No Charge Shot.....Why?

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Offline Flame

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Reply #50 on: August 24, 2011, 07:21:00 AM
What about it?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #51 on: August 24, 2011, 08:19:16 AM
X4 removes Zero's Z-Buster ability which was a staple from X1-X3 and puts an additional emphasis on his Z-Saber for the main purpose of aesthetic and to make him somewhat different from X.



Offline Flame

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Reply #52 on: August 24, 2011, 03:07:20 PM
Granted on the Z-Buster, but this was a complete playstyle change.  It was to differentiate the two characters, not because they cant come up with better special weapons. This isn't the same as removing the charge shot to force you to use special weapons. In fact, using his saber is still the main form of attack in X4, even with his special moves.

Making a character's playstyle different is one thing. Nerfing a character to improve the special weapons is another.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #53 on: August 24, 2011, 07:38:18 PM
It's not forcing you to use special weapons. It's forcing you to use his Z-Saber with its special abilities/techniques. It's still removing abilities to create emphasis on a certain attribute (special weapons or Z-Saber) and it makes ZERO sense for him not to have his buster, which for all intents and purposes was as strong as X's. Also, with MM9 & MM10, you could argue that they removed the charge shot & slide to make him different that Blues, and later Blues & Forte.

Zero was nerfed, just like Rock was, probably to make the game just a little more challenging. Like Zan said though, there's no reason not to make it an unlockable later on.



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Reply #54 on: August 25, 2011, 02:32:23 AM
What about X4?
One reason among several that I love X6 and TvC. :P

That said, I am referring more to play style than I am to character identity (if you want to talk Zero and signature abilities, that's a WHOLE OTHER discussion with what Inticreates was doing).  Referencing X3, Zero's saber was the only thing to differentiate him from X.  Further, to not nerf Zero would be next to impossible; the guy could kill any boss in two hits.

In X4, Zero's play style abandons a single-game presentation, which is not much of a precedent, and more importantly, the buster continued to exist in X with no real drawbacks.  9 and 10 do not have such a luxury, as selecting ProtoMan punishes you with double damage and knockback.

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