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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by Hypershell on Today at 06:18:33 AM »
The focus was more that the mode does not change when docked. The system goes into high power mode, and yet the specs don't change? Lazy, or incompetence on Sega's part. Or its so incredibly rushed they didn't have time to implement such a thing? Regardless the reason, it's all bad news.

Also 30FPS is garbage, plain and simple. At the very least they could offer 60FPS in docked mode. In a high speed action game, it is pretty much bullshit to have 30FPS.
This pretty much sums up my knee-jerk reaction.  And, honestly, Sonic Adventure 2 ran at 60fps on the Dreamcast in 2001, so that level of fluidity is a long way from "new."  For a fast-paced game like Sonic they really should have stuck to that standard, framerate in such a style means a lot more to me than resolution or jagginess of shadows.

I mean, it's still a console game on a handheld, ya-de-ya, and I don't own a PS4 or an XBone, so if I'm getting the game at all (and for $40 minus an Amazon Prime discount, I am), it's gonna be on the Switch.  30fps doesn't make the game unplayable (SA1 ran that way back in the day), and it's a sad fact that the industry doesn't prioritize framerate the way it should.  But I ain't gonna lie, for Sonic speed, it hurts.

Just to put this into context, this is the company whose last otherwise great game somehow screwed up the Switch's basic UI, and they only JUST fixed it, what, a week ago?  Yeah, they are rushing the Switch, I'm quite certain this is a matter of poor optimization for the system.  But I actually appreciate the effort, bumps in the road and all, seeings how a lot of other third parties are either doing nothing, or more deliberately screwing the end user (NBA2k18 being on a cart that is 1/4 the size it should be).  It's a post-system-launch time crunch; delay only the Switch version and it becomes irrelevant, delay all versions and you miss the holiday.  So yeah, it's rushed.
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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by Frozen Potato on Today at 12:56:03 AM »
I wonder how Metropolis from Sonic 2 was when compared to Sonic CD stages. I've never really played Sonic CD much to compare since I got bored on it on the first 2 stages lol.
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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by Flame on Yesterday at 07:35:30 PM »
I've played S3&K, not CD though except for the first stage.

Then you have no business using CD for comparisons, come on now.

CD's stages were massive, but in a somewhat bad way, since due to the time travel mechanics, the stages were mazelike and designed for precise platforming with a deliberate design geared around preventing speed, so that it was harder to time travel.

mania's Stages are nowhere near as obnoxious as CD's stages. In all honestly, most of them are fairly simple "hold right to win, hold left to explore", which isn't a bad way to do things. I find it hard to believe that someone would be annoyed by a sonic stage being "too big" while liking modern Sonic's railroaded roller coaster rides. That's literally everything wrong with modern gamer mentality. It's exactly the kind of mentality that led to something like The Order 1886, which is literally a movie.

On framerate: let's rewind and remember Sonic Unleashed. Unleashed had some framerate troubles, usually pertaining to when too much was happening on screen. Adabat's Jungle Joyride comes to mind, where the game would chug down to what had to be 10fps or less when boosting over the water setpiece
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<a href="http://youtu.be/JkgUQfPkwIU" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/JkgUQfPkwIU</a>
Welp, it's been fun listening to this guy kazoo. But if he's going to say he's wasting his time with the kazoo, then I'm already wasting my time subscribing to him. B(
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Entertainment / Re: What are you listening to?
« Last post by Phi on October 15, 2017, 08:06:54 AM »
<a href="http://youtu.be/CjP3VlbIfDA" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/CjP3VlbIfDA</a>
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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by VirusChris on October 15, 2017, 02:06:48 AM »
What?

CD's stages are huge, with a lot of alternate paths to explore.

S3&K is pretty big too. It's certainly larger than Sonic 1 and 2.

Considering Mania draws the most inspiration from CD and 3 specifically, it's clear you don't know what you're talking about.

I've played S3&K, not CD though except for the first stage. I'm aware that S3&K have bigger stages than 1 and 2, I liked that. Honestly I didn't like how Mania stages were bigger than S3&K, I've played that game a lot and Mania stages seems bigger to me. I mean Mania stages are amazing and beautiful with a lot to do, but it seems too much.

So... you prefer levels that have one path with few secrets that are hard to follow because the screen is too small and have 70% of the level dedicated to a gigantic bottomless pit?

Well... I like to blaze though the stages as fast as I can. So having a few alternate paths wouldn't be too bad to check out. Don't remember a lot of pitfalls though... then again I only played 1 and 3 and missed playing 2. How is Sonic Advance 2? I really loved 1 and 3 a lot and enjoyed playing them over and over again.


Oh... I didn't know Ian Flynn. I do enjoy some of the episodes of Boom, they're really clever with the jokes!


EDIT: Oh yeah, almost forgot. That Sonic Forces comic tie-in had some hidden pages if you view the PDF files in Photoshop or another photo editing software that views layer and reveals some things.

LIKE A GETTING A PEAK UNDER INFINITE'S MASK. Yes, you do see what he sort of looks like under the mask. Spoilers in case you don't want to see.

Yeah, it got leaked. I don't think this was SUPPOSE to be there.

(click to show/hide)

So many theories now about Infinite I'm not sure what to believe at the moment. I hearing some thoughts that Infinite is the Avatar's former friend turned evil from his bio stating he was "not always evil, but mutated to be this way. Also an Anthro like Sonic and the rest of the animal crew". Because of the Avatar doing a "fistbump" with Infinite in the trailer, but honestly to me it doesn't look like it and more like a battle ready stance.

Well this game really does give people a lot to think about.
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Gaming / Re: The "What are you currently playing?" Thread
« Last post by Police Girl on October 14, 2017, 11:09:45 PM »
A Hat in Time is fantastic and everybody should buy it.

Cuphead is also a lot of fun, I really need to buy it when I have money.
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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by Police Girl on October 14, 2017, 11:08:29 PM »
Ian Flynn is usually considered really great. He's written for the Boom TV show as well and he's usually up to snuff on the sarcastic humor Sonic typically has. So him writing forces makes me think its gonna be a very goofy take on the "super serious" this game is pretending to be.

Got on my nerves a bit, which is why I prefer not so big stages for 2D Sonic games. Makes me miss the Sonic Advance games now.

So... you prefer levels that have one path with few secrets that are hard to follow because the screen is too small and have 70% of the level dedicated to a gigantic bottomless pit?
Quote
Also it seems like the PS4 version of Sonic Forces is 18GB big. OK... are we expecting huge stages or a lot of them?

That's really not that big. Especially considering that PS4 and XBone games install to the HDD its actually really nice that its only 18GB. Means they [tornado fang]ing optimized it and didn't pull some Forza 7 Bullshit with its 96 GB Installation.
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Gaming / Re: Sonic Forces ~Join the Uprising~
« Last post by Phi on October 14, 2017, 09:36:09 PM »
I do have some issues with Mania... one of them being, I HATE how big the stages are. I kinda prefer the stages being between the size and length of S3&K and CD.

What?

CD's stages are huge, with a lot of alternate paths to explore.

S3&K is pretty big too. It's certainly larger than Sonic 1 and 2.

Considering Mania draws the most inspiration from CD and 3 specifically, it's clear you don't know what you're talking about.
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Fan Creations / Re: Invasion Beta 2.0
« Last post by Cherrykorock on October 13, 2017, 06:34:26 PM »
Because Plant Man
That's why
https://clyp.it/qdpcqfku
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