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Other Things => Gaming => Topic started by: Akamaru on November 08, 2008, 07:45:56 AM

Title: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 07:45:56 AM
Revival of Brawl. Now let the matches begin! I am open to anyone who wants to Brawl right now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 04:26:31 PM
Honestly, this is one of the threads that maybe needed the revival for prosperity's sake. Lemme go suggest it in the revive a topic thread.

And yes, I'm up for a few rounds with anyone who may be interested.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 05:53:24 PM
I'll be on in a couple hours (got morning work to do). Anybody can Brawl with me at that time.
I have an idea.

Items can only be bombs... Sticky bombs, motion sensors, crate, fire boxs, etc. Attack with fear of explosion.  :W
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 05:54:29 PM
Awesome.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 08, 2008, 06:16:51 PM
If anyone's still gonna be on in about an hour, I'll challenge'em.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 08, 2008, 08:31:17 PM
Hmm...if anyone is gonna be on in the next 2-4 hours, I shall be ready~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 08, 2008, 08:55:01 PM
Sadly, I'll be busy most of today, so I won't be able too today most likely.  Hopefully tomorrow, maybe after the Chocolate Show.  We'll see.
Title: Super Smash Bros. Brawl. (Round One.... FIGHT!)
Post by: Ninja Lou on November 08, 2008, 08:57:43 PM
Bring back out trash talking, challenge issuing, excuse making Topic for Brawl.

So taking a chance that I will sound corny.

LET'S GET READY TO RUMMBBBBBBLLLEEEE!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 08, 2008, 09:00:10 PM
Lawl, silly Lou~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 08, 2008, 09:00:44 PM
Hey, thanx for giving me the chance to use the newly dishwashed MERGE TOPICS button!

And you're corny!   8)

FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 08, 2008, 09:06:06 PM
Hopefully tomorrow, maybe after the Chocolate Show.
Wait, wait.....chocolate show? They have a CHOCOLATE SHOW where you are? No way! No fair! I need to vent! I need.....to brawl!!!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 08, 2008, 09:22:46 PM
Wait, wait.....chocolate show? They have a CHOCOLATE SHOW where you are? No way! No fair! I need to vent! I need.....to brawl!!!

Can't will be eating to much Chocolate.....  :P
Title: Re: Super Smash Bros. Thread
Post by: STM on November 08, 2008, 09:29:17 PM
Ah, chocolate shows. And right after Halloween too! Good stuff.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 09:30:12 PM
Wait, wait.....chocolate show? They have a CHOCOLATE SHOW where you are? No way! No fair! I need to vent! I need.....to brawl!!!
I challenge you!

Oh yea! Friend code if you don't already have it: 201993389264
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 08, 2008, 09:33:34 PM
Ah, chocolate shows. And right after Halloween too! Good stuff.

Oh, it's not just standard chocolate either.  Basically, gourmet chocolateers from around the world gather into one location, and we walk around and sample the most delectable, delicious chocolate.  Even obscure, new, and strange chocolate.  It's the best.

Oh, and since you're just STM now, I think I'm going to make up a new combo for your name every time I see it, Sleepy Timid Bunny!  8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 09:34:12 PM
Since Wanderer is ignoring me, anyone up for a Brawl?
Title: Re: Super Smash Bros. Thread
Post by: STM on November 08, 2008, 09:37:04 PM
Oh, it's not just standard chocolate either.  Basically, gourmet chocolateers from around the world gather into one location, and we walk around and sample the most delectable, delicious chocolate.  Even obscure, new, and strange chocolate.  It's the best.

Oh, and since you're just STM now, I think I'm going to make up a new combo for your name every time I see it, Sleepy Timid Bunny!  8D
I felt too lazy to type out the whole name. :P But go ahead, I'd like to see some of the combinations people come up. Best one may wind up being the new user name... or it'll be randomly selected every month. It's like a game!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 09:51:33 PM
Room has been created if anyone wants to play.  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 09:51:55 PM
Alright, who's in the room right now?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 09:53:05 PM
Nobody... >_>
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 08, 2008, 09:59:04 PM
!!!

WAIT!!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 10:03:29 PM
Well I'm there now.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 08, 2008, 10:04:37 PM
Since Wanderer is ignoring me, anyone up for a Brawl?

I'm not at hooome! >_< When I get back though, you're getting a spanking! ;)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 08, 2008, 10:06:05 PM
I opened a room! I shall be awaiting~
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 10:08:22 PM
Aka, you lost when I was playing horribly with input lag. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 08, 2008, 10:10:53 PM
Akamaru, add me~

0173-4261-6708
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 10:17:45 PM
Alright. you were added.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 08, 2008, 10:28:43 PM
Oh wow, the last 2 fights I was on was the most fun I ever had!
When you see the videos... oh wow. All I can is bricks~ >w<

EDIT: Make that 3 videos of ownage! x3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 10:33:12 PM
Sky! Your Luigi is [tornado fang]awesome even in lag.

Edit - if you ever want to stop me from playing well, play me on Green Greens. Ugh. XD

And Akamaru, that Sudden Death was the stuff of legends.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 10:50:51 PM
I barely die on that Sudden Death...  :P

Seems like I can't play Sky. No friend code.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 08, 2008, 11:05:54 PM
I'm all free now~ Come join me!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 11:09:50 PM
Hey guys, keep the matches up, I gotta run a 10 minute errand and would like to come back for some fun, ok?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 08, 2008, 11:12:56 PM
Who is MP ZX? I just owned them with a bouncy Sudden Death!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 11:20:36 PM
Who is MP ZX? I just owned them with a bouncy Sudden Death!
Its me, Akamaru! Hmm...
Changing it to Maru, thanks to PB.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 11:27:14 PM
Back again.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 08, 2008, 11:53:09 PM
That match was [tornado fang]ing awesome Aka & Cosake.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 08, 2008, 11:56:51 PM
>_>
I play badly today, but it was awesome! Wish I could play more...  :V
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 09, 2008, 12:01:45 AM
*whew* now i'm finally free, sorry about that one match where I did nothing, I had to help dad quickly, then had a small time on the Warioware stage.

And yeah that match at mushroom kingdom is wicked! I kept it in replay, same w/ that fun lag match w/ Vixy and Sky at Ice Climbers stage~
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 09, 2008, 02:44:19 AM
I can Brawl for an hour (or less if something pops up). Enter my room if you want to. I will be Offline on RPM, so just go to the Wi-Fi to see if I am on.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 09, 2008, 03:33:49 AM
Wait, what about the Brawl themes that we all posted up before the down-time? (again, won't be on tomorrow, Trans Siberian Orchestra concert tomorrow :D)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 09, 2008, 03:54:57 AM
(again, won't be on tomorrow, Trans Siberian Orchestra concert tomorrow :D)

 :O YOU LUCKY SUNNOVA [sonic slicer]!!!! YOU BETTER HAVE FUN!!!  8D

sorry for offtopicness, I had to type that XD
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 09, 2008, 04:06:51 AM
:O YOU LUCKY SUNNOVA [sonic slicer]!!!! YOU BETTER HAVE FUN!!!  8D

sorry for offtopicness, I had to type that XD

 :P Get back at me in Brawl then  XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 09, 2008, 04:56:21 AM
:P Get back at me in Brawl then  XD
Like right now, you lucky bastard?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 09, 2008, 04:58:18 AM
OH HO, WHY DON'T WE WHORE BRAWL OURSELVES OUT?
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 09, 2008, 05:07:03 AM
Like right now, you lucky bastard?

tomorrow, I'm going to bed right now :D Down side to me going to the concert is, I'm getting up at around 8. the concert's not until past 1 PM, so the drive is going to be insane.

Still, the only thing more awesome than this is going to a Dragonforce concert *rocks*

I'll message you when I'm ready to kick your ass 8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 09, 2008, 09:05:46 AM

I'll message you when I'm ready to kick your ass 8D
Just don't complain to me if you run away with your tail between your legs!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 10, 2008, 01:43:23 AM
Yeah, so who feels like having their ass handed to them now by the local blue brawler? XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 10, 2008, 01:46:45 AM
You just try it!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 10, 2008, 01:49:17 AM
Going online now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 10, 2008, 02:13:40 AM
Marth vs. Falco: Terrible on my end. Input lag eats my soul.

Lucas vs. Ike: Not too bad overall, just one too many mistakes on my part.

Ganondorf vs. Olimar: 8D

Ganondorf vs. Pikachu: I tried. XD

Ganondorf vs. Dedede: Lulz.

Pit vs. Fox: Your Fox in this lag is uberhax. XD

Captain Falcon vs. Sonic: AWESOME REVERSED FALCON PUNCH KO; horrible Sudden Death setup. (Seriously, i so need to use that spring to Down Air sometime as Sonic.)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 10, 2008, 02:36:57 AM
Marth Vs. Falco: Now there was my serious battle. Yup, got that one.

Lucas Vs. Ike: You made too many mistakes?! I don't know how I won! XD

Ganondorf Vs. Olimar: Yeah, I don't play as him, hardly ever. Those Tether Grabs are nice, though.

Ganondorf Vs. Pikachu: Everybody else spams Thunder and Down+A Smash; I'm DEVIOUS with them.

Ganondorf Vs. Dedede: Harder to control him than I remember! Man, he and Falco have some serious cancelling problems.

Pit Vs. Fox: Okay, enough of this Ganondorf, I'm gonna--HUUUUH?! OH NO, IT'S PIT

Captain Falcon Vs. Sonic: Yes, I always give C. Falcons at least one epic setup. It's common courtesy.
BUT THEN YOU ACTIVATED MY TRAP CARD!

So yeah, good matches!
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 10, 2008, 03:25:53 AM
I'm back. Concert was FREAKIN' AWESOME! A bit of a slow part right in the middle, but it was still cool overall :D a lot of old people showed up though, and I mean a LOT of old people. Best part is, they have another show in South Carolina in a couple of weeks. There's a tour date list somewhere, but I can find out what it is if people are having trouble with it.

Akamaru, I'll take you on tomorrow. Too tired since I had to wake up at 8am and the drive to and from was about a total of 4-5 hours.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 10, 2008, 05:03:13 AM
Akamaru, I'll take you on tomorrow. Too tired since I had to wake up at 8am and the drive to and from was about a total of 4-5 hours.
Its on then, you... you... PERSON!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 10, 2008, 05:49:20 PM
I'm going to been in the waiting room ALL day tomorrow. Just a heads up to whoever wants a cold-hearted beatdown. :D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 10, 2008, 05:55:29 PM
Since I have a bank job, I don't have to work tomorrow! Yea!

...but I still have to go to college, DRAT.
...wait, I KNOW. I'll skip my morning class, then go to my long evening class! And watch Bender's Game tonight so I have the whole day off tomorrow!

BRILLIANT!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 10, 2008, 05:57:52 PM
It's on! 

You can sing this while you wait! (http://forum.rockmanpm.com/index.php?topic=179.msg3561#msg3561)  8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 10, 2008, 10:27:53 PM
I'm going to been in the waiting room ALL day tomorrow. Just a heads up to whoever wants a cold-hearted beatdown. :D
It's on! 

You can sing this while you wait! (http://forum.rockmanpm.com/index.php?topic=179.msg3561#msg3561)  8)

Let's rock! Well tomorrow that is. =p Anyway what is your code Wanderer? I don't think I have it.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 10, 2008, 10:36:00 PM
Is anyone else getting an insane amount of glitches for Brawl when not on WiFi? Twice now I've seen a battle where Dragoon parts and Smash balls were around, and someone who was KO'd and out of lives was still around, and there's been at least three times where I couldn't pick up an item when I was right above it, nothing in my hand (and it was a dragoon piece too, sticker once), twice where a guy off in the distance got the smash ball, once someone got the item I picked up, once that someone somehow STOLE my item (I throw an item, I run into it, it damages me, and it was the spiky ball thing), and the last one was picking up LIP'S STICK and getting a BEAM SWORD <_< It's seriously pissing me off, I've only won twice, and lost who knows how many thanks to these damn glitches. Only one of which didn't happen today (the no life revive guy. Lives were set to 8, end of battle his KO count was 9 while the KO's against him totaled up to 9)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 10, 2008, 11:11:39 PM
Need the following people to add me.  -u-'


Protodude
Darth Sparky
Sir Aileron
Hokutonoben
King Reaper
Ares
Diploma dope
Align
Guardian HX
Jin
Robo-Ky MK III
Roylovesdogs
Shinobigoomba
Soldjermon
The Blind Archer
The Divine
Whitefire
xnamkor
Yoshi Chief
SKY CHILD!!!!  :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 01:28:36 AM
I am online if anybody wants to play.

Good to know Lou has me and I have Lou.  :P
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 01:31:25 AM
THEY SEE ME BRAWLIN
THEY BAWLIN
CRRRRRAWLIN BECAUSE THEY JUST GOT BEAT BY FALCO

EDIT: That Wavebird did NOT want to do anything right.
Then I switched to a regular GCN controller, and these fights started going the right way.

Nice bouts there, Akamaru! We prove a pretty even match.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 02:06:38 AM
Pretty much. I deal especially on one-on-one. Its hard to beat me that way, but the fact we were evenly matched is saying something.
I will be on again in half an hour since I need rest. It will say I am online, but I will not be fighting. Till then...

Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:08:58 AM
Pretty much. I deal especially on one-on-one. Its hard to beat me that way, but the fact we were evenly matched is saying something.

Yeah, me too. I don't take Falco into 4-Player free-for-alls.

If I have to do that, gimme Ike.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 02:10:46 AM
I am training with Ike atm. I wanna be able to use him in multi and one on one.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 02:12:35 AM
I am training with Ike atm. I wanna be able to use him in multi and one on one.
Good luck with that. If you want, I can wipe the floor with you as Ike to help you out...  :D
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 02:16:15 AM
I am training with Ike atm. I wanna be able to use him in multi and one on one.
Good luck with that. If you want, I can wipe the floor with you as Ike to help you out...  :D

Or feel the wrath of Canadian lumber (fool!) with me as the Penguin King!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 02:17:32 AM
If you think you can do it...  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:20:50 AM
I don't think I've seen a 3 Ike fight.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 02:22:12 AM
Soon as the WC is clear and I'm done I'll give you a fatality, [sonic slicer].
points to whoever knows the source
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 02:24:17 AM
Soon as the WC is clear and I'm done I'll give you a fatality, [sonic slicer].
points to whoever knows the source
I am a male dog.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:25:42 AM
Waaaait a minute, where's Ninja Lou? He should be getting an eyeful of this Ike training.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 02:25:55 AM
Too awesome and messed up at the same time Tails. I finally get into the groove of things and you D/C on me. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:27:32 AM
I wasn't expecting a Marth! And holy cow, did you SEE all that? It's like it WANTED me to lose.

Well, hey, I'm up to trying again, only this time I'm ready for your Marth.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 11, 2008, 02:33:19 AM
I don't think I've seen a 3 Ike fight.

On February, a few of the RPM Members saw me bring up 4 Ike's in a duel to the death on justin.tv.
Sudden Death matches was counted. Later on, I unlocked Marf~
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 02:35:34 AM
Alright Akamaru, LET'S DUEL-I mean, BRAWL!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:38:22 AM
BILL!

WE CAN TALK LATER, FOX
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 02:40:39 AM
Alright Akamaru, LET'S DUEL-I mean, BRAWL!
You shall be terminated!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:42:39 AM
Nobody's getting jack done at this rate.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 02:46:39 AM
Well, I got cut off again. I'm making my own room if anyone cares.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 02:51:49 AM
ALRIGHT, LET'S GET SOME IKE GOIN'

...OR NOT.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 03:16:28 AM
Sorry about not playing at first had to let my mom in. She just got back from the hospital. Also why can't Jericho connect to us
?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 03:17:13 AM
Ah well, I'll be on much later and all day tomorrow so it should be a night and day to remember.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 03:40:13 AM
I haven't brawled online in quite a while; this has been fun, in between the lag and control quirks.

I'm looking forward to brawling Wanderer, most of all!

Anyone played her, ever? Who does she use?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 03:42:24 AM

Anyone played her, ever? Who does she use?
I have. She can be good, but she decided to go one-on-one with me. So I can't really rate her skills. As for the characters, go play her and find out.

And Lou wiped my butt with Ike. Seems like I suck with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 03:43:52 AM
I haven't brawled online in quite a while; this has been fun, in between the lag and control quirks.

I'm looking forward to brawling Wanderer, most of all!

Anyone played her, ever? Who does she use?

She is a demon and my greatest rival thus far. Fear teh Ike! XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 03:44:20 AM
Those were good matches.
I have. She can be good, but she decided to go one-on-one with me. So I can't really rate her skills. As for the characters, go play her and find out.

And Lou wiped my butt with Ike. Seems like I suck with him.

But in the begininhg you guys were kicking my ass. I had to switch to snake just to get back in the game. Who is Billy btw just so that I know next time?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 03:44:49 AM
The few times we did have the 3 Ikes, I kept losing.

Granted, I don't specialize in him, but geez! It's like I couldn't do anything! Moves that would K.O. other people didn't!
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 03:47:33 AM
Those were good matches.
But in the begininhg you guys were kicking my ass. I had to switch to snake just to get back in the game. Who is Billy btw just so that I know next time?

Yo.

I thought the name would change to the ID. Guess not :\

Had to drop out early in the match, my mom was yelling at me for some stupid reason (or so I thought, she was actually yelling at my dad. Sadly I was named after him and it gets confusing when there's a one letter difference with the names we go by ><).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 03:47:53 AM
What I can't understand about my matches in the Ike-for-alls was how come I looked like I was playing a garbage game the whole way through. Not to brag, but I have a good degree of mastery over him, so for half of the things happening in game (damaging a lot but can't KO, avoid & grab works half of the time, that UGLY -4 match I had) I had nothing to reply with other than a facepalm. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 03:49:26 AM
Him and Snake are alot heavier then they look. Take alot more to kill them. Oh, and Ballade your Dedede is annoying, not to mention Akamaru's ZS.   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 03:52:18 AM
Akamaru's ZSS is a flash bang. I keep on trying to play the defensive game against her and always wind up getting mindfucked more often than beat up. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 03:53:38 AM
I find it easier to go all out on her, not give her a chance to recover her momentum.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 03:54:11 AM
Him and Snake are alot heavier then they look. Take alot more to kill them. Oh, and Ballade your Dedede is annoying, not to mention Akamaru's ZS.   8)

Snake.
Pffft.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 11, 2008, 03:55:13 AM
Snake seems almost pathetic normally, until his final smash gets brought out; then he's crack.  X(
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 03:55:31 AM
..., not to mention Akamaru's ZS.   8)
Akamaru's ZSS is a flash bang. I keep on trying to play the defensive game against her and always wind up getting mindfucked more often than beat up. XD
I find it easier to go all out on her, not give her a chance to recover her momentum.
>_>
Seems like people figured out I can [twin slasher] people with ZS Samus...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 03:56:23 AM
Are Tai and myself the only Snake users here? =)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 03:56:40 AM
Snake seems almost pathetic normally, until his final smash gets brought out; then he's crack.  X(

And yet, somehow, he's on the "Top Tier" of professional tournaments.

Personally, I prefer the air don't get it.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 03:57:43 AM
Him and Snake are alot heavier then they look. Take alot more to kill them. Oh, and Ballade your Dedede is annoying, not to mention Akamaru's ZS.   8)

:P Trying to main Dedede more than the others. Granted I'm good with them, me and Dedede seem to have some kind of sync going on (I was insanely great as him when I played as him for the first time. Great for a first-timer with a character though). Sadly, my game's a [tornado fang]ing glitch hot spot, and I can't actually train as him against lv. 9s because they'll get the Dragoon and the Smash ball at the same time, have the magical accuracy to hit me (or team up on me and hold me while they fly in for the kill), and then once I'm done reviving, they hit me with their Final Smash. I seriously wish I was joking when I say it's gotten so bad, I HAVE to keep the level below 6 in order to actually stand a chance. I either get ganged up on, or glitched into losing status.

And yet, somehow, he's on the "Top Tier" of professional tournaments.

Personally, I prefer the air don't get it.

The guys who make up those tiers just do it so they have an excuse when they lose. :\
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 03:57:50 AM
If we're gonna break down each other's playstyles (something I'd like to do once or twice) Lou, I have to say you are the only person I fight against who can continuously get in hits after you stun me the first time. It just sucks that most of the time I juggle between defense, offense and evasion without any hesitation, otherwise, you'd be my biggest problem Brawler. XD

Snake seems almost pathetic normally, until his final smash gets brought out; then he's crack.  X(

Holy [parasitic bomb], you could not be more wrong. His physicals cancel whatever the [tornado fang] you're about to do, even if you're running away. XD

True story.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 11, 2008, 04:00:20 AM
All I know is Sonic can be cheap, but he's my favorite character performance-wise. Screw the homing attacks and their annoying tactics, i've got downkick and springstep!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 04:01:55 AM
Sonic can be anywhere from amazing in the hands of a talented fighter to lulz when facing people who only Super Spin Dash. I think the best Sonic user on RPM is STM at the moment.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 11, 2008, 04:03:13 AM
Figures; he is Sonic Tengu Man.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 04:03:53 AM
Holy [parasitic bomb], you could not be more wrong. His physicals cancel whatever the [tornado fang] you're about to do, even if you're running away. XD

True story.

And that's where everybody approaches him the wrong way.

Oh yeah, whoever it was that tried to use Snake on me;
Notice how much I Shielded and Power Canceled? That's how you stop the DashAttack+UpASmash chain.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 04:05:25 AM
Don't get me wrong, there are a nifty set of plays to get the better of Snake players. Lou knows this all too well from prior experiences with my Marth & Lucas.

Also, Lucas is the most underrated character ever. EV-ER.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 04:05:29 AM
If we're gonna break down each other's playstyles (something I'd like to do once or twice) Lou, I have to say you are the only person I fight against who can continuously get in hits after you stun me the first time. It just sucks that most of the time I juggle between defense, offense and evasion without any hesitation, otherwise, you'd be my biggest problem Brawler. XD

Holy [parasitic bomb], you could not be more wrong. His physicals cancel whatever the [tornado fang] you're about to do, even if you're running away. XD

True story.


I must say your marth is a big problem for me when you play him defensively. It is so hard to get in close.

Don't get me wrong, there are a nifty set of plays to get the better of Snake players. Lou knows this all too well from prior experiences with my Marth & Lucas.

Also, Lucas is the most underrated character ever. EV-ER.

Under???? He has certain moves that are just insane!
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 11, 2008, 04:08:46 AM
Huh, your matches sound pretty damn fun, but I know i'd get whooped; i'm a Jack of all Trades, but the master of none.  :|
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 04:17:21 AM
I must say your marth is a big problem for me when you play him defensively. It is so hard to get in close.

Funfact just because I like this conversation: most of my counters aren't to hit you so much as to stop Snake's absurd priority. Like I mentioned a few times in the past, I have a very straight forward way of playing that has subtle depth. Things like that are just par for the course.

Under???? He has certain moves that are just insane!

i must say, I hate Smash Attack spam, but I ADORE Lucas' UpA. Then there the divine flipkick meteor that I had no idea was a meteor until recently, oh and my personal favorite, the PK Love to the ground. Fun stuff, and also Rope Snake grabs. :3
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 05:06:19 AM
Funfact just because I like this conversation: most of my counters aren't to hit you so much as to stop Snake's absurd priority. Like I mentioned a few times in the past, I have a very straight forward way of playing that has subtle depth. Things like that are just par for the course.

i must say, I hate Smash Attack spam, but I ADORE Lucas' UpA. Then there the divine flipkick meteor that I had no idea was a meteor until recently, oh and my personal favorite, the PK Love to the ground. Fun stuff, and also Rope Snake grabs. :3

I <3 Hammer Drill :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 05:15:10 AM

Under???? He has certain moves that are just insane!
Unfortunately, not a lot of people use him due to trauma from Ness...
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 05:16:52 AM
I don't even use Falco's DAIR Spike as much as I'd like, in fact, I think I rely more on Up+A Smash to do my killing.

...maybe I need to consider using Fox or Lucas.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 05:23:49 AM
"Someone should do an analysis on the Brawlers of RPM. Like how they play and how well they do... Yes I am that bored and would read this. XD"

Someone should really do this.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 05:31:58 AM
I was totally think of this just right now. How about this? I play 3 (2 out of 3) matches, Final Destination, and no items. I rank the people by best listing from 1 (Bad) to 10 (He is too hard). Those that are equal to my strength will be categorized as 6. Fair?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 05:36:13 AM
Hard to rank people like that. Some characters are just better against other characters. So if you picked your best character if would give you the advantage over whoever uses the character that is weak aganist you.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 05:42:00 AM
Good point. Makes it hard to do it then.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 05:43:42 AM
Indeed, there wouldn't be a ranking. We've attempted to "Tier List" characters, and that went nowhere; why do the same, here, with real people?

You can, however, describe them in general terms; Basic, Expert. Exploits distances. Exploits certain glitches. Exploits mindgames. Exploits priority.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 05:48:40 AM
Indeed, there wouldn't be a ranking. We've attempted to "Tier List" characters, and that went nowhere; why do the same, here, with real people?

You can, however, describe them in general terms; Basic, Expert. Exploits distances. Exploits certain glitches. Exploits mindgames. Exploits priority.

You forgot Dirtbag.... I like that category.  8)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 05:50:24 AM
Right, and dirtba---wait, what tourney-technique is that?! 8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 05:52:36 AM
Okay, here we are everyone!
Wii--1754-9326-7685-7662

Brawl--4425-1683-6736
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 05:53:58 AM
Right, and dirtba---wait, what tourney-technique is that?! 8D
Beats the hell out of me. Seems like Wanderer has come out to play...  8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 05:54:59 AM
Wanderer! You're just in time! I need to see if I'm better with Fox, or Falco! I may have overestimated Falco's DAIR (in real battles).

Tails.EXE SSBB
4210-3683-5865
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 05:58:30 AM
I'll be on about 15 mins after I wash the dishes.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 06:00:12 AM
Right, and dirtba---wait, what tourney-technique is that?! 8D

It's where you drive your opponent crazy and even if you lose you know you drove him absolutely nuts.  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 06:01:57 AM
Okay, here we are everyone!
Wii--1754-9326-7685-7662

Brawl--4425-1683-6736

It is my rival. We must fight now. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 06:02:32 AM
It's where you drive your opponent crazy and even if you lose you know you drove him absolutely nuts.  [eyebrow]

Oh. See, I wouldn't know anything about thaYOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW YOU'RE TOO SLOOOOOW

In the words of Phil Ken Sebben:
EVERYONE GET IN HERE
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 06:08:11 AM
Ok added you both Tails, and Wander. Make sure you guys post it in the Wi-Fi section too.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 06:29:45 AM
Jericho, you got to do something about that lag...  -u-'
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 06:31:39 AM
Again with the monster lag?

Other than that, I made a couple of wonderful messes! Fox is pretty good in his own way, but Falco has more priority, and a lot of moves that have reach. Wanderer, I even used the Dair Spike against your R.O.B.! Woohoo, so it IS useful!

Also, dang, you play a nice Ike! Even if I had Falco during the Port City match, the result might've been the same.

WOOHOO! Man, this is FUN!
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 11, 2008, 06:33:02 AM
It could be worse, you could be playing me with the connection I had when I first got Brawl, now THAT was lag, and I'm sure anyone that played me can agree :D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 06:36:25 AM
It could be worse, you could be playing me with the connection I had when I first got Brawl, now THAT was lag, and I'm sure anyone that played me can agree :D

I think I remember it. Pretty bad, that was.

Okay, here we are everyone!
Wii--1754-9326-7685-7662

Brawl--4425-1683-6736

Oooh! Your Wii FC, too?!
I'll post mine!

Tails.EXE's Wii
3846 0875 2679 7092
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 06:38:04 AM
Akamaru. No more nice guy for you. >BD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 11, 2008, 06:43:46 AM
I think I remember it. Pretty bad, that was.

You didn't even see half of it 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2008, 06:46:01 AM
LoL, sorry I haven't joined you guys tonight.  I've been too busy writing egotistical musical songs!   8D

Looks like everyone's been having fun!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 06:47:45 AM
OK seriously, Akamaru, you gotta fix your lag. Nothing spoils a Critical hit setup more than sloppy button delay. Also, who D/C'd? Wasn't me.

It sucks that I can't have a decent match with you all because of some of these circumstances.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 06:50:23 AM
LoL, sorry I haven't joined you guys tonight.  I've been too busy writing egotistical musical songs!   8D

Looks like everyone's been having fun!

Been brawlin' your buddy Ninja Lou!

Yeah, he's pretty good, but I brought my A-Game, today!
(Unless I'm Ike. *shudders*)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 06:52:23 AM
I feel sad. Everyone keep raping my Lucas tonight. :'(
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 06:56:21 AM
Lyn is no match for Ike's muscular moves! ;)
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 11, 2008, 06:57:42 AM
I feel sad. Everyone keep raping my Lucas tonight. :'(

Jelly mah boy, all Mother characters suffer a lot even with the tiniest amount of lag :'(
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 07:00:38 AM
OK seriously, Akamaru, you gotta fix your lag. Nothing spoils a Critical hit setup more than sloppy button delay. Also, who D/C'd? Wasn't me.

It sucks that I can't have a decent match with you all because of some of these circumstances.
Me...? It was so you!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 11, 2008, 07:01:06 AM
I feel sad. Everyone keep raping my Lucas tonight. :'(

That's funny. I won my match as Lucas!  8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 11, 2008, 07:04:12 AM
Me...? It was so you!

I see it this way: "By your connections combined, I AM CAPTAIN LAG!"
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 07:05:24 AM
Oh [tornado fang]! That Warlock punch woulda won you that one!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 07:09:37 AM
I see my problem. I brought a gun to a sword fight...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 07:13:56 AM
True Tai about Mother characters. Also, boy Akamaru, to think I was at a loss for what to do against you when all of a sudden the answer hit me. I just have to out projectile you in matches to win. XD

Also, Captain Falcon > you both. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 07:24:00 AM
True Tai about Mother characters. Also, boy Akamaru, to think I was at a loss for what to do against you when all of a sudden the answer hit me. I just have to out projectile you in matches to win. XD

Also, Captain Falcon > you both. XD
>_> So true...
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 07:26:43 AM
Swords and cars beat lasers. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 07:26:56 AM
And sorry about that one Wanda, Marth is pretty much my main character for all purposes, anti-ROB especially. XD
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on November 11, 2008, 07:30:32 AM
Oh man, guys. You have no idea how much I wish I could brawl.

It's just not fair.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 07:32:04 AM
Sorry Sky, maybe it'll be sooner than you think.

Also, I finally confirmed a new trick to use as Marth. Oh God, you're all gonna hate me now for it. XD
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on November 11, 2008, 07:34:42 AM
I can't brawl with any of you because you all tell me I lag like hell.  8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 07:35:06 AM
Sorry Sky, maybe it'll be sooner than you think.

Also, I finally confirmed a new trick to use as Marth. Oh God, you're all gonna hate me now for it. XD
You mean Final Smash the person trying to get back on stage?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 07:41:17 AM
No but that was hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2008, 07:44:09 AM
I can't brawl with any of you because you all tell me I lag like hell.  8D

You usually don't lag with me!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 07:45:24 AM
I suck so much tonight. XD

I am really, so weirdly inconsistent with these matches. I notice that now. I'll do well to damage but can't KO for [parasitic bomb].
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 07:50:21 AM
I suck so much tonight. XD
No way! These matches are awsome!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 08:17:00 AM
My lord, I have never played so badly in my life. XD

Wanderer, the rivalry never ends! We shall fight again! *Translation: good matches*
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 08:31:32 AM
My lord, I have never played so badly in my life. XD

Wanderer, the rivalry never ends! We shall fight again! *Translation: good matches*
Of course! And glad to see even us ladies get no special treatment! Those were so great! I swear Ganondood and Kaptian Falco get me the most though. XD Yes, my burning passing to best you overflows in our majestic and fiery battles! Until next ti.....tomorrow!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 08:31:57 PM
Honestly, I see myself getting the better of you with Lucas & Marth soon enough, I just have to learn that you're a jumpy type with your Ike. XD

Hmm, who else shouldi start playing as out of the favorites? Also, Mario. Why did they make you so pathetic? ;___;

Posted on: November 11, 2008, 10:38:22 AM
K, so who's ready for more Brawlan?

Edit - Actually, give me like 10 - 20 minutes more, dinner was unexpectedly fast to make today.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 11, 2008, 09:04:15 PM
Okay, Jelly-man, consider it brought. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 09:50:36 PM
OK, back again and ready for action!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 09:51:41 PM
Getting online!
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 09:52:15 PM
No one's answered my question yet about how glitchy their game is <.<
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 09:56:59 PM
I haven't had any glitches Ballade. Also, Akamaru, nice opening match, but please tell me you saw what I did with the Critical Hit.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 11, 2008, 09:59:49 PM
I need me a new disc then :| 

Anyone still gonna be on in about 2-4 hours? If so, I'll Brawl when I get back.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 10:13:17 PM
Got a little Falcon PAAANCH happy at the end of that match Akamaru.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 10:21:03 PM
Got a little Falcon PAAANCH happy at the end of that match Akamaru.
Hands are slippery due to butter from popcorn...
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 10:28:37 PM
Wanda! Jacking in!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 10:39:53 PM
Oops. Something popped up. I'll be back in ten minutes...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 10:45:49 PM
IKE CLONE!!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 10:51:49 PM
LAAAAAG. ME HATES IT. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 10:55:30 PM
Ack wrong move!! =)
Good one Wanderer!

Someone pls kill me this stun will not end! =p
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 11, 2008, 11:05:12 PM
I'll play some other time when it isn't lagging...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 11:37:07 PM
You back was to me Jericho how did that hit me??   :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 11:38:13 PM
You didn't know that it eletrically charges the ground behind me too? XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 11, 2008, 11:46:52 PM
I love killing myself =)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 11:51:05 PM
OK, how the hell did I not KO anybody last match? XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 11, 2008, 11:56:28 PM
Dood, I was so out of it that last match.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 11, 2008, 11:56:38 PM
Guys, input lag is really making me play a meh effort today, so don't think I'm not trying my best, ok? -u-'

Edit - Bad. Ass. Ending. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 12:01:13 AM
I just love how Marth keeps appearing right after Snake does.  8)

And Damn Wanderer you Ike is a bad ass!
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 12:05:13 AM
Anyone up for some matches?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 12, 2008, 12:13:14 AM
Wow.  Okay, I'll be back later.  Gotta run some errands!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 12, 2008, 12:13:49 AM
I would, but my dad wants to watch a long movie.  So, doesn't look like I'll be on for at least another 4 hours.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 12:27:01 AM
FUUUUCK.

Lou, I will get you for that set up so badly next match.

Edit - Justice, thy name is Ganondorf. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 12:31:42 AM
FUUUUCK.

Lou, I will get you for that set up so badly next match.

I don't know what you are talking about.........  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 12:42:16 AM
I don't know what you are talking about.........  [eyebrow]

Like sword dancing me into a Ike SMAAASH (said like Hulk Smash) was TOTALLY coincidental after a double Blue Falcon KO. XD

And then the double taunt... 8D

Nice matches everyone, my Lucas vindicates me of bad previous matches once more. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 12, 2008, 12:45:24 AM
Those were the best matches ever! 0v0 Lou, Jeri,....shirts off to you two! (I dun have a hat) I'll be back to kick some more ass and wipe floors with you faces in a little bit! >BD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 12:47:37 AM
I will be rdy to go =)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 12:48:34 AM
Jeri....shirts off to you two! (I dun have a hat)

8D

Quote
I'll be back to kick some more ass and wipe floors with you faces in a little bit! >BD

Ok then cool. Meanwhile, Lou, you're done for now as well?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 12:51:36 AM
For a bit gonna grab something to eat. Then I will be back later.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 12:53:10 AM
Guess I'll be doing the same then.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 01:21:18 AM
Seems like I was late for some rounds....  X(
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 03:14:50 AM
Anyone up for Round 2? I have rested my hands and cleaned them of butter.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 03:17:40 AM
Lemme just finish this race in MKWii first. (2 more minutes)
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 03:20:07 AM
Can I join?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 03:27:31 AM
Anybody can join!  8)
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 03:39:18 AM
what is with you and your timing?

And HOW did you come down after I kicked you?!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 03:45:42 AM
...

Did you quit since I was too tough on you?
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 03:46:58 AM
...

Did you quit since I was too tough on you?

I quit because the impossible happened.

Toon/Link's Triforce Slash start up has very limited range, HOW did it hit me from all the way over there? Along with the fact that you survived a kick by being hit DOWN also pissed me off.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 03:48:41 AM
That means you don't know the full range of Toon Link's Final Smash & proves that I won't stay down if kicked down...  8)
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 03:50:26 AM
You were kicked up, and then hit down.

I also tried the Triforce Slash with Toon Link. The distance I could only get it to hit was at a shorter range than what we were at.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 12, 2008, 03:52:01 AM
First off, possible lag; second off, I'd say Akamaru among several others here know exactly how each and every attack and little frame movements work. ... I'd be oh-so pwned...  :|
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 03:54:51 AM
First off, possible lag; second off, I'd say Akamaru among several others here know exactly how each and every attack and little frame movements work. ... I'd be oh-so pwned...  :|
8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 12, 2008, 03:57:38 AM
Aka has frame reading powers. 8D Plus, you cant knock a dog down for good. Shoulda saved the replay though.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 04:00:25 AM
Aka has frame reading powers. 8D Plus, you cant knock a dog down for good. Shoulda saved the replay though.

It happened during a Sudden Death match, the initial timer was 3 minutes. Couldn't save the replay then, and the moment Triforce Slash hit from the distance I shut the machine off.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 04:12:11 AM
Sudden Death is fun...  8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 12, 2008, 04:13:53 AM
Sudden Death is fun...  8D
[objection!]
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 04:15:11 AM
What distance? I use TP Link and from what I have done with it the distance for Triforce slash seems to be extremely long. I have used it to get back to the stage. If the little beam of light hits you Link rushes in. Let me test this out.  

Edit    hmmmm thats good to know. It does have a limit
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 12, 2008, 04:17:33 AM
[objection!]

I agree with Wanda.  LoL, usually I suck in Sudden Death
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 04:19:15 AM
Ok I stand corrected it does have a limit. Wow. I have been really lucky =p
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 04:20:18 AM
I'm great with Dedede in Sudden Death, but I STILL do not understand just WHAT the hell hit Akamaru to send him downwards, or how he managed to survive AFTER being hit down.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 12, 2008, 04:22:04 AM
Wow TLink has no range at all with it =p
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 04:27:21 AM
Maybe the range increases the more dmg? Like Lucario.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 12, 2008, 04:30:23 AM
Maybe the range increases the more dmg? Like Lucario.

Weren't you at less than 10% though?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 04:31:26 AM
...

End result, you got caught.  8)

EDIT: Yoshi vs. Fox- >_>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 12, 2008, 05:16:02 AM
I'll be coming back online in like 5 minutes. i need to vent some frustration I have over the immense button lag I've been dealing with all this time. XD

[translation: Getting something to eat... again.]

Also, about Toon Link's FS: It spreads out like a triangle outward to where the light flash ends unlike TP Link's straight line shot. I hope that helps. [/framereader]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 12, 2008, 05:27:01 AM
Well, the other battler skipped out so I had nobody left.  That and NFC was crapping out on me.

Fun time while it lasted, though.  That egg lay of doom off the edge was a lot of fun. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 12, 2008, 06:06:43 AM
Final battle was fun too.  8)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 13, 2008, 02:36:40 AM
I agree with Wanda.  LoL, usually I suck in Sudden Death

Like that match where you suddently asploded and died via Sudden Death?

I swear, I laughed so hard when that happened.

my brother, "the hell just happened?"
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 13, 2008, 02:37:16 AM
I need details about that match.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 02:40:28 AM
You all are going to receive a glorious Ganondorf & Captain Falcon replay from yours truly in the future. Keep an eye out for it. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 13, 2008, 02:44:02 AM
Hey Jelly, add my Wii number and send them to me too :)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 02:44:50 AM
I added yours a while back, I think you need to confirm it.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 13, 2008, 02:46:07 AM
Well you never said anything >_> I'll add you Friday since I'm too freaking busy today and tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 02:49:37 AM
You all are going to receive a glorious Ganondorf & Captain Falcon replay from yours truly in the . Keep an eye out for it. XD

The match with u guys both using Captain Falcon was extremely boring =p
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 13, 2008, 02:50:32 AM
Add my Wii Console # Jelly >(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 03:08:22 AM
I added yours too long time now. Guys, did you not see my post in the WiFi Codes thread about who needs to be confirmed for Wii & Brawl? XD

Also, sent the replays. In the Captain Falcon one, I'm the lighter shaded Falcon if anyone might be confused.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 13, 2008, 03:09:28 AM
I added yours too long time now. Guys, did you not see my post in the WiFi Codes thread about who needs to be confirmed for Wii & Brawl? XD

On RPM, all that matters is this topic... to most of the members anyways... >w<

You're ignoring all the cooler threads out there, guys. 8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 13, 2008, 03:16:13 AM
Like accusing X of being a pervert?  8D
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 13, 2008, 03:20:43 AM
n (http://forum.rockmanpm.com/index.php?topic=223.0) o (http://forum.rockmanpm.com/index.php?topic=228.0) w (http://forum.rockmanpm.com/index.php?topic=78.0) a (http://forum.rockmanpm.com/index.php?topic=12.0) i (http://forum.rockmanpm.com/index.php?topic=190.0)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 03:22:19 AM
Like accusing X of being a pervert?  8D

Awesome choice btw.

Also, sorry guys if my crazy love addiction to Smash takes away from other topics.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 13, 2008, 03:29:49 AM
Lol @ rotating avatars' timing, today.

See attached.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 04:04:27 AM
Well, I've learned something today.  YES! beats Warlock Keek!   8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 13, 2008, 04:07:57 AM
I added yours too long time now. Guys, did you not see my post in the WiFi Codes thread about who needs to be confirmed for Wii & Brawl? XD

Also, sent the replays. In the Captain Falcon one, I'm the lighter shaded Falcon if anyone might be confused.

I added you too, but your name is still grey :/
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 04:25:34 AM
Well, I've learned something today.  YES! beats Warlock Keek!   8D

I just saw this comment and lol'd. Still, you can't deny that my Ganondorf is deadly. XD

I added you too, but your name is still grey :/

Weird, it's been like this ever since.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 04:29:58 AM
I just saw this comment and lol'd. Still, you can't deny that my Ganondorf is deadly. XD

You're one of the best G-Dorf players I've ever seen.  However, I really really can't give you a honest and true answer with the Online mode, cause we've played so many many matches where either you and I have screwed up our timing due to lag.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 04:43:41 AM
Too true, but for what we have, I'd say you're a damn good Captain Falcon & Peach.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 04:46:46 AM
Thanx.  I'm actually damn good with a lot of characters in the game, but the online really prevents it from showing.  Heh, not to mention the slipping at times.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 04:49:40 AM
Oh man, slipping is both a gift and a curse sometimes. Funniest instance of it I've dealt with was a match with Wanderer & Lou yesterday where I'm reversing a falcon punch in the air, Wanda sees it runs then trips into a motion sensor bomb in front of her & Lou, setting me up to get both of them. XD

Some situations, it's hilarious, others like free-falling out of Luigi's Negative Zone into a pit... Not so much. XD

As for my characters, well, you all fight me enough to know who I like in general. If anything, i should try to learn how to use Wolf and ZSS better.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 13, 2008, 04:53:05 AM
Amusingly, the matches that DO lag are just ridiculiously fun.

say Jericho, did ya save the replay of the SUPER lag match of LAG PK Starstoooorm?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 04:54:17 AM
It's funny at times, but apart from Banana Peels or Ice, I really don't see the need for it at all. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 04:55:49 AM
If it's the Lylat Cruise one you're talking about, I wish, but nope. Also, did you get the two newest ones from me Cosake?

It's funny at times, but apart from Banana Peels or Ice, I really don't see the need for it at all. 

Actually, you're right, I totally forgot about the Banana Peels. Yup, tripping normally fails a bit. Also, they should have let the freezie pull a Mario Bros. where if you threw it against the ground, it'd freeze up that area. That could justify the slipping a bit.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 13, 2008, 04:59:00 AM
If it's the Lylat Cruise one you're talking about, I wish, but nope. Also, did you get the two newest ones from me Cosake?

Yeah, the Lylat cruise~ um, not sure now, i'll check later on when my dad frees the computer :)

oh PB, got the replay of the Mushroom kingdom match between me, Jericho and I think Akamaru?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 05:01:38 AM
I'll have to check. 
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 13, 2008, 11:36:18 AM
Today's lesson is: Never play while you're in bed sleeping, with a Wave Bird, a distance away from the TV.

I had the names "InBed" and "Zzz.." while that happened. I deserved that beating. =w=
Title: Re: Super Smash Bros. Thread
Post by: FatherSaintPaul on November 13, 2008, 01:25:58 PM
You're nuts to try and push yourself that far in the first place.

Then again, this is RPM.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 01:42:15 PM
Today's lesson is: Never play while you're in bed sleeping, with a Wave Bird, a distance away from the TV.

I had the names "InBed" and "Zzz.." while that happened. I deserved that beating. =w=

I saw those names and lol'd that my ass was getting pummeled so hard by you even during that state. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 05:54:39 PM
Today's lesson is: Never play while you're in bed sleeping, with a Wave Bird, a distance away from the TV.

I had the names "InBed" and "Zzz.." while that happened. I deserved that beating. =w=

But Brawl is best played while half naked and in bed!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 05:56:48 PM
But Brawl is best played while half naked and in bed!   8)

...I thought that was sex? 8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 06:00:28 PM
Sex.  Brawl.  Hard to pick just one.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2008, 06:30:17 PM
...I thought that was sex? 8D

No, sex comes after you win.  You know, Victory Sex.   8)
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 06:36:08 PM
http://de.youtube.com/watch?v=UVBHeGzjkxY

Marth Part is the best
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 07:36:53 PM
I need up to three sexcellent players to try something.  If you want to participate, I need you to do the following:

1. Download and add this stage to your game:
http://mysite.verizon.net/Serpentara/KingBowser.zip
Anyone who's already been receiving stages from me (PB, Vix, Jericho, etc.) should have it already.

2. Play at least one match in the stage.

3. Meet me on wi-fi for a 25-50% chance of something awesome.

I'll be online in a few minutes.  See you guys there!
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 08:21:26 PM
are you using Ocarina ?
i'll be online
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 08:33:54 PM
Okidoke! I'm on too!

Edit: Neeevermind. Dun have the stage. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 08:52:45 PM
I don't think I have it Hyper. I think I added you to my Wii FL also. send it to me when you have a chance.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 08:56:38 PM
he put up a dl link just copy the file to your stages on your sd card
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 09:00:46 PM
Ah ok, just have to find my SD card reader
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 13, 2008, 09:03:13 PM
Uploading a video of the stage now. :3
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 09:09:48 PM
the one you won ?
 i saved a few too
if you want i can send them to you
i've send them anyway
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:10:43 PM
Holy crap, am I late? D:
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 09:12:36 PM
the custom stage is funny
once your stuck there is no escape
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:15:53 PM
Hey Wanda, nice opening match! Thing is i just remembered i gotta get something real fast. Can you wait like 5 minutes for me please?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 09:28:27 PM
Sorry for dropping out, didn't know if Wanda and Jericho were ready or not (before Ephi joined somebody crashed the match that way).

Guess I'd better get my Super Dragon butt back online. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:30:57 PM
Back again, and sorry for the sudden departure.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 09:36:08 PM
O_O No way....
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:36:16 PM
HOLY CRAP. I made one of the most impressive Marth strides ever in that match and lose it because counter didn't happen on time. XD

It's like revenge of PB & my lag from last night! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 09:45:01 PM
Looks like SOMEBODY wasn't ready...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:45:19 PM
Did anyone else's Wii freeze on the screen that says Ready To Fight? ???

Edit - Darn, nevermind, resetting.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 09:45:49 PM
yep mine did
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 09:47:21 PM
Yeah, mine did too! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 09:48:55 PM
That's what happens when you try to use the stage modifier with someone who doesn't have the stage.

Either Wanderer or Jericho wasn't set.  Whichever one it was, I'll again direct your attention to the link from my last post.

http://mysite.verizon.net/Serpentara/KingBowser.zip
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 09:50:41 PM
Well, I'm set up now. Is everyone else ready?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 09:52:23 PM
Giving Wanderer the benefit of the doubt, let's try it again.

EDITS: Damn, got four people without me... :'(
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 09:57:43 PM
awesome lag
but fine after one left
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 10:05:19 PM
Doh, cant download it. :o
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 10:07:59 PM
I gotta take off and head to the bank I will be back later. Many I will do better then, My timing was completely off and Wanderer just walked all over me. =p

Good matches btw Ephidiel.  8)
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 13, 2008, 10:08:31 PM
Don't forget: Destroy ALL the blocks before you beat the game~ (http://www.justin.tv/clip/20ca0dcd919)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 10:17:13 PM
God, I freakin hate input lag. As if I don't go on about it enough. XD

My Ganondorf sucks today.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 10:19:46 PM
Hypershell this was too cruel to me ;__;
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 10:21:09 PM
Wanda, I'm gonna try rehosting, stay put for a bit ok?
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 10:26:11 PM
God, I freakin hate input lag. As if I don't go on about it enough. XD
No kidding! I put that combo in a few seconds before it happened. :O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 10:31:41 PM
OK, I am offiicially accepting these defeats, because I refuse to believe that the game lags up at the perfect moments for me. WTF was up with all those Falcon punches when I wanted Falcon Kicks? XD

Edit - Same [parasitic bomb] with ganondorf! Although that midair Panch made me smile. :3
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 10:40:13 PM
since this damn Sudden Death i'm always losing in the last second
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 10:46:34 PM
Hey guys, if your matches have been lagging a lot more than usual, I think I have the answer. Remember when Nintendo was updating the Shop Channel? Well, it seems like they're having another mainframe upgrade again. It makes sense, this happened a lot back then too. It doesn't make it any less annoying though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 11:04:14 PM
In the words of Spawn:
WAAAANDAAAA!!!!

Doh, cant download it. :o
Oh.  In that case, I'll enter your Wii Console code so I can send it to you directly sometime.

Hypershell this was too cruel to me ;__;
Eh, yeah, I had quite a streak, didn't I?  Love the Sudden Death where you got killed by the ogre while I was careening into the distance from a Bob-omb rain. 8)

Also had fun dropping the Electrode on you while you were trapped in the blocks.  I was just hoping the 'man inside would clear the blocks, didn't expect that to happen.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 11:08:13 PM
i really messed up on some of the matches and you got those damn smashballs.
Yoshi Final Smash takes too long. ~__~
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 11:13:34 PM
That and I kept jump-roping your Volt Tackle. :P
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 13, 2008, 11:16:39 PM
i hate Pikachus Final Smash
its too hard to control and it sucks.
But i like playing as Pikachu
They should have asked Namco to lend Pikachu their Indignation spell for the Final Smash
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 11:17:39 PM
To anyone I was Brawling with before, I am terribly sorry about everything. My family has a weird issue they want me to take care of right now. I'll come back in a couple of minutes, OK? :'(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 13, 2008, 11:26:02 PM
Well, I'm off for now.  Brother's home, so we're snagging dinner and possibly a show/movie.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 11:30:24 PM
Nobody left playing?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 13, 2008, 11:30:47 PM
I'm back for more fighting now.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 13, 2008, 11:38:02 PM
So Wanderer I see you like Ryu Ike also.  8)

Jericho?? I mean I don't mind winning but are you still connected? =p
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 13, 2008, 11:58:04 PM
So Wanderer I see you like Ryu Ike also.  8)
Favorite color for the man! Chicks dig the red cape. 0v0
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 12:02:01 AM
Why the [tornado fang] do I even try anymore? XD

Also, [tornado fang] YOU IKE!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 12:06:33 AM
LoL, at least you can control your character tonight.

Posted on: November 14, 2008, 02:02:30 AM
OH.  THAT one is SAVED!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 12:06:43 AM
Why the [tornado fang] do I even try anymore? XD

Also, [tornado fang] YOU IKE!
Ike Ike Ike!


UM OW!!!
 Warlock into Falcon punch


Then Ike Fsmash into Falcon punch!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 12:07:27 AM
OH.  THAT one is SAVED!   8D

DAMN. I wish Vixy could have recorded our taunts with that one. XD

Beautiful setup. Things like that are the reason why we endure lag. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 12:11:34 AM
LoL, How did I get that last kill?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 14, 2008, 12:12:06 AM
DAMN. I wish Vixy could have recorded our taunts with that one. XD

Get your own setup, or a DVD recorder. ^^
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 12:12:17 AM
Fukken saved again. I don't think my Warlock Punch setups have been this nice in a loooong time. XD

Get your own setup, or a DVD recorder. ^^

Suddenly an idea comes to mind. 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 12:12:41 AM
LoL, How did I get that last kill?

Jericho killed himself and you got his point.


I see you online Wanderer jump in =p
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 12:12:54 AM
Fukken saved again. I don't think my Warlock Punch setups have been this nice in a loooong time. XD

Yeah, Lou LOVED the Warlock Panch that one!  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 12:21:02 AM
Frigate Orpheon really hates me I swear. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 14, 2008, 12:23:44 AM
Frigate Orpheon really hates me I swear. XD

That stage hates EVERYONE. It's a fact. ;w;
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 12:36:11 AM
I am joining in for great justice!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 14, 2008, 12:39:39 AM
Frigate Orpheon really hates me I swear. XD

I Don't use the stage, simple as that.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 12:48:08 AM
I can't win against two heavy weights...  :|

Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 12:48:39 AM
Sp jericho you following the if you can't beat them join them rule?  :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 12:49:47 AM
That stage hates EVERYONE. It's a fact. ;w;

Actually, I do pretty well on that stage usually.  Sorry I had to leave though.  Dinner was ready!

The stage I probably hate the most is Green Greens (Melee)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 12:57:51 AM
Ok no more Dialga stages
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 12:58:04 AM
LAG + DIALGA'S TIME SLOW = PAINFUL TO PLAY!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 12:58:29 AM
Dialga slowed down the games to a lag. Wow...

EDIT: Lag was fixed when Jelly left. Hmm...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:01:38 AM
I think if anyone had left at that point it would have sped it up. It was running fine till Dialga did time slow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:04:34 AM
That stage hates EVERYONE. It's a fact. ;w;

Weird considering how in normal matches, I can ace anyone with a Critical Hit from off screen.

Actually, I do pretty well on that stage usually.  Sorry I had to leave though.  Dinner was ready!

The stage I probably hate the most is Green Greens (Melee)

Green Greens + Input Delay + Any of the characters I play as + My Style + Akamaru's Projectile no jutsu = limitless FFFFFFFFFFFFFF.

Sp jericho you following the if you can't beat them join them rule?  :P

Explain.

EDIT: Lag was fixed when Jelly left. Hmm...

Now that's just racist! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 01:06:12 AM
I think we're just going to have to accept 3 person Brawling, for now.  It's now to the point where we have enough Brawlers to warrant two separate rooms.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:08:49 AM
You know what's funny? I swear that 4 person brawling can be done. It's just a wonder why it's so hard to accomplish without much problem.

Also, Akamaru, you might not notice it, but something's incredibly wonky with your connection. There's always a tremendous button delay anytime I play you. Just a heads up for future reference.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:10:21 AM
You picked Ike. This must mean I inspired you so much you had to pick Ike.  8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 01:10:50 AM
Green Greens + Input Delay + Any of the characters I play as + My Style + Akamaru's Projectile no jutsu = limitless FFFFFFFFFFFFFF.

Now that's just racist! XD
Thats what you get... X3. Beating me all the time.

EDIT: Sudden Death between PB and Lou: hahaha!  XD
Also, Akamaru, you might not notice it, but something's incredibly wonky with your connection. There's always a tremendous button delay anytime I play you. Just a heads up for future reference.
Thats odd.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 01:11:15 AM
I don't think so, really.  I think every time I Brawl with 4 people, there is lag.  At least, from my experience.

Also, instead of constantly clogging this thread, we should set up a Brawl IRC chat or something.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 01:14:25 AM
I made an #RPMBrawl if anyone wants to join...  :P
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:15:36 AM
Isn't the point of this thread to talk about brawl and show off? =)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:16:13 AM
That's what I thought, but hey, humility and all that works well too.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:17:15 AM
Plus if we already are dealing with lag do we want to add a chat channel on top of that?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 01:19:09 AM
Some of us has really good RAM.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:19:33 AM
Plus if we already are dealing with lag do we want to add a chat channel on top of that?

I lol'd. XD

It's true though. Also, found out more on what's going on. Seems that Nintendo is implementing early Wii Speak channel testing hence the choppy connections. As I said before, anyone who remembers playing online during October's Shop Channel week of updating will understand and hate the lag being caused right now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 01:24:23 AM
This isn't working.  No matter what, one of us can't Brawl, so I propose two separate rooms for the time being, and just switching it up between who plays who.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:25:55 AM
I can dig it. (Was outcasted)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:26:54 AM
Some of us has really good RAM.

I have 2.25.

Yeah I am getting input lag now that it is just us 2. This is strange


I can't play like this. I can't get any of my combos out.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 01:37:16 AM
>_>

Thats weird. I have no lags against all three of you, but all of us together is when it lags.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:39:39 AM
Sorry about that Falco match PB. I had to experiment with him for a second to find out what the hype was around playing as him. God, he's freakin broken. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 01:41:29 AM
Annnnd thank you for proving my point.  ::)

Sorry about that Falco match PB. I had to experiment with him for a second to find out what the hype was around playing as him. God, he's freakin broken. XD

Oh, it's not your fault.  I had ZERO control over my Character at all.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 01:41:57 AM
I know I had no input lag at all when there were 3 of us. But when it was just u and me I had a second or 2 delay. I am sure you saw me testing it at the begining of the matches.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:42:51 AM
Oh, it's not your fault.  I had ZERO control over my Character at all.

Hey, at most I had half control. You probably saw that when I ran into the oncoming traffic of Port Town. XD

Also four player matches fail for now.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 01:43:16 AM
Lou is gone, so three to a match?

EDIT: I guess third's time the charm in hitting me with Marth's Final Smash, huh, Jericho?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 01:52:13 AM
Seems so Akamaru. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 01:57:41 AM
Okay, i'm taking a 2 Hour CW Smallville/Supernatural break after this match.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 02:02:42 AM
Last match, Jelly. I am tired...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 02:03:13 AM
OK, yeah, Aka, you definently have some weird lag going on. When I tested it, there were times when my taunts didn't register and moves were horridly sluggish.

Jelly does not approve. Just playing. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 02:04:06 AM
LoL, well nevermind.  Jets/Pats are on instead of Smallville/Supernatural.   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 02:06:13 AM
OK then, I'll be back online in a bit.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 04:49:26 AM
Who wants to Brawl...?

Still willing if anybody wants to.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 06:44:47 AM
FREE FOR ALL!

You know you want too...  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 06:45:22 AM
Will do. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 14, 2008, 06:55:58 AM
I wish, but now its too late. Nearly 10 PM here. Have fun guys!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 14, 2008, 07:52:55 AM
That was a nice match :D saved it too~

edit: damn! that was a bad mistake I did at the end...but a decent Match lou~
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 08:05:41 AM
Ok that lag that showed up was my fault. Windows went and updated.

Btw PB u are in orange and Jericho u are in red. Cosa is green. Since we have cable let us host.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 08:08:34 AM
You kids and your brawling at 1am/2am >_>
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 14, 2008, 08:17:52 AM
Join us Taiyo! :)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:34:28 AM
Good matches PB. I see that sleep has gotten the better of my matches tonight. Also, it would seem that it's been so long since I truly used Ike that I'm royally sucking with him. That or maybe I was trying to hard to learn from a certain rival of mine... 8D

Either way good games and as always same place, same time tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: STM on November 14, 2008, 08:43:12 AM
You'll get no sympathy from me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:49:17 AM
Well, I was kicking much ass with Zelda tonight.  My timing with the Z-Boot was actually decent.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 14, 2008, 08:55:15 AM
HAHAHAHAHAHA!!! YES! that one sudden death is SO sweet!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 09:12:58 AM
Good game guys. That was fun.  8)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 14, 2008, 09:14:05 AM
Yeah, I agree it was.  But man the moment I see two Sonics, "oh [tornado fang]..."

though getting you before you could FS was sweet and PB's FABULOUS just complements it well~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 06:51:38 PM
Ahem...

FREE FOR ALL!

 8)
Title: Re: Super Smash Bros. Thread
Post by: CephiYumi on November 14, 2008, 06:53:49 PM
soon you guys will see my pink zero suitness "skills" o.o
Title: Re: Super Smash Bros. Thread
Post by: STM on November 14, 2008, 06:54:06 PM
If you're around in an hour and a half, I may just take you up on that exclamation. If not, I'll deal with you ladies later tonight. :P
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 06:54:50 PM

FREE FOR ALL!

 8)

How I miss the 64 announcer XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 06:58:32 PM
soon you guys will see my pink zero suitness "skills" o.o

CEPHI joins the Brawl!   8D

If you're around in an hour and a half, I may just take you up on that exclamation. If not, I'll deal with you ladies later tonight. :P

I'll be here!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 06:59:18 PM
The 64 announcer and crowd in the NTSC version were amazing. They made everything feel like a HUGE event. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 06:59:57 PM
Hey Jelly. You coming?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 07:00:31 PM
Yup, I am an addict after all. 8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 07:02:56 PM
If you guys can wait for me for two hours, I'll be there too.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 07:22:38 PM
Wow PB, I wish if that match didn't go into Sudden Death. That was my nicest Dragoon aversion ever. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 07:32:19 PM
Wow PB, I wish if that match didn't go into Sudden Death. That was my nicest Dragoon aversion ever. XD

Yeah I know.  I wish we could've saved that.

Also, gotta stop randomly transforming.

Posted on: November 14, 2008, 19:24:33
Ahhh, perfectly timed Sudden Death Lag.  How I love you.   ::)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 07:45:36 PM
Amazing that one fireball thrown off by a second's hesitation could create such a huge fireworks display. XD

Well, I'm going to run outside for five minutes and get some lunch, I'll be back shortly PB.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:20:27 PM
Amazing that one fireball thrown off by a second's hesitation could create such a huge fireworks display. XD

Well, I'm going to run outside for five minutes and get some lunch, I'll be back shortly PB.

*in Sonic voice* 

NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!

LoL, yeah that was awesome.  I couldn't spring up fast enough.  And man, do I love Super Sonic!   0v0

Posted on: November 14, 2008, 09:50:15 PM
Oh yeah, and I've got the room ready and waiting for when you get back, or if anyone else wants to join.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:23:43 PM
Ok, I'll be back inside in a few minutes.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2008, 08:28:23 PM
I'll have to join you guys for a few rounds.  =D

BTW, folks, I decided to upload my "ActRaiser" stage collection so that I can share with those who haven't given me their Friend Codees (and with those who have recently given their codes but with whom I don't feel like sorting through my MASSIVE stage list over and over).

Enjoy!
http://mysite.verizon.net/Serpentara/BrawlRaiser.zip
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:39:12 PM
LoL, what the [tornado fang] was that?  How did I even die that last second? 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:39:55 PM
I'll tell you how, you flew too far off screen then de-transformed into normal Sonic. I hate when that happens. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:44:42 PM
Um Jelly...did you reject Hyper for some reason?  :o
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:44:48 PM
And [tornado fang], I suck as Luigi on Port Town. XD

Gotta admit though, making you get hit by that car after the Negative Zone was a genius strategy huh PB? XD

Edit - not as far as I see. Weird. O_O
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:45:36 PM
And [tornado fang], I suck as Luigi on Port Town. XD

Gotta admit though, making you get hit by that car after the Negative Zone was a genius strategy huh PB? XD

Dude, I'm surprised I won.  These matches are SO favoring you.  You broke that Smash Ball with two minor hits.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 08:46:20 PM
Later on today I might go on Brawl, after playing ToS2 for a bit, so I hope to see you guys now! I like to show you my new skills with Yoshi and Sonic! 8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 14, 2008, 08:46:46 PM
WARNING! WARNING!
Wanderer has appeared!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:52:24 PM
Yep, I'm convinced 4 player Brawl is impossible, so I propose the 2 separate rooms thing again.  I think we have enough people.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:54:00 PM
I swear, 4 player matches are such a cocktease. They start out fast enough that you're like "YESSS!" then laaaaaaggg.

Funny though, didn't Lou Cosake, PB & I have some flawless matches last night?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 08:58:44 PM
I swear, 4 player matches are such a cocktease. They start out fast enough that you're like "YESSS!" then laaaaaaggg.

Funny though, didn't Lou Cosake, PB & I have some flawless matches last night?

Not that I know off.  They all lagged.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 08:59:42 PM
Holy crap, I was vicious with Lucas in that one. XD
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 08:59:52 PM
I prefer one-on-one matches. Much more epic.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:00:13 PM
Holy crap, I was vicious with Lucas in that one. XD

LoL, it helps with Input Lag on my end.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:04:25 PM
Hypershell & PB. Burn in hell. XD

And late but:

WARNING! WARNING!
Wanderer has appeared!

Jump in!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:04:56 PM
Hypershell & PB. Burn in hell. XD

Don't look at me.  BRRRRRRRRING POP stole your kill!   8D
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 09:06:14 PM
I'm so lost. :W
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:09:42 PM
Mother of all things good, what happened in those last matches? XD

Don't look at me.  BRRRRRRRRING POP stole your kill!   8D

I lol'd hard. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 14, 2008, 09:10:18 PM
THIS IS BRAWL (CAPS)~! (http://www.brawlsnapshots.com/users/1910)
Title: Re: Super Smash Bros. Thread
Post by: STM on November 14, 2008, 09:10:54 PM
Eh, screw online fighting. Tired of all the damn lag. Either matches don't happen at all or my play style is too damaged to even get some cohesive offense going.

I'm done.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 09:12:27 PM
Please someone tell me someone's recording these matches for YouTube? :P
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 09:13:11 PM
Did anyone record that one on Shadow moses?  :-[
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:13:29 PM
Ahhhh I hate Sudden Death.  And jesus Snake's priority is insane.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:16:42 PM
Eh, screw online fighting. Tired of all the damn lag. Either matches don't happen at all or my play style is too damaged to even get some cohesive offense going.

I'm done.

Welcome to my last 4 matches straight. :'(

Ahhhh I hate Sudden Death.  And jesus Snake's priority is insane.  8)

I told you. 8D
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 09:17:38 PM
The ulitmate evil video game end boss... Lag.


No one can stop it! :O
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:18:57 PM
I told you. 8D

Oh, I already knew.  It's ridiculous.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:19:46 PM
THIS IS BRAWL (CAPS)~! (http://www.brawlsnapshots.com/users/1910)

Why did I click on this. WHY? XD
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 14, 2008, 09:22:26 PM
Why did I click on this. WHY? XD

MUST... NOT... CLICK... LINK...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 09:29:58 PM
Hooray for Snake! =) Anyway good matches gang, I have to shower and head to work. See you all later.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:31:17 PM
OK then, later Lou. Also, what the hell at that last match. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 09:42:37 PM
Is there still room for one more?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:47:32 PM
As of now, probably not.  I think I'm about done for the day. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:48:40 PM
Pretty much the same here. I dunno what happened to me in those group matches, but consistently placing 4th when I know I was kicking ass = THAT'S NO GOOD.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:49:55 PM
Definitely.  I mean, it's getting to the point where it's not even fun to win anymore, due to the fact that a lot of times, it has nothing to do with your own skill.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:51:27 PM
I'll try again in a bit as I see my rival lurking around in here, but for the most part fission mailed for the matches we did get to play.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 09:53:23 PM
Yeah, I still have yet to experience playing Wanda.  Word has it, her Ike is devastating.   8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 14, 2008, 09:56:30 PM
Yeah, I still have yet to experience playing Wanda.  Word has it, her Ike is devastating.   8D
Word has it? RPM should have its own newspaper. 8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 09:57:55 PM
PB let me put it to you this way:

Wanda's Ike = My Ganondorf in terms of sheer "how the [tornado fang] does that work?"
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2008, 10:01:16 PM
Definitely.  I mean, it's getting to the point where it's not even fun to win anymore, due to the fact that a lot of times, it has nothing to do with your own skill.
Personally, I don't care whether or not it has anything to do with skill, a random explosion is every bit as fun as Volt Tackle jump-roping.  My problem is when it has everything to do with laaag.  You can only take repeated disconnects for so long.

Don't look at me.  BRRRRRRRRING POP stole your kill!   8D
Hey, at least I kill-stole with a move that actually has its own flinch effect.  It's not my fault he sent the guy flying upwards while I was above. :P
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 10:02:05 PM
Word has it? RPM should have its own newspaper. 8D

The reason PB knows is because PB and I have known each other for like 16 years. It came up in conversation when I was talking to him about these new tricks I just picked up with Ike.


Oh and Hyper, Super Dragon + my taunt = funny =p
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:03:31 PM
And yet you still can't find a way around my Marth... 8D

Uh oh... I think I left Wanda hanging in the lobby... XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 14, 2008, 10:08:06 PM
Hey Snake showed you at Shadow moses! Oh crap I really need to leave. Later Gang.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:09:40 PM
later.

Also, terrible match was terrible. I also saw that it caught some people off guard too. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 14, 2008, 10:10:34 PM
What the......Ness?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2008, 10:11:09 PM
Ugh, Shadow Moses Island was shameful for me...  Let us never speak of it again. :|
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 10:13:14 PM
Personally, I don't care whether or not it has anything to do with skill, a random explosion is every bit as fun as Volt Tackle jump-roping.  My problem is when it has everything to do with laaag.  You can only take repeated disconnects for so long.

Exactly.  That's my point.  LoL, I've been stage and item [tornado fang]'d plenty of times, as has Lou, Jelly, and everything like that.  Win or lose, I can still have fun during those matches.  I'm primarily talking about the lag.

Quote
Hey, at least I kill-stole with a move that actually has its own flinch effect.  It's not my fault he sent the guy flying upwards while I was above. :P

Hehe, I agree.  I got some nice kill-steals that way with Sonic's Air Down Smash a night or two ago!   8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 10:15:29 PM
That match was so saved, I adored that double KO XD

I'll return in a while.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:24:37 PM
PB, you see what I mean about her Ike? *from last match*

Also Marth. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 10:29:06 PM
LoL, no.  I'm too busy focusing on the item and stage [tornado fang]ing myself!  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:30:21 PM
Man, that match won just for lulz alone. I mean what was that Fefnir move I pulled off near Ike with you dropping into the abyss as well? XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 14, 2008, 10:36:37 PM
How did I win that one? I wasnt even there for half of it. ???
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:36:53 PM
That match so needed to be saved. :'(

There aren't words for half of the things that happened during it. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 10:37:16 PM
Hahahaha.  That was awesome.  I mean, besides the perfect timing of lag costing me that match.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:39:18 PM
That's when you know lag is bad. When I PK Fire instead of down taunt. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 10:44:40 PM
Lag was certainly weird this match.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 10:50:15 PM
LoL, weird?  Seemed pretty normal to me, in terms of sucky lag!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 10:51:39 PM
OK, I think we're gonna have to use PB's two to a match rule for now. Secondly, I was not leaving that match before my beautiful soccer ball setup connected. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 10:58:16 PM
If only that match had finished or someone had recorded it, it was glorious XD

LoL, weird?  Seemed pretty normal to me, in terms of sucky lag!  XD
It was weird because usually either the whole match lags bad or it doesn't, that one was half and half XD

Posted on: November 14, 2008, 03:53:24 PM
Jelly, that match ws full of lol XD

...Oh [parasitic bomb], the timer finished before I could save it >_< Did you save the replay?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 11:08:01 PM
Wanda, I feel so bad.  The Bombs were REALLY out to get you that match!   ???
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 11:16:37 PM
Holy crap Tai, those matches were glorious. I'm gonna see if I can switch rooms for a few seconds, ok?

Also, Marth. 8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 14, 2008, 11:18:10 PM
Who's still brawlin'? I got some time before I leave for Quantum of Solace~ but my brother says I should wait it out first. So I may brawl all night :3
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 11:18:59 PM
I am

Who's still brawlin'? I got some time before I leave for Quantum of Solace~ but my brother says I should wait it out first. So I may brawl all night :3
Lol, I loved the part when I stayed in the corner and you kept trying to poke me with Marth's crouching A XD

Also, Ike receiving a Falcon Punch head on to send Falcon's ass into oblivion was just manly 8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 11:21:20 PM
I can't breathe from laughter at that one Tai. Funny part was you knew that's what I wanted to do too, so you didn't move.

Also, I sent a snapshot taken from the most glorious PB/Lou/Jelly fight we've had so far.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 11:22:19 PM
Did you save it by the way? I forgot to :(

That reminds me that I still need to add you -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 11:24:31 PM
Okay, thanx for the great matches, Wanda.  You do indeed Fight For You Friends very well.   8)

Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 14, 2008, 11:27:56 PM
My new fear. Bombs.  XD

Super awsome matches PB! Getting the smash ball by the gun dropping and out pops Super Sonic got me. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2008, 11:29:20 PM
My new fear. Bombs.  XD

Super awsome matches PB! Getting the smash ball by the gun dropping and out pops Super Sonic got me. XD

LoL, I was REALLY surprised that the gun thing actually worked!  8)

Oh yeah, I really really can't use Fox online.  My timing is always off with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2008, 11:32:53 PM
Using Fox online is truly a test of perseverance most times. Lately though, I find that it's incredibly hard to KO with him while actually attacking is pretty straightforward.

Also, brawlan in the WiFi room waiting on people to join...
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 14, 2008, 11:44:02 PM
Why won't anyone ever let me kill them with a box?! It's no fair D:

Posted on: November 14, 2008, 23:39:51
Snake, punching and kicking you without the need of physical contact since May 2008.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 15, 2008, 12:42:17 AM
Because the little annoying man in my head says so, I'm training until I get better o3o I haven't had a winning streak since the first time, and that was due to everyone having a bad day at gaming.

I will redeem myself!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 15, 2008, 12:45:05 AM
...

I am sad that missed some fun. Anyways, anyone up for Brawling me?
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 15, 2008, 01:10:40 AM
I have a room open, let's brawl~

edit: okay, what the hell happened at the end of that sudden death? (Marth vs Ness)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 15, 2008, 01:38:48 AM
Bomb-ombs appear when we take to long to kill each other during Sudden Death.

I hope you don't mind, but I am going to stop so that you won't get angry with me.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 15, 2008, 01:39:53 AM
huh? ok.  I wasn' angry at ya at all XD, and yeah I don't mind, today is just not my day on brawlin' XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 15, 2008, 01:41:28 AM
If you don't mind, then I'll play for another 20 mins then I am going to take a break.

Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 15, 2008, 09:33:09 AM
LoL, I was REALLY surprised that the gun thing actually worked!  8)

Oh yeah, I really really can't use Fox online.  My timing is always off with him.

Actually that reminds me of the time just recently when I jumped and threw Link's boomerang at the smash ball. It was caught in Zelda's up smash and some how I got it just as I was landing in front of you. You just stood then when I activated it, I could almost here you saying "of course".  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 15, 2008, 09:34:10 AM
Actually that reminds me of the time just recently when I jumped and threw Link's boomerang at the smash ball. It was caught in Zelda's up smash and some how I got it just as I was landing in front of you. You just stood then when I activated it, I could almost here you saying "of course".  8D

You know me.  I LOVE when I clearly destroy the Smash Ball, and somehow someone else gets it.  It makes no sense!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 15, 2008, 03:55:13 PM
Actually that reminds me of the time just recently when I jumped and threw Link's boomerang at the smash ball. It was caught in Zelda's up smash and some how I got it just as I was landing in front of you. You just stood then when I activated it, I could almost here you saying "of course".  8D

That can't be as legendary as one of the first set of matches I played against you and PB on The Bridge Of Eldin where I clearly had the smash ball in my range when all of a sudden, PB's Gale Boomerang pulled me away from it, setting you up to steal it and Triforce Slash the crap outta me. XD

I still think I have that replay.

You know me.  I LOVE when I clearly destroy the Smash Ball, and somehow someone else gets it.  It makes no sense!

Smash logic is mind boggling in moments like this. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 15, 2008, 06:07:31 PM
Me kicking Lou out when he had the Smash Ball was beautiful! oh hohohohohoho~

right PB?  8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 15, 2008, 08:16:30 PM
Hey peoples, anyone online?
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 15, 2008, 08:17:32 PM
I was...but then my dad wanted the TV >: so no brawlin' for me today >: (since I have to leave forwork in a bit >:)
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 15, 2008, 11:13:19 PM
Is anyone online right now or should I go ahead and play Viewtiful Joe as planned?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 15, 2008, 11:18:06 PM
I'd say go with Viewtiful Joe for a few minutes more... All the regulars are either away or busy like myself.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 16, 2008, 06:00:13 AM
FREE FOR ALL!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 06:01:38 AM
CHOOSE YOUR CHARACTER. 8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 16, 2008, 06:04:03 AM
WHY MUST YOU GUYS ALWAYS BRAWL WHEN I CAN'T? D:
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 06:06:29 AM
Sorry about that Tai. Also, PB, I'm making a quick detour towards the Shop Channel for a second.. There's something about an updated Nintendo Channel that caught my curiosity.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 16, 2008, 06:06:58 AM
GONNA TAKE YOU FOR A RIDE

...wait, DANGIT, wrong game.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 16, 2008, 06:11:14 AM
GONNA TAKE YOU FOR A RIDE

...wait, DANGIT, wrong game.

Ban request pls!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 16, 2008, 06:15:01 AM
;_;

...I even picked you for "Manly" on that other thread...
I made the SSBB topic on the last RPM...

AND THIS IS HOW YOU REPAY ME?
*blows nose*
lol
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 06:25:38 AM
Please tell me I wasn't the only one struggling to get his character moving correctly in that match. XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 16, 2008, 06:27:12 AM
I really should start brawling again..
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 16, 2008, 06:29:50 AM
Please tell me I wasn't the only one struggling to get his character moving correctly in that match. XD

Yeah, it was a tad difficult.  The level didn't help you that time either.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 16, 2008, 06:38:00 AM
LoL, whereas the perfect lag time when you were small on Battlefield didn't favor me at all!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 06:38:41 AM
But it's all a big cycle as it hated me again as Lucas. XD

Edit - And Ganondorf... >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 16, 2008, 06:54:56 AM
Yeah, poor Ganondorf.  Although, that level is just devastating with Zelda though.  Anyway, I'm gonna have to cut it short tonight.  Lou wants to play Gears, so gotta run for now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 06:55:53 AM
OK then, catch you later.
Title: Re: Super Smash Bros. Thread
Post by: Turian on November 16, 2008, 07:58:24 AM
How do I get in on this? I got a Wii, i've got a router with a DSL connection, and I have SSBB. So what now?  -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 16, 2008, 09:01:31 AM
You find your Wii & Brawl codes, post them in the WiFi topic, then add ours, then we Brawl.

Also, I'm up for some more Brawl!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 16, 2008, 09:05:39 AM
I'll be coming by in a bit though, maybe like 20 minutes from now. If you aren't Brawling then, well i guess I'll catch you tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Turian on November 16, 2008, 11:03:13 PM
You find your Wii & Brawl codes, post them in the WiFi topic, then add ours, then we Brawl.

Also, I'm up for some more Brawl!  XD
K. I'll be in soon. Sonic FTW!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 16, 2008, 11:08:06 PM
I like Brawl, might play it on Thursday (my friend has it, I don't). I like making stages the most.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 01:15:39 AM
OK, so I'm kinda working the kinks outta my fighting style right now, but I have to wonder, who'd be available for a few brawls in and hour or two?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 02:00:36 AM
I will be on in half an hour, along with Jericho if he pops up.
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 18, 2008, 02:17:05 AM
I've gotten my Wii connected to the internet, after being unable to for a few months. Still not sure why. :\
ANYWAY.
I want to brawl someone.
Give me a shout to exchange codes and whatnot.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 02:51:57 AM
I''ll play now. I am logging in. Here is the code, KR, if you don't already have it: 201993389264.
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 18, 2008, 03:09:33 AM
I''ll play now. I am logging in. Here is the code, KR, if you don't already have it: 201993389264.
I just put it in... won't be able to have a match tonight due to extenuating circumstances. :\
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 03:17:19 AM
...

Sure.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 04:59:56 AM
Does anyone consider being able to handle 3 level 9 CPU opponents tag team against you and getting a score of 10 or more in 10 minutes good?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:02:16 AM
Let me get back to you on that...

EDIT: What was your time limit/stock?
Title: Re: Super Smash Bros. Thread
Post by: Tickle Buffalo on November 18, 2008, 05:04:58 AM
I'd be more impressed by someone with friends.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 05:06:02 AM
@Akamaru
not sure if you're talking to me, but it was best score in x minutes, with x = 10. Granted I end up dieing around 10-15 times, I end up with a score of 10+ so I have about 20-some odd KO's I've given.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:19:33 AM
I won with +18 kills and -13 deaths. It came down to a Sudden Death. I managed to beat them all.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 05:27:17 AM
I won with +18 kills and -13 deaths. It came down to a Sudden Death. I managed to beat them all.  -u-'
with 3 level 9's tagged up against you? How long was the match?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:30:48 AM
10 minutes, like you said. They killed me mercilessly, but then I got accustomed to it and even started to keep them on edge. But I got tired (defending for 10 mins isn't easy), so they killed me off in the last 10 secs. I would have won then, but it came down to Sudden Death.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 05:33:31 AM
Was this lately or awhile back?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:34:34 AM
Was this lately or awhile back?
This was right now. Your making it sound as if you doubt me winning. I can always Brawl you if you need to test me...  bVd
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 05:41:59 AM
No, I just needed the timing. My theory is, if i can do better than anyone at a 1 v 3 match against all level 9's almost all the time, that I'm either A. just as good as them, or (the highly unlikely one) B. better. If you did this who-knows-how-long ago, then I can't exactly get a good estimate of my level of skill.

When i said I was training and not coming back until I was better, i wasn't joking o3o If I can get a score of 20 in 10 minutes, I'm gonna shoot for a lower score with much less time (like 10 points in 3 minutes) and then work myself harder (15 in 3, 20 in 3, etc).
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:45:01 AM
Thats a good idea in rating people's rank in Brawl. Something like you win with +1 or +2 = C or D and so forth and so on. However, you guys can make it, if you want to.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 05:48:19 AM
I was gonna go for a general outlook, like "ok, this guy does pretty well against level 6s but sucks at level 9s, so if I make level 9s my [sonic slicer], then I can pwn this guy" and so on.

For instance, I got a slightly higher 'score' than you, but at the same time you were getting tired which caused a dip in your points. If I can consistently get a score of 20 or more against 3 level 9s teamed up against me, I'm either as good or better than you.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 05:56:07 AM
I am going to do it again and see my score (not whether I won or lost) in terms of points.
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 18, 2008, 06:02:01 AM
At some point I plan on doing a giant marathon and go for an entire hour pounding on a group of lv. 9 enemies (then I'm gonna hit up Cruel Brawl) and see how well I stand.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 06:17:11 AM
I sorta did better...
Second Try (http://i80.photobucket.com/albums/j173/Zero_ZX/Image001-2.jpg)
Kills (http://i80.photobucket.com/albums/j173/Zero_ZX/Image002-2.jpg)

Easier as it gets.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 08:57:40 AM
Thought I'd post this here. (http://kotaku.com/5091482/super-smash-bros-brawl-tops-us-best-sellers)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 09:07:45 AM
Thought I'd post this here. (http://kotaku.com/5091482/super-smash-bros-brawl-tops-us-best-sellers)

That's awesome and well deserved. [tornado fang] the haters, Brawl isn't just a game with bad lag at times that got over hyped, it was a worldwide movement dedicated to the heart of gamers. From the very first moments of its life at E3 2005 (HOLY [tornado fang] IT'S PIT; ASDFJKL: METAKNIGHT & ZSS; WTF SNAKE? SNAKE! SNAAAAKE!!!!) to the opening of the Dojo and the Sakurai-doms (You Must Recover!) to "SONIKKU IN SMAPBURA" all the way to release and now, I can safely say that many a good nerdish memory will stay with me from the events surrounding the game as well as buying it.

Now then, I can't wait to relive the crazy for Bitchslap. 8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 18, 2008, 09:57:53 AM
Thought I'd post this here. (http://kotaku.com/5091482/super-smash-bros-brawl-tops-us-best-sellers)
Nothing can really match up to Brawl.  :V
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 18, 2008, 03:29:06 PM
That's awesome and well deserved. [tornado fang] the haters, Brawl isn't just a game with bad lag at times that got over hyped, it was a worldwide movement dedicated to the heart of gamers. From the very first moments of its life at E3 2005 (HOLY [tornado fang] IT'S PIT; ASDFJKL: METAKNIGHT & ZSS; WTF SNAKE? SNAKE! SNAAAAKE!!!!) to the opening of the Dojo and the Sakurai-doms (You Must Recover!) to "SONIKKU IN SMAPBURA" all the way to release and now, I can safely say that many a good nerdish memory will stay with me from the events surrounding the game as well as buying it.

Now then, I can't wait to relive the crazy for Bitchslap. 8D

I wholeheartedly second this post.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 08:02:45 PM
I can safely say that many a good nerdish memory will stay with me from the events surrounding the game as well as buying it.

Like Snake pounding Marth to a bloody pulp? *duck*
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on November 18, 2008, 08:32:40 PM
Super Mario Bros says [tornado fang] you D:
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 08:37:30 PM
Like Snake pounding Marth to a bloody pulp? *duck*

You know what go ahead and make fun of my Marth, never mind you have to struggle to get decisive blows in... It still doesn't redeem you for "Member With Greatest Amounts of Received Warlock Punches". XD

Posted on: November 18, 2008, 02:36:34 PM
Super Mario Bros says [tornado fang] you D:

You of all people should know the kind of pedestal I put the Super Mario Bros. trilogy on. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 18, 2008, 08:38:16 PM
Do I get anything for that Falcon vs Ike fight on Norfair? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 08:41:49 PM
Super Mario Bros says [tornado fang] you D:

This coming from a Blast Processing Sega Fangirl like yourself?   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 08:42:35 PM
Do I get anything for that Falcon vs Ike fight on Norfair? XD

Oh shi-

That was cosmic. I had to lose in order for that moment to be perfect. XD

This coming from a Blast Processing Sega Fangirl like yourself?   8D

Hey, don't ruffle the Segites, they gave us Sonic CD/3+Knuckles after all. 8D
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on November 18, 2008, 08:43:35 PM
pft, even I can't deny the spot of best selling game of alltime. <.<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 08:45:33 PM
pft, even I can't deny the spot of best selling game of alltime. <.<

I can.  It's quite easy, actually!  Here, watch...

I, Protoman Blues, hereby declare that Mario Kart 64 is the greatest video game in the history of everything.  It's sales are so astronomical, that actually trying to research it could cause you to have a death orgasm!  To quote Toad, "I'M THE BEST!"

 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 08:46:26 PM
I can.  It's quite easy, actually!  Here, watch...

I, Protoman Blues, hereby declare that Mario Kart 64 is the greatest video game in the history of everything.  It's sales are so astronomical, that actually trying to research it could cause you to have a death orgasm!  To quote Toad, "I'M THE BEST!"

 8)

Awesome. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 08:48:32 PM
It's what true fanboyism is all about.  It's why Blues is the greatest character ever...because I think he is.

Man, I'd so rather be playing Brawl right now than sitting in my useless voice & diction lab. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 08:50:02 PM
I'd join in the brawls now if I weren't so damn hungry.. Off to the Chinese place again! XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 18, 2008, 09:15:53 PM
-twiddles thumbs- Anyone up for some smackdown?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 09:44:46 PM
OOH! Pick me! [/Donkey] XD

Posted on: November 18, 2008, 03:39:10 PM
If that Critical hit had connected, RPm would have to just hand over Best Gamer to me. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 09:52:23 PM
Wow I am not feeling it today. =p Either way good games so far =)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 18, 2008, 10:00:16 PM
 :O That was TOO close!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 10:00:55 PM
:O That was TOO close!

Please tell me you saved it!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 10:03:53 PM
I am begining to suspect Jericho is protecting you. Everytime I attack you it seems like he jumps in the way. =p
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 10:04:45 PM
More like you two are so goddamn hard to hit. Poor Lucas... That match was mine before you kill stole! XD

Also, something's up today...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 10:08:06 PM
Can't seem to land anything. Oh well still fun =)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 18, 2008, 10:12:14 PM
My jumping is way off. :'(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 10:19:20 PM
Two things, one, input lag is ferocious today. Two, Lou doesn't deserve to be in the winner's circle, he only KO'd twice to our three time each! XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 10:24:04 PM
But I only died twice =) I was good enough to avoid dying 3 times *cough*Jericho*cough*
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 10:30:12 PM
Lag is makin' me RAGE. XD
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 18, 2008, 10:33:02 PM
its weird since my connection is pretty good it should not lag because of me o__o
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 18, 2008, 10:35:36 PM
Stupid bumper! XD
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 18, 2008, 10:40:32 PM
the pokemon made the awesome lag

i guess i'll turn itms off now
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 10:52:45 PM
You guys clearly hate me today. i wasn't invited back in and all my characters are suffering in today's lag. :'(
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 18, 2008, 10:53:48 PM
I invited you.

Lag is really bad today. Gonna try one more then head off to Valkyria.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 18, 2008, 11:02:39 PM
it seems like i have trouble connecting to one of you i guess its jelly i have trouble with
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 11:05:04 PM
That sucks...

Meanwhile, Wanda... lag is killing me right now, you wanna postpone the beating until later?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 11:32:15 PM
LoL, looks like a laggy day for all.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 11:34:22 PM
God, I freaking hate Wii Update days...

LAG FOR ALL! XD
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on November 18, 2008, 11:35:15 PM
you should all be cool like me and play offline.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 18, 2008, 11:35:58 PM
We don't have friends...at least not friends that can come over to our houses everytime one wants to play a game >_>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 11:36:52 PM
I have family but they're annoying and aren't that good. 8D

Also, Wanda, who was playing with you in that last match?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 11:38:28 PM
I play it at Ninja Lou's, but man does he ever suck.  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 11:40:19 PM
I need to send you guys an offline match one day... I was watching one of me vs. my brother and I compared it to a few online matches...

It's like two different Jellies playing entirely. XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 18, 2008, 11:43:39 PM
Anyone up for a match? :D
Just let me know.

The only offline match I can have is with my brother... and occasionally my friends when I'm in town. (I live in a different town than the school I go to... so it causes some issues like being about a half an hour from my friends :\ )

I had some great matches a few weeks ago. The FBLA group at my school was holding a team brawl tournament for a fundraiser, and I entered solo (cockiness :P ). I placed 4th (out of 12 teams), so I didn't get a prize.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 18, 2008, 11:44:53 PM
I have family but they're annoying and aren't that good. 8D

Hey, sounds just like me 8D

I need to send you guys an offline match one day... I was watching one of me vs. my brother and I compared it to a few online matches...

It's like two different Jellies playing entirely. XD

Is that in a good or a bad way? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 11:45:25 PM
Anyone up for a match? :D
Just let me know.


Sure, I'm game Reaper.  Just enter my Brawl Code if you already haven't. 0688-4931-2418
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 18, 2008, 11:49:54 PM
Sure, I'm game Reaper.  Just enter my Brawl Code if you already haven't. 0688-4931-2418
Sure! I have your code, I believe, so I'll hop on right now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 18, 2008, 11:52:15 PM
Is that in a good or a bad way? 8D

You tell me, I'll send the replays in a bit.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 18, 2008, 11:59:24 PM
Sure! I have your code, I believe, so I'll hop on right now.

Sorry bout that, Reaper.  My Wii conked out for a sec!  XD

I'm back on now!
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 12:02:14 AM
Sorry bout that, Reaper.  My Wii conked out for a sec!  XD

I'm back on now!
You whupped me...
Bowser's not by best. Now I know that next time I'll have to pull out the big guns.
The final score was closer than I expected, though. 3-4? I was expecting a much wider margin.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 19, 2008, 12:21:15 AM
You whupped me...
Bowser's not by best. Now I know that next time I'll have to pull out the big guns.
The final score was closer than I expected, though. 3-4? I was expecting a much wider margin.

Your Ice Climbers are pretty deadly though.  So is your Olimar.

Oh, and for the record gang, Reaper and I have had pretty lagless matches thus far.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 19, 2008, 12:28:38 AM
Your Ice Climbers are pretty deadly though.  So is your Olimar.

Oh, and for the record gang, Reaper and I have had pretty lagless matches thus far.

Suddenly a challenger appears! XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 19, 2008, 12:29:41 AM
I have family but they're annoying and aren't that good. 8D

Also, Wanda, who was playing with you in that last match?

Someone who wanted to test you. >.>;; She realized she was going to lose when you totally destroyed her. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 19, 2008, 12:36:51 AM
And that was a terrible day Brawl wise for me.. Imagine if I could give an A+ performance... 8D

I know she loved my mini comeback though.

Also, PB & King Reaper were sooooooo caught off guard by my sonic boom Critical Hit. XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 01:01:01 AM
And that was a terrible day Brawl wise for me.. Imagine if I could give an A+ performance... 8D

I know she loved my mini comeback though.

Also, PB & King Reaper were sooooooo caught off guard by my sonic boom Critical Hit. XD
Hmm? I don't recall.
Anyway, sorry I had to drop out suddenly. It was dinnertime. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 19, 2008, 01:13:38 AM
The KO stealing in that last match was ridiculous! XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 01:25:36 AM
The KO stealing in that last match was ridiculous! XD
I never focus enough in free-for-all matches to notice KO stealing. :P
I gotta admit, though, those were some pretty spectacular matches. Probably some of the best I've had. I'm done for the night, but we ought to do that again some time.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 19, 2008, 01:26:11 AM
Totally, Reaper. 

Also, I'll be leaving to go eat soon, Jelly!
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 19, 2008, 01:58:21 AM
Hell, got on today and I get my butt handed to me by ProtomanBlues and Jelly! *Sigh* I got a lot of work to do, plus try fighting without items, makes the matches much more fun!


PS: I'm still currently on if someone's looking for a match!
Title: Re: Super Smash Bros. Thread
Post by: Trask on November 19, 2008, 02:48:36 AM
I'm ready to join the Brawl whenever you guys are.  Just let me know.  I've been training, but I'm probably not as good as you guys.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 19, 2008, 02:52:24 AM
I am online if anyone wants to play...
Title: Re: Super Smash Bros. Thread
Post by: Trask on November 19, 2008, 03:48:14 AM
Man, I suck!  The lag on my Wii was horrible.  Akamaru owned me three times.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 19, 2008, 03:50:12 AM
Yea... I felt the lag also. Still, it was fun.

I will be on later if anyone wants to play. I especially want to play King Reaper now...
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 04:14:38 AM
Any peoples online right now? D:
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 19, 2008, 04:14:50 AM
I wouldn't mind fighting you guys!

My Brawl code is: 4511-0123-3136
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 04:16:04 AM
Well, I have you added already, so just join the room, anyone else is free to join.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 19, 2008, 04:16:58 AM
OK, but I need your Brawl friend code too dude. :\

PS: Nevermind. :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 19, 2008, 04:22:37 AM
Joining in!
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 04:46:02 AM
Fun battles, there were some worthy of sharing with the others I think, but I must go now.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 19, 2008, 04:59:56 AM
Sorry, but I gotta fly! Later.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 19, 2008, 05:00:44 AM
Those were some tough battles! I'm wicked awesome fighting such skilled opponents! But let's try without the items and see how good your skills really are without them! 8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 05:08:16 AM
Want a repeat of the first battle? =P
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 19, 2008, 05:15:36 AM
You talking me? :)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 19, 2008, 06:04:02 AM
How come I can see the shouting battle cries....  :|
Title: Re: Super Smash Bros. Thread
Post by: Pringer X on November 19, 2008, 06:20:45 PM
I've had it with this game. Glitch [tornado fang]ing hell. Enemies immune to my attacks, high damaged bastards won't get KO'd even when hit by a full powered Jet hammer and just get a tiny bit of knock back instead, getting hit by inaccurate Final Smashes, taking over 100% of damage with a crap load of knock back in a few seconds and NOT dropping the Smash ball, tapping the Smash Ball once with the weakest attack the moment it shows up and getting it, and the [parasitic bomb] that happened last month. No, [tornado fang] it, I've had enough. Thanks to those god-damn glitches, I've [tornado fang]ing busted three controllers now. This game can go to hell.
in case you can't tell, I'm pissed off to no end.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 06:27:44 PM
Try with another disk, because it sure sounds like it's just you >_>
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 19, 2008, 09:24:01 PM
anyone up for brawling?

i'm online right now
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 10:23:10 PM
Anyone in the mood to have a match or two?
Let me know (and give me your code if you don't think I have it.)

(http://img409.imageshack.us/img409/6850/brawled9.gif)
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 19, 2008, 10:59:09 PM
ok i added you now

my fc is 4468 0247 3760
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 11:13:42 PM
ok i added you now

my fc is 4468 0247 3760

Okay, I'm on now.
Join in whenever you're ready.

EDIT:I dunno if it was the same for you, but I was getting really bad controller lag on my end. I can usually compensate for it, but it was just REALLY BAD. Like a whole half of a second between when I pressed the button and when my character responded.
Yeah, in case you couldn't guess, I wasn't trying in those last two rounds. I used that time to test the infinite dimension cape glitch with Metaknight. It's difficult to sustain it for more than a few seconds, but I bet if you can master it, it'd be extremely annoying.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 19, 2008, 11:36:38 PM
why did you stop playing seriously after the second match?
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 11:42:26 PM
why did you stop playing seriously after the second match?
See my post above.
I was getting some seriously bad controller lag. (not an excuse. I'm normally much better than that)
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 19, 2008, 11:44:40 PM
if you could master this you can win every tournament by timeout
kill the other player once and then hide in a different dimension
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 19, 2008, 11:48:13 PM
if you could master this you can win every tournament by timeout
kill the other player once and then hide in a different dimension
That's why it's banned from tournaments. :P
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 19, 2008, 11:52:29 PM
Not to mention Meta himself is in danger of that, but it's not like we care about that.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 20, 2008, 12:01:26 AM
and how can you activate this glitch?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 20, 2008, 12:43:33 AM
Glitch is easy, but cheap.
http://www.youtube.com/watch?v=9V7ZRMmzriw&feature=related
Look at info for more info.
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 20, 2008, 12:56:56 AM
I never cared much for tournament rules. The game's much more fun when played casually, the way it was meant to be played.(In my opinion)

So, anyone feel like having a match? -u-'
Perhaps you, Akamaru, since we didn't get to the other day.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 20, 2008, 12:58:57 AM
I'll play. If your going to use the Meta Knight Glitch, prepare to be whooped so badly, you think you're using Kirby.
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 20, 2008, 12:59:40 AM
I'll play. If your going to use the Meta Knight Glitch, prepare to be whooped so badly, you think you're using Kirby.
I don't care for Metaknight much.  :\
I'll go ahead and hop online.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 20, 2008, 01:06:59 AM
Alright. I am on and the room is created. However, you haven't put in my friend code or something because I am still Awaiting Registration.

If you want to play, King Reaper, stay on long enough to read any unfortunate events of others.
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 20, 2008, 02:25:23 AM
I was on.
It said the same thing for me. That you hadn't yet been registered.  :\ I suppose we'll try another time?
Title: Re: Super Smash Bros. Thread
Post by: Flok on November 20, 2008, 12:38:09 PM
I actually have a strange relationship with this game. I know that it is great, but somewhere, I am dissapointed...in the tournament section.

I miss the old community from Melee, that community is no where to be seen in Brawl, and it broke the game for me a bit personally...

But other than that, Brawl keeps entertaining me like Melee did, and I still have those awesome battles together with 2 friends, where we laugh out loud at many funny parts!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 20, 2008, 02:34:55 PM
That's really weird to me. Outside of violently fluctuating connections for online Brawls & lack of L Cancels (Link & Ganondorf players know that this was a heavy loss), there really isn't anything in the game that makes me place Melee over it. Everything was improved to insane levels.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 20, 2008, 03:37:12 PM
You forgot trophy selection in Melee was better, it was god damn aweful in Brawl >_>
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 20, 2008, 10:15:50 PM
so is anyone brawling today?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 04:41:43 AM
It can be free for all time now?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 21, 2008, 04:58:19 AM
I can play now!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 21, 2008, 04:59:17 AM
Oh...

I guess I could play a celebratory round or two.

I both started Christmas at our house, and my computer is fine now.
A good day, all around.

EDIT: Okay, Akamaru, that must have been you.
I don't know WHAT happened on Delfino Plaza with Falco's SmashB, but besides the one Sudden Death where Pikachu Dodge Rolled the exact OPPOSITE direction I wanted him to, those fights went without too much of a hitch. Lag's always there, but I've pretty much worked my way around it (actually, I think I can even use it to my advantage...what do you say?).
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 21, 2008, 05:21:24 AM
Falco vs. Samus: So close, yet so far..
ZS Samus vs. Fox: Damn!
Toon Link vs. Pikachu:  XD
Zelda vs. Falco:  :P
Luigi vs. Falco: That was a lucky hit...
Ness vs. Ike: The bombs! :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 05:53:48 AM
Sorry Akamaru, but I gotta call it quits. The lag in those matches was God awful tonight. XD

Also, highlight reel:

Marth vs. Samus - Brought the A game although lag wanted to say otherwise.
Ganondorf vs. Lucario - Ugh.
Ganondorf vs. Toon Link - Match and comeback of the night. 8D
Captain Falcon vs. Zelda - Ugh. XD
Ike vs. Falco - [tornado fang]ing hell yes. I was hating that ray gun spam. XD
Pit vs. Ness - Amazing.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 21, 2008, 05:55:16 AM
Jericho: My lovely, lovely pizza with its greese ruined me!

Ray gun spam was fun though... Totally killed you off with Zelda... :P
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 21, 2008, 09:41:42 PM
Mwahahaha! I am here now!.....and incredibly cold! T.T
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 09:42:40 PM
It's cold here too, and that match was cold blooded and glorious. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2008, 09:46:52 PM
I'm actually kinda warm.  XD
Title: Re: Super Smash Bros. Thread
Post by: CephiYumi on November 21, 2008, 09:50:03 PM
I'm actually kinda warm.  XD

not me~
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 21, 2008, 09:55:10 PM
Wow.....first time I've been slaughtered in a long time. :o
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2008, 09:55:45 PM
not me~

Well then you need me to warm you up some!   8D

And poor Link.  LoL, you did so well your first outing, only to fail even harder this last one!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 10:00:46 PM
My God. ASDFGH:LKJH

What happened in that sudden death? D:

Also, brb.

Edit - In five or so minutes, I'm gonna go pickup some pizza, so I guess I can get in one more match. I'll be Brawling when I get back though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2008, 10:11:32 PM
Ahhh Wanda.  The lag sucked.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 10:16:05 PM
Kinda choppy in that last match, but anyways, I'll be back in a little bit.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 21, 2008, 10:28:35 PM
I think the game want me to win that one. :o
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 10:34:17 PM
Back again! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2008, 10:45:03 PM
LoL, there are times I really hate the Metal Box and Bunny Ears.  XD

Posted on: November 22, 2008, 12:40:35 AM
My GOD.  What IS IT with you and the Star? 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 11:03:10 PM
How did I get so many KOs and still lose like that? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2008, 11:12:18 PM
How did I get so many KOs and still lose like that? XD

...You're too slow?   8D

LoL, also you kids have fun Brawling.  I've gotta get ready to head out in a little bit!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 21, 2008, 11:32:09 PM
I'll come back online a bit later everybody, I'm in a bit of a very bad mood with some people in my house right now. And sorry Wanda for taking such a long time.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 22, 2008, 12:34:20 AM
I can now Brawl the lot of you. Anyone wants to play?
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 12:36:44 AM
I'll hop on.
Hopefully it'll work this time.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2008, 12:37:07 AM
I'm in, but be advised I'm blowing off some steam right now, and that's usually when I play my craziest games.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 22, 2008, 12:38:27 AM
Vacation just start, so watch me blow away everyone.  ;)

@Jericho: Make the game. Since king Reaper works with you and me with you, we both could play. The code isn't working for some reason. I'll request Friend code during the Character Selection.

EDIT: Nevermind.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2008, 12:48:17 AM
These matches are amazing.

EDIT - I really hope that some of you guys are playing around at thi point... The match endings are nothing short of hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 01:54:40 AM
My little brother was playing along in the beginning and... well... let's just say he was being really distracting, and it really affected my game. -_-
Yeah, I was much better once he left.
That Wolf-Fox-Falco match was quite a coincidence, though.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 22, 2008, 01:59:28 AM
That Starfox thing was funny. However, seems like me and Jericho were mind linked since we both picked Zelda characters.  XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 02:01:01 AM
Anyway, guys, I had fun, but I have a day of smash ahead of me tomorrow. (A friend of mine's holding a small tourney among friends and, well... I couldn't turn him down)
I'm  gonna be smashed out for a while. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2008, 02:07:31 AM
Fun matches were fun guys. I'm sure you all got a good dosage of Vitamin Warlock, amirite? 8D
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 02:12:46 AM
Fun matches were fun guys. I'm sure you all got a good dosage of Vitamin Warlock, amirite? 8D
MOTHER [tornado fang]ing WARLOCK PUNCH!

Felt like that was all that you did when you played him. I know it wasn't, but it was definitely your major killing move. X(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2008, 02:15:31 AM
MOTHER [tornado fang]ing WARLOCK PUNCH!

Felt like that was all that you did when you played him. I know it wasn't, but it was definitely your major killing move. X(

Honestly, it really dos make up a good 3 out of 5 KOs for me, but that's just because the setups always present themselves and I have to take a chance. Any other KO move I use as Ganondorf most often involves an aerial. XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 02:21:35 AM
Honestly, it really dos make up a good 3 out of 5 KOs for me, but that's just because the setups always present themselves and I have to take a chance. Any other KO move I use as Ganondorf most often involves an aerial. XD
I've always had trouble using Warlock Punch effectively as Gannondorf. My usual killing move is Side A Smash, or up A aerial.
Needless to say, he's pretty low on my list of mains. He's my n00b pwner, more or less.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2008, 02:25:17 AM
The key to playing Ganondorf well is to play him like a tank. You have to get in the fray in order to see the setups and then just adjust to whatever move has the highest knock back. Sure you risk taking high amounts of damage, but the guy's so sturdy it takes a hell of a hit to KO him before a certain point.

And yes, the UpA Smash is brilliance. My favorite trick though is to stay at an edge of the stage, use his Down Smash then as the character is floating in the air trying to get back to land, I jump after them and spike. Still I'm sure you saw that and a lot more from tonight's matches. XD
Title: Re: Super Smash Bros. Thread
Post by: King Reaper on November 22, 2008, 02:33:41 AM
Well, overall I prefer light or midweight characters over the heavier ones. I like playing Bowser and Ganondorf because when you can put the beatdown on other players, it just feels sooo goooood... :V
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 22, 2008, 05:36:45 AM
Well, overall I prefer light or midweight characters over the heavier ones. I like playing Bowser and Ganondorf because when you can put the beatdown on other players, it just feels sooo goooood... :V
Same here. My preference is lightweight characters. Can't hit something that hits first, right?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 03:12:57 AM
PB is at my place right now. We wanna challenge any 2 people to a team battle in brawl! Bring it cowards!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 03:13:57 AM
Oh hell yes, bring it bitches! >BD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 23, 2008, 03:17:55 AM
CUUUUUUUUUURSE YOUUUUUUUU!!!!

Why must you do this while I'm so [tornado fang]ing busy?! D:
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 03:19:26 AM
Oh hell yes, bring it bitches! >BD

You still need someone Jericho! I see Wanderer on. You guys could be a team.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 03:24:26 AM
Well, at this rate it looks like it's gonna be me vs. the two of you... XD

Not that I'm complaining. Then again....

*Pages Wanderer*

Posted on: November 22, 2008, 09:20:52 PM
It seems like she's busy for now guys, so let's see how 2 on 1 is for now.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 03:27:01 AM
We can't do a 2 on one. =p I have some honor. There has to be someone on. =p
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 03:29:51 AM
LOL, ok then, I guess I'll wait and see. Wait for me! XD

Edit - Come to think of it, I see Vixy floating around... If you see this, would you care to go a few rounds with us?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 03:55:47 AM
Okay, we're on now.  Not in Team Mode though.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 23, 2008, 04:02:18 AM
Edit - Come to think of it, I see Vixy floating around... If you see this, would you care to go a few rounds with us?

I'm not in the mood... Gimme a couple of days tho and I might join.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 04:06:35 AM
I am joining, so two on two is possible.

Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 23, 2008, 04:08:33 AM
I SHALL JOIN THE SONG AND PLEASURE THAT IS BRAWLIN'~
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 04:10:23 AM
Seems like I can't join.  :\

EDIT: who made the game? I see that three are Brawling, but none made the game.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 04:14:38 AM
OKay after this one, we'll do Team Mode, Jelly & Cosake!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 04:15:57 AM
I'd love to, but there is no "Room" I can join.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 04:19:04 AM
SOrry Aka, we already have four.  We're gonna have to choose colors.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 04:20:47 AM
Oh... Okay.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 04:26:29 AM
LoL, okay Jelly be Green!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 04:43:32 AM
Oh mah lord, that match was saved. You both (Lou & Cosake) got caught in my favorite Critical hit move. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 23, 2008, 05:27:29 AM
NOONE SAW THAT LANDMASTER MISTAKE, ok  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 05:32:29 AM
Sorry, but that was saved. Also, struggling Jelly was struggling in that last match. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 23, 2008, 05:47:34 AM
Sorry about that, dad wanted the TV so...>.>'' ah well, fun matches~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 23, 2008, 06:54:52 AM
Team mode was crazy.  We'll have to do it again sometime.

Also, Lou's taunts suck!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 07:02:14 AM
Oh man, those team matches were brilliance. I especially loved the one on WarioWare. You can be sure to get some nice replays in a few. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 07:42:00 AM
 :'(

Daah! I missed it. Grr...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 23, 2008, 09:28:50 AM
OK so I wanna try this again this Sunday. I am thinking sometime after 10pm. We had a few problems in trying to figure out the teams at first, which led to PB and I not being able to work together. I think we should just keep the brawl thread open so we can make things go smoothly.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 05:21:04 PM
Awesome, more team match craziness. I'll be there to serve up some kick ass with the full team, namely Marth, Ganondorf, Pit, Ike, Lucas, Mario, Luigi, Peach, Link, Zelda, Toon Link, Captan Falcon, & Fox. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 23, 2008, 11:17:34 PM
I so gotta make it this time. Me and Jelly will be undefeated!
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 23, 2008, 11:23:40 PM
right now?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 23, 2008, 11:47:38 PM
Alright then, who's up for a Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 24, 2008, 12:25:08 AM
to late for me
maybe next weekend or if not to late under the week
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 24, 2008, 03:03:32 AM
I can Brawl in 10 mins.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 24, 2008, 03:06:29 AM
I'll be online in about an hour, some things have popped up that I have to take care of first.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 24, 2008, 03:10:30 AM
In that case, I'll be on in an hour along with PB and Lou.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 24, 2008, 03:39:13 AM
I'm already online waiting for people to join, so please let me know! And I'm goingg be the name of "VIRUS" in game.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 24, 2008, 03:57:01 AM
I'll play a match.

EDIT: Thats enough beatings for you. Those were great matches! Your good, and you know it. Keep it up. :D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 24, 2008, 05:29:35 AM
Started watching Macross Frontier and I forgot about this =p
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 24, 2008, 07:12:46 AM
Those were great matches Akamaru! I still need to brush up on my Yoshi, Sonic, and Lucario skills a bit more! But they're were fun! Hope to fight you again! :)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 24, 2008, 08:04:15 AM
They are already something to deal with. Only thing that beat you is experience, not skill. There is a point in time where you can start predicting accurately your opponents moves.  ::)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2008, 12:06:37 AM
OK then, so who's ready for a FREE FOR ALL? 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 12:11:03 AM
If you want to, I'll join!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2008, 12:24:37 AM
OK, room is made, let's get crazy everyone! XD

Posted on: November 25, 2008, 02:19:14 AM
That was the worst, WORST lag I've ever had playing against you Akamaru... What's going on there? XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 12:31:38 AM
I have no idea...  :\
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2008, 01:05:46 AM
Seriously, this input lag is fierce Aka.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 01:10:19 AM
I seriously tell you that it is perfect on my side. No lags or anything.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 25, 2008, 01:16:09 AM
Who is hosting? The host will suffer less/no input lag.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 01:19:49 AM
Who is hosting? The host will suffer less no input lag.
Jericho is hosting. Means he is lagging himself...  ???

Nice matches Jericho, especially the last one.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2008, 01:20:31 AM
Well, I'm bowing out. A near perfect Ganondorf smack around gets upset because my dodge roll stalls. :/

Plus I have dishes to wash. I'll be back in 20.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 01:22:29 AM
Well, I'm bowing out. A near perfect Ganondorf smack around gets upset because my dodge roll stalls. :/

Plus I have dishes to wash. I'll be back in 20.
Thats creep. I have to go wash dishes also.
Title: Re: Super Smash Bros. Thread
Post by: Aresian on November 25, 2008, 08:38:02 AM
Topic is tl;dr but... whatever happened to the Brawl Channel?
Title: Re: Super Smash Bros. Thread
Post by: Flok on November 25, 2008, 01:04:03 PM
Has anyone ever had a lag free online match in Brawl? It's horrible for me when I have to adjust to my gameplay when everything slows down so much...
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 05:42:23 PM
Pretty much all my games are lagless. However, some people seem to disagree with my Wii and lag. When I lag, they are massive lags.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 25, 2008, 06:16:02 PM
i've got a few perfect connections and when i play against jelly it lags
its really weird o__o
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 25, 2008, 08:10:43 PM
Topic is tl;dr but... whatever happened to the Brawl Channel?
Brawl Channel? Don't know.

I feel like Brawling. Anybody up for it?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2008, 11:51:19 PM
Anybody up for a match or two right now?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 26, 2008, 12:00:13 AM
Seeing as I wanted to Brawl for awhile, I'll Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 26, 2008, 12:02:34 AM
Cool, also, beware, my bro is coming online as well.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 26, 2008, 12:07:26 AM
Sorry about the delay in answering. We just got a 10 second blackout... Dad is fiddling with the cables...  :|
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 26, 2008, 12:12:41 AM
Holy Christ, I can't deal with this input lag today. Next match is the last one unless something changes.

Edit - And gone. Bad enough that I was getting dual mauled by two Falcos. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 26, 2008, 12:17:05 AM
My guess it was bad for you guys? My side was practically lagless...  :\

EDIT: Stilling willing to play if anybody wants to.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 03:17:34 AM
I'm on right now, so if anyone wants to fight me give me a holler!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 03:21:14 AM
I can only do three matches of 3 mins. Is that okay?
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 03:27:01 AM
Sure
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 03:38:54 AM
Sorry about the Sudden Death. My batteries died... :P

Nice matches. Sorry I can't do more.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 03:39:13 AM
That was fun, but it was four matches instead! Good game!

EDIT: I was wondering what was up with that, sorry about that!

EDIT EDIT: I'm still online and hoping to fight more matches!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 03:43:11 AM
Thats okay. Either it was you or the eventual Bomb-ombs that randomly appear. I wasn't going to make it in time in both cases...  :P

I got an extra match in since the first one didn't count.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 03:45:03 AM
The score still stands as...

Aku: 2
Virus: 2

And the connection was great! No lag!
Hoping to do more battles with you my friend!

EDIT: Oops! Got a CoD: WoW Game Battle match at 10:15pm soon! Gotta sign off!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 05:48:34 AM
Who's up? I haven't brawled for days! Need....meat!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 05:57:21 AM
DS is dead =p I will jump in.
Yikes I have been neglecting Snake. Great matches so far Wanda.


OH CRAP 3 WANDAS!!!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 06:16:41 AM
Lou vs. three girls. This should be interesting! 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 06:18:18 AM
ACK I got dropped!

Lou vs. three girls. This should be interesting! 8D
Heaven!
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 06:19:13 AM
Too busy staring at those girls, dude? :D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 06:31:29 AM
Dood.....I havent won one yet. :-[
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 06:34:37 AM
You just did =)

Man  and I keep missing first by a single point!  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 06:40:50 AM
Man  and I keep missing first by a single point!  -u-'
Not any mooore! :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 27, 2008, 06:43:23 AM
Sounds like you two are having a blast!  XD
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 06:46:03 AM
Indeed.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 07:05:19 AM
I so wish I can join... Anyone up for a Brawl since they have four?
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 07:06:51 AM
Alright I'll go on. :chant:
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 07:11:48 AM
Thank you Ness's house!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 07:16:12 AM
Don't discouraged when you find a person playing your character better.  8D
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 07:20:14 AM
I'm really having a bad day today! I'm normally don't play that bad!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 07:23:54 AM
Sonic Duel! =)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 07:27:18 AM
Sonic Duel! =)

How on Earth did you win that? XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 07:29:26 AM
I dunno =)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 07:35:22 AM
I just totally smashed you with Lucario.

Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 07:38:52 AM
What the hell!? Take the items off! That's not REAL skills!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 07:43:39 AM
My bad...

Did beat you badly with Toon Link though. Mom is telling me to turn it off or she will turn it off with a hammer. Very violent woman...  :chant:
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 07:45:32 AM
What the hell!? Take the items off! That's not REAL skills!
Same with super sonic. >_<
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 07:46:04 AM
My mom's telling me to shut it off too since it's past 1 in the morning over here.

True, you did get me with Toon Link but the constant flying side kick to my death was crazy! Gotta stop that. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 07:50:09 AM
My mom's telling me to shut it off too since it's past 1 in the morning over here.

True, you did get me with Toon Link but the constant flying side kick to my death was crazy! Gotta stop that. -u-'
That was bad...  8D
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on November 27, 2008, 07:51:20 AM
Today is NOT a good day for me for playing Brawl and I'm getting tired! Night all! 8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 07:57:00 AM
Heh can't seem to land the finishing blow atm. =)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 08:15:47 AM
Finally, I won one! 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 08:18:05 AM
Oh lord I got put in the worst place on that sudden death.

Ok best Ike smash ever! If I have to lose I wanna go down fighting. Great matches Wanda.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 08:33:05 AM
Well, SOME PEOPLE underestimated the Lou's skill. Awsome matches! That three way Ike smash caught me off guard. 8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 27, 2008, 08:37:27 AM
Wait, you guys still brawlin'? and you still have to add me Wander XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 27, 2008, 08:41:43 AM
Well, SOME PEOPLE underestimated the Lou's skill. Awsome matches! That three way Ike smash caught me off guard. 8D

We have to do this again. It was so much fun being able to play 4 people and have almost zero lag.  8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 27, 2008, 08:45:49 AM
Nope, me and my girls are done for the night. I'll add you Cosack.......for Kalinka of course! 0v0
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 27, 2008, 09:01:51 AM
Nope, me and my girls are done for the night. I'll add you Cosack.......for Kalinka of course! 0v0

Yay~ 8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 01:43:07 PM
Oh Goddamnit, the one night where I decide against the five year old gamer in me to go to sleep instead of Brawl due to feeling sick and it sounds like you all had a party without me. -u-' :'(

(In AHNULD voice)

I'll be back... >BD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 27, 2008, 05:49:33 PM
I'd have joined in too, but Sonic was busy elsewhere trying to get the planet back together.

XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 05:51:36 PM
Damn, Unleashed got that good in the end PB?

Also, up for a few turkey day rounds now? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 27, 2008, 05:52:30 PM
Sure thing, Jelly!

Thanksgiving FREE FOR ALLLLL!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 05:55:04 PM
CHOOSE YOUR DISH--, err CHARACTER! 8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 27, 2008, 05:57:32 PM
Curses, you get to play while I must study all day for exams >_>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 06:14:53 PM
Sorry about that PB, I had a quick errand to do.

Posted on: November 27, 2008, 12:06:18 PM
Oh mah gawd. Fierce kicking a bob-omb during sudden death? Priceless. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 27, 2008, 06:18:59 PM
No prob!

LoL, and you loved your TRIFOOOOORRRRRRCCCEEEEE.....SLASH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 06:53:34 PM
Apparently, I love everything hppening in these matches the way I'm getting beat around. -u-'

I'll try in a bit and hope the lag isn't so ferocious on my end.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 27, 2008, 06:57:46 PM
I'm gonna take a quick break as well. 
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 08:48:48 PM
Damn! I missed a Thanksgiving Free For All! Are there and left-overs?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 09:07:06 PM
Damn! I missed a Thanksgiving Free For All! Are there and left-overs?

Don't worry, there'll be more dishes to be served in a little bit. I can start you off easy though as soon as I finish sending a message. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 09:11:48 PM
Just make sure you're not full for seconds!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 27, 2008, 10:12:59 PM
I guess today is my bad day.  :|

Nice matches. I was totally owned.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 27, 2008, 10:15:23 PM
I'll be back though. And even though input lag was getting me again, Awesome Captain Falcon vs. Falco match was fuckawesome though. 8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 28, 2008, 06:58:57 AM
Who wants to play for a bit? A final Thanksgiving Free For All?

Scratch that. I can't... :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 02:24:25 AM
Anyone up for another round of matches with Jelly? 8)

I'm bored as all hell right now. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 29, 2008, 02:35:56 AM
Wait for me!

Posted on: November 29, 2008, 02:29:14
WTF, not a single controller had any battery left o__O

Anyways, still here Jelly?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 02:41:11 AM
While Jelly is busy, who about playing me?  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 02:47:50 AM
Sorry for the delay guys, my router decided to play dumb with me for a bit and I had to go check on it. I'll be online in a second though, my laptop's getting an update and I don't wanna cause lag because of that.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 29, 2008, 02:52:13 AM
We should stick to 1v1 x_x
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 02:52:34 AM
Don't worry about it. There is already lag...  8
We should stick to 1v1 x_x
We should...  :\
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 29, 2008, 03:19:02 AM
Yeah...1vs1 or I'm not playing anymore

Posted on: November 28, 2008, 08:05:37 PM
I got left out, again D:
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 03:21:16 AM
Oh crap! Sorry Cosa! My bro was haggling the controller off of me and I pressed no.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 03:24:34 AM
Yeah...1vs1 or I'm not playing anymore

Quoted for truth. That last match with Reaper and Akamaru was rage inducing.
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 29, 2008, 03:26:25 AM
1v1 seems almost perfect today, anything above however...

Hey, lets play Jelly, Cosa already had his turn =P After I have dinner.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 03:26:44 AM
Quoted for truth. That last match with Reaper and Akamaru was rage inducing.
I had no lags so far...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 03:28:32 AM
1v1 seems almost perfect today, anything above however...

Hey, lets play Jelly, Cosa already had his turn =P After I have dinner.

I'll play with you when you get back.

I had no lags so far...

I want your internet.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 03:31:08 AM
I want your internet.
No lags whatsoever...  ;)

I was going to get off anyways, but my house is odd. If my mom turns on the washer machine downstairs, the internet turns off. So Thats why I couldn't play King Reaper. The few matches we did play were fun though. Lets do it again sometime.  8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on November 29, 2008, 03:31:43 AM
Ok, start hosting Jelly.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 03:36:26 AM
Ok, start hosting Jelly.

WTF happened during that match? XD

I know you saw that i was doing not so bad as Ganondorf, so how the hell did everything go so wrong so fast?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 29, 2008, 09:01:24 PM
Ok I think I have gotten Snake and Ike down. I need to learn a 3rd now. Maybe Kirby. I think it is time to work on him. If you guys will be around later I need to practice with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 09:23:51 PM
I'm here. Also, you need more diversity. Seriously, am I the only person ere with 10+ characters that I've "mastered" somewhat?

Lag notwithstanding. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 29, 2008, 09:49:00 PM
I tend to stick to characters that I am fond of. So you never see me using a wide rage of characters. I tend to figure out how to use my character on a wide range.

Posted on: November 29, 2008, 03:45:11 PM
Ok I have a room open.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 10:06:37 PM
I tend to stick to characters that I am fond of. So you never see me using a wide rage of characters. I tend to figure out how to use my character on a wide range.

Posted on: November 29, 2008, 03:45:11 PM
Ok I have a room open.

Whoa, I'm late. I joined and await confirmation Lou. Also, get ready to face all of my favorites today. 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 29, 2008, 10:08:16 PM
Was cooking sorry =)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 29, 2008, 10:10:57 PM
Whoa, I'm late. I joined and await confirmation Lou. Also, get ready to face all of my favorites today. 8D

...Wait, how is this different from every other Brawl?   8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 10:14:23 PM
He didn't play his favorites...?

Going online to play!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 29, 2008, 10:17:39 PM
I am terrible with Kirby. Oh well this is the only way to learn.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2008, 10:27:15 PM
...Wait, how is this different from every other Brawl?   8D

Ask Lou about the first five matches. Also, lag. ARRGH. Be back in a few minutes.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on November 29, 2008, 10:58:10 PM
Good to see Ephidiel is getting better...  8D

Nice matches.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on November 29, 2008, 11:01:08 PM
i'm pretty good already ~_~
good matches xD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 06, 2008, 07:21:36 PM
I guess I can start brawling again, Somebody add me to their friend list!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 06, 2008, 07:58:05 PM
So, who's up for an ass kicking? 8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 06, 2008, 07:58:49 PM
I'm there... Oh man am I rusty.

Finally found my GCN Controller. Now I should improve.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on December 06, 2008, 08:03:01 PM
If you guys still brawl after i finished watching Resident Evil Degeneration i will go online too
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 06, 2008, 08:41:53 PM
That last mach was extremely laggy...  :|

This one was laggy too, I think the internet is slow here.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 06, 2008, 08:56:37 PM
I'll be back online in a little while RMZX.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 06, 2008, 10:33:39 PM
alright, I'm offline now as well.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on December 06, 2008, 10:52:12 PM
that was an awesome sudden deaht right now
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 06, 2008, 11:14:08 PM
that was an awesome sudden deaht right now

You kno you were getting a foot full of metal and yet it still gave you the match.  >U<

Posted on: December 06, 2008, 04:52:58 PM
Holy crap. First off, sorry HyperSonic, I just came back from getting something for my mom and had to react quick before i died in that little ole there. Secondly, come from behind victoly. XD

Posted on: December 06, 2008, 05:05:36 PM
Wow, I was planning to be so devious with Mario and it all screwed up for me so fast. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 06, 2008, 11:16:03 PM
What's that? Falco rocks?

Yes, yes he does!

I forgot all about the lag, though.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 06, 2008, 11:17:01 PM
What's that? Falco rocks?

Yes, yes he does!

I forgot all about the lag, though.

Admit it though, you could see that without lag, I'd be dangerous even for you.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 06, 2008, 11:18:27 PM
That cape of Mario's is a bit tricky for the Space furries.

Marth one-on-one, eh.
Marth in a multi-battle, YIKES. Get me Ike!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 06, 2008, 11:20:21 PM
That cape of Mario's is a bit tricky for the Space furries.

I wouldn't have relied on the cape so often if the slight button delay didn't ruin my FLUDD to Cape combination so much.

Quote
Marth one-on-one, eh.

RESPECT THE MARTH. >BD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 06, 2008, 11:27:03 PM
RESPECT THE MARTH. >BD

HANDS OFF MY BREAD!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 09, 2008, 04:44:12 AM
Couple days since any matches. Anyone wants to Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 10, 2008, 10:27:49 PM
It's time! To Du-du-du-du-du-duel Br-br-br-br-br-br-brawl!

So who'll join me?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 11, 2008, 12:43:11 AM
If you want, I'll play.

EDIT: Since Taiyo doesn't want to play, I'll play some other day.
Title: Re: Super Smash Bros. Thread
Post by: Flame000 on December 11, 2008, 10:01:54 PM
If anyone wants to go, we can go right shnow!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2008, 10:02:43 PM
I'm in. 8)
Title: Re: Super Smash Bros. Thread
Post by: Flame000 on December 11, 2008, 10:04:53 PM
Done deal! In the words of the great Speed Racer: Let's go!
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 11, 2008, 10:12:28 PM
Wait for me!

Posted on: December 11, 2008, 22:06:29
BRB after I eat.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2008, 10:30:03 PM
Wooooow.

That lag is horrible for Lucas.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 11, 2008, 10:47:06 PM
All lag is horrible for our Mother boys. I'm back btw XD

Posted on: December 11, 2008, 03:36:01 PM
That last kill I got was awesome, even if I got myself killed XD Did you guys save this match?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2008, 10:57:09 PM
HO-LY [parasitic bomb]. How did I lose that one? I was a monster considering all the lag I had to battle! XD

Posted on: December 11, 2008, 04:52:16 PM
Who the hell picked Big-[tornado fang]ing-Blue when I haven't been doing so well vs. the lag? XD XD XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 11, 2008, 11:08:13 PM
I think that was accidentally me >_> Besides, you've got to admit it was hilarious XD
Title: Re: Super Smash Bros. Thread
Post by: Flame000 on December 11, 2008, 11:37:13 PM
Seems like we're always tying Jeri! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2008, 11:37:51 PM
Yeah. It also doesn't help that lag makes your up smash lethal to my health. XD
Title: Re: Super Smash Bros. Thread
Post by: Flame000 on December 11, 2008, 11:41:22 PM
Lag just loooves jumping in and making lives harder.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 11, 2008, 11:44:33 PM
Why is it that everyone only gets talkative when I'm gone? >.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2008, 11:50:24 PM
I was trying to post forever, but my competitive side got the better of me and didn't want me to do so until I won a match. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 12, 2008, 04:43:11 AM
Missed it... By too many hours... I got to get on earlier.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 12, 2008, 10:13:30 PM
I'll be on if anyone wants to play im usually looking for NEW CHALLENGERS!!

uhh my # 137568829014
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 01:51:26 AM
 ;O;

I haven't Brawled in awhile. Anyone up for it...?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 13, 2008, 02:06:55 AM
Yep, need to test out a new potential character, too.

EDIT: YAAAAAHOOOO! PIT ROCKS!
Falco...what?
Did better with Fox than I did Falco.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 02:18:06 AM
im up for a fight 8)

whats ur #?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 02:22:09 AM
Check out Nintendo Friend Codes thread.

@HyperSonic: Doesn't take much to beat me as Meta Knight...  :\

EDIT: No items, I guess...? >.<
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 02:25:29 AM
get ready

i'll probably have log out
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 13, 2008, 02:26:00 AM
Dadgumit, stupid connection.

Try again on that Falco match.

...just forget it and let me figure out what the heck is going on here.
Anyone know what error 20100 is?.

Why do I hate items, you ask?
You'd have seen why.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on December 13, 2008, 03:10:25 AM
caught ya guys...man, I won't be able to play Persona 4 and then draw Jericho tonight XDDD.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 03:10:48 AM
Error Code: 20100
There could be a temporary issue with the Nintendo Wi-Fi Connection servers. Please wait a few hours and try again.
If after waiting a few hours and the problem has not resolved, there could be a problem with your home connection. Try the following:
Ensure your home internet connection is working properly. Use a PC that is attached to your home router and visit a website that you have not been to before, in order to check that the connection is currently working.
Try adjusting the "Channel" your wireless router broadcasts on. We highly recommend setting your wireless router to either channel 1 or 11. This can potentially increase stability. For information on accessing your router's settings, click here to select the brand name and model number of your router (if available).
Within the Wii's system settings, erase the current connection file you use to connect your Wii online, and set up a new one. To do this, access the "Internet" option from the Wii settings. For step-by-step instructions, click here.
If you are still receiving this error code after waiting a few hours and trying the steps above, please call 1-800-255-3700 for assistance.

Seems like 4 free for all isn't possible...  -u-'
EDIT: Jericho left and took the lag with him....
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 13, 2008, 03:19:12 AM
Okay, well, I think I'm pretty much done with Falco after tonight.

So. Pit? Or Fox?
Akamaru, Jericho, what do you think?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 03:19:40 AM
Sorry guys, but that lagged to much. Thats it for me for right now. Maybe we'll play later.

Fox... Anybody can win with PIt.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 03:21:08 AM
you still on Hyper?

im just sittin here waitin

my # is there if you need it
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 13, 2008, 03:38:30 AM
Fox... Anybody can win with PIt.

Same could be said for Sakurai's toy-boy, Marth.
Who, by the way, is countered fairly nicely by Pit! Just use grabs, and stay the heck out of his way during mid-air attacks.

Hmmm, too hard to tell. Can't decide. But I do like the prospect of playing as Fox McCloud in the James McCloud outfit.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 03:39:43 AM
your on my friends i hope thats ok Hyper
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 03:43:06 AM
Okay, well, I think I'm pretty much done with Falco after tonight.

So. Pit? Or Fox?
Akamaru, Jericho, what do you think?

I say Pit, but damn if you aren't annoying with him. Not like I'm not but... 8D

Still for all intents and purposes, good matches. It's a shame that delay lag got me so many times in that last Marth vs. Pit though. That match was looking pretty even.

Anybody can win with PIt.

You're just mad because he reflects everything and has power and speed to boot. XD

Posted on: December 12, 2008, 09:40:21 PM
Same could be said for Sakurai's toy-boy, Marth.
Who, by the way, is countered fairly nicely by Pit! Just use grabs, and stay the heck out of his way during mid-air attacks.

Keep in mind though that you have to return to the ground often and Pit is lightweight. One good Up Smash by Marth can get rid of him earlier than you'd like. If I had to give you a freebie tip, you should try to play more mind games, then he'll be unstoppable to most Marths.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 03:45:12 AM
uhh do i get to play? -u-'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 03:45:55 AM
I added you if you were wondering. My code is in the friend codes topic.

Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 03:47:23 AM
ok thanks
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 13, 2008, 03:47:55 AM
I say Pit, but damn if you aren't annoying with him. Not like I'm not but... 8D

Still for all intents and purposes, good matches. It's a shame that delay lag got me so many times in that last Marth vs. Pit though. That match was looking pretty even.

You're just mad because he reflects everything and has power and speed to boot. XD

Posted on: December 12, 2008, 09:40:21 PM
Keep in mind though that you have to return to the ground often and Pit is lightweight. One good Up Smash by Marth can get rid of him earlier than you'd like. If I had to give you a freebie tip, you should try to play more mind games, then he'll be unstoppable to most Marths.

Precisely, I can't choose. Kinda depends on the situation.

Ohhh, you should have been there for a couple of mine and Akamaru's matches. Hoo. And the random item spawning, it's like MM5 Wily all over again!

Well as Falco, I was on the ground a lot (for a Falco), so no problems there. And yeah, I thought I was juuuuust outside of Marth's reach on that second K.O. of mine. ...not. He's like a faster and further reaching Snake. Has he been buffed since Melee?
And mind games; how do you think I won? XD Seriously, though, Pit's alright, but you've gotta do more than mindgames, or you'll just get the most number of hits, and not necessarily the killing blows.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 03:52:31 AM
you ready?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2008, 04:28:46 AM
Anyone up for a Brawl now?  The only one online in my list is Jelly, and there are no spaces available in his match.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 04:30:20 AM
I'll play, 1 on 1 to avoid lag >.>

Let me save my KH2 save file first.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2008, 04:31:03 AM
k, I'll just check to make sure I've got your code.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 04:49:35 AM
You do.

Posted on: December 12, 2008, 09:31:21 PM
Ok, that ending was just great XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 04:52:08 AM
Wait, why couldn't you guys join my match? ???

Also, Crimson, not too shabby. Pit, Marth, Lucas, Ganondorf, Mario & Luigi salute you. I'll be back online in about ten minutes.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 05:04:07 AM
thank you

you have the respect from Fox Ike Toon Link Marth Wolf and Sonic

your one of my greatest oppenents ever and you don't gloat like one of my friends

Posted on: December 13, 2008, 06:53:55 AM
how do you put spaces in the comments? i've been trying to figure that out for a long time
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 05:07:23 AM
Wow, Hyper, did you just trip on the air during our match? XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 05:14:15 AM
Nah, I jumped on his head. (Thanks HyperSonic for the idea! XD)

Also, Taiyo. Last second raep much? XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 05:16:45 AM
I hope you guys are still on...  O^O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 05:17:37 AM
Disregard that last match, my eyes started watering like crazy for some reason.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 05:19:01 AM
I have a bad feeling of four people playing...  -u-'

It was so good at first, but it failed in the end... >_>
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 05:21:21 AM
Ok, there's a thing as too much lag, and THIS is it -__-

Nah, I jumped on his head. (Thanks HyperSonic for the idea! XD)

Nope, it was just his Sonic vs my Pit, and it looked like he tripper on the air.

Also, Taiyo. Last second raep much? XD

Which match? =P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 05:29:36 AM
whos ready

i got a room ready  :)
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 05:32:10 AM
Ok, just checked the replay, it wasn't an air trip XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 05:43:54 AM
im gonna go gotta watch my G.Lopez :|  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 13, 2008, 05:48:20 AM
I can never pull it together on Zebes or that stage either =p
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 13, 2008, 06:08:47 AM
Good Games guys. That was alot of fun =)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 06:09:36 AM
Those were some of the greatest matches I have ever played. Hypershell... Lou... You guys rock. (http://i80.photobucket.com/albums/j173/Zero_ZX/Akamaru-3.png)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 06:11:41 AM
Ah dammit, I'm late to the party... AGAIN.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2008, 06:16:38 AM
Geez, Lou, your Snake *IS* evil... :P

Awesome matches, all the same.  Akamaru sure gave me a run for my money in the "Yoshi mastery" department.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 06:17:50 AM
Ah dammit, I'm late to the party... AGAIN.  -u-'

Then lets make another one!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 13, 2008, 06:18:17 AM
I like Snake. Snake is fun =) Btw I wish I could find away to use the Super Dragon like you do. I just end up flying around making an ass of myself =)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 06:18:52 AM
Then lets make another one!

I'm ready. 8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 06:19:10 AM
I like Snake. Snake is fun =)
I approve. Now, if only sticking a C4 on someone was easier XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2008, 06:19:38 AM
Well, sorry guys, but I'll have to sit this one out.  It's getting late and I need to crash soon.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 06:21:24 AM
I just end up flying around making an ass of myself =)

It's true.  He's quite the flying ass!   8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 06:24:51 AM
Geez, Lou, your Snake *IS* evil... :P

Awesome matches, all the same.  Akamaru sure gave me a run for my money in the "Yoshi mastery" department.
Are you kidding me? I had a run with my money over the "Yoshi mastery"...  :|
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 06:35:15 AM
[tornado fang]ing SUDDEN DEATH! That last kill I got was awesome and the SD ruined my chance to save the replay!!! >_<

Also, lol, PK Starstorm did SO not do its job correctly XD

Posted on: December 12, 2008, 11:28:53 PM
Thank god this one was only 2 minutes, or else I wouldn't have been able to save it XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 06:35:37 AM
LoL, that one death was hilarious.   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 06:36:10 AM
oh mai gawd. Why couldn't that double Warlock have been the match maker? XD

Sudden death ending was great as well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 06:45:27 AM
Hammers totally [tornado fang]'d me on that last match!  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 06:52:33 AM
Indeed they did XD I was thinking you would [tornado fang]ing kill me with the golden hammer, but it turned out to be a squeaky one XD

Posted on: December 12, 2008, 11:49:11 PM
I fail at reflecting Warlock/Falcon Punches XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 06:52:52 AM
Jelly, you cheap Bomb waiting [tornado fang]!   8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 06:56:43 AM
...did anyone keep count of how many freaking Falcon/Warlock punches I received this match? XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 13, 2008, 06:57:46 AM
Jelly, you cheap Bomb waiting [tornado fang]!   8)
Smart...  :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 07:03:52 AM
Oh, it's indeed clever.  In Sudden Death, the bombs ONLY target me.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 07:07:17 AM
Oh god, had that Falcon/Warlock punch connected after Gulpin spit me out it would've been a PERFECT "Pwned!" GIF XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 07:27:51 AM
The amount of Warlocks I'm getting in these matches should be illegal. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 07:34:41 AM
No, the amount of abuse from Ganon and Falcon that I was getting should be illegal XD

Posted on: December 12, 2008, 11:31:02 PM
Lol, the Ultimate Chimera liked Jelly's taste XD And please tell me you guys saved this one!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 07:35:01 AM
For the love of God don't pick that level! 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 07:35:07 AM
Ah maaan, the Ultimate Chimera was really gunning for me tonight. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 07:38:20 AM
For the love of God don't pick that level! 

But, but it's Mother 3 related and therefore awesome D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 07:38:59 AM
Be that as it may, it's terrible for Brawling.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 07:42:09 AM
D: At least admit it was fun watching Jelly get eaten by the chimera, twice XD

Heh, this night has been full of awesome Brawl moments for me XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 07:48:36 AM
Ugh.  [tornado fang]ing delay lag.  That wasn't suppose to be the shield.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 07:49:37 AM
Never in my brawling life have I ever cracked up after witnessing the effect of Final Smash delay. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on December 13, 2008, 07:55:21 AM
it started to lag less now? dammit...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 07:55:47 AM
Never in my brawling life have I ever cracked up after witnessing the effect of Final Smash delay. XD

LoL, use Sonic and Fox more.  You get use to it.  You especially get use to it costing you matches!   8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 13, 2008, 07:58:24 AM
Heh, what a great Brawling night this was XD However, it's 1AM and I must go :(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2008, 10:02:05 PM
Are you kidding me? I had a run with my money over the "Yoshi mastery"...  :|
I had fun too. >U<
*strikes a victory pose*

But I STILL need to kill that evil, evil Ninja Lou Snake... -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 10:09:49 PM
But I STILL need to kill that evil, evil Ninja Lou Snake... -_-

LoL, yeah Priority Boy is a fun challenge. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 10:16:54 PM
LoL, yeah Priority Boy is a fun challenge. 

I find it funny that I'm the only one who gets under his skin so often. XD

Also, am I the only one who feels that there are just some people you play against and no matter how hard you try, you just can't beat them because it feel like the universe wants you not to? THAT'S how I feel against HyperSonic.EXE's Falco. I can deal with him enough and at times even catch him marvelously, but the matches always go to him. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 10:24:26 PM
I find it funny that I'm the only one who gets under his skin so often. XD

Well, you do tend to go after him a LOT more than you do me when all three of us Brawl.  LoL, you remind me of a former friend of ours.  I don't know, maybe there's just something about Lou that screams out "attack!"

Quote
Also, am I the only one who feels that there are just some people you play against and no matter how hard you try, you just can't beat them because it feel like the universe wants you not to? THAT'S how I feel against HyperSonic.EXE's Falco. I can deal with him enough and at times even catch him marvelously, but the matches always go to him. XD

I don't know about that.  Take my Zelda, for example.  My Zelda, as good as she is, is no match for your Marth, due to Marth's quicker speed and your natural excellent dodging ability.  I usually have to switch to Sheik to stand somewhat of a chance. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 10:32:16 PM
Well, you do tend to go after him a LOT more than you do me when all three of us Brawl.  LoL, you remind me of a former friend of ours.  I don't know, maybe there's just something about Lou that screams out "attack!"

The biggest reason for me doing this honestly, is because from playing you both constantly, I've learned that if I focus on you, he uses Snake's obscene power and priority to KO steal horribly. If I focus on him though, I'm noticing that you have a tendency to show up and interrupt everything. Looks like I'm going to have to start keeping everyone on their toes. XD

Quote
I don't know about that.  Take my Zelda, for example.  My Zelda, as good as she is, is no match for your Marth, due to Marth's quicker speed and your natural excellent dodging ability.  I usually have to switch to Sheik to stand somewhat of a chance.

So that's why Sheik comes around every match or two... XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2008, 10:35:40 PM
So that's why Sheik comes around every match or two... XD

Well I love using Sheik as well.  What's funny is that the reason I've been using Zelda more is because neither you or Lou said my Zelda was annoying in that topic Lou made.   8D

Man, I can see why you hate my Peach though!   8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 13, 2008, 10:41:34 PM
hey guys, just got home is anybody up for a fight?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2008, 10:47:17 PM
Man, I can see why you hate my Peach though!   8)

Peach is one of those "the universe says no" characters to me. You know for a fact that I am incredibly capable when it comes to knocking her flat on her ass, but every time without fail, something goes wrong. XD

Still though, now I'm trying to tighten up the characters that I play well as, problem is there are too many that I just love playing as. So now, I'll leave this in the thread for suggestions. Out of this list, who should I keep (concentrate on) and who should I drop (leave them as is):

- Marth
- Lucas
- Pit
- Mario
- Luigi
- Ganondorf / Captain Falcon
- Ike
- Fox
- Link / Toon Link
- Peach
- Donkey Kong
- Diddy Kong
- Sonic 8D

They're arranged in how confident I am in my ability with them. Also, keep in mind that I'm cursed online with the Kongs, so that's why you hardly ever see me play with them online. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 01:31:03 AM
But I STILL need to kill that evil, evil Ninja Lou Snake... -_-

Hey it's Snake, everyone loves Snake, as for killing him if you know the story to MSG4 [spoiler]all you have to do it wait and he will die of old age anyway.  ;O;[/spoiler]

But I love playing him like that, CQC =) The only thing I though I had a problem getting around was Marth counter, but now I have to add Yoshi's Egg rolling move to that my list, it is not easy to counter either once it gets going.


I find it funny that I'm the only one who gets under his skin so often. XD

Funny that you say that because if you are using anyone else other then Marth and I pull out Snake, magically Marth appears the next match.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 01:33:48 AM
Funny that you say that because if you are using anyone else other then Marth and I pull out Snake, magically Marth appears the next match.  8)

While this is semi true, Lucas says hi as well. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 01:37:24 AM
Lou's snake is hard to play against...  :\

Anyone up for some Brawls?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 01:46:22 AM
While this is semi true, Lucas says hi as well. XD

I really don't mind playing Lucas, sure is uo and down smashes are godly, but he doesn't interrupt my flow. With Marth and Wanda's Ike I constantly have to reset myself and then attack.

@Everyone Else - I'm not saying they are then only good people here, there are  alot of good players here, like HShell, Maru, PB ( but  really we play each other way to much), Fxeni, Cosake (who is picking this game up real fast) and anyone else I failed to mention/haven't played/ or played much. (I didn't wanna come off like an ass =p)
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on December 14, 2008, 01:48:02 AM
It's alright. I'm always failed to be mentioned every now and then.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 01:49:55 AM
It's alright. I'm always failed to be mentioned every now and then.
Some people haven't played you for a long while to be annoyed with your brawling methods.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 01:52:46 AM
It's alright. I'm always failed to be mentioned every now and then.

ACK I didn't mean to leave you out Vixy, it's just I have only played you once.

You and I have gone at it more on Mario Kart, is which you are really good.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 02:01:56 AM
I need to play Mario Kart more often. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 02:11:12 AM
Vixy's Kirby is annoying...  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 02:19:48 AM
Wait, there are matches going on now?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 14, 2008, 02:22:15 AM
I don't know, but I'd LOVE to see Vixy play Kirby, a character I know is good in the right hands.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 02:23:27 AM
Secretly, yes. I was idling with a room open and Vixy joined .Wanna play me for a few matches to change your opinion of who is annoying though... ?(http://i80.photobucket.com/albums/j173/Zero_ZX/Akamaru-3.png)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 14, 2008, 02:24:55 AM
If you're referring to that poll, it's waaaaay too late.

Otherwise, yeah, I guess I could use a break from Auditing exam cramming.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 02:32:31 AM
If you're referring to that poll, it's waaaaay too late.

Otherwise, yeah, I guess I could use a break from Auditing exam cramming.
I don' t know how I missed ya Hyper I am reseting the poll because of my mistake.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 02:51:27 AM
Holy crap, what happened that match? XD

Also, Hyper, if you didn't get Aka in that sudden death I would have been so disappointed. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 02:56:08 AM
There was no way I was going to win that Sudden Death... Fox > Ness
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 14, 2008, 02:59:14 AM
There was no way I was going to win that Sudden Death... Fox > Ness

I thought for sure you were going to do a Dash Attack, and that it'd be all over.
...guess not! Woohoo, running UpSmash!

Anyway, good games, you guys! I'm starting to like Fox more and more, gotta start learning Pikachu; I'm onto something, here.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 03:01:06 AM
There was no way I was going to win that Sudden Death... Fox > Ness

I beg to differ, by the way FIX YOUR LAG. >BD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 14, 2008, 03:03:13 AM
Funny,

When I brawl Jelly 1-on-1, no lag.
When I brawl Aka 1-on-1, no lag.
When we 3 brawl, LAAAAAAAG.

idk where you two live, but it must be a large distance. That, or we're all far enough away that it starts causing problems.

Also, gotta go, Auditing finals.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 03:05:06 AM
Maru and Jericho don't forget to revote.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 03:11:05 AM
Maru and Jericho don't forget to revote.
Already did.

Sorry I couldn't fight properly, Jelly. Batteries were dieing...  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 03:12:52 AM
Maru and Jericho don't forget to revote.

OK.

Already did.

Sorry I couldn't fight properly, Jelly. Batteries were dieing...  -u-'

Aww man, and here I was thinking that my Pit was getting into raep mode. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 14, 2008, 05:46:39 AM
I was afraid the batteries on my Wavebird were going to give out.

Nope, nothin' doin'.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2008, 07:03:59 AM
It's alright. I'm always failed to be mentioned every now and then.
*hugs Vix*
Yeah, I haven't gotten to fight you that often either.  But you do play a mean Ike.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 07:04:50 AM
*hugs Vix*
Yeah, I haven't gotten to fight you that often either.  But you do play a mean Ike.

I'm still of the opinion that Vixy's Game and Watch is her fiercest character.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2008, 11:20:56 AM
I wanna see those. I have only played Vixy's Peach. It was a laggy match and I think everyone dropped out of it.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 14, 2008, 07:57:44 PM
Jericho are you up for match?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2008, 08:02:32 PM
Not right now, I'm a bit tired from the days events. Maybe a bit later like a half hour or hour from now, OK?  :)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 14, 2008, 08:06:28 PM
you got it :)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 11:10:11 PM
Anyone up for some matches? I want to try playing as characters I haven't really played with.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2008, 11:21:57 PM
I'm game.  I'll see you online.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 14, 2008, 11:26:25 PM
Sorry about delay of answer. Going on right now.  >U<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 15, 2008, 12:15:47 AM
I recieved enough beatings for today...  ;O;

Next time, I shall be better.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 15, 2008, 04:43:33 AM
Oh, I don't know.  I started and ended on a good note, but you gave me a good ass-kicking in the middle.

I was swearing at my controller a lot during that time.  I don't know if the input-lag-adjustment part of my brain was on the fritz or what, but I just saw a lot of screwups that shouldn't have been happening.  Not the least of which was that once I started shooting the Super Scope, I COULDN'T STOP.

I gotta remember to punch in the "replays longer than 3 minutes" Ocarina code next time.  'cuz I *REALLY* wanted to save that Green Hill Zone match, but 3 minutes + Sudden Death = too long.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2008, 04:53:50 AM
Wait, is there a FREE FOR ALL going on up in here?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 15, 2008, 06:37:02 AM
I'm in, after finally catching a bit of sleep, I think a match or two is just what the doctor ordered. :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2008, 06:39:46 AM
I'm already online!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 15, 2008, 07:16:53 AM
Oh, I don't know.  I started and ended on a good note, but you gave me a good ass-kicking in the middle.
Thats because I surprised you with all of a sudden being ZS Samus... >U<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2008, 07:41:39 AM
It still amazes me how much they gimped Jigglypuff.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 16, 2008, 12:34:20 AM
I am still amazed on how much they gimped Yoshi...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 16, 2008, 03:20:25 AM
Yoshi? Gimped? ???

Does not [tornado fang]ing compute. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 16, 2008, 04:07:18 AM
I am still amazed on how much they gimped Yoshi...
I don't think he's gimped at all.  Certainly in no way that's noticeable compared to the crapass fireball range for Mario and Luigi.

In fact, between both transitions the only change in Yoshi that I wasn't happy with was the lag to his multi-kick that was added in Melee.  It was SO much fun to abuse that by jumping up from below in SSB64.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 16, 2008, 04:08:49 AM
It was SO much fun to abuse that by jumping up from below in SSB64.

I remember that!

...I also remember being stuck on Retro Mushroom Kingdom with Donkey Kong's Down+B. Uuuuugh.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 16, 2008, 04:25:54 AM
Smash 64's mechanics were legendary when it came to sheer wtf potential. For example, the Luigi Tornado made him God Tier in that game (not like there was any other tier for most characters). I used to love starting one up as soon as someone floated back to the edge then mashing B like mad so they'd get caught with the last hit. Fun times... XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 16, 2008, 04:33:48 AM
I don't think he's gimped at all.  Certainly in no way that's noticeable compared to the crapass fireball range for Mario and Luigi.

In fact, between both transitions the only change in Yoshi that I wasn't happy with was the lag to his multi-kick that was added in Melee.  It was SO much fun to abuse that by jumping up from below in SSB64.
I meant that his Down+B attack seems weaker compared to the Melee and his Midair Down+A is not as strong. Only plus is that his Up+B is now a third jump, however small it is.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 16, 2008, 04:39:17 AM
Actually, it's as many jumps (minor hops) as you want, although I can't seem to stop losing forward momentum after a couple of throws.  Still, it's quite handy that the only way Yoshi is helpless in midair now is if you blow it with Egg Roll.

As for attack strength, I don't know, I don't gauge knockback distance between games.  It's kinda hard to when 99% of the time you're playing Super Sudden Death with all Bob-ombs.  Yoshi's ground pound still seems strong enough to me, not AS strong as some of his A attacks, but I can live with that.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 16, 2008, 04:40:41 AM
It's kinda hard to when 99% of the time you're playing Super Sudden Death with all Bob-ombs.

 :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 16, 2008, 04:43:35 AM
Feh, Smash 64 Bob-ombs > Melee Bob-ombs regardless of endless sudden death matches. In Smash 64 they had a good set of physics to them and the explosion SFX was awesome. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 16, 2008, 04:45:27 AM
Feh, Smash 64 Bob-ombs > Melee Bob-ombs regardless of endless sudden death matches. In Smash 64 they had a good set of physics to them and the explosion SFX was awesome. XD

I remember lining 'em up in Training, then setting 'em all off at once.
And that's back when I had my kickin' stereo hooked up, big 3-foot speakers.
So it sounded something like

KA-BOOM
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 16, 2008, 04:52:53 AM
I remember lining 'em up in Training, then setting 'em all off at once.
And that's back when I had my kickin' stereo hooked up, big 3-foot speakers.
So it sounded something like

KA-BOOM


I hated the training mode 4 item limit though so I'd always set items on high, bob-ombs only, damage ratio to 2 and Hyrule Castle for the level. The madness that would go on in just the little arch on the right side of the level was legendary. Imagine 10+ bob-ombs going off in quick succession. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 18, 2008, 05:07:31 PM
hey Blues you up for a match?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 18, 2008, 05:08:47 PM
Apologies, but I just woke up about 15 minutes ago.  I'm in no frame of mind to Brawl at the moment.  Perhaps later on though.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 18, 2008, 05:10:34 PM
you got it :)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 18, 2008, 11:17:32 PM
yo Blues you up for a match?


if not thats ok
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 18, 2008, 11:42:09 PM
yo Blues you up for a match?


if not thats ok

Knowing him it is dinner time. PB usually plays after 11.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 18, 2008, 11:59:49 PM
ohhh ok

well anybody up for a match?

because i am bored over here
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 12:40:01 AM
Anyone up for a brawl? I am bored...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 19, 2008, 01:03:53 AM
i am
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 01:18:53 AM
The log in and go into my room. I already have your friend code.

EDIT: Anyone else can join if they want.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 19, 2008, 01:26:10 AM
Still there?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 01:26:57 AM
Yep. Come join.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 19, 2008, 01:31:09 AM
Yup. Also, Fox is love even in lag. XD

Posted on: December 18, 2008, 07:27:07 PM
Nevermind, it's terrible again. ;O;
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 19, 2008, 01:34:41 AM
WTF?!!!!  I WAS GONNA WIN!!! >_<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 01:34:56 AM
Taiyo, Down+B a lot...?
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 19, 2008, 01:42:10 AM
Well, when in lag, better be safe than sorry, but it's Just that match =P

So saving that last match XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 02:14:59 AM
I am done. Thanks for playing!  8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 19, 2008, 02:17:03 AM
anytime 8)

oh and Taiyo your on my friends list if you want to keep playing
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 03:48:06 AM
Daaah! I still have nothing to do. Who wants to play more...?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 19, 2008, 04:00:41 AM
hello i'll take you up on that offer :D

Posted on: December 19, 2008, 05:51:04 AM
that was close ???
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 19, 2008, 04:38:17 AM
Great matches! Especially the Sudden Death with my ZS Samus and your Sonic. That was a tense match. I should have saved it...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 22, 2008, 11:02:25 PM
yea

they're were always close but you won most of them

we should play again sometime 8)

Posted on: December 18, 2008, 09:39:59 PM
anybody up for a match? because im free after 5:30
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 22, 2008, 11:27:52 PM
I've got an unknown amount of time 'till my fiance shows up.  Until then, you're on! 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 22, 2008, 11:49:55 PM
your gonna need my FC because i have yours
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 12:05:46 AM
Dah, forgot about that.  X_x  You're entered in now, pardon my moment of n00b-ness.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 23, 2008, 12:13:59 AM
I don't have my Wii hooked back up yet, and I need a question answered:

Does just grabbing people (and not throwing) do damage?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 12:19:53 AM
Well, as I'm sure you're aware all characters have a "grab and hold" attack.  But grabbing in and of itself, I'm pretty sure, does nothing.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 23, 2008, 12:21:23 AM
Hmm. Makes sense.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 01:40:31 AM
when do you think you'll have it up and running?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 23, 2008, 01:42:34 AM
Not sure. Now that I'm back in town and college is out for a while, I'm working full steam. On top of that, I'll be busy all Christmas week with parties and getting the first phase of my project done.

Soon, though. Not like it all takes too long to hook back up (but it is a pain ;O;).
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 01:52:15 AM
that makes two of us

i got to do some Eng. Comp it sucks >_< stupid paper

what about you Taiyo, up for a match?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 02:22:30 AM
I can play. Anyone up for it?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 02:24:28 AM
sure i'll take you on :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 02:26:52 AM
...

We have play each other before...  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 02:28:10 AM
n00b moment -u-' :|


anyone else up for a match?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 03:31:56 AM
Sorry I disappeared. I had to take a break. NIce matches though. However, while you started strong, seems like you died near the end. Whats up with that?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 03:34:23 AM
i dont know that usually doesnt happen when i play with my friends X(

when i play them i usually get the ko's all the time well most of the time (except this one kid) other than that im usually straight forward
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 03:37:10 AM
Let me guess... You're the type to start the race and get 1st at first, but get 3rd or 4th near the end, right? Speed at first, but no endurance?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 03:42:41 AM
you can read me like a book

anyhoo do you think i need more practice? because sometimes i feel like im just starting out
like a rookie i know i can win but its just i sometimes panic i guess and i dont

i think know what it is since i got new friends to play im trying to impress you all and it just ends horribly
thats happened before when i met this one kid i play
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 03:51:25 AM
PLay for fun. That way you don't panic. Panic only at the last 20 secs or during Sudden Death. I never really "practiced". You just keep on playing enough times and you can start "predicting" what the person may or may not do. Very useful. Oh, and learn from your mistakes. That only way you can get better is by losing and no one is going to be holding it over your head.

And trust me... You already are good. I excel better in one-to-one than free-for-all. The fact that you were beating me or at least tie-ing is saying something...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 03:57:39 AM
thanks that means alot

yea that i have done w/ that one kid i told you about i've been able to watch his moves w/ease and it just comes naturally

i will

itll take me some time (like 30 min i hope) but i will just play no trying to win no panicing just play

thanks again  8) that made feel great its just what i needed
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 04:02:45 AM
I gotta play more, I have been letting myself get rusty. Also super dragon was really super today. Poor Lucario got beat up pretty bad today.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 04:05:03 AM
got my FC Lou? cause your on my friends
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 04:16:48 AM
Where is it again I was gonna add you earlier but PB opened up a room.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 04:17:36 AM
ohhhhh  :)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 04:19:34 AM
DUH, it's in you sig. heh
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 04:20:37 AM
pretty much anyone can get it  -_- '>.>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 04:24:21 AM
With your permission I can add you to RPM's friend code thread, Crimson.  I did enter your FC into Brawl on my end, so if you've got mine, we should be able to connect.

I gotta play more, I have been letting myself get rusty. Also super dragon was really super today. Poor Lucario got beat up pretty bad today.
To be fair I kinda nailed you on purpose; your Snake is so evil that I remember it even when you're not playing as him. :P

Sorry I bailed after only three matches, fiance arrived at the door.  But I'll gladly go a few more rounds tonight if anyone's up for it.  I'll be online just in case.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 04:28:52 AM
sure you can put it up :D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 04:34:58 AM
Can someone extend the time abit. OH and you won the SD  Crimson because I was typing this =p Forgot to wait till after the SD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 04:43:29 AM
lag on Spear Pillar killed it for me. I have a room open for anyone else that might wanna play me now.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 04:59:54 AM
that was good w/the reflector shield :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 05:11:43 AM
My break is over. Going online right now.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 05:15:27 AM
I'm not a really big fan of the crazy modes to be honest.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 05:15:59 AM
Crazy modes? Like what?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 23, 2008, 05:17:04 AM
Double damage stuff, or the extreme knockback. I just like regular matches. When you guys are done with that let me know. Other wise good games guys.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 05:18:14 AM
Oh that sucks. I adore those modes. XD

Still, for all intents and purposes, straightforward matches are more fun online.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 06:15:04 AM
2.0 Damage > j00

Jericho, how the HELL did you wind up stuck in 300% on the Green Hill match?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:15:52 AM
Wait wat? I was in a game?!!! I left my Wii on and forgot! XD XD XD

Supreme lolz. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 06:18:36 AM
LOL that was awesome. However...
Still, for all intents and purposes, straightforward matches are more fun online.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 23, 2008, 06:20:17 AM
actually i had 300

that was some crazy matches XD XD XD

im callin a night

see youse guys tomorra
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:20:26 AM
That is very true though. Admit it, the wilder settings are better when the person or people are sitting there within earshot screaming about how unfair bob-omb raep is at the moment. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 06:26:11 AM
Then we should have a bomb play on another day. Nothing, but things that explode on high (but regular settings).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:26:32 AM
Ahhh figures.  Just when I jump on, nobody's there!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:27:41 AM
Then we should have a bomb play on another day. Nothing, but things that explode on high (but regular settings).

Bomb Box & Smash Balls only! 2.0 Damage, Norfair. XD

I'll be on in a bit though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:28:18 AM
I love Norfair's music!  Especially Norfair itself!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:29:09 AM
I love Norfair's music!  Especially Norfair itself!  XD

Norfair is God Tier in terms of music. I ADORE the composer who put together the actual Norfair mix. 0v0

The other God Tier level is Castle Siege. "With Mila's Divine Protection" AND "Attack!" ? Not to mention the other Fire Emblem goodies.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:42:24 AM
Man, even though I lost in Sudden Death...

...I did enjoy dishing out the PANCH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:47:47 AM
Dem PANCHES I tells ya... XD

Posted on: December 23, 2008, 12:42:58 AM
Dammit, that sudden death was hilarious! Falco warped at light speed into a Falcon Kick! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:48:14 AM
YESH!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:53:11 AM
Oh Jelly...you LOVED your Slow Motion BFF!   8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 06:54:03 AM
]Dammit, that sudden death was hilarious! Falco warped at light speed into a Falcon Kick! XD
Didn't I... :|
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 06:58:13 AM
CAN'T LET YOU DO THAT, STAR FOX!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 06:59:07 AM
Shut the hell up PB. if it weren't for me getting hit with an attack on the opposite side of it, I'd have had that match. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 07:00:01 AM
actually i had 300
Oh, that was you.  I got mixed up, I can't keep up with everyone's username.

And if either of you are wondering about those 51 suicides......well, that's the effect repeated Pictochats have on me.
(WORST.  STAGE.  EVER.)

The other God Tier level is Castle Siege. "With Mila's Divine Protection" AND "Attack!" ? Not to mention the other Fire Emblem goodies.
Well, I'm glad someone liked the Fire Emblem selection.  Of all my favorites from Path of Radiance and Radiant Dawn, NONE of them made the cut in Brawl.

Any of these, I'd have liked to see:
-The Enemy Approaches (PoR, the "we've got trouble" music during dialogue)
-Holding Your Own (PoR, early boss theme)
-To Challenge Ashnard (PoR, final boss)
-Rally the Spirit (PoR, ending pep-talk; jingle-ized version could have been used for Ike's victory)
-Stalwarts Unite (RD, new recruit theme)
-Dilemma (RD, versus Begnion in Chapter 2/3)
-Pray for Victory (RD, pre-fight preparations during Endgame)
-Stalking Menace (Alternate Version) (RD, Dehginsea/Lehran/Ashera intro)
-A Grasping Truth (RD, final boss)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 07:03:41 AM
And if either of you are wondering about those 51 suicides......well, that's the effect repeated Pictochats have on me.


>+>

I thought you had lost it.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 07:04:07 AM
Shut the hell up PB. if it weren't for me getting hit with an attack on the opposite side of it, I'd have had that match. XD

LoL, I just meant I was picking Wolf! 

PLAY TIME'S OVER, STAR FOX!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 07:09:29 AM
Brawl definitely got Wolf's attitude down perfectly. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 07:14:13 AM
So much for an all Zelda characters play...  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 07:16:01 AM
Oh, I'm down for a Triforce of Beating if you are!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 07:24:04 AM
Ahh, jumping on heads. Getting you points in video games since 1985. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2008, 07:28:51 AM
LoL, I have no idea what happened with that jump!

Also, damn the lag for costing me that Triforce Slash.

Also, Swipe Swipe Twirrrllll SHEATH!
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 23, 2008, 07:37:43 AM
Are you people bats that only game at night or something? XD Seriously, most of the time you play at times of the day that it's impossible for me to play.

BTW, are we gonna have a smashing Christmas special?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 07:50:26 AM
I have to go to sleep. That was an awesome final match, Jericho. You couldn't have died any better... :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 23, 2008, 07:54:30 AM
I have to go to sleep. That was an awesome final match, Jericho. You couldn't have died any better... :D

Oh be quiet you... XD

You get an extra helping of Warlock Panch tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 04:49:14 PM
We will see about that...  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 09:12:44 PM
I have a brilliant plan.  Thought up the PERFECT place to hold a 2.0 Damage match:  MARAHNA ACT 2!

So for any who weren't around back when we did the "King Bowser" stage, here's what you need to do:

1. If I never sent you this stage before, you'll need an SD card.  Nab my ActRaiser-themed stages from this handy-dandy zip:
http://mysite.verizon.net/Serpentara/BrawlRaiser.zip
Throw 'em on your SD card and copy the "Marahna 2" stage onto your Wii in the Smash Bros. Vault.

2. PLAY AT LEAST ONE MATCH in "Marahna 2" first, then connect with me online.  Once I get the stage choice, we'll be all set.

I'll get online, and hopefully we can have ourselves one zany Smash-fest.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 09:33:40 PM
If you still want to try, I can play.

EDIT: Sorry for delay. Helping A relative order her restraining papers.

EDIT2: Got the stages... >_>

Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 09:55:35 PM
Alright, I need a quick break anyways.  Be back in a few minutes.

EDITS: A few long minutes.  Mom's home, needs help with some stuff.  We can try this again later.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 10:01:29 PM
Alright. I am going to try the rest of your stages then.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 10:09:35 PM
Okay, back once again.  I'll try and setup.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 10:10:14 PM
Alright, logging on.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 10:31:29 PM
Two things, Akamaru:

1. You need to go a round in the stage we're trying to play before connecting.

2. You pick the WORST stages in the game.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 23, 2008, 10:32:40 PM
>_>

Got it.
EDIT: Gave your stage a few rounds. How about that...?

EDIT2: For a minute, I thought I was the blue Yoshi....
EDIT3: Sorry but I got to log off. Got to make some phone calls.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 23, 2008, 11:09:08 PM
No problem.  1 vs. 1 gets dull for me after a while anyway (though I'd have liked to try some Stock matches).  But it was fun while it lasted.

Remind me to set up a Coin match in a box stage sometime...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 12:09:56 AM
FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 12:11:35 AM
I'll be there in a few, my father felt like invading my room for a bit. :|
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 02:01:06 AM
Akamaru, you got a smash card too

its gettin popular
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 02:10:52 AM
Its a little too big. I'll try it out for the next few days, but I don't know.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 02:27:08 AM
that looks good in my opinion

anyway i got room set if anyone wants to join :)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 02:37:49 AM
I'll play for awhile.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 02:39:03 AM
great :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 03:19:49 AM
I'll be right back...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 04:33:31 AM
that was fun

ralph speak "i was a robot"

didnt see that SD coming w/Ike and then countered BAM that was good

ohh well we should play again sometime 8)

gonna take a knee i'll be back on in 5-6min or less depends

i hope nobody ate my lasagna if they did there gonna be hell pay >_<

Posted on: December 23, 2008, 08:54:48 PM
im back the good news is nobody ate my lasagna the bad news i had to microwave it

it was still good :P

sorry hyper i wasnt paying attention
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 24, 2008, 05:30:14 AM
Nintendo just sent me the best picture ever. it's so good, i have to spoiler tag it.

[spoiler=Can you handle it?](http://c1.ac-images.myspacecdn.com/images02/39/l_0cba818937cc41869fcf546af64f4624.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 05:31:31 AM
[tornado fang], I lol'd. Best Christmas present ever. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 06:15:06 AM
THATS CRAZY :O XD

Posted on: December 23, 2008, 10:39:57 PM
im gettin tired i think thats enough fighting for me

i'll be on tomarrow for sure dont know what time but i'll be on
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 06:32:31 AM
I guess Hypershell is tired of his beating.... >_>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2008, 06:34:17 AM
Big words from one who keeps picking ZSS in 2.0 matches.  You think I don't see what you did there?
(those armor parts need to be nerfed next game)

And I apologize, Akamaru, my Wii locked up (I would NEVER quit mid-match like that).  But since the lateness of the hour is showing itself in my fighting, I think I'll take a breather for now.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 06:35:25 AM
Don't forget all those charged shots from Samus...  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2008, 06:38:47 AM
Yeah, yeah, let's not forget I had you whipped in the 2nd to last match.  And you weren't around when I was tearing Crimson a new one, either.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 06:40:52 AM
Oh, don't worry Shell!  Maru was enjoying the PANCH last night!   8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 06:41:32 AM
Since you kept on eating my Charged Shots, I needed to be alone for a few seconds to make some more. And you nearly lost on the 2nd to last one also. You only had two more lives left...  >U<
Oh, don't worry Shell!  Maru was enjoying the PANCH last night!   8D
>_>;
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 06:43:48 AM
Wait wat? Are there 2.0 damage matches going on?! Joining like the [chameleon sting]ing fist of the north star. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 06:44:54 AM
Wait wat? Are there 2.0 damage matches going on?! Joining like the [chameleon sting]ing fist of the north star. XD
You are so late. Start the game and I'll join in a bit.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 06:48:13 AM
I'm in as well!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 06:49:24 AM
Never mind. I start the game. People can join.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2008, 06:49:58 AM
Since you kept on eating my Charged Shots, I needed to be alone for a few seconds to make some more.
Oh, for the days when I could say that about Shadow Balls...

I MISS MY MEWTWO!!! :'( ;O;



Enjoy it while it lasts, Akamaru.  I've painted the floor with your face often enough in the past, and I can do it again after a good night's sleep.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 06:52:16 AM
Aka clearly antagonizes us for the laughs Hypershell. Meanwhile, joining now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 07:00:05 AM
Aka clearly antagonizes us for the laughs Hypershell. Meanwhile, joining now.

LoL, hopefully you can bring some more merriment to this craziness!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 07:04:19 AM
WTF? Sudden Death with Stock?
Enjoy it while it lasts, Akamaru.  I've painted the floor with your face often enough in the past, and I can do it again after a good night's sleep.
For now, I get to enjoy these scrambled eggs.  ;)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 07:05:03 AM
We all died at the same time. It's happened in every Smash until now. Also, absolute lol. I'm playing half asleep at this point and I still survive to the end. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 07:12:08 AM
DUN DUN DUN DUNNNNNNNNNNNNNNNN
Title: Re: Super Smash Bros. Thread
Post by: Nexus on December 24, 2008, 07:15:42 AM
Hm, maybe after the holidays I might be able to get into some Wi-Fi brawling. I'm just wondering though, and this may very well be a massive noob question, but just WHAT do the paper items that randomly pop up in any match do?  ???
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 07:18:35 AM
Those are stickers. They don't do anything during the match but it can be used during Subspace Emissary.

Title: Re: Super Smash Bros. Thread
Post by: Nexus on December 24, 2008, 07:21:10 AM
Those are stickers? Huh, I guess I just never paid any attention to my collection (I beat Normal difficulty SSE back in May without equipping any stickers  -u-' ). Now I feel stupid.  '>.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 07:24:04 AM
Holy crap that match was ridiculous. XD

That pinball KO someone did with me was absolutely brilliant. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 07:28:04 AM
Man, timely lag is totally screwing me these last few matches.

Also, you and those freaking Inv. Stars, Jelly!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 07:44:09 AM
I know you felt good when Aka sent me flying off screen and catching a star on the way there. XD

Posted on: December 24, 2008, 01:29:50 AM
Oh [tornado fang] this.

[tornado fang] you perfectly timed lag, [tornado fang] you off button presses, [tornado fang] you bat throwers, and [tornado fang] YOU AKAMARU YOU DAMN FALCO THROW SPAMMING BASTARD. XD

Posted on: December 24, 2008, 01:40:44 AM
My God. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 07:45:38 AM
Oh man. This was one of the most hilarious games I have played.  8D
I have to go to sleep so I can wake up early tomorrow for work.

The star thing was funny. Ironic that you disappeared like a star in the background when you died...
[tornado fang] you perfectly timed lag, [tornado fang] you off button presses, [tornado fang] you bat throwers, and [tornado fang] YOU AKAMARU YOU DAMN FALCO THROW SPAMMING BASTARD. XD
OMG. I can't stop laughing every time I read this.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 07:50:12 AM
Ahhh Lag. 

LoL, that's enough of that.

EDIT: Whoops.  Forgot to turn off the Double Damage!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 07:56:04 AM
Ah shoot, I just rehosted with double damage to fix the lag too. I'll fix it.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 08:16:21 AM
YESH!  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 08:16:53 AM
What the hell was that? I hit you!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 08:37:26 AM
What the hell was that? I hit you!

Which one was that?  I forget.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 08:38:59 AM
Which one was that?  I forget.

The Ike vs. Falcon sudden death on Yoshi's Island. Also, playing while half asleep = tonight's matches. XD

Good matches nonetheless.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 08:39:54 AM
Indeed.  I think my Capt. Falcon has either gotten back up to speed, or I've even improved with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 08:40:41 AM
Considering I hit you with that Quick Draw and still got Falcon Dive'd... XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 08:58:36 AM
Either way, I'm happy I'm doing better with him lately.  I love using him!  XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 07:55:27 PM
your funny PB, i was merely out of it when you were beating me but i couldve gotten you so to speak -u-'
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2008, 09:24:08 PM
I've got about 2 1/2 hours to kill, so if anyone wants to Brawl, now is a good time.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 24, 2008, 09:26:04 PM
Wait for me then.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 09:26:35 PM
that make 2 of us
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 24, 2008, 09:37:18 PM
Good thing the Wii can stay on for a short moment after the electricity is gone, because I think we're having some trouble here with the electricity o__o
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 09:41:25 PM
i can play for a few matches gotta to go to a party :)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 09:48:17 PM
I'll take over when Crimson leaves. 4 people playing = lags even for me. Still wanna try it though... :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2008, 09:49:59 PM
Actually, I have a little break since Mom has to set up the X-Mas Lights around the tree, and I serve no purpose doing that.  So I'll set up my own room!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 09:54:10 PM
Thats a first... A lagless 4 free for all... :o
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 24, 2008, 10:03:06 PM
I know, I'm scared too o__o
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 10:07:10 PM
HALLELUGIA  8)

is that right?

so much for a few matches
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 10:15:08 PM
LOL. If PB wants to, he can join.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 10:32:47 PM
Can Jelly come in and play? 8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 24, 2008, 10:35:12 PM
sorry guys i gotta go ;O;
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 10:51:26 PM
[tornado fang] this!
[tornado fang] your eggs and [tornado fang] your ground pounds! [tornado fang] you HYPERSHELL YOU BOMB OMB CHEATING BASTARD!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 11:02:11 PM
Who's the one that killed me off completely before I could finish sending my PM? *cocks shotgun in their general direction* XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 24, 2008, 11:09:01 PM
Who's the one that killed me off completely before I could finish sending my PM? *cocks shotgun in their general direction* XD
'>.>

It wasn't me.

EDIT: While to was fun letting you eat my Charged Shots, Hypershell, I have to go. Fun matches.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2008, 11:39:03 PM
BUT I STILL HUNGRY!! :'(

Well, we both scored some good kills on each other tonight.  Input lag sure is death.  It makes it a pain in the ass to get the Egg Throw direction right; worse-case scenario I Egg Roll instead.  Died on the edge a few times that way.

[tornado fang] this!
[tornado fang] your eggs and [tornado fang] your ground pounds! [tornado fang] you HYPERSHELL YOU BOMB OMB CHEATING BASTARD!  XD
I told you I'd get you back, Puppy-Chow, didn't I? ;)

Now when you fail to kill a shrunken 200% damage dinosaur (which Saki on your side, I might add), THAT is a laughable match.  I have REALLY got to start punching in the Ocarina codes on a regular basis, so I can save Replays over 3 minutes.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2008, 11:43:35 PM
Well, for all those who might be interested, I'll be sponsoring an all night game night, Brawl included, for the next three days. I hope to get some awesome times going! XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 25, 2008, 12:22:09 AM
I told you I'd get you back, Puppy-Chow, didn't I? ;)
Like hell! I lost my last two lives because the pinata things kept on dropping bombs on the edge when I happen to be holding on the edge!
Well, for all those who might be interested, I'll be sponsoring an all night game night, Brawl included, for the next three days. I hope to get some awesome times going! XD
I'd love to join, but I need a time. At least your time so that I can translate it into my time.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 25, 2008, 05:39:32 AM
Sorry guys, but I gotta cancel tonight's gaming due to some weird outside circumstances. You're all fee to play with each other without me of course, but just know that I'll be back and around tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 25, 2008, 05:54:20 AM
Like hell! I lost my last two lives because the pinata things kept on dropping bombs on the edge when I happen to be holding on the edge!
Meanwhile I hung onto my last two while evading that Sin And Punishment psycho.  Edge-abuse comes with its prices, if you're not willing to accept the risks of limited getaway space then you shouldn't be hanging there in the first place. 

Besides, pup, who are you to call foul?  Your tactics exploit your affinity for small/flat stages such as Final Destination and Smashville.  Landmaster, Zero Laser, Plasma Wire, a starting stock of throwing items, and Sparkies are all extremely abusable under such circumstances, and grant far more leverage than they would on any level with decent variance to it.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 25, 2008, 05:58:23 AM
-second half of post-

[chameleon sting]ing seconded. XD

A shame that lag always hates me against him, otherwise he'd know the true horrors of dealing with a true Smash psycho. 8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 25, 2008, 07:02:25 AM
Room has been created if you want to play with me and Crimson.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 25, 2008, 07:49:18 AM
Sorry, but Lag makes Stock completely un-fun!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 25, 2008, 08:11:52 AM
It usually is rare that I have lags on my side too. Guess everyone is playing tonight. Anyways, my mom told me to go to sleep. You probably guessed it, Crimson, why I suddenly stopped moving. Batteries died. Except for the last match, I got a whooping. I guess I am tired...  :\
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 25, 2008, 08:18:40 AM
when you stopped moving i didnt attack because it wouldnt be fair

i go by Ryu's code always fight if no ones fighting then dont fight

same here my momma told to get my a@# to bed

im gettin tired crazy party 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 25, 2008, 08:21:40 AM
when you stopped moving i didnt attack because it wouldnt be fair
Phew... I thought I was the only one that does that.  '>.>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 05:52:39 AM
Fairness in such a case depends on what kind of match it is.  In Stock, it's not exactly fair for someone to enter late with all lives.

I'm a little bummed, no Smashing tonight.  Guess everyone was too busy with families and all.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 26, 2008, 05:54:06 AM
not everyone

spent the entire day w/my family and theys all asleep now and im still awake 8)

im usually ready to brawl kind of sad for me though cause my family dont enjoy videogams like i do so im alone in my house when it comes to videogames except for the old systems like SNES they still play that sometimes :'(

anyway i'll have a room set if you want to play
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 07:05:51 AM
Sorry, I didn't see your response.

Anyways, too late now.  I'll catch you tomorrow, hopefully (well, technically, next waking cycle).
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 26, 2008, 07:09:14 AM
ok

whatever time?

yea cause i gotta go exchanging gifts w/my sisters X(

at least i get to go to gamestop afterward get Viewtiful Joe games 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 26, 2008, 07:22:25 AM
Besides, pup, who are you to call foul?  Your tactics exploit your affinity for small/flat stages such as Final Destination and Smashville.  Landmaster, Zero Laser, Plasma Wire, a starting stock of throwing items, and Sparkies are all extremely abusable under such circumstances, and grant far more leverage than they would on any level with decent variance to it.
>_>
Good point. Guess that means "luck" can be associated with talent and endurance.  >U<
[chameleon sting]ing seconded. XD

A shame that lag always hates me against him, otherwise he'd know the true horrors of dealing with a true Smash psycho. 8D
:W
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 26, 2008, 07:28:03 AM
i go sleep now
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 06:56:01 PM
>_>
Good point. Guess that means "luck" can be associated with talent and endurance.  >U<
If that round of dino-catcher with Saki is your idea of luck, then yes, because it beats the crap out of any level of endurance you've shown me. >U<

It doesn't take any amount of talent or endurance to ignore the risks of what you're doing.  So you're lord of your niche, and you call being killed by a walking Bob-omb cheap; I call it a lapse of attention.  If you want to play a fighter where you don't need to take notice of your environment, then you're in the wrong thread.

----------------

I think I'm gonna open up a Smash room now.  I'm itching for some matches (it's the only thing that's keeping me from my newly equipped Rayman Raving Rabbids TV Party), so anyone who wants in, you're more than welcome.

And PB, if you're reading this, get your sexy shades online so I can scramble you.  I've got a reputation to restore after Vixy's RPM Awards comments. >BD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 07:16:35 PM
And PB, if you're reading this, get your sexy shades online so I can scramble you.  I've got a reputation to restore after Vixy's RPM Awards comments. >BD

TRRRRRRRIIIIIIFFFFOOOOOOOORRRRRRCCCCCCCCEEEEEE .  .  .  SLASH!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:02:04 PM
*Stabs sword straight into the sunlight* 8D

[translation: Hell yes, I'm in. XD]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 08:23:24 PM
Shell, I'm just SO glad you were able to witness Jelly's INSANE ability to just MAGICALLY SUMMON Invincibility Stars RIGHT ONTO HIM!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:23:45 PM
Oh hell no. If PB can say the [parasitic bomb] he can about me and Stars, then I can say the same thing for him and lightning. That match was ridiculous! XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 26, 2008, 08:32:52 PM
Season's Beatings!

I'm online!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 08:33:01 PM
Oh hell no. If PB can say the [parasitic bomb] he can about me and Stars, then I can say the same thing for him and lightning. That match was ridiculous! XD

Oh, you've GOT to be joking!  LoL, I'll admit that the lightning on that match was silly, but you do it ALL THE TIME!   :V
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:33:06 PM
...

Dammit. I had that too. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:38:24 PM
Hold up, was that ending score correct? I KNOW I KO'd more than that! XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 26, 2008, 08:43:13 PM
Awww maaaan...lag when the fourth player (me) came on.

I'll make a room for anyone interested.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:50:33 PM
Ah well. Ya win some, ya lose some. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 08:50:48 PM
Holy [parasitic bomb] for Double Perfectly [tornado fang]ing Timed Lag.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 26, 2008, 08:53:43 PM
Holy [parasitic bomb] for Double Perfectly [tornado fang]ing Timed Lag.

Tell me about it. I didn't stay for the whole match, but I stayed long enough to see Jericho Counter my Fire Fox and a Falcon Kick. At the same time.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 08:57:34 PM
Holy [tornado fang], that was a trip-a-thon for me. XD

Timing screws me over against super dragon. In Lag.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 09:01:27 PM
Oh, I'm not a big fan of Stock Matches with Lag.

Case in point that last Warlock Panch.  I was clearly rolling.

Although, it didn't really matter.  That Crescent [sonic slicer] has always been out to get me, no matter what.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:02:30 PM
I was wondering about that. Also, holy [tornado fang], that home run swing of justice was glorious. XD
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on December 26, 2008, 09:04:56 PM
needs more playing on the summit 8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:13:30 PM
needs more playing on the summit 8D

This is my third favorite wtf level. XD

Also guys, I'll be back in a bit. Family troubles and all that jazz.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 09:24:58 PM
needs more playing on the summit 8D

Gotta love that fish!  XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 26, 2008, 09:31:44 PM
Gotta love that fish!  XD

I'd like ta fry his ass! He'd feed an eskimo village for a year! 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:37:49 PM
Back again. Or did everyone leave already?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 09:38:33 PM
........OMG.  Unbelievable on Yoshi's Island.  Way to go Nintendo WiFi.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:40:14 PM
........OMG.  Unbelievable on Yoshi's Island.  Way to go Nintendo WiFi.

What happened? Also, joined Hypershell's room again.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 09:41:31 PM
What happened? Also, joined Hypershell's room again.

I was winning that match and doing so, and then Matchmaking Was Canceled.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:46:29 PM
........OMG.  Unbelievable on Yoshi's Island.  Way to go Nintendo WiFi.

... Reading this now, I feel your pain. My Landmaster moment makes that legendary gif look like nothing now. XD

Also, holy [tornado fang] at hypershell spawning soccer balls and KOing Pb with them while Super Dragon! XDDD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 09:49:25 PM
... Reading this now, I feel your pain. My Landmaster moment makes that legendary gif look like nothing now. XD

Yeah, what the hell happened there?   8)

Also, holy [tornado fang] at hypershell spawning soccer balls and KOing Pb with them while Super Dragon! XDDD

Soccer Balls are another out to get PB weapoN!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 09:57:29 PM
Yeah, what the hell happened there?   8)

I swear I didn't know the third block was still spinning, rolled a little and fell right in. XD

Soccer Balls are another out to get PB weapoN!

I'd love to get more soccer balls. Those things are the best smash item of random around. Also, [tornado fang] YEAH LUCAS.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:07:51 PM
ARE YOU [tornado fang]ing FOR REAL?

ASDFESHIDWOHD::LKL:"LKJ{PO
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:08:33 PM
Yeah, that lag was pretty awful.

...However, DOUBLE BFF FOR THE WIN!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 10:18:04 PM
TRRRRRRRIIIIIIFFFFOOOOOOOORRRRRRCCCCCCCCEEEEEE .  .  .  SLASH!   8D
Even though I lost, I gotta admit, the double-explosive Triforce Slashes were epic. 8)

I still kicked your ass lots, though; just need more practice against your Toon Link.

AND F*@#$ THIS F@#$*$&ING LAAAAG!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:19:10 PM
There are no words for that ending. Landing a knee while giant sized?! AFTER I TIPPED FALCON?!

Ridiculous. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 26, 2008, 10:20:46 PM
I want to join, but I wonder if it will work with 4 people playing....
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:23:20 PM
I still kicked your ass lots, though; just need more practice against your Toon Link.

Oh definitely.  It's been one ass kicking after another.  Your Yoshi is definitely dangerous.  I also noticed he's quite adept at getting Smash Balls too!

There are no words for that ending. Landing a knee while giant sized?! AFTER I TIPPED FALCON?!

Ridiculous. XD

LoL, you loved it!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:24:45 PM
Oh my god, I should just use FSes more instead of playing the Ko now, FS later route. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:31:27 PM
I'd like to thank Lugia for that one!   8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:31:37 PM
Still smashing?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:31:56 PM
Lugia: Kicking so much ass since 1999. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:34:41 PM
As a Ho-oh fan, I want to argue that he is better, however, I'd just get a super effective Hydro Pump to the face.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:35:07 PM
Was I the only one knocked out of that match?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:35:40 PM
Was I the only one knocked out of that match?

Nope. Ah, holiday disconnects... XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 26, 2008, 10:38:11 PM
Seems like my Wi-Fi is being an ass....  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:38:52 PM
I'm guessing the servers are angry at us.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 26, 2008, 10:40:06 PM
Wait, so the matches are over?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:41:18 PM
No, I'm coming back online.  I just went and got a drink and a Candy Cane!  You know, Mango Lemonade even tastes good with the Peppermint Taste in one's mouth!  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:43:32 PM
I can't join any room >__<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 10:46:19 PM
Also, holy [tornado fang] at hypershell spawning soccer balls and KOing Pb with them while Super Dragon! XDDD
Was that ever freaking hilarious, or what?  Unfortunately, I forgot to hit the Replay. ;O;

I DID however snag two of PB and me one-on-one.  The first is his Toon Link whipping my ass with two explosive Triforce Slashes of awesome.  And the second is my paying the adult Link back to the point of him being driven to suicide. 8)

I'd like to thank Lugia for that one!   8D
Lesson learned: Lugia does contact damage. ???

Anyways, the servers seem to be hating me (reconnecting after that last one took forever), so while I *WANT* to continue, I think it's best that I take a breather for a little bit.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:50:04 PM
So, pretty much no one can connect?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2008, 10:50:51 PM
Last I checked, we can, but lag is really hit-or-miss today.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:52:51 PM
Oh well, I still need to either kick PB's ass in Tetris or get mine kicked, so what do you say PB, want to play?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:53:25 PM
Oh well, I still need to either kick PB's ass in Tetris or get mine kicked, so what do you say PB, want to play?

Sure, I'll switch over to Tetris.  I need your FC for it though.  Post it in the WiFi Code Topic
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 26, 2008, 10:53:55 PM
You mean it's not there already?

Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2008, 10:57:22 PM
You mean it's not there already?

Nope.  I don't see it.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 27, 2008, 12:29:54 AM
Well, I learned a lesson in the risks of console hacking today.  It seems that if you overload the memory while playing Brawl (infinite stage builder parts... >w< ), you risk corrupting your My Music data.  This is why my Wii crashed during Mushroomy Kingdom, thankfully there are stage music reset codes to fix it.

Oh my god, I should just use FSes more instead of playing the Ko now, FS later route. XD
PB and Akamaru both made that same mistake against me.  You'd be surprised how tough it can be to KO a 130-200% damage dino on the run.

BTW, another awesome moment I forgot to mention: LOVED that collision between Peach Bomb and Falcon Punch. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 27, 2008, 12:31:13 AM
That was another great one. So then, you doing any more Brawling tonight? *This goes to the rest of RPM as well*
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 27, 2008, 12:33:52 AM
I can brawl right now, if you'd like.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 27, 2008, 12:34:46 AM
I can't though, I was wondering if anyone would be going at it in a few minutes though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 27, 2008, 12:34:50 AM
I hope so, but my brother's got the downstairs TV now, and the future Mrs. Shell should be over shortly.  So if I do play any more tonight it won't be until late.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on December 27, 2008, 12:41:25 AM
I could always try later then.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 27, 2008, 06:42:59 AM
Okay, lets see how it handles.

FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on December 27, 2008, 04:39:47 PM
Borrowing this thread because it concerns all 3 Smash Bros games~

Japan will be able to legally buy Super Smash Bros. for N64 on the Virtual Console this January.

I'm so happy! x3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 27, 2008, 05:20:11 PM
Borrowing this thread because it concerns all 3 Smash Bros games~

Japan will be able to legally buy Super Smash Bros. for N64 on the Virtual Console this January.

I'm so happy! x3

FFFFFFFFFFFFFFFFFFFFFF

Smash 64 > all Smash Games. Brawl comes close, but dammit, something about 64 will always keep it in a higher god tier. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 27, 2008, 05:43:28 PM
Well, Smash 64 is radically different.

Brawl is a Melee upgrade.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 09:55:01 PM
So then, who's up to playing around for a bit?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 09:57:54 PM
Sure, why not!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:05:44 PM
One part of me is incredibly happy that I'm getting better with Marth's Meteor Smash (that thing is a [sonic slicer] to learn), the other half is crying from laughter at the pitfall Falcon punch mid match. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 10:09:36 PM
One part of me is incredibly happy that I'm getting better with Marth's Meteor Smash (that thing is a [sonic slicer] to learn), the other half is crying from laughter at the pitfall Falcon punch mid match. XD

PANCH!

BLUEEE FALCON!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:10:25 PM
Two times back-to-back. That was ridiculous. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 10:14:43 PM
As I said, you LOVE your BFF's!   8D

One day, we totally need to do an IRON MAN BRAWL!

A 60 Minute Timed Match of Madness!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:24:05 PM
We really should do that. Also, that last match was GLORIOUS. Even if I came in second. XD

Posted on: December 28, 2008, 04:19:19 PM
Oh my, that was bad. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 10:24:15 PM
MAKE BELIEVE'S REBORN!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 28, 2008, 10:28:31 PM
FFFFFFFFFFFFFFFFFFFFFF

Smash 64 > all Smash Games. Brawl comes close, but dammit, something about 64 will always keep it in a higher god tier. XD
I believe that something is Metal Mario's theme. 8)

(oh yeah, and N64 Luigi didn't suck)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:32:38 PM
Oh man, HyperSonic, I'll give you that one. That was nice. XD

Still though, how my Pit? 8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 28, 2008, 10:38:15 PM
Not bad on the Pit, there!

[hard knuckle] that last match, though; like somethin' straight outta Looney Tunes.

Warp Star!
DRAAAAAAAAAAAAAAAAAAAAW
*trees*
FFFFFFFFFFFFFFFF

EDIT: Better question:
How's my Pikachu? owo
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 10:41:19 PM
I think you both enjoyed your helping of PANCH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:41:28 PM
That blasted rodent...

*translation: not bad at all. XD*
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 28, 2008, 10:42:41 PM
I think you both enjoyed your helping of PANCH!

Ehh, it helped and hurt!
Thanks for getting that Marth off my back!

That blasted rodent...

*translation: not bad at all. XD*

Pikaaaaa~
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:46:30 PM
Ehh, it helped and hurt!
Thanks for getting that Marth off my back!

*Thinks about how often he juggled the two of you* 8D

Also, what have we learned here PB? Electroplankton is worse for Sonic than it is for Lucas (and it was fierce for me. XD)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 28, 2008, 10:47:36 PM
Oohhh, Electroplankton.
Uuuughh.

I don't know what's worse, it or Spear Pillar.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 10:50:41 PM
Also, what have we learned here PB? Electroplankton is worse for Sonic than it is for Lucas (and it was fierce for me. XD)

Sonic has NO chance on that level!  XD

However, THEN I SHOWED YOU!  HUUUUUUUUUUUURRRRAHHHHHHHHHHHH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 10:51:19 PM
Looks like Murphy's Law got the better of me on Halberd. XD

And as for bad levels, while there are none, try Mushroomy Kingdom during an input laggy game. X(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 11:07:17 PM
You know, I can totally see why you hate my Peach so much!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 11:11:15 PM
Oh my [tornado fang]ing God, I am like RAGING at Princess Peach right now. XD

And now it's Zelda/Sheik... Holy crap I know I'm better than this.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 11:12:12 PM
Oh my [tornado fang]ing God, I am like RAGING at Princess Peach right now. XD

And now it's Zelda/Sheik... Holy crap I know I'm better than this.

To be fair, the items have really not been kind to you today.  Especially the Pitfall.

...LA LA LA LA LAALAA!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on December 28, 2008, 11:13:19 PM
She's got Pikachu's DownA Smash and Marth/Ike's Counter.
On top of that, she floats for extreme recovery.

But, she juuuust can't take a good solid HIT! Falcon Punch and Counter your way out of her traps!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 11:16:47 PM
[tornado fang] YEAH MARIO! YOU ARE THE BEST VIDEOGAME ICON EVER! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 11:20:25 PM
LoL at Metal Link falling like a [tornado fang]ing Anvil!   XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 11:21:04 PM
Item raped and I still make a comeback thanks to dumb luck. Also, [tornado fang] YEAH LUIGI. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 11:25:22 PM
Item raped and I still make a comeback thanks to dumb luck. Also, [tornado fang] YEAH LUIGI. XD

WHAT are you talking about?  The items only screwed you at the end.  They screwed me in the beginning!  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 11:38:27 PM
 ;O;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2008, 11:43:42 PM
;O;

It's okay, Jelly.  It's okay!  *hands Jelly Triforce of Comfort*   8D

Ahhhh Zero Laser.  Awesome Final Smash...most likely instant death!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 28, 2008, 11:47:45 PM
I have never laughed so hard at anything before I saw Lil' Mac self KO before he even hit me. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 12:01:02 AM
LoL, I know.  I watched Little Mac just throw in the towel.  I literally said, "Doc taught you better than that!"  8)

Oh man Jelly, I'm just DESTROYING you now.  It's like you're not even playing!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 12:31:08 AM
So sorry for that, I'm running an errand right now. I got called away during the last match's setup. I'll be back in a few minutes.

Posted on: December 28, 2008, 06:03:02 PM
I'm back!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 12:43:40 AM
I'm back!

LoL, REALLY?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 12:44:44 AM
Nope. -u-'

Too much stuff going on right now. I'll Brawl with all of you guys in a bit.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 01:13:19 AM
HERE COMES A NEW CHA...wait, where did everyone go? D:

Is anyone still around?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 01:24:12 AM
I'll be back online in about ten minutes Tai.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 02:01:20 AM
I've been in the waiting room for an hour D:

I'll go play something else then ;_;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:08:30 AM
I can FREE FOR ALL now if anyone wants!   :V
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:11:20 AM
Can it be Tetris first, FREE FOR ALL after a few matches? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:13:03 AM
Can it be Tetris first, FREE FOR ALL after a few matches? 8D

Very well then!  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:22:51 AM
...Tetris still hates me. I'll host, if you can't connect then Brawl it is.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:28:42 AM
Well, I have you registered now, but it says you're playing a game?
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:29:48 AM
I'm hosting ._.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 05:30:23 AM
Oooh, I'm in, I'm in! XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:32:35 AM
So I guess this is a no for Tetris?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:32:52 AM
So I guess this is a no for Tetris?

Okay, I'll try hosting.  Try joining my room one more time.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 05:33:17 AM
Oh, well let me know when you guys are gonna Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:34:49 AM
...Brawl it is.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:38:01 AM
...Brawl it is.

LoL, oh well!  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:43:01 AM
WTF? Why do I get the same error code when trying to connect with your room?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:44:39 AM
Haha, I have no idea really!  I guess you could try hosting.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 05:46:08 AM
So, anyone wanna explain to me how/why it says that Tai's Brawling currently? XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:47:08 AM
Maybe Nintendo hates me for wanting to play TvC ;O;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:47:58 AM
So, anyone wanna explain to me how/why it says that Tai's Brawling currently? XD

LoL, beats me.  Maybe you should try hosting a room, Jelly.  Then see if both of us can join you.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:50:18 AM
Nintendo hates me comfirmed. You two try to play to see if it's not only me.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 05:50:31 AM
Yeah, room's up guys.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:53:06 AM
Hmmm, I wonder if it's something on my end, since I don't see anyone online at all now.

LoL, I tried starting a room for whatever good that does.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:54:59 AM
So it is Nintendo then. Maybe we should postpone all Wi Wifi multiplayer for a while.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 05:59:04 AM
Which is weird too, cause Jelly and I Brawled earlier today.  *in Spaceballs chick voice* It was Wonderful.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 05:59:27 AM
Then YOU GUYS try to join my room.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 06:03:38 AM
Holy crap, nothing's going right tonight with the WFC. I almost got into Tai's room then ran into a WFC error. Now, I don't see anyone online.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 06:05:24 AM
Have you tried to join PB or has PB tried to join you? Maybe there's way too much people at night, so Nintendo's servers are overloaded or something.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 06:06:36 AM
Whatever it is, it's on Nintendo tonight. I'mma stay offline for a bit longer now though.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 06:07:18 AM
Tomorrow morning then?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 06:32:23 AM
Possibly tomorrow morning, although odds are I won't be up till the afternoon!  XD

Posted on: December 29, 2008, 08:08:35 AM
Just out of curiosity, try joining my room now.  I was just playing with people on Basic Brawl, and it seemed to work fine.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 06:44:45 PM
So, is anyone ready for some Wi-fi ass kicking?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 07:22:08 PM
LoL, give me about 10 minutes.  I just woke up.  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 07:22:55 PM
I'll be there shortly as well.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 07:25:55 PM
Why must you guys do this when I alreaddy changed the disc in my Wii XD

Ok, will be waiting for you guys.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 07:43:46 PM
You were messing around with the fire in Norfair, weren't you Tai? XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 07:49:06 PM
Input lag threw me off so much that time XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 07:50:09 PM
Not nearly as badly as I was. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 08:00:54 PM
Aww, the surprise exploded too soon XD

Posted on: December 29, 2008, 12:52:49 PM
Don't you just hate when time ends just as son as you're about to get a result changing KO? XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 08:01:28 PM
True. Also, timing Marth's spike in situations like this is tough. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 08:04:45 PM
Timing Pit's Mirror Shield is worse =P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 08:07:53 PM
No no, Captain Falcon is MUCH worse with Input Lag.
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 29, 2008, 08:08:30 PM
Even then everyone gets plenty of PANCH XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 29, 2008, 08:11:56 PM
Someone said PANCH? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 29, 2008, 08:12:22 PM
Yeahhhh I'm not sure how much longer I'll be playing...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on December 31, 2008, 05:03:41 PM
sorry guys i havent been around to play i have a sibling in the hospital :'(
and i've gone home twice so i probably wont be able to play till maybe tomorrow or the weekend

if i go home today i'll try to get on
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 31, 2008, 06:58:43 PM
Well, that suck-diddly-ucks.  Hope your fellow flesh and blood pulls through, man.



*a'hem*  Well, as this Smashing thread as been lulling a few days, I may as well kick-start things.  I have a new stage to share with ye all today.  An attempt at re-envisioning the one Smash64 stage that nobody played.
http://mysite.verizon.net/Serpentara/MasterHandArt.zip

Now, who wants to help me try it online? 8)

Same drill as before.  Download it, copy it to your Wii via SD card, and PLAY AT LEAST ONE ROUND ON IT before you connect with me.

(NOTE: For the heck of it, I'm leaving only Smash64 items on, although the nostalgia will only work if everyone adjusts accordingly.  Your choice.  The list is: Pokeball, Containers, Maxim Tomato, Heart Container, Starman, Beam Sword, Home Run Bat, Fan, Star Rod, Hammer, Ray Gun, Fire Flower, Bob-omb, Motion-Sensor Bomb, Green Shell, and Bumper)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 31, 2008, 08:22:36 PM
Give me a few seconds to do everything and I'll gladly join ya Hypershell.

Posted on: December 31, 2008, 01:53:33 PM
Sorry Hyper, you weren't moving and I had to do something nostalgic on a Smash 64 course. Ah the days when doing rapid fire Fox kicks, Captain Falcon punches or Link stabs could get someone's damage that high. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 31, 2008, 08:30:10 PM
Ugh, sorry about that.  Phone rang, and nobody ever seems to get that online games aren't pausible.  Thanks for not killing me, though. 8)

EDITS: Man, a 7 minute match.  It'll be a miracle if that replay didn't corrupt My Music.  >w<

EDITS ONCE AGAIN: Well, I was hoping to go longer, but my brother wants to head out to dinner now.  Great matches, hope we can hook up again.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on December 31, 2008, 09:35:01 PM
A darnit...I have to have work today >:.

Hopefully we could brawl tomorrow...
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 12:37:42 AM
Hey, are we having a New Year's Brawl, or what? 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 12:39:26 AM
Of course we are! 8D

Marth needs to have a word or two with Falco after all. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 01:01:00 AM
Of course we are! 8D

Marth needs to have a word or two with Falco after all. XD

Oh, he'd like that, wouldn't he?!

Well I have a SURPRISE for ol' Marthy boy; a stage that'll make him cringe. Shaped in the numerics of 2009!
You all know the drill, SD Card, yada yada, see attachment.

And remember, Cracker Launchers, Party Balls, and Bob-Ombs on High!

EDIT: Just tried it out; it's good like a Field Goal!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 01:23:06 AM
OK, I'm setting up everything in preparation for the matches.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 01:25:38 AM
OK, I'm setting up everything in preparation for the matches.

As far as when to have these matches, though, I dunno. Depends on when PB and how many ever others will be on; time zones and all.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 01:37:41 AM
Yeah, I was thinking the same thing for a bit now. Ah well, when they come online and are ready to play, I'll be ready.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 01:53:12 AM
Sorry gang, but I'll be watching a movie with the 'rents tonight.  Perhaps around 1-1:30AM, when the movie's over, if you guys are still Brawling, I'll be here!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 01:54:40 AM
Movie with the 'rents, eh? Classy! Hope it's a good one!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 01:55:32 AM
LOTR: The Fellowship Of The Ring Extended Version!   8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:10:46 AM
That'll work! 8)

Yeah, I was thinking the same thing for a bit now. Ah well, when they come online and are ready to play, I'll be ready.

Then I'll try and shoot for from 11:00 P.M. to 1 A.M.

Posted on: December 31, 2008, 06:56:32 PM
Aight, New Year thread has exploded with replies!

Get online for some New Year's Brawls!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 06:11:27 AM
I'll see you online in about 5 minutes. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 06:13:08 AM
Be there shortly!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:28:29 AM
The heck?! Lag?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 06:31:19 AM
LoL, you seem surprised!  XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:33:59 AM
Yeah..but...huh? With 2 people?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 06:34:24 AM
LoL, it happens!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 06:37:52 AM
Random note, PB remember a LOOONG time ago you were looking for a Brawl worthy remix of the StarTropics dungeon theme? I randomly found one that will make you go "WOW" (http://www.newgrounds.com/audio/listen/41175).

Also jumping in now. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 06:46:10 AM
Wow.  I probably would've won that, or at least Sudden Death'd, if not for that Blast Box.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:51:26 AM
Dadgum it, that Dragoon was mine!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 06:51:47 AM
input delay sucks ass.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:55:34 AM
Wow. I can't catch a break. That sudden death ended with it going the wrong direction.

Man, I'm done.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 06:55:52 AM
Did anyone see that Smokey S after Jelly flew off?   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 06:56:14 AM
HOLY. [tornado fang]. XD

Also, goddamnit, I can never get a decent KO with Marth's spike with this controller. :/
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 06:57:11 AM
HOLY. [tornado fang]. XD

Also, goddamnit, I can never get a decent KO with Marth's spike with this controller. :/

Oh, like you have anything to complain about.

Alright, wait a minute. I do have chars other than Fox.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:00:58 AM
HOLY...That's seriously like the 2nd or 3rd time where the Soccer Balls have totally helped me out!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:05:38 AM
PLEASE GOD PB TELL ME YOU SAVED THAT ONE! XD

The soccer ball KO was glorious. XD

Posted on: January 01, 2009, 01:01:08 AM
Ummm... About the input lag woes, I rest my case.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:05:43 AM
...huuuuugh.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:06:42 AM
PLEASE GOD PB TELL ME YOU SAVED THAT ONE! XD

OH, I DID!  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:08:04 AM
Figures, I'm here half the day all by my lonesome, and you start the New Year's Bash without me.  =P

Well, HERE I COME!!!
(taking a few minutes to download/play HyperSonic's stage, if we're still doing that)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:10:45 AM
Dem Soccer Balls, they be painful! XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:10:55 AM
Figures, I'm here half the day all by my lonesome, and you start the New Year's Bash without me.  =P

Well, HERE I COME!!!
(taking a few minutes to download/play HyperSonic's stage, if we're still doing that)

You know, it turns out we can't play Custom stages online.

Oh well. Nice present, anyway.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:14:58 AM
Dem Soccer Balls, they be painful! XD

Good to see they're back to their PB hating ways again!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:16:42 AM
Oh man, I *SO* wish I'd saved that Super Dragon Soccer Ball replay.   8)

You know, it turns out we can't play Custom stages online.
Maybe YOU can't... (http://br.youtube.com/watch?v=3ND8-u2CwO0&feature=channel_page)

I'll start a new room for any who are prepared.  I don't want to chance crashing those who aren't ready.  Remember, you MUST play a round in the stage before connecting online (you don't have to finish it; you can call No Contest).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:20:13 AM
Lucas started off so badly that last match. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:24:17 AM
Lucas started off so badly that last match. XD

LUCAS did?  REALLY?  YOU DON'T SAY?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:24:42 AM
That was the most bullshit I've ever seen! My entire recovery botched because PB felt like being [tornado fang]ing Legolas with that arrow. XD XD XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:25:06 AM
Well, now, that was a pretty good match!

Apparently, I'm better at Pokemon Stadium 2 than I thought.

EDIT: UP, B! UP!

For the love of...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:29:16 AM
Nice try on the T-FORCE SLASH steal, Jelly!   8D

Oh, and Shell.  I can't do that thingy either.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:29:29 AM
God. Damn. It.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:29:51 AM
Well, since nobody seems interested, guess I'll join you guys for the old-fashioned stages.

Last time I try to do HyperSonic a favor. :P

Oh yeah, and love the avatar timing:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:34:00 AM
WHAT.  THE.  [tornado fang].  WAS.  THAT.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:35:03 AM
I [tornado fang]ing hated that match. XD

Every time I had to make it to a ledge: LAAAAAG.
Every time I was withing Smash Ball range in the first half: LAGGGG.
Mario shenanigans? FLUDD to Cape timing? LAAAAG. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:35:25 AM
Me winning, that's what!

And I rarely EVER get the Smash Ball. Comparatively speaking.

Lol, Mario Finale.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:39:45 AM
LOL.

I got hit with a building that rose from the second level of Spear Pillar. Match of the Forever right there. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:40:02 AM
I [tornado fang]ing hated that match. XD

My Wolfengroundmastah was 5/6ths of the way ON THE PLATFORM and it SOMEHOW DROPPED!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:44:30 AM
How was I NOT in the Sudden Death of that Spear Pillar match?!

And now we're at the lag. So, I'll drop out.
Fun stuff, except for the very costly lag. Y'all take care!

Also, hey PB Wolf,

PIKAAAAAAAA!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:48:07 AM
REPLAY SAVED FOR EPIC SUDDEN DEATH! 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:48:44 AM
MOTHER OF [tornado fang]. Hypershell, I swear I died after you did! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:52:55 AM
I thought it was a draw. -u-'

Those suicides were shameful......
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 07:56:58 AM
Also, hey PB Wolf,

PIKAAAAAAAA!

LoL, his Down Smash is easily one of the cheapest moves in the game!  XD

Posted on: January 01, 2009, 09:53:45 AM
.............Excuse me....
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 07:57:47 AM
WTF was that?  The connection sure is crappy today...  And I was Super Dragoning both your tails into oblivion, too. O^O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 07:57:53 AM
.............Excuse me....

Can anyone explain to me how PB Falcon Punched 3 times as he had the Smash Ball?! XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 07:58:24 AM
LoL, his Down Smash is easily one of the cheapest moves in the game!  XD

Yeah, but I like THUNDER.

Gets me K.O.s when people least expect it, and protects!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 08:02:42 AM
PB....I still hungry. :P
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 08:05:37 AM
THAT'S MOMMA PB TO YOU, MARIO
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 08:07:22 AM
PB....I still hungry. :P

LoL, indeed, but it came DAMN close for someone who's NEVER used Yoshi!   8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 08:09:33 AM
Oh hey, I just noticed; on PB's sig pic, that red emblem says "PB". Here I thought it was the Sword of Omens emblem!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 08:15:10 AM
You know, I totally planned that!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 08:15:29 AM
However shameful my defeat, that was an AWESOME finish, you two. 8)

There is no better match ending than a Blast Box.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 08:16:00 AM
OMFGICANTBELIEVEHOWEPICTHATWASALLCAPS!!! XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 08:16:21 AM
Now I don't mind a defeat if it's epic!

Save a replay? What happened? Falcon Punch?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 08:22:42 AM
Now I don't mind a defeat if it's highly enjoyable!

Save a replay? What happened? Falcon Punch?

A massive comeback by me that got halted by a mutual Blast Box star KO. XD

And that's the boring version.

Posted on: January 01, 2009, 02:20:58 AM
[tornado fang] YOU NINTENDO. [tornado fang]. YOU.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 08:23:57 AM
DAMMIT!  What is with these F$&^$@#ING DISCONNECTS?!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 01, 2009, 08:25:55 AM
Its called "Nintendo is an ass for not coming up with better servers."
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 08:28:13 AM
You'd think they'd have fixed this!

Really. I know Mario Kart Wii is a bit more simple, but by how much? Really?

They could up the power and server count for BRAWL.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 08:31:56 AM
HOLY LEGENDARY POKEMON JERICOFUCK, HYPERSHELL!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 08:33:01 AM
Wow. Just wow. XD

PB slapping me with that light arrow was disheartening, especially since I was pressing air dodge.

AND THOSE POKEMON ARE RACIST.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 08:42:04 AM
Ahhhh Brinstar.  [tornado fang]ing hating that stage since 2001.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 08:47:30 AM
PB, if Soccer Balls are out to get you, then Sudden Death Bob-omb rains were hired by the F#$(&ING mafia to whack me.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 08:47:36 AM
Dammit, why did Donkey Kong have to get stuck with a level like that to his namesake? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 08:52:00 AM
PB, if Soccer Balls are out to get you, then Sudden Death Bob-omb rains were hired by the F#$(&ING mafia to whack me.

BULLSHIT, and Jelly can attest to this fact.  NO ONE gets [tornado fang]'d over with those things more than I do.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 08:53:11 AM
Can I attest to it?

Yeah, PB is first to go on Bob-Omb rains!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 08:56:58 AM
BULLSHIT, and Jelly can attest to this fact.  NO ONE gets [tornado fang]'d over with those things more than I do.

This is truth. Also, STOP RAPING LUCAS. >D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 01, 2009, 08:57:54 AM
BULLSHIT, and Jelly can attest to this fact.  NO ONE gets [tornado fang]'d over with those things more than I do.
This message has been approved by Akamaru Inuzuka.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 09:00:26 AM
I didn't say they're not out to get you too.  I'm just the higher priority.  That's the first time the two of us got Bob-omb rained, and believe me, those things have been the bane of my existence plenty already.  Especially against Counter abusers.

EDITS: Well, 3AM, I suppose I should be catching some Z's.  Hopefully I can nab some nice screenshots from those replays. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 09:05:32 AM
So close to calling it a night after that one. ;O;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 09:09:34 AM
I'm just the higher priority.  That's the first time the two of us got Bob-omb rained, and believe me, those things have been the bane of my existence plenty already. 

Oh, I'm gonna have to disagree there.  I always get f'd over with those things.  Unless I'm Sonic, Sudden Death is usually instant lose for me when it gets the the Bombs. 

Or if I'm Peach and fighting Jelly.  He does love the Ass Heart!   owo

No item hates me more than the Dragoon pieces though.  That's a scientific fact!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 09:11:58 AM
Good. [tornado fang]ing. Night.

Item fuckery was one thing. Peach floating around as if carried and protected by the hands of some unknown deity was enough to utterly break my spirit tonight.

And [tornado fang], I hate this controller so much! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 09:13:18 AM
LoL, then what is she doing in your sig?   :V
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 09:14:29 AM
I swear, one day. One day, you're going to hate me so much for how I play her. That's my goal, to be more hair pullingly annoying during a match with that [sonic slicer] than you can be. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 01, 2009, 09:21:12 AM
Item fuckery was one thing. Peach floating around as if carried and protected by the hands of some unknown deity was enough to utterly break my spirit tonight.

Oh, I just finished a couple of rounds with a CPU Lv. 9 Peach the other day.

Her aerials are something else, and the CPU likes to spam 'em with perfectly spaced Small Jump/Hover combos.

Fortunately for me, Falco's Down+B makes quick work of floating Peaches.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 09:21:50 AM
I swear, one day. One day, you're going to hate me so much for how I play her. That's my goal, to be more hair pullingly annoying during a match with that [sonic slicer] than you can be. XD

"Awwwwwwwwww, Did I Win?" Haha, I'm tempted to master Marth now in response to this!   8)

LoL, and what's Link doing back in there too.  Didn't I teach you that lesson a few days ago?   8D

Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 09:27:51 AM
You know what I absolutely can't understand thinking of it? How can Peach of all characters truly pose such a threat to me and my play style? Forget lag for a second, is it possible that she's just the one character that I can't beat period?

Oh, I just finished a couple of rounds with a CPU Lv. 9 Peach the other day.

Her aerials are something else, and the CPU likes to spam 'em with perfectly spaced Small Jump/Hover combos.

Fortunately for me, Falco's Down+B makes quick work of floating Peaches.

That's the other thing I can't understand. PB knows full and well that I'm good with the light jump to hover tactic, but even so, I can't KO for anything with her. I'll do crazy amounts of damage, but the follow through is ugh.

"Awwwwwwwwww, Did I Win?" Haha, I'm tempted to master Marth now in response to this!   8)

LoL, and what's Link doing back in there too.  Didn't I teach you that lesson a few days ago?   8D



Do it, I dare you. There's a vat of tricks I don't use for the sake of having fun, but if you want to bring out competitive Jelly, you're doing a great job. XD

As for Link, I'll do the same with him as I will with Peach.

Posted on: January 01, 2009, 03:26:29 AM
Actually, you know what? I'm jumping back on. Those last two matches were bitter defeats for me. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 09:29:53 AM
Those last two matches were bitter defeats for me. XD

Be right there!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 01, 2009, 09:37:19 AM
Peach floating around as if carried and protected by the hands of some unknown deity
Funny you should say that, 'cuz I did snag some awesome screens from that last replay.  New avatar! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 09:40:53 AM
Oh, if I only could've recorded that last match!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 10:35:42 AM
Terrible set of matches on my part. I guess pride is something I should keep in check. That three Marth battle hurt. XD

... :'(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 10:38:30 AM
I'd think the Triple Warlock Panches would've been worse.   ;)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 10:40:21 AM
What was horrible about that match is the fact that I flew into those punches ready to counter or do something crazy, but the lag was awful. I remember that it took a full 2 seconds for a few moves to register during that fight. Meh, all in all the fights were fun, just kinda sigh inducing at times. I'm off to sleep now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 10:46:41 AM
You know what I absolutely can't understand thinking of it? How can Peach of all characters truly pose such a threat to me and my play style? Forget lag for a second, is it possible that she's just the one character that I can't beat period?

That's the other thing I can't understand. PB knows full and well that I'm good with the light jump to hover tactic, but even so, I can't KO for anything with her. I'll do crazy amounts of damage, but the follow through is ugh.

Getting back to this for a sec, but just to let you know, in Melee, my Peach was a Whorecunt of a Smug [sonic slicer].  Brawl Peach is totally weaker than Melee Peach, but that's because they HAD to do it.  Peach's Down Smash, if someone was ducking, could get a character for 0%-95% in one massive hit, along with the confusion of where it left you, plus the arc it would send people in.  Not to mention, her grabs were infinitely superior, especially her Bitchslap.  God, I MISS her Bitchslap.   8D

Peach is, above every other character I play with, my tricky style character.  Her hover makes her SO good at dodging, and I masted it very well in Melee, and they actually improved upon her dodging in this game, with Toad and the Umbrella being much more useful.  Next to Toon Link, I'd say she's my 2nd best character.

A quick note too, but when I was at PAX 07 in the Melee Tourney they had there, even though I competed with Fox, we were having some fun matches before the tourney started, and about 5-6 people commented on how my Peach was the best they ever played against.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 10:50:03 AM
I can see why though, for someone like me who has to plan everything ahead, all of Peach's hang time wears on my mind a bit, so approaches will always be juggled with her. What's funny is I think I've known for a while that I shouldn't chase her, but at the same time, I have to try and make things decisive. That's where I fall apart.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 10:52:18 AM
Oh yessss, Peach is so much fun like that!  The idea IS to totally keep a person guessing.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 10:55:38 AM
Still though, I'm wondering if you've noticed anything interesting about how I play Marth. At this point, I'm not really getting better, but I don't know whether or not you all can read him.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 11:00:51 AM
Well, and I'm not sure but, I think you're holding back with the Counters a little bit. 

Other than that though, I'd say Marth is still your best character.  LoL, remember that Zelda is one of my best, and I still can't really beat your Marth with her!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 01, 2009, 11:08:18 AM
So then, is it that I'm not thinking well enough to take on Peach or you and your Peach are better than me period? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 01, 2009, 11:12:10 AM
So then, is it that I'm not thinking well enough to take on Peach or you and your Peach are better than me period? XD

Well I won't lie, my Peach is very good.  She's a very good counter to your Marth because of what you mentioned up above.  She throws off planning with her hovering and such, which I've pretty much mastered.  Only a few characters give me trouble with her. 
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 01:31:46 AM
I feel the need......  The need....FOR 2.0 COIN MATCHES!

Yet another new pair of stages today, based on a certain classic RPG:
http://mysite.verizon.net/Serpentara/WarriorQuest.zip

I think the "Dragon's Lair" stage would be a blast.  So, let's try it!  I'll set up the room, you guys know the drill: Download it, get it to your SD card, and play one round in it before connecting with me.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 03:24:23 AM
Have I done this before? Some of the folks over at GAF were doing a rant on Brawl and Smash in general and I happened to share a few notes with them from my own mind. I was wondering if I've done the same over here as well. The post is spoilered below due to size, but it's not too terrible. I'd love to know what RPM has to say in response as well, so be sure to leave a response or two should you read it.

[spoiler=Thoughts on Smash.]64 > Brawl > Melee here. Honestly, the only reason that 64 ranks so high up there is because even with everything that could possibly be enhanced and tightened, nothing matches up to that manic WTF feeling that Smash 64 seemed to get perfectly. Brawl came the closest though.

As for me putting it up over Melee, I'd say it's because it had a better sense of balance (in b4 a picture of MetaKnight or Snake) and scale. There's never a moment where things feel like they're moving too fast for their own good (a complaint I used to hear a lot with the non tournament crowd). That faster and more precise level of play is now (even moreso) up to the skill level of the opponents in the ring rather than who knows the better exploits. Keep in mind this is my preference speaking. There is never a moment when I put away Brawl and play a different game or Smash 64 over it. That happened to me numerous times while playing Melee and I will never understand why. Brawl simply manages to keep things more lively and energetic it seems.

If you want to talk mechanics, whether stage, character or in general, again in my opinion, Brawl easily has the best set of them. Items had solid and satisfying physics again when compared to Melee's "bucket of bricks" throwing physics, I didn't feel bad when playing as any specific characters and winning with them due to brokenness (Fox & Falco in Melee, I'm looking at both of you), and the level designs while bland at first, have grown on me quite a lot. Sure, as a Smash veteran, I was a bit miffed at the loss of a few things, such as L canceling (didn't care much for wave/dash dancing) but hey, you work with what you've got. Meanwhile, if you focus solely on what was lost and don't experiment, you won't find things in this game that will appeal to you and might even work better for you and your play style than in Melee.

My only gripes with the game come from the online mode and the diversity of the character roster. Granted, as of now lag isn't such a terrible problem for me due to messing with the Wii's wireless settings and my router, there are still instances where a slight input delay have cost me matches that I've done brilliantly in otherwise. You would think that by now, there would have been an overhaul on the infrastructure used for Brawl so that matches would run more smoothly, but then again, something like that doesn't seem plausible for the future. :(

As for the character roster itself, Nintendo played it very conservatively in terms of diversifying the characters. Lyn should damn well have been playable. She could have offered a different style of swordsmanship that Smash desperately needed. Saki is another one as well. Why couldn't he have been just like his AT, a nimble speeder with a crazy mix of short and long range prowess? Lil' Mac is another one, he's a [tornado fang]ing boxer, something that just screams interesting in the world of Smash. There are others though (Issac, Mike Jones, Takamaru, Lip, Ashley, Captain Syrup, Daisy, etc.). I guess what I'm trying to say for this part is, why is it that Brawl, that was supposed to be this hugely different game from Melee & 64 feels like it's trapped in the Melee days in terms of the roster? Why is it that Brawl didn't have more unique spell casters, witches and warlocks? Why do the Star Fox characters all still share heavy similarities? Why the [tornado fang] does Ganondorf, the [chameleon sting]ing king of darkness, still play mostly like Captain Falcon? Does that even make sense? (Excluding his side special which is of one of the best and most fitting and creative moves for him imo XD)

I think Jiggy made a note of this in the Dojo Thread GAF had a while back (I wasn't a member back then) and it's the truth, there were characters that should have been in Brawl because they would have played wildly unlike anything that was in the series up until that point and there are characters in the game right now that feel like they still have so much more progression and potential for unique skills and play styles.

All in all, I have to say that those of you who were simply looking for Melee 2.0, I can understand why you would feel that Brawl was a disappointment. As for myself, while I will never say that it isn't without it's fair share of quirks and issues, I can definitely say that it is a different and more varied experience to me than Melee was.

And to end this rant on a fun note, Lucas and Ganondorf for God Tier. XD[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 02, 2009, 03:40:51 AM
Have I done this before? Some of the folks over at GAF were doing a rant on Brawl and Smash in general and I happened to share a few notes with them from my own mind. I was wondering if I've done the same over here as well. The post is spoilered below due to size, but it's not too terrible. I'd love to know what RPM has to say in response as well, so be sure to leave a response or two should you read it.

[spoiler=Thoughts on Smash.]64 > Brawl > Melee here. Honestly, the only reason that 64 ranks so high up there is because even with everything that could possibly be enhanced and tightened, nothing matches up to that manic WTF feeling that Smash 64 seemed to get perfectly. Brawl came the closest though.

As for me putting it up over Melee, I'd say it's because it had a better sense of balance (in b4 a picture of MetaKnight or Snake) and scale. There's never a moment where things feel like they're moving too fast for their own good (a complaint I used to hear a lot with the non tournament crowd). That faster and more precise level of play is now (even moreso) up to the skill level of the opponents in the ring rather than who knows the better exploits. Keep in mind this is my preference speaking. There is never a moment when I put away Brawl and play a different game or Smash 64 over it. That happened to me numerous times while playing Melee and I will never understand why. Brawl simply manages to keep things more lively and energetic it seems.

If you want to talk mechanics, whether stage, character or in general, again in my opinion, Brawl easily has the best set of them. Items had solid and satisfying physics again when compared to Melee's "bucket of bricks" throwing physics, I didn't feel bad when playing as any specific characters and winning with them due to brokenness (Fox & Falco in Melee, I'm looking at both of you), and the level designs while bland at first, have grown on me quite a lot. Sure, as a Smash veteran, I was a bit miffed at the loss of a few things, such as L canceling (didn't care much for wave/dash dancing) but hey, you work with what you've got. Meanwhile, if you focus solely on what was lost and don't experiment, you won't find things in this game that will appeal to you and might even work better for you and your play style than in Melee.

My only gripes with the game come from the online mode and the diversity of the character roster. Granted, as of now lag isn't such a terrible problem for me due to messing with the Wii's wireless settings and my router, there are still instances where a slight input delay have cost me matches that I've done brilliantly in otherwise. You would think that by now, there would have been an overhaul on the infrastructure used for Brawl so that matches would run more smoothly, but then again, something like that doesn't seem plausible for the future. :(

As for the character roster itself, Nintendo played it very conservatively in terms of diversifying the characters. Lyn should damn well have been playable. She could have offered a different style of swordsmanship that Smash desperately needed. Saki is another one as well. Why couldn't he have been just like his AT, a nimble speeder with a crazy mix of short and long range prowess? Lil' Mac is another one, he's a [tornado fang]ing boxer, something that just screams interesting in the world of Smash. There are others though (Issac, Mike Jones, Takamaru, Lip, Ashley, Captain Syrup, Daisy, etc.). I guess what I'm trying to say for this part is, why is it that Brawl, that was supposed to be this hugely different game from Melee & 64 feels like it's trapped in the Melee days in terms of the roster? Why is it that Brawl didn't have more unique spell casters, witches and warlocks? Why do the Star Fox characters all still share heavy similarities? Why the [tornado fang] does Ganondorf, the [chameleon sting]ing king of darkness, still play mostly like Captain Falcon? Does that even make sense? (Excluding his side special which is of one of the best and most fitting and creative moves for him imo XD)

I think Jiggy made a note of this in the Dojo Thread GAF had a while back (I wasn't a member back then) and it's the truth, there were characters that should have been in Brawl because they would have played wildly unlike anything that was in the series up until that point and there are characters in the game right now that feel like they still have so much more progression and potential for unique skills and play styles.

All in all, I have to say that those of you who were simply looking for Melee 2.0, I can understand why you would feel that Brawl was a disappointment. As for myself, while I will never say that it isn't without it's fair share of quirks and issues, I can definitely say that it is a different and more varied experience to me than Melee was.

And to end this rant on a fun note, Lucas and Ganondorf for God Tier. XD[/spoiler]

Roster was conservative for a reason: Leaves room for "improvement" for the sequel. Also, the roster for the first time CUT characters as well as okaying clone variations. Now while Ike is a better variant than Roy, Captain Ganondorf is inexcusable.

64 controls poorly compared to Brawl. It also doesn't have dodging and other mechanic features that make Melee and Brawl better. However, the design teams have felt the need to treat Brawl as a "top-shelf" game, meaning that it sacrifices the frantic, fun feeling you remember from the 64 version to prevent the series from staling with each release. Sadly, I believe they're right, and it helped to be "sterile" like that when Sonic and Snake were announced. The additions seemed more valid, and less like sales gimmicks. I still contend, though, that the artistic design and audio clips (see: Bob-Ombs) could "bend the rules" and make Smash fun, once again.

Lastly, no Smash game is balanced. Not 64, not Melee, not Brawl. They're all broken; they all have glitches, and Nintendo has this immutable fanbase that wants to **** every game they get their hands on, including the Mario Kart series (i.e. Snaking in MKDS). Until Smash's mechanics reach a point where EVERY exploit is finally eliminated (unbreakable chainthrowing, infinite loops, etc.), Smash will (unfairly) never be held as a fighting game.
That said, it's no less broken than other fighting games, and it's probably better than most if only because of its fast, simple, and intuitive controls (no input strings) and because of its ambition in offering the players a wide and balanced variety of fighting styles, strategies, and items.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 06:10:05 AM
No matches tonight......damn.



Well, to comment on the discussion, I do feel that every Smash game has improved.  Even if Brawl doesn't feel "perfectly satisfying" the way Melee did, I just can't argue with Super Dragon.

For sure each game has its own charm.  64 had more of an edge to its SFX, the only good Luigi, and of course the Metal Mario theme.  But in some ways it felt like a proof-of-concept in that 12 fighters and 9 stages is a pretty small game; thankfully the team/item/damage customization established near infinite replay value from day one.

Melee offered a "complete" package, despite being wrecked by tourneyfags, there wasn't a whole lot more you could ask for.  A lot of dream-come-true additions (including Bowser and F#$@!ING MEWTWO!), the trophy gallery for all the Nintendo history/fighter tips, Event, Adventure, and Stadium modes, and good ol' Super Sudden Death.

Brawl basically threw the kitchen sink into the package.  A few missteps (tripping, stickers, lack of Mewtwo, the fact that we have to hack to get custom stages online, or make use of scenery without absurd empty space requirements) came along the way, but the positive changes far outweigh the negatives.  I love the new aerial physics, the music collection alone is worth the game's price (even if it damn well should have had the Smash 64 Metal Mario theme), additions such as ZSS, Pit, and Ike are outstanding, and no matter how limited they are the Stage Builder and NWC still add a lot.  Plus damn near everything, the larger Adventure included, are 2-player cooperative.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 06:18:06 AM
I take it people are still reeling from last night's marathon of Smash. XD

Either way, I'll be up all night so I'll play in a bit. Also, be sure to check out my post above and leave an opinion or two on it.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 06:20:35 AM
Yeah, I was adding that to my last post while you were typing.

I take it people are still reeling from last night's marathon of Smash. XD
I never thought I'd have more STAMINA than the most flamboyant PB. :P

Because nobody connected since my last stage batch, I'm still hoping to try "Dragon's Lair" online, if you're up for it.  Check the post above your discussion for the download.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 06:36:05 AM
They're all broken; they all have glitches, and Nintendo has this immutable fanbase that wants to **** every game they get their hands on, including the Mario Kart series (i.e. Snaking in MKDS).

Thought I'd just comment on this, but saying that only the Nintendo fanbase exploit glitches is very biased and untrue.  A lot of gamers, as a whole, try to exploit every advantage that they can in order to win.  It's what makes Marvel Vs. Capcom 2 one of the most unbalanced games ever created. 

Also, regarding Snaking, the fault with that lies with the same fault I've had with Mario Kart since Double Dash came out, namely Item Gimping.  You could Snake in MK64 as well, but it didn't matter because the Items could still [tornado fang] you over and [tornado fang] you over royally.  If you were in 2nd place, you still had a chance to come back, except on courses like Rainbow Road, depending how far ahead the opponent was.  However, when Double Dash came along, 2nd place had little to NO chance without the help of 3rd-5th place getting the Items to screw over 1st place.  MKWii is a flawless example of the issue of Item Gimping.  When the programmers decided that 2nd place would be cursed with such items like Cloud AIDS, the game has a SERIOUS problem.  The items are the main problem with Mario Kart since Double Dash.  Snaking wouldn't have even been an issue, which they wouldn't have had to take away in MK Wii, and the Bikes wouldn't have the clear advantage that they do in MK Wii if the Items weren't so God Awful and pussified.  This is why no Mario Kart game will ever be as good as Mario Kart 64.  Ever.

Regarding Brawl, I think it's definitely the best out of the three Smash Bros.  The levels are simply awesome, the soundtrack to the game is hands down one of the best gaming soundtracks ever released, and the characters are very well balanced overall.  Granted, Snake's priority and strength and uncanny, but it's absolutely not unbeatable.  It's definitely not as bad as Sheik's insane speed and power in Melee.  Also, yes Metaknight has that cape glitch, but the majority of tournaments (if you actually go to them) will disqualify someone who exploits it.  Besides, you simply don't play someone who exploits that glitch, just like you don't play people who use the Cable, Sentinel, Etc. team in Marvel Vs. Capcom 2.  That's all there is to it.  My only real complaints with Brawl are slipping & the removal of characters.  If you're going to keep such Clonage as Falco, Toon Link, Ganondorf, and Lucas, then there is no reason to get rid of Roy, Dr. Mario, and ESPECIALLY Mewtwo.  Yeah, I was sad when Little Mac, Krystal, Blues, and other characters I wanted in didn't make it, but seriously, I've gotten really good with at least 8 characters already, and there are still more I want to learn, so that honestly doesn't bother me in the slightest.  I'll just await the newbies in Super Smash Bros. Bitchslap, sometime in the Future on the Nintendo Ball Z.

It took me 6-7 years to finally get tired of playing Melee on a frequent basis, so god only knows how long it'll take me to get tired of Brawl, a game that is so vastly superior to Melee.  Except for the Dragoon pieces being against me, I have no issue with Brawl whatsoever.  I don't blame Brawl for the Lag.  That's Nintendo's fault more than the game itself.  Perhaps it'll be fixed in the future and perhaps it won't.  Either way, I'll still be playing it over at Lou's house and Online with you guys for a long long time now. 

At least until online Virtual On: Oratorio Tangram or online Mario Kart 64.  Then, I'm done with you all!   8D

I take it people are still reeling from last night's marathon of Smash. XD

LoL, no chance.  I just got finished watching The Two Towers, plus replying to this post!  I'll be right on as soon as I'm done!  :V

I never thought I'd have more STAMINA than the most flamboyant PB. :P

Haha, see above.   8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 06:50:37 AM
LoL, no chance.  I just got finished watching The Two Towers, plus replying to this post!  I'll be right on as soon as I'm done!  :V
......
*taps foot impatiently*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 06:51:33 AM
......
*taps foot impatiently*

LoL, I'm attempting to copy over your Stages, and hope it doesn't destroy my Wii.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 06:52:51 AM
It won't.  Mark my words, I test every hacked stage before copying it to computer.

Besides, there's nothing hacked about these two.  Unless the parts limit is just that asanine, I hadn't checked.  But they SHOULD be legal, Dragon's Lair especially.  Destiny might be over seeings how I added an extra row of blocks for cleanliness.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 06:55:46 AM
LoL, it froze when I tried to join.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 06:57:16 AM
PB, the stage is Dragon's Lair.  You have to play a round in it before connecting, or it doesn't work (you CAN call No Contest to speed things up).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 07:10:38 AM
OK, so I'm ready.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 07:12:46 AM
Whoever picked Pictochat *WILL* die.  I hate that stage.  Nobody EVER has good music set to it, probably because besides Dr. Mario there isn't any.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 07:19:48 AM
So, this only works if Hypershell gets his choice of stage?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 07:23:12 AM
Yeah, and it's really not with me today.

Posted on: January 02, 2009, 01:21:01 AM
You know, I get when we disconnect because it's lagging like hell.  But *WHY* does an otherwise healthy match DC for no [tornado fang]ing reason?

(this is REALLY not my day...)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 07:34:35 AM
Fut the wuck was that? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 07:34:52 AM
LoL, alright I've only got a few more of these in me, so I hope we get your stage soon.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 07:37:37 AM
Again:

Fut the wuck was that? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 07:45:15 AM
Ooookay, Input Delay is being a whore tonight, considering my double Suicide almost cost me that match.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 07:50:44 AM
WOOOOW at the input lag in that match. I tested it by running up and down in the level. It took a 2 count to get Marth to run in one test. That's awful. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 07:52:35 AM
Okay, this is getting annoying.

Is it just me, or is it Final Smashes in the custom stage that's causing the disconnects?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 07:52:52 AM
They clearly don't want us playing on that level Hypershell. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 07:53:49 AM
No, cause they disconnected even before we got the FS's the last two times.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 07:55:31 AM
*growls*

Dammit, that never happened before.  The last time I recall spontaneous DC's was New Pork City, for crying out loud. >_<

I'll give the whole custom stage thing up for tonight, but I'LL GET YOU NEXT TIME NINTENDO!  NEXT TIME!!!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 08:03:42 AM
Why does that Crescent [sonic slicer] hate me so much?   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 08:09:07 AM
Why does that Crescent [sonic slicer] hate me so much?   8D

Bullshit, she clearly hates me. Also, rule number one, NEVER taunt near me as Ganondorf when you have high damage. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 08:17:59 AM
Bullshit, she clearly hates me. Also, rule number one, NEVER taunt near me as Ganondorf when you have high damage. XD

Are you out of your Vulcan Mind?  That Spinning Crescent Blade ONLY goes after me.  Lou can back me up on this too.

Also, I knew I had won that match, so I did it intentionally for lulz!   8D

Posted on: January 02, 2009, 10:13:57 AM
Kyogre, on the other hand, LOVES me!   0v0
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 08:18:20 AM
[tornado fang] YOU KYOGRE, [tornado fang] YOU! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 02, 2009, 08:23:32 AM
Well, after that bit of revenge for the many Falcon/Warlock PANCHes, I think I'd better crash for the night.

May your memories of my butt and eggshells be pleasant ones. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 08:23:36 AM
LOLWUT? XD

That Sudden Death was hax.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 08:28:07 AM
LOLWUT? XD

That Sudden Death was hax.

So was the Item Favoring for me that last match.

MAKE BELIEVE'S REBORN!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 02, 2009, 08:32:19 AM
I am redeemed. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 02, 2009, 08:36:05 AM
LoL, Thrice actually.

Items hate Peach tonight!  XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 03, 2009, 06:53:58 AM
i finally get one day to play 8)

man alive am i bored
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 04, 2009, 08:19:02 AM
That was fun good games guys.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 04, 2009, 08:20:45 AM
you got skills

you too

we should play again sometime 8) :D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 04, 2009, 08:25:49 AM
Snake and Ike are my best. I think I am ok with Marth, not as good as Jericho tho. We both play him a bit differently. The other characters I used tonight are people I am trying to get better with and yeah we should play again.

Hopefully next time the lag will not be as bad, that and the game was against poor PB tonight. Felt like Brawl was out to get him. Heh, we talked about it a bit as I walked him to his car.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 04, 2009, 08:27:26 AM
Yeah those matches were fun after I got the "arrgh input delay" rage out of the system. XD

Still though, good stuff guys.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 04, 2009, 08:30:33 AM
i noticed that, he'll probaly come back beat us to a bloody pulp out of anger when he lost tonight XD

also i've hardly played as R.O.B. but he was kicking ass

thats what we're here for at least i am because i have very little life
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 03:59:04 AM
All the talk in the Bitchslap thread is getting me itching for some more online Brawling.  Anyone else up for a match?

EDITS: BTW, I checked those Dragon Warrior/Quest stages wondering why we got disconnected last time.  The hacks were on when I built them, but I hadn't intended to use them for anything.  Destiny is beyond the stage builder part limit, but Dragon's Lair which we were attempting is fully legal.  So I don't know what the hell was happening there.  Maybe online Brawl just hates constant ricochets off of walls.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 04:04:37 AM
Ahh, what the hey. I'll be on in a sec.

EDIT: GIVE ME A SEC, LET ME SEE IF MY CONNECTION GETS ANY BETTER. [tornado fang].
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 04:23:00 AM
In the words of Bunny Rabbot: Ah sure do hate when this happens....
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 04:30:42 AM
Where the hell are my Reflectors?

EDIT: I'm done. Okay matches, except the Smash Balls, Pokemon, and Items spawn in where you need them and exactly when you need them for combos.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 04:47:49 AM
I guess between the pain and the lag it'd be hard to convince you to stay. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 04:48:43 AM
I'm gonna jump on!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 04:48:50 AM
Pain nothing, we're pretty even.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 04:49:32 AM
I dunno, I'm pretty sure I won more than not.  That and the last disconnected match was really going my way.

EDITS: Welcome aboard, PB.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 04:52:48 AM
Too many items to tell.

And don't forget the Pikachu and Wolf bouts. Again, pretty even.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 04:54:53 AM
Strange, I thought it was your Falco giving me the most trouble... ???
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 04:58:38 AM
LoL, after that last match, HS.EXE may have a point about the item favoring!   8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 04:59:19 AM
Strange, I thought it was your Falco giving me the most trouble... ???

I just used him the most.

Fox couldn't get anything in.
Wolf did some of what I wanted him to, worked really well on the Rumble Falls mindgames.
Pikachu, yeah, I'm startin' to like the little guy as a brawler.
But Falco didn't even do HALF of what I needed him to. I put in "Dodge Roll" or "Evade", game does nothing. I put in "Reflector", game either does nothing, or was faced the wrong way. Press A to grab an item? NOPE, TOO FAR AWAY.

Ugh.

LoL, after that last match, HS.EXE may have a point about the item favoring!   8D

See?! And as Pikachu, I'm an item grabber and demolisher since he's quick, but I'll be darned if the computer just didn't want me to have good items, much less items.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 05:04:30 AM
Item favoring nothing.  I just dodged your Zero Laser and came back to Super Dragon your ass. 8)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:07:03 AM
While I'm at looking into Pikachu, I think I'm starting to get that Snake has wild priority, and Jigglypuff slightly less so, so I may try those two out.

Fox just doesn't cut it, and Wolf's too inflexible.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:09:13 AM
Item favoring nothing.  I just dodged your Zero Laser and came back to Super Dragon your ass. 8)

Bullshit.  That was clear Item Favoring and you know it.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:10:14 AM
Well then, seems like I came in at a good time. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 05:10:21 AM
You get lazy, you pay the price. :P
EDITS: and you have hereby LOST any and all rights to complain of item favoring after all those Pitfalls up my ass.

I think I'm getting a little too adept at one-on-one and a little too reckless in 3-4 player.  Which is weird because ordinarily I hate one-on-one.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 07, 2009, 05:15:30 AM
I think I'm starting to get that Snake has wild priority

Priority and range. He's so manly he can KO without having to actually touch you with his attack. See his forward tilt to know what I mean.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:17:03 AM
...Not that I'm complaining, since I won, but HOW did that Great Aether catch me when it NEVER touched me?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:17:55 AM
Uggggh at that ending. XD

...Not that I'm complaining, since I won, but HOW did that Great Aether catch me when it NEVER touched me?

Backsweep. Honestly, that was amazing for me to see at first as well. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:20:45 AM
I'm pretty sure I already did the backsweep thing on New Year's.

THAT WAS GREAT 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:22:44 AM
LoL, you know despite my BEATING that match, the fact that I got Kyogre once again made me hap hap happy!  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 05:23:14 AM
Holy crap, Jelly raped the both of us that time...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:23:52 AM
Kyogre's a [sonic slicer]. Also, who says the Mario Finale can't get decent KOs again? 8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:25:35 AM
If you can get Mario Finale properly spaced, it's a guaranteed K.O.
It's not hard to escape either Mario or Luigi's FSes, though.

EDIT: Oh, and good thing I left; now, no 4P lag. Just remembered that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:29:18 AM
PANCH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:29:29 AM
True. Also, what the hell a Knee and a Bob-omb?! Clearly you all hated me for last match there. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:30:01 AM
True. Also, what the hell a Knee and a Bob-omb?! Clearly you all hated me for last match there. XD

You LOVED you Bob-Omb KNEE!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:30:24 AM
Counter THAT.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:33:44 AM
PEEE KAAAAYYY  STARRRRSTOORRRRMMMMM.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:38:42 AM
That last one was totally unintentional by the way. XD

Posted on: January 06, 2009, 11:34:27 PM
ONE SPLIT LAG DELAYED SECOND AWAY FROM A SPIKE. [tornado fang] YOU, PB. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:39:15 AM
OKAY!  OKAY!  OKAY!  OKAY!  OKAY!   8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:42:44 AM
IT HURTS

IT FEELS GOOD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 05:43:33 AM
NNNOW I'LL SHOW YOU!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:44:25 AM
Most unexpected ending ever right there. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:48:09 AM
Now THAT was shameful.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:48:36 AM
Wing-ed Angel of Death prevails again. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:52:29 AM
My Pokemon ALMOST helped me recover.

Posted on: January 07, 2009, 05:49:08
Now that's more like it!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:52:43 AM
Stage spiked. Ugh. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 05:53:25 AM
Spikes on a stage, you say?

Hey Hypershell,
[spoiler]RUMBLE FALLS![/spoiler]
Heh heh heh.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 05:55:43 AM
WHAT THE F#$@)(%^ WAS THAT?!!

Not that I expect to do well as Peach, but damn, that was painful.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 05:58:10 AM
BOB-OMS!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 05:58:22 AM
[tornado fang] that ending. The bob-omb clearly won it for you.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 06:02:06 AM
I would say that if you had a Reflector like I do, you wouldn't have to worry about that, but that's clearly not the case with online lag.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:03:02 AM
Aww, did I win?

EDITS: DAMMIT!  Forgot to save the replay.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:03:15 AM
I love when it refuses to pick up items!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:03:49 AM
Can anyone explain to me what spiked me on my last life as I chased the Smash Ball? ???
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:04:19 AM
Actually I was curious about that too.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:10:34 AM
Yeah, I totally gave up on that one. Fighting 2 Peaches without quick smashes and shield malfunctions due to input delay sucks. -u-'
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 07, 2009, 06:12:22 AM
I love when it refuses to pick up items!  XD

Oh, I know, it's the most wonderful thing ever.

...what? I just have a rusty spoon in my eye.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:16:39 AM
Not one but TWO drowning deaths on The Great Sea.  That has to be some kind of shameful record....
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:18:00 AM
Okay, now that I've schooled you both in how to PROPERLY use MY characters...  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:22:08 AM
FRYING PAN OF DOOM!!! 8)

(WHY am I doing better as Peach than as Yoshi?!)

EDITS: And I *AGAIN* forgot to save the Replay.  I'm getting too anxious with posting responses. >_<
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:22:47 AM
What happened there? :'(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:23:07 AM
I don't care that I lost.  ALL I wanted was one Warlock PANCH against Jelly!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:29:11 AM
I am *REALLY* hating The Great Sea right now...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:30:13 AM
I can't be the only person noticing that something's not right with the inputs... The beginning of that match was appaling.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:30:24 AM
YOSHI!   8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:36:39 AM
That has got to be my most shameful loss ever...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:37:21 AM
And that's gotta be my most shameful win ever.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:40:24 AM
Wow...I can even record that one!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 07, 2009, 06:41:38 AM
New Challenger! Been up for 30 hours Lou!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 06:46:10 AM
Well, this one's just plain rage inducing.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:46:52 AM
LOOOUUUU!!! >_<

Kidding, kidding.  Hey, sometimes we luck out with 4-player, sometimes we don't.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 07, 2009, 06:48:34 AM
Wanna do teams? Me and Pb, Shell and Jericho? We red you green?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 06:51:50 AM
Actually, I'm gonna take a break.  You three have fun! 
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 07, 2009, 06:52:24 AM
Wii locked up after I stood in for Jericho's Critical Hit punching bag. >_<
(not sure, but I think that was my internet connection's fault)

It's getting late, so I think I'll crash.  We can try this again later.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 07, 2009, 07:05:05 AM
That's it? Guess I will practice with Kirby tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 07, 2009, 07:05:51 AM
Well, there were some good games, two great games, and some misses tonight. I had fun though. I'll play with the rest of you tomorrow. Also Lou, you know I hit PB with that same kind of setup recently? It's funny that you got a Critical the same way there. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 07, 2009, 11:46:10 PM
Brawl~! ^.^
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 07, 2009, 11:55:30 PM
Fwee For All!  XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 08, 2009, 12:01:58 AM
The new Tier List still has Falco at #3.

HECK YEAH
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 12:06:25 AM
HAHAHAHA, oh YES.  They have Captain Falcon at the LOWEST.  That's only going to make me use him more!  XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 08, 2009, 12:08:15 AM
3 USA vs 1 European = bad lag...
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 08, 2009, 12:12:04 AM
Err...? Huh?

Oh. Didn't know Jelly was there. I'll start up a new room, then, and whoever wants to join, can!
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 08, 2009, 12:28:32 AM
Woo, I win so much with Peachy now~

And +4 on that one match with Sonic? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 12:33:17 AM
NNNOW I'LL SHOW YOU!  HUUUUUUUUUHHHHHHHHHHAAAAAAAAAAA!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 08, 2009, 12:41:30 AM
Oh yeah! +4!

Hey eph, try to rejoin, quick
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on January 08, 2009, 12:50:15 AM
why did i fly?

Twice!
 :-[
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 08, 2009, 12:59:06 AM
It's official; I'm maining Falco again!

Vixy, those were fun matches! owo

And Lou? Thanks for proving my point about how Falco > Snake. 8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 01:00:54 AM
We had one match =p I killed myself in the beginning and  then again when I hit up b and got the nikita missle, plus you got all the AT and Pokeballs =p how does that make falco > Snake.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 01:03:30 AM
You know what? Two things. One, those instances of lag with Vix & HS.EXE were so bad, I now feel like I understand people who don't play Brawl online because of lag. Seriously, how the hell does a Down Smash = Sidestep Dodge? That was disgusting and needs addressing. Secondly:

Quote from: New Tier List as of Jan. 5, 2009
SS Tier
Meta Knight

S Tier
Snake

A Tier
Falco
King Dedede
Mr. Game & Watch
Marth
Diddy Kong

B Tier
Wario
R.O.B.
Lucario
Olimar

C Tier
Pikachu
Kirby
Donkey Kong
Ice Climbers

D Tier
Zero Suit Samus
Toon Link
Pit
Peach
Wolf

E Tier
Luigi
Zelda
Bowser
Fox
Sheik
Ike

F Tier
Mario
Lucas

Ness
Samus
Sonic
Pokémon Trainer
Yoshi

G Tier
Link
Jigglypuff
Ganondorf
Captain Falcon

(http://img117.imageshack.us/img117/4415/4kf2nhktv9.gif)

I absolutely ADORE the fact that ALL of the characters I use outside of Marth are somewhere between D & G tier. Maybe I should jump back into the tournament community and show them a thing or two. XD

My computer sucks guys, I've been trying to post this for almost 15 minutes now. :(
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 08, 2009, 01:05:14 AM
We had one match =p I killed myself in the beginning and  then again when I hit up b and got the nikita missle, plus you got all the AT and Pokeballs =p how does that make falco > Snake.

Just ribbin' ya. :P

Actually, I did have pretty good item luck. That's a lot like how Hypershell was trouncin' a couple of us the other day.

Remind me and we'll try a no items match on Battlefield or Smashville, sometime, but right now, I've gotta go exercise.

Posted on: January 07, 2009, 06:03:50 PM
>Pikachu
>C Tier

Oh, I can tell you for a FACT that that's wrong.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 01:05:56 AM
Again, they rate Jigglypuff BETTER than Capt. Falcon!  XD

Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 01:09:12 AM
Heh, Geez I bet if I had gotten them all I would have gotten Devil, Goldeen, and Tiggle ballons.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 01:11:11 AM
Lou, don't be upset that I played just one match with you. I just had to check to see if the delay was any better with you since you seem to have the best connection with me. Still, it wasn't all that great today.
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on January 08, 2009, 04:30:17 AM
allow me to quote myself from somewhere else:

Quote from: Hitomi
anyone who would rate sonic as low tier is too slow 8D
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on January 08, 2009, 04:41:41 AM
Who cares?

It's a goddamn party game.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 04:48:11 AM
Who cares?

It's a goddamn party game.

SMASH IS SERIUS BUIZNESS. >:[
Title: Re: Super Smash Bros. Thread
Post by: Tickle Buffalo on January 08, 2009, 04:56:20 AM
Who cares?

It's a goddamn party game.

THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS THIS




Also guys not to be rude but I think the guys who are out winning money in tournaments and who've memorised exactly how many frames each attack takes know just a little more about how good characters are than you do.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 05:00:35 AM
Also guys not to be rude but I think the guys who are out winning money in tournaments and who've memorised exactly how many frames each attack takes know just a little more about how good characters are than you do.

You rang? 8D

I still dislike most of the Smash community that's like this, but I was a part of it at one point. Don't make assuptions. Still for all intents and purposes, Sky's right.
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on January 08, 2009, 05:22:34 AM
(http://i237.photobucket.com/albums/ff132/MasatoHyuga/Marthface-palm.jpg)
Jeez, slow down guys. I've tried to post this about six times already.
Title: Re: Super Smash Bros. Thread
Post by: Tickle Buffalo on January 08, 2009, 05:24:00 AM
You rang? 8D

I think it's fair to assume that not everyone who's complaining about tier placements is one of those crazy hardcore tourneyfags, though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 05:41:25 AM
You mistake complaints for amazement though.  For the most part, I somewhat agree with the list, albeit I'd personally rate some higher than others.  For the most part, I think the game is very balanced in terms of characters.

It's mainly rating Jigglypuff above Capt. Falcon & Ganondorf that I find hilarious.  I can't speak for the Dorf, but I'm a Falcon Pancher and a Jiggle-y-pufffffff user as well, and I just find that stat shocking.  LoL, Jigglypuff is far worse than Capt. Falcon.  Far.  FAR.  Worse!  XD
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on January 08, 2009, 05:46:54 AM
Jigglypuff used to be [tornado fang]ing awesome.

;_;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 05:48:04 AM
Jigglypuff used to be [tornado fang]ing awesome.

;_;

 :'(  She really did.  *hugs Sky*
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 05:53:46 AM
Jigglypuff used to be [tornado fang]ing awesome.

;_;

N64. Headbutt + Spinning Bird Kick in Midair + Grab on Ground or Rest = Game Over. Bitches and scrubs don't know about Jiggs I tells ya. Luigi was where it was at for me personally though... Dammit, hurry up and re-release SSB64 on VC Nintendo! XD

EDIT - Also, I can speak for Ganondorf. He's nowhere near as bad as people make him out to be if you have a sharp enough mind.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 05:59:05 AM
Dammit, hurry up and re-release SSB64 on VC Nintendo! XD

It's in Japan's VC this month supposedly. Soon, SOON it shall be ours D:
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on January 08, 2009, 06:05:57 AM
EDIT - Also, I can speak for Ganondorf. He's nowhere near as bad as people make him out to be if you have a sharp enough mind.
He takes a lot more focus than some characters, I tried practicing as him a little bit and I figured that out. But that's probably because he moves at half the speed of smell.

I still think Snake sucks.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 06:17:37 AM
He takes a lot more focus than some characters, I tried practicing as him a little bit and I figured that out. But that's probably because he moves at half the speed of smell.

I still think Snake sucks.

This is all true. Especially the Snake part.

*Waits for Lou to take the flame bait >D*
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 06:31:49 AM
I would never hit a lady because she doesn't like Snake. *smacks PB instead*
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 06:34:35 AM
Oh come on, act more like the Snake mainer you are and stick a C4 on him!
Title: Re: Super Smash Bros. Thread
Post by: TheMogX on January 08, 2009, 06:35:29 AM
Also guys not to be rude but I think the guys who are out winning money in tournaments and who've memorised exactly how many frames each attack takes know just a little more about how good characters are than you do.

Actually those guys are nothing like that. I know a few and pretty much they are like normal weird guys.    ::)
If you get to know this guy call DSF you'll get my point, but yeah if you get to know this guy call MewtwoKing that pretty much it.  :\
But besides that Brawl Tourneys are fun, you should go to one once in a while.

Be the way, hi there i just sing up to the board and i wanted to introduce myself properly, but i don't seen to find the introduce yourself thread and If there no thread, well my nickname is MogX becuase of my two favorite characters from video games, i like sunsets, walking throught the beach, Megaman X games, soft music and my zodiac sign is cancer. I have used Rockmanpm for almost 4 years to know everything about megaman games, mostly only for the news, but I never created an account before. I hope we get a long.      :)

If some one can link me the introduce your self thread i would be thankful.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 06:40:32 AM
Actually those guys are nothing like that. I know a few and pretty much they are like normal weird guys.    ::)
If you get to know this guy call DSF you'll get my point, but yeah if you get to know this guy call MewtwoKing that pretty much it.  :\
But besides that Brawl Tourneys are fun, you should go to one once in a while.

Be the way, hi there i just sing up to the board and i wanted to introduce myself properly, but i don't seen to find the introduce yourself thread and If there no thread, well my nickname is MogX becuase of my two favorite characters from video games, i like sunsets, walking throught the beach, Megaman X games, soft music and my zodiac sign is cancer. I have used Rockmanpm for almost 4 years to know everything about megaman games, mostly only for the news, but I never created an account before. I hope we get a long.      :)

If some one can link me the introduce your self thread i would be thankful.

To the first part: Generalization, also, the  elitists prefered to go back to Melee and hate Brawl (some), not to mention the bad rep the tourney goers get is from the stupid elitists that roam the internet.

To the second part: Check the links at the top part of the screen.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 06:44:25 AM
I would never hit a lady because she doesn't like Snake. *smacks PB instead*

*rubs face*  What was that for?  Didn't I get enough Snake beatings tonight?  :)
Title: Re: Super Smash Bros. Thread
Post by: TheMogX on January 08, 2009, 06:51:34 AM
To the first part: Generalization, also, the  elitists prefered to go back to Melee and hate Brawl (some), not to mention the bad rep the tourney goers get is from the stupid elitists that roam the internet.

To the second part: Check the links at the top part of the screen.

You got that right, the top player of melee are still trying to stick with it. When i go to a tournament you will always see the melee side tournament and theres only like 30 people, but don't get me wrong those 30 are ***ing beasts in this game!
But still nothing compared to brawl where you get about 120 players in one bracket, still that reduced melee community to dedicated theyre lives to flame brawl and it's very sad...

And wow what did you know i didnt see that "introduce yourself" link over there. Thanks.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 06:54:57 AM
Glas to be of assistance.

And as a fellow Snake mainer, I have to correct Lou's mistake since he hasn't done it yet. *sticks C4s on PB and detonates them after getting away from him*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 06:56:35 AM
And as a fellow Snake mainer, I have to correct Lou's mistake since he hasn't done it yet. *sticks C4s on PB and detonates them after getting away from him*

Oh, there was no mistake with his Snake tonight.  Snake S-Ranked the [tornado fang] outta me tonight!   8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 06:57:43 AM
I actually meant this:

Oh come on, act more like the Snake mainer you are and stick a C4 on him!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 06:59:41 AM
Haha, there's no real need for the C4 with Priority Boy!  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 07:01:08 AM
Maybe, but we don't smack someone, we blow him up 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 07:04:58 AM
Boy After I sent you that text PB the items went in favor. Geez that bat would not stop.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 07:06:51 AM
Screw the talking, it can be Brawlan tiem nao?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 07:11:41 AM
Bring it!  I'll be kicking your ass or my name isn't...

(http://www.majhost.com/gallery/prismman/Art2009/protomarth.png)

ProtoMarth Blues!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 07:15:52 AM
I bet she takes it from behind too. HA HA HA!! I slay me.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 07:17:17 AM
With your own C4 at that Lou... Gotta love friendly rivalries. XD

Also room's up.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 07:23:03 AM
Bring it!  I'll be kicking your ass or my name isn't...

(http://www.majhost.com/gallery/prismman/Art2009/protomarth.png)

ProtoMarth Blues!

Just out of curiosity, do you at least wear pants unlike the Marth of old?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 07:23:51 AM
I hate when I kill myself in the beginning of a match. I been doing it alot lately.
Title: Re: Super Smash Bros. Thread
Post by: TheMogX on January 08, 2009, 07:28:28 AM
Damn i seriously need a Wii. Also i will like to brawl sometime, later.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 07:56:12 AM
Ugh, none of my hits are connecting guys. Please tell me that the lag is getting to you both as well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 07:56:48 AM
Ummm...it's kinda lag free on my end.  When I joined, both you and Lou were in the Green.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 07:57:39 AM
You guys get GREEN connections?! The most I ever get is orange ones D:
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on January 08, 2009, 07:58:36 AM
O.O! *connects his router now!*
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:00:53 AM
I have a friend that usually blue.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:06:14 AM
Ummm...it's kinda lag free on my end.  When I joined, both you and Lou were in the Green.

Nevermind, I think I just found out what's wrong. My controller's dying. :'(

I tried side smashing you at least three times in that one off moment you had and nothing came from it.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 08:08:09 AM
Nevermind, I think I just found out what's wrong. My controller's dying. :'(

Oh no, when is the funeral? D:

I hope you use rechargeable batteries.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:10:30 AM
At times I think something is wrong with mine.  If there is, it gives me an excuse to go to Video Games New York and get a White one to match the Wii.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:11:14 AM
Let me in!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:11:23 AM
At times I think something is wrong with mine.  If there is, it gives me an excuse to go to Video Games New York and get a White one to match the Wii.

I want to do this myself. I might go tomorrow. Also, I love Marth's Neutral Air. Two tips for the price of one. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 08:14:45 AM
Speaking of controllers, was I the only one with really bad luck with the launch GC controllers?

I want to do this myself. I might go tomorrow. Also, I love Marth's Neutral Air. Two tips for the price of one. XD

I agree with you XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on January 08, 2009, 08:15:50 AM
Oh my....you and your Marths and Ikes XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:16:03 AM
PLEASE TELL ME SOMEONE SAVED THAT????
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:16:11 AM
That was the zaniest match of the night!  XD

And no, I didn't!   :(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:16:26 AM
You all just couldn't let me savor my triple Critical could you? Also Lou, stop Smash spamming with Ike. >.>'
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 08, 2009, 08:16:38 AM
I demand details!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:20:06 AM
Also I love how it tells me not to move when I have a bat in my hand and the FS ball above me.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:20:48 AM
You all just couldn't let me savor my triple Critical could you? Also Lou, stop Smash spamming with Ike. >.>'
I am not..... I can't seem to get off the tilt attacks today.  :-[
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on January 08, 2009, 08:21:21 AM
I saved it :)

wait the Diddy vs 2 Marths and 1 Ike or the first 2 Ikes vs 2 Marths?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:24:51 AM
I'm not doing as bad with Marth as I thought I would.

Man though, I can see that the right side of the Prime level is NOT kind to the Marth!   :V
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:25:37 AM
I saved that WarioWare match, but the one on Castle Siege was ugh. XD

And it's official, I need a new GCN controller. That failed spike against PB made it obvious. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:29:58 AM
You should learn him. You were always pretty good with him. Better then me anyways, I ways preferred Roy anyway.

Posted on: January 08, 2009, 02:26:01 AM
I saved it :)

wait the Diddy vs 2 Marths and 1 Ike or the first 2 Ikes vs 2 Marths?
Wario Wares! Pls send it to me. =)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:30:07 AM
You should learn him. You were always pretty good with him. Better then me anyways, I ways preferred Roy anyway.

LoL, what are you talking about.  I was terrible with Marth in Melee.  I never used him.  George did.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on January 08, 2009, 08:30:30 AM
Aww no...I saved the Castle Siege....i'm saddened at my performance at Warioware...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:34:43 AM
OH, I CERTAINLY SAVED THAT BATTLE!   8D

Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:35:02 AM
I saved that WarioWare match, but the one on Castle Siege was ugh. XD

And it's official, I need a new GCN controller. That failed spike against PB made it obvious. -u-'
Send it to me Jer!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:35:32 AM
Well hot damn, I'm still holding my own with this controller. I might not be first all the time, but I'm still ok. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 08:39:27 AM
Well hot damn, I'm still holding my own with this controller. I might not be first all the time, but I'm still ok. XD

Oh, I think you held your own THAT match!  XD

GO MARTH GO!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:39:51 AM
HOT FUCKIN' DAMN.

THAT'S what my Marth should look like. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on January 08, 2009, 08:44:04 AM
sorry about that, had to change batteries quickly hahaha
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:44:29 AM
Well hot damn, I'm still holding my own with this controller. I might not be first all the time, but I'm still ok. XD

Ypu make it sound like you get first all the time =p
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 08:53:07 AM
I'd never say that, especially in a 4 player frenzy. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 08:56:58 AM
Stupid mine!  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 08, 2009, 10:24:31 AM
The Great Sea belong to MARTH!   8)

Posted on: January 08, 2009, 03:05:56 AM
Well, this was a lot of fun tonight.  I'm not sure if it's me or the controller (I'll say me), but I'm not very good at Marth's Forward B thingy!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 08, 2009, 10:29:44 AM
Some of those matches are the things legends are made of. XD

Great games everyone. I'll see you all later though.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 08, 2009, 11:08:18 AM
Input lag can sccrew his combo.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 09, 2009, 03:10:36 AM
You know, in collecting my last Final Smash trophies I came to a stunning realization:  For as badly as I've claimed to suck as King Dedede, I suck even more on infinitely worse levels as Meta Knight.  Yes, FRICKIN' META KNIGHT.  That was the most shameful All-Star play ever.

THREE deaths on Easy Mode.  Tiers my ass.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 02:30:24 AM
Damn!

Oh, and FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 10, 2009, 02:55:08 AM
You would say that while I have Metroid Prime 3 in my Wii AND I'm eating a bowl of Frosted Mini Wheats!

*grumble grumble*
*gets up to change game discs*

EDIT: Okay, let me reconnect.
Hang on. This always happens, and I don't know why.

Good grief, now it shows you with a red circle! What in?

Posted on: January 09, 2009, 07:36:40 PM
No way, man, forget it. This game's not responding at all. That was terrible, but that's not what I want it to do!

Forget it, forget it, FORGET IT.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 02:55:53 AM
Yeah, that was odd.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 10, 2009, 02:59:01 AM
*sigh*

Fine, I put the Wii back into the DMZ and changed some other settings I really didn't want to. Let's see if that fixes anything.

EDIT: Nope, still shows a red dot for ya. It's been green or at least yellow.
Huh. Well, what the heck. One more try.

Error Code, no response? What? It just showed you logged on; how can there be a bad response?

What, even a match with Jelly is lagging?! Okay, now I know there's something wrong.
I'm going to have to disconnect EVERYTHING and contact my ISP.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 03:08:26 AM
I was just about to ask what was up with the connection when I ealized that silly me had uTorrent up. -u-'

Room's up again.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 03:13:14 AM
Yeah, I think the problem is on your end HS.EXE.  Jelly and I just had a pretty flawless match there.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 10, 2009, 03:21:03 AM
Yeah, I think the problem is on your end HS.EXE.  Jelly and I just had a pretty flawless match there.

Makes sense. I always seemed to be JUUUUST out of reach of any attacks, meantime, you had everything timed down right (including that Bat throw, ugh).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 03:24:32 AM
Damn, items were out with a vengeance for you PB. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 03:28:39 AM
LoL, yeah I know.

Also, I swear somethings wrong with my controller.  My down doesn't seem as responsive as it should.  Could be why I screw up Marth's Forward B combo.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 03:33:35 AM
Same with me actually. it makes fast falls that much harder for me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 03:37:26 AM
You know, even though for SOME reason my jump button didn't want to respond correctly...

...Kyogre makes it ALL worth while!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 03:38:16 AM
Holy crap, all of that brilliant gameplay and I still didn't win. That PB spike at the beginning was legendary. XD

BTW PB the universe hates you playing as Marth it seems. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 03:42:16 AM
OH REALLY?   8D

You love Kyogre, I know that much Jelly!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 03:42:36 AM
Note to self: stop posting on the second channel my laptop's plugged into if I want to make it to next match fresh and ready to fight. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 03:46:45 AM
Ooooooh, you like that Marthery, Jelly?   8D

Also, that was one of my best kill steals ever.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 04:02:55 AM
Wow, the lag in that match was terrible. I accidentally brought up the pause option but couldn't get out of it for some time. If I couldn't use that last mercy smash, I'd have been so mad. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 04:07:22 AM
Wow, the lag in that match was terrible. I accidentally brought up the pause option but couldn't get out of it for some time. If I couldn't use that last mercy smash, I'd have been so mad. XD

Yeah, I figured you might enjoy that last one.  The lag was so bad.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 04:17:33 AM
Amazing. First off PB, how did you win that first battle on Battlefield? Secondly, Marth needs fast falling in order to be deadly dammit. ;___;
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 10, 2009, 04:18:26 AM
It's like I'm not even there.

...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 04:21:38 AM
It's like I'm not even there.

...

Why did you drop out? Also, WTF at the lag in that match. Every Smash attack opening failed me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 04:22:29 AM
Amazing. First off PB, how did you win that first battle on Battlefield? Secondly, Marth needs fast falling in order to be deadly dammit. ;___;

I have no idea!

It's like I'm not even there.

...

You were doing pretty good actually.  Your Wolf & Falco are great.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 10, 2009, 04:55:36 AM
FFFFFFigures.

I actually talk myself out of all that, and now the lag's even worse! Just my luck!
Alright, if anyone out there wants to Brawl, I'm makin' a new room. Meantime, I need to work on WolfFalco's mechanics.

Wolf just doesn't have any K.O. power. Like Sonic.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2009, 05:23:12 AM
FFFFFFFFFFFFF

That ending was unexpected. XD

Posted on: January 09, 2009, 11:02:26 PM
LOL. WUT. XD

Posted on: January 10, 2009, 05:11:17
WHAT THE [tornado fang].

I HAAAAAATE THAT LEVEL. D<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 05:47:56 AM
Nice Up Poke, Jelly!  I thought I had another jump!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 10, 2009, 06:54:44 AM
what was that last match about? XD two Capt. Falcons nuthin but punches left and right XD

also PB you got skill you literally mopped the deck with me but it was still fun in the good words of Sonic "We should play again sometime" i think
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2009, 06:58:21 AM
PANCHing is fun!  XD

Also thanx!  The quote is, "We should do this again sometime!"
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 10, 2009, 07:00:55 AM
thank you for correcting me 8)

someday i'll be the victor :P
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 17, 2009, 11:11:46 PM
Free For All~!

And whoever gets connected to me (my room or theirs) will show up on my Live Feed channel (with a chat room) (http://www.justin.tv/vixyrpm/all?order=most_recent). >:3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 17, 2009, 11:41:28 PM
Free For All~!

And whoever gets connected to me (my room or theirs) will show up on my Live Feed channel (with a chat room) (http://www.justin.tv/vixyrpm/all?order=most_recent). >:3

Oh. Hell. Yes. XD

Posted on: January 17, 2009, 05:15:18 PM
We have to do this another day... My computer's acting up, and now I'm getting my Wii stolen because my sister's friends want to use it out of the blue... ;___;

Still, fun matches while they lasted.
Title: Re: Super Smash Bros. Thread
Post by: STM on January 18, 2009, 12:31:48 AM
...And no one is around to see the return of STM and his troupe of troublesome... triscuits. Well, I'm sure the matches will be in the gallery. There were some good ones.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 04:09:22 AM
Dammit, so I take it there's no chance of a rematch or two later or tomorrow then, is there? Also Vixy, while I still remember, Fox & Marth say hi. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 18, 2009, 04:41:47 AM
Dang, looks like I missed the fun.

Anyone up for a match tonight?  Been hooked on OoT Master Quest as of late, but I could use some more Smashing practice.

EDITS: Well, it seems I snooze, I lose.  Better luck next time. :'(
Title: Re: Super Smash Bros. Thread
Post by: STM on January 18, 2009, 03:59:52 PM
Dammit, so I take it there's no chance of a rematch or two later or tomorrow then, is there? Also Vixy, while I still remember, Fox & Marth say hi. XD
We had some good matches. If Vixy doesn't get the clips posted up, I got some of the shorter ones saved.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 18, 2009, 06:21:22 PM
finally finished Viewtiful Joe had to get all rainbow V's anyhoo anyone up for a match? i'll be on in after lunch if anyone wants to join if not thats okay 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 07:35:44 PM
We had some good matches. If Vixy doesn't get the clips posted up, I got some of the shorter ones saved.

That's cool, send them to me anyways. I'll watch those and the ones with the fun taunts when they get posted.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 18, 2009, 08:57:00 PM
dang chilis took too long w/my sammich :(

now im ready to play :D

scratch that my dad wants to watch the ball game

won't be for a while i hope
Title: Re: Super Smash Bros. Thread
Post by: STM on January 18, 2009, 09:30:18 PM
That's cool, send them to me anyways. I'll watch those and the ones with the fun taunts when they get posted.
I really hope the one with Eldin Bridge gets posted. It was a very poetic fight, killed because it went to Sudden Death then lagged out.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 09:35:01 PM
Now, I'm really interested. XD

This also reminds me that no one ever sends me replays or likes getting mine anymore. :(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 18, 2009, 09:36:52 PM
What are you talking about? 
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 18, 2009, 09:43:43 PM
This also reminds me that no one ever sends me replays or likes getting mine anymore. :(

I do like getting the replays. I just haven't been able to record them yet. ;w;
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 09:49:39 PM
What are you talking about? 

I have like a stockpile of awesome match replays but I hardly ever get a chance to send them around because I don't wanna be a nuisance. :P

I do like getting the replays. I just haven't been able to record them yet. ;w;

That's fine.

Also, comments on STM's matches with you:

Marth vs. Dedede - Holy [parasitic bomb] at that last second Critical hit! :o
Sonic vs. Link - (In Dee Dee Voice) "Can't Catch Me!" (I hope all you Dexter's Lab fans know which episode I'm referencing. XD)
Sonic vs. Wolf - Self-Destructs are never fun with Wolf. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 18, 2009, 09:52:30 PM
Speaking of self-destructs and Wolf, am I the only one that thinks that he is the one that self-destructs the most? I swear it happens to me every match with him XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 18, 2009, 09:53:42 PM
That's why I just stick with the Up+B attack and a direction... >>;
Title: Re: Super Smash Bros. Thread
Post by: CephiYumi on January 18, 2009, 09:55:49 PM
ZSS's fast downward kick can be pretty self-destructy in certain areas ^^;
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 10:00:49 PM
ZSS's fast downward kick can be pretty self-destructy in certain areas ^^;

This is the truth. It's one of the reasons I can't do a decent ZSS, I'm always screwing around with the aerials. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 18, 2009, 10:07:16 PM
The Brawl Night in the JTV channel, thanks for a good match Jericho and STM~ (http://forum.rockmanpm.com/index.php?topic=190.0;msg=46294)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 18, 2009, 10:13:05 PM
hey guys im finally able to play 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 18, 2009, 10:32:56 PM
ZSS's fast downward kick can be pretty self-destructy in certain areas ^^;

I still look forward to facing you, Zero Suit Cephi!   8)
Title: Re: Super Smash Bros. Thread
Post by: STM on January 18, 2009, 10:35:26 PM
I hope we can get another Brawl night going. The only variable right now is my TV. It seems it has a tendency of turning off in mid-game play as of late on its own, then refusing to turn on. I'm amazed it didn't do this last night against Vixy but when trying to review my matches I saved, it kept going out.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 18, 2009, 10:38:21 PM
Yeah.  I still do need to pit my Sonic against yours, STM!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 18, 2009, 10:39:17 PM
Methinks your TV is possessed STM. Also, I'd love another round of Brawl night anytime you guys are ready.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 18, 2009, 11:20:38 PM
i'll be on tonight if anyone wants to play around 10pm-whatever
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 19, 2009, 03:33:30 AM
Wanted to, however my head is freaking killing me and I'm basically fighting to stay awake...

This also reminds me that no one ever sends me replays or likes getting mine anymore. :(
I love sending/receiving Replays, 'cept I disabled Wii Connect 24 after Nintendo's iron-fisted Privacy Policy/TOS update.

'tis a shame, 'cuz I got some awesome ones.  Including a recovery interception via crate. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 20, 2009, 04:12:04 AM
anybody up for late night matches i'll be on same as yesterday 10-whatever a room will be set :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2009, 05:45:45 AM
Just leaving this note here for future reference, if anyone sees me online but I haven't made a mention to you all that I was able to brawl, it's because I'm participating in a tournament online. In other news, Jelly's getting some pretty kick ass replays to share with everyone. 8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 20, 2009, 05:47:20 AM
Is this by any chance the GAF tournament?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 20, 2009, 05:50:05 AM
and knowing is half the battle

*musical number* G.I. JOOOOEEEEEE
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2009, 06:08:52 AM
Is this by any chance the GAF tournament?

Yup. These guys are fun. We really need to start back up the RPM tournament that was lost in the old thread.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 20, 2009, 06:13:04 AM
a tourney that sounds fun 8)
Title: Re: Super Smash Bros. Thread
Post by: STM on January 20, 2009, 06:15:43 AM
It'd be cool if we could setup a small network of JTV channels and someone streams the tourney matches online. Aside from the mercy of lag plaguing it, Brawl so needed spectator mode in friend matches.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2009, 06:16:03 AM
That would be pretty awesome!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2009, 06:20:53 AM
It'd be cool if we could setup a small network of JTV channels and someone streams the tourney matches online. Aside from the mercy of lag plaguing it, Brawl so needed spectator mode in friend matches.

This would have been such an amazing feature.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 20, 2009, 06:26:24 AM
i don't know why they didn't come up with that before
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 20, 2009, 06:45:17 AM
This would have been such an amazing feature.

Save it for Bitchslap/when they fix the lag.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 20, 2009, 06:46:38 AM
Save it for Bitchslap/when they fix the lag.
hes got a point there

anyway uhh anybody up for a match -u-'

can't sleep got snore person for a roomate >_<
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 20, 2009, 07:12:26 PM
N64 Smash Bros in the Live Feed~ ^^ (http://www.justin.tv/vixyrpm)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2009, 11:49:43 PM
It was great to see original Smash Bros. again.  Man, I do miss some of those levels.

Oh, BTW, Zero Suit Cephi...

...she's good.  Very good.   8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 21, 2009, 05:44:24 AM
hey PB how bout a match? if not thats ok  :)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2009, 05:46:18 AM
Sorry, I can't right now.  Perhaps another night!  XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 21, 2009, 05:47:18 AM
you got yourself a deal XD

if anyone else wants to join i have a room set till 12
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 21, 2009, 06:31:53 PM
Oh, BTW, Zero Suit Cephi...

...she's good.  Very good.   8D

Intrigue and fighter's anticipation rising... XD

You saved any replays?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2009, 06:47:05 PM
I'll have to check.  I forgot.  XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on January 21, 2009, 07:01:02 PM
I'm working on the JTV archives, so you won't miss anything, Jerry~
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 21, 2009, 07:01:59 PM
Sweet. I'll be sure to check them out when they go up.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2009, 07:03:14 PM
I'm working on the JTV archives, so you won't miss anything, Jerry~

Hehe, did you save only the ones that you won?  Should I send my wiiplays as well?   8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 05:26:58 AM
once again peoples i'll have late night matches if anyone wants to join if not thats ok  8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 23, 2009, 06:05:56 AM
Finally fixed up my Wii and played a few matches against you guys. Nice to play again, but my hands are tired.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 06:07:14 AM
thats what we're here for :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 06:12:02 AM
So folks, I have like two or three legendary replays to send out right now. Expect them sometime soon.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 06:15:21 AM
Okay, guys, my thumbs are rusty and it's time they got some grease.  Bring it on! 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 06:26:16 AM
now your talkin 8)

that ending was crap >_<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 06:29:21 AM
I have SO saved that replay.  Over 3 min means nothing.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 06:30:12 AM
So folks, I have like two or three legendary replays to send out right now. Expect them sometime soon.

OK, so I sent them. What I'll do right now is tell you a little about them:

The first replay is just a friendly match with a few members of GAF's WFC irc channel. The notes of interest include my slow start, amazing buildup, and an unanimously named "Hero of The Internet" KO, namely footstool jumping off of Nana in midair to KO Popo upwards and offscreen in the air. This would have been made more amazing if the person using the Ice Climbers was better with them (it was just for fun on his part) and if the Falco in the match didn't summon a Landmaster right under us. XD

The second replay I sent you all is pretty much my entry level match for the tournament they're having over there. It's a bit vanilla I know, but I still liked it. Also, note the compensation for lag on both of our parts...

And in case anyone needed to know, I'm the navy blue Marth always and forever. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 06:35:30 AM
Holy crap, Crimson, that Spear Pillar match wasn't pretty.

And I STILL got a Replay, 4 minute match be damned. :P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 06:42:32 AM
i know wasnt my best moment

but got back at the stadium :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 06:47:30 AM
And I got back at Brinstar. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 06:52:56 AM
quiet you :P always by 1 :|
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:01:57 AM
DAMN THOSE OFF-SCREEN SPIKES!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:05:28 AM
yea they'll do that XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:06:00 AM
Thanks for saving me, Jelly. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 07:10:43 AM
I have the worst luck with bombs tonight... XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:12:17 AM
that was an unexpected ending i got blowed up too 1 sec after

you'll get back in teh groove or not  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:15:51 AM
One of my more shameful wins there. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 07:16:30 AM
Wooooow. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:17:11 AM
that was epic XD im not gonna lie XD
Title: Re: Super Smash Bros. Thread
Post by: Sky Child on January 23, 2009, 07:22:19 AM
I would like playing online more if it was like this ALL the time. (http://www.youtube.com/watch?v=eGeUzORllgU)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 07:22:45 AM
Oh yeah, bomb curse be damned, I'M BACK! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:24:47 AM
I WILL FW##$(*&^#@$(*@$ING KILL WHOEVER CHOSE THE@#$*&%^)@*^YTO(*@^#)%i&tyweiu^%TO@#IEUVH@LKU$^(%*&!#^@#)(%&^ING PIKMIN STAGE!!!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:25:30 AM
you didn't do good job at killing me XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2009, 07:26:48 AM
I would like playing online more if it was like this ALL the time. (http://www.youtube.com/watch?v=eGeUzORllgU)

That's how I imagine every match!  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:27:28 AM
Worst.  Hammer.  Ever. -_-
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:28:17 AM
couldnt tell XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:39:07 AM
Watch it, Crimson.  I have a 4-minute video of you getting Super Dragon raped, and you're going the right way to get it sent to Vixy. :P

Posted on: January 23, 2009, 01:34:15 AM
I don't care who won, that was the best damn match ever. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:40:43 AM
Watch it, Crimson.  I have a 4-minute video of you getting Super Dragon raped, and you're going the right way to get it sent to Vixy. :P

lets not say things we're gonna regret -_- calm down and have a cookie :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2009, 07:45:08 AM
DUN DUN DUN DUNNNNNNNNNNNNNNNNNNNNNNNNN!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 07:45:49 AM
My God, I've missed 2.0 Damage Ratio mode. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:47:17 AM
oh hush PB XD have a cookie don't say a word :cookie:

dang laggin X(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 07:48:44 AM
I suppose the lagless 4-player could only last so long... :'(

I'll try to join again for another match or two, but it's getting to the point where I really need to crash.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2009, 07:49:40 AM
Indeed.  Ah well!  XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 07:51:50 AM
makes 3 of us

im gonna call it a night and Hyper if show that replay i'll personally fly to PA and find you  -_- these eyes will be watchin
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 08:01:54 AM
And which one of you two so-called players put anything BUT Ridley's theme on the Frigate Orpheon?  Shame on you! :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 08:02:29 AM
Sonic is so incredibly broken in 2.0 Damage. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2009, 08:05:53 AM
If I get my Item Choices....

POKEBALL ASSIST TROPHY MADNESSSSSSSSSSS!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 23, 2009, 08:12:22 AM
Well, I'd hoped to get some more dancing madness than that, but I really gotta hit the sack.  Awesome matches, all!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 23, 2009, 08:14:25 AM
anytime 8) have a cookie for your troubles :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 23, 2009, 08:30:11 AM
Well, those matches were certainly as hectic as it gets. XD

Great stuff, although I do realize that i tend to play more like a maniac in the higher damage percentiles. Also, 542 damage from a [tornado fang]ing Meowth... XD

Also, what did you all think of those replays I sent? 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2009, 08:33:03 AM
LoL, I was surprised you didn't switch back to normal mode when it was just you and I.

Also, I'll look at your Replays tomorrow.  XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 25, 2009, 06:33:46 AM
Who is up for Saturday night Brawling?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 25, 2009, 07:19:46 PM
dang it i didn't see this i would've been up to it

how bout tonight?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 25, 2009, 09:47:48 PM
I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 03:11:02 AM
So will I. In fact, if anyone wants to play right now, I'll be online.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 03:38:20 AM
Consider it brought. 8)

I'm online now.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 03:50:11 AM
Very laggy...  :\
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 03:51:44 AM
Indeed it was, but still awesome.

EDITS: Talk about item luck biting me in the rear...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 04:04:15 AM
Gotta hate Meowth sometimes, though lasting that long with 300+ damage was awesome. Meanwhile, sucks that I got called away during that Pikmin stage battle.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 04:05:02 AM
Jericho, I will physically kill you.  Pikmin has the WORST music selection of the game.  That stage shouldn't exist.

Damn laggy disconnects... ???
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 04:15:29 AM
Hey, I didn't pick it. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 26, 2009, 04:18:42 AM
Pikmin has the WORST music selection of the game.

Ai no Uta wants a word with you.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 04:20:37 AM
I'll gladly smack Ai no Uta with my magic fish.  It couldn't be more unfitting for Brawl.

Over 8 minutes.  Sure hope that didn't corrupt My Music.  Awesome match, though.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 04:26:25 AM
It was a good match (referring to Pokemon stage).

EDIT: Fear Pikachu!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 04:40:50 AM
GOD, I caught the most mind numbing migraine in the middle of that battle, and my Marth suffered for it. Ah well, good round.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 26, 2009, 04:43:08 AM
I'd join you all, but I have some silliness to RIGHT...I mean write!  (This joke will make more sense when I'm done!  XD)
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 26, 2009, 04:44:02 AM
I think I like where this is going :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 04:45:12 AM
Stupid Mario attack...  >w<
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 04:46:03 AM
Note from the only person playing without a projectile in lag:

STOP [tornado fang]ing CAMPING. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 04:46:08 AM
Stay out of Daisy-Peach's room, you pervs! XD

(I am SO sending Vix that replay)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 04:54:23 AM
Nice to see Akamaru's as laggy as ever. My Marth stands no chance in those conditions. XD

Also, WTF at that disconnect.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 04:59:30 AM
I guess a head-butt beats a heart-butt. >w<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:02:04 AM
I guess a head-butt beats a heart-butt. >w<
Don't you mean a head butt > hip butt?
Nice to see Akamaru's as laggy as ever. My Marth stands no chance in those conditions. XD

Also, WTF at that disconnect.
Sorry. My house is wired weird. If my turns on the washer machine (which she did) it disconnected the modem and other electronics.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:04:17 AM
Awww, did I win? 8)

Don't you mean a head butt > hip butt?
A little redundant, don't you think?  I meant that she has a heart-exploding butt.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:06:31 AM
This isn't going to work.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 05:08:35 AM
sorry im late guys my bratty cousin came by finally put him to sleep :|

so whos ready to brawl? 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:10:06 AM
These constant disconnects are really starting to [acid burst] me off. >_<
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 05:12:06 AM
that makes two of us X(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:14:01 AM
Sorry, Akamaru, you were fourth to join.  Maybe we should split into 2 one-on-ones and leave it at that?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:15:45 AM
Alright. Who is willing to play me?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 05:20:34 AM
that was so close :P

stupid pokerman
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:21:15 AM
Well, I didn't know Dialga was a Daisy fan. 8)

Guess I'll fight you, Akamaru.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 05:21:37 AM
ROFL. Palkia (or is it Dialga?) just came by to say [tornado fang] that R.O.B. spam [parasitic bomb]. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:24:45 AM
That was by far my stupidest Sudden Death ever. ???
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:25:06 AM
Way to end the Sudden Death, Yoshi...  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:27:48 AM
Well, if you gotta go, go with a Blast Box. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:30:55 AM
Well, if you gotta go, go with a Blast Box. 8)
You go with a lot of fanfare, I guess.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 05:33:04 AM
Beautiful ending. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:37:16 AM
Replay saved. Couldn't have good any better.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 05:39:30 AM
oh hush Jer :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 26, 2009, 05:46:16 AM
oh hush Jer :P

I can laser spam and Smash Ball steal too ya know. 8D

Then there's the Pokemans. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 05:48:51 AM
I can laser spam and Smash Ball steal too ya know. 8D

Then there's the Pokemans. XD
oh come on you gotta admit you were close to beating me XD

i was in the right place at the right time XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:50:10 AM
That match was to prove I don't need the Down+B.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:50:37 AM
To die?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 05:52:19 AM
To finish you off. New fighting pairs, I guess?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 05:54:25 AM
Sure, when I start winning. :P

Oh well, I beat your tail enough earlier tonight, it's only fair you got a few hits on me.  On to tear Crimson a new one.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 06:04:23 AM
What's one match you won compared to all the matches I won today.  >w<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 06:05:33 AM
I've got replays to prove I won a lot more than that, puppy-chow. Just because the matches went over 3 minutes doesn't mean you're safe from me. XD

FEAR THE FRYING PAN OF DOOM, CRIMSON!!!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 06:09:39 AM
damn pan

ohh come on i had the ball >_<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 06:10:05 AM
God damn it! I am going to kill my brother.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 06:12:27 AM
That one may have been me.  My Wii locked up with that weirdo buzzing sound (and just after I was done rampaging as SUPER METAL DRAGON!!!).  >_<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 06:33:35 AM
Sonofabitch! why the hell is my mom doing laundry late at night!?!? Last match, Crimson.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 26, 2009, 06:37:20 AM
Then again, maybe not...

Well, seeings how it is so late, I think I've had my fill.  Need sleep.  G'night all, and awesome matches!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 06:44:28 AM
why is always battlefield that it diconnects?? X(

dont say a word about that last match :|
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 26, 2009, 06:50:28 AM
Its all my fault on that. My mom wouldn't stop turning on the washer machine even though I told her it isn't working and I'll fix it tomorrow.  :|
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on January 26, 2009, 06:52:41 AM
thats ok my sister was here talkin to her B/F next to me and also tryin to talk to me while i play X(

we'll play again tomorrow w/out any disturbances :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 04:28:49 AM
Anyone up for some more Smashing tonight?  I'm going to be online for a bit.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:03:22 AM
1: Helluvaa wake-up call...  -u-'
2: I won. Wooh!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:04:26 AM
I'm amazed at how frequently I lose in Green Hill.  Especially considering I keep kicking your ass in Final Destination.  I'd have expected it to be the other way around. ???
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 28, 2009, 05:05:02 AM
What?! It kicked me out! I had you two right there!

Well, we are having bad weather down here. Eh, I'll try aga--

Whoa. I nearly lost power, there. We'll try again later.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:16:01 AM
DAMMIT!  I love that music, but Haunted Mansion is too easy to get caught under. >_<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:17:14 AM
...

That hurt, HyperSonic.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 28, 2009, 05:19:21 AM
NYAHAHAHAAAAA~

Ooh, that's much better after the pounding PB and...uh...whoever it was...gave me last time.

So, as you can see, I'm using a few more tilts, more laser, and plenty of good ol' reacting to attacks instead of going in fists flying. Didn't think Falco could take a Pikachu.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:27:59 AM
Awww, did I win? 8)

(I know quoting that is PB's job, but I love it too much)

Posted on: January 27, 2009, 11:21:30 PM
I know I've said this before, but:

WORST.  HAMMER.  EVER.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:28:10 AM
Slashed you at the right moment.  >BD Wished I saved that match.

What type of match was that!!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:39:47 AM
Coward.  That match was perfect and you robbed me of an epic ending. :P

Oh well, REPLAY SAVED ANYWAY.

Posted on: January 27, 2009, 11:38:12 PM
WHAT THE F#@&^% WAS THAT?!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:40:32 AM
That was a weird stage... You did it?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:44:02 AM
Not unless I hit the Random option by mistake.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:47:22 AM
I hate that DK stage... Notice how I died due to explosions in my vicinity.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 05:52:33 AM
Talk about item luck biting me in the ass.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 05:57:02 AM
For some reason, I knew that was going to happen. Bomb in capsule next to you.

EDIT: Sorry, but I promised to play another person for at most an hour right about now. It was nice electrocuting you to the sky. :D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:02:27 AM
Once again, I have plenty of replays to prove otherwise.  You just caught me on a bad streak those last three matches.

EDITS: Damn.  My replay of the black void is read as corrupted. >w<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:02:55 AM
Okay, I'm done writing.  I'll jump on!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 06:03:43 AM
I'll be back on in half an hour.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:03:54 AM
RIGHT when I signed off.

Be right on.  Ready and waiting, PB!

Match lagged like hell, but that was one of my best comebacks. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:12:26 AM
If it's that laggy again, I doubt I'm playing much longer.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:15:52 AM
LoL, yeah we're done.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:16:31 AM
Well, that certainly wasn't your finest moment...  Sometimes the forks just aren't with you, I guess.

??? Watching too much Mystery Men.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:17:44 AM
Well, that certainly wasn't your finest moment...  Sometimes the forks just aren't with you, I guess.

 ??? Watching too much Mystery Men.

No no, that's called awful Perfect Timing Lag, Shell.  When it lags right as I'm about to pick up an item, or Smash, thereby costing me. 
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:18:43 AM
I know what you're talking about, but when it lags, it lags on both ends.  Not as if I didn't catch hell in the first half of that F-Zero match.  I just bounced back.

But yeah.  Laggy matches blow, one way or the other.  The phrase, "nobody wins" is more applicable to that than Akamaru's and my black void from tonight.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:22:13 AM
That was more luck of the items than anything else.  My Little Mac killing you and knocking out the Smash Ball (of course it doesn't jump right before I fire the Light Arrow like it should've).  Then the Hammers and me grabbing a Pokeball instead of the Hammer.  LoL, we won't even go into Green Hill Zone.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:24:57 AM
That was more luck of the items than anything else.
A little from Column A, a little from Column B.

And yeah, I won't speak of Green Hill Zone again either.  Even I have more respect for my opponents than that. ???  Damn Nintendo's crappy servers.

Well, I was hoping to be in bed by 1, and nobody else is viewing this thread.  So I'll turn in for now.  Next time...or whenever the hell the connection is up to snuff, I'll be ready to Super Dragon roast some more combatants.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 28, 2009, 06:28:07 AM
LoL, I have no issue when I'm beaten either by skill or even an item [tornado fang]ing or two, as it happens to everyone.  However, when the game just decides to totally screw me over whenever I try to do a simple task like picking up an item or Smashing, that's when I call it a night!  XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 28, 2009, 06:36:58 AM
The phrase, "nobody wins" is more applicable to that than Akamaru's and my black void from tonight.
...

That was weird. Are you sure you didn't do it?  :\
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 28, 2009, 06:45:17 PM
Like I said, that would be me if I left the cursor on the Random option when the time ran out (I leave the Ocarina codes on whether I intend to fight on a custom stage or not; so I can keep Replays over 3 minutes).

...which I might have.  Now that I think about it, I recall seeing Battlefield on the menu, and there's no way I'd have chosen that on my own.  What can I say, you get wrapped up in punching in a response before the next match starts sometimes. >w<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 29, 2009, 07:30:12 AM
What can I say, you get wrapped up in punching in a response before the next match starts sometimes. >w<
*looks at Hypershell in complete disbelief*

and not in a good way either.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 29, 2009, 09:45:06 PM
You mean you didn't enjoy trying to stay afloat in a world of complete nothingness?  I thought it was pretty cool. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 29, 2009, 10:26:39 PM
You mean you didn't enjoy trying to stay afloat in a world of complete nothingness?  I thought it was pretty cool. :P

This sounds awesome actually.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 12:25:45 AM
You mean you didn't enjoy trying to stay afloat in a world of complete nothingness?  I thought it was pretty cool. :P
Because you had Yoshi. Only did I nearly match you with the Side+B of Pikachu, but it was a clear winner...  >U<

Free for all later tonight!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 01:17:05 AM
I'm gonna get online for a little bit; take a break before I start e-Business homework.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 03:05:10 AM
I'll be on in an hour or so.  Smallville's on now.

Because you had Yoshi. Only did I nearly match you with the Side+B of Pikachu, but it was a clear winner...
Who gives a [parasitic bomb] who won that match?  Neither of us landed a single hit, and the replay's corrupt anyway. XD

EDITS: Online now.  Akamaru, whoever's hosting your match isn't on my list, so I can't join.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 03:15:53 AM
Alright. I'll see what I can do.

I'll create a game where you can join, Shell. The other two players are really easy though and live in my vicinity, so not much lag should occur.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 03:24:59 AM
I'm already fighting with Hyper Sonic.

And I *REALLY* need to remember that Pikachu's headbutt has a greater attack priority than Peach's actual butt.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 03:26:12 AM
...

Your an ass. Took me a few min to convince them.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 03:52:51 AM
I've said it before, and I'll say it again:

If ya gotta go, go with a Blast Box! 8)

EDITS: Okay, NOW I'll join you.  Start convincing. :P
(if you convinced them to let you switch, why did you switch back to another host again?)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 03:52:58 AM
I'm already fighting with Hyper Sonic.

And I *REALLY* need to remember that Pikachu's headbutt has a greater attack priority than Peach's actual butt.  >.>

Pikaaaaaaaa~

Don't know where my Reflector was on that last match, though. Out to lunch?
I used it, but it really didn't want to do anything, save for stopping that egg.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 03:55:32 AM
Yeah, well, I beat the [parasitic bomb] out of you as Yoshi, you beat the [parasitic bomb] out of me when I was Peach, and then after switching back to Yoshi it took me a while to recover from the funk.

Seriously, though, even when I win you suck as an opponent.  Falco Blaster/Pikachu Thunder abuse is not fun.  ESPECIALLY the earlier on Smashville with no items.  Flat stages after Final Destination (at least that one has good music) ought to be some kind of sin.



Akamaru, still waiting on you.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 03:59:34 AM
Hey, I can K.O. a Yoshi, and did. And forming a plan to beat Peach is kinda easy with Falco/Pikachu.

As for that second part, all I'm hearing is "wah wah", because Egg-Spamming and EggRoll Spamming is no different from any other spamming, whether it be my trusty Blaster, Mario's Cape or FireBalls, Marth Counter, etc.; part of the character's moveset, and perfectly justified.
(Then we get into Chainthrows and the like, which aren't. You'll notice I throw, but never Chainthrow.)

I forgot how fun Sudden Death matches were, though. 8) Tense, a decent test of skill, and even if ya lose, it's so frantic, it fairly well levels the playing field.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 04:01:53 AM
Peach is not my main, she's my comic relief.

I've never had an issue with spamming Counter/Fireballs/Cape.  The earlier has happened but it's not nearly as boring.  And Akamaru kicks my ass as Falco and Pikachu often enough.  The difference is he's actually fun to fight against.  I'm not trying to insult you, it's personal preference.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 04:04:41 AM
Falco Blaster/Pikachu Thunder abuse is not fun.

Granted, that could be misinterpreted.

Yeah, I've seen Akamaru play Falco, can't really recall how he uses the old bird. Pikachu, I don't remember seeing him use, but I really like using Pikachu and getting hits wherever I see the opportunity arise.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 04:06:34 AM
Oooookay, apparantly when the timer runs out the game picks Random even if the cursor is hovering elsewhere. ???
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 04:06:42 AM
Peach is not my main, she's my comic relief.

I've never had an issue with spamming Counter/Fireballs/Cape.  The earlier has happened but it's not nearly as boring.  And Akamaru kicks my ass as Falco and Pikachu often enough.  The difference is he's actually fun to fight against.  I'm not trying to insult you, it's personal preference.
;O;

So kind...

EDIT: The stage of nothing struck again.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 30, 2009, 04:10:34 AM
Well guys, I'd love to join in with the rest of you all, but I'm currently in the middle of a big download. I wouldn't want that to interfere much. Will you all be Brawling until later tonight?

Also, fear teh new and improved Marth. >BD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 04:12:49 AM
Also, fear teh new and improved Marth. >BD

See, this is why I hate homework. I've got a nastier Falco and no time to play. ;O;
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 04:17:41 AM
I hate getting in 3rd place...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 30, 2009, 04:19:53 AM
See, this is why I hate homework. I've got a nastier Falco and no time to play. ;O;

Nastier you say? This I'd love to see. I'm still playing my straightforward game but you wouldn't believe how much someone picks up when playing against a pro. Needless to say, I love improving. 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 04:36:11 AM
Oh, that Replay is *SO* saved!  Peach Blossom ending, FTW!

EDITS: Lag is not kind to Sonic... ???
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 05:03:28 AM
Falco > Bowser.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 05:04:03 AM
You WOULD choose Falco over Bowser, ass. :P

EDITS: And the Super Dragon hands the Chozo girl her zero-suit rear.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 05:12:30 AM
Alright, done with homework.

Jelly, where you at? :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 30, 2009, 05:18:30 AM
Sorry, but playing for 2 hours straight hurts my eyes. I got to take a break. Hypershell, you've gotten slower, by the way.  >BD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 05:19:19 AM
For two rounds, big deal.

Semi-off-topic: Brawl has *WAY* too many unfitting songs.  It's hard to get the adrenaline rolling when you're listening to the freaking Delfino Square theme.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 30, 2009, 05:30:22 AM
Alright, done with homework.

Jelly, where you at? :P

Here, but I think I'm going to have to postpone our matches for tonight. I'm kinda talking with a lady friend I haven't heard from in quite some time. '>.>

Edit - Actually, if you can hang around for about 30 minutes or so, I'd gladly Brawl with ya.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 30, 2009, 05:31:13 AM
Heh, I understand, bro.

We'll Brawl, later.
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 30, 2009, 05:32:33 AM
For two rounds, big deal.

Semi-off-topic: Brawl has *WAY* too many unfitting songs.  It's hard to get the adrenaline rolling when you're listening to the freaking Delfino Square theme.
You want unfitting? Play the Halberd while Forest/Nature Area plays. At least the Delfino Square theme fits with the stage.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 30, 2009, 05:36:15 AM
Point taken.  But I don't know many people crazy enough to leave that one on in My Music.  Whereas I get craptacular themes in Pictochat, Smashville, Isle Delfino, and Pikmin all the time.

Here, but I think I'm going to have to postpone our matches for tonight. I'm kinda talking with a lady friend I haven't heard from in quite some time. '>.>
Go get 'er, man. 8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on January 30, 2009, 05:38:18 AM
Point taken.  But I don't know many people crazy enough to leave that one on in My Music.  Whereas I get craptacular themes in Pictochat, Smashville, Isle Delfino, and Pikmin all the time.

And yet you don't lower them to 0%?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 05:46:55 AM
Who wants to play a few matches?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 05:52:39 AM
I'll jump in for a few.

Edit - It seems like I can't join since whoever you're brawling against doesn't have me on their list.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 05:56:28 AM
I can play you in half in hour if you want.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 05:59:54 AM
OK, cool. See ya then. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 06:35:33 AM
I can play against Jericho now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 06:36:15 AM
Cool.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 06:41:30 AM
That was close in my opinion. I lost though.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 06:41:47 AM
Stupid lag timing. XD

Also, holy crap it looks like not only have I gotten better, but now I can play through any lag presented to me. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 06:48:50 AM
Don't get too sure of yourself. And what lag? I don't have any.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 06:54:07 AM
Wat at that last ending.

And yeah, you have always had a huge delay lag for me. Weird, I know.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 06:56:28 AM
That was bad. I suddenly just turned off.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 06:56:56 AM
I was wondering what happened there.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 07:04:54 AM
Last match of tonight. I am suddenly very tired. I have to wash dishes too... :P


EDIT: End result, I wailed on you pretty bad. Maybe some other time, you could attempt to tame this dog. Woof! :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 31, 2009, 07:09:51 AM
Yeah. Good camping thar matches with Falco there. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on January 31, 2009, 07:10:48 AM
Yeah. Good camping thar matches with Falco there. XD
>_>

You got me on that one.  '>.>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 31, 2009, 07:08:16 PM
And yet you don't lower them to 0%?
I do, but I still have to listen to them when other people pick the stage online.  That and the Pikmin stage doesn't even have any good battle music.  Smashville is slightly better, but still not too hot.  And God help the poor soul who has to fight in Electroplankton.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 02, 2009, 12:30:36 AM
...So i herd u hate pikminz.

Anyway, anybody up for a quick round before, during, or after the Super Bowl?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 02, 2009, 02:48:19 AM
im up after the Bowl 10ish maybe? i'll be on for a while like to 12-1sh

if you want to play Legendary, if you need my FC its right below on my card :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 02, 2009, 05:40:54 AM
If anyone is a good hacker for their Wii, Stack smash has released all their hacks: http://stacksmash.cultnet.net/?p=3162

This includes costumes for stages.

Also, if anyone wants to play, I am online.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 02, 2009, 05:42:23 AM
i'll play  :D

having fun beating Resetti?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 02, 2009, 05:59:08 AM
I hate Rosetti....  >_<

Thats enough of whipping you, mah boy. Is it me or are you slower? Must be from fighting CusH... >_> The horrors. Anyways, I have to go wash dishes. Thanks for playing.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 02, 2009, 06:21:21 AM
im gettin slower
havent played much puttin my time for VJ2 and VJ DS

need more practice on here

anybody up for some matches?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 02, 2009, 11:47:59 PM
I'll take ya. Lemme just get your code. =P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 03, 2009, 03:42:23 AM
Free for all later tonight? I want to beat Hypershell again.   8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 03, 2009, 03:51:58 AM
was that you legend playin today? if so you got skills but ill come back
havin all nighter matches here at my friends house

none for me gettin too tired and slow need mah sleep

ill be on maybe tomorrow

all nighter tomorrow anyone?

sorry old age is catching up jk that'll never happen i just need some sleep
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 03, 2009, 03:53:44 AM
I can do both. And not to sound naggy, but please put a little more effort in your writing. We are not going anywhere anytime soon.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:03:11 AM
Free for all later tonight? I want to beat Hypershell again.   8)
Oh, it is ON.

I'm ready whenever you are.  Prepare to meet the Super Dragon's digestive tract! :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 05:10:51 AM
I'm in as well. I'll be testing a few things during the matches though, so try not to go too hard on me. 8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:12:16 AM
Akamaru apparently isn't on right now, but I'll gladly warm up with ye, Jelly.  I've got a waiting room ready right now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 05:21:10 AM
OK cool. Meanwhile, I love soccer balls so much. It doesn't help that I love projecting trajectories of things as I see them. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:24:46 AM
Watch that landing there, Fox. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 05:25:36 AM
Wow, some of those KOs were glorious Hypershell. Still though, bailing out of a landmaster with double my weight straight into a Green Hill Zone pit was hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:30:31 AM
You seem to can't help but get weight screwed.  Be it out of the Landmaster or out of Yoshi's butt. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 05:39:19 AM
Lolwat at that ending. I was so spot dodging. XD (Last match comment)

Also, holy crap, that match was both terrible and awesome at the same time. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:42:15 AM
Ugh, Bowser is such a pain to use.  'specially on scrolling levels.

EDITS: All hail the Giga-king, baby.

......while it lasts.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 05:55:46 AM
Ah man, these matches are so laggy for me. I can't cut loose without worrying about a hammer to the face. XD

They're hilarious though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 05:59:36 AM
Or a Giga-frozen shell spin.

Blast Box finish, FTW!  That one is definitely saved. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 03, 2009, 06:16:53 AM
That was the last one from me until later. Meanwhile, saved just for sheer randomness. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 06:20:21 AM
What can I say, when you're screwed, you're screwed. >w<

Guess I'll crash for the night.  Some awesome matches there.  Puppy-chow will have to wait for another night to put his money where his nose is. :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 03, 2009, 07:29:48 AM
Guess I'll crash for the night.  Some awesome matches there.  Puppy-chow will have to wait for another night to put his money where his nose is. :P
Sorry about that. My forensic team was bitching on getting the correct procedure on fingerprints, but turns out I was right and they were wrong. I am their senior and they are questioning me on protocol? Like hell. Sucks that it took about an hour and a half to figure it out.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 03, 2009, 10:31:34 PM
was that you legend playin today? if so you got skills but ill come back
havin all nighter matches here at my friends house

none for me gettin too tired and slow need mah sleep

ill be on maybe tomorrow

all nighter tomorrow anyone?

sorry old age is catching up jk that'll never happen i just need some sleep

Yeah, I was the Ike/Wolf. Props to you, dude. (though I'd rather Jumpi not have shown up when he did. Trigger finger was itchy, I guess. XD)

Anyone else wanna go a few rounds?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 10:52:54 PM
I'll take ya on.  I just need to fetch your friend code out of the Wifi thread.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 03, 2009, 11:02:29 PM
just got up legendary i'll take you on how bout after dinner then an all-nighter? 8)
If your up to it
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 11:23:58 PM
You know, Crimson, I have a waiting room set up already.  Legendary may not be ready yet, but that doesn't mean we can't bash each other's brains in. :P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 03, 2009, 11:25:29 PM
got yourself a deal 8)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 03, 2009, 11:28:40 PM
Alright. Later then. >=3
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2009, 11:33:29 PM
Crimson, whoever you're Brawling (Legendary?) isn't registered on my list.  Could you host the match so we can all join?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 03, 2009, 11:35:12 PM
you got it ;) Hey Legend come by my room got Hyper playin

what happened?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 03, 2009, 11:37:25 PM
Kay, I'm in. (hopefully.)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 12:04:28 AM
I'll be amazed if My Music isn't corrupted from these long matches.  That "unlimited Replay" code comes with risks, after all.

Lots of fun, though. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 04, 2009, 12:28:54 AM
i gotta go guys time to eat i'll be on after i hope

also havin all-nighter if you want to come by again
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 12:32:53 AM
Dang, and here I was just making the switch to 2.0 8)

Well, I'd REALLY like to continue, but dinner's on.  Be back later!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 04, 2009, 12:46:58 AM
im ready to go
i'll make the switch to 2.0 8)

after my dessert

alright every peoples who's ready 8)

gotta wait my dad watchin 6:00 news X( dont know how long that takes always flippin thru channels X(

i know i'll be on around 6:30-7ish cent. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 01:11:07 AM
I'll be on then. Can't wait to play...
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 01:45:49 AM
Back and ready, 'maru!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 04, 2009, 01:50:53 AM
dang it my dad still watchin tv >_<

great he's watchin nova >_<

gonna be longer than anticipated

finally get ready guys parents gonna watch a movie
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 02:06:54 AM
BRB.  Telephone.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 02:07:32 AM
BRB in less than half an hour. Mile run...  :\
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 02:32:15 AM
Back, tinkered with the options, and I'm ready whenever.  Waiting room's up now.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 02:44:12 AM
Joining in!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 03:10:35 AM
I must be tired.  Mr. Resetti doesn't help any. >_<

Posted on: February 03, 2009, 09:06:11 PM
PICTOCHAT IS F*@$#^%ING EVIL!!!

It completely ignored the My Music settings.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 03:15:32 AM
I forgot you hate that stage... 8D

Posted on: February 03, 2009, 06:11:22 PM
I hate little kids that want to play...  >_<

EDIT: I hate Rosetti. Once is okay, but twice? NO.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 03:18:25 AM
I forgot you hate that stage... 8D

Posted on: February 03, 2009, 06:11:22 PM
I hate little kids that want to play...  >_<
I hate the default music (and frankly Animal Crossing isn't much better).  If other combatants had the sense to pick Lip's theme or Dr. Mario, it'd be a different story.

What was with that disconnect?  It was like it refused to load the next Pokemon model.  You were hanging on the respawn platform and yet I wasn't lagging.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 04, 2009, 03:20:38 AM
i'll be on around 9-ish
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 04, 2009, 03:24:05 AM
I hate the default music (and frankly Animal Crossing isn't much better).  If other combatants had the sense to pick Lip's theme or Dr. Mario, it'd be a different story.

Are you insane?  Battling to Mii Channel & Wii Shop Channel is [tornado fang]ing priceless?
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on February 04, 2009, 03:24:38 AM
!!! U guys brawlin' 8D!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 03:34:21 AM
That was a win! Lucario beat Mewtwo in a couple of ways and this is one of them.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 03:34:37 AM
In what way was ANYTHING you did comparable to Mewtwo?

Are you insane?  Battling to Mii Channel & Wii Shop Channel is [tornado fang]ing priceless?
I bequeath a boot to the head.
*THWAKK!*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 04, 2009, 03:37:31 AM
I bequeath a boot to the head.
*THWAKK!*

LoL, bah.  NO taste!   8)
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 03:38:25 AM
I'd put Wii Shop Channel on my "Relax" stage, if I didn't already have the "Online Practice Stage" music on it.

Good songs, both of them.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 03:42:59 AM
WHAT THE F#$(*&% WAS THAT?!!!

It was like the stage itself just said, "[tornado fang] you all, die now."
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 03:43:34 AM
I win as Pikachu. You all failed with your furry!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on February 04, 2009, 03:44:33 AM
...it lags for me >:

and um...

what happened just now? why stand there?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 03:45:22 AM
Can't resist.

Okay, I'm on, but only for a little bit; gotta exercise, later.

Starting a room~
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 03:51:54 AM
Okay, lag sucks, and the Wii locked up.  I'll consider that a sign from God to take a breather.

...it lags for me >:

and um...

what happened just now? why stand there?
From my end the camera shifted so that one of the side pillars was in the middle.  Next thing I know, death.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 03:56:33 AM
Alright, I'm warmed up for the lag (and wasn't expecting items).

Now let's see what happens.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 03:57:19 AM
Seems like I accidently join the wrong game, Hypershell.

EDIT: You guys are going to have to give me a break. My eyes are watering. But I had a fun time slamming you both... :D I'll be back later if you need more beatings.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 04:06:14 AM
Okay, okay, I give.

How the heck did you stay one ahead of me? And another thing; do you use that C-Whatever trick to stay alive longer?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 04:08:10 AM
You mean the C Stick? No. I use Nun-chuck all the way. In fact, I am pretty sure I have never used the gamecube controller yet while playing Brawl.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 04:10:54 AM
I just don't understand how people can seem to K.O. me at lower damage levels, and K.O.ing others takes me longer.

If I knew that, I'd be winning, instead of ready to rip the Wi-Fi out of my Wii.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 04:14:54 AM
Oh, it isn't you. It usually takes about 150% - 200% to kill me off. I have high Evd. rate... Ask Hypershell. It normally takes a lot to kill me off.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 04, 2009, 04:16:11 AM
Oh, it isn't you. It usually takes about 150% - 200% to kill me off. I have high Evd. rate... Ask Hypershell. It normally takes a lot to kill me off.

LoL, I seem to have no problem with it!   8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 04, 2009, 04:19:04 AM
Oh, it isn't you. It usually takes about 150% - 200% to kill me off. I have high Evd. rate... Ask Hypershell. It normally takes a lot to kill me off.
Your Pikachu does, yes.  I've been doing a good job of raping your Samus, which USED to be your most troublesome character for me.  My, how times change....
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 04:22:58 AM
LoL, I seem to have no problem with it!   8)
Your special.
Your Pikachu does, yes.  I've been doing a good job of raping your Samus, which USED to be your most troublesome character for me.  My, how times change....
>_>
Don't make it sound like we are old. I am only 17.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 04, 2009, 04:25:16 AM
Your sexcellently better than I am! >_>

I think that's more appropriate!   8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 04:27:46 AM
Is that a challenge?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 04, 2009, 04:28:32 AM
Hehe, nope!  Just a statement!   8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 04, 2009, 04:29:38 AM
*Applies desk to forehead*

I am busy for the next few hours. Maybe I'll play later, maybe not. Till then, later...
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 04, 2009, 04:31:50 AM
Well I gotta practice, somehow, or I'm going to keep losing (somehow) to all of you.

Heck, I'm trying to get critiques on another...eh...board.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 04, 2009, 11:14:44 PM
as soon as i got on no one here :P

oh well i'll have a room set just in case

Posted on: February 03, 2009, 10:29:59 PM
anybody up for some matches? around 6-7ish
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 05, 2009, 12:11:35 AM
Anybody up for a whuppin'?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 05, 2009, 12:14:05 AM
ohh man i'll take you on
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 06, 2009, 04:08:12 AM
Lulz

Crimson's good. *DK needs work*

I wonder if anyone else is up for a few rounds, tho. =o
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 06, 2009, 04:13:21 AM
I am. What's your friend code? =D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 06, 2009, 04:47:17 AM
HAHA

Crimson's good. *DK needs work*

I wonder if anyone else is up for a few rounds, tho. =o
hey i got give you credit too your DK is a lot better than my friend's was and i mean a lot better

keep at it man soon you'll clear everyone out not a scratch on you 8)

i hope i can get better too *my ROB needs work too*
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 07, 2009, 05:47:43 AM
Hey, Jericho, I'll take you on if you're still up for it.

FC's in the other topic.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 07, 2009, 05:54:17 AM
Hey, Jericho, I'll take you on if you're still up for it.

FC's in the other topic.

Sure, I'll be right there.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 07, 2009, 06:10:33 AM
Weird, it's not letting me join...
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 07, 2009, 06:14:25 AM
probably server trouble. it's taken me a while to just get on.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 07, 2009, 06:17:47 AM
Huh. Jericho, try closing your room and going to mine. =o
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 07, 2009, 06:23:46 AM
I'll try to in a little bit, I'm talking with a friend of mine right now.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 07, 2009, 03:18:45 PM
Hey Legend im gonna be free around 3 and on if you want i'll play you
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 08, 2009, 12:17:41 AM
Dang. I got challenged and I didn't even know. My bad, dude.

Uhhh...Anyone else up for some fighting?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 08, 2009, 01:16:09 AM
i'll have a room set 8)

crazy modes are fun arent they?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 08, 2009, 04:08:19 AM
It's more fun when you've got your own music. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 08, 2009, 04:34:49 AM
aint that the truth :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 09, 2009, 03:33:15 AM
Well, since my head feels less like a bloated sack of mucus tonight than it has for the past few, who wants to Brawl tonight?  I've got a waiting room set up this very second, so any who are willing feel free to jump in.

EDITS: You know, I am really, really, REALLY getting annoyed at Green Hill Zone's blatant disregard of the My Music settings.  It seems like the low-probability songs get picked in that all the time.

Oh, and fun fact.  Apparently if nobody takes any damage for a long enough time, the server calls an automatic No Contest.  Nintendo can be real assholes sometimes.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 09, 2009, 04:16:31 AM
You know, I am really, really, REALLY getting annoyed at Green Hill Zone's blatant disregard of the My Music settings.  It seems like the low-probability songs get picked in that all the time.

i know the feeling. my friend has Scrap Brain set on the highest setting, yet i don't know if he's ever gotten that song to play there. he used to have trouble with Yell (Dead Cell) too.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 09, 2009, 05:19:00 AM
I wouldn't know. I had a CD playing the whole time.

Anyway, good matches, Hyper. That was entertaining.

We should do it again. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 09, 2009, 05:21:43 AM
Ah yes, many an Egg, Bomb, Giant Punch, and Ragnell flew tonight.  Lots of ass-kicking on all ends.  I do wish I'd had more chances to fight your Ike, you sure are lethal with him.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 09, 2009, 05:27:56 AM
I'll be on in about 5 minutes. Have to transport my Wii from my living room to my upstairs bedroom.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 09, 2009, 05:28:13 AM
Crimson keeps me on my toes.

That and I have a very good rival. Learned how to play fast. ^^
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 09, 2009, 05:35:49 AM
Legendary, your becoming intriguing. Wanna play. I need your friend code though since I can't find it.

EDIT: Nevermind. I found it.
Title: On a related but slightly tangical note...
Post by: Jericho on February 09, 2009, 05:37:59 AM
Here's a hilarious story about a organized tournament that went awry complete with a 100 man mob sent out to beat the [parasitic bomb] out of a tournament organizer who ran off with all of their money.

[spoiler=For Size Reasons]23:04 Crimmy: Gun shot was fired.
23:04    IamCanadian   wat
23:04 Mila   lol
23:04   Crimmy   u know what, i think ill stay away from "competitive" smash
23:04   IamCanadian   Holy snap, Crimmy, where do you live where a Smash tournament can produce gunfire? :O
23:04   Crimmy   if it means I get to avoid [parasitic bomb] like gun shots, and walking to peoples houses late at night
23:04   Volc   i kick to be lol
23:04   Volc   like this
23:04   JiggyS   wat
23:04   Crimmy   im not there. people are updating me
23:04   Crimmy   this is in Philly
23:04   AzureJericho   still over Smash
23:04   Haly   lol
23:04   Volc   !kick IamCanadian THIS IS A VICTORY FOR AMERICA
23:04      *** IamCanadian was kicked by ChanServ ((Volc) THIS IS A VICTORY FOR AMERICA)
23:04   Crimmy   but im here safe in NY :)
23:05   AzureJericho   now i've heard everything
23:05   Kak   I hope some wavedashing zealot takes a bullet in the leg
23:05      *** IamCanadian joined #GAF_WFC
23:05      +++ ChanServ has given halfop to IamCanadian
23:05   IamCanadian   lolwat
23:05   nabster92   lol that just seems like a horrible tournament organizer
23:05   Haly   so clearly
23:05   Volc   uguu~
23:05   Crimmy   nab, indeed.
23:05   JiggyS   uguu~
23:05   Haly   smash is more hardcore than haloz
23:05   Haly   whoever got shot over halo
23:05   nabster92   that will never have any credit as a TO ever again
23:05   AzureJericho   @Kak - after that, the guy who shot him needs to say you must recover
23:05   Crimmy   all the people are walking to his house i guess. but a gun shot was fired
23:05   JiggyS   brb retesting Mario and Luigi smashes to see variations based on tilting it up or down
23:05   IamCanadian   XD
23:05   Volc   haha
23:05   Haly   i don't have my kirby numbers yet jiggy
23:05   Crimmy   but people have to catch a 2am plane back to texas or something
23:05   AzureJericho   Luigi's full charged tilt up fsmash is [twin slasher] btw
23:05   Haly   why don't i ave my kirby numbers
23:06   Mila   gunshot rumors are usually start by the police trying to disperse a crowd though
23:06   Kak   Mila is paranoid
23:06   Mila   how much $ was it per person?
23:07   nabster92   probably about the same as ours
23:07   Crimmy   yeh, they just said after the gun shot, people were running for their life. the one guy is on the phone with this guy in the chat room and I guess hes really out of breath
23:07   nabster92   $15 singles $20 per team for doubles
23:07   Crimmy   15 venue fee, 10 to get in for singles
23:07   nabster92   nvm then
23:07   nabster92   even more
23:07   JiggyS   Hmm. Up-tilted forward smash Mario KOs at 101 instead of 109.
23:07   Mila   damn nd people are bitching for getting a day and half at that price?
23:07   Crimmy   ill double check but im pretty sure the venue fee was 15 then 10 for singles/20 doubles
23:07   Crimmy   i guess because alot of people from texas and such are there
23:08   Crimmy   alot of people flew
23:08   nabster92   well half of one day was just waiting cuz it was 7 hours late
23:08   nabster92   and if theyre not gonna finish the tourney to get to a point where the money would go to the top 3
23:08   JiggyS   HOLY BLANG WHAT
23:09   JiggyS   Luigi's up tilted forward smash :O
23:09   IamCanadian   Tell us. :O
23:09   JiggyS   What have I been missing this whole time? :O
23:09   nabster92   they wouldnt want to have the TO keep all the money for providing such a shittily run tourney
23:09   Crimmy   nab, exactly. and as of right now, looks like the TO will be keeping all the money
23:09   nabster92   ally came from canada
23:09   Mila   guy pockets about 3grand
23:10   Mila   but also has to face innernet justice
23:10      *** Mila quit (Quit: http://www.mibbit.com ajax IRC Client)
23:10   Kak   mmm
23:10   Haly   but who would take the side of the smashers
23:10   Kak   BBQ chicken hot pockets are nummers
23:10   nabster92   maybe theyll give him the AiB banhammer
23:10      *** Milaz joined #GAF_WFC
23:10   JiggyS   Luigi's up tilt forward smash KOs at 81 instead of 96. :O
23:10   Haly   aib ban for 3k?
23:10   Haly   worth it
23:10   JiggyS   OFF THE TOP instead of off the side. :O
23:10      *** Rafa quit (Quit: http://www.mibbit.com ajax IRC Client)
23:11   IamCanadian   "Thanks for the support you've given everyone on my absence." What support? They were there for five minutes before Claude showed up. XD
23:11   JiggyS   XD
23:11   IamCanadian   Also, holy snapple at that Luigi stat. :O
23:11      *** Rafa joined #GAF_WFC
23:11   Haly   cuss like normal uneducated people plzkthx
23:11   Crimmy   i gotta give credit to TO tho. oer 60 people were chanting "money back." he went and got himself a police escort
23:11   Haly   none of this snapple and flip [parasitic bomb]
23:11   Crimmy   he was prolly gonna catch a beat down
23:12   Haly   back air back air wave dash down smash!
23:12   Haly   oh snap TO pwned
23:12   Milaz   dude just needs to stay off the innernets and phone for 2 weeks and he'll be aiight
23:12   Haly   i doubt I could live for a single week without my innernets
23:12   nabster92   someone is bound to know where he lives though
23:12   Milaz   he'll probably get his mail box smashed or something by philly locals though if they know his name/house
23:13   nabster92   especially if moving the venue to his house came up
23:13   JiggyS   Kirby's up tilt forward smash KOs at 101 instead of 102, an amazing improvement.
23:13   Haly   yeah but it's priority is huuuuge
23:13   Haly   and range
23:13   Haly   >_>
23:13   Haly   SAKURAAAAAAAAI
23:13   AzureJericho   late, but i told you tilting Luigi's fsmash = uber
23:13   Kak   Pikmans time
23:13   Kak   Halycon
23:13   nabster92   you know
23:13   Kak   GET FRAGILE YOU [tornado fang]ing PIECE OF [parasitic bomb]
23:14   nabster92   some people
23:14   Haly   [tornado fang] YOU I CAN'T READ MOONSPEAK
23:14   nabster92   take the springs out of the triggers on their controllers
23:14   AzureJericho   wat
23:14   Kak   GET IT OR ILL THROATFUCK YOU
23:14   Kak   NOW GODDAMNIT
23:14   Crimmy   my thing is, all these people are walking to his house in the middle of the night. But arent most of these people out of state?
23:14   Kak   Nab don't be racist
23:14   Rafa   :o
23:14   Crimmy   how do they know where he lives
23:14      *** dragonlife29 joined #GAF_WFC
23:14   nabster92   cuz theres no light shielding in brawl
23:14   JiggyS   Kirby up tilt: 192
23:14   Haly   wat
23:14   AzureJericho   oh, speaking of controllers
23:14   Haly   wat wat wat
23:14   AzureJericho   i don't get something
23:14   nabster92   so they shield faster cuz they dont have to push it all the way down before it comes out
23:15   Haly   i thought not modding
23:15   Haly   *no modding
23:15   Phantom_Flapjack   I need to figure out how to do that. I hate having to push all the way down, and sometimes my finger gets tired and I think it's pushed but it isn't
23:15   nabster92   noone checks for it
23:15   AzureJericho   that's [tornado fang]'d up
23:15   AzureJericho   XD
23:15      *** arol quit (Quit: ChatZilla 0.9.84 [Firefox 3.0.6/2009011913])
23:15   Phantom_Flapjack   A buddy of mine has his modded. I should harass him until he does mine
23:15   nabster92   taking out light shielding and not making a light press put the shield up was pretty stupid though
23:16   Phantom_Flapjack   Agreed
23:16   AzureJericho   yeah, i can't tell you how often that costs my usual match intro
23:16   IamCanadian   Someone's actually GIVING me armour and weapons? This breaks every RPG rule in the book. :O
23:16   JiggyS   Kirby up angle forward tilt: 222
23:16   JiggyS   XD
23:16   IamCanadian   watch it all suck, though.
23:16   Haly   :(
23:16   AzureJericho   run - spot dodge with momentum - back air
23:16   Crimmy   Nab, you heard of someone named "Panda"?
23:17   nabster92   nop
23:17   Crimmy   Apparently he is "leading" the 85 or so people to Chibo's house
23:17   Crimmy   walking
23:17   Crimmy   on foot
23:17   Crimmy   LMAO
23:17   IamCanadian   wat
23:17   nabster92   lol
23:17   Crimmy   on some foot soldier [parasitic bomb]
23:17   AzureJericho   oh [parasitic bomb]
23:17   Haly   mechswarm
23:17   Volc   i think Captain N really enjoys using bullet points in his thread titles
23:17   Haly   DOUBLE TIME
23:17   AzureJericho   that's legendary
23:17   nabster92   someone gon get his house burnt down
23:17   Milaz   I think Captain N enjoys make gamefaqs threads on GAF
23:17   JiggyS   All Kirby forward tilts seem to work the same.
23:17   IamCanadian   Hell hath no fury like competitive Smashers scorned. :O
23:18   AzureJericho   are they carrying pitchforks pr torches? you have no time to think about that because they want to stomp you out
23:18   Crimmy   "santi said he led 100 ppl to chibos like captain oli"
23:18   AzureJericho   *or
23:18   nabster92   lol
23:18   Crimmy   im sorry but i cant help but laugh
23:18   Milaz   they need to be careful what they do/post on smashboards
23:18   nabster92   100 smashers
23:18   nabster92   with nunchucks
23:19   Crimmy   I know this is gonna be bad for the "smash community" but this is just too funny
23:19   JiggyS   so do the weapons and armor suck, canadian
23:19   Milaz   then again 100 smashers aren't exactly spartans
23:19   Crimmy   LMAO @ nunchucks
23:19   AzureJericho   XD
23:19   Haly   crimmy this'll be great
23:19   JiggyS   Kirby up air: 179
23:19   Haly   no one will be able to say smashers aren't hardcore
23:19   AzureJericho   i hope someone youtubes it
23:19   nabster92   lol
23:19   AzureJericho   this could be the mahvel babeh of smash
23:19   nabster92   inevitable
23:19   IamCanadian   huzzah, plate armour.
23:20   JiggyS   press x repeatedly
23:20   JiggyS   Kirby back air: 136
23:20   Milaz   how many rounds of the tourney/ people left?
23:20   Crimmy   ALOT i guess
23:20   IamCanadian   Yeah, I'm finding more stuff here.
23:20   JiggyS   Kirby up special: lolz
23:20   JiggyS   Kirby down tilt: lolz
23:20   Crimmy   out of those 100 people, i'd estimate maybe 40-50 are still in
23:20   Crimmy   but Mila
23:20   Crimmy   Doubles didnt get finished either
23:21   Milaz   oh ouch
23:21   Crimmy   and I guess Ally was playing against some guy named Chu and I guess its supposed to be an epic match
23:21   Milaz   and people came from texas/canada lol
23:21   Crimmy   Chu was getting his ass beat and thats when the power went off
23:21   JiggyS   Kirby down tilt does KO at 999. :O
23:21   JiggyS   Let's see how low it can go. :O
23:21   IamCanadian   Kirby top tier confirmed. :O
23:21   Crimmy   Mila, yah. Alot of people flew apparently and need to catch a 2am flight
23:22   IamCanadian   Hm, some surprisingly decent weapons actually.
23:22   AzureJericho   wooow Crimmy
23:22   Crimmy   i guess when the cops came they tried to just focus on the match becuz it was "too epic" lmao
23:22   AzureJericho   XD
23:22   Milaz   i hope this is a real innernet [parasitic bomb] show
23:22   AzureJericho   this really has the makings of something hilarious though
23:22   IamCanadian   This is the greatest story ever told.
23:22   Crimmy   The morning fallout on smashboards will be comedy
23:23   Crimmy   "every1 got their controllers and ran"
23:23   Crimmy   I CANT BREATHE
23:23   JiggyS   Kirby down tilt: 920
23:23   Crimmy   LMAO
23:24   AzureJericho   holy [tornado fang], that's brilliance. XD[/spoiler]

God dammit, i hate mibbit sometimes, but this one was just too good to not copy and paste. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 09, 2009, 05:43:27 AM
That was very odd, Jelly. I guess the shot really does prove SSBB > Halo.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 09, 2009, 05:48:28 AM
Aka, it get's better. There's video of the event that lead up to it. Watch this from 1:50 forward. (http://www.youtube.com/watch?v=4ZqF8IrOjhs)

EDIT - This is lame. It turns out it's just someone watching it from their computer over a livestream. >_>
Title: Re: Super Smash Bros. Thread
Post by: Solar on February 09, 2009, 05:56:35 AM
I'm not sure if I get it, but it can be summed up as "competitive smash, serious business," am I correct? XD
Title: Re: Super Smash Bros. Thread
Post by: STM on February 09, 2009, 09:44:21 AM
Pretty much.

I'm going to pretend it's because someone playing as Ganondorf/Sonic/Other "Low Tier" character perfect swept someone using a top tier and all the tourney [Top Spin]s [tornado fang]ing lost it. That way, the story is a thousand times more amusing.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 09, 2009, 10:02:30 PM
Actually, the story is so many times funnier than that STM. Basically, there was a pretty huge gathering (100 people) at an establishment in Philly. The tournament organizer charges the people for the participant's entries then bails out mid matches with all of their money as police enter the establishment to "cease and desist" all things going on in the building since it was after hours. Everyone there that was rearing to play demands their money back since some people there didn't play and others had to catch a plane ride elsewhere (at 2AM. The story takes place at 10-11PM mind you. >__>).

Crowd then gets pissed off when the police escort the organizer home with all of their money. Some members of the crowd know where the guy lives and everyone decides to march "on some 300 [parasitic bomb]" from the building where everything ended to the guys house with the intent of beating the [parasitic bomb] out of him. Many laughs were had, especially at the guy informing us of all of this saying that the whole march was "on some Pikmin [parasitic bomb]". XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 09, 2009, 11:16:29 PM
Let me just say "wat" at that last match. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 09, 2009, 11:16:42 PM
...Wow. Dude just up and left.

I'd have marched to his house too.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 10, 2009, 01:00:31 AM
Bored.

Jericho, wanna have a few last rounds?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 10, 2009, 01:05:06 AM
Nah, I'm cool. The lag was unbearable. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 01:54:54 AM
that was funny i was rofling literally XD "not exactly spartans" that made laugh so much XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 02:48:54 AM
Anyone up for some matches?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 03:50:10 AM
sure im up for some
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 04:13:58 AM
Nice to beat someone up for once...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 04:41:31 AM
oh hush :P i got you a couple of times too

what about the Wolf and Trainer battle? i saved that one just so you know
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 04:44:32 AM
That was a mismatch and you know it. My weakness is Wolf. For some reason, I can't fight him with the best of my abilities. Annoying though was your constant Foward Smash with Wolf. There is only so many times you could do that...
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 10, 2009, 05:02:27 AM
No joke, tho, you do use that FSmash a lot. XD

Oh well. You're still good.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 05:03:53 AM
Don't tell me you guys are calling it quits?  I was just getting online.

Well, waiting room jingle is playing now, if anyone's still up for it. O^O
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 05:11:48 AM
Joining out of pity. However don't blame me if I don't play up to par. My hands are still a bit worn out.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 05:13:31 AM
Consider what a trash-talker you are that's sure saying a lot.  Oh well, here we go!

A word to the wise: NEVER grab a Super Mushroom while a Super Dragon is on the loose.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 05:18:44 AM
Okay... Maybe my hands are really hurting. That sucks even for me.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 05:30:25 AM
Yeah, well, we all have our sucky moments...  -_-
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on February 10, 2009, 05:31:07 AM
And hopefully I'm about to end my sucky streak!

I'm on.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 05:41:28 AM
That was a mismatch and you know it. My weakness is Wolf. For some reason, I can't fight him with the best of my abilities. Annoying though was your constant Foward Smash with Wolf. There is only so many times you could do that...
come on what about when you threw me to the side screen XD but the last one was close if only i had recovered just little bit that wouldve been my match XD

normally i would take you on but my battles w/ Aka that and playin Guilty Gear worn hands out and i gotta up early tomorrow  >_<  but i'll be fightin ready tomorrow
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 05:47:35 AM
Brother is joining.

EDIT: Lol. His batteries died...
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 05:53:48 AM
If Cloud AIDS are the bane of PB's existence, then Gooey Bomb AIDS are mine.

And yeah, I can see why Falco prefers the air. :P





No....NO  NOT THAT!  NOT THE LAAAAG!!!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 06:02:28 AM
I swear to god. I will hammer my washer machine...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 06:08:04 AM
I swear to god. I will hammer my washer machine...
whats the deal with your washing machine? XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 06:11:07 AM
DAMMIT!  The only reason I committed suicide in that match is because I wasn't using WiiRD codes, and I *HAD* to have that replay of Mr. Resetti getting blown up on the Bridge Of Eldin!

F#$*(^ING thing was already over three minutes! >w<
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 06:12:52 AM
whaaatt?? he got blown up? now that i gotta see XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 06:16:02 AM
Ugh, input lag killed me at the beginning of that one. >_<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 06:17:19 AM
I am going to leave that bitter taste in your mouth with the last Yoshi battle. I had to go since my bateries were going to die any minute and I didn't want that type of victory for you...  8)
whats the deal with your washing machine? XD
Whenever it turns on, it short circuit the modem upstairs. Thus disrupting the internet flow.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 06:19:38 AM
May I remind you that I whipped your ass in every other Yoshi battle we've ever had.

We both had our humiliating moments tonight.  Thank your lucky stars I didn't save the replay of me as IKE of all people (I get next to no practice with him) slaughtering your Pikachu.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 06:20:10 AM
Good point. We leave it at a tie tonight?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 06:20:52 AM
Isn't it always?

Fair enough.  My Peach performance tonight was shameful. -_-  Bowser worse so, but playing as him is a crapshoot anyway.  I just bring him out when I'm in the mood for a challenge.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 06:22:02 AM
DAMMIT!  The only reason I committed suicide in that match is because I wasn't using WiiRD codes, and I *HAD* to have that replay of Mr. Resetti getting blown up on the Bridge Of Eldin!

F#$*(^ING thing was already over three minutes! >w<
Hyper you gotta send that one of Resettii gettin blown up that just sounds too funny XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 10, 2009, 06:23:08 AM
Oh, how I wish I could.  But the match ran over 3 minutes and for the sake of console stability (I suspect that's what's causing the occasional lockup) I left the codes off tonight, so no Replay.  My two suicides were for nothing. :'(
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 06:24:51 AM
dang thats ok it still makes me laugh the he got blown up XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 10, 2009, 06:26:25 AM
Isn't it always?
Yes. Odd, no?
Oh, how I wish I could.  But the match ran over 3 minutes and for the sake of console stability (I suspect that's what's causing the occasional lockup) I left the codes off tonight, so no Replay.  My two suicides were for nothing. :'(
I was wondering why you did that...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 06:30:37 AM
i'll be on tomorrow Aka if you want fight not in the morning gotta to go w/bro in law shoppin (i wonder about him -_-) so 5 and on-ish?

im going to sleep now im gettin tired
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 10, 2009, 11:46:45 PM
So who's up for playing a few matches with me sometime in the future? The main reason for asking this is I now have another character joining my elite Smasher ranks, and he's totally out of left field. Can't guess who it is? Meet me online to find out! 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 10, 2009, 11:55:05 PM
got yourself a match
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 11, 2009, 12:55:08 AM
OMGROFL. XD

I guess that's the game's was of letting you know that laggy matches aren't my forte Legendary.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 11, 2009, 01:02:10 AM
And again, I say, "wat"? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 11, 2009, 01:05:35 AM
Okay, I'll join
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 11, 2009, 01:27:51 AM
And again, I say, "wat"? XD

Mom was in the room. Shut up. XD

You're pretty darn good at this, tho.

...*hates Palkia now*

Crimson and Hyper know what I'm talking about. =P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 11, 2009, 01:34:29 AM
That DK/Marth batle was saved by the way Legendary. I just hit a stride and had to keep it going. Sorry. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 11, 2009, 01:39:40 AM
damn turn  :|

what was the picto match about?

also so close on the last two stupid gold hammer

that was fun i'll be on later if you want to play Legend

now i gotta eat
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 11, 2009, 01:42:19 AM
That DK/Marth batle was saved by the way Legendary. I just hit a stride and had to keep it going. Sorry. XD

Eh. I'm still learning DK. I'll getcha next time. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 11, 2009, 02:32:29 AM
...*hates Palkia now*

Crimson and Hyper know what I'm talking about. =P
Yeah, Palkia likes to screw with everyone.  I'm getting a LITTLE better at handling the arena-flips, but it's annoying.  Get too cocky and I'm liable to find myself Egg Rolling off the edge, just like tonight.  >.>

what was the picto match about?
In PictoChat all but two music tracks drive me positively insane.  I can't fight like that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 11, 2009, 02:37:28 AM
I have no issue with Palkia.

It's the CRESCENT [sonic slicer] that goes out of it's way to [tornado fang] me over.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 11, 2009, 04:05:59 AM
so much for late night matches got a storm over here keep gettin power surges >_< sorry guys

if it clears up tomorrow i'll be on
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 12, 2009, 01:35:56 AM
Eh. Anybody up for super ninja battow?

Or if not we can just Brawl.

Posted on: February 11, 2009, 04:29:45
...Eh. Seems kinda tacky to double post, but I'm bored, darn it.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 13, 2009, 03:28:43 AM
Free for all in two hours! Be there or you'll be labeled as dog chow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 13, 2009, 03:29:50 AM
Don't worry, Marth'll be there to give ya the daily dosage of tipper. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 13, 2009, 03:40:42 AM
sorry guys i wont be able to play as much cause i might be gettin a job :'( :D

so it its good and bad but i'll try be on tonight though for a little bit time face my ROB :P

(hopefully i work during the week so i can play weekends)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 13, 2009, 05:30:04 AM
Room created if you want to join.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 13, 2009, 05:59:53 AM
maybe one match 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 14, 2009, 04:37:05 AM
WTF that was some major glitching goin on XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 14, 2009, 04:43:32 AM
That was an unfair match... >_>
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 14, 2009, 05:44:54 AM
i chuckled a bit XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 14, 2009, 05:52:20 AM
I demand a rematch. Best 2 out of 3. No items. Different characters for each match.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 14, 2009, 06:19:28 AM
I'll join the fray if you're up for it.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 14, 2009, 06:50:34 AM
my hands are worn out :P playin earlier w/another friend im tired as hell
i'll be on tomorrow 8)

still cant get over that freaky glitch XD

did you save the match?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 14, 2009, 07:23:01 AM
NOpe. Forgot to do so. As for you legendary, I can't play anymore. My hands are really worn out. I guess playing Guitar Hero on Expert before playing Brawl isn't a good idea...

I am totally beat.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 15, 2009, 09:39:34 PM
Tis cool.

Good games, btw.

Anyways...Anyone else up for some matches?

...I'm bored.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 16, 2009, 05:17:31 AM
Any night owls up for a match now?  I have a waiting room set.  The only guy I see online is somebody I don't know (probably registered second-hand) who insists on only playing one-on-one with somebody else.

EDITS: Eh, screw it.  The guy (CAUTK) joined but apparently is a real No Items stickler.  So I kicked his ass once in Lylat Cruise and left it at that.

These people who keep trying to turn Smash into a traditional fighter, I swear.  If you insist on playing No Items, Final Destination, and 1-on-1, then you're playing the wrong game.  It doesn't get any more wrong than that without bringing in tiers.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 16, 2009, 06:06:29 AM
Hey, I'm done with what I was doing.  I'll join you in some Brawl, Shell!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 16, 2009, 05:07:00 PM
Sorry 'bout that PB, after my post edit I'd signed off.  Could have used the challenge, too.  >.>

Maybe next time.  I should be on tonight sometime around 10 or 11 (Eastern).
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 16, 2009, 05:23:18 PM
EDITS: Eh, screw it.  The guy (CAUTK) joined but apparently is a real No Items stickler.  So I kicked his ass once in Lylat Cruise and left it at that.
That would be CusK. He is the guy I usually play to get better. I get only ass whooping from him. You must have registered him when you joined up with my games with him.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 16, 2009, 05:37:28 PM
I figured he was a 2nd-hand register.  Not that I care, the more the merrier.

But how in blazes does he beat you?  I trashed him pretty thoroughly; you give me a lot more trouble than that.  Or is Sonic not his usual?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 16, 2009, 05:56:18 PM
I figured he was a 2nd-hand register.  Not that I care, the more the merrier.

But how in blazes does he beat you?  I trashed him pretty thoroughly; you give me a lot more trouble than that.  Or is Sonic not his usual?
Sonic not his usual. Try beating his Samus or Link. Seems like he is taking a step further in my predicting ability (I guess what is the next logical attack) and full out memorized my fighting style with all my main characters. Only way I can beat him is using characters I normally don't use.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 16, 2009, 06:25:18 PM
Well, I know I didn't face his Link.  Forget whether or not he was using Samus earlier on.

He seemed adamant with choosing Sonic in the later matches, so either he's practicing him or he's just one of those people who thinks Sonic automatically wins all item matches.  I joined in to make a 3-way matchup, took a few rounds to get my mojo working, and he later insisted on 1-on-1 (random sucky fact: You cannot register a new friend if all friends previously registered with you have left the match >_< ).  We fought a few when he was done with the other guy, he left for a minute, and I took notice of the No Items label in his description when setting up a new room, so I decided to humor him for one last match.  He was still using Sonic anyway.

and full out memorized my fighting style with all my main characters. Only way I can beat him is using characters I normally don't use.
Well, the psychological game is as valid as any other.  That's the main reason I started mixing Peach appearances into my online plays.  Sonic works well for that too.



Random off-topic observation: Whoever made the Brawl model for Bowser needs a boot to the head.  That hump looks ridiculous.  He's the only character for which I actually prefer the Melee model (grew to like Peach's new dress).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 17, 2009, 03:19:43 AM
Lookin at some of the discussions here, I take it I'd be horrible for a few of you guys at 100%. I'd really love to get some form of IRL RPM Smash tournament going if I had the chance, just to see how well I'd truly match up against you all. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 17, 2009, 04:28:15 AM
that'd be awesome if you did set up a tourney 8)

when would it be though?

I can take you all on :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 05:07:28 AM
Thats a challenge I am willing to take!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 05:26:32 AM
Sorry I'm late, guys.  The ol' bob-omb cheating bastard was needed for some emotional support.

But now, I ready and hungry!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 05:32:18 AM
This is starting to irk me... -u-'
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 05:35:39 AM
Lucky bastard.  >.>

Okay, can we have a match where one of us DOESN'T self-destruct in the first ten seconds?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 05:44:29 AM
That was a glorious Yoshi match at Spear Pillar...
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 05:48:48 AM
Hey, I GAVE you the first Spear Pillar.  Not to mention item luck has been biting me in the ass.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 05:49:21 AM
Right...
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 05:50:37 AM
Okay, make up your mind.  Are you playing as Yoshi or not?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 05:50:57 AM
Yoshi then... lol.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 05:54:25 AM
Right...
Glad we agree. :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 06:00:22 AM
Something just popped up. I'll be back in half an hour.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 06:09:33 AM
At least now I can get some food in my stomach.  Haven't eaten a decent meal in nearly 10 hours...

Waiting now for you or whoever else...

......and I REALLY need to remember that Staryu can go through the floor.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 17, 2009, 06:58:57 AM
LoL, oh COME on.  I totally had that one!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 06:59:52 AM
I was going to win!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 07:06:41 AM
I pretty much suck tonight.  But I don't expect any different at this hour.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 17, 2009, 07:20:07 AM
That lag was [tornado fang]ing awful!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 07:31:23 AM
Sorry, but I have to go. School tomorrow. By the way PB, how bad was I again?  >w<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 17, 2009, 07:31:30 AM
That lag was [tornado fang]ing awful!
Hell yes it was. X(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 17, 2009, 07:32:47 AM
Sorry, but I have to go. School tomorrow. By the way PB, how bad was I again?  >w<

LoL, not bad.  Still not up to my sexcellent caliber, but not bad!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on February 17, 2009, 07:41:16 AM
Dammit, another set of matches missed...I hope I don't miss the next one~
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 07:41:22 AM
LoL, not bad.  Still not up to my sexcellent caliber, but not bad!
Durr... Nothing pleases you but boobs and Mango Lemonade.

*Akamaru runs, trips, picks himself up and continues running*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 17, 2009, 07:42:25 AM
Durr... Nothing pleases you but boobs and Mango Lemonade.

If only there were tits that squirted the precious ML.  Then, life would be perfect!   8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on February 17, 2009, 07:44:12 AM
If only there were tits that squirted the precious ML.  Then, life would be perfect!   8D

I AM NOT DRAWING THAT!!!
although, it'd provide a challenge...
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 17, 2009, 07:45:32 AM
If only there were tits that squirted the precious ML.  Then, life would be perfect!   8D
>___________>

I am not going to reply.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 17, 2009, 07:47:08 AM
I need to Genetically Bio-Engineer these Mango Lemontits!  TO THE BLUES LAB. 

SCIENCE!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 17, 2009, 02:04:35 PM
dang it i knew i shouldnt have gone to sleep so early X(
at least i'll be on tonight

I need to Genetically Bio-Engineer these Mango Lemontits!  TO THE BLUES LAB. 

SCIENCE!
and thats a little scary and somewhat arousing PB :P
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 17, 2009, 10:48:37 PM
*holds up sign saying "Will Brawl for Food"*
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 18, 2009, 01:59:50 AM
Online if anyone wants to play for awhile.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 04:51:00 AM
What do you know, as of today I've got 1,000 matches on record...

Anyways, seems I missed Akamaru, but I'm going online now if anyone else is up for a few rounds.

Posted on: February 17, 2009, 09:53:20 PM
...seems 'maru's No Items/Final Destination friend is the only one looking for a matchup, naturally I got shafted after two rounds.  Guess I'll have to go Random.

Note to self: Stop trying to anticipate others' character choices.  It never ends well.  You slaughter someone picking an off-character, so you do the same, and they come at you with their main.  Bowser really hates Super Missiles. >_<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 04:55:37 AM
Actually, I'm done listening to my friend's Podcast.  I'll join!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 04:57:11 AM
How about a Multi-Man to warm up?  It's been a while since I had a good co-op match.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 04:59:38 AM
Alrighty.  Maybe 1 or 2.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 05:15:23 AM
Woo!  Awesome stuff!

We really do need to do a Yoshi/Peach team sometime, though. :P  Oh well, time to bash each other's brains in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 05:30:26 AM
Zelda's just so great for Multi Man!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 05:35:06 AM
Okay, I don't know what the F(#@$ Dialga's problem is, but he had it in for me on that one.  Freaking 3 of my 4 lives went to that steel [dark hold].
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 05:37:43 AM
I mean seriously, holy Dialga [twin slasher]!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 05:50:42 AM
that was luck :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 05:59:35 AM
Looks like I'm finally getting my Super Dragon powah back on track...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 06:03:32 AM
And the game has totally gone against me now!  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 06:04:06 AM
Super Dragon Fire Soccer Ball launch, FTW! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 06:18:15 AM
Looks like I'm finally getting my Super Dragon powah back on track...

LoL, you act as if it's hard for Yoshi to get a Smash Ball!   :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 06:18:55 AM
You'd be surprised.  Last two nights I've been having trouble.  Hell, you saw it for yourself before Crimson joined.  I sucked.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 06:27:59 AM
From what I've seen, and used, Yoshi is easily in the Top 3 of getting the Smash Ball with great ease!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 06:32:34 AM
He has high air speed.  That and eggs.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 18, 2009, 06:32:58 AM
Looks like I'm finally getting my Super Dragon powah back on track...
You mean my dragon powah!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 06:33:28 AM
I changed characters before you joined, doofus. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 06:39:39 AM
He has high air speed.  That and eggs.

Yes!  LoL, all of which prove my point!   8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 06:40:15 AM
i was so close
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 06:44:00 AM
Well, NOW PB SHOWED US!!!  Awesome finish, man.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 06:44:18 AM
God DAMN!   8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 06:50:14 AM
Well, NOW PB SHOWED US!!!  Awesome finish, man.
that he did that he did XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:01:24 AM
Ahhhh Perfect Timing Lag.  How you perfectly [tornado fang]'d me once again.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 07:01:49 AM
We've all been on that boat.

Man, I love that Great Aether. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 18, 2009, 07:09:33 AM
That was funny. Your own trap killed you.  XD

The dog in your way was also ironic. I guess dogs stick together.  8)

EDIT: School prevents me from playing anymore. Lets play again some time.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 07:15:10 AM
I believe that was addressed to PB.  There was no dog in my way. ???
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:15:39 AM
OH clearly.  LoL, while other's got Cid, I got the mutt.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 18, 2009, 07:21:34 AM
The mutt betrayed you. While it gives us canines a bit of a bad name (Man's best friend and all), that was still funny.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:21:50 AM
Wow.  Okay, glad that match clearly showed the [tornado fang]ing item favoring with that one.  NOTHING but projectile weapons against a character with a Reflector.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 07:26:14 AM
did that bullet go up?  XD
that was luck :P
 gotta love the reflector 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 07:27:04 AM
Apparently the F-Zero racers had enough of that match.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:41:14 AM
Heh, that was pointless.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 07:41:57 AM
but fun :P XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:49:02 AM
Oh yeah.  It's completely fun when we stand no [tornado fang]ing chance of winning against a reflector character, on a stage that SOLELY requires you to throw the turtles and crabs.

Also, why couldn't they bring Brinstar Depths back?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 07:50:25 AM
Oh yeah.  It's completely fun when we stand no [tornado fang]ing chance of winning against a reflector character, on a stage that SOLELY requires you to throw the turtles and crabs.
Point taken, sorry. X(
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 07:51:42 AM
i know im not gonna lie i only use it soley on that place :P

that was fun stage rotating all around

1 more match then i gotta go to sleep gotta go to dialysis w/my family
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 07:57:07 AM
Wow.  My 2 least favorite stages in the game in a row.  Impressive. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 07:57:22 AM
Dammit, PB, you robbed me of an epic victory! :P

Ugh, seems someone was laggin'
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 08:01:42 AM
You wouldn't have gotten it anyway.  The stage would've taken it away.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 18, 2009, 08:04:18 AM
damn lag >_< it might've been mine cause i got a comp and a laptop running

that was fun we should play again i'll be on again tonight late night 8)

im going to bed see you guys later
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 08:09:17 AM
Man, 15 Stock and it was STILL right down to the wire!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 08:24:41 AM
Indeed it was!

Posted on: February 18, 2009, 02:09:45 AM
Okay, I'm done for the night.  Game clearly telling me that it's time to call it quits.

Plus I forgot to turn 2.0 Damage off.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 08:25:22 AM
Well, I guess leaving on a 15-to-7 victory is a good note (that's not counting the Self Destructs).

Thanks for the matches, PB, I needed that.  Helped me get my groove back. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 08:25:43 AM
Glad I Could Help.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2009, 08:36:24 AM
And BTW, I *LOVED* that Triforce Slash out of the Smart Bomb explosion!  Man, do I wish I had the Infinite Replay code entered tonight.

(been leaving it off 'cuz WiiRD codes seem to leave the Wii more prone to lockups)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 18, 2009, 08:38:00 AM
LoL, yeah that was pretty funny.  Oh, and check your PM Box!
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 19, 2009, 10:29:53 PM
Eh. It's been a while since I've played anyone here.

Any takers?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 19, 2009, 10:43:13 PM
i'll play

mind the horrible playin havin late night matches w/some friends over here at my friends house so im a little tired
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 19, 2009, 11:20:04 PM
Head's killin' me, but I guess I can join for a round or two.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 19, 2009, 11:31:39 PM
ditto

i still have to go to the gym yay me :|

thats why you never put me in an egg :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 19, 2009, 11:37:47 PM
Hey, if I'm going down, I'm taking a good meal with me! :P

Damn lag...
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 20, 2009, 12:05:03 AM
what happened there Legend? all i have to say is that was luck nothin but luck :P

i gotta go to the gym i'll be back in 30 min
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 20, 2009, 12:12:48 AM
Legend, this connection SUCKS.

EDITS: Wanted to continue, but company calls.  Sorry.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 20, 2009, 12:28:02 AM
Online if anyone wants to play.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on February 20, 2009, 01:07:39 AM
i'll be on in a couple gotta eat first
Title: Re: Super Smash Bros. Thread
Post by: Legendary on February 21, 2009, 01:50:49 AM
...Uhh...

Brawl?  8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2009, 04:24:55 AM
Jelly's getting his ass Super Dragon roasted as we speak. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 21, 2009, 05:42:34 AM
Unexpected, no?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2009, 05:46:47 AM
That you won once out of four?

More surprising was that I had the nerve to fight, and win, on Pictochat. :P  But it STILL tastes like sweatbag!!! X(
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 21, 2009, 05:47:42 AM
Touche.

Not my fault it wasn't so good. By the way, Jelly, you have gotten either worse or I got better.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2009, 05:52:18 AM
And the one-on-one makes it 4 out of 5.  Well, as fun as it was kicking your asses, I need my rest tonight.

Nice try, though, 'maru.  Better luck next time.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 21, 2009, 05:52:50 AM
Meh. Your win tonight. I will admit that.  :)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 21, 2009, 05:54:16 AM
Worst. Input. Delay. Ever. I think that I'm going to have to designate a taunt to displaying my hatred of playing under those conditions. I've never been Fireballed or Super Sonic'd so many times in a row! XD

Also, hush mutt. Anyone can play a decent [i.e. average] Marth. It takes a certain type of crazy to try and play a stellar match in these matches. :P

Finally, switching from Brawl to internet channel's gonna be a chore.

Edit - You know what makes this all sad? I avoided sooooo many hits, but always got caught with the decisive blows. Case in point: the 2 Marths & a Yoshi battles on Yoshi's Island Melee & Great Sea. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 22, 2009, 02:37:17 AM
LOL... whut?

Wanderer appears online and starts a room. 2 min. battle on Final destination. We both succeeded in killing only 1 life each so it went into Sudden Death. There, she tricked me, won the match, and totally left the room and Wi-Fi.

So I am like, what just happened.
Title: Re: Super Smash Bros. Thread
Post by: STM on February 22, 2009, 02:58:21 AM
She probably only wanted a quick match. That doesn't sound too unreasonable.

That, or she's secretly being evil. :V
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 22, 2009, 04:05:43 AM
She probably only wanted a quick match. That doesn't sound too unreasonable.

That, or she's secretly being evil. :V

I see the latter happening due to her devilish Ike, but that's just me. 8D
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on February 22, 2009, 07:55:30 AM
Even in Brawl, she's a wanderer... 8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on February 22, 2009, 10:19:11 AM
She didn't added me in Brawl >:, I haven't my arse slapped silly by her unlike you people (that sounded wrong).
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 22, 2009, 06:56:16 PM
Anyone can play a decent [i.e. average] Marth. It takes a certain type of crazy to try and play a stellar match in these matches. :P
Tell me about it.  As much tail as I kicked that night Peach was no match for your Marth.  But then I've always said she's more my comic relief than a proper alternate (I just love that dance too much).

To be honest I kinda regard Toon Link as the new Marth.  The range/speed/priority combination on that kid is positively broken.  Many times my ass got handed back to me at the hands of PB and that brat. :P

the 2 Marths & a Yoshi battles on Yoshi's Island Melee
It's good to be crazy. 8)  I gotta start leaving the infinite Replay code on again.  Just hate the fact that the Wii seems more prone to lockups when I do.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 22, 2009, 07:05:57 PM
I don't choose Marth that often, but the fact that I won with him is rather odd. Must be from all those years playing as Roy.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 24, 2009, 05:15:48 AM
Well, as Jelly said, it's pretty hard to NOT play at least an average Marth, the guy is extremely user-friendly.  Granted I think that was more true in Melee than in Brawl; Falchion's reach appears shorter.  Back in Melee Marth was my "big guns" despite Yoshi and Mewtwo getting far more play time.  Although the fact that the AI was dumb as a doorknob back then helped a lot too.

EDITS MUCH LATER: Playing random matches online now, I'll be on 'till midnight at least.  I see Akamaru online but he's not hosting, so I can't join.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 24, 2009, 05:51:25 AM
Sorry about that.  -u-'

I think I am done for the night. Sorry Jericho, but I got business to attend to. Loved the matches though. Marth battle was epic.

EDIT: Before you complain of lag, I felt the lag this time. Really bad.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 24, 2009, 05:55:13 AM
Ah, well if Jelly's on, at least I can have a few friend bouts before I crash.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 24, 2009, 06:59:36 AM
Fun matches tonight everyone. :)

Will type more later. Also, Jelly-Marth vs. Aka-Marth battle has been replayed and sent.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 24, 2009, 07:08:25 AM
Take note, 'maru:  You're no match for the REAL Super Dragon power! 8)

Well, gotta crash for tonight.  We'll bash each other's brains in more thoroughly later.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 24, 2009, 07:10:22 AM
Will type more later. Also, Jelly-Marth vs. Aka-Marth battle has been replayed and sent.
Alright!  :V
Take note, 'maru:  You're no match for the REAL Super Dragon power! 8)
I was item raped...  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 24, 2009, 11:50:24 PM
I'd say you were more fire-stream-raped than anything.  0%-to-KOed in a single winged assault. 8)

We were pretty even during the three-ways, though (and you played a mean Zelda, for sure).

Posted on: February 24, 2009, 01:16:06 AM
Legendary, I don't know why the game keeps displaying a green light for you, because you have the WORST lag of anybody I fight.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 25, 2009, 12:17:53 AM
(and you played a mean Zelda, for sure)
Zelda used to be main. However, she isn't good with close combat, so I hardly use her since you all take characters like Ike, Yoshi, Marth, or Sonic.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 25, 2009, 12:26:27 AM
Zelda used to be main. However, she isn't good with close combat...

...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 25, 2009, 12:35:30 AM
...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.

I fully endorse what this man says. There's a reason why I consider Zelda to be one of Brawl's trickiest characters.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 25, 2009, 12:54:22 AM
...What?  Are you nuts?  Zelda's incredible with close combat.  ALL her Smashes and A moves are good.  Hell, my Zelda close combat has even improved against Jelly's Marth after using her more and more.
True, but its hard to continue attacking with that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 25, 2009, 12:56:18 AM
True, but its hard to continue attacking with that.

In what way?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 25, 2009, 12:57:33 AM
In what way?
Sometimes, you have to hit the character, but he won't let you near him in order to KO him.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 25, 2009, 01:00:56 AM
Sometimes, you have to hit the character, but he won't let you near him in order to KO him.

That's when you Din Em' and go for either the Z-Boot or the Z-Burst (Up Smash)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 25, 2009, 04:26:27 AM
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 25, 2009, 04:29:03 AM
That's when you Din Em' and go for either the Z-Boot or the Z-Burst (Up Smash)

Word to the wise, there is only 1 correct attack to use against guys like me listed above and it's not Din's Fire... 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 25, 2009, 04:34:49 AM
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.

Oh, Din's Fire is EASILY the more improved move from Melee to Brawl.

Word to the wise, there is only 1 correct attack to use against guys like me listed above and it's not Din's Fire... 8D

LoL, that's why I said "or the"  8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 25, 2009, 07:13:29 AM
Din's Fire is so ridiculously tanked up in Brawl.  The hit box for the thing is ginormous.
I love since I do not need to work hard in getting the Smash Ball.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 25, 2009, 08:01:38 AM
I love since I do not need to work hard in getting the Smash Ball.

Oh maaaaaan, you playthe style I loathe the most when it comes to Zelda then, I can tell just from this post. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on February 25, 2009, 08:08:17 AM
Oh maaaaaan, you playthe style I loathe the most when it comes to Zelda then, I can tell just from this post. XD
You mean Din's Fire spam? No. I hate that. I prefer Nayru's Love over anything. I mostly use Din's Fire in order to make the opponent come to me.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 28, 2009, 05:20:45 AM
Whipping some tail in Random Team.  But I'll tell ya, I'm starting to hate two things.  One is ROB, the other is Final Destination.

Oh well.  I did manage to intercept that sack of wires while he was edge-playing. 8)
Title: Re: Super Smash Bros. Thread
Post by: STM on February 28, 2009, 04:18:00 PM
Only thing I hate about Zelda is that kick, especially when sweet-spotted. That damn move instant-break a final smash ball and can KO at very low levels. It makes Captain Falcon's Melee knee look like crap.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 28, 2009, 05:22:51 PM
Only thing I hate about Zelda is that kick, especially when sweet-spotted. That damn move instant-break a final smash ball and can KO at very low levels. It makes Captain Falcon's Melee knee look like crap.

The best is Z-Booting someone with the Clock on, so there's that funny delay before they go flying off.  Same with the Falcon Knee.  The Z-Boot is easier to time though.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 01, 2009, 01:48:20 AM
Whipping some tail in Random Team.  But I'll tell ya, I'm starting to hate two things.  One is ROB, the other is Final Destination.

Oh well.  I did manage to intercept that sack of wires while he was edge-playing. 8)

i should play as ROB more often then XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 01, 2009, 11:46:24 PM
All I gotta do to beat your ROB is switch to Sonic. :P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 02, 2009, 12:21:38 AM
touche i'll have to pract. as sonic now won't I 8D
Title: Re: Super Smash Bros. Thread
Post by: STM on March 02, 2009, 12:22:04 AM
The best is Z-Booting someone with the Clock on, so there's that funny delay before they go flying off.  Same with the Falcon Knee.  The Z-Boot is easier to time though.
I love those delays because you know someone is about to die... or go flying very very far on the largest stages.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 02, 2009, 12:32:07 AM
I love those delays because you know someone is about to die... or go flying very very far on the largest stages.

Seriously, Brawl has some stupidly fun item animations at times. The best is to do this, then immediately follow up with a sticky bomb on the face of the person about to fly off. It's like your own special effect toy. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 04:04:27 AM
touche i'll have to pract. as sonic now won't I 8D
And then I switch to Yoshi.

......a bit of a rock-paper-scissors matchup, huh?

Anybody want a match tonight?  I foresee no other interruptions.  I'll be online for a while.
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on March 02, 2009, 04:09:14 AM
rock, paper, tactical nuke 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 02, 2009, 04:12:17 AM
Nuke burns paper, paper covers rock, thrown rock disables nuke warhead.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 04:19:01 AM
Are either of you two actually up for a match, or are you restricting yourselves to the peanut gallery tonight? :P
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on March 02, 2009, 04:23:51 AM
I AM the peanut gallery :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 04:25:49 AM
I guess I should be thankful my girl at least dipped her toes in Subspace Emissary...

Well, the room's open now, if anyone feels like getting slurp-n-burped.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 02, 2009, 04:37:41 AM
I'll be right there!

Posted on: March 01, 2009, 10:30:25 PM
LoL, and that'll do for the night!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 04:38:22 AM
Well, that didn't last long.  Apparently the connection imploded after the first match.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 02, 2009, 04:40:02 AM
After?  I was having problems with delay lag during the first match.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 05:03:59 AM
Maybe, but the second was umpteen times worse (I guess input lag always feels worse when you're playing as Sonic).  Here's hoping somebody else has better luck before I crash.

*sighs*  I miss my Mewtwo...  Been playing Melee on the GCN downstairs.  The AI is a moron and grabbing items feels like a chore, but Shadow Ball screwing a giant never gets old.

Posted on: March 01, 2009, 10:41:43 PM
'maru, I *WILL* kill you if you choose Final Destination again.  I don't even care if I won.  Nine times out of [tornado fang]ing ten the Random people are addicted to that mockery of a stage.

And Smashville is SO much better...
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 05:04:31 AM
>_>

I didn't pick it. I picked Luigi's Mansion.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 02, 2009, 05:09:20 AM
Damnit, sometimes it really sucks to have a younger brother with a gaming addicition. My bro won't stop until he's throughly broken Tales of Symphonia: Dawn of The New World and as such, my Wii playing hasn't been as frequent as I'd like. Expect a good day of matches tomorrow though due to being snowed in. 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 05:14:19 AM
>_>

I didn't pick it. I picked Luigi's Mansion.
Well, I picked Yoshi's Island, so either one of us is hallucinating or Nintendo has a sick sense of humor.

Posted on: March 01, 2009, 11:10:25 PM
Well, if you gotta go, going in a massive explosion is my way to do it. 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 05:14:38 AM
Well, I picked Yoshi's Island, so either one of us is hallucinating or Nintendo has a sick sense of humor.
I say the latter.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 05:37:34 AM
Shame on you!  You made Yoshi beat up his mama! :'(

Posted on: March 01, 2009, 11:24:00 PM
I'd have to say the best use of my Yoshi taunts EVER was that fish kill. 8)  God, I wish the text bubbles showed up on Replays...

And you're still no match for the REAL Super Dragon power!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 05:53:51 AM
Ugh... I feel no motivation to fight.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 02, 2009, 05:58:26 AM
Why is this room being meaniefaec? >>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 06:25:50 AM
Ugh... I feel no motivation to fight.
I can see why NOW.  You were kicking my tail at the start of the night, though.

Why is this room being meaniefaec? >>
Hey, I'm not the one who made Yoshi fight his mama!

Posted on: March 01, 2009, 11:58:42 PM
Well, that was easily the most embarrassing victory of the night.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 06:27:39 AM
I can see why NOW.  You were kicking my tail at the start of the night, though.
Must be tired, but I'll still play.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 06:30:59 AM
Well, after that double Blast Box victory, I think I'll crash in for the night.

AWESOME matches, guys!  We'll have to do it again soon.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 02, 2009, 06:34:04 AM
Note to self: grab items first, go man against man/furry/dino second. Everything else fails during WFC matches -u-'
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 06:44:18 AM
One of my worst nights. Some day it has been.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 06:48:20 AM
Well, we all hit our funks.  That and it IS late.  I wouldn't hold this one against you.

......even if that fish kill WAS hilarious.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 02, 2009, 06:58:07 AM
I hate you for that one. That and Jelly's AR Pokemon. Think about it. Who the hell gets Kyogre and Deoxys in one round?

EDIT: Wait. I gotten Ho-Oh and Entei both at the same time in one match against my bro. Really funny.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 02, 2009, 07:15:29 AM
Kyogre's a pain no matter what he's paired with.  What bugged me more than that was the Deoxys whose Hyper Beam I never even touched.  Apparently just being NEAR the beam damages you.

I hate you for that one.
Funny thing is, I didn't do that on purpose.  Didn't know he COULD swipe someone off the ledge.  I just happened to land/splash there, jumped out, and the next thing I knew the big fish made off with Yoshi's meal. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 02, 2009, 07:17:07 AM
Oh, NO ONE here hates Kyogre as much as Jelly does. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 02, 2009, 07:24:05 AM
Oh, NO ONE here hates Kyogre as much as Jelly does. 

Kyogre is one of the reasons why I considered turning off Pokeballs in a few of my past matches. XD

But it seems like I've made an even better ally in Deoxys. 8D
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 03, 2009, 01:46:38 AM
So....Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 03, 2009, 04:42:42 AM
ONline if anyone wants to brawl. Expect defeat! I feel a whole lot better than the [parasitic bomb] matches I had last night.

EDIT: Hyper went boom in a flash of light...
EDIT: Boot to the face? :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 03, 2009, 06:20:35 AM
Must be Hypershell's turn to have a sucky play day. You were bad.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 03, 2009, 07:52:18 AM
Must be Hypershell's turn to have a sucky play day. You were bad.

Really?  The items really seem to be going his way today.

Posted on: March 03, 2009, 12:41:34 AM
And let it be proclaimed and said for all to hear...

That Crescent [sonic slicer] goes after NO ONE BUT ME!
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 03, 2009, 10:37:26 PM
Hey PB.

Crimson tells me you're good. I kinda wanna see for myself now. XD

If anyone else wants to play me, though, feel free.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 03, 2009, 10:43:14 PM
Sure why not.  I'll play for a bit.

What's your FC?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 03, 2009, 10:44:19 PM
1161-3977-0829

Get at me.  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 03, 2009, 11:36:57 PM
Obviously, Crimson Lightning lied!  XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 03, 2009, 11:38:01 PM
What do you mean?

Those were awesome. Good games, sir.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 03, 2009, 11:39:00 PM
LoL, no they weren't.  I got my ass handed to me.  I don't play well tournament style.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 03, 2009, 11:47:52 PM
Really?  The items really seem to be going his way today.
Basically, Akamaru beat the [parasitic bomb] out of me, and left as soon as I scored a victory.  When you joined it was the other way around, I handed your shades to you at the start but the late hour caught up with me (you probably noticed for those few rounds when I started playing like a 3-year-old).

I was pretty much playing Smash to force myself to stay awake.  Had a lot of video-converting to do, which is why I made no comments here.  Remind me to kill whoever wrote Nero Vision, and NEVER EVER AGAIN to attempt to run an MPEG-2 through it. -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 03, 2009, 11:49:16 PM
Basically, Akamaru beat the [parasitic bomb] out of me, and left as soon as I scored a victory.  When you joined it was the other way around, I handed your shades to you at the start but the late hour caught up with me (you probably noticed for those few rounds when I started playing like a 3-year-old).

Well after I posted that comment, the items started to work in my favor actually, although the Smash Ball did nothing but hover around you the entire match. 
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 04, 2009, 01:20:07 AM
Basically, Akamaru beat the [parasitic bomb] out of me, and left as soon as I scored a victory.
I thought you were having a bad day and left the room with a victory in your favor to brighten your mood. I guess it was unnecessary.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 04, 2009, 03:11:53 AM
I was, but that was because of a lot more than just Smash performance.

Thanks for the thought, though.  Just some part of me hates to leave things go when I'm on a roll.

......then again, I hate to stop when I'm sucking, too.  Once I find a Smash opponent I pretty much stay with them until something comes up, or I'm zombie-fied enough that I need a break.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 04, 2009, 05:05:10 AM
Eventually, I needed to die. Living through Dialga's Beam and Link's Final Smash. Its hard to time it when you fly faster... :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 04, 2009, 05:11:58 AM
Annnnnnnnnnnd That's the Victory of the Night!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 04, 2009, 05:26:41 AM
Never in my life have I hated a series of Smash matches like tonights. Good job WFC.

Edit - Even this post is too mellow when trying to express my rage.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 04, 2009, 05:27:58 AM
That must burn a bit, huh PB?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 04, 2009, 05:31:15 AM
Actually, lemme just take two seconds to say that anyone who played without the lag I was fighting against just now...

[tornado fang]. YOU. Yes you, the one reading this.

I'll be back on after hearing PB & Aka's thoughts on this all.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 04, 2009, 05:31:27 AM
That must burn a bit, huh PB?

LoL, what?  Item Fuckage?  You get use to it!
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 04, 2009, 05:32:52 AM
LoL, what?  Item Fuckage?  You get use to it!
I was talking about the Sudden Death, but ok.

Sorry PB, but I promised to play someone right now. I hope you change my opinion or how good I am though.  8)
Actually, lemme just take two seconds to say that anyone who played without the lag I was fighting against just now...

[tornado fang]. YOU. Yes you, the one reading this.
>_>
Its great to have no lag. :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 04, 2009, 05:35:29 AM
Actually, lemme just take two seconds to say that anyone who played without the lag I was fighting against just now...

[tornado fang]. YOU. Yes you, the one reading this.

I'll be back on after hearing PB & Aka's thoughts on this all.

Oh, I've never seen such Brawl hatred towards you, Jelly.  The Items were again you, the levels were against you, the lag was definitely not in your favor, and the Smash Balls did everything in their power to avoid you tonight. 

I was talking about the Sudden Death, but ok.

Sorry PB, but I promised to play someone right now. I hope you change my opinion or how good I am though.  8)

It wouldn't have even got to Sudden Death if not for the Item Fuckage, and the Dragoon pieces constant PB hatred.

However, your Zelda has definitely improved.  I'm glad you see how good of a close range fighter she can be.  As for Sheik, you need to use the Up Smash more.  It's easily her best and most powerful one.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 04, 2009, 05:40:24 AM
Quote from: Akamaru
Its great to have no lag. :D

OK pup, just for you, watch out in the next rounds we have. I hate letting a loss get to me, but if you're going to brag then so be it...

This means war. >BD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 04, 2009, 06:08:21 AM
However, your Zelda has definitely improved.  I'm glad you see how good of a close range fighter she can be.  As for Sheik, you need to use the Up Smash more.  It's easily her best and most powerful one.
I noticed after extensive battles with the guy I mentioned. After awhile, the Up Smash is now part of my fighting style along with more arial attacks.
OK pup, just for you, watch out in the next rounds we have. I hate letting a loss get to me, but if you're going to brag then so be it...

This means war. >BD
Just make sure you courage doesn't turn into Jelly if I beat you.  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 04, 2009, 07:27:30 PM
>_>
Its great to have no lag. :D
That's pretty the whole reason I stopped fighting Legendary.  >.>

Anyways, hopefully I've recovered enough from Monday's all-nighter that I'll be able to bust some heads again.  I should be on tonight, probably around 11-ish (EST).

EDITS: Scratch that, temp service finally came through today.  No night-owl sessions tonight.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 05, 2009, 05:35:26 AM
That's pretty the whole reason I stopped fighting Legendary.  >.>

...;-;

How could you?! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 05, 2009, 05:50:04 AM
Anyone up for some rounds? I'm feeling kinda rusty lately and wanna change that.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on March 05, 2009, 06:11:44 PM
if there were no lag between us i would.
Try it anyway?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 08, 2009, 05:48:19 PM
...;-;

How could you?! XD
Blame Nintendo's servers. :P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 08, 2009, 06:34:44 PM
im gonna be free later today if anyone wants to play
havent played in a while
need to pract.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 10, 2009, 01:38:20 AM
Is there anyone on right now? I'm looking for a match now since I'm bored.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on March 10, 2009, 01:49:28 AM
i were online right now.
Have you added me? i don't remember
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 10, 2009, 01:50:18 AM
What's your Brawl FC?

Mine's: 4511-0123-3136

EDIT: Nvm, I got it. Awaiting registration.
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on March 10, 2009, 01:53:34 AM
Ok i'll be online in a minute.

Why is there so much lag
the last match was 1:40 but it felt like 5 minutes
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 10, 2009, 02:13:04 AM
Whoa, the lag is terrible. Can't play at my full potential.

Why is there so much lag in Brawl? I play on Xbox LIVE and there's hardly any lag at all! Is the connection really that weak on Nintendo Wii?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 10, 2009, 08:13:07 AM
Free for all tuesday night. We need more item [twin slasher]-age!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 11, 2009, 02:25:51 AM
Alright, I've been out of action for a while.  But as some crappy shipping job has me up early I can no longer join in the late-night Brawl runs.  Still, I'll be on for an hour and a half or so, so if anyone feels like taking a trip through my dino digestive system tonight, I'll be waiting.

Posted on: March 10, 2009, 07:22:26 PM
Well, Jelly's getting Super Dragon roasted nicely.  Although I must say his one victory so far is my most embarassing motion-sensor hit ever. ???
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 11, 2009, 02:29:48 AM
Hey Hyper do you still have me on your Friend List? I see you online and tried to join a game with you but a message said you either kicked me off your Friend List or you have no Wi-Fi connection (which I doubt it).

I'm online waiting for a match right now.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 11, 2009, 02:32:59 AM
Probably Nintendo's servers being a pain in the ass.  I only removed two people from my Friend list and neither of them are you.  Never saw the window for you to join.

EDITS: EVIL PICTOCHAT!!!  Why is it I've only gotten ONE stage choice thus far?
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 11, 2009, 02:34:52 AM
Your window says" Brawl (Seeking)". True, Nintendo needs to fix their servers. Xbox LIVE beats them on terms of less lag.

Looks like I joined.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 11, 2009, 02:41:15 AM
And it looks like 'maru has as well....  God help our poor laggy souls. >w<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 11, 2009, 02:52:34 AM
ONe thing to play with a laggy server. Another is trying to do 5 lives with it...
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 11, 2009, 02:53:32 AM
What a laggy match! We barely lost any lives in what, those 5 mins? Sheesh.

Nintendo needs to fix/update their servers or I need to got off YouTube.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 11, 2009, 02:57:14 AM
Yeah, that might help.  Well, MAYBE...

Well, I should be crashing for the night, and 1/8 speed matches aren't exactly worth staying up for anyways.  Awesome fights while they lasted, Jelly!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 11, 2009, 03:04:47 AM
Two things. First off my dogde-fu was horrid in all those Yoshi matches. Stupid lag... I especially felt bad about all those victories of mine via Final Smash.

Secondly, taking godly damage on Smashville only to lag read and running flip kick you three into near-oblivion? Priceless and saved. 8D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 11, 2009, 03:17:39 AM
Virus & Chris needs to work on their smashing skills. They are good, just not good enough.  ;)
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on March 11, 2009, 03:24:59 AM
My little brother didn't give a nickname to his character he was using so it was "Chris" by default. Sigh... I can't believe I messed up again with those Side Spin-Dashes. Gotta make sure to be high enough next time.

Good matches by the way.


EDIT: And my little brother is a spammer, especially with Pikachu, and doesn't know how to fight with the character's full potential. He's just having fun though.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 12, 2009, 06:32:50 AM
EDIT: And my little brother is a spammer, especially with Pikachu, and doesn't know how to fight with the character's full potential. He's just having fun though.
Thats good. Brawl isn't always about being the best.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 12, 2009, 10:15:11 PM
finally have a day to myself i'll be on from 6 and on and have late night matches if anyone is interested around 10 and on  :D
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 13, 2009, 07:27:48 AM
Legendary kicked my ass. Didn't help that all his friends could easily kick my ass too...  >_<
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 13, 2009, 07:14:42 PM
Legendary kicked my ass. Didn't help that all his friends could easily kick my ass too...  >_<
feeling's mutual

but one-on-one i can beat Legend sometimes aint that right Legend? :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 14, 2009, 10:35:27 PM
but one-on-one i can beat Legend sometimes aint that right Legend? :P
I can also, but when his friends go after me along with Legend, then I am screwed.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on March 14, 2009, 10:48:46 PM
Not as bad as I am...i'm getting more sucky again hahaha.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 15, 2009, 02:12:57 AM
I can also, but when his friends go after me along with Legend, then I am screwed.
i know its like a double team on you and it all heads downhill from there at least for me, i end up dyin first  :P
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 15, 2009, 04:55:08 AM
Thats exactly how I felt. I got the feeling like they were trying to get me out of the room. I didn't go down without a fight and depending on who I wanted to win, I usually was able to influence the match.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 15, 2009, 09:53:39 PM
I didn't go down without a fight and depending on who I wanted to win
me too try as hard as i can
i'd usually go for Legend to win after i was gone
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 18, 2009, 12:25:42 AM
I can also, but when his friends go after me along with Legend, then I am screwed.
I'm reasonably confident that I could if I could ever get a decent connection with the guy.  Even one-on-one the framerate keeps hickuping for me, despite Brawl insisting his connection deserves the green light.  I dunno what the problem is.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 18, 2009, 04:46:53 AM
Online if anyone wants to play.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 18, 2009, 06:44:32 PM
aww man i didnt see this :| if saw earlier i would've played but i'll be free later though if your up to it Aka
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 19, 2009, 10:58:21 PM
I should be on tonight around 9 or shortly after (that's about 3 hours from time of posting, for those not in my time zone).  It's been a while, and I could use the chance to unwind.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 19, 2009, 11:14:56 PM
FINALLY. I haven't thrown down in weeks. XD

I'm thinking of doing an RPM tournament this weekend, but it'd suck if I couldn't get online to manage it, which is probably what would wind up happening.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 03:22:22 AM
*smacks Jericho and Akamaru with his magical talking fish*

Did I do something to [acid burst] you guys off, or what?  That took about a dozen join attempts.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 03:30:29 AM
*smacks Jericho and Akamaru with his magical talking fish*

Did I do something to [acid burst] you guys off, or what?
You lagged our game...  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 03:36:39 AM
How can I lag the game when you don't let me join in the first place?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 03:51:37 AM
These matches are hilarious.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 03:52:18 AM
Indeed they are.  Lots of item rapage on both sides, though I still came back on the Pokemon Stadium.

Seems Electrode doesn't like EITHER of us tonight. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 20, 2009, 04:03:59 AM
Sorry guys, I think my friends were the one accidentally blocking you out of our games. BTW, magnificent Falcon match Akamaru. 8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 04:14:59 AM
Damn, something blew our connection at the last minute.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 04:15:29 AM
>_>

What was that...?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 04:28:00 AM
That was you getting Super Dragon raped (and replayed!) as Samus on her home turf.

And me finding out that metal characters are immune to Kyogre's water. >w<

EDITS: Huh, first time a soccer ball got me the Smash Ball. 8)

Posted on: March 19, 2009, 11:19:40 PM
SWEET MERCIFUL CRAP!!!  Resetti can't keep his mug off the screen tonight. >w<
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 04:28:21 AM
And me finding out that metal characters are immune to Kyogre's water. >w<
I was surprised too.

I hated that match at Smashville.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 04:36:01 AM
Nothing but item [twin slasher] tonight, Hyper.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 20, 2009, 04:44:50 AM
Indeed. 8)

Well, it was fun, not to mention freaking hilarious, whipping your tail tonight.  Let's do it again sometime.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on March 20, 2009, 04:46:01 AM
A real man knows when to quit and I am not one of those men. If I were, I would have logged out about an hour ago. I had fun!  :W
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on March 20, 2009, 08:17:31 PM
anyone up for some brawling?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 20, 2009, 08:20:15 PM
i'll play 8)

got your number
Title: Re: Super Smash Bros. Thread
Post by: Ephidiel on March 20, 2009, 09:07:34 PM
ok i'll go online in a minute
I've got enough of the wolf spamming sry
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on March 20, 2009, 10:09:48 PM
thats ok happens alot

im tryin to cut back but i keep falling back to spamming ;_;

you had some great matches yourself the T. Link man you mopped the deck w/me
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 27, 2009, 10:55:08 PM
Hmmmm...


Does anyone want a match?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 28, 2009, 02:09:54 AM
I WANT to, yes.  I'm waiting for Random opponents as I type this.  The problem is, for some reason, you and I can never get a solid connection. :'(

Well, maybe I'd be willing to try again later...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 01, 2009, 06:10:00 AM
Starting up the April Foolishness matches... now. 8)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 01, 2009, 07:09:01 AM
Holy crap...that second match of Diddy vs Marth was just intense!!!

wow  :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 01, 2009, 07:15:35 AM
LoL, sorry.  It got way too laggy for me to keep going!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 01, 2009, 07:20:43 AM
it's alright...Jericho left not too long after...I did rather poorly at our 3rd Diddy vs Marth match ^^;

i'll send the second match to ya though.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 01, 2009, 07:30:29 AM
Figures that as soon as I started doing better, my mother would decide to jump on her computer. :/

I'll play you guys again some other time.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 01, 2009, 07:32:25 AM
Alrighty, hopefully i'll catch you guys again :)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 09, 2009, 01:42:34 AM
WISE FWOM YOU GWAVE

Matches now. I'm going online with time to kill and characters to dust off. Let's go! Also, plus points for zany match types. 8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 09, 2009, 08:54:16 PM
great matches today jeri  8)

especially the ganon battle that was funny reflecting the staryu crafty man i see your game :P

i'll hopefully be on tonight too

i need to practice more w/ ROB and wolf

Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 09, 2009, 08:58:16 PM
Your Sonic isn't half bad there Crimson. I guess I must be slipping a bit (although, I had the Fox/Sonic & Lucas/Sonic matches... Stupid lag). I'll try to be there for more matches later on.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 09, 2009, 09:01:26 PM
ive been practicing w/him more than i usually do

i highly doubt your slipping the pit ganon and marth matches were great you had those in the bag :D

lunchtime laters
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 11, 2009, 12:04:23 AM
Been a while since I got some Smashing practice in.  Anyone here up for a match around 11-ish, EDT?  (5 hours from time of posting)

I'll check online when I get home tonight.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 11, 2009, 12:31:25 AM
I might be able to...

depending how long my brother plans to play Halo 1 :/
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 11, 2009, 05:52:54 AM
Well, back home now, so I'll go ahead and set up a room.

Posted on: April 10, 2009, 10:49:05 PM
......and, an hour's wait to no avail.  Better luck next time, I guess.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 16, 2009, 11:44:36 PM
Anybody wants to give this rookie a lesson or two?

3566-7829-2803
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 16, 2009, 11:56:25 PM
Give me five minutes and I'll pop up Acid. My friend code is in that RPM Friend Code topic, I'll dig it up for ya. :D
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 16, 2009, 11:56:50 PM
Got it and registered you.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 16, 2009, 11:57:48 PM
I'm registering you too. ^o^
I have my code in the WiFi pinned topic.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 16, 2009, 11:59:38 PM
Already found and registered.

I hope I didn't typo anywhere.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 17, 2009, 01:07:39 AM
I'm waiting for more people to play with me. o.o
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 01:08:09 AM
Is Jerry back? Or is there someone else?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 17, 2009, 01:38:33 AM
It's just me here. >.<

Posted on: April 17, 2009, 01:08:28
That Snake Sudden Death... lovely~ ^^b
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 01:46:59 AM
He ran right into my combo.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on April 17, 2009, 01:47:39 AM
Ahhh. What the hey. I'll give it a shot. I'll probably lose, but you never know.

...errr, uh oh. I deleted a ton of FCs. If you want to brawl, lemme know, otherwise, I'll be doing LAUNDRY! AHAHAHAHAHAaaaaaaa dang it...
Title: Re: Super Smash Bros. Thread
Post by: CephiYumi on April 17, 2009, 01:48:07 AM
I can play sometime, maybes
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 01:48:46 AM
Oh Yumi, you're back?

I'll gladly fight you all, but we just quit. At least... I think we quit.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on April 17, 2009, 01:50:34 AM
Cephi, what's your FC?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 17, 2009, 01:50:59 AM
Awesome stuff Vixy & Acid! So much hilarity.

Also, that Dedede/Snake sudden death was a total accident. XD

Also, I'll probably be back soon.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 01:52:56 AM
I still want to do a manly fight between Snake, Cpt. Falcon and Ganon.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on April 17, 2009, 01:58:24 AM
SNAKE GON GET PUNCHED
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 17, 2009, 01:58:34 AM
*editing videos*
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 01:59:36 AM
Oh god no. My performances were too pathetic to be shown.

But I think I'm slowly getting a hand for Snake.

I already have one for my snake hurr hurr hurr
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on April 17, 2009, 02:01:16 AM
"And me, helpless! With the one eye!" - Phil Ken Sebben
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 17, 2009, 03:38:36 AM
DAMMIT!  Missed the thread revival by four hours. >_<

Well, Acid, I'll be sure and register you the next time I turn Brawl on, and HOPEFULLY I can play tomorrow evening.  That's a big if, though, since my fiance (who I have to drag kicking and screaming to SSE; needless to say she's not touching online) doesn't work this Saturday and thus I don't know how long she intends to stay tomorrow night.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 17, 2009, 05:02:02 PM
As I said, I'll gladly fight you all. But don't expect too much from me. I'm not just new to Brawl, but to the whole Smash Bros. series.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 17, 2009, 05:24:05 PM
It's all good Acid, we all have to start somewhere. Besides, if you think your Snake needs a workout, then I'm sure a lot of us would love to help out ( 8D )
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 17, 2009, 08:47:20 PM
As I said, I'll gladly fight you all. But don't expect too much from me. I'm not just new to Brawl, but to the whole Smash Bros. series.
I never object to cannon-fodder as long as there are plenty of explosions. :P

That and I'm always up for a multi-man co-op.  I still never got a good Yoshi/Peach team video, been meaning to harass ask PB to help out for that.

Registered you just now, Acid (I'm in the Wi-Fi thread same as everyone else).
Title: ANYONE UP FOR BRAWL?
Post by: Acid on April 18, 2009, 01:26:58 AM
LIKE... RIGHT NOW?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 18, 2009, 02:18:40 AM
Mind if I join your room?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 18, 2009, 04:52:28 AM
Late to the party again.  Having a life stinks sometimes.  >.>

Well, I'm online now, if anyone's up for a late Brawl.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 18, 2009, 04:54:12 AM
Ah dammit...well I have morning shift at monday, hopefully my brother isn't home then (goddamn Gears of War 2...)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 18, 2009, 05:28:34 AM
Man, I'm out of shape, and I'd kill for a Friends match.  I'm up against the Lucario from Hell in Random.

And I am REALLY, REALLY hating the fact that Random is locked into Time mode.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 18, 2009, 06:36:34 AM
Damn... I was late to the revival by 1 hour. My timing sucks.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 19, 2009, 04:12:57 AM
Well, let's attempt YET ANOTHER revival.  I have a room online this very second.  I'll try to keep it up until midnight or so.

Come on, folks, I need some practice.  I need to be prepped in order to bust some heads at Dimondsoft. :P

EDITS: And Jelly's getting a nice taste of SUPER DRAGON POWER!!! 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 19, 2009, 06:36:11 AM
Looks like I sucked tonight. XD

Good stuff Hyper.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 20, 2009, 11:12:59 PM
PB, remember, this thursday.

Other people are welcome too.
Title: Re: Super Smash Bros. Thread
Post by: Kit on April 22, 2009, 08:07:48 PM
I wish I could play with you guys.
Damn my mother wanting to be a hermit.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 22, 2009, 08:10:49 PM
PB, remember, this thursday.

Other people are welcome too.

It will have to be early...well early my time.  But I will certainly try!  LoL, groggy early morning FREE FOR ALL!

I wish I could play with you guys.
Damn my mother wanting to be a hermit.

Yeah, curse your inability to Brawl with us!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 22, 2009, 08:15:51 PM
Oh really? I'm in! 8)

I wish I could play with you guys.
Damn my mother wanting to be a hermit.

Hermit life sucks much. D=
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 22, 2009, 08:18:31 PM
It will have to be early...well early my time.  But I will certainly try!  LoL, groggy early morning FREE FOR ALL!

I have all Thursday and all Friday.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 22, 2009, 08:21:59 PM
Excellent!  Then I'm in! 
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 22, 2009, 08:30:57 PM
Seeing how I live 6 hours in the future, there shouldn't be any problems at all. If all else fails, there's still Saturday and Sunday.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 22, 2009, 08:37:50 PM
Exactly.  Well, not Saturday, but Sunday I'm free for a good portion of the day.

...Well, as of now I am. My internship might call me in.  LoL, who knows!
Title: Re: Super Smash Bros. Thread
Post by: STM on April 22, 2009, 09:40:57 PM
Sure, why not. I'll join in on this one now that I'm on break.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 22, 2009, 09:44:22 PM
I have all Thursday and all Friday.

I hope so much that my brother isn't home when coming back from work~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 04:38:05 PM
Okay, I'm up!

FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 04:40:06 PM
Gimme a few more minutes. Gotta finish some things and play a bit to get warm.

But feel free to start without me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 04:41:30 PM
Aight.  I'll set up a room.  At least I can see that you've been registered.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 05:32:00 PM
Whoo boy, have I gorwn bad in one meager weak.

I'll brb.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 05:32:34 PM
K, I'll be waiting
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 05:54:28 PM
Say PB, could it be we're just dicking around?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 05:55:48 PM
LoL, I thought we were, yeah

I also thought Jelly was joining us.  He didn't.  What a douche!
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 05:56:10 PM
Seriously, you're a douche. Jelly.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 23, 2009, 05:59:47 PM
You all are so cruel. ;O;

*Pauses his random thought document and starts up Brawl.* XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 06:20:53 PM
Ahhh Jelly.  Still get called away randomly I see! 

Okay, two more for me, then I have to get ready to go to my internship!
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 06:21:01 PM
I'm pretty damn tired, and I noticed that I'm not quite good enough to compete with you guys.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 06:30:43 PM
Well you're still a beginner.  Honestly, I'd say your Sheik & Ike are pretty decent.  All you need to do is learn how to sidestep & go for items a little more.
Title: Re: Super Smash Bros. Thread
Post by: Acid on April 23, 2009, 06:31:42 PM
We'll see we'll see.

And I doubt my Ike and Sheik are decent, you just had two bad rounds.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 23, 2009, 06:37:10 PM
Well I'm not a full Ike user, but I do know Sheik very well, and I'd say you're decent with her. 

Also, I'll have Lou tell you/show you one day how best to use Snake.

Either way, I had fun!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 23, 2009, 06:38:03 PM
Fun stuff guys. I'll be sure to hang around more if anyone's up for more matches. Also, I'm trying to get better with Sonic. I saw I video or two of some really good ones and had to get to that level naturally. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 23, 2009, 10:24:48 PM
Jericho, you wanna play a few rounds?

...or anyone else wanna, for that matter? ;)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 23, 2009, 10:27:34 PM
Maybe in an hour or two, busy on the PC right now. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 24, 2009, 09:19:22 AM
dumb question, but out of curiosity.  Let's say I add a Wii number/Brawl number of a friend/person and then the person adds me later, but I have my wii disconnected (or at the least the power cord, since my dad is a bit paranoid on electricity use).  That means even though the person added me, it's not really confirmed since I happened to be disconnected at the time?

and chances are I won't be in for the Friday matches due to my brother hogging the TV alot w/ his 360 :/.  I'm gonna have to buy a TV after May or something, but I'll try for tomorrow either way.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 25, 2009, 06:32:22 AM
hopefully i'll have late night matches again need to practice again :-[

so i'll be on hopefully at 10 and on central 8)

im on right now if anyone is interested :D

i dont think vixy registered me yet :P

Posted on: April 24, 2009, 07:33:30 PM
i'll try again tomorrow

if anyone is up to it i'll be on as usual need to get some practice before the tourny comes around
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 27, 2009, 05:10:34 AM
Okay, I don't have much time, nor do I have any days off due to Internship.  However, I'm feeling spanky tonight, so...

FUCKIN' FREE FOR ALL!

Posted on: April 26, 2009, 10:24:55 PM
LoL, nothing huh?  Ah well!  :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 27, 2009, 05:14:56 AM
Seems like everyone's busy tonight. I'd play ya some other time but you're busy it seems.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 27, 2009, 05:28:47 AM
Yeah, free time seems non-existent lately! Ah well, maybe another day.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 27, 2009, 05:31:04 AM
dang as soon as i get on no one's on :P oh well

 i'll wait and see if there any comers :)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 28, 2009, 01:49:49 AM
Boy, we ALL seem to have that problem these days.  Feels like you gotta give a day's notice in order to actually find anyone online.

And yeah, lack of free time is hell, too.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 28, 2009, 04:50:50 AM
Boy, we ALL seem to have that problem these days.  Feels like you gotta give a day's notice in order to actually find anyone online.

And yeah, lack of free time is hell, too.
looks like it :P might as well schedule a date then XD

aside from that i'll be on tomorrow late night just holler :D
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 29, 2009, 03:28:37 AM
So...

Who's up for More Brawl Kombat? *shot*

Seriously, tho. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on April 29, 2009, 05:04:39 AM
now for some late night brawl and legend come on by i can use more battling :)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on May 05, 2009, 10:34:00 PM
Crimson, Jericho, or anybody else who wants a fight.

I'm callin' you out! =D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on May 06, 2009, 12:23:37 AM
You shouldn't call Jericho out. He will just run and hide. We won't see him for weeks.   >BD


HAHAHA!

.......... What? I'm crazy.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 06, 2009, 03:24:00 AM
Says the one who shows up late then disappears after getting called out himself. 8D
Title: Re: Super Smash Bros. Thread
Post by: Legendary on May 08, 2009, 11:24:13 PM
Gah. Why do I always miss the good fighters? D=

I need you guys to make Brawl remotely fun again. Basic Brawling is a sucker's sport.

Posted on: May 05, 2009, 11:10:03 PM
Will be alert until about 8:30 if anyone's interested.
Title: Re: Super Smash Bros. Thread
Post by: Acid on May 08, 2009, 11:34:13 PM
This weekend won't work so well for me.

But I'll join you people next weekend if you wish to witness my bullshit actions and screwing around.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 10, 2009, 03:01:04 AM
As of now my internet and Wii are no longer under the same roof.  I hope to change that, but it'll likely be a while, as I have hit a few hurdles.

Nevertheless, in my online absence, I feel the need to share some stages for ye all.  I have a batch of three, two Mewtwo levels and a Sonic level.  Check 'em out here:
http://mysite.verizon.net/Serpentara/HypersHomage.zip



I Miss My Mewtwo...
(http://img243.imageshack.us/img243/5971/al09050917251binout.jpg)
Theme: Pokefloats
Simple concept here, a block-art pic of Mewtwo's mug.  Battle on it, and have a ball.  Note that it is possible, although exceedingly rare, to send somebody flying between the corners of the blocks, therefore trapping them.



The New Ruler
(http://img22.imageshack.us/img22/4494/al0905091725binout.jpg)
Theme: Victory Road
Crafted in memory of Mewtwo's stadium from the first movie.  Large collapsable area simulates the spot where Ash and the original 'mans blast through the floor.  A couple glass boxes are meant to simulate the lights, but since you can actually stand on/ricochet off them, they can make KOs tricky.  Makes for some nice pinball launching.



And last but not least, it's time to bail warp 7 in my latest stage, crafted in memory of the Sonic SatAM cartoon:
Great Oak Slide
(http://img18.imageshack.us/img18/5357/al0905081345binout.jpg)
Theme: Live And Learn
This stage is hacked for heavy use of object overlap (You have to wonder if this was intended at some point considering how the fall-through platform and ladder sync up nicely) and axing the usual object limit.  A long, windy path connects to the lower corner, where you can spring back to the top.  I would HIGHLY recommend sticking to coin and/or dumbass CPU matches, since it's impossible to force an opponent out of the loop (well, unless maybe if you're DK).
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on May 10, 2009, 02:24:56 PM
O.O oh wow, you actually re-created the oak slide from SatAM?!
I still remember how similar the comic-version was. >U<

I was in a pixel mood, so here's your Mewtwo map in pixels. (http://lol.rockmanpm.com/mewtwobrawlhypershell.gif)

Good work~!
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on May 10, 2009, 05:12:18 PM
Damn... those are some awesome maps there! I like to download them!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 10, 2009, 06:33:36 PM
I was in a pixel mood, so here's your Mewtwo map in pixels. (http://lol.rockmanpm.com/mewtwobrawlhypershell.gif)

Good work~!
Was based on a custom used in Smash Kingdom, I just scaled it down.  Oh, and Vix, that line in the middle of his head isn't the stage, it's PT's platform.

Nevertheless, thanks a million. 8)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on May 20, 2009, 02:31:29 AM
Y'know what this place needs?

A wi-fi Team Smash. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on June 03, 2009, 01:38:53 AM
Or not. Guess nuubody wants team fight.

I'm okay with a one-on-one if anyone's interested...
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 06, 2009, 07:35:29 PM
Can you even do a Team battle in Friends mode?  I thought that was Random only.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 06, 2009, 08:24:19 PM
Can you even do a Team battle in Friends mode?  I thought that was Random only.

Sure you can.  We just never do it, cause really, no team on here could beat the COMBINED forces of PB & Ninja Lou.  It'd just be so unfair!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 06, 2009, 09:07:00 PM
Soon as my internet and my Wii are once again under the same roof, 'maru and I need to take that challenge. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 06, 2009, 09:17:33 PM
Speaking of Brawl, anyone up for a match before I have to disappear?

Addendum: I'll be waiting in a room. Anyone's welcome to join!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 07, 2009, 05:43:49 AM
Heh, gotta say, I'm definitely not use to the Classic Controller.  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 07, 2009, 04:20:30 PM
So that's what happened yesterday. XD

Also, some of the moments in those matches were absolutely brilliant (PHEER THE WEEGEE). Great games PB & Lou.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 07, 2009, 07:15:40 PM
So that's what happened yesterday. XD

Also, some of the moments in those matches were absolutely brilliant (PHEER THE WEEGEE). Great games PB & Lou.

Yeah, Lou didn't have an extra GC Controller, so I decided to try out the Classic Controller for the first time.

OH, and you know a moment that was brilliant?  PALETUNA....PREVAIL *PAAANCH'D* You liked that, didn't you Jelly?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 07, 2009, 07:18:58 PM
Oh man, that was [tornado fang]ing awesome, even if I was on the receiving end of it. XD

And how about all those panch combos in Port Town? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 07, 2009, 07:25:06 PM
Oh man, that was [tornado fang]ing awesome, even if I was on the receiving end of it. XD

And how about all those panch combos in Port Town? 8D

Oh those was beautiful!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 07, 2009, 07:27:12 PM
Quite so, also, I really don't know why I whiffed so much when I was playing as Mario, but Luigi was so damn fierce. Then there was Lucas. 8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 10, 2009, 06:10:33 AM
Anyone up for some ass kicking tonight? 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2009, 06:31:58 AM
Sure, why not?  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 10, 2009, 06:34:25 AM
Jawesome. Starting up now! 8)
Title: Re: Super Smash Bros. Thread
Post by: Gotham Ranger on June 10, 2009, 07:14:31 AM
You know, I wish I could join in, but I'd be so far behind you guys in skill it'd be ridiculously unfair and I'd have to constantly show you Conando to get an advantage.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 10, 2009, 08:08:17 AM
Good game guys.  owob
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2009, 08:09:04 AM
Indeed.  Man, that Sonic vs Double Marth was the most blatant scene of item favoring for Sonic all night.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 10, 2009, 08:11:06 AM
Yeah, good stuff tonight. I was playing like garbage in the last matches, although that almost KO at the end of the Green Hill battle was marvelous. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 10, 2009, 08:47:58 AM
Oh I hate you bastards.  Playing brawl while i'm at work, staring at waitresses' asses.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on June 19, 2009, 01:13:10 AM
Meaniefaecs. Brawling when I'm gone...;-;

I want practice.

My Ike's gone to pot lately. -_-
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 09:32:51 PM
FEAR MY RETURN!!!

At long last, my Wii and internet are back under the same roof (complete with brand spankin' new router).  Soon as I wake up Saturday I'm punching in the new connection settings, and getting my butt back into Brawl. 8)

Posted on: June 26, 2009, 11:19:43 PM
BTW, has anyone seen Akamaru lately?  'cuz I am hoping to find the teammate to crush PB and Lou at some point, if anyone can tell me how the crap you play Team Battle against Friends online (I could have sworn that didn't work before, but whatever).

Anyways, I'm online now, retraining from my couple-month Brawling absence.  If anyone wants to join, drop me a line.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 27, 2009, 09:35:19 PM
Of course you can play Team Battles. You just have to change that on the options or the thingy at the top-left corner.

Proof of it in my video archives. I had team battles together with Ciel in the past. ^^
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 09:42:42 PM
Good to know, Vix.
(and yeah, I see that now; maybe I wasn't the guy in charge of options last time I tried? o-O )

Now, you gonna talk or play?  'cuz I need to know if I should quit this craptacular Random, and it's been AGES since you and I went at it. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 27, 2009, 09:51:13 PM
Hypershell and his demonic Yoshi are playing now?

Hmm, lemme see if I can hijack my Wii back from the siblings. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 27, 2009, 09:57:54 PM
I can join in for an hour!  I'll be right on!  XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 27, 2009, 10:09:50 PM
Mm, I'd join in but I'm not at home... besides, I'm working on something. Oh well, you'll have to be on the receiving end of a bomb-omb some other time :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 10:55:50 PM
I can join in for an hour!  I'll be right on!  XD
Convenient that you won all the TIMED matches.  That'll teach me to play without infinite replays on. >_<

Oh well.  No matter what the videos say, I'll always know the beating your Toon Link took at the hands of me and Palkia.  8)

Awesome matches, man.  Everything from the many Super Dragon roastings to the bizarre stalled out Triforce Slash (what the hell happened there, anyway?).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 27, 2009, 10:58:04 PM
Convenient that you won the TIMED matches.  That'll teach me to play without infinite replay codes. >_<

Oh well.  No matter what the videos say, I'll always know the beating your Toon Link took at the hands of me and Palkia.  8)

That's because in TIMED matches, you actually HAVE to attack me, instead of constantly avoiding and dodging me and simply waiting for the Items and Smash Ball!  :P

I mean, Yoshi CLEARLY has the advantage in Survival Mode, with his ability to dodge and get the Smash Ball better than anyone cept maybe Fox. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 11:00:10 PM
The fact that you have a tendency to score the winning KO at about ten seconds to go doesn't hurt any, either. ;)

And hey, if you can't catch a shrunken Yoshi in Green Hill, that's your problem. :P  I'm two months out of practice here and I can still run circles around you in Palkia's mirror-world.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 27, 2009, 11:03:41 PM
PB mentioned it and I want to say a little bit more on it, there are about 7 characters who effortlessly nab Smash Balls in Brawl, namely Yoshi, Ike, Lucas, Fox, Marth, MetaKnight and Pit. Seriously, you have your work cut out for you if you're up against any of them and they wants a Smash Ball. XD

Meanwhile, looks like I'll have to bow out again. The little ones aren't giving up the Wii anytime soon.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 27, 2009, 11:06:38 PM
I'm two months out of practice here and I can still run circles around you in Palkia's mirror-world.

LoL, Practice?  Haha, what practice does it take to run away?  Waiting for the items & Smash Ball then running away takes no practice.  It was quite easy to do with Fox in Melee.  1-1 vs. Yoshi, I'm surprised I won as many Survivals as I did, and not surprised that I didn't lose a Timed match!   8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 11:07:47 PM
You want to step back on?  You're the one who committed suicide to leave.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 27, 2009, 11:11:01 PM
LoL, there was little point in staying.  5-2, 2.0 Damage, and not being able to catch you.  Plus, I have to go immerse myself in 2 hours of Megan Fox in Revenge of the Fallen.  Perhaps later tonight or tomorrow I'll be back on.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 27, 2009, 11:27:09 PM
I don't know what's with this whole "I can't catch you" stuff.  You're talking as if it doesn't take skill to be evasive.  And when you're dodging a giant hammer with half your normal jump distance, I must argue to the contrary.

But fair enough, I intend to scope out Revenge of the Fallen myself.  However I WILL be back, and next time I'll be able to do Replays over the 3 Minute mark. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 09:43:26 AM
.....I should've stayed to play Brawl.......
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 28, 2009, 10:08:42 AM
Oh, you doodz are brawlin' nauw?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 08:13:48 PM
.....I should've stayed to play Brawl.......
Ouch.  Well, I knew Grimlock wouldn't be there (BASTARDS!), but I thought it was good considering.

If anyone wants a round tonight (by a reasonable hour, work starts early), just say the word.  All I have to do today is grocery shop, and that's obviously flexible.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 08:17:06 PM
Ouch.  Well, I knew Grimlock wouldn't be there (BASTARDS!), but I thought it was good considering.

I thought it was the worst movie I've seen all year.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 28, 2009, 09:03:09 PM
.....I should've stayed to play Brawl.......

Well then, care to rectify that mistake? XD

I'm able to Brawl for a bit now.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 28, 2009, 09:13:55 PM
! *just finished the Contender playthrough in WPO*

I can brawl for a bit before work~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 09:40:51 PM
Well then, care to rectify that mistake? XD

I'm able to Brawl for a bit now.

Sure, why not.

Posted on: June 28, 2009, 03:14:34 PM
Jelly, I can't join your room.  Try joining mine.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 09:47:37 PM
Hey, HEY!  There be-eth Brawls on now?  I picked a fine time to write a wall-of-text post again. >_<

Be right on, guys!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 09:53:53 PM
LoL, I just signed off cause I couldn't get into Jericho's room.  I'll be back in 30 minutes or so.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 09:55:07 PM
I seem to have the same trouble you did. >_<  I'll start a room, then, and wait for you guys (and anyone else).
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 28, 2009, 10:49:42 PM
Hypershell, that last match was completely retarded. Follow the leader is broken in situations like that. XD

Posted on: June 28, 2009, 04:33:28 PM
[tornado fang]ing [tornado fang]ing [tornado fang]. These matches are borderline faggotry. XD

Posted on: June 28, 2009, 04:39:45 PM
OK, what just happened?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 10:50:47 PM
Sorry 'bout that, my Wii locked up.  The risk you take with WiiRD codes, I'll leave 'em off now.

Of course, I do have a 5-minute replay of your Captain Falcon getting a pity Final Smash, so it was worth it. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 28, 2009, 10:55:27 PM
That [parasitic bomb] was totally not my fault though, you know that. XD

Some of these matches were massive head scratchers, especially the Green Hill Zone Marth, Ganondorf on Pokemon Stadium, and both Captain Falcon matches on Spear Pillar (STOP [tornado fang]ing RUNNING. XD) and Frigate Orpheon (I've never been flipped so many times on that one level in my entire Brawl playing experience.

And the item favoring... Holy crap, and I felt bad the one or two times a star dropped on my head during the matches. Although that one time when it happened during your super dragon and that massive smart bomb explosion was somewhat poetic. XD

I'm also slightly mifffed that the Wii bricked in the middle of that brilliant Fox vs. Sonic match. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 11:03:39 PM
Well, I handed PB a severe beating in Port Town, and he did the same to me in Green Hill before we were disconnected (that was NOT me).

I don't know who in their right mind thinks the original Green Hill is fitting Brawl music...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 28, 2009, 11:04:53 PM
The original Green Hill is just too good, regardless of fitting or not. :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 11:10:38 PM
Haha, funny how that one didn't disconnect!   8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 11:16:50 PM
You know me better than that, you flamboyant sex machine with shades.  If I'm that screwed I dive off the edge.

EDITS: You see what I mean with the timer hating me, not that it mattered since I won anyway. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 11:23:07 PM
I actually thought that's what you were doing when it clicked off.  XD

Also, that was the most shameful case of item favoring I've seen in a long time!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 28, 2009, 11:55:38 PM
EDITS: You see what I mean with the timer hating me, not that it mattered since I won anyway. 8)

Haha, BULLSHIT.  The match before, you got the timer every time

And I stand corrected.  THAT was the most shameful case of item favoring I've ever seen.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 28, 2009, 11:56:00 PM
Yeaaaaah.... WTF was up with the lag every time I was trying to connect with Hypershell or the Smash Ball? XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 28, 2009, 11:58:15 PM
Hell yeah!  TEN KO'S!!!  Had a blast Super Dragon roasting the both of ya (flying in lag is hell, though).

Anyway's, Mrs. Shell is home and I've still got food to buy, so I'm calling it a night for now.  Awesome matches.

And PB, I'm still waiting for our Yoshi/Peach Multi-Man.  We'll have to set that up sometime.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 12:02:28 AM
HOLY [tornado fang]. That ending. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2009, 12:34:15 AM
I've learned a couple things today.  Weavile was not my friend at all.  Nor is the Mario Sunshine level.  I guess it's karma for me never playing that game.

All in all though, awesome matches today indeed Jelly & Shell.  LoL, good to see Yoshi still knows how to attack!   8D
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on June 29, 2009, 12:52:23 AM
I haven't played this in a while. Heck, I haven't played a lot of my games in a while.

I should fix that, but I'm so busy lately!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 01:04:24 AM
My notes of the day:

- I'm [tornado fang]ing rusty as hell. XD
- Mario is love.
- I'm rusty as hell.
- Ganondorf needs tons more work.
- I'm rusty as hell.
- I need to keep playing this game in order to stay razor sharp at it. Even one break period can screw me over. XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 29, 2009, 01:05:43 AM
My notes of the day:

- I'm [tornado fang]ing rusty as hell. XD
- Mario is love.
- I'm rusty as hell.
- Ganondorf needs tons more work.
- I'm rusty as hell.
- I need to keep playing this game in order to stay razor sharp at it. Even one break period can screw me over. XD
Yeah, usually a break is enough to screw me over. Not every time though, as PB learnt 8D

I suck as Mario in Brawl, it's official.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 01:12:41 AM
Funny part about Mario and me is that I hardly ever use the straightforward KO moves. Also, Grand Finale is really underrated.

Meanwhile, my Fox needs to face yours sometime Fxeni. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on June 29, 2009, 01:13:15 AM
Alright, I may be severely out of practice, but I'm throwing my hat back in the ring, especially now that my dad and college aren't pushing me to the edge.

Who wants to BRAWL?!
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 29, 2009, 01:15:52 AM
Funny part about Mario and me is that I hardly ever use the straightforward KO moves. Also, Grand Finale is really underrated.

Meanwhile, my Fox needs to face yours sometime Fxeni. XD
That would be Epic... if there's no lag. There's a chance it might not lag, I've seen it happen.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 01:19:56 AM
Hmm, we'll see Fxeni. Meanwhile, Aldo, I'd love to but it'd have to be a bit later. That OK with ya?
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on June 29, 2009, 01:22:36 AM
Hmm, we'll see Fxeni. Meanwhile, Aldo, I'd love to but it'd have to be a bit later. That OK with ya?

Sure, but do I need to practice up against a Marth still, or have you found a new toy? :P </dsi>

EDIT: Oh ho, Mario, eh? That SmashB is something else; I might have to use Pikachu instead of Falco.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 01:24:04 AM
XD

I guess you'll have to wait and see.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on June 29, 2009, 02:08:45 AM
Ah. I see. So, that's how you handle a Yoshi. Got it. Mario and Marth take some time to counter, though. Really, I need to watch the CPU and learn how to be more aggressive with Falco, who has some fairly low priority save for some staple moves.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2009, 02:13:50 AM
Funny part about Mario and me is that I hardly ever use the straightforward KO moves. Also, Grand Finale is really underrated.

Meanwhile, my Fox needs to face yours sometime Fxeni. XD

Honestly Jelly, it was more the level than anything else with Grand Finale. 

Also, we should do a Fox 3-some!  XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 29, 2009, 02:15:18 AM
Tell me when, and I'll try make it a 4-some~ :3

I'm sleeping right now though...
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on June 29, 2009, 02:21:46 AM
Vixy even posts in her sleep, apparently! :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 05:59:27 AM
Back again. I have a room set up for anyone who wants to battle.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 29, 2009, 06:12:22 AM
I would, but I'm not at home unfortunately.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2009, 06:19:07 AM
LETS GO, JERICHO! *rhymed*
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 06:22:51 AM
I just saw that PB. Signing back on now. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2009, 06:39:43 AM
Oh Jelly, if I had lost that last match, I would've been so hilarious pissed.  I HATE SLIPPING WHILE THROWING ITEMS!  XD
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 29, 2009, 06:40:51 AM
I like Brawl. Unfortunately I dont have a Wii tho. I play with my pals at one of their houses. Its almost always 3 players, sometimes 4.
I wish i had it though.  Its on my to buy list when I buy a wii.
Im best with Sonic.. Though otherwise I use Samus.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2009, 07:04:17 AM
Hey Jelly.  Lou and I are doing RANDOM BRAWL!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2009, 07:26:22 AM
Oh Jelly, if I had lost that last match, I would've been so hilarious pissed.  I HATE SLIPPING WHILE THROWING ITEMS!  XD

Tell me about it. I hate when you get uber items then as you throw them you slip into someone's forward smash. XD

Meanwhile, great matches guys. I apparently have a bit more to go before I'm at full, but these matches were still fun.
Title: Re: Super Smash Bros. Thread
Post by: Ciel on June 29, 2009, 02:41:02 PM
I would, but I'm not at home unfortunately.

We could always play with them today honey.  :)  <3
Title: Re: Super Smash Bros. Thread
Post by: Legendary on June 29, 2009, 08:41:23 PM
I'll Brawl for a cookie.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 30, 2009, 12:47:05 AM
Ah. I see. So, that's how you handle a Yoshi. Got it.
You know nothing about handling Yoshi if you haven't seen me in action. :P

All in all though, awesome matches today indeed Jelly & Shell.  LoL, good to see Yoshi still knows how to attack!   8D
I told you so.  And if you need further proof, I can send you a 5-minute No Item video of Jelly getting trashed. :P
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on June 30, 2009, 06:37:43 AM
i'll be playin later today around 9 cen and go on to late night brawl if anyone is interested

Posted on: June 29, 2009, 07:49:09 PM
i'll try again tomorrow
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 30, 2009, 06:54:11 AM
I told you so.  And if you need further proof, I can send you a 5-minute No Item video of Jelly getting trashed. :P

Because me actually being honest in saying that I'm rusty didn't clue you in on how badly I'd do? XD

Also, hush, I remember that the majority of our best clashes ended in tied KO counts, except for the one time I [tornado fang]'d up a comeback and downward spiraled as Falcon. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 01, 2009, 01:40:21 AM
Because me actually being honest in saying that I'm rusty didn't clue you in on how badly I'd do? XD
That applies to both of us, though.  Dunno how long out of practice you were, but for me it was about two months, and you were only my second opponent since returning.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 01, 2009, 09:58:00 PM
anybody up for some matches?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 01, 2009, 10:27:10 PM
If you're still there, what the heck?  Be on in a jiffy.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 01, 2009, 10:29:20 PM
see you there, anyone is welcome to join too
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 01, 2009, 11:39:12 PM
I see your ROB is still hell.  I can handle you otherwise, save for item [twin slasher] in that last Sonic vs. Sonic match.

F#$(! it.  PB's taunting be damned, I need to stop leaving the Timed matches go.  Something inevitably goes wrong at the end of every close one, and the game just isn't fun anymore when you know that ten seconds on the timer makes or breaks the score.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 01, 2009, 11:42:44 PM
been practicing a bit but your yoshi still gets me you beat me good w/ that sonic rob match

dont worry about the time you still have teh skills from what ive seen

next time my rob will beat your sonic
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 01, 2009, 11:56:52 PM
As I recall that was our old trend.  Yoshi beats the rest of your crew, your ROB beats my Yoshi, my Sonic beats your ROB.

I guess you're right, nothing's changed.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 02, 2009, 12:08:50 AM
i was scared in using sonic against yours i was thinkin "im gonna get beat so bad" XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 02, 2009, 12:21:33 AM
Yeah, I thought I'd whip your ass too.  I must have been getting tired or something.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 02, 2009, 12:24:50 AM
lucky me?  ;)
Title: Re: Super Smash Bros. Thread
Post by: Ciel on July 03, 2009, 06:24:02 PM
I might be up for some Brawling later. Fxeni may or may not join me. Just notifying you guys ahead of time in case you wanna play against me. Tee hee.  8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 03, 2009, 09:01:03 PM
i'll play, just got home so im up for some rounds
Title: Re: Super Smash Bros. Thread
Post by: Ciel on July 04, 2009, 02:42:55 PM
Bah.. stupid sister called me into work yesterday.  -AC I didn't get to play since I wasn't home. I'll try today, I just hope my sister doesn't call me in again.  ;O;
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 09, 2009, 08:44:27 AM
We need to Brawl.

The Date
7-10-09

The Time
10pm est till we pass out

Free for all.
No rules
Team battle if possible.

For once lets see if we can pull this off.

Post here if you can make it. If more then four people show up we can just make more rooms. If you post early I can just organize it tomorrow and have certain people make rooms. That way we can avoid having 8 rooms open with just one person each
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 09, 2009, 09:09:52 AM
!!!

I may be able to join that, IIRC, my friend is free tomorrow evening in driving me home if I am to buy a flat screen HDTV~

*crosses fingers*
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 10, 2009, 02:39:33 AM
Mrs. Shell has a show tomorrow that I'm supposed to attend, but she also works Saturday, so we shouldn't be out TOO late (can't imagine we'd be out much past 11).  When I'm home, I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 10, 2009, 04:15:49 AM
The Time
10pm est till we pass out

Tell me what EST is in GMT and I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 10, 2009, 04:36:04 AM
Should be 2am GMT.

So far we have

Hypershell
Cosake
Taiyo
PB
Ninja Lou
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 10, 2009, 04:49:58 AM
I kinda meant what GMT timezon (-6,-7,-5,etc.) that would translate to >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2009, 04:54:31 AM
Wait, I didn't say yes yet!   8)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 10, 2009, 05:20:01 AM
My friend has a BBQ, so plans are delayed >.>''

and my brother doesn't stop his 360ness until 3 am eastern...so...*shrugs*
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 10, 2009, 05:54:59 AM
ok so far we have

Ninja Lou
Hypershell
Taiyo
PB

and maybe

Jericho
Cosake
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 10, 2009, 10:26:23 PM
i like the sound of that count me in owob

better get some pract rounds in
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 10, 2009, 11:02:49 PM
I think I'll be kinda late since I'll be going to the movies and I don't know when I'll be back.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 11, 2009, 05:22:40 AM
i wont be able to play tonight parents watchin a movie
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 11, 2009, 05:41:28 AM
God damn it, one full second of input lag in Frigate Orpheon is not pretty XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 11, 2009, 07:10:18 AM
Blast couldnt make it in time!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 11, 2009, 07:13:29 AM
Way to be late to your own party Lou. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 11, 2009, 07:33:29 AM
Friends came and said I was going to Bruno. HArd to say no to an order like that

Posted on: July 11, 2009, 01:21:51 AM
Late shift room open!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 11, 2009, 07:37:22 AM
What the **** *turns wii back on after getting his ass owned by TD Don Flamenco and Exhibition Bear Hugger and other boxers*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 07:40:33 AM
Yeah, Sunshine stage hates me!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 11, 2009, 07:51:43 AM
Oh Brawl lag, how I miss you so~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 07:53:05 AM
Yeah...I think I'm gonna go back to Gundam...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 11, 2009, 07:56:44 AM
try again

Posted on: July 11, 2009, 01:54:28 AM
Hey cosake do you have anything downloading in the back ground? Ur red to me today.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 11, 2009, 07:57:53 AM
No I don't have any torrents on actually :s
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 11, 2009, 07:59:17 AM
So can anyone explain to me why the lag got so fierce out of nowhere? XD

Port Town was unbearable, then Shadow Moses took it to another level.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 11, 2009, 08:00:20 AM
could be my modem, I also see you three as red too...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 08:28:25 AM
Are you done for the night, Jelly? 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 11, 2009, 08:55:17 AM
Really sorry about that, but yeah I am. I seem to be dozing off actually. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 11, 2009, 08:55:49 AM
I'm done for now, sorry guys.  it was fun though XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 09:00:05 AM
Now I can go back to Gundam.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 11, 2009, 09:17:37 AM
Geez what was with Bowser. He kicked our asses in the first 4 matches with ease. Considering PB never uses him damn
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 09:34:38 AM
I don't always pick Bowser...

...but when I do....I prefer Dos Equis!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 11, 2009, 04:56:46 PM
You guys (Taiyou and Jelly) must have been tired.  A lot of Super Dragon [twin slasher] was going on between 11:15 and 1 AM.  Lots of fun, though. 8)

It was nice to have a chance to use Peach again.  My Peach stands basically no chance against PB and Crimson, so I didn't get to see much of her dancing 'till last night.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 11, 2009, 08:29:38 PM
Lets try to meet up again tonight or tomorrow.  PB and I have to go to a birthday thing first so maybe tomorrow will be better. Will post later tonight when I get back
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 11, 2009, 08:37:42 PM
Yeah, I was really dozing off during some of that Yoshi [twin slasher] Hyper, I think both of you saw that when I started suiciding more often. XD

They were great matches though. I think I have a few of them saved.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2009, 08:38:26 PM
Lets try to meet up again tonight or tomorrow.  PB and I have to go to a birthday thing first so maybe tomorrow will be better. Will post later tonight when I get back

We do?  Haha, I've heard nothing about what time this thing is or where either.  
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 05:05:12 AM
Who can brawl tonight?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 05:16:34 AM
I could....but Brawl doesn't have Gundams in it...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 05:25:59 AM
I could, but this thunderstorm is making my wireless connection drop like crazy.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 05:29:34 AM
Lets try at midnight
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 05:31:00 AM
I could, but this thunderstorm is making my wireless connection drop like crazy.

Sounds like Chicken McChump talk to me!
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 12, 2009, 06:07:34 AM
I would play if it wasn't so late right now, and if the freaking input lag wasn't one full second.

They were great matches though. I think I have a few of them saved.

It enrages me that an awesome match couldn't be saved because it was 3:01 long, 3:01. [tornado fang]ing time limit XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 07:22:02 AM
Was that the Fox/Sonic/Ike match Tai? I forget, but I remember ripping some new assholes in one of the matches as Fox, only to lose because of Norfair and a strategically placed blast box. XD

Posted on: July 12, 2009, 01:14:12 AM
The [tornado fang] happened in that match PB? XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 12, 2009, 07:25:26 AM
I don't remember which one it was specifically. I do remember though one in Green Hill Zone when I was about to grab the ledge with my up B and then the ground collapsed. You can imagine my feelings XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 07:26:13 AM
The [tornado fang] happened in that match PB? XD

ASS SWORD!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 08:00:31 AM
Everyone repeat after me. PAAAANCH! KNEEE! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 08:13:33 AM
SWUNG ON AND DRIVEN DEEEEEEEEEEP TO CENTER FIELD.  PB LOOKING UP....SEEEEEEEEEEEE YA!  ANOTHER HOMERUN FOR LOUIS, AS JELLY GOES OVER THE WALL...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 08:13:57 AM
HOLY COUNTERING DEATH BATMAN

(http://www.thebatsite.co.uk/images/burt_ward_as_robin_01.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 12, 2009, 08:16:11 AM
Oh, Jelly, I demand the best replays of tonight to be sent to me tomorrow =D

...Please?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 08:17:47 AM
SWUNG ON AND DRIVEN DEEEEEEEEEEP TO CENTER FIELD.  PB LOOKING UP....SEEEEEEEEEEEE YA!  ANOTHER HOMERUN FOR LOUIS, AS JELLY GOES OVER THE WALL...
Best post ever
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 08:38:15 AM
And here I remember a time when my Ike was superb. XD

Though that match was hilarious for all the mirror moves everyone pulled out.

And I just realized that I left this here for almost 6 matches. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 08:43:25 AM
Jelly, you were saying something about PANCH earlier, cause I've got some a healthy serving of PANCH good and ready for ya!  XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 08:47:53 AM
I just wanted to get some points!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 08:48:18 AM
PictoChat hates me confirmed. Holy crap at Lou's Kirby Panch when I clearly started an Up Smash as Lucas. Then there was PK Thundering off the level thanks to Latios. XD

And lol PB. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 08:52:23 AM
Doesnt matter! Luigi dance + Spring = Funny!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 08:52:51 AM
Doesnt matter! Luigi dance + Spring = Funny!

100% Agreed. 
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 12, 2009, 09:18:30 AM
HADOUKEN
HADOUKEN
.....
HADOUKEN
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 09:20:41 AM
Shut up Lou, you won that one because I was dozing off and though I spiked you. XD

These matches were great. Some of the most hilarious [parasitic bomb] was going down in the later ones though. (Weegee Final Smash + Bumper Matches have got to be done more often. XD)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 09:22:19 AM
Yeah, those were some classic matches tonight.  Bowser is so much fun, and so is committing Koopiside on your asses!   8D

And I KNEW Lou was picking Snake after he Snaked you two into Snakeblivion!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 09:24:32 AM
I gotta admit though, coming back from the rustiness wasn't so hard, especially with Lucas. He's a freaking monster. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 09:44:52 AM
Heh, I don't see how Ganon or Bowser and any kind of a match for Lucas at all.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 09:47:06 AM
Hmm, true, I'll concede that much. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 09:48:28 AM
What sucks is that I can't use Lucas, because I prefer Dos Nessquis, and their playing styles are SO different that it's hard to switch between the two.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 12, 2009, 09:53:47 AM
So true. I remember being monstrous with Ness in N64 Smash and pretty decent with him in Melee, but after playing Lucas and trying to go back to Ness in brawl, it's almost painful looking at how badly I play with him. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2009, 09:56:27 AM
Ness was pretty awful in Melee, which is why I'm happy he's good again in the Brawl.

Also, playing as Ganondorf reminded me that I have to Re-tool GanonFalcon.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 13, 2009, 03:34:55 AM
Back...

And I hear Ninja Lou is good. I wanna fight him.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 14, 2009, 03:38:53 AM
...Or not.

My cousin and I want a piece of someone here, though.
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on July 14, 2009, 03:58:42 AM
Ninja Lou is good.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 14, 2009, 04:25:46 AM
Don't hahaha me. I haven't fought the dude.

=P

...Anyway, you wanna go, sir/ma'am?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 05:18:25 AM
Legendary match on Frigate Orpheon was Legendary. XD

I wish if we could have saved a replay though. That almost spike was killer!

Posted on: July 13, 2009, 11:01:41 PM
Even though I lost, I feel a "FEER TEH WEEGEE" is in order. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 05:22:49 AM
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

 <3 U Hitomi!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 06:10:26 AM
Respect the 'dorf! XD

Edit: The two of you need to learn two quick things. First off, DON'T TAUNT UNTIL THE PERSON IS ACTUALLY KO'd. Secondly, double teaming is a [sonic slicer], and it will bite you in the ass. now. XD

Posted on: July 13, 2009, 11:34:05 PM
Wow. I just... Wow.

If i didn't like brawl so much, that match would have made me give up on it totally. I'm still in shock.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 14, 2009, 06:39:08 AM
I didn't dub team you, dude. XD

In the later matches I was gunning for my cousin, actually. To be honest you just got unlucky. VERY unlucky.

Also. Friggin' bumpers. ;-;

Good games. Your Marth's gotten better, I think.

Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 06:43:28 AM
Thanks, and they were great matches... That one in the beginning with Lucas, Mario & Ike on Frigate Orpheon was [tornado fang]ing amazing.

Meanwhile, Ganondorf [tornado fang]ing phazing through Castle Siege for my last stock when I clearly landed on solid ground IN THE MIDDLE OF THE DAMN LEVEL really left me bitter. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 06:45:17 AM
Meanwhile, Ganondorf [tornado fang]ing phazing through Castle Siege for my last stock when I clearly landed on solid ground IN THE MIDDLE OF THE DAMN LEVEL really left me bitter. XD

Yeahhhh, that always sucks.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 06:46:27 AM
So that wasn't me, I KNEW IT! XD

That's a really bad bug though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 06:55:52 AM
It sucks on the Wario Ware stage too!  XD

Well damn, now I wouldn't mind Brawling.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 07:09:05 AM
I'll be back online in a sec, Legendary got my Brawl skill flowing again, now I wanna play some more.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 07:45:45 AM
Oh Delfino Square.  Why do you hate me so?   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 14, 2009, 08:03:38 AM
Don't like stock. don't like waiting especially since my pc is frustrating me so much today

Posted on: July 14, 2009, 01:56:27 AM
hey not cool was away! hehe no big deal really
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 08:15:56 AM
Heh, someone please remind me again why I wanted to Brawl tonight...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 14, 2009, 08:29:29 AM
RIGHT RIGHT Lucas can kill with his fire

Posted on: July 14, 2009, 02:21:11 AM
I am typing this while the match is goig. that is how bad the lag is lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 08:31:52 AM
Even more reason not to pick stock matches.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 08:32:55 AM
That lag was frikkin terrible. I couldn't move for [parasitic bomb] with Lucas. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 14, 2009, 08:39:09 AM
When the lag hit we should all stop moving'
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 08:41:21 AM
You guys wanna try again?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2009, 08:42:10 AM
LoL, I'd almost rather just let you three go at it, as nothing's going my way tonight.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 14, 2009, 08:46:28 AM
Actually, I'm kinda tired feeling, my playing was totally off tonight, and now I have some modly affairs to take care of. I'll play with you all tomorrow, okay?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 15, 2009, 06:48:40 AM
I'm sensing double team. Anyway its 3am I should continue to fix my pc. Good game everyone.  8)

Those were some great matches lets try again tomorrow.

Posted on: July 14, 2009, 03:18:17 AM
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

If you were not so hot I would hate you right now
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on July 15, 2009, 06:30:09 PM
If you were not so hot I would hate you right now
so about that wii and XBLGold.. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 01:34:58 AM
Yeah really, get on that Lou!   8D

Hey Shell.  Free For All?  I'm trying to practice/unlearn 7-10 years of Melee Fox.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 16, 2009, 01:37:38 AM
Wife has the TV right now, but I'll see if I can hop on later.

Even more reason not to pick stock matches.
*smacks PB with his magical talking fish*

Quiet, you.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 01:40:57 AM
Campers are the reason why I hate stock matches really. Meanwhile, I'm up for it PB, I can't help but feel that I've gotten a bit rusty with Marth, Lucas & Pit lately.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 01:48:49 AM
*smacks PB with his magical talking fish*

Quiet, you.

*Toad takes Magical Talking Fish Hit*

Hey, Lag matches are even worse with Stock!  XD

Campers are the reason why I hate stock matches really. Meanwhile, I'm up for it PB, I can't help but feel that I've gotten a bit rusty with Marth, Lucas & Pit lately.

Very well.  I'll be right on.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 02:15:04 AM
Hotheads are such crazy fun items. XD

Also, I'm so off with my playing lately.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 16, 2009, 02:16:32 AM
I knew I'd regret leaving the Wii in the living room sooner or later...

Hey, Lag matches are even worse with Stock!  XD
How do you figure that?  With a laggy Stock match you can suicide to end it quickly.  I don't see any other difference.

Campers are the reason why I hate stock matches really. Meanwhile, I'm up for it PB, I can't help but feel that I've gotten a bit rusty with Marth, Lucas & Pit lately.
I've seen people camp in Random 2-minute Team Battles.  Believe me, Timed doesn't guarantee anything in that department.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 02:28:22 AM
Hotheads are such crazy fun items. XD

Also, I'm so off with my playing lately.
.

You're off?  Do you have any idea how fun it is to have to relearn an ENITRE timing system?  You can tell by all my dashing upward smashes that miss and go too far, I'm still running on MeleeFox Speed.  My Fox is so bad right now.

Posted on: July 15, 2009, 08:24:34 PM
BRB Jelly.  Gotta take out Garbage!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 02:34:01 AM
Holy [tornado fang], that blast box on Spear Pillar. XD

Meanwhile, I saw all of that, but imagine me who has to adapt to your playing speed while remembering what things Fox can string into the next? XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 16, 2009, 02:36:21 AM
Holy [tornado fang], that blast box on Spear Pillar. XD
I'm missing Blast Boxes?!!

(http://mysite.verizon.net/Serpentara/steamroller.jpg)

Time to camp the living room and hope for the best. X(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 02:41:46 AM
Oh man, all these Bob-oms and Pokeballs just sitting there doing nothing.  It's a shame.

Also, I'm back Jelly!
Title: Re: Super Smash Bros. Thread
Post by: STM on July 16, 2009, 02:56:16 AM
Tempting... damn you, TV, why must you suck?!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 02:59:39 AM
Oh man, this perfect time lag is screwing us all over.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 03:18:04 AM
WHAT THE [tornado fang] HAPPENED TO MY INPUTS? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 03:22:43 AM
It's cause you're the wrong color Capt. Falcon.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 03:27:22 AM
I wanted to save that one... SO. [tornado fang]ing. BADLY. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 03:34:11 AM
LoL, oh these are priceless.  First, the classic InvinciJelly Star appearing right on him, then the perfectly timed Curry. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 03:34:29 AM
Of all the times for them to drop a bob-omb in front of me. Mid. Falcon. PAAAANCH. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 03:34:54 AM
I'm shocked it wasn't a Starman!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 03:44:15 AM
XD

Meanwhile, damn if that last Yoshi KO wasn't accidental glory.

Posted on: July 15, 2009, 09:39:34 PM
Match was full of fail.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 03:53:44 AM
Maybe Mrs. Shell took back the TV.

Also, that match on Mario Kart was SHAMEFULLY gunning for you, Jelly.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 04:17:41 AM
No more, Jelly?  Just as Lou got home too!  Rats!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 04:18:52 AM
I'll be back on in a few minutes, I just gotta get something to eat.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 04:20:05 AM
You know what, good idea!  I'm gonna grab a snack myself.  Also change a taunt or too.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 16, 2009, 04:36:21 AM
can't play tonight, midterm.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 04:44:26 AM
............

Unbelievable!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 05:21:21 AM
Hey JELLY.  Done with your Fried Chicken yet?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 16, 2009, 05:30:15 AM
I wish if I had some right now. XD

Brawl however is postponed for a bit. Maybe after midnight.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2009, 05:31:25 AM
After midnight sounds good.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 02:23:41 AM
Maybe Mrs. Shell took back the TV.
No, I just have to work in the morning (gotta remember to leave the DSi or comp on so I can comment).

And I for one loved those matches. 8)  Pulled a nice come-from-behind towards the end, even if it was item [twin slasher].

I don't have to work tomorrow, though, so if I'm up that late, we'll see.

Of all the times for them to drop a bob-omb in front of me. Mid. Falcon. PAAAANCH. XD
At least bomb-dropping lets you see something blow up.  What irritates me more than anything else is SMOKE BALL DROPPING.  Falls right at your feet when you're trying to attack, the pickup screws you over, and you get nothing for it except the most pointless item in the game.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 02:45:55 AM
Anyone wanna Brawl? I got a room open and I'm looking to play now.

EDIT: I'll be on a bit later. The kiddies wanna borrow the Wii.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 17, 2009, 02:49:01 AM
*sees my brother playing Lost Planet*

*sigh*...
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 03:17:30 AM
You guys just post when you can play and I'll be there.

Also, what if we play more than Brawl tonight.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 04:18:01 AM
Sorry, wife hasn't relinquished the TV yet (you guys need to play earlier, like 5:30-6 X( ).

I'll be on later tonight, though.  Probably 10-11 or something along those lines.

Posted on: July 16, 2009, 09:18:19 PM
Okay, online at THIS VERY SECOND, waiting for someone to join...
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 04:43:19 AM
Holy [parasitic bomb]! I survived the Super Dragon! :O
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 05:02:14 AM
Not for long. =P

Well, it only took you four Landmasters to beat Ike.  In a Four Stock match.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 05:38:13 AM
[tornado fang], my Wolf is still cursed to suicide XD

Posted on: July 16, 2009, 10:33:09 PM
Not fair, I was away >_>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 05:40:21 AM
...I gather you don't like Mario Bros.?
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 06:11:15 AM
Yeah, I didn't feel like fighting there right now XD

Also, I think world 1-2 hates me =P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 06:24:35 AM
 You know, I really don't hate the pirate ship, but it sure as hell hates me... -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 06:35:33 AM
All I know is that the cannon balls hate me with a passion.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 06:40:39 AM
I wish I could've saved that one. Spiking someone with a toadstool jump causing him to hit the front of the boat and lose his last stock doesn't happen often XD

...I hate typing on the PSP
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 06:52:53 AM
Well that's enough Brawl for me tonight.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 06:55:44 AM
Same here, it was fun Super Dragon roasting ya.

Pretty sure that Bogrd fella is Maru's pal.  Tourney-[Top Spin] fighting style, tough as nails on FD, but can't fight worth a damn on a slope (read: completely [tornado fang]'d on Yoshi's Island Melee, even with items off).

People, no matter how skilled, need to expand their horizons beyond that niche of a meta-game if they expect Wi-fi to be any fun. 'cuz when 90% of the match hangs on stage choice, it ain't that fun.  "Core skills" my scaly Super Dragon ass.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 07:22:45 AM
You're telling me about the slopes? Wolf's fB kept KOing him because he'd just stay on the slope XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 07:23:22 AM
Hypershell's cutting deep I see. XD

Meanwhile, I got the Wii back now. Anyone feel like putting their skills, "core" or otherwise to the test? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 07:28:29 AM
Now that Ghostbusters II is done, sure why not
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 07:40:25 AM
Match preserved for epic WTF moments. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 07:44:42 AM
I dont care if it says I won. Rob 64 should have gotten that one
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 07:49:22 AM
DARK MAGIC ATTACK!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 07:49:39 AM
Wow, Lucas was godly that match. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 07:52:15 AM
Epic WTF moments? Send them please 8)

Edit: STOP POSTING BEFORE ME! DX
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 07:54:01 AM
[tornado fang]ing MISFIRE!
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 17, 2009, 07:56:39 AM
Same here, it was fun Super Dragon roasting ya.

Pretty sure that Bogrd fella is Maru's pal.  Tourney-[Top Spin] fighting style, tough as nails on FD, but can't fight worth a damn on a slope (read: completely [tornado fang]'d on Yoshi's Island Melee, even with items off).

People, no matter how skilled, need to expand their horizons beyond that niche of a meta-game if they expect Wi-fi to be any fun. 'cuz when 90% of the match hangs on stage choice, it ain't that fun.  "Core skills" my scaly Super Dragon ass.

1. Who's Maru?

2. Bogrd was me.

3. I'd rather be hit with a tourney-[Top Spin] style than 100 thrown eggs a match. Jeebus. =P

4. ...I picked FD once. What the hell crawled up said Super Dragon ass?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 07:59:17 AM
Children calm down before someone has to be put in time out. =P

Also, all things considered, that was a pretty spectacular comeback with Ganondorf on my part. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 08:03:26 AM
DORF'd! XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 17, 2009, 08:09:41 AM
Chill legend, Shell only confused you for someone else =P
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 08:11:30 AM
its gonna take me a long time to get good with luigi
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 08:16:07 AM
PANCH! XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 17, 2009, 08:20:07 AM
Chill legend, Shell only confused you for someone else =P

What he did was assume that that someone else was the type who can't play anything aside from a 3-stock on Final Destination.  :|

Good games, you two. Maybe we can do it again sometime.  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 08:25:04 AM
I don't care that I won that last one.  [tornado fang] YOU, YOU CRESCENT [sonic slicer].  I'M GOING TO CATCH YOU AND BRING YOU IN AGAINST LVL100 LEGENDARIES JUST TO WATCH YOU DIE!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 08:25:42 AM
Gah, my Ike is sooo bad. It's been such a while since I got a Great Aether off. XD

I don't care that I won that last one.  [tornado fang] YOU, YOU CRESCENT [sonic slicer].  I'M GOING TO CATCH YOU AND BRING YOU IN AGAINST LVL100 LEGENDARIES JUST TO WATCH YOU DIE!

XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 08:44:09 AM
i love when falcon get caught in the ground. looks like he was begging not to be hit
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 08:52:46 AM
Well, at least I had an epic ending pose there. :P

Posted on: July 17, 2009, 02:44:24 AM
I see a certain ninja thought he was gonna get a ZA WARUDO KO from Lucas thar. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 08:56:57 AM
Man, my Peach is so off tonight.  Cept for the last match with White Land pumping me up.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 09:10:29 AM
WTF WAS THAT [parasitic bomb]? XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 09:23:23 AM
Wow for once PBs teleport to death cost me aa match
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 09:41:09 AM
Wow for once PBs teleport to death cost me aa match

I guess there's a first time for everything!  Also, man what was up on Eldin Bridge that one time? 
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 09:57:08 AM
wow that could have won it for me
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 09:57:57 AM
Never mind that the whole match was against me, that last second Fire Punch was WTF cool. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 17, 2009, 10:00:12 AM
dont like this stage going to get a drink
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 17, 2009, 10:01:55 AM
[tornado fang] YOU PB. [tornado fang]. YOU. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 11:20:43 AM
[tornado fang] YOU PB. [tornado fang]. YOU. XD

I lost track.  Which match was this for?  XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 04:38:58 PM
1. Who's Maru?

2. Bogrd was me.

3. I'd rather be hit with a tourney-[Top Spin] style than 100 thrown eggs a match. Jeebus. =P

4. ...I picked FD once. What the hell crawled up said Super Dragon ass?
1. Akamaru
2. Hooray, sorry for the mixup.
3. BUT I STILL HUNGRY!!!
4. When everybody, EVERY SINGLE BASIC BRAWL (nobody here is ever online at 5:30-6), picks it, you get sick of it, no matter how good the music is.  But it wasn't FD itself so much as your reliance on a level playing field with minimal platforms.  The same applies to Spear Pillar; ordinarily one of my stronger stages.  I also figure it's a safe bet you were the one to leave the items off.

Seriously, about the eggs, Yoshi is not a speed/range/priority abuser, he is a trickster.  I play him as a trickster, get over it.  Any other player would have found a way through the egg barrage ages ago, with how slow they are it's not that hard.  Plenty other characters have far more abusable projectile arsenals than that (Falco, Wolf, Toon Link, ROB, and Zelda, to name a few).

To reiterate:
Chill legend, Shell only confused you for someone else =P

I don't care that I won that last one.  [tornado fang] YOU, YOU CRESCENT [sonic slicer].  I'M GOING TO CATCH YOU AND BRING YOU IN AGAINST LVL100 LEGENDARIES JUST TO WATCH YOU DIE!
Funny thing is I can give a turn-by-turn account of that Crescent [sonic slicer] giving me the edge against the likes of Latios, Kyogre, and Mewtwo in Stargazer Colosseum. 8)  She's not worth much on the offensive but she's awesome for support.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2009, 08:24:40 PM
Funny thing is I can give a turn-by-turn account of that Crescent [sonic slicer] giving me the edge against the likes of Latios, Kyogre, and Mewtwo in Stargazer Colosseum. 8)  She's not worth much on the offensive but she's awesome for support.

She. Is. WORTHLESS.  If I bring her in to fight, she might [tornado fang]ing attack me!  NO, I WANT TO WATCH HER BURN!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 17, 2009, 11:21:49 PM
She Icy Winded Latios to slow him so that my Palkia could Spacial Rend him into oblivion, Helping Handed Surf to OHKO Mewtwo and half-damage Kyogre, and Light Screened just to [acid burst] the enemy off further.  I like her. 8)


Well, PB, here's something you ought to enjoy.  An "unintended side-effect" of a hatless Mario hack. :V
http://www.youtube.com/watch?v=GQVhwbY6eeY
I gotta tell you, having verified this myself, the spike placement when Peach down-throws Bowser is so incredibly wrong.

It also wipes out the back half of Luigi's head; he's reduced to a face and ears.  No effect on Zelda, though.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 18, 2009, 02:42:38 AM

4. When everybody, EVERY SINGLE BASIC BRAWL (nobody here is ever online at 5:30-6), picks it, you get sick of it, no matter how good the music is.  But it wasn't FD itself so much as your reliance on a level playing field with minimal platforms.  The same applies to Spear Pillar; ordinarily one of my stronger stages.  I also figure it's a safe bet you were the one to leave the items off.

Seriously, about the eggs, Yoshi is not a speed/range/priority abuser, he is a trickster.  I play him as a trickster, get over it.  Any other player would have found a way through the egg barrage ages ago, with how slow they are it's not that hard.  Plenty other characters have far more abusable projectile arsenals than that (Falco, Wolf, Toon Link, ROB, and Zelda, to name a few).


But...I only picked it once. D=

However, I pick level playing fields because they're fair. A slope that pretty much takes all the thought out of edgeguarding TAKES ALL THE THOUGHT OUT OF EDGEGUARDING. I find edgeguarding fun, sir. =/

Also, no, I didn't leave the items off. See, there you go assuming stuff again. I set them on "low" cuz I don't want Smash Balls clogging the screen every 5 seconds.

Tricky gameplay and camping are two different things. Considering how large DK's hitbox is and how awkward the lag was, as well as those friggin' spinning boxes...

Seriously, don't get offended by this, but...I pick stages with level floors so things like what happened last night don't happen every time I play the game. =/

Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 02:55:20 AM
I apologize for the fact that speculation offends you.  I said myself I was guessing.

Was I camping?  Yes.  Because if your opponent doesn't do jack, you don't have a reason to move.  Camping only works for as long as your opponent fails to disrupt it, and again, Yoshi is a pretty lousy camper compared to the others out there.  The angle works in my favor if I'm at the base of the hill, this is true, but then I spent a lot of time nailing you from across the pit.

Not as if you didn't approach me a few times, either.  You just failed to connect.  Either one of us can nail the other when they're on the offensive, that's fine and dandy, but SOMEBODY has to make the first approach.  The eggs simply force you to do it.  :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 18, 2009, 03:14:00 AM
But...I only picked it once. D=

However, I pick level playing fields because they're fair. A slope that pretty much takes all the thought out of edgeguarding TAKES ALL THE THOUGHT OUT OF EDGEGUARDING. I find edgeguarding fun, sir. =/

Also, no, I didn't leave the items off. See, there you go assuming stuff again. I set them on "low" cuz I don't want Smash Balls clogging the screen every 5 seconds.

I'm just going to step in here for a moment and defend Hypershell here.  I can understand his assumptions, because the last time I played you one on one, you picked Final Destination EVERY SINGLE time we played, with no items.  Not low items, no items, because no items showed up.  It was literally the equivalent of the Melee saying FOX ONLY, NO ITEMS, FINAL DESTINATION.  So it's easy to assume that you play tourney style. 
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 18, 2009, 03:36:38 AM
And...how long ago was that? And...I recall playing on Frigate Orpheon at least once. That IS my favorite stage aside from Castle Siege, which I know Shell remembers playing on. I lurv exhibit A. <3

Plus, why defend a groundless assumption? =/

Look, regardless of whether that happened or not (And I don't think it did, personally), I didn't do it THIS time.

And Shell. It's not speculation that offended me, it's the fact that you assumed I was a tourney-[Top Spin] who sucks when he's not on FD. Which may actually have some truth, but then again, that's because I like solid flat ground over scrolling stages, I like places with regular platforms over places where it's hard to approach people, etc, etc.

At least you admitted to camping.

Anyways. I realize that there were options I overlooked when playing, so I'm not blameless either. So...yeah.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 03:53:01 AM
it's the fact that you assumed I was a tourney-[Top Spin] who sucks when he's not on FD.
To be fair, I got my ass whipped like hell on the pirate ship.  I maintain that that stage hates me, why I don't know, it just does.

But also to be fair, never were there no items when I was whipping Taiyo's butt.  You join, and two or three have none.  Including Yoshi's Island Melee, 'cuz for as long as I was tossing egg in your face, nothing but that ever landed.  You might want to consider moving up to Medium.

I'm just saying, your presence caused an abrupt enough shift in the match setup that I took notice.  Easily.  If it came off as exaggerated over the course of 5 matches, 1 of which I was out in a salt-water/cannonball haze, then I'm sorry.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 18, 2009, 03:59:32 AM
Like hell I will. 8D

I don't know what happened before I came in, I could just as easily tell you or Taiyo to switch to medium, especially considering I had items on. =/
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 05:11:58 AM
Well, enough talking about topics older than slimey move-in-day hot dogs.

I'm jumping online and Smashing.  Here's hoping somebody joins.  Infinite replay code will be on tonight, so if I disconnect mid-match, it's not by choice, and I will return (maybe keeping the matches short will help minimize/eliminate that, I suspect there's a memory issue with playing too many matches that way).

Posted on: July 17, 2009, 10:22:08 PM
Legend, "somebody" means you're welcome too.  I see you online. =P

Or I can just slurp n' burp Jelly.

Posted on: July 17, 2009, 10:38:08 PM
THAT IS WHY I HATE THE TIMER!

BTW, Jelly, you suck.  You NEVER attack someone mid-taunt in Sudden Death.  It's like, an unwritten rule.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 05:40:08 AM
That time was my mistake, I thought you had thrown out a dodge roll for a quick second and did the neutral A in the air until I saw your taunt box. XD

Meanwhile, that last match, I knew I wasn't going anywhere, so why not Falcon Panch the blast box? XD

Posted on: July 17, 2009, 11:16:34 PM
BEST ENDING EVER! BEST ENDING EVER! XD

I swear, everytime I play on the Ice Climbers' Summit, some hilariously epic [parasitic bomb] goes down. XD

Posted on: July 17, 2009, 11:26:15 PM
8D

Posted on: July 17, 2009, 11:30:44 PM
Wow, just what I needed to see after a stunning defeat. An upskirt shot of Daisy Peach. XD XD XD

Posted on: July 17, 2009, 11:36:21 PM
I need to remember not to use fire/electricity moves when you people decide that you wanna play hothead wars. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 05:42:08 AM
You should see it on my end. =P

I can tell I'm tired, but I don't care much tonight.  Fun is fun.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 18, 2009, 05:49:41 AM
Yay, I'm invited!

Joining. =D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 06:00:12 AM
Now how the hell did I come in last while YOU got all the pity Final Smashes?!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 06:08:27 AM
God I suck now. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 18, 2009, 06:12:48 AM
So, who's hosting?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 06:13:37 AM
Hyper right now, although the room is full since Legend & his cousin are there with me and Hyper.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 18, 2009, 06:18:45 AM
Well, who do I play with then D:
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 06:23:20 AM
Not sure. Also, my grammar is atrocious when I have to rapid fire responses.

Also, LET'S PLAY SHINE TAG EVERYONE! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 06:27:20 AM
Seriously guys, let's play Shine Tag! You'll love it, I promise! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 18, 2009, 07:17:25 AM
Well, I've had enough for tonight.

I got some damn awesome replays, including the Bridge of Eldin, and that 4-way Sudden Death at Luigi's Mansion.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 18, 2009, 07:22:36 AM
Good pinball bouts, everybody. XD

I saved that Frigate Orpheon [twin slasher]. =D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 18, 2009, 07:30:07 AM
The next time we play pinball bouts, we are freaking playing Shine Tag with nothing but bumpers & hotheads on. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 18, 2009, 09:05:34 AM
Haha, damn TV watching taking away from Brawl time!

Hey, still too late?  XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 05:09:43 AM
FREE FOR ALL!!!

That means get your asses online :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 05:48:53 AM
Hmmmm very well.  I accept your challenge!
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 05:55:30 AM
Well, I'm waiting.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 06:29:47 AM
I'm in. >D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 06:47:27 AM
I mean, do you ever just look at the Dragoon pieces and say "OH, PB'S GOTTA.  NO WORRIES THERE.  THEY'LL JUST BE INSTANTLY KNOCKED OUT OF HIM!"  Cause I sure as hell [tornado fang]ing do!
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 06:58:58 AM
yay slideshow XD

Posted on: July 20, 2009, 12:57:03 AM
Oh, and NOW you can blame Lou, PB =P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 07:06:46 AM
Everything is Lou's fault.  Lag, no new StarFox games, Superman 64.  The list goes on.

Posted on: July 20, 2009, 07:00:19
Taiyo, are you done for the night?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 07:07:10 AM
BULLSHIT! We all know a MEOWITH can take out a tank!!
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 07:14:44 AM
@PB: Not really, but I can tell when the game is telling me "[tornado fang] you, get out of here!" D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 07:19:16 AM
Yeah.  Sadly, it's really not letting us do 4 player matches tonight either way.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 07:19:26 AM
I will bow out if you want to keep playing tai. You were here first and I can jump in later. Sucks that we cant play 4
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 07:19:51 AM
[tornado fang]ing horrible inputs tonight...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 07:24:02 AM
Sorry Legend. We tried 4 player today. we cant seem to handle it tonight
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 07:28:15 AM
LANDOMASTAAHHHHHHHHHH!!!   8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 07:29:39 AM
@Lou: Nah, g2g anyways.

This only reminds me how much better I want Bitchslaps online to be, I mean, it's not even like we're on different continents D:
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 20, 2009, 07:37:32 AM
Oh well, it's okay. Maybe some other time.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 07:40:37 AM
Everytime we tried today for 4 the games have basically frozen
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 07:48:10 AM
 I've seen worse with only 2 players.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 08:06:35 AM
Sorry had to disappear family emergency thing. everything is ok now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 08:11:20 AM
Well that's good to hear lou. Meanwhile, these are some of the most bullshit button lag matches I've ever played. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 08:19:41 AM
What the [tornado fang] was that?  How did Jericho get that one Upward Spike kill when I CLEARLY HIT HIM?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 08:24:18 AM
Marth is such a dick. Just because he cant pull out his own bombs. What a prick
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 08:28:09 AM
.....Okay, the game is making no [tornado fang]ing sense now
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 08:32:55 AM
Strange night. I think I will have to bring link out more often now. starting to get a rhythm with him
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 08:34:55 AM
I'm out, too much stuff screwing with the matches so far. Also, I really wanna know how a lot of stuff was happening during these matches.

What the [tornado fang] was that?  How did Jericho get that one Upward Spike kill when I CLEARLY HIT HIM?

Can you refresh my memory here? I totally forgot which match this related to.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 08:38:49 AM
Can you refresh my memory here? I totally forgot which match this related to.

On the Pirate Ship.  You and Link were on the upper platform, I jumped up and Up Smashed you both, and someone you got the kill.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 08:41:30 AM
Wait, really? [tornado fang], the game was acting all kinds of broken tonight and then you mentioned this. I didn't even hit anyone for the score to count for me! XD

Speaking of that match, I'm [tornado fang]ing pissed off that my slashes didn't connect with you after the FS you used on Lou, even though I timed them to.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 08:43:11 AM
I gotta say though, that last match pleased me at the end, so all in all, not a bad night.  Also, my Fox is getting better too, so yay!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 08:45:32 AM
I think everyone saw me struggling to even place 2nd in most of these matches tonight. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 08:49:56 AM
I think my highlight today was getting back to my room to see PB readying a falcon punch on my glowing link and diving in time to to activate Triforce slash
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 08:53:02 AM
Highlights huh? I think mine was critical hitting your Link by accident and watching PB trip into the sonic boom. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 08:56:35 AM
Mine would probably be all the LANDOMASTAAAHHHHHHHHHHHHHHHHH's.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 20, 2009, 09:08:16 AM
The combination of his ability to get the smash ball and the power of his landmaster is insane.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 09:12:52 AM
I always knew Fox's ability to snag Smash Balls was fierce, but it wasn't until recently I understood how [tornado fang]ing bad it could get. Sometimes, I swear PB looks at the screen and sees some of the flukes and goes "WHAT A TWEEST!" XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 09:13:58 AM
I agree to that.

...did anything noteworthy even happen during my matches?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 20, 2009, 09:16:45 AM
That very first match. Holy crap, I was so on fire, I was wondering if it was possible to leave you and PB at 0 the whole match. XD

Mind you, that wasn't arrogance, I really just wanted to see if it was possible.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 20, 2009, 09:18:33 AM
I always knew Fox's ability to snag Smash Balls was fierce, but it wasn't until recently I understood how [tornado fang]ing bad it could get. Sometimes, I swear PB looks at the screen and sees some of the flukes and goes "WHAT A TWEEST!" XD

If the Smash Ball gets caught in Fox Fire, it's pretty much instant.  XD

...did anything noteworthy even happen during my matches?

Your Ness is pretty awesome, I must say.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 20, 2009, 09:25:14 AM
Thank you, now if only there was a good connection D:

@Jelly: Arrogance or not I think I'll have to agree.


Also, how does Kart tomorrow sound?

Oh, and Jelly, get Excitebots ASAP, I need some multiplayer EXCITE D:
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 21, 2009, 09:04:45 AM
Ugh i am playing like pure [parasitic bomb] today
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 09:24:35 AM
CAN'T LET YOU DO THAT, JERICHO!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 21, 2009, 09:28:19 AM
FINALLY
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 09:40:47 AM
Did I ever mention how much I just fuckin love hotheads? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 09:41:09 AM
I'm more curious as to why it didn't reflect....twice...
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 21, 2009, 10:31:36 AM
Omg, PB! Lou! What the heck did I do? =P

Hit Jelly, for christ's sake, he's right there too. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 21, 2009, 10:35:44 AM
What ya mean?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 10:35:59 AM
LoL, what are you talking about?  I killed Jelly, PAH-LENTY of times!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 21, 2009, 10:42:36 AM
I was having a terrible day. I couldn't have been much of a threat today. The only reason I came after you alot in stock was because I always go after Ike if he in that type of situation. He is way to dangerous in that mode. He is hard to kill and can KO at low percentages.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 10:46:13 AM
I really don;t know what's up with my playing lately. At one point, I'm crazy with everything, another point, 0 KOs. WTF? XD

I'm also sad since it looks like it might just be my veteran controller giving in once and for all. :(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 10:49:38 AM
Overall, I'm definitely impressed with how my Fox has come along in the past week.  However, I really need to train with Peach now.  My god, am I rusty with my Smug [sonic slicer]!  This is the problem with using too many characters I guess.  I also remembered that it's time to train-icus with Pit as well.  I've been meaning to use him-icus.  Perhaps next time-icus!  8)

Also, Jericho.  You'll notice how when I pick Marth, or Ganondorf, or Pit, or even Mario & Ike, I pick a different color of said characters you use.  The same way how when Lou picks Snake or Link, I also pick a different color.  PICK A DIFFERENT COLOR CAPTAIN FALCON!  :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 10:53:19 AM
Bu-bu-but I like normy Falcon. D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 10:55:32 AM
Bu-bu-but I like normy Falcon. D:

Bu-bu-but I don't give a [tornado fang]!  ESPECIALLY when I'm already using him!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 10:58:21 AM
XD

OK, fine, I'll use different colors. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 10:59:44 AM
Thank you!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 11:04:53 AM
In other news, that Frigate Orpheon flip KO still makes me go lol-[tornado fang]ing-hwat even in the replay. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 11:06:24 AM
In other news, that Frigate Orpheon flip KO still makes me go lol-[tornado fang]ing-hwat even in the replay. XD

Yeah, that was pretty funny!  Also Jelly, Marth is no match for Fox McCloud!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 21, 2009, 11:07:48 AM
Blah, I'm not counting my boy out yet.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2009, 11:09:09 AM
"in Oscorp Board Member voice*  YOU'RE OUT, MARTH!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on July 22, 2009, 07:16:36 PM
finally have some free time from school holler if anyone's up for some matches
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 23, 2009, 05:29:50 AM
can we get a group on for some brawling
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 23, 2009, 06:06:40 AM
Well I'll be on, but much later than usual since some folk are hogging the Wii currently.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 23, 2009, 06:14:00 AM
I say we all train with characters we suck with atm. I am going with a Luigi, Kirby, and DK tonight.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 23, 2009, 06:17:58 AM
I say we all train with characters we suck with atm. I am going with a Luigi, Kirby, and DK tonight.

What about Snake, Link, Lucario, Mario, Bowser, Ganondorf, Yoshi, Sonic, Peach, Samus, Zero Suit Samus, Lucas, Ness, Mr. Game & Watch, Diddy Kong, Zelda, Toon Link, Ike, Marth, Pikachu, Pokemon Trainer, Jigglypuff, Pit, Olimar, Dedede, Metaknight, Ice Climbers, Sheik, and Snake?  You suck with them too!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 23, 2009, 06:19:56 AM
Heh couldnt resist buddy?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 23, 2009, 06:20:29 AM
Nah.  It was way too easy!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 23, 2009, 06:21:01 AM
Characters we suck as huh... Welp, looks like you need to get crackin' with Lucas! 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 23, 2009, 06:23:31 AM
 [objection!]

No I don't I MASTERED HIM!!!! Up smash, down smash, up smash, taunt. Up smash, down smash, taunt, taunt. So easy a semi retard badger can use him!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 23, 2009, 06:24:53 AM
Riiiiight.

*Remembers the crazy [parasitic bomb] he did last night with Lucas*

I guess I'm smarter than the average badger.8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 24, 2009, 08:57:36 AM
Riiiiight.

*Remembers the crazy [parasitic bomb] he did last night with Lucas*

I guess I'm smarter than the average badger.8D
UP SMASH!!!

Posted on: July 23, 2009, 12:31:04 AM
these are some intense battles

Posted on: July 24, 2009, 02:27:59 AM
Bathroom, you guys go at it!

Posted on: July 24, 2009, 08:30:31
ok my head is pounding gotta take some meds and lie down. good game guys
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 27, 2009, 03:13:51 AM
I'm really bored right now, so lets blow some stuff up! In Brawl of course, if anyone has Excitebots, then that's good too.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 06:38:18 AM
Jericho you are in the orange to me. PB is in the green let him host
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 06:43:46 AM
Didn't work the last time when I hosted, but okay.

Either way, WE END THIS MATCH.  WE'RE SO CLOSE!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 06:45:46 AM
NO JERICHO YOU FOOL!!!!! WITH THIS LAG YOU WILL DOOM US ALL!!!! NOOOOOOOOOOOOOOOO
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 06:52:52 AM
That was the longest 30 seconds EVER.

Posted on: July 28, 2009, 12:50:56 AM
...........NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 07:10:00 AM
Let me try this time
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 07:29:31 AM
Hahahahaha, oh that's [tornado fang]ing priceless.  Not only does my least favorite stage in all of Melee kill me 4 times, but then it gives Jericho the Pity Final Smash instead of me for some reason.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 07:37:22 AM
do you guys want to try team mode?
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 28, 2009, 07:46:40 AM
Whaaahahahaha! Have fun you twoooo......and the winner is......................holy...................!!!!!!!..............SNAKE!!!! BY A LITERAL INCH!!!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 07:46:57 AM
YES!!!!!!!

I'll take it!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 07:48:53 AM
It's cause he had the wrong color Capt. Falcon.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 08:06:50 AM
KIRBY'S fALCON PUNCH IS SO CUTE
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 08:07:34 AM
Okay, next one we'll do Team Matched.  Wanda and I will be Red Team.  Jelly & Lou will be Blue Team.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 28, 2009, 08:13:08 AM
Okay, next one we'll do Team Matched.  Wanda and I will be Red Team.  Jelly & Lou will be Blue Team.
In the words of the great Teisel Bonne "Let's do iiiit!"
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 08:24:58 AM
was there no lag or was it just me??? maybe team mode is more stable? Also make sure to keep checking here after each match for team Switch ups

There goes lag theory. I think we should instantly drop if it gets that bad. Best to start a  new match
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 08:27:41 AM
maybe team mode is more stable?

BAHHHHHHHHHHHH HAHAHAHAHAHAHAHAHA
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 28, 2009, 08:29:14 AM
Aaaaand thats it for me. Great game guys! ^^
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 28, 2009, 08:31:12 AM
Was fun wandering wanderer.  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 28, 2009, 08:35:01 AM
Aaaaand thats it for me. Great game guys! ^^

It sure was. It's a shame Lou and Jelly had to ruin our great "private" Brawling.  Either way, great to have you back. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 28, 2009, 08:38:06 AM
ROFL, considering I was invited in. 8D

Meanwhile, good stuff, although the lag raped that one awesome Mario on Final Destination I was doing.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 29, 2009, 04:37:11 AM
So, anyone brawling tonight?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 04:52:02 AM
I'm in.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 29, 2009, 04:58:27 AM
waiting...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 05:22:46 AM
Sorry about that Tai, surprise IM conversation, I'll jump on in about a minute or two.

Posted on: July 28, 2009, 11:14:47 PM
I'm on now.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 29, 2009, 05:43:48 AM
K, but please guys, stop saying you're gonna play AFTER I turn the console off XD

Posted on: July 29, 2009, 05:26:34
Two rooms?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 05:48:00 AM
WTF was that [parasitic bomb]?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 05:48:13 AM
JUmp in mine. My connection is more stable then Jericho's
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 05:48:57 AM
Two rooms?

Might as well for now!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 05:55:01 AM
WHere did everyone go?


Also stupid grenade cost me a recovery

Posted on: July 28, 2009, 11:52:41 PM
Jump in with them Jericho, I don't want to do 1 on 1. That's all PB and I have ever done. I wanna play 3 or more. I'll watch TV or something til later then
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 29, 2009, 06:01:17 AM
You gotta be [tornado fang]ing kidding, my batteries died mid-match D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 06:08:44 AM
Sigh
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 29, 2009, 06:10:21 AM
I blame Meowth, the lag started with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 06:14:00 AM
To continue or not to continue...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 06:15:16 AM
Clearly, it doesn't matter who hosts.  If one person's connection is bad, then sadly everyone suffers.  You guys feel free to go on.  I'm done for the moment.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 06:16:13 AM
Same, I'll try and jump back in a little later.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 06:25:22 AM
Mwheheheheheheh.....O.O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 06:32:00 AM
Why is the lag so fierce lately?

Edit: Wow, what a terrible set of matches there. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 07:06:11 AM
Wicked awsome guys! ^^ Tai, I need to fight you more too. And Jelly, King senced your power and came over just to fight you. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 07:07:22 AM
Okay, I'm back on if anyone wants to Brawl!   XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 07:10:18 AM
FFFFFF

Move faster next time PB, I just turned off the console and barely started typing up something. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 07:11:09 AM
Aww man, I swear I have the most perfect timing to get off. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 07:15:10 AM
LoL, what a jip.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 07:20:29 AM
Man, I was so trying to get the extra KO so I could save that one. How the hell did I miss land so often? XD

Then those spikes were glorious. Thanks for showing me the workaround for Falcon's spike canceler PB! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 07:24:21 AM
LoL, why do you have no Items on?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 07:42:08 AM
Oh sorry, it must have been a hold over from earlier matches with Wanda's friend. I'll change that now. Also, [tornado fang]ing match was rage inducing.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:03:14 AM
[tornado fang] CAUTION.  IT'S TIME FOR TOON LINK SPIKE DEATH TIME!

Posted on: July 29, 2009, 01:59:11 AM
AWWWW YEAH!  GET UP!  GET CHA BALLS UP!  NIGGAZ!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 08:03:23 AM
Spikes won that one for you too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:07:29 AM
SEE!  YOU GUYS MADE ME BUST OUT SPIKIN' TOON LINK!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 08:08:25 AM
[shadow runner], [tornado fang] yo spikes. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:12:37 AM
LOOK AT YOU BOTH COWER AGAINST THE EDGES!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 08:16:37 AM
[chameleon sting]ing FRIGATE ORPHEON.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:17:00 AM
EAT YOUR INSTANT DEATH JELLY!  EAT IT!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:32:37 AM
Gentlemen, Gentlemen...

It's okay.  We ALL can't be Spikin' Toon Link!   8D

Posted on: July 29, 2009, 02:24:57 AM
HAHA, NICE TRY BOYS.  EVEN LEVELS I HATE ARE NO MATCH FOR SPIKIN' TOON LINK!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 08:33:12 AM
I must face this "Spikin' Toon Link"!!!.......Tomorrow!!! >BD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:40:35 AM
I must face this "Spikin' Toon Link"!!!.......Tomorrow!!! >BD

Spikin' Toon Link will be waiting for you, lovely Wanda.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 08:45:34 AM
Spikin' Toon Link will be waiting for you, lovely Wanda.

More like 1 part spinking toon link, 2 parts exploding toon link
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 08:46:03 AM
Note to self, Toon Link is a fast bastard. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 08:53:12 AM
The next smash needs a color edit mode
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:53:20 AM
More like 1 part spinking toon link, 2 parts exploding toon link

REALLY?  CAUSE IT'S BEEN ALLLLLL SPIKIN', ALLLLLLL NIGHT LONG BAY-BEE!
Title: YO PB!
Post by: Jericho on July 29, 2009, 08:54:58 AM
(http://www.brianstoys.com/store/images/products/Star%20Wars/MasterReplica/Accessories/MasterReplica_DarthVaderHelmet.jpg)

And now, your failure is complete.

XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 08:58:35 AM
LoL, and JUST LIKE VADER, it only took me scarring you and chopping of your hand for you to succeed!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 09:01:01 AM
The next smash needs a color edit mode
YES IT DOES!!! Oh my....all of my gothic colored Royal Castle Family would be in my hands!!! *laughs maniacally*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:03:17 AM
YES IT DOES!!! Oh my....all of my gothic colored Royal Castle Family would be in my hands!!! *laughs maniacally*

I love the way you think!

AND I LOVE THE WAY THE MONKEY BOY SPIKES!  <3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 09:12:33 AM
Woah, I did better with DK than I thought I would.

Posted on: July 29, 2009, 03:03:43 AM
Holy [parasitic bomb], I saw a glimmer of my old Ike in that fight! O_O

Posted on: July 29, 2009, 03:08:00 AM
Man, you two Legolases need to quit with the arrow spam. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:12:44 AM
Arrows!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:12:46 AM
See, look at that.  You should see this, Wanda.  Having to pick a level with no edge, in fear of Spikin' Toon Link.  XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:15:06 AM
lol i always pick random
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 09:15:44 AM
Holy [parasitic bomb], I saw a glimmer of my old Ike in that fight! O_O
Ooo! I'll be glad to beat that glimmer back to the stone age sometime. :D This town aint big enough for the both of us. bVd
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:16:29 AM
Ooo! I'll be glad to beat that glimmer back to the stone age sometime. :D This town aint big enough for the both of us. bVd

Ooooh.  Dem's Fighting Words!  You'll get no sympathy from her!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 09:17:51 AM
See, look at that.  You should see this, Wanda.  Having to pick a level with no edge, in fear of Spikin' Toon Link.  XD

I didn't pick it, Lou did! XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:19:41 AM


Posted on: July 29, 2009, 03:03:43 AM
Holy [parasitic bomb], I saw a glimmer of my old Ike in that fight! O_O

Posted on: July 29, 2009, 03:08:00 AM
Ooo! I'll be glad to beat that glimmer back to the stone age sometime. :D This town aint big enough for the both of us. bVd
You guys are just lucky I don't Bring out my Ike and pound you both!

Posted on: July 29, 2009, 03:18:29 AM
Wow I havent seen the error code message in a long time
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:20:09 AM
You're ALL lucky that the game had to step up and cancel the match, to stop you two from experiencing more of Spikin' Toon Link!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:20:32 AM
Jericho stop posting and let me back in!!!!


Wait never mind I cant seem to connect now!....
You're ALL lucky that the game had to step up and cancel the match, to stop you two from experiencing more of Spikin' Toon Link!
'

You wanna know what I wanna see less off????? Spikin' Toon Link killing himself AND GIVING THE OTHER GUY THE POINTS FOR YOUR KILL!!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:25:03 AM
You wanna know what I wanna see less off????? Spikin' Toon Link killing himself AND GIVING THE OTHER GUY THE POINTS FOR YOUR KILL!!!

Then you should kill someone before Spikin' Toon Link gets to his Spikin'!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 09:25:23 AM
As much as I wanna get better with Sonic, the damn random couldn't have picked someone else? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:29:20 AM
Oh wait, Random Brawl?  Very well then, I shall put away Spikin' Toon Link.

Also, you can't get back in Lou?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:31:29 AM
Yeah, strange. I just reset my modem and router.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 09:33:35 AM
STOP WITH THE KIRBYCIDE! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:37:39 AM
Man, first Jelly chickens out of Random Brawl, now Lou.  Shameful!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 09:38:33 AM
What? I'm still here. Also, holy [tornado fang], that was so awesome. I grabbed Lou as he was flying away from your Dragoon hit.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:39:11 AM
I never agreed to random!! Link needs battle training. Also I win so the game kicks me out afterwards???
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 09:42:52 AM
It probably kicked you out cause you didn't pick Random.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 09:59:13 AM
I am glad I am still pretty good with Link's down Air
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 10:03:20 AM
This isn't much of Random.  LoL, I've gotten Pikachu twice and Marth thrice!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 29, 2009, 10:04:59 AM
I thought Link=cheap bomb clipping?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 10:07:11 AM
I thought Link=cheap bomb clipping?

That's the Link I know!   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 29, 2009, 10:15:37 AM
I'm actually not a fan of the new bombs.

Posted on: July 29, 2009, 04:07:24 AM
God Damn SLIP
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 29, 2009, 10:19:42 AM
Man....Rest is soooo pathetic now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 29, 2009, 10:21:51 AM
Jesus, tell me about it, and I was on the receiving end. XD

Great matches guys, but sleep is callin me now. Also Lou, it's Z button next time, not throw bomb on myself downwards. XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on July 29, 2009, 11:28:08 AM
*glares at my brother*

I missed possible ass kicking and finally to witness Wanderer's skill...goddammit.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 30, 2009, 07:24:44 AM
Cosake, do you have me Wii and Brawl codes?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 30, 2009, 07:33:29 AM
Did someone say Brawl?   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 30, 2009, 07:43:43 AM
Oh lord here we go again.......

Posted on: July 30, 2009, 01:35:29 AM
Text me when you get this going PB. Oh and some of us should consider trying skye when we play. It would be easier to get character selection, game type, and mode type ideas going.
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 30, 2009, 07:44:29 AM
You guys and your midnight Brawls.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 30, 2009, 08:21:19 AM
Text me when you get this going PB. Oh and some of us should consider trying skye when we play. It would be easier to get character selection, game type, and mode type ideas going.

Heh, never quite got this going, did I?  I was explaining the past 5 years of Green Lantern to Quickie.  Ah well, perhaps a night off from Brawl will do us all some good, especially those of us who were exposed to the sheer brutality of Spikin' Toon Link (for which whom I wrote a song about).

As for Skype, due to the fact that not everyone has their computer close to their Wii, can talk loudly at 3AM, and really really don't want to hear me taunt like I was last night with Spikin' Toon Link, I don't think it'll work.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 30, 2009, 08:24:05 AM
How about a chat room or something?
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 30, 2009, 08:29:48 AM
How about a chat room or something?
PSP's cant handle that truth! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 30, 2009, 08:31:10 AM
How about a chat room or something?

Yeah.  Think of poor Wanda, why don't you? 
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 30, 2009, 08:39:13 AM
Hmmm do you IM during brawl PB?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 30, 2009, 08:41:20 AM
Hmmm do you IM during brawl PB?

Sometimes I do with Jelly, yeah.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 30, 2009, 08:43:36 AM
I so need to challenge Vixy-chan to a duel.  ~w~
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 30, 2009, 08:44:47 AM
Sometimes I do with Jelly, yeah.

Lag seem any worse on those days?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 30, 2009, 08:46:11 AM
Lag seem any worse on those days?

Nope.  I IM during Brawl all the time at night, and there's no lag at all, at least because of it.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 05:56:37 AM
..............................................................................
...........................................
........................
.............
.......
...
..
.

Brawl!!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 06:00:33 AM
I'm in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 06:01:34 AM
Fine.  I guess singing the Spikin' Toon Link song will have to wait.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 06:04:02 AM
I'm already there! bVd
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 06:06:39 AM
Coming on now. Lets rock
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 06:07:32 AM
Actually, I'm hungry.  Gonna make a sammich first for some Dikfast.  I'll be on in 20 minutes or so. 
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 06:23:12 AM
Heh constant second.... WANDA!!!!!!!!!!!! heh


Wow Jericho killing himself was causing lag.... heh game didn't like that i think
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 06:32:42 AM
No way you knew how that last one ended, Lou. O.O
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 06:50:04 AM
Omg how did I lose that one I thought I had the lead :P!

Posted on: July 31, 2009, 12:37:07 AM
I get sooooooo close.... sooooo close
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 06:59:35 AM
I got scared for a minute there. >.>
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 07:13:15 AM
I can't use Ike with Wanderer around. I keep looking at the wrong Ike. You use my Ryu Ike.  8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 07:17:37 AM
I keep looking at the wrong Ike.
Same here. @.@
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 07:43:45 AM
LoL, no point in me playing.  Sorry I interrupted!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 07:47:09 AM
Laaaag! How could you do this to us?! All of our base are NOT belong to you!!! *shakes fist*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 07:48:37 AM
Yeah, you kids have fun. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 07:56:26 AM
Yeahhhh... These matches are pissing me off. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 07:57:32 AM
Heh, is their lag with just the three of you still?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 08:01:21 AM
Been laggy all night. And WANDERER how could you steal that kill like that!!! I expect this from Jericho and low life scum like PB but YOU?!?!?!?!?!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 08:02:33 AM
She's just trying to live!   8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 08:05:47 AM
What PB said!  ;)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 08:06:27 AM
I been noticing I can't seem to finish someone off when they are high in damage they always find a way to make it back.

What PB said!  ;)

I will let it slide since it was you. PB your still an ass
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 08:13:39 AM
Always siding with tits, huh?   8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 08:14:10 AM
....................................

Noooo.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 08:43:46 AM
The moral of this story? Kill steal enough and Marth gets angry. After that point, it's rapestomp time. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 08:51:43 AM
Well, that it for me for tonight. PB, you can try getting on now and see if it works better.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 08:54:04 AM
LoL, okay.  But after the beatings you gave them, they're probably too sore and defeated to pose any threat!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 09:00:01 AM
Weeeell, the first hour WAS magic hour so.....
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 09:05:34 AM
Challenging that. I was totally not playing right and you all should have seen that. Seriously, how many times did I suicide due to lag or my spot dodging failing? Also, PB & Lou, I so almost gave up on that match when Lou blindsided me with Dedede's hammer.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 09:09:40 AM
You know, you two really should actually start the match when the match begins!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 09:13:23 AM
KAAAAAAPOW!!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on July 31, 2009, 09:15:02 AM
Challenging that. I was totally not playing right and you all should have seen that. Seriously, how many times did I suicide due to lag or my spot dodging failing? Also, PB & Lou, I so almost gave up on that match when Lou blindsided me with Dedede's hammer.
True, Lag likes to [twin slasher] our skill sideways. We need...............a solution!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 09:18:51 AM
LoL, damn the lag is really bad tonight.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 09:23:39 AM
WHat Lag?? Maybe you just seem to think there is lag! All I see is Dedede with his HAMMER OF JUSTICE!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 09:23:48 AM
You don't know the half of it. Imagine playing an Ike and a Link like that as Mario. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 09:31:45 AM
Man, the delay is bah-rutal tonight.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 31, 2009, 09:48:08 AM
Errrrrrrrrr... What just happened? Seriously, I held shield the whole time. Ah well, I'm out anyways. I need sleep.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2009, 09:54:05 AM
Ahhhh, Koopacide NEVER. GETS. OLD.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 31, 2009, 09:56:39 AM
The block in brawl is not like other fighting games I notice. An attack can still go through if your shield has not broken yet. Plus Dedede attack is a multi hit move. I guess something went through. I can't believe I am going to say this but I REALLY enjoyed using him tonight
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 01, 2009, 06:10:34 AM
The block in brawl is not like other fighting games I notice. An attack can still go through if your shield has not broken yet.
Shield-poking.  That's one advantage to playing as Yoshi, but the tradeoff is his shield is slower and he can't jump out of it.

Posted on: July 31, 2009, 06:00:07 PM
Anybody Smashing tonight?  I'm gonna leave a room online for a bit, and play some BN6F while I wait.

Posted on: July 31, 2009, 10:27:12 PM
Jelly, I may be Brawling like slow-motion molasses, but you just have no luck in 2.0 Damage.

Got a few nice replays outta that one.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 01, 2009, 08:22:01 AM
I'll be on in a little bit.  I have to write a couple of things first.

Posted on: August 01, 2009, 12:13:12 AM
.....Of course, by little bit....I actually meant 2 hours.  Somehow.

Either way, I'm available now if anyone wants to Brawl.  If not, more Double Zeta for me then!  XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 01, 2009, 08:37:24 AM
strange no wanderer or jericho tonight
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 01, 2009, 08:38:49 AM
Indeed.  Ah well, I'll stay on in case Jelly pops on or something.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 01, 2009, 10:18:10 AM
Cant really move my Ike around to slaughter you guys with a broken thumb. Holy hell did it hurt. So Wanda's outta commision for a while. (it took me like 7 minutes to type this) ;O;
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 01, 2009, 10:23:40 AM
Holy crap? I won't ask since I know you can't type but I hope you get better soon. This smells of foul play Jericho will pay for what he has done to you! You can't man up in brawl so you have to after her in person? Your worse then PB and you have to go down.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 01, 2009, 10:29:50 AM
Cant really move my Ike around to slaughter you guys with a broken thumb. Holy hell did it hurt. So Wanda's outta commision for a while. (it took me like 7 minutes to type this) ;O;

Honestly, a broken thumb Wanda Ike is still better than the sucklicious Brawling that is Ninja Lou & Jericho.   8D

Feel better soon, Wanda.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 01, 2009, 10:48:29 AM
I remember Dedede beating down on your Koopa-ciding (as much fun as that move is) ass.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 01, 2009, 06:05:42 PM
Honestly, a broken thumb Wanda Ike is still better than the sucklicious Brawling that is Ninja Lou & Jericho.   8D

Feel better soon, Wanda.
Jelly must have run out of steam, because in the 1.0 matches he was wailing on me pretty bad.  Still managed a cool Replay victory of using Super Dragon breath to light a bunch of Bob-ombs under his feet, though. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 01, 2009, 10:17:26 PM
Did I ever mention how much I love you guys when it comes to Brawl taunting? 8D

Hyper, let me the first to tell you that playing Smash while dizzy as hell is quite the new experience for me. XD

I also still would like to know how so many dodges, attacks, and even jumps failed me that night. Then let's not get started on the 2.0 matches... (Seriously, those were all enigmas.)

Finally, sorry to hear about your injury Wanda.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 01, 2009, 11:00:33 PM
Then let's not get started on the 2.0 matches... (Seriously, those were all enigmas.)
Got a replay from one of those, too.  It wasn't a particularly impressive victory, but I saved it for that Egg-to-the-Blast Box launch on your Ganondorf. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 02, 2009, 01:09:59 AM
Anyone up for a Brawl now?
Title: Spikin' Toon Link
Post by: Protoman Blues on August 02, 2009, 02:19:08 AM
Gotta head to a Mets game.  I'll be back, hopefully around Midnight, so maybe then.

Posted on: August 01, 2009, 07:37:24 PM
Until then, enjoy!

SPIKIN' TOON LINK! (http://rapidshare.com/files/262683162/Spikin__Toon_Link.m4a.html)
by Protoman Blues

♪ SPIKIN’ TOON LINK
SPIKIN ALL THE WAY
SPIKES YOU DOWN TODAY
HE IS JUST GONNA SPIKE YOU

SPIKIN’ TOON LINK
SPIKES YOU IN YOUR FACE
SO YOU’LL LEARN YOUR PLACE
UNDER SPIKIN’ TOON LINK

SPIKIN’ YOU DOWN IS JUST SO MUCH FUN
SPIKIN’ YOU INTO OBLIVION

SPIKES YOU OVER THE BRINK
HE’LL EVEN SPIKE YOUR DRINK
YOU’LL GET DRUNK, THEN YOU’LL SHOUT OUT TOOOOON LIINNNKKK

WHY IS THE SKY SO BRIGHT?
WHY DO THE BIRDS COME AND SING WHEN I’M SAILING INTO THE NIGHT?
WHAT ELSE IS THERE TO DO?
WHEN HE’S WITH YOU, HE ONLY WANTS TO GIVE YOU A SPIKE! ♪

8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 02, 2009, 02:39:41 AM
Best.....song.....EVER! XD Spikin' Toon Link has his own theme now!
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on August 02, 2009, 03:49:47 AM
started a room w/ a friend, so if anyone want to kick ass, feel free to join~

Posted on: August 02, 2009, 02:59:56 AM
I have never felt scared of two people ever...

Posted on: August 02, 2009, 03:43:51 AM
AWESOME SUDDEN DEATH JERICHO, holy crap! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 02, 2009, 04:12:42 AM
Too laggy. I'm amazed I even pulled that off! XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on August 02, 2009, 04:18:12 AM
Oh it lagged for ya for all the matches? aww.

Still, those were some damn good matches.  I think I got a bit better...though the [parasitic bomb] I somehow pulled w/ Luigi still shocks me...and those sudden matches...man...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 05:51:28 AM
Best.....song.....EVER! XD Spikin' Toon Link has his own theme now!

Thanx Wanda.  Luv you!   <3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 02, 2009, 06:14:22 AM
Signing back in for more Brawl now if anyone's interested.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 06:31:01 AM
Jumping on now.  RIGHT NOW!

Posted on: August 02, 2009, 12:14:56 AM
What the hell is up with Brawl lately?  The delay lag is ridiculous, even one on one.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on August 02, 2009, 06:52:22 AM
Aw damn.

oh, when my dad gets off his tv, i'll send ya the matches I saved, PB.  Jericho too if ya didn't save any.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 02, 2009, 08:52:32 AM
What the hell is up with Brawl lately? The delay lag is ridiculous, even one on one.

This. Seriously. Are the servers breaking down now or what? XD

Meanwhile, good matches guys. I snagged 3 wicked ones tonight involving fun with Mario's cape and the most accidental comeback with a bat & FS as Marth. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 09:47:15 AM
I don't know why or how but I have fallen in love with Dedede.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 09:53:31 AM
It's just too bad we really can't do 4 player matches anymore, due to the weird lag as of late.

Ah well, with all the high priority characters I have to fight against, I won my fair share of matches to make me happy.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 09:54:34 AM
Do you consider Dedede one of them?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 09:57:35 AM
....Are you serious?  Of course he is. 
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 10:01:48 AM
I am still learning him. Can you point out which move seem to be the most annoying? I know his down air is fantastic
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 02, 2009, 10:03:11 AM
*put Triple D on my list* -_-
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 10:08:19 AM
Smash response: THIEF!!!!! ....... Actually No wait you MUST learn him. That way we can bash Jericho's skull in with Double hammers of justice!!

4 year old response: hehe she said triple D hehe
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 10:12:30 AM
Well lets see.  Obviously, his Jumping B move is insane, being that you can't touch him when he's falling, cept via Counter, for the most part.  His Down Smash has fantastic speed and good kill ratio.  His Forward Smash is incredibly powerful and his good range.  His Down Air move pretty much stops everything coming up at him, just like his down jump.  His Up Smash seems to have decent speed & power too.  He's one of the best in Sudden Death, being that the Waddle Dee's kill instantly (I'd use those more too in reg. matches).  The suck stops most dashes & thrown items too, and spitting out can kill someone.  Even his Dash seems decent.  His regular A combo move is fast and very hard to roll behind, not to mention that just like Snake, his regular A combo can someone hit from behind.  His floating & Jumping B make it pretty much impossible to down spike him at all.

From what I can see, his only weakness is that his Final Smash isn't that good, and you keep killing yourself.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 10:17:47 AM
Lag makes it very hard to angle high up b. I swear I input it right. Some times he just goes straight up and then down
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 10:19:00 AM
Oh, Lag is Spikin' Toon Link's mortal enemy.  Before you hopped on, I lost a few matches with Jelly literally because of the awful awful delay lag.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 02, 2009, 10:23:02 AM
Lag makes it very hard to angle high up b. I swear I input it right. Some times he just goes straight up and then down
But you can press DOWN to make him moveable again. Oh, and thats my slaughter house list. ^^
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 10:23:59 AM
But you can press DOWN to make him moveable again. Oh, and thats my slaughter house list. ^^

I'm curious who's #1 on that list?   8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 02, 2009, 10:25:22 AM
But you can press DOWN to make him moveable again. Oh, and thats my slaughter house list. ^^
Really?!?!?! Sweet thanks!!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 02, 2009, 10:35:21 AM
I'm curious who's #1 on that list?   8D
My idiot cousin's Ike. O:<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 10:36:29 AM
My idiot cousin's Ike. O:<

CURSE HIM!

LoL, I'm still curious to face your friend's Fox one day.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 02, 2009, 10:45:54 AM
Heh, she's been playing C.F. lately too. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 02, 2009, 10:50:09 AM
Heh, she's been playing C.F. lately too. -u-'

Oooh, I'll take that challenge as well, since he's another PB character!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 02, 2009, 04:16:30 PM
You know, it's funny. I remember a time when I was testing the waters as Dedede and having a lot of fun playing with him. A part of me wants to get better with him to see how far I can take him, but the other part of me knows that it'll be damn annoying to deal with him with my half broken controllers, input lag and Lou going copycat. XD

In other interesting developments, please grade the following characters based on how well I'm re-learning them compared to when I was last good with them:

Mario
Luigi
Ganondorf
Pit
Fox
Marth
Ike
Lucas
Captain Falcon
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 03, 2009, 02:39:41 AM
Well raiting each from 1 to 10....


Mario -6
Luigi -6
Ganondorf -2
Pit -8
Fox -8
Marth -53
Ike  -53
Lucas -999
Captain Falcon 2

I think that is fair
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 03, 2009, 06:38:09 AM
Says the one who catches the worst of my mischief all while using priority boy. 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 03, 2009, 06:49:51 AM
I wish snake had a smash that was 3 times larger then him hit people next to and above him and could still hit someone after it vanished! Also I want a B move that knocks people out, steals their clothes, and leaves them naked bent over with their ass in the air (blurred out of course).  B(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 03, 2009, 06:59:15 AM
And I want Mike Jones, Mica & Zoda playable in the next Smash with Hirocon & Dr. Jones Assist Trophies.

The moral? It's nice to want things. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 07:00:16 AM
All I really want is Jigglypuff's Rest attack back to the power it once had.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 03, 2009, 07:01:29 AM
Meanwhile, Brawl time?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 07:04:00 AM
Well, since JEEP ACTION will have to wait for another night, sure thing!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 03, 2009, 08:04:02 AM
Man....playing with my palm is harder than I thought. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 08:15:07 AM
Man....playing with my palm is harder than I thought. >.>

LoL, you still beat us!

Posted on: August 03, 2009, 02:09:15 AM
Man, it's getting really really hard to use characters with this constant delay lag.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 03, 2009, 08:35:39 AM
Wanda kicking ass??
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 08:37:46 AM
Wanda kicking ass??

LoL, like I said.  Broken Thumb Wanda is still better than us!   8D
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 03, 2009, 08:46:20 PM
Lag is my nemesis in this game, moreso than anything else. It renders my playstyle completely useless. Meanwhile, when there's no lag, I'm free to experiment with any character for the most part and still do decently well.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 03, 2009, 09:11:02 PM
Lag is my nemesis in this game, moreso than anything else. It renders my playstyle completely useless. Meanwhile, when there's no lag, I'm free to experiment with any character for the most part and still do decently well.

As someone who plays it as he sees it and loves being "deceptively offensive", this is totally true for me as well. XD

Half of my offline matches revolve around me screwing around way more than necessary just for the sake of getting a rise out of the other players.
Title: Re: Super Smash Bros. Thread
Post by: Solar on August 03, 2009, 10:01:25 PM
Lag is my nemesis in this game, moreso than anything else. It renders my playstyle completely useless. Meanwhile, when there's no lag, I'm free to experiment with any character for the most part and still do decently well.

Same here, this affects me a lot seing how I main Ness and lag makes it impossible to mess around with PK Thunder like I usually do D:
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 03, 2009, 10:07:26 PM
Shouldnt we be looking on the brighter side of Lag?
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 03, 2009, 10:42:59 PM
You mean the side that makes it easier to land Falcon Punches due to people not being able to respond in time? 8D

The way I work normally is quick dodges whenever possible, which is absolutely ruined by the lag. Ruins the timing of my attacks too, since I can't juggle people in the air properly as Fox.

Also, Diddy is awesome. Mindgames are way too much fun.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 10:46:33 PM
Shouldnt we be looking on the brighter side of Lag?

Wanda's right!  It does allow for otherwise hilarious moments!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 03, 2009, 10:56:52 PM
The best part about lag is going into slideshow mode during an epic moment and trying to influence it as best as you can. For example, starting a Warlock Punch and watching as the lag raped victims fall right in front of it. Or PK Starstorms. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 03, 2009, 11:02:39 PM
The best is watching the replays too, where it looks like we actually know what we're doing during lag!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 04, 2009, 03:36:24 AM
So, anyone up for some Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 04, 2009, 05:41:29 AM
You mean the side that makes it easier to land Falcon Punches due to people not being able to respond in time? 8D
See? There ya go.....I guess. What I meant is the timing of moves. Ike is pretty much all about timing and lag actually helps me get most of it right and actually trains me for much faster matches. By moving slower but thinking faster really you can really train any character for major battles. ;)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 06:40:55 AM
See? There ya go.....I guess. What I meant is the timing of moves. Ike is pretty much all about timing and lag actually helps me get most of it right and actually trains me for much faster matches. By moving slower but thinking faster really you can really train any character for major battles. ;)

This right here is kinda true, I'd add that in my case, it puts extra pressure on ya to think 10 steps ahead and predict things quicker. My Marth, Mario, & Lucas all benefit from it. :)

In other news, JESUS [tornado fang], WHY HAVE I NEVER TRIED TO ACTUALLY USE SNAKE BETTER? HE'S MINDGAMES ON STEROIDS! XD

11 KOs in one normal 3 minute match. [tornado fang]ing glorious. XD

Posted on: August 04, 2009, 01:45:09 AM
It's Brawl time now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 06, 2009, 06:47:30 AM
Sorry Jelly.  It's JEEP ACTION night!  XD
Title: ROFL! Come read up on "Balanced Brawl" Laugh With Me
Post by: Jericho on August 06, 2009, 06:30:22 PM
Ah okay then. XD

Posted on: August 06, 2009, 06:50:11
Link (http://www.smashboards.com/showthread.php?t=239604)

On the surface, it actually stated looking good and not like the community rebelling against Brawl yet again, but then you get a fair bit in and things start to get "lolwat" worthy. Case in point:

Quote
6. Ike
GAME CHANGER: Quick Draw no longer causes helpless fall state

That's right... Ike can now Quick Draw then Aether to recover... or he can Quick Draw then Quick Draw again to juke an opponent out as he falls back to the stage... or he can Quick Draw off the stage to edgeguard more aggressively... or he can Quick Draw out from the ledge and double jump and Aether back... you get the idea. Ike is perhaps the only characters where we agreed to address his weaknesses rather than his already super-focused strengths. Trust me, this agile Ike is REALLY fun to play as and against! It's also a little bit safer to hit with on the stage. (Ike needs no other changes.)

REALLY NOW. XD

Video here:

[youtube]http://www.youtube.com/watch?v=Tj_1z8bXc6c&NR=1[/youtube]

This is just one of the numerous examples of things changed that made me really question how "balanced" this new code string for the game really is. Discuss.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 06, 2009, 07:05:45 PM
This is more rich than Bill Gates. XD I find it very one-sided.....for me, that is. lmao At least with Ike.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 07:06:53 PM
Ike jumps to high tier easily with those additions. XD

Also related, balanced Mario is very sexy.

[youtube]http://www.youtube.com/watch?v=luV6mxo-IUs&feature=related[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 06, 2009, 07:14:10 PM
For a sec, I though this was Smash Smash Bros. Brawl Plus.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 06, 2009, 07:14:35 PM
Hah... that's rich. Sounds like the programmers changed things in their own favour, which is a common... amateur... mistake. Ike had that "weakness" for a reason.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 07:17:55 PM
I can't wait to see what people will be doing to Smash 4 ten years down the line. Everyone has their own ideas on how the characters should play and yet no one wants to learn them as they are and kick ass with them.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 06, 2009, 07:22:49 PM
there were some ideas in there that i liked, like removing random tripping, nerfing Mach Tornado and non-helpless-enducing Vine Whip, but overall the changes are broken. especially the other ones that modify recovery moves. and Ganondorf is too powerful with their changes.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 06, 2009, 07:31:33 PM
The only thing I'd really want done with Brawl is to remove Random Slipping, and bring back the power of Jigglypuff's Rest.  Other than that, I'm good!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 06, 2009, 07:36:14 PM
Ganondorf is too powerful with their changes.
Ganondood was already powerful, he doesnt need anymore "tricks". If one thing, the shouldve spead up Ike's nuetral air A. Doing that while falling off the edge kills me the most not is Quick Draw stopping in mid-air. That list of "improvements" is pretty, ya know, broken to me. Although I would LOVE to get that "Godly Ike", I'll pass for the sake of fair matches with all of you. ;)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 08:00:24 PM
Ganondorf is easily one of my favorite characters to play as even with his supposedly "unplayable" nature. The problem is no one wants to focus that long to actually play well with him before calling him so. Seriously, the guy tanks a lot of attacks, has surprisingly decent recoveries and aerials, and stomps all over everyone short of Dedede (and that's debatable) in terms of raw power. Need any proof of this? Watch any replay of me landing Warlock Punches and KOing at obscenely low percentages. XD

As for "Balanced Brawl", the changes they gave him easily put him in my newly patented "pay attention or you will DIEH" tier. XD

Also, I'm actually looking through some of these change videos now. They frigging uber'd Lucas in my eyes all in the name of getting him a better ground game because apparently "his air game isn't good/as good as Ness'".

PB, Lou. I know you're both chuckling on the inside. XD
Title: Re: Super Smash Bros. Thread
Post by: STM on August 06, 2009, 08:15:47 PM
Guess who's back.

Back again.

(http://farm4.static.flickr.com/3081/2615907723_d462cdddeb.jpg)

(Dun dun dun-dun-dun, dun Dun DUUN!)

Now in FABULOUS HD.

Bring. It. On.
Title: Re: Super Smash Bros. Thread
Post by: Solar on August 06, 2009, 08:18:30 PM
Give me 10 or 15 minutes and I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: STM on August 06, 2009, 08:30:38 PM
Well, I'm not really open for fighting right now. I'm just saying I can join Brawl's again in an overthetop fashion, as always. :P
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 08:32:29 PM
Yes. More Sonic antics.

*Counters with Weegee*

XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 06, 2009, 08:34:08 PM
Over-the-top Brawling is what Brawl is all about.

Also, I'm up for a couple of matches if anyone wants.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 06, 2009, 08:36:49 PM
I'll be a bit late to these matches though. I'm in desperate need of sleep. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 06, 2009, 08:46:59 PM
Oh running scared???
Title: Re: Super Smash Bros. Thread
Post by: Solar on August 06, 2009, 08:51:50 PM
Depending on the amount of people Brawling already I'll join. It's just that 4 people matches seem to hate me, specially ones with Lou (weird truth o_O).
Title: Re: Super Smash Bros. Thread
Post by: STM on August 06, 2009, 08:59:13 PM
Eh, work's done a little sooner than expected. Sure why not.

Online, bitches.

---

So.Much. Lag. On. Pikmin. Stage.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 06, 2009, 09:58:38 PM
LoL, yeah I know.  Otherwise, great matches STM.  So....many Super Sonic beatings!   8)
Title: Re: Super Smash Bros. Thread
Post by: Solar on August 06, 2009, 10:02:39 PM
Either my connection with STM just plain sucks, or today's not a good day to brawl with me >_>
Title: Re: Super Smash Bros. Thread
Post by: STM on August 06, 2009, 10:04:55 PM
I don't remember if I saved that one on Port Town. That was a painful one for both parties.

Sonic's back, baby.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 04:16:36 AM
It can be Brawl time now? 8D
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 07, 2009, 04:44:49 AM
Yes! Brawl it up! (knows very well she cant) >.>;
Title: Re: Super Smash Bros. Thread
Post by: STM on August 07, 2009, 04:48:36 AM
Dare I join in?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 05:42:08 AM
Where is everyone? D:

Posted on: August 06, 2009, 11:25:05 PM
OK, I'll be headed online to start a room. Everyone's invited in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 05:47:18 AM
I'll be on in about 15-20 minutes. 
Title: Re: Super Smash Bros. Thread
Post by: Gotham Ranger on August 07, 2009, 05:51:17 AM
You all make me cry. I hate being poor
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 06:38:49 AM
THAT. WAS. BULL. [parasitic bomb].  HOW DID LOU GET THE KILL FOR THAT BOB-OMB I THREW??  That should've AT LEAST gone to Sudden Death.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 07, 2009, 06:43:18 AM
The bobomb activated my mine so I get the kill
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 06:51:50 AM
Okay, that explains it then.  I was about to say!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 07, 2009, 06:56:27 AM
Yeah its hard to see the mine on some stages
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 07:04:50 AM
Okay, Toon Link has ZERO PERCENT chance of winning in this mode!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 08:29:07 AM
Warlock PAAANCH seems to only head in Lou's direction lately. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 08:31:41 AM
Well, as I've been trying to do with Ness lately, I've discovered a new love for PK Cross!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 08:34:24 AM
The PK moves are awesome if you know how to use them quick enough in a scuffle.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 08:35:15 AM
Or spam them while you two fight each other!   8D
Title: Re: Super Smash Bros. Thread
Post by: STM on August 07, 2009, 08:36:04 AM
I think I showed in the matches I picked Ness and Lucas that I forgot how to use them effectively. Sonic laid the smackdown a few times, though. I was surprised at some of those wins because of how close the matches felt.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 08:37:12 AM
PB, shut the [tornado fang] up. XD

At least I keep moving between opponents when I PK Freeze as Lucas.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 08:51:02 AM
PB, shut the [tornado fang] up. XD

At least I keep moving between opponents when I PK Freeze as Lucas.

That's because PK Freeze is a better move than PK Cross, with better range, angling, etc.  The only thing PB Cross has over PK Freeze is PK POWAH.  That.....and it's not too bad at getting the Smash Ball either!

I think I showed in the matches I picked Ness and Lucas that I forgot how to use them effectively. Sonic laid the smackdown a few times, though. I was surprised at some of those wins because of how close the matches felt.

My favorite matches of the night were the surprisingly lag-less Double Sonic Double Snake matches, filmed in Confuse-O Vision!  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 07, 2009, 08:54:50 AM
Confusing doesn't begin to describe that series of matches. At one point, I thought I was the one who grabbed the Smash Ball and started raining firr on everyone until I noticed that I had walked off screen. XD
Title: Re: Super Smash Bros. Thread
Post by: STM on August 07, 2009, 09:30:00 AM
Oddly enough, on the Luigi's mansion one, Sonic didn't want to move left to get back to the platform in Sudden Death. He stayed in place and I didn't have enough distance to reach the ledge. He really could have, though. Ah well, it was still fun.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2009, 10:48:43 PM
Rare for me but....

AFTERNOON FREE FOR ALLLL?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 12:39:30 AM
DAMMIT, how'd I miss that?  I'll get online in case anyone's up for it, or if you're still there.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 12:56:12 AM
LoL, okay CLEARLY the hammers are against me today.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 08, 2009, 01:09:55 AM
I wanna join you all, but I just got to using the PC.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 01:35:49 AM
You could tell when, in the first 2.0 match, my wife started talking to me.  It's a pity when family members cannot grasp the concept of being unable to pause.  >_<  Couldn't regain momentum after that.  But it was fun whipping your ass beforehand.

And the timer STILL hates me, even if it is 2.0.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 01:38:35 AM
You could tell when, in the first 2.0 match, my wife started talking to me.  It's a pity when family members cannot grasp the concept of being unable to pause.  >_<  Couldn't regain momentum after that.  But it was fun whipping your ass beforehand.

And the timer STILL hates me, even if it is 2.0.

LoL, at least you had Hammer Time power in those beginning Survival matches.  But yeah, I was surprised I won that first 2.0 match as well.

Well, I've learned some things today.  LoL, I've learned that Yoshi's Down B move can...somehow cancel Triforce Slash.  I also had the wonderful experience of just MAGICALLY dying on Castle Siege, during level transference, once again.  LoL, THAT one never ceases to amaze me!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 08, 2009, 01:41:50 AM
I also had the wonderful experience of just MAGICALLY dying on Castle Siege, during level transference, once again.  LoL, THAT one never ceases to amaze me!

That is really a terribly game breaking glitch. Not as bad however as the Minus World void world Hyper & I got stuck in during our matches a while back. I would send you a replay but it's totally corrupted data.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 01:45:20 AM
My, that was fun.  And I know exactly how to repeat it, too. 8)

You know, PB, if you'd stayed on a split-second longer, I'd have rejoined.  I returned after responding/grabbing a snack and was redoing one of my taunts when you signed off.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 08, 2009, 01:47:30 AM
Remember to send me replays to keep company!  :'(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 01:49:55 AM
You know, PB, if you'd stayed on a split-second longer, I'd have rejoined.  I returned after responding/grabbing a snack and was redoing one of my taunts when you signed off.

LoL, OH.  I waited for a good 5-10 minutes or so.  Actually, before I hop back on, I need to try to do something quickly.  Otherwise, I should hopefully BRB.

Remember to send me replays to keep company!  :'(

*hugs Wanda* I AM A MAN, WHO WILL FIGHT, FOR YOUR HONOR.  I'LL BE THE HEEEEEEERO....YOU'VE BEEN DREAMING OF!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 08, 2009, 01:59:22 AM
LoL, OH.  I waited for a good 5-10 minutes or so.  Actually, before I hop back on, I need to try to do something quickly.  Otherwise, I should hopefully BRB.
Oh no! He's trying to measure the awsomeness of Protoman! Head for the hills and for goodness sakes, dont wear your scouters!!! :O
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 04:43:49 AM
IT'S OVER NINE THOUSAAAND!!!

Okay, now I'm getting back online.  Anyone wants to join, I'll be there.

Posted on: August 07, 2009, 09:23:35 PM
I guess nobody wants to Brawl tonight.  Bummer.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 08, 2009, 04:47:11 AM
I wanted to. Are you done for now or are you getting back online later?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 05:00:15 AM
I can be online again, but the comp and Wii (web-browsing on DSi is nightmarishly slow) are on opposite ends of my home.  Let me know when, and I'll join.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 08, 2009, 05:15:59 AM
It's the same for me too currently. I'll probably be online around midnight though (45 minutes from now for all you guys in different timezones).
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 05:17:34 AM
Same time zone, though killing 45 minutes may be tricky.  Ah well, I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 08, 2009, 05:20:45 AM
Hyper, are you part of the Brawl from now on?

(you could always download Scarlet Devil Castle to play untinl 12 8D)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 05:21:47 AM
Hell yes.  I've been part of the Brawl since launch.  I was just out of action for a while due to moving a few months ago.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 08, 2009, 05:28:27 AM
Sweet! Another grave to dig! ^^ Unfortunatly I'm MIA too for a couple of weeks. *waggles torn and mutilated thumb*
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 06:11:37 AM
So I heard.  Hope you'll be back in action soon.

Posted on: August 07, 2009, 11:40:54 PM
Online and waiting at this very second.  If nobody joins by 12:40 (EDT), I'll call it a night.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 08, 2009, 07:31:36 AM
Jericho pick a different color
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 07:34:34 AM
Jericho pick a different color

See?  SEE! 
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 07:44:00 AM
I'm just gonna go on record right now and say, I might have to retire from Brawl after tonight.  That Peach loss would make my 2nd loss of the entire night, counting everything!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 08, 2009, 08:14:50 AM
[tornado fang]ing [tornado fang] the online tonight. I'm gonna go sleep now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 08:23:47 AM
PEE KAY CROSS!    8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 08, 2009, 09:31:21 AM
I feel like i have lost what i had with ike
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 08, 2009, 09:31:54 AM
This was, hands down, probably my best night of Brawl ever.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2009, 04:28:33 PM
I think I'm losing the post-midnight edge, but I still got a few sweet victories in there.

I was surprised how well I was doing as Ike.  And hell, even nabbed a victory as BOWSER in the 2.0.  Flying Slam = pjwnage.

And that one Little Mac trophy win from earlier just makes me wish taunts appeared in Replays that much more.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 08, 2009, 06:25:56 PM
Snake and his landmine is fantastic in 2.0 just set and forget.  8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 09, 2009, 08:24:05 AM
Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 09, 2009, 08:36:07 AM
I was thinking about it...but I've decided that #1. I have to finish packing and #2. I wanna go on my vacation on a Brawl high note, and it doesn't get much better than last night!   8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 09, 2009, 10:12:57 AM
If my hand's feeling a bit better, I'll brawl tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 09, 2009, 10:55:21 AM
Awesome. 8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 11, 2009, 07:46:04 AM
I'm there and since is on vacation we can have some really battles. None of this letting him win bullshit that makes him think he can play. Right Jericho?

Also any good matches tonight? I was playing co-op ace combat after getting back from the birthday dinner/movie and lost track of time.

Posted on: August 09, 2009, 05:14:34 AM
no brawl tonight? can we get a 3 way or 4 way!

Posted on: August 10, 2009, 02:19:30 AM
What PB goes on Vaca and everyone stops playing brawl?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 11, 2009, 07:53:18 AM
[sonic slicer], git yo ass on Brawl now! XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 11, 2009, 09:09:03 AM
Alright!

Posted on: August 11, 2009, 01:57:15 AM
Ok that one was against me. I will be right back. BAthroom

Posted on: August 11, 2009, 02:42:11 AM
That last one was epic. Some good battles here Jericho

Posted on: August 11, 2009, 02:46:52 AM
Oh wow did you see that. It looks like the stage transformation pushed me off the edge.

Posted on: August 11, 2009, 02:55:28 AM
Great matches Jelly! Next time we have to play longer
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 11, 2009, 09:19:30 AM
Yeah, good stuff tonight Lou. 8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 11, 2009, 09:25:56 AM
Your best character is Marth, yet I have more trouble against C. Falcon/Ganon. I lost some stuff with Ike though. Gotta keep practicing.  8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 11, 2009, 09:32:09 AM
I lost some stuff with Ike though.
*takes notes ninja-style* >.>;
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 11, 2009, 09:35:53 AM
*takes notes ninja-style* >.>;
*takes notes of Wanderer taking notes ninja -style all ninjaish*
Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 11, 2009, 09:40:27 AM
*takes notes of Wanderer taking notes ninja -style all ninjaish*

*grabs the notes from the shadows and sells them on E-Bay*  8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 11, 2009, 10:29:49 PM
I got a buddy over that wants to play brawl again Jericho think you will be free later tonight? Also how are you feeling Wanderer? Think you can handle some action?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 11, 2009, 10:59:39 PM
I'll be up for it all later. I'm just trying to collect up some thoughts and get them all in order.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 12, 2009, 12:25:49 AM
Wanda starts theorpy this week so....maybe. >.>
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 12, 2009, 01:11:32 AM
I'm bored.

Someone Brawl me. =P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 12, 2009, 02:12:13 AM
Online, ready, and waiting for anyone who wants to Brawl.  Legend, you still up for it?  I don't see you online.

Posted on: August 11, 2009, 07:22:23 PM
Okay, 50 minutes and no Legend (or anyone else).  Guess no Brawling for me tonight.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 12, 2009, 03:53:33 AM
I might be on later tonight.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 12, 2009, 07:40:35 AM
Brawl time?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 12, 2009, 07:48:40 AM
Brawl time?

I think so!
Title: Re: Super Smash Bros. Thread
Post by: Kit on August 12, 2009, 07:51:40 AM
Aww...tell me what's going on guys!  :(
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 12, 2009, 08:00:04 AM
We just had an awesome marth marth fight... that is until we started to kill ourselves =p
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 12, 2009, 08:04:06 AM
Anyone wanna brawl?

2106-0637-2044
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 12, 2009, 08:09:20 AM
id soo brawl right now but i gotta go to school T_T i am however gonna be free when i get home i'll be playin thats for sure

my number is in the sig
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 12, 2009, 08:13:04 AM
id soo brawl right now but i gotta go to school T_T i am however gonna be free when i get home i'll be playin thats for sure

my number is in the sig

Allright, I'll add you right now, we'll play when you get back or maybe a bit after..
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 12, 2009, 08:14:17 AM
cool see you in a few hrs owob
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 12, 2009, 08:36:43 AM
Items hated me that one heh

Posted on: August 12, 2009, 02:28:39 AM
Holy [parasitic bomb] we did it again!!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 12, 2009, 09:13:24 AM
Great games Jer, I hope you don't mind me picking Marth. Sometimes I get in the mood to use Roy and he is the only option I have to fix that
Title: Re: Super Smash Bros. Thread
Post by: STM on August 12, 2009, 10:30:41 AM
Just saying, mind not sending out matches at 3am please? The blue light gets a little annoying at night, especially when you have to turn on the console to get rid of it, which means turning on the TV. Thanks much. :P
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 12, 2009, 10:33:56 AM
I didnt send anything. I always forget to save my replays. Heck I dont think I even have one.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 12, 2009, 11:56:48 AM
Sorry for that STM, I'll make a mental note for it next time.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 12, 2009, 08:10:55 PM
classes runnin later than expected should get home around 11 am cent if my sis dont decide to go shopping X(

Posted on: August 12, 2009, 09:19:07 AM
ok finally got home damn flat tire o//////o

anybody up for some matches? a room will be set
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 01:04:13 AM
Funny I thought I had added you crimson, anyway you are added now and so are you Vex

I know you posted here already Crimson but Vex add your code here and you can find everyone's codes here also. Hypershell has been keeping it organized. Even if he is a dinosaur loving whore. (i kid!  owob)

"http://forum.rockmanpm.com/index.php?topic=130.0"
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 13, 2009, 01:32:30 AM
thats doesnt feel good Lou XD jk thanks for the add ima be on after i eat some DINNAH which will prolly be 1/2 hr-45 min
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 01:33:41 AM
I thought I did add you. Someone on my list is Crimsn. But when I just added your number it also went through.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 13, 2009, 01:35:40 AM
thats weird unless it might've been bc the name i had before was zero but changed it CRMSN so people would know who it was -u-'
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 01:38:14 AM
thats weird unless it might've been bc the name i had before was zero but changed it CRMSN so people would know who it was -u-'

Ok it is Crmsn. Then I did have you added. Wonder why it let me do it again
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 13, 2009, 01:46:24 AM
im scared :O lol well ima go eat be back in a few pm me if or post for some matches
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 01:58:21 AM
Hey Jericho I see you lurking about you get on too.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 13, 2009, 02:10:09 AM
Added everyone! ^^
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 02:14:59 AM
I bet that took forever.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 13, 2009, 04:20:59 AM
Added everyone! ^^
wow i'll add you to mine
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 13, 2009, 05:40:04 AM
wow i'll add you to mine

Ready for another series of epic rounds my friend ?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 13, 2009, 05:58:07 AM
I'm gonna be late to the Brawling guys so just keep a room up and I'll make sure to join ya whenever I can.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 06:21:38 AM
I will be waiting

Posted on: August 13, 2009, 05:59:33
OK so who is brawling?
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 13, 2009, 06:57:03 AM
Currently, me VS You, but the game screws up everytime something epic is about to happen  :O  >0<
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 13, 2009, 07:34:24 AM
Dear lord what is with all the goldeens!!  8)

Posted on: August 13, 2009, 07:28:56
Good games Vexan. I have to log off for now. Lets  play again later.
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 13, 2009, 07:35:38 AM
Good games Vexan. I have to log off for now. Lets  play again later.

Yes it actually was awesome! Thanks to you too  8) I'd like to play again As soon as possible!

Anyone else up for a brawl?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 13, 2009, 11:07:03 PM
i wanted to play but family was watchin a movie on the tv and didnt get to use it  >^< but i'll be on hopefully all day if no one says anything ;)
family and their movies >^< so im be on after or they'll be hell to pay

Posted on: August 13, 2009, 12:33:12 PM
finally the movie ended 8) now for brawl time anybody up for some?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 15, 2009, 06:53:21 AM
Anyone up for some Smash now?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 16, 2009, 04:43:16 PM
While on the Boat, I played some people in Brawl, and kicked their pansy asses!

God, I'm awesome!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 16, 2009, 07:51:47 PM
Offline Brawls are such a refreshing change of pace, especially when you can switch on the fly from being airheaded and lulzy to WTF brutal in an instant. XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 17, 2009, 02:26:04 AM
Offline Brawls are such a refreshing change of pace, especially when you can switch on the fly from being airheaded and lulzy to WTF brutal in an instant. XD

I dunno, I still see you as a suicidal lunatic.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 17, 2009, 02:27:08 AM
Hey, I can't help it if most times I want to make things go boom but you all won't stand still and take it. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 18, 2009, 05:33:12 AM
Hmmmm...

Anyone up for a few rounds?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 18, 2009, 06:02:16 AM
i got some free time i'll play some rounds
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 18, 2009, 06:27:55 AM
Be right there.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 18, 2009, 06:54:41 AM
that was an awesome ending XD so close too XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 18, 2009, 08:58:57 AM
I recall that Falcon Kick mishap. XD

Good matches. Remember, though. Spinning Kong FTW, period.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 18, 2009, 09:00:34 AM
great matches legend once again you beat till im black and blue nahh XD jk the kong spin that is a good move looks like i need to practice more XD 8) ;) holler for some more im usually here :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 06:28:39 AM
Brawl time now?
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 19, 2009, 06:02:18 PM
And in a few hours, Wanda will be kicking everyone off screen again......well, try to. >.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 06:05:11 PM
Cool. Hopefully I'll be done with my job interview and ready to kick ass by then. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 19, 2009, 06:28:27 PM
And in a few hours, Wanda will be kicking everyone off screen again......well, try to. >.>

BRING IT, BABY! 

Although, I haven't played in a week either, so I'm probably a little rusty.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 19, 2009, 06:50:51 PM
Although, I haven't played in a week either, so I'm probably a little rusty.
Shouldnt I be saying that? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 19, 2009, 06:53:23 PM
Shouldnt I be saying that? 8D

Well it's true for me too, Wanda.   :V

Plus, I'm coming off probably the best night of Brawl in my Brawlin' career too, so it's bound to even out!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 19, 2009, 06:59:22 PM
Well it's true for me too, Wanda.   :V

Plus, I'm coming off probably the best night of Brawl in my Brawlin' career too, so it's bound to even out!  XD
I just read about that. XD Lets just hope Lag doesnt kick us while we're down.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 19, 2009, 07:00:35 PM
I agree.  The only people that should be kicked while their down are Lou and Jelly!   8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 07:45:33 PM
You're pretty good at that already. You just wait patiently while I get those damages sky high, then out of the blue, +1 PB. Hmmm... 8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 19, 2009, 09:10:20 PM
You're pretty good at that already. You just wait patiently while I get those damages sky high, then out of the blue, +1 PB. Hmmm... 8D
OMG!!

AFTER ALL THIS TIME YOU FINALLY NOTICE!!! I HATE YOU!!!! Btw PB and a friend will be over tonight we should try playing. Maybe the lag will be better since we will be on 2 systems instead of  3 or 4.

I agree.  The only people that should be kicked while their down are Lou and Jelly!   8)

You're an ass.
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 19, 2009, 09:24:24 PM
Gaah, seems like I miss something, Better get my wii back home..  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 09:53:17 PM
K, I feel like slashing something now. I'm gonna start a Brawl room now.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 19, 2009, 09:55:52 PM
i'll be there 8)
Title: Re: Super Smash Bros. Thread
Post by: STM on August 19, 2009, 10:14:04 PM
I'm late, I imagine.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 10:18:32 PM
Not really, I was hauled off for an errand. Going online now!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 19, 2009, 10:19:09 PM
sorry bout the deadness got a new tv and had to help bring it in  8) -u-'
Title: Re: Super Smash Bros. Thread
Post by: STM on August 19, 2009, 10:59:36 PM
[tornado fang], my batteries are dying.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 11:02:40 PM
So that's what happened. I thought the lag got to you. Aside from that hilarious Snake match on the Summit, it's been amazingly choppy today.
Title: Re: Super Smash Bros. Thread
Post by: STM on August 19, 2009, 11:06:54 PM
It has. I thought it was the lag too. Then I looked at my wavebird and the light was off, despite being on. I was wondering why Samus wasn't reacting at all. "Punch! Come on, A!"

Good games, though. The items seemed to like me today. I did like Ganon's suicide dive to Hell with Marth.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 19, 2009, 11:08:29 PM
Yea, that was half my intention, half lag getting to me. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 20, 2009, 05:04:34 AM
gonna have some late night brawlin anyone interested? gonna have a room set
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 20, 2009, 06:23:30 AM
I'm up for late night Brawls too if anyone's interested.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 20, 2009, 07:28:29 AM
I'll be right there. XD
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 20, 2009, 08:28:24 AM
that was a good SD kept comin back after the counters XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 20, 2009, 08:47:58 AM
XD

4 of those hits shoulda killed you, dude.

Also, I forgot to save the Green Hill one. *facepalm*
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 20, 2009, 08:52:09 AM
i'd rather not talk about the Greenhill match didnt go as planned XD -u-' -AC

sorry bout the leave but gotta go to sleep

gettin better w/my wolf  8)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 20, 2009, 09:06:17 AM
Yeah. But my Ike's improving a bit. I'm learning how to read people better.

Good matches man. 8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 20, 2009, 09:08:36 AM
yea it is i need to pract. readin people holler for some more matches 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 21, 2009, 04:53:44 AM
Smash. Midnight or later. Lookout for me.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on August 21, 2009, 05:19:44 AM
Finally! My internets back!
Title: Re: Super Smash Bros. Thread
Post by: STM on August 21, 2009, 05:46:39 AM
Give the word and I'll join for a few matches.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 21, 2009, 06:09:05 AM
im up for some matches
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 21, 2009, 07:15:21 AM
I need my own stuff so badly. :(

Well, without further delay, I'm ready for some matches. Post here if you can play before though.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 21, 2009, 07:16:50 AM
lol well im here for matches then :D

guess i'll have a room set

good matches Jericho got me good w/the Marth ROB match XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 21, 2009, 08:28:31 AM
We all need to get together and play more. Seems like we don't have as many matches as we used too.
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 21, 2009, 08:30:24 AM
yup we should have more

im still up for some how bout it Lou?
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 21, 2009, 09:26:54 AM
sorry for the leave but gotta go need to run some errands :'(

great matches Lou i need to pract some more and PB you and your F. Punches one day i'll overcome those XD

holler for some more matches post or pm me im always here and up for some matches 8)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 21, 2009, 09:27:45 AM
Good game guys. I like Sonic I think I am going to train with him a bit.

They were a blast Crim. We should try to get a 4 player going next time
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 21, 2009, 09:29:47 AM
I think I'm just going to retire.  After that one day, all other Brawl won't be as good.

That's it for me, folks!  Later!   8D
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 21, 2009, 09:30:38 AM
i need to go back to playin as him startin tomorrow or today? ima start using him looks like you'll have some competition for Sonic, Lou  :P
yea we gotta get 4 players on this thats going to be a must
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 21, 2009, 10:59:55 PM
Ahem...

AFTERNOON FREE FOR ALLLLLLLL?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 21, 2009, 11:29:06 PM
Where are you? I had a room ready from when you made that post!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 21, 2009, 11:30:11 PM
LoL, whoopsy.  Normally I expect to see a yes!  XP
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 21, 2009, 11:42:40 PM
Well I've got a room open and waiting.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 23, 2009, 05:07:24 AM
I'd like to have a match later tonight if possible (it's been too long, and I'm lucky if I haven't gotten rusty by now).  Soon as Mrs. Shell relinquishes the TV, I'll start a room.

BTW, for any who, like me, miss their Mewtwo, someone is apparantly trying to hack his attacks into Lucario (http://www.youtube.com/watch?v=P5azJkDRgNI).  No matter how hard I try I still can't ignore that it's Lucario (hopefully model hacking will be possible someday), but it's an awesome effort, for sure.

Posted on: August 22, 2009, 09:45:47 PM
Okay, comp is going off, Smash is going on.  I'll be online at least 'till midnight (that's an hour from now here in the eastern US), maybe longer.  Hope I'll see somebody online.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 23, 2009, 06:32:36 AM
Just got home from the movies.  Sorry if I missed you, Hypershell.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 23, 2009, 06:37:41 AM
So I' m trashing some Falco/Meta Knight guy' Jelly is trying to join but can't, and I quit to join him.

...no good deed goes unpunished.

Not at my best tonight.  And for some god-forsaken reason, I realized the game was refusing to register the fact that my tap-jump should be off (that maneuver is so damn annoying).

Ah well we had our moments anyway.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 23, 2009, 06:53:56 AM
Just so we're clear on this matter, Shell, you can NEVER, EVER complain about the clocks EVER again.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 23, 2009, 07:02:27 AM
Ness is awful one on one.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 23, 2009, 07:04:25 AM
Just so we're clear on this matter, Shell, you can NEVER, EVER complain about the clocks EVER again.
Fair enough.  =D

I'll still [sonic slicer] about Big N's servers disconnecting us, though.
F%$^\#!!!!

Well, thanks, you two, for giving me a high note again.  Hate to bail already, but I am tired.  See you next time!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 23, 2009, 07:14:42 AM
I'll still [sonic slicer] about Big N's servers disconnecting us, though.
F%$^\#!!!!

Fair enough complaint.

Also, I really hate the Sunshine stage.
Title: Re: Super Smash Bros. Thread
Post by: Solar on August 23, 2009, 07:16:41 AM
I'm sure it hates you more than you hate it, which is why it makes you suffer XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 23, 2009, 08:13:00 AM
It's just uncanny how it costs me kills every time I play on it.  It's like the DRAGOON pieces of Stages.

Posted on: August 23, 2009, 01:22:19 AM
LoL, CLEARLY no one else is allowed the Smash Ball but Jericho tonight.  A simple tap and instant Final Smash.

Posted on: August 23, 2009, 02:07:58 AM
I couldn't even record that for further proof.  HOW DID JERICHO GET THAT KILL WHEN I CLEARLY PANCHED LOU?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 23, 2009, 08:55:51 AM
Oh man, it's like the polar opposite of those matches we had before you went on the cruise PB. XD

Granted, I've never double critical'd so many times in succession before tonight.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 24, 2009, 01:42:03 AM
LoL, CLEARLY no one else is allowed the Smash Ball but Jericho tonight.  A simple tap and instant Final Smash.

Posted on: August 23, 2009, 02:07:58 AM
I couldn't even record that for further proof.  HOW DID JERICHO GET THAT KILL WHEN I CLEARLY PANCHED LOU?
I told you, Jelly already tore my ass apart earlier that night (which is all the more reason I was surprised that I was able to trash you and Lou).  And it's not as if the system itself wasn't on his side, either, 'cuz I don't know how in the blazing hell my tap-jump got turned on.
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 27, 2009, 04:26:05 PM
I'm ready for a brawl, ANYONE ?!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 27, 2009, 04:33:38 PM
dang id sooo play right now but im in class well in between  :\ i'll see if my classes finish early i'll prolly be out by 4 cen. and try to get on -u-'
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 27, 2009, 10:18:57 PM
as soon as you or anyone else's ready  8)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 27, 2009, 10:57:49 PM
ok finally got home whose up for some brawlin? :D gonna have a room set
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 27, 2009, 11:02:01 PM
I thought I seemed ready? Let's rock!
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 27, 2009, 11:46:03 PM
almost had you in the last match XD

need to pract more sonic though i'll get past your Z.Samus w/more pract XD
always up for some more

i'll prolly be on later today too 8)
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 27, 2009, 11:47:40 PM
Man that was totally epic! xD! I swear only speed characters can take you on! --Failed with C.Falcon-- Anyway! ^^ Great Matches man!  8)

let's fight again Later  ;)
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on August 27, 2009, 11:49:57 PM
thats what i specialize in XD but,
sometimes i use power people but doesnt end well lol well time for pract w/sonic holler for some matches
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2009, 05:22:07 AM
FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 28, 2009, 06:26:15 AM
ready for a few matches! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2009, 06:27:54 AM
I don't have your friend code
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 28, 2009, 06:31:34 AM
2106 0637 2044         now you do  ;)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2009, 06:33:24 AM
Added.  Now to play the waiting game...
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 28, 2009, 06:34:10 AM
Wait gimme yours first  o-O
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2009, 06:34:59 AM
0688-4931-2418 - Protoman Blues
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 28, 2009, 07:20:33 AM
Thanks for the great matches man, I'm really tired so I'll stop for now, hope we'll play again tomorrow  ;)

Maaan.. those were really great! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2009, 07:20:57 AM
No problemo.  They were fun!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 29, 2009, 04:08:14 AM
Anyone up for a Brawl tonight?  I'm going to set up a waiting room and leave it open for an hour or two.

BTW, Vexan, I'm entering your Friend Code (I forget if I have before or not).  Mine is 0516-6929-4964.
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 29, 2009, 04:09:44 AM
Heh, I'm coming for ya  ;)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 29, 2009, 05:09:15 AM
 And you just went for me. :P

You're a solid fighter.  It was fun butt-slamming you into oblivion, you provided a nice challenge.

Lots of bomb-[twin slasher] on both sides, but oddly no Smash Balls.  *sniffle*  Ah well, I guess I can always get my Super Dragon fix another time.
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 29, 2009, 05:12:10 AM
Yeah that was good fights... Except when I got like 3 pokemons and 1 assist trophies chasing the [parasitic bomb] out of me in a plain stage >.>....  >0<

Anyway good fights that was
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 29, 2009, 07:52:03 PM
Anyone wanna Brawl now? I'm bored and wanna play. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2009, 07:53:39 PM
Give me 10 minutes to eat my Sushi, and I'll be right there!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on August 29, 2009, 07:54:27 PM
Alright, I'll start the room up.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2009, 08:24:41 PM
Damn Sudden Death.  I wanted to save that match!

Posted on: August 29, 2009, 02:10:18 PM
HAHAHAHAHAHA, oh I saved that last Pit/Marth match Jelly, JUST in case anyone ever doubts me about how the Dragoon pieces hate me and always will.  I mean, come on.  The last piece to get LANDED ON MY OWN [tornado fang]ing LANDMINE!  That's [tornado fang]ing priceless!
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 29, 2009, 08:39:32 PM
I wanna join ^^

Jericho -- 2106 0637 2044 Here's mine ;)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2009, 09:08:08 PM
..............................OH COME ON!  I had the NICEST [tornado fang]ing KILL, and it cuts us off!
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 29, 2009, 09:41:35 PM
The Laggiest Match I've ever had  XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 29, 2009, 09:51:20 PM
You guys done?
Title: Re: Super Smash Bros. Thread
Post by: ParasiteBirth on August 29, 2009, 10:01:30 PM
For now, Yes.. well me Anyway
Title: Re: Super Smash Bros. Thread
Post by: Crimson Lightning on September 01, 2009, 07:58:50 PM
i think goin to school was a bad idea :P got out early today gonna be on all day,
and PB got you in my friends dont know if you have me on there
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 05, 2009, 10:15:29 PM
FREE FOR ALL?
Title: Re: Super Smash Bros. Thread
Post by: Legendary on September 05, 2009, 10:28:58 PM
Sure, I'm in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 05, 2009, 10:43:30 PM
I've got a room open.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on September 06, 2009, 12:01:05 AM
That Spear Pillar match with you was saved. That one where you was Adult Link.

As was teh Luigi's Mansion one. I guess we could both be a bit smarter when it comes to you throwing up Reflectors. XD

Anyway, nice matches. Falcon Pawnch ftw. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2009, 06:03:27 AM
Oh I saved a few as well.  And for once, and I mean for one, the Dragoons weren't instantly knocked out of me.  LoL, and the Reflector fooled you more times than it screwed me!

Yeah, good matches.  You're very good at blocking!

Posted on: September 06, 2009, 00:09:57
Midnight Brawl, anyone?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 06, 2009, 06:04:05 AM
You're on!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2009, 07:40:15 AM
LOL, oh that figures.  After NEVER having a chance to switch from that 99 Stock Matches, I finally get to set my 10 Minute Pokeball/Assist Trophy match, and you drop/got disconnected.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 06, 2009, 05:28:30 PM
Dropped.  I apologize, but I hate Timed, and I'd been playing about 20 no items/stage hazards matches against a tourneyfag pal, so I wasn't feeling particularly flexible in my play style.

......and it was too late for my brain to process the fact that kill-stealing doesn't apply to a one-on-one. -AC

Bowser's Flying Slam certainly rocks all in 2.0, that's for sure.  But I am REALLY, REALLY, REALLY getting to hate ROB as much if not more than I hate Toon Link.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2009, 09:45:07 PM
It's okay.  I was just more upset that I wanted to try an all Pokeball/Assist Trophy Madness Match, and during that 99 Stock thing, it would never let me switch.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 07, 2009, 12:32:19 AM
Yeah, anyone up for some Brawl now? *Pauses his writing*
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 07, 2009, 12:40:17 AM
I would, but Mrs. Shell has the living room TV.

It's okay.  I was just more upset that I wanted to try an all Pokeball/Assist Trophy Madness Match, and during that 99 Stock thing, it would never let me switch.
Hey, I ALWAYS leave Pokeballs and Assist Trophies on.  I happen to ALSO leave Smash Balls, Hammers, Metal Boxes, Bob-ombs, Smart Bombs, and Blast Boxes on, but still. 8)

Odds are pretty low of item selection going one particular way unless everyone's in on it, anyway.  I recall that from trying to set up all-explosive matches.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on September 07, 2009, 03:28:33 AM
That was fun yesterday, but I am terrible at stock. I play way to dangerously/risky to win.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 12, 2009, 05:12:41 AM
Well, I know PB prefers timed, which is why I did the whole 2.0 Damage 99 Stock w/ 3 Minute Time Limit as a compromise.  I just hate the whole concept of being credited only for kill-shots when there's so much more to the match than that.

Posted on: September 07, 2009, 11:17:09 AM

I feel the need for some late-night Brawling.  I'll set a room up for at least an hour, if anyone wants to join.

(take note, my DSi is in for repairs and the comp is two rooms away, so I cannot post further comments after this)

Posted on: September 11, 2009, 10:15:10 PM

Well, so much for that.  Mrs. Shell isn't feeling well and as such wants the sofa.  And besides, nobody showed up except for Vexan, who turned tail and ran after getting blown away once.

That replay is so saved, though.  Talk about utter chaos. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 12, 2009, 07:13:55 AM
Heh, I probably would've joined in, but I just got home myself.  Meanwhile, back to thinking up/writing more Characters/Stages for Bitchslap.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 17, 2009, 09:58:34 PM
lololol finally got my router.


Harry
4597-8764-2761

Too bad Brawl isn't played much anymore. :(
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 17, 2009, 10:00:26 PM
You kidding me? XD

I'll punch your code in later though, I've got busywork to take care of currently.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 17, 2009, 10:02:14 PM
You kidding me? XD

Well I mean, not as much as it used to be played. I should have gotten off my lazy ass to get a router sooner. 8D
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on September 18, 2009, 12:48:51 AM
You kidding me? XD

I'll punch your code in later though, I've got busywork to take care of currently.

I hope you re-add me soon so you can get yo present XD.

@Harry: i'll have to add that soon~
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 18, 2009, 12:49:07 AM
No worries, Harruhy.  I'll punch in your FC, and hopefully we can go for a few rounds over the weekend.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 18, 2009, 04:37:18 AM
Man, now I really wanna Brawl... >_>;
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 19, 2009, 03:39:04 AM
Alrighty, I'm entering your Friend Code at this very second.  If anybody wants a piece of me, now would be a good time.  I'll be online for a bit.

EDITS: For reasons unknown to me Brawl refuses to connect, even though my system menu's connection test says everything's fine.  I'll see what I can do. -_-
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 19, 2009, 04:52:00 AM
Well, I'm about to hop on Brawl. You still up for a match, HS? :D

EDIT: Or not, it seems me and a few others are getting connection errors. :(

EDIT EDIT: Seems to be working now.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 19, 2009, 02:18:39 PM
My connection seemed to get progressively worse this morning.  Last night it was just games, this morning the Wii Shop Channel crapped out on me, and nothing Wii or DS-wise would connect.

So I cleared and re-entered the key in my router.  Now it works. -_-
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 19, 2009, 10:23:36 PM
DrWaldoFehr and Skyefrostz from IRC are about to start a match, but it doesn't seem like anyone is here to Brawl.  O:<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 20, 2009, 04:57:26 AM
Eh, sorry, today was my game-night with my brother.  And much as I try to twist his arm into Smash, I never seem to have much luck.

Circumstances just aren't cooperating, it seems. O:<

You know what?  I'm going to go on Smash now.  I'll try and stay on for at least an hour, so if anyone's up for a match, feel free.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 20, 2009, 05:02:25 AM
I'll try and hop on now.

EDIT: Hyper, let me do my full taunt rotation. >>;

EDIT EDIT: FAILURE, DON'T ASK ME WHAT I WAS DOING FOR MY FIRST TWO STOCK. >___>;

Why do CD's keep dropping? I thought we both had them all.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 20, 2009, 07:23:18 PM
Well, I know I do.

For future reference, my comp is in the opposite end of my apartment as the Wii.  So unless I have my DSi browser going, which is exceedingly slow (so probably not), I cannot respond between matches.

First time I ever had a 99-Stock match with no limit online (and man, I was I thanking God that I got the stage choice, Live And Learn rocks!).  That was certainly a blast. 8)
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 20, 2009, 11:55:19 PM
Haha, yeah, that was pretty fun.

I DEFINITELY should have chosen Ike or someone else, but I didn't know that we were doing 99 stocks. As fantastic as Zelda/Shiek is, I'm just not that good with her. XD

Also, like my Kanye taunt rotation? 8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 23, 2009, 12:49:03 AM
I'm not the best person to ask that.  I am neither familiar with the reference (seen the meme, but I didn't know who the hell Kanye was before that) nor do I agree with the statement (much as I miss Mewtwo, touting Melee over Brawl just reminds me of tourneyfags too easily).

I used to have a 2-part Taunt.  But that was before my rabid Yoshi fandom demanded I reserve two slots for SMW cartoon lines.

So far as character-selection goes, Yoshi's my best all-rounder, but it's hard to argue against Bowser in a 2.0 match, seeings how Flying Slam amounts to an instant-kill.  When necessary I mix it up with Peach, Sonic, and Ike, since you if you play the same character long enough people start to catch onto your moves (that or beating them gets old 8D ).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 25, 2009, 01:56:25 AM
Hey Everyone, it's Jericho's birthday today.  So, how should we celebrate...

BIRTHDAY FREE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 25, 2009, 02:41:35 AM
I'll play some. But where's the birthday boy?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 25, 2009, 02:47:05 AM
LoL, I don't know where he went too.
Title: Re: Super Smash Bros. Thread
Post by: Solar on September 25, 2009, 02:49:56 AM
Birthday party, duh (I guess). Cake is more important than Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2009, 06:59:37 AM
Hey, anyone up for a FREE FOR ALL?
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 26, 2009, 07:04:44 AM
HELL YEAH
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on September 26, 2009, 07:05:15 AM
I've been coping with losing;

Let's see how well Pikachu's SHOCK THERAPY is curing me! >:D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2009, 07:12:58 AM
Setting up room....NOW!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 26, 2009, 07:15:21 AM
Wow, it's being... odd.  o~O

EDIT: Oh god, what? Did I just kill PB by knocking him to the bottom of the water?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on September 26, 2009, 08:46:16 AM
Good games guys. That was alot of fun. Nice to see some 4player with out lag
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 26, 2009, 08:51:36 AM
We played for like an hour and a half, with literally no lag. That was pretty rad.  :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2009, 08:57:41 AM
Heh, glad you guys had fun.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on September 26, 2009, 08:59:17 AM
Ha, not too shabby!

PIKAAAAAAAAAAAA~!

EDIT: How weird was it that we both picked Peach on that one match?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2009, 09:05:49 AM
It happens.  Didn't do me a shred of good though.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on September 26, 2009, 09:08:54 AM
Ah, we just wanted to flaunt and taunt!

La lala lala la!

Come on Rosalina in SSB4!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 26, 2009, 09:16:14 AM
Ah, we just wanted to flaunt and taunt!

"Yo player, I'mma let you finish, but Melee was the greatest game of all time!"
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on September 26, 2009, 07:59:35 PM
Power stone > all three smash bros.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 26, 2009, 09:25:37 PM
Not gonna touch that one (8D), but Power Stone needs a friggin revival already. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on September 26, 2009, 10:16:33 PM
Will be here all day if anybody wants a whuppin'.  8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 27, 2009, 03:51:54 AM
Definitely feel like Smashing.  If the Legendary man is on, guess I'd better get ready for a challenge.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 27, 2009, 05:57:50 AM
Power stone > all three smash bros.

I can't disagree with this.
Title: Re: Super Smash Bros. Thread
Post by: Solar on September 28, 2009, 03:14:01 AM
Greatest Brawl hack ever? (http://www.youtube.com/watch?v=FFnP0Ze5ORM)
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on September 28, 2009, 09:58:24 PM
[hard-knuckle] YES DO WANT.

Shame I don't have Brawl anymore. And that I'd never screw around with hacking stuff like that onto the disc.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 29, 2009, 03:22:08 AM
So, I feel like Brawling. I've also at long last updated my Wii & Brawl lists with everyone. I just need confirmations from Lou & Cosake on the Wii side of things and Harruhy in the Brawl FC list.

With this all said, it can be Brawl time now? Meet me online!

EDIT: HOLY CRAP TAIYO. O_O
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on September 29, 2009, 04:01:21 AM
I'd play but I'm not sure if you guys are still Brawling.
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on September 30, 2009, 08:39:47 PM
So, ah....anyone who's on fancy a game?
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on September 30, 2009, 09:32:13 PM
Power stone > all three smash bros.
whoops, forgot my "Prove me wrong. Oh wait, you can't."
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 02, 2009, 08:51:05 PM
I can easily prove that wrong.  Power Stone doesn't have an Assist Trophy that gives 'em ZEE UPPERCUT!! 8)
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on October 02, 2009, 08:53:27 PM
yeah, too bad that assist trophy is horrible. as is your overused faggotry.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 02, 2009, 08:57:26 PM
Your signature consists of a rolling guy being chased by rainbow letters and I'M the source of faggotry?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2009, 09:05:04 PM
I can easily prove that wrong.  Power Stone doesn't have an Assist Trophy that gives 'em ZEE UPPERCUT!! 8)

Counter:  Power Stone has the [tornado fang]ing MEGA BUSTER as an item you can pick up and use!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on October 02, 2009, 09:17:50 PM
I told you guys not to start this battle! XD

Can we just agree that they're both [tornado fang]ing awesome party fighting game series?
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on October 02, 2009, 09:44:23 PM
I told you guys not to start this battle! XD

Can we just agree that they're both [tornado fang]ing awesome party fighting game series?
no, because none of the smash bros games are near as awesome.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on October 02, 2009, 09:46:40 PM
Well [tornado fang]. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2009, 09:49:40 PM
no, because none of the smash bros games are near as awesome.

Listen, we're all upset they got rid of Pichu.  But that's no reason to Cum on your Cereal.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on October 02, 2009, 09:51:34 PM
But that's no reason to...
*** ON YOUR CEREAL! (http://www.youtube.com/watch?v=L0CNFdtKHxE#t=0m44s)

>U<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 02, 2009, 09:59:30 PM
Listen, we're all upset they got rid of Pichu.  But that's no reason to Cum on your Cereal.
Truth.

Yes, I miss Pichu too.  I just miss Mewtwo most.  ;O;

EDITS: Smash is no longer stickied?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2009, 10:01:11 PM
And I miss Dr. Mario.  That's why I retooled him so that he can happily be brought back.

I also miss Roy, just cause I liked selecting him constantly while waiting.  ROY!  ROY!  ROY!  ROY!  ROY!  ROY!  ROY!  ROY!  ROY!
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on October 02, 2009, 10:28:14 PM
Truth.

Yes, I miss Pichu too.  I just miss Mewtwo most.  ;O;

EDITS: Smash is no longer stickied?
why should it? none of the infinitely better games are.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 02, 2009, 10:33:57 PM
Because RPMers enjoy using the thread to organize Wi-Fi matchups.

It is the most frequently played Wi-Fi game on this board, and as much as we *ALL* wish Capcom would make a Wi-Fi enabled MegaMan X game to boot Brawl from that spot, I don't foresee it happening anytime soon.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on October 05, 2009, 04:55:34 AM
Anyone up for some matches now? I've got a room up and I'm bored as hell. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2009, 08:33:28 AM
You know, I could kinda go for some Brawl right now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on October 18, 2009, 08:55:07 PM
I want to Brawl with everyone again. It feels like ages since the last time we did. I'm probably soooo rusty again. The problem is finding a time when everyone can play and actually getting a hold of a TV in my case. So, would anyone like to try for today?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2009, 09:01:21 PM
Hmmmm, possibly yes.  It might have to be later tonight though, as football is on right now.
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on October 21, 2009, 07:31:25 PM
I'm off work tomorrow if anyone feels like a game.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on October 22, 2009, 02:07:11 AM
I'm gonna try getting online for a while if anyone's available. If you don't see me online, I'm playing a local multiplayer match with the siblings. I that case, just post here that you can play late and I'll get back to you.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on October 25, 2009, 07:34:52 PM
Entertain me, mortals.

No, but seriously, if anyone's up for a game...
Title: Re: Super Smash Bros. Thread
Post by: Da Dood on November 06, 2009, 03:15:57 AM
(http://img695.imageshack.us/img695/5272/al0911052316binout.jpg)

Grab that gun, Sammy!
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 14, 2009, 07:43:25 PM
Anyone up for a couple of rounds?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2009, 08:10:25 PM
I am grossly out of practice, but what the hell?  You're on!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 14, 2009, 08:12:28 PM
Wait, what? Brawling? I wanna play. ;_;
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 14, 2009, 08:47:22 PM
Dammit, I miss being able to play at any time. I'm probably complete trash now compared to before. XD
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 14, 2009, 09:06:41 PM
This isn't going too well. On Delfino Plaza, I died twice simply because I fell while using Ike's A attacking. >_>

EDIT: And man, Legendary and Hyper are taking ages to finish the match... >_>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2009, 10:08:25 PM
Yeah, it takes time to get used to not killing yourself.  Peach seems to love getting caught under the bottom corner of the castle seige.

Legend, you are a meanie pose-breaker. ;O;

And for crying out loud, whoever came up with the idea of an Animal Crossing stage should be shot.  I cannot fight with a [tornado fang]ing lullaby playing in the background.

EDITS: Much as I'd have liked to continue that Spear Pillar match, Mrs. Shell calls.  Dinner time.  We'll have to duke it out again later.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 14, 2009, 10:26:16 PM
Good game to you sirs.

Also, it's not mean, it's pragmatism. Pose on your own time. XD
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 14, 2009, 10:29:40 PM
Gah, I wish I could play, but I've finished proofreading my Accounting term-paper.

Now I have to actually MAKE the changes, and that'll take another few eons. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 15, 2009, 02:52:43 AM
Also, it's not mean, it's pragmatism. Pose on your own time. XD
This is what I mean when I say that getting my ass kicked by PB or 'maru is more fun than getting my ass kicked by you. >U<

It's just a courtesy for me.  When you KO someone, you're entitled to a taunt.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 15, 2009, 06:03:25 AM
It's just a courtesy for me.  When you KO someone, you're entitled to a taunt.

It's common courtesy.  Especially for kick ass deaths as well.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 15, 2009, 06:27:45 AM
It's common courtesy.  Especially for kick ass deaths as well.

Yeah seriously, it's dishonourable to attack someone during a well deserved taunt. If you do it by accident though, it's cool.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 15, 2009, 06:30:01 AM
I mean, some of us put lots of time and love into our taunting. 
Title: Re: Super Smash Bros. Thread
Post by: STM on November 16, 2009, 06:40:38 PM
 :D

Oh, you know I'm all up in the taunting game. Hell, most of my fights tend to end with the all too familiar, "You're Too Slow!"
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 18, 2009, 11:41:55 PM
Anybody wanna do a team match Friday night?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 19, 2009, 02:55:34 AM
Gladly (as long as it's not 8-9 EST; Smallville).  Who's gonna help me kick your ass? :P

On the other hand, getting in practice in spite of NSMBWii may be difficult...
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 19, 2009, 05:05:28 AM
Hah, sounds like a challenge.

...Well, let's see...

Why not just switch teammates every 2-3 rounds?
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 19, 2009, 05:09:17 AM
I'm up for that, but I'm not sure I'm wanted as a teammate. >_>
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 20, 2009, 12:05:43 AM
Alright, you, Hyper, and...One moar.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 20, 2009, 02:08:55 AM
Fine, fine.  But we gotta work it out ahead of time.  My computer is two rooms away from the Wii and you can only see your own team color on Wifi's character select.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 20, 2009, 05:44:43 AM
I'll draw something for whoever decides to be the last teammate.

Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 20, 2009, 06:30:58 PM
You know, another option, if nobody else joins we could do a 3-on-1 versus a max level/handicap CPU.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 20, 2009, 11:05:19 PM
Maybe, but I'm gonna try to get at least somebody else in before that happens. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 21, 2009, 03:14:34 AM
I'll remind you that you cannot see the team colors of the other players during character-select.  We need to figure out who's going to be what color before we start playing.

I'll start.  I call Blue Team.

Posted on: November 20, 2009, 05:36:32 PM
Papa Shell stopped by for a belated Birthday visit.  I'll be late, but I'll be online when I can.

Posted on: November 20, 2009, 08:55:32 PM
Alright, ready.  I'm going online at this very second.

I'm Blue Team.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 21, 2009, 03:20:32 AM
FFF. Are you guys still playing? I was busy with New Super Mario Bros. Wii.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 21, 2009, 03:27:12 AM
We're still here, Harruhy.
But we need a 4th player.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 21, 2009, 03:51:10 AM
If we can't find one, we might as well just go back to not using teams.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 21, 2009, 03:54:43 PM
We're still here, Harruhy.
But we need a 4th player.
If only I had made it back earlier huh? >.>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 21, 2009, 04:14:17 PM
Some fun matches, guys.

I'll tell you what, my lack of play time seriously shows when I play as Peach.  She's usually more comical relief for me than anything else, but still, I know I used to be able to use her a little better.

And I swear the CPU hates me when it comes to FS-holding.  Never fails, I always lose it within three hits, usually less.  And then there was one match (I think in Pokemon Stadium but I kinda forget) where I kicked the ever-loving [parasitic bomb] out of Harruhy after it broke on him and he WOULD.  NOT. DROP IT!!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2009, 08:31:59 PM
If only I had made it back earlier huh? >.>

Well well, is that Wanda I see?   8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 21, 2009, 09:41:06 PM
You know, I could actually go for some Brawl now.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 21, 2009, 10:43:20 PM
there was one match (I think in Pokemon Stadium but I kinda forget) where I kicked the ever-loving [parasitic bomb] out of Harruhy after it broke on him and he WOULD.  NOT. DROP IT!!!

Haha, oh man, I remember that.
I mean, I thought that was pretty odd as well, but if it's not a bad thing, whatever. 8D

Those were some pretty great matches though. I shouldn't have switched to Pokémon Trainer later on though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 22, 2009, 12:46:08 AM
Well, the fact that I switched back to Yoshi wasn't working in your favor, either.  I was trying other characters just for the heck of it.  And there's really little doubt that Yoshi is my best.  I just occasionally pull ahead with Sonic/Ike/Peach when somebody gets too used to my Yoshi.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 12:52:01 AM
Yeah, Yoshi is clearly your best.  It's usually a toss up between TOON LINK & Fox for me.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 22, 2009, 01:06:47 AM
I'd say that little [parasitic bomb] with the sword is a lot more threatening, and annoying, than Fox.  But that's just me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 01:13:33 AM
Yeah, I'd say he's my best character.  Like you, I have to train with Peach.  I'm not as good with her as I use to be.

Saaaaaaaaayy, wanna Brawl?  XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 22, 2009, 01:24:05 AM
Brawling now~ ^^
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 01:31:53 AM
Woohoo!  I'm on my way!   0v0
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 01:45:14 AM
Fuuuuuck. I wanna Brawl too. ;_;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 01:48:03 AM
HeeHee, you should've heard me yell "THROW IT ZELDA!  THROW IT NOW, IT'S YOUR ONLY CHAAAAANCE!"  during our Zelda/Ike fight! 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 22, 2009, 01:52:40 AM
I'd join, but Mrs. Shell has the TV reserved for a movie. :|

Blast, I hardly ever get to Brawl with Vix.  And the one time I did I got my ass kicked due to using Bowser to show off my custom stage.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 02:16:39 AM
First off, oh boy, I got a chance to brawl. Secondly, that ending reminded me why I love this game so much. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 02:25:13 AM
WARLOCK PANNNNCHHHHHH!   8)

Posted on: November 22, 2009, 02:19:02
That Umbrella/King of Red Lions kill Vixy had was the best kill of the night!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 02:46:56 AM
Jeez, I suuuuuuck. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 22, 2009, 02:52:09 AM
Videos soon. 18 fights. o.o
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 03:01:33 AM
And not one of them with an even decent match from me. XD

Looks like I'm scheduling more Brawl time soon. Actually, I'm still online for anyone who wants a match tonight. I think I'll just leave it on in the other room for a bit while I browse RPM here.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 22, 2009, 03:06:28 AM
Win Count (18 fights)

PB vs me
PB: oooo
me: oooooo

Jelly vs PB vs me
Jelly: o
PB: o
me: ooo

Jelly vs me
Jelly:
me: ooo
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 03:27:17 AM
Sorry I had to bail like that.  Dinner was ready.  

Vixy, I forgot how good your Game & Watch and Peach are!  XD

However, I'm up for more Brawling in a lil bit.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 03:29:39 AM
Brawlin' going on? Can I join? :D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 03:40:13 AM
Sure. I'll be back on when you guys are!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 03:44:04 AM
I'll be ready in about 5-10 minutes.  NOW GET YOUR ASS TO MARS ONLINE!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 03:45:17 AM
I'm ready to roll. Just added Jericho and Vixy's friend codes.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 03:47:04 AM
Kyahahaha! Time to fight, huh? GIANT IKE-ROBO......ONLINE!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 03:47:28 AM
Using Ike as well?

Oh boy.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 03:52:47 AM
Me? Ike? Mweeehee. Um....uh....no! I'm.....gonna use.....ZELDA aka The Other Boleyn Girl!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 03:53:47 AM
Well then.
Now we just need to wait until everyone's ready.

EDIT: Oh. Looks like Aldo is ready to go too.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 22, 2009, 03:56:32 AM
Pikaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa~!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 03:59:05 AM
I'm in this. Just give me a few seconds to knock some sense into my opportunist bro.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 03:59:55 AM
Me and Aldo have already started. Feel free to join.

Edit: Woah. Connection lost? Odd. Joining other match now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 04:05:30 AM
OH WTF ALDOOOOOO! XD

I just started to get back in my groove that match!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 22, 2009, 04:06:33 AM
Man, I can't play with this lag.

When I dropped my phone line, my connection speed went down too. It was already bad, that just made it worse.

In the words of Peppy Hare:
"Sorry guys, I gotta sit this one out!" ;O;
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 04:10:21 AM
Oh man, I'm doing terribly. XD

EDIT: THIS LAG IS MONSTROUS I'M POSTING WHILE PLAYING
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 22, 2009, 04:13:55 AM
Hey wait, anyone up for Mario Kart Wii?

I'm pretty sure it can handle that!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 04:16:53 AM
Here we go again. That lag was insane.
It might be me, but I'm not sure.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 04:18:14 AM
LoL, when we all start taunting, it's not just you! 

Also, I have to change my taunts.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 04:20:02 AM
I meant the lag might be caused by me.

I would have done my Kanye Brawl Taunt rotation, but man, no way in hell would I be able to do it during that lag.

EDIT: Sorry guys, I'll leave.
I assume the match between Jer and Wanderer was going fine, so the lag must have been from me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 04:26:27 AM
Yeah, sorry dude.  We had a three-way and it was lag-less.  Perhaps you can try again later.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 04:28:57 AM
Dang Canada lag. ;_;
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 22, 2009, 04:30:13 AM
I might as well be in Canada compared to New York; Texas is more than a stone's throw, which is about all Nintendo's online can handle.

No wonder NSMBWii wasn't online.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 04:34:23 AM
I HAD IT!  OH ZELDA, WHY DID YOU FACE THE WRONG WAY?  YOU HAD IKE RIGHT IN YOUR SIGHTS WHEN HE RE-BIGULATED!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 04:35:09 AM
I might as well be in Canada compared to New York; Texas is more than a stone's throw, which is about all Nintendo's online can handle.

My match with you was fine, until you know, we disconnected.
I'll just try later.
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on November 22, 2009, 04:39:18 AM
My match with you was fine, until you know, we disconnected.
I'll just try later.

On your end, maybe, but on my end?
HOLY SNIKES, it was bad.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 04:40:10 AM
I HAD IT!  OH ZELDA, WHY DID YOU FACE THE WRONG WAY?  YOU HAD IKE RIGHT IN YOUR SIGHTS WHEN HE RE-BIGULATED!
I was so ready to die. ;_; You always seem to finish me off with teh bombs. Zelda.....Toon Link....a pattern I tell you!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 04:41:32 AM
I was so ready to die. ;_; You always seem to finish me off with teh bombs. Zelda.....Toon Link....a pattern I tell you!

Hehe, I've missed you!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 04:45:13 AM
Oh craaap.....timer outer gave me bowser loser....
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 04:48:49 AM
LoL, and yet you still claimed victory!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 04:54:42 AM
*is gonna friggin kill Bomb Man when I get back* BOMBS! T.T
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 05:02:19 AM
BOMBS!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 05:07:46 AM
Sorry guys, had to throw that last match. Was forced to get icecream. As if my ass isnt already huge. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 05:09:55 AM
LoL, don't tell people that!  They'll want to see said ass!  XD

Also, IKE FOR ALL!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 05:38:17 AM
*has no idea what happened last match* He movin as fast a lightniiiiin! It was a little bit frightniiiiin! Also, Jelly Jiggler dissapigglered.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 05:41:05 AM
IT'S ABOUT FREAKIN TIME, JELLY!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 05:55:18 AM
Yeah, thats PB's bat. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 05:59:14 AM
LETS GO YANKEES!   8)
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 06:12:06 AM
Huh. Looks like Jericho isn't brawling anymore.

I'd try and jump in there to see if it's any less laggy, but I don't wanna interrupt.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 06:16:14 AM
Tonight was my most disastrous Brawl night ever. PB winning the World Series with my 'dorf the same way was both magnificent and WTF worthy. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 22, 2009, 06:26:39 AM
Can I join the game?
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 06:44:17 AM
I'll try jumping in real quick, and if it lags, poof, I'm gone.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 06:58:34 AM
I'll try jumping in real quick, and if it lags, poof, I'm gone.
Okidoke!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 22, 2009, 07:01:50 AM
Unable to join your game though, so never mind. :(
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 07:05:42 AM
"Its a new day!" my dad says. Phaaaww. >.> Alas, awsomely great matches guys! Cant wait to Brawl again......if I survive the night. ;_;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 07:12:39 AM
Yeah, it's great to have you back tonight.  Man, I'm rusty.  LoL, also I suck, so that doesn't help matters!  XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on November 22, 2009, 07:13:38 AM
So you're Wanda...

I thought I recognized you. XD

Nice Pikachu.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 07:15:44 AM
I will say this much though about tonight's match in Smashvile. Rage panching PB's Toon Link that one time was so goood just because of how hard I was trying to stay in the match. Also, I loved when me & Wanda were fighting for the right edge of the stage. Ike is hanging on thinking "oh yes, just chill here for a bit" when all of a sudden my knee connects in the ultimate Smash Bros. "GOTCHA [sonic slicer]" moment. XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 22, 2009, 04:35:01 PM
Watch the clips now~ :cookie:

http://lol.rockmanpm.com/brawlvideo/ (http://lol.rockmanpm.com/brawlvideo/) brawl_091122 (something) .avi
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 22, 2009, 11:21:35 PM
Hehe, those were some awesome matches.  Awesome, I say! 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 22, 2009, 11:33:56 PM
That very first Marth, Samus, Sonic 3 way match ending still cracks me up. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 22, 2009, 11:48:37 PM
*still hasnt gotten around to fighting Vixy*  >w<
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 26, 2009, 03:44:32 AM
If anyone wants to Brawl me, now's your chance! I'm online now! 8)
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 26, 2009, 03:49:00 AM
If anyone wants to Brawl me, now's your chance! I'm online now! 8)
I can try.....but....I'm gonna suck hard. *sniffle*
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 26, 2009, 04:50:11 AM
Hey its Wanderer!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 26, 2009, 03:57:47 PM
I can try.....but....I'm gonna suck hard. *sniffle*
Awww.  *hugs Wanderer*

If you ever prefer the co-op side of things, I'm always up for a Team Multi-Man Brawl.  Just so you know.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on November 27, 2009, 08:17:40 AM
Brawlin' with Kyouya.
Man, when I grabbed Kirby and let the chimera bite him, I thought both of us would go flying. XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 29, 2009, 02:40:43 AM
Anybody wanna go at it? ^^
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 29, 2009, 03:08:20 AM
I would, but Mrs. Shell has the TV for a movie.  Doubt it'll be over for another hour at least. :|
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2009, 03:09:45 AM
If only you were online an hour or two earlier Wanda... :(
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 29, 2009, 03:18:17 AM
I seem to have a thing for bad timing. o.o

Wanda comes back to RPM: CrAsH

Wanda leaves RPM temporarily: Vixy's giving out free kisses!!!

Wanda signs on to Brawl: *tumbleweed rolls*

Wanda signs off: *screams and explosions can be heard*

Wanda comes to work early: "Ehhh, you dont work today, Wanda" o.O


I cant win! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2009, 03:26:15 AM
That last one is great. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 29, 2009, 03:32:50 AM
Curses.  We need to arrange better timing.  Haha, I still have to have my Fox on Fox match with your friend, Wanda!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 29, 2009, 03:35:10 AM
Curses.  We need to arrange better timing.  Haha, I still have to have my Fox on Fox match with your friend, Wanda!  XD
She's still here......waiting. O.O;;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 29, 2009, 03:36:29 AM
Ahhhhhh DAMN.  I'm literally on my way out the door!  Curses and more curses!

LoL, if she's on in 2 hours, I'll be back!  XD
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 29, 2009, 03:36:29 AM
The worst timing is you're all playing and I'm (supposed to be) sleeping. =3=

Hmm, I might be playing now~ but I can't record anything. </wii>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 29, 2009, 03:50:33 AM
If everyone can try for 2+ hours from now, I'm in. Let me know when though.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 29, 2009, 03:51:21 AM
*jumps back on with lightning quick speed* x.x
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 29, 2009, 03:52:13 AM
Give me ten minutes, and I'll tell you if Mrs. Shell's movie isn't over.  If it is, I'll be online.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 29, 2009, 04:29:52 AM
I can't beat Wanda or Shelly~ > 3 < </psp>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 29, 2009, 05:51:42 AM
So, this wasn't your best night, happens to the best of us.  But yeah, my Yoshi busted some heads tonight.

I'd been waiting to show you some of my SUPER DRAGON POWER, Vix.  Last we tangled I was using Bowser to show off a custom stage (http://www.youtube.com/watch?v=3ND8-u2CwO0) and as expected got my butt kicked.

Final Destination replay is on the way to you and PB.  Short but sweet one there.

Wanda quit after you.  I left a Team Multi-Man open for a while but she didn't seem interested (no one ever is...).

Oh well.  Awesome matches, everyone!
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on November 29, 2009, 05:57:36 AM
I was removed from play by a small child. x.x
Title: Re: Super Smash Bros. Thread
Post by: Legendary on December 04, 2009, 10:43:55 PM
Well, I'm here if anybody's interested.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 08, 2009, 03:39:02 AM
Sooooo, anyone want to Brawl now? I'm going online for a bit and interested in seeing how bad I've gotten compared to the rest of you. XD

OK online now, I'll be in a separate room from my computer thus no posting. Just jump in if you see my room up online, or I'll jump into one of yours!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 08, 2009, 04:50:04 AM
I don't see you anywhere, Jericho!  XD

Posted on: December 07, 2009, 09:54:02 PM
Oh man, how I hate that level.  That was the most awesome display of the combination of Delfino Level + DRAGOON items totally against me that I've ever seen.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 11, 2009, 06:51:32 AM
Brawl time. I wanna play now. XD

Posted on: December 11, 2009, 12:42:20 AM
No takers? Post here if you're gonna go at it.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 11, 2009, 06:29:04 PM
After midnight on a work night isn't a good way to find a matchup.  But it's Friday now, and I'm itching for some Super Dragon action.  So, if anyone's up for a match tonight, that'd be awesome.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 04:33:37 AM
Saturday Night Brawl, perhaps?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 04:45:06 AM
Give me an hour and I'll be there!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 05:04:44 AM
I'll get in on that when Jericho is there.
Maybe my connection won't be terrible this time.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2009, 05:41:06 AM
Hope you guys are still around, 'cuz I'm jumping on in a sec.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 05:45:21 AM
Looks like no one is online. ;_;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 05:47:37 AM
I'll be on in a sex.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 05:54:12 AM
Oh boy, that first match...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 05:56:03 AM
Going online now. Be there in a few seconds guys!
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 06:01:49 AM
Doesn't seem to be much lag.
How's it for you guys?

Also, ending that match with Super Scope fakeout...

I couldn't believe I actually managed to hit you, HS. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 06:09:09 AM
The lag's not too bad...

...well now it is...
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 06:11:07 AM
Yeah, I guess I'll leave. It's most likely my connection shitting up when Jericho joined.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 06:12:51 AM
Don't blame yourself.  It's clearly Jericho's fault!
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on December 13, 2009, 06:20:11 AM
Don't blame yourself.  It's clearly Jericho's fault!

Jelly, this is your fault. x3 (http://lol.rockmanpm.com/brawlvideo/brawl_080930_jelly_this_is_your_fault_X3.avi)
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 13, 2009, 06:24:14 AM
I'm pretty sure when it's just HS, PB, and Jericho, it doesn't lag.
I remember joining a game when it was PB, Jericho, and Wanderer, and the lag became terribad, and it was fine again when I left.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 06:33:06 AM
That ending so made up for all those FS steals in the match before. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 06:42:50 AM
Alright come on.  If you're going to set the damage to 2.0, at LEAST set the Stock Matches to 10 or something...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 06:49:16 AM
[tornado fang] YEA FALCON PUNCHES! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 08:08:30 AM
No really, I just don't see any point to playing you anymore.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 08:25:25 AM
Just how the hell were you able to tank my bob-omb in that last match PB? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 08:27:13 AM
Listen, stop dodging the issue.  How many more times must a Star-Man instantly and perfectly fall on you before one just gives up?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 08:28:23 AM
I really don't know how it happens! Seriously! XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 08:31:02 AM
My personal favorites were obviously the Fox/Sonic match, where I just die, come back, and BAM, instant star.  Or the Ike/Fox match, where you open a box, BAM, instant star + Smash Ball.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 08:32:31 AM
Man. I guess I just can't play with stars on anymore. :(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 13, 2009, 08:36:28 AM
As for the bomb, I have no idea what happened.  o-O

Posted on: December 13, 2009, 02:33:58 AM
LoL, and really, it doesn't matter anyway.  Stars or no Stars, you're clearly 10X Better than me in this game anyway.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 13, 2009, 04:10:39 PM
Harruhy, don't blame yourself for the lag.  There is always a 99% chance of lag when four players go at it.  Just the way it is.

And man, rough start as it may be, I sure butt-smacked the crap out of you guys as Peach. 8)

You have no idea how much I want to be playing with my infinite replays code on.  All too common we get epic matches that end somewhere in the 3:10-3:40 ballpark.  Trouble is, if I leave that on, my game will eventually crash...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 13, 2009, 07:04:30 PM
Yeah, I gotta agree with you Hyper. In other news, I must say even now a year and some change after Brawl's release I'm still learning some amazing [parasitic bomb]. Who knew Giga Bowser could be caped? XD
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2009, 01:05:58 AM
I need to play more I am getting a bit rusty with my main 3. Snake, Ike, and Link
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2009, 01:20:26 AM
Yeah, I gotta agree with you Hyper. In other news, I must say even now a year and some change after Brawl's release I'm still learning some amazing [parasitic bomb]. Who knew Giga Bowser could be caped? XD
You're the only person who makes me hate Mario as much as Event 41 did. >U<
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 01:22:22 AM
I need to play more I am getting a bit rusty with my main 3. Snake, Ike, and Link

I'm rusty with every [tornado fang]ing character I play as. My Lucas is garbage now and that pains me. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 01:26:22 AM
If you're seriously rusty with Marth, then you're the best goddamn Marth user I've ever seen.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 01:29:03 AM
Wow, I'm being complimented on my suck. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2009, 01:37:20 AM
I think we're all just sucking to the point of not noticing each other's suckiness at this point.  Because for all the heads I busted as Peach last night, I ROYALLY sucked with her on all previous attempts.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 02:35:22 AM
In other news, Brawl again tonight around the same time?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2009, 02:40:24 AM
I must say the day I played the stars were against Jericho. It felt like they wanted me that day.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 02:54:25 AM
I really have to wonder about the stars and myself sometimes though, I really have no clue how they keep on appearing literally on my person as a match is in full swing. XD

The worst was when PB was trying to KO me on Luigi's Mansion. I grabbed a bat, swung it because I just wanted to and struck a Smash Ball that had floated near me, as well as a disoriented PB. As soon as he's sent flying, a star just drops on me out of the blue.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2009, 03:13:13 AM
In other news, Brawl again tonight around the same time?
Don't I wish, but that's not happening when I gotta be up at 6AM the next morning.

Take heart, however, I have off from Christmas Eve aaall the way through New Years (and will damn well be earning it......inventory O:< ).  For that week I'll be Brawling the night away, baby! 8)  (though on New Year's Eve I am hoping to get a "double date" on NSMBWii for some full 4-player action).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 04:54:47 AM
Wow, I'm being complimented on my suck. XD

LoL, again if that's you SUCKING with Marth, then I stand ZERO chance of beating you when you're good with him.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 06:10:37 AM
So, I'm gonna switch to the other room and gets a few matches in. PB & everyone else, that's your cue to meet me online in one or two minutes. See ya then!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 06:15:23 AM
I'll be on at 12:30, after Venture Bros.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 06:16:53 AM
Oh cool, I'll wait then. Just send a message my way when you're hopping on.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 06:40:55 AM
I'm online now!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 07:46:34 AM
Going on now! Sorry for the late reply.

Posted on: December 14, 2009, 06:43:39
Holy [tornado fang]. That last Falcon Punch you got on Fox was a magnificent piece of evidence towards my failure to input right. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 07:50:50 AM
I forget which one you're talking about!  XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 14, 2009, 08:17:21 AM
Wednesday night, fellas!!! Wednesday night!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 08:19:06 AM
Wed. Night it IS, Wanda!

Also Jelly, my Ho-Oh beats your Wobbuffet!   8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 09:45:36 AM
[tornado fang], that match was hilarious. XD

Meanwhile, I need to work out the kinks in the 'dorf again. I feel like I'm putting in the right inputs, but nothing registers as well as I thought it would.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 09:56:29 AM
Heh, I should've quit while I was ahead.  I knew there was no way I was going to top the Knuckle Joe/Bomb/Soccer Ball death + getting me the Smash Ball combo match.  XD

Man, I'm still in shock over how many Knuckle Joes and Gray Foxes I got out of the Assist Trophies.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 14, 2009, 10:00:48 AM
Man, I'm still in shock over how many Knuckle Joes and Gray Foxes I got out of the Assist Trophies.
Crap....That luck better not carry over into Wednesday's matches because you and bombs (BOMBS! 8D) seem to always have it in for me. x.x
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 10:09:00 AM
Crap....That luck better not carry over into Wednesday's matches because you and bombs (BOMBS! 8D) seem to always have it in for me. x.x

I sent you a replay of Jericho's insane luck with the Star-Men.  You should watch it.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2009, 10:34:11 AM
Wednesday night, fellas!!! Wednesday night!
WANDA!!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 14, 2009, 08:38:05 PM
Heh, I should've quit while I was ahead.  I knew there was no way I was going to top the Knuckle Joe/Bomb/Soccer Ball death + getting me the Smash Ball combo match.  XD

That [parasitic bomb] was not cool at all! I went from zero to some insane number like 296 without you moving from your spot on the other side of the level! XD

I got my revenge in that one Yoshi's Island Ike/Falcon battle though. Smash attacking the soccer ball to meet you up the hill rather than going for you was the best play I made that match. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 08:41:04 PM
That [parasitic bomb] was not cool at all! I went from zero to some insane number like 296 without you moving from your spot on the other side of the level! XD

I got my revenge in that one Yoshi's Island Ike/Falcon battle though. Smash attacking the soccer ball to meet you up the hill rather than going for you was the best play I made that match. XD

Oh it was so COOO HWIP and you know it!

LoL, and hence why I said I should've quit while I was ahead.  Soccer balls tend to always find there way to my face!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 14, 2009, 09:16:00 PM
COOO HWIP

Why are you so retarded.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2009, 09:25:13 PM
Why are you so retarded.


STOP ACTIN' ALL HWEIRD!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 14, 2009, 11:25:05 PM
Wednesday night, fellas!!! Wednesday night!
Mrs. Shell has a bunch of shows that she watches starting at 8 (EST) on Wednesday nights.  However, if you're on any earlier than that, I'm game.

Why are you so retarded.

One too many uppercuts? '>.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 19, 2009, 06:42:21 AM
FREE FOR ALL?
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on December 19, 2009, 10:05:26 AM
Not enough uppercuts? '>.>
... >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 19, 2009, 10:31:45 AM
You're absolutely right, Hitomi!  I should make my Brawl taunts into Gundam Series Opening songs!  GOOD THINKING, WOMAN!   owob
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 20, 2009, 04:36:07 AM
Too bad I was already in bed by quarter of one last night.  >.>  I'll have to try for a good Brawl match tonight (although hopefully a LITTLE earlier).

Ought to redo a few of my taunts, as well.  I have a good idea for a "seasonal" one or two.

Posted on: December 19, 2009, 09:38:22 AM
Okay, folks, it's BRAWLING TIME!!!
*thunder crash*

I'm going to set up a room.  Hopefully I can stay on for a good while.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 20, 2009, 04:48:09 AM
Joining.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 20, 2009, 04:54:55 AM
I'll join or start some matches up if anyone's up for it laaaaaaaate. Right now, it's movie and showtime with the family.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 20, 2009, 04:57:01 AM
That was terrible.
I was talking on Ventrilo with my one hand on my push to talk key, and the other playing.
FFFF.

EDIT: Oh god, I'm raging far too much. Ragequit.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 20, 2009, 05:32:06 AM
Yeah, you're definitely catching a lot of Super Dragon roasting...

If rage is a problem, stick around after you quit.  I'd be more than willing to shift gears for a Team Multi-Man.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 20, 2009, 05:33:44 AM
If rage is a problem, stick around after you quit.

I was doing terrible today.
I'm gonna be busy in a bit, so I can't stick around.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 20, 2009, 07:41:11 AM
Finally. >.> Okay, I'm on but I just got in from having my hands frozified by snow while shoveling so if I be suckin', you know why. I should be back up to speed in a bit. ;) And until others join......"Training with Mr. Shell" starts now [insert audience clapping SFX]! ^^


EDIT: That match was WAAAAY too close!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 20, 2009, 08:27:04 AM
Tell me you're not done already.  My brain functions so badly at this hour that it took me until that last match was over to realize you're not Harruhy (that's why I avoided Yoshi).

Bowser is the worst possible matchup against Ike, I swear.  I'm not one to gripe about game balance but it's really not fair for the big guy.  He's STILL the slowest character in the game when you factor in his air-to-ground lag, which is positively abysmal, and yet several characters can overpower him.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 20, 2009, 08:48:28 AM
Blast got on to late. Ok lets some brawling in tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 20, 2009, 09:08:36 AM
Tell me you're not done already.  My brain functions so badly at this hour that it took me until that last match was over to realize you're not Harruhy (that's why I avoided Yoshi).

This....."Harruhy"....plays as Ike? I WILL [insert Mortal Combat "Finish him"]

Sorry, had to get in the bed. x.x But yeah, I was wondering why teh Yoshster didnt show up. He woulda kicked my ass. XD!!!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 20, 2009, 09:10:27 AM
Sorry, had to get in the bed.


want company? feel free to tazer me at anytime.  -u-'
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 20, 2009, 09:14:18 AM

want company? feel free to tazer me at anytime.  -u-'
Ohhhh, I dont use tazers, silly-willy-mcbilly-pants, I cut things. Cut things riiiight off. ^^

Also, Wobbafet is my new favorite pokemon! :D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 20, 2009, 09:49:56 AM
........ swords are hot.

Also Wobbafet LOVES me
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 20, 2009, 10:16:41 AM
He suuuuuuuuuree does!

Also, I'm in for some 4AM FREE FOR ALL!

Posted on: December 20, 2009, 03:56:16 AM
That was HANDS DOWN my most embarrassing match of Brawl ever.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 20, 2009, 11:01:53 AM
So tired I started picking obnoxious colors. o_O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 20, 2009, 04:24:35 PM
Oh dammit, this is what happens when I let people offline Brawl then steal me away to catch up on Disney Afternoon cartoons and One Piece. XD

Well, it's not like I wasn't going to play you all though. My team needs training again. If I am consistently getting bettered by the cheapness of Metaknight's dashing grab, there's a problem.
Title: Re: Super Smash Bros. Thread
Post by: Alice in Entropy on December 23, 2009, 01:52:58 AM
So, I'm on Brawl right now, if anybody's up for a scrap...I'd like to give it a go, if anyone's up for it. I've only ever done this once or twice online, though. I'm probably gonna be suckish.

...

So yeah.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 24, 2009, 01:16:17 AM
Am I less of a Brawl player that I use mostly a Gamecube controller as opposed to the Wiimote?
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 24, 2009, 01:45:50 AM
Anyone up for Brawling today?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2009, 04:08:30 PM
I can say with relative certainty that I'll be on at late hours tonight.  Due to late family visits and Mrs. Shell trying to break me of old habits I will be opening no more than 1 present on Christmas Eve, which means I will likely be entirely too excited to sleep.

Am I less of a Brawl player that I use mostly a Gamecube controller as opposed to the Wiimote?
Who doesn't?

Seriously, as far as I'm aware, there are a select few who use the remote/nunchuck combo to shake things up, and that's about it.  I know NOBODY who honestly prefers the remote alone.  Personally I can't stand using Up to jump, and the ability to disable that on GCN controllers is all the "control innovation" that I needed.  There are certain games that work with new controls, and certain games that don't.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 24, 2009, 11:46:39 PM
Christmas night bash sounds awesome. If my siblings don't drag me away for a One Piece marathon or endless Mario Kart 64 runs, I'll most certainly be there from midnight, otherwise look out for me after 2 - 3AM ish. XD
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on December 25, 2009, 12:10:58 AM
I'll probably be here too, unless I'm playing some Pokémon.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 25, 2009, 12:43:48 AM
Sounds about right. I might be on late late too! ^.^
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on December 25, 2009, 12:52:27 AM
I miss mario kart 64
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 25, 2009, 02:43:27 AM
I miss mario kart 64

You think I'm good in Brawl? I would make you consider suicide when I leave your ass behind in MK64. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 25, 2009, 02:46:41 AM
You think I'm good in Brawl? I would make you consider suicide when I leave your ass behind in MK64. XD

You poor fool...you simply just don't understand...

You are talking to a man who got a former friend of ours to literally never play MK64 again AND HATE the game in the process.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 25, 2009, 02:56:44 AM
I faced Tabuu today and he looks sort of like Dr. Manhattan with wings.

I can say with relative certainty that I'll be on at late hours tonight.  Due to late family visits and Mrs. Shell trying to break me of old habits I will be opening no more than 1 present on Christmas Eve, which means I will likely be entirely too excited to sleep.
Who doesn't?

Seriously, as far as I'm aware, there are a select few who use the remote/nunchuck combo to shake things up, and that's about it.  I know NOBODY who honestly prefers the remote alone.  Personally I can't stand using Up to jump, and the ability to disable that on GCN controllers is all the "control innovation" that I needed.  There are certain games that work with new controls, and certain games that don't.

I am not alone, thank goodness.  :)

I miss mario kart 64

It seems like anything post MK64 sucks except for the Gameboy Advance.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 25, 2009, 03:57:36 AM
You poor fool...you simply just don't understand...

You are talking to a man who got a former friend of ours to literally never play MK64 again AND HATE the game in the process.
Where is PB & J when I'm owning in mk64? The girls down here know what its like to eat dust and dirt every race. Mwahaha!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 25, 2009, 04:11:20 AM
Where is PB & J when I'm owning in mk64? The girls down here know what its like to eat dust and dirt every race. Mwahaha!

Again, you and Jelly do not understand the MK64 viciousness and level of douchebaggery that is Ninja Lou. 
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 25, 2009, 04:27:25 AM
I....could take him. o.o What could he do that its that bad? O_O
Title: Re: Super Smash Bros. Thread
Post by: STM on December 25, 2009, 11:50:22 AM
Seems standard fare to me.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 03, 2010, 06:50:03 AM
So, I'm Brawling online right now for a little while, get online ladies and gents! 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 03, 2010, 07:15:43 AM
HEY.  Stop your basic Brawling and JOIN ME!
Title: Re: Super Smash Bros. Thread
Post by: HyperSonicEXE on January 03, 2010, 09:21:51 AM
Again, you and Jelly do not understand the MK64 viciousness and level of douchebaggery that is Ninja Lou. 

If only I were there...

MWAHAHAHAHAHAHA!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 03, 2010, 06:03:51 PM
PB, how is it that I signed off Basic Brawl after the third match & didn't see you last night? XD

Meanwhile, I take it we'll try again today/tonight?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 03, 2010, 08:26:10 PM
PB, how is it that I signed off Basic Brawl after the third match & didn't see you last night? XD

Becaaaaaause, you're an idiot?  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 15, 2010, 07:11:42 AM
Anyone up for some Brawlin'? I miss late night matches. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 07:13:12 AM
Anyone up for some Brawlin'? I miss late night matches. XD

LETS DO IT!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 07:50:42 AM
Not that I'm complaining...but HOW DID THAT BONSLY GO RIGHT THROUGH YOU?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 15, 2010, 07:55:34 AM
PK Thunder is a hell of a recovery. Meanwhile, that Falcon matchmade me smile so much at the weirdest moments. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 07:59:25 AM
NO [tornado fang].  I wanted to record that last Falcon y Falcon match on Lylat Cruise.  The BAT to SOCCER BALL death was [tornado fang]ing priceless.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 15, 2010, 07:59:54 AM
Legendary [tornado fang]ing KO there PB. So saved. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 08:23:07 AM
.....Okay, what the [tornado fang] KOed you there on Corneria?

Posted on: January 15, 2010, 02:11:07 AM
LoL, okay I understand that the game might be trying to make up for all the [tornado fang]'d up [parasitic bomb] you've gone through tonight, but come on, YOU DIDN'T EVEN TOUCH THE FIRST SMASH BALL ON THE POKEMON LEVEL.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 15, 2010, 12:53:15 PM
Damn it. I was so sucked into mass effect that I missed all the action. All well maybe next time.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 08:50:41 PM
Perhaps you'll join us on a night where the game isn't so completely unfair to Jericho. 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 15, 2010, 10:41:45 PM
Sooo true. Meanwhile, would anyone like to smash now or later tonight?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 15, 2010, 10:54:44 PM
How about both NOW AND LATER TONIGHT, DARKNESS?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 16, 2010, 04:25:20 AM
I'm going online now, seems like earlier the siblings were enjoying some TV, but now they're all bored. :/

Time to Brawl!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 16, 2010, 04:32:30 AM
We're on our way
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 16, 2010, 04:45:40 AM
Oh well I'm online now for anyone else that might want to Brawl now.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on January 16, 2010, 07:41:50 AM
LET US IN, DARKNESS!

Posted on: January 15, 2010, 10:49:27 PM
Okay, we've started our own room.  JOIN US WHEN YOU'RE ABLE!

Posted on: January 15, 2010, 11:11:49 PM
The above 2 posts were PB. I am back now. Fun matches Jericho. By the way that match when PB left for the bathroom I had my buddy use his character to triforce slash you. Greg didnt make it back till after the match.
Title: Re: Super Smash Bros. Thread
Post by: Black Mage J on January 16, 2010, 08:31:22 PM
I set up my friend code on that one thread and I'm ready to brawl
PM me for a fiight.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2010, 02:00:13 AM
Brawl time now plz? =D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2010, 03:11:08 AM
See Jericho, when you say you want to Brawl, you should actually remain at your Wii so that when someone comes on wanting to Brawl, you'll be there to Brawl said person.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 20, 2010, 03:28:00 AM
Given that you posted over an hour later, I dunno...

I really, REALLY need to Brawl with you guys again, but tonight wasn't a good night.  Mrs. Shell had the TV and my head feels like it's ready to explode anyway.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2010, 03:30:54 AM
Given that you posted over an hour later, I dunno...

He's still online...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2010, 05:19:19 AM
Well, sorry for that, the siblings hiacked the TV and I didn't see anyone online for Braling. XD

Trying again now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2010, 05:20:32 AM
Heh, sorry Jelly.  I could only Brawl till 11:15.  Maybe tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2010, 05:31:43 AM
Oh okay then. Actually, I should have went off for bed myself. Gotta get ready for classes in the day tomorrow and whatnot. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2010, 03:20:21 AM
Good luck with classes tomorrow.

Posted on: January 19, 2010, 11:36:34 PM
Yes DuffMan fully supports the designated driver program

NOW!  WHO WANTS TO PAR-TAY?!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 28, 2010, 04:50:27 AM
Anyone up for some Smash now before I crash from how sick I feel? XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2010, 07:17:14 AM
Wish I could, but I have an essay to write.  Sorry Jelly.  Feel better!

Posted on: January 28, 2010, 04:51:19
Anyone up for a Valentine's Day Massacre FREE FOR ALL?
Title: Re: Super Smash Bros. Thread
Post by: Mimic on March 06, 2010, 04:06:32 AM
Melée was better than Brawl.

True story.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 06, 2010, 04:33:17 AM
I'm tempted to say, "If you're into physics exploits," since that's a common tourneyfag argument.

But there are any number of reasons Melee was better than Brawl.  There are any number of reasons 64 was better than Melee.  There are any number of reasons Brawl was better than both.

So, what's your point?  It's naive to assume that any given title does not have its own unique strong points.  If you're going to claim that some render others negligible, you could at least offer details.
Title: Re: Super Smash Bros. Thread
Post by: Mimic on March 06, 2010, 04:45:12 AM
1. Metaknight is broken.
2. I miss my Red Shells.
3. Magnet hands ->  Case and point: ledge grab recoveries from 6 feet away.
5. Laggy online.
6. not nearly enough desu, as there is no language select. 
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on March 06, 2010, 05:03:50 AM
who gives a [parasitic bomb], power stone is better then all three.
Title: Re: Super Smash Bros. Thread
Post by: Mimic on March 06, 2010, 05:18:22 AM
Battle Toads is better than life
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 06, 2010, 05:44:19 PM
Because people care when you gauge different genres against each other.

And no matter how much Power Stone rocks, it will never compare to FRIKKIN' BIOLLANTE.

1. Metaknight is broken.
2. I miss my Red Shells.
3. Magnet hands ->  Case and point: ledge grab recoveries from 6 feet away.
5. Laggy online.
6. not nearly enough desu, as there is no language select. 
1. I'm surprised how LITTLE I see Metaknight online.  For all the bitching I hear about him I haven't met many players who can use him effectively.

If you're going to complain about something being broken in Brawl, I'd start with the fact that 9 out of 10 Basic Brawls are on Final Destination.

2. Red Shells are a small price to pay for Smart Bombs, Blast Boxes, and Assist Trophies.

3. ...well, that's new.

5.  TvC is laggier, unless you found a shop that ignored the street date.

6. Get equipped with: Imports.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on March 06, 2010, 06:19:13 PM
time to settle this feud:

Melee is better if your competitive, or if your an Asshat

Brawl is better if you like having fun, or if your a MetaKnight noob.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on March 06, 2010, 06:19:58 PM
Time to settle this feud;

OPINIONS
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 06, 2010, 11:51:37 PM
Time to settle this feud;

OPINIONS

[tornado fang] you man, I was going to do this. XD

That said, RPM, we need to Brawl more.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 07, 2010, 12:33:23 AM
Yes, yes we do.  Particularly during Saturday afternoons when there is absolutely no risk of Mrs. Shell occupying the TV.

Melee is better if your competitive, or if your an Asshat
*gives him ZEE UPPERCUT!!*

You forgot if you miss your Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 07, 2010, 12:46:36 AM
So I'm gonna try and start up a room.
Title: Re: Super Smash Bros. Thread
Post by: Nekomata on March 07, 2010, 12:54:42 AM
Mewtwo is a terrible legendary.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 07, 2010, 01:17:03 AM
Yes Necky, and your posts are filled with warm, fuzzy, relevant goodness.

So I'm gonna try and start up a room.
Good luck with that.  I wish I could join, but once Mrs. Shell is home from work the living room TV is as good as gone (back to Miles Edgeworth, I guess).
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on March 07, 2010, 01:18:46 AM
Melée was better than Brawl.

True story.
Brawl is better because you can hack it to play as "Zero" (http://www.youtube.com/watch?v=-e8KUSiKLBY)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 07, 2010, 01:44:32 AM
Bored. Can I get in on this room?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 07, 2010, 01:45:22 AM
Sure! Just be warned that I'm really really rusty. XD
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 07, 2010, 02:06:09 AM
Odd...It's not letting me in. =/
Title: Re: Super Smash Bros. Thread
Post by: Legendary on March 07, 2010, 03:51:24 AM
So...Now what?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on March 07, 2010, 04:27:03 AM
I was having that problem too.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 07, 2010, 05:07:35 AM
Brawl is better because you can hack it to play as "Zero" (http://www.youtube.com/watch?v=-e8KUSiKLBY)

Now you see, [parasitic bomb] like this makes Brawl+ mods awesome. I was wondering how long it'd take before the actual models and animations were remixed. On a related note:

[youtube]http://www.youtube.com/watch?v=wgnKKO5kdcw&feature=related[/youtube]

Can anyone say broken?

[youtube]http://www.youtube.com/watch?v=zH2CX2tzywQ&feature=related[/youtube]

It's like Devil May Brawl... And it's gorgeous. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on March 07, 2010, 06:10:21 AM
Brawl is better because you can hack it to play as "Zero" (http://www.youtube.com/watch?v=-e8KUSiKLBY)

That was awesome, BUT that guy seriously missed a huge opportunity by not using the chain rod for the grab.
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on March 15, 2010, 01:38:45 AM
That was awesome, BUT that guy seriously missed a huge opportunity by not using the chain rod for the grab.
Bit late, but: The Chain Rod is used for Zero's Grab-Air and Tether Recovery.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 14, 2010, 01:13:04 AM
Hey RPM!

W need to Brawl more. Anyone feel like doing anything later tonight? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2010, 01:14:41 AM
Sure, I'm up for some Brawling later on tonight!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 14, 2010, 01:41:16 AM
Awesome. I'd totally try and play other online games as well, if my selection didn't boil down to onlyMario Kart Wii & Brawl. XD

Money is stretched kinda thin for me.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2010, 02:41:12 AM
You really do need to get yourself some TatsuCap, Jelly!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2010, 03:00:39 AM
The only TatsuCap I have is the guide and poster in the latest Tips & Tricks Codebook. You should totally get that, PB! If not for the guide, but for the poster!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2010, 03:03:53 AM
I'm not big on posters, but thanks.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2010, 03:08:31 AM
It's by Shinkiro, the guy who provided the box art for dozens of Neo-Geo games in the '90s! If anyone else wants the poster, go get it. It's pretty cool!
Title: Re: Super Smash Bros. Thread
Post by: Klavier Gavin on April 14, 2010, 03:19:52 AM
I'm up for thi- Oh... Never mind. I thought this was the TatsuCap thread. 8D


And I really don't play Brawl that much anymore. >.>
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 14, 2010, 05:05:43 AM
Starting up now. I'll see you guys in the online room if you're coming.

EDIT - My console's giving me a weird "cannot connect" error here. One second.
Title: Re: Super Smash Bros. Thread
Post by: Solar on April 14, 2010, 05:11:44 AM
It's by Shinkiro, the guy who provided the box art for dozens of Neo-Geo games in the '90s! If anyone else wants the poster, go get it. It's pretty cool!

I've been a Shinkiro fan since forever, I demand pictures!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2010, 05:46:33 AM
Starting up now. I'll see you guys in the online room if you're coming.

EDIT - My console's giving me a weird "cannot connect" error here. One second.

Sorry Jelly, I didn't know you meant this late.  LoL, it's Halo night!  XD
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2010, 06:16:44 AM
@Tai:
(http://tipstricks.com/images/June_cover_sm.jpg)
The cover is just a snippet of the poster. You'll need to buy the issue if you want it.
Title: Re: Super Smash Bros. Thread
Post by: Solar on April 14, 2010, 06:19:28 AM
Oh that one, nothing new then, saw it already 2 years ago.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2010, 06:22:42 AM
Yeah... but you still get a good-sized poster of it.
Title: Re: Super Smash Bros. Thread
Post by: Solar on April 14, 2010, 06:24:07 AM
It's not like I'm going to import a magazine just for a poster though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2010, 06:28:20 AM
Right... you're not in America... hmmm.... I'd buy you a copy of it and send it to you if I could, or at least the poster part. The flip side is part two of the massive NSMBWii poster.
(http://tipstricks.com/images/SM_poster.jpg)
That's the full poster; more than 5 feet wide!

Now to stop the T&T plugging...
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 16, 2010, 03:18:16 AM
I feel like doing some matches. Who is up for some battles?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 16, 2010, 03:25:41 AM
Ready to Brawl! 8)
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 16, 2010, 03:37:48 AM
 >0<
Lucario's blast was cheap at Sudden Death.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 16, 2010, 04:13:06 AM
This is [tornado fang]ing awful.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 16, 2010, 04:20:42 AM
 >0<
That match at the Halberd was [tornado fang]ing awful...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 16, 2010, 04:21:32 AM
Good Lord, why did that ending happen again? I wanted to blow you all up but my throw didn't register. XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 16, 2010, 04:58:23 AM
Do you guys have mind link or something? Twice you picked the same character. As for me, I did horrible. Months without playing ends in total defeat. Plus, even when I started this thread months ago, we still have lag against each other, huh, Jericho...?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 16, 2010, 05:27:10 AM
Okay, we're [tornado fang]ing done here.  Every single match I lost was because of timely lag.  Every one.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 16, 2010, 05:29:14 AM
What a weird set of matches tonight... I felt like it was more luck than anything that I won so many battles. Also, input lag, ffffuuuuu-- XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 17, 2010, 06:16:17 AM
Okay. I think I have fixed the lag. Who is up to Brawl?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 17, 2010, 04:06:11 PM
Well, while everyone's laggy and rusty trying to claw their way back into Brawling shape, I guess I ought to be doing the same.

Working for a living stinks; it's tough to pull those post-midnight runs that I used to do all the time.  If anyone wants to Brawl around 10-ish tonight (Eastern Daylight Time), I'll be there.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 17, 2010, 05:22:33 PM
Might be there, might not be.
Title: Re: Super Smash Bros. Thread
Post by: Harruhy on April 17, 2010, 06:06:42 PM
I'll be there... if I don't forget. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 18, 2010, 03:28:04 AM
I'll try to be online, but I am online right now if anyone wants to play.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 18, 2010, 06:31:46 AM
Oh hay there's 2 other people. Hello to you.

Who's making the room?

Posted on: April 17, 2010, 09:16:40 PM
Good games as usual fellas. Might do it again sometime.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 18, 2010, 06:40:49 AM
I am assuming you are the Donkey Kong. Bah, even though I was using Lucario, I had a hard time beating you guys. Goes to show how stale I am. I had fun. Thanks guys.  owob
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 21, 2010, 06:49:07 AM
You know, I kinda wanna try Brawling with the Classic Controller Pro.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 21, 2010, 06:56:20 AM
I'll play, but only a few matches.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 21, 2010, 07:25:40 AM
Oh no no, not tonight.  I'm way too tired, and I have to actually...*shudder*...go to bed early.  Perhaps tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 22, 2010, 03:43:53 AM
I am assuming you are the Donkey Kong. Bah, even though I was using Lucario, I had a hard time beating you guys. Goes to show how stale I am. I had fun. Thanks guys.  owob
(first time turning the comp on since Saturday)

Thanks.  But I was doing very, very badly against Legend before you joined.  I myself haven't played since Christmas (I had to undo my "seasonal" taunts before I opened the room), so a lot of rust on my end as well.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 26, 2010, 05:10:07 AM
Legend surprised me. I didn't really think Donkey Kong would be formidable opponent in the right hands.

Posted on: April 22, 2010, 06:10:56
Anyone up to Brawl? I am so seriously bored...
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 29, 2010, 01:10:23 AM
Well, I suppose it's probably gonna be me, Hyper, and Maru again, but...

Anybody trying to get a 4way going? Team battle perhaps?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 29, 2010, 01:11:54 AM
If it is going to be today, I am busy tonight. I'll speak for Hypershell too: He is not coming back till May 3.  óVó
Title: Re: Super Smash Bros. Thread
Post by: Legendary on April 29, 2010, 01:16:14 AM
Crap. Nyuuuh, see, nyuuuuuuuuuh, even.

*heads back to drawing board*
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on May 01, 2010, 07:19:59 PM

(http://s4.postimage.org/7T6SA.jpg) (http://www.postimage.org/image.php?v=aV7T6SA)
Found this today and it describes an old match I had Jericho perfectly.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 01, 2010, 07:22:03 PM
Isn't Brawl in the Family awesome?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 02, 2010, 01:42:30 AM
Oh God, I remember that. I also remember the time PB & I double knee'd each other. XD

We need to play more guys. I can't bear to play this game against my brother anymore, he's so unsportsmanlike and whiny. Apparently, he gets mad at me because I can combo in Brawl (saying it's totally haxxed that I can or know how to and not realizing that he can do the same if he tried), but when I call him out on his blast spam (like he'll literally stay in one spot hammering away until smash attack is viable as Wolf or Falco or the Smash Ball is out and I've hit it once) he says:

"Hey that's my strategy, you have combos which I consider haxxed and I have my blaster which you call haxxed."

We eventually got into a debate about it until I heard the funniest thing ever. Apparently I got him into a corner by saying that combos aren't that bad, they're natural in this game. Then he whips out this beautiful bit of semantics:

"How the hell is any of this natural? You've got guys fighting with fireballs and magic missiles."

Needless to say I was in stitches. As proper repayment, halfway through a Luigi vs Mario we had, I told myself to use the cape only then smash to illustrate a point and well, you'll get the replay soon. XD
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on May 02, 2010, 01:46:48 AM
I'm pretty much always up for a match if you want one with someone else that badly.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 02, 2010, 01:47:14 AM
Heh, this sounds like a discussion that took place in the MvC3 topic.

But yeah, we need to play more. I remember that double Knee as well.  Nowhere near as awesome as the PANCH incident, but still fun. XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 02, 2010, 01:52:50 AM
Heh, this sounds like a discussion that took place in the MvC3 topic.

But yeah, we need to play more. I remember that double Knee as well.  Nowhere near as awesome as the PANCH incident, but still fun. XD

The funniest part is I don't think I ever loved playing as Mario as much as I did watching my bro scratch his head wondering "how is that possible?" XD

I think I'm going to save a few more replays between him and myself, then I'll let RPM be the judge for shits and giggles.

On another note, I would play if I knew that the internet on my end wasn't [tornado fang]ing atrocious. Apparently, Verizon went and lowered our bandwidth since the old upstream/downstream we had (while not much to begin with) wasn't being offered anymore. :(

EDIT - Irgy, PM me your FC since I'm not sure if I have it already. I'll punch it in and ring you up for a match or two later, ok?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 02, 2010, 01:55:19 AM
[tornado fang]ing Verizon.  You need to listen to the Reggaeton guy and get Optimum Online.  XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 02, 2010, 02:03:42 AM
No seriously, this is really bad. I wish if I could tape all these matches to show some of this stuff. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 02, 2010, 02:11:27 AM
Wait, you mean the lag right now or the matches with your bro?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 02, 2010, 02:18:33 AM
Matches with my bro. So far we've discussed the following:

- He's using semantics in his arguments against me (mind you, we're playing a game at this moment) to teach me a life lesson because "people in the future will use them against me and be right all the time".
- Why he hates playing Smash against me (because I'm supposedly all knowing and act like a jerk while playing,mind you this always happens right around the fourth match)
- Why he won't let me send these matches anywhere (because I won them and he's upset thinking I did to show off... 8D)

And now, we've switched to Smash 64 and he's all boo-hoo-hooing because I'm being a bad brother talking about him on the mysterious interwebs. 8D

I don't know if his emotional attachments to one or two multiplayer video game matches is hilarious or sad. I choose the former. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 02, 2010, 02:29:53 AM
He sounds like what he needs is some PANCH!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 02, 2010, 02:42:10 AM
Sounds like what YOU need is some PAWNCH! 8D

(i.e. I'm Brawling online now, you in?)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 02, 2010, 02:59:50 AM
Sadly I'm at work right now.  However, if by chance you're up for some Midnight Brawl or something like that, I'm there!   8D
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on May 02, 2010, 03:05:21 AM
Sounds like what YOU need is some PAWNCH! 8D

(i.e. I'm Brawling online now, you in?)
I'll be on in a sec if you're still there. (name is "Cam" I do believe)
Title: Re: Super Smash Bros. Thread
Post by: Dantonumanoa Ongdolota Amycronicon on May 02, 2010, 04:21:19 AM
Oh, I didn't know people still played this.

If someone wants a match [tomorrow], then I will gladly oblige.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on May 25, 2010, 02:06:46 PM
WELL TIME TO REVIVE?!

Bored. I'll gladly play either Brawl, TvC, or PokeMon with anybody, but here I'll focus on Brawl. Once again looking for a team match, but 1-on-1 or a threesome works too.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on June 06, 2010, 09:51:15 PM
Rather not have a bout with just two people. I got a room set up if anybody's interested.
Title: Re: Super Smash Bros. Thread
Post by: Alice in Entropy on June 11, 2010, 12:53:50 AM
Apologies for the pseudo-bump, but I have aboslutely nothing to do and would be more than happy for a scrap right now, if anybody's interested. This is one of the few chances I have to get my Wii online. owo;;
Title: Re: Super Smash Bros. Thread
Post by: irgpie on June 11, 2010, 12:56:05 AM
Certainly, mon ami. Be warned though, I usually just play as Random.
Title: Re: Super Smash Bros. Thread
Post by: geekgo4 on June 29, 2010, 07:55:58 PM
(http://s4.postimage.org/7T6SA.jpg) (http://www.postimage.org/image.php?v=aV7T6SA)
Found this today and it describes an old match I had Jericho perfectly.

Oh great, It's Megaton Punch all over again.

Might be a bit off topic but, does anybody think SSB could work as a traditional fighter? I mean, the serious fans tend to play the game with strict rules, anyway, so...
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2010, 08:10:21 PM
Oh great, It's Megaton Punch all over again.

Might be a bit off topic but, does anybody think SSB could work as a traditional fighter? I mean, the serious fans tend to play the game with strict rules, anyway, so...

....but then it wouldn't be Smash Bros.

Sidenote - Anyone still play regularly? I've been itching to play online again for a while. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2010, 08:15:47 PM
....but then it wouldn't be Smash Bros.

Sidenote - Anyone still play regularly? I've been itching to play online again for a while. XD

How about tonight around 11-12 maybe? 
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2010, 08:19:24 PM
Sure!
Title: Re: Super Smash Bros. Thread
Post by: irgpie on June 29, 2010, 08:22:13 PM
Anyone still play regularly? I've been itching to play online again for a while. XD
I'll play ya right now if you're available :V
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 29, 2010, 08:30:44 PM
I'll play ya right now if you're available :V

If it were any other day, I probably could right now, but since I won't have the Wii until late night today, I'll play you if you're here then.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 30, 2010, 06:55:25 AM
Hey, where are you Jelly?
Title: Re: Super Smash Bros. Thread
Post by: Solar on July 02, 2010, 06:03:33 AM
Since this is like a year old I'm sure at least one of you knew this already, but holy [tornado fang]ing [parasitic bomb] this blew my mind as much as the actual glitch to catch Mew o__O

http://www.gametrailers.com/video/episode-3-pop-fiction/701341
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 02, 2010, 06:46:06 AM
Yeah, that's new to me too, actually. I always thought that was only possible with Action Replay.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 02, 2010, 06:55:58 AM
That's new to me as well.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 02, 2010, 03:30:13 PM
I was always wondering if the "Master Hand" line in the Sound Test had an actual use...

Yep, news to me.  Of course, thanks to SAKURAAAAAI, there is no way that I'd forsake Mewtwo when returning to Melee.  Even Master Hand won't change that.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 02, 2010, 06:05:03 PM
You know, I really want to play some Brawl now. Sorry for not showing up the other night PB. Also, that video is insane.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 02, 2010, 06:16:16 PM
Well maybe when I get home tonight from work I can Brawl it up. 
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 02, 2010, 11:06:25 PM
I'd be happy to jump in.  Although I am ridiculously out of practice.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 03, 2010, 01:19:10 AM
I'd be happy to jump in.  Although I am ridiculously out of practice.

Same here. Plus I have a controller that's sooo worn out from my super Brawling sessions in the past that just loves to frustrate me. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 03, 2010, 05:31:52 AM
I'm gonna hop online in Brawl very shortly.  If anyone wants a match, that'd be great.  I might Basic Brawl to kill time, but I'll be sure and check in every few rounds.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 03, 2010, 06:53:14 AM
Sadly, I can't.  I'm completely spent of pretty much all my energy today, so I'll have to postpone to either tomorrow night or Sunday or something.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 03, 2010, 07:05:02 AM
Damn you.

Oh well, I least I got to test some bitchslappin' BRSTM replacements.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 03, 2010, 07:11:50 AM
I feel bad for restarting the RPm interest in matches but not showing up to any of them. :(

The "siblings want to do something else"/"I'm drained from offline antics and errands" combo never fails.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 04, 2010, 09:20:08 PM
Anyone who wants to Brawl, jump in, we need a 4th. XD
Title: Re: Super Smash Bros. Thread
Post by: irgpie on July 04, 2010, 09:21:11 PM
I'm on it. Name is "Cam", I do believe.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 04, 2010, 09:51:27 PM
Damn, are you guys still on?  I'll jump in and see if a slot is available.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 04, 2010, 10:50:59 PM
Brawl has just been bizarre for me all day. 

Posted on: July 04, 2010, 03:04:42 PM
Good to know that after a year of not playing, that level still needs to be banned from my random selection.

Posted on: July 04, 2010, 03:17:06 PM
If Brawl was trying to show me why I should never play it again, today was the best scientific proof of it I've ever seen.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 04, 2010, 10:58:13 PM
Aw, come on, PB.  This is exactly why you SHOULD be playing.  You somehow got even more horribly out of shape than me.  Your Toon Link ought to be something to be feared.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 04, 2010, 11:01:33 PM
Today was [tornado fang] weird. Worst part? Everyone's going to stop playing with me because I apparently didn't rust over as badly as everyone else. I still hate the fact that I can't use my uber cool/funny things anymore.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 04, 2010, 11:06:15 PM
Aw, come on, PB.  This is exactly why you SHOULD be playing.  You somehow got even more horribly out of shape than me.  Your Toon Link ought to be something to be feared.

LoL, oh spare me.  Toon Link is nothing to be feared.  He has trouble getting the final smash AND when he gets it, it sucks AND can be rolled out of.  Besides, it doesn't matter. When I'm fighting both all my opponents PLUS the game itself, I have 0 chance of victory.  See, you missed the lovely matches before you joined, but got pure glimpses of it when that perfectly timed lag on Port Town cost me, not to mention Jelly flying away with the PANCH to the face only to be stopped by the Shy Guys driving by.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 05, 2010, 12:10:37 AM
Today was [tornado fang] weird. Worst part? Everyone's going to stop playing with me because I apparently didn't rust over as badly as everyone else. I still hate the fact that I can't use my uber cool/funny things anymore.

Snake fears you not!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 05, 2010, 12:46:13 AM
I'd be happy to play, i've been getting some well needed training. Of course I'd have to play without Texture Hacks. since those will [tornado fang] up online won't they?

Then again, nobody has my friend code except for Jelly. :\
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 05, 2010, 01:31:11 AM
If they're purely texture hacks then it shouldn't.  Some manner of functional hacks (moves and the like) will.  I know I've been playing with music hacks online and had no trouble.

Maybe that's why I didn't rust over as badly as I thought.  The ol' Punch-Out!! training theme for the online waiting room really helps get you psyched.

"Mac, you can do it zis time!"

Today was [tornado fang] weird. Worst part? Everyone's going to stop playing with me because I apparently didn't rust over as badly as everyone else.
Like hell I will.  From one pain in the ass to another, I'll Brawl you any time! 8)

LoL, oh spare me.  Toon Link is nothing to be feared.  He has trouble getting the final smash AND when he gets it, it sucks AND can be rolled out of.
Toon Link has obscenely long reach despite his small size, and the moves/priority to completely [tornado fang] over incoming attacks from directly above or below.  In your hayday I considered him the most annoying character in the game.  R.O.B. was a close second.

But hey, if you're sick of losing to people, that's what TEAM MULTI-MAN BRAWL is for!  I *STILL* never got that Peach/Yoshi team-up that I was always bugging you for.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 05, 2010, 01:36:40 AM
So that means Mario's Megavitamins will [tornado fang] it up? Other than that its all texture hacks with a few vertex hacks (Just for Sonic though, Metal and Shadow would look odd without them.)

And if anybody wants to brawl I'm all good. Of course i'm still terrible. :\
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on July 05, 2010, 01:40:41 AM
I'd play more if it weren't for the questionable netcode. Some lag here and there I'd understand, but there's frankly more than there should be on Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 05, 2010, 01:50:09 AM
It depends on the server load.  I actually found today's matches to be surprisingly smooth, although some untimely lag did strike once or twice.

So that means Mario's Megavitamins will [tornado fang] it up?
If they're changing trajectory, damage, knockback, or any other such attack attributes, then yeah, I'd imagine.

Basically, aesthetic hacks are fine, they deal with data which is not shared between consoles.  But anything gameplay-relevant is going to make it impossible for your game to sync with the others, thus locking up and causing a disconnect (at least, this is what happens when attempting custom stages with players who aren't prepped for it).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 05, 2010, 01:54:00 AM
Toon Link has obscenely long reach despite his small size, and the moves/priority to completely [tornado fang] over incoming attacks from directly above or below. In your hayday I considered him the most annoying character in the game.  R.O.B. was a close second.

But hey, if you're sick of losing to people, that's what TEAM MULTI-MAN BRAWL is for!  I *STILL* never got that Peach/Yoshi team-up that I was always bugging you for.

Toon Link has great smashes, no doubt, plus great air control.  My point is that when it comes to his Final Smash, he poses little to NO threat against people due to the difficulty of him getting it, plus the fact that it's pretty terrible.  

And like I said, my skill had nothing to do with it at all.  Today was a day where the game decided I wasn't winning at all.  From magical kill stealing to perfectly timed lag to nothing but GOLDEEN GOLDEEN to Shy Guys, the game just literally said "[tornado fang] PB, he's not doing [parasitic bomb] today." Haha, perhaps my Wii was clearly trying to tell me something when it refused to load earlier.

Also, we DID do the Peach/Yoshi team thing.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 05, 2010, 02:26:22 AM
I don't know when the hell that was, and neither does my replay archive.

Regardless, Team Multi-Mans are always fun.  If only the rest of the game's 2-player modes were online (Co-Op Events, SSE).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 05, 2010, 02:32:23 AM
If they're changing trajectory, damage, knockback, or any other such attack attributes, then yeah, I'd imagine.

Nope. Only thing they change is Graphics. So it'd be all good.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 10, 2010, 10:54:36 PM
[youtube]http://www.youtube.com/watch?v=Toc97Hco5CE[/youtube]

I like this~ <3
Title: Re: Super Smash Bros. Thread
Post by: Jericho on July 11, 2010, 12:57:14 AM
[youtube]http://www.youtube.com/watch?v=Toc97Hco5CE[/youtube]

I like this~ <3

Oh hell yes, I'm so considering messing around with this stuff now. XD
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 11, 2010, 01:04:17 AM
Pretty awesome!

Now if only they could hack in the random Pokémon appearing!!
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 11, 2010, 01:24:59 AM
[youtube]http://www.youtube.com/watch?v=t981vm4P14M[/youtube]

[youtube]http://www.youtube.com/watch?v=NO_IrWKa3BY[/youtube]

I have to try out these downloads! >0<
Title: Re: Super Smash Bros. Thread
Post by: Waifu on July 11, 2010, 01:27:28 AM
Dang it, why can't they let us do this in the actual game?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 11, 2010, 01:51:35 AM
[youtube]http://www.youtube.com/watch?v=-Y0tnthCo-Q[/youtube]

[youtube]http://www.youtube.com/watch?v=YU6pAkIVFcM[/youtube]

O^O Wah! OMG! I love these stages!! Childhood right there~ <3 <3

Posted on: July 11, 2010, 01:33:13
[youtube]http://www.youtube.com/watch?v=YRPghq8wg3s[/youtube]

[youtube]http://www.youtube.com/watch?v=uABqPIZr9YQ[/youtube]

More classics~ >U<
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 11, 2010, 04:30:17 AM
I really need to upload my BRSTM library sometime...  Maybe when I actually finish it. 8)
Title: Re: Super Smash Bros. Thread
Post by: Legendary on July 29, 2010, 04:53:35 AM
Setting up a room if anybody wants in.

Posted on: July 21, 2010, 00:33:43
Setting up a room if anybody wants in.

Again, if anybody wants in, then speak up. Trying to get a 4-way in.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 01, 2010, 03:06:28 AM
Any 2 people wanna Brawl with me and my cuz?
Title: Re: Super Smash Bros. Thread
Post by: Bloodedge on August 18, 2010, 10:07:01 AM
Wow.....I love you guys. o.o
Title: Re: Super Smash Bros. Thread
Post by: Legendary on August 19, 2010, 12:39:22 AM
Uhhhhh...why? I mean, why not, but still, why?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on August 19, 2010, 02:22:54 AM
We are a fun group and Bloodedge wants to play online with us?
Title: Re: Super Smash Bros. Thread
Post by: Bloodedge on August 20, 2010, 10:00:42 AM
We are a fun group and Bloodedge wants to play online with us?
That'd be awesome! ^^ I won't be stuck playing online with random people all the time. ^^ I'm usually ready to play at any time.
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on August 30, 2010, 11:05:20 PM
I have a Wii for the past 10months and YET! I don't have this game.....*recklessly drives to Wal-Mart*.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on August 30, 2010, 11:32:30 PM
I havent played this in a long long long long long time.... I am so rusty now. I think even Jericho can beat my Snake now.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 06, 2010, 04:59:43 AM
I havent played this in a long long long long long time.... I am so rusty now...

Same here, at this point I think your Snake could probably beat my Marth--

Quote
I think even Jericho can beat my Snake now.

Oh u 8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on September 06, 2010, 05:06:38 AM
I'm so rusty that I think everyone here can beat my Snake/Ness/Wolf...wait, that's not much different from before.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 06, 2010, 05:13:59 AM
You know what sucks about playing Smash though? When your controller is borking/on the verge of dying right, and you start playing the matches wondering "am I this bad or is my controller to blame". The worst part is when you play with a person like my brother who swears that things like that can't happen to you, and should not matter if you can still pull out wins. (Dammit, I love being tricky in the games and every moment I'm not is a moment I'm not playing to the fullest. XD)
Title: Re: Super Smash Bros. Thread
Post by: Solar on September 06, 2010, 05:18:12 AM
You know what sucks about playing Smash though? The online lag.

Fixed it to reflect my opinion. Seriously, did I ever get to play you guys with anything less than 3-5 seconds of input lag?
Title: MARTH SLASH!!! (Jericho's Theme)
Post by: Protoman Blues on September 08, 2010, 09:27:09 AM
Oh god, what have I done?  8D

[youtube]http://www.youtube.com/watch?v=4yTEoDv7tY4&feature=related[/youtube]

"Have you ever brawled against Jerichoooooo?
His sick tactics will make you scream out NOOOOOOOOOO!!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!

MARTH SLAAAAAAASH!
POKE AND COUNTER AND
SLASHY SLAAAAAAASH!

So watch out when you brawl with Jerichoooooooo.
And look out when he’s on point with his throoooooows!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!

MARTH SLAAAAAAASH!
POKE AND COUNTER AND
SLASHY SLAAAAAAASH!

*11 second breather*

Slashing in the Brawl
He’s just Slashing through them all
SLASHY SLASHY
They’re all gonna fall
One by one.

*12 second breather*

LOOK OUT, HE’S USING MARTH’S DOWN AIR SLASH!
LOOK OUT, HE’S USING MARTH’S DOWN AIR SLASH!

*8 second breather*

GUESS IT’S TIME FOR MARTH SLASH!
GUESS IT’S TIME FOR MARTH SLASH!"
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 08, 2010, 09:36:22 AM
rofl, that's awesome PB!!
Title: Re: MARTH SLASH!!! (Jericho's Theme)
Post by: Jericho on September 08, 2010, 03:29:10 PM
Oh god, what have I done?  8D

[youtube]http://www.youtube.com/watch?v=4yTEoDv7tY4&feature=related[/youtube]

"Have you ever brawled against Jerichoooooo?
His sick tactics will make you scream out NOOOOOOOOOO!!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!

MARTH SLAAAAAAASH!
POKE AND COUNTER AND
SLASHY SLAAAAAAASH!

So watch out when you brawl with Jerichoooooooo.
And look out when he’s on point with his throoooooows!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!
COUNTER!

MARTH SLASH!
MARTH POKE!

MARTH SLAAAAAAASH!
POKE AND COUNTER AND
SLASHY SLAAAAAAASH!

*11 second breather*

Slashing in the Brawl
He’s just Slashing through them all
SLASHY SLASHY
They’re all gonna fall
One by one.

*12 second breather*

LOOK OUT, HE’S USING MARTH’S DOWN AIR SLASH!
LOOK OUT, HE’S USING MARTH’S DOWN AIR SLASH!

*8 second breather*

GUESS IT’S TIME FOR MARTH SLASH!
GUESS IT’S TIME FOR MARTH SLASH!"

What have you done indeed. XD

I will never unhear these lyrics now.
Title: Re: Super Smash Bros. Thread
Post by: Solar on September 08, 2010, 03:32:35 PM
Oh god, what have I done?  8D

I missed your lyrics XD
Title: Re: MARTH SLASH!!! (Jericho's Theme)
Post by: Protoman Blues on September 09, 2010, 08:44:43 AM
What have you done indeed. XD

I will never unhear these lyrics now.

Then my work here is done!  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 11, 2010, 12:47:39 AM
BRAWL TIME IS GO. HURRY!
Title: Re: Super Smash Bros. Thread
Post by: Acid on September 11, 2010, 12:53:48 AM
Which reminds me. I have anew Wii. I need to re-unlock everything. And I need you all in my Friendlist again.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 11, 2010, 01:24:54 AM
OH man, sorry guys, had a looooong errand there, but I'm ready for real this time.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2010, 01:53:17 AM
BAH. Figures you do this while I'm working!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 11, 2010, 02:34:18 AM
Any chance I could interest you guys in Brawling in about an hour and a half?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 11, 2010, 03:21:44 AM
Sure thing! I'm still available. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2010, 03:30:01 AM
Sure thing! I'm still available. 8)

You better be singing your theme!  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 11, 2010, 04:07:22 AM
It's time!

This'll be my first RPM Wi-Fi since Riivolution-izing the soundtrack.  No more madness-suiciding out of PictoChat for me, not while the Ace Attorney Investigations Pursuit theme is playing. 8)
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 11, 2010, 04:37:27 AM
HOLY. [tornado fang]ing. [parasitic bomb].

What was that Togepi doing that froze me sideways like that? Also, I can't play for [parasitic bomb] anymore. :(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 11, 2010, 05:16:14 AM
I'm a little rusty myself.  Evidently not as much as you, but then I did get some awesome luck at times.  NEVER expected to win that Rainbow Cruise match.

There is truly only one thing that can stand in the way of the awesomeness of a hacked Hammer Bros. remix.  And that is LAAAAAAG!!!

Oh well, the night was awesome while it lasted.  Thanks a bunch, Jelly.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on September 18, 2010, 11:38:40 PM
Wonderful PB! Awesome! :D

I really want to play with you guys again! You all have been safe from Ike for too long! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 19, 2010, 12:07:52 AM
I think Wanda might be top tier since she was able to keep playing the game the whole time, while I've been in limbo and PB is doing PB things. XD

Where's Lou and his Snake? Where's Vixy's scary Mr. Game & Watch? We need an old fashioned who's good at what tournament soon.
Title: Re: Super Smash Bros. Thread
Post by: Acid on September 19, 2010, 12:20:15 AM
I wish I wasn't so out of practice.

Would like to join one day.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 19, 2010, 05:57:40 PM
Where's Vixy's scary Mr. Game & Watch?

Working hours doesn't let me play games as much anymore. O^O
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 19, 2010, 06:38:55 PM
Trust me, I know what that's like. *sigh*

Meanwhile, I've recently fell back in love with portable gaming and I swear if 3DS gets a Smash game, that's the end of everything ever right there.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 19, 2010, 07:01:41 PM
Trust me, I know what that's like. *sigh*

Meanwhile, I've recently fell back in love with portable gaming and I swear if 3DS gets a Smash game, that's the end of everything ever right there.

Yeah, portable Bitchslap would be pretty awesome.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 19, 2010, 07:10:03 PM
Yeah, portable Bitchslap would be pretty awesome.

Portable 3D Bitchslap at that. 8)

*Imagines the hit the camera KO effect or star KO effect in Stereoscopic 3D*

Man, that would be hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 20, 2010, 04:15:21 AM
Portable 3D Bitchslap at that. 8)

*Imagines the hit the camera KO effect or star KO effect in Stereoscopic 3D*

Man, that would be hilarious. XD

Now they just need to read our Bitchslap thread here on RPM to get some fantastic ideas.

I should post more of those ideas one day! XD
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 20, 2010, 08:26:45 AM
MATTHEW!!

Hey, it would work!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 28, 2010, 03:20:05 AM
Anybody wanna Brawl now?

Posted on: September 24, 2010, 10:19:07 PM
Yet again, I'm gonna ask. Anyone here feel like trying a few matches tonight?
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on September 28, 2010, 03:34:44 AM
Will there ever be a Super Smash Bros Rumble?  ;^;
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 28, 2010, 05:28:10 AM
Heh, I'd love to but I have to send the Wii in for repairs.
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on November 21, 2010, 07:43:14 PM
Bumping to share this to anyone that likes modding Brawl:
(http://img517.imageshack.us/img517/936/al1012211446binout.jpg)
Zero: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13785&Moderated=All
X: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13623&Moderated=All
Title: Re: Super Smash Bros. Thread
Post by: Acid on November 21, 2010, 07:45:45 PM
Wow that's not bad. Not at all. A little clumsy but probably the best X/Zero mod so far.
Title: Re: Super Smash Bros. Thread
Post by: Irgendein on November 22, 2010, 10:23:03 PM
Heh, someone's already released an improved version of X:
(http://img217.imageshack.us/img217/8859/al1011201852binout.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13838&Moderated=All)
Title: Success? Failure? New Smash Bros. Info Coming Soon?
Post by: Jericho on December 04, 2010, 07:57:42 AM
There's a bit of an average looking Smash survey up at IGN, but what makes this all so interesting is the comment nonchalantly made by the writer, namely:

Quote
We have plenty to say about Smash Bros., and you'll definitely hear more about the franchise in the months to come. For now, we're curious: which of the three games is your favorite?

Link (http://wii.ign.com/articles/113/1138536p1.html)

Super Super Smash Bros. Brawl 3D Edition am incoming? Discuss. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 04, 2010, 04:18:39 PM
I kinda doubt IGN would leak something like that.  But you never know.

Seriously, as badly as I want a 3DS Smash, I hope it's original and not a Brawl/Melee port.  I like lots of stuff that Brawl did, but there was room to further improve, and most importantly, I MISS MY MEWTWO!!!
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on December 04, 2010, 05:08:58 PM
SUPER SMASH BROS RUMBLE FOR THE 3DS!!!!  owob

[spoiler]Or Wii 2...  :-[[/spoiler]

I WOULD KILL FOR TRAVIS TOUCHDOWN AND MEGA MAN AS 3RD PARTY CHARACTERS  O:<

They should keep Snake and Sonic though
Title: Re: Success? Failure? New Smash Bros. Info Coming Soon?
Post by: Protoman Blues on December 04, 2010, 10:18:37 PM
There's a bit of an average looking Smash survey up at IGN, but what makes this all so interesting is the comment nonchalantly made by the writer, namely:

Link (http://wii.ign.com/articles/113/1138536p1.html)

Super Super Smash Bros. Brawl 3D Edition am incoming? Discuss. XD

It's gonna be called Super Smash Bros. 3 Duel!  8)

Also, looks like be better get the Bitchslap thread going again. I wanna see some new ideas PRONTO!
Title: Re: Super Smash Bros. Thread
Post by: Flame on December 04, 2010, 11:22:19 PM
Imagine, a new one would be awesome.
Title: Re: Success? Failure? New Smash Bros. Info Coming Soon?
Post by: Jericho on December 04, 2010, 11:49:10 PM
It's gonna be called Super Smash Bros. 3 Duel!  8)

Also, looks like be better get the Bitchslap thread going again. I wanna see some new ideas PRONTO!

Will do. I was thinking about starting it back up too.
Title: Re: Super Smash Bros. Thread
Post by: Acid on December 05, 2010, 12:30:16 AM
A new Japan Time is exactly what we need.
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on December 05, 2010, 01:19:36 AM
What would make SSB4 perfect:

Keep Snake and Sonic

Add Travis Touchdown and Mega Man

Keep all the Brawl characters

Put in the M.I.A Melee characters

Dont put in 50 pokemans
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on December 05, 2010, 01:29:53 AM
Pardon my fanboyism, but...

[spoiler=fanboyism]SAKI FROM SIN AND PUNISHMENT NEEDS TO BE A PLAYABLE CHARACTER AND MORE THAN JUST SOME LOUSY ASSIST TROPHY CHARACTER IN THE NEXT SSB GAME! I WANT TO WREAK HAVOC AS RUFFIAN SAKI!!

CAPSLOCK!![/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 05, 2010, 01:58:56 AM
A new Japan Time is exactly what we need.

Hell yes. Getting hype™ hasn't been the same since then. XD
Title: Re: Success? Failure? New Smash Bros. Info Coming Soon?
Post by: Hypershell on December 05, 2010, 04:55:07 AM
It's gonna be called Super Smash Bros. 3 Duel!  8)

Also, looks like be better get the Bitchslap thread going again. I wanna see some new ideas PRONTO!
I'd axe the space between the "3" and "Duel", or else you get people wondering why the fourth Smash game has a 3 in it.

And Bitchslap revival has been done as thou hast commanded. 8B
Title: Re: Super Smash Bros. Thread
Post by: Solar on December 05, 2010, 05:31:03 AM
A new Japan Time is exactly what we need.
Hell yes. Getting hype™ hasn't been the same since then. XD

In-[tornado fang]ing-deed.

Also, if this is a failure it better have the failure sound effect of Melee.
Title: Re: Success? Failure? New Smash Bros. Info Coming Soon?
Post by: Protoman Blues on December 05, 2010, 10:17:33 AM
I'd axe the space between the "3" and "Duel", or else you get people wondering why the fourth Smash game has a 3 in it.

And Bitchslap revival has been done as thou hast commanded. 8B

Haha, maybe Du3l. XD

And your addition was sexcellent.
Title: Re: Super Smash Bros. Thread
Post by: Flame on December 06, 2010, 05:55:59 AM
then name it... 4 Duel- so it would be... SUPER SMASH BROTHERS 4D!
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 25, 2010, 02:43:16 AM
I just got Smash Bros. and a Wii but now I have two questions and you can post in paragraphs:

1. How do you find all the characters in subspace Emissary?

2. How do you go online on this thing?
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on December 25, 2010, 04:15:58 AM
I just got Smash Bros. and a Wii but now I have two questions and you can post in paragraphs:

1. How do you find all the characters in subspace Emissary?

2. How do you go online on this thing?

1. Do you mean the Great maze? The last Secret characters are only accessible by beating the game
Toon Link- The forest
Wolf- The Ruins
Jigglypuff- I forgot

2. Pick Nintendo Wi-fi connection and go online.
Title: Re: Super Smash Bros. Thread
Post by: geekgo4 on December 25, 2010, 08:19:47 AM
I got two questions on my mind.

1. What would be the basic steps to qualify a character as a playable fighter... or, at least, a striker?

2. Does anyone else yern for a "Super Smash Bro. Brawl: Champion Edition?"

...offical, I mean.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on December 25, 2010, 08:15:26 PM
I would ask why IGN would expect graphics from one game to be better than another made about 6-7 years later.

And then I remind myself that it's IGN(orance) and continue on with my day.

Also I think 3Dstruction would fit a bit better, but that's just me.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 28, 2010, 09:47:16 AM
I know how to setup my wifi on wii but how do download all the awesome stages on this board?

Can anyone round up all the links for me? I need to know to utilize this stuff and put it in my vault. How do I download this stuff to my vault?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 29, 2010, 01:13:43 AM
Anything non-hacked requires only an SD card.

Anything hacked requires Homebrew Channel and Riivolution.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 29, 2010, 04:53:18 AM
Anything non-hacked requires only an SD card.

Anything hacked requires Homebrew Channel and Riivolution.

I gotcha, I need an SD card.
Title: Re: Super Smash Bros. Thread
Post by: Legendary on December 29, 2010, 05:55:58 AM
Bored, would anyone here wanna play a round?
Title: Re: Super Smash Bros. Thread
Post by: Waifu on December 29, 2010, 07:53:30 AM
I guess I can but I am may sleep early soon. Here is my Wii Number: 0410-3571-9446-7928
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 27, 2011, 05:26:23 AM
Necro Post

I wonder if completing all those 1 player modes will add anything in Brawl? In Melee, it was just get trophies and some stages but Brawl has lots of options and other modes but I want to know which ones are important to my play experience.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 27, 2011, 05:58:12 AM
It's been a LONG time since I unlocked crap in Brawl, but I remember this: Subspace Emissary is completely optional.  The only thing it unlocks is characters, and it's one of three methods to do so IIRC.

That said, it's probably the easiest way to do so.  Only three characters can possibly be missed by that method (Toon Link, Jigglypuff, and Wolf), since finding them in SSE requires backtracking to old stages after the game's been cleared.  Everyone else is a guarantee.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 27, 2011, 07:33:10 AM
So the Boss battles and everything else aren't important at all?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 27, 2011, 08:32:59 AM
If you continue through Suspace Emissary, you do unlock stuff in the giant wall as you go.

And the Boss Battle one does unlock something as well. I remember because I remember how much of a pain it was to do that on hard! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 27, 2011, 03:00:14 PM
I assumed he was talking about gameplay-relevant rewards.  "Unlocking" every panel in Challenge Mode is quite a task.  I'm STILL working on that damn Blue Alloy Trophy....
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 27, 2011, 11:41:47 PM
If you continue through Suspace Emissary, you do unlock stuff in the giant wall as you go.

And the Boss Battle one does unlock something as well. I remember because I remember how much of a pain it was to do that on hard! XD

So you can unlock stages in SE? I wonder if that is true?


I assumed he was talking about gameplay-relevant rewards.  "Unlocking" every panel in Challenge Mode is quite a task.  I'm STILL working on that damn Blue Alloy Trophy....

So ther than trophies, ther eis nothing relevant about the one player modes?
Title: WE NEED YOUR HELP, STARFOX Errrrrr RPM! (BRAWL TRAINING)
Post by: Protoman Blues on March 03, 2011, 07:04:50 AM
I assumed he was talking about gameplay-relevant rewards.  "Unlocking" every panel in Challenge Mode is quite a task. 

Oh I thought he was referring to the giant wall.

Posted on: February 27, 2011, 05:28:21 PM
Okay, so next week is PAX East, and there is indeed a Brawl tourney. Now I, the sexcellent Protoman Blues, with my mastery of Toon Link, pretty much has a decent but overall slim chance to win this tourney or go tremendously far. HOWEVER, RPM's own Ninja Lou, with his mastery of Mr. Priority Boy #2 God Tier SNAAAAAAKE, I think has a very good chance of making it far in a 1x1 No Items 5 Minute 3-Stock FREE FOR ALL.

SO, to all those RPMers out there who love Brawl and want us to represent, let us know when you're free so Lou can set aside some time to get his Snake up to RPM representin' form! BRING YOUR S+ GAME TO THE TRAINING. BE AS DIRTY, AS CHEAP, AS DOWNRIGHT EVIL & ANNOYING AS POSSIBLE! And have fun!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on March 03, 2011, 07:40:29 PM
I'm wondering how much help I can be considering the last time I was "good" let alone amazing was in early 09. XD

Either way you have my (Marth's) sword.

Edit: Around 11PM - 3AM EST would be the best time for matches on my end. I wouldn't object to trying earlier though since it's been sooo long since I played online against you all.
Title: Re: Super Smash Bros. Thread
Post by: The Artist on September 28, 2011, 08:23:58 AM
Um, yep. Necroposting. x.x but just wanted to know if anyone plays Brawl anymore. My brother, The King, needs more people to fight against. I can fight too, I use Peach and Zelda. I'll provide a brawl code if this isn't getting me into too much trouble. x.x;;
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 29, 2011, 02:06:44 AM
None in the least.  It's getting tougher and tougher to find some good Brawl opponents.
Title: Re: Super Smash Bros. Thread
Post by: The Artist on September 29, 2011, 05:22:30 AM
None in the least.  It's getting tougher and tougher to find some good Brawl opponents.
Oh whew! Okay then, me and my brother are some of the best there is. If any of you were at Acen this year, you mightve heard the name "Zero" going around. If any of you wanna bring it, here's the brawl code: 2021-4620-6509
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on September 30, 2011, 10:13:25 AM
Um, yep. Necroposting. x.x but just wanted to know if anyone plays Brawl anymore. My brother, The King, needs more people to fight against. I can fight too, I use Peach and Zelda. I'll provide a brawl code if this isn't getting me into too much trouble. x.x;;
Wait..."King" as in he plays as Marth? If so then, I hear he gets around. D; My knight plays as Marth but I've seen what King can do. Totally abuses the physics of the game.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 30, 2011, 10:19:51 AM
Wait a minute, was King at PAX East? Cause I thought I might've seen someone there named King.
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on September 30, 2011, 10:28:28 AM
Wait a minute, was King at PAX East? Cause I thought I might've seen someone there named King.
I wouldn't doubt it but I guess Artist can answer that one for sure. And if King is his brother then, I have a lot of respect for you already, Artist. xD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on September 30, 2011, 05:29:26 PM
I am such total ass at this game now, it's saddening. No more awesome pivot stylings, my bnb's for everyone outside of Marth are gone and I find myself getting mauled by friggin computer players of all things...

Next Smash needs to hurry up and get here that way I can stay on top of my game between offline stuff and (hopefully) good Wii U online for the game. That way the online community might last more than 2 years.
Title: Re: Super Smash Bros. Thread
Post by: The Artist on September 30, 2011, 10:42:07 PM
I wouldn't doubt it but I guess Artist can answer that one for sure. And if King is his brother then, I have a lot of respect for you already, Artist. xD
Thanks, I guess. Lol What peole fail to see is that my Peach is just as fast as his Marth. But he hasn't been to any conventions so it mightve been some random guy or someone posing as him. You've probably fought him online though.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on February 11, 2012, 07:02:32 AM
This topic hasn't been bumped since September last year? Damn.

So, with Wii U coming along smoothly and Kid Icarus: Uprising going gold, the thing on everyone's minds currently regarding Sakurai and Smash is of course, Smash 4/Smash U. What's everyone looking forward to with regards to the series? Also, anyone want to take a shot at making rosters again? XD

NeoGAF has got me thinking about it again and I even put one up recently, have a look:

Quote
Mario
Luigi
Peach
Toad
Daisy

Bowser

Link
Zelda/Shiek
Ganondorf
?

Donkey Kong
Diddy Kong
Dixie Kong/King K. Rool (Pick One, though I like/want both)

Kirby
Dedede
Metaknight

Fox
Falco
Wolf

Pit
Palutena
Medusa


Samus
Ridley

Wario
Captain Syrup
Ashley


Pikachu
Jigglypuff
Mewtwo
Lucario
Pokemon Trainer
Pokemon Rival/Team Member

Yoshi
Kamek

Captain Falcon
Black Shadow

Marth
Ike
?

Ness
Lucas
Kumatora (only mentioning this, I know it's a slim to nothing chance :( )

One offs:

Olimar
Mr. Game & Watch
Ice Climbers
R.O.B.
Mike Jones
Takamaru
Lip
Issac
Saki/Isa/Katchi (Pick One)
Little Mac
Ray Mk. III


Sonic
Snake
Megaman
Simon Belmont
Neku Sakuraba/Chrono/Red Mage/Black Mage/DQ Hero/??? (Pick One, ordered in my personal preference)

Notes:

- [tornado fang] your assumed logic, game needs more [strike]cowbell[/strike] characters and even if it's just speculation, we shouldn't settle because of precedents. :P

- Whenever Smash 4 rosters start being talked about, I realize that with so many of my picks being moderately popular to fitting some sort of niche not yet represented in the games, it's more about when than if regarding their inclusion. Still, nothing's ever set in stone until release day.

- Assume all characters from Brawl make it back in with the exception of Toon Link (not because I feel like he's getting axed or should be, but because I would love to see a more full featured and competitive Link with an alt costume before that). Zelda series is one series that's always tough to think of a good newcomer for even if alongside Mario and Pokemon, it is the only one that can get away with having more reps than usual.

- Mario in my roster might be dominating the roster in sheer numbers, but seriously, I've wanted Toad from forever ago. I want a nimble speedy "catch 'n carry" type of character, someone with moves more like Diddy Kong's side B but on greater scales. There's room enough for Toad to be interpreted as such between his SMB2 incarnation and notes on it, I just hope someone's creative enough to play with the idea. Plus you all know it'd be damn hilarious watching him suplex someone like Bowser or dashing full screen carrying Dedede while he struggled to break free. :lol

Daisy is my other pick from this series for a number of reasons. Playing as the tomboy foil to Peach's princess (and completing a Mario princess power duo), representing all of the Mario Sports, Kart & Party titles with emphasis on moves that take major inspiration from Strikers (especially), Tennis, and Golf, bringing in potential for a Sarasaland level and Tatanga as a story mode boss, "Hi, I'm Daisy!" and more

- Pokemon is tough. I don't know nearly enough about popularity or recent events to even hazard guesses at it, which is why most times when I do this, I just leave it blank. That being said, Mewtwo should come back and the Pokemon Trainer idea is so cool, I feel like there should be one more slot like that dedicated to a Rival, Champion or one of the villain Team members for different 'mon to shine and the Trainer to have a counterpick.

- Kamek seriously needs to happen. :lol

- Wario gets both Captain Syrup and Ashley to tie him to Wario Land and Ware respectively. Captain Syrup brings a inverted Olimar style of gameplay where her help (Maple Syrup Gang) brings her opponents to herself for her to deal with and could have any number of Final Smashes (or whatever the equivalent in Smash 4). I'm personally fond of summoning the genie from Wario Land 1 to raze the stage temporarily. Ashley gets a pick because out of all the characters in Wario Ware and what I know of it, she's the only one with any kind of fighting viability. (Not like that's all that should make a character Smash worthy, but seriously, Smash is starved for witches and magics, this was an easy choice.)

- Kid Icarus is blowing the [tornado fang] up. Not only am I expecting both Palutena and Medusa to join on merits of being part of the primary three from the series' inception and bringing a secondary character and villain to the fold, I'm expecting Sakurai to go all out making cool staff based movesets with opposed natures. Palutena could be all about defensive styles using the staff to block and poke with the added caveat of barrier based fighting (think creating barriers for locking people inside/"capture bubbles", pushing them forward, reflection/refraction of projectiles, etc) while Medusa brings offensive staff use and straight up nutty uses of magic to the game.

- I'm cool with Black Shadow coming in as a F-Zero villain and I'm also cool with him getting Ganondorf's move set only if Ganondorf keeps Flame Choke (Side B), Warlock Punch, and Thunderstomp (Down Air). Ganon's needed a better emphasis on his, you know, warlock side since forever and if this can expedite that process while giving us a cool new character for the roster, I'm totally down for it.

- Fire Emblem is proving to be a hard one to call. Marth is forever a part of the cast (thank God), and Ike is cool, there aren't a lot of heavy sword users in the series and he has potential to be great with new tweaks. The issue here comes from how they handle the series in terms of a newcomer. Lyn used to be my top pick because I had an itch for a quick draw style of swordsman/woman but with the advent of Takamaru upon us, there's a good chance that they'll opt for him with an experiment in that style. (Also she's apparently like really really unpopular in Japan as much as I hate the character popularity = chance at roster status debate.) Micahah was another pick for simply bringing something other than a sword to the series from FE, but again, unpopular and her story was more of a side story to Ike's greater story in the PoR-RD games. I always thought Shiida would be cool for a dynamic duo with precedence as she is Marth's wife and she also brings a pole-arm/halberd to things. On the other hand, I bet no one knows who she is outside of FE heads, that and if a precedence was to be set, it would have been done so in Melee with regards to them being a dynamic duo. Finally Roy. He was cool in Melee, cloneness aside, but relevance (as much as it shouldn't matter) and the reception to his game kinda make me second guess his chances.

- Obvious one off newcomers are obvious. Also, if the Japanese can rally and get so many JPN only characters from Nintendo's back catalogue into this series, it makes no sense to say that we can't do the same for Mike and the StarTropics series.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 14, 2012, 06:21:51 AM
Ohhhhhhh boy. Bitchslap Rumors!!  :V

Quote
News of the next entry in the hit Super Smash Bros. series has been slow since it began development earlier this year. But today, a user by the name of “Halibuton” has appeared on GameFAQs, claiming to work in Namco’s PR firm. His thread shares with us a slew of details on the upcoming game that he claims to have heard here and there throughout his work. It should be noted that there is no way to verify the legitimacy of this source, and these rumors should be taken as nothing more. Prepare a truckload of salt before reading this, because you’re going to need more than a few grains.

 - A Nintendo Direct feed is coming on January 31st, the anniversary of Brawl‘s JP release.
 - Little Mac and Takamaru were two of the first newcomers chosen, representing the East and the West.
 - K. Rool will be playable, featuring a redesign of the character put forth by Retro Studios. (Could a new Donkey Kong Country be on the way?)
 - Ridley will be playable, featuring his “evolution” from Other M. He and K. Rool were chosen due to high demand.
 - Shulk, Ghirahim, and Dillon (Dillon’s Rolling Western) are planned to be included in the roster, but these decisions are not finalized
 - Platinum Games wants to include a character, but no decisions have been made yet. Characters from The Wonderful 101 look more likely than Bayonetta.
 - A new Yoshi character to be introduced will be playable, likely to originate from Yoshi Land Wii U.
 - Starship Mario, Pushmo Park, Cookie Country (Kirby’s Return to Dream Land), and Giant Chasm (Pokémon Black and White Versions 2) will all be featured stages.

This “leak” follows the usual formula: Include one or two small surprises, but keep everything completely believable. Nothing in here really stands out as too much of a stretch from reality, lending a hand to its believability. However, information like this is just as easy to fake as it is to hear, so don’t expect anything just yet. We’ll have to wait for some more official news before anything this guy says can be trusted
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 14, 2012, 07:48:08 AM
Quote from: Masahiro Sakurai
To put it succinctly, I'll need to have you guys wait a while longer. I hardly ever write anything on Twitter any longer, and that's because I think right now is the time to stop tweeting and start putting in a real effort here. If I could put it a really harsh way, I think it'd be better if I could be forgotten by gamers for a while.

I don't like it when a tweet or whatever leads to needless speculation getting spread around. For example, when I tweet about playing some game, some people immediately get the idea that that character is in the new Smash Bros. Then people fan the flames on it, people start to think it's really true, people get angry about it. Nobody benefits.

I got asked once by a student 'Is Fox really strong in Smash Bros. Brawl because you like Star Fox?' Absolutely not. I don't balance things based on that. These are very important titles that the creators and fans are leaving to me. In the worldwide online rankings, Fox's winning record is right in the middle of all the characters. The idea with him was a character that suicided often, but made up for it with other skills, but I guess that prominence gave him this image of being really powerful.

Instead of talking about what Smash Bros. will be like, I'm just going to say 'I'm making you wait for it!' and keep going along. I want to put my all into a full-on launch that really makes that wait worth it.
Source (http://www.polygon.com/2012/12/12/3757906/masahiro-sakurai-on-handling-twitter-whiners-and-oh-yes-the-new-smash)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 24, 2013, 04:20:38 AM
RUMORS!!!

(http://www.gonintendo.com/content/uploads/images/2013_4/1369345586922.jpg)

I doubt it's true, but still it's close to E3 so have some fun!  8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 24, 2013, 04:32:01 AM
Tharja? Yeah, they wouldn't put a Non-Lord FE Character in.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 24, 2013, 05:10:54 AM
I'm down for Tharja if she's magic folk (haven't played FE:Awakening yet sadly). Smash needs more spellcaster craziness. Speaking of rumors:

Quote
My understanding this particular Direct would be week after next, early that week. That was the plan for this particular direct, so evidently they moved it so it can be during E3 itself...interesting. I'm still thinking there may be a smaller Mini direct week after next though. So as to not spill the beans, ill share what I believe will be the contents of this Dorect along with a few tidbits about each thing. It's going to be a largely Wii U Direct. These aren't in any particular order of actual showing, rather its going by what things people want to hear the most about.

1. Retro: Finally after at least a few years development, their game is finally ready to be unveiled. What is it? It's an old Nintendo IP that people have wanted them to do for a while, but no one thought they had the guts to do it-but they did. I'm very happy with the one they chose to do. It'll definitely fall into that "Wooooo helllll yeah!!!" category for a vast majority I think. Trailer set to be shown at the Direct.

2. Mario....wow is everyone in for a really huge treat with this!!! I know the exact title of the latest adventure. Everything's been so vague hint wise so ill say something a little more exact about it. That 100 Year Guy is right on one thing-it's an enormously large, grand adventure in scope and size. Development began on Wii, not too long after Galaxy 2 was done. This adventure brings together a lot of levels, concepts, ideas, level types, mechanics and characters people have been begging for a long time for. Maybe you'll finally see Wart again this time ;) it makes very clever, imaginative use of the game pad but its definitely not forced. You can certainly play with traditional controls. Trailer and a giid look at game play on the Direct. Release set for late October. This October.

3. Zelda. First the bad news..it's a mid 2015 title at the soonest. They are debating between middle and Thanksgiving/Christmas 2015. Aim is to have most of if not all the game to look like that tech demo from 2 years ago. Story is the longest and grandest in the series. You MAY see some brief concept art at this E3 but they're looking more to fully unveil it early next year. They're debating between a few ideas as well as concepts and which they want to use. They want a familiar yet really fresh take on this for everyone. How soon you'll get it depends on that. They may again make a brief mention at this direct with the understanding it's still too early to show. No exact title yet. Just Zelda Wii U ATM.

4. Mario Kart U....this mighta changed but last impression I got from it is its basically a souped up Mario Kart 7...literally. Think that, online play if course and Miiverse integration slapped in. It should be out in time for this Christmas 2013. Aim was to bring out something for the U that's on the safe side that's guaranteed to help jump start the U. Some added tweaks and whistles here and there. Trailer plus some gameplay at the Direct.

5. Super Smash Bros. 4...As promised by Mr. Iwata and Reggie, it will finally be unveiled during this Direct. What you're about to see is...odd. How to describe...there will be an unveil trailer, and during this trailer a few characters in the. Roster will be announced. All the others are black shadowy silhouettes. You should get a good idea who some of them are, others will be "Who the hell's that supposed to be!?" The full roster will be gradually unveiled from now till release. Release is aiming for Thanksgiving 2014. It might slip to closer to Christmas though. The aim is to launch both the 3DS and U games same day, so they'll do what it takes to get that to happen. This is the big 2014 game for Nintendo. 3DS version is further along than the U one. That one will also be shown on th Direct. Some parts of U version done, others still cooking. Coding, etc set to start in earnest this fall. It looks great ;)

6. General Wii U...possibly price cut, they really would rather not but they understand this nay be the only way to re jump start it. Possible Ambassador Program 2, looking at a few neat ideas for that. They will attempt one last time to very clearly communicate what the U is and isn't. They want to get people excited again and show good value.

X and Yarn Yoshi will have trailers. Both 2014 games. SMT x Fire Emblem is still too soon to show, but it's a really weird ass collaboration project-will be in a good way for fans of both,

One final huge surprise.,.its both a oh hell this makes sense and with kind of thing rolled into one. The aim is to introduce it fully in Fall of Winter. Timing still being decided. May or may not be announced at the Direct.

That's all for your Nintendo stockings, see you all after E3 ;)

http://www.neogaf.com/forum/showpost.php?p=58880189&postcount=490

Quote
Holy crap I better address all these quoted posts really damn fast!!

Regarding Retro, it's Star Tropics U. I posted that a few weeks ago and stand by it.

Regarding Mario,,giving the exact title's a lot riskier..rather ill state one of the titles that was being debated and that should give you a good idea what the final title is...Super Mario Retroverse U.

Regarding Mario Kart..believe me, I expected an all new game too and am surprised its just a souped up 7. If you wanna sell to a potential username, with guaranteed sales sometimes you need to play it safe with something that's sold well.

Regarding Smash Bros...in the trailer, with the silhouette stuff, the camera is flying down an open space with the characters standing on the sides. There's a LOT if characters this time. Samurai had said he didn't want as many but they decided to go all out this time for the fans. They're wanting to do a Dojo type thing again since the last time was received very well.

Regarding 3DS direct: the U and 3DS directs are bith happening period. They had to decide 3DS or U first. Due to the U's situation and anxious people U is going first. 3DS a few days later.

Regarding Zelda: I saw one post say bs because how can I be so detailed with a 2015 game. I don't know the exact storyline for the new game. I only know its the longest in the series. I also stand by they're trying to decide which core concept to go with..they're looking for a happy middle between those that want an easier, more hand hoody experience and those that want something far more difficult. At the same time provide something more open world. THAT'S what's making development take quite a while.

Here's why I hate rumor mongering..some people who do get inside info are in fact correct but this stuff can change daily, hell hourly and if that happens then you have egg on your face. Look at Retro last year. That trailer was in the actual presentation schedule and got pulled at the last possible moment. That's why this rumor stuff can be so shaky. Some of us try to be generous and if it changes on a dime you're left in a bad spot. As of right now, Retro, 3D Mario, kart, Smash, trailers for X and Yoshi..all 100 percent sure to be in that direct. If any mod has any questions or concerns, please feel free to PM. As of this hour I can stand by my statements.

http://www.neogaf.com/forum/showpost.php?p=58907005&postcount=637

I can't even pretend to be completely cynical/rational when someone brings up StarTropics in a rumor set. Maybe I'm just enjoying the high of people actually talking about that series again for real, but damn I'd be hype as [parasitic bomb] if that happened.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 24, 2013, 05:16:10 AM
As would I. StarTropics needs more love.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 24, 2013, 06:45:33 AM
Star Tropics U would one, make Mike Jones a potential Smash Bros. Bitchslap character (MY VERSION WAS BETTER THAN JELLY'S) and two, make me orgasm with excitement.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 24, 2013, 09:36:48 PM
Slightly off topic: As much as I really don't like the WiiU and have zero reason to get one for the most part, Star Tropics U might completely change my mind. That would be a system seller. That is, provided they don't screw it up like they always love to do with forced motion/subscreen bullshit. ie. forced waggle in Donkey Kong Country Returns for a function that use to be tied to a button. I wouldn't mind a controller screened inventory though.

Smash Bros wise, and back to the titled topic, I am somewhat excited to see what they have coming. However, since Brawl, I don't think Smash Bros is the system seller for me anymore. They really regressed a bunch of stuff since Melee, and took no care to make sure the game was usable in a true competitive sense. As a competitive fighter player, this detracts from my interest in the game. If they give you the option to turn off all the luck/random based factors that influence the winner's outcome, then sure. You can play with all your items and random [parasitic bomb], just as long as I can play without them. But this time they left some in the game that could not be turned off.

Although, now they're embracing a networked console, so patches could be applied where as with the Wii and before, it could not be. This could lead to rebalancing patches, or post launch consumer demand for additional options, tweaks, and so forth.
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 24, 2013, 09:44:18 PM
What sense is there in buying a system for one game?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 26, 2013, 07:28:10 AM
Startropics U would be awesome.  Could be their next Kid Icarus Uprising; may not be the definitive blockbusting system-seller, but it would most definitely keep the hardcore Nintendo fans happy.

Mario...look, I like Wart, but he has nothing on Bowser.  Still, if Triclyde comes with him, it'd be pretty tough for me to argue.

Zelda sounds like they're just telling us what we want to hear, coupled with a believable release date.  I mean, really, if Nintendo was going to start building a game off of that tech demo's style I would think they'd have made it a point to let the world know quickly, seeings how that video really WAS the biggest "wow" factor of the otherwise sketchy system reveal way back when.

Mario Kart's prediction makes very little sense to me; outside of Double Dash the premise of all of them is pretty much the same, and with retro courses being a known phenomenon for quite some time, what makes a game "just a souped up MK7"?  Gliders and propellers returning?  I wouldn't complain about that.

Price/Ambassador stuff I expect to be on hold until MS and Sony announce their system's price points.  Moreso Sony, unless Microsoft's E3 is the complete and polar opposite of their craptacular system reveal.  If they are going to hit the 500-600 dollar area then I don't think Nintendo has much to fear.



Now, back to the topic title, the Bitchslap rumors...

Smash Bros. always seems to have at least one "out of nowhere" character pop up with each entry, so I actually don't consider Tharja that far-fetched.  The whole "replace Ike with Chrom" thing is a little too predictable, and Sakurai certainly likes to throw his curveballs.  However, even assuming the desire for a new magic-based character to round out the cast, I do find it surprising that they wouldn't go with My Unit and/or Morgan.  Mewtwo is similarly predictable, but in this case the marketing opportunity coincides with a pre-existing popular demand, so I think it actually will happen.  I just REALLY hope his normal form is an alternate (similar to overalls Wario in Brawl), or there will be heck to pay.

I'm not one for "balance" discussions and I don't really give a damn about the competitive community.  Much less so in an online game because I hate dealing with random schmucks who ALWAYS PICK THE SAME GODDAMN STAGE.  However, I will say this:  Bowser.  Tripping.  They both suck.  Fix them.  And while you're at it, try to make fireballs not dissipate three feet in front of you.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 26, 2013, 07:31:56 AM
Yeah, if there's one thing that needs to go from the transition from Brawl to Smash 4, its Tripping.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 26, 2013, 09:36:27 AM
Jigglypuff's Rest needs a fixin' as well!
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 26, 2013, 06:28:28 PM
I want Ristar, dammit!
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 26, 2013, 09:10:05 PM
What sense is there in buying a system for one game?

When, to the person in question, that one game is worth the price of the console and retail release price combined.
Title: Re: Super Smash Bros. Thread
Post by: Flame on May 26, 2013, 09:34:31 PM
I remember getting Mega Man X8 before I had a PS2. Then got a PS2.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on May 26, 2013, 11:22:34 PM
Where's the love for Marina Liteyears (Mischief Makers)? O^O

I want Ristar, dammit!
Such fond memories when I played this on Sonic Mega Collection (GC). :3

Jigglypuff's Rest needs a fixin' as well!
Excuse me sir, may I sleep next to you for a second?
...
Where did you g--oh...
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 01, 2013, 09:14:30 AM
I figure, just like I did with Brawl, I'll throw out some WMGing and make some predictions about the "Calamity" cast.

First I'll look over the rumors from here. (http://forum.rockmanpm.com/index.php?topic=34.msg351417#msg351417) Most of it I can see coming true. Little Mac is practically guaranteed. I'm not too familiar with Takamaru, but I'd buy that. K. Rool I can see happening, though the implication of a redesign raises an eyebrow. I can totally get behind Ridley. Ghirahim makes a lot of sense. I personally think Bayonetta still has the best chance out of any Platinum character. New Yoshi character I can't say. I have no idea what Dillon's Rolling Western is, so I dunno about that happening. The only other one I'm kinda hesitant about is Shulk. I mean it would be a good gesture to Operation Rainfall's efforts, and Xenoblade is getting a sequel of sorts, but this I'm just not as quick to accept.

Now to the more recent rumors. (http://forum.rockmanpm.com/index.php?topic=34.msg375973#msg375973) Mewtwo's new forme I can understand, but I can't see that being the ONLY form of Mewtwo. I think Mewtwo will be able to switch formes somehow, whether it be a new B move or Final Smash. Palutena I totally believe. She's way more prominent in KIU than Magnus is, and Smash needs way more chicks. Tharja I can understand, but I have no idea what the character plays like. As for Pac Man, that's the only one that sounds pure bullshit to me.

Okay, now for just my own brainstorming:
- If the Startropics revival rumor is true, I could see Mike Jones making it. But as of right now, I think that's way too good of news to be true.
- If any new Mario character were to appear, I'd say it would be Bowser Jr., and his Final Smash would have to be the Koopa Klown Kar.
- Maybe a Wario Ware character will make it.
- Obviously Link, Zelda, and Sheik are going to get designs from Skyward Sword. Dunno what they'll do about Ganondorf though. No chance of Toon Zelda/Sheik happening.
- I think Krystal has an okay shot of being included. Certainly more than any other Starfox character.
- I would say Zoroark would be a no brainer, but what with X and Y coming out, I imagine Gen V won't get that much attention as VI. Unless if they want to be nice and include Pokemon from both generations. But then that does mean we're missing reps from II and III, and I highly doubt Pichu's coming back.
- A Sin & Punishment representative makes a lot of sense. The Star Successor characters might have the advantage with their jetpacks, but I can see Saki making it because of recognizability.
- Depending on what Tharja plays like, perhaps they won't get rid of Ike. Of Brawl's 35 characters, Ike is the only one that has that chance of being removed. I can't see Roy coming back.
- Golden Sun's odds aren't too great, but I could still see Issac making it.
- Honestly, I don't think a joke character like Monita is too farfetched.
- Suda 51 wants Travis Touchdown in, and I think it could happen.
- Of the many possibilities for a Bandai Namco character to make it in, it's not gonna be Pac Man. It's gonna be a Tales character, most probably Lloyd.
- I never understood the Bomberman rumors. He hasn't been that relevant for a very long time. Same reason as Pac Man. But what with Hudson being absorbed into Konami, I can't imagine there being another Konami property other than Metal Gear. It's their only property that's doing well anyway.
- Speaking of not doing well, no Mega Man unless he's a last minute addition in response to some huge comeback in 2014. But I feel stupid for even thinking that could happen. I don't think anything Capcom will be in Calamity.
- The only thing Square Enix that has a snowball's chance of making it is Geno. But even so, I think SE's too stingy.

Based on all that, I see the total number of characters being around 50, which I think is not too crazy, but not conservative either.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 02, 2013, 02:53:55 AM
I have no idea what Dillon's Rolling Western is, so I dunno about that happening.
One of those eShop games that people who claim "Nintendo doesn't make new IPs" are required to ignore.  I haven't played it though, so I don't know how good it is.

Quote
Tharja I can understand, but I have no idea what the character plays like.
Dark Mage.  And not that there's any doubt of this, but her outfit with a free camera is something that can only be done with a "T" rating.

Quote
- If any new Mario character were to appear, I'd say it would be Bowser Jr., and his Final Smash would have to be the Koopa Klown Kar.
Meh, I'm still hoping for Daisy.  Probably won't happen, but a guy can dream.

Quote
- Obviously Link, Zelda, and Sheik are going to get designs from Skyward Sword. Dunno what they'll do about Ganondorf though. No chance of Toon Zelda/Sheik happening.
I'd imagine they would apply brighter colors to his Twilight Princess design; that or go back to OoT seeings how it was recently remade.

Quote
- Speaking of not doing well, no Mega Man unless he's a last minute addition in response to some huge comeback in 2014. But I feel stupid for even thinking that could happen. I don't think anything Capcom will be in Calamity.
I'm not so sure of that.  It's not the name that Capcom hates, it's the concept of making a new game.  They do a *LOT* of Mega Man merchandising both in and out of Japan, and they're more than happy to pimp him out for crossovers.  Not saying it will happen, I'm just saying that if it did, I wouldn't be terribly surprised.

Quote
- The only thing Square Enix that has a snowball's chance of making it is Geno. But even so, I think SE's too stingy.
Geno was in Superstar Saga, so there's no reason they couldn't sign off on him again.  That being said, I could imagine SE pushing for a different character if they wanted to hype an upcoming game.

Quote
Based on all that, I see the total number of characters being around 50, which I think is not too crazy, but not conservative either.
Bear in mind that the next Smash is actually two games.  I would wholly expect a large cast, the bigger question is whether certain characters will be specific to one system.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 02, 2013, 03:37:53 AM
Jigglypuff's Rest needs a fixin' as well!
Who says I'd need rest to win? ;3c
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 11, 2013, 04:42:54 PM
Well those rumors were proven wrong. Nothing came from them. But that doesn't matter cause I've already been proven wrong. Mega Man made it.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 11, 2013, 04:52:46 PM
(http://www.smashbros.com/images/character/rockman/screen-6.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 05:12:44 PM
And guess what else? Little Mac is clearly confirmed as well, judging by the stage in that picture!  8D 8D

SO HAPPY!  0v0
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 11, 2013, 05:20:44 PM
Also, JAPAN TIME is back, so we can keep track of news from the official site everyday! (http://www.smashbros.com/jp/characters/rockman.html) >0<
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:12:14 PM
So this appeared on Nintendo's Facebook.

Quote
Three new Smash Bros. characters were revealed in the Nintendo Software Showcase at E3. Mega-Man, The Villager (Animal Crossing) and the Wii Fit Trainer join the roster in the new Smash Bros.!

Wii Fit Trainer? What?
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 09:15:06 PM
So this appeared on Nintendo's Facebook.

Wii Fit Trainer? What?

Do they mean the trainer in the middle?

(http://cdn.slashgear.com/wp-content/uploads/2010/05/Wii-Fit.jpg)

She'll stretch your limbs... TO DEATH
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 11, 2013, 09:18:05 PM
All I'm going to say to that one is -u-'
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:21:11 PM
Do they mean the trainer in the middle?

(http://cdn.slashgear.com/wp-content/uploads/2010/05/Wii-Fit.jpg)

Yes.

Though its probably a joke.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 11, 2013, 09:21:47 PM
Yes.

Though its probably a joke.

Uhhh...
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=yQB8cJTCgrI[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 11, 2013, 09:25:14 PM
oh god that video is fantastic
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:26:00 PM
Pfft, I love when they put characters that are more for comedy than anything else in.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 09:26:46 PM
She'll be the fanservice of this game instead of Samus and Snake's butt.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:33:20 PM
Fanservice for the people who like creepy pale things.

Anyway, Samus looks to be Other M Samus, so that means Zero Suit Samus won't be as hot anyway.

Though I can't imagine the cast will be any different than Brawl, maybe Wolf or Snake get cut but I can't see it being that much different.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 11, 2013, 09:42:08 PM
[youtube]http://www.youtube.com/watch?v=vQD1yJinzeQ[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 09:43:13 PM
Fanservice for the people who like creepy pale things.

Eh, I still think her body is curve-tastic and hot.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 11, 2013, 09:47:04 PM
btw, that developer direct really explains Mega's moveset and also gets us a good look at the Wily-themed stage.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:48:31 PM
Eh, I still think her body is curve-tastic and hot.

Yeah, the lack of a face just sort of bugs me, the body is plenty fine though.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 09:55:20 PM
[youtube]http://www.youtube.com/watch?v=vQD1yJinzeQ[/youtube]

I added this to Vixy's post in the News & Announcements thread.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 09:58:58 PM
There's no 3DS screens of the Wii Fit Trainer on the Smash Dojo 2.0, maybe she's Wii U exclusive? And maybe we'll see 3DS exclusive characters?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 10:06:13 PM
I JUST [tornado fang]ing ORGASMED!!!!
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 11, 2013, 10:10:24 PM
That Wii-Fit trainer reveal was hilarious.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 10:14:12 PM
There's no 3DS screens of the Wii Fit Trainer on the Smash Dojo 2.0, maybe she's Wii U exclusive? And maybe we'll see 3DS exclusive characters?

*takes a breath*

Well according to the video there's no difference in the number of characters, but the stages are different.

*takes another breath*

Okay, Villager & Wii Fit Trainer both look awesome and a lot of fun to use.

OMG MEGAMAN HAS TOP SPIN!!!!!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 10:21:15 PM
Well if the number of characters is the same that doesn't particularly mean the characters will be 100% the same. We already know the core cast of Mario, Samus, Pikachu, Link, etc. will be the same, and Villager and Megaman are in both versions too, but that doesn't mean there won't be characters in one version and not in the other. Hopefully this is the case so we get more characters.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 10:24:55 PM
We'll see. I like that they re-tooled Pit a bit. I'm hoping it means other characters get a re-tooling.

Oh yeah, and soon it's pure orgasmic speculation time. The Direct thing has two versions of the Wily Castle theme in it. I wonder what other music will be in.

Blues as an Assist Trophy?  0v0
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 10:27:08 PM
*sigh* Looks like I'll definitely have to get a WiiU now.

I'm not liking the muddy textures used for the 3DS version, and the black outlines kinda bug me.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 10:31:28 PM
I'm liking both and will probably get both.

To be fair the 3DS version is still pretty early in development so it could possibly look different, I like the style though, nice contrast from the realistically styled Console version.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 10:33:09 PM
I like the 3DS look. Obviously they couldn't compete graphically, so they went with the creative look. I approve!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 10:33:55 PM
(http://lol.rockmanpm.com/smashbros3dswiiu/screen-10.jpg)

Pretty much identical to the WiiU model.

(http://lol.rockmanpm.com/smashbros3dswiiu/screen-9.jpg)

But the mountains... are [tornado fang]ing N64 triangles.

To be fair the 3DS version is still pretty early in development so it could possibly look different

Let's hope so.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2013, 10:38:42 PM
Yeah, in that case I don't really mind because I'd rather have speed over the graphics pushing the 3DS to the limit.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 11, 2013, 10:44:20 PM
(http://lol.rockmanpm.com/smashbros3dswiiu/screen-10.jpg)

Pretty much identical to the WiiU model.

(http://lol.rockmanpm.com/smashbros3dswiiu/screen-9.jpg)

But the mountains... are [tornado fang]ing N64 triangles.

Let's hope so.

That might be the style of the stage, but then the train level that has Link from Spirit Tracks literally ported his very same model and textures from the original DS game. Looks downright ugly next to the characters. Something tells me it's more about gameplay than graphics on the 3DS, but they might try all sorts of visual tricks to keep your attention off the issues.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2013, 10:44:41 PM
I just realized, the 3DS level with the small bridge and waterfall in the background is Gerudo Valley!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2013, 10:53:02 PM
Yeah, in that case I don't really mind because I'd rather have speed over the graphics pushing the 3DS to the limit.

Well yeah, I'm still glad that it will likely be a blast to play. But at this point in the 3DS' lifespan, developers should be all to familiar with the 3DS hardware and come up with something that looks like PS2 at least.

That might be the style of the stage, but then the train level that has Link from Spirit Tracks literally ported his very same model and textures from the original DS game. Looks downright ugly next to the characters. Something tells me it's more about gameplay than graphics on the 3DS, but they might try all sorts of visual tricks to keep your attention off the issues.

Yep, this. If the final product is like this, I'll just have to deal with it.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 11, 2013, 11:30:38 PM
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=Iktxi6tPBPw[/youtube]

Actual match played between Sakurai and a guy I don't know during this at 4:35 or so. Hud looks like an altered Brawl, but it seems interesting.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 12, 2013, 12:32:47 AM
I did say Smash needed more chicks. But I sure didn't think of Wii Fit. Looks hilarious.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 12:39:27 AM
(http://www.smashbros.com/images/character/wii_fit_trainer/screen-2.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Rin on June 12, 2013, 01:13:29 AM
Megaman in Smash Bros, huh?
Shame they didn't bother to put him in back when he was still relevant.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 12, 2013, 01:31:47 AM
I did say Smash needed more chicks. But I sure didn't think of Wii Fit. Looks hilarious.

(http://www.smashbros.com/sp/us/images/character/wii_fit_trainer/illust-modal.jpg)

8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 01:33:11 AM
(http://www.smashbros.com/sp/us/images/character/wii_fit_trainer/illust-modal.jpg)

8D

Mario can't even reach over his huge head.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 12, 2013, 01:36:16 AM
Classic Mega Man was about as "realistically optimistic" as I'd dare think when it came to, well, the fate of Mega Man at all this year.  I'd have much rather seen X or Trigger.

But DAMN, did they ever pull out all the stops.  Just like last time, Nintendo struts their stuff and shows the rest of the world how to make a fallen-from-grace blue guy awesome again, with a trailer you could watch 40 times and not get anywhere near tired of it.  Also, lesson that Mega Man 9 needed to know: If you're going to whore MM2 nostalgia, at LEAST do it with the right music tracks.  They're overused, yes, but they're overused for a reason.

I love the "HOLY SH*#!" expression on Mario's face when the Metal Blades start flying. 8)

Pfft, I love when they put characters that are more for comedy than anything else in.
I'd say she beats the hell out of ROB...

Funny, I actually like the 3DS visuals better.  The outline provides nice contrast, and the WiiU looks, I dunno, a little "washed out" in terms of its brightness.  Or at least Mario does.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 02:00:56 AM
(http://www.smashbros.com/images/character/pikachu/screen-10.jpg)

I find this screen incredibly hilarious and psychotic. Pikachu's just edging Samus off the train so casually.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 12, 2013, 02:49:10 AM
And here we see DK demonstrating the reaction of people when they get a webcam and point it at the screen.

(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/p75x225/942846_632079213470096_1252148517_n.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 12, 2013, 04:50:04 AM
Just noticed that of the original 8 nonsecret characters from 64, Yoshi's the only one absent as of right now. Probably doesn't mean anything. Unless they're gonna retool him like they did with Bowser, but I don't think that'll happen.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 12, 2013, 05:05:26 AM
I'm curious to see if they'll retool everyone's final smashes, since we know those are returning.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 12, 2013, 07:13:17 AM
I'm sad to see that Mario still has the F.L.U.D.D.

I hope it's more useful at least.
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 12, 2013, 10:17:23 AM
(http://25.media.tumblr.com/7972b18f11537b8ec12dea7bb02d0e2b/tumblr_mo9e08pNl31r3zavwo4_500.png)

I found this one too amusing to not post.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 12, 2013, 10:57:22 AM
(http://imageshack.us/a/img12/1517/1371021489563.png)
(http://imageshack.us/a/img69/6708/1371021577974.jpg)

Also,

[spoiler]

(http://imageshack.us/a/img600/1534/1371008620628.jpg)

(http://imageshack.us/a/img843/7122/1371009777314.jpg)

(http://imageshack.us/a/img826/9370/1371011157275.jpg)
[/spoiler]
THE SAMUS x MEGAMAN /SS/ BEGINS
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 12, 2013, 12:09:53 PM
After catching up....all I can say

I welcome Wii Fit Trainer because well...it's [tornado fang]ing absurd, that it just makes it awesome!

NOW I WANT TINGLE TO BE IN SMASH 4!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 03:58:44 PM
(http://imageshack.us/a/img12/1517/1371021489563.png)
(http://imageshack.us/a/img69/6708/1371021577974.jpg)

Glad I'm not the only one who thought he looked like a serial killer...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 12, 2013, 07:38:47 PM
Love you, Internet!

(http://i.imgur.com/jNY237L.jpg)

(http://i.imgur.com/4FENMIc.jpg)

(http://i.imgur.com/ea2CkRj.png)
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 12, 2013, 08:13:04 PM
(http://24.media.tumblr.com/a1d0e3554c7b1af392a9f59bad5fbdf3/tumblr_mo9iau3zKZ1r72ht7o1_500.gif)

(http://i1.kym-cdn.com/photos/images/original/000/559/069/ca8.png)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 12, 2013, 09:17:26 PM
Wow XDDDD, priceless!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 09:57:52 PM
[tornado fang] I love these pics. XD
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 12, 2013, 10:04:10 PM
Keep those villager pics coming. >0<

And my faith restoration in Sora (guys working on SSB) makes me way too excited for SSB4. Megaman looks awesome and they used all the right moves. ~w~

Posted on: June 12, 2013, 03:58:06 PM
(http://i.imgur.com/sqvCzYA.jpg)
(http://i0.kym-cdn.com/photos/images/original/000/559/621/444.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2013, 10:06:28 PM
(http://24.media.tumblr.com/2c0fc2e0635e940c9daf6a696f3122e5/tumblr_mo9kcuHywH1ryurmdo1_500.png)

(http://i1.kym-cdn.com/photos/images/original/000/559/069/ca8.png)

(http://25.media.tumblr.com/6ab8994b7acf918bda48754a385b0008/tumblr_mo8wbn9FNZ1srkg1ao1_500.png)

 8D
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 13, 2013, 01:57:52 AM
How about some fit?
(http://25.media.tumblr.com/b3e73fab85d34d30c61c29b0b6265837/tumblr_mo9dbrlW0e1rlxmdbo1_500.gif)
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 13, 2013, 04:23:38 AM
(http://i.imgur.com/Vl8z5qw.png)

(http://i.imgur.com/NqVMHJD.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 04:28:30 AM
Quote
Here's the story.

About a week ago, respectable NeoGAF member Sal Romano, who runs a site called Gematsu, received an email from a source claiming that Villager, Mega Man, Wii Fitness Trainer, Little Mac, Pac-Man, and Mii would be revealed at E3. Sal did not post this on his site because he wasn't able to verify the information, but he did jokingly post the list a day before SSB4's reveal on NeoGAF as a "prediction" just in case it was correct.

NeoGAF - View Single Post - Sakurai confirms Smash trailer at E3 direct! (http://www.neogaf.com/forum/showpost.php?p=62304489&postcount=2996)

Look at the date. It's important to note that the post hasn't been edited at all.

Sal told me that as soon as Wii Fit Trainer was revealed, he ran and posted the list on his site because he knew at that point it couldn't have been a lucky guess from his source.

Wii Fit Trainer joins Super Smash Bros. - Gematsu (http://gematsu.com/2013/06/wii-fit-trainer-joins-super-smash-bros)

I received some additional verification that I'm not going to post, but that's the gist of it all. Sal's legit and his source is credible. It's only a matter of whether Nintendo decided at the last minute to change their E3 plans and hold off on Little Mac, Pac-Man, and Mii.
Source (http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66442330)

interesting
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 13, 2013, 05:27:54 AM
I'll have to edit another one of my predictions. Turns out Pac Man is staging a sort of comeback. He's got a couple games and a TV show coming out in the future. So he's once again going to be relevant to video games. This would make his inclusion in Smash4 not as farfetched as I originally thought. I'd still much prefer a Tales character as the Namco rep though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 05:58:53 AM
Tales characters get their crossover duties in Tales of the World though. Namco's always part of the crossover games and they never have Tales reps, iirc.

also
(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/971079_268305666642188_1979440543_n.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:26:11 AM
Out with Marth and in with Lucina. Sorry Jericho but she has boobs... i mean she is a fresh face and will bring something ...... yeah... boobs.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 07:29:38 AM
Out with Marth and in with Lucina. Sorry Jericho but she has boobs... i mean she is a fresh face and will bring something ...... yeah... boobs.

I thought we discussed that they were replaced Marth with Female Sexy Marth
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:31:39 AM
(http://images2.wikia.nocookie.net/__cb20121026204144/fireemblem/images/a/a1/Lucina_official_art.jpg)

Lucina all the way!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 07:33:24 AM
Yeah, go ahead. Not like it's spoilers or anything.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 07:47:08 AM
People are already pissed that the Wii Fit Trainer will be in Bitchslap (for some stupid, sexist reason). The glorious whiny tears that will leak from the eyes of butthurt Marth purists shall be magnificent when he gets a sex change!

[spoiler]Lucina is cute, and the fact SSB will get another beautiful lady in the form of Female Marth will ALWAYS be a positive in my book! It would be pretty cool if the developers can somehow integrate the whole Lucina/Marth alter ego shtick into her gameplay as a way to evolve Marth as a playable character![/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:48:27 AM
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66442330 (http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66442330)
I usually don't believe much of what I read on GF but I found this interesting.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 07:50:00 AM
The series needs more females anyway. >.>
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 13, 2013, 07:51:11 AM
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66442330 (http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/66442330)
I usually don't believe much f what I read on GF but I found this interesting.

Well, it didn't originate in GFaqs though, so that's some extra credibility there. It's not like it sounds unreasonable though.

Also, yes please to Lucina.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:53:54 AM
Yeah, go ahead. Not like it's spoilers or anything.
How can it be a much of a spoiler when the official Nintendo website has this under her profile.

http://fireemblem.nintendo.com/characters/chara33.html (http://fireemblem.nintendo.com/characters/chara33.html)
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 07:55:12 AM
I'm surprised that, during interviews, no one asked how Sakurai's arm was doing. lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 08:06:58 AM
(http://images2.wikia.nocookie.net/__cb20121026204144/fireemblem/images/a/a1/Lucina_official_art.jpg)

Lucina all the way!

Ohhhh. She IS Female Sexy Marth! Yeah, FSM should be in!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 08:07:51 AM
How can it be a much of a spoiler when the official Nintendo website has this under her profile.

http://fireemblem.nintendo.com/characters/chara33.html (http://fireemblem.nintendo.com/characters/chara33.html)

That's surprising.

Wasn't Marth's identity one of the biggest secrets in the game? The only reason I knew was because I accidently spoiled myself on gFAQs.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 08:13:51 AM
Ohhhh. She IS Female Sexy Marth! Yeah, FSM should be in!
And so the term was born!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 13, 2013, 08:15:05 AM
(http://images2.wikia.nocookie.net/__cb20121026204144/fireemblem/images/a/a1/Lucina_official_art.jpg)

Lucina all the way!

Out with Marth and in with Lucina. Sorry Jericho but she has boobs... i mean she is a fresh face and will bring something ...... yeah... boobs.

Nope. Keep Marth, keep Ike, Lucina + Chrom duo and get Tharja because dat ass/magic.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 08:15:37 AM
That's surprising.

Wasn't Marth's identity one of the biggest secrets in the game? The only reason I knew was because I accidently spoiled myself on gFAQs.

I think it was pre-release, but she has become really popular and has her own Figma figure coming out. So I am sure Nintendo wants to market her as much as possible now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 08:17:09 AM
And so the term was born!

That's what I'm calling her.

Nope. Keep Marth, keep Ike, Lucina + Chrom duo and get Tharja because dat ass/magic.

Going right for dat ass. Oh Jelly, I've missed you!

I think it was pre-release, but she has become really popular and has her own Figma figure coming out. So I am sure Nintendo wants to market her as much as possible now.

Is that available for pre-order yet? Meh, actually I'll wait till I see it on Amazon!
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 08:19:45 AM
Who can pass up on boobs as white as snow?  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 08:21:12 AM
Who can pass up on boobs as white as snow?  8D

Well if you want white as snow boobies, not even Female Sexy Marth can compete with Wii Fit Trainer or WFT or What [tornado fang] The  8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 08:23:46 AM
Nope. Keep Marth, keep Ike, Lucina + Chrom duo and get Tharja because dat ass/magic.

As much as I love Ike I think he might end up like Roy and be removed and replaced with a current F.E. character, so I bet Chrom will make it. I would like Lucina to be her own character though, and I doubt they would put her and Marth in the game together. Maybe if she doesn't make it she will be a skin for Marth with a female voice. I love Marth but I rather have Lucina.
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 13, 2013, 08:24:39 AM
and get Tharja because dat ass/magic.

That is another thing I can get behind.

Personally, I'd rather Lucina be in the game, but as an alt costume for Marth.

And alt costume I'd use every single time.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 08:27:27 AM
I'm gonna agree with that. Cuz no one can deny it.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 08:35:58 AM
Nope. Keep Marth, keep Ike, Lucina + Chrom duo and get Tharja because dat ass/magic.

Tharja? Who's Tharja?

*looks her up*
[spoiler](http://24.media.tumblr.com/2d16e88e1e5ef995220b5c4cc38a26e7/tumblr_mhpy8qp2Rt1rmmblwo1_400.jpg)[/spoiler]

... Yup, I can get behind that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 08:45:58 AM
Yeah I read she was rumored. I hope she's in it. I love magic users.

Plus, you know, da booty!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 08:53:16 AM
Since Namco is helping with this it's safe to assume that there will be a namco character in it. That rumor suggested Pac-man. Who would you want to see? Personally I would like to see Sheena.
http://aselia.wikia.com/wiki/Sheena_Fujibayashi (http://aselia.wikia.com/wiki/Sheena_Fujibayashi)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 08:56:56 AM
Well, being that Capcom has added someone in & Project X Zone is coming to the 3DS...

KOS-MOS??

(http://upload.wikimedia.org/wikipedia/en/9/96/KOS-MOS_Xenosaga_3.jpg)

I mean, I think it would automatically make fans batshit insane with joy!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 09:03:52 AM
Very nice pick. Not sure if she would make it since none of her games have been on a Nintendo system.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 09:05:47 AM
Well she is in Project X Zone, and that's on a Nintendo system.

Plus she's insanely popular so it'd be a genius marketing ploy.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 09:10:45 AM
TIME FOR ME TO WEIGH IN ON MY THEORIES ON NEWCOMERS!! *o*

Little Mac - Because the leak, and he is a fan favourite Nintendo character.
Pac-Man - Because leak, and, though I would want Klonoa, Pac-Man is being rebooted by Namco; it would make sense to reintroduce him through an appearance in the most popular party brawler ever.
Mii - Because the leak and casuals would love that.
Lucina/Marth - She is already an incarnation of Marth, and she did appear in the most recent FE game.
Chrom - Look, Roy appeared in Melee to cash in on his game; Ike appeared in Brawl to cash in on his game; HISTORY REPEATS ITSELF.
Mewtwo Awakened Forme - Kill two birds with one stone. Hardcore fans clamored for his reappearance in the fourth game, and it would be a smart way of (somewhat) satisfying the fans with an incarnation of him will being relevant to the new Pokemon movie. Forgive me, Quicky.
Waluigi - You want a better character instead? You wish for your favourite in place of this dope? TOO BAD, WALUIGI TIME.
Ridley - We desperately need another representative of the Metroid universe. I would choose Rundas but Nintendo likely completely forgot him by now. And no, he's NOT too big; Olimar was the size of a nickel in his games.
Dixie Kong - Considering she is making a comeback in the new Retro DKC game and that she was part of THE FORBIDDEN 7 in Brawl, the possibility of her appearance is good.
Palutena - Another rep from Kid Icarus would be cool, and she was an awesome character in Kid Icarus Uprising.
Ghirahim - I dunno, I just have a feeling he will show up randomly. Hey, if the Wii Fit Trainer can come out of freaking nowhere, why not him?
Simon Belmont - Because [tornado fang] you, that's why.

YOUR TURN!
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 09:19:05 AM
RISTAR

All those quick, long range attacks would make him a very accessible character. And his final smash would be crashing a huge ass meteor down on everyone.

Seriously, I'd be (even more) overjoyed if they added him to the roster.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 09:24:01 AM
I feel I should be more explicit with my directions. Give your opinion on which characters might show up in Bitchslap, AND give competent reasoning on why it seems plausible.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 09:35:44 AM
I gave my reasoning. Accessibility due to his move sets. Plus he's an old character that needs love.

give competent reasoning on why it seems plausible.
Waluigi - You want a better character instead? You wish for your favourite in place of this dope? TOO BAD, WALUIGI TIME.
Simon Belmont - Because [tornado fang] you, that's why.

welp
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 09:41:54 AM
Since Namco is helping with this it's safe to assume that there will be a namco character in it. That rumor suggested Pac-man. Who would you want to see? Personally I would like to see Sheena.
http://aselia.wikia.com/wiki/Sheena_Fujibayashi (http://aselia.wikia.com/wiki/Sheena_Fujibayashi)
I could see her being a fantastic fit, honestly.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 09:43:57 AM
Well played, but Waluigi was there because I thought it would be funny, clearly it wasn't. My feelings towards Simon showing up is very similar to why I wanted Mega Man to show up; I honestly have no logical reason for wanting either in, but if they did I would lose my [parasitic bomb] (Which I did for the latter).

The reasoning part means why he WOULD be in the game, not why he SHOULD be in the game. Ristar can't be in because he is a highly obscure Sega property that is most certainly less marketable than, say Sonic (you may have heard of him).
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 09:52:57 AM
Well played, but Waluigi was there because I thought it would be funny, clearly it wasn't. My feelings towards Simon showing up is very similar to why I wanted Mega Man to show up; I honestly have no logical reason for wanting either in, but if they did I would lose my [parasitic bomb] (Which I did for the latter).

The reasoning part means why he WOULD be in the game, not why he SHOULD be in the game. Ristar can't be in because he is a highly obscure Sega property that is most certainly less marketable than, say Sonic (you may have heard of him).

Why would Wii Fit Trainer be in the game?
Why was Game & Watch in the game?

Who gives a [tornado fang] why? It's humorous.

In Ristar's case, not humor, but he could be in. Or rather, they wouldn't count him out.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 10:02:25 AM
(http://25.media.tumblr.com/15373cf7f78b8d5a739ef6aa7202c550/tumblr_mo92ya7TCw1qf6iloo1_500.png)

This made me smile!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:09:35 AM
Since Namco is helping with this it's safe to assume that there will be a namco character in it. That rumor suggested Pac-man. Who would you want to see? Personally I would like to see Sheena.
http://aselia.wikia.com/wiki/Sheena_Fujibayashi (http://aselia.wikia.com/wiki/Sheena_Fujibayashi)
I guess it would make sense since Symphonia was probably one of the few Nintendo games save for Phantasia and Graces until the recall. 

I personally would love to see Sheena and I believe she's my brother's favorite female character in the game, but I would be okay with Cress or Asbel too in my opinion as long as it's not Lylod.  Nothing against him but I don't want him to be the poster boy of this, but if they decide to use another game in the series I'm all for it.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 10:17:05 AM
Nah, it won't be Lloyd.

It'll be Kratos.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:19:02 AM
Nah, it won't be Lloyd.

It'll be Kratos.
I'm fine with Kratos.  At least he doesn't have pigtails like his son.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 10:27:11 AM
plus kratos is a badass so there's that too.

his final smash could be him going into angel mode and just wreckin' everyone's [parasitic bomb]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:29:31 AM
plus kratos is a badass so there's that too.

his final smash could be him going into angel mode and just wreckin' everyone's [parasitic bomb]
Either that or Judgement but I'm fine with this since the Wii Fit Girl's final smash is essentially one of Tabuu's attacks.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 10:34:10 AM
maybe a timer where he flies around for a few seconds and if he can get a hit on someone he'll use Judgment on them?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:34:51 AM
Sure that works.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 10:45:02 AM
Alright, time for my opinions and such.

Little Mac makes sense.

Mii's I don't personally want because I don't really know what they'd do, though I guess they could be like Villager or something.

Pac-Man is a No Brainer, though personally I hope he comes with a retro styled skin because New Pac-Man looks... wierd.

I wouldn't mind Lucina as she was probably my favorite FE:A, but to all those saying she has tits, she's flat yo.

Regarding a Tales character, I'd personally like Sheena, Presea, Sophie or Lloyd.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 02:47:14 PM
http://www.neogaf.com/forum/showpost.php?p=62690846&postcount=199%20shows (http://www.neogaf.com/forum/showpost.php?p=62690846&postcount=199%20shows)

This is kinda cool and supports PB's Little Mac theory

Posted on: June 13, 2013, 04:13:45 AM
(http://img20.imageshack.us/img20/7972/01airshooter.png)

That might be Air Shooter. Check out the Mario vs Mega Man video. He uses it just after time runs out.

http://www.gonintendo.com/?mode=viewstory&id=205096 (http://www.gonintendo.com/?mode=viewstory&id=205096)

The one thing that worries me about Mega Man is that characters with a reflect (like Fox or Pit) will be able to send back most of his "A" attacks. They are almost all projectiles so it will make it really hard to play him if your normal A attacks and forward smash can be reflected back at you.

Posted on: June 13, 2013, 05:06:34 AM
"http://nsider2.com/forums/index.php/topic/596270-so-i-just-got-off-twitter-with-sakurai/"

So I found this. Possible Issac?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2013, 02:52:31 PM
I'd hope so. He needs much more than just that Assist Trophy appearance.

Also I'd laugh if Isaac used a moveset similar to what I made for Matthew in the Bitchslap thread >0<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 04:32:08 PM
Of course Little Mac is in it. THE STAGE IS A RING.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 04:39:17 PM
Yeah, I don't really think there could be any more concrete evidence.

Little Mac will probably be fun.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 06:27:57 PM
Why would Wii Fit Trainer be in the game?
Why was Game & Watch in the game?

Who gives a [tornado fang] why? It's humorous.

In Ristar's case, not humor, but he could be in. Or rather, they wouldn't count him out.

Your right, sorry about that. I was being too serious for my own hubris. Lets move on before I get strangled by the ban noose or something.

Like my assumptions on who, from the past games (veterans), will be returning! :D

Luigi - Really? Do I even need to explain? Ignoring Year of Luigi, he is the second most iconic playable character in the Mario games and was part of the Original 12.
Peach - Considering she was intended to be playable since the beginning, she will return. Besides, Bowser's in the game, he'll need someone to kidnap.
Yoshi - Part of the Original 12 and he has 2 new games coming out. DUH.
Wario - His Warioware games sell well and they made a huge deal out of his appearance in the last game.
Zelda/Sheik - Now, I'm not exactly sure if Sheik will remain a part of Zelda considering Sheik didn't show up in the last game. I'm banking on Sheik becoming her own character. Then again, I was proven wrong when Brawl came out. One thing sure is that Zelda will be redesigned to appear as a realistic version as her incarnation from Skyward Sword.
Meta Knight - Sakurai obviously likes him, and so do I. Also, TOP TIER.
King Dedede - He was intended to be playable since the first game, so yeah. Plus he's voiced by Miyamoto, which is always awesome.
Ganondorf - Now this guy I really hope gets revamped with his trademark sword(s) in mind. I honestly don't understand why he had to be a clone of Falcon at all (What's the correlation?). I do hope he keeps his Side B Flame Choke, which was the only move from Brawl that actually made sense for him.
Captain Falcon - Of course he's going to be in; he was part of the Original 12. Besides, he'll return by factor of FALCON PUNCH.
Falco - While I really don't like clones, hardcore tourney players do like him. And he certainly has a better chance of returning than Wolf.
Jigglypuff - Now, this little cream puff may be the only one that can actually go both ways. Either they bring her back just to [tornado fang] with everyone or she will be replaced. Though she was part of the Original 12, she is probably the most expendable due to her forgettability.
Ness - It's a sad state of affairs that I have to state that a characters return was not because of the popularity of his franchise. Ness will return not because how much of a cult classic the original Mother games were, but because he was part of the Original 12 and is an iconic piece of the Smash Bros. community. And he was the original WTF character.
Diddy Kong - A new DKC game involving him is coming out and he was a fun character to play in Brawl.
Ice Climbers - A favourite amongst those with INHUMANE playing ability. The asynchronous duo will likely return.
Sonic - Nintendo has a deal with Sega for the blue rodent's appearance in the Olympic games and they are both collaborating on 3 new Sonic games exclusive on Nintendo consoles, including the upcoming Sonic: Lost World. It is possible he may have been replaced by Mega Man as the de facto 3rd party character but, since Brawl, I can't really imagine the upcoming Smash games without him now. Oh, and replace his redundant Side B please!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 06:29:37 PM
The one thing that worries me about Mega Man is that characters with a reflect (like Fox or Pit) will be able to send back most of his "A" attacks. They are almost all projectiles so it will make it really hard to play him if your normal A attacks and forward smash can be reflected back at you.

If they're his A attacks, I doubt highly that they will be reflectable.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 06:48:38 PM
If they're his A attacks, I doubt highly that they will be reflectable.
You have reflected Snake's Up smash with Fox......
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 06:49:50 PM
What was his up smash again?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 13, 2013, 07:00:40 PM
What was his up smash again?

The upward grenade launcher thing.

Going back a few topics in this thread re: Fire Emblem characters, I really think that after Awakening and the strong performance it put up and high visibility it gave the series, there's no justice if the series doesn't get three reps (4 in my batshit fantasy realm). I'd handle it as such:

Marth: Pretty much permanently the face of the franchise in Smash because of seniority as the first main character and being a cornerstone in the game from Melee onward.

Chrom + Lucina: The new hotness. Duo'd up to play off of their relationship within Fire Emblem Awakening, one of the defining mechanics in the game (the double arts/offense), and to further explore the Ice Climbers "duality" concept in the roster because let's be honest, that gimmick has WAY more potential that isn't being used currently.

Tharja: An alternative to the mandatory Fire Emblem "sword dudes/dudettes 'r us" that everyone expects. Brings another fun female into the mix, magic based gameplay which can lead to takes better or more alternative than Zelda's (who is pretty much the only other character in the previous rosters that uses magic...) and of course dat ass.

At the same time I said keep Ike and whatnot previously, I wouldn't be too upset if he got replaced. On the other hand, I firmly believe that this Smash should not be about removing or replacing characters and should instead be about bolstering series numbers and making every cast member as unique and well realized as possible.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 07:01:53 PM
I think the projectile thing will be both Mega Man's advantage and his disadvantage. You have to smartly use your projectiles rather than spamming them against certain match ups. Also, remember Mega has a decent reservoir of physical moves also: his Flame Sword, Slash Claw, Flame Blast, Spark Shock, Charge Kick, Top Spin, Rush Coil (if it works like G&W's recovery), and Mega Upper.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 07:09:11 PM
I firmly believe that this Smash should not be about removing or replacing characters and should instead be about bolstering series numbers and making every cast member as unique and well realized as possible.

So long as clone characters are made more unique or different. Hell speaking of Clones bring back Dr. Mario as a Skin of Mario, that would be great.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:22:43 PM
Also any character that Jericho can use well should be removed. (Death to Lucas!)
Joking aside though if they are going to remove clones instead of tweaking them then I wouldnt mind if they became skins for another character. Like Ness/Lucas and Fox/Falco.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 07:23:55 PM
I concur. One of the most enjoyable things for me to do in SSB games is learning the complexities and meta-games for each character; so when I run into a clone, I just think: "Aw [tornado fang], this guy is just the same as the other, just better/worse."

Clones just take up space that could have been taken by a unique character that can give a player a unique experience.

And that sounded much less dirty in my head. '>.>
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 07:26:42 PM
No no! Down with Marth! I can't let him take over the universe again! D:
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 07:33:42 PM
Is no one worried that The Villager might be a little "cheap" to play as?

Watch the Developer Direct, and Sakurai states how he'll be able to grab any projectile/blast attack and send it back to his opponent.

So unless you use characters that excel at close-range combat, it seems Villager will always have the advantage against folks like Mega Man, Samus or any one else that specializes in projectile/blast attacks.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 07:37:04 PM
Is no one worried that The Villager might be a little "cheap" to play as?

Watch the Developer Direct, and Sakurai states how he'll be able to grab any projectile/blast attack and send it back to his opponent.

So unless you use characters that excel at close-range combat, it seems Villager will always have the advantage against folks like Mega Man, Samus or any one else that specializes in projectile/blast attacks.

Only the skilled types will be able to do that effectively.

Its like with Toad on Peach, I can't imagine the CPU ever effectively using Villager. So no problems on my end.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 13, 2013, 07:43:54 PM
Is no one worried that The Villager might be a little "cheap" to play as?

Watch the Developer Direct, and Sakurai states how he'll be able to grab any projectile/blast attack and send it back to his opponent.

So unless you use characters that excel at close-range combat, it seems Villager will always have the advantage against folks like Mega Man, Samus or any one else that specializes in projectile/blast attacks.

Fox's reflect sends back everything also (well maybe not the fan, I forget). So I don't think that the grab will be that bad. Some characters have more then one reflect too.
 
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 07:49:58 PM
Keep in mind G&W had the ability to absorb projectiles and toss em back, but that bloody thing is incredibly fickle to use.

The Villager's pick up move seems to have rather case-sensitive timing. He seems like an advanced character to use; considering the pick up needs to be timed correctly and the tree move seems difficult to use because he needs to plant it, grow it, chop it, and knock it down only when the enemy is under it. Plus the bowling ball appears to require strategy to use also. So it all balances out.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 07:56:53 PM
Yeah, point taken. You would need to practice with him a lot to get the timing down.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 08:02:35 PM
-plants tree
-grows tree
-chops tree

Funny thing is, he can do it on the edge too.

And does his capture move only work on the ground? If it doesnt, he could easily take Samus bomb while she's in the morph ball so she cant recover. Dont think it counts as a projectile though.
Title: Re: Super Smash Bros. Thread
Post by: Align on June 13, 2013, 08:07:21 PM
Ridley -
And no, he's NOT too big; Olimar was the size of a nickel in his games.
The thing about that argument was that it had more to do with relative size, in particular relative to Samus - she's already one of the larger characters, having normal human proportions and her magic techno suit on top of that, so Ridley can't be more than maybe a foot taller than her, which would still make him bigger than Bowser or Ganondorf. And a Ridley that's about the same size as Samus would just look weird.
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 13, 2013, 08:14:34 PM
The thing about that argument was that it had more to do with relative size, in particular relative to Samus - she's already one of the larger characters, having normal human proportions and her magic techno suit on top of that, so Ridley can't be more than maybe a foot taller than her, which would still make him bigger than Bowser or Ganondorf. And a Ridley that's about the same size as Samus would just look weird.

Perhaps my point hasn't been made clear, let me try again: I REALLY WANT to play [chameleon sting]ing Ridley in SSB4.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 13, 2013, 08:20:53 PM
Keep in mind G&W had the ability to absorb projectiles and toss em back, but that bloody thing is incredibly fickle to use.

The Villager's pick up move seems to have rather case-sensitive timing. He seems like an advanced character to use; considering the pick up needs to be timed correctly and the tree move seems difficult to use because he needs to plant it, grow it, chop it, and knock it down only when the enemy is under it. Plus the bowling ball appears to require strategy to use also. So it all balances out.

Just as well, it seems he can only catch and release one thing at a time. Grab one Charge Shot, you've got that stored, but you have to release it next time you use that B special to be able to grab another projectile. So you can't just spam it and pull Mega Man's lemons out of the air consecutively.  :D
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 13, 2013, 09:07:25 PM
Tripping is no more! (http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 09:09:32 PM
Thank [tornado fang]ing god, I think they realized that people just found it annoying.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 09:15:10 PM
Tripping is no more! (http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770)

[tornado fang]ing YES!!!!
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on June 13, 2013, 09:23:21 PM
Tripping is no more! (http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770)
At a time like this, I wish someone made a gif from Chowder where a cake with "YAY" on came into transition because that's exactly what I'm thinking of when I heard no more tripping. 8)
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 09:24:35 PM
Why was tripping in Brawl in the first place? I don't see what that accomplished.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 13, 2013, 09:43:01 PM
>There are actually people who think like this

(http://imageshack.us/a/img577/6417/1371148738615.jpg)

(http://imageshack.us/a/img707/15/1371150802943.png)



Why. Just... Why.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 09:55:27 PM
Cause people suck. Immensely.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 09:58:24 PM
That's just... Sad.

Looking at the name and avatar of the second one...

Its a homestuck fan, a rather foul-tempered one who probably posts only yuri fanfics or something. Which is why he's so offended by a fitness character.  ::)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 09:59:18 PM
Don't worry though. You know, being that Wii Fit was insanely popular, he's most likely in the minority! XD
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 13, 2013, 10:00:37 PM
(http://imageshack.us/a/img94/1300/1371150952138.gif)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:01:19 PM
One of my friends hates the Wii Fit trainer too, though not for those reasons, he just hates her.  Either way I'll troll him with her when we play together, I'm glad it'll be on the 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2013, 10:03:20 PM
I'm glad its on both Wii U and 3DS, portable Smash Bros. is something I've wanted forever, I hope the two versions have some differences though. Like the one on the 3DS having like a different Adventure or something.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 10:03:38 PM
(http://i0.kym-cdn.com/photos/images/original/000/560/293/ac4.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2013, 10:04:26 PM
I'm glad its on both Wii U and 3DS, portable Smash Bros. is something I've wanted forever, I hope the two versions have some differences though. Like the one on the 3DS having like a different Adventure or something.
I think there'll be different stages at least.

(http://i0.kym-cdn.com/photos/images/original/000/560/293/ac4.jpg)
We need more of these.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 13, 2013, 10:13:44 PM
Hmmm....
(http://imageshack.us/a/img546/2990/1371154117228.png)
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 10:15:40 PM
(http://postmediacanadadotcom.files.wordpress.com/2013/06/wii-u-trainer.jpg?w=680)
(http://24.media.tumblr.com/9257a061816e688e4ab7f2213e7c01bc/tumblr_moat7k8huf1qbg4lfo1_500.png)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 10:16:57 PM
(http://media.tumblr.com/33a1a87932b129a67e1d6b1a80068157/tumblr_inline_moautnjID11qz4rgp.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 13, 2013, 10:22:30 PM
[tornado fang]ing hilarious! XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 10:24:09 PM
(http://24.media.tumblr.com/61e43c4c3d247382c33415e04efa2fd5/tumblr_moaclwLSu31rakpalo1_1280.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2013, 10:24:45 PM
(http://i3.kym-cdn.com/photos/images/newsfeed/000/560/070/631.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2013, 10:32:25 PM
(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc3/1149_10200483604427390_1009135631_n.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 14, 2013, 12:08:43 AM
Multiple Air Cancels

http://www.gonintendo.com/?mode=viewstory&id=205213 (http://www.gonintendo.com/?mode=viewstory&id=205213)
Title: Re: Super Smash Bros. Thread
Post by: Acid on June 14, 2013, 12:10:31 AM
Maybe this time the EU release won't be aeons behind the US release.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 12:13:08 AM
(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc3/1149_10200483604427390_1009135631_n.jpg)

There it is. I was trying to find that one.  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 14, 2013, 01:32:04 AM
Also any character that Jericho can use well should be removed. (Death to Lucas!)
Joking aside though if they are going to remove clones instead of tweaking them then I wouldnt mind if they became skins for another character. Like Ness/Lucas and Fox/Falco.

Do you remember how many characters I was good with back during Brawl's prime?

Mario
Luigi
Peach
Ganondorf
Marth
Ike
Lucas
Pit
C. Falcon (to an extent)
Fox

I hope you can enjoy a Smash without those guys. :P

Meanwhile, this recent Smash reminicing reminds me, where's Wanda? I miss fighting her. XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2013, 01:33:05 AM
She's wandering of course.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 14, 2013, 01:33:15 AM
Wandering, presumably.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 01:40:34 AM
Do you remember how many characters I was good with back during Brawl's prime?

Mario
Luigi
Peach
Ganondorf
Marth
Ike
Lucas
Pit
C. Falcon (to an extent)
Fox

Pffffft. Peach? Fox? Captain Falcon? You were no PB when it came to using those two!  8)

For the record, Lou & I still think that the Kirby/Captain Falcon Double Falcon Punch Death is still the greatest moment of Brawl ever!  8D
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 14, 2013, 03:15:29 AM
Do you remember how many characters I was good with back during Brawl's prime?

Mario
Luigi
Peach
Ganondorf
Marth
Ike
Lucas
Pit
C. Falcon (to an extent)
Fox

I hope you can enjoy a Smash without those guys. :P

Meanwhile, this recent Smash reminicing reminds me, where's Wanda? I miss fighting her. XD

Thats a lot of character I am gonna miss.... naaaaah I have Megaman now.

Posted on: June 13, 2013, 07:10:58 PM

For the record, Lou & I still think that the Kirby/Captain Falcon Double Falcon Punch Death is still the greatest moment of Brawl ever!  8D

LOL that was awesome. The game had no idea what was happening for a second.

Posted on: June 13, 2013, 07:12:07 PM
"http://www.gonintendo.com/?mode=viewstory&id=205245"

Inafune on MM in SSB
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 14, 2013, 03:18:14 AM
Perhaps my point hasn't been made clear, let me try again: I REALLY WANT to play [chameleon sting]ing Ridley in SSB4.
Ditto.  Melee's opening featured a Ridley that actually WAS not much bigger than Samus, and nobody complained.

Also recall, body size doesn't necessarily equal hit box.  Wings and tail are questionable, plus the matter of posture (Samus is "large" because she stands up straight, but Ridley needn't do the same; Bowser wasn't even that tall in Brawl, either).

And how much more awkward are we talking about in a game that features a 3-foot Pikachu?
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 14, 2013, 07:35:54 AM
You know, something just dawned on me: Will the 3DS version require you to use the Circle Pad Pro? I mean, when I play both SSBM and SSBB, I use the Z and the R triggers in my Gamecube controller; considering that the Pad has 4 triggers like a controller.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 14, 2013, 07:53:48 AM
I doubt it will REQUIRE you to use it, but I can see it supporting it.
Title: Final names: Super Smash Bros. for Wii U, Super Smash Bros. for 3DS
Post by: Phi on June 14, 2013, 08:18:27 AM
It'll probably be similar to Resident Evil: Revelations, where the CPP isn't needed but it controls a hell of a lot better with it.

Less so with SSB because camera isn't a huge part of the gameplay mechanics.

Posted on: June 13, 2013, 11:57:07 PM
http://m.ign.com/articles/2013/06/13/e3-2013-smash-bros-wii-u-3ds-final-names-revealed

Quote
With Melee and Brawl subtitles already used, would the new games keep the fighting spirit? Scuffle? Skirmish? In this case, series creator Masahiro Sakurai is thinking in simpler terms - the two games are called Super Smash Bros. for 3DS and Super Smash Bros. for Wii U.

I'm assuming this wasn't posted here. So that "for Wii U/3DS" text under the SSB name wasn't tentative after all.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 08:20:29 AM
Which means I'm still calling it Bitchslap!  8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 14, 2013, 08:22:07 AM
i'm still calling it Smash 4
Title: Re: Final names: Super Smash Bros. for Wii U, Super Smash Bros. for 3DS
Post by: megaman24681012 on June 14, 2013, 08:22:43 AM
It'll probably be similar to Resident Evil: Revelations, where the CPP isn't needed but it controls a hell of a lot better with it.

Less so with SSB because camera isn't a huge part of the gameplay mechanics.

Posted on: June 13, 2013, 11:57:07 PM
http://m.ign.com/articles/2013/06/13/e3-2013-smash-bros-wii-u-3ds-final-names-revealed

I'm assuming this wasn't posted here. So that "for Wii U/3DS" text under the SSB name wasn't tentative after all.

I, personally, will start calling the games: "Super Smash Bros. U" and "Super Smash Bros. 3D".
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 08:27:03 AM
I'm surprised Sakurai didn't just do Super Smash Bros. HD and Super Smash Bros. 3D.

Personally I think "for [insert system here]" is odd.
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 14, 2013, 08:27:43 AM
-whispers in PB's ear-....I think we might need a poll, sir.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 14, 2013, 08:28:55 AM
Bitchslap was the name for the next Smash back when the previous one was Melee

I don't think a poll is required.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 08:30:35 AM
-whispers in PB's ear-....I think we might need a poll, sir.

You certainly know how to get my attention!  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 14, 2013, 08:31:37 AM
xD Really? Well, considering the roster so far, I find Bitchslap appropriate. lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 08:32:33 AM
It's such a perfect name! XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 14, 2013, 09:36:24 AM
SSB4 will 4ever be Bitchslap to me and nobody will tell me otherwise.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 14, 2013, 09:59:44 AM
I wonder what they will name it though? I mean they can't seriously call it kerfluffle. So far it's just "Super Smash Bros."
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 14, 2013, 10:03:21 AM
I wonder what they will name it though? I mean they can't seriously call it kerfluffle. So far it's just "Super Smash Bros."
http://m.ign.com/articles/2013/06/13/e3-2013-smash-bros-wii-u-3ds-final-names-revealed
Quote
With Melee and Brawl subtitles already used, would the new games keep the fighting spirit? Scuffle? Skirmish? In this case, series creator Masahiro Sakurai is thinking in simpler terms - the two games are called Super Smash Bros. for 3DS and Super Smash Bros. for Wii U.
I'm assuming this wasn't posted here. So that "for Wii U/3DS" text under the SSB name wasn't tentative after all.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 14, 2013, 10:09:02 AM
That's stupid. I'd take SSB 4 over that.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on June 14, 2013, 06:37:59 PM
Smash U and 3DSmash work well enough for me.

Pffffft. Peach? Fox? Captain Falcon? You were no PB when it came to using those two!  8)

For the record, Lou & I still think that the Kirby/Captain Falcon Double Falcon Punch Death is still the greatest moment of Brawl ever!  8D

Oh man, I still have all of my Brawl replays on hand. One day, I'm going to make a montage of all the funny stuff that went down in our matches and put it up on Youtube. My personal favorite (even after the Kirby/Falcon Double Panch) was the Falcon/Ganondorf punch on poor Lou's Ike that one time. XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 06:55:24 PM
So, it was probably obvious enough from the two versions having some of their own stages, but there will be no cross-play between them. Meaning you can't, for example, fight Wii U players on your 3DS version or vice versa.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2013, 06:57:20 PM
I thought there was some rumor of some sort of link up between the two versions? I guess those got debunked?
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 07:05:04 PM
I thought there was some rumor of some sort of link up between the two versions? I guess those got debunked?

No, he stated that there will be connectivity between the two.

Actually, lemme just put the quote from the article:

Quote
The Wii U and 3DS versions of the new Super Smash Bros. will not feature cross-platform play, director of Sora Ltd. Masahiro Sakurai tells Joystiq. Since each version of the game has completely different stages, cross-platform play wouldn't work, he told us through an interpreter. Each version will interact with one another, however, as announced back in 2011. Specifically, players will be able to take characters they've customized and transfer them to the Wii U version.

He wouldn't elaborate on exactly what those customizations are, saying only that they won't be costumes and they won't be something that players have to unlock through repetitive tasks.
Different costumes, he said, would take away from what makes each character unique. He also wanted to avoid boring, repetitive tasks, while Sora works to produce a "stress free, easy connectivity" between the two versions.

When asked if the level editor would return, Sakurai gave us a "no comment."

Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2013, 07:06:08 PM
Oh awesome, that was one of the main reasons I wanted to get both versions.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 07:19:43 PM
I wonder what those "customizations" are.

I hope it's RPG elements like added speed, agility or something like that.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2013, 07:26:56 PM
Maybe that's what the Mii would be for if they're truly in, it'd make sense if Miis are custom characters that you can enhance and stuff.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 08:49:24 PM
Oh man, I still have all of my Brawl replays on hand. One day, I'm going to make a montage of all the funny stuff that went down in our matches and put it up on Youtube. My personal favorite (even after the Kirby/Falcon Double Panch) was the Falcon/Ganondorf punch on poor Lou's Ike that one time. XD

OH YEAAAAAAAAAAAAAAAAAAAH. That was pretty spectacular.  8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 08:51:59 PM
You know, I never did play Brawl with you guys.

That will change, starting with this game!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2013, 08:53:36 PM
I never played brawl much either. I played with Jelly once or twice though. But the connection wasn't too good so I never played online since.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 09:00:18 PM
Wii games don't have it good like Wii U or even 3DS in terms of online.

My TatsuCap online experience was [tornado fang]ing dreadful. Freezing everywhere, matches would start for a few seconds and then disconnect and there were times when I couldn't connect at all.

I'm glad Ninty made huge improvements with their online servers.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 09:21:41 PM
I played some decent TatsuCap matches. I miss Brawling with everyone.

Saaaaaaaaaaay...  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 14, 2013, 09:44:29 PM
Excuse me whilst my fears finish quelling and the hype fully sinks in.

*breathes in*

Oh man I so wish I had the money to buy the WiiU like right [tornado fang]ing now so I can get this [parasitic bomb] on the [tornado fang]ing spot rrrgggGGGHHHHHHH MEGERMERN >0<
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 14, 2013, 09:51:13 PM
I played some decent TatsuCap matches. I miss Brawling with everyone.

Saaaaaaaaaaay...  [eyebrow]
Come oooon, you know you want to get down and dirty, tussle it out in a rough passionate battle. I'll show you my magic skills. [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 10:00:55 PM
Come oooon, you know you want to get down and dirty, tussle it out in a rough passionate battle. I'll show you my magic skills. [eyebrow]

And I'll show you how well I can use my sword!  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2013, 10:04:40 PM
*coughs*
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 14, 2013, 10:06:48 PM
*coughs*
Cough drop?
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 14, 2013, 10:09:19 PM
Koffing?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2013, 10:23:01 PM
COFFEEEEEEEE
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 14, 2013, 10:25:17 PM
COFFEEEEEEEE
That's what I thought he said as a kid. XD
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 14, 2013, 11:17:51 PM
Smash U and 3DSmash work well enough for me.

Oh man, I still have all of my Brawl replays on hand. One day, I'm going to make a montage of all the funny stuff that went down in our matches and put it up on Youtube. My personal favorite (even after the Kirby/Falcon Double Panch) was the Falcon/Ganondorf punch on poor Lou's Ike that one time. XD

Just imagine all the new great moments we'll have 8D

...Hopefully without the horrible horrible lag.

Also, Smash U is perfect name.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 14, 2013, 11:59:51 PM
Just imagine all the new great moments we'll have 8D

...Hopefully without the horrible horrible lag.

Also, Smash U is perfect name.
doom doom clap...doom doom clap...
WII WILL
WII WILL
[spoiler]
SMASH U[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 15, 2013, 03:45:04 AM
Clearly there is not enough controversy in this thread! Considering Sakurai and his crew may limit the cast due to want to maintain an equal amount of characters in both versions of SSB (http://kotaku.com/dont-expect-a-lot-of-third-party-characters-in-the-nex-513203533), it's time to determine who will be most likely CUT from the current (Brawl) roster!

Falco - Can you say "I DUN GOOF'D"?! I wish to retroactively state that Falco may actually be removed when you factor in Wolf. Wolf is by far the more unique when comparing him and Falco to Fox. Plus, it would make more sense to keep in the villain/rival to Fox rather than his belligerent partner.
Toon Link - [tornado fang]ing Link clones can honestly die in a fire. I much prefer to see TL's speed and agility infused into the original Link rather than have him return to hog a spot some more deserving sap should have. And wouldn't it be nice to see Link in a tier that isn't degrading to his pedigree?
ROB - He's out due to Wii Fit Trainer taking his role as 'quirky Nintendo property no one saw coming'.
Marth - Technically, he is out because he will probably be replaced by Female Sexy Marth, or Lucina. AND I AM PERFECTLY OKAY WITH THAT. owo
Jigglypuff - I already mentioned before that she has the best chance of being replaced of the Original 12; but once again, this can go either way.
Lucario - As cool as he is, Lucario was in Brawl for only one reason, cross promotion for Generation 4 (which was the Gen with the most precedence at the time). He will be replaced by a new humanoid promotional Pokemon from the current Gen, which is 6; so, in conclusion, Mewthree in, Lucario out.
Pokemon Trainer - I seriously cannot find a reason why this screechy twat was in Brawl in the first place. I mean, yeah the Kanto starters are cool and iconic but surely there is enough Pokemon in the roster right? Either way, this guy is most certainly out for the next game.
Lucas - Put down the pitchforks. And you in the back with the shotgun, seriously, don't. Though Mother 3 can be classified as a classic in the eyes of any RPG enthusiast, Nintendo doesn't really care. Lucas is out due to him being similar enough to Ness to be considered a clone.
Ike - I mentioned this in my comment on which newcomer will show up. Chrom will replace Ike because history repeats itself.
Mr. Game & Watch - I really don't want to see this guy go, he was so sweet in Brawl after all. However, the great grandfather of Nintendo mascots will likely be replaced by the horrifying abomination that is The Villager. His murdering fighting style is reminiscent of G&W and behaves as wacky.
Snake - As the link above entails, getting 3rd party characters is a pain in the arse; And seeing that Hideo Kojima doesn't seem to care and the fact Mega Man, Pac-Man, and Sonic will be in, no need for him.
Olimar - Don't fear, he will, with high probability, be replaced by one of the 3 new playable Pikmin 3 characters, Brittany, Alph, or Charlie; my money's on Charlie, seeing he is the captain.

Who do you think will be cut? And what's your thoughts on the 3DS version of SSB possibly (keyword is POSSIBLY, Sakurai was pretty vague on that) gimping the roster of the Wii U version?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 15, 2013, 04:10:57 AM
So much wrong with that post. Why did you link to Kotaku of all places? Surely that old bit of news (I don't care if the article was made yesterday, this news was made last year or something, and Kotaku should be ashamed to be essentially reposting ancient history) was somewhere else too.

Anyway, to brutally attack your choices for valid opinions against their removal.

Jigglypuff will probably always stay in as the resident Joke Character that can be used to deadly effect. That and Original 12.
Pokemon Trainer is unique, maybe will get changed a bit but I don't see Red leaving anytime soon, though I would love to see some skins that change voice/gender though.
Toon Link, Well first of all there's been TWO link clones and neither was in both Melee and Brawl (And they were pretty much the same), and Wind Waker HD coming soon keeps him relevant.
ROB could go either way but honestly he's also pretty unique so I can't see him getting cut unless its being replaced with a similar character.
Marth's not going anywhere. Simple as that, maybe Lucina will join in but either as an alt Skin or as a Clone of Marth.
Mr. Game and Watch more than likely won't be leaving, And I don't get where you see connections between Villager and Mr.G&W.
Snake is probably gonna leave but that's because he's Third Party, and we haven't gotten Official confirmation of Pac-Man and Sonic yet so hold your tongue.

I don't really get why you want to try and create "controversy" with your flawed arguements though. We knew a long time ago that we weren't gonna have that much of a bigger roster in Smash 4, so we expect either mostly the same cast with a few new faces and an old face or two gone (I mean, other than Mewtwo nobody that wasn't a clone was cut from Melee, and Lucario was essentially Mewtwo if he was a dog.)
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on June 15, 2013, 04:23:16 AM
The controversy thing was for humor. You put up a solid argument. I agree that Jigglypuff could stay; I stated that Jigglypuff is the most likely of the Original 12 to be replaced. I honestly only want the trainer out because there is enough Pokemon reps and not enough RIIIIIIDLEEEEEY!!!! clones like Toon Link draw attention away from the original; I said before that I hated clones because my reaction to the is simply "he/she is just a better/worse version of the other". I'd rather have middle ground and merge all the best parts of the clone into the original. ROB should go because there are better options (Little Mac, Ghirahim, Palutena, Shulk, Isaac, RIIIIDLEEEY!!!!). But remember, I am working under the assumption that characters WILL be cut and I feel ROB should be first to go if that was the case.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 15, 2013, 05:43:25 AM
I wish Snake would stay. I figured out all of his secrets and could regularly clean some floors with people. Faking out with that guided missile is a tactical advantage nobody even sees... and grenade-countering works, really.

He just...had an awful side smash.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2013, 06:49:09 AM
He just...had an awful side smash.

Oh heavens. Priority Boy has an actual weakness!
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 15, 2013, 07:18:26 AM
Think Falcon Punch...if the key combination for Falcon Punch was really close to the combination for his fastest attack xD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2013, 10:16:47 AM
Yes, I'm well aware of all of Snake's moves. He's insanely good.

Posted on: June 15, 2013, 12:19:03 AM
First off, I love this!

(http://i.imgur.com/3uz1Qo8.jpg)

Second, I REALLY love this!  0v0

(http://fc05.deviantart.net/fs71/f/2013/163/1/1/fight__by_oblivion_xye-d68s27b.png)
(http://fc07.deviantart.net/fs70/f/2013/163/5/7/talk_shit_get_fit_by_oblivion_xye-d68s26x.png)
(http://fc02.deviantart.net/fs70/f/2013/163/a/0/center__by_oblivion_xye-d68s279.png)
Title: Re: Super Smash Bros. Thread
Post by: Ahrzayl on June 15, 2013, 10:23:29 AM
I'd let her work my body...ALL NIGHT LONG. ALL NIGHT. OOOOOO~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2013, 10:41:38 AM
ALL. NIGHT. LONG. Alll niiiiiiiiiiiiight!
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 15, 2013, 11:59:45 AM
Toon Link, Well first of all there's been TWO link clones and neither was in both Melee and Brawl (And they were pretty much the same), and Wind Waker HD coming soon keeps him relevant.

I dunno about Toon Link, I think he might get replaced. Both games are suppose to have the same roster but if he is in the background of the 3DS Spirit Tracks then he might not be in the 3DS version of the stage and that would mean he isn't in the Wii U version. Then again they pull a Capcom (Peter Parker/Spider-man think it was MSH), but I don't think that is very likely. I remember telling this to someone but he countered with Donkey Kong in 75m, but that Kong is Cranky Kong when he was young. 

They could keep the WW HD theme in there by using Zelda or WW Ganon (who was a bad ass)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 15, 2013, 12:51:45 PM
consider this: Toon Link in Spirit Tracks stage has to be there.

Who else would control the train? D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2013, 04:54:55 PM
It's not the same Link
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 15, 2013, 05:12:05 PM
(http://fc05.deviantart.net/fs71/f/2013/163/1/1/fight__by_oblivion_xye-d68s27b.png)
(http://fc07.deviantart.net/fs70/f/2013/163/5/7/talk_shit_get_fit_by_oblivion_xye-d68s26x.png)
(http://fc02.deviantart.net/fs70/f/2013/163/a/0/center__by_oblivion_xye-d68s279.png)

These need to be posted in the Cosplay thread! <3
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 15, 2013, 06:10:46 PM
Smash U and 3DSmash might not release at the same time. (http://www.ign.com/articles/2013/06/13/smash-bros-wii-u-3ds-might-not-release-at-the-same-time)

The article mentions Ice Climbers, so perhaps they're confirmed?
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on June 15, 2013, 07:29:15 PM
COFFEEEEEEEE

That's what I thought he said as a kid. XD

So did I and my older brother when we were younger. Also...

(http://i.imgur.com/bjsBeaX.png)

Smash U and 3DSmash might not release at the same time. (http://www.ign.com/articles/2013/06/13/smash-bros-wii-u-3ds-might-not-release-at-the-same-time)

The article mentions Ice Climbers, so perhaps they're confirmed?
So Wii U's version could be out first? Usually I expect the console version of a game to hit the shelves first before their handheld versions, if any.

-Update-
Not sure if this was mentioned already, but the Wii U and 3DS versions will not do cross-platform play however they can interact with each other (http://www.joystiq.com/2013/06/13/wii-u-and-3ds-smash-bros-will-not-have-cross-platform-play-wil/).
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 15, 2013, 07:38:50 PM
It's not the same Link
Yeah but he looks exactly like Toon Link because he is another Toon Link.

I also found this funny

[spoiler](http://www.gonintendo.com/content/uploads/images/2013_6/2013-06-13-81-Animal.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 15, 2013, 07:42:57 PM
[spoiler](http://www.gonintendo.com/content/uploads/images/2013_6/2013-06-13-81-Animal.jpg)[/spoiler]
Poor villager.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on June 15, 2013, 07:46:16 PM
HIS FACE ON TEH MOON! XD

*sigh* It's the Internet kid. Deal with it. :W
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 15, 2013, 07:56:37 PM
Maybe they'll do ALttP2 Link!

... I can dream.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 15, 2013, 07:58:02 PM
Maybe they'll do ALttP2 Link!

... I can dream.
That would be so awesome.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 15, 2013, 11:36:38 PM
(http://25.media.tumblr.com/8f18dc578609beaed1f4a7802c3590cd/tumblr_modd20Nylb1rf5yrzo1_1280.jpg)

Poor R.O.B.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 15, 2013, 11:40:29 PM
I thought that was going to be a perverted parody at first.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 16, 2013, 02:13:47 AM
He looks so sad :C
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 16, 2013, 03:45:44 AM
>Implying R.O.B. isn't enjoying DAT ASS
Title: Re: Super Smash Bros. Thread
Post by: Waifu on June 17, 2013, 11:18:33 PM
R.O.B. is a robot so he/she/it might be asexual. They took out R.O.B. but left in the F.L.U.D.D that is just not fair.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 17, 2013, 11:22:26 PM
No one can stay asexual after dat ass! 8D
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 18, 2013, 12:38:55 AM
A selection of fan-made newcomers. XD

[spoiler](http://i.imgur.com/0uMbhni.png) (http://i.imgur.com/QPYaiLKh.jpg) (http://i.imgur.com/wPcZgTNh.jpg) (http://i.imgur.com/T3KvmH1h.jpg) (http://i.imgur.com/4GVCdvfh.jpg) (http://i.imgur.com/t5xBUIPh.jpg) (http://i.imgur.com/prik9F3h.jpg) (http://i.imgur.com/nTAv9z7h.jpg) (http://i.imgur.com/Tj8HGegh.jpg) (http://i.imgur.com/TpqD57Wh.jpg) (http://i.imgur.com/00X1kX0.jpg) (http://i.imgur.com/mDWFQh6.jpg) (http://i.imgur.com/Jm1VaQm.png) (http://i.imgur.com/nV9iGlph.jpg) (http://i.imgur.com/D29zdlah.jpg) (http://i.imgur.com/8KCaxWRh.jpg) (http://i.imgur.com/39suzZOh.jpg) (http://i.imgur.com/CBf85pBh.jpg) (http://i.imgur.com/UllMDd1.png) (http://i.imgur.com/KsZcEfX.jpg) (http://i.imgur.com/Mbg0CYc.jpg) (http://i.imgur.com/BJGWVdph.jpg) (http://i.imgur.com/3JAt3Kz.png) (http://i.imgur.com/Cm8ST1F.png) (http://i.imgur.com/QO0yI3s.jpg) (http://i.imgur.com/sgAS49X.jpg) (http://i.imgur.com/XRWLnie.jpg) (http://i.imgur.com/vkSvezS.png)[/spoiler]

More here: http://imgur.com/a/9G906
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 18, 2013, 12:44:16 AM
Maxwell's in there twice.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 18, 2013, 12:47:20 AM
(http://i.imgur.com/5EEAzSTh.jpg)

This is just [tornado fang]ing XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 18, 2013, 03:10:11 AM
LOLed at Reggie and Missingno.

(http://i.imgur.com/ornc8Knh.jpg)
Awesome.

(http://i.imgur.com/fuMgmnKh.png)
AwesomeER. 8)
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 18, 2013, 07:29:56 AM
(http://i.imgur.com/wOd4n4m.png)

[spoiler]why does this happen to be two ass images, if you consider this one, in a row now[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 18, 2013, 08:33:29 AM
dammit vixy

now i want shantae in this >0<
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 19, 2013, 02:18:58 AM
(http://i.imgur.com/wOd4n4m.png)
oh my god i can't stop laughing

holy [tornado fang] i need oxygen
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 19, 2013, 03:12:36 AM
From the shitload of people that played FE, I expected a response for the Kellam version.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 19, 2013, 03:18:25 AM
Kellam jokes are kind of getting old on my end honestly. :\
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 19, 2013, 03:29:31 AM
Fair enough. I still thought it was one of the better mock-ups.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 19, 2013, 04:49:43 AM
Fair enough. I still thought it was one of the better mock-ups.
I chuckled at it, I won't lie. Just because I don't comment doesn't mean I didn't think it was funny >0<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 19, 2013, 04:59:02 AM
[youtube]http://www.youtube.com/watch?v=9U3DAmE0nWw[/youtube]

So I think it's safe to say we're ALL hoping this song is used on the Kid Icarus stage, right?  <3
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 19, 2013, 05:06:06 AM
Oh definitely!

I also think Dark Pit's theme would work wonderfully as well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 19, 2013, 05:31:32 AM
[youtube]http://www.youtube.com/watch?v=QG77HTdreh0[/youtube]

Oh totally. I'd love this in!

[youtube]http://www.youtube.com/watch?v=I61PF4cFnWU[/youtube]

This as well!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on June 19, 2013, 08:35:57 AM
I want this

[youtube]http://www.youtube.com/watch?v=lp_uGw0DE4E[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 19, 2013, 10:41:27 AM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/061913.jpg)

Pit, you meant to go to Skyworld not Skyloft

I understand how you got confused though >0<
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 19, 2013, 11:09:39 PM
LOLed at Reggie and Missingno.

(http://i.imgur.com/ornc8Knh.jpg)
Awesome.

(http://i.imgur.com/fuMgmnKh.png)
AwesomeER. 8)
(http://i.imgur.com/wOd4n4m.png)

[spoiler]why does this happen to be two ass images, if you consider this one, in a row now[/spoiler]
Ok Ok I HAVE to share this one-

[spoiler](http://imageshack.us/a/img694/2470/p4p3.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 20, 2013, 01:16:48 AM
[youtube]http://www.youtube.com/watch?v=9U3DAmE0nWw[/youtube]

So I think it's safe to say we're ALL hoping this song is used on the Kid Icarus stage, right?  <3
A million times yes.
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 21, 2013, 09:08:03 AM
[youtube]http://www.youtube.com/watch?v=9U3DAmE0nWw[/youtube]

So I think it's safe to say we're ALL hoping this song is used on the Kid Icarus stage, right?  <3
[youtube]http://www.youtube.com/watch?v=QG77HTdreh0[/youtube]

Oh totally. I'd love this in!

[youtube]http://www.youtube.com/watch?v=I61PF4cFnWU[/youtube]

This as well!  0v0
I want this

[youtube]http://www.youtube.com/watch?v=lp_uGw0DE4E[/youtube]

How about we just get the entire Uprising soundtrack because seriously

Also, when in the KI stage, Pit totally needs two things: "codec" calls with the gods KIU style about his opponents, and somehow find a way to have him sing an altered version of that little song he was singing at the beginning of the "Death Star" level because god damn it it was catchy.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 21, 2013, 08:51:54 PM
"codec" calls with the gods KIU style about his opponents

QFT
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 22, 2013, 05:56:13 AM
[youtube]http://www.youtube.com/watch?v=9U3DAmE0nWw[/youtube]

So I think it's safe to say we're ALL hoping this song is used on the Kid Icarus stage, right?  <3
DAMN STRAIGHT.

Also, my personal Kid Icarus runner-up music is this:
[youtube]http://www.youtube.com/watch?v=Uxnc2eoPjSs[/youtube]

Posted on: June 21, 2013, 10:23:19 PM
Aaaand...just gonna throw this one in there.
http://www.destructoid.com/japanese-artists-think-wii-fit-trainer-is-smokin--256606.phtml
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 22, 2013, 06:22:31 AM
Aaaand...just gonna throw this one in there.
http://www.destructoid.com/japanese-artists-think-wii-fit-trainer-is-smokin--256606.phtml

Yeah, there's already tons of hot Wii Fit pics in our ecchi thread. <3
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 22, 2013, 06:55:40 AM
Quote
Japanese artists think Wii Fit Trainer is smokin'

Preeeeeetty sure that's not a Japanese exclusive thing :v
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 22, 2013, 06:57:18 AM
DAMN STRAIGHT.

Also, my personal Kid Icarus runner-up music is this:
[youtube]http://www.youtube.com/watch?v=Uxnc2eoPjSs[/youtube]

Also a good choice!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 27, 2013, 03:49:13 AM
With all these mentions of the 3DS' limitations and possible cutting of characters, it makes the 3DS version sound more and more like a double edged sword to me. Of course it'll be nice to have Smash on the go. But keeping the rosters the same comes at a price. The WiiU should have the space and resources available to hold far more characters than Smash games past, but the way Sakurai puts it is that sacrifices will be made to keep it even with the 3DS. I mean, it is fair to the 3DS users, but at the same time its unfair to the WiiU users because their experience could be neutered at the expense of the other version. And no one wants characters removed. At least not for reasonable reasons.

I would suggest that instead of removing characters, limit the amount of game modes present on the 3DS version. You need Classic mode, you need local multiplayer, you need online. But things like Home Run Contest and trophies and stickers I think we can do without.

Unless characters can be added through DLC so they don't take up room on the 3DS cart itself.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 27, 2013, 03:59:45 AM
I still find it hard to believe that the 3DS couldn't handle more characters.

If I recall, the highest known capacity for a 3DS card is 8GB. That should be more than sufficient to put in a great deal of characters. I mean, it's not like Smash Bros. is pushing the hardware like Revelations did. And Revelations only used 4GB.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 27, 2013, 04:07:42 AM
Isn't this just pure speculation at this point?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 27, 2013, 05:45:00 AM
http://www.eventhubs.com/news/2013/jun/19/sakurai-explains-how-pokemon-characters-are-chosen-super-smash-bros-not-enough-time-bring-back-entire-smash-roster-wii-3ds/
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 27, 2013, 07:31:30 AM
For those who couldn't properly hear the background audio during the "English dubbed" Developer Direct:

[youtube]http://www.youtube.com/watch?v=Sc5BISnOVPM[/youtube]

Now you can hear everything more clearly (http://www.youtube.com/watch?v=Sc5BISnOVPM), and with Sakurai explaining the mechanics, as we all remember. :3
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 27, 2013, 07:43:15 AM
gotta say, i enjoyed that wily stage 1 arrangement
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on June 27, 2013, 11:53:41 AM
I don't know where to put this so...

Year of Luigi~

(http://www.dotup.org/uploda/www.dotup.org4301642.gif)
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 28, 2013, 02:32:19 AM
For those who couldn't properly hear the background audio during the "English dubbed" Developer Direct:

[youtube]http://www.youtube.com/watch?v=Sc5BISnOVPM[/youtube]

Now you can hear everything more clearly (http://www.youtube.com/watch?v=Sc5BISnOVPM), and with Sakurai explaining the mechanics, as we all remember. :3
Oh god, translating the captions into English is just hilarious  >0<

Quote
You can become a character quite good for me
Nintendo is 3des
Each player has gotten a healthy since there is a feature that leaves home
Story that -- or briquettes suicide in portable device
Character is closer to the incumbent little trike organize the first
It is close to the design of the bread of evil with renewal
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 29, 2013, 05:33:15 AM
http://www.eventhubs.com/news/2013/jun/19/sakurai-explains-how-pokemon-characters-are-chosen-super-smash-bros-not-enough-time-bring-back-entire-smash-roster-wii-3ds/
And thus begins the age-old bitchery of "Why the F*@# was two different Fox clones considered a better use of development time than Mewtwo".

I still find it hard to believe that the 3DS couldn't handle more characters.

If I recall, the highest known capacity for a 3DS card is 8GB. That should be more than sufficient to put in a great deal of characters. I mean, it's not like Smash Bros. is pushing the hardware like Revelations did. And Revelations only used 4GB.
I SINCERELY doubt this is a matter of storage space, more likely it's a matter of how much stuff the 3DS can handle on-screen at a time (IE, a "pair" character such as the Ice Climbers doubles the number of characters that the game has to handle at any given time).  That, and of course, production time.

IMHO, if they're not even intending for cross-platform or simultaneous release anyway, then I don't see what the big whoop is about keeping the characters the same across both versions.  Other than the fact that inevitably someone will [sonic slicer] about why so-and-so isn't on the 3DS, but if the alternative is to axe them completely?

Even if some manner of character customization transfer is involved, you'd think they could play a little mix-and-match as needed (not unlike the whole Fire Emblem Path of Radiance to Radiant Dawn thing, where Largo's stat bonuses went to Calill).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2013, 05:53:35 AM
I still say we wait before making any kind of judgement on what they're doing, and instead go back and focus on what music we wanna hear.

Back to Kid Icarus: Uprising...

[youtube]http://www.youtube.com/watch?v=2GsS6-YKCYw[/youtube]

Yeah, motherfuckin' THIS!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 29, 2013, 06:48:19 AM
Whatever they do with Pokemon music, at the very least they NEED these in

[youtube]http://www.youtube.com/watch?v=VWKur5qwdeQ[/youtube]
[youtube]http://www.youtube.com/watch?v=XV-WIizgOvs[/youtube]

Also, this one
[youtube]http://www.youtube.com/watch?v=6K4_aSOexfU[/youtube]

and when a match is down to its final moments (running out of time/the last remaining character's last stock) it should transition into this
[youtube]http://www.youtube.com/watch?v=6FPz7yklWrA[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 29, 2013, 06:50:59 AM
I want the Pokemon B/W Reshiram/Zekrom Music in, along with Wild Pokemon Battle (Black/White 2 version preferably) and maybe Route 10.

And we NEED Victory Road from HG/SS or hell even bring back the R/S/E version. Just not the one from Black&White as it was actually kind of awful.

I'd love to see them put in Cossack Stage 2 as a Megaman song though.
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 29, 2013, 06:56:49 AM
If we're gonna have a fortress as the Megaman stage, I'd say it needs at least one of every NES fortress theme.

Or at the very least Protoman's
[youtube]http://www.youtube.com/watch?v=juyogUMglZg[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 29, 2013, 07:02:41 AM
Fortress Theme Medley then.

And have a theme or two from the other series or at least just X, something from 7 and 8 too since they don't seem to get that much love lately.
Title: Re: Super Smash Bros. Thread
Post by: Solar on June 29, 2013, 07:09:53 AM
I'm gonna say to put in the intro stage music from 7, but honestly that's because that's the only one I can kinda remember how it sounds off the top of my head.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 29, 2013, 07:14:22 AM
I'm going to have to put my hopes in Burst Man's stage or Wily Stage 1 or 2.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 29, 2013, 07:29:31 AM
If we're gonna have a fortress as the Megaman stage, I'd say it needs at least one of every NES fortress theme.

Or at the very least Protoman's
[youtube]http://www.youtube.com/watch?v=juyogUMglZg[/youtube]
YES

I wouldn't mind MM7's intro stage either.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2013, 12:03:04 PM
My choice for Pokemusic would be this:

[youtube]http://www.youtube.com/watch?v=cWfP71MQusI[/youtube]

Probably my favorite reg. trainer battle theme. It's awesome.

Or at the very least Protoman's
[youtube]http://www.youtube.com/watch?v=juyogUMglZg[/youtube]

[youtube]http://www.youtube.com/watch?v=QeYyaQVBgPY[/youtube]

IMI-TATION. Hahaha, I'd love that theme in the game, in any form really! :D If we're going MM7, then I'd go with the Wily Stage 1 from that game, if we're talking strictly Wily Stages.

[youtube]http://www.youtube.com/watch?v=7Z5oi3vWXlw[/youtube]

Seriously, I love this [tornado fang]ing stage music. So underrated  0v0

Posted on: June 29, 2013, 03:51:07 AM
Also, from Super Mario Galaxy, these three would be my primary choices.

[youtube]http://www.youtube.com/watch?v=JPtkij7g0H4[/youtube]

[youtube]http://www.youtube.com/watch?v=sa4YdMz5j2g[/youtube]

[youtube]http://www.youtube.com/watch?v=Q79NJbsde8o[/youtube]

Battlerock would fit so well into this game!  8D
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 29, 2013, 02:49:55 PM
[youtube]http://www.youtube.com/watch?v=QeYyaQVBgPY[/youtube]

IMI-TATION. Hahaha, I'd love that theme in the game, in any form really! :D If we're going MM7, then I'd go with the Wily Stage 1 from that game, if we're talking strictly Wily Stages.
Oh my god I HAVE to find this song and get it on my iPod.

Anyways, from what I've heard of it, I actually dislike the Pokemon B/W music. It sounds like they tried to use a MIDI editor to mimic the old GBA music style, but... it just sounds weak to me... Then again I've only listened to FireRed/LeafGreen tracks, so it may just be the fact that I'm used to either bitty GBA music (MMBN3 FTW!) or driving Mega Man X music.
hang on why does b/w music remind me of monster girl quest music? o_O
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 29, 2013, 03:13:40 PM
As far as Pokemon goes, I still maintain that the best renditions of their music came from Stadium and Colosseum.

[youtube]http://www.youtube.com/watch?v=z2Nr8na3pf4[/youtube]
I'll take this over "Poke Floats" every time.

[youtube]http://www.youtube.com/watch?v=3qu2IB7mykU[/youtube]

For the Ruby/Sapphire crowd:
[youtube]http://www.youtube.com/watch?v=MgVu64hULsQ[/youtube]

[youtube]http://www.youtube.com/watch?v=95Rp5mYFoTc[/youtube]

And if they decide to go for something more obscure ('cuz Sakurai does that.  A lot.):
[youtube]http://www.youtube.com/watch?v=icKDaWhBCNk[/youtube]

Also, this one
[youtube]http://www.youtube.com/watch?v=6K4_aSOexfU[/youtube]

and when a match is down to its final moments (running out of time/the last remaining character's last stock) it should transition into this
[youtube]http://www.youtube.com/watch?v=6FPz7yklWrA[/youtube]
Not bad at all.  Of course, now you have me thinking that when any OTHER Pokemon theme is playing and time is running out, and/or during Sudden Death, we should have this:
[youtube]http://www.youtube.com/watch?v=KsoxjylnQ68[/youtube]
Seriously, tell me that DOESN'T go perfectly with a Sudden Death where Bob-ombs rain down after you take too long.



And last but not least...dare I hope for it:
[youtube]http://www.youtube.com/watch?v=ET5cMrB2Zxo[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 29, 2013, 03:22:25 PM
Well they never really use the original songs on the Pokemon stage, so everything you mention will probably be remixed.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on June 29, 2013, 03:58:28 PM
If the latest smash does well on the Wii U then Capcom has no excuse for the Mega Man franchise.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 29, 2013, 04:18:46 PM
If the latest smash does well on the Wii U then Capcom has no excuse for the Mega Man franchise.
Or as I like to call it, the flanchise (http://youtu.be/ykkdvYThT_Y?t=30s). :V
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 29, 2013, 05:56:16 PM
If the latest smash does well on the Wii U then Capcom has no excuse for the Mega Man franchise.

Capcom never had an excuse to begin with.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on June 30, 2013, 04:01:46 AM
Capcom never had an excuse to begin with.

So I wonder what Capcom's response is going to be? Are they going to keep the rights or sell them to the highest bitter? Street Fighter and Resident Evil are pretty the only flagship titles they want nowadays.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 30, 2013, 04:13:23 AM
So I wonder what Capcom's response is going to be? Are they going to keep the rights or sell them to the highest bitter?

What do you think? They'll hold onto the rights till they croak from trying to get the Call of Duty crowd to buy their games by making them all the same [parasitic bomb] (Dead Rising 3 -AC), then [sonic slicer] when they can't make enough money to break even and whine to the consumer because they didn't want another Call of Duty.

This place isn't the discussion for this though, this is the happy zone with colors and Megaman in a video game made in the 2010's that isn't a social game. BE HAPPY.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on June 30, 2013, 06:53:03 AM
This place isn't the discussion for this though, this is the happy zone with colors and Megaman in a video game made in the 2010's that isn't a social game. BE HAPPY.
We need a parody of the Team America theme with Megaman.

[spoiler=NOT ANYMORE](Supp)MEGAMAN...[tornado fang] YEAH!
COMING AGAIN TO SAVE THE [chameleon sting]ing DAY YEAH
MEGAMAN...[tornado fang] YEAH!
(Saku)Metal blade's the only way yeah
(Supp)DR. WILY YOUR GAME IS THROUGH
CUZ NOW YOU HAVE TO ANSWER TO!!
MEGAMAN...[tornado fang] YEAH!
SO LICK MY RUSH AND SUCK ON MY BEATS!
MEGAMAN...[tornado fang] YEAH!
WHATCHA GONNA DO WHEN HE COMES FOR YOU YEAH!

(Saku)It's the fandom we all share...
it's the hope for a sequel~!

(Supp)[tornado fang] YEAH!

QUICKMAN, [tornado fang] YEAH!
PROTOMAN, [tornado fang] YEAH!
BASS, [tornado fang] YEAH!
HARD KNUCKLE, [tornado fang] YEAH!
METAL BLADE, [tornado fang] YEAH!
LEAF SHIELD, [tornado fang] YEAH!
E-TANKS, [tornado fang] YEAH!
RUSH COIL, [tornado fang] YEAH!
[tornado fang] YEAH!
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 01, 2013, 09:02:00 PM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/070113.jpg)
Kirby get down from there. It's dangerous.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on July 01, 2013, 10:31:24 PM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/070113.jpg)
Kirby get down from there. It's dangerous.
This is what happens when Kirby absorbs Yellow Devil? 8U
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 02, 2013, 07:08:22 PM
(http://www.gonintendo.com/content/uploads/images/2013_6/daily(8).jpg)

I like how the WFT is all "Heeeeeeeeey!"
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 02, 2013, 07:13:48 PM
What's a WFT?
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 02, 2013, 07:16:29 PM
What's a WFT?

Wii Fit Trainer
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on July 06, 2013, 12:33:15 AM
[youtube]http://www.youtube.com/watch?v=1Dw4jpyaWLc#at=105[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2013, 05:30:41 AM
[youtube]http://www.youtube.com/watch?v=RL0w8dID9og[/youtube]

This needs to be in!
Title: Re: Super Smash Bros. Thread
Post by: Align on July 06, 2013, 04:15:44 PM
I want to see Doc Robot as a boss adopting powers from two Smash characters at once.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on July 06, 2013, 11:07:41 PM
...nobody liked my Megaman [tornado fang] Yeah song? :'(
Title: Re: Super Smash Bros. Thread
Post by: Rin on July 06, 2013, 11:27:14 PM
...nobody liked my Megaman [tornado fang] Yeah song? :'(
It was okay... I guess.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 06, 2013, 11:38:36 PM
nope
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 07, 2013, 06:48:16 AM
Since Dixie WILL be a character (I'm callin' it), my choices for her music!

[youtube]http://www.youtube.com/watch?v=70jMX8qK7dY[/youtube

[youtube]http://www.youtube.com/watch?v=HVLAUChqYGg[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 07, 2013, 10:38:10 AM
Needs more Snakey Shanty/Chanty (i've seen it named both ways)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 09, 2013, 07:22:57 AM
Since Dixie WILL be a character (I'm callin' it), my choices for her music!
[youtube]HVLAUChqYGg[/youtube]


One of your youtube links was busted.

And no Hot Head Bop or whatever the Volcano music was? Or at least the Boss Music.

With Run Rambi Run somewhere in there too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 09, 2013, 07:30:14 AM
Hot Head Bop would definitely be up there as well, but I really want Mining Melancholy!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 10, 2013, 12:24:33 AM
Nintendo is not allowing footage of Melee to be streamed at EVO. (http://shoryuken.com/2013/07/09/changes-to-evo-2013-smash-schedule/)

This is incredibly stupid. The biggest Melee tournament in history, one made possible by fans, can't even be shown to the general public. Everyone, message the [parasitic bomb] out of Nintendo and make their stubborn asses reconsider.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2013, 03:34:44 AM
Yeah, no legitimate way to defend this. Absolutely [tornado fang]ing stupid, Nintendo.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 10, 2013, 03:39:04 AM
What the hell Nintendo, why are you acting stupid in terms of videos and content ID? -AC
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 10, 2013, 04:12:37 AM
Crisis averted. Nintendo backed down and will allow Melee to be streamed after all. Good [parasitic bomb] to everyone on social media who made their voices heard. Guess sometimes big corporations will listen if you're loud enough.

Also good [parasitic bomb] Nintendo pulling a 180 faster than Microsoft.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2013, 05:42:24 AM
Bravo Nintendo!

Now stop taking ad money away from LPers!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 10, 2013, 05:43:54 AM
Bravo Nintendo!

Now stop taking ad money away from LPers!
Seriously they need to stop that, especially in this job market.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 10, 2013, 06:14:15 AM
Bravo Nintendo!

Now stop taking ad money away from LPers!

I thought they backed off on that already.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2013, 06:17:02 AM
Did they? I thought they hadn't
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 10, 2013, 06:17:33 AM
I thought they backed off on that already.
I didn't hear anything about that.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 10, 2013, 09:16:27 PM
Some people who lost ad revenue on their videos before have said they got it back recently. Don't know if it applies to everyone.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2013, 10:43:41 PM
PROGRESS!!!

[youtube]http://www.youtube.com/watch?v=z1IXN8L8kDw[/youtube]

I wouldn't be opposed to this making it in either! [tornado fang] I LOVE THIS SOUNDTRACK!!
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 10, 2013, 10:53:44 PM
The game is [tornado fang]ing amazing too!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 11, 2013, 02:42:19 PM
(http://www.smashbros.com/update/images/daily.jpg)

EEEEEEEEEEEEEEEEEEEEE  0v0
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 12, 2013, 10:58:44 AM
(http://www.smashbros.com/images/character/pikmin/screen-9.jpg)

lolol
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on July 12, 2013, 12:53:38 PM
[spoiler]Jiggypuff is behind them.[/spoiler]

(http://www.smashbros.com/update/images/daily.jpg)

EEEEEEEEEEEEEEEEEEEEE  0v0
Could have sworn Mega Man was showing off his Mega Buster opening up like Samus' arm cannon in the Metroid Prime games before. Nevertheless cute.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 12, 2013, 06:54:35 PM
[spoiler]Jiggypuff is behind them.[/spoiler]

Where?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 13, 2013, 09:45:56 AM
Where?

Yeah, I'm not seeing Jiggly anywhere.

I noticed no 3DS screens for Olimar, very intriguing, as Villager and WFT have the same curiosity with their pages too.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 13, 2013, 03:03:50 PM
Where?

In your imagination. ;3

And it's a situation where they can't escape. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 23, 2013, 10:51:43 PM
In your imagination. ;3

And it's a situation where they can't escape. 8D

My imagination is a fun place!  [eyebrow]

Posted on: July 13, 2013, 12:49:35 PM
(http://www.smashbros.com/update/images/daily.jpg)

Beautiful KI stage!
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 23, 2013, 10:59:47 PM
That's from the 3DS version, right?

Also, that's the same exact background from the chapter Viridi was introduced in. If I recall, they were fighting for the Wish Seed.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 23, 2013, 11:05:19 PM
That's from the 3DS version, right?

Going by the size of the image I would say yes but there aren't any black outlines around the characters.

But it is the 3DS version going by the official site so maybe the outlines are smaller than I thought they would be.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 24, 2013, 03:53:03 AM
That's from the 3DS version, right?

Also, that's the same exact background from the chapter Viridi was introduced in. If I recall, they were fighting for the Wish Seed.

Yeah, it's the Reset Bomb chapter, which should be interesting.

I hope we see her in the background!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 27, 2013, 09:30:40 AM
This is relevant. (http://www.change.org/en-GB/petitions/masahiro-sakurai-sora-ltd-add-reggie-fils-aime-to-the-super-smash-bros-3ds-wii-u-roster)

Its a petition made by some guy to try and get Reggie in as a playable character in Smash 4.

Also I guess Sakurai said no to an SSE style story mode since I guess he didn't want people to just leak the cutscenes out online, so the Adventure mode will be more like it was in Melee again.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 27, 2013, 09:41:01 AM
Now it's showing a different image. Wily's Castle.

You can tell by the bone tip near the center at the very bottom. You can also see the satellite dish.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 27, 2013, 09:42:29 AM
Folks, that ain't the Reset Bomb chapter.

That's Wily's Castle.

You can tell by the bone tip near the center at the very bottom. You can also see the satellite dish.

The image changed. It must be directly linked from the site. Because it was a KI:U stage before.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 27, 2013, 09:44:11 AM
(http://i.imgur.com/XB9pTnR.jpg)

Note that I edited my post upon realizing this. But I take it that this is the image you were all referring to?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 27, 2013, 09:46:58 AM
Yes indeed it is.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 27, 2013, 09:55:25 AM
Yep!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 27, 2013, 02:47:41 PM
Yeah, when I read that post it was Donkey Kong fighting Pikmin...  But I'd seen the KI screenshot before, and yeah, it looks awesome.  It'll be one hell of a letdown if Viridi DOESN'T show in some form now.

Also I guess Sakurai said no to an SSE style story mode since I guess he didn't want people to just leak the cutscenes out online, so the Adventure mode will be more like it was in Melee again.
That's actually fairly old news, that any FMV such as Mega Man's reveal will be available from the start and not be unlocked as part of the single player. (which Destructoid recently decided to repost recently under the misinterpretation that there would be no such videos of any kind)

I dunno, I actually liked SSE.  But I seem to be in the minority on that one.  Melee's adventure struck me as essentially an alternate Classic Mode that stretched out of its comfort zone.  I mean, the Mario and Zelda levels are the only ones that really felt "adventure"y.  Non-random enemies and a couple race-to-the-finish courses made it arguably more "Classic" than the actual Classic mode.  It just didn't have Master Hand is all.

But I will say this: The one thing I did miss from Melee's adventure was that Yoshi's egg lay was an instant-kill on stage enemies.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 07, 2013, 09:37:56 PM
That stage better have some conversations for Pit a la Fox and Snake's secret ones.

Seriously, it would be perfect.

Posted on: July 27, 2013, 06:07:06 AM
(http://i.imgur.com/KVKMBb2.jpg)
btw pilotwings stage
(https://dl.dropboxusercontent.com/u/64835841/pwwhoa.gif)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 07, 2013, 10:49:11 PM
Yeah, I'm definitely curious about the Pilotwings stage!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 08, 2013, 03:32:31 AM
btw pilotwings stage
(https://dl.dropboxusercontent.com/u/64835841/pwwhoa.gif)
The fact that these four and their wonderful expressions/comments were not in any sequels is probably the single biggest problem with Pilotwings sequels.

God willing Smash Bros. will fix that.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on August 08, 2013, 09:04:02 PM
Yeah, when I read that post it was Donkey Kong fighting Pikmin...  But I'd seen the KI screenshot before, and yeah, it looks awesome.  It'll be one hell of a letdown if Viridi DOESN'T show in some form now.
That's actually fairly old news, that any FMV such as Mega Man's reveal will be available from the start and not be unlocked as part of the single player. (which Destructoid recently decided to repost recently under the misinterpretation that there would be no such videos of any kind)

I dunno, I actually liked SSE.  But I seem to be in the minority on that one.  Melee's adventure struck me as essentially an alternate Classic Mode that stretched out of its comfort zone.  I mean, the Mario and Zelda levels are the only ones that really felt "adventure"y.  Non-random enemies and a couple race-to-the-finish courses made it arguably more "Classic" than the actual Classic mode.  It just didn't have Master Hand is all.

But I will say this: The one thing I did miss from Melee's adventure was that Yoshi's egg lay was an instant-kill on stage enemies.

It still sucks not have a decent adventure mode, SSE was awesome and I really enjoyed the Adventure levels.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 21, 2013, 10:57:26 PM
YOU BATTLE ON THE PLANE HEADING OVER THE PILOTWINGS ISLAND?!?!

EEEEEEEEEEEEEEEEEEEEEEEEEEEEE  0v0

Posted on: August 14, 2013, 05:13:30 PM
So the black outlines around the characters in the 3DS version can be lowered or removed completely. Ah options, how I love thee. XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 21, 2013, 11:02:47 PM
That's a relief.

I'll probably have it lowered, and not removed completely.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 21, 2013, 11:37:44 PM
Options are always a good thing. Though I'm indifferent on the outlines myself.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 12, 2013, 07:21:17 PM
(http://www.smashbros.com/images/character/peach/screen-8.jpg)

There's my girl!  0v0
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 12, 2013, 07:21:57 PM
^w^ ah there's my main~ :cookie: (http://www.smashbros.com/us/characters/peach.html)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2013, 08:08:23 PM
^w^ ah there's my main~ :cookie: (http://www.smashbros.com/us/characters/peach.html)

OHHHH, DID I WIIIIN?  8D

Posted on: September 12, 2013, 12:10:17 PM
(http://www.smashbros.com/images/character/toon_link/main.png)

TOON LINK!!!

Title: Re: Super Smash Bros. Thread
Post by: Align on September 26, 2013, 08:16:41 PM
Eh.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 26, 2013, 09:06:56 PM
To the surprise of nobody. Well except the morons who thought "Well toon link is in the spirit tracks stage so he can't be a playable!"

I doubt he'll be any different either.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 26, 2013, 09:31:49 PM
The important thing is another one of MY mains is back!  8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 26, 2013, 09:52:30 PM
(http://www.smashbros.com/images/character/toon_link/screen-7.jpg)
Peach needs to lay off the spicy food.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 27, 2013, 12:49:23 AM
I kinda like the claymation look he has.

To the surprise of nobody. Well except the morons who thought "Well toon link is in the spirit tracks stage so he can't be a playable!"

I doubt he'll be any different either.

There's some things that could change though. I'd like a boomerang more like Young Link's. And he needs a better Final Smash.

And the only reason they're showing TL today is Wind Waker HD came out in Japan. It's cool to see veterans returning, but we want new people dammit. Unless they're saving all the surprises for when the game actually comes out, then that's actually better.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 27, 2013, 03:39:24 AM
My guess is that Mewtwo will be revealed when X & Y comes out.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 27, 2013, 03:41:35 AM
A safe bet.

But now that you mention Mewtwo, I wonder what they would do with him now that he has two Mega Evolutions. Perhaps he can switch between his three forms somehow?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 27, 2013, 03:49:38 AM
I'd imagine his Mega Form would be his Final Smash
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 27, 2013, 03:53:45 AM
I'd imagine his Mega Form would be his Final Smash
But he has 2 of them.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 27, 2013, 04:06:25 AM
Maybe you can choose
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on September 27, 2013, 11:34:46 AM
(http://www.smashbros.com/images/character/toon_link/screen-7.jpg)
Peach needs to lay off the spicy food.
Somebody over there has a fart fetish.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on September 27, 2013, 08:43:06 PM
That or somebody has been taking fartilary classes from Wario. 8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 30, 2013, 03:20:25 AM
My guess is that Mewtwo will be revealed when X & Y comes out.
He had damn well better.  Toon Link being in your hands again worries me a bit.  Hyper needs his second main back to keep things interesting. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 30, 2013, 06:09:40 AM
He had damn well better.  Toon Link being in your hands again worries me a bit.  Hyper needs his second main back to keep things interesting. 8)

Well we'll see what they've done with him. But mwahahahahaha!!
Title: Re: Super Smash Bros. Thread
Post by: Nexus on October 01, 2013, 05:48:07 PM
[youtube]http://www.youtube.com/watch?v=T7w5XUPHFoY[/youtube]

So the big three (Mario, Sonic, and Megaman) of retro platforming are all here.  8D
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on October 01, 2013, 07:16:56 PM
Good to see Sonic back, I hope they balance him out more.

Just need Yoshi confirmed official and I have my mains back (Yoshi and Sonic).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 01, 2013, 07:41:36 PM
(http://www.smashbros.com/images/character/sonic/screen-3.jpg)

Hahaha, and there it is! XD
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 01, 2013, 08:30:29 PM
[youtube]http://www.youtube.com/watch?v=T7w5XUPHFoY[/youtube]

So the big three (Mario, Sonic, and Megaman) of retro platforming are all here.  8D
*the internet should be exploding 5 times in 3... 2...*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 01, 2013, 08:45:24 PM
*the internet should be exploding 5 times in 3... 2...*

Your countdown is a little late as it happened AS THE STREAM REVEALED IT.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 01, 2013, 08:56:48 PM
Not terribly surprising. I'd be more shocked if Snake came back honestly.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 01, 2013, 09:18:15 PM
Your countdown is a little late as it happened AS THE STREAM REVEALED IT.
And yet the fact that I have no freedom with computers here wasn't sunk in with you, has it?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 02, 2013, 01:21:31 AM
*the internet should be exploding 5 times in 3... 2...*
(http://img560.imageshack.us/img560/1772/1s4v.png)

Okay, so we all knew that Sega was cozy enough with Nintendo for this to happen, but still, Mega Man and Sonic in one game isn't any less mind-blowing.

Good to see Sonic back, I hope they balance him out more.

Just need Yoshi confirmed official and I have my mains back (Yoshi and Sonic).
There is no possible way that Yoshi would NOT be in the game.  Sakurai just seems to like dragging his feet with him (IIRC it took a while before he was shown off for Brawl, too).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 02, 2013, 06:18:55 AM
And yet the fact that I have no freedom with computers here wasn't sunk in with you, has it?

No, it has. It has been bored into my skull as you bring it up almost every post. But that has nothing to do with your post, now does it?

But anyway, somebody at Sonic Retro pointed something out that's... a bit unsettling.

(http://www.smashbros.com/images/character/sonic/screen-3.jpg)

Hahaha, and there it is! XD

Sonic has fingernails.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 06:21:18 AM
Oh god they are there! :o
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2013, 06:24:37 AM
Scratchy scratchy!  8)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 06:25:08 AM
Scratchy scratchy!  8)
Ah the nightmare fuel! :o
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 02, 2013, 06:26:55 AM
That's... odd.  Granted, hedgehogs have claws, so of course Sonic would have fingernails, but yet... it seems so weird.  Even though nails are perfectly normal.

WHAT IS THIS D:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2013, 06:31:01 AM
Ah the nightmare fuel! :o

Imagine Sonic scratching at super speed. Hell yeah!  8)
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 02, 2013, 06:32:59 AM
If he has fingernails... that must mean he also has toenails.

*shudders*
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on October 02, 2013, 06:34:19 AM
Sorry if its been asked before, but will we be able to use past gen controllers for this game? Or is that still yet to be answered? Wanna get a WiiU for this but am on the fence about it still with that detail.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 02, 2013, 06:36:03 AM
If he has fingernails... that must mean he also has toenails.

*shudders*

Well, damn near everything has claws or nails.  It's perfectly normal.  Mammals, reptiles, some amphibians, birds...  Sonic is a mammal.  Sonic would have nails.

Which begs the question...

WHY DO WE FIND THIS TO BE SO DAMN WEIRD?! D:
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 02, 2013, 06:36:39 AM
Sorry if its been asked before, but will we be able to use past gen controllers for this game? Or is that still yet to be answered? Wanna get a WiiU for this but am on the fence about it still with that detail.
Wiimotes, Classic Controllers, and Nunchuck/Wiimote combo probably yes.

Gamecube through third-party adaptors (That work really well apparently.)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 06:40:24 AM
Well, damn near everything has claws or nails.  It's perfectly normal.  Mammals, reptiles, some amphibians, birds...  Sonic is a mammal.  Sonic would have nails.

Which begs the question...

WHY DO WE FIND THIS TO BE SO DAMN WEIRD?! D:
Because we thought he gloves were is hands?

Imagine Sonic scratching at super speed. Hell yeah!  8)
Ah it's Night time Unleashed again!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2013, 06:45:58 AM
Wiimotes, Classic Controllers, and Nunchuck/Wiimote combo probably yes.

Gamecube through third-party adaptors (That work really well apparently.)

Lou and I started playing Brawl with Wii Classic Pro Controllers for this game.
Title: Re: Super Smash Bros. Thread
Post by: Align on October 02, 2013, 08:24:19 AM
WHY DO WE FIND THIS TO BE SO DAMN WEIRD?! D:
Well, they're visible through his gloves...?
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 02, 2013, 08:26:20 AM
Well, that's true.  It's weird.  But the sheer existence of Sonic's fingernails seem to be a subject of concern and even squick for at least Sakura.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 08:30:32 AM
I think it's weird that he has detailed fingers in that shot when I'm used to cartoony gloves that look like they've been there since birth.  Seriously those have to be attached to him.  And also PB's nightmare fuel descriptions and the connection of nighttime Unleash.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2013, 08:32:38 AM
Oh sure, it's ALL PB'S FAULT!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 08:34:18 AM
BLAME SEGA FOR MAKING NIGHTTIME UNLEASH SO FREAKING BORING! O:<

Seriously I don't mind it too much but they should have made more variety for those stages.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 02, 2013, 08:35:52 AM
That didn't bother me as much as the music interruption whenever you got into a fight. The night time music for stages were all pretty good. You'd never know while playing the game though.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 02, 2013, 08:40:49 AM
Yeah that is true, it's the music interruption that bothers me the most it's a shame since I like the track.  And I love beating down enemies but for a Sonic game that should be reserved for Knuckles, or again some more variety for the Werehog stages.

Then again I love treasure hunting, Tail's Mech Stages, and playing as Amy and Gamma in Sonic Adventure and the gameplay of the Werehog wasn't bad it just gets boring.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 08, 2013, 05:12:55 PM
Saw some screenshots on Tumblr.  Mewtwo is apparently confirmed for SSB4.  Anyone able to shed some more confirmation on this?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2013, 05:22:11 PM
Nothing official yet on the Smash Bros. website.

My guess is that he'll be revealed when X & Y come out.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 08, 2013, 05:22:58 PM
I'll hold off exploding in squee until then. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2013, 05:36:39 PM
Hehe, you and Hypershell can squee together
Title: Re: Super Smash Bros. Thread
Post by: megaman24681012 on October 08, 2013, 06:02:48 PM
Something is wrong here. We have yet to see leaked screenshots of ANYTHING SSB4 related. And suddenly leaked screenshots of Mewtwo pop up. I call shenanigans. Not Mewtwo in SSB4, I'm sure that's going to happen, I mean the 'leak' in general.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on October 08, 2013, 06:07:01 PM
For those who can't wait. (http://www.smashdomain.net/index.php?topic=17060.0)

[spoiler]
(http://img694.imageshack.us/img694/9403/9gpo.png) (http://img694.imageshack.us/img694/9403/9gpo.png)
(http://i928.photobucket.com/albums/ad121/RelaxAlax/leakedit_zps119c6e4a.png) (http://i928.photobucket.com/albums/ad121/RelaxAlax/leakedit_zps119c6e4a.png)

In-depth analysis:
(http://i928.photobucket.com/albums/ad121/RelaxAlax/4df03fdc-1d4f-4d73-b591-e702d4fd28f9_zpscb2e7e52.jpg) (http://i928.photobucket.com/albums/ad121/RelaxAlax/4df03fdc-1d4f-4d73-b591-e702d4fd28f9_zpscb2e7e52.jpg)
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 08, 2013, 06:11:08 PM
Commencing squee explosion in three... two... one...

EEEEEEEEEEEEEEEEEEEEE *explodes*  >0<
Title: Re: Super Smash Bros. Thread
Post by: N-Mario on October 08, 2013, 06:17:10 PM
You.... Have.... GOT.... To be kidding me........ O_O
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 08, 2013, 06:23:36 PM
2013 is the Year of Mewtwo. :P
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on October 08, 2013, 06:42:51 PM
Here's to hoping there will be no BS by the time the final product is finished.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on October 08, 2013, 10:17:12 PM
So I take it that Mega Mewtwo Y is Mewtwo's Final Smash? I hope so... I like to play as good ol' classic Mewtwo in SSB4!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on October 08, 2013, 10:46:21 PM
Seems fake to me. The numbers look off (the reference numbers have a distinct white outline inside the shadowed black outline, with the inside metallic color being more pronounced). The brush background also needs to slant a lot more on the left end. Obscuring Mewtwo so you only see a very small glimpse of him is also really suspicious.

I wouldn't rule out Mewtwo though.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 09, 2013, 12:51:35 AM
So I take it that Mega Mewtwo Y is Mewtwo's Final Smash? I hope so... I like to play as good ol' classic Mewtwo in SSB4!

And ignore Mega Mewtwo X? I dunno.
Title: Re: Super Smash Bros. Thread
Post by: N-Mario on October 09, 2013, 12:57:11 AM
Hmm...... what are the chances of it being fake? There are some sites saying some things of how those pictures could be photoshopped. I'm not saying it is, I'm just asking the possibilities of something like this being real or fake. Some people have their doubts, also I don't see any other confirmations of this other where.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 09, 2013, 01:36:54 AM
The word has apparently been out there since June (http://mynintendonews.com/2013/06/19/sakurai-is-considering-mewtwo-for-smash-bros-wii-u-3ds/), that Sakurai was considering bringing Mewtwo back.  ...not sure how the crap I missed that one.  But just for the record, remember what happened with Wolf in Brawl: Screens were fake, news was not.

Thing is, nothing jumps out at me as being terribly suspicious about those screens.  Pokeball logo seems a little stretched in the Wily stage, but that could just be the angle.  If they are fake, the hoaxer did a good job.
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on October 09, 2013, 02:18:35 AM
2014 is the Year of Mewtwo. :P

 owob
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 09, 2013, 02:52:49 AM
Hmm...... what are the chances of it being fake? There are some sites saying some things of how those pictures could be photoshopped. I'm not saying it is, I'm just asking the possibilities of something like this being real or fake. Some people have their doubts, also I don't see any other confirmations of this other where.

Pretty good? Considering how people have modded the hell out of brawl, they could easy doctor up a shot to look like it came from Smash 4.

owob

Please no.
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on October 09, 2013, 04:37:21 AM
Please no.
owob
 owob

Pretty good? Considering how people have modded the hell out of brawl, they could easy doctor up a shot to look like it came from Smash 4.

[spoiler=Mega Mewtwo SSBB Mod][youtube]http://www.youtube.com/watch?v=JL2_gYFjvcA[/youtube][/spoiler]

[spoiler=Zero SSBB Mod at 01:45][youtube]http://www.youtube.com/watch?v=iaMGVSDwieA[/youtube][/spoiler]

Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on October 09, 2013, 07:33:17 AM
Pretty good? Considering how people have modded the hell out of brawl, they could easy doctor up a shot to look like it came from Smash 4.

With the Mega Mewtwo Brawl mod, I wouldn't be surprised if that's what they did.

For example:
[spoiler](http://img233.imageshack.us/img233/4793/screenshot2nt.jpg)[/spoiler]
That was actually something my brother made the night before April Fools (which unfortunately meant he didn't get the time to circulate it, but oh well). The trick to making this consisted of two things:
1) My brother was making a Mega Man X 3D model for a homework assignment
2) X-23's level 3 turns her invisible

Back to why I thought it was fake. While it's certainly possible they changed the HUD, I highly doubt it, and for a good reason: it looks worse. In picture form:
[spoiler](http://i.imgur.com/ulKzJoK.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 11, 2013, 01:27:19 AM
Good catch on that one, Soul.

...well, it could still happen.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 11, 2013, 10:38:40 AM
owob
 owob

Good lord that is the most obnoxious emoticon we have. I don't want to spread the stupid that comes off of them so I disabled them.

Please don't spam it, or better yet don't even use emoticons.

But anyway, so it was a doctored shot? Figured as much, the Mewtwo render in the HUD looked like something taken from Melee, the one with the '85%' next to it is fuzzy enough that it isn't as noticeable, the clearer shot looks like it was fanmade.

But I don't doubt that Mewtwo will return anyway seeing as he'll be advertising Pokemon X/Y or something.

Or they'll bring Lucario back and have his Final Smash become his Mega Form or something.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on October 16, 2013, 06:21:47 AM
SSB4 or not, Mewtwo's still showing up in Project M.
[youtube]http://www.youtube.com/watch?v=yMd6wAoqsJ4[/youtube]

And also Roy, for anyone who missed it.
[youtube]http://www.youtube.com/watch?v=O41m5WoH6gQ[/youtube]

Project M is looking pretty damn good. Broken or not, it looks fun to play.
Title: Re: Super Smash Bros. Thread
Post by: TheOnly on October 16, 2013, 06:43:02 AM
Man, Mewtwo there looked AWESOME! And this,
Project M is looking pretty damn good. Broken or not, it looks fun to play.

Adding this game looks easy, what you need is a 2 gig or less SD Card, a copy to SSBB, delete any costum stages you may have. Going to try this and see.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2013, 10:01:44 AM
(http://www.gonintendo.com/content/uploads/images/2013_10/daily(10).jpg)

Today's Smash Bros. screen. According to GoNintendo, whenever we see a pic early it means a potential new character reveal is coming shortly. I have no idea if it's true or not, but hey...
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 18, 2013, 10:08:51 AM
Basically... Mewtwo isn't getting his job back, is he? :(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2013, 10:16:05 AM
Actually, it probably means he is I'd say.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 18, 2013, 10:19:37 AM
Here's hoping! :D

If not, I'll be angry.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2013, 10:21:18 AM
If I were a betting man, with the Mega Evolutions there's no reason why they wouldn't keep both Lucario AND bring back Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 18, 2013, 10:33:35 AM
My thoughts exactly, PB. See? (https://miiverse.nintendo.net/posts/AYMHAAABAAAYUKk_pCWhxg)

Also, Sakurai swears there's nothing X/Y related to announce today (https://miiverse.nintendo.net/posts/AYMHAAABAABtUhpteYI1zg).
Title: Re: Super Smash Bros. Thread
Post by: Nexus on October 31, 2013, 09:02:23 AM
Alt skin costumes confirmed.
(http://i.imgur.com/7VoSc4S.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 31, 2013, 09:05:25 AM
That is interesting.
Title: Re: Super Smash Bros. Thread
Post by: Tsukishiro on November 02, 2013, 03:01:09 PM
Alt skin costumes confirmed.
(http://i.imgur.com/7VoSc4S.jpg)

I hope that there's a male voice to go with that reskin(not that it wouldn't be funny as hell if there wasn't)...
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 02, 2013, 08:55:50 PM
SKINS?!?!?!?!?!?!


(http://images2.wikia.nocookie.net/__cb20121026204144/fireemblem/images/a/a1/Lucina_official_art.jpg)

Pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls.......
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 02, 2013, 08:56:42 PM
Alt skin costumes confirmed.
(http://i.imgur.com/7VoSc4S.jpg)

Cool, just like Wario in Brawl, but with different voices.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 02, 2013, 10:16:38 PM
SKINS?!?!?!?!?!?!


(http://images2.wikia.nocookie.net/__cb20121026204144/fireemblem/images/a/a1/Lucina_official_art.jpg)

Pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls pls.......


You and your female Sexy Marth.

This means that Dr. Mario, the Dr. Mario that I went out of my WAY to retool, will be just a mere skin rather than his own legit playable character.

What's next? A Daisy skin for Peach? A Blues skin for Rock? A planet where apes evolve from man?!?!
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on November 02, 2013, 10:21:48 PM
Didn't Peach already have a palette swap to mimic Daisy in Brawl/Melee?
LOL, Planet of the Apes. XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 04, 2013, 03:54:23 AM
Her dress changes but her face/hair/voice remain the same.  The reason the trainers are interesting is that a male and female character shouldn't hypothetically have the same sound files (...unless they're silent?).

A Daisy skin for Peach?
Considering the odds against Daisy getting her own character slot (even though I'd MUCH prefer it that way), I'd actually be happy to hear that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 06, 2013, 08:28:30 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRLeZtour3ichd)

Quote
Link's downward strike was designed to change to a Meteor Smash when the tip of the sword is aligned just right at the start. However, it will be removed if it's deemed too powerful overall after some multiplayer play tests.

...I'm not quite sure what to think of this. Lou, your thoughts?
Title: Re: Super Smash Bros. Thread
Post by: Align on November 06, 2013, 12:04:32 PM
So it's if your initial stab downwards hits just right, rather than if you land on someone while the sword is still pointed down?
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on November 06, 2013, 05:57:54 PM
Not a fan of this change
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 06, 2013, 06:30:16 PM
So it's if your initial stab downwards hits just right, rather than if you land on someone while the sword is still pointed down?

It sounds like it. I mean, what Sakurai said is true. This could make Link incredibly powerful, because unlike TOON LINK, he doesn't die if he does it. Plus, it's right at the beginning of the smash. However, the downside from this is that it might completely change the power of the initial smash and force people like Lou to completely change the way Link is played. It will all depend on if the smash keeps its original power.

It could also mean that they give Link's other smashes some actual power.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 06, 2013, 06:43:15 PM
But if they decide it's TOO powerful, they'll remove it.

So there's that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 06, 2013, 07:33:38 PM
Which is also a kick in the Triforce, because Link has been "low-tier" in almost every game. Perhaps he deserves to be a bit overpowered.
Title: Re: Super Smash Bros. Thread
Post by: RetroRespecter on November 06, 2013, 11:09:56 PM
Nobody "deserves" to be overpowered; not even Link.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 07, 2013, 05:28:09 AM
Okay then, how about just powered! XD
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on November 07, 2013, 06:01:45 AM
Doesn't Link bounce off people when he does that? o3o
Title: WARNING: CHALLENGER APPROACHING
Post by: Protoman Blues on November 07, 2013, 08:40:43 AM
(http://www.smashbros.com/images/character/marth/main.png)

MARTH
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 07, 2013, 10:17:49 AM
To the surprise of absolutely nobody. Though looking at his getup I'm inclined to believe he's based off of FE3/FE12 Marth instead of FE1/Shadow Dragon Marth as he had been before. I wonder if his original getup will be available as an alt costume?

I wonder if he'll be available from the start this time, he basically was in Brawl as he was the first one you unlocked if you went through classic mode.

Here's this.
(http://www.smashbros.com/images/character/marth/screen-9.jpg)
Title: Re: Super Smash Bros. Thread
Post by: HokutoNoBen on November 07, 2013, 07:47:12 PM
To the surprise of absolutely nobody.

You'd be surprised how many silly people were swearing that "Marth would be cut in favor of Crom" on other forums. 8D

Anyway, the only thing I lament is that his "King Marth" outfit wasn't used instead. Here's hoping it's an alt, at least.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on November 07, 2013, 08:33:00 PM
And if they go indepth with the alt character costumes, that might be a way to slip "Marth" in as well, but we'll just have to see, because Sakurai's pretty unpredictable at this rate.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 08, 2013, 06:50:02 PM
Couple of images showing the visual improvement over Brawl with Marth.
(https://pbs.twimg.com/media/BYkMWTgCIAABet8.png:large)
(http://www.gonintendo.com/content/uploads/images/2013_11/daily(2).jpg)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 08, 2013, 08:43:36 PM
You'd be surprised how many silly people were swearing that "Marth would be cut in favor of Crom" on other forums. 8D

Anyway, the only thing I lament is that his "King Marth" outfit wasn't used instead. Here's hoping it's an alt, at least.


That's not the king marth outfit? Could've sworn it was.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 15, 2013, 11:09:29 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRMJy3ooPr5IXd)

Quote
Pic of the day. A new stage, Mario Galaxy!!  The pull of gravity emanates from the center of the planet, so this will require using brand-new tactics.

Loving it already!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Align on November 15, 2013, 03:06:13 PM
Oh [parasitic bomb], if they can do non-standard gravity like that there should be a bunch of cool stages
Title: Re: WARNING: CHALLENGER APPROACHING
Post by: Jericho on November 19, 2013, 09:23:12 PM
(http://www.smashbros.com/images/character/marth/main.png)

MARTH

Just wanted to come in and say RPM will fear my tip once again.

Soon.jpg
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 19, 2013, 09:35:32 PM
just the tip
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 19, 2013, 10:23:19 PM
And soon he shall be Spike'd and Panch'd
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 19, 2013, 10:36:54 PM
Hopefully, he'd be yo-yo'd, luma'd and iai'd too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 19, 2013, 11:39:21 PM
Yes, one can only hope! Also Psychic'd
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 20, 2013, 12:34:36 AM
just the tip

[youtube]http://www.youtube.com/watch?v=DEMo-ZxG7vM[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on November 20, 2013, 01:59:53 AM
Just how much is Jelly tipping?
Title: Re: Super Smash Bros. Thread
Post by: Quickman on November 20, 2013, 02:04:36 AM
Fifteen percent is standard.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on November 20, 2013, 02:04:47 AM
so if anyone still cares about Brawl and Melee then this is a thing happening soon I guess
[youtube]vIxskj3UFV0[/youtube]
may contain Mewtwo and Roy
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 20, 2013, 03:25:04 AM
Looks interesting. Must have been a lot of work put into that.

Having said that, I have wavedashing.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 21, 2013, 01:13:07 AM
The forward option on Kirby's cutter looks like it would be really useful for taking enemies by surprise.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 05, 2013, 07:16:01 PM
[youtube]http://www.youtube.com/watch?v=arAL9xMQc18[/youtube]

Not gonna lie, I REALLLLLLLLY want this song in Smash Bros.  8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 06, 2013, 03:29:16 AM
http://www.gamnesia.com/articles/reggie-might-be-in-smash-bros.-if-100k-people-sign-the-petition

Quote
A while back, Reggie said that he "wouldn't mind" making an appearance as a playable character in the upcoming Super Smash Bros. games for Wii U and Nintendo 3DS, leading fans to petition Sakurai, the games' director, for his inclusion. At last night's TweetUp, Reggie said that Sakurai would consider adding him to Super Smash Bros. if 100,000 people signed "the petition."

Before anyone gets too excited, he was probably just kidding around. Former Editor-In-Chief of Bulbagarden Holly Bowen, who attended the TweetUp and broke the news about Reggie's claim, has since made several tweets along the lines of "I suspect Reggie was joking," and "internet petitions don't mean anything." She also supported a NeoGAF user who elegantly points out, "You guys are signing an internet petition based on a random person's tweet about an offhand joke that Sakurai might put the president of NoA in Smash in the middle of the game's development."

Hmm, I wonder if Sakurai would seriously do this.
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on December 06, 2013, 03:41:31 AM
It would grab my wallet.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 06, 2013, 08:56:38 AM
(https://pbs.twimg.com/media/BayQT_GCYAA_3MG.png:large)

Well this made me happy. Especially if his Assist is to drop the fuckin' moon on you!  8D
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on December 06, 2013, 11:49:01 AM
(https://pbs.twimg.com/media/BayQT_GCYAA_3MG.png:large)

Well this made me happy. Especially if his Assist is to drop the fuckin' moon on you!  8D
He better be dropping the moon, else I'll be really disappointed :P
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 06, 2013, 04:12:50 PM
I haven't played MM, yet... D:
Title: Re: Super Smash Bros. Thread
Post by: Rin on December 06, 2013, 06:18:08 PM
I haven't played MM, yet... D:
For SHAME!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 07, 2013, 07:03:54 AM
He better be dropping the moon, else I'll be really disappointed :P

As will I.

I haven't played MM, yet... D:

BOOOOOOOOOOOOOO
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 07, 2013, 07:31:35 AM
For SHAME!
BOOOOOOOOOOOOOO

D:

I was going to get it when Club Nintendo had it available, but I wanted to wait for the inevitable 3D remaster or HD remaster.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 07, 2013, 07:39:41 AM
Fair enough. I'm really hoping for that as well.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on December 13, 2013, 08:52:58 PM
http://projectmgame.com/en/ (http://projectmgame.com/en/)

They released it back on the 9th, but otherwise yeah. After spending all night going through excessive means to find an SD Card and a card reader to use it with, I managed to get it working and it's rather nice.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on December 18, 2013, 04:45:15 PM
[youtube]WWhWAUrLqKQ[/youtube]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 18, 2013, 08:12:41 PM
She looks like she's going to be fun to Smash with!  8D

*anxiously awaits Hypershell's "WHERE IS DAISY" post*

Posted on: December 18, 2013, 12:12:15 PM
Also, I'm very happy that Rainbow Road is a stage!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 18, 2013, 08:24:26 PM
I love how Kirby just crashed a race on Rainbow road before Roselina crashed everything else. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 18, 2013, 08:32:21 PM
Yes I enjoyed that as well! XD

Also, Gusty Garden Galaxy song is pure PB Love &  <3's
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2013, 12:06:39 AM
*anxiously awaits Hypershell's "WHERE IS DAISY" post*
Since I know how predictable my post is, I'll keep it short:

Daisy had DAMN WELL BETTER be an Assist Trophy at LEAST after this.  Honestly, the only reason to NOT put her in the game is because she'd be over-powered (see Mario Party 3; Bowser fears her).  Daisy holds the undisputed place of strongest [sonic slicer]-slap, and Smash Bros. needs to work with it.

...and yes, the pair-up of Rosalina and a Luma is really cool.  STILL needs more Daisy, though. -_-
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 21, 2013, 05:02:34 AM
Since I know how predictable my post is, I'll keep it short:

Daisy had DAMN WELL BETTER be an Assist Trophy at LEAST after this.  Honestly, the only reason to NOT put her in the game is because she'd be over-powered (see Mario Party 3; Bowser fears her).  Daisy holds the undisputed place of strongest [sonic slicer]-slap, and Smash Bros. needs to work with it.

...and yes, the pair-up of Rosalina and a Luma is really cool.  STILL needs more Daisy, though. -_-

Thanks for not disappointing me!  8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 21, 2013, 06:21:43 AM
I say make Pauline playable, even though it's highly unlikely.

She's barely in anything.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 21, 2013, 06:56:09 AM
Captain Syrup!
Title: Re: Super Smash Bros. Thread
Post by: RetroRespecter on December 22, 2013, 04:45:43 PM
I'd say Princess Daisy, but we have too many representatives from the Super Mario series. We could use more StarFox.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 22, 2013, 06:47:38 PM
I'd say Princess Daisy, but we have too many representatives from the Super Mario series. We could use more StarFox.

Starfox has three already though, and they're both clones.

The only character who could be a choice is Krystal, and honestly... no.

More Fire Emblem or F-Zero please.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 22, 2013, 07:00:30 PM
I want Tails, his Smash can be his Flicky Army of Death from Sonic 3 and Knuckles.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 22, 2013, 07:27:13 PM
How about more Kirby characters? I mean Sakurai is responsible for that series, so I find it strange we have so few representatives from it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 22, 2013, 07:39:14 PM
How about more Kirby characters? I mean Sakurai is responsible for that series, so I find it strange we have so few representatives from it.
The thing is that there's very few in the first place and the 3 they have are the main characters and the ones with the most weight that isn't some sort of eldritch abomination.  The only other characters I can see being added are the Bandana Waddle Dee and maybe Daroach or whatever that mouse's name is from Squeak Squad Though I guess Price Fluff would also be possible, but I don't see them adding a one off character.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 22, 2013, 07:42:35 PM
I'd also looove if Hades was playable. He is Sakurai's character, after all.

Even though he's gigantic, they can easily make him normal-sized.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 22, 2013, 07:43:58 PM
The thing is that there's very few in the first place and the 3 they have are the main characters and the ones with the most weight that isn't some sort of eldritch abomination.  The only other characters I can see being added are the Bandana Waddle Dee and maybe Daroach or whatever that mouse's name from Sqeek Squad.  Though I guess Price Fluff would also be possible, but I don't see them adding a one off character.

I thought there was going to be another Epic Yarn?

But honestly, three is plenty, four or five like mario and zelda is to be expected somce those are the biggest ones.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 22, 2013, 07:46:11 PM
I would like to see Dixie Kong in there since she's in the new Donkey Kong game.

I thought there was going to be another Epic Yarn?

But honestly, three is plenty, four or five like mario and zelda is to be expected somce those are the biggest ones.
Not for Kirby, Triple Deluxe is something else and the Epic Yarn thing was for Yoshi.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 22, 2013, 07:52:05 PM
I would like to see Dixie Kong in there since she's in the new Donkey Kong game.
Not for Kirby, Triple Deluxe is something else and the Epic Yarn thing was for Yoshi.

I bet we will honestly.

She was apparently planned for Brawl but got cut.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 22, 2013, 07:54:38 PM
I bet we will honestly.

She was apparently planned for Brawl but got cut.
So like Snake from Melee to Brawl, that sounds good.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2013, 12:37:34 AM
I'd also looove if Hades was playable. He is Sakurai's character, after all.

Even though he's gigantic, they can easily make him normal-sized.

My guess is that they go with Palutena
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 23, 2013, 12:49:01 AM
My guess is that they go with Palutena
I honestly think if they add any characters from Kid Icarus Uprising it would probably be either her or Magnus.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2013, 12:58:19 AM
My thought as well. Dark Pit will most likely just be a skin change. I hope that if it is a skin change, he gains his personality as well.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 23, 2013, 01:19:18 AM
My thought as well. Dark Pit will most likely just be a skin change. I hope that if it is a skin change, he gains his personality as well.
Probably since he kind of already had it in Brawl minus the eyes and hair.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2013, 01:42:37 AM
Blues needs to be playable.

Since he won't be, I'll settle for an Assist Trophy!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 23, 2013, 02:19:57 AM
Blues needs to be playable.

Since he won't be, I'll settle for an Assist Trophy!
I kind of want a Playable Bass.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on December 23, 2013, 02:42:53 AM
My guess is that they go with Palutena

She would be my main character~ :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 23, 2013, 02:52:24 AM
She would be my main character~ :cookie:

I figured! I'd definitely want to try and learn her. I wanna learn Rosalina as well.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on December 23, 2013, 03:00:59 PM
Blues needs to be playable.

Since he won't be, I'll settle for an Assist Trophy!

Considering the outfits we might be getting for some of the characters you might see a Blues costume for mega man.  Although an assist trophy is more likely.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2013, 06:27:30 AM
You know, a Smash-style Bass would be pretty awesome to see, even if it was just as a skin.  It'd be funny to see Bass mirroring those poses and body proportions and whatnot, seeings how Capcom/Inti resorted to such ludicrously simple sprite edits for MM10.

But as far as the "characters I want that probably won't happen" thing goes......Reiji and Xiaomu.  I mean, crossovers are kind of their thing, and Namco Bandai has their hands in this already.  Shinra Bansho: Ultimate would make such an epic Final Smash...

I honestly think if they add any characters from Kid Icarus Uprising it would probably be either her or Magnus.
There's also Phosphora, seeings how Sakurai enjoys throwing the occasional curve-ball.

I was actually really happy to see the "Reset Bomb" level being in the game; means we'll at least have SOME reference to Viridi.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2013, 06:30:07 AM
Phosphora would make a fun addition as well.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 24, 2013, 06:31:49 AM
Oh yeah Phosphora would be awesome.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 24, 2013, 09:26:45 AM
And there's Rainbow Road as a playable stage! YES!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 24, 2013, 05:32:16 PM
I was actually really happy to see the "Reset Bomb" level being in the game; means we'll at least have SOME reference to Viridi.

Viridi is LOVE! <3

I'm also glad they have the Reset Bomb level. Not sure if she'd work as a playable character, though.

However, I would choose her over Palutena, mainly because Palutena would be the obvious choice. Viridi would be far more unexpected.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 26, 2013, 07:29:22 AM
No surprise here. (http://www.smashbros.com/us/characters/zelda.html)

(http://www.smashbros.com/images/character/zelda/screen-2.jpg)
Also it looks like she's taking some cues from Spirit Tracks Zelda.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2013, 08:18:22 AM
There's my girl!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 26, 2013, 07:42:56 PM
Is that new move replacing something?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2013, 07:54:54 PM
We'll find out one day! XD
Title: Re: Super Smash Bros. Thread
Post by: Wanda Bear on December 26, 2013, 08:59:46 PM
That's Peach....Rosalina...and ZELDA! 3 of them! Mwahaha! May you all quake in fear at the thought of the power behind these women in my hands!  >BD


Or their behinds in my hands. That works too.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 26, 2013, 09:20:35 PM
Oh you~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 26, 2013, 09:55:42 PM
That's Peach....Rosalina...and ZELDA! 3 of them! Mwahaha! May you all quake in fear at the thought of the power behind these women in my hands!  >BD


Or their behinds in my hands. That works too.

I like the 2nd thought immensely!  8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 26, 2013, 10:16:41 PM
Or their behinds in my hands. That works too.

For, uh, support.

Yes, let's go with that! 8D
Title: Re: Super Smash Bros. Thread
Post by: Arikado on December 26, 2013, 10:21:16 PM
Even though Captain Falcon's franchise pretty much fell off the face of the planet, I'm hoping he returns (and that he doesn't suck this time around).

I'm hoping Proto Man (Blues) will at least be an assist trophy as well.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 27, 2013, 05:54:42 AM
Why wouldn't Falcon return? I'd say Smash is the reason he's popular in the first place.

I'd personally like if the assist trophy from the Mega Man universe wasn't from Classic. Cause at this rate we'll only get that stuff in the form of Trophies and possibly songs.

And to further posit on my post about Zelda earlier, what if the Darknut replaces her Down B, and she and Sheik are different characters? I think I'd want to still have the option to change between the two in battle. But if a similar function will exist for Samus and Zero Suit, I gladly welcome that.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 27, 2013, 05:59:42 AM
Still expecting Impa from SS to replace Sheik while also being a new unique character.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 28, 2013, 06:10:48 AM
I think if they intended to do that they would have made Zelda's debut in her SS outfit to begin with (not that it can't still be an alternate skin, though).

(http://www.smashbros.com/images/character/zelda/screen-5.jpg)
Oh, there are ENTIRELY too many jokes to make with this one...
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 28, 2013, 06:34:50 AM
DK: Ooh, pretty lady! Picture time!
Zelda: GET AWAY FROM ME, YOU APE!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2013, 06:37:01 AM
I know exactly what I was thinking!  8D

Also, I'm sorry, but I really prefer Zelda with brown hair!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on December 28, 2013, 06:38:44 AM
better caption

Zelda: GET YOUR HANDS OFF ME, YOU DAMNED DIRTY APE!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 28, 2013, 06:40:52 AM
I think if they intended to do that they would have made Zelda's debut in her SS outfit to begin with (not that it can't still be an alternate skin, though).

(http://www.smashbros.com/images/character/zelda/screen-5.jpg)
Oh, there are ENTIRELY too many jokes to make with this one...

These are classic.

(http://i0.kym-cdn.com/photos/images/newsfeed/000/667/366/4e1.png)


Also, I'm sorry, but I really prefer Zelda with brown hair!

I like the brown hair too but Skyward Sword Zelda is much cuter than TP Zelda.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2013, 06:58:03 AM
I like both. I just prefer her with brown hair. So many other Nintendo females have blonde hair.

Hell, give Samus back her NES Green hair!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 28, 2013, 07:03:16 AM
I too think SS Zelda is adorable, but I don't think she works as well as a Smash representative because she looks so much different from the standard Zelda. I guess I was expecting a Skyward Sword inspired take on the traditional Zelda design. But I was not expecting a copypasta from Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2013, 07:18:27 AM
Nah. I definitely wasn't expecting a SS Zelda look to her. Maybe as an alternate costume.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 28, 2013, 08:07:09 AM
If everyone is going to get an alt, which they should, I totally agree.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 28, 2013, 08:21:08 AM
I know I'd like alt costumes. Mario should have Dr. Mario, even though he SHOULD be his own PB Retooled character!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 29, 2013, 05:04:53 AM
I like both. I just prefer her with brown hair. So many other Nintendo females have blonde hair.

Hell, give Samus back her NES Green hair!
Green hair = Varia.  NES Samus naturally had brown hair.

Still works for me, though. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 06, 2014, 08:20:37 AM
Double the trophy collection now. Oh boy!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 06, 2014, 08:47:51 AM
Too bad you can't like... link them up and get the entire 3DS trophy catalog on the Wii-U version. Or at least the ones you have unlocked, so you can view them in nice HD.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 06, 2014, 08:57:17 AM
That would be nice!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 08, 2014, 01:53:28 AM
Well, you never know.  They MIGHT allow that.

'course, if they did, somebody would hack-unlock everything in one version without the linkup anyway.  >.>
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 10, 2014, 07:24:51 AM
HEY

HEY

(http://www.smashbros.com/images/character/dedede/screen-2.jpg)

GUESS WHO'S BACK
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 10, 2014, 08:24:09 AM
Dedede's expressions alone make me want to add him to the realm of Jelly's better used characters. That hammer wind up face is priceless.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2014, 08:24:49 AM
Lou got pretty good with him.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 10, 2014, 08:25:11 AM
So blue.....
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 10, 2014, 08:26:10 AM
His expressions seem more in line with the anime than with his recent game appearances to me.

Which I love. Anime Dedede is best Dedede.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 10, 2014, 08:27:48 AM
Ah yes George W Bush Dedede was interesting.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 10, 2014, 08:28:02 AM
(http://www.smashbros.com/images/character/dedede/screen-10.jpg)

PIMPIN...PIMPIN...PIMPIN
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 10, 2014, 08:31:32 AM
I'm waiting for the Waddle Dees.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 20, 2014, 08:32:09 AM
(http://www.smashbros.com/images/character/dedede/screen-8.jpg)
Wii Fit Trainer: Could you move? You're in the way.
Dedede: I'm stayin' right here.

(http://www.smashbros.com/images/character/dedede/screen-9.jpg)
Wii Fit Trainer: I said MOVE!
Dedede: GAH!

Posted on: January 10, 2014, 02:32:15 AM
So uhhhh...
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/14-01-20.PNG)

I think we may be getting a Melee-style Adventure mode, since he specifically states there isn't one like SSE.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2014, 10:32:52 AM
I think it's all but confirmed at this point.

Side note: Does anyone here play Project M online? I have the online version of the mod and I'm kinda curious. I've also been without my Smash crack for a couple of years and would like to get better at competitive Smash again.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on January 20, 2014, 12:45:41 PM
So, um, question.

Mewtwo confirmed yet? :3
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 20, 2014, 01:18:06 PM
A quick look at the website (http://www.smashbros.com/us/) shows.... no.

If he was trust me it would have been posted here already.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 20, 2014, 08:55:05 PM
I think it's all but confirmed at this point.

Side note: Does anyone here play Project M online? I have the online version of the mod and I'm kinda curious. I've also been without my Smash crack for a couple of years and would like to get better at competitive Smash again.

I do not. However, if I'm correct, it brings back wavedashing right?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 20, 2014, 11:46:44 PM
It brings back all of Melee's advanced options and speeds up the flow of the gameplay by a lot. At the same time, it changed a lot of character's properties (mostly the ones who were prominent in Melee) back to their Melee versions (Ex. Marth lost a lot of his launchers, the speed of his Dancing Blade combo, and counter doesn't do hard knockback with double damage but got back a ton of reach).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2014, 02:34:38 AM
But what about the wave dashing?
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 21, 2014, 03:14:51 AM
Yes, wave dashing is back. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 21, 2014, 03:36:51 AM
Well [parasitic bomb].

Haaaaaaaaate wave dashing.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 23, 2014, 11:15:44 AM
(http://www.gonintendo.com/content/uploads/images/2014_1/ksm.png)

Well look who's in the background!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 23, 2014, 11:19:12 AM
Ahhh Viridi. Love Viridi!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 23, 2014, 11:36:31 AM
This page teaches us two things.

1. PB haaaaaates wavedashing.
2. PB loooooooves Viridi.

:P
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 23, 2014, 05:07:48 PM
If anything, doesn't that picture prove that Viridi won't be playable? D:
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 23, 2014, 05:09:50 PM
'Fraid so.

But hey, at least she's in the game in some form.
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 23, 2014, 05:22:36 PM
Yeah, at least we have that.

Dammit, I wanted to drop a Reset Bomb on everyone's ass! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 24, 2014, 09:19:05 AM
Just wondering, was anyone watching the Apex Smash streams this weekend? Amsa's Yoshi was the most amazing thing I've seen ever.

[youtube]http://www.youtube.com/watch?v=vQwi9C509qo[/youtube]

Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 24, 2014, 09:24:07 AM
I saw the tweets that were retweeted from StreetpassNYC. Heard it was an incredible tourney
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 24, 2014, 09:58:14 AM
It was so damn good. One of my favorite gaming stream experiences of the last year for sure.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 24, 2014, 10:15:13 AM
Any decent Peach users? I heard someone rocked a mean 'Puff. I just always like to compare Peach's since at one PAX I got told I have the best Melee Peach they've ever seen.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on January 24, 2014, 10:22:58 AM
I'd have to do some digging. It was a lot of the usual suspects, Amsa's Yoshi, and Plup's Samus that stood out to me most during Melee stuff.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 24, 2014, 10:27:08 AM
I imagine the final two were Sheik, Marth, and/or Fox? Any good Brawl matches?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 24, 2014, 10:46:18 AM
If memory serves, Brawl's final match was Meta Knight vs. Meta Knight.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on January 27, 2014, 12:42:16 PM
Side note: Does anyone here play Project M online? I have the online version of the mod and I'm kinda curious. I've also been without my Smash crack for a couple of years and would like to get better at competitive Smash again.

I have Project M, but never tried it out online. I should probably look into getting that to work, but I've been pretty busy as of late.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2014, 08:02:56 AM
Lucario has returned! Lou will be happy.

(https://pbs.twimg.com/media/BfSgeCKCUAALOWH.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on January 31, 2014, 08:49:20 AM
but PB

this image is much much funnier
(http://www.smashbros.com/images/character/lucario/screen-7.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2014, 08:55:57 AM
I wonder if they change his Final Smash to Mega Lucario. I hope they do....or at least speed up his previous one.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 31, 2014, 07:21:26 PM
I wonder if they change his Final Smash to Mega Lucario. I hope they do....or at least speed up his previous one.
Yeah I'm hoping Mega Lucario is his final Smash. Either way I'm pleased I liked using Lucario. 8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 01, 2014, 06:14:40 AM
Lucario has returned!
Urge to Shadow Ball...rising... O:<
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 01, 2014, 06:20:58 AM
Now now. That doesn't mean that Mewtwo is not coming back!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 01, 2014, 06:23:49 AM
Back when Brawl came out, Mewtwo wasn't in anything recent.

Now he's been prominently featured in a movie, was the focus of the whole second half of Origins's last episode, and has two Mega Evolutions in X/Y.

I think there's much more chance for his return now.

And Lucario's inclusion is not at all a sign of Mewtwo's exclusion in any way, shape, or form. All Lucario's inclusion guarantees is that you'll be able to play as Lucario. That's it.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 01, 2014, 05:39:11 PM
It's not like Smash hasn't had clone characters in the past either, no reason to believe Mewtwo won't be in the game in some form or another.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 01, 2014, 05:47:28 PM
They can easily retool Mewtwo. Easily.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 01, 2014, 06:24:10 PM
Even if it was just a difference like with Mario and Luigi who are mechanically similar but still play very differently.
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on February 02, 2014, 05:14:55 AM
Lucario has returned! Lou will be happy.

(https://pbs.twimg.com/media/BfSgeCKCUAALOWH.jpg)
I wanna play as the Yellow Devil. 8D
Title: Re: Super Smash Bros. Thread
Post by: Mr. Haxwell on February 02, 2014, 10:56:42 AM
[spoiler][youtube]http://www.youtube.com/watch?feature=player_embedded&v=K3KUZVkco4g[/youtube]
Ohh...[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 03, 2014, 12:34:10 AM
Be patient, Mewtwo.  Your return will be glorious.  It's simply not something that can be rushed.  Perfection takes time.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 03, 2014, 12:36:02 AM
It's not like Smash hasn't had clone characters in the past either, no reason to believe Mewtwo won't be in the game in some form or another.
Irrelevant, Lucario and Mewtwo are not clones.  They share two comparable attacks in their entire arsenal.

Back when Brawl came out, Mewtwo wasn't in anything recent.

Now he's been prominently featured in a movie, was the focus of the whole second half of Origins's last episode, and has two Mega Evolutions in X/Y.

I think there's much more chance for his return now.

And Lucario's inclusion is not at all a sign of Mewtwo's exclusion in any way, shape, or form. All Lucario's inclusion guarantees is that you'll be able to play as Lucario. That's it.
Agreed.  It's just that *IF* Mewtwo is excluded, it will suck royally.  Lucario's presence and ignorance such as the above makes me all the more anxious to see Mewtwo confirmed.

..and this is coming from someone who is willing to ignore how conspicuously late Yoshi's Smash reveals always seem to be.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 03, 2014, 12:40:13 AM
As I said, perfection takes time.  Mewtwo is the ultimate Pokemon.  His SSB return needs to reflect his power.  Thus, you can't rush him.  He's training.  Training to be...

8B

Legendary.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on February 03, 2014, 08:22:09 AM
..and this is coming from someone who is willing to ignore how conspicuously late Yoshi's Smash reveals always seem to be.

He'll be revealed March 14th. Smash 4 is most likely a Q4 release date, so it could be worse I guess.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 03, 2014, 08:23:51 AM
..and this is coming from someone who is willing to ignore how conspicuously late Yoshi's Smash reveals always seem to be.

He's hiding from Spikin' Toon Link!  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 03, 2014, 01:20:53 PM
Irrelevant, Lucario and Mewtwo are not clones.  They share two comparable attacks in their entire arsenal.

I don't claim to be a smash master or anything but they basically felt like the same character even if some of their moves were different.

Honestly though, I rarely used Mewtwo in Melee or Lucario in Brawl and I can't say I really care one way or another, I'd rather see other Nintendo characters than another Pokemon, although I can see why Mewtwo is popular.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 05, 2014, 08:53:36 AM
Palkia's moved from Stage Hazard to the Pokeball. Very nice!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 05, 2014, 04:19:20 PM
I don't claim to be a smash master or anything but they basically felt like the same character even if some of their moves were different.

Honestly though, I rarely used Mewtwo in Melee or Lucario in Brawl and I can't say I really care one way or another, I'd rather see other Nintendo characters than another Pokemon, although I can see why Mewtwo is popular.
I'm no tournament player if that's what you mean, but Mewtwo was my second main in Melee after Yoshi.  And as much fun as Lucario was to play as in SSE, he does not play as Mewtwo does.  If anything the character who handles most like Mewtwo is probably Zelda.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 05, 2014, 04:26:21 PM
I always found Mewtwo a little too floaty for my liking. I mostly used Peach, Toon Link and now Diddy where I troll people with banana peels constantly.  8D
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 05, 2014, 11:01:06 PM
Mewtwo's controls did take a bit to get used to, but once I did, I was dangerous.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 05, 2014, 11:26:49 PM
Mew Two hits hard, some of the youtube vids of him are crazy.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 06, 2014, 12:05:21 AM
He does.  However, he can be hit hard, due to how floaty he is.  But, once you get used to his controls, he's deadly.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 07, 2014, 08:04:05 AM
WOOHOO. Mother Brain Assist Trophy!   8)

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzReIEp4qSu4lC-)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 13, 2014, 12:51:59 AM
WOOHOO. Mother Brain Assist Trophy!   8)

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzReIEp4qSu4lC-)

Its not in Giant Chicken mode yet its using the Hyper Laser.

This doesn't seem right.

Though looking at it, it seems to be based off of Zero Mission's Mother Brain.

Posted on: February 07, 2014, 02:46:10 AM
(http://imageshack.com/a/img541/4679/rfek.jpg)

Cool new Home Run Bat design.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 13, 2014, 02:07:14 AM
I'm not sure DK would agree with you there, whats up with abusing DK in all these screen shots anyway?  XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 13, 2014, 02:09:18 AM
I'm not sure DK would agree with you there, whats up with abusing DK in all these screen shots anyway?  XD

DK has the best facial reactions!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 13, 2014, 02:14:31 AM
He really does, the animations have really improved over the previous game. It's too bad you can't see these little details most of the times unless you pause though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 13, 2014, 02:34:30 AM
I find it hilarious how many people are pissed off at the bat redesign. It's like who cares, it's not like its function changes.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 13, 2014, 02:39:00 AM
Not much else for them to moan about right now I guess.  XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 13, 2014, 03:46:00 AM
DK's taunt is still the funniest! XD
Title: Re: Super Smash Bros. Thread
Post by: Align on February 13, 2014, 07:16:17 PM
He really does, the animations have really improved over the previous game. It's too bad you can't see these little details most of the times unless you pause though.
Actually come to think of it, didn't the game pause for a split second when you hit someone hard in Brawl?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on February 13, 2014, 11:22:48 PM
[youtube]http://www.youtube.com/watch?v=gmtrmAvL5aw[/youtube]

Good to see you again, little buddy, playable this time~ ~w~

Posted on: February 14, 2014, 00:11:21
(http://i.imgur.com/5XDQsN5.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 13, 2014, 11:43:55 PM
[youtube]http://www.youtube.com/watch?v=JP35sNxRlr4[/youtube]

Good to see you again, little buddy, playable this time~ ~w~

Posted on: February 14, 2014, 00:11:21
(http://i.imgur.com/5XDQsN5.jpg)

YES!!! YES YES YES YES YES YES YES!!!!!!!!

 0v0

*makes out with Vixy*
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on February 13, 2014, 11:44:38 PM
YES!!! YES YES YES YES YES YES YES!!!!!!!!

 0v0

*makes out with Vixy*

*snuggles PB*
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 13, 2014, 11:48:48 PM
i came in here expecting to see immense happiness from PB about little mac's announcement

i was not disappointed
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 14, 2014, 12:05:32 AM
Guess it's about time we got a real boxer........?

Seriously not expecting this, and one of my friends absolutely hates it, but I just don't really know what to think of this since I've never played Punch-Out. 
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 14, 2014, 12:12:21 AM
Someone on Screwattack also didn't like the idea of Little Mac being playable. So that's two people that are completely stupid. No offence to you Sakura, but your friend is daft.

I'm sure a ton of people expected this. The boxing ring stage was a huge clue. His moveset seems way more imaginative than I thought it would be. There is a lot of Balrog-ish moves there as a base, and I did expect a counter move and Giga Mac. But the dashing through enemies is really cool. And good [parasitic bomb] using the power meter; nice to see Nintendo acknowledge Super Punch Out.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 14, 2014, 12:16:13 AM
Yeah some of his opinions are kind of weird to be honest.  He absolutely didn't like A Link Between Worlds, granted he wasn't a big fan of ALttP but he is liking the latter a little better from what I heard.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 14, 2014, 12:17:47 AM
I love Giga Mac as his final smash, it's so perfect <3
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on February 14, 2014, 12:19:46 AM
More immense happiness from me~ :cookie: (http://www.siliconera.com/2014/02/13/little-mac-gets-first-screenshots-super-smash-bros/)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 01:14:35 AM
More immense happiness from me~ :cookie: (http://www.siliconera.com/2014/02/13/little-mac-gets-first-screenshots-super-smash-bros/)

Yeah, I love the pics! Poor Sonic! XD

Posted on: February 13, 2014, 05:25:27 PM
Okay, I just had a chance to view the video.

I love, repeat, LOVE that Doc talks when Mac is fighting!  <3
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 14, 2014, 01:16:26 AM
Yeah, I love the pics! Poor Sonic! XD

Eh Sonic could stand to get punched in the face more often.  XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 01:22:27 AM
Maaaan, I love that music sooooo much!
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on February 14, 2014, 01:55:10 AM
I love, repeat, LOVE that Doc talks when Mac is fighting!  <3
Was there a heavy German accent? 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 02:01:34 AM
Nope! Different Doc!  8D
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on February 14, 2014, 02:03:50 AM
Nut bunnies, and fiddlesticks. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 02:13:58 AM
Also, I'm gonna need a GIF of that Little Mac/Samus scene!  :V
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on February 14, 2014, 02:29:23 AM
(http://meow.vixynyan.com/1392340773100.gif)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 02:37:47 AM
(http://meow.vixynyan.com/1392340773100.gif)

Thaaaaaaaaank you, darling! *hugs & kisses Vixy*

Posted on: February 13, 2014, 07:30:39 PM
Hmmm, dimensions see a bit bigger than I though. Any chance of shrinking it a tad, Vixy my love?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 14, 2014, 03:52:29 AM
(http://i225.photobucket.com/albums/dd124/sakuraleic/1656038_651085154955683_1720203766_n_zpse5d357a8.png)

Okay be honest who else was waiting for this.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on February 14, 2014, 04:06:03 AM
Finally some good (and unexpected) news after what I've been through today. I'll have to tune in to the vid once I get on the computer.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 14, 2014, 06:13:26 AM
(http://i225.photobucket.com/albums/dd124/sakuraleic/1656038_651085154955683_1720203766_n_zpse5d357a8.png)

Okay be honest who else was waiting for this.

Maybe they shoulda used Donkey Kong-NO! VIOLENCE AGAINST ANIMALS IS WRONG!

Okay how about Mario-NO! THAT'S RACIST TOWARDS ITALIANS!

Uh, Mega Man-IT"S A CONSPIRACY BY CAPCOM TO KILL THE MEGA MAN FRANCHISE!

...

Kirby-NO CAUSE, UH, UUUHH, PINK!
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 14, 2014, 06:54:22 AM
Assaulting Kirby is CLEARLY a violent act towards obesity!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 14, 2014, 06:57:07 AM
I wonder what they would say if Ike was there.....if he's not in this game I'm going to miss playing as him.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 14, 2014, 01:05:20 PM
Was there a heavy German accent? 8D
GIVE 'EM ZEE UPPERCUT!!!

...sorry.

This is such awesome news.  Mac is a character that takes some imagination, but if they could make Sonic work, then they can make Mac work.

I wonder what they would say if Ike was there.....if he's not in this game I'm going to miss playing as him.
Blue hair.  Punching Ike would probably be taken as Nintendo dismissing non-japanese people who are fans of japanese entertainment.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 14, 2014, 10:14:09 PM
More importantly, we get to Brawl to the awesome music of Punch-Out!   [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 15, 2014, 12:43:09 AM
Damn straight.  The Punch-Out!! training music is especially addictive; I actually Riivolution-hacked it into Brawl's waiting room back in the day.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 15, 2014, 01:13:29 AM
Yeah, the training music is downright perfect!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 15, 2014, 06:09:35 AM
I pulled PB's Little Mac moveset from the Bitchslap thread.
Little Mac
Little Mac would probably be my first choice.  He's a FIGHTER.  LoL, he's pretty much perfect for Smash Bros, and not just for jumping off levels as an Assist Trophy.  It could definitely be done, and should be with the Upcoming Punch Out Wii game. 

Standard B: Charge Punch. 
Limited Power, but can deal decent Knockback.  Obviously hurts more depending on how long you Charge it.
Forward B: Dash Punch. 
Dashes forward and does a cool 1-2 Punch combo.  Useful for a Get-Back move.
Up B: Charge Uppercut. 
Ducks and charges Uppercut.  Longer the charge, higher the Uppercut.  Powerful move, also a get back.
Down B: Guard Counter. 
Similar to Ike's more than Marths.  Basic concept.  Does standard damage.

Final Smash: TKO. 
Similar to Critical Hit.  Dashes forward, catches, instant death.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 15, 2014, 06:27:02 AM
I'd say about 60% right!  8D

Just missed the Final Smash & the Up B.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 22, 2014, 06:03:57 AM
Dear Artists of RPM,

I have a favor. Since I've been insanely busy at work doing WWE stuff, an idea crossed my mind!

Finally The Rock has come back to San Diego (http://www.youtube.com/watch?v=YhdEvtgsFp8#)

Now I'd love a drawing of Little Mac saying something like...

"FINALLY. LITTLE MAC (Or THE MAC). HAS COME BACK. TO SMASH BROS."

Can one of you make this happen?  8D

-Protoman Blues.
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 23, 2014, 08:31:25 AM
Gaze upon the loving Smash Bros. fanbase

(http://i.imgur.com/s7WZtRL.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 23, 2014, 08:34:58 AM
Still waiting for Mewtwo.  He will return, I know it! *hugs plushie*

Until then... I will spoil him in Amie and rub his belly. :3
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 23, 2014, 08:45:04 AM
all i saw in that pic was idiocy

pure unbridled idiocy

(i want mewtwo also and lucario's inclusion does not in any way shape or form guarantee mewtwo's exclusion, something entitled jackasses seem to ignore)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 23, 2014, 09:40:56 PM
I want to know the logic of why people think Ridley would ever be a playable character.

They're not going to put a character in that's like way bigger than the rest of the cast.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 23, 2014, 09:58:44 PM
because I WANT RIDLEY I DUN CAER IF HE DOESN"T MAEK SENSE RIDLEY SHUD BE IN

that's the logic
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on February 23, 2014, 11:42:27 PM
You'd think Mewtwo would have been in as a replacement, given the resurgence of him in the X and Y promotions, the anime movie/ova/whatever for X and Y.

They were really showing X and Y off using him, even showing the mega evolutions.

I think people are afraid because Sakurai said he was axing the clone characters, and Mewtwo is definitely the moveset Lucario was given.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 24, 2014, 12:34:44 AM
I want to know the logic of why people think Ridley would ever be a playable character.

They're not going to put a character in that's like way bigger than the rest of the cast.

Because actual size logic doesn't matter in Smash. There are so many people that aren't proportionately correct to their in universe measurements. Sakurai even said so in one of the Little Mac posts. Kirby's supposed to be 8 inches tall, Pikachu about 1 foot, and they're both barely smaller than Mario. And depending on the game, Bowser is [tornado fang]ing huge. There's no reason why they couldn't scale Ridley down to DK size.

Also, I feel people want someone else, in addition to Samus, to represent Metroid. And everyone wants Ridley cause he's the only other Metroid character that'd make sense. As interesting as the other hunters from Prime 3 might be, I think Nintendo forgot that game exists and wouldn't want to market it that heavily anymore. Putting in an Other M character would blow up in their face. Hell people are already pissed that they're using the Other M design for Samus. So who does that leave? Dark Samus? Pfft yeah right, a literal clone is gonna get in at this point. Every other Metroid character isn't humanoid enough, noteworthy enough, or worth the risk of bitching.

I think people are afraid because Sakurai said he was axing the clone characters, and Mewtwo is definitely the moveset Lucario was given.

I hope there's sarcasm in that. That argument is such baloney. Literally the only things Lucario and Mewtwo share are the double jump animation and a Kamehameha charge shot. Every other move is different, and they're entire playstyles are different.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 24, 2014, 01:38:20 AM
With Mewtwo's recent relevance, it would simply make sense to put him in the game.  There is money to be had, here.  I hazard he'll be in it, but his reveal won't be for a while as they're probably working the old kinks out of him.

While I loved playing as Mewtwo and adapted to his wonky controls quickly and actually became a deadly force to be reckoned with against my seasoned friend, I do admit that he could've had some improvements made.  This is Mewtwo, for crying out loud!  The most powerful Pokemon in existence!  And he handled like a slab of sheetrock in a wind storm, and was ranked behind other characters?! 

Take the extra time and do him the justice he deserves.  Give us the nigh-omnipotent beast we so desire!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 24, 2014, 01:52:58 AM
I think he'll be in. Like Sato said, Mewtwo and Lucario have only two real things in common. You can easily re-tool him to put him back in.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 24, 2014, 03:42:39 AM
Wait... What if Mewtwo's Final Smash was the ability to freely switch between his X and Y Mega forms? :O
Title: Re: Super Smash Bros. Thread
Post by: Quickman on February 24, 2014, 03:52:32 AM
We'll need a cleanup in Aisle Three if so.  *o*
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 24, 2014, 06:33:30 AM
I have no idea how they can include both Mega Evolutions. As a Final Smash, I don't know if they'd be potent enough as just stat buffs. Changing moves to fit them as well I guess, but that kinda makes them separate characters. So giving the option to choose a Mega Evolution to play as at the start of a match a la Zero Suit would make sense. But then you'd have to give them disadvantages to make regular Mewtwo worth playing as.

If he had just one, this would be easy. I imagine Lucario will get his Mega form as a new Final Smash. But with Mewtwo it's tricky because he has two, and it wouldn't be wise to pick one and exclude the other.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 24, 2014, 06:39:51 AM
If both get their Mega Forms as Final Smashes I say Mewtwo should get Y to contrast with Mega Lucario.  Mega Lucario is more Physical and Mega Mewtwo Y is more Special, but both are faster.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on February 24, 2014, 09:03:29 AM
I was thinking Mewtwo would use Y for aerial attacks and X for ground ones. Freely switching depending on where he is attacking from, kinda like how in Dissida, Cecil switches from Paladin to Dark Knight depending on whether he's doing aerial or ground-based attacks.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 01, 2014, 02:28:46 PM
I want to know the logic of why people think Ridley would ever be a playable character.

They're not going to put a character in that's like way bigger than the rest of the cast.
Pikachu & Pokemon Trainer on N64:
(http://24.media.tumblr.com/6c1715a28b525aa480b84938124f2349/tumblr_mi886yucD71r1rrxzo1_500.gif)

Samus & Ridley in Melee:
(http://img2.wikia.nocookie.net/__cb20111001185723/ssb/images/c/cd/RidleyMeleeCameo.png)

...do we require any further explanation of how relative the concept of "size" is in the Smash Bros. universe?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 01, 2014, 04:53:55 PM
Okay fine.

Point is i'm sick of people bawwing about [tornado fang]ing ridley because they think that Metroid needs more than one rep just because Zelda, Mario and Pokemon have like 4-5 each (It doesn't, Samus is a perfect rep for Metroid, same with Captain Falcon for F-Zero.) And i'm sick of people bawwing about mewtwo, i mean seriously its not a huge deal yet its blown way out of proportion.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on March 01, 2014, 08:49:22 PM
If Mewtwo got his mega form/s as his final smash, it'd probably be his Y mega and function similarly to Super Sonic, with him flying around and using a pumped up psychic attack in motion.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 11, 2014, 01:54:39 AM
Okay fine.

Point is i'm sick of people bawwing about [tornado fang]ing ridley because they think that Metroid needs more than one rep just because Zelda, Mario and Pokemon have like 4-5 each (It doesn't, Samus is a perfect rep for Metroid, same with Captain Falcon for F-Zero.) And i'm sick of people bawwing about mewtwo, i mean seriously its not a huge deal yet its blown way out of proportion.
Ridley should be in because he is awesome.  That is all the reason he needs.  He IS an extremely significant character to the series, along the same lines as Ganondorf to Zelda, however that fact is often overlooked since Metroid is light on narrative.

Mewtwo, also awesome (my 2nd favorite Pokemon after Dragonite).  Also the only non-clone cut from Melee.  But in addition it really was a hell of a letdown to not be able to take him online.  Mewtwo takes a lot of flak for being a very non-conventional and unintuitive character in Melee, and the people who actually did get good using him had something to prove.

It's the internet.  People [sonic slicer] because it's the best and simplest way they know to express their desires as fans.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 11, 2014, 02:06:52 AM
While I'm neither here nor there about having him in, since Captain Syrup is my top priority  8D

(http://metroid.retropixel.net/metroid3/boss_ridley2.gif)

Just make him like that or slightly scale him down a bit (not much) and you're done. Extendo tail, fireball launch, Meta Ridley Final Smash. Boom. Out.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on March 11, 2014, 04:04:20 AM
I wouldn't object to Ridley. I'm not going to get my hopes up either, though.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 11, 2014, 05:04:25 AM
Pikachu & Pokemon Trainer on N64:
[spoiler](http://24.media.tumblr.com/6c1715a28b525aa480b84938124f2349/tumblr_mi886yucD71r1rrxzo1_500.gif)[/spoiler]

Samus & Ridley in Melee:
[spoiler](http://img2.wikia.nocookie.net/__cb20111001185723/ssb/images/c/cd/RidleyMeleeCameo.png)[/spoiler]

...do we require any further explanation of how relative the concept of "size" is in the Smash Bros. universe?
Ugh, yet another Ridley debate...

First of all, referencing the Melee opening as Ridley being small enough fails for 2 reasons:
1) The appearance lasts for mere seconds, which means it holds little weight in comparison to all his other appearances. This is akin to using Metroid 1's Ridley height.
2) The sequence makes heavy use of camera perspective. If you play OoT and fight Ganondorf, from afar he only looks <i>slightly</i> taller than Link. Stand right next to him, and he's actually about twice Link's height.

So why does Ridley's size matter so much? Because it contributes to his aesthetic, his appearance. Remember Ridley grabbing Samus in his hands in Brawl and Other M? Remember Samus fitting in Ridley's mouth in Corruption? Dramatically downsizing him means he no longer fits this image.

Ganondorf was downscaled to be only slightly taller than Link, but Ganondorf wasn't known for any particular size feats.

Because actual size logic doesn't matter in Smash. There are so many people that aren't proportionately correct to their in universe measurements. Sakurai even said so in one of the Little Mac posts. Kirby's supposed to be 8 inches tall, Pikachu about 1 foot, and they're both barely smaller than Mario. And depending on the game, Bowser is [tornado fang]ing huge. There's no reason why they couldn't scale Ridley down to DK size.
If you're using actual measurements, you're doing it wrong: as a crossover, the only thing that should matter is <i>relative</i> size, especially with their own universe. Olimar, as a humanoid, obviously needs to scale up to be playable. Notice however, that Olimar is still to scale with Distant Planet.

On the other hand, it's true that size logic often becomes broken in Smash, and the prime example is Fox, Arwings, The Great Fox, and Landmaster. This is an exception I usually turned a blind eye to since the ginormous difference could be argued to be a result of mixing Fox's ginormous Final Smash with a retro stage that was previously scaled smaller for gameplay purposes.

Now the Bowser argument: Bowser is typically ginormous in the main Super Mario games, and yet he's scaled down perfectly fine in Smash. First and foremost, Bowser has been in plenty of spinoffs where he was made smaller, which means people got used to his scaling early on. Secondly, unlike Zelda or Metroid which have official timeline/multiverses, Super Mario doesn't care much about consistency, so it's not fair to downplay the consistency of Ridley's image to that of a character from an inconsistent series.

...

Anyways, I'll end with saying this: because of Other M's redesign of Ridley (of which I hate), I <i>can</i> see Ridley being downsized for Smash 4 as a playable character, and <i>only</i> because they decided to make him muscular. Had Ridley stuck with his skinnier proportions, I would definitely not see him having any chance being playable, and my proof being that if he could've been playable, he would have been in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 12, 2014, 01:08:10 AM
First of all, referencing the Melee opening as Ridley being small enough fails for 2 reasons:
1) The appearance lasts for mere seconds, which means it holds little weight in comparison to all his other appearances. This is akin to using Metroid 1's Ridley height.
2) The sequence makes heavy use of camera perspective. If you play OoT and fight Ganondorf, from afar he only looks <i>slightly</i> taller than Link. Stand right next to him, and he's actually about twice Link's height.
(http://home.comcast.net/~Anguirus/objection.gif)
Timeframe is irrelevant.  It exists, therefore it proves the possibility, and the clear measure of Ridley's relative size in the scene IS Samus.

Your perception of the camera angle fails, you can clearly see that Samus is standing in a corridor with relatively little distance between her and the wall; between that and Ridley's wingspan he cannot be that much further away from the camera than Samus.  Also be aware, the canister/Metroid larva that he is holding is by cutscene (artistically expected to be more accurate than gameplay sprites) small enough for Samus to carry in her arms.

Scenery scaling is not at all necessary when discussing how loose relative size is in Smash: Compare Pikachu to Mewtwo or Lucario.  Argument broken.

Brawl is where Ridley's wall-drag maneuver originated, and itis  also the worst possible reference for Ridley's size and any claim to consistency that you could possibly reach for, because Ridley's default form is NOWHERE NEAR the same size as Meta Ridley.  Even in the core Metroid games, Ridley's size is far from consistent, as he's been everywhere from slightly larger than Samus to positively dwarfing her (Zero Mission being among his larger appearances, probably the only one close to Brawl).  Even relative only to himself, his own body proportions are changed up quite a bit which is especially noticeable in his wingspan (it's worth mentioning at this point that a tail and wings are no more necessarily part of one's hitbox than a cape, from a programming standpoint).  Ridley's size is variable, and it is traditionally on the larger side BECAUSE of the fact that his role has been consistently "boss".  Despite that, he has still been tweaked at the whim of whatever artist gets their hands on him, and Sakurai in and of himself has already done a thorough job of demonstrating that.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on March 12, 2014, 01:22:37 AM
Lumiose City is a stage in the 3DS version. I'm guessing it will be a tour stage like Mute City or Isle Delfino, haven't seen the Miiverse description yet.

Yesterday's picture was a trophy of fat Little Mac from Captain Rainbow. Cool they're acknowledging that game. Wonder if the captain himself could be playable? I'd say no just because how far under the radar that game is.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 12, 2014, 02:28:24 AM
Timeframe is irrelevant.  It exists, therefore it proves the possibility, and the clear measure of Ridley's relative size in the scene IS Samus.
Timeframe is especially relevant. Otherwise, we would just say "Metroid 1 Ridley was small" and be done with the argument, and yet here we are discussing it.

Your perception of the camera angle fails, you can clearly see that Samus is standing in a corridor with relatively little distance between her and the wall; between that and Ridley's wingspan he cannot be that much further away from the camera than Samus.  Also be aware, the canister/Metroid larva that he is holding is by cutscene (artistically expected to be more accurate than gameplay sprites) small enough for Samus to carry in her arms.
The top of Samus's head doesn't even reach Ridley's chin. She's looking away from the camera, up towards Ridley. She's not close to the wall, she does a jumping front flip towards the background and still has space between her and the wall.

Honestly, the fact that we're arguing this shows that the Melee opening is fairly ambiguous.

If your argument is to say that a slightly larger Ridley existed and therefore could work, I very much disagree: Brawl Hacks Special: Ridley Released! (http://www.youtube.com/watch?v=lxVkSaVgm1A#)

Scenery scaling is not at all necessary when discussing how loose relative size is in Smash: Compare Pikachu to Mewtwo or Lucario.  Argument broken.
I don't think I've ever heard people complain about Pikachu being too big until Ridley's size comes into question.

There's a big difference between upscaling someone from knee height to hip height, than downscaling a giant monstrous space dragon to less than (http://img2.wikia.nocookie.net/__cb20090427184502/metroid/images/d/dc/MPsiteMetaR.PNG) half his size (http://img2.wikia.nocookie.net/__cb20100110055027/metroid/images/thumb/c/cc/Boss_battles.jpg/355px-Boss_battles.jpg). Suffice it to say, you can't say rescaling something should work just because something else was rescaled. Each case should be treated differently. Again, Ganondorf was also rescaled quite a bit, but nobody really cared because Ganondorf wasn't known for doing anything big for his huge figure other than, well, being <i>relatively bigger</i>, which he still is in Melee/Brawl. That, and Ganondorf being a towering figure wasn't ingrained into every Zelda player like how Ridley is with every Metroid player.

Brawl is where Ridley's wall-drag maneuver originated, and itis  also the worst possible reference for Ridley's size and any claim to consistency that you could possibly reach for, because Ridley's default form is NOWHERE NEAR the same size as Meta Ridley.
Why should Meta Ridley be a different size from Ridley? He's Ridley cybernetically enhanced, not Ridley on growth supplements.

Worst source, as opposed to Melee? Brawl was more recent than Melee, and made Ridley a boss. Twice. And they also took the hand grabbing thing and did it again in Other M, also the most recent Metroid iteration. (This is coming from someone who dislikes Brawl and Other M, by the way...).

You're cherry picking your arguments.

Even in the core Metroid games, Ridley's size is far from consistent, as he's been everywhere from slightly larger than Samus to positively dwarfing her (Zero Mission being among his larger appearances, probably the only one close to Brawl).  Even relative only to himself, his own body proportions are changed up quite a bit which is especially noticeable in his wingspan (it's worth mentioning at this point that a tail and wings are no more necessarily part of one's hitbox than a cape, from a programming standpoint).  Ridley's size is variable, and it is traditionally on the larger side BECAUSE of the fact that his role has been consistently "boss".  Despite that, he has still been tweaked at the whim of whatever artist gets their hands on him, and Sakurai in and of himself has already done a thorough job of demonstrating that.
Ridley's size is variable? He's consistently significantly larger than Samus. Super Metroid is the smallest I've seen him, and he's scrunched up. Not to mention, Super Metroid is also the second oldest appearance of Ridley. But let's say you put a lot of stock into Super Metroid's appearance:

[spoiler](http://metrouk2.files.wordpress.com/2012/12/super_metroid_cover.jpg)
(http://img.gamefaqs.net/box/3/2/1/51321_front.jpg)

Yep, still really big.
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 12, 2014, 03:16:59 AM
Lumiose City is a stage in the 3DS version. I'm guessing it will be a tour stage like Mute City or Isle Delfino, haven't seen the Miiverse description yet.

Yesterday's picture was a trophy of fat Little Mac from Captain Rainbow. Cool they're acknowledging that game. Wonder if the captain himself could be playable? I'd say no just because how far under the radar that game is.

Captain Rainbow being under the rader is exactly why I'd love him in the game. XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on March 12, 2014, 03:24:59 AM
I want Ganon to be playable... the one with the trident.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 12, 2014, 03:34:45 AM
Yeah, same here.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 12, 2014, 11:48:46 PM
Timeframe is especially relevant. Otherwise, we would just say "Metroid 1 Ridley was small" and be done with the argument, and yet here we are discussing it.
You misunderstand, I was responding to your claim of the duration of the scene weakening its validity, not to how old the scene was.

Quote
The top of Samus's head doesn't even reach Ridley's chin.
...Ridley is flying with his leg fully extended. :(

I should not have to explain to anyone claiming to know anything about Ridley's aesthetic that it is not AT ALL appropriate for him to stand perfectly upright the way that a human does, thus measuring height from toe to head as a comparison to Samus's relative height is inappropriate.

If your argument is to say that a slightly larger Ridley existed and therefore could work, I very much disagree: Brawl Hacks Special: Ridley Released! (http://www.youtube.com/watch?v=lxVkSaVgm1A#)[/quote]...I'm lost, why doesn't that video work? 

Quote
I don't think I've ever heard people complain about Pikachu being too big until Ridley's size comes into question.
That's because Pikachu's resizing was very obviously done for the full and sole purpose of making him an appropriate combatant for the game, and Ridley is the only reason anyone ever argues that doing so would not be acceptable.

Bowser might be more open to interpretation, but it's not as if his transition to Smash Bros. was flawless either.  It is VERY noticeable how hunched over he is in Brawl, to the point where he actually stands shorter than most reasonably tall characters.

Quote
like how Ridley is with every Metroid player.
So the people who request him aren't Metroid players?

Quote
Why should Meta Ridley be a different size from Ridley? He's Ridley cybernetically enhanced, not Ridley on growth supplements.
You completely missed the point of my post: He SHOULDN'T, but in Brawl, he IS.  Brawl's Meta Ridley is considerably smaller than Brawl's Ridley.  Most likely this was done because of varying body proportions: Meta Ridley has a proportionately much larger wingspan, which leads to a smaller body size if you don't want his wings enveloping the entire screen.  You maintain that Ridley's size is consistent yet ignore how inconsistent his second-most-recent game appearance is within itself.  And why?  Strictly for gameplay and presentation.  Because we are after all talking about a game where dolls and trophies come to life and fight each other, not an in-universe crossover.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 13, 2014, 12:33:21 AM
Bowser might be more open to interpretation, but it's not as if his transition to Smash Bros. was flawless either.  It is VERY noticeable how hunched over he is in Brawl, to the point where he actually stands shorter than most reasonably tall characters.

And in the most recent one he seems to have better posture as he's been seen standing more upright. So they obviously changed something about him.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 13, 2014, 04:47:05 AM
You misunderstand, I was responding to your claim of the duration of the scene weakening its validity, not to how old the scene was.
Actually, that matters too. The scene only lasts for a few seconds and therefore is expected to be scrutinized much less than a full-fledged boss encounter. Consider for example that the creators have to take into account framing the action, so even if you were right, downscaling Ridley specifically in this case may be preferable because he better fits the camera while still appearing large.

...Ridley is flying with his leg fully extended. :(

I should not have to explain to anyone claiming to know anything about Ridley's aesthetic that it is not AT ALL appropriate for him to stand perfectly upright the way that a human does, thus measuring height from toe to head as a comparison to Samus's relative height is inappropriate.
He doesn't stand upright, but he <i>will</i> need to extend his limbs when he animates. The fact that he's scrunched up means that, when you scale his standing height to about 1/2, you're actually reducing his size to about 1/4 because, from the side, he appears more like a square rather than a rectangle.

In other words, scaling him is even worse than say Ganondorf.

...I'm lost, why doesn't that video work?
Just youtube "brawl ridley mod". It's not the best fanmade Ridley, but it's still goofy looking enough to make people reconsider.
 
That's because Pikachu's resizing was very obviously done for the full and sole purpose of making him an appropriate combatant for the game, and Ridley is the only reason anyone ever argues that doing so would not be acceptable.
Between making Ridley playable but ruining his image, and keeping him nonplayable cameo/boss/hazard status but preserving his integrity, there are many people who choose the latter. It's not that I actively hate Ridley, but I choose to be a purist when it comes to Ridley.

Except for Other M Ridley. They can go ahead and butcher/revamp that. "Crazy... Crazy how something good (http://puu.sh/6IFtB) can come out of something bad (http://img3.wikia.nocookie.net/__cb20100909080927/metroid/images/9/93/Adult_Ridley.jpg)."

Bowser might be more open to interpretation, but it's not as if his transition to Smash Bros. was flawless either.  It is VERY noticeable how hunched over he is in Brawl, to the point where he actually stands shorter than most reasonably tall characters.
I'm not so sure anyone complained Bowser was too little, most likely because his (http://86bb71d19d3bcb79effc-d9e6924a0395cb1b5b9f03b7640d26eb.r91.cf1.rackcdn.com/wp-content/uploads/2009/03/super-mario-bros-3-bowser-battle-screenshot-big.jpg) size (https://images-na.ssl-images-amazon.com/images/G/01/videogames/detail-page/B0049DYNNO.04.lg.jpg) has (http://www.threeguysonejoystick.com/wp/wp-content/uploads/2011/11/Super-Mario-Kart-pic-1.gif) been (http://www.mobygames.com/images/shots/l/246965-mario-kart-64-nintendo-64-screenshot-bowser-in-d-k-s-jungle.jpg) constantly (http://upload.wikimedia.org/wikipedia/en/8/89/SuperMarioRPGSNESCoverArtUS.jpg) reinterpreted (https://i1.ytimg.com/vi/2g90kxmIqQQ/hqdefault.jpg).

Developers and players should consider a small stage with 4 Bowsers playing simultaneously. It'd only be much worse with Ridley...

So the people who request him aren't Metroid players?
I never said that. I simply stated that people who played Metroid games starring Ridley can't help but notice Ridley being massive.

You completely missed the point of my post: He SHOULDN'T, but in Brawl, he IS.  Brawl's Meta Ridley is considerably smaller than Brawl's Ridley.  Most likely this was done because of varying body proportions: Meta Ridley has a proportionately much larger wingspan, which leads to a smaller body size if you don't want his wings enveloping the entire screen.  You maintain that Ridley's size is consistent yet ignore how inconsistent his second-most-recent game appearance is within itself.  And why?  Strictly for gameplay and presentation.  Because we are after all talking about a game where dolls and trophies come to life and fight each other, not an in-universe crossover.
Sorry, but you're simply wrong. I've seen many Ridley debates, and I've never once seen anyone compared Brawl Ridley and Brawl Meta Ridley as being "VERY" different:
(http://i.imgur.com/ERFQlHi.gif)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 13, 2014, 06:24:51 AM
I notice when you show the Bowser comparisons you fail to show anything from the 3D games save Mario Tennis (Kart 64 doesn't count.)

You should've used an example from Sunshine where he was [tornado fang]ing immense.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 13, 2014, 07:32:35 AM
I was showing games mainly from pre-Melee. My point wasn't that there aren't huge incarnations of Bowser, but that there are plenty of incarnations similar to that of Smash before his Smash debut.

In other words, Smash didn't downsize Bowser. Bowser was already downsized.

EDIT: I just realized the Smash 4 Ridley scale picture (http://puu.sh/6IFtB) I linked cheated (http://i.imgur.com/VqHf9C5.png). lol
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on March 14, 2014, 01:48:55 AM
If they really want to put Ridley in Smash Bros they will find a way to make him fit.

Thats really all there is to it...
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 14, 2014, 07:55:00 AM
Yoshi reveal (http://www.smashbros.com/us/characters/yoshi.html) in 3... 2... 1...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 14, 2014, 08:05:45 AM
Yoshi reveal (http://www.smashbros.com/us/characters/yoshi.html) in 3... 2... 1...

It surprises me that they waited this long to tell us that Yoshi's in the game. So what, they could coincide it with the 3DS game? The one that's releasing to scathing reviews?

I mean, no [parasitic bomb]. Nobody from the original Smash has been cut. The original 8 have been safe for ages, its usually just the full 12 that they like to keep ambiguous (Other than Luigi apparently.)/
Title: Re: Super Smash Bros. Thread
Post by: Phi on March 14, 2014, 08:09:32 AM
Yoshi reveal (http://www.smashbros.com/us/characters/yoshi.html) in 3... 2... 1...

3... 2... 1... 404 Not Found
Title: Re: Super Smash Bros. Thread
Post by: Mirby on March 14, 2014, 09:57:24 AM
I haven't seen that many scathing reviews of Yoshi's New Island. Maybe I'm not looking that much.

Anyways today's pic of the day is not Yoshi but this:
(http://www.gonintendo.com/content/uploads/images/2014_2/ainn.png)
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 14, 2014, 09:59:45 AM
Sakurai: *laughs*
Title: Re: Super Smash Bros. Thread
Post by: Phi on March 14, 2014, 10:03:55 AM
The Villager: *laughs and murders the entire roster*
Title: Re: Super Smash Bros. Thread
Post by: Phi on March 22, 2014, 12:27:15 AM
Phosphora is an assist trophy.

(http://i.imgur.com/Jlc1CrU.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 22, 2014, 06:16:04 AM
Heh, I was hoping she was an Assist Trophy, but that's fine too. Love her.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on March 31, 2014, 01:40:07 AM
(http://www.gonintendo.com/content/uploads/images/2014_3/screen-1(1).jpg)

HAHAHAHA
Title: Re: Super Smash Bros. Thread
Post by: Quickman on March 31, 2014, 01:42:04 AM
Still waiting for the Duck Hunt Dog.

And Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on March 31, 2014, 01:43:20 AM
That thousand yard stare...
Title: Re: Super Smash Bros. Thread
Post by: Mirby on March 31, 2014, 01:43:44 AM
Ah yes, the early April Fool's joke. Still think they should've worked on the model a bit more. Blech those eyes.
Title: Re: Super Smash Bros. Thread
Post by: Phi on March 31, 2014, 02:07:23 AM
That thousand yard stare...

(http://i.imgur.com/BhkSuAn.gif)
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 01, 2014, 05:37:09 AM
(http://i.4cdn.org/v/src/1396315045641.jpg)

[spoiler]
Quote from: Sakurai
FYI, he's an Assist Trophy.

*laughs*
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 01, 2014, 05:48:43 AM
FFFFFFFFFFFFF

WHY
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 01, 2014, 05:49:36 AM
Did I miss an update?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 01, 2014, 05:57:16 AM
Yeah, nothing on Miiverse about this, just Luigi's new Final Smash.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 01, 2014, 06:04:09 AM
Yeah, I'm calling hoax.

Considering this image is only seen in that picture (Why is there a picture of the Irate Gamer on their wall?) and nowhere on Miiverse.

Chrom looks a hell of a lot like Marth there.

I'm betting its a Brawl Hack like that Mega Mewtwo Y thing from last year.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 01, 2014, 06:05:37 AM
I didn't see my friend [sonic slicer] about this on Facebook since he's a huge fan of Fire Emblem so this is definitely not real.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 01, 2014, 06:25:45 AM
Yeah, nothing on Miiverse about this, just Luigi's new Final Smash.

Which, by the way, I'm very happy about!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 01, 2014, 06:31:51 AM
So am I! Using the Poltergust makes so much more sense than the Negative Zone.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 01, 2014, 06:32:48 AM
Hopefully his changed Final Smash means Lucario will become Mega Lucario for his.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 01, 2014, 06:58:29 AM
Most likely it does! XD
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 01, 2014, 07:07:06 AM
C'mooooooon Mewtwo with Mega Mewtwo Final Smash!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 05, 2014, 03:49:21 PM
Honestly I'd probably still prefer an anime-style "psyburn" attack to Mewtwo's Megas.  But it's a minor point either way to him being there to begin with.

Man, I need to stop relying on general-gaming sites for my Smash fix, they've been lax.  I missed the Pultergust image (and the sexy Phosphora trophy).  Good to see the swap for Luigi.  It makes sense for him, though I personally would have gone for an 8-bit axe just as easily.

Also, this one caught my eye:
(http://smashbros-miiverse.com/images/daily/daily-2014-03-26.jpg)
No Magnus Club?  Hopefully that means he'll be an Assist at least...  Fingers crossed on that one.

If they really want to put Ridley in Smash Bros they will find a way to make him fit.

Thats really all there is to it...
Thank you.  It's amazing how rigid one's mentality can be in a game that made playable characters out of toy robots and black LCD images.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 05, 2014, 09:07:24 PM
One thing about the Ridley scale problem. Sakurai said that "the series doesn't always stay true to scale" (https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFvxcSrIQ) which means that if they want Ridley in, he'll fit, regardless of whether or not it's true to the scale of series of origin.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 05, 2014, 10:23:10 PM
Thank you.  It's amazing how rigid one's mentality can be in a game that made playable characters out of toy robots and black LCD images.

Dude, that discussion fizzled out weeks ago. Let it go.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 06, 2014, 04:32:14 AM
Really?  Intervention for a two sentence response?  Chill, Phi.  I was inactive and catching up, is all.

Besides, my being an obsessive wierdo is not news to most people. 
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2014, 09:13:46 AM
(http://www.gonintendo.com/content/uploads/images/2014_4/ame.png)

Heh, I'll be out exactly when this starts. Hopefully some fun & good news.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 08, 2014, 09:17:05 AM
Hopefully Mewtwo is being delivered in that Weighted Storage Cube.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2014, 09:32:45 AM
Who knew he'd be so easily shippable!  8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 12:25:58 AM
Smash direct is running.

Yoshi's back.
Sheik and ZSS are now independent of Zelda and Samus, no more form switching.
Mega Lucario.
No Mewtwo mention.

Also, Color TV Game-15 is the best new assist trophy.
Elecman's there too.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 09, 2014, 12:40:44 AM
Man, so many viable characters for me to use now... Awesome!

Looking forward to trying the new ones out (Little Mac and Greninja namely).
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 09, 2014, 12:41:11 AM
Holy [parasitic bomb].

g2g, will be back for discussion.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 12:43:07 AM
Mega Man's final smash is the best cause it's literally just ALL OF THE MEGA MANS

also [tornado fang] yeah Greninja :3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 12:50:34 AM
I'm current talking to my friend who hates this new Smash Bros and he still hates it because the characters that were announced are not the ones he wants, apparently he doesn't really like Greninja. XD
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 09, 2014, 12:53:02 AM
Still waiting for Mewtwo. 8|
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 12:53:32 AM
Your friend must've been Team Chespin, cause Team Chespin doesn't get ANYTHING.

@Quickie: More likely now that Lucario's been confirmed to have Mega Evolution, if you ask me. Sakurai's a bit of a troll, so he's probably holding that announcement back just to mess with people.

also official PR
Quote
8th April, 2014 – A new Nintendo Direct video revealed numerous details about the upcoming Super Smash Bros. games for the Wii U and Nintendo 3DS systems. At the start of the video, series creator Masahiro Sakurai announced that the Nintendo 3DS version of the game is planned for this summer, with the Wii U version targeting winter 2014. Both games will be available in stores and on Nintendo eShop for their respective platform. Sakurai also detailed many of the stages and items in both versions, described the games’ online functionality, revealed a new mode exclusive to the Nintendo 3DS version and announced fan-favourite Greninja, a Pokémon from the Pokémon X and Pokémon Y games, as a new playable character.

To view the Nintendo Direct in its entirety, visit http://nintendo.co.uk/nintendodirect. (http://nintendo.co.uk/nintendodirect.) Today’s announcements included:

Launch windows: Super Smash Bros. for Nintendo 3DS is planned for this summer. Super Smash Bros. for Wii U is targeting winter 2014.

Silky smooth 3D: Most gameplay elements of the Nintendo 3DS version of the game will run at 60 frames per second, all in stereoscopic 3D.

“Smash Run”: Exclusive to the Nintendo 3DS version of the game is a new mode called “Smash Run.” In this mode, four players have five minutes to enter a dungeon and explore the surroundings, fight enemies and obtain power-ups to enhance their fighters. Once the five minutes are up, all four fighters enter a battle arena using their newly equipped items and power-ups. Enemies encountered in the Smash Run mode are from a wide range of game series. Multiple Nintendo 3DS systems and games are required for multiplayer modes.
New challenger!: Greninja, the awesome final evolution of Froakie from Pokémon X and Pokémon Y, joins the roster as a playable character inSuper Smash Bros. for both Wii U and Nintendo 3DS.

Oldies But Goodies: Many of the classic characters from past Super Smash Bros. games that are returning in Super Smash Bros. for Wii U and Nintendo 3DS have new powers and abilities. Four characters that have appeared in previous games, but had yet to be announced before this Nintendo Direct, include:

Zero Suit Samus: That’s right, Zero Suit Samus is back, but this time she is her own fully playable character, separate from suited Samus. In the new game, she is given jet boots to make her even more powerful.

Sheik: As with Zero Suit Samus, Sheik is another character that appeared in previous Super Smash Bros. games, but will be a unique playable character for the first time in the new Wii U and Nintendo 3DS games. Sheik has new moves like Burst Grenade and Bouncing Fish.

Yoshi: In previous games, Yoshi stood on two legs and hunched over, as if Mario was going to jump on top of him at any moment. This new version of Yoshi stands completely upright, making him an even stronger fighter.

Charizard: After appearing from a Poké Ball in Super Smash Bros. Melee and becoming playable by using Pokémon Trainer in Super Smash Bros. Brawl, this fire-breathing Pokémon is now a selectable character.

Online play: Both the Wii U and Nintendo 3DS versions of Super Smash Bros. will offer online multiplayer gameplay with other players on the same platform. Players with broadband Internet access can battle it out with anyone else who is online and also has the game.

When playing with random players online, two modes are available: “For Fun” and “For Glory.” In “For Glory,” only Final Destination stage variations are available. There are no platforms, elevated areas or items in this mode. It is a nice, clean battle between characters. In “For Fun,” all stages are picked randomly and all items and power-ups are available.

When playing with friends, full customisation is available – players can set the rules, stages and items however they want.

Variety of stages: While the cast of playable characters is the same in both versions of the new games, the stages where the battles take place are vastly different, depending on which system a player chooses. The Wii U stages are primarily based on past home console games, while the Nintendo 3DS stages draw from handheld games for inspiration.
Boss characters, such as the Yellow Devil in Wily Castle will make appearances in some stages. When bosses appear, fighters will have to battle the boss, as well as one another. The boss can even be used in strategic ways to damage other fighters.

Almost all the stages in both versions of the game will have a “Final Destination form,” an alternate form of each stage that is inspired by the relatively simple layout of the much-loved Final Destination stage.

Items, Trophies and Pokémon: Items, Assist Trophies and Poké Balls all return in Super Smash Bros. for Wii U and Nintendo 3DS. New to the games are Master Balls, special Poké Balls that contain Legendary Pokémon like Arceus and Xerneas.

Get connected: There will be elements in Super Smash Bros. that link both versions of the games. More details about this will be revealed at a later date.

Custom moves: In a series first, players can now customise move sets when playing locally or online with friends. More information about this feature will be announced in the future.

For even more new information about Super Smash Bros., visit http://www.smashbros.com/en-uk/ (http://www.smashbros.com/en-uk/) and the brand new https://www.facebook.com/smashbros. (https://www.facebook.com/smashbros.)
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 09, 2014, 12:53:55 AM
http://lol.rockmanpm.com/1397003242369.webm (http://lol.rockmanpm.com/1397003242369.webm) (animated)

(http://lol.rockmanpm.com/1396998166340.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 09, 2014, 12:55:47 AM
The Kid Icarus Uprising boss music is in fact in the game, Sakurai doesn't disappoint there.

MIDNA IS AN ASSIST TROPHY!  SCORE!!! 8)

Ridley (or Meta Ridley?) is apparently an Assist as well, but we saw only a shadow.

Yoshi, as expected, is adorable.

Charizard dumped the dead weight that was Squirtle and Ivysaur.  Well, he WAS the main reason I used PT, but it didn't make me suck any less when playing as him.  *shrugs*

Greninja is a F*@#ing tease, since I honestly thought the shadowy figure charging up was Mewtwo.  Oh well, I can't argue with ninja frog power.

X, Volnutt, Hub, and Geo all join in for Mega Man's Final Smash.  No Zero, no Biometals.  I'll miss Aile, but I'm damn well not complaining about a Legends reference.

Spark Man remix = awesomeness.

Still hoping to see some sign of Daisy and/or Mewtwo.  Even if it's Assist (though Mewtwo really SHOULD be playable, I don't know if there's room for him since we've got four 'mans without Jigglypuff).

Oh yeah, Zero Suit Samus got jet heels.  Because apparently she wasn't badass enough. <3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 12:58:57 AM
Your friend must've been Team Chespin, cause Team Chespin doesn't get ANYTHING.
I'm figuring bitterness from Online Battles since Greninja is overused for good reason.

Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 12:59:43 AM
It looks like Ridley is a Boss Character that'll appear on Pyrosphere much like Yellow Devil on Wily Castle.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 09, 2014, 01:02:56 AM
It looks like Ridley is a Boss Character that'll appear on Pyrosphere much like Yellow Devil on Wily Castle.
Or that.  Memory was a bit fuzzy, I rushed in late, right in the middle of the Yellow Devil talk. >_<

Not that they couldn't have Meta Ridley as an Assist or something, seeings how both forms were in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 09, 2014, 01:03:53 AM
Oh yeah, I approved of the music they used when showing Yoshi. My favourite theme for him by far.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 09, 2014, 01:07:01 AM
Dang good, but for me the Melee Yoshi's Island was perfection.

http://lol.rockmanpm.com/1396997073447.webm (http://lol.rockmanpm.com/1396997073447.webm)
Vix, love you. :cookie:
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 09, 2014, 01:15:01 AM
(http://i.imgur.com/vIYXnL0.jpg) (http://www.smashbros.com/us/images/character/gekkouga/illust-modal.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 01:17:43 AM
(https://farm8.staticflickr.com/7001/13726008703_fe531d549b_o.gif)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 01:43:21 AM
Oh and my friend hates that Mega Charizard X is in but I'm not suprised since he's always hated Mega Charizard X with a passion.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 02:22:24 AM
It looks like Ridley is a Boss Character that'll appear on Pyrosphere much like Yellow Devil on Wily Castle.

And this invalidates him ever being a fighter.
Because stage elements are not things that can be played as.
This is good because now people can shut the [tornado fang] up about Ridley.

Sad Charizard being around means no more pokemon trainer since I would've liked to see Alternate Pokemon Trainers but oh well its not a big deal.

Greninja, now that's unexpected. He might be awesome.

The online "For Fun" and "For Glory" thing is pretty funny how its All Items on and No Final Destination for one and the other is the stupid Pro-MLG crap for the no-fun allowed guys. Good on them for appeasing both crowds.

Also, love the Final Destination versions of every other stage. Way for some variation.
Title: Re: Super Smash Bros. Thread
Post by: AquaTeamV3 on April 09, 2014, 03:00:23 AM
I'm just gonna sit here and drool at that Megaman Final Smash for a few more...hours
Title: Re: Super Smash Bros. Thread
Post by: Flame on April 09, 2014, 03:11:46 AM
That Mega Man final smash... Oh man.

Also, that Sparkman Remix is glorious. As is Mega Man's facial expressions when using his moves.

God dammnit Nintendo, you REALLY want my money

EDIT: here's a better quality webm

http://a.pomf.se/xnorcn.webm (http://a.pomf.se/xnorcn.webm)
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 09, 2014, 04:36:42 AM
That Mega Man final smash... Oh man.
EDIT: here's a better quality webm
http://a.pomf.se/ktkrfc.webm (http://a.pomf.se/ktkrfc.webm)

Someone on another forum noticed that everyone but .EXE were using their left arms for their busters. I looked up sprites and images, and it's accurate to the characters and their games - generally speaking; Rock and X both use their left arms when facing the right side of the screen in their 2D games, Trigger used his left arm, and Geo apparently uses his left in his games too, while EXE's sprites use the right arm in his games.

EDIT: And if you look closely, X's armor details (the legs and arms mainly) are very similar to Mega Man's added details, which kinda makes technical sense if you think about it.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 09, 2014, 04:48:53 AM
The custom skills seem kinda interesting; wonder how that will work in practice.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 05:55:32 AM
YAY CHARIZAAAAAAAARD!!!

YAY SPLITTING ZELDA & SAMUS'S OTHER FORMS.

YAY SEXY MUSIC.

YAY EVERYTHIIIIIIIIIIIIIIIIIIIING!!!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 09, 2014, 07:09:51 AM
Top 5 things for me:
1. Mega Man FS
2. Troll Sakurai (Ridley, Palutena, ZSS, Mewtwo)
3. The music (KI:U Boss, DKCR Rocket Barrel, SSB Staff Roll, etc.)
4. Costumes
5. Separated transformations

I also had nostalgic Melee Special Video vibes throughout the direct, and SSE vibes throughout Charizard's reveal.

The online "For Fun" and "For Glory" thing is pretty funny how its All Items on and No Final Destination for one and the other is the stupid Pro-MLG crap for the no-fun allowed guys. Good on them for appeasing both crowds.
That's a pretty ignorant thing to say. And although it is a step in the right direction, a lot of people would've preferred a Battlefield variant since Final Destination is far from the most balanced stage, FYI.

I get the feeling Little Mac is going to be banned for 2v2.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 07:11:21 AM
Actually, if the boss character is Meta Ridley, then that doesn't entirely invalidate Ridley as a possible character. It's not likely, but it's also not impossible either.

Also every stage has a Final Destination form so For Glory mode does still have a variety of stages.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:18:48 AM
That's a pretty ignorant thing to say.And although it is a step in the right direction, a lot of people would've preferred a Battlefield variant since Final Destination is far from the most balanced stage, FYI.

I get the feeling Little Mac is going to be banned for 2v2.

Eh, that's just my opinion on the matter. I just see a lot of really nasty people getting on others for liking the game with items or one stages with gimmicks, so I've just sort of gotten to the point where I find people who do the Tournaments and Tier Lists to just not be very rational.

I also understand that I'm completely [tornado fang]ing hypocritical because of my attitudes towards them. But hey, they'll be able to have their fun, and people who enjoy playing the game with the "Its not meant to be taken so seriously" mentality can enjoy it as well at their own leisure.

Banning characters does seem to come down to a lot of "Oh that character has that move that I don't like and its not fair guys come on he's banned." But again, this is coming from somebody who doesn't comprehend/enjoy playing games competitively.  :\

So yeah, that's all I have to say on the matter.

I do think its funny how NO ITEMS, FINAL DESTINATION is now an official game mode.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:20:52 AM
A lot of the items looked awesome. And even though Blues isn't the assist trophy, I do love me some Elec Man!  8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:24:59 AM
Actually, if the boss character is Meta Ridley, then that doesn't entirely invalidate Ridley as a possible character. It's not likely, but it's also not impossible either.

Also every stage has a Final Destination form so For Glory mode does still have a variety of stages.

I'm just going to throw this out there and bring up the possibility that it could be both Ridley and Meta Ridley, not unlike Shadow Moses Island or Spear Pillar having different background events randomly assigned when the level is loaded.

And he means that he kind of thinks the variant stages should resemble Battlefield more than Final Destination, with the three platforms and such.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 09, 2014, 07:26:24 AM
I do think its funny how NO ITEMS, FINAL DESTINATION is now an official game mode.
Yeah I admit, I laughed at it too.

I actually laughed quite a bit throughout the Direct.

EDIT: The stage is Pyrosphere, which means Ridley should be his Other M incarnation. Ergo, it shouldn't be Meta Ridley. And besides, Meta Ridley is like Armored Mewtwo, there wouldn't be a massive Meta Ridley stage hazard only for there to be mini-playable Ridley.

And no, Alfonzo won't be substituting for him.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:29:52 AM
The Zero Suit Samus troll made me laugh.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:31:27 AM
The Zero Suit Samus troll made me laugh.

Speaking of, holy [parasitic bomb] ZSS, she looks even more fun to play as this time around.
Not to mention she also seems to have gotten hotter.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 07:32:37 AM
Speaking of, holy [parasitic bomb] ZSS, she looks even more fun to play as this time around.
Not to mention she also seems to have gotten hotter.
Well that's the power of jet boots and her suit looking less like rubber that didn't really accent her curves very well.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:33:26 AM
Well that's the power of jet boots and herbsuit looking less like rubber that didn't really accent her curves very well.

Her suit was even more skintight in the last game though.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 07:35:17 AM
Her suit was even more skintight in the last game though.
Yeah but it has some sort of more metalic look too, or at least it's shinier.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:44:22 AM
I'm really looking forward to using Zelda in this game. No more mistakenly transforming into Sheik! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 07:46:18 AM
And I look forward to playing a solo Sheik, along with a ton of other characters.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:47:51 AM
I'm really looking forward to using Zelda in this game. No more mistakenly transforming into Sheik! XD

Agreed, I always liked Zelda more than Sheik but both have their perks.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 07:52:05 AM
I did laugh at the name Bouncing Fish but she needed that recovery move.  I hope Marth gets some much needed tweeks, like for his jump and sword swipe angles, those always felt akward for me.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 07:55:54 AM
I really like how they've clarified how the Phantom attack works.

Though the whole concept of a seperate entity coming and attacking/defending you from an attack seems awfully familiar.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:56:35 AM
Gotta admit, single Charizard makes me very happy! Lou and I are gonna have some fun Charizard vs. Greninja battles.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:01:55 AM
Oh yeah I'm going to have some fun trying, and probably failing at, playing as Greninja.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 09, 2014, 08:04:48 AM
Haven't been home all day, but I did see the Direct while I was out.

- I'm happy ZSS and Sheik are seperate. I'm also really excited about ZSS's new boots. Interesting Sakurai didn't just copy the Other M design wholesale. Looks almost completely original, just with the mole of course.
- Yoshi stands upright, but everything about him looked the same. Why delay that reveal and show a much more tweaked Bowser from the get go? It's an odd choice.
- Like everyone but Clefant, I wanted Ridley. But I'm just gonna accept it that he's not gonna be playable again. At least Dark Samus is just an assist. Her playable woulda been a total copout.
- I am still hanging on to hope for Mewtwo though. Not losing any sleep over no Squirtle or Ivysaur. If they were to pick one Kalos Pokemon, Greninja was definitely the one. I think they could go to 6 Pokemon, but if it's just those 4 and Jigglypuff, that's fine.
- The new Final Smashes are [tornado fang]ing awesome, not just 5 Blue Bombers. Ultra Sword made me [parasitic bomb]. Still curious how Luigi's Poltergust is gonna work though.
- Samurai Goroh was shown before Captain Falcon again, so there's a confirm for ya. Like anyone doubted it.
- Personally I woulda replaced Purple Pikmin with Rock Pikmin, but whatever, they'd work the same.

I think the release dates were the most surprising moment. I thought the 3DS version was the one they were having difficulty with, but that's the one that's coming out in mere months, tentatively. What a turnaround.

And in all honestly, I think they shouldn't release any more major info until the 3DS version launches, like what happened with X and Y. It's one thing to just ignore the internet for months to avoid spoilers while everyone else knows what's coming. It's much more exciting to learn of characters and such more or less in the same time frame everyone else does.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:10:52 AM
Nah I didn't want Ridley to be playable either, I'd rather have like Prince Fluff or Bass being playable but we know the former will never happen and the other is highly unlikely. 

I still want Tails and honestly never cared for Mewtwo because I always prefered Lucario over him anyway.

Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 08:15:49 AM
With all the Mewtwo stuff, I find it really hard to believe that even after they include Jigglypuff (You know they will.) That they'll allow the Pokemon rep count to go over the Mario rep count, despite how popular Pokemon is they'd never put more of them in over their flagship series. Notice how they seem to tie in each game.

SSB 64 had Mario & Luigi, Pikachu & Jigglypuff.
Melee had Mario, Luigi, Peach, Bowser and Dr. Mario, With Pikachu, Jigglypuff, Pichu, and Mewtwo. Mario has more in this game but that's only because of the clone. Pokemon would only have three without Pichu.
Brawl cut Dr. Mario but otherwise had the same lineup for Mario characters, Pokemon dropped Mewtwo and Pichu for Lucario and PKMN Trainer, who if you really wanted to could be considered three seperate characters but because they share one slot I'd say they're one. Feel free to disagree, but in this game they're 4 to 4.

SSB4 adds Rosalina to the Mario mix adding it up to 5, so potentially we'll get one more Pokemon and that'll most likely be Jigglypuff because she's part of the original 12.

Yoshi and Wario don't count in the mix obviously because they're labelled as their own series.

Ridley, it could be Other M ridley, who from my knowledge didn't have a Meta variation. Nintendo seems to have a boner for trying to get people to accept Other M's designs and stuff since they're the most recent but who knows I could be totally wrong. I feel Samus is enough of a major character to hold a series representation up herself, ZSS becoming a seperate character technically makes two anyway, but it fits the whole "Lone Bounty Hunter" thing. Same with Captain Falcon in a sense.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 09, 2014, 08:21:15 AM
- Like everyone but Clefant, I wanted Ridley. But I'm just gonna accept it that he's not gonna be playable again. At least Dark Samus is just an assist. Her playable woulda been a total copout.
- I am still hanging on to hope for Mewtwo though. Not losing any sleep over no Squirtle or Ivysaur. If they were to pick one Kalos Pokemon, Greninja was definitely the one. I think they could go to 6 Pokemon, but if it's just those 4 and Jigglypuff, that's fine.
- The new Final Smashes are [tornado fang]ing awesome, not just 5 Blue Bombers. Ultra Sword made me [parasitic bomb]. Still curious how Luigi's Poltergust is gonna work though.
- Samurai Goroh was shown before Captain Falcon again, so there's a confirm for ya. Like anyone doubted it.

-I'm also pretty vocal against Ridley. Not to spite others (okay, maybe a little), but it just doesn't sit well with me.
Dark Samus AT was a highlight for me. I was pessimistic she'd be anything more than a trophy. Seeing her shoot her rapid-fire beam and doing that pillar-pound move was pleasant to see.
-If Mewtwo returns, I wonder if he'd be kept secret as a post-release hidden character. He's technically a veteran fighter.
-I personally really liked Pit's Three Sacred Treasures and Greninja's Ragnorok/Zansei Rouga/Shouou Jin'eizan.
-Waluigi is considered a Wario Land/WarioWare rep. So there's also Wario confirmed (to the surprise of nobody).

Custom movesets and Smash Runs are also cool additions that I'm excited for.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:23:17 AM
I just feel that since Metroid has so few characters in the series, as far as I know, I feel like they don't need more characters than Samus and she does a good job of it. 
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 08:28:46 AM
We have Mega Lucario and Mega Charizard X. I'd be surprised if we didn't get the third poster child for Mega Evolution, Mewtwo.

And yes, love Pit's new Final Smash.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:32:12 AM
Yeah thank god because Pit needed that since Palutena's army kind of sucks, even she admits that Pit is the only one that's actually competent.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 08:33:30 AM
Yeah Pit's new Final Smash looks nice. Hell, ALL the Final Smashes do.

Although the one I'm happiest about is Zero Laser, since it, well, you know, NO LONGER MEANS INSTANT DEATH AS SOON AS IT'S OVER!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:35:27 AM
Yeah Pit's new Final Smash looks nice. Hell, ALL the Final Smashes do.

Although the one I'm happiest about is Zero Laser, since it, well, you know, NO LONGER MEANS INSTANT DEATH AS SOON AS IT'S OVER!
Remind me what you mean by instant death since I haven't played Brawl in years?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 08:40:10 AM
After you used the Zero Laser in Brawl, Samus' armor would fall off and she'd become Zero Suit Samus. If your damage was high enough after using it, it was pretty much instant death due to the delay of the transformation.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:41:31 AM
After you used the Zero Laser in Brawl, Samus' armor would fall off and she'd become Zero Suit Samus. If your damage was high enough after using it, it was pretty much instant death due to the delay of the transformation.
Yeesh that's pretty bad right there.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 09, 2014, 08:44:57 AM
Samus had it pretty tough in Brawl. Hell, a lot of oldbies have a tough time against the characters introduced in Brawl. At least it seems like Bitchslap/Kerfuffle/WHATEVER is giving everyone a bit more of a balancing this go around.

EDIT:
(https://24.media.tumblr.com/de35310c0c0b4bb99216fb25db0e8acd/tumblr_n3qz2xhhxO1qb0wv3o1_r1_500.jpg)
(https://24.media.tumblr.com/b65605b176601db0adfce98528561752/tumblr_n3qz2xhhxO1qb0wv3o2_r1_500.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:47:11 AM
Like I said I'm still waiting for what they do for Marth since he definetely needs some tweeks, especially with his recovery.  That [tornado fang]ing jump. -AC
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 08:55:41 AM
Samus got so nerfed in Brawl. So did Link.

AND FOR [tornado fang] SAKE, GIVE JIGGLYPUFF BACK THE POWER OF HER REST MOVE.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 09, 2014, 09:02:48 AM
@Clefant: Who's to say they're done adding Mario characters? There's a decent amount to still pick from.of which Daisy is not one of them get over it Hypershell your waifu will forever be a skin for Peach.

-Waluigi is considered a Wario Land/WarioWare rep. So there's also Wario confirmed (to the surprise of nobody).

Waluigi has never been in a Wario game. He's just a Mario spinoff character. But there is Ashley, so you're right that Wario will come back. There's Earthbound hints around too. I mentioned Goroh and Falcon specifically cause the same thing happened before Brawl came out.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 09:51:57 AM
@Clefant: Who's to say they're done adding Mario characters? There's a decent amount to still pick from.of which Daisy is not one of them get over it Hypershell your waifu will forever be a skin for Peach.

While true, it would feel really... unbalanced if there were 6 Mario reps and 5/6 Pokemon reps.

Like... who else could they really add? Birdo? Wart? Toad? That [tornado fang]ing Purple Rabbit guy? Bowser Jr.? Kamek? A Paper Mario Character?

On that note... Would like to see Paper Mario.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 09, 2014, 10:35:34 AM
(http://i.imgur.com/G8y6qjE.gif)

160 pics:
https://www.youtube.com/watch?v=vqRNuDK-oL0 (https://www.youtube.com/watch?v=vqRNuDK-oL0)
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on April 09, 2014, 11:46:24 AM
 O^O So perfect... (https://www.youtube.com/watch?v=nRtn3ZuE9kA)
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on April 09, 2014, 12:05:46 PM
I love MegaMan's FS, but does it seem like it was just concept art/video? They also all seemed very stiff in it so it didn't seem like it was in game, maybe it was demo of the move? Also, that didn't seem like it was firing on any stage they announced so far. Is it possible it pulls you off the stage and into that area like Captain Falcon FS? Either way I think it's an awesome FS I can't wait to see more on it.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 09, 2014, 02:43:00 PM
A lot of the items looked awesome. And even though Blues isn't the assist trophy, I do love me some Elec Man!  8D

Who knows maybe Blues is a costume for Megaman?
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 09, 2014, 03:46:22 PM
New designed ZSS confirmed for most delicious Smash character ever. My god that woman...

I love MegaMan's FS, but does it seem like it was just concept art/video? They also all seemed very stiff in it so it didn't seem like it was in game, maybe it was demo of the move? Also, that didn't seem like it was firing on any stage they announced so far. Is it possible it pulls you off the stage and into that area like Captain Falcon FS? Either way I think it's an awesome FS I can't wait to see more on it.

I agree. They were oddly stiff. I mean, even if they moved just a little bit, it would've been better. I do still love his FS, regardless.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:11:51 PM
(http://i.imgur.com/GABSlk0.jpg)
(http://i.imgur.com/8NPiqo0.png)
(http://i.imgur.com/TCHj7xJ.png)
(http://i.imgur.com/JTIOXbh.jpg)
(http://i.imgur.com/5fagqHS.png)
(http://i.imgur.com/aGkqyV6.jpg)
(http://i.imgur.com/745tMy9.jpg)
(http://i.imgur.com/mCLaQHz.jpg)

New items and stages.  8D
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 09, 2014, 07:31:11 PM
While true, it would feel really... unbalanced if there were 6 Mario reps and 5/6 Pokemon reps.

Like... who else could they really add? Birdo? Wart? Toad? That [tornado fang]ing Purple Rabbit guy? Bowser Jr.? Kamek? A Paper Mario Character?

On that note... Would like to see Paper Mario.

I think Bowser Jr. would be a great fit. Doesn't have to be a Bowser clone cause he could use the paintbrush and the Koopa Clown Car. And I do think Smash could use more villains. I do like the idea of Paper Mario too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 07:48:46 PM
I still think Captain K.Rool would be a great villain.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:16:53 PM
So I had people some guys in school saying that they don't like how Greninja is in with at least one saying they should stop adding more Pokemon and another, I forget if it was the same guy, saying that he would rather see Noivern.  I'm just trying to figure out how Noivern would work as a character because I kind of don't see it myself....
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2014, 08:23:49 PM
(http://i.imgur.com/TCHj7xJ.png)
(http://i.imgur.com/5fagqHS.png)

New items and stages.  8D

What the hell would the S Flag do? Summon the great spirit of Rally-X?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 08:52:29 PM
Another guy, who never played Super Smash Bros Brawl, saw Rosalina's Final Smash and didn't like the idea of Final Smashes because he felt that the idea of Smash Bros is to fight with skill.

I laughed.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 09:12:53 PM
I like the look of it, but it doesn't look all that powerful! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 09:27:22 PM
I like the look of it, but it doesn't look all that powerful! XD
Yeah I agree I prefer thing more....blasty...or dashy...or accurate.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 09:28:48 PM
I reaaaaaaaaaaaaally hope that Jigglypuff gets a new Final Smash.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 09, 2014, 09:30:56 PM
I reaaaaaaaaaaaaally hope that Jigglypuff gets a new Final Smash.
I really wonder what it would be.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 09, 2014, 09:54:12 PM
I really wonder what it would be.

Jigglypuff puts everyone nearby to sleep with a song, and then hits them with K.O. pens when she realizes they're all asleep.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 09, 2014, 10:11:46 PM
It really should be similar to Peach's Brawl one.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 09, 2014, 10:20:05 PM
I'm fine with Puff Up actually. Reminds me of Bigglypuff from the anime.

I still think Captain K.Rool would be a great villain.

K. Rool drawing from all his personas would be great. And Kremlings are in the game, so it's not like they're ignoring the old DKCs. My prediction is that there will be another DKC character. If not K. Roll it would be Dixie. Having both might be asking for too much.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2014, 11:36:29 PM
Honestly, I could see K. Rool's final smash be summoning his ship from DK64 to fire a giant laser on the field.

Then again we do have a lot of giant lasers as final smashes...
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 10, 2014, 01:57:55 AM
Wake me when Mewtwo is announced. :P
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 02:21:08 AM
Wake me when Mewtwo is announced. :P

You're gonna be sleeping for a while.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 10, 2014, 03:03:59 AM
If he does announce Mewtwo, he's likely going to save it for the VERY last minute. This Nintendo Direct was the perfect time to do so, but since he didn't, I can only assume that he's purposely stalling and feeding on tears.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 03:11:41 AM
Not mine since I never really cared about Mewtwo, but I would like to see an updated moveset for him if he does.  And since Mega Charizard X is there,  unless there's a costume option, I think they would probably use the Y version, at the risk of the problem Super Sonic has.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 03:45:22 AM
I never liked Mewtwo in Melee, so his not being around doesn't bug me. And if he's still not around, it wouldn't really be a big deal, same with if he does come back, I wouldn't mind but I wouldn't use him outside of Single-Player.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 10, 2014, 03:53:57 AM
Said it before, say it again: Mewtwo's absense sucks because of the fact that everyone dissed him in Melee, so me, Quickie, and the other two people in the hemisphere who were actually good with him had something to prove.  It just really blows not being able to strut our stuff with him online.

And this invalidates him ever being a fighter.
Because stage elements are not things that can be played as.
This is good because now people can shut the [tornado fang] up about Ridley.
XD
Ridley was TWO bosses in the last game, and people still talked about him well after the full roster was revealed.  Why would this be any different?

That's a pretty ignorant thing to say. And although it is a step in the right direction, a lot of people would've preferred a Battlefield variant since Final Destination is far from the most balanced stage, FYI.
That's mostly the Brawl crowd that says that; in Melee, it was all FD.  IIRC that has more to do with the edges of the level than it does the existence of platforms; Brawl's FD apparently was too easy to get trapped under.

I'm kinda happy for the segregation, though I'm sad that it had to come to that.  Despite the fact that Final Destination spamming was "officially" a Melee policy and not a Brawl policy, there were a LOT of "tournament wannabes" insisting on FD in Brawl's online.  I wouldn't personally care if the game's "random" selection had the good sense to not entertain repeat requests, but such was not the case.  Also, kudos to Nintendo for their word play; I resent the "hardcore/casual" labels in that instance that everyone naturally jumps to anyway, since you can literally sink some damn "hardcore" hours into any game mode one chooses.

Gotta admit, single Charizard makes me very happy! Lou and I are gonna have some fun Charizard vs. Greninja battles.
Me too on that one, seeings how Charizard was the entire reason I played as Pokemon Trainer.  Who knows, maybe I can actually pull my weight as him this time around...

With all the Mewtwo stuff, I find it really hard to believe that even after they include Jigglypuff (You know they will.) That they'll allow the Pokemon rep count to go over the Mario rep count, despite how popular Pokemon is they'd never put more of them in over their flagship series. Notice how they seem to tie in each game.

SSB 64 had Mario & Luigi, Pikachu & Jigglypuff.
Melee had Mario, Luigi, Peach, Bowser and Dr. Mario, With Pikachu, Jigglypuff, Pichu, and Mewtwo. Mario has more in this game but that's only because of the clone. Pokemon would only have three without Pichu.
Brawl cut Dr. Mario but otherwise had the same lineup for Mario characters, Pokemon dropped Mewtwo and Pichu for Lucario and PKMN Trainer, who if you really wanted to could be considered three seperate characters but because they share one slot I'd say they're one. Feel free to disagree, but in this game they're 4 to 4.

SSB4 adds Rosalina to the Mario mix adding it up to 5, so potentially we'll get one more Pokemon and that'll most likely be Jigglypuff because she's part of the original 12.

Yoshi and Wario don't count in the mix obviously because they're labelled as their own series.
I'd say that Yoshi is a grey area.  I know they give him his own icon and all, but Yoshi was never really separated from Mario's "world".  By contrast, Wario (and DK) have unique supporting casts.  Yoshi really doesn't, the main supporters in his series ARE Mario, Luigi, Bowser, and a Magikoopa with a name.

But even assuming Yoshi is not counted, the simple solution would be to add Mewtwo and Daisy. :V

Samus got so nerfed in Brawl. So did Link.

AND FOR [tornado fang] SAKE, GIVE JIGGLYPUFF BACK THE POWER OF HER REST MOVE.
What got me in the way of Brawl nerfs was the goddamn fireballs.  Mario and Luigi couldn't send a projectile more than three feet in front of them.

Speaking of which, I'm really hoping that Luigi's jump punch will stop sucking as a recovery move.  ...probably not, but we can dream.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 05:00:59 AM
XD
Ridley was TWO bosses in the last game, and people still talked about him well after the full roster was revealed.  Why would this be any different?

Consider it more of a hope than anything else. I personally don't want to see Ridley be a playable character because it just seems like a stupid concept.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 05:14:11 AM
Consider it more of a hope than anything else. I personally don't want to see Ridley be a playable character because it just seems like a stupid concept.
I'd argue an uneeded and wishfulilment concept.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 10, 2014, 06:13:32 AM
So with the Rally-X flag showing up in press images as what seems like an Assist Trophy alternative, and two pictures of Galaga aliens as well, some people are assuming that not only are some Namco assists sneaking in, but there's going to be an inevitable Namco representative.

I mean, the obvious first guess would always be Pac-Man, but for once if it happens, I really hope it's Klonoa.  :'(
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 10, 2014, 06:18:16 AM
YES to Klonoa!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 06:24:26 AM
Honestly I wouldn't know who they could put in as a Namco representative, I would like Klonoa to be it over Pac Man since Klonoa does need more love, I mean if Earthbound, Fire Emblem, and freaking Kid Icarus could be in I don't see why Klonoa can't.  But you can also make the Pac Man argument with Game and Watch and R.O.B.

A Tales character would be an alternative but there's so many of them that I couldn't choose, and even then if they did it would probably be Lloyd anyway because Tales of Symphonia is the most iconic with Phantasia being distant second and both share the same timeline.  I'd honestly think Rita could be a interesting character to put in.

Title: Re: Super Smash Bros. Thread
Post by: Phi on April 10, 2014, 06:31:40 AM
Well, it definitely makes sense that Kid Icarus is in, as Uprising is still fairly new; FE Awakening is even newer. Earthbound is coming (came?) to the Wii U VC (still pissed that it's not on 3DS), so yeah.

In relation to Fire Emblem and the other franchises, Klonoa doesn't have too great of a chance. He wasn't in anything recent. I do hope he's a Namco representative, but right now, it's mostly wishful thinking.

*fingers crossed*
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 06:32:26 AM
I was talking more from Brawl's roster more than this one.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 06:32:55 AM
I'd say if they did a Tales character they'd probably want to limit it to characters that have been in games released worldwide, I mean it'd be no good if they put in somebody like the main from Hearts since that was Japan-only.

Which would bring it down to a rep from Phantasia, Destiny, Eternia, Symphonia, DotNW, Abyss, Vesperia, Graces, and Xillia/Xillia2.

But yeah, it'd probably be Lloyd. Symphonia is relatively popular and such, his Final Smash could be Falcon's Crest/Divine Justice.

But hey, in the last game we got two third-party characters and seeing as Sonic came back and Snake probably won't its safe to say we'll have a Namco friend, maybe two.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 10, 2014, 06:33:53 AM
What got me in the way of Brawl nerfs was the goddamn fireballs.  Mario and Luigi couldn't send a projectile more than three feet in front of them.

Pills were superior!  8D

So speaking of Brawl, since I'm going to PAX East this weekend, I will be participating in the Brawl tourney. Since she's so low on the Tier List, I'm gonna rep Zelda!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 06:36:34 AM
I'd say if they did a Tales character they'd probably want to limit it to characters that have been in games released worldwide, I mean it'd be no good if they put in somebody like the main from Hearts since that was Japan-only.

Which would bring it down to a rep from Phantasia, Destiny, Eternia, Symphonia, DotNW, Abyss, Vesperia, Graces, and Xillia/Xillia2.

But yeah, it'd probably be Lloyd. Symphonia is relatively popular and such, his Final Smash could be Falcon's Crest/Divine Justice.

But hey, in the last game we got two third-party characters and seeing as Sonic came back and Snake probably won't its safe to say we'll have a Namco friend, maybe two.
You forgot Legendia.

Pills were superior!  8D

So speaking of Brawl, since I'm going to PAX East this weekend, I will be participating in the Brawl tourney. Since she's so low on the Tier List, I'm gonna rep Zelda!  8D
Heck yeah represent RPM and everywhere else you go with glory, even if I have it in my head cannon that Peach is forever your main main. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 10, 2014, 06:42:16 AM
PB representin', oh yeah, bring those RPM colors. Word up.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 06:42:19 AM
You forgot Legendia.

You're right, I did.

It must not be very memorable if I forgot about it. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 10, 2014, 06:42:49 AM
She's definitely more of my main than Zelda is. I just wanna see how far I can get with her!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 06:43:53 AM
She's definitely more of my main than Zelda is. I just wanna see how far I can get with her!  8D
Well you better practice a lot with her.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 10, 2014, 06:59:54 AM
I know her inside and out!  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 10, 2014, 07:42:50 AM
That's mostly the Brawl crowd that says that; in Melee, it was all FD.  IIRC that has more to do with the edges of the level than it does the existence of platforms; Brawl's FD apparently was too easy to get trapped under.
Err...if you don't follow Melee (or Project M), you shouldn't talk with authority on the matter.

Final Destination is not perfectly balanced in either Brawl or Melee, and this is because certain characters benefit greatly from having no platforms. For instance, projectile characters can gain a huge advantage by camping. Another good example (specifically in Melee) is Marth vs Fox/Falco: because there are no platforms, spacies are very susceptible to easy chain grabs which rack up lots of guaranteed damage.

I'm not completely knowledgeable on tourney-legal stages, but "only FD" is simply a huge misconception that tourney-player wannabes spam, which gets actual tourney-players mislabeled.

EDIT: 1st and 2nd match:
https://www.youtube.com/watch?v=GhiXAou9HwA (https://www.youtube.com/watch?v=GhiXAou9HwA)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 10, 2014, 08:48:24 AM
Platforms are actually part of the Smash metagame from what I understand. Not just their existence or lack thereof in FD, but their positioning could help some characters and hurt others. When I hear counterpicking in Smash, I'm usually thinking of stages more than characters. I think there's maybe six tournament legal stages in Melee, and from what I remember seeing, Yoshi's Story and Battlefield are just as common as FD if not moreso. Gotta love Randall the cloud. Except when he fucks you over of course.

About the Bamco stuff, they originally said they wouldn't be getting special treatment. But yeah, I expect that to be a bluff. Most likely to me is Pac Man because there is a cartoon of him running currently and there's games to go along with it. Second most likely would be Lloyd because he's been in three games that at least temporarily were Nintendo exclusives. Three to my knowledge at least, I don't know if there's a Tales spinoff game on 3DS or something.

But I had an idea of a way they could sneak in a reference. With Little Mac, I'm assuming the wireframe is just an alternate color, and if he were to get an actual new skin it would be the blonde shirtless version of him from Super Punch Out. Well, if Namco wants to have a little fun and fill up his color options, why not give Mac colors that resemble Steve Fox? Hell, he could have Balrog and Dudley colors if they really wanted to.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 09:01:10 AM
About the Bamco stuff, they originally said they wouldn't be getting special treatment. But yeah, I expect that to be a bluff. Most likely to me is Pac Man because there is a cartoon of him running currently and there's games to go along with it. Second most likely would be Lloyd because he's been in three games that at least temporarily were Nintendo exclusives. Three to my knowledge at least, I don't know if there's a Tales spinoff game on 3DS or something.

Three? Symphonia, DotNW, and... some Soul Calibur game if I'm correct.

Not to mention the HD re-release, despite it being on PS3, probably has Symphonia fresh in people's minds.

But yeah, if not him or some other Tales character than it'll be Pac-Man, hopefully save voice and with Classic Pac-Man skin because the Ghostly Adventures design is just kind of ugly.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 10, 2014, 09:03:19 AM
I've never played the 3D Pac Man games so I don't know how he would fight. :\
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2014, 09:11:21 AM
I've never played the 3D Pac Man games so I don't know how he would fight. :\

The only ones I've played are Pac-Man World and Pac-Man World 2 and basically his only moves in those games were a Butt Bounce and A Charge Run thing.

I imagine they'd make something up.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 11, 2014, 11:37:56 PM
My fav NamcoBandai characters are by far, Reiji and Xiaomu.

...yeah, I know, the odds of them being in Smash are probably nil.  But crossovers are kinda their thing, and it is fun to think about.  Shinra Bansho: Ultimate would make such an awesome Final Smash.

Consider it more of a hope than anything else. I personally don't want to see Ridley be a playable character because it just seems like a stupid concept.
"Stupid" is a highly relative and subjective term when you're talking about the game series that gave us the Green Missile attack.

The nature of the character select screen means you probably aren't expected to like everyone that's on it (case in point: the Star Fox shenanigans in Brawl).  It's the argument of size itself that I find more "stupid" than arguing against Ridley as a character, because it shows a lack of imagination.  Game design gets to be very boring if nobody behind it knows how to bend a few rules, or defy someone's expectations.  To me it's exactly the same as when people used to say that Mega Man shouldn't have been considered because he'd be too similar to Samus (or Kirby).

I'd argue an uneeded and wishfulilment concept.
Since when is that not all the justification that one needs in a crossover game?

Pills were superior!  8D

So speaking of Brawl, since I'm going to PAX East this weekend, I will be participating in the Brawl tourney. Since she's so low on the Tier List, I'm gonna rep Zelda!  8D
Real men use low tier characters anyway. Go get 'em, PB!  :cookie:

Final Destination is not perfectly balanced in either Brawl or Melee, and this is because certain characters benefit greatly from having no platforms. For instance, projectile characters can gain a huge advantage by camping. Another good example (specifically in Melee) is Marth vs Fox/Falco: because there are no platforms, spacies are very susceptible to easy chain grabs which rack up lots of guaranteed damage.
Hey, *I* won't argue with any of that.  When I say "Melee", I'm referring as much to a pre-Brawl timeframe as I am the game itself; probably a bad choice of words on my part.  Different players will have different points of view, tournaments included.  There are those who agree with you and me, there are those who continue to stick to FD like glue.  The earlier became more prominent following Brawl, is all I meant to say.  Some called Battlefield the new FD, some had the good sense to at least consider multiple "fair" stages.

I'm glad it's not that simple (http://supersmashbros.wikia.com/wiki/Special_Stages:_Final_Destination#Controversy_in_Competitive_Play).  It shouldn't be.  As I see it, every rule set is its own niche.  Arguing which is the most balanced usually amounts to somebody claiming why one play style is more "valid" than another, which is not something I'm interested in.

That, incidentally, is why I speak as an observer, not an authority.  I apologize if I mislead you somehow.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 12, 2014, 02:58:27 AM
"Stupid" is a highly relative and subjective term when you're talking about the game series that gave us the Green Missile attack.

The nature of the character select screen means you probably aren't expected to like everyone that's on it (case in point: the Star Fox shenanigans in Brawl).  It's the argument of size itself that I find more "stupid" than arguing against Ridley as a character, because it shows a lack of imagination.  Game design gets to be very boring if nobody behind it knows how to bend a few rules, or defy someone's expectations.  To me it's exactly the same as when people used to say that Mega Man shouldn't have been considered because he'd be too similar to Samus (or Kirby).

Why would anybody think Megaman wouldn't be more original, he can shoot while moving as opposed to Samus needing to stop and charge, and why would people think Megaman would be similar to kirby? The Power obtaining? Last I checked he needs to kill a robot to gain a new power for the most part, its not the TV show.

Ridley is stupid. Like Sakura said, its basically Wishfulfillment and while a lot of crossovers do that, not all of them do and at times they'll snub whatever character for a more popular one. I'll refute again that Metroid doesn't need more than Samus/ZSS to represent the series as a playable character, it fits with the lone bounty hunter image, she's the most important, and honestly, only important character outside of the Metroids themselves.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 12, 2014, 05:16:02 AM
Why would anybody think Megaman wouldn't be more original, he can shoot while moving as opposed to Samus needing to stop and charge, and why would people think Megaman would be similar to kirby? The Power obtaining? Last I checked he needs to kill a robot to gain a new power for the most part, its not the TV show.
Samus's default cannon doesn't even charge, and she most certainly can fire while moving.  Smash Bros. merely restricts her to a stationary Charge Beam for the sake of game balance.  Before Mega Man was revealed, it was largely assumed that he, as most other projectile characters, would take a similar approach.

Also, Mega Man can copy weapons from robots he has defeated but not killed in Powered Up.

Honestly, I'm still wondering how such freely used projectiles can be balanced, but I'm content to wait until the game is released rather than second-guess everything.

Quote
Ridley is stupid. Like Sakura said, its basically Wishfulfillment and while a lot of crossovers do that, not all of them do and at times they'll snub whatever character for a more popular one. I'll refute again that Metroid doesn't need more than Samus/ZSS to represent the series as a playable character, it fits with the lone bounty hunter image, she's the most important, and honestly, only important character outside of the Metroids themselves.
Ridley, despite his animal-like appearance, is quite intelligent. 8D
(I know, bad joke, but you kinda walked into that one.)

Serious response: Ridley is key to Samus's backstory.  He is the one who orphaned her before she was adopted by the Chozo.  However the Metroid games are so light on storytelling that they barely bother to mention it.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 12, 2014, 05:31:55 AM
Honestly, I don't quite grasp how Ridley being a playable character is stupid, he has more potential than plenty of other characters.

I want playable Baby Metroid. He would start off weak and easily killable, but he'd get bigger as he attacks. His Final Smash would be Mother Brain's Hyper Beam.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 12, 2014, 06:06:37 AM
Also, Mega Man can copy weapons from robots he has defeated but not killed in Powered Up.
That's just that game and that's basically only that way because of the ability to recruit new characters. Otherwise it'd be the same as all the main series games (Which Powered up does not count in because of its status as the only game in an aborted remake series of the classic games.)

Quote
Serious response: Ridley is key to Samus's backstory.  He is the one who orphaned her before she was adopted by the Chozo.  However the Metroid games are so light on storytelling that they barely bother to mention it.

And his relevance really just ends there until Super Metroid. Other than that he's a recurring boss. That's it. He's not THE antagonist because Metroid doesn't have a single antagonist that overarches the entire series. Any other villain in Smash is. Ganondorf is, Bowser is, and what do you know, they're the only antagonists in Smash. Wolf's more of a Rival but if you want to argue that go right the [tornado fang] ahead.
Title: Re: Super Smash Bros. Thread
Post by: Flame on April 12, 2014, 09:08:52 AM
So why is Samus wearing Rocket heels such a big deal now. It's reminding me of how people reacted to ZS Samus' appearance in Other M.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 12, 2014, 10:08:44 AM
The rocket boots are [tornado fang]ing awesome and people only dislike them because "baww why is she wearing high heels those aren't very battle friendly"

The heels on the Other M design were stupid because they served no purpose but here they're something that actively improves her fighting. They remind me of Chell's boots from Portal 2 that allowed her to land safely regardless of fall distance and such.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 12, 2014, 01:05:17 PM
I got into an argument with someone about how the heels were apparently put in purely as fanservice because that's all heels are ever used for and if they're not used for that then they still are and it hurt my head.

Yeah I thought of Chell's boots too.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 12, 2014, 05:11:08 PM
Rockets make everything cooler.  But some people just hate heels regardless.  They exist solely for appearance so that we can ignore how uncomfortable and pointless they really are, even in the real world, so I don't really pay much attention to their practicality in games.

That's just that game and that's basically only that way because of the ability to recruit new characters. Otherwise it'd be the same as all the main series games (Which Powered up does not count in because of its status as the only game in an aborted remake series of the classic games.)
It could be just as easily argued that destroying a robot is merely for the sake of gameplay simplicity, though.  In ZX, for example, Model A obtains data through victory, whether the opponent is killed or not.

The finer points of how Classic Mega Man absorbs weapons are something that each spinoff tackles individually (IE, Archie's comic follows the old RS route).

...I'd also point that the nature of Smash Bros. would have allowed absorption upon defeat as well, since a single-stock-one-on-one match is pretty rare.

Quote
And his relevance really just ends there until Super Metroid. Other than that he's a recurring boss. That's it. He's not THE antagonist because Metroid doesn't have a single antagonist that overarches the entire series. Any other villain in Smash is. Ganondorf is, Bowser is, and what do you know, they're the only antagonists in Smash. Wolf's more of a Rival but if you want to argue that go right the [tornado fang] ahead.
Yes, his relevance only ranges from fundamentally altering the main protagonist's entire life up prior to any game, up until the most widely acclaimed 2D entry in the series (and the only two chronologically later games, both of which he still appears in, are not well received).  That's not compelling at all.

Wolf is...not worth it.  I will say, though, an "antagonist" can take many forms outside of the traditional villain, and Smash has more than a few other antagonists (Wario, Dedede, Meta Knight, Mewtwo).

I'll also say this: Ganondorf is thematically the "most" overarching villain in the Zelda series, but even he has sat out a story arc or two.  As for Bowser, there IS no overarching story to the Mario games.  Bowser is "merely" recurring, what justifies him is that by the nature of his series, that's as significant as he needs to be.  And he is not above stepping outside of the traditional villain roles if a threat outside of himself should rear its head.

Consider then, that the Metroid series, while certainly darker and more serious, isn't really much better than Mario at telling a story.  And when it does try to, Ridley is near always part of it.  He is the reason Samus was raised by the Chozo, which in turn made her what she is (super-athlete, Galactic Savior, etc.).  More importantly, he is also the mainstay of the Space Pirate forces, who pretty much ARE the main antagonists of the series in the sense that basically everything that happened outside of Fusion either involves or was set in motion by them.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 13, 2014, 02:58:18 AM
Consider then, that the Metroid series, while certainly darker and more serious, isn't really much better than Mario at telling a story.  And when it does try to, Ridley is near always part of it.  He is the reason Samus was raised by the Chozo, which in turn made her what she is (super-athlete, Galactic Savior, etc.).  More importantly, he is also the mainstay of the Space Pirate forces, who pretty much ARE the main antagonists of the series in the sense that basically everything that happened outside of Fusion either involves or was set in motion by them.
Ridley is important in Samus's backstory.

But I'm going to give a opposing opinion and say that Samus's backstory isn't really <i>that</i> important in terms of the Metroid games. Sure, Fusion, Zero Mission, and (ugh) Other M made it a core part of their plot, but of those 3, Fusion was the only one that had a strong emphasis on story while actually delivering a good one (ZM was minimalistic, OM was terrible). That being said, Fusion didn't even explore her Chozo backstory, only her time spent serving under Adam in the GF.

Which of course means that Ridley's importance was only "shown" in ZM and OM, the first of which didn't even show it but merely relies on the fact that it happened, the latter only through a butchering character regression.

So if, outside the Japan-only manga, only 1 game actually delved into Ridley's relevance, and also in the worst way possible...is it really fair to say that Ridley is <i>that</i> important plotwise? Because without that aspect, Clefant's pretty much right: Ridley is just kinda there the entire series, if you took him out the games wouldn't really be that much different.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 13, 2014, 05:53:56 AM
First of all, what you're saying is that Ridley is not important plotwise to games that don't make it a point to emphasize their plot.  By that logic ANY game character is insignificant.  Second, even without his personal history with Samus, Ridley is also the commander of the Space Pirates, which in itself makes him a big deal.

The main in-game acknowledgement of Ridley's significance to Samus's backstory is actually Metroid Fusion (J), as one of its ending images is a flashback to K-2L.
http://www.metroid-database.com/m4/mfend5njp.png (http://www.metroid-database.com/m4/mfend5njp.png)
In the US, that image is only accessible by linking Fusion with Zero Mission, though the point is also referenced in Brawl's Ridley trophy.

Trying to diminish Ridley's status by dismissing Other M is a self-defeating argument: Other M's main failure in presenting that battle IS the fact that it failed to re-emphasize how significant Ridley is.  The scene is considered offensive only when the audience dismisses Ridley as "just another boss."  He isn't.  The scene is written under a premise that was established in 2003, but was not properly brought to the surface and thus largely ignored by the audience.  People were just confused and pissed that they couldn't continue ignoring it.



In an effort to not COMPLETELY hijack the thread with Ridley:

I'm looking forward to rocking Zero Suit Samus without having to worry about Final Smashes disrupting my form choice.  Honestly I was a lot better with her than with regular Samus anyway; her speed coupled with the range of her whip more than made up for any lack of firepower.

Which begs the question...what is ZSS's Final Smash going to be this time?  I'm not sure if the whole random-energy-aura thing will work as well if she isn't equipping her suit.  Guess we'll find out in due time...
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 13, 2014, 09:15:39 PM
It might be a stretch, but how about it acting more like an actual Crystal Flash and healing her a bit? It would have to be interruptable by consequence though. If not that then maybe calling in a air strike from her ship? Or they'll probably create something entirely new.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 14, 2014, 12:46:35 AM
First of all, what you're saying is that Ridley is not important plotwise to games that don't make it a point to emphasize their plot.  By that logic ANY game character is insignificant.
The Metroids are important the entire series. They are the backbone of the non-Prime stories. Because of how much a threat they pose, your entire objective every game revolves around them in some way, excluding Fusion. Mother Brain, the super AI that became self-aware and now controls the Metroid, is the dominant threat in Metroid 1, 3, and ZM.
In Fusion, the X is the emphasis of the story. Everything revolves around their existence and abilities.

Prime 1 and 3 actually place more importance on the Space Pirates and Ridley. However, they are easily the "side attraction". Prime 1 mainly delved into Chozo remains and the Impact Crater which the Space Pirates were trying to mine. Prime 3 mainly delved into Phazon and Dark Samus.

So really, Ridley's importance is just inflated by the fact that he's recurring. The Space Pirates did just fine without him in Prime 2.

Second, even without his personal history with Samus, Ridley is also the commander of the Space Pirates, which in itself makes him a big deal.
Notice however, that Ridley is never THE threat, just A threat. In the games where he's actually "relevant" to the plot as a commander and not just some clone, he's superseded by Mother Brain or Metroid Prime.

The main in-game acknowledgement of Ridley's significance to Samus's backstory is actually Metroid Fusion (J), as one of its ending images is a flashback to K-2L.
http://www.metroid-database.com/m4/mfend5njp.png (http://www.metroid-database.com/m4/mfend5njp.png)
In the US, that image is only accessible by linking Fusion with Zero Mission, though the point is also referenced in Brawl's Ridley trophy.
Pointing to some obscure easter egg isn't helping your argument (actually it's proving my point). If Ridley being in Samus's backstory wasn't made important within the plots of the games (barring Other M, which I'll get into), then it <i>wasn't important</i>.

If in Maverick Hunter X, we found out Chill Penguin was X's older brother, does that make Chill Penguin important in Mega Man X? No.
Likewise, just because we now know Ridley is the killer of Samus's parents, that doesn't suddenly mean that way back in Metroid 1 and Super Metroid, when we fought Ridley, we "remembered" what happened making it a personal battle for vengeance. He was just a boss obstructing our path to the <i>actual final boss</i>.
If in the next Metroid game we found out Kraid was responsible for the genocide of the Chozo, just because he's made retrospectively important doesn't mean he was important back then.

Trying to diminish Ridley's status by dismissing Other M is a self-defeating argument: Other M's main failure in presenting that battle IS the fact that it failed to re-emphasize how significant Ridley is.  The scene is considered offensive only when the audience dismisses Ridley as "just another boss."  He isn't.  The scene is written under a premise that was established in 2003, but was not properly brought to the surface and thus largely ignored by the audience.  People were just confused and pissed that they couldn't continue ignoring it.
No, the scene is considered offensive because it's <b>just plain bad writing</b>. Samus has already fought with Ridley before several times, even excluding the Prime trilogy. There is <b>no reason</b> she should be having a breakdown or PTSD. Even if you ignore continuity, Samus having a breakdown <b>serves no purpose in the story other than to weaken her as a character</b>.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2014, 06:10:02 AM
So I repped Zelda in the Brawl tourney at PAX East. Got my ass WHOOPED by Falco.

Haha, to be fair, I couldn't have taken this guy even with TOON LINK. He was a beast. Made it to the final four, I believe.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 14, 2014, 06:12:12 AM
So I repped Zelda in the Brawl tourney at PAX East. Got my ass WHOOPED by Falco.

Haha, to be fair, I couldn't have taken this guy even with TOON LINK. He was a beast. Made it to the final four, I believe.
Still the Final 4 is impressive.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2014, 06:15:29 AM
No no, HE made it to the Final Four.

I got knocked out in the first round!  8D
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 14, 2014, 11:32:27 AM
I am NOT getting into Other M plot stuff. And I suggest everyone else drop it. We all know neither side will budge, and the argument itself has already been beaten into the dust since the game came out 3 and a half years ago. If you really want to do this back and forth again, at least don't do it here. Keep it to Smash related stuff, of which "the Ridley Scene" is not.

Pointing to some obscure easter egg isn't helping your argument (actually it's proving my point). If Ridley being in Samus's backstory wasn't made important within the plots of the games (barring Other M, which I'll get into), then it <i>wasn't important</i>.

Are you saying only the games can be legit sources of information? Do the officially licensed manga and Nintendo Power comic just not count? Even when events that took place in those are called back to within the games and other related media?

And I'm not just talking about the ending pictures in Fusion. Old Bird is one of the Chozo that raised Samus. He debuted in the Nintendo Power Comic. He was a major character in the official manga, panels of which were repurposed for those extra ending pictures in the Japanese release of Fusion. And, and this is the important one if my questions before yield yesses, you see Old Bird in a flashback in Zero Mission. Samus' backstory with Ridley on K-2L also was first shown in the Nintendo Power comic. And it has been referred to in other games as well, such as Smash Bros. trophies and the manual for Metroid Prime.

But more importantly than all that. You are saying that a big pterodactyl-like creature and a bunch of marauding aliens under his command decimating a space colony and orphaning a very young Samus is in no way a heavy contribution to the Metroid mythos. That sounds like some pretty heavy [parasitic bomb] to me, man. Doesn't seem like the kinda thing you can just shrug off. If that event never happened, none of the games would have taken place. We have Ridley to thank that we can play these games ironically enough.

I don't know how else to show Ridley's significance and therefore eligibility to be a playable character in Smash Bros. I've accepted the fact that he's not gonna be playable in this one cause there's too much evidence against it. But the point of all this is to show that his inclusion is possible, appropriate, and relevant. Ignoring all this evidence is just ignorant, man.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 14, 2014, 04:21:19 PM
No no, HE made it to the Final Four.

I got knocked out in the first round!  8D
Yeah I was confused there.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2014, 05:20:54 PM
Honestly, I probably did better in the original Super Smash Bros tourney they had there. Man, the game has changed so much since then.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 14, 2014, 05:22:17 PM
Honestly, I probably did better in the original Super Smash Bros tourney they had there. Man, the game has changed so much since then.
Yeah I can imagine, if I remeber corectly I think I even saw the last tier list change happen in November of last year of all things, at least it'll be more fresh when the new Smash comes out. 

EDIT:Scratch that it was April of last year.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 14, 2014, 09:59:59 PM
Super Smash Bros. Melee - Menu 1 Acapella (http://www.youtube.com/watch?v=zJEc29CZNiQ#ws)

MELEEEEEEEEEEEE!!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 14, 2014, 11:46:34 PM
(https://dl.dropboxusercontent.com/u/64835841/secret/greninja.PNG)
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 15, 2014, 12:49:04 AM
So kinda like a Fox Illusion you can queue up? I can get behind that.

... I still want Baby Metroid now.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 15, 2014, 03:00:37 PM
MELEEEEEEEEEEEE!!

I love Melee's music as much as the next fan but I wish the classic Smash got more love, it has the best Metal Mario theme without a doubt.  :D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 03:53:54 PM
Hopefully they bring it back for the new game. I also love the music that plays after the victory theme, after the match is over.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 15, 2014, 09:14:50 PM
So people are not only are people complaning about Zero Suit Samus' jet heels but they're aparently complaining about her breasts being bigger.....people prefer the really squished up and totally pressed breasts with no [tornado fang]ing support and just hanging there? 

I mean I understand that the Zero suit style reminds people of Other M and the high heels seem weird to some people, but I really don't don't understand the whole sexualizing Samus thing since they've done that since the first Metroid Game and she's always been a badass. 

Plus the first thing we see in the Story Mode of Brawl when Samus shows up is her sexy legs and sexy ass. Yes she's eye candy but she gets [parasitic bomb] done unlike Mario, Link, Pit, Yoshi and Kirby who barely did anything besides running like badasses.  Peach and Zelda did more relevant and constructive things than those guys, not only did they escape but they got a Mr. Game and Watch to go over to their side, that's pretty big. 

Anyway I think I said what I wanted to say and I wanted to know what you guys think.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 09:52:38 PM
She's going into battle against a sorceress, quite a few sword users, an angel, a couple plumbers, two remorseless eating creatures, monsters, a speedy blue hedgehog, several big creatures that breathe fire, a multi-powered robot, a boxer, a smug princess, and many more things.

If jet heels help her fight them, I'm pretty sure she'd choose to wear them.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 15, 2014, 09:54:38 PM
Exactly, if a Bounty Hunter or Soldier can assess the target they will do anything so that they will have some sort of advantage.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 10:01:31 PM
My response to the "It's not comfortable to fight in heels" is "SHE TURNS INTO A GODDAMN BALL! A. LITERAL. BALL."

Look, there's no denying that female characters do get oversexualized. I mean, take Taki from Soul Calibur 5...

(http://starsmedia.ign.com/stars/image/article/866/866842/taki-soul-calibur-20080415054508810.jpg)

I'm no fashion expert, but I'm pretty sure clothes do not work that way. But yeah, I can understand the issue with giving a girl fighter heels. In this case though, I believe it's being blown out of proportion.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 15, 2014, 11:00:28 PM
Correct me if I'm wrong but doesn't peach wear heels too? Yet nobody's bitched once about that.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 15, 2014, 11:09:28 PM
My response to the "It's not comfortable to fight in heels" is "SHE TURNS INTO A GODDAMN BALL! A. LITERAL. BALL."
But the morph ball has a functional purpose, if you ignore the fact that Samus would realistically crawl. On top of that, who's to say a morph ball isn't comfortable?

I think what bugs a lot of people is basically what high heels represent. For many people, high heels represent disempowerment and submissiveness to a male authority, since they are intended to appeal to the male gaze. Considering Samus is supposed to be a symbol of power, that is antithetical to her original design:
[spoiler](http://www.metroid-database.com/mzm/art/MZMZSSE.png)[/spoiler]

Personally, I don't really care too much. Conversely, high heels can be viewed as a symbol of power to others, and jet high heels is Sakurai's way for compensating the fact that ZSS, who was supposed to be a gimped Samus, "lost" her transformation.

On top of that, I never really saw ZSS, who's basically sexualized fanservice, as a proper representation of the Metroid series anyways.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 11:22:58 PM
But the morph ball has a functional purpose

So do the Jet Heels.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 15, 2014, 11:28:44 PM
Zero Suit Samus has been a thing for a decade now. Yes, the heels are new, but as PB said they serve a functional purpose. As did the Zero Suit when it was introduced 10 years ago.

I find it interesting there's so much backlash over these heels. Especially considering a lot of the claims kinda fall flat when you have logic placed against them.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 11:34:13 PM
It's not that surprising. I mean, look at my GIF. People complained about that being sexist.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 15, 2014, 11:38:39 PM
@Soultrigger: I thought women wore heels so they wouldn't be as short as men on average, or because traditional heels are a culturally acceptable fashion statement. A fashion staple even. You see real women wear high heels at social events all the time. It's not just to pick up guys, women buy and wear these things because they look nice. I won't deny that many men like their women to wear them, for base reasons or not, but what men want doesn't necessarily influence what women want.

Also I'm kinda glad this discussion started just so I can post this:

(http://img.photobucket.com/albums/v92/Satoryu/Samushatersgonnahate.jpg)

It's not that surprising. I mean, look at my GIF. People complained about that being sexist.

You know I honestly haven't heard much outcry about that. It didn't make news on Kotaku or anything. And depending on where you look, the Little Mac reveal started something on the other end of the spectrum: a new shipping pair.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 15, 2014, 11:44:09 PM
I remember that, it was quite silly. Still interesting though.

It's interesting how people get so up in arms over what a fictional character is wearing. I actually almost got into an argument this morning with someone about Yuna's FFX-2 appearance. She knew nothing about the game nor the character, but the change in appearance from X to X-2's was enough for an argument. And it's like, you have no ground to stand on here. And it feels quite the same with ZSS's heels that are purely functional and were designed to make her more on-par with her full suit instead of weaker as in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 15, 2014, 11:45:46 PM
Honestly, if heels helped people fly or jump super high, I'd wear em!  8D I'm sure a lot of people, men & women, would as well!
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 15, 2014, 11:46:01 PM
I also imagine it'd be extraordinarily uncomfortable to fight while wearing a corset, yet look at Peach.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 15, 2014, 11:47:51 PM
It's also Smash Bros, where characters are shrunken or enlarged to be on the same scale as other characters and go through all the various Nintendo worlds even if it makes zero sense. So why are people saying that it doesn't make sense for her to wear heels when it's a video game where logic need not apply and it's Smash Bros, where logic also need not apply.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 15, 2014, 11:49:03 PM
So do the Jet Heels.
Just to be clear, I don't really mind "Jet Heels" if it's for jets. It was the high heels in Other M that bothered me.

@Soultrigger: I thought women wore heels so they wouldn't be as short as men on average, or because traditional heels are a culturally acceptable fashion statement. A fashion staple even. You see real women wear high heels at social events all the time. It's not just to pick up guys, women buy and wear these things because they look nice. I won't deny that many men like their women to wear them, for base reasons or not, but what men want doesn't necessarily influence what women want.
I said some people view it like that. I even mentioned that others viewed it as empowerment.

It's not so much who's right or wrong so much as it is "how you see it".
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 15, 2014, 11:51:46 PM
Honestly, if heels helped people fly or jump super high, I'd wear em!  8D I'm sure a lot of people, men & women, would as well!

Got the next best thing

(http://i.imgur.com/yiI2BVp.jpg)

 8D
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 15, 2014, 11:55:21 PM
I also imagine it'd be extraordinarily uncomfortable to fight while wearing a corset, yet look at Peach.
You're comparing a universe where an Italian plumber fights a turtle to save a princess to a universe that at least tries to be a little realistic.

It's interesting how people get so up in arms over what a fictional character is wearing. I actually almost got into an argument this morning with someone about Yuna's FFX-2 appearance. She knew nothing about the game nor the character, but the change in appearance from X to X-2's was enough for an argument. And it's like, you have no ground to stand on here. And it feels quite the same with ZSS's heels that are purely functional and were designed to make her more on-par with her full suit instead of weaker as in Brawl.
Yuna's X-2 appearance is mainly fanservice. I'd rather not argue whether it was in-character or not since you can argue both ways.

But it really is mainly fanservice. Which, considering the whole campy Jpop vibe X-2 had, is not actually out of place surprisingly.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 15, 2014, 11:56:30 PM
I said some people view it like that. I even mentioned that others viewed it as empowerment.

It's not so much who's right or wrong so much as it is "how you see it".

You implied that was the majority opinion, though. And I disagreed with that.

Another thing about this: Samus is a superathlete. She could kick ass in these. She can kick ass in her Other M boots. She could be wearing stilts and still dominate the competition.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 15, 2014, 11:56:53 PM
(http://veag.us/wp-content/uploads/2014/04/Moon-Samus.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 16, 2014, 12:41:32 AM
I love how I only used the heels as a foot note when I was confused about how people apparently were complaining about her breast size when she has always been eye candy and now we're just talking about her heels. XD

Still confused about the first part though. :\
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 16, 2014, 12:44:13 AM
Maybe Samus chose the heels to handicap herself so it would be more of a fair fight cause she's that powerful :P
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 16, 2014, 05:56:09 AM
You're comparing a universe where an Italian plumber fights a turtle to save a princess to a universe that at least tries to be a little realistic.

I'm comparing a video game universe to another video game universe. Striving for realism doesn't change the fact that they're not obliged to abide by the logic of the real world. Why? Because it's a game.

Who cares?

Metal Gear Solid: Very realistic franchise, and somehow, two grown men can fit perfectly inside a small cardboard box.

Resident Evil 5
:

Resident Evil 5 - Chris Redfield vs. Boulder (http://www.youtube.com/watch?v=4xuXkVzBdJQ#ws)

THAT IS SO REALISTIC IT HURTS


Most "realistic" shooter titles: Characters soak up bullets like a sponge and regenerate.

MMOs: Characters wear bulking heavy armory and carry massive weapons, yet run around as if there's nothing weighing them down.

Marvel vs. Capcom 3: Phoenix Wright, a bumbling lawyer with absolutely no fighting skills and Frank West, a reporter, can somehow take on the likes of Dormammu, Dante and any other supernatural or skilled fighters. Does it matter? No, 'CAUSE IT'S A GAME. You can do whatever you please. Just have fun with it.

Who the hell cares if ZSS is wearing high heels and fighting in them? That's nothing compared to the examples illustrated above.

Logic need not apply to games. People are looking waaay too much into this.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 16, 2014, 01:43:41 PM
It's only offensive if you look for something to be offended by here, because unless you're looking for it there's really nothing there.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 17, 2014, 06:17:51 AM
People love to disagree with me.

I'm comparing a video game universe to another video game universe. Striving for realism doesn't change the fact that they're not obliged to abide by the logic of the real world. Why? Because it's a game.

Who cares?
So if they decided to genderbend everyone for Smash 4 and equip them with magical wands of friendship, you wouldn't care because it's a game?

Metal Gear Solid: Very realistic franchise, and somehow, two grown men can fit perfectly inside a small cardboard box.
Metal Gear Solid is a series that alternates between reality and fiction for dramatic/comedic effect. And for the most part, it's pretty consistent about it.

There's a time and place for everything. Obviously, games shouldn't be 100% super serious, but you're insinuating that they can't have a degree of realism just because they're sometimes unrealistic.

Resident Evil 5:

Resident Evil 5 - Chris Redfield vs. Boulder (http://www.youtube.com/watch?v=4xuXkVzBdJQ#ws)

THAT IS SO REALISTIC IT HURTS
Implying people actually praised this.

Rather than counterargue the rest of your argument (because it pretty much all boils down to "it's just a game"), you should really reconsider what you just wrote.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 17, 2014, 07:03:13 AM
Oh get off your high horse cause it's obvious this is just gonna keep going in circles, just like your Ridley argument.

Anyways, I'm really liking how Greninja's moveset looks. I don't usually play the fast characters but I might make an exception here. Also because #teamfroakie
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 17, 2014, 11:25:29 AM
Oh get off your high horse
All I did was merely offer a different viewpoint, one which I don't even completely agree with myself but at least understand (http://en.wikipedia.org/wiki/Devil's_advocate). Someone tries to ridicule me, and I'm the one on a high horse for responding?

Btw, when I said "People love to disagree with me.", that was supposed to be ironic. I admit that could be taken differently, but I honestly don't think it's fair to scrutinize the way that I write and not others when they clearly have a derisive tone.

just like your Ridley argument.
I moved the Ridley talk to another thread because that honestly was its own can of worms.

But as you said earlier, jet heels is only offensive if you see it as such. I'm merely explaining the rationale of such people, which imo seems valid. Btw I'm not agreeing with blowing it out of proportion, I too don't see the need to get up in arms about that. I just don't think it's fair that one side completely dismisses the other just because there's an annoying vocal minority.

Sorry for souring the mood.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 17, 2014, 03:51:15 PM
If memory serves, you were told to drop it, not move it elsewhere. But that's neither here nor there.
(http://www.gonintendo.com/content/uploads/images/2014_4/smash(1).png)
This much was obvious from the Direct regarding Smash Run. Also Tac's little bow in front looks like a mustache.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on April 17, 2014, 10:00:05 PM
Um...on topic...

At least there'll be no more accidentally leaving my ass wide open when accidentally transforming to Sheik. Love Zelda, Sheik just....ehh.

Although I'm hype as hell for Megaman and Little Mac.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 18, 2014, 01:41:03 AM
So if they decided to genderbend everyone for Smash 4 and equip them with magical wands of friendship, you wouldn't care because it's a game?
It's very cute that you think "it's unrealistic" would be the main complaint about that scenario.

(Protip: Melee ALREADY gave everyone magical flower wands.)

Now ask yourself, devil's advocate or no, how much sense does it make to argue that somebody's ROCKET SHOES are too lacking in ergonomics to be practical?



(http://smashbros-miiverse.com/images/daily/daily-2014-04-16.jpg)

...no, that has nothing to do with the heel discussion.  I'm just enjoying the eye candy. 8)
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 18, 2014, 01:59:10 AM
Nice heels. Nice ass. Nice eye candy.

10/10

But really, that image makes me chuckle.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 18, 2014, 02:01:04 AM
Honestly, if I had rocket boosters in a pair of high heels, I'd wear them.  One, they'd make me taller.  Two, they're ROCKET SHOES.  Three, they make my legs and butt look goooood~ 8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 18, 2014, 02:04:42 AM
Honestly, if I had rocket boosters in a pair of high heels, I'd wear them.  One, they'd make me taller.  Two, they're ROCKET SHOES.  Three, they make my legs and butt look goooood~ 8D

"One, they're ROCKET SHOES.  Two, they're ROCKET SHOES.  Three, they're ROCKET SHOES."

This is also a very valid response! 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 18, 2014, 02:05:37 AM
Honestly, if I had rocket boosters in a pair of high heels, I'd wear them.  One, they'd make me taller.  Two, they're ROCKET SHOES.  Three, they make my legs and butt look goooood~ 8D

To be fair, they already do!
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 18, 2014, 02:06:16 AM
ROCKET SHOES that make me taller and make my legs and butt look great~ 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 18, 2014, 02:15:40 AM
I support hot Quickie legs & butt
Title: Re: Super Smash Bros. Thread
Post by: AquaTeamV3 on April 18, 2014, 04:55:07 AM
(http://i.imgur.com/g09FMIf.jpg)

That's a pretty well-rounded selection.  The BN costume looks good and Quint took me by surprise.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 18, 2014, 05:27:05 AM
(http://i.imgur.com/g09FMIf.jpg)

That's a pretty well-rounded selection.  The BN costume looks good and Quint took me by surprise.

So---Classic/Bad Box Art/Rush Adapter Colours?/Bass/Quint/X-1 Armor/BN.

Should have been a Protoman costume over the Rush one but oh well maybe good old Blues is an assist trophy.

I like them; better than just pallet swaps.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 18, 2014, 05:29:00 AM
Actually that is Protoman, the suit is Grey.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 18, 2014, 05:32:45 AM
That looks photoshopped. Is that legit?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 18, 2014, 05:34:00 AM
Yeah Bad Box Megaman looks.....bad......or something.....
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 18, 2014, 05:38:18 AM
Yeah pretty sure that's unofficial. We have no confirmation of alt colors or costumes aside from Wireframe Mac and Male WFT.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 18, 2014, 05:41:46 AM
Look at Bass's feet.  The dark spots are the highlights on the other ones.  Note the reversal of the shading on the light areas of the X1 costume.  The blue was converted to gray and then inversed.
Title: Re: Super Smash Bros. Thread
Post by: AquaTeamV3 on April 18, 2014, 05:43:34 AM
Annnnd after doing some googling I can confirm that this is a fake made 10 months ago.

 :|

Have to admit, this is pretty well-made, though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 18, 2014, 05:46:17 AM
That and you'd think that if it was official the MEGA MAN would be centered in the title bar, and the gears would be on both ends or something.

Also funny thing about high heels: they were designed originally to help riders get their feet into the stirrups when mounting a horse. They've also been used, or so I've heard, by butchers to keep their feet out of blood. Either way, they've been used for functional means long before the sexist argument against them started a mere 40-45 years ago.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 18, 2014, 06:34:25 AM
Note to self: Look for a mod to add the Like button.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 18, 2014, 06:41:55 AM
Note to self: Look for a mod to add the Like button.
(https://dl.dropboxusercontent.com/u/64835841/fblike.png) Mirby and 3 others like this.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 18, 2014, 07:40:02 AM
Look at Bass's feet.  The dark spots are the highlights on the other ones.  Note the reversal of the shading on the light areas of the X1 costume.  The blue was converted to gray and then inversed.

I should look more closely next time. Oh well; not a bad concept though I guess.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 18, 2014, 07:59:40 AM
Note to self: Look for a mod to add the Like button.

There was a karma system briefly before.

But yeah, Like buttons would be cool.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 18, 2014, 08:22:19 AM
Karma wasn't the same, as it was member-centric, rather than post-centric.  It's still around, just disabled.  I could look through the board configuration again and see if like buttons are hidden in there (the member permissions took a bit of searching, as they weren't where I thought they'd be), but I think we need a plugin for it.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on April 19, 2014, 02:49:46 AM
(https://dl.dropboxusercontent.com/u/64835841/fblike.png) Mirby and 3 others like this.
I think I'm one of those three. Hell, I really liked Facepunch's rating system.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 19, 2014, 03:23:56 AM
hahaha

also i ripped that icon directly from facebook itself :P
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 19, 2014, 04:29:36 AM
I keep trying to click it to find out who the other three are! XD
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 19, 2014, 07:53:55 AM
So I definitely haven't talked Smash with the more laid back RPM community. How's it looking for everyone here? I'm hype as [tornado fang] after the last direct and can't wait for more details. Since I haven't shared it here before, here's my own wishlist visualized:

(http://i.minus.com/ifkgq5JKt0A9z.png)

A bunch of these are concessions based on recent rumor lists (I would waaaaaay prefer Ike in over any variant of Chrom or Lucina and have Anna as the new FE rep as both a long running character and a face from Awakening) but you can see the Jellyness in this.

The ones with a red icon are those who I support but could see myself being OK with not showing up for this one if that silly 48 character number turns out to be true.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 19, 2014, 08:02:24 AM
I doubt Snake would be back, but i'd be okay with him coming back.
When Ganon is announced as coming back (Because lets face it he's not going away) I'd want him to have a new moveset because holy [tornado fang] I can't stand Captain Ganon/Clonendorf.

I'd also be alright with Anna, provided they get her english voice actor back to record some new lines.

Shulk would be awesome provided they use that one really rocking song from the Xenoblade soundtrack in the game, though they should put that in the game anyway, its [tornado fang]ing awesome!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 08:08:24 AM
I would like Tails and at least an Ike like character since I liked playing as Ike.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 19, 2014, 08:15:03 AM
Who the [tornado fang] are the Chorus Men?

I had never considered Medusa, actually. Probably would fit well. And she fills both categories Smash needs more of: villains and women. But I'd still bet Palutena would be the only other Kid Icarus character.

Concerning Snake I'm pretty sure Kojima said somewhere he hasn't been approached about Smash. His chances are basically zero if so.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 08:16:57 AM
Who the [tornado fang] are the Chorus Men?

I had never considered Medusa, actually. Probably would fit well. And she fills both categories Smash needs more of: villains and women. But I'd still bet Palutena would be the only other Kid Icarus character.

Concerning Snake I'm pretty sure Kojima said somewhere he hasn't been approached about Smash. His chances are basically zero if so.
The Chorus Men are from Rythm Heaven, and are part of probably one of the most frustrating mini game level in the game, at least to me.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 19, 2014, 08:25:55 AM
Ah. I only played Fever once. Guess they weren't in the part I played.

Also, no way in hell. They could be an Assist, sure. But them playable sounds ridiculous. Shulk would have a better chance than them, and I know Shulk would be way too good to be true.

Even though I know this wouldn't happen either, with no Snake I would love to have Simon Belmont instead. Without the beard and Scottish, please.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 08:38:45 AM
Personally, I'm rooting for Simon Belmont over Snake!  8D
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 19, 2014, 06:12:15 PM
#teammewtwo

8D
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 19, 2014, 07:30:20 PM
#teamhighheels
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on April 19, 2014, 07:31:52 PM
#teammmfinalsmashanimation
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 19, 2014, 07:57:03 PM
#teamlandmastahhhhhhhhhhh
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 07:58:55 PM
#teamihavenoideawhywe'remakingteams
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 08:04:56 PM
#teamblues  8D
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on April 19, 2014, 08:44:24 PM
#teamwily [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 19, 2014, 09:02:14 PM
#teammarf
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 19, 2014, 09:09:03 PM
Ah. I only played Fever once. Guess they weren't in the part I played.

Also, no way in hell. They could be an Assist, sure. But them playable sounds ridiculous. Shulk would have a better chance than them, and I know Shulk would be way too good to be true.

Even though I know this wouldn't happen either, with no Snake I would love to have Simon Belmont instead. Without the beard and Scottish, please.

They're rumored to be in as givens by the guy who predicted Wii Fit Trainer, Megaman, Villager and Little Mac before the E3 2013 showing. Pacman and Mii were on that list as well. He also "leaked" that Palutena, Chrom (ugh), Shulk, the Chorus Men, and "a Pokemon from X/Y" were also in a day before the Smash Direct.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 19, 2014, 10:14:59 PM
#teamhashtags
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 10:45:02 PM
They're rumored to be in as givens by the guy who predicted Wii Fit Trainer, Megaman, Villager and Little Mac before the E3 2013 showing. Pacman and Mii were on that list as well. He also "leaked" that Palutena, Chrom (ugh), Shulk, the Chorus Men, and "a Pokemon from X/Y" were also in a day before the Smash Direct.

Kinda sad there's no K. Rool on that list.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 19, 2014, 10:57:38 PM
Kinda sad there's no K. Rool on that list.

I'm worried for Takamaru and Lip myself. I need my samurai and I need someone who can troll with positioning. (http://www.neogaf.com/forum/showpost.php?p=108399729&postcount=814)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 11:01:05 PM
Don't you already have enough of that with Marf? XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 19, 2014, 11:03:24 PM
Rosalina might be good in that aspect, based on what we've seen.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 11:04:29 PM
Yeah, she might. I'm looking forward to trying her out!
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 19, 2014, 11:06:56 PM
I'm looking forward to fighting you jerks once more, only perhaps with a little less lag this time around.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 11:13:55 PM
Yeah. Winter cannot come soon enough. PAX East really stoked the Smash genes. I needs it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 11:18:11 PM
At least I can get the 3DS version because I still don't exactly want to buy a WiiU yet.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 19, 2014, 11:19:47 PM
I wonder if they make a special Smash Bros 3DS or something.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 11:20:38 PM
I wonder if they make a special Smash Bros 3DS or something.
You mean like the Original Smash on the 3DS?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 19, 2014, 11:20:57 PM
If they do, they should totally put the Smash logo on the Circle Pad. :P
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 19, 2014, 11:22:48 PM
Oh that's what you meant, I'm sure they will if they have a Persona 3DS.  Hell I went on Amazon last night and saw a God Eater 2 Vita.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 19, 2014, 11:58:04 PM
You know, Melee on 3DS would satisfy my Mewtwo desires.

...

No matter how I word that, it still sounds dirty.  Thanks, dirty brain.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 20, 2014, 12:01:10 AM
You know, Melee on 3DS would satisfy my Mewtwo desires.

...

No matter how I word that, it still sounds dirty.  Thanks, dirty brain.
Almost anything with Mewtwo sounds dirty.....
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 20, 2014, 12:02:05 AM
You know, Melee on 3DS would satisfy my Mewtwo desires.

...

No matter how I word that, it still sounds dirty.  Thanks, dirty brain.

Ah, but you don't mind satisfying Mewtwo's desires, do you? 8D
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 20, 2014, 12:05:33 AM
Nope! 8D

I intend to satisfy those desires later tonight~

Chocolate cupcakes and lots of rubs~
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 20, 2014, 12:21:57 AM
It sounds super effective.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 20, 2014, 05:45:33 AM
Don't you already have enough of that with Marf? XD

Marth is there for graceful fencing and being a shark out for blood. I need someone I can be all Kenshin Himura off the walls and lethal with and I need someone to indulge my Trafalgar Law (One Piece) urges with. Hence Takamaru and Lip being two of my biggest wants. (Others include the near universally confirmed Palutena, Anna from Fire Emblem, and Mike Jones as always. :P)

Rosalina might be good in that aspect, based on what we've seen.

I am almost more excited for her mechanically that I am for Megaman. Think about that.  XD

Yeah. Winter cannot come soon enough. PAX East really stoked the Smash genes. I needs it.

All the recent Melee exposure and the release of Project M 3.0 made me come back to my gaming "comfort food" and man, I can't believe I was ever gone. Damn I missed Smash Bros.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 20, 2014, 05:52:30 AM
All the recent Melee exposure and the release of Project M 3.0 made me come back to my gaming "comfort food" and man, I can't believe I was ever gone. Damn I missed Smash Bros.

Gaming comfort food.

That's probably the most graceful characterization of the series.

I like it. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 20, 2014, 06:06:18 AM
Marth is there for graceful fencing and being a shark out for blood. I need someone I can be all Kenshin Himura off the walls and lethal with and I need someone to indulge my Trafalgar Law (One Piece) urges with. Hence Takamaru and Lip being two of my biggest wants. (Others include the near universally confirmed Palutena, Anna from Fire Emblem, and Mike Jones as always. :P)

I am almost more excited for her mechanically that I am for Megaman. Think about that.  XD

All the recent Melee exposure and the release of Project M 3.0 made me come back to my gaming "comfort food" and man, I can't believe I was ever gone. Damn I missed Smash Bros.

We've missed you too. Post more!  8D
Title: Re: Super Smash Bros. Thread
Post by: Tsukishiro on April 20, 2014, 07:15:47 AM
Quick question, guys... I don't know if this was discussed before, but I found on YouTube that some people were discussing whether or not Palutena of all people would become playable, among other things. What do you guys think about that?

Oh and here's the link to said vid, just for reference...

https://www.youtube.com/watch?v=YDkQ6F7R_d0 (https://www.youtube.com/watch?v=YDkQ6F7R_d0)

Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 20, 2014, 07:17:40 AM
I'd rather have Magnus, but Palutena is fine if she gets in. 
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 20, 2014, 07:40:32 AM
My guess is that she'll be playable. And I'm definitely okay with that!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 20, 2014, 08:02:45 AM
I'm about 700% sure she'll be in. Just to compare, Little Mac I was 1000%.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 20, 2014, 06:51:43 PM
I'd rather have Magnus, but Palutena is fine if she gets in.
Yeah, Magnus is my preference as well, but I could easily see either one working.

Who knows, maybe even both?  Stranger things have happened.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 20, 2014, 10:07:43 PM
I don't think Magnus is a good pick because he barely did anything in KIU. He's in like three chapters of the game and really doesn't contribute to the story at all. If there were to be a third KI character, which I seriously doubt cause the series is really small, I'd rather go with Jerry's idea of Medusa, or even Hades.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 21, 2014, 05:21:28 AM
I don't think Magnus is a good pick because he barely did anything in KIU. He's in like three chapters of the game and really doesn't contribute to the story at all. If there were to be a third KI character, which I seriously doubt cause the series is really small, I'd rather go with Jerry's idea of Medusa, or even Hades.
If he barely contributed anything he wouldn't have been in a boss fight or one of the 3 playable characters. 
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 21, 2014, 10:23:24 PM
That's why I said barely. Being one of the playable forms in that one chapter is kinda significant. But his other appearances in the game don't amount to much of anything. The boss fight he was in amounted to just being a monster of the day type thing. He's also severely underdeveloped as a character.

And besides, I'd rather not have yet another sword user in Smash if other fight styles are available.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 21, 2014, 10:28:02 PM
I guess that's true, and plus he would probably be a really slow and heavy user anyway to be honest.  I prefer mid speed and mid range.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 22, 2014, 01:33:18 AM
Fire Emblem - Together We Ride Acapella (http://www.youtube.com/watch?v=mxYqsLPtqAk#ws)

Love this man!  8D

Many a fantastic Melee & Brawl were to this theme!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 23, 2014, 12:17:53 AM
Many a "victorious situation" to you for that one, PB. 8)

I guess that's true, and plus he would probably be a really slow and heavy user anyway to be honest.  I prefer mid speed and mid range.
In all fairness, that's basically saying that Magnus is up Ike's alley, and we don't know if Ike is coming back or not.  None of the other sword-users are "heavy" to that same degree.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 23, 2014, 12:29:02 AM
I guess that's true, I guess I didn't feel like Ike was heavy or clunky to control even though I typically stay away from a glacier or tank like character in fighting games.  I felt the same way with Lucario too, I liked using him.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 29, 2014, 09:21:07 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzR3XW_g89gKh9a)

This should make Lou very happy! Longer tether recovery. Oh hey, that'll be good for TOON LINK as well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 29, 2014, 07:04:06 PM
Play Nintendo - Announcing Nintendo @ E3 2014 (http://www.youtube.com/watch?v=ghEhI4CJjAM#ws)

I love Reggie!
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 29, 2014, 07:17:28 PM
I love Mega64 even more!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 29, 2014, 08:28:27 PM
5 Minutes of Battery life?

Why does that sound so familiar?

Mega64 is funny as always though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 29, 2014, 08:55:30 PM
5 minutes of battery life, AKA a Game Gear. :P

Seriously though, glad they're expanding on what they did last year. AND THEY'D BETTER ACTUALLY PICK AN SF BEST BUY THIS TIME

IF IT'S EAST BAY AGAIN I'M STILL GOING! I WON'T MISS THIS YOU HEAR?!?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 01, 2014, 10:54:51 AM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/14-05-01.PNG)
GAH!
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 01, 2014, 05:35:08 PM
You know, I never once got hit by those guys in Uprising. They're very easy to avoid.
Title: Re: Super Smash Bros. Thread
Post by: Align on May 01, 2014, 09:51:33 PM
More powerful than instant death?!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 01, 2014, 09:58:33 PM
More powerful than instant death?!
Orns are also instant Death the only difference is that they're faster and, if we take their original games instead of Smash Brothers into account, Orns do not have an off switch like the Ultimate Chimeras.  So yes they are more powerful.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 02, 2014, 09:06:57 AM
(http://www.gonintendo.com/content/uploads/images/2014_4/nn1.png)
NEW CHARACTER ASSIST TROPHY :D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 05, 2014, 12:16:43 PM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/14-05-05.PNG)
This is pretty cool.
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 05, 2014, 02:57:20 PM
That is indeed cool.

Also, silly Sakurai. It's not a secret if you reveal it to everyone.
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 05, 2014, 03:41:10 PM
Posted this in the thinking thread, and decided to post it here because it fits and some of you don't visit that thread.

The Truth Behind Mega Man's Final Smash (http://www.youtube.com/watch?v=FNx1HiFIoRk#ws)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on May 05, 2014, 04:32:47 PM
Posted this in the thinking thread, and decided to post it here because it fits and some of you don't visit that thread.

The Truth Behind Mega Man's Final Smash (http://www.youtube.com/watch?v=FNx1HiFIoRk#ws)

Great now I can't unsee that.  XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 05, 2014, 09:15:17 PM
A bit old, but funny.
Buzz look it's Mewtwo! (http://www.youtube.com/watch?v=TH3QsczwIa4#ws)

Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 06, 2014, 02:16:53 AM
A bit old, but funny.
Buzz look it's Mewtwo! (http://www.youtube.com/watch?v=TH3QsczwIa4#ws)
Brilliant.  Absolutely brilliant. :cookie:
Title: Re: Super Smash Bros. Thread
Post by: Archer on May 13, 2014, 09:04:33 AM
(http://i.imgur.com/Hey6PAF.png)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 14, 2014, 01:21:00 AM
I like that he has Flare Blitz. And no surprise about his Final Smash!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 16, 2014, 09:12:38 AM
(http://www.gonintendo.com/content/uploads/images/2014_4/sma(1).png)
Female Villager(s) confirmed!!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 16, 2014, 09:16:00 AM
Panicked villager and Terrible eyes villagers as well.
Title: Re: Super Smash Bros. Thread
Post by: Ninja Lou on May 21, 2014, 06:52:04 AM
(http://o.aolcdn.com/hss/storage/midas/2d5d143e7548b47b9e6f9d545e80ddc3/200139871/hwar.jpg)

I wouldn't mind having this as a costume in Smash.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 21, 2014, 06:55:18 AM
Is it me or is Link wearing pants, because they don't look like tights.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 21, 2014, 06:57:08 AM
He basically wore pants in Skyward Sword too.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 21, 2014, 06:59:10 AM
He basically wore pants in Skyward Sword too.
I never noticed, then again I didn't see much of my brother playing Skyward Sword.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 21, 2014, 08:10:14 AM
(https://pbs.twimg.com/media/Bn_Nnb5IIAAJDgy.jpg:large)
I wouldn't mind having these be Link's costumes.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on May 21, 2014, 12:02:15 PM
Gotta say, I like those as well. The Hero's Spirit is a nice touch as well, although it's never going to happen.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on May 23, 2014, 08:31:26 AM
Rest easy. You can still fight for your friends.

(http://www.smashbros.com/images/character/ike/main.png)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 23, 2014, 08:48:09 AM
You'll get no sympathy from him!

Wanda will be happy! XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 23, 2014, 09:28:30 AM
Don't worry Ike, we still Like.

I see he's more based off his Radiant Dawn appearance. Except without whatever steroids he was on in that game. Hopefully his original appearance will come back as an alt costume. Same with Marth.

This sort of lessens the chance of getting somebody like Lucina or Chrom as playable characters though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 23, 2014, 10:12:19 AM
Hurricane Ike has returned!

wait
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 23, 2014, 05:42:46 PM
Ike was pretty much my main in Brawl. Glad to see him come back.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 24, 2014, 05:36:38 AM
Awesome news.

Since they're leaning towards RD's appearance, I hope that means Ragnell will have a blue flame effect this time.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on May 24, 2014, 04:51:13 PM
Make Eruption his down smash and give him that wonderful Ragnell sword beam/wave attack and I will be SO hype.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 24, 2014, 10:55:34 PM
Don't worry Ike, we still Like.

I see he's more based off his Radiant Dawn appearance. Except without whatever steroids he was on in that game. Hopefully his original appearance will come back as an alt costume. Same with Marth.

This sort of lessens the chance of getting somebody like Lucina or Chrom as playable characters though.
Even if he's not on steroids he's still a gorilla by Japanese standards.

http://kotaku.com/ike-joins-super-smash-bros-gets-compared-to-a-gorilla-1580543165/all (http://kotaku.com/ike-joins-super-smash-bros-gets-compared-to-a-gorilla-1580543165/all)

It's kind of funny though. XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on May 24, 2014, 11:00:43 PM
That's because Japanese people are used to their characters being twigs.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 24, 2014, 11:02:03 PM
That's because Japanese people are used to their characters being twigs.
I know that, but I was more laughing about the people who cheered "Gorilla Ike" on for being a Gorilla.  It's kind of cute.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on May 25, 2014, 04:08:00 AM
I like Ike's biceps.  Never used him before (haven't played Brawl), but I may give him a go.  How's he handle?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on May 25, 2014, 04:13:46 AM
I like Ike's biceps.  Never used him before (haven't played Brawl), but I may give him a go.  How's he handle?
He's a bit heavy and powerful as you would expect, not as slow as Ganondorf but I can handle him fine, I'd say kind of like Lucario as well.  His recovery is really good but it's also really bad because it can cause you to drop like a rock at very high speeds.

Someone else can probably give you a better run down of him but that's what I got.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 25, 2014, 05:04:31 AM
He's slow but has good range. Just wait for that moment where you can counter hit or catch someone off guard, and their ass is flying. His 3 hit standard combo is ridiculously good.

That said, I expect a balance patch so to speak being put on him for this release. He may have been too good.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 25, 2014, 05:49:10 AM
Last I checked (which granted was some time ago), Ike was considered low rank by tournament players because the slowness of his attacks made a miss very easy to punish.  But man, when he does connect, WATCH THE F*@#! OUT.  Ragnell is insanely powerful, damn never every move outside of Aether is a solid launcher in Brawl.  Ike was pretty much my favorite heavyweight in that game (much as I want to like Bowser, he is grossly underpowered by comparison).

I doubt if he needs to be weakened.  Much as I liked playing as him, fighting against him wasn't nearly as annoying as fighting against a good Snake player.  Then again, it's not uncommon for Smash's devs to seemingly overestimate the heavyweights...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 25, 2014, 08:33:52 AM
Well Snake had more priority.

And by more, I mean insane!
Title: Re: Super Smash Bros. Thread
Post by: Quickman on May 25, 2014, 08:39:47 AM
Okay, he sounds like a good player for me.  I tend to play heavyweights, big guys, and complicated characters for some bizarre reason.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 25, 2014, 09:04:25 AM
You'd like Ike then.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 27, 2014, 09:26:32 PM
So Smash-Fest locations have appeared via Best Buy's site.

This is just like the E3 @ Home thing they did last year, but at least there are a few more locations? (http://www.bestbuy.com/site/games-promotions/nintendo-smash-fest/pcmcat332400050002.c?id=pcmcat332400050002&DCMP=rdr122474) First 70 people at each event get some coin.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on May 29, 2014, 08:50:23 PM
(https://pbs.twimg.com/media/Bo0nZHBIUAABqcb.jpg:large)
Title: Re: Super Smash Bros. Thread
Post by: irgpie on May 29, 2014, 09:32:41 PM
the [tornado fang]ing video though

Play Nintendo - Super Smash Bros. Invitational @ E3 2014 (http://www.youtube.com/watch?v=eMQySEjyCUw#ws)
the most seductive controller adapter.

Also I can't say I really know much about tournament players but I recognize aMSa along with the announcers from this one highlight (https://www.youtube.com/watch?v=vQwi9C509qo#t=558).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 29, 2014, 11:32:32 PM
(https://pbs.twimg.com/media/Bo0nZHBIUAABqcb.jpg:large)

I love it.
I need this yesterday. Too bad it won't work with Wii software or else we'd have Gamecube functionality back.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 31, 2014, 03:57:47 PM
Weren't you able to get GC functionality by homebrewing the Wii side of the WiiU?

Also, surprised they didn't just make you buy a special GC shaped WiiU classic controller. How nice of them.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 31, 2014, 04:11:00 PM
Are they making a specific Smash Bros emblem GC controller, along with the Adapter? Cause I'll buy both without hesistation!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on May 31, 2014, 08:27:07 PM
Weren't you able to get GC functionality by homebrewing the Wii side of the WiiU?

I know you can run ISOs, but I haven't heard of being able to run Gamecube discs yet.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 02, 2014, 08:55:19 AM
Ah, true. I'm not sure of which one I've heard about. Most likely ISO's.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 10, 2014, 06:55:49 PM
Palutena Confirmed For Br- Smash 4~ (http://www.siliconera.com/2014/06/10/palutena-joins-super-smash-bros-playable-fighter/) ~w~

YES YES YES YES YES!!! :cookie: :cookie:

Palutena in Smash Bros Wii U 3DS (E3 2014) (http://www.youtube.com/watch?v=eZ_sN-8gW14#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 07:09:02 PM
Palutena Confirmed For Br- Smash 4~ (http://www.siliconera.com/2014/06/10/palutena-joins-super-smash-bros-playable-fighter/) ~w~

YES YES YES YES YES!!! :cookie: :cookie:

Palutena in Smash Bros Wii U 3DS (E3 2014) (http://www.youtube.com/watch?v=eZ_sN-8gW14#ws)

EEEEEEEEEEEEEEEEEEEEEEEE!!!!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 08:02:43 PM
Smash Bros bundle stuff (http://www.gonintendo.com/s/230314-nintendo-reveals-smash-bros-wii-u-bundle-smash-bros-branded-gamecube-controller)

Quote
Smash Bros. for Wii U bundle

- copy of the game
- one GameCube controller adapter
- GCN controller
- $99.99 USD

GameCube controller adapter

- supports Wavebirds as well
- $20

GameCube controllers

- Smash Bros. branded
- $30
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 08:35:06 PM
BOX ART TIME!!!

(http://www.gonintendo.com/content/uploads/images/2014_6/unnamed.jpg)
(http://i.imgur.com/ebt1CRwl.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 10, 2014, 08:36:29 PM
Okay I seriously want to play as Lady Palutena too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 08:40:20 PM
I also want a Smash Bros anime now!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 10, 2014, 08:41:15 PM
I seriously wonder about that part with Dark Pit, there's no way they'll put him in as a character right?
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on June 10, 2014, 08:41:52 PM
It could also be a character palette swap or skin.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 08:42:11 PM
It's possibly just a skin....but I wouldn't be surprised. Plenty of different weapons in Kid Icarus to make him unique.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 10, 2014, 08:43:38 PM
It could also be a character palette swap or skin.
Well yeah that's what I'm expecting, it's just the fact that they brought attention to him like that that has me curious.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 10, 2014, 08:44:47 PM
I can't decide which boxart version I like better. They both look awesome!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 10, 2014, 10:51:51 PM
(http://www.smashbros.com/us/images/character/palutena/illust.jpg)

 <3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 12:31:44 AM
Probably not surprising at this point but thanks to Chuggaaconroy it has been confirmed that Magnus is a Assist Trophy.  Oh well, maybe if they make a new Kid Icarus game in like less than 25 years Magnus will become more important enough to become a character, even though at this point an assist trophy never became a proper character.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 01:55:16 AM
even though at this point an assist trophy never became a proper character.

Little Mac!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 01:56:15 AM
Little Mac!
It's been way to long since I played Brawl. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 02:04:12 AM
No biggie, young one! I got your back!
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 11, 2014, 03:34:53 AM
THE HYPE

ITS TANGIBLE
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 04:38:56 AM
Mega Man's Final Smash FULLY REVEALED Nintendo Wii U (E3 2014) (http://www.youtube.com/watch?v=iNqmMFtn6Aw#ws)

YOU GUYYYYYSSSSSS!!!!!  0v0 0v0 0v0

Also, Pac-Man confirmed!!

More info!!!

Quote
- Pac-Man revealed for the roster. He has the ability to turn into 8-bit Pac-Man as well. He can throw fruit and eat pellets. Pac-Man also has a ghost attack and can utilize a fire hydrant. He will follow the dots he tosses out.
- Game and Watch revealed as well
- an arcade-style arena on the 3DS was shown for the reveal
- Sakurai joked that Heihachi from Tekken is popular, but didn't say he was on the roster
- each character has 12 special variations
- You can select amongst 3 moves for each special attack slot. Mario has a fireball, a fast fireball, and a fire orb. not usable in For Glory
- Characters can equip items that increase attack, defense and speed, but there's an overall balance to the adjustments. More skills in one area may worse your character in another.
- Each of Miifighter 's forms have own unique specials. Can also change mii's clothing like adding hats
- Mii Fighters cannot be used in With Anyone mode online. They can be used With Friends.
- Palutena is different from other characters and have new and unique special attacks
- you can carry customized characters through Wii U and 3DS
- Smash Run items can be transferred to the Wii U game
- FP stands for Figure Player. Users do not control them. You'll scan the figures in on the character select screen and it'll appear as an FP. They can level up to 50 and will learn how you play. They can also use items. You can also use an FP as a tag-team player.
- Sakurai says you don't have to collect every single character. Quite a few characters will get figurines, though.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 11, 2014, 04:42:42 AM
Here's the same thing from the Invitational tournament, with the audio and announcer. (http://www.youtube.com/watch?v=1wnnv5zySAk#ws)
Trust me, the announcer's ham is worth it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 04:44:02 AM
Trust me, the announcer's ham is worth it.
This so much this.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 11, 2014, 04:47:28 AM
Indeed, that was awesome.  Black Hole Bomb as an opener is a nice touch. 8)

I'm...honestly not that impressed with Pac-Man, but who knows, there is the off-chance it might convince my wife to pick up a controller once every few months.  *shrugs*

No Mii's in random online?  That kinda stinks.  I know people make a few creepy ones, but come on.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 04:49:03 AM
Indeed, that was awesome.  Black Hole Bomb as an opener is a nice touch. 8)

I'm...honestly not that impressed with Pac-Man, but who knows, there is the off-chance it might convince my wife to pick up a controller once every few months.  *shrugs*

No Mii's in random online?  That kinda stinks.  I know people make a few creepy ones, but come on.
Mii's aren't part of the roster technically, so it makes sense.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 04:54:49 AM
Probably cause of all the customization and stuff.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 04:56:27 AM
Probably cause of all the customization and stuff.
Yeah and something about Sakurai/Iwata saying that he couldn't imagine Miis fully fighting just yet or something. 
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 11, 2014, 04:57:02 AM
Whatever criteria is used to create them is shared by all systems, though, so that shouldn't be a problem.

The only thing I can imagine is that as a matter of policy (for whatever reason) player customization period is nixed when in random online (that makes sense to me in For Glory, but not otherwise *shrugs*).  Even so, you would think that there would be a "standard" move set to each of the three Mii types.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 04:59:14 AM
Yeah, the vid with the announcers was totally worth it! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 05:04:53 AM
Yeah, the vid with the announcers was totally worth it! XD
Seriously those announcers were amazing, especially with the only fight with Pit.  Poor Pit.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on June 11, 2014, 05:31:26 AM
Nothing will be quite as hype as this was. Zelda Williams getting a double-in-one home run smash, intense 1 vs. 1 and the proving that Kirby and Fox are both still damn good, and Reggie saying he's gonna kick some ass in 3DS online Smash.  8D
Title: Re: Super Smash Bros. Thread
Post by: irgpie on June 11, 2014, 05:37:39 AM
well took them a sec but

Super Smash Bros. - Red, Blue, Yellow(Wii U & Nintendo 3DS) (http://www.youtube.com/watch?v=nP3ccMoQNHo#ws)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2014, 05:43:06 AM
They picked the best design possible for old Pacman there.

Thank god its not that terrible Ghostly Adventures design.

Also, love the Pac-Mania remix going on there.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 05:44:14 AM
HAHAHAHA, that's AWESOME!!  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 09:04:39 AM
(http://www.smashbros.com/us/images/character/pac-man/illust.jpg)

I love this poster!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 09:11:17 AM
It's missing Zelda.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 09:17:12 AM
Indeed.

Also, just watching some of the invitational. I like Zero Suit Samus' new Final Smash!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 11, 2014, 09:17:27 AM
It's missing Zelda.
And Pit.
And Marth.
And Palutena.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 09:32:23 AM
Man, Kirby's Final Smash is SOOOOO much better!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 09:44:08 AM
What is it?
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on June 11, 2014, 10:13:46 AM
Here's the same thing from the Invitational tournament, with the audio and announcer. (http://www.youtube.com/watch?v=1wnnv5zySAk#ws)
Trust me, the announcer's ham is worth it.

If you look closely, KDJ (Rosalina) intentionally let Hugs (Mega Man) both get the Smash Ball and let the Black Hole Bomb hit him.

Anyways, I actually was at the Smash Invitational. The event itself was pretty awesome and fun to watch. Had the pleasure of meeting M2K and Armada.

That being said, I'm...very skeptical about the future of Smash 4 as a viable competitive game. The grand finals was especially an indication of what the meta will probably progress towards. Smash 4 will certainly replace Brawl, but I think the divide between Melee/PM and Brawl/eventually 4 will still remain.

Lastly, I'm very sad to see Mega Man as extremely low-tier material. His forward smash is horrible. His keepaway and approach options seem very bad. His options to kill seem limited. Overall, he comes off as very linear and predictable.

"20XX" Fox vs "20XX" Mega Man was pretty punny, though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 10:18:06 AM
Well it's still the beta.
Title: Re: Super Smash Bros. Thread
Post by: Flame on June 11, 2014, 01:54:00 PM
Holy [parasitic bomb], so Pacman is real?

I just brushed it off as shitposting, like the Ridley stuff.

Wow.

also,

MEGA MAAAN! MEEGA MAAAAN!

dat smash

I NEED a Wii-U now. [tornado fang]

also,

The rocket boots are [tornado fang]ing awesome and people only dislike them because "baww why is she wearing high heels those are misogynistic and raping me"

fixed that for you
Title: Re: Super Smash Bros. Thread
Post by: Dr. Wily II on June 11, 2014, 03:00:08 PM
OK, grabbing the 3DS version. Too much!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 11, 2014, 03:02:01 PM
If you count the Mii Fighters as a single character, we're at 33 announced so far. Which is 2 less than Brawl. If you count them as separate, then that's 35, same as Brawl.

So yeah.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 11, 2014, 03:58:28 PM
Trust me, the announcer's ham is worth it.

Oh hell yeah. that was the hypest moment in the tourney.


Some of those contestants were really disappointing. I know they didn't have much time to play the game, but wow. Terrible performance by Megaman and Little Mac's players.

The celebrity match was more entertaining than like anything form the actual contestants, save for a select few, and of course dem Grand Finals.

(Where's Ness and Falcon btw?)
Title: Re: Super Smash Bros. Thread
Post by: Quickman on June 11, 2014, 10:04:03 PM
Still waiting for Mewtwo. 8|
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 10:20:32 PM
Well they mentioned on the Smash Bros Nintendo Treehouse segment that there were still more character to be revealed still.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on June 11, 2014, 10:21:44 PM
Mewtwo had better be one of them, else I refer back to my previous statement of 8|
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 11, 2014, 10:26:11 PM
Unless the roster is bigger than we think, I don't know if he's gonna be in. That would mean six playable Pokemon characters with Pikachu, Charizard, Lucario, Greninja, and most likely Jigglypuff.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 10:38:20 PM
Unless the roster is bigger than we think, I don't know if he's gonna be in. That would mean six playable Pokemon characters with Pikachu, Charizard, Lucario, Greninja, and most likely Jigglypuff.
Yeah I don't see him coming back either, his playstyle wasn't exactly the most popular with people.  I know for a fact my brother hated playing as him when we went through all that trouble to unlock him in the first place and it was disappointing.   

And I remember my brother claiming that the only other character he hated to play as was ROB, which I seriously doubt because I don't see him liking the Mother characters playstyle, he's more like a Fox, Mario and Link player to me but I haven't seen him play in a while.

I liked playing as ROB but I don't think he'll be back for this one, as long as Lucario and Ike are back I'm fine.  I hope Snake comes back though, I liked Snake. 
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 11, 2014, 11:15:59 PM
Still waiting for Mewtwo. 8|

Even though I wouldn't particularly care if he makes it in or not, I feel like he's absolutely earned it at the this point. He's earned it from the get-go, actually. With the sheer amount of fans that want him in, it almost seems criminal if he doesn't make it in. Why deny a character that will further boost the game's sales?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 11, 2014, 11:44:38 PM
Even though I wouldn't particularly care if he makes it in or not, I feel like he's absolutely earned it at the this point. He's earned it from the get-go, actually. With the sheer amount of fans that want him in, it almost seems criminal if he doesn't make it in. Why deny a character that will further boost the game's sales?
Yes because Mewtwo would give a huge sales boost to an already  highly anticipated game. ::)  Never mind the other popular characters people want in like Ridley and Geno.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2014, 12:04:21 AM
 The way a lot of these fans are responding to Mewtwo's absence, they may not even buy the game. And I'm not talking about the rational people that want him, I'm referring to people like those on 4chan who made death threats and walls of text on wanting Mewtwo as a playable character or they won't play the game.

Sure, it wouldn't make a super noticeable dent in the game's sales, but I'm sure his inclusion would raise the profit numbers, nonetheless.

And as a company, their goal is to garner as much profit as possible.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 12, 2014, 12:13:53 AM
Yeah but I don't see it being enough of a profit boost to make Nintendo feel they have to add him.  You know how many people wanted Crom to be in but were so disappointed when Ike got back in instead.  I honestly don't see Lucas making it back in either despite the huge Mother Fanbase, Ness yes but not Lucas. 

Never mind the fact that a lot of  people still don't have a Wii U in the first place, I mean I'm still not ready to buy a Wii U just yet myself even with a lot of the cool games shown and that what the main sales are supposed to go. 

Don't get me wrong, even though I don't like Mewtwo I would love to see him in, but I just don't see it with Charizard and Greninja in already, plus Jigglypuff has always been the designated Joke Character so she's probably going back in.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on June 12, 2014, 07:27:57 AM
Mewtwo has renewed relevance now, too.  It wouldn't make sense to exclude him.

And this would give them a chance to retool him completely.  Yes, his controls were wonky as hell, but once I got used to them, I was downright deadly with Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 12, 2014, 08:31:28 AM
Mewtwo has renewed relevance now, too.  It wouldn't make sense to exclude him.

And this would give them a chance to retool him completely.  Yes, his controls were wonky as hell, but once I got used to them, I was downright deadly with Mewtwo.

Because he was the Mega Evolution promotional whore?

So were Charizard and Lucario. His appearance in X&Y was basically a "Here look its the guy we've been whoring out in the promotional stuff why don't you catch him."

Again though, I still can't see them bringing in any more Pokemon reps. There are plenty. We've got the series mascot, the creator's pet, a fan favorite recently divorced from his compatriots, an advertisement for the newest games, and the resident joke.

Getting away from the dead horse topic, I'm a bit more surprised Meta Knight hasn't been brought up at all.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 12, 2014, 08:44:57 AM
They must be working real hard to tone him down since he's God tier and all.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 12, 2014, 08:57:44 AM
So I got the chance to play this at Best Buy today, both versions.

3DS version, I picked MERGERMERN because why not. Chose the Reset Bomb Forest stage to check it out. His moveset threw me off at first since I'm used to A being more physical attacks like punching and kicking and B being for specials, but his are spread amongst the two. For instance, Down+B is Leaf Shield while Down+A (in the air) is Hard Knuckle. Anyways, it was fun and I pulled off his Final Smash twice. It looks beautiful in 3D and Black Hole Bomb has a lot of reach. Also, after the Reset Bomb hits the stage (around a minute into the match) the field changes completely and almost all platforms are destructible, so it's quite chaotic as your foothold may not last for long. I only got to play one match (and one match on Wii U) but what I did play was beautiful.

As for the Wii U version, I chose Kirby and forced everyone else to let me pick Wily Castle to see Yellow Devil. The stage is basic, of course, but once Yellow Devil shows up it makes sense. Whereas in other stages the assorted platforms and stuff can trip you up, it's Yellow Devil who messes you up on this stage. He's incredibly damaging, especially when he's moving across the stage like he always does (I think it's the same pattern each time, which is also the pattern in MM1 so props for that attention to detail). It's very hard to dodge him. Anyways, Kirby plays the same as always. I wasn't able to get a Final Smash to check out dat Ultra Sword, but I did manage to eat someone who was playing as Little Mac. And Kirby gets Mac's hair and eyebrows (which is funny cause Mac's hair almost looks like a pompadour when on Kirby's body). It was super adorably fabulous.

Oh and someone got Midna as the Assist Trophy and she is supertough. Easily threw me out of the opposite corner of the stage from where she was.

Anyways, though I didn't get much playtime (especially after waiting in line for four hours) what I did play made me sure that these are gonna be as top-notch as ever. And they also felt like a nice mix between Melee and Brawl.

Oh and one of Mega Man's color options is the ol' red and grey. If only he had a scarf too...
Title: Re: Super Smash Bros. Thread
Post by: Quickman on June 12, 2014, 09:24:25 AM
My closest Best Buy is in York. :\

And while I was in York yesterday, I was out in Leader Heights, which is nowhere near Best Buy.  Not even potential walking distance.  No buses, either.  You want to get out toward Market Street?  You drive.  You have no car?  Tough [parasitic bomb].  No Smash Fest for you.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 12, 2014, 09:42:38 AM
oh by the way, even the way Mega Man jumps feels like how it works on NES so that's cool

and if you activate the final smash in midair you can still jump afterwards cause you're stuck in place while the attack occurs. second time i activated his final smash i was over a bottomless pit but i recovered thanks to that jump after the animation.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 12, 2014, 08:48:42 PM
Just played both versions at Nintendo World and I'm..... I'm so happy. MEGA MAN IS GOOOOOOD.

Haha well I like using him anyway. Took a bit to get use to the Wii U pro controller but I got the hang of it. His smashes are good. ESPECIALLY THE MEGA UPPER. HOLY [parasitic bomb] IT'S STRONG. I also caught someone with his Final Smash. OMG I LOVES IT.  8D

So yeah, got to try him twice,  then Little Mac then Zelda. Yeaaah Mac is strong but he has NO get back ability. Seems balanced this far. Zelda... can't tell yet. So far she seems the same, cept for the down B, which I love.

Four matches....AND PB IS THUS FAR UNDEFEATED IN BITCHSLAP!!! CAN I GET A HELL YEAH?   8)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 13, 2014, 03:45:52 AM
Yeah I don't see him coming back either, his playstyle wasn't exactly the most popular with people.
That's exactly why me, Quickie, and the two other people who DID play him frequently want him in so badly.  We've got something to prove. >_<

Mewtwo has renewed relevance now, too.  It wouldn't make sense to exclude him.

And this would give them a chance to retool him completely.  Yes, his controls were wonky as hell, but once I got used to them, I was downright deadly with Mewtwo.
:cookie:

Because he was the Mega Evolution promotional whore?

So were Charizard and Lucario. His appearance in X&Y was basically a "Here look its the guy we've been whoring out in the promotional stuff why don't you catch him."
You speak as if that ISN'T the reason Lucario was in Brawl.

I very much doubt that they'll ditch Jigglypuff since she's one of the originals, but if they did, I wouldn't be too sad.  And I'll give credit where it's due: Greninja's reveal may have been a [tornado fang]ing tease, but as a character, Greninja is a solid contender that doesn't seem to be the result of some predetermined marketing scheme, so there's that.

My closest Best Buy is in York. :\
Yeah, there is *A* Best Buy near my work but it's not participating, and the nearest one is in the completely opposite direction. >_< I'm gonna be missing out, sadly.  This weekend being both Father's Day AND my wife's B-Day, there's no way in hell I'm sneaking out on Saturday.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 13, 2014, 04:04:50 AM
You speak as if that ISN'T the reason Lucario was in Brawl.
To promote Gen IV? Except DPPt had been out before Brawl. Gen V was on the horizon when Brawl hit the scene.

They put Lucario in because Lucario is Gamefreak's Lightning. Why else has Lucario been a posterchild for Mega Evolution, been a prominent pokemon alongside Cynthia in both Gen IV AND V, and basically handed to you in Gen VI?

That's really the only reason why. Probably also the why Rosalina has been getting shoved into every goddamn Mario spin-off ever since Galaxy.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 13, 2014, 04:17:35 AM
Yeah they really got all the bases covered here in terms of Pokemon, Pikachu, a new Pokemon to promote the Gen and 2 in terms of getting Mega Evolutions.  Otherwise it'd be pretty saturated with Pokemon when Jigglypuff gets in, and some feel it's already saturated, not that I blame them. 

I still want [tornado fang]ing Tails, come on Smash please grant me that and maybe Dixie.  I want my flying whip characters!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 13, 2014, 04:25:36 AM
To promote Gen IV? Except DPPt had been out before Brawl. Gen V was on the horizon when Brawl hit the scene.
...seeings how Mega Evolution has been out well before Smash4, I'm not seeing the difference.

Lucario was the poster child for GenIV well before GenIV actually happened, both in terms of movies and his presence in spinoff games like Mystery Dungeon.  Brawl felt like merely an extension of Lucario being treated as a marketing tactic.



As for Rosalina, I can only chalk that up to developer favoritism.  I wouldn't even call it marketing since it's not as if she's the main draw of any of the games she appears in; in fact before 3D World I'd have called her an underdog.  But between that and Smash, yeah, feels like they're just hell-bent on making her the next biggest thing after Peach.  After that, the baby form in MK8 was all but inevitable.

...and I REALLY hate to see myself saying that, since my fav princess by far is Daisy, but it's really impossible to not notice.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 13, 2014, 08:31:02 AM
Clueless Gamer: Conan Reviews "Super Smash Bros." (http://www.youtube.com/watch?v=_1hkSUGgPC8#ws)

 8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 13, 2014, 12:46:41 PM
Yeah that Clueless Gamer is hilarious. >0<
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 13, 2014, 01:06:26 PM
SHUT YO MOUTH

Rosalina is the bestest Mario princess evar. Cant get enough.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on June 13, 2014, 03:27:34 PM
Yeah going to agree there Rosalina has quickly become a favorite Mario character for me, I have no issues seeing more of her in Nintendo games.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 14, 2014, 04:42:38 AM
Never said Rosalina is a bad character, she isn't.  It just stinks that as Nintendo pushes her, they keep shafting Daisy in the process.

Rosalina never did this (https://www.youtube.com/watch?v=CgaR_jdRAYQ&t=63).
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2014, 07:35:24 AM
If you don't mind off-screen footage, here's a look at Smash Run.

Super Smash Bros. 3DS - Smash Run - E3 2014 (http://www.youtube.com/watch?v=UBk5A8MEZ7s#ws)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 14, 2014, 02:56:02 PM
Daisy is a boring palette swap. Rosalina actually has a life of her own. And a magic wand. And a little star buddy. And rules over SPACE. Take that terrestrial princesses.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 14, 2014, 09:13:13 PM
Daisy is a boring palette swap. Rosalina actually has a life of her own. And a magic wand. And a little star buddy. And rules over SPACE. Take that terrestrial princesses.

Daisy's the sportiest one.
Plus she has a crazy person voice.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 14, 2014, 10:58:44 PM
Daisy sounds like the type of person to murder you in your sleep after dumping her.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on June 14, 2014, 11:01:29 PM
Daisy's the sportiest one.
Plus she has a crazy person voice.

HI I'M DAISY.

I like Daisy's crazy voice.  XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2014, 12:43:22 AM
"YAY CAR!!!" -MK7 Daisy
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 15, 2014, 06:24:30 AM
HI I'M DAISY.

I like Daisy's crazy voice.  XD
:cookie:
Of course, that's the whole point. 8)

Neither Peach nor Rosalina are particularly energetic unless a game's premise forces them to be.  Otherwise they're both your typical subdued prim-and-proper royal character types.  Daisy, on the other hand, is batshit crazy simply because it's who she is.  She'll dress the part of a princess, and she probably does enjoy it, but it doesn't define her.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 16, 2014, 06:10:02 AM
Concerning the Wii U box art, anyone notice Wii Fit Trainer's art is exactly the same the character art on character select and the website? Whereas everyone else has original artwork. It could mean she's just there as a placeholder for another character they haven't revealed yet. I believe a similar thing happened with Super Street Fighter IV.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 16, 2014, 06:26:26 AM
Somehow I doubt they'd show as much on her character, including Final Smash, moveset, Kirby form, ability to play as male Wii Fit Trainer and everything else, just to toss her in the trash and leave her completely unused because she was actually just there to hide an actual character. Sakurai's a troll, but not that much of a troll.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 16, 2014, 06:31:55 AM
I think he meant in terms of the box art, like someone could replace her on the box art itself but not the game.
Title: Re: Super Smash Bros. Thread
Post by: Rin on June 16, 2014, 06:54:23 AM
:cookie:
Of course, that's the whole point. 8)

Neither Peach nor Rosalina are particularly energetic unless a game's premise forces them to be.  Otherwise they're both your typical subdued prim-and-proper royal character types.  Daisy, on the other hand, is batshit crazy simply because it's who she is.  She'll dress the part of a princess, and she probably does enjoy it, but it doesn't define her.
I don't think you're talking about the same character I know, man.
Because if you are, then that's a whole new level of "headcanon" [parasitic bomb].
Title: Re: Super Smash Bros. Thread
Post by: Mirby on June 16, 2014, 07:01:02 AM
I think he meant in terms of the box art, like someone could replace her on the box art itself but not the game.
Ah, that makes more sense.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 10, 2014, 09:34:33 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSJbaRIp0NpuD5)

AMERICA!!! [tornado fang]-A YEAH!!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 10, 2014, 09:35:51 AM
...wat? o-O
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 10, 2014, 09:39:41 AM
(http://img.gamefaqs.net/box/4/7/7/49477_front.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 10, 2014, 09:41:05 AM
Okay that makes sense then.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 10, 2014, 12:06:39 PM
(https://dl.dropboxusercontent.com/u/64835841/secret/nesopenmgwt.PNG)
Also that outfit shows up in Mario Golf: World Tour if you sink 3 Albatrosses.

Had to get the picture from a YouTube video lol
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 11, 2014, 01:48:22 PM
Yo. A new challenger is going to be revealed via a video on the website on Monday at 7am Pacific/10am Eastern.

Brand new challenger. I hope it's Isaac from Golden Sun.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 12, 2014, 05:17:16 AM
Supposedly Monolith went and re-tweeted the announcement, so it's believed the character will be from a game they worked on.

[spoiler=irrelevant]
I don't think you're talking about the same character I know, man.
Because if you are, then that's a whole new level of "headcanon" [parasitic bomb].
Well, I made mention of three characters, but most of it was about the one who bitchslapped Bowser clear over the horizon in Mario Party 3.

Yes, I see how old that post is, I missed it.  But seriously, Rin, you're not offering much.  If you're going to contradict someone like that you could at least stand to give some explanation.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 12, 2014, 05:19:09 AM
If you're going to contradict someone like that you could at least stand to give some explanation.
He can't he's been banned.

Supposedly Monolith went and re-tweeted the announcement, so it's believed the character will be from a game they worked on.
So if it's Monolith I guess it's going to be Shulk.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 12, 2014, 05:56:38 AM
Shulk is the common theory.  I gotta wonder, though, they could just as easily pull a Roy and throw somebody in from X instead.  You never know with Sakurai...

He can't he's been banned.
Aw, no more Wily icons?  Shows how much attention I've been paying to forum events lately...
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 12, 2014, 05:58:40 AM
That's true, seriously who the hell would have thought that the Wii Fit Trainer could be such a deadly force and have one of Tabuu's infamous attacks as a final smash.

Aw, no more Wily icons?  Shows how much attention I've been paying to forum events lately...
They still exist it's just they didn't in this instant, others include the likes of Gaia and Bueno Excellente.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 12, 2014, 06:09:28 AM
Aw, no more Wily icons?  Shows how much attention I've been paying to forum events lately...

I tried to put one in, but it appears that the option isn't available in the profile anymore.  There are other ways to put in the icon, but I'm planning to go to bed in an hour or so and don't really care too much to mess with that. :P
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 12, 2014, 06:11:56 AM
Oh never mind then, though maybe the icon can be changed up since the forum has changed.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 12, 2014, 06:16:52 AM
Took a look again and changed it.  The option was there, but the page must have glitched the last time I looked, as I didn't find the "choose from a gallery" option initially.

Crisis averted.  You may all return to your homes.
Title: Re: Super Smash Bros. Thread
Post by: Archer on July 14, 2014, 04:23:35 PM
【スマブラ3DS・WiiU】 å‰£ã¨é­”æ³•ã¨ç‚Žã®ç´‹ç«  (http://www.youtube.com/watch?v=Lf9ZxmcUYWs#ws)

(http://i.imgur.com/fZ5hZ7W.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Align on July 14, 2014, 04:39:30 PM
(english)
Super Smash Bros. for 3DS/Wii U By Book, Blade, and Crest of Flame (http://www.youtube.com/watch?v=N9ytrX0wweA#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2014, 05:28:26 PM
I really do wonder how many costumes are in the game. Either way, PAAAAAAAAAAAAANCH!!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 05:45:46 PM
And my friend said there was no more room for Fire Emblem characters....Still wish Lyn was announced.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on July 14, 2014, 06:07:40 PM
And my friend said there was no more room for Fire Emblem characters....Still wish Lyn was announced.

Lyn was already shown as an Assist Trophy in Direct footage along with the Smash Invitational, I believe.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 06:10:34 PM
Ah right, forgot about that but you know what I meant.
Title: Re: Super Smash Bros. Thread
Post by: Align on July 14, 2014, 06:19:36 PM
Lucinda's going to be an alt costume for Marth, right?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 06:22:23 PM
No she's her own character, I thought Chrom was going to be one for Lucinda but apparently he's Robin's final Smash?  I don't know the trailer at the end was confusing.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2014, 06:33:50 PM
From the looks of it, Lucina looks like a Marth clone. Her moves included Marth's Counter and Pokey Pokey Poke move that Jericho use to love dishing out on us! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 06:41:21 PM
I see, it doesn't seem to make sense for her to actually have her own character splash introduction for a costume change but I guess there will still be clones.  Captain Falcon/Ganon nonwitstanding unless they change Ganon's move set.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 14, 2014, 06:47:55 PM
I believe she is an alt for Marth. it would make the most sense, given she has exactly all of his moves. Not to mention BOTH Ike and Robin have alternate costumes. Why would Marth be left out? It seems unlikely shes more than an alt costume.

The 'full reveal' with the catch phrase and all that looks more like a misdirect to delay the surprise that Robin is in the game. Not to mention there is a question mark in hers. Also notice almost all the focus was on Robin and his/her new moves.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 06:51:22 PM
Actually the site lists her as a seperate character.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on July 14, 2014, 06:53:51 PM
Lucina is undoubtedly a clone, considering the site lists her as a newcomer if you go into her page and she gets her own slot in the roster, although hopefully the customization will help differentiate her even more from Marth. Marth's costume and overall posture is way too different to reasonably make Lucina an alt costume without downsizing the model a little. If I announced a clone and then a fully new character, i'd put more reveal focus on the full-fledged newcomer myself.

So the Gematsu leaker was proven false when he was deadset it was gonna be Shulk from Xenoblade Chronicles today. However, the Direct that revealed Greninja may still have that one random theory be valid; they showed trophies of Fire Emblem, Kid Icarus, Metroid and Legend of Zelda. Pseudo-Palutena was a troll joke but then the real Palutena was confirmed at this year's E3, and now Fire Emblem has two more reps. Could this mean some of the last newcomers could be related to Metroid or Zelda?

edit
(https://scontent-a.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10429451_713735685367095_4515383879427556208_n.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Adelaide on July 14, 2014, 07:27:55 PM
Well... I'm hoping it's not a true clone, but I'm so glad she made it in. Robin however was the true surprise and totally where my focus lies. I... I don't know how I'm going to manage all this awesome.

Oh and yay for Falcon fans I guess. I... I was hoping he wouldn't make it, but I'm terrible, I know. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2014, 08:16:32 PM
Gotta say, Robin looks like a character I would definitely main.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 08:33:25 PM
I at least want to try him/her to see how he/she works for me.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 14, 2014, 09:42:02 PM
I am really confused about Robin. Could his gender change in Awakening? If so why? Either way I'm really glad a FE mage is playable. No idea if Lucina is a Marth costume or what. And I'm confused how Chrom is fitting in.

And before this, the Miiverse post was a trophy for Rayman. I have no idea what's going on anymore.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on July 14, 2014, 09:46:14 PM
I am really confused about Robin. Could his gender change in Awakening? If so why? Either way I'm really glad a FE mage is playable. No idea if Lucina is a Marth costume or what. And I'm confused how Chrom is fitting in.

And before this, the Miiverse post was a trophy for Rayman. I have no idea what's going on anymore.

Robin is a customizable avatar who operates as your protagonist for Awakening, thus being able to determine his/her gender, voice and appearance. These are the default male and female Robins. Lucina is her own character, a Marth clone definitely since the site lists her by herself. And Chrom is part of Robin's Final Smash, no doubt a reference to Pair Ups.

Rayman.. Well, i'm not sure what to think on that trophy myself.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 14, 2014, 09:51:27 PM
Oh okay, that explains a lot.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 09:54:08 PM
Either way I'll probably try Lucinda despite my gripes with Marth's jumping ability.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 14, 2014, 10:53:19 PM
Well.

Cool. I sort of gave up hope for any more Fire Emblem reps but now we get two more? And Captain Falcon finally shows his [tornado fang]ing face? Thanks Smash Bros.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 14, 2014, 11:15:05 PM
FALCON PUNCH~ :cookie: (http://youtu.be/esY2zdIsKaI)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 14, 2014, 11:20:45 PM
Still makes me smile & laugh!  8)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 14, 2014, 11:21:52 PM
And that is how Captain Falcon our Lord and Savior died for our sins. 
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on July 15, 2014, 02:19:17 AM
Robin certainly looks like my type of character as well. I'm glad that there seems to be more options that would suit my style this time around.

I really dunno about Lucina though, maybe another character would have been a better choice for that slot...
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 15, 2014, 02:20:49 AM
I still hope for Tails, even if it isn't likely.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 15, 2014, 02:41:06 AM
...did ANYONE refer to My Unit as "Robin" before today?  I assume that was the default name Awakening gave, but I honestly never noticed.  They could have gone for Morgan and gotten the same result (of course then I'd have probably been whining that my Smash Bros. Morgan can't turn into a dragon).

Anyways, awesome news.  Smash really seems to be dishing out the female characters, AND Robin in alt versions confirms that a skin swap can have unique voices, so that opens up a few possibilities (Dark Pit's tease in Palutena's trailer?).

Also I find it hilarious that other companies are getting involved in Sakurai's misdirections.  The man is nothing if not damn good at keeping the audience guessing.  Which means we still don't know, why the hell does Ubisoft have a trophy in this game?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 15, 2014, 02:46:59 AM
I believe Nintendo published Rayman Legends in Japan.

Though it came out on the Vita over there as well.

Who cares, its just a trophy.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on July 15, 2014, 02:48:51 AM
Also I find it hilarious that other companies are getting involved in Sakurai's misdirections.  The man is nothing if not damn good at keeping the audience guessing.  Which means we still don't know, why the hell does Ubisoft have a trophy in this game?

I personally see it like a thumbs-up to the devs of Rayman Legends after all the bullshit they had to go through involving holding the game back from Wii U (right near its release, too) to make it multi-platform.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 15, 2014, 03:22:50 AM
Smash Bros: revealing all the characters under the sun except Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 15, 2014, 03:24:01 AM
Smash Bros: revealing all the characters under the sun except Mewtwo.

Good.
[tornado fang] mewtwo.
Wake me when Dr. Mario or Roy come back.

Oh, they were clones? I don't care.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 15, 2014, 03:26:10 AM
Smash Bros: revealing all the characters under the sun except Mewtwo.

And Ness.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 15, 2014, 03:42:01 AM
Ness has a history of being a badly-kept-secret character, I'm sure he'll pop up.  Earthbound's VC release was kind of a big deal, and damn near the only way the series sees money outside of Japan; they are NOT going to drop the series from Smash and it would be sheer lunacy to drop Ness for anyone else.

Wake me when Dr. Mario or Roy come back.

Oh, they were clones? I don't care.
I have to admit, if Dr. Mario ISN'T present at least as a skin-swap, it'd be hard to not see that as negligent.  The idea of swappable special moves just BEGS to switch out fireballs for mega vitamins.

Smash Bros: revealing all the characters under the sun except Mewtwo.
Yeah, I miss my Mewtwo...

I remember somebody commenting elsewhere about whether or not certain characters may be left unannounced, specifically referencing Mewtwo in Melee.  I doubt if such would happen in this day and age, but if anyone was going to pull it off, it would be Sakurai.  We can dream, right?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 15, 2014, 03:43:57 AM
Not to mention that it would be a crime to leave him out with his unique moveset, the fact he was one of the original characters, and the fact that Earthbound finally got a VC release with the Wii U.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 15, 2014, 04:00:54 AM
(http://www.smashbros.com/images/character/lucina/screen-7.jpg)
Luigi finally got out-death-stared.



(http://www.smashbros.com/images/character/lucina/screen-8.jpg)
...I don't think this one NEEDS a caption, but feel free to try.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 15, 2014, 04:08:26 AM
(http://www.smashbros.com/images/character/lucina/screen-8.jpg)

And thus, Lucina x Palutena pairings are born. Cue the fanart.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 15, 2014, 04:23:20 AM
(http://www.smashbros.com/images/character/lucina/screen-8.jpg)
...I don't think this one NEEDS a caption, but feel free to try.

All this needs is a simple "Heeeeeeeeeeeey!"  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 15, 2014, 09:37:46 AM
So yeah, she's a clone!

Quote
Pic of the day. Along with Robin, Lucina joins the battle!! Her physical ablilites are identical to Marth's--it must be in her D.N.A. However, where Marth's power is concentrated in the tip of the sword, Lucina's attack strength is balanced throughout the weapon, which might make her easier to control. She's also a little bit shorter than Marth.

With the Wii Fit Trainers, the male and female Robins, the Villagers, and Little Mac, varying their appearances and voices works just like selecting alternate color variations. However, whenever there is even a small difference in abilities, that character gets an actual roster slot. That is why you can select Lucina individually.

By the way…there's probably no chance you'll be able to see this in the game, but Lucina has the mark of Naga in her left eye.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 15, 2014, 10:36:58 AM
That makes sense. Glad they explained it. It's kind of like Toon link vs Normal Link in a way. Same moves just ones a different size and potentially has tweaked stats.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on July 15, 2014, 08:13:18 PM
Somehow this kind of thing is still timeless. (http://www.youtube.com/watch?v=diS8AnL3xqs#ws)
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 15, 2014, 08:38:49 PM
I like the addition of clones.

Perhaps we'll get a certain clone.

Clones are people two.

*bricked*
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on July 16, 2014, 12:48:44 AM
(http://s7.postimg.org/7cq1q8tqx/not_today_by_matsu_sensei_d7qqta0.jpg) (http://matsu-sensei.deviantart.com/art/Not-Today-468184248)

dat last panel~ <3
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 16, 2014, 12:50:10 AM
Like Robot Chicken said, he really does have to keep his gloves on for everything!  8D
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 16, 2014, 12:53:06 AM
I like the addition of clones.

Perhaps we'll get a certain clone.

Clones are people two.

*bricked*

Ridley was cloned.

*doublebricked*
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 16, 2014, 12:59:36 AM
Like Robot Chicken said, he really does have to keep his gloves on for everything!  8D
I can't see the picture....
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 16, 2014, 01:00:28 AM
Me neither.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 16, 2014, 01:04:39 AM
Neither me.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 16, 2014, 01:42:53 AM
Its just
Somehow this kind of thing is still timeless. (http://www.youtube.com/watch?v=diS8AnL3xqs#ws)

With lucina replaced with Little Mac.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 16, 2014, 02:30:35 AM
Ridley was cloned.

*doublebricked*
I know it's not what you meant, but they COULD clone Charizard... 8D
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 16, 2014, 03:07:07 AM
Let the bricks fly! 8D
Title: Re: Super Smash Bros. Thread
Post by: Archer on July 17, 2014, 01:42:58 PM
Not sure why so many people are so angry about Lucina being a clone, I was expecting her to be a clone if she got in anyway. She's essentially FeMarth in the first place.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2014, 01:52:53 PM
I have no issues with clones. Toon Link is a clone and I love him. I just wish they'd bring back Dr. Mario!
Title: Re: Super Smash Bros. Thread
Post by: Archer on July 17, 2014, 01:53:37 PM
B-but muh wasted slots, Ridley could have taken one of them!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 17, 2014, 01:55:08 PM
Honestly with her sword being different than Martha's I'm interested in using her.  Still want Tails, or Dixie, or Klonoa.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 17, 2014, 01:56:18 PM
I'd really like Dixie. While I think Ridley in the game would be cool, I'm indifferent about it. I'd much rather they tweak Ganondorf to not be Captain Falcon.

Also Sakura....do you sleep? XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 17, 2014, 01:57:00 PM
I'm cursed with insomnia today.
Title: Re: Super Smash Bros. Thread
Post by: Archer on July 17, 2014, 01:57:43 PM
Oh hey look Sakura, you've made over 20000 posts.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 17, 2014, 01:58:47 PM
That's weird, I could of sworn I was barely under 50 today. o-O
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 20, 2014, 10:20:11 AM
Has a clear picture of Mega Man's final smash been posted yet?

(http://i.imgur.com/oyJpD4e.png)
Title: Re: Super Smash Bros. Thread
Post by: Archer on July 20, 2014, 10:20:56 AM
I don't think its very nice to snap pictures of the deceased like that.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on July 20, 2014, 10:58:55 AM
I think you accidentally a whole word there

Also that's a very clear picture. Nice.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 21, 2014, 09:42:22 PM
(http://i.kinja-img.com/gawker-media/image/upload/s--VhvtWvWI--/kqcqy6oadtmt1lcruamy.png)

Smash Bros characters named by a 6 year old girl. I love this!
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 21, 2014, 09:46:45 PM
That's adorable. I wish there was a video or something to go along with it.
Title: Re: Super Smash Bros. Thread
Post by: Mr. Haxwell on July 21, 2014, 09:57:22 PM
(http://i.kinja-img.com/gawker-media/image/upload/s--VhvtWvWI--/kqcqy6oadtmt1lcruamy.png)

Smash Bros characters named by a 6 year old girl. I love this!

Best names IMO:
Bowler (Bowling for some Bowser)
Ghost Peach (A new alias I shall be using)
Fast (Very fitting)
Pakistan (You know... that ain't a bad nickname for him)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 21, 2014, 11:03:43 PM
More stuff on character customization.

http://www.smashbros.com/us/howto/entry2.html (http://www.smashbros.com/us/howto/entry2.html)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 25, 2014, 08:54:53 PM
Smash Bros 3DS Tournament from San Diego Comic Con is about to begin! (http://www.twitch.tv/Nintendo)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 13, 2014, 10:10:42 AM
(http://www.smashbros.com/images/character/metaknight/screen-1.jpg)
Meta Knight confirmed to return (http://www.smashbros.com/us/characters/metaknight.html)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 13, 2014, 10:14:42 AM
Now waiting for Ness, even though I would never play as Ness.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 13, 2014, 06:14:40 PM
I always liked playing as Ness. XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 13, 2014, 06:21:00 PM
I never got used to his gameplay.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 13, 2014, 06:22:56 PM
Just pre ordered my WiiU copy of Smash,  Palutena is the character I'm oddly looking forward to play as most and not Mega man, although he's a close second.

I was pretty good with Ness in Smash 64 but I never could master him in later games. I tended to stick with Peach, Kirby and Young Link/Toon Link
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 13, 2014, 09:17:35 PM
(http://www.smashbros.com/images/character/metaknight/screen-1.jpg)
Meta Knight confirmed to return (http://www.smashbros.com/us/characters/metaknight.html)

To the surprise of absolutely nobody.
I wonder why they kept so hush hush for so long.

Anyway, in addition to that we've also got some new pages detailing game mechanics, stages, and the 3DS versions' solo play, or more specifically, Classic Mode.

Branching paths and obtaining prizes such as new trophies or custom parts sounds like it'll be more fun than any of the previous classic modes in the series.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 13, 2014, 09:26:47 PM
I'd imagine they kept some of the obvious characters back so they could keep the discussion and hype train going.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 14, 2014, 08:25:06 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSTr7yIjcSffQz)

Nice!!!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 14, 2014, 08:25:59 AM
Now we just need Tango as an Assist Trophy, he would be perfect as one.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 14, 2014, 08:29:11 AM
Look how smug Beat is. He's all "Yeah I know I'm Wily's weakness in Mega Man 5 so what?"
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 14, 2014, 08:45:12 AM
He should be smug! He knows he kicks ass!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 19, 2014, 08:47:52 AM
To the surprise of absolutely nobody.
I wonder why they kept so hush hush for so long.
Clearly, they made him stand upright this time.

(http://i.imgur.com/CBkzGTw.png)

I wonder why he neglected to mention the blue one is from Fusion... oh well.
Also, Brinstar is returning. in case you were distracted.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 19, 2014, 08:54:53 AM
That's actually pretty neat, I actually kind of liked those clothes really in Fusion and Zero Mission.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 19, 2014, 08:57:12 AM
Haha, awesome!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 19, 2014, 09:02:51 AM
I don't know if it was Namco Bandai's influence, but I'm really loving that they're adding a lot of costumes this time around instead of just for Wario (where is he, anyways?...). Compared to typical fighters like Street Fighter, these costumes actually have neat histories behind them, so for people who have a lot of emotional investment in these series such as myself, the costumes become so much cooler and more meaningful.

That being said, for someone who didn't care much for ZSS before, I'm actually considering picking her up now, haha.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 19, 2014, 09:20:50 AM
Clearly, they made him stand upright this time.

(http://i.imgur.com/CBkzGTw.png)

I wonder why he neglected to mention the blue one is from Fusion... oh well.
Also, Brinstar is returning. in case you were distracted.

Oh my. 0v0

What's going on here. That's way too sexy for a Nintendo game!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 19, 2014, 09:23:00 AM
Hey remember in the last game they had prolonged shot of her butt when she came out of an air vent.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 19, 2014, 10:28:31 AM
So they take the extra effort for a new costume for ZSS, basically a total re-render for her...

Yet they couldn't take the extra effort to make Link's Skyward Sword based outfit anything more than a palette swap?

Not that i'm complaining about ZSS' sexiness. I'd never complain about that.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 21, 2014, 10:50:20 PM
Countdown to the 3DS version's JP release (http://tinyurl.com/smash43ds)

GET HYPE

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSV5k0QFnqodti)
Also Ghirahim is an Assist Trophy
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 21, 2014, 11:02:15 PM
Haha they kept the creepy tongue nice.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 21, 2014, 11:03:52 PM
Didn't even see that tounge. X(
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 21, 2014, 11:55:19 PM
That's like the first thing I noticed! XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 22, 2014, 12:46:53 AM
And people wanting Ghirahim as a playable get BLOWN THE [tornado fang] OUT.

Its nice to see nobody here's latching onto the supposed leak bullshit with Shulk, Bowser Jr. and Duck Hunt Dog (Yes really) shown as playables. Where they claim characters like Ice Climbers, Lucas and Snake will be DLC.

No reason to even believe its real.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 22, 2014, 12:53:31 AM
I'm really proud of you guys not latching onto the supposed leak bullshit with Shulk, Bowser Jr. and Duck Hunt Dog (Yes really) shown as playables.

Ummmm....thanks?  o-O
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 22, 2014, 01:02:28 AM
It's funny because every time I see someone try to defend the leaks as legit their reasons are less than satisfactory, like they're making it up as they go. There's far too many issues with those leaks for them to be legit.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 22, 2014, 01:05:11 AM
Ummmm....thanks?  o-O

I mean, its nice to go somewhere and not see a bunch of people arguing over whether something is fake or not.

I will say that the way I worded that post sounded a little... dickish though. Fixed.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 22, 2014, 02:00:00 AM
Don't really feel like disputing it since there's technically nothing super conclusively damning about it.

Without going into specifics, I do however feel that the roster is very uncharacteristic of Sakurai, so I'm inclined to think it's fake.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 22, 2014, 11:31:22 AM
So the 3DS version of Kerfuffle can be used as a walkman, basically, and lets you set up your own playlists to play even in sleep mode, with headphones plugged in. Just as well, they have composers from bloody everywhere across the industry for this one, possibly more than Brawl. You can check stuff out on the main pages of Smash, they added a Music tab alongside How To Play and so forth.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 22, 2014, 11:44:49 AM
(https://dl.dropboxusercontent.com/u/64835841/ssb4d/14-08-22.png)
Update is huge.

And here's that list, with a few samples (http://www.smashbros.com/us/music/)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 22, 2014, 11:57:43 AM
Ahhhhhh yes. One of the things I'm looking forward to sooooo much from this game. The Soundtrack! XD
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 22, 2014, 12:04:35 PM
I'm in love with this Spirit Tracks mix
Full Steam Ahead (Spirit Tracks) (http://www.youtube.com/watch?v=fST1K1jlXjw#ws)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 22, 2014, 01:23:08 PM
That is a really good mix, I never got to play spirit tracks but the music certainly sounded nice.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on August 22, 2014, 06:08:24 PM
I'm looking forward to turning my 3DS into a Walkman. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 22, 2014, 07:52:03 PM
Multi-Man Smash (http://www.youtube.com/watch?v=dndbyEzvtlA#ws)

Love this track as well!!!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 22, 2014, 11:49:56 PM
That list of composers is making me look forward to the music in the game, that's for sure.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on August 23, 2014, 12:33:53 AM
https://www.youtube.com/watch?v=OLG9iVZZWHw (https://www.youtube.com/watch?v=OLG9iVZZWHw)

Leak of roster.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 23, 2014, 12:46:37 AM
Hmm interesting, but I'll take it with a grain of salt for now, especially the one about the DLC characters.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 23, 2014, 06:56:04 AM
I never really trust Smash Bros. leaks.  The fakes get awfully elaborate, and even if it is real, "a" roster is not necessarily the "final" roster.  But I guess we'll see.  I don't really buy the "clones are their own corner" layout of the screen, though.  Also, Sakurai typically treats Yoshi as his own franchise, and he has more of a reason to do so now than ever, what with New Island and Wooly World.  So I don't think that Yoshi should be separating Jr. and Rosalina from the other Mario characters.

The Duck Hunt dog....honestly, would be a very "Sakurai" thing to do.  Props for whoever thought that up, whether legitimate or not.

If they do go legacy characters for DLC, then we had damn well better see some facking Mewtwo, is all I can say.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 23, 2014, 06:59:22 AM
This is the same leak I mentioned earlier.

Nothing to see here.

If they do go legacy characters for DLC, then we had damn well better see some facking Mewtwo, is all I can say.

SHIP: SAILED
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 23, 2014, 07:03:16 AM
I know I'll never want the Chorus Kids as character, my hatred of the mini game aside, they would be much better suited as an assist trophy.  And yeah clone characters on the side doesn't make sense either, that's just a huge red flag for me.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on August 23, 2014, 07:14:38 PM
I never really trust Smash Bros. leaks.

All I'm going to say is: Palutena.

"a" roster is not necessarily the "final" roster.

Depends on when it was taken, which we don't know. If it is recent though, then that's the final. It's too late now in the development cycle to make such a change, unless they remove one.

If they do go legacy characters for DLC, then we had damn well better see some facking Mewtwo, is all I can say.

There isn't any excuse not to, and while it may not be in production now for DLC, there is always the future. Popular demand could help it along.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 24, 2014, 11:16:31 AM
All I'm going to say is: Palutena.

The funny thing about the Palutena 'leak' was that it was entirely a guess with a scrapped up photoshop and everything to try and make people think she'd be in. It was pure chance that she, of course not being the same model as the leak, was actually in. It also helped that Sakurai trolled the community over it with a joke picture as if to throw everybody off.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 24, 2014, 05:53:49 PM
I don't think that was legitimate either.

Also, anybody can make a fake leak, make some images in photoshop, photograph them on your 3DS to get the screen warping effects and such, put them at strange blurry angles to simulate you sneaking images, and profit.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 24, 2014, 08:20:46 PM
We won't know for sure until September 13, when the 3DS version drops in Japan.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 25, 2014, 01:17:47 PM
2 more music samples were added to the site. One from Nintendogs and the other was this:
Mega Man 2 Medley (http://www.youtube.com/watch?v=drC3KlXFqmM#ws)

<3
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 25, 2014, 05:36:29 PM
Speaking of leaks:
[spoiler]Turns out it was true: https://www.youtube.com/watch?v=E9eH1JfkkPw&list=UUsKwxhG3ioc6FDKupmlVHZQ (https://www.youtube.com/watch?v=E9eH1JfkkPw&list=UUsKwxhG3ioc6FDKupmlVHZQ)

gg[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on August 25, 2014, 06:36:17 PM
http://imgur.com/a/PzeCw (http://imgur.com/a/PzeCw)
dat Tharja~ ~w~
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 25, 2014, 06:53:12 PM
Of course, it wouldn't be Tharja without a glorious butt shot somewhere in the midst.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 25, 2014, 07:47:22 PM
Obviously love the two music leaks!!

http://imgur.com/a/PzeCw (http://imgur.com/a/PzeCw)
dat Tharja~ ~w~

Phosphora as well!  8D

Also, if that roster is legit, Dr. Mario being back would make me insanely happy!! ESPECIALLY IF HE DOESN'T HAVE THE FLUDD!!  8)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 25, 2014, 11:40:07 PM
Speaking of leaks:
[spoiler]Turns out it was true: https://www.youtube.com/watch?v=E9eH1JfkkPw&list=UUsKwxhG3ioc6FDKupmlVHZQ (https://www.youtube.com/watch?v=E9eH1JfkkPw&list=UUsKwxhG3ioc6FDKupmlVHZQ)

gg[/spoiler]

"This video is no longer available due to a copyright claim by Nintendo of America"

Oh god please no why is this real.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 25, 2014, 11:46:00 PM
Haha yeah, that confirms it!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 26, 2014, 12:07:18 AM
Sakurai must be upset. I know I would be. Almost a month to go and no spoilers and then this comes out.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 26, 2014, 12:08:46 AM
Yeah leakers are pretty relentless, this was the reason this game has no story mode, which I honestly don't mind too much.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 26, 2014, 12:12:38 AM
Just over 2 weeks to go, actually.

Also I won't believe these leaks no matter how legit they are. The only thing I'll believe is the final roster once the game releases in Japan. If it does match up perfectly then so be it, but if there's inaccuracies then we'll know the truth.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 26, 2014, 12:14:47 AM
I'm still not 100% convinced they're real either. I mean, I HOPE it is real, but I'll still wait and see.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 26, 2014, 12:38:53 AM
Everyone seems to be like "What there's video now? Oh [parasitic bomb] it MUST be real!" Like a video can't be faked. I wouldn't be surprised if these videos were made from a Brawl mod. I mean, it's pretty convenient that one of the stages used in the videos is Brawl Yoshi's Island.

I hope another character reveal trailer comes around and gives a big F You to this leak like the Lucina & Robin video did to the old leak.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 26, 2014, 12:40:55 AM
If it was fake, why would Nintendo bother removing it?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 26, 2014, 12:58:49 AM
Things on YouTube get removed all the time claiming it's by a company even when that's not the case. We all know their takedowns don't always make the most sense. Just because it says "Nintendo of America" doesn't mean NoA removed it; it's just as likely that it was removed because the content flagging system thought it should be removed and attributed it to NoA.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on August 26, 2014, 01:12:00 AM
Let's just re-up it again~ :cookie:
Smash Bros 3DS LEAK??? (http://www.youtube.com/watch?v=RiOWnujhhPs#ws)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 26, 2014, 01:21:42 AM
*Watches Bowser beat the crap out of Bowser Jr*
Father of the year material there...

Joking aside Bowser Jr looks kinda neat to play as with him riding the copter.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 26, 2014, 01:28:20 AM
I'm still not 100% convinced they're real either. I mean, I HOPE it is real, but I'll still wait and see.

On the other hand, I really hope they're not real.

The DLC thing was bullshit though. And some [dark hold] (probably the DLC guy again) is claiming Ridley and Catnoise-Deux.
I don't know why they'd bring Dr. Mario back though. That just reeks of bullshit, Duck Hunt Dog too considering even with the video link they didn't actually have video for him. Shulk looks like Link mixed with Ike for some reason.

I'm beginning to think creatively made hack as well. Why are both the screens right next to eachother?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 26, 2014, 01:40:51 AM
Seems he webcammed footage from direct capture video submitted to the ESRB, as the story seems to go.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on August 26, 2014, 02:10:34 AM
http://mynintendonews.com/2014/08/26/rumour-nintendo-has-apparently-found-the-smash-bros-leaker/ (http://mynintendonews.com/2014/08/26/rumour-nintendo-has-apparently-found-the-smash-bros-leaker/)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 26, 2014, 02:12:39 AM
Ouch, I hope that leak was worth it.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 26, 2014, 02:24:20 AM
I don't know why they'd bring Dr. Mario back though. That just reeks of bullshit, Duck Hunt Dog too considering even with the video link they didn't actually have video for him. Shulk looks like Link mixed with Ike for some reason.

Don't give a fuuuuuck why. I'd LOVE if Dr. Mario was back. One of my favorite/best characters to use in Melee. Plus, I'm hoping he plays like he did in Melee. No FLUDD as his Down Special move, but back to the spin (or something else entirely). As for Duck Hunt Dog, that's [tornado fang]ing hilarious! I seriously hope that's true JUST to see what his moveset is!!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 26, 2014, 02:27:45 AM
The Duck Hunt dog is a good choice, it's one of throes classic Nintendo characters that represent their 8-bit days, and yeah it's a hilarious choice.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 26, 2014, 03:40:29 AM
http://mynintendonews.com/2014/08/26/rumour-nintendo-has-apparently-found-the-smash-bros-leaker/ (http://mynintendonews.com/2014/08/26/rumour-nintendo-has-apparently-found-the-smash-bros-leaker/)

Posting screenshots with the Player Name he used to send the footage is probably the dumbest thing he could have done, but there you go. People are stupid.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 26, 2014, 03:55:40 AM
Don't give a fuuuuuck why. I'd LOVE if Dr. Mario was back. One of my favorite/best characters to use in Melee. Plus, I'm hoping he plays like he did in Melee. No FLUDD as his Down Special move, but back to the spin (or something else entirely). As for Duck Hunt Dog, that's [tornado fang]ing hilarious! I seriously hope that's true JUST to see what his moveset is!!

Personally, I liked Dr. Mario too. But I would've preferred he be a new costume instead of a full fledged character (Of course with them splitting clones that are nearly identical to their original counterparts into seperate characters, that sort of wouldn't work).
As for the Spin thing, the spin's not a special anymore for Mario so why would it be a special again for Dr. Mario? I would prefer he sic Viruses on poor fools.

His final smash could be he traps everybody in a Dr. Mario bottle and rains pills down on them.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 26, 2014, 07:02:47 AM
I'd prefer he use the viruses as well. Heh, that's the Down Special I gave him when I retooled the character in the Bitchslap thread. I'm just saying that I'd have no problem if they went back to that spin move. I just don't want the FLUDD.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 26, 2014, 09:48:10 AM
Personally, I'm happy with the current known roster. Shulk was really the only one I wanted left, moreso because I want more representation for fresh blood, and also because not having Xenoblade music would be a damn shame.

The other additions [spoiler]Bowser Jr., Duck Hunt Dog, Doctor Mario, Dark Pit[/spoiler] I don't personally agree with, but they don't really make me angry or anything. I've come to the realization that Smash roster leaks tend to be really disappointing, not just because characters people wanted didn't make the cut, but mainly because the characters weren't interesting enough to make a hype reveal for (hence why they're saved for post-release) which explains why they're "meh" on discovery.

There are 5 slots left, and a leaked image of locked All-Star Mode means there are definitely more characters left. Whether they're missing vets [spoiler](Ice Climbers, Lucas, Wolf, Snake, Mewtwo)[/spoiler] or entirely new characters remains to be seen.

Personally, I just want to see alternate colors and costumes. I read somewhere that [spoiler]everyone has 8 colors/costumes and that Bowser Jr. alts are the Koopalings. That really sounds like a stretch, and also weird since there would be announcer name changes, but that many alts for every character would get me stoked.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 26, 2014, 07:56:14 PM
So I only got this through word of mouth, but the business involving the leaker isn't pretty. A Nintendo of America employee got sacked and will probably be sued for breaching NDA, as you probably already know, but he'll also probably get blacklisted in the gaming industry after all this. However, apparently logs of skype chats, doxxes going around and other things implicate that the employee isn't entirely to blame; supposedly he only spread some pics, vids, info among a close circle of friends, and a sixteen-year-old was among them (to the point that the teen promised he wouldn't leak any of it in a skype chat). And then the teen did so anyway under the 'alias' of [chameleon sting]ing Leaker on 4chan and other sites anyway because he craved attention, and added in fake bullshit along the way just to entice people like the DLC stuff, but forgot to hide the ingame names and so forth that would directly point straight to the employee's copy being the source.

In other words, the employee was an idiot on one hand, but if this is true then one of his 'friends' effectively ruined his career for ten minutes of e-fame for themselves with no credit.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 26, 2014, 07:58:10 PM
God that's really sad and irresponsible.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 26, 2014, 08:19:29 PM
If that's true, it's still entirely his fault. You cannot do that. I mean, I've known people who have worked in the industry and they're not allowed to spread that kind of [parasitic bomb] around. To anyone. That includes friends and family. I mean, look at Fxeni. He doesn't tell us crap, cause he knows that it's his job if he does.

Hell, I just hung out with a friend who works for a phone company. He told me a new model phone is coming out very shortly that's going to be "the phone of phones" and even he doesn't have access to it yet, due to fear of technology leaks.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 26, 2014, 08:25:28 PM
Heard about this as well, its still just a rumor of course but its still pretty bad.

Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 26, 2014, 08:46:44 PM
If that's true, it's still entirely his fault. You cannot do that. I mean, I've known people who have worked in the industry and they're not allowed to spread that kind of [parasitic bomb] around. To anyone. That includes friends and family. I mean, look at Fxeni. He doesn't tell us crap, cause he knows that it's his job if he does.

Hell, I just hung out with a friend who works for a phone company. He told me a new model phone is coming out very shortly that's going to be "the phone of phones" and even he doesn't have access to it yet, due to fear of technology leaks.

Yeah, I never denied the matters of him being an idiot. It's still a flagrant breach of NDA, and at the very least he could've just provided a couple pics or some rumor-like info since the game's close to release anyway so that it's considered to be fakeable. By giving the kid all the videos and images, however, or by letting the kid personally take them and then only holding him to a promise on Skype of all things, he effectively sealed his own fate if he should've known the kid craved attention.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on August 27, 2014, 12:18:03 AM
If that's true, it's still entirely his fault. You cannot do that. I mean, I've known people who have worked in the industry and they're not allowed to spread that kind of [parasitic bomb] around. To anyone. That includes friends and family. I mean, look at Fxeni. He doesn't tell us crap, cause he knows that it's his job if he does.

100% true. We had problems on Guitar Hero 4 with leaks. We had a corporate wide "friendly reminder" email about it. Some heads rolled. They take that [parasitic bomb] seriously.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 27, 2014, 12:21:44 AM
Yeah I don't know how that guy, if this is true, thought that he could get away with leaking this stuff to his friends.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on August 27, 2014, 12:23:04 AM
Not surprised in the least at that. That's why you either keep quiet, or keep it super vague. Keeping quiet is generally the best and smartest way to go about things. Screenshots or videos? Absolutely the worst thing you could do, outside of leaking a build itself.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 27, 2014, 12:24:04 AM
Still, guess this means the leaks were legit if people are getting fired and copyright claims are getting tossed about.

I imagine Sakurai's annoyed.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 27, 2014, 12:29:25 AM
Shulk, Baby Bowser, and Ganondorf anyway.  At least the DLC was fake, seriously why do people think the Chorus Kids should be playable characters?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 27, 2014, 12:38:31 AM
Why do people think Ice Climbers or Lucas would be DLC?

[tornado fang]ing Ice Climbers, as DLC. That's just not something that would happen.

And don't get me started on the Ridley/Mewtwo bullshit again.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 27, 2014, 12:45:11 AM
Not surprised in the least at that. That's why you either keep quiet, or keep it super vague. Keeping quiet is generally the best and smartest way to go about things. Screenshots or videos? Absolutely the worst thing you could do, outside of leaking a build itself.
I had a friend who was a tester for SEGA. At one point he muttered to me how there was a Thor game coming based on the movie. I looked it up and saw SEGA was making it, so I knew he was testing it. He didn't tell me anything about the game, merely that it existed because of the NDA. That's how you keep it vague.

Granted that game was bad (he even let me know that after the game was out and the NDA expired) but still.

Yeah Sakurai must be quite annoyed.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on August 27, 2014, 12:49:19 AM
Why do people think Ice Climbers or Lucas would be DLC?

[tornado fang]ing Ice Climbers, as DLC. That's just not something that would happen.

And don't get me started on the Ridley/Mewtwo bullshit again.

Was mentioned with the last leak, if I recall correctly. Snake too.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 27, 2014, 12:51:25 AM
The DLC was faked by the 16 year old at least according to what was said.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on August 27, 2014, 12:57:42 AM
If that's true, it's still entirely his fault. You cannot do that. I mean, I've known people who have worked in the industry and they're not allowed to spread that kind of [parasitic bomb] around. To anyone. That includes friends and family. I mean, look at Fxeni. He doesn't tell us crap, cause he knows that it's his job if he does.
This is the kind of stupidity that got Juju, the sniper of the Black Egrets from Skullgirls, wiped from canon existence. The character's creator just blab about her (possibly) being an additional character mere hours after she got accepted into the game. If you have a written agreement with the company you work for to never disclose confidential information, don't frickin' do it.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 27, 2014, 04:38:59 AM
Yeah I don't know how that guy, if this is true, thought that he could get away with leaking this stuff to his friends.

I just don't understand why he would risk it. It's your career on the line.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 27, 2014, 04:47:25 AM
I just don't understand why he would risk it. It's your career on the line.
Peer pressure maybe, we'll never know, if it's true.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 27, 2014, 04:59:02 AM
It's possible, but I'd like to think that the pressure of losing your job, losing your monetary income, and ruining your career would top that. Ah well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 28, 2014, 10:17:54 AM
More music updates!!!

http://www.youtube.com/watch?v=GHzuDCVOfgY#t=10 (http://www.youtube.com/watch?v=GHzuDCVOfgY#t=10)

Green Greens Ver. 2 (http://www.youtube.com/watch?v=ORXonp2lc0g#ws)

Niiiiiice!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 28, 2014, 10:24:33 AM
that green greens one is masashi hamauzu (of ff13 fame) haha
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 28, 2014, 09:21:55 PM
that green greens one is masashi hamauzu (of ff13 fame) haha

Thats fine by me, of all FF13's numerous issues it's soundtrack certainly wasn't one of them.  XD
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 28, 2014, 09:27:10 PM
Oh definitely. Great music there. Just wanted to point that out :3
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 28, 2014, 09:29:50 PM
I like how smash gets all these different composers together, makes for an interesting soundtrack overall.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 28, 2014, 09:35:49 PM
Well the game itself is a bunch of Nintendo (and sometimes non-Nintendo) characters all mixed together, why shouldn't the soundtrack take similar inspirations? :3
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on August 28, 2014, 09:47:01 PM
Plus it's nice to see others interpretations of classic Nintendo music.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 07:01:17 AM
Brawl has one of the greatest gaming soundtracks ever. So many fantastic songs.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 29, 2014, 01:16:00 PM
No one saw this coming... :)

Japanese (https://www.youtube.com/watch?v=GzNSVs1VwNE)
English (https://www.youtube.com/watch?v=GUl1EkUJ46k)

[spoiler]"Now it's Shulk time." lol[/spoiler]

Other tidbits:
-soundtrack was confirmed as a Nintendo Club double pre-order bonus. (http://club2.nintendo.com/smash-promo/)
-new 3DS has a built-in C-stick, four shoulder buttons (L, R, ZL, and ZR), gyrosensor for adjusted 3D, microSD card slot, and built-in amiibo functionality.
-Xenoblade ported to new 3DS
-Japanese Smash Bros design for 3DS is similar to the European one, with the title swapped with the Smash Emblem.
-3DS customizable case skins that you can swap
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 01:40:23 PM
....You do realize we were talking about the massive leak of Shulk being revealed the page before, this is no suprise at all.

Also my god I'm sorry but his face looks really strange at certain angles.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 29, 2014, 01:50:42 PM
Still good to have absolute official confirmation though. Also dat final smash.
(http://www.smashbros.com/images/character/shulk/screen-7.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 01:53:28 PM
You can't go wrong with some Rikki and Dunban Chain Attack Action.

Also dat Metal Face being a freaking boss, oh I am going to have fun kicking his ass. >BD
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on August 29, 2014, 02:06:20 PM
....You do realize we were talking about the massive leak of Shulk being revealed the page before, this is no suprise at all.
Was being sarcastic. and also ironic since Shulk can see the future...nevermind...
Also, I was briefly part of the discussion when the leak was confirmed lol.
NBD, early in the morning.

And Zero Suit-I mean Swimming Trunks Shulk from the Facebook page:
(http://i.imgur.com/MW3LrBC.png]http://i.imgur.com/MW3LrBC.png)

The entire 3DS direct: https://www.youtube.com/watch?v=ghFEU4t_Pm8 (https://www.youtube.com/watch?v=ghFEU4t_Pm8)
Japanese 3DS Introduction video: https://www.youtube.com/watch?v=omeOylQYkuU (https://www.youtube.com/watch?v=omeOylQYkuU)
Japanese 3DS CM1: https://www.youtube.com/watch?v=QBXddbXQaXE (https://www.youtube.com/watch?v=QBXddbXQaXE)
Japanese 3DS CM2: https://www.youtube.com/watch?v=6OT5HX9QolQ (https://www.youtube.com/watch?v=6OT5HX9QolQ)

By the way, for those hoping for potential Snake (in spite of Kojima claiming to not know), on the 3DS box information (http://i.imgur.com/iU571fE.jpg), MONOLITH SOFT is also not credited, unlike in all the recent videos with Shulk. Meaning, only the pictures shown on the box must be credited, leaving a small possibility for Snake in spite of his guest status.

On the other hand, Ridley deconfirmed yet again?: http://www.reddit.com/r/smashbros/comments/2ex06e/picture_of_allstar_mode_found_in_japanese/ (http://www.reddit.com/r/smashbros/comments/2ex06e/picture_of_allstar_mode_found_in_japanese/)
Points to consider:
-no Sheik or Toon Link, so characters within series are separated (therefore ZSS should not be here)
-Ganondorf and Ganon are considered different apparently since Ganondorf technically debuted in OoT
-no Pit or Palutena (both 1986) means there is at least a "part 2" of 1986 afterwards.

New CSS: [spoiler](http://i.imgur.com/cJ6ahzj.jpg)

Of the officially revealed, only Lucina is missing.[/spoiler]

Amiibo:
[spoiler](http://i.imgur.com/9Qtc9jx.png)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on August 29, 2014, 07:32:17 PM
Looks like I might change my mind on getting a Pokemon X 3DS XL for Christmas.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 29, 2014, 08:44:39 PM
I've been a Shulk doubter for a long time, so you can imagine all the egg on my face right now. Good [parasitic bomb] Nintendo.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 10:31:08 PM
Man, Shulk has some hot, righteous abs!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 10:35:29 PM
You should see his best friend Reyn, and Dunban is no slouch either, the dude can only use his left arm and he can climb with just that arm.   Really the game is almost full of badasses.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 10:36:46 PM
Perhaps I'll pick up the 3DS port of it then! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 10:38:46 PM
The game is really long but the good news is that if you do side quests and explore you don't have to grind because you get experience for it.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 29, 2014, 10:40:25 PM
You'll need to get the New 3DS to get the port of it, PB.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 10:41:00 PM
Not having to grind sounds like my type of game!  8D

You'll need to get the New 3DS to get the port of it, PB.

Hahaha, I'm well aware!  ;)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 10:42:58 PM
You'll need to get the New 3DS to get the port of it, PB.
Does it really require the new 3DS, I wasn't sure about that.

Well I was planning to upgrade my 3DS eventually regardless anyway, a bigger screen would be nice for Shovel Knight.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on August 29, 2014, 10:53:40 PM
Does it really require the new 3DS, I wasn't sure about that.

Well I was planning to upgrade my 3DS eventually regardless anyway, a bigger screen would be nice for Shovel Knight.
Reports says yeah, you do need the New 3DS because of the superior CPU to run Xenoblade Chronicles.

Quote from: Joystiq
Update: Nintendo unveiled Wii JRPG Xenoblade Chronicles for the new 3DS. The company says the game will only run on the new 3DS, and that's because of its enhanced CPU.
Source: http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/ (http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 10:58:31 PM
I guess that makes sense, considering just how massive the game is.  I really hope the new Zelda is at least as big.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 11:06:10 PM
I wonder if this means that the new Smash Bros 3DS's are gonna be the new ones. Cause if so, I might just get the bundle pack then!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 11:09:25 PM
That I'm not sure, it's either that or we have to wait for 5 months.  I also know that my brother wants my 3DS if I get the new one, so I can have my DSi back for DS games like my Pokemon games and Chrono Trigger since it looks so danm funky on the 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 29, 2014, 11:13:24 PM
Well the new 3DS doesn't leave Japan until next year in EU, so I'd imagine it's the same for us.

So I don't think we'll be getting a bundle stateside with the new 3DS.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on August 29, 2014, 11:14:30 PM
That I'm not sure, it's either that or we have to wait for 5 months.  I also know that my brother wants my 3DS if I get the new one, so I can have my DSi back for DS games like my Pokemon games and Chrono Trigger since it looks so danm funky on the 3DS.
Did you try holding Start/Select while booting your DS games on a 3DS? It brings the screens to the DS's original resolution.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 11:17:05 PM
Did you try holding Start/Select while booting your DS games on a 3DS? It brings the screens to the DS's original resolution.
Oh I didn't know about that, I'll give it a try next time.

Well the new 3DS doesn't leave Japan until next year in EU, so I'd imagine it's the same for us.

So I don't think we'll be getting a bundle stateside with the new 3DS.
That's what I figured, maybe when I try to get one for next Christmas or something they'll have other bundles for me to check out. 
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 29, 2014, 11:22:17 PM
Ah yeah, it says in the official JP announcement that "there will be no U.S. and European launches this calendar year."

Damn. I'm betting late March for the 3DS's birthday.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 11:23:51 PM
Meh, that's okay. There's no rush.

What they REALLY need to do is launch the US New 3DS with a Majora's Mask 3DS bundle so I can continue to have a Zelda themed 3DS!!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 11:25:42 PM
That's fine by me, I can wait until next Christmas like I said.  Though another problem is that I wanted to maybe buy a Wii U that Christmas too, have to wait and see.

Meh, that's okay. There's no rush.

What they REALLY need to do is launch the US New 3DS with a Majora's Mask 3DS bundle so I can continue to have a Zelda themed 3DS!!!  8D
Oh yes that would be the best thing ever.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 29, 2014, 11:27:31 PM
But PB

With the swappable faceplates of the New Nintendo 3DS, any New 3DS can be a Zelda themed 3DS! 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 11:29:27 PM
I still want a bundle!  8)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 11:30:43 PM
Yes, but the Majora's Mask bundle will probably come with a Zelda themed Faceplate. Speaking of which I wonder if the sequel for Bravely Default will take advantage of these features.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 29, 2014, 11:34:47 PM
So, does Shulk have some kick-ass music coming with him?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 29, 2014, 11:56:27 PM
Does this sound Kickass?

Xenoblade Chronicles Music - Engage the Enemy (http://www.youtube.com/watch?v=HAW4xlbyu28#ws)

Xenoblade Chronicles Music - Unfinished Battle (http://www.youtube.com/watch?v=B0DE5zyRI6U#ws)

Xenoblade Chronicles Music - Time to Fight! (http://www.youtube.com/watch?v=MUKzFYUGbg0#ws)

Xenoblade Chronicles Music - One Who Gets in Our Way (http://www.youtube.com/watch?v=JS7XVMNNZI8#ws)

Xenoblade Chronicles Music - You Will Know Our Names (http://www.youtube.com/watch?v=V4vCEHpv6Hg#ws)

Keep in mind I don't know what they will use, but this is a taste of the soundtrack.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on August 30, 2014, 12:18:02 AM
The trailer seems to include some Gaur Plains and You Will Know Our Names. Can't seem to identify the song that plays after he sees Link and Marth about to attack (but it's not Vision Reacts, which would've been the most appropriate song for that part of the trailer).
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 30, 2014, 12:21:54 AM
Oh I accidentally put Time to Fight twice and forgot One who Gets in Our Way, fixed that.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 30, 2014, 12:59:31 AM
Seriously, Nintendo? You improved the 3DS in so many areas, but you didn't heighten the resolution? Something that desperately needed to be improved.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 30, 2014, 01:01:22 AM
Well the 3D and RAM has been improved at least so we'll have to wait and see on that, I mean I'm sure there's more stuff that will be revealed about it.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on August 30, 2014, 04:18:47 AM
Maybe those overall hardware improvements will make the framerate of Snake Eater 3D suck less.  8D
I needed to upgrade to an XL sooner or later anyway, so this will be the perfect opportunity for me.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 30, 2014, 04:54:31 AM
Maybe those overall hardware improvements will make the framerate of Snake Eater 3D suck less.  8D

Or maybe Senran Kagura can run at a faster framerate than 5 fps.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 30, 2014, 05:23:08 AM
Which is the main reason why I'm waiting for the sequel. Not to mention it looks more fun.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on August 30, 2014, 05:30:03 AM
With Smash 3DS having at least 6 stages from past games, I had a thought: Why not Smash 64 stages? If so, I'd prefer they use the ones not in Melee. Ones like Saffron City and Hyrule Castle. And I'd personally like Sector Z over Corneria again. Corneria is just too small.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 30, 2014, 06:49:49 AM
Just listened to those songs you posted. Pretty solid!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on August 30, 2014, 06:52:04 AM
Yeah the Xenoblade soundtrack is pretty damn amazing.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 30, 2014, 07:00:39 AM
Good to know!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 30, 2014, 07:13:52 AM
Maybe those overall hardware improvements will make the framerate of Snake Eater 3D suck less.  8D
I needed to upgrade to an XL sooner or later anyway, so this will be the perfect opportunity for me.
Ditto, I still have my launch 3DS and it's definitely seen better days.

I doubt if existing games will be improved at all, though.  I mean, I'd LIKE it if they were, but just knowing Nintendo's track record, that's really not their thing.

Seriously, Nintendo? You improved the 3DS in so many areas, but you didn't heighten the resolution? Something that desperately needed to be improved.
That's probably because they're selling this as a marginal upgrade ala the DSi.  Upping screen resolution means an actual new system.

I mean, hell, if they can't even be bothered to make the WiiU upscale Wii games, no way in hell are they changing resolutions of an existing handheld.

With Smash 3DS having at least 6 stages from past games, I had a thought: Why not Smash 64 stages? If so, I'd prefer they use the ones not in Melee. Ones like Saffron City and Hyrule Castle. And I'd personally like Sector Z over Corneria again. Corneria is just too small.
We need 64's Metal Mario level, if only to ensure the music makes it in. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on August 30, 2014, 07:18:01 AM
Well being that they've brought back the Character Select music from the original Smash Bros, there is a chance we hear that song again in this game! XD
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on September 02, 2014, 08:43:10 AM
Reyn now commentates the Shulk Reveal Trailer (https://www.youtube.com/watch?v=E9QxmTjE4iQ)

Smash me out if old.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 02, 2014, 08:46:56 AM
That was pretty nice there.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 03, 2014, 09:54:22 AM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrv4w9Hxp6kh)
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrv_c3LVV6jP)
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrwHo3UdAbWs)

Dark Samus!

Apparently the Ninka leak (as it's referred to) has been pretty much all but confirmed now from the PotD.

For those curious:
[spoiler]
-Confirmed Bowser Jr. Koopaling alts
-Confirmed Olimar Alph alts

(http://i.imgur.com/bgDlbzZ.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 03, 2014, 05:21:41 PM
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrv4w9Hxp6kh)
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrv_c3LVV6jP)
(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSZrwHo3UdAbWs)

Dark Samus!

Apparently the Ninka leak (as it's referred to) has been pretty much all but confirmed now from the PotD.

For those curious:
[spoiler]
-Confirmed Bowser Jr. Koopaling alts
-Confirmed Olimar Alph alts

(http://i.imgur.com/bgDlbzZ.jpg)[/spoiler]

> Ridley
> Mewtwo

If those two are really in, there is absolutely no reason for people to [sonic slicer] and moan now.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 03, 2014, 06:30:39 PM
In news that is not complete and utter bullshit we got a commercial.

大乱闘スマッシュブラザーズ for Nintendo 3DS TVCM3 (http://www.youtube.com/watch?v=XOPQze722f4#ws)
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 03, 2014, 06:47:37 PM
大乱闘スマッシュブラザーズ for Nintendo 3DS TVCM1 (http://www.youtube.com/watch?v=QBXddbXQaXE#ws)

大乱闘スマッシュブラザーズ for Nintendo 3DS TVCM2 (http://www.youtube.com/watch?v=6OT5HX9QolQ#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 03, 2014, 07:48:18 PM
Getting excited!!!  8)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 03, 2014, 07:59:54 PM
Yeah I really can't wait to try the characters I want to try, and since the game is portable maybe I can actually get better at Smash Bros.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 03, 2014, 08:35:41 PM
Who are you looking forward to trying out?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 03, 2014, 08:43:41 PM
Zero Suit Samus, Lucina, Robin, Palutena, Shulk, Shiek, Wii Fit Trainer and Lucario.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 03, 2014, 09:30:40 PM
Nice!

Also, concerning that spoiler thing...

[spoiler]Why would they remove Wolf? I mean, not that I have a problem with Falco or clones, but Wolf plays very different from Fox & Falco.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 04, 2014, 06:24:13 AM
I should probably mention that the Ninka leaker doesn't know anything beyond the roster leak that everyone has seen. So in terms of cut/additional characters, that is still up in the air.

I mainly referred to it to confirm other known alts that haven't been shown yet. Hope that clears things up.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 05, 2014, 02:13:24 AM
Anyone could always take a legitimate leak and try to add to it.  That and there's always dumb luck; remember what happened with Brawl and Wolf.

大乱闘スマッシュブラザーズ for Nintendo 3DS TVCM1 (http://www.youtube.com/watch?v=QBXddbXQaXE#ws)
GIGA BOWSER! 8)
(please, please, PLEASE let him not suck so badly this time)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 05, 2014, 05:23:38 AM
Not sure about damage and stuff, but from the E3 build it seems Giga Bowser doesn't last as long, which was already pretty short.

Speaking of Giga, I just watched a video of him decimating Classic Intense in Project M. That made him TOO friggin good. Bowser Bomb hit full [tornado fang]ing screen.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 05, 2014, 10:37:04 AM
So tonight's PoTD came out, showing the menus. And I noticed something off.
[spoiler]There's no Events button.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 05, 2014, 10:51:13 AM
More music updates!!  8)

Theme from Area 6 / Missile Slipstream (http://www.youtube.com/watch?v=q8BB3DnM8vY#ws)

 <3

Wrath of the Reset Bomb (http://www.youtube.com/watch?v=fgSdQ4Y_D_o#ws)

Tomodachi Life (http://www.youtube.com/watch?v=99jPhMRMRGk#ws)

Super Mario 3D Land Theme / Beach Theme (http://www.youtube.com/watch?v=P-Ep-4feXEo#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2014, 10:06:36 AM
Info starting to come out! Ahem...

[spoiler]You might want to skip over some of these details as you might consider them spoiler. - Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

- No Masked DeDeDe alt
- Diddy kong only gets 1 banana (if you pull another banana, the first disappears)
- Captain Falcon's uppercut (side B) doesn't do strike damage anymore
- Samus has a gray alternate costume
- Charizard can be purple, yellow, red, grey
- Megaman can be yellow
- No Metal Sonic skin
- Marth has an orange skin
- Fierce Diety Link is a costume (EEEEEEEEEEEEEEEEE  0v0)

Also more here!! (http://www.neogaf.com/forum/showthread.php?t=889829)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 06, 2014, 10:22:33 AM
[spoiler]So it seems like there's not Wolf in the game because of a alt color that Fox has?[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2014, 10:23:16 AM
According to the main thing, there's still nothing official yet. But it's looking more and more like he's not in the game.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 06, 2014, 10:25:13 AM
I don't mind that since I suck at Fox characters, you remember that one online match I had with you when I just kept suiciding with his Instant Transmission?
Title: Re: Super Smash Bros. Thread
Post by: Align on September 06, 2014, 10:45:11 AM
[spoiler]- Captain Falcon's uppercut (side B) doesn't do strike damage anymore
[/spoiler]
[spoiler]Is that the same as it not doing any damage at all, and just launching/meteoring victims?[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2014, 10:55:39 AM
I don't mind that since I suck at Fox characters, you remember that one online match I had with you when I just kept suiciding with his Instant Transmission?

That I do. I'm just sad that, if this is true, they removed Wolf and not Falco.

[spoiler]Is that the same as it not doing any damage at all, and just launching/meteoring victims?[/spoiler]

[spoiler]Good question[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 06, 2014, 10:57:26 AM
Yeah this is why I wished that clones were costumes with different stats instead of characters.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 06, 2014, 11:01:07 AM
I don't mind clones. It's just that Wolf was far less of a clone than Falco is. His special moves were somewhat similar (Blaster & Shield mainly), but his actual attacks were completely different.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on September 06, 2014, 11:48:02 AM
I'm going to go ahead and agree there. I certainly enjoyed using Wolf a lot more than Falco.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 06, 2014, 08:21:34 PM
Just because he has the color doesn't mean he's not playable. Mario and Wario had each other's colors in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 07, 2014, 09:28:19 AM
(http://i.imgur.com/PbZEINy.jpg)

Hello Fierce Deity.

Also Alph.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 07, 2014, 09:29:55 AM
Chiko?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 07, 2014, 09:57:55 AM
Japanese version of the game, clearly that's what a Luma is called there.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 07, 2014, 05:18:02 PM
So, the word is out that SSB on the 3DS can use the New 3DS's C-Stick, but cannot use the Circle Pad Pro.
http://mynintendonews.com/2014/09/06/smash-bros-3ds-supports-the-c-stick-on-new-nintendo-3ds-but-not-the-circle-pad-pro/ (http://mynintendonews.com/2014/09/06/smash-bros-3ds-supports-the-c-stick-on-new-nintendo-3ds-but-not-the-circle-pad-pro/)

Nice to know that dual-mode cartridges are a thing, at least (not that I had any doubt, but half the internet is panicked that their current 3DS will be obsolete).

(http://i.imgur.com/PbZEINy.jpg)

Hello Fierce Deity.
It's about freaking time.  Not the same without a 2-handed sword, of course, but still pretty darn cool looking.  I'd be curious to get a better look at the kind of shield design they came up with.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 07, 2014, 08:01:59 PM
Really [tornado fang]ing stupid that the CPP isn't compatible. There's no excuse.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 07, 2014, 10:06:45 PM
Presumably they want the IR port reserved for the NFC add-on.  I can't imagine there's any reason a single game couldn't support both add-ons, but it'd be impossible to actually use both at the same time.

Doesn't make any difference to me; second stick in Smash Bros. is something I always considered pointless.  And it's not as if the CPP is known for its widespread support, either; its a clunky and minimally marketed device that only serves to make your system less portable as a compromise to people who just can't live without a second analogue input.  Even had the New 3DS not been announced I wouldn't have been the least bit surprised to see CPP unsupported by Smash.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 07, 2014, 10:43:28 PM
A lot of people are actually saying the New 3DS will have a distinct advantage with that little nub. Sure, not being able to use the CCP isn't that big of a deal, but with C-Stick like functionality for the N3DS' nub, you can do smash attacks in any direction without affecting your aerial momentum, which is a large advantage in the right hands. Especially if what people are saying about now being able to charge your Smash attacks with the Gamecube Controller's C-Stick (or an equivalent) on the Wii U version are true, instead of only being able to charge through the normal methods.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 08, 2014, 12:19:19 AM
We'll see. I am looking forward to getting my hands on the New 3DS and see how it feels.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 08, 2014, 12:20:52 AM
Same, and so I can give my brother my old 3DS so he can get his own games and doesn't have to borrow mine. 
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 08, 2014, 02:58:16 AM
[FULL] Menu Theme - Super Smash Bros. Wii U & 3DS (BEST QUALITY) (http://www.youtube.com/watch?v=WQJIqc1psw0#ws)

 0v0

Hype levels....rising....
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 08, 2014, 04:08:28 AM
YYEEEEEEAAAAAAAAHHHHHHHHHHHHHH
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 10, 2014, 04:30:24 AM
So, Vixy, and anyone else here packing a japanese 3DS..
The game got a Japan-only eShop demo. Mario, Link, Pikachu, Mega Man and Villager (Murabito) are playable, and it's barebones with only 4 costumes per character and apparently only Battlefield.. But for what it is, people are going bananas.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 10, 2014, 04:36:07 AM
...

*searches for demo on youtube*
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 10, 2014, 04:49:20 AM
...

*searches for demo on youtube*

I know a few folks are streaming it, but i'm having hard times finding links.

EDIT: This might help. (http://www.twitch.tv/directory/game/Super%20Smash%20Bros.)

SECOND EDIT: So anyone that thought the Villager's Pocket special would be amusing have no idea. Their Up-B recovery is pretty ridiculous too.
[spoiler]If it's a projectile or counted as an item and it isn't a Final Smash, odds are you can pocket it. Chopped Villager trees, watering can water, bombs, bananas, Pikachu Thunderbolts (their color and sound glitched), charged Mega Buster shots, Hard Knuckles, Leaf Shields (even if not thrown), Rush himself and other factors. If it's a timed object, like a Bomb or Rush, their timer is reset with each pocketing, and you can re-pocket them too. And testing with pocketed charged Buster shots seem to of resulted in around double the normal damage. Not everything is as effective, though, and some pocket-thrown objects don't even flinch people on impact (Air Shooter). And not only is the grab for the Pocket packing a large hitbox - if something's infront of you, it's pretty much grabbed - you seem to have invulnerability frames during it.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 10, 2014, 02:13:57 PM
Thanks for the link!
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 10, 2014, 08:11:25 PM
Finished streaming and the 60fps deliciousness can be watched~
http://www.twitch.tv/vixynyan/c/5098716 (http://www.twitch.tv/vixynyan/c/5098716)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 10, 2014, 08:30:12 PM
How do you like it thus far, Vixy?

Also...I'm really shocked about Rockman's victory theme.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 10, 2014, 09:36:32 PM
The most I can tell from everything so far, including Vixy's gameplay, is that it's inbetween Brawl and Melee in terms of physics and gameplay, and the heavier leanings towards one side or the other depends on the character. Mario and Link definitely got buffed, not sure about Pikachu, while Mega Man and the Villager are certainly unique in their options.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 10, 2014, 09:37:56 PM
The latter two are going to take some getting use to, as they play styles are completely different.

Also, rumor has it that we're going to find out the Wii U game's release date this Friday.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 10, 2014, 11:00:10 PM
Nintendo already shot that rumor down. I mean we could still get it, but I'm not counting on it. I am expecting to get dat demo this Friday though, or at least find out when it'll be available then.

Also a bunch of alt costumes (http://i.imgur.com/2w8Qbyg.jpg)

@Nexus: Well they said they were aiming for somewhere between Brawl and Melee so I guess they did it.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 11, 2014, 01:19:58 AM
http://imgur.com/a/vtRyf (http://imgur.com/a/vtRyf)
magazine scans~
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 11, 2014, 01:36:40 AM
Nintendo already shot that rumor down. I mean we could still get it, but I'm not counting on it. I am expecting to get dat demo this Friday though, or at least find out when it'll be available then.

Also a bunch of alt costumes (http://i.imgur.com/2w8Qbyg.jpg)

@Nexus: Well they said they were aiming for somewhere between Brawl and Melee so I guess they did it.

Why would we get the demo on Friday? The eShop updates on Thursday.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 11, 2014, 03:18:43 AM
Stranger things have happened, and for an actual game release the eShop will update on off-days.  That they'd do so for a demo of one of their biggest titles is certainly conceivable.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 11, 2014, 04:22:03 AM
DLC's even been uploaded on off-days before. The Thursday thing is mostly a guideline, it's not a hard rule.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 11, 2014, 04:26:34 AM
I know that certain games update on off-days; and that's usually because their release date dictates it be an off-day.

All I was wondering was why you thought the demo would release on a Friday, as opposed to the normal update schedule.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 05:25:20 AM
I like that Toon Link comes with both LTTP & classic TLOZ outfits. Also, love Palutena's Medusa colors
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 11, 2014, 05:43:58 AM
I know that certain games update on off-days; and that's usually because their release date dictates it be an off-day.

All I was wondering was why you thought the demo would release on a Friday, as opposed to the normal update schedule.
I mean it could happen, but note I also admitted that we might just find out when the demo will be up.

Also I was referring to the recent MK7 update, which was on a Wednesday and brought with it the Mercedes DLC. And that was an off-day.  Not sure how the game's release date dictates it was an off-day there.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 11, 2014, 06:06:21 AM
Street dates have been broken, prepare yourselves for people spreading info around - especially if you don't wanna get spoiled in the coming month until the US release.
(http://i.imgur.com/juK7cQT.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 06:20:10 AM
Super Smash Bros 3DS Menu Music Extended (High Quality!) (http://www.youtube.com/watch?v=qdgjWTAIZsY#ws)

In sexy, glorious High Def.  8)

FREE FOR ALLLLLLLL!!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 11, 2014, 06:28:16 AM
Super Smash Bros. 3DS 8 Bit (http://www.youtube.com/watch?v=htQXUEQ-5o4#ws)

Thought this was kinda cool.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 06:36:55 AM
Yeah I like his work a lot. His Electrodome 8-bit mix was excellent.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 11, 2014, 06:38:16 AM
[spoiler]
Looks like I won't be the one to... take you down. :(
[spoiler]
(http://i.imgur.com/dROyqib.jpg)[/spoiler][/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 11, 2014, 06:39:45 AM
According to the Famitsu scans Dedede has a new Final Smash. It seems to start with a super Inhale, then end with him smacking his opponent into oblivion. I'll miss the silliness of The Big Gay Dance, but this seems much more effective of a FS.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 11, 2014, 06:41:24 AM
Was there any doubt to this one?
[spoiler](http://i.imgur.com/QeiHOvK.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 06:43:29 AM
[spoiler]
Looks like I won't be the one to... take you down. :(
[spoiler]
(http://i.imgur.com/dROyqib.jpg)[/spoiler][/spoiler]

[spoiler]Siiiiiiiigh... Play time is over  :([/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 11, 2014, 07:08:09 AM
Hey, at least someone else seems to be returning.
[spoiler](https://pbs.twimg.com/media/BxOf9w4CUAAsPTI.jpg:large)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 07:26:44 AM
Hey, at least someone else seems to be returning.
[spoiler](https://pbs.twimg.com/media/BxOf9w4CUAAsPTI.jpg:large)[/spoiler]

[spoiler]I'd rather have Wolf[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 11, 2014, 08:58:30 AM
[spoiler]Dark Pit confirmed, apparently the guys who got the game early though suck major balls and can't beat him.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 11, 2014, 10:45:58 AM
[spoiler]Dark Pit confirmed, apparently the guys who got the game early though suck major balls and can't beat him.[/spoiler]

So far in total, I'll try to sum up what I've seen up to this point:
[spoiler]Three streamers, all Japanese assumedly and not that great at the game.
CHALLENGERS SO FAR (in order): Ness, Falco, Dark Pit, Duck Hunt Dog, Game & Watch, Ganondorf, Dr. Mario, Wario, Lucina (why was an announced character a challenger? Ah well.), Jigglypuff, Bowser Jr., ROB
LEAKED/KNOWN CHALLENGERS LEFT: NONE LEFT, SORRY
COOL STAGES NOTICED: SNES F-Zero track, Magicant with nods to the Mother games in general
OH [parasitic bomb] BOSSES: Master Hand and Crazy Hand, obviously, but they've got new moves, and are deadlier than ever because even on easy difficulties their attacks come out fast. Crazy Hand only appears on a harder difficulty it seems, but there's actually something i'll note in a separate spoiler.

NOTABLE CLASSIC MODE CHANGES: The Kid Icarus: Uprising-style Difficulty Slider you get after selecting your character is definitely more scaleable than before, and things get pretty damn difficult at 9.0. The route system works in that your character moves on their own, but you can slow them down and pick between 2-3 different paths depending on where you are in the map (up until the end of the mode for the final boss, anyway). Trophies and items are occasionally scattered on the routes, and although you see pre-emptive series logos, what the match type and enemies may be are still up to guess. Which route you choose seems to determine what boss you get, possibly along with the difficulty slider too. Rather than choosing your stocks, you get 2 stock per stage - which means they replenish to two, but still means two deaths and that's it on any stage whatsoever. Getting Game Overs seems to cost you overall coins at the end as well as automatically toning the difficulty down by 0.5.

NOTABLE CHALLENGER FACTORS: Dark Pit is a ridiculous clone, I can't even tell what's different from what I've seen of him besides using a staff for his Final Smash and different weapons for some of the specials without any changed animations. Duck Hunt Dog is fanservice galore, he's various Zapper games rolled up into one reference to the point that one of his moves is literally leading a series of Zapper shots meant to be the player trying to shoot him. He even does the laugh as his intro. Dr. Mario has the Down-B Tornado back. Ganondorf's still a swordless buff(ier?) Falcon. Wario seems to have gotten better animations, although I haven't seen his attacks to judge them.[/spoiler]

I'm not even watching these streams anymore, the players keep suiciding and dying. Hamayama in particular just spams Specials like nobody's business and gets his ass wrecked for it.

Extra Special Spoiler breaking down something I saw and you may not want to spoil for yourself (sorry for those who saw what I mentioned before):
[spoiler]Master Core
One of the streamers, gema_yue, went through Classic Mode on difficulty 5.0 with Marth. Earlier they got the encounter with Mii Swordsman. I only saw the Marth run. Right as you go up to the path towards the Master Hand final battle, certain conditions apparently let you take a 'darker' route up towards a fight with Master and Crazy Hands. Big life bar, but it's counted separately so you can kill them individually. However, once one of the Hands were defeated, Crazy Hand teleports out and Master Hand spazzed out before he transformed into a mass of black energy almost resembling the shadow bugs from Brawl, and it's only called 'Master Core'.

It has three phases, the first two either dependent on your character or randomized; in this case, a swarm of swords throwing projectiles and themselves around, followed by a fight with a pitch-black Marth larger than the player. The more damage you do to them, their HP counter blocked by darkness, the more desperate they get but also the weaker they get, metaphorically speaking - the dark Marth got smaller and more normal-sized the more it got hit. Once you break down its forms, the music fades out and it transforms into what's basically an idle Small Ball core that gets a normal hit percentage, doesn't fight back, and keeps going back to the center of the arena until you manage to do enough damage to smash it off the stage.

Presumably, higher difficulties might change this, add more phases, or potentially even have different bosses. No one knows yet. Apparently the mass of swords of the first form were instead a giant, distorted dog for the Mii on the first run. And.. Uhh.. Apparently, he went extra freaky on the only 9.0 run to reach him so far, a Kirby run...

We're talking 'turning into a vaguely humanoid mass of darkness that lifts the Final Destination stage itself and [tornado fang]ing headbutts you' freaky. Even worse, the higher the difficulty, the more phases he gets, so it seems on hard enough difficulties Master Core goes through all three phases before cloning you. And you have to do this all on 2 lives, plus the Hands fight before it. Worse yet, with only 2 stocks per stage and the 0.5 difficult decrease per game over, you [tornado fang] up enough and you don't get a chance at all the forms in one battle. No one's going to know the result of a full perfect 9.0 run for a bit longer.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 11, 2014, 05:38:44 PM
[spoiler]http://www.youtube.com/watch?v=7r16HoG92hs[/spoiler]

0v0 Another main for me~ ~w~
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 11, 2014, 06:33:34 PM
Umm, to be honest, I think the ESRB leak IS the final roster, unless DLC is confirmed.
[spoiler]If you place Mii Fighter into the roster, Shulk moves into the row above, leaving two nice left of Pac-Man and two spots right of Random. In other words, the symmetry makes sense and the guest characters have their own row. It's similar to the missing corners in Melee's roster, albeit without the Random functionality.

I also find it odd that the ESRB leak would withhold characters, and that leakers are taking so long to unlock anyone outside the ESRB leak.[/spoiler]

Also, does anyone know kanji?
[spoiler]
Rockman's 2nd 3DS track is an 8-bit medley.
I'm trying to find the kanji before 曲.
(http://i.imgur.com/9auyHxW.png)

EDIT: Nvm, found it: 原曲
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 11, 2014, 06:36:17 PM
Recall that Allstar mode still had a padlock though.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 11, 2014, 06:38:57 PM
Oh, I totally forgot about the padlock.
Someone (I think Neo Zero from smashboards?) supposedly had insider information hinted something about the ESRB images all being from the same build/save. I can't remember to be honest, and I also don't know how trustworthy that is.

EDIT:
[spoiler](http://i.imgur.com/hZVKQ1R.jpg)
(http://i.imgur.com/SdecBGR.jpg)

Seems like I was right. :/[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 11, 2014, 08:50:14 PM
People who wanted Ridley and Mewtwo.

BTFO. :V

Shame about Ice Climbers, though.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 11, 2014, 09:33:58 PM
Pretty much every single new fighter (non-clone wise) is pretty damn awesome, all things considered. But unfortunately, the ESRB leak was true; that's all of the cast for now unless the DLC crap wasn't just pure bull. Really disappointed that Ice Climbers got cut, presumably with Rosalina essentially taking their place, but not too concerned about Lucas and Wolf themselves. It's moreso the principle that
[spoiler]they were replaced, so to speak, with Dr. Mario, Lucina and Dark Pit. Dr. Mario's obviously Mario with the Tornado back, and his Final Smash is Mario's but with pills, so.. Lucina is literally Marth without the blade-tip zoning speciality he has, and no one's found any real significant differences for Dark Pit yet besides his Final Smash - which is mechanically identical to Zelda's/Shiek's. Now I always thought Wolf was a heavy clone, but both he and Lucas were a lot more unique than this.[/spoiler]

I also updated my post above with what info I could gather from last night and today so far.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 09:37:48 PM
[spoiler]Above everything else, I'm just sad Wolf is gone and Falco remained. Wolf was actually a somewhat different character than Fox, cept for the Final Smash and Reflect.

On the other hand, I'm really happy Dr. Mario is back! XD[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 11, 2014, 10:26:54 PM
[spoiler]Speaking of Falco, I hope you guys prefer the ground. lol

R.O.B. has a new final smash. He charges his lazer.
IIRC, Dedede sucks the opponent in, does a few spinning heavy hammer swings, then throws a giant bomb.
Lucina's = Marth.
Dr. Mario is Mario Finale with giant pills and a trailing bubbly effect.
DHD is like Blue Falcon, except with Sheriffs shooting the opponent during the cinematic.

Personally, I'm pretty happy with the roster, although I still think the CSS looks really bizarre. (Shulk is actually still in the bottom after Mii Fighters are added in). I do feel somewhat underwhelmed by everything else though (recycled stages, playable modes, lack of different costumes). The new stages are really cool. Waiting to see all the custom movesets. I don't think Metal Face is in the 3DS version...
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 10:29:23 PM
I'm also still hoping for DLC stuff.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 11, 2014, 10:31:02 PM
As long as said DLC does not include the Chrous Kids.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 11, 2014, 10:37:29 PM
I'm rather happy about the final roster. Aside from lack of Mewtwo, but oh well.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 11, 2014, 10:38:54 PM
Yeah. Was hoping for Mewtwo as well, but otherwise I am extremely satisfied with the roster. They brought back one of my mains, so I'm very happy with that. Plus a lot of the new characters look fun to use as well. I'm hoping for DLC stuff, but if this is it then I'm satisfied.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 11, 2014, 10:47:55 PM
My brother will be happy Game and Watch is there since apparently that's his main.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on September 11, 2014, 10:48:02 PM
[spoiler]Everything is pretty rad but Dark Pit bothers the [tornado fang] out of me. I'm just having a really hard time seeing any justification to a literal palette swap as another character. Like, he even uses Pit's swords despite the differing weapons in their art. What irks me all the more is that meanwhile Ness has PK Freeze available as a custom move for those that miss Lucas, so what stopped any differences with Dark Pit or even Dr. Mario from existing as that instead? I really don't get it.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 11, 2014, 10:51:53 PM
[spoiler]I would imagine Dark Pit has some different Stats like maybe he's a better aerial fighter since in Uprising he had unlimted flight for most of the game.  As for Lucas I have no idea, even though I didn't really like the playstyle of the Earthbound characters I think I liked Ness better, but Lucas not being there is a shame, but I predicted he wouldn't and was unfortunately right.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 11, 2014, 11:13:07 PM
[spoiler]Everything is pretty rad but Dark Pit bothers the [tornado fang] out of me. I'm just having a really hard time seeing any justification to a literal palette swap as another character. Like, he even uses Pit's swords despite the differing weapons in their art. What irks me all the more is that meanwhile Ness has PK Freeze available as a custom move for those that miss Lucas, so what stopped any differences with Dark Pit or even Dr. Mario from existing as that instead? I really don't get it.[/spoiler]

The only reason is nepotism.

An idea about DLC. Could they be withholding characters until the Wii U version comes out? Like, maybe other characters took more time to make, so they were left out of 3DS for now and can have the kinks worked out in time for Wii U. Then when both versions are out and you unlock the other guys on Wii U you can link it to your 3DS and get them there too.

I've yet to see footage, but Lucina might be a blessing in disguise, because reports from the demo kiosk said Marth got the nerf bat hard.

[spoiler]You know what? Dr. Mario was better than vanilla Mario, and probably still is if not for no FLUDD. Dark Pit I don't know yet. I know his FS is different, but does he have Pit's normals too? Cause that's the real bummer about these clones. Having the same B moves as another character is one thing. But these guys to my knowledge have the same animations for their normals as the characters they're based on. Wolf and Lucas had completely different A moves from Fox/Falco and Ness. You can give the originals similar B moves through custom movesets. But you're not getting the A moves back.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 12, 2014, 12:34:10 AM
[spoiler]I think it's somewhat early to rant about clones. I mean, sure it'd be nice if Ganondorf stopped doing Falcon Punches and Falco started calling his Arwing. It sucks to see veterans cut too. But clones development cost-wise are understandably cheap. I never really think of clones existing at the expense of another character, because original characters are a lot more expensive to produce. Also, even if their fundamental base are mostly the same, we've still yet to see if their custom moves are different.

Usually when I think of clones done right, I think of Fox and Falco in Melee. Same animations, but completely different properties leading to radically different playstyles. Characters like Dark Pit might actually be widely embraced in the future, if we're talking strictly mechanics and competitive viability.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 12, 2014, 03:35:03 AM
What's that WiiU icon on the menu for? Does it have any sort of function before the console version is out?
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 12, 2014, 04:19:27 AM
What's that WiiU icon on the menu for? Does it have any sort of function before the console version is out?

Presumably it'll let you transfer your Mii and player character customizations between the 3DS and Wii U versions. No one knows entirely, yet, and considering they made Smash Run sound like it was going to be online before it turned out local/CPU-only? Anything can happen.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 12, 2014, 07:14:23 AM
http://www.youtube.com/watch?v=2V50IBT-deU#t=16 (http://www.youtube.com/watch?v=2V50IBT-deU#t=16)

http://www.youtube.com/watch?v=BUaJmum_XWs#t=23 (http://www.youtube.com/watch?v=BUaJmum_XWs#t=23)

I love these!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 12, 2014, 07:11:30 PM
We're getting the Demo for Smash Bros on the 19th. Select Club Nintendo Platinum members will get the demo today.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 12, 2014, 07:16:45 PM
By select they obviously mean people who can log on and toss an intend to buy survey in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 12, 2014, 07:22:44 PM
Don't they throw surveys into every game?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 12, 2014, 08:57:55 PM
Every first party game. Some third party games have them but not all of them.

I mean the intend to buy ones that go up before a game is released that give you 10 extra coins.

I got my codes, yay.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 12, 2014, 09:15:09 PM
Here's some music I recorded from a leaker stream:

https://www.youtube.com/watch?v=dHCauDCb-zs (https://www.youtube.com/watch?v=dHCauDCb-zs)

https://www.youtube.com/watch?v=Vme-JIBV8MQ (https://www.youtube.com/watch?v=Vme-JIBV8MQ)

https://www.youtube.com/watch?v=rmL4t4XjGr0 (https://www.youtube.com/watch?v=rmL4t4XjGr0)

https://www.youtube.com/watch?v=VaQ0G9UJMJE (https://www.youtube.com/watch?v=VaQ0G9UJMJE)

And for those curious about the tracklist, here's a google doc I made:
https://docs.google.com/spreadsheets/d/14fPUZwtAoXssH1aqFQy56PWkQpK0mXX_2SZ9YIXbytE/edit#gid=2054610930 (https://docs.google.com/spreadsheets/d/14fPUZwtAoXssH1aqFQy56PWkQpK0mXX_2SZ9YIXbytE/edit#gid=2054610930)
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 12, 2014, 10:04:15 PM
Man, the net is going batshit over the demo codes, but I'll probably have to wait a whole week for a US one. Oh well.  v XD v

In other news, I spent an hour of boredom making this.
(http://i.imgur.com/HZtmt1A.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 13, 2014, 12:25:29 AM
Yeah, I'll basically be spending all week trying to convince myself that Club Nintendo doesn't hate me for some reason.  >.>
(never saw Smash Bros. in the "intend to buy" section; last game I filled out for that was Layton vs. Wright)

I saw some rumor flying around about linking to the WiiU version unlocking more characters.  Of course, the characters they gave were an obvious fanboy wishlist (you know the drill: Ridley, Mewtwo, Dixie, and Chorus Men who are now a popular pick for some reason).  Still, the method/marketing logic makes sense.

I am hoping they add something, if only to keep the excitement up for the WiiU version.  3DS and WiiU Smash will both be awesome regardless, but it really would be nice to have some decent surprises left for the WiiU version.  Some part of me doubts it'll happen at the game launch, but maybe as DLC later, like what they did with Mario Kart 8?

About the clones, I agree they don't truly come at anyone's expense since they're likely cheaper to produce.  Picking Falco over Wolf bugs me a little, though, not that I play the Star Fox characters that often, but Wolf did add more variety.  Falco may have different A attacks but he's still the same basic weight class/style as Fox; Wolf was not only a decidedly more "out there" style, he was also unusual in the grand scheme of Smash Bros. in being a heavyweight of relatively small size.  And, while I'm happy for PB and others who missed Dr. Mario, he logically could have been an alt skin with Mega Vitamins as a custom move.  Online restrictions are about the only reason NOT to do that.  I'll reserve judgement on Dark Pit until I actually get to play as him, but the knee-jerk reaction to him is understandable; he literally IS an alt color of Pit, design-wise.  The only thing I can imagine is that he's an excuse to expand the list of custom moves (God knows Uprising has enough weapons to choose from).  As for Lucina, "female Marth" is all the justification they need, really.  But I am curious as to how their attack range compares, since they seem to keep shortening Marth's reach.  I don't expect ANYONE to believe that the lack of tipping is favorable, but if Lucina actually has longer range as a tradeoff, that would make sense.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on September 13, 2014, 01:02:06 AM
......I forgot to fill those surveys for coins...

thank you all for reminding me! XDDD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 01:05:46 AM
It seems that you can unlock all the unlockable characters with play 120 matches if you don't want to use the alternate ways.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 01:42:12 AM
Just got my feet wet with the demo.
Tried everybody out, Megaman most of all though.

Game's fun.

You know Color TV-Game 16? The assist trophy that's pong? Its controlled by the player who gets it.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 02:07:46 AM
I just received 4 Smash codes in my e-mail. So, I'm giving away three of them.

Who wants to smash? Just let me know!

If you got Platinum status last year, I suggest you check your e-mail to see if you reecieved them.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 02:19:02 AM
Oh I do, I do, I do!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 13, 2014, 02:19:32 AM
Hey Phi, who was it that said we wouldn't get the demo on an off-day? :P

Seriously though just got back from errands, which included downloading my demo. Gonna check it out, but I do plan on figuring out ROKKUMAN
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 13, 2014, 02:19:40 AM
I would like one.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 02:23:23 AM
Alright, going to send out the PMs!

Hey Phi, who was it that said we wouldn't get the demo on an off-day? :P

Seriously though just got back from errands, which included downloading my demo. Gonna check it out, but I do plan on figuring out ROKKUMAN

Lucky guess. :P
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 13, 2014, 02:26:13 AM
So lucky I was right on both counts: getting the demo today AND finding out when it releases (next week for everyone else) >0<

[spoiler=Spoilery song for a spoilery stage]
Magicant / Eight Melodies (MOTHER) - Super Smash Bros. (3DS & Wii U) Music Extended (http://www.youtube.com/watch?v=fY35y2iL1d8#ws)

Also this is just <3 <3 <3 <3 <3[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 02:36:13 AM
I have extra codes too, obviously.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 02:39:21 AM
I have extra codes too, obviously.

You're such a sweetheart for generously sharing them out.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 02:51:10 AM
nobody asked.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 02:53:45 AM
So what? You know how Smash-crazy everyone is here.

You can't just sit around and wait all the time. Take action.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 13, 2014, 02:56:03 AM
I wouldn't mind getting in on the Smash action, but no need to waste a code on me if someone else more important to you needs them.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on September 13, 2014, 02:56:54 AM
I wouldn't object to one, if any of you are willing to pass one my way.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 02:57:23 AM
Let me ask if Quickie wants one.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 02:57:58 AM
Everyone who's interested deserves one. If Clefant's willing to share, then perhaps everyone can get one.

Edit: yeah, ask quickie
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 03:03:46 AM
I have nobody else to give codes to.

They'll just go to waste if I don't give them out.

Drop me a PM. First three get codes.

EDIT: Two to go.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 03:28:31 AM
I'm out of codes. Thanks for playing.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 03:32:19 AM
still got two over here
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 03:37:54 AM
I don't seem to do too bad with the villager, I just wish this demo had a proper training mode,
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 03:48:08 AM
There is a training mode... sort of.

Just found it out:

"There's a practice mode hidden in the demo, too. From the Smash menu, select Group and set it up with just yourself and CPUs. After selecting the stage, you are dropped onto a different stage with a Homerun bag that you get to practice against as long as you like until you hit L+R to start the real match."
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 03:57:17 AM
That helps a lot.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 13, 2014, 03:57:57 AM
I wouldn't mind getting a code, but I also don't mind waiting a week . At the moment, I'm more interested in listening to game rips. :3
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 13, 2014, 04:10:12 AM
When I played the E3 demo I was having a hard time adjusting to the button layout. But after an hour or so, it feels like second nature. Only thing that kinda bothers me right now is L for grab cause I typically use both shoulder buttons for shield. That issue will be remedied in the full game where I can set it to something else though.

Among the characters, I actually liked using Link and Mega Man the most. Link's smashes are way more effective than in Brawl, and the Clawshot is better. Mega Man takes a little getting used to. Charge Shot needs to be fully charged, it doesn't do enough otherwise. Slash Claw is great, I wish Flame Sword was as good. Only real thing with Mega is I don't like his B moves at all. Metal Blade and Crash Bomb aren't very effective, and I think Leaf Shield is hot garbage. Can't wait to see his custom moves. Villager I couldn't get the hang of, and I never really liked playing as Mario or Pikachu.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 13, 2014, 04:23:45 AM
Agreed on the controls.

Also a question: If Mega Man gets a Metal Box and someone else throws a Metal Blade at him, does Metal Mega Man take immense damage?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 04:25:35 AM
I had a lot of fun with everybody I played as.

Villager's a bit strange but I feel that could be a useful character if played right.

Megaman's my favorite right now, now that I've gotten a feel for his playstyle.

I've always been decent with Mario, Pikachu I'm alright with and the new tweaks are really nice.

Link got his much needed improvements, I really like the new Running A attack and he actually works well unlike his older incarnations.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 04:30:21 AM
Every time I'm up against a Mega Man CPU, I allow them to perform their final smash on me.

It's worth it! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 13, 2014, 04:43:10 AM
Ha, that's an excellent point.  When I play as other characters, I'll need to watch my score/stock closely.

If you got Platinum status last year, I suggest you check your e-mail to see if you reecieved them.
I just checked my email, no luck.  Which kinda boils my Yoshi Eggs a bit, since I've had Platinum status EVERY year.

Yeah, I guess it's more the "intend to buy" survey.

EDITS: And apparently a lot of people believe so, because Club Nintendo JUST NOW came back up from maintenance and already claims to be taking high volumes.  It's behaving accordingly.  >.>

EDITS ONCE AGAIN: And now it's back to site maintenance.  Because of course it is.

Oh well.  Thank you, Clefant, for being so awesome.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 05:08:31 AM
One more code left.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 05:13:57 AM
So I let my brother try it, and then he decided to fight 3 level 9 CPUs with Link and won.  Now he's playing Shovel Knight.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 13, 2014, 05:28:47 AM
Mega Man's cool and all, but unfortunately his style just doesn't feel right in Smash. Which sucks, because I really wanted to main him.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 13, 2014, 05:33:33 AM
I think his style feels fine. It's certainly unique, that's for sure, and I'm actually quite fond of it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 05:36:55 AM
I just couldn't get the hang of him at all, I don't think my brother did too well with him either.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 05:41:10 AM
Yeah, there's certainly a steep learning curve with him, but I wouldn't say he feels out of place.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 13, 2014, 05:44:50 AM
Mega Man seems alright to me, but it's hard to tell because the 3DS's default controls feel so wonky.

It clashes with my N64 instincts.  L should be guard and R should be throw, not the other way around.  And I'd have expected Y for special and B for standard, with X/A for Jump.  Instead it's Y/X for jump (basically matching letters without regard to changing button layout).
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 13, 2014, 05:59:36 AM
The controls themselves are something i'm perfectly fine with button-wise. I can already dodge-dance consistently back and forth. It's the circle pad that's getting under my nerves. A big thumb plus certain other issues ontop of the original 3DS model's circle pad with little space and a much less consistent tilt performance than any of Nintendo's analog joysticks does not feel good at all.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 08:37:28 AM
(http://i.imgur.com/yEtmfTF.jpg)

There's your mewtwo in smash 4.

Also chorus kids and ice climbers. They're all with Wolf in the trophy hell.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 08:45:20 AM
I salute you Ice Climbers. *insert salute Kobun here*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 13, 2014, 08:59:17 AM
Are all the codes gone? XD

If not, I'll happily take one.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 13, 2014, 10:06:18 AM
(http://i.imgur.com/yEtmfTF.jpg)

There's your mewtwo in smash 4.

Also chorus kids and ice climbers. They're all with Wolf in the trophy hell.

Poor Mewtwo. D:
Chorus Kids though can rot. I love me some Rhythm Heaven, but the Gematsu Leak is just dumb.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 10:29:52 AM
I am sad Snake isn't there, I kind of liked Snake.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 13, 2014, 03:15:16 PM
Anyone happen to have a code left?

This is what I get for falling asleep early...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 03:27:53 PM
Last code gone.
I am sad Snake isn't there, I kind of liked Snake.

I wasn't expecting him to make any more appearances past brawl so while its a loss its not something I didn't expect.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 13, 2014, 04:31:11 PM
OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 06:02:10 PM
Wait, who'd you give the code to? PB or OM?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 13, 2014, 08:16:17 PM
Wait, who'd you give the code to? PB or OM?

I gave my codes to Nexus, Hypershell and Objection Man.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 13, 2014, 09:09:33 PM
But, PB asked first...

Are all the codes gone? XD

If not, I'll happily take one.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 10:05:53 PM
I still don't know why I'm decent with the Villager.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 13, 2014, 10:45:13 PM
Don't worry. Someone I know on Twitter gave me one of his extra codes. Thanks anyway.  8)

Also, MegaMan is as good as I remember him. He'll be even better once I can remove the Up = Jump feature on the analog stick, cause holy [tornado fang] is the Mega Upper powerful.

And you know, it's the little things that make the game so enjoyable. Especially the fact that... Ahem...

THERE'S NO MORE GODDAMN RANDOM SLIPPING!!!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 13, 2014, 10:53:28 PM
I'm surprised with the difficulty spike from lv 3 CPUs to lv 4 CPUs, I haven't actually lost to the 4s yet though.  Maybe someday I can fight a 9.

And yes I appreciate no tripping, why did they put tripping in Brawl in the first place?
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 13, 2014, 11:19:17 PM
Tripping was a response, you could say; an attempt to make the game more party-like after the competitive scene of Melee made maneuverability their [sonic slicer] with wavedashing. Of course, they didn't think it through enough about it being an extreme on the opposite side of the spectrum, nor allow players to disable it normally, so everyone - casual and hardcore - hated it. It's like if you were in first place in a racing game and you took a sharp drift, only for your vehicle to inexplicably spinout randomly for no fault of your own, costing you the race. Even Mario Kart 64, which had you spinout for trying to snake, wasn't random about it.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 13, 2014, 11:43:48 PM
And you know, it's the little things that make the game so enjoyable.
I like how when you move the cursor on the character select screen between screens an arrow shows up to let you know which screen it's on.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 14, 2014, 12:13:29 AM
Link's Forward Dash is incredible!
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 14, 2014, 12:19:46 AM
Yeah, that Jump Slash is probably one of the most consistent hard-hitting dash attacks in the game from what I hear.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 14, 2014, 12:22:16 AM
Also really really love Top Spin!  8)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 14, 2014, 01:39:03 AM
Top Spin is a bit OP if you ask me but that's why I love it. About time that move got some love.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 14, 2014, 02:07:35 AM
(http://i.imgur.com/stxE1rT.png)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 14, 2014, 02:46:33 AM
I'm really curious about the single player unlock conditions. Everyone seems to have gotten certain characters in different ways. Though I don't think people have looked outside of Classic mode much yet.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 14, 2014, 02:48:05 AM
Surprisingly Serebii compiled a lot of the character unlocks already.

http://www.serebii.net/smashbros3dswiiu/characters.shtml (http://www.serebii.net/smashbros3dswiiu/characters.shtml)
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 14, 2014, 02:50:38 AM
I'm really curious about the single player unlock conditions. Everyone seems to have gotten certain characters in different ways. Though I don't think people have looked outside of Classic mode much yet.

It's a mix of numbers of matches, and playing through Classic Mode on high enough difficulties and with certain characters or such. Once you've met one condition, they'll continuously pop up after that for repeated tries at them until you get it. When the first streamers failed a first fight post-Classic mode, one of them got the idea to keep trying standard matches over and over to the point of 1 Stock matches against 1 CPU just to refight the challengers as many times as necessary until they were unlocked.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 14, 2014, 02:54:22 AM
(http://i.imgur.com/stxE1rT.png)

Legit LOL!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 14, 2014, 02:55:26 AM
That part with Lucas makes me sad since I played Mother 3.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 14, 2014, 03:26:23 AM
I'm really curious about the single player unlock conditions. Everyone seems to have gotten certain characters in different ways. Though I don't think people have looked outside of Classic mode much yet.

The easiest known method is # of Versus Matches. Every 10 matches results in a new challenger, up for 120 total matches for the last one. You don't need to win those matches, and every failed attempt at unlocking a new character immediately lets you retry after the next match. The fastest method that I know is 1 stock, play as Sonic and versus CPU Bowser (short victory animation), run offscreen and suicide. Repeat until all 12 are unlocked.

My verdict on Mega Man: best move is Slash Claw. All of his other moves in particular are mediocre. In general, they suffer from:
- complete lack of guaranteed combos
- lack of priority (can cancel most projectiles but can't pierce)
- lack of damage
- lack of knockback i.e. killing potential
- lack of range
- susceptible to so many hard counters (pocket, Link's shield, reflectors, etc.)
- too much endlag -> too linear (e.g. Samus's missiles have a slow startup = can attack during missile = multiple vectors of attack)

Mega Man seems to thrive on positioning (i.e. trying to manipulate your opponents to move in unfavorable ways, usually through projectiles) and straight up gimping. In particular, throwing and Top Spin can push opponents outwards from center stage, Sliding can protect the ledge. Offstage Slash Claw is the best way to kill enemies, especially since it's very useful against characters with relatively poor recovery (e.g. Link), even at low %s. Otherwise, Charge Buster to capitalize on certain situations like reading rolls.

Metal Blade: not very useful except maybe protecting recovery.
Crash Bomber: can force opponents to shield or jump, usually misses or gets canceled, but if it manages to hit, it can kinda be followed up by charge buster
Leaf Shield: useful for grabbing, otherwise way too much startup, pathetic damage, don't throw it.
Rush Coil: apparently a glitch/exploit can negate certain knockbacks that are nontumble. Haven't really tried it myself. Otherwise, self explanatory recovery (can midair jump after using it).
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 14, 2014, 04:51:44 AM
Everyone saying you can get them through VS matches: I know already! That's why I said single player unlocks. I don't want to get them through VS. Just grinding matches out isn't rewarding to me.

Surprisingly Serebii compiled a lot of the character unlocks already.

http://www.serebii.net/smashbros3dswiiu/characters.shtml (http://www.serebii.net/smashbros3dswiiu/characters.shtml)

I'm rewatching TheJWittz's stream to see what he got, cause some of that info is false according to his stream.

[spoiler]-He did unlock Ganondorf with Link. That was his first unlock.
-2nd time he used Shulk and got Falco. This makes me question the "Beat Classic 1 time" requirement.
-3rd time was with Robin. He got Dark Pit. Serebii does say he comes from beating it 3 times, but if so how did he get Falco right before this and Ness way later? SmashWiki says you can get him by beating Classic on 5.0, which I also don't believe cause he only played on 5.0 to this point.
-Next was Mario. He got Doc.
-Palutena on 6.0 with 2 continues got him Ness.
-Pac Man got him nothing.
-Mii gave him nothing.
-Bowser on 6.5 with a continue gave him the Duck Hunt Dog.
-Bowser again on 7.0 did give Bowser Jr.
-Duck Hunt on 7.0 got him nothing.
-Marth on 5.0 gave him Game and Watch.
-He got Lucina with Ike.
-He did it again with Duck Hunt, but with custom moves and on 5.0. Nothing again.
-Lucina on 7.5 gave him nothing as well.
-Pikachu on 0.0 gave him nothing.
-He got Jigglypuff with Charizard on 7.0.
-Wario he got through VS.
-WAY later in the stream he let his fiancee play as Peach on 0.0, which unlocked R.O.B.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 14, 2014, 05:16:42 AM
I think tomorrow I'll see if I can survive a level 5 CPU, I only lost against one level 4 CPU, but Megaman got off his Final Smash so that was worth it.  Also the random button likes Link for some reason.

I do wish I could change my controls a bit.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 14, 2014, 06:14:16 AM
(http://i.imgur.com/V0eeQaM.jpg)

For the love of god, I did not mean to pause it at this moment. D:
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 14, 2014, 06:16:11 AM
I don't even want to know what Pikachu was going to do there.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 14, 2014, 06:16:19 AM
If you guys didn't know, on the Stage Select press X to enter "omega" mode, which makes all stages into their Final Destination form. Works on Demo too.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 14, 2014, 06:17:02 AM
I already tried that.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 14, 2014, 06:17:18 AM
Yeah, I saw.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 14, 2014, 09:11:13 PM
Quote
I've unlocked all of the customs today and these are what they are.
B
Metal blade
Hyper bomb - 4 directions. Explosions of course. Very much just a bomb that is thrown in an arc.
Shadow blade - 4 directions for some reason. Weaker than metal blades but can combo with them

SideB
Crash bomb
Danger wrap- very small and travels vertical. Explodes on contact
Ice slasher - freezes opponent but its really ****ty and I can't find a use for it cause its slow and they break out right away

Upb
Rush coil
Beat -great recovery range and you can still act when its done
Tornado hold -very weak recovery but has interesting setups since you drop it down and it damages and carries opponents up. Also can act out of it.

Downb
Leaf shield
Skull shield- wind effect. Skulls don't have hotbox unless thrown
Plant barrier- not really sure. Slightly more percent on the rotation of leaves tho

Source: http://smashboards.com/threads/wily-tower-mega-mans-custom-moves.352449/page-2 (http://smashboards.com/threads/wily-tower-mega-mans-custom-moves.352449/page-2)
Title: Re: Super Smash Bros. Thread
Post by: Nexus on September 15, 2014, 12:28:58 AM
Since this IS a Rockman/Mega Man forum, I figured I might as well post the uploaded Mega tracks so far (although the channel has an extra one that's just the NES tunes linked together).

Quote
Mega Man 2 Title / Dr. Wily Stage 2 - Super Smash Bros. (3DS & Wii U) Music Extended (http://www.youtube.com/watch?v=8MuoUmwhrn8#ws)
Airman Stage - Super Smash Bros. (3DS & Wii U) Music Extended (http://www.youtube.com/watch?v=3gX3ryloe1o#ws)
Sparkman Stage - Super Smash Bros. (3DS & Wii U) Music Extended (http://www.youtube.com/watch?v=_RGgqsl_gl8#ws)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 12:47:21 AM
I wonder if Woodman's theme would make it in.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 03:24:44 AM
http://www.nintendolinked.com/super-smash-bros-nintendo-3ds-ruining-people/ (http://www.nintendolinked.com/super-smash-bros-nintendo-3ds-ruining-people/)

Well at least it's not TVs breaking or hands burning this time.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on September 15, 2014, 03:26:51 AM
A+ URL cutoff.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 03:28:46 AM
Oh god that's hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 15, 2014, 03:47:20 AM
A+ URL cutoff.

Haha, well, that cut-off isn't wrong.

On GameFAQs, people are literally begging for codes like it's water and buy them for $50+ on eBay. And I'm sure that's not the only place.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 03:58:30 AM
It's really sad that people aren't patient, I mean they could use that $50 to buy the game when it comes out.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 08:56:19 AM
I gotta say, if the 3DS soundtrack is this big & excellent, the Wii U soundtrack is going to be balls to the wall incredible.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 09:05:25 AM
I can't wait to see what tracks they use for the Wii U version.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 09:10:26 AM
Same here. I'm just as excited about the soundtrack as I am the actual game itself.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 09:14:21 AM
Same here.

I seem to be able to handle level 5 AIs just fine so I'm going to try level 6 AIs tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 09:19:38 AM
Who are you practicing with?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 09:20:50 AM
The Villager temporarily since none of the characters I wanted to use are in the Demo.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 09:39:14 AM
How do you like him so far?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 09:45:56 AM
I like her okay, I usually use her A attacks and the Gyroid rocket most of the time.  I don't like how precise her Final Smash is though.  I also like how fast she is and I can get items easily with her, though I haven't exactly figured out how to throw away items or what button uses Final Smash unfortunately. 

Her recovery is great I can get so much air with those balloons and it's not redundant like Pit's Pegasus Wings in Brawl and I don't have to worry about upward suicide like with Snake.

Though I know I don't use her effectively enough to main her, I don't know if I will some day once I fiddle with the controls, then again I suck at fighting games anyway. :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 10:00:24 AM
Villager has two recoveries, both of which are excellent. Tree is powerful too. I have to try him out more when I can tweak the controls.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 15, 2014, 10:03:25 AM
I do like the tree though I'm not too good at using it just yet.  I'll have to wait and see how well I can use her after I get the game.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 15, 2014, 11:19:25 PM
(http://i.imgur.com/yEtmfTF.jpg)

There's your mewtwo in smash 4.
Well, that IS a far more badass trophy pose than in Brawl.

Also, MegaMan is as good as I remember him. He'll be even better once I can remove the Up = Jump feature on the analog stick, cause holy [tornado fang] is the Mega Upper powerful.

And you know, it's the little things that make the game so enjoyable. Especially the fact that... Ahem...

THERE'S NO MORE GODDAMN RANDOM SLIPPING!!!!
So much "yes" on both counts.

I love playing as Mega Man.  I'm just trying not to overdo it since I still want to reverse the goddamn shield/grab assignment; I don't know whose decision that was.  A/B I can live with, given some practice, although I still think B/Y would be preferable.

I gotta ask, is button assignment that hard to include in a demo?  Ah well.  Still rocks to get a taste of things early.

I'm enjoying Mega Man's ability to annoy by alternating projectiles, makes CPU players pretty easy pickings.  Finishing can be a little tricky, but it's nowhere near as much so as with Sonic in Brawl.  Top Spin is great, and I absolutely love the Air Shooter.  Hard Knuckle is fun to use but doesn't have as much knockback as I'd have expected.  I like that there actually is a noticeable difference as to how much you "charge" the charged shot; I wasn't expecting that as a Normal-Smash attack, but that thing gets pretty damn huge.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 15, 2014, 11:25:00 PM
In a couple hours, Lou and I are meeting for dinner before I work. So we'll see how we far against one another in regular smash combat.

Title: Re: Super Smash Bros. Thread
Post by: Psycho Yuffie on September 16, 2014, 02:44:31 AM
When is this game coming out in the US? I'm really excited for it. I haven't really been excited for a Smash Bros. game before.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 16, 2014, 02:47:17 AM
3DS is out on Oct 3rd, Wii U hasn't been confirmed but rumors say November 21st even though Nintendo still says holiday so I'm leaning on the latter.
Title: Re: Super Smash Bros. Thread
Post by: Psycho Yuffie on September 16, 2014, 02:54:41 AM
I kind of want to get a Wii U. I guess I'm weird in that I have no desire to buy a PS4 or a Xbox One, but I want a Wii U. I guess my mentality is that most of the games that come out for PS4 or Xbox, I can pick up on PC. The Wii U is the only next gen system with any interesting exclusives on it. It's the only place to get Mario, Smash Bros, and Zelda. And I really like the things I've heard about the next Zelda game.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 16, 2014, 02:59:01 AM
I still want to wait on getting a Wii U since I have so many 3DS games to look forward to, I will get one someday but I want New 3DS first so I can give my older brother my old 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 16, 2014, 04:15:37 AM
I kind of want to get a Wii U. I guess I'm weird in that I have no desire to buy a PS4 or a Xbox One, but I want a Wii U. I guess my mentality is that most of the games that come out for PS4 or Xbox, I can pick up on PC. The Wii U is the only next gen system with any interesting exclusives on it. It's the only place to get Mario, Smash Bros, and Zelda. And I really like the things I've heard about the next Zelda game.

My PC would not be able to handle most PS4 games, so I'm getting a PS4, regardless. Plus, Uncharted 4 is a Sony-exclusive, which is further incentive to buy the console.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 16, 2014, 04:27:47 AM
3DS is out on Oct 3rd, Wii U hasn't been confirmed but rumors say November 21st even though Nintendo still says holiday so I'm leaning on the latter.
The 21st is squarely in the Holiday shopping season.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 16, 2014, 07:21:56 AM
I kind of want to get a Wii U. I guess I'm weird in that I have no desire to buy a PS4 or a Xbox One, but I want a Wii U. I guess my mentality is that most of the games that come out for PS4 or Xbox, I can pick up on PC. The Wii U is the only next gen system with any interesting exclusives on it. It's the only place to get Mario, Smash Bros, and Zelda. And I really like the things I've heard about the next Zelda game.

Well if you do, you can join us in a bout of Smash Bros or Mario Kart!  8D

So, played Lou in Smash. WHOOPED HIS ASS WITH SOME MEGA MAN JUSTICE! (Okay, it was pretty fairly even. Don't tell him I told you! XD)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 16, 2014, 07:54:59 AM
Apparently the game has already sold 1 million copies!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 16, 2014, 08:18:34 AM
I wouldn't expect anything less.

Well if you do, you can join us in a bout of Smash Bros or Mario Kart!  8D

So, played Lou in Smash. WHOOPED HIS ASS WITH SOME MEGA MAN JUSTICE! (Okay, it was pretty fairly even. Don't tell him I told you! XD)
This too.
Title: Re: Super Smash Bros. Thread
Post by: Psycho Yuffie on September 16, 2014, 08:42:44 AM
Just a warning: I enjoy trolling in Smash Bros. more than winning. :p Pit and Pikachu were my favorite characters to play in Brawl due to this. lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 16, 2014, 09:04:07 AM
Haha, no biggie. Fun is fun!  8D
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 17, 2014, 08:08:52 AM
My fear that the 3DS version would be a double-edged sword was confirmed (http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 17, 2014, 08:32:32 AM
Meh, still not all that upset!  8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 17, 2014, 10:06:30 AM
The 21st is squarely in the Holiday shopping season.
It's squarely in the "I am awesome" season too. Cause it's my birthday.

Nintendo must love me to release two awesome games on my birthday. Well three, cause ORAS is technically 2 games.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 17, 2014, 09:40:58 PM
Meh, still not all that upset!  8D

I'm not losing sleep over it or anything. Hell I never really used IC. But it's always a bummer when characters don't return.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on September 20, 2014, 06:03:39 PM
Full version popped up in the mail box, time to play~
http://www.twitch.tv/vixynyan (http://www.twitch.tv/vixynyan)

EDIT: [Archive] [2014.09.20] Smash Bros. 3DS (Full version)
1: http://www.twitch.tv/vixynyan/c/5156382 (http://www.twitch.tv/vixynyan/c/5156382)
2: http://www.twitch.tv/vixynyan/c/5156408 (http://www.twitch.tv/vixynyan/c/5156408)
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 21, 2014, 09:40:04 AM
I'm not sure if you guys knew this, but it seems that Tharja has been entirely removed from the game.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 21, 2014, 09:42:00 AM
I'm not sure if you guys knew this, but it seems that Tharja has been entirely removed from the game.

Too sexy for the ratings board, probably.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 21, 2014, 09:44:39 AM
Too sexy for the ratings board, probably.
Probably, at least you guys still have Zero Suit Samus.
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 21, 2014, 09:46:18 AM
We can have the tight-fitting ZSS and short shorts Samus, but nope, Tharja is a no-no.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 21, 2014, 09:46:43 AM
I always preferred Samus to Tharja anyway.

Actually, I never really liked Tharja in Awakening. Go figure.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 21, 2014, 12:22:02 PM
Neither did I. I'm rarely a fan of obsessive characters like her. Always used Henry instead.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 21, 2014, 08:13:29 PM
More cut content, joy. It seems every game is getting censored or cutting stuff lately.

Bah.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on September 22, 2014, 12:10:59 AM
I'm not sure if you guys knew this, but it seems that Tharja has been entirely removed from the game.

Was that from the recent patch? That's odd. If that happened for the overseas versions I'd kinda understand, but in Japan as well? Who in Japan complains about things like her?

Or maybe she'll become playable now. [/sarcasm]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 22, 2014, 02:47:15 AM
Tharja isn't exactly high on my list of beloved Awakening characters, but she seems to just habitually get the raw deal when it comes to censorship.  ...maybe there was something hidden in her trophy that they didn't want people see (something like Daisy's third eye in Melee?).  I dunno.  Tharja's butt kind of has a reputation to it in itself after the Summer Scramble DLC.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 22, 2014, 03:10:19 AM
Clearly they didn't have enough curtain to cover her ass this time around.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 22, 2014, 03:24:06 AM
I'm trying to remember when Tharja was known to be in the game.

I honestly can't remember. Was it a daily pic or something?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 22, 2014, 03:25:21 AM
I think Vixy found a image dump of some leak and it had a lot of this Tharja person as a trophy.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 22, 2014, 03:31:34 AM
Yeah, her trophy image surfaced in one of the leaks, IIRC.  I don't think Tharja made it into the daily pics.

EDITS: Found it.
http://imgur.com/a/PzeCw (http://imgur.com/a/PzeCw)
dat Tharja~ ~w~
She has a few fairly dignified screens a quarter to a third of the way down, and the obligatory buttshot fourth from the bottom.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on September 22, 2014, 03:33:21 AM
Ah I see.

Well I didn't even know there was going to be a Tharja trophy and I never really liked her anyways so meh

It's just a trophy anyways, not like she was a cut AT or something.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 22, 2014, 10:20:11 AM
(https://s3.amazonaws.com/AZComics/comic372.png)

I laughed!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 22, 2014, 10:24:55 AM
Thank you Samus. XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on September 22, 2014, 11:36:15 AM
Hah, not too bad!
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 22, 2014, 08:14:49 PM
(https://s3.amazonaws.com/AZComics/comic372.png)

I laughed!  8D

The facial expressions really complete this.

Can't stop laughing at Dedede's face and posture. XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 22, 2014, 08:43:17 PM
In a similar vein of why the Ice Climbers got cut here's why it would be so difficult to bring the likes of Mewtwo and Roy back, and it honestly makes sense.

http://www.gamnesia.com/news/sakurai-says-bringing-characters-back-from-melee-is-hard#.VCBtG4zn_-w (http://www.gamnesia.com/news/sakurai-says-bringing-characters-back-from-melee-is-hard#.VCBtG4zn_-w)

Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 22, 2014, 09:29:00 PM
http://www.youtube.com/watch?v=P4SalDG__nY#t=13 (http://www.youtube.com/watch?v=P4SalDG__nY#t=13)

The man's yell at 0:10....OMG....I can't stop laughing...

LITERALLY IN TEARS!!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 22, 2014, 09:36:42 PM
It's it's like he tried to make a warcry but ran out of breath before he started.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on September 23, 2014, 01:10:26 AM
I kind of want to get a Wii U. I guess I'm weird in that I have no desire to buy a PS4 or a Xbox One, but I want a Wii U. I guess my mentality is that most of the games that come out for PS4 or Xbox, I can pick up on PC. The Wii U is the only next gen system with any interesting exclusives on it. It's the only place to get Mario, Smash Bros, and Zelda. And I really like the things I've heard about the next Zelda game.
I feel the same way since the first console from the previous generation I got was the original Wii because the games and exclusives appealed to me more than the PS3 or 360.

(https://s3.amazonaws.com/AZComics/comic372.png)

I laughed!  8D
Ha, poor Ridley. XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on September 23, 2014, 09:02:20 PM
Nintendo 3DS - Super Smash Bros. Trailer (http://www.youtube.com/watch?v=yZuRUUmMYVw#ws)

Allllmost here
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on September 24, 2014, 02:44:33 AM
In a similar vein of why the Ice Climbers got cut here's why it would be so difficult to bring the likes of Mewtwo and Roy back, and it honestly makes sense.

http://www.gamnesia.com/news/sakurai-says-bringing-characters-back-from-melee-is-hard#.VCBtG4zn_-w (http://www.gamnesia.com/news/sakurai-says-bringing-characters-back-from-melee-is-hard#.VCBtG4zn_-w)
This surprises me if only for the fact that Gamecube and Wii are two of the most similar consoles Nintendo ever made, programming-wise.

Eh, difficulty does not equal impossible.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 24, 2014, 03:39:54 AM
They did a new engine ground up for Brawl though. Think of it in terms of PC gaming. While Street Fighter IV and Skull Girls are both on the same programming architecture (Windows PC), you can't just copypasta Ryu into Skull Girls. They're programmed completely different.

Not putting him in because it was more work however is kind of weak. They're Nintendo, they have the bank to do it.

Cheap is exactly the word I use to describe this Smash Bros honestly. No elaborate adventure mode, FMV's, etc. They made this game on the cheap compared to Brawl's massive production values. Given Brawl's budget, which was a ground up new engine so every fighter had to be recreated, extensive story and adventure mode, crazy amount of characters, etc, you can start to understand how much of a budget title this was in comparison. The more I see of it, the more it is indeed underwhelming.

It DOES play better than Brawl, so I'll give it that. It also has For Glory mode, which is a huge plus. However, I still feel underwhelmed by the huge lack of the single player offerings, especially when compared to Brawl. It's really regressed back to N64's single player, but with even less honestly. Not even any bonus rounds that I saw.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 24, 2014, 03:55:47 AM
Cheap is exactly the word I use to describe this Smash Bros honestly. No elaborate adventure mode, FMV's, etc.

Going to rip this part out of context. Sakurai already stated they took Adventure Mode out because he didn't like that people uploaded all the videos to youtube and spoiled it.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on September 24, 2014, 04:00:17 AM
Brawl's adventure mode was kinda...eh though, way to long and tedious. Not really bothered it's gone.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on September 24, 2014, 04:08:06 AM
There was just so many things in the Sub Space Emissary that was just not really fun, like Blue said it was long and tedious.  I wouldn't want that in a fighting game or a party game.

Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 24, 2014, 04:15:01 AM
I liked Subspace Emissary. :(
Title: Re: Super Smash Bros. Thread
Post by: N-Mario on September 24, 2014, 04:59:49 AM
Going to rip this part out of context. Sakurai already stated they took Adventure Mode out because he didn't like that people uploaded all the videos to youtube and spoiled it.

Really, Mr. Sakurai? Players are gonna spoil the game no matter what kind of content is in the game. It's the internet. Live with it.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on September 24, 2014, 05:17:31 AM
Really, Mr. Sakurai? Players are gonna spoil the game no matter what kind of content is in the game. It's the internet. Live with it.

Just to clarify, Sakurai doesn't mean "youtube spoils game cutscenes = I'm butthurt, no more cutscenes". What he's saying is that the cutscenes were tailored to be experienced by players actually playing the game, rather than passive viewers, because the cutscenes were meant to motivate players to go through SSE (which is otherwise extremely tedious and monotonous). Understand that cutscenes probably costed a significant portion of Brawl's budget, hence why they're devalued when they can simply all be watched on youtube for free.

You'll notice that Smash 4 actually embraces youtube: why do you think we have youtube-tailored character reveals?
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on September 24, 2014, 03:39:08 PM
I liked Subspace Emissary. :(

Me too.

Also, you don't need cut scenes for SSE. They were awesome, and not having them because of Youtube is really childish and short sighted, but they aren't needed either. It would work fine without them. See also Smash Run.

Imagine SSE as it was in the Maze level, all inter-connected. And you could get the move changes like in this game to equip. Get different items that let you unlock certain doors, and break certain blocks, used to cut off progression. Items to upgrade party slots and all this other stuff.

You got yourself a Super Smash Metroid now. I would be flipping out for something like that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on September 27, 2014, 11:33:32 PM
LESS THAN A WEEEEEEEEEEEEEEEEK!!!!  8)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 03, 2014, 02:02:43 AM
Tomorrow's the day, in the meantime head over to the eShop and download the update file they put out.

It'll be easier to do it now instead of waiting till tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 03, 2014, 05:45:19 PM
So with my Smash I got the Prima guide for it. It was only $2 for a digital copy, I figured why not? Plus I can finally figure out those unlock requirements.

Except one of them still doesn't make sense. It claims DH unlocks after 15 Classic runs. I got him way before that number, played 0 multiplayer matches prior, and did not yet have Game and Watch who unlocks at 10 Classics. People elsewhere have claimed 8 for DH, and that seems more likely.

If you don't want to do VS matches, have fun grinding trophies and custom equipment.

Oh, loving the game by the way. I better if I played it for 8 hours straight last night.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 03, 2014, 06:05:47 PM
I seem to remember Prima guides othen get information wrong in some way. :\
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 03, 2014, 07:25:11 PM
I got DH to unlock after clearing Classic with 8 different characters (and remember, the 3 types of Mii Fighters count as 3 separate characters). Also I was told that you needed to clear Classic with Marth to unlock Lucina, but that didn't happen until I did so with Robin.

Also a tip: if you fail to unlock a character after going through Classic, just do a quick round of Smash and they're guaranteed to appear after every round until you win. This is especially useful if you need to use a character you're bad with to unlock the battle, cause you can switch to one you're great with and try again.

I'm sure everyone already knew this though, lol
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 03, 2014, 09:59:57 PM
Also I was told that you needed to clear Classic with Marth to unlock Lucina, but that didn't happen until I did so with Robin.

That's because unlocks stack; you can fulfill the requirements for multiple characters at the same time, and some take priority over others. In fact, after getting the first character, you can just do a VS match and unlock the next character in line.

Do you remember who you unlocked with Marth?
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 03, 2014, 10:16:03 PM
Today is the day (http://www.youtube.com/watch?v=d50E6ZdRDeY#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 03, 2014, 11:51:18 PM
Loving every minute of this so far. Still need to unlock me some Dr. Mario!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 04, 2014, 01:15:57 AM
That's because unlocks stack; you can fulfill the requirements for multiple characters at the same time, and some take priority over others. In fact, after getting the first character, you can just do a VS match and unlock the next character in line.

Do you remember who you unlocked with Marth?
Jigglypuff. I'd thought she required clearing Classic on 7.0 or higher but I hadn't done that yet.

Or maybe I did I dunno lol
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 04, 2014, 02:17:27 AM
Finally got my copy.

I don't like how they put the Club Nintendo code on the inside of the cover art like they did. That's dumb.

EDIT: Oh holy [tornado fang] Lucina's AI is actually rather agressive in her challenger fight.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 04, 2014, 03:09:24 AM
All I'm missing are ROB, Dr. Mario, and Mr. Game & Watch!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 04, 2014, 03:11:54 AM
I never noticed it in the demo but the game has a bad tendency to zoom WAYYY OUT in places.

I lost a smash run match because the darkness of Unova Pokemon League mixed with me playing as Lucina resulted in not being able to find where the [tornado fang] I was or what I was hitting.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 04, 2014, 03:16:37 AM
Hmm... I wonder if there are more outfits to unlock for mii fighters.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 04, 2014, 04:30:45 AM
Well, I only got a brief time in today myself, but I pretty early got a "dragon costume" for the Mii Gunner.

I never noticed it in the demo but the game has a bad tendency to zoom WAYYY OUT in places.

I lost a smash run match because the darkness of Unova Pokemon League mixed with me playing as Lucina resulted in not being able to find where the [tornado fang] I was or what I was hitting.
I've noticed that too, I guess because Battlefield is a relatively compact stage?  Yeah, as awesome as this game is, I'm waiting for the WiiU one all the more eagerly.  The zoom-outs make it difficult to learn new fighters, because you can barely tell what the heck is going on.

I liked Subspace Emissary. :(
I never understood why people [sonic slicer] about SSE.  There's no reason you're required to play it, but I thought it was pretty darn awesome.  Not to mention 2 player co-op adventures aren't exactly something I'd take for granted.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 04, 2014, 04:51:49 AM
Well to name several I would say certain sections forcing you to play characters you don't want to play as or are not good at, certain people may not like certain platforming sections, many missed enemy opertunities (how the hell weren't there Kirby enemies in a game made by Sakurai, I want Scarfies dammit), fighting Dubor or whatever that boss was that tried to kill Lucas and Pokemon Trainer twice in a row becuase beating the boss twice in a row totally proves you can beat it right?, fighting some bosses (ie Rayquaza for example) making no sense (Seriously I think they could have chose a move malevolent or volatile Legendary than Rayquaza), The Great [tornado fang]ing Maze, the multiplayer of it isn't really polished which I find surprising for a 'party game' like Smash, and Sonic showing up at the last minute since he was a last minute addition and thus had no interactions with anyone and as a result he seemed like a poorly written Dues Ex Machina.

I think that's why people rag on it, but there could be more reasons. I felt it was awesome when it first came out, but I don't think it will age well.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 04, 2014, 05:53:41 AM
Smash Bros isn't a game that exists to make sense, so I have absolutely no issue with Rayquaza.  That's like the boss equivalent to the playable Ridley discussion.

Some areas being more or less enjoyable than others, ditto for characters, that's all basically par for the course with a game of that scope.  The maze was a little tedious but at no point did I feel that SSE detracted from the package.

Also, more to the point with the characters, SSE may limit your characters but the flipside is that you have a reason to familiarize yourself with those characters you might otherwise overlook.  If it wasn't for that I probably never would have enjoyed the likes of Snake and (dare I say) Lucario as much as I did.  And even establishing just how badly I suck as Dedede is at least...educational.

I think SSE has aged enough that people can now draw what conclusions they will on that one, and honestly none of the complaints I've heard are anything that people weren't saying since launch.  I guess part of this will depend on what game modes are in the WiiU Smash Bros., but I sense that SSE is going to remain unique in terms of the series' offerings, if nothing else.  And I for one enjoyed it.  Yeah, I'd have liked to see Sonic earlier, but that's what replays are for.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 04, 2014, 06:17:10 AM
I liked SSE because it let made me try characters I would've otherwise probably never played. When it comes to Smash 4 I have a few characters I'm already good or at least competent with (Mario, Marth, Peach, Zelda, etc.) along with Megaman from Demo experience. I have others I'm not so good with, but for the most part I don't really feel compelled to play new characters simply because I don't know how they'll work out (Though challenges are helping with that.)

For example, in the time I've played so far I've still got Wii Fit Trainer, Rosalina, Shulk, Greninja and Miis to try out and I've still yet to actually use Palutena, Robin or Pac-Man in any real fights.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 04, 2014, 06:18:39 AM
I really like all the little things put into this game.

Also, I really like Roy!!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 04, 2014, 06:19:58 AM
Soooooooooooooooooo...

Anyone wanna test out the Online Play?  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 04, 2014, 07:10:47 AM
If I do it, I gets a whuppin'....
...
...
... I do it.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 04, 2014, 07:16:45 AM
Man, Classic on 9.0 is kinda nasty. Just because of Master Core. You really have to take the time to learn his moves so you can react to them and dodge correctly. And you can't afford screwups, cause they'll get you killed and you're locked at 2 stocks. I managed to beat 9.0 in 2 tries somehow, though.

Jigglypuff. I'd thought she required clearing Classic on 7.0 or higher but I hadn't done that yet.

Or maybe I did I dunno lol

Nope the actual way to get her is to have 30 pieces of equipment. And I'd guess cause she takes the most VS matches she trumps everything. I think she replaced Wario for me.
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 04, 2014, 07:21:50 AM
If I do it, I gets a whuppin'....
...
...
... I do it.

Sapph: Come for RPM, stay for Smash Bros.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 04, 2014, 07:22:02 AM
I think characters must just have multiple unlock requirements in addition to the "Beat Classic" or "Play X amount of Vs. Matches."

I got Lucina first mainly because I played as Marth to start out with, and Falco wasn't unlocked until I beat Smash run the first time probably because his unlock requirement of Beating Classic once as any character was met.

I do love how they've made Jigglypuff typically the last character unlocked since Brawl after her being typically the first to unlock in the first two games. It was nice of them to change things up.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 04, 2014, 08:17:50 AM
The only character I have yet to unlock is R.O.B. but he should be next. Guys... you have no idea how happy I am that Dr. Mario is back. I didn't realize how much I really missed him. No FLUDD, got my Capsule action, and one of his taunts is HIM PATTING HIMSELF ON THE BACK!  8D

Also, tried out Robin today. I really like her a lot. Definitely my type of Swordfighter.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on October 04, 2014, 08:45:04 PM
This video will explain what order I got my characters~

8.0 Master Core (Classic Mode) with Captain Falcon (SSB4 3DS) (http://www.youtube.com/watch?v=_iDcZ7V_250#ws)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 04, 2014, 09:42:18 PM
I got Lucina first mainly because I played as Marth to start out with, and Falco wasn't unlocked until I beat Smash run the first time probably because his unlock requirement of Beating Classic once as any character was met.

That's cause of the unlock overlap. Both require beating Classic without continuing, and Lucina takes priority. So after getting Lucina, just playing any match will get you Falco. And again will get you Ness.

That's one of the funny things about the unlocks. Originally people were claiming Falco took 1 Classic and Ness took 2. But Ness took less VS matches to unlock. Turns out it's Ness you actually get for just beating Classic, and Falco without continuing.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 05, 2014, 09:40:35 AM
Quote
Unlock three custom parts for the body.

This is killing me! It's the only challenge I have left before I can move on.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 06, 2014, 11:17:16 AM
I just hammered that one lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 06, 2014, 11:33:46 AM
I finally got it tonight. Took long enough.

Opened up 2 more challenge panels as well.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 06, 2014, 11:40:22 AM
Why does everybody have so much trouble with that?

Random chance is just [tornado fang]ing you over it seems.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 06, 2014, 02:41:57 PM
I didn't even want to bother trying. I'm also gonna use hammers on any challenges that require me to get KOs in Cruel Smash, cause [tornado fang] that.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 06, 2014, 04:24:33 PM
I didn't even want to bother trying. I'm also gonna use hammers on any challenges that require me to get KOs in Cruel Smash, cause [tornado fang] that.

I noticed the AI in that isn't dumb enough to foolishly jump off the edge after you if you play as Jigglypuff or Kirby.

They just putz about on the ground waiting and will edge shot you if you stay there.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 06, 2014, 05:38:28 PM
After playing for a bit I think I'm going to main...

Palutena (With a few move changes)
Megaman
Lucina (Need to practice more with her)
Diddy Kong
and the Brawler version of the Mii.

I tried Rosalina, I hear she's a monster once mastered but I can't seem to use the Luma correctly. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 06, 2014, 08:39:17 PM
I didn't even want to bother trying. I'm also gonna use hammers on any challenges that require me to get KOs in Cruel Smash, cause [tornado fang] that.

Cruel Smash is Cruel. BUT I did manage to get the 2 KO one. Going for the 4 KO one in a bit. Ike or Donkey Kong should help with this!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 06, 2014, 10:03:36 PM
There's a method out there involving Wario's back throw. It took me a long time, but I did eventually get 4 KOS with that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 06, 2014, 10:56:49 PM
I got it right after I typed that. Ike's Counter works wonders!  8D
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 07, 2014, 12:54:42 AM
(http://pbs.twimg.com/media/BzSr6sPIQAAanxO.jpg)
Best trophy confirmed.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 07, 2014, 01:27:41 AM
Apparently the Samus trophy mentions something about crawling.

Karate Joe's apparently has something relating to him being a pretty cool guy, but that doesn't seem to be the case in the US version.

I do like that they decided to have fun with the trophy descriptions this time around though.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on October 07, 2014, 01:36:41 AM
Just got SMASHU BRUDDAS! here is my friendcode!

4640-0248-5545

if ya want to add me, please PM me your FC!  :D

...if there is a 3DS FC thread, consider me blind.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 07, 2014, 01:36:59 AM
(http://pbs.twimg.com/media/BzSr6sPIQAAanxO.jpg)
Best trophy confirmed.
Puns approved by Nadia Fortune of the New Meridian Pun Association.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 07, 2014, 01:40:19 AM
@Clefant: I can't find my phone to take a picture of it, but it's the Samus (Varia Suit) trophy you're mentioning.

"When most people think of Samus, they think of her wearing the Varia Suit. It not only grants her power far beyond her own physical strength but also can unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball instead of having to crawl!"
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 07, 2014, 01:51:07 AM
Just got SMASHU BRUDDAS! here is my friendcode!

4640-0248-5545

if ya want to add me, please PM me your FC!  :D

...if there is a 3DS FC thread, consider me blind.

There's an official FC thread here:

http://forum.rockmanpm.com/index.php?topic=130.0 (http://forum.rockmanpm.com/index.php?topic=130.0)

Post your code there, and one of us mods will add it to the first page.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 07, 2014, 03:52:13 PM
We have official confirmation of November 21st as the release date for the Wii U version.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 07, 2014, 04:22:55 PM
Which is my birthday. :3

I'm gonna keep mentioning this because I'm super happy about it.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 07, 2014, 09:16:29 PM
Wooooohoooooo!!!
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 08, 2014, 12:31:23 AM
Yeeeeeeehawwww!!!
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 08, 2014, 04:37:08 AM
Hyyyyyyyyyyyyppped!!!
Too bad I probably won't get a Wii U 'til next year.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 08:38:23 PM
Apparently I'm an [dark hold]/Massive Troll when I play Diddy, my friends have banned me from using him in serious matches.  XD

Oh my 3DS Friend Code if anyone wants it?
4081-6597-4187
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 09:11:50 PM
I added it both to my friend's list and the Friend Code topic as well! XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 09:42:33 PM
Woo! Hope we can have a match soon!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 09:48:17 PM
Wanna go at it right now?  8D
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 09:52:18 PM
Sure, just gotta update.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 09:55:02 PM
Excellent. I'm curious to see your Diddy Kong!  8)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 09:56:19 PM
Bananas....Bananas everywhere.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 09:57:04 PM
Nice. Alright I set up a room. Any rule preferences?
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 09:59:15 PM
Good for anything, prefer stock match though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 10:00:07 PM
Sounds good
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 11:40:15 PM
Yeah...I'm awful at this game.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 11:41:57 PM
Nah. I got a lot of item support. You're pretty good.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 11:44:38 PM
Thanks, although that last match was embarrassing.  XD

Edit: Although My Brawler Mii fighting your Lil'Mac in his level was a fun match-up.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 08, 2014, 11:53:05 PM
And I only won that match because I got in the HR Bat swing. Your Mii crushed my Mac!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 08, 2014, 11:54:06 PM
Gotta give you credit, you know that Bat charge attack!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 09, 2014, 12:04:02 AM
Well, I am a huge baseball fan!  8D
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 09, 2014, 12:18:36 AM
Unlocked Dr Mario after all our matches I think. Played a few matched randomly online to get some practice in. Next time I shall be be the victor! *poses*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 09, 2014, 12:26:35 AM
Nice! Love Dr. Mario so much. And bah-ring it!  :V
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 09, 2014, 01:01:08 AM
Unlocked Ganondorf and Rob!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 09, 2014, 07:05:30 PM
I'm really not big on the usage of the intensity gauge here. I don't like getting [tornado fang]'d up because I can't see my opponent (An all too common issue here thanks to the small screen and plenty of dark stages) and then being forced to lose stuff I've collected/play at a lower difficulty level because of that.

Personally, I just want the original difficulties to come back.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 09, 2014, 11:14:12 PM
Just unlocked Rob, Mr Game and Watch and Duck Hunt Dog. That just leaves Jigglypuff right?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 09, 2014, 11:25:20 PM
Dog Hunt Dog.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 09, 2014, 11:44:25 PM
Does he have a little puppy on his back that throws stuff?
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 09, 2014, 11:44:43 PM
Ooops, fixed.
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 09, 2014, 11:46:39 PM
It's Duck Hunt Dog, Blue. XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 09, 2014, 11:50:38 PM
I like "Dog Character I don't really care about"  8D

But yeah I kinda messed that up, question still stands though.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 10, 2014, 01:03:52 AM
Its actually just Duck Hunt.

Very carefully enunciated so it doesn't sound like something else.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on October 11, 2014, 12:39:12 AM
I got around to picking this up today. Lets see if my 3DS with temperamental buttons holds up.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 11, 2014, 04:33:02 AM
Took me two attempts to unlock Lucina (I swear either the computer cheats or she actually does have longer reach than Marth).  And she is indeed awesome.

My Circle Pad has definitely seen better days, though.  It's a struggle to keep it in one piece.  Can't wait until the New 3DS is out...

Bowser is amazingly awesome in Home Run Contest.  Broke 3000 Ft with very little practice.  Yoshi's multi-kick is definitely not what it used to be; knocks back more and damages less.  Even so, he's still my best fighter in Multi-Man.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 11, 2014, 04:45:55 AM
Ganondorf is the best choice for Home Run Contest.

I got almost 7000 feet with him (Of course some people have gone past that.) and you need a 3280 ft run to get one of the challenges unlocked.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 11, 2014, 04:54:16 AM
I'll have to keep that in mind; I still don't have all characters.  Hyrule Warriors is taking up more of my time than Smash.  Though in all honesty most of the Smash characters I was interested in were available from the get-go, so yeah.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 11, 2014, 06:01:58 AM
Maybe it's just my wonky control setup but is anyone else finding it a little hard on the hands with the original model 3DS? My hand can't seem to react fast enough for blocking like I could on the gamecube controller.  Maybe I should play with the custom controls a little.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 11, 2014, 06:07:32 AM
I customized my controls so that I don't have to use the left shoulder button. Works very well when I don't forget how I arranged Grapple and Shield.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 11, 2014, 06:13:15 AM
I think my set up is off the top of my head.

Y - For Basic attacks
B- For Jump
X - Specials
A - For...uhh jump again? I might change that to Block

L - Shield
R - Forget.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 11, 2014, 01:14:52 PM
lel (http://wiiudaily.com/2014/10/smash-clone-whiners-are-children-says-sakurai/)
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 11, 2014, 05:50:33 PM
Sakurai: *laughs*
Title: Re: Super Smash Bros. Thread
Post by: irgpie on October 11, 2014, 08:06:53 PM
i think he just means that most are literally kids

dark pit is still dumb okay
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 12, 2014, 12:25:48 AM
dark pit is still dumb okay

shush child
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 12, 2014, 01:21:30 AM
i think he just means that most are literally kids

dark pit is still dumb okay
Except story-wise he's a clone. Of all the clones he makes the most sense to be a clone because that's exactly what he is. One who wants his own identity, sure, but a clone nonetheless.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 12, 2014, 01:27:27 AM
Dark Pit is a literal clone, so him being a clone character makes sense, Dr Mario is Mario in a different outfit, PLUS he has a different down B move, so it also makes sense that he's a clone. As for Lucina... Let's just chalk up her clone-ness to traditional swordplay of her family, since she is Marth's great x??? granddaughter.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 12, 2014, 03:38:17 AM
Lucina doesn't have Marth's tip of the sword gimmick so that's a fairly big difference, I'm guessing her attacks do a little less damage to balance that?

Also unlocked all the characters, been practicing online for my rematch with PB. Rocky Training Montage!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 12, 2014, 04:07:01 AM
I should probably practice so I can fight someone.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 12, 2014, 04:25:41 AM
Also unlocked all the characters, been practicing online for my rematch with PB. Rocky Training Montage!  8D

Are you climbing to the mountain top to yell out my name?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 12, 2014, 04:31:54 AM
Rocky did that with Draco or whatever his name was?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 12, 2014, 04:39:54 AM
Drago. And yes, that's correct!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 12, 2014, 04:43:33 AM
Are you climbing to the mountain top to yell out my name?

Of course!  *Raise 3DS into the air*
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 13, 2014, 03:19:39 PM
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10620725_536022969861346_1799154823092193954_n.jpg?oh=ff9e423d2a166443d504dbeb5da2caf5&oe=54A9D929&__gda__=1421380675_c95b504e6e4fd517899624c7543c8ebb)
GET READY FOR HD BOOBLIGHTS

also there's a Bass trophy
(https://scontent-a.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/10625071_536022333194743_3645079359278038411_n.jpg?oh=df944ff61ffc3d9fa6645c2b869a8b76&oe=54B9EF31)

and Roll and Blues are confirmed to have trophies too
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 13, 2014, 03:45:51 PM
Dem booblights.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 13, 2014, 05:05:07 PM
GET READY FOR HD BOOBLIGHTS

Didn't play MVC3?

Also dat Bass.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 13, 2014, 07:51:12 PM
Quote
There are also trophies of Roll and Proto Man.

EEEEEEEEEEEEEEEEE  0v0
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 13, 2014, 09:10:03 PM
Also dat Bass.
All about that Bass, and Treble.

:P
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 14, 2014, 10:45:17 AM
Additional hidden Super Smash Brothers For 3DS announcer dialouge (http://www.youtube.com/watch?v=BEC8m-ckNfI#ws)
Hidden Announcer Audio Clips | Super Smash Bros. for Nintendo 3DS (http://www.youtube.com/watch?v=hTaS492JXgg#ws)

Gotta love hidden [parasitic bomb] popping up.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 15, 2014, 06:22:04 AM
I have a question I want to ask, I've heard that apparently a lot of people don't like Little Mac?  Why is that, is it because of his lack of air mobility or his Super Armor?
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 15, 2014, 06:28:11 AM
I hear it's because it's very difficult to dodge his punches on the ground. He has some rapid punch attack or something, and it's frustrating to get away from that.

Though his aerial attacks are ass, apparently.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 15, 2014, 06:31:28 AM
I like him a lot!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 15, 2014, 06:33:29 AM
Yeah I just heard the Smash Community apparently doesn't to the point that it's on the Fandom Berserk button on the TVtropes page.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 15, 2014, 03:39:24 PM
I noticed a lot of people online (mostly the bad players) use him for that 1-hit KO ability I assume that's the reason for a lot of the hate, Little Mac is easily punished by any character with a counter attack, I don't really hate him other wise he has his weakness like any other character. I managed to counter a lot of Little Mac's with Shulk's awesome down B counter.

Now playing a decent Rosalina player is frustrating, it so hard to get close. >.>
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 18, 2014, 06:13:48 AM
I have a question I want to ask, I've heard that apparently a lot of people don't like Little Mac?  Why is that, is it because of his lack of air mobility or his Super Armor?
It's kind of both.  Basically, people hate on Mac because he's the anti-tournament-metagame character.  The fact that he's a beast on the ground with a poor air game alleged to balance him means that he dominates Final Destination (hence, you'll see a lot of him in For Glory).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 18, 2014, 06:19:29 AM
This one match Lou & I played, I was using Little Mac & doing commentary as Doc. I had Lou in tears after he unleashed a Meowth on me while I was against the ropes of the ring. I couldn't move, and Mac's health skyrocketed up from about 30% - 210% due to the coins and pummeling I was getting all at once.

Doc - "GET OUT OF THERE MAC. GET YOUR HANDS UP. GUARD THE FACE, GUARD THE FACE! MAC! MAC, I'M THROWING IN THE TOWEL. YOU'RE DONE, SON!!!"
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 18, 2014, 06:21:42 AM
Brilliant! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 19, 2014, 12:32:41 AM
Got the game so I tried out Classic Mode with Ike on 2.0 to get used to it and unlocked Falco with a bit of difficulty due to how fast Falco is but I beat him.

I'll decide which character I'll do next a bit later, I still have trouble fighting Master Hand, mostly because I'm not that good at Air Combos especially with Ike, so it'll be a while before I can even think about fighting Crazy Hand.  At least I wasn't so [acid burst] poor that I had to use a Continue and my only death was a suicide on Final Destination so that's an improvement.  Maybe I'll try Lucario, Peach, or Villager on somewhere between 3.0 and 4.0 next.

I also did a bit of training with some characters, I feel like Marth is a bit less stift than he was back then so that's an improvement, Sheik is fun, Zero Suit Samus may need to get a little used to but I'll get her eventually, Palutena is also someone I need to get used to, I like Robin quite a bit, Lucario feels nice and I still need to get used to Ike again he seemed to be a little slower here.  I'll try a few more later, I want to see what Shulk is like.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on October 20, 2014, 05:29:47 AM
Finally 100%'d this game, Mii Hats took forever to unlock. I'm short 2 Bonus Effects for equipment, but I'm tired of RNG and I'll probably acquire them eventually...

I've been struggling to pick a main, but right now I like ZSS for 1v1s and Samus for 2v2s. It's quite fun partnering with a heavyweight like Dedede, Ganondorf, Ike, etc., and just grabbing an opponent for your partner to get an easy smash.

Anyone interested in playing a few 1v1s online?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 20, 2014, 07:33:03 AM
I think Lucina may be one of my better characters.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 20, 2014, 07:56:02 AM
I haven't tried her that much.

Oh and maybe another night, Soultrigger. Caught up in Challenge beating mode tonight!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 20, 2014, 07:58:16 AM
I'm just trying to get more equipment, seriously I feel sorry for my Mii Brawler.  The Swordsman is the most balanced, the Gunner is the most powerful but his defense sucks, and the poor Mii Brawler only has single digits across the board.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 20, 2014, 08:02:49 AM
I think one of my best characters this time is Bowser.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 20, 2014, 08:43:51 AM
I'm just trying to get more equipment, seriously I feel sorry for my Mii Brawler.  The Swordsman is the most balanced, the Gunner is the most powerful but his defense sucks, and the poor Mii Brawler only has single digits across the board.
I find that Brawler has the best Final Smash of the three haha
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 20, 2014, 04:34:52 PM
I'm using Mii Brawler a lot, closest there is to getting Blue into smash.  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 20, 2014, 08:50:41 PM
You know, the announcer is such an underappreciated part of Smash Bros.  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 20, 2014, 08:52:32 PM
You know, the announcer is such an underappreciated part of Smash Bros.  8D
Seriously the announcers are awesome.  Also tried Smash Run, I think I'll be doing that alot.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 20, 2014, 08:59:57 PM
I enjoy Smash Run a lot. I find it relaxing! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 20, 2014, 09:02:07 PM
Plus it seems easier than Classic mode at least to me, so I don't have to worry about losing precious equipment.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 20, 2014, 09:12:55 PM
I do love the epic VERSUS [insert Smash Bros player here] announcements with the insane epic music in the background!
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 20, 2014, 10:22:02 PM
Plus it seems easier than Classic mode at least to me, so I don't have to worry about losing precious equipment.
Yeah, even if you lose in Smash Run you get to keep the stuff you gather.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on October 20, 2014, 10:46:34 PM
You know, the announcer is such an underappreciated part of Smash Bros.  8D

https://www.youtube.com/watch?v=giPVKlSD7r0 (https://www.youtube.com/watch?v=giPVKlSD7r0)

Surprisingly, he's only 22.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 20, 2014, 11:15:00 PM
Awesome
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 21, 2014, 01:11:14 AM
The Mii Brawler is now on par with the Swordfighter....but the Gunner is still insane with stats.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 22, 2014, 03:25:48 AM
And the announcer just got even better.

http://kotaku.com/super-smash-bros-announcer-sings-the-pokemon-theme-1648915798?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow (http://kotaku.com/super-smash-bros-announcer-sings-the-pokemon-theme-1648915798?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow)
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 22, 2014, 03:28:56 AM
kotaku

Yeah, I'm not clicking that.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 22, 2014, 03:30:02 AM
I have trouble posting embedded Youtube vidoes on my tablet, and it was easier.  But it's worth it.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 22, 2014, 03:33:41 AM
I've already seen the video, I just wanted to make it clear I don't approve of Kotaku because you all care about what I think.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 23, 2014, 08:12:48 PM
Hey guys remember Lucina's and Palutena's compromising position?

(http://i225.photobucket.com/albums/dd124/sakuraleic/screen-8_zpsa9d3105f.jpg)

Well a friend of mine decided to run with it with this.....

[spoiler](http://i225.photobucket.com/albums/dd124/sakuraleic/10702162_10205054351298020_8695314037111112762_n_zpsa00aac94.jpg)[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 23, 2014, 09:28:06 PM
Previously on All My Smash Brothers... XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 23, 2014, 10:41:49 PM
I'm surprised people have neglected to mention the big news.

Smash Direct at 3PM PT (About an hour from now) focusing on the Wii U version.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 23, 2014, 11:44:14 PM
I got it up and waiting.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 12:02:12 AM
5 Player smash.
SIX PLAYER SMASH.
EIGHT [tornado fang]ing PLAYER SMASH.
(But only on some stages and not online)

Temple's back.
Big Battlefield.
GREAT CAVE OFFENSIVE (Danger Zones kill at 100% or more).

Dual Plane stages (Rear plane makes you fly farther).

NEW STAGES:
Kalos Pokemon League
Garden of Hope
A different Fire Emblem Coliseum.
Wrecking Crew
Orbital Gate Assault
Mario Circuit
Miiverse Stage
Wii Fit Studio
Jungle Hijinxs
Pilotwings
Gamer (From Game & Wario)


[parasitic bomb] that keeps coming back:
75m
Norfair
Halberd
Bridge of Eldin
Lylat Cruise
Castle Siege
Onett
Yoshi's stupid island
Skyworld
Mario Circuit from Brawl

Ridleyfags BTFO for ones and for all. But if you beat his [parasitic bomb] up in Pyrosphere he'll fight alongside you. And you can KO him and get points.

Pit gets Smash taunts in Palutena's Temple, Star fox stuff is there too.

Metal Face joins at night on Gaur Plain.

YAY TIME TO [tornado fang] WITH THE MUSIC AGAIN. LOTS OF IT TOO. 3DS version music's in there too, well most of it. CDs are around again.

140 challenges, all in one page.

Classic is wayy different. the intensity thing's still around, 2P classic as well, you get both character's trophies by clearing it.

All star is in reverse. Start at the most recent guys and beat up Pac-Man, Mario and friends in the end.

Event mode is path based.

Smash Tour is a board game. And you collect fighters, and play as your ugly Miis.

More characters are pre-unlocked in the Wii U version (Ganon and such).

Target Blast, yawn. Second Bomb is bigger, more stages, okay.

Multiplayer Stadium. Its a turn taking game.

Multi-man is 4-player okay.
2P Home Run contest.

Special Orders, from our masterful and crazy handed friends. Crazy's a bit messed up. High Risk High Reward or whatever.

Master Core has a new form, Master Fortress. Its basically a stage in itself.

PFFT, Master beast.

Wiimote, Wiimote+Nunchuck, Classic Controller/Pro, Gamepad, Gamecube controller, 3DS, and Pro Controller are all options.

3DS as a controller only for 3DS version owners obviously.

Transfer all your crap from the 3DS version.

LOTS O' TROPHIES. INCLUDING MEWTWO AHHAHAHAHAH.

Final Smash Trophies are back too. Same deal as in Brawl, beat all-star.

Photo Studio, Trophie boxes (Theme sets that might mean goodies when completing.)

Trophy rush is back again, with 2 players.

Hey look masterpieces again, because demos are so fun. :P Some are GB games for some reason.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 12:29:17 AM
My Mii isn't ugly.  :'(
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 12:32:25 AM
I mean mine.

The ones they showed in the video were ugly too.

Amiibo stuff now. You can feed them your garbage equipment.

They'll give you stuff.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 24, 2014, 12:35:38 AM
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA buy both versions of the game for a free fighter.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 12:36:17 AM
I mean mine.

The ones they showed in the video were ugly too.

Amiibo stuff now. You can feed them your garbage equipment.

They'll give you stuff.
I sure hope mine aren't ugly, I based the Swordsman on myself, the Brawler is Asch without the pony tail, and Borock-bot is the overpowered glass cannon Gunner.  I'm also glad they had a mage costume for the Gunner.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 12:37:35 AM
Mewtwo confirmed.

As Ruri totally alluded to but didn't mention because he was laughing.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 12:39:05 AM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA *kicks feet*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 12:39:24 AM
What.

[tornado fang] mewtwo.

He's stupid.

Also lol DLC.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 12:40:27 AM
*Stuffs Clefant into a spare Foxy costume* 8(

*Resumes feet-kicking and EXCITED VIBRATING*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 12:41:17 AM
I don't see how that's got anything to do with smash bros.

I'm behind, so... VOICE CHAT lol how stupid.

Stage Builder's not awful and its back.

Mewtwo's going in the trash. if he's something to download I will not be doing so. He's junk.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 12:42:34 AM
Huh well what do you know, welcome back Mewtwo.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 12:42:43 AM
(https://pbs.twimg.com/media/B0qmhC6CMAAzob_.png)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 12:43:19 AM
Well that was [tornado fang]ing awesome
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 12:43:47 AM
*Tackles pic*

*INSTANT SCREEEEEEEEEEEE*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 12:46:05 AM
I just realize now with 8 player smash you can have one guy against all 7 koopalings now.

That's kinda cool.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 12:48:27 AM
Thats a good idea, going to have to try that match up.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 12:49:17 AM
I just realize now with 8 player smash you can have one guy against all 7 koopalings now.

That's kinda cool.
Or, if you can do teams in 8-Player Smash, all 7 Koopalings against Bowser Jr.

THEY WERE THERE FIRST, DIE USURPER
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on October 24, 2014, 12:51:07 AM
It's probably going to be teams of 2 players each, or something like that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 12:53:22 AM
I reaaaaallllllllllyyyyy hope they have dedicated servers now
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 12:55:45 AM
I am so excited that I posted it on my Tumblr!  I don't usually do that!

Welcome back, Mewtwo!  It's been a while.  You will be my [sonic slicer] once more.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 24, 2014, 12:55:55 AM
I missed the first couple facts, but wow there was a lot of good stuff there. Stage Creator blew my mind. I can't wait to fool around with that.

But Mewtwo. Oh [tornado fang] the hell yes. Just PLEASE make him not garbage. Also with that, it opens the floodgates for more potential characters down the line. Save for Ridley, anyone's possible.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 12:57:00 AM
I might get Wolf back!  8)
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 24, 2014, 12:57:32 AM
(https://pbs.twimg.com/media/B0qmhC6CMAAzob_.png)
Mewtwo, you look sexy in high definition.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 12:58:05 AM
Maybe somehow the Ice Climbers could come back with a patch on the 3DS version.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 12:59:18 AM
It's definitely possible
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on October 24, 2014, 01:00:10 AM
I might get Wolf back!  8)
It would be nice, I was getting rather used to him in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 01:04:59 AM
Also this brings us to a slight problem.

What will Mewtwo's Final Smash be? Mega Mewtwo X or Mega Mewtwo Y?

I mean Charizard got stuck with Mega Charizard X, so what form will Mewtwo be stuck with?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 01:06:23 AM
Considering his megas were shown as a trophy, I'm guessing NONE.

Its gonna be some other thing.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 01:06:52 AM
I was going to work on some other pics, but now all I want to draw is Mewtwo TRAINING TO BE LEGENDARY.

*Bounces around the room*
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 01:08:44 AM
I was going to work on some other pics, but now all I want to draw is Mewtwo TRAINING TO BE LEGENDARY.

*Bounces around the room*

Mewtwo Rocky training montage?
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 01:10:20 AM
*Mewtwo punches the hell out of a frozen carcass in a meat locker while Eye of the Tiger plays*
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 24, 2014, 01:10:42 AM
I was going to work on some other pics, but now all I want to draw is Mewtwo TRAINING TO BE LEGENDARY.

mewtwo is already a legendary

lrn2pokemon
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 01:12:57 AM
*Replaces the frozen meat carcass with Ruri for not getting the joke*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 01:13:43 AM
(http://i.imgur.com/6J4nWLB.jpg)

Hey look.

Right there, in the third row.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 24, 2014, 01:14:19 AM
no i got the joke
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 01:15:05 AM
(http://i.imgur.com/6J4nWLB.jpg)

Hey look.

Right there, in the third row.
Hi Ridley! 8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 01:17:35 AM
I was actually talking about Kongo Jungle 64 or whatever.

As in, NOT THE SHITTY MELEE STAGE WE WERE STUCK WITH IN THE 3DS VERSION YAYYY
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 01:19:02 AM
Oh right that's really nice.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 01:19:19 AM
Considering his megas were shown as a trophy, I'm guessing NONE.

Its gonna be some other thing.
And Mewtwo himself was already a trophy in the 3DS version. And yet here he is, completely playable.

I don't think the "there was already a trophy so it isn't happening" argument really holds up considering.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 01:22:39 AM
Its happening for me!

So I stick with it.

I imagine the final smash will be the internet's reaction to him coming back compressed into a ball of awful energy.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 01:25:44 AM
Anyways, I'm probably gonna go through All-Star with Mega Man first just for that Final Smash trophy cause it looks GOOD

Just got the Star Force Mega Man trophy on the 3DS version yesterday, completing that set.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 01:25:56 AM
If it is a Mega form I hope it's Y.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 01:30:44 AM
Wouldn't he be easier to grab because that lunchbox handle on his head? :P
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 24, 2014, 01:31:43 AM
Actually, considering there are already two Mega Evolution FSs, it would be nice if Mewtwo didn't have one of those and just did a move on his own. He's strong enough, he don't need to transform to kill a [sonic slicer].

Also I highly approve of Kongo Jungle 64. More please. Preferably Saffron City or Hyrule Castle.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 01:32:41 AM
Wouldn't he be easier to grab because that lunchbox handle on his head? :P
As if his neck tube wasn't as easy to grab.

Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 01:35:11 AM
True, but the thing about multiple Mega Evolution Final Smashes is that since they're character specific they're not really repeats. It's not like Landmasters lol

Also I guess they could use like Psystrike for his Final Smash or something.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 01:40:59 AM
Nice spot with the Kongo Jungle 64 stage. [tornado fang]ing sweet. Love that stage. Also I don't see the Melee Metroid stage that was on the 3DS. I'm FREEEE
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 01:45:00 AM
Not a fan of brinstar, are you?

I'll be happy when they stop re-using the same 6 or so stages from Melee Ad nauseam (Those being Onett, Temple, Jungle Japes, Corneria, Brinstar, Yoshi's stupid island)

I'm seeing a huge chunk of rehashes from Brawl too, not even good ones. Mushroomy Kingdom can go die.

I also noticed Pac-Land wasn't shown, but that's apparently going to be a Wii U stage.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on October 24, 2014, 01:46:59 AM
I always preferred the N64 Brinstar map.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 01:47:13 AM
I kind of wish they would give Fourside some love.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 01:50:37 AM
Oh N64 DK stage? I love that one.  >w<
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 24, 2014, 02:06:18 AM
Clefant, why is Mcfuckface back? Lock him in the shed.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 02:08:54 AM
Let's not forget what Pit says in response to Shulk having the Monado.
(https://pbs.twimg.com/media/B0qydbBIIAEGz0Q.png)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 02:10:00 AM
Clefant, why is Mcfuckface back? Lock him in the shed.
Should he be exorcised too?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:13:34 AM
Clefant, why is Mcfuckface back? Lock him in the shed.

Being annoyed about Mewtwo is not Mcfuckface.

That's just my beef, I like the roster as is and don't need more characters.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 02:16:45 AM
I always preferred the N64 Brinstar map.

Same here. And Melee Brinstar Omega mode is not bad at all.

Haha, they DID bring back Delfino "fucks over PB" Square though. HUZZAH!!!

Being annoyed about Mewtwo is not Mcfuckface.

That's just my beef, I like the roster as is and don't need more characters.

...Then don't pay for him/download him for free??
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 02:17:19 AM
That's not the only thing you've been supernegative about... Well moreso than usual.

Anyways, I'm also looking forward to Master Fortress. And I'm glad we have names for the forms now.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:20:06 AM
...Then don't pay for him/download him for free??

That's exactly what I'm doing. I already made that intention clear.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 02:21:28 AM
...Then don't pay for him/download him for free??
Yeah unless my brother wants me to for completion or something I'm not going to pay to download him, unless they change his play style to something different.

That's exactly what I'm doing. I already made that intention clear.
Yeah but you don't have to keep being a dick about it to everyone else.  I don't like Mewtwo either but I'm not going to begrudge people for liking him even if I got annoyed about the begging for him.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:24:18 AM
Yeah but you don't have to keep being a dick about it to everyone else.

I'm... not? I don't care if others download meowdeux. I'm just making a few lowblows at the expense of the character.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 02:25:57 AM
That's being a dick about it.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:26:42 AM
That's being a dick about it.

No it isn't.

I'm just having a contrary opinion and stating it. The biggest crime in the history of the internet.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 24, 2014, 02:28:56 AM
I reaaaaallllllllllyyyyy hope they have dedicated servers now

Doesn't work like that. Someone's WiiU is the host for the game, the others connect to them. Same for 3DS version. The 'server' only does matchmaking.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 02:31:03 AM
No it isn't.

I'm just having a contrary opinion and stating it. The biggest crime in the history of the internet.

You only made a stink about it when I got excited.  Before then, you just listed every bullet point about the game that rubs you the wrong way.

I don't know who peed in your corn flakes this morning, but seriously.  Stop being such a damn buzzkill.  Christ, and you wonder why people ignore your posts.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 02:33:54 AM
might i add that you mentioned just about everything from the presentation in a negative light?

Anyways, also really excited for the new Stage Builder.

And now that Event Mode is confirmed, there'd better be a Mega Man vs. Sonic one titled "Worlds Collide"
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 02:40:09 AM
No it isn't.

I'm just having a contrary opinion and stating it. The biggest crime in the history of the internet.

I'm curious....do you really not see the difference here?

Being annoyed about something you quite literally can avoid paying for, or getting for free since you have the 3DS version, makes absolutely no sense whatsoever. And you're not taking lowblow shots at the character, because that also makes no sense being that said character is not real.

You're clearly taking shots at people who, obsessively or not, want him in the game. It was the same thing with Ridley earlier on in this thread. It has nothing to do with the character itself, but rather the fans of the character who wanted them in the game. Whether you actually realize it or not, you're being a dick here.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:42:51 AM
What? I didn't make a stink about any of the bullet points. I listed them out as they showed up and made slight snark at some of them (I make ugly miis because I'm bad at that stuff, the miis in the video were ugly, its A JOKE). I mostly pointed out the interesting stuff and didn't mention stuff that was the same in both versions. I'm not sure how you got me being rubbed the wrong way about Eight Player Smash or new stages or playing with the music or anything, but you're both wrong on that.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 02:43:46 AM
Do we really have to disect that post and tell you why no one found it funny?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 02:44:45 AM
Well clearly we have different senses of humor.

I'll leave it at that.
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 24, 2014, 02:46:49 AM
It's funny, because you actually do seem have the sensibility to understand when you're being an annoying douche. You're smart enough to see that.

You said it yourself that you'd tone it down. However, right now, you're kicking your douche-ness into high gear.

Be a man and keep your word. Just stop with constant complaining that pisses everyone off. Simple as that.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 24, 2014, 02:48:23 AM
Holy [tornado fang]ing [parasitic bomb] he didn't even say anything the dickish, why the hell are you guys derailing the thread just because he had an opinion that didn't mesh with everyone elses.

If you don't like what he said just ignore it, you guys do that to me all the time.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 02:49:44 AM
Well to be fair a lot of Miis I've seen in Mario Kart were kinda horrifying. I was just joking on my response to that Mii post too.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on October 24, 2014, 02:52:46 AM
I make horrible freak Miis all the time.  It's loads of fun.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 02:53:55 AM
I wish there were more hair options, I don't want a pony tail with an exposed forehead!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 02:57:19 AM
I remember seeing a pretty spot on Morgan Freeman once.  XD

I wish I could us blue as a hair colour. >.>
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 02:57:30 AM
Holy [tornado fang]ing [parasitic bomb] he didn't even say anything the dickish, why the hell are you guys derailing the thread just because he had an opinion that didn't mesh with everyone elses.

If you don't like what he said just ignore it, you guys do that to me all the time.

Hahahahaha. Coming from you that's legit hilarious.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on October 24, 2014, 02:59:27 AM
Just gonna leave this here and be on my merry way~ :cookie: ~w~

http://youtu.be/_aWyb1S0f7I (http://youtu.be/_aWyb1S0f7I)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 03:00:05 AM
I remember seeing a pretty spot on Morgan Freeman once.  XD

I wish I could us blue as a hair colour. >.>
More eye options would be nice, especially ones that don't look freaky in other colors.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 03:01:18 AM
Just gonna leave this here and be on my merry way~ :cookie: ~w~

http://youtu.be/_aWyb1S0f7I (http://youtu.be/_aWyb1S0f7I)

I love that track, it was always THE Mewtwo theme back in the day.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 03:01:31 AM
I made a Mii based on Django from the Boktai games. Turned out pretty great, currently use him as a Mii Gunner because that's literally why I made him haha
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 24, 2014, 03:02:26 AM
Just gonna leave this here and be on my merry way~ :cookie: ~w~

http://youtu.be/_aWyb1S0f7I (http://youtu.be/_aWyb1S0f7I)

I'm sure this will bring a smile to Hypershell's face, Vixy! XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 24, 2014, 03:03:21 AM
I made a Mii based on Django from the Boktai games. Turned out pretty great, currently use him as a Mii Gunner because that's literally why I made him haha

Sadly there is no Cammy suit for Brawlers to wear, I had to use the vampire coat thingy for Blue.   XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 24, 2014, 03:04:47 AM
I had to use the Vampire outfit on Asch because I couldn't find anything better at the moment.
Title: Re: Super Smash Bros. Thread
Post by: Archer on October 24, 2014, 03:06:22 AM
Hahahahaha. Coming from you that's legit hilarious.

I'm always hilarious so I have no idea what you mean.
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 24, 2014, 03:10:59 AM
Ah Vixy, I haven't seen you post in a while.

You have... grown.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 24, 2014, 03:15:41 AM
I made one of my miis this midget old guy and turned him into a ninja swordsman that's fast.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 03:18:31 AM
I also have BILLY MAYS as a Gunner, Hank Hill and Zoidberg as Brawlers, and Justin Timberlake as a Swordfighter.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 24, 2014, 03:21:06 AM
I have... myself as a swordsman.

And in Multi-Man I have to deal with the onslaught of Nester, Nikki and Gendo and like 5 other different variations of myself.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on October 24, 2014, 03:23:33 AM
Dang, all those Miis I download then purged to open space on my Wii could have made for some interesting fights. At least I have Wednesday Adams...

-edit-
Ah Vixy, I haven't seen you post in a while.

You have... grown.
How could you miss those that by now? JEEEEEZ.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 24, 2014, 03:32:12 AM
I made a Mii based on Django from the Boktai games. Turned out pretty great, currently use him as a Mii Gunner because that's literally why I made him haha

I totally need to do this so bad. When I get the game... If I get the game... Moneys don't leave me... :(
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 24, 2014, 03:33:31 AM
Let's see... Myself, an old ninja man, and a creepy bald guy are swordsmen, one of my nuzlocke protagonists, the devil, and a lady from a story I'm working on (or, at least, a world for roleplays) are brawlers, and an online friend of mine, another lady from the story/world I'm working on, and Ruby from RWBY (an RL friend made her) are gunners.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 03:35:58 AM
I totally need to do this so bad. When I get the game... If I get the game... Moneys don't leave me... :(
I could just post the QR code...
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 24, 2014, 03:43:11 AM
What I meant was, the WiiU and Smash Bros w/ GC Controller Adaptor is a bit pricy since I don't have one already. I'm not sure if I'll be able to afford it yet.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 24, 2014, 03:44:08 AM
Well you quoted my post that was explicitly about Django the Mii Gunner so you can see how I was confused by your reply.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 25, 2014, 05:06:40 AM
I'm sure this will bring a smile to Hypershell's face, Vixy! XD
Indeed it did.

And damn, I picked one HELL of a day to break from web browsing.  Sweet news, though.  Thankfully I wasn't on any game sites before checking Nintendo Direct, so I still got to watch unspoiled.

Actually, considering there are already two Mega Evolution FSs, it would be nice if Mewtwo didn't have one of those and just did a move on his own. He's strong enough, he don't need to transform to kill a [sonic slicer].
This.  Classic Mewtwo all the way, I'd love to see him go nuts and blast the crap out of something in his normal form.



I find it freaking hilarious that Ridley is in as a giant CPU partner, essentially a fighter who cannot be player controlled.  Fine and dandy, but I say they totally need to make a Ridley Amiibo, who's with me?


Anyone else notice that Team Flare's theme was listed in the WiiU soundtrack?  Sweetness.  That and the legendary battle were easily the best of X/Y's soundtrack, so glad at least one of them is in.  Also, to heck the naysayers, I LOVE Yoshi's Island Melee and I'm glad it's back.


Free-hand level editors and paintable screenshots, both awesome, but I'm also well psyched for the fact that "Classic" and All-Star are both 2-player now.  Who knows, with Pac-Man on the roster, maybe Mrs. Shell will actually pick this up once in a while (I have to drag her kicking and screaming into SSE on Brawl).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 26, 2014, 10:34:28 PM
(http://www.gonintendo.com/content/uploads/_thumbs/Images/2014_10/tumblr_ndykiyZrFq1sw8d3mo1_1280.png)

400+ pieces of music for this game.  <3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 26, 2014, 10:35:43 PM
Holy [parasitic bomb]!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 26, 2014, 10:40:00 PM
That's a nice chunk of tunes.

I can only imagine how gigantic the game must be. I imagine that'll be fun to have digitally.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 26, 2014, 10:49:40 PM
That's gonna take a while to collect those CDs.  :V
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 26, 2014, 10:52:43 PM
Stage Builder's return means the return of the only thing reasonable to obtain CDs.

CD FACTORY

It wouldn't be so bad if they didn't disappear almost as quickly as they appeared, but maybe they rectified that.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 26, 2014, 10:57:16 PM
I think Robin is probably my best character for Smash Run.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 27, 2014, 03:47:50 PM
So it's been reported that the final product of the Amiibo figures are in lesser quality than the prototypes, which is expected.  I don't think it's a big deal.
Title: Re: Super Smash Bros. Thread
Post by: Phi on October 27, 2014, 03:52:48 PM
Well, it depends on how much lesser it is. If they look like McDonalds happy meal toys, that's a problem.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 27, 2014, 03:53:57 PM
People are apparently canceling preorders because they're so outraged at the (minor) decrease in quality. Which is completely overreacting but eh

You decide (http://kotaku.com/nintendos-amiibo-figures-look-a-little-bit-different-in-1651030422)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 27, 2014, 03:54:36 PM
Here's some examples.

http://www.gamnesia.com/news/the-final-amiibo-are-lower-quality-than-the-ones-shown-at-e3 (http://www.gamnesia.com/news/the-final-amiibo-are-lower-quality-than-the-ones-shown-at-e3)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 27, 2014, 05:43:40 PM
While some features have definitely been changed, I think a lot of the detail is 'lost' in the low light conditions the photo is taken. They don't quite have the contrast that the promo pics show, and so you won't see every hair line and clothing wrinkle as well.

Other things changed probably cause eye-stabbing potential; ie. the sword wielders' weapons.

I think what bugs me the most out of them is Link dropping a giant butterscotch bar out of his pocket. The clear stands were MUCH better.

That said I still don't have a use for them honestly, if all they do is store an AI fighter. I wish they stored like all your button configs and preferences to take to a friend's house or something.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 27, 2014, 09:03:39 PM
Another thing, honestly, is that camera's pick up lots of errors that the human eye just won't notice.

The thick gob of butterscotch coming off of Link, sure, but like the facial details of Peach and others? Not really a big deal.

I'd say cancel pre-orders and just buy them in-store or something, that way you can get one with a better paintjob if you have such issues.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 29, 2014, 05:46:08 AM
Couldn't find anyone to smash with so I started a "1vs1 For Glory" run.

One good match up, we played various characters had fun with minimal lag. My opponent was a good sport to, evening to stock if either of us died for a dumb reason outside of out control. The Rest was lag filled matches, assholes who just spam ranged attacks, terrible Little Mac Players and skilled players who were impossible to keep up with (and thus not fun to fight at all).  -_-

Bleh.

Edit: Will by online if anyone is interested as of this post.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 29, 2014, 05:56:59 AM
I got all of Zero Suit Samus' custom moves, I just wish I had better footwear for Sheik, she's very picky with shoes. 
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 29, 2014, 07:11:45 AM
(http://pbs.twimg.com/media/B1CUf7KCUAAGuAk.jpg) (http://pbs.twimg.com/media/B1CUgZ4CcAAyqfB.jpg)
I'm thinking those other amiibo pics were just bad pics. Possibly taken to be bad intentionally to discredit how they look.

Either way at least this Fox one looks good.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 29, 2014, 07:15:54 AM
Yeah that does look good, though I'll wait to buy an amiibo, I don't know which one I would want.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 29, 2014, 07:44:59 AM
Or again they could just be that photo picks up imperfections the eyes can't see.

That's just a regular picture instead of one intended to showcase flaws. So it looks fine.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 29, 2014, 04:56:36 PM
That does look nice, will have to at least get the Peach and Diddy ones.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on October 29, 2014, 10:58:24 PM
Well, at least the one I'm even remotely interested in looks fine :P
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 29, 2014, 11:12:56 PM
Well, at least the one I'm even remotely interested in looks fine :P
I was waiting for you to comment on it lol

Also have some pics I took
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/10003898_858111364228984_8502639637652648083_n.jpg?oh=1b9f33b218b667bf908c21259b1f3b76&oe=54DEFB8B&__gda__=1421025538_a46287993d8b8f601073d4289f16034b)
DK's Tension has increased by 100! DK has entered a state of super-high tension!!

(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10177301_858111677562286_4935702267996585721_n.jpg?oh=e8bd38bc2971cbbd792e08f31061c08b&oe=54F396AF&__gda__=1423677125_540d255722647fdb2a6b0b053546fe3d)
6 ears, 2 tails... WHAT HAS SCIENCE DONE?!?

(https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xfa1/v/t1.0-9/1939716_858112200895567_3101596648148915225_n.jpg?oh=d9c4f6aa9d0dd0236498f1b31b20f128&oe=54E1A588&__gda__=1423933912_bdd75e3352ccdc007c59088d12ae5a4a)
Wario's true form, REVEALED!!

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/14579_858111790895608_4468974249852105176_n.jpg?oh=447166da39b567a98b86131d5dc28ba0&oe=54F101F7&__gda__=1424295562_ba72ecc50cd0a698fc3c36ece2c9126d)
Charizard is momentarily confused as he knows not what this "dog" and "duck" are.

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/10256229_858112547562199_5672377655519159300_n.jpg?oh=d1aa1619f97db2e3d253840fafccf574&oe=54DB6972&__gda__=1425491707_2d7c62cffec3384862c32ae6cce6d25f)
Good boy.

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10612644_858111730895614_2721104130282062896_n.jpg?oh=a35f8592764a4fdf05d2f5d0f08541e3&oe=54ACDCCD&__gda__=1425440529_d1f744e8a76b5482f7c7c07af92fd641)
Thank you, thank you. *takes a bow*
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 29, 2014, 11:25:55 PM
I'm certainly not buying them all....  -_-
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 29, 2014, 11:32:39 PM
Uh huh.  :P

Also playing smash right now if anyone wants to join.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 29, 2014, 11:41:23 PM
Aren't they going to have like 20 out by early december?

That's an expensive investment.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 29, 2014, 11:46:54 PM
I think I'll just stick to my favorite characters, my wallet will be happier that way.

Peach
Diddy
Samus
Toon Link
Palutena
Lucina
Megaman (If that happens)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 01:00:17 AM
Thanks for the matches PB! I think my Peach and Diddy are getting better! Lucina is still a little tricky for me, I need to master that timing.

Also...DAT SHIEK.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 01:10:55 AM
By the way, Blue, you haven't added me yet. That, or I entered your code wrong. o3o
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 01:12:11 AM
Oh sorry I need to add you still I think!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 02:03:25 AM
Thanks for the matches PB! I think my Peach and Diddy are getting better! Lucina is still a little tricky for me, I need to master that timing.

Also...DAT SHIEK.

I love how much better Peach is in this game.

And anytime. Great matches today!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 03:21:29 AM
I loved peach in Melee but I honestly think she's even better here, some of the combos you can pull off are nuts; also I love her Right and Up-B now.

Turnip is kinda underpowered now though, in Melee it was easy to use it to keep people away from you by just raining veggies.  XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 03:24:14 AM
Turnip may be underpowered, but the umbrella is actually more useful now.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 03:31:14 AM
You mean when I caught you in that three times in a row? =P

But yeah the upward smashing of that attack is crazy good now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 03:39:45 AM
It's hard to avoid when you're Samus! XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 03:47:51 AM
I managed to do that to a sonic player once, I think some players honestly underestimate how good Peach is at damage and smashing now. She...was less effective at that in the last game. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 03:55:53 AM
The only reason why Melee Peach could be considered better is because her down smash was broken in that game.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 04:02:45 AM
3DS Peach is the most well rounded version for sure, Melee Peach wasn't bad but yeah that broken down smash was fun.

Brawl Peach? I tried to use her but peach was simply outclassed by nearly every character unless I played really defensively.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 04:08:01 AM
Melee Peach was insanely good. Even without the Down Smash, she was incredible.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 04:11:37 AM
I'm also kinda sad they nerfed Diddy's number of bananas. I missed trolling people with them.  >BD

Still having a lot of fun with him, the combos he can pull off are insane.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on October 30, 2014, 04:46:48 AM
Yeah he's on my "to learn" list.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 04:51:36 AM
I should finally be ready to fight folks when I get back from my doctor appointment tomorrow.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 04:53:02 AM
Look forward to doing a few matches then.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 05:00:14 AM
Should be home about 3 or 4 PST.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 10:29:50 PM
Home from Doctor sooner than I thought. o3o
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 10:31:00 PM
I'll come online soon if you wish to smash.
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 10:39:18 PM
Alrighty. :3
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 10:40:59 PM
I'll host the room then, anyone else is free to join.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 11:35:07 PM
Sorry I feel dirty for all the item spam in that last match, otherwise thanks for the fun matches!
Title: Re: Super Smash Bros. Thread
Post by: Sapphire Knight on October 30, 2014, 11:35:56 PM
Well, that was fun. XD Getting dragged off for chores now... >.<

And no worries about the items. All's fair. :3
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 11:36:49 PM
Yeah but still, I think the game was out to get you there in a few matches.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 30, 2014, 11:37:22 PM
I just fought an intense match with Zero Suit Samus Vs Zero Suit Samus.  I lost but it was close.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on October 30, 2014, 11:38:19 PM
I like how her Up and Down B's are both attacks and evasive maneuvers. Once you get the distance down she's a great character.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on October 31, 2014, 12:45:12 AM
I beat Classic on 9.0 this morning. That felt good.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 02, 2014, 06:50:54 AM
http://www.gonintendo.com/s/240794-multiple-smash-bros-3ds-players-getting-banned-from-online-play-for-136-years (http://www.gonintendo.com/s/240794-multiple-smash-bros-3ds-players-getting-banned-from-online-play-for-136-years)

hahaha what
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 02, 2014, 06:54:02 AM
Yeah, great system there.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 02, 2014, 06:55:45 AM
Quote
I may not be around for it...but when the time comes, hopefully my children will have aptly prepared my grandchildren to continue my Smash pwnage legacy once the ban expires.

I love this comment. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 02, 2014, 10:47:23 PM
Yeah, read about that. Whooooooops! XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 08, 2014, 07:08:39 AM
So you can't unlock anything from linking your 3DS version of the game to your Wii U version.
In addition, you can't change custom character sets on transferred characters, you have to do any changes on the original version and transfer it again.

Smash Bros 3DS to Wii U Custom Character Transfer (http://www.youtube.com/watch?v=e5ZyZz9PIvI#ws) (Basically this is how it works, the video description states that they can't be edited though, you really should just watch it on Youtube anyway, 60fps is [tornado fang]ing silky smooth)

So have fun getting all of the custom moves and such again. Which literally wouldn't be nearly as bad if you didn't get repeats of [parasitic bomb] you already have (Thanks I needed three more Plant Barriers and two more Fighting Suits).

I just don't see the reasoning behind this.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 08, 2014, 09:48:40 AM
http://www.youtube.com/watch?v=wamPezvWaBU#t=15 (http://www.youtube.com/watch?v=wamPezvWaBU#t=15)

Niiiiiiiiice
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on November 08, 2014, 06:17:58 PM
Soundtrack seems like it'll be pretty good. Not looking forward to trying to get the CDs if they return though.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 08, 2014, 06:42:55 PM
It was confirmed in that 50-Fact Extravaganza thing that they're returning.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 08, 2014, 07:07:18 PM
http://www.youtube.com/watch?v=wamPezvWaBU#t=15 (http://www.youtube.com/watch?v=wamPezvWaBU#t=15)

Niiiiiiiiice

YEEEEEAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on November 08, 2014, 07:21:08 PM
It was confirmed in that 50-Fact Extravaganza thing that they're returning.
Ah... didn't watch it. Joy.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on November 08, 2014, 07:23:36 PM
http://www.youtube.com/watch?v=wamPezvWaBU#t=15 (http://www.youtube.com/watch?v=wamPezvWaBU#t=15)

Niiiiiiiiice
It sounds like the long-lost cousin of Bloody Roar 2. owo
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on November 08, 2014, 09:16:25 PM
Anyone else excited for this glorious Shadow Man remix?
http://youtu.be/yjVF05k0El0 (http://youtu.be/yjVF05k0El0)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 08, 2014, 09:34:25 PM
Oh my god they put the best Route theme into the game! 0v0

Super Smash Bros. Wii U - Route 10 - Kalos Pokemon League (Direct Feed) (http://www.youtube.com/watch?v=RVmQy3-Kpqo#ws)
Title: Re: Super Smash Bros. Thread
Post by: Karasai♪ on November 09, 2014, 12:58:20 AM
Dat Heat Man  o//////o
http://www.youtube.com/watch?v=jAq5-93t8ro#ws (http://www.youtube.com/watch?v=jAq5-93t8ro#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 09, 2014, 01:30:55 AM
Anyone else excited for this glorious Shadow Man remix?
http://youtu.be/yjVF05k0El0 (http://youtu.be/yjVF05k0El0)

 0v0

Dat Heat Man  o//////o
http://www.youtube.com/watch?v=jAq5-93t8ro#ws (http://www.youtube.com/watch?v=jAq5-93t8ro#ws)

That's a pretty nice mix. Haha, it also teases what MegaMan's victory theme in Smash SHOULD be! XD

Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on November 09, 2014, 06:11:51 AM
http://youtu.be/zrlHPDx-LRQ (http://youtu.be/zrlHPDx-LRQ)

0v0 ~w~

All the in-jokes, all the canon~ 8D
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 09, 2014, 08:10:47 PM
MUSIC

BONER
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 10, 2014, 02:00:51 AM
http://youtu.be/zrlHPDx-LRQ (http://youtu.be/zrlHPDx-LRQ)

0v0 ~w~

All the in-jokes, all the canon~ 8D

The bit with Chrom was hilarious. And Mega Man's part... perfect. XD

This reaaaaally makes me hope for an Uprising sequel.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 10, 2014, 02:01:59 AM
This reaaaaally makes me hope for an Uprising sequel.
Especially that bit with Dark Pit.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 10, 2014, 03:17:06 AM
My god this Dedede theme!

Super Smash Bros. Wii U - King Dedede's Theme Version 2 (Direct Feed) (http://www.youtube.com/watch?v=QBet3TRQfM0#ws)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 05:59:19 AM
(https://pbs.twimg.com/media/B2ITm15CAAAC7dI.png)

Here's the 3rd wave of amiibos.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 06:16:55 AM
Smash Bros Wii U - Cut Man Remix (http://www.youtube.com/watch?v=eJ_mgBmxY_c#ws)

ALSO!!  0v0
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 11, 2014, 06:39:15 AM
(https://pbs.twimg.com/media/B2ITm15CAAAC7dI.png)

Here's the 3rd wave of amiibos.

Good to know Sonic and Megaman won't be absent from the line up. Do wonder where Pac-Man is though, probably fourth wave since we're already hitting the full roster with three at 11-12 a piece.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 06:48:10 AM
Yeah, most likely in the next wave.

Also...

Fortress Boss Remix (Super Mario World) - Super Smash Bros. Wii U (http://www.youtube.com/watch?v=GQ5TsFk__g4#ws)

HOLY [tornado fang]!! THEY MADE A FLAMENCO REMIX OF THIS SONG!!  HAHAHAHAHA!!! 0v0 0v0
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 11, 2014, 06:53:14 AM
That is glorious! <3
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 07:01:24 AM
Route 23 Remix (Black 2/White 2) - Super Smash Bros. Wii U (http://www.youtube.com/watch?v=hbguFBdZvkM#ws)

Also pretty nice! They're choosing great Route themes from Pokemon.

Chill Ver. 2 Remix (Dr.Mario) - Super Smash Bros. Wii U (http://www.youtube.com/watch?v=7AJCoeCHIeI#ws)

And okay, this just isn't fair!  <3  <3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 11, 2014, 07:06:56 AM
Now if only they put Route 113 from Ruby and Sapphire and Route 15 from X and Y, that would be amazing.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 07:13:52 AM
They've already managed to remix my favorite MM stage theme from MegaMan 1, 2, and 3. Haha, I'm hoping for the full 4-6 NES sweep!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 11, 2014, 07:15:33 AM
I would like to see Woodman's theme.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 07:17:04 AM
So many good tracks to choose from. Haha, I'd love a PharaohMan track, but I highly doubt I'm gonna get it. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 11, 2014, 09:24:42 AM
Light Plane Vocal Remix (Pilotwings) - Super Smash Bros. Wii U (http://www.youtube.com/watch?v=Os9BSjKts-Y#ws)

 :o

 owo

Oh wow! I think Vixy will love this as much as I do. This is simply beautiful!
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 11, 2014, 09:06:45 PM
Needs more Rocketbelt theme
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 11, 2014, 09:21:50 PM
Dammit now I have more Amiibos to buy.  XD

Peach
Samus
Diddy
Paulatina
Young Link
Megaman

I'm going to cry if they ever release alternate colours/Costumes for them ((Need Mah Blue Peach))
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on November 13, 2014, 11:58:17 PM
Light Plane Vocal Remix (Pilotwings) - Super Smash Bros. Wii U (http://www.youtube.com/watch?v=Os9BSjKts-Y#ws)

 :o

 owo

Oh wow! I think Vixy will love this as much as I do. This is simply beautiful!
Ah, that brings back memories...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 14, 2014, 12:26:17 AM
Ah, that brings back memories...

Definitely. Good times.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 18, 2014, 10:27:39 PM
So soon for smash!  8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 19, 2014, 09:39:23 PM
So apparently even Nintendo can't keep itself away from the concept of retailer-exclusivity.

Shulk's Amiibo will be exclusive to gamestop (I'm not sure if that was planned or just a coincidence)
Meta Knight's going to be trapped in Best Buy, on the other hand.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 19, 2014, 09:45:09 PM
Hopefully that will be a timed exclusive thing.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on November 19, 2014, 09:52:07 PM
Well at least you can order them online from those stores's websites?

I mean yeah retailer exclusivity is bullshit but if you order online that does help somewhat.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 19, 2014, 10:06:39 PM
Yes but see its the shipping part that's bullshit there.

Gamestop charges too much and with Best Buy I think its the same deal.

You could always pick up in store but that does mean you have to go into a Gamestop (Its not as big as a deal with Best Buy).
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 20, 2014, 03:02:43 AM
Quote
Smash Bros. creator Masahiro Sakurai explained why he chose not to make Ridley, the space pirate villain from the Metroid series, a playable fighter in Super Smash Bros. for Wii U.

“I definitely know that Ridley’s a much-anticipated name for fans, but if we made Ridley as a fighter, it wouldn’t be Ridley any longer,” Sakurai told IGN in an email interview. “It’d have to be shrunk down, or its wings reduced in size, or be unable to fly around freely.”

“Providing accurate portrayals of characters is something I want to pay ample attention to,” he continued. “If I don’t stick to that thought, then we’d have to lower the quality or break the balance of the game. Something that goes way off spec could break the entire game.”

Sakurai instead opted to include Ridley as a stage boss for Pyrosphere, a new arena debuting in Smash Wii U. “Instead of going through a lot of very convoluted hocus-pocus to make Ridley a fighter, I figured it’d be better to keep Ridley as it currently is, the correct way, and have it feel like a truly threatening presence,” Sakurai explained. “There are other icons, too, like Metal Face and the Yellow Devil, which help effectively portray each of their world settings. They go a long way toward deepening the game world, and I think it’s been fun to experiment with.”
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 20, 2014, 03:19:15 AM
Thank you so much Sakurai.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 20, 2014, 03:34:45 AM
So yes, ridley is "Too big"
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 20, 2014, 03:14:16 PM
TONIGHT

YOU
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 20, 2014, 06:39:19 PM
This will be the first midnight release I ever go for.  8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 20, 2014, 08:21:23 PM
So for all you mewtwo lovers, good news.

You only need to register both versions of the game on Club Nintendo to get a download code for him.

So if you own a 3DS but no Wii U all you gotta do is drop $60 on a game you can't play at the moment and register it by March 31st.

(Same deal with the soundtrack, but that needs to be registered by January 13th)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 20, 2014, 08:23:15 PM
As much as I would like to do that for the Sound Track I am not going to drop $60 for something I can't use at the moment.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 20, 2014, 08:35:12 PM
Well for those who don't want to spend $60 for DLC and don't care about the soundtrack Mewtwo will be available for standalone purchase as well in the future.

I'm calling $5.

Also it appears we've got another Retailer exclusive amiibo, Lucario's gonna be showing the power of aura, but only at Toys R Us. Guess I can skip him since TRU isn't anywhere close.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 20, 2014, 11:33:35 PM
The good thing about these exclusive amiibos, for me, is that I'm pretty sure Nintendo World will still have them all. Otherwise though, what bs!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 21, 2014, 02:44:18 AM
Its obviously not this way in Japan, its probably just something to appease the people who insist they get some sort of exclusive [parasitic bomb] (Gamestop's [tornado fang]ing terrible with this, as made evident by their commercials touting exclusive DLC or whatever)

My main issue with this is that we've seen that the Amiibo look... off compared to the promotional shots (because Prototypes always look better than Mass production.) and its going to vary between amiibo, so I'd honestly like to see them in person before buying one so I don't get one with a derped eye or messy paint application. Meta Knight and Shulk aren't too big of a deal, because we have a Gamestop and Best Buy in the area (even though I doubt gamestop will stock very many because of their Xbro bias in terms of shelfing.) and Shulk is a character where it'd be easy to [tornado fang] his paint up. But with Lucario stuck at TRU (where the closest one to me is in Woodsbury, MN. Which is about a two hour drive.) I'd have to buy him online (not that I'm particularly going to get all the amiibo anyway.) which would mean no ability to get one that has minimal [tornado fang] ups.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 21, 2014, 06:23:52 AM
GOT IT

YOU KNOW WHERE TO GET MY NETWORK ID
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 21, 2014, 10:22:53 AM
IS IT POSSIBLE TO LIVESTREAM WII U GAMES?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 21, 2014, 03:33:06 PM
I only have two tiny beefs with the game right now:
- The game does not seem to remember my name when going across modes. A minor inconvenience. Perhaps I'm spoiled by the 3DS version remembering that and the color you last used.
- Sometimes when returning to a menu the song skips a bit. It's ugly.

[spoiler]Seems most of the character unlocks are different on Wii U. Wario was the one character I know that unlocked the same way, i.e. 100 Man. Falco may have been too but it's tough to tell. I got him on my second Classic playthrough.

I got Lucina on my first, and not with a FE character. 3 Classics did not get me Dark Pit. He's the only character I haven't unlocked yet. I think I got G&W after 5 Classics.

Everyone else I got from other modes. Stuff like Special Orders and Stadium. I don't believe I got any characters from Events. I did get a few stages from Events though.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 22, 2014, 01:28:09 AM
Okay, so once you do the survey for the Wii U version (if you've already done the 3DS one) it'll pop up a screen where you are allowed to order your soundtrack. It's due to ship in March (which is around the time Mewtwo's code will be sent out)

EDIT: Oh come on, no remixes for Sonic? I mean Angel Island but that was in Brawl.

No retry button for Events? The [tornado fang]? Even losing just boots you back to the selection screen. Considering they have events that require you take no damage for an extra reward that means [tornado fang]ing up requires you to go back to the menu and let the entire thing reload. They've had retry buttons since Melee, there's no excuse as to why they chopped it out here.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 22, 2014, 03:02:05 AM
IS IT POSSIBLE TO LIVESTREAM WII U GAMES?

Of course. You'll need a capture card like I use for my console captures.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 22, 2014, 03:39:50 AM
No retry button for Events? The [tornado fang]? Even losing just boots you back to the selection screen. Considering they have events that require you take no damage for an extra reward that means [tornado fang]ing up requires you to go back to the menu and let the entire thing reload. They've had retry buttons since Melee, there's no excuse as to why they chopped it out here.

Yeah that is pretty inconvenient. Add that to my minor gripe list.

The Events themselves, though, I'm really impressed with. They're pretty creative, and the extra reward goals add some new life into them. I have just short of 40 done so far.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 22, 2014, 03:48:30 AM
Okay, first impressions:

LOTS O' MUSIC, holy cow.

Graphics are FAN-[tornado fang]ing-TASTIC.

8 Player fights are interesting but they suffer from the same issue Smash 3DS has (Losing track of whereever the [tornado fang] you are.)

Despite Lots of Music, lots of stuff recycled from Brawl (and Melee), most of the re-used stages don't even have new tracks (So far).

Events... well, no Retry button is annoying (Because I really want to take those snapshots) and some of them seem to have an aspect of Luck to them (One event has you playing as a miniature pikachu against larger pikachus, you have to grab Lightning to shrink them to your size but the item has the chance to make the big pikachus even larger and only two of them fall in the time frame allowed for the extra reward.) and some can be downright frustrating (An event where you play as Jigglypuff and have to put Bowser Jr., Ness and Toon Link to sleep, wouldn't be so bad if they didn't put it on the Gamer stage, because the stage hazard there will wake them up if they're caught in it and it gets annoying quick.) I don't know, maybe they'll get less frustrating as they go on.

I really love the Trophy box thing, it plays on my desire to complete sets of stuff.

Really odd how they require an SD card for snapshots, nothing else on the Wii U uses an SD card from my recollection other than Wii Mode.

Nothing past Megaman 6 for Music? I get that Megaman's based of his NES style gameplay but that doesn't mean his musical flavor has to be stuck there too (His custom moves aren't, after all) Hell 4-6 just kind of get mashed into one medley while 1-3 all get their own, that's sort of lame.

Want the Duck Hunt Stage? Gotta kill a guy in Cruel Smash, there's more of them this time too. But they seem to be less ruthless than they were in the 3DS version. EDIT: Nevermind, one of the challenges is survive for a minute as luigi and they just are incredibly dickish. I have like three Miis on the Wii U so they're all a bunch of generics and holy cow are they some ugly [tornado fang]ing souless puppets. Wouldn't be so hard if it weren't for the Gunners. Those guys are the biggest dicks because all they ever do is side-smash.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 22, 2014, 04:55:31 AM
An event where you play as Jigglypuff and have to put Bowser Jr., Ness and Toon Link to sleep, wouldn't be so bad if they didn't put it on the Gamer stage, because the stage hazard there will wake them up if they're caught in it and it gets annoying quick.

Yeah, that one was tough, especially that the reward unlock is from hard mode. I felt the stage hazard wasn't an issue, though. It was more about actually landing Sing.

Nevermind, one of the challenges is survive for a minute as luigi and they just are incredibly dickish. I have like three Miis on the Wii U so they're all a bunch of generics and holy cow are they some ugly [tornado fang]ing souless puppets. Wouldn't be so hard if it weren't for the Gunners. Those guys are the biggest dicks because all they ever do is side-smash.

I saw that challenge on the list pretty early. I was able to do it, but it took me a long time. My strategy was to use Luigi Cyclone near the edges if they came close. It takes a lot of luck. Gotta hope the gunners aren't in range. They are indeed the worst. I managed to get kills during that by sometimes Cycloning them off the edge and they were facing the wrong way. I did this so early Duck Hunt was my second unlock.

Smashboards seems to have nailed down the character unlocks.
- Wario is still 100 Man Smash
- Falco seems to be just beating Classic. Not sure if you can continue or not.
- Lucina is for beating Master Core, who I believe starts appearing on 5.5
- Game & Watch is beating Classic with 5 characters above 2.0. I can confirm this.
- Duck Hunt was mentioned.
- Dr. Mario is from beating a Master Order on Hard or higher. I can also confirm that; I got him from either Very Hard or Intense, don't remember which.
- ROB is from clearing Crazy Orders after 8 turns. The wording seems vague. Not sure if that means Crazy Hand can be the 8th turn or what. I did get him, but after 10 turns, which is one of the Challenges.
- Dark Pit is beating All Star on Normal or Hard, which I think is kinda silly. I'd rather just play the complete All Star. Every All Star related challenge requires it be complete anyway. If I had known about this I woulda got this outta the way immediately so there were fewer characters and it would be quicker. Disregard that. I thought each character you unlocked was added to All Star when you got them. Turns out no one is added until you get all the characters.

There are only 6 stages to unlock. Three come from events. Kongo Jungle 64 is from the very first event, and Smashville and Pokemon Stadium 2 are later on. The Duck Hunt stage comes with the character, I believe. For Flat Zone X you need to break 100 blocks in Trophy Rush as G&W. And Pac-Land, you have to play all three Smash Tour boards.

Pac-Land looks like an incredibly shitty stage. I wouldn't call Smash Tour bad just yet, but the payoff for slogging through the boards doesn't help. At least Pac-Land doesn't have nearly as many walls and ceilings as Mushroomy Kingdom.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 22, 2014, 05:25:49 AM
I actually lost against Duck Hunt the first time so I unlocked the stage but not the character. He was my first unlock.
Falco was my second.

Anyway, the game flung me into an 8-character Free-for-All on classic.

On Duck Hunt, not really a good stage for it considering its a small stage, I notice the game has some framerate problems when paused in 8-player mode. And the characters are flattened like they are in Flat Zone.

So in addition to being able to obtain duplicates of things where duplicates are completely and utterly worthless (Mii Outfits, Custom Moves, etc.) I've heard CD's have the same issue now?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 22, 2014, 10:43:41 AM
Time Limits on Smash Tour turns.

Screw indecisiveness, right Nintendo?

EDIT: There's a Globox trophy to go with Rayman. I didn't think they were doing more than just Rayman.
Title: Re: Super Smash Bros. Thread
Post by: The Drunken Dishwasher on November 22, 2014, 05:16:57 PM
got mah SMASH

looking forward to settle all of life's problems in Smash with you all!!! :D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 22, 2014, 05:38:10 PM
Hah, some of these Events are infuriating. But its satisfying to finish them.

The one with Wii Fit Trainer where you have to beat two larger Warios (And clear it on Hard in 45 seconds for the bonus reward) is frustrating but I managed it in 3 seconds thanks to some luck.

EDIT: It took some frustration (and a lot of retries, seriously, Retry Button, it'd make those events with character selects go faster) but I got all the Solo Events done with the Reward requirements. Are there any things for the Co-Op events (I imagine they'll be unbeatable with one controller, unlike Brawl)?
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 22, 2014, 10:08:52 PM
>receives Smash 3DS
>hyped for some online RPM matches
>everyone is now playing Wii U version instead

Oh... okay...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 23, 2014, 07:08:23 AM
Don't feel bad. I was never playing online anyway.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 24, 2014, 08:58:29 PM
Aura Mastery is the devil's spiky, evil [ray splasher].

That is all!  B(
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 24, 2014, 08:59:19 PM
Aura Mastery is the devil's spiky, evil [ray splasher].

That is all!  B(
Wh-what? o-O
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 25, 2014, 12:37:37 AM
Ugh.

I'm really not feeling the difficulty here.

I mean, maybe its because I suck [parasitic bomb] at the game but I feel as if the game has some sort of nasty adaptive AI, where I can get through the first match or two of All-Star on Hard with no problems because the AI just lets me win and then the third completely wrecks me, and then when I go to try again the same tactic I used last time doesn't work because now the AI just dodges/shields all the [tornado fang]ing time (Everybody is Shulk apparently, except for Shulk) or cherrytaps me when I'm trying to attack (As Ike, so large windups) and then just gang up and pummel me to death. They anticipate people waiting at the edge of a stage to kill them, air dodge constantly or wait until they get to the point where their final jump will get them perfectly on the ledge without any trouble. I try to adapt but the game doesn't give me the opportunity (I'll try to dodge or shield only to be anticipated by one of the other AIs and get attacked the second I get out of the invincibility frames, or I get shoved off the stage.) I think they were trying to make it feel like I was fighting real opponents and honestly I don't like it. If I wanted to fight real people I'd play online, I just want to not have to be completely in the dark as to how the AI is going to act in a particular match (sometimes they're dumb and die easily, other times they avoid almost all of my attacks and shield and dodge a whole lot and its frustrating which leads to me [tornado fang]ing up.)

Also, [tornado fang] being unable to break whatever boxes I want in the challenge mode! Brawl did that too and that was stupid, and then in the PAL version they made it so you could break whatever ones you wanted. Maybe I want to break that 9.0 without losing a stock one because I'm not savvy to perfect run [parasitic bomb] at all, but nope gotta break that one the legit way.

Also Smash Tour, its stupid. Lots of challenges revolve around it, and its a lot of random events, one challenge revolves around letting a Metroid steal stat boosts and getting them back, only problem is the Metroid moves when the other characters move so if you have everybody move one at a time (sort of the only way to do it if you're doing a 4player run by yourself to get rid of the [Bumpity-Boom!] AI) the metroid can run into somebody else and trigger them getting your stat boosts. The spinner is [parasitic bomb] too, I either have incredibly bad timing or poor luck but I have severe difficulty getting any higher than 1s or 2s, sort of screws the ability to get checkpoint bonuses when I need 5 or 6 to get to a checkpoint from the previous one. You can set the amount of turns before you start but its set so its minimum is 15 and the max is 25. Maybe its more fun with others but considering its not playable online, its essentially worthless to me. At least Smash Run, with its issues included, was also a satisfying single-player experience in addition to it being fun for multiplayer.

I may sound like I'm complaining a lot, but 4 is considerably harder than Brawl ever was and even when brawl was hard (Boss Battles on Intense) you could at least work through it with practice because the boss order was randomized (save for Tabuu, but you could always face him in the great maze whenever) and they had defined patterns and didn't mix up their AI that much (save for speed of attacks and strength that increased the farther you went in). All Star was the same deal save for the randomization but here it feels like you won't know how the game will act, will they be super aggressive, ultra defensive/dodgy, or passive and easy? It doesn't matter what the difficulty is, I feel its more of a randomizer than it is anything concrete, because there's plenty of matches that gave me more trouble on normal in Event mode than other matches did on Hard.

tl;dr, game's hard, lots of questionable design choices, strange AI, Smash tour is garbage with 1 player. Frustration ahoy.

Wh-what? o-O

You remember that event in Melee, Slippy's Invention? Where Fox and Falco are invisible on the Venom stage and you can only see them with slight glints of light, but you got to choose your character?

Same thing here, except replace Fox and Falco with Sheik and Wii Fit Trainer (Sheik I get, stealth and such, but WFT?), replace choose character with Lucario only (at 200% damage because of Aura), and replace Venom with Pokemon Stadium 2, aka a stage with a lot of bright spots where the little glints of light from the invisibility are too hard to see.
Its great fun (its not), I beat it after like 3 tries, WFT's no problem but Sheik's new special is [tornado fang]ing annoying because explosions are bad for people with lots of damage.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 25, 2014, 01:29:03 AM
It's a [sonic slicer] on hard!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 25, 2014, 02:08:26 AM
It's a [sonic slicer] on hard!

Don't you only have to beat it on normal (under a time limit of course) to unlock the reward?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 25, 2014, 02:55:24 AM
Don't you only have to beat it on normal (under a time limit of course) to unlock the reward?

Yeah, but I want to beat all of them on hard!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 25, 2014, 04:23:49 AM
I thought that one did require Hard. I also managed that one in 3 tries, somehow.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on November 25, 2014, 07:26:42 AM
There are a bunch of people here I expected would be all ready to play me from the moment you saw my profile say "Now Playing: SSB for WiiU" that haven't yet.

You all better fix that pronto.

XD

Not now though, I'm about to sleep.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 25, 2014, 08:22:53 AM
Oh Jelly, you know how it works. First you unlock all the stuff, THEN you whoop some ass in Bitchslap!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 25, 2014, 05:38:02 PM
Good News: The DK Rap is back.

Bad News: Lanky and Chunky's lyrics have been cut out.

Makes me wonder why they put it in in the first place.......
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 26, 2014, 09:43:09 PM
Hilarious and Crazy Graphical Glitches in Smash Bros Wii U! (http://www.youtube.com/watch?v=cJzywYg9myU#ws)

"Please kill us."
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on November 27, 2014, 12:18:03 PM
I've just spent nearly an hour playing Home-Run Contest. Please send help.
Title: Re: Super Smash Bros. Thread
Post by: AquaTeamV3 on November 29, 2014, 01:15:47 AM
How to play Mega Man online:

- Every time you win a match, change your color to the one that closest matches the opponent's character. (i.e. If you beat a Pikachu player, change to yellow/black, etc.)  8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 29, 2014, 01:39:33 AM
Also...

-Use the teleport taunt as the match finishes, then hope you get the teleport in victory!
Title: Re: Super Smash Bros. Thread
Post by: AquaTeamV3 on November 29, 2014, 02:01:12 AM
If I'm not mistaken, you can choose the teleport win pose manually.  Holding left on the D-Pad triggers it.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 30, 2014, 02:47:45 AM
I love this game.  So much music, so much easier to unlock custom stuff (even if it's frustrating to lose a special move you've been looking for...), and so freaking gorgeous.  Love Crazy Orders, it's overpriced but I guess that's just so you're thankful for getting passes.  Trophy photos are better than ever, you have more freedom to play around.  And Palutena's Guidance, man it's great hearing Viridi again.

That said, my complaints are as follows:
-Smash Tour is [parasitic bomb].  Makes me appreciate 3DS's Smash Run.  Sans the final battle, there is no benefit to collecting multiple fighters because you can't choose the one you actually want anyway.  You also cannot cancel/back out of any menu, ever, in the entire mode.  I would entirely ignore this mode if not for the Challenges that require it.  And once they are clear, I will never, ever look back.
-It's a little frustrating that this game will forbid you from joining a friend online without telling you why.  Either it doesn't bother to let you know when a room is full or you're not allowed to join a room hosted by a friend of a friend, not sure which.
-Kid Icarus Uprising's "Intensity" mechanics only work because the scenario itself never changes.  The Master Fortress is awesome, but it is NOT the kind of area you expect somebody to not get killed in while playing blind, and it goes away if the Intensity drops below 8.0.  So too bad, you have to start Classic all over again.  There is no way to properly learn/explore it.  That was an idiotic oversight, textbook example of misguided game balance put into place by someone who has no idea what it's like to not already be familiar with the game.  They could have at least put the Fortress into one of the Event matches or something.

- The game does not seem to remember my name when going across modes. A minor inconvenience. Perhaps I'm spoiled by the 3DS version remembering that and the color you last used.
What makes this a far less minor annoyance is that your name ties to your control preferences.  So if you're happy with the defaults, great.  If you're not, this kinda screws you, especially since the name keeps popping up in different places depending on the game mode (IE, Events or Smash Tour).  There really is no reason this game shouldn't remember the last-used name, and it's honestly the one thing that I hope they patch, simply because there is no excuse for it.


Not to beat a dead horse, but the topic's been brought up how funny it is to hear Sakurai talk about Ridley and character faithfulness after the whole shpiel with Ganondorf.  (Also really not sure what he's talking about with Ridley's wings, they're by no means required to be part of his hitbox and they've been pretty damn tiny in other games anyway).

They're dancing around it a little, but what I got from that piece is that it's a matter of image: Ridley is "boss" material and nobody wants to screw with that.  They don't believe it's within his character to be balanced with the other fighters (many said the same of Mewtwo).  So, what the hell?  Recruiting him in the Pyrosphere is awesome, and I can live with that.  I still say they COULD make him a fighter, mind you, but what's done is satisfactory.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 30, 2014, 03:22:34 AM
Good, more people who don't care for Smash Tour, more people who believe the intensity thing to not work with Smash.

I don't have any qualms with the online, but that's only because I choose to ignore it.

Having to re-apply the name/color all the time is annoying, maybe I don't remember to do so because I'm frustrated and want to get back in immediately and Oops! Now I have Tap-Jumps enabled again and I'm on Crazy orders so I can't get out of it. Same deal with Custom Characters here, why doesn't it just default to on and if I don't want to use them set it to default? Seriously guys, not hard. (Though ironically the one time I forgot in Crazy Orders as Lucina I actually kicked ass and managed to get ROB.)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 30, 2014, 04:34:17 AM
Glad I'm not the only one who thinks Smash Tour is a steaming pile of [parasitic bomb].

Honestly they should have gone full Mario Party and made 'mini games' for it. Something like Hit the Targets and Home Run Contest, just split screen for all the people involved. Or something like, first to get the Smash Ball, etc. Something that wasn't just random bullshit in a free for all match every time with CPU's at like Lv9 always.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 30, 2014, 04:55:32 AM
Literally every other region called Megaman "The Blue Bomber" in the Boxing Ring.

What did the US call him? Blue Metal Hero. -AC
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 30, 2014, 07:01:06 AM
So... does Harder difficulty in this game just mean that the AI becomes a bunch of dodgy fuckwits that I can barely hit while they pummel the [parasitic bomb] out of me? Because they're still really easy to knock out once I can actually HIT them.

Oh, and Master Fortress literally being "Its the most annoying Smash Run Enemies (Stalfos, Those [tornado fang]ing Laser Flowers that I presume are from Sakurai's other Baby and a bunch of [tornado fang]ing ghost things.) in a thin corridor lined with danger zones from Great Cave Offensive" means its about as fun as getting surgery. I used a Tank-style Ganondorf to get to the end to find myself dead at what I presume the last point was because some [tornado fang]ing specter thing hit me with one of those annoying "Rapidly rack up damage then FLING THE GUY ACROSS THE FIELD" attacks that are incredibly prevalent in both Smash Run AND Brawl's SSE.

Its not fun when you uncontrollably smack against walls only to get up with like three mercy invincibility frames before the game realizes you're standing on a kill floor.

This game just keeps finding things for me to sour my opinion of the whole thing. Ugh, I'm honestly thinking I'd be better off playing Brawl again, this one's just got too many things I don't care about (Smash Tour, Online), too many things that frustrate me (Those [tornado fang]ing Gunner Miis in any Multi-Man situation, AI that thinks its people and as such seems to adapt to my playstyle making it frustrating, Equipment literally being a game of "Buff this, lose this", etc.)

At the same time its got a lot of good, the trophies are better than ever, lots more variety compared to Brawl where some series got better representation than others (Yoshi literally had... 4 trophies while F-Zero had considerably more despite it not having a new game in a while.), having like 1,000 or so spread between the systems probably helped, the graphics are gorgeous, and the character choice is the best its ever been, the controls are simple still and they have lots of great stuff there.

I only wish it was half as fun as Brawl was to me when that came out. Maybe I'm just not enjoying the series anymore.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 30, 2014, 10:04:16 AM
So, I gather that Smash U is very disappointing. Guess it's better that I have the 3DS version instead, even if the online is laggy [parasitic bomb]. I'm trying to figure out WHY, though.

MK7 held 8 people online with a steady 60fps and Uprising had very smooth online, as well.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 30, 2014, 05:24:10 PM
My guess is that Smash uses a LOT more information being sent back and forth, not just for inputs but items and random [parasitic bomb] that happens, and all of that, while maintaining 60fps. The 3DS is also WiFi, and that slows it down by default. Not to mention that is a huge factor in your opponent's connection as well.

The WiiU runs way smoother online that I've seen. I'm happy that I settled on the WiiU version. It's just way better to look at and play, locally and online. Also GC controller isn't cramping my hands every match.

Smash Tour and Smash Run aside (imo they're both [parasitic bomb]), WiiU offers more Co-Op activities. So I think it still wins out all things considered.

Also WiiU is the only one that has 8-player Smash, which given a big enough TV is great.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 30, 2014, 10:21:33 PM
WiiU's online has been smoother for me as well but then that may have something to do with the fact that I finally wired the console last month.  It's just a shame that Pokemon had me so spoiled with finding/inviting friends on the fly, Nintendo really needs to do a better job of making games that alert you when a friend is looking for a match.

So, I gather that Smash U is very disappointing. Guess it's better that I have the 3DS version instead, even if the online is laggy [parasitic bomb].
It's just easy to rant about Smash Tour being so God-awful.  The rest of the game is awesome; the only real disappointment is if you were looking for some stronger counterpart to 3DS's Smash Run, because there simply isn't one.

That aside, WiiU has Master/Crazy Orders, Event Matches, 8 player, more stages, a FRIGGIN HUGE pile of music, and IMHO the superior Classic mode.  You can post screenshots to Miiverse without having to wait for next year's 3DS model, too.  And I appreciate the fact that Challenges are on one panel again, not sure why the 3DS messed with that one.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 30, 2014, 10:27:29 PM
Though, said friggin huge pile of music is mostly rehashes from Brawl/Melee/64 or original tracks. There's a lot of new remixes but they're outnumbered by the Brawl music.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 30, 2014, 10:41:03 PM
Core gameplay is still really good, especially with a GC controller. And really, that's all that matters. Everything else is extra. I have nitpicks, sure, but that's all they are. Not deal breakers. Based on 8 Player in Classic, it can get pretty overwhelming. But with actual people, everyone I hear says it's super fun. And I will agree Smash Tour sucks balls. To get those challenges, definitely don't play the computer.

About difficulty, I haven't tried the harder Classic and All Star levels. But I did do a bunch of Events on Hard. Some are pretty damn difficult, but not any more difficult than past game's events. The fact that customization is legal in that mode definitely lessens that a bit.

Concerning challenges, they weren't kidding that they were harder than 3DS. But 3DS challenges were overall pretty easy. True, I think some are obvious golden hammer candidates, but a lot can be done with perseverance. I really like that they're more varied in what you have to do, and there is a challenge for every character to do.

And right now, I'd say the stage selection is the best yet. There are still stinkers like GCO and Pac Land, but there's a million stages and they can't all be winners. I have to think on it a bit, but I feel the good to bad ratio is better in U than in 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 04, 2014, 01:30:41 AM
I just played Sm4sh U with eight players at my uni arcade. I initially thought it'd be too damn chaotic to work but holy [tornado fang] it was fun.

Apparently I actually kick ass with Robin. Thoron on Omega stages baby.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 05, 2014, 12:41:15 AM
Tried 9.0 Classic for the first time today. Took me three tries, but I was able to do it as Ganondorf without customizing. Honestly, Master Fortress' difficulty is pretty overblown. Run away from Stalfos and take your time with everything else.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 06, 2014, 05:50:25 AM
It's not really the difficulty so much as it is the learning curve: Your ability to retry is limited to nonexistant depending on what Intensity you started at, and it is unintuitive.  The danger zones are mis-colored compared to any other in either 3DS or WiiU versions (in any other stage or mode, they are red, not yellow).  The enemies are unfamiliar to those who haven't played 3DS's Smash Run, and to such people the screen-sweeping beams will very likely mean death.  And it's unclear why you're kicked to the beginning after beating the second "heart" if you have no prior experience to tell you that one of the paths you already went through shifted (I kid you not, I self-destructed looking for a third entrance).

As I said earlier it'd be a lot different if they included the Fortress in one of the other modes, such as an Event match, just to make it more accessible so that you didn't have to waste entire play-throughs (and coins, which are in much higher demand than on the 3DS) figuring it out.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 07, 2014, 05:34:35 AM
So apparently Marth, Villager and WFT's amiibos have been discontinued already.

They're already being scalped on Amazon.
Title: Re: Super Smash Bros. Thread
Post by: RetroRespecter on December 07, 2014, 03:43:04 PM
They just started making Amiibos. Now, they're discontinuing three?
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on December 07, 2014, 06:38:08 PM
What they're most likely doing is a run of each one when their wave comes up. Then they'll see which one sells and which doesn't. They'll start reprinting as necessary.

When you have a product with a huge variety like that you can't just stamp out a billion of each and hope they sell since you have to pay for each unit produced. They're smart to approach it this way, if what I presumed they would do is indeed what they're doing.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 07, 2014, 06:46:15 PM
Yeah, while I imagine characters like Mario, Kirby and Link will probably keep coming out as needed, they wouldn't do the same for less popular/more obscure characters like Marth or Shulk, which is probably part of the reasoning behind having three Amiibos be retailer exclusives (as stupid as that concept is).
Title: Re: Super Smash Bros. Thread
Post by: Quickman on December 10, 2014, 05:53:19 AM
So, this came across my dash the other day...

(https://38.media.tumblr.com/752da8b738d2d79fa618c4d3f56316dc/tumblr_nc347chzmX1tm8i0co1_1280.png)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 10, 2014, 07:08:38 AM
So that thing regarding cancellations of amiibos was total bullshit according to Nintendo.

Chances are they recieve characters like some toy companies ship them out, where they get a set amount of a character in a box and the more popular ones like Mario or Link come more to a box than Marth or Villager.

That's what would make the most sense at least.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 10, 2014, 11:50:16 PM
So that thing regarding cancellations of amiibos was total bullshit according to Nintendo.

I'm now imagining an official statement from Ninetendo, stating that "The cancellations of amiibos are total bullshit."

That will be the day. 8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 11, 2014, 12:03:42 AM
So apparently the Japanese version of the Wii U game has an extra song that the US didn't get.

Its another remix of Ashley's Song from Warioware, strange as to why it wasn't in both versions.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on December 11, 2014, 02:42:01 AM
I think I remember the wario ware songs having two versions for each territory. Maybe I remember wrong, but I thought there was something like that in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 11, 2014, 02:53:11 AM
Mike's Song, Ashley's Song and the Mona Pizza Song all had two versions, English and Japanese.

The catch? They were all brought over in the US version, which is good because the English songs don't sound very good except for Mona Pizza.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 11, 2014, 10:10:58 AM
Lega man (http://www.youtube.com/watch?v=ZuHW-JDe5IQ#ws)

I laughed!  8D
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on December 11, 2014, 03:35:23 PM
Haha yeah I found myself doing that a lot during multiplayer matches.  XD
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 13, 2014, 12:02:38 AM
Okay, the slide at the end killed me. XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 20, 2014, 12:17:20 AM
It wasn't mentioned elsewhere and since this is the place to put Amiibo stuff...

Rosalina's Target Exclusive (Hooray for shitty US business practices!)

Apparently they MIGHT discontinue figure Amiibos later on and release them in a card format. That's a dumb idea honestly unless they make them considerably cheaper because otherwise that'll blow up in their face.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2014, 08:17:42 AM
You know, I STILL have not cleared the "deal the final blow to a boss in Smash Tour" challenge, not for lack of trying.  For God's sake, the Cruel Smash challenges for Pit and Lucina COMBINED were not this much trouble.  Every effing time, assuming a boss even appears, either the other three characters die and end the battle, or if I didn't bother to connect additional controllers and play all four Miis on the board myself, the CPU screws me with Wolfen/Darkrai/Poison Mushroom.

I hate Smash Tour.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 21, 2014, 09:22:11 AM
Yeah I could only get that one with 4 controllers. And even so Ridley wouldn't let the other three just stand there. I got it on Metalface cause of how big the stage is.

The only Smash Tour challenge I need is the Metroid one, only because it's only showed up for me once, and that was playing with CPUs.

I was trying the Classic 9.0 Marth 12 minute challenge for a good couple hours last night and I just wasn't getting it. A lot of it was me derping at spots, a lot was also not being able to go into Master Fortress with both lives, and the rest is RNG. If you get a bad stage like Pac Land you might as well reset. I tried with default Marth and a full strength setup, I tended to get further with the latter despite everything being able to 3 shot me at the best.

I may end up hammering this one cause I got a friend to help me with some co-op Classic runs. The 7.0 with all characters may be in reach now that my absolute suckiest characters are done with thanks to help from characters we were good with. If you don't have IRL friends, I hope you're frickin awesome with every character.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 21, 2014, 09:35:29 AM
Also can I say [tornado fang] All-Star on 3DS for that [tornado fang]ing Pikmin stage?
Actually, can I say [tornado fang] that Pikmin stage in general?
Jesus [tornado fang].
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2014, 03:35:23 PM
Yeah I could only get that one with 4 controllers. And even so Ridley wouldn't let the other three just stand there. I got it on Metalface cause of how big the stage is.

The only Smash Tour challenge I need is the Metroid one, only because it's only showed up for me once, and that was playing with CPUs.

I was trying the Classic 9.0 Marth 12 minute challenge for a good couple hours last night and I just wasn't getting it. A lot of it was me derping at spots, a lot was also not being able to go into Master Fortress with both lives, and the rest is RNG. If you get a bad stage like Pac Land you might as well reset. I tried with default Marth and a full strength setup, I tended to get further with the latter despite everything being able to 3 shot me at the best.

I may end up hammering this one cause I got a friend to help me with some co-op Classic runs. The 7.0 with all characters may be in reach now that my absolute suckiest characters are done with thanks to help from characters we were good with. If you don't have IRL friends, I hope you're frickin awesome with every character.
I've gotten Metalface with four controllers ONCE (which is probably the second time I've seen him in that mode at all; it's otherwise been Ridley and Yellow Devil all the time), and I made the grievous error of assigning CPU control anyway due to being unsure of how reliable the "he leaves distant characters alone" thing was.  Wouldn't you know it, the CPU died almost right away.

At least I feel better about knocking out the Metroid challenge nice and early, so thanks for that. :cookie:

The 7.0 thing I don't think is so bad, if you take the time to customize everyone and have been playing long enough to have a decent item/badge selection (I max Attack and Defense but keep Speed as close to neutral as I can; also helps if you catch any negative effects that you can live with, like slow Shield regeneration or losing respawn invincibility).  And believe me, I SUCK as some of the popular heavyweights, not the least of which are Ganondorf and Dedede.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 30, 2014, 06:54:10 AM
The Black Hole: Super Smash Bros Wii U (http://www.youtube.com/watch?v=O1e6_9EKPZc#ws)

So yeah you can still do that.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on December 30, 2014, 01:43:24 PM
It's kind of a Jr. compared to the other games' "blackholes" but still neat.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 01, 2015, 09:17:04 AM
So some defective amiibos include Diddy not having a jaw and dual wielding Pit.

http://www.gamnesia.com/news/latest-batch-of-defective-amiibo-includes-diddy-kong-without-a-jaw-and-dual (http://www.gamnesia.com/news/latest-batch-of-defective-amiibo-includes-diddy-kong-without-a-jaw-and-dual)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on January 01, 2015, 12:34:53 PM
Dual wield Pit is gonna be a billion dollars on eBay next week.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 02, 2015, 09:27:23 PM
That diddy is kinda terrifying.  :-[
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 03, 2015, 03:05:40 AM
http://mynintendonews.com/2015/01/02/duck-hunt-amiibo-data-apparently-found-in-super-smash-bros-wii-u/ (http://mynintendonews.com/2015/01/02/duck-hunt-amiibo-data-apparently-found-in-super-smash-bros-wii-u/)

So people are surprised that it's possible to "fake" the game into thinking that there's a Duck Hunt Amiibo.

Why that surprises anyone, I have no idea.  Anybody with the slightest sense of logic should be able to figure out that Amiibo doesn't involve any new assets or anything.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 03, 2015, 03:21:34 AM
Apparently I need to go to Nintendo World and buy Capt. Falcon, Villager, Marth, and WFT amiibo and start selling them on eBay.
Title: Re: Super Smash Bros. Thread
Post by: RetroRespecter on January 04, 2015, 05:43:24 AM
If you do that, won't you be wasting your money?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 05, 2015, 09:50:43 PM
Super Smash Bros. 4 - Opening Theme Acapella (http://www.youtube.com/watch?v=ZNdzcFCKGYU#ws)

Although I wish he was more bombastic I think this is pretty respectable.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 06, 2015, 01:29:21 AM
Love that man!!!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 07, 2015, 05:47:46 AM
So apparently Capt. Falcon, Little Mac and Pit are in another situation of "Selling out and not being restocked".

They'll probably come back again but I doubt it'll be soon.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on January 09, 2015, 03:01:30 PM
It's been a long time since I posted here, but if anyone wanted to play Wii U ver online:

NNID: DimensionDrifter (brother's account)

I prefer FG ruleset, 1v1 or 2v2 (not big on FFA). Battlefield/Smashville/Town & City are fine. I usually leave Team Attack off.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 12:13:16 AM
So there's a Marth with a spare head for some reason, not a defect obviously just a head witout a body attached to it.   Someone is trying to sell it for $1,500.

http://www.gamnesia.com/news/this-marth-amiibo-has-an-extra-head-in-the-box#.VLGxcKbTlJ8 (http://www.gamnesia.com/news/this-marth-amiibo-has-an-extra-head-in-the-box#.VLGxcKbTlJ8)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on January 11, 2015, 12:28:29 AM
There is nothing really interesting or unique about that. They are going to have a hard time selling for that price.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 12:32:37 AM
Agreed with that.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 11, 2015, 03:04:33 AM
Apparently Samus and Fox are now listed as discontinued at least at Target.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 03:14:43 AM
More final design alterations for upcoming amiibos, Bowser looks pretty good. Ike.....not so much.

It's like they tried to marry his current design with his Brawl design and it just looks bad.

http://www.nintendolinked.com/bowser-ike-get-changes-final-amiibo-design/ (http://www.nintendolinked.com/bowser-ike-get-changes-final-amiibo-design/)

EDIT: And in more Amiibo news I see on Facebook, this sad, very sad, irrational, petty man who clearly doesn't understand that he will make his problem worse by buying what he hates in ridiculous bulk because he doesn't want people who like the character to be happy, even though it would result in Nintendo making more to keep up with the artificial demand that he created by being a 'malicious' idiot.

http://www.examiner.com/article/man-buys-over-100-rosalina-amiibo-figures-just-so-fans-cannot (http://www.examiner.com/article/man-buys-over-100-rosalina-amiibo-figures-just-so-fans-cannot)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 11, 2015, 03:50:11 AM
Yeah, that guy has some [tornado fang]ing issues.

He's one of the people who bought tons of Villager, Marth and WFT and is re-selling them at atrocious prices.

This along with the rumor that Gamestop will only have enough Shulk's for pre-orders to limit supply just so they can order a second batch, open them up and mark them as used so they can sell them at 300% regular price or so (Like they did with Xenoblade and Metroid Prime Trilogy) just makes me sick. I don't believe this rumor (Since it supposedly came from a random manager) but they haven't said anything otherwise to disprove it.

I preordered Megaman and Sonic just so I don't get caught up in this [parasitic bomb] when I want to get them.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 03:54:50 AM
I also notice that all the characters he hates are women (Lucina, Palutena, and Zero Suit Samus) or can be a woman (Robin), even though there's obviously not going to be a female Robin it's kind of odd.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 11, 2015, 04:01:37 AM
Somebody gave an interview with him on a different site, which was littered with images of his boxes full of amiibos with his hand flipping the bird.

Basically in all of those he basically said that all the female characters are sluts and whores.

I'm thinking somebody he liked in High School rejected him and he's just been bitter ever since. That's the only good explanation seeing as this [Bumpity-Boom!] is only in his 20s.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 04:05:41 AM
Oh so he is a misogynist [Bumpity-Boom!].
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 11, 2015, 04:11:57 AM
Probably, he's one of those people that give gamers in general a bad name.

It doesn't help that he's doing this [parasitic bomb] for attention.

The dude's twitter is just a [tornado fang]ing window into his awful psyche. (https://twitter.com/mariotehplumber)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 11, 2015, 05:41:39 AM
Um wow. That's legit disturbing.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 05:48:09 AM
Um wow. That's legit disturbing.
Indeed it is.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on January 11, 2015, 05:59:31 AM
how does a colossal manchild like that even so much income to waste

some people really don't deserve to exist
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 11, 2015, 06:04:27 AM
Seriously. Must be really [tornado fang]ing nice to have that much money and use it for the sole purpose of being a douche.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 06:05:44 AM
I think he mentioned something about computer science?
Title: Re: Super Smash Bros. Thread
Post by: Waifu on January 11, 2015, 07:02:38 AM
You know I am used to playing Smash on Wii U with a Gamecube controller but playing on the 3DS is painful especially since I don't have the 3DS XL. Should change the controls to resemble the Gamecube controller? Or should I just get an XL?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 11, 2015, 07:04:39 AM
I think he mentioned something about computer science?

A youtube video person.

I don't know how the [tornado fang] he has $35,000 worth of money to spite people.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 07:08:19 AM
A youtube video person.

I don't know how the [tornado fang] he has $35,000 worth of money to spite people.
More importantly how the hell would someone that insane be popular enough to afford to do that, I mean from what I remember from Gametheory he shouldn't be able to make that much money unless he was really popular.  I mean Chuggaaconroy buying over 50 copies of Xenoblade Chronicles to give away to people I can understand since he has almost a million subscribers, this dude buying like 500 Amiibos not so much.

You know I am used to playing Smash on Wii U with a Gamecube controller but playing on the 3DS is painful especially since I don't have the 3DS XL. Should change the controls to resemble the Gamecube controller? Or should I just get an XL?
I would just use a different controller really.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on January 11, 2015, 07:17:39 AM
I was referring to the 3DS version.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 11, 2015, 07:19:09 AM
Oh my bad I misunderstood that, but yeah getting a 3DS XL may be a good idea.  However I would wait until the New 3DS comes out.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on January 13, 2015, 01:35:04 AM
What the [tornado fang] is this bullshit...
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 13, 2015, 01:38:34 AM
What the [tornado fang] is this bullshit...
Someone with way too much money that could have used it for a less stupid purpose, seriously he could have put that into something beneficial for the less fortunate but nope he did it to be a dick.  What's worse is that he seems to be an attention whore according to all articles mentioning this incident, so he wants to rile up people to get them mad at him for his e-[ray splasher].
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 13, 2015, 01:44:00 AM
(http://oi62.tinypic.com/309hmw2.jpg)

The ride never ends.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 13, 2015, 01:46:02 AM
Case in point. -AC
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 13, 2015, 01:57:20 AM
(http://oi62.tinypic.com/309hmw2.jpg)

The ride never ends.

I mean, I don't know what kind of response he was expecting OTHER than a flood of bad comments.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 13, 2015, 01:58:22 AM
Like I said it's all for attention.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 13, 2015, 02:54:35 AM
I shouldn't laugh at that lower comment.

But I did! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on January 14, 2015, 01:59:05 AM
You're not alone.  It's kinda tough to take something that idiotic seriously, after all...
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 14, 2015, 02:20:31 AM
I shouldn't laugh at that lower comment.

But I did! XD

So did I.

I have no regrets.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 14, 2015, 07:02:59 AM
Wow and I thought youtubers like DSP were bottom of the barrel, I stand corrected.  -AC
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 14, 2015, 07:11:05 AM
I'm sure finding peole lower than DSP wouldn't be hard, but he is kind of mediocre.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 14, 2015, 07:20:08 AM
It's more DSP's attitude and the way he treats his viewers that irk me so much, his game play skills don't really effect the quality of his videos it's more the racist/sexist/bigoted humor, the complete lack of comic timing (or any humor period), his ignorance to everything; his rude behavior to those involved in the making of video games (Kojima and Troy Baker are big examples) and of course his overall man child like behavior that makes him so horrible.

That and his over use of the word "Okay..." and that dumb seal laugh he does, that being said I find the this is how you don't play videos rather entertaining at times. This guy though, he's definitely worse than DSP, this guy is kinda a psycho from the looks of it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 14, 2015, 07:25:54 AM
I mean the thing is DSP is a guy who whines a lot, gets frustrated easily when things aren't going well, apparently really needs to work on new material for humor, and usually doesn't do his research but is otherwise relatively harmless.

This guy however is an attention seeking nostalgia whore who has some actual serious problems.  That guy is just sad.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 14, 2015, 07:33:00 AM
Both horrible for different reasons, but I'd agree; this guy is worse and has some serious issues. That being said the only thing he's done is likely show Nintendo there is demand for those Amiibos in question and might end up getting more made for people in the end. Oops.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 14, 2015, 07:35:07 AM
Yeah at least the guy failed basic economics.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 16, 2015, 06:35:47 AM
Thank you everyone (http://www.youtube.com/watch?v=HPJEnOE6i14#)

HAHAHAHAHAHAHAAHAHAH

EDIT: For those who don't want to watch the video this is that mariotehplumber guy basically admitting it was all an act to [acid burst] people off and he's sorry and he's not really a mean guy and whatever. He's been really [tornado fang]ing quiet on the amiibo deal though but I assume that's the same deal.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on January 16, 2015, 10:56:57 AM
Another thing worth mentioning regarding amiibos.

Rosalina's gonna be especially hard to come by in Canada since Target over there is closing up shop. So uh more reason why Retailer exclusives are a terrible [tornado fang]ing idea and why they shouldn't happen.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 16, 2015, 09:56:43 PM
Sounds like he's terrified he's going to get his information posted and angry fans will track him down. An act or not he's still a colossal man child for wasting all that money just to get internet fame.  ::)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 16, 2015, 11:09:25 PM
I mean, of course it was an act to [acid burst] people off. That's the only reason to do something like this. It worked, and now he's actually apologizing for it? Don't quite know what's going on in this man's mind. Did he really not expect repercussions from this?
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on January 16, 2015, 11:10:33 PM
Didn't Nintendo literally just go like "lel" and make a fuckton more?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 26, 2015, 03:17:30 AM
So another rumored defective which if true is hilarious

http://www.gamnesia.com/news/rumor-defective-bowser-amiibo-has-been-found-with-his-head-removed#.VMWi3nnTlJ8 (http://www.gamnesia.com/news/rumor-defective-bowser-amiibo-has-been-found-with-his-head-removed#.VMWi3nnTlJ8)

And apparently even Sakurai is having trouble getting Amiibos.

http://www.nintendolinked.com/sakurai-went-buy-amiibo-sold/ (http://www.nintendolinked.com/sakurai-went-buy-amiibo-sold/)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 26, 2015, 05:57:28 PM
Haha that quote.

"King Boo amiibo confirmed."
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 26, 2015, 10:43:21 PM
Oh reaaaaaally? (http://www.amiiboinquirer.com/2015/01/26/report-nintendo-world-store-in-nyc-received-retailer-exclusive-amiibo/)

Hmmmmmmmmmm....

(https://pbs.twimg.com/media/B8TfZimIcAAMZNJ.jpg:large)

...Nope!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 26, 2015, 10:44:47 PM
Holy [parasitic bomb] is that the situation right now?!
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 26, 2015, 10:46:41 PM
You're damn right that's the situation right now!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 26, 2015, 10:49:02 PM
Keep in mind....this is the LIGHT snow.

The heavier stuff comes later on tonight into tomorrow!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 26, 2015, 10:49:14 PM
Holy crap! :o
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 26, 2015, 10:49:53 PM
Yeeeep, fun times.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 26, 2015, 10:59:59 PM
Just please be safe.
Title: Re: Super Smash Bros. Thread
Post by: Phi on January 26, 2015, 11:08:03 PM
Thank you, I will.

As you can imagine, it's heavily advised to stay inside during these days, so that's exactly what I'm gonna do! XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on January 26, 2015, 11:46:19 PM
That's not that bad...

... I wish I had only that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 26, 2015, 11:47:27 PM
It's gonna get worse.

Honestly, I wish I could go back up to Quebec City and go to the Winter Park with the tube slides and all that fun stuff! XD
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on January 26, 2015, 11:51:40 PM
Ah yes... those are fun. Haven't been there for a while.

More on topic, what Amiibos would you pick up PB?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 26, 2015, 11:58:19 PM
Ideally, I want all of them because I'm a vicious collector.

Out of that bunch, the TOON LINK interests me the most!
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on January 27, 2015, 12:01:38 AM
That makes perfect sense, remembering the old Brawl matches :P
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 27, 2015, 12:04:21 AM
Hey, we should Smash sometime!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 27, 2015, 12:04:56 AM
I wouldn't mind doing that on the 3DS around Friday.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on January 27, 2015, 12:05:32 AM
We really should!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 27, 2015, 12:25:44 AM
Then it's settled!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 04:12:21 AM
Currently on the WiiU Smash Bros if anyone wants a duel or two!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 31, 2015, 04:13:40 AM
I started trying Smash 3DS after I got side tracked with other games.  I wish it didn't get my adrenaline running so much.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 04:24:01 AM
Well anyway I'll keep a room open for a little bit and see if anyone wants to join in.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2015, 04:24:55 AM
Sure I'll throw down for a bit! Hopefully it works! XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 04:38:41 AM
No lag so far!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2015, 04:52:05 AM
Must be nice
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 04:55:37 AM
Lag on your end? I had a few moments but nothing serious.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2015, 04:59:59 AM
There's been a bit. Nothing too tremendously bad, cept for that one Dr. Mario match.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 05:04:45 AM
Oh thats just Ness using his PSI powers to lag the match in his favor  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2015, 05:14:50 AM
That last one on Skyloft was abysmal lag
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 05:15:33 AM
Yeah "I wasn't really feeling that last match."   :\
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 31, 2015, 05:16:09 AM
You were playing as Shulk?
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 05:18:52 AM
Yep! That last match was embarrassing for me.  :'(
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on January 31, 2015, 05:28:27 AM
Yeah. It can be brutal at times.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on January 31, 2015, 05:32:53 AM
Thanks for spawning a poison mushroom on my head Smash.  8D

Edit: Good fights, I really need to play Ness more; I was surprised how strong he can be.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 01, 2015, 12:07:29 PM
Apparently there was some Smash competition being streamed that apparently I'm a scumbag for not watching.
Because I totally care.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 01, 2015, 04:14:23 PM
Wait...why would not watching a Stream make you a scumbag?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 02, 2015, 05:39:28 AM
Rumors going around that Wave 3's second half (Because they split it in two again) of Ike, "King Deedle", Sonic and Megaman aren't going to be available in-store at Target. Also Rosalina isn't going to be restocked after this first go (And stores are getting a MINIMUM of eight and they're going to try and enforce a limit of two to deter re-sellers).

Again, rumors.

By the way apparently Toon Link and Sheik are supposed to be out today but I sure as [parasitic bomb] couldn't find them.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 02, 2015, 11:50:43 AM
So apparently this guy entered a Fox amiibo and it took 3rd place in a tournament.

http://www.siliconera.com/2014/11/26/story-fox-amiibo-nearly-won-super-smash-bros-tournament/ (http://www.siliconera.com/2014/11/26/story-fox-amiibo-nearly-won-super-smash-bros-tournament/)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 04, 2015, 03:34:15 AM
Rosalina's been completely removed from Target's website.

So if you want her best start looking for imported ones.
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on February 10, 2015, 03:14:59 AM
3DS amiibo update is tomorrow
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 10, 2015, 10:08:47 AM
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 12, 2015, 02:57:41 AM
1. Turn off Tap Jumping, that'll stop you from jumping when the circle pad is moved up. Its very helpful. The normal button config should be fine.
2. Japan doesn't hate Lucas, he was just a Ness Clone and was simply cut from the roster.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 12, 2015, 03:17:07 AM
Isn't Dr. Mario the same though?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 12, 2015, 03:20:49 AM
So is Dark Pit, and Lucina.

They probably didn't feel any need to include Lucas again seeing as the Mother series is basically done and we're never getting Mother 3 stateside.

Its a mystery, but he lies with Wolf, Pichu and Young Link now.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on February 12, 2015, 04:20:41 AM
The clones started off as Alt costumes though (kind of like what they did with Robin and Wii Fit Trainer), but then they decided to change their stats and moves a bit.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 12, 2015, 04:25:42 AM
The clones started off as Alt costumes though (kind of like what they did with Robin and Wii Fit Trainer), but then they decided to change their stats and moves a bit.
All explained in this neat package that showed up in my Sub Box.

Super Smash Bros Part 5 - Did You Know Gaming? Feat. Smash Bros Announcer Xander Mobus! (http://www.youtube.com/watch?v=9ynmwFK3bfU#ws)
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 12, 2015, 05:50:57 AM
So is Dark Pit, and Lucina.

They probably didn't feel any need to include Lucas again seeing as the Mother series is basically done and we're never getting Mother 3 stateside.

Its a mystery, but he lies with Wolf, Pichu and Young Link now.

Well, Dark Pit actually has a different moveset IIRC.

Lucina is really similar to Marth but she's not reliant on tipping. Her damage is more evenly spread.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 12, 2015, 06:56:34 AM
Well, Dark Pit actually has a different moveset IIRC.

Nope. They share the same moves. The only thing different is his Final Smash, but it acts exactly like Zelda and Sheik's.

The funny thing about Smash4's clones, I prefer using them over their originals. Dark Pit is a bit stronger which I prefer. Dr. Mario even moreso, plus no FLUDD. And Lucina has boobs.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 12, 2015, 06:58:49 AM
The funny thing about Smash4's clones, I prefer using them over their originals. Dark Pit is a bit stronger which I prefer. Dr. Mario even moreso, plus no FLUDD. And Lucina has boobs.

Love love love that Dr. Mario is back. But yeah I agree.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 12, 2015, 07:03:55 AM
The funny thing about Smash4's clones, I prefer using them over their originals. Dark Pit is a bit stronger which I prefer. Dr. Mario even moreso, plus no FLUDD. And Lucina has boobs.

I actually don't really like using Pit at all, Dr. Mario is better for no FLUDD (Though I would've liked if he had something different for his FS but hey 8-bit pills are okay too.)
Lucina's non-reliance on tipping and Marth seeming to be a little less useful in this than he was in Melee or Brawl (I think he feels weaker, honestly.) make her a lot better. Plus that Laura Bailey doing the voicework.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 12, 2015, 10:39:15 AM
Let's not forget Toon Link is based god
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 12, 2015, 10:42:27 AM
Toon Link does have the advantage of being a relevant link regardless thanks to the Toon artstyle being used so often.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 12, 2015, 05:39:42 PM
And the fact that he's better.
In general.
He my bae <3
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 12, 2015, 07:07:18 PM
Adult Link got some great buffs that make me prefer him over TL in this game.

I actually don't use a lot of my Brawl regulars in 4 anymore. Luigi just doesn't feel right anymore for some reason, Falco has nothing left, and Wolf missed the bus.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 12, 2015, 08:28:06 PM
The thing with Toon Link and Link is that they traded the pogo sword from Brawl, which is [parasitic bomb]. I could never stand pogo sword. Plus, TL just FEELS faster and lighter, and I happen to prefer light characters. (Robin's the heaviest I'm willing to play.)

I also like Link in this game too (that dash attack <3) but I just feel like my bae is just a BIT faster and that makes a world of difference to me. (Smaller hitbox helps too.)

I need to play Luigi more. I actually really like him in Sm4sh.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 12, 2015, 10:50:21 PM
I still use Toon Link, Fox, and Peach a lot. Dr. Mario and Mega Man as well, cause I'm so happy to have them in this game. Pac-Man is also fun.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 13, 2015, 12:18:32 AM
The funny thing about Smash4's clones, I prefer using them over their originals. Dark Pit is a bit stronger which I prefer. Dr. Mario even moreso, plus no FLUDD. And Lucina has boobs.
More or less agreed.  I still like regular Pit since he's regular Pit, and his Upperdash Arm feels a bit better.  But Dark Pit's extra "oomph" to his attacks all-around is helpful.  Doc is much preferred to Mario (though more because I dislike the tornado being a down air than it is anything with FLUDD itself) and Lucina is a serious contender for my third main (it's basically between her and Ike).

I'm still wishing that custom special attacks were utilized more consistently, even if for the sake of game balance the stat items aren't (For Fun and All-Star are the two big ones).  It's a pain to settle on a preferred move set only to be forced out of it depending on the game mode.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 13, 2015, 12:45:20 AM
I know what you mean. I can't play as Palutena with default moves. I way prefer her other ones. I don't really use Miis, but I'm sure the same would apply to them.

I don't think the competitive scene uses them either, which is a shame cause they could help some of the lower tier characters out, and expand the meta game. Though the biggest shame of it is no one really wants to spend the time to grind out getting all the moves on multiple systems just for tournament use.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 13, 2015, 12:48:37 AM
I'm sure as more tournaments come about, they will allow for custom characters & moves. Hopefully. Cause yeah, I like Fox with the charge blaster.

Also, I'm surprised no one (especially Hypershell) has mentioned the grave, GRAVE injustice of removing Yoshi's BAH-RRRRING POP!" BTW, how do you like Yoshi, Shell?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 13, 2015, 01:26:04 AM
I think I hear that clip once in a blue moon? Maybe that was in my head.  It is odd to hear him silent so often, yeah.

For as much as Yoshi's animations have changed, his play style feels very much the same.  I still stick to his default specials.  I will say this: The more I experiment with other characters, the more I appreciate how wide the range of Yoshi's Up Smash is.

I know what you mean. I can't play as Palutena with default moves. I way prefer her other ones. I don't really use Miis, but I'm sure the same would apply to them.
I don't spend much time with Palutena, but you don't really need to play as her for long before realizing what an injustice it does her.  For me, the big one is Mega Man, as I MUCH prefer the Shadow Blade to Metal Blade, and Crash Bomb doesn't jive with my play style either.  Bowser and Ike present a few issues since fine tuning a heavyweight is pretty critical; given the choice there is not a single one of Ike's specials that I leave at the default.  Zero Suit Samus feels a lot better with a non-stun blaster and a longer recovery move, too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 13, 2015, 01:32:56 AM
I think Metal Blade is pretty good, but Shadow Blade and Hyper Bomb are both better. Same thing with Ice Slasher & Danger Wrap over Crash Bomb. Haha, and we won't even get into how there's no need to use Leaf Shield when you get Skull Barrier! XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 13, 2015, 01:43:07 AM
Yeah, Ice Slasher is the better "straightforward" move for sure, but I was surprised how much I wound up liking Danger Wrap.  It may have an odd angle, but it's ridiculously powerful and wonderful for punishing people trying to approach from the air.
Haha, and we won't even get into how there's no need to use Leaf Shield when you get Skull Barrier! XD
YES. 8)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 13, 2015, 01:50:29 AM
Oh no, Danger Wrap is fantastic for every reason you mentioned. While I still love Beat, it's reaaaaally hard to take off Rush!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on February 13, 2015, 04:33:49 AM
On the topic of Palutena I've been forcing myself to get used to her default stuff, I've lost alot of matches with her but sometimes I just take characters like Killager off guard. (Reflecting a gyroid riding one off the stage was a fun experience  8D )

As for characters I prefer Peach, Megaman, Diddy mostly like I said trying to learn Palutena and I've getting better with Kirby lately too. Peach is my best character for sure though.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 13, 2015, 06:39:56 AM
It's important to be able to master both customs and defaults. After I got used to my custom Robin it got really hard for me to put up with his regular recovery, burning Arcfire, and longer charge time for Thoron, but now I practice both and I can play both with and without customs competently.

Also PB u shud  fite meh
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 13, 2015, 06:42:12 AM
The only real Custom move I use with Zero Suit Samus is the Dash to replace the Whip for her Side B.  I have to check if I did anything else, admittedly I mostly use her Kung Fu moves.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 15, 2015, 01:28:07 AM
There are pictures and video of a potential leak that shows Rayman in the game. Potential cause it looks kinda convincing, and of any other 3rd party characters Rayman is probably the best pick. On the other hand, it only shows the character select screen and his character art (and Mewtwo's icon) so that would be easier to fake than an actual match. I have a horrible record picking real vs. fake in these things so I don't know.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 15, 2015, 04:07:56 AM
I've seen it.  There are tiny misalignments in the name bars between characters on the select screen, oddly enough more noticeable with the real characters than with Rayman and Mewtwo.  For whatever reason whoever created that image altered the name format, poorly.  The top half of the characters names should be overlapping their artwork, instead they extended the black bars at the bottom to eliminate that but didn't bother to line up the top edges.

Side note, the Mewtwo art is original and well detailed as far as I can tell, but his face looks quite a bit softer than his game model from the announcement video.

So yeah, the image is fake.  But the idea of Rayman as DLC is believable, at least.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on February 15, 2015, 10:25:31 AM
I just finished doing a Four Swords amiibo custom, really happy with how it turned out: http://imgur.com/a/fU4bV (http://imgur.com/a/fU4bV)
[spoiler]
(http://i.imgur.com/q60uJfM.jpg)
[/spoiler]

About the leak, I personally thought the video was pretty convincing. The 3DS ESRB leak had all sorts of oddities, like strange bold lines, Yoshi's odd placement, or the change in Fox's CSS background color, but that ended up being true.

Couldn't help but think, with all the 3rd-party-Mans:
[spoiler]
(http://i.imgur.com/efK6uFq.jpg)
Kept you waiting, huh?
[/spoiler]

EDIT: https://www.youtube.com/watch?v=IaoB7lnOiXM (https://www.youtube.com/watch?v=IaoB7lnOiXM)
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 15, 2015, 09:23:29 PM
Wow. That was really well done. And it was really cool to see how he did it.

He's still a dick though.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 15, 2015, 09:39:06 PM
I didn't believe Rayman from the start but that was a pretty well done "leak".
Title: Re: Super Smash Bros. Thread
Post by: irgpie on February 15, 2015, 10:59:37 PM
I had my doubts from the start since Ubi has done [parasitic bomb] all for Nintendo, but the nerd rage over this is amazing.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 17, 2015, 12:56:37 AM
At least we don't have to see how they would do a Rayman Amiibo.

(http://i.imgur.com/RIT9U6u.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 17, 2015, 01:08:01 AM
This is [tornado fang]ing hilarious. XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on February 17, 2015, 01:09:41 AM
Or alternately think how many plastic supports would they have to use for the limbs anyway. XD
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 17, 2015, 06:55:27 AM
Can anyone tell me of a control setup that is ideal for someone with big hands and doesn't to destroy their 3DS?
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 17, 2015, 07:22:05 AM
Can anyone tell me of a control setup that is ideal for someone with big hands and doesn't to destroy their 3DS?

  • Does anyone have an ideal button mapping for someone with big hands? I don't want to ruin my 3DS buttons and I don't want to destroy my 3DS.

uh

1. Turn off Tap Jumping, that'll stop you from jumping when the circle pad is moved up. Its very helpful. The normal button config should be fine.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on February 17, 2015, 07:35:44 AM
Just wanted to say that Tap Jump isn't entirely useless. With Tap Jump On, you can Up Smash/Up B out of shield more easily, whereas with Tap Jump Off you have to press Jump at the same time. Some characters like Fox benefit from it greatly. Other characters like Yoshi or Meta Knight are better to have it off. It's character dependent.

EDIT: Some interesting amiibo stats:

(http://www.nintendo.co.jp/ir/en/library/events/150217/img/33l.jpg)

(http://www.nintendo.co.jp/ir/en/library/events/150217/img/34l.jpg)

(http://www.nintendo.co.jp/ir/en/library/events/150217/img/35l.jpg)

Source (http://www.nintendo.co.jp/ir/en/library/events/150217/04.html)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 17, 2015, 08:35:39 AM
You know, when the top 10 in the US list are basically the only ones that are typically available (And also when you have four amiibos tucked away in Retailer exclusitivity when other countries don't have that problem) its a small wonder that those are the ones that sell the best.  ::)

I'll say this, I did see Marth, Villager and WFT at Walmart ONCE like right after Smash 4 came out. Never again. But other than that, all the other ones outside of that list that I haven't acquired I've NEVER seen, they're either never stocked here (Toon Link, Dedede, Little Mac, Capt. Falcon) are sold out well in advance or were "muh retailer exclusives" (Shulk, Pit) or have simply vanished from existence because they're supposedly "discontinued" (Lucario, Rosalina).

Really [tornado fang]ing sick of this scarcity nonsense and all the scalper bullshit as well. I'd import but the [parasitic bomb] I want is sold out overseas as well.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 18, 2015, 04:41:54 AM
You know, when the top 10 in the US list are basically the only ones that are typically available (And also when you have four amiibos tucked away in Retailer exclusitivity when other countries don't have that problem) its a small wonder that those are the ones that sell the best.  ::)

I'll say this, I did see Marth, Villager and WFT at Walmart ONCE like right after Smash 4 came out. Never again. But other than that, all the other ones outside of that list that I haven't acquired I've NEVER seen, they're either never stocked here (Toon Link, Dedede, Little Mac, Capt. Falcon) are sold out well in advance or were "muh retailer exclusives" (Shulk, Pit) or have simply vanished from existence because they're supposedly "discontinued" (Lucario, Rosalina).

Really [tornado fang]ing sick of this scarcity nonsense and all the scalper bullshit as well. I'd import but the [parasitic bomb] I want is sold out overseas as well.
It really is sad, I spent all Saturday night searching for Pit, and the cheapest BY FAR was an import from Germany on EBay UK.

Iwata just reaffirmed the card thing, which is great for functionality I guess but doesn't help anyone looking for an actual figure of characters who otherwise almost never get one.

The scalpers are horrendous.  Spotted one seller burn through 90 Pits at 50 bucks a pop.  I sincerely hope Nintendo ninja-launches their next few reissues in droves just to screw with them.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 18, 2015, 05:33:06 AM
Yeah, I honestly think the card thing should be reserved to "Large Cast" games. Like Pokemon or Animal Crossing (And maybe Fire Emblem as well) with like a few figures of like the main characters (Villager, Pikachu, Marth/*Insert Lord Here*) and fan-favorites/popular ones (Isabelle, Tom Nook, K.K. Slider for AC. Mewtwo, Lucario and whatever main Legendaries of the game for Pokemon. Anna, Lyndis, Roy as examples for Fire Emblem, especially if they do that thing like with Awakening where you could get characters from other games as additional units everywhere and they could do that with Amiibos like they're doing with Codename STEAM.) and then have cards for the rest of the cast.

I just hope they don't do any blind-packaging bullshit. If I want to get cards I'd get like a set that is guaranteed to have these 5 cards or whatever instead of "What will you get?" and you get 5 [tornado fang]ing luvdisc or something.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 18, 2015, 05:51:16 AM
I just hope they don't do any blind-packaging bullshit. If I want to get cards I'd get like a set that is guaranteed to have these 5 cards or whatever instead of "What will you get?" and you get 5 [tornado fang]ing luvdisc or something.

Oh god that would be evil.

I recently contracted the amiibo fever. Snagged a Sheik off of Gamestop's website, and got Mega Man, Marth, and Ike off ebay. Mega Man was $30, that's average. Marth and Ike were together, I won at $65, which is a steal. Although it was a EU Marth, but I'm gonna use it so that doesn't matter.

Already have Link, Zelda, and Samus. And the only other ones I want are ZSS and Lucina, and Mewtwo if they make one. I'm not gonna go crazy with this. Just get the ones I want and that's it. I got lucky with the four above, and I'm gonna cash out early.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 18, 2015, 06:52:23 AM
Yeah, I hit the fever really bad.

I've got Link, Sheik, Zelda, Bowser, DK, Diddy, Peach, Yoshi, Luigi, Samus, Fox with Toon Link on the way and Megaman and Sonic preordered, I plan to go to Best Buy at 10am on Friday to see if I can snag an Ike and Meta Knight (They claim to have both available).

I'm a bit sour about the whole Rosalina thing with Target, a bit annoyed that Shulk's getting a second run in May and that I found out too late to be able to preorder. Frustrated that anything that's even the slightest bit uncommon (Or is something I want, like Captain Falcon) is completely unavailable anywhere nearby because the shelf space is reserved for the 20 Marios and DKs that they have there instead.

The scalpers are making it worse, but Nintendo's at fault too for trying to Beanie Baby this [parasitic bomb].
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 18, 2015, 07:04:15 AM
I had a chance to get a Captain Falcon when they first came out. Too bad that was before I cared about this stuff. I'm kicking myself now, cause that would've been cool to have.

Also, last week I was told Gamestop can order you a Shulk to be delivered to your home. He's not one I want though. I'm not really feeling it.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 18, 2015, 11:53:23 AM
Yeah, they sold out of that run literally a few hours after it was put up.

Unless you mean going instore and asking because I haven't actually tried that.

Closest Gamestop with a Shulk is 63 miles away. That's too far away.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 20, 2015, 06:12:02 PM
So apparently there's been some sort of Dock Strike down in California for some time?

Its holding up amiibos apparently. Doesn't excuse the fact that [parasitic bomb]'s getting shortpacked but it sort of explains the [tornado fang]'d distribution.

I get why they're doing [parasitic bomb] by boat (Obviously you can hold more on a boat than you can a plane) but if they're aware there's a strike going on ship more of that [parasitic bomb] through by air. They're obviously getting SOME through.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 20, 2015, 09:50:53 PM
Yeah that strike has been going on for a few months. It was definitely responsible for the Guilty Gear Xrd special edition getting delayed. Wouldn't surprise me if all this amiibo trouble was related to it as well. I think someone posited the New 3DS launch suffered from it too, i.e. why getting a Majora's Mask one was next to impossible.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 20, 2015, 09:59:00 PM
Great. I hope they get that resolved soon, mainly so the flow of goods in general goes once again unimpeded.

Hopefully it also results in a bunch of so-called "rares" flooding the market so we no longer are just swarmed in Mario, DK and Peach and so scalpers can get their comeuppance.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2015, 02:53:49 AM
Yeah, been around 3 WalMarts, a ToysRUs, and a Best Buy looking for Mega Man and Ike.  Not a damn thing.

What frustrates me is that it's actually cheaper to import from Europe than it is to go to any domestic online seller.  I have the above two on the way from the UK, and Pit from Germany.  Afterwards I've vowed to not look at anything in waves 1-3 ever again.  Mario Party Luigi is on pre-order and I'm stalking Target's website in the hopes of catching Lucina.  Then I'm calling it quits. ...unless they add Daisy to the Mario Party line.
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 21, 2015, 02:56:56 AM
You can find Mega Man on eBay.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2015, 03:00:16 AM
Like I said, it's cheaper to import from Europe.

The lowest I saw Mega Man on eBay was $25, and even that was from a Japanese seller.  US sellers are more in the $30-ish area. 
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 21, 2015, 06:03:34 AM
Yeah I paid $30 for mine.

I finally got around to doing the challenge in Smash Tour to get back your stuff from a Metroid. Took at least 12 games for me to get it, and only 3 of those did a Metroid actually show up. The first time I botched it, second I got screwed over by die roll RNG. On the plus side, Smash Tour is a really good way to get stuff. I got 5 hats and 15 moves from all that, and each game gave between 500 and 1500 gold.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 21, 2015, 07:25:32 AM
Port Strike apparently ended.

THE AMIIBOS SHALL SOON BE FREE!

Anyway, i've thought about importing but the idea of paying $30 for one of these things when I pay that much for actual figures or even games is a major turn-off to that idea.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 21, 2015, 01:54:36 PM
Yeah, it wasn't my favorite idea, either, but I figure Pit's been out long enough that I probably won't see him any other way for a long time ($32 from Germany beats the hell out of anyone offering in the US; I saw two different figures that fell apart in the box and still went for more than that).  Mega Man and Ike stung slightly less since I found them from the same seller ($42 altogether, granted that's without tracking, so here's hoping for the best).

The main influence to me was that I have no shortage of "actual games" that are fighting for my time without buying new ones right now.  Both versions of Smash included; there are still plenty of characters who need to clear All-Star, Smash Run, and 100-man before my 3DS is freed up for much else.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 21, 2015, 07:47:47 PM
No more May Shulks up for Preorder at my Gamestop. D:

Guess I'm not getting him anytime soon.

Bought Kirby though, he's kind of nice.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on February 21, 2015, 09:39:52 PM
I really hope my Megaman and Sonic preorder at Newegg was getting held up by that trade disagreement. If it's not I'm going to be PISSED.

I don't care about the amiibo [parasitic bomb] in game but I want that Megaman figure.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on February 22, 2015, 12:44:53 AM
Got the Mega Man amiibo today. It looks really nice.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 26, 2015, 04:27:54 PM
(http://i.imgur.com/sEmflBL.jpg)

Ugh, so in addition to limiting the store it comes out in (And it being the worst amiibo store) they're limiting the LOCATIONS that its even coming out in.

I know this is for the SMB series amiibos and not the Smash line but figured it needed to be posted somewhere.

EDIT: They put preorders up for these, naturally they came up and were sold out almost immediately. Can't wait to see people trying to flip Gold recolor Mario online for $100 because "SUPER RARE DISCONTINUED" or whatever nonsense.
Double EDIT:(http://i.imgur.com/sCPhD5p.png) holy [parasitic bomb] i was [tornado fang]ing joking

I really hope my Megaman and Sonic preorder at Newegg was getting held up by that trade disagreement. If it's not I'm going to be PISSED.

Haha, they actually just sent emails out that said "We didn't get enough stock to fulfill all of our preorders, so you can sit tight or cancel".

That makes me [tornado fang]ing mad.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on February 28, 2015, 04:54:22 AM
Well...I'm glad I don't give a rat's ass about golden Mario, is all I can say.

And I agree, WalMart blows.  I was calling three of them just before the 20th looking for Ike/Mega Man and got absolutely nowhere.  One gave me a string of "I don't know"s so I decided to check them out anyway in the early morning, lo and behold, empty Mega Man shelf.

Haha, they actually just sent emails out that said "We didn't get enough stock to fulfill all of our preorders, so you can sit tight or cancel".

That makes me [tornado fang]ing mad.
I really don't understand what the point is of offering pre-orders if you don't have a freaking clue what your actual stock is going to be.  Best Buy and GameStop both got burned that way as well.

I'm dreading the day I go looking for Lucina.  I'm SURE she will be the rarest of her wave.  Because, you know, Fire Emblem.  O:<
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on February 28, 2015, 01:50:51 PM
The rarest of Wave 4 is definitely going to be Ness, though Robin/Lucina are easy contenders for next rarest.

I'm really scared about Wave 4 preorders, after Toad and Gold Mario. Wave 3 preorder aside from Rosalina lasted weeks, but Toad and Gold Mario were gone day 1.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on February 28, 2015, 02:05:24 PM
Well...I'm glad I don't give a rat's ass about golden Mario, is all I can say.

And I agree, WalMart blows.  I was calling three of them just before the 20th looking for Ike/Mega Man and got absolutely nowhere.  One gave me a string of "I don't know"s so I decided to check them out anyway in the early morning, lo and behold, empty Mega Man shelf.

You think that's bad? The one in my area either never got half of them (Pit, Capt. Falcon, Little Mac, Sheik, Toon Link, Sonic, Megaman, Ike, Dedede) or they stopped getting new stuff after Wave 2 commons (Minus Diddy) and Bowser.

So its basically just languished in Marios, Pikachus, Peaches, DKs and Kirbys. Like EVERY OTHER [tornado fang]ing STORE. I've only gotten Wave 3s by getting stuff from people online (for MSRP + Shipping, btw, no scalper bullshit here) or by having a dude check in the back (For the Sonic and Megaman). For whatever reason they're not putting this stuff out and its frustrating.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 01, 2015, 02:48:55 AM
Considering the average person doesn't care about plastic Nintendo figures, it's not hard to see why retailers also don't care. At the end of the day, even if said non-toy-specialty (i.e. non-TRU) retailers had an appropriate stock, they'd still probably sell out within a few days just because of how limited shelf space they have, and for retailers, the profit is negligible in the grand scheme (especially factoring in how much customer support they have to deal with for these things, which are only $13 MSRP). If anyone is to blame, it's NoA for not having enough confidence in their sales projection.

And then there's the whole scarcity argument. A lot of people won't admit it, but a huge factor in the amiibo craze is the shortage and the possibility of discontinuation. If stock was plentiful, scalpers aren't going to hoard them, and people would feel less inclined to buy them (due to a perceived drop in rarity) which means stores could possibly be overstocked for an indefinite amount of time (just look at all the Diddy Kongs), which is very bad for the store.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 01, 2015, 04:28:03 PM
It's damn near all a by-product of the scarcity argument, even the "customer service" thing:  If the supply was decent (even if only to TrU, and NOBODY can tell me they're not willing to sell niche toys targeting an older collector), people would be able to window shop like normal human beings.

Also, I'm sure the "shelfspace/overstock" issue works both ways; what store wants to reserve shelf space for an item if the store themselves aren't sure if they can keep a ready supply?  I'm not surprised that I've never even seen a shelf labeled for Ike after reading about the fiascoes with his pre-orders.



BTW, it's alleged that Mega Man and Sonic (...Sonic was rare?) got another shipment recently to Best Buy and Gamestop.  I didn't find a damn thing on the former, the latter alleged to have low stock here and there, but my Mega Man's already in the mail and I don't care much for Gamestop anyway.

The rarest of Wave 4 is definitely going to be Ness, though Robin/Lucina are easy contenders for next rarest.
I dunno, my money's still on Lucina.  Ness doesn't have boobs.
Title: Re: Super Smash Bros. Thread
Post by: Phi on March 01, 2015, 09:17:12 PM
I dunno, my money's still on Lucina.  Ness doesn't have boobs.

Oh, Ness can have anything you want with a little imagination ( ͡° ͜ʖ ͡°)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on March 01, 2015, 09:22:38 PM
Please no, he's already been through way too much.  Not as much as Lucas mind you but it's still up there.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 03, 2015, 12:17:14 AM
Marth's reissue is coming in April.

No word on anything else getting reissued at this time or when Wave 4 preorders are going up but keep a look out next month.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 03, 2015, 03:16:00 AM
Still holding out for Villager. Have a EU one, but an NA would complete my boxed collection. D:
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on March 03, 2015, 04:47:44 AM
I got a question about using amiibos. When you receive gifts from them, can they only be received on the creator's system, or only on the system they were last used on, or wherever? Cause I am missing 6 hats on my 3DS, most of which I've gotten on WiiU already. Say one of my amiibos gets one of the hats I don't have on 3DS, but I only used the amiibo on WiiU. If I select the later option when checking it on WiiU, can I then receive that stuff on 3DS?
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 03, 2015, 12:13:10 PM
Japan is getting a reprint of Villager, Captain Falcon, and Little Mac: http://www.nintendo.co.jp/support/information/2015/0303.html (http://www.nintendo.co.jp/support/information/2015/0303.html)

About the amiibo gifts, I can check for you (have a Wii U and n3DS with separate owners/NNID). I'll update this post and see if the gifts can be given to others.

EDIT: Yea, you are free to give the gifts to anyone, regardless of creator/ownership (though I think you can only change ownership on the Wii U ver, couldn't find it in n3DS). The gifts are the same, although you can't duplicate it across different consoles (the 2nd time you try to save an amiibo, it will actually tell you the data was already overwritten and therefore cannot be saved). Well, at least, not without a powersave.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on March 03, 2015, 11:43:13 PM
OK cool. Also it'd be nice if those guys got reprints elsewhere. I passed on a CF before, I wouldn't mind getting one for standard price.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on March 04, 2015, 12:56:30 AM
I've basically accepted the inevitability that I'll never get the amiibos I want.

Guess I'll just get a Luigi.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 04, 2015, 02:57:17 AM
OK cool. Also it'd be nice if those guys got reprints elsewhere. I passed on a CF before, I wouldn't mind getting one for standard price.
That's pretty much my mentality on Little Mac.  Although I suppose even if the reissues happen overseas, there's no telling if they'll go any better than the first round.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 04, 2015, 07:04:13 PM
Just a heads up guys, Best Buy is getting some more Little Mac and Captain Falcon, its not on the website and chances are its just stock that was held up in the dock strike. I checked my store and they don't have any in transit but two others in the Distribution Center area are getting 4-12 in this week (Both in Minnesota). And while they don't have any coming in personally they said to come back in on friday because they might be able to get one of each transferred over to hold for me.

So basically, check your local best buys if you don't have them and want them.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on March 04, 2015, 09:59:33 PM
EDIT: Yea, you are free to give the gifts to anyone, regardless of creator/ownership (though I think you can only change ownership on the Wii U ver, couldn't find it in n3DS). The gifts are the same, although you can't duplicate it across different consoles (the 2nd time you try to save an amiibo, it will actually tell you the data was already overwritten and therefore cannot be saved). Well, at least, not without a powersave.

I finally got to try this for myself, and I've come across a rub. One of the gifts my Marth was to receive on WiiU was the Mini Top Hat. I already have that hat on WiiU, but it's one of the ones I'm missing on 3DS. So I scanned my Marth in on 3DS, and the hat changed to a Red Ribbon, which I already have. I didn't pay attention to the trophies or equipment I got, but the amount of gifts were the same, they were the same types, and the money carried over exactly.
Title: Re: Super Smash Bros. Thread
Post by: Da Dood on March 05, 2015, 09:44:42 PM
I'm kinda late to the Smash party, having only played Brawl back in the day. But I recently scored a copy of Melee, and I also bought the new GC controller, so I'm pretty excited to get into Smash (or into the most popular game anyway).

Any characters that are easier for a new player to learn, especially regarding the more technical movement/control techniques? I know Brawl isn't exactly a reference, and my character of choice was Sonic, so I cannot be less familiar with the Melee roster, haha. ><
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on March 06, 2015, 04:35:47 AM
Link is universally the easiest character to learn. (Even though Toon Link = Better Link).

If you want a more fast-paced character you can try Lucina, who's basically Marth except you don't need to focus on tipping. Zero Suit Samus is also a good one if you like dodging.

If you're going for something a bit heavier I see a lot of newer players playing Bowser and Ganondorf.

I can't really give many details because I only main Toon Link, Robin, Lucina, and Zero Suit Samus, and on top of that, I've only played Luigi, Wii Fit Trainer, and Pikachu semi-regularly and I'm no good with any of those three. Haven't touched the others more than once, if at all.
Title: Re: Super Smash Bros. Thread
Post by: Da Dood on March 06, 2015, 12:38:37 PM
Thanks for the help, but I was talking about Melee. :)

Still, Link sounds good.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on March 06, 2015, 12:47:22 PM
I don't know why I thought you were referring to Sm4sh.

Melee is a [parasitic bomb] and I don't play it.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 07, 2015, 02:41:27 AM
Melee is when "Fox only" was born, so there's that.

In terms of the easiest to pick up, I'd say Marth.

Just a heads up guys, Best Buy is getting some more Little Mac and Captain Falcon, its not on the website and chances are its just stock that was held up in the dock strike. I checked my store and they don't have any in transit but two others in the Distribution Center area are getting 4-12 in this week (Both in Minnesota). And while they don't have any coming in personally they said to come back in on friday because they might be able to get one of each transferred over to hold for me.

So basically, check your local best buys if you don't have them and want them.
D'oh!  I guess if I was going to try for Mac, today would have been a good time.  Oh well.  I had a busy afternoon and the weather was ugly as sin anyway.

On the upshot, I got my Ike on Wednesday.  For whatever reason, Megs got shipped separately and I'm still waiting on him.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on March 08, 2015, 11:57:25 AM
More weird amiibo gift stuff.

In my last session of amiibo fights, 4 of them received hats as gifts. One of those hats was new to my WiiU. But before receiving it I scanned all 4 of them in on my New3DS. The new hat, a Zelda Wig, did not change when I scanned the amiibo into New3DS, even though every other hat has changed before tonight. Also, one of the hats that was a repeat on WiiU became a new hat when scanned into New3DS.

Money amounts have never changed. Equipment doesn't seem to change either. I haven't checked with custom moves much, but they seem to stay the same. Obviously trophies are going to change cause the 2 versions have different trophies. But it's weird that hats change like this. I'm assuming outfits would change as well, but I haven't paid attention to them cause I already have all of them in both versions.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 08, 2015, 03:23:59 PM
Looks like Product Safety Information went up for the Wave 4 amiibos.

Means we might be able to expect preorders soon.

EDIT: This also appeared in the product safety site.
The general assumption is that its a Splatoon amiibo (http://cpsia.nintendo.com/101393/101393.pdf)
Title: Re: Super Smash Bros. Thread/Amiibo news and such.
Post by: Police Girl on March 12, 2015, 08:20:51 PM
Heads up to those of us in Europe. Little Mac, Villager, Marth and Captain Falcon have all been confirmed for a re-release there. Seeing as only Marth has been confirmed for a US Re-release and the other three have been for Japan, it checks out (Though I wish Mac and Villager would be reissued in the US.)
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on March 16, 2015, 01:50:09 AM
More weird amiibo gift stuff.

In my last session of amiibo fights, 4 of them received hats as gifts. One of those hats was new to my WiiU. But before receiving it I scanned all 4 of them in on my New3DS. The new hat, a Zelda Wig, did not change when I scanned the amiibo into New3DS, even though every other hat has changed before tonight. Also, one of the hats that was a repeat on WiiU became a new hat when scanned into New3DS.

Money amounts have never changed. Equipment doesn't seem to change either. I haven't checked with custom moves much, but they seem to stay the same. Obviously trophies are going to change cause the 2 versions have different trophies. But it's weird that hats change like this. I'm assuming outfits would change as well, but I haven't paid attention to them cause I already have all of them in both versions.

Ah, in that case, sorry for the misinformation. My best guess is that the unlockable hats/custom moves are determined differently between Wii U and 3DS because of the challenges. For example, in 3DS the Princess Zelda Wig must first be obtained via challenge before it can be unlocked via random customs (which is extremely stupid because a duplicate hat is entirely useless).

3DS challenge list (http://www.ssbwiki.com/List_of_challenges_%28SSB4-3DS%29)
Wii U challenge list (http://www.ssbwiki.com/List_of_challenges_%28SSB4-Wii_U%29)

EDIT: So I checked my amiibo gifts, and they are indeed still all the same, everything except trophies. I believe mine are all the same because I've already unlocked everything in both versions. One of the hats I received is Spartan Helmet, which is a challenge-unlocked hat in the 3DS version.

EDIT2: Here's a Miiverse post (https://miiverse.nintendo.net/posts/AYMHAAACAAADVHjI0xybEw).
1. Wii U 100%
2. 3DS 100%
3. 3DS 0% (after file delete)

Notice the 3rd has the exact same formation and number of gifts, but completely different, even the equipment (most likely because of the unlockable characters modifying what is determined by RNG). Hope that answers the mystery.

By the way, as if to be super ironic, the Cow Skull Hat was the last 3DS hat I was missing when I originally was completing the game. I spent I think 3 days of nonstop Classic 9.0 grinding just for that, accumulating over 99 Link trophies, 99 Ganondorf trophies, and 63 Toon Link trophies.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 17, 2015, 01:15:13 PM
Japan is getting a reprint of Villager, Captain Falcon, and Little Mac: http://www.nintendo.co.jp/support/information/2015/0303.html (http://www.nintendo.co.jp/support/information/2015/0303.html)

They're also getting a reprint of WFT, and they're currently up for pre-order on Play-Asia at $20 each before shipping.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on March 18, 2015, 01:14:47 AM
Should rename this thread to the "Clefant Bitches About Amiibos Thread"!

(i'm kidding ilu)

Should get me some of that WFT ass tho...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 18, 2015, 01:38:01 AM
You're in luck, of the three really rare Wave 1 amiibos WFT is the cheapest one to still find.

WFT's still up for order on Play-Asia too, all the others are gone.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on March 19, 2015, 03:35:58 AM
My Mega Man appears to be lost in the mail, and because I still cling to the vain hope of it arriving before I'm compelled to contact PayPal, I passed up on the chance to get one at MSRP at WalMart last Friday. O:<

Oh well, Ike is still awesome.

Spring approaches, and that the Mewtwo DLC is coming...sometime.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on March 31, 2015, 06:46:29 PM
Thanks to some helpful goons on Something awful and some luckiness, I've managed to acquire ALL of Smash Wave 3 (Alongside a Toad and Gold Mario from the SMB line).

I only have Marth and Pit left to lock down (Little Mac and Villager are still scheduled for May on the reissue) before Wave 4.

Reminder that today's the last day to register both Smash for both 3DS and Wii U to obtain a Mewtwo code, so if you haven't already and you want him, better get to it!
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 01, 2015, 12:38:36 AM
I think I finally don't suck completely at the game. Main: Zero Suit Samus
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 01, 2015, 03:50:48 AM
Fricklefrackle, I missed the Mewtwo DLC deadline because I don't have the games! :W

Someone download Mewtwo and kick some major ass with him for me! O^O
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 01, 2015, 04:22:33 AM
Rest assured, Quickie, it shall be done. 8)
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 01, 2015, 05:37:56 AM
I think I finally don't suck completely at the game. Main: Zero Suit Samus

ha
hahaha
ha
HA
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 12:01:07 AM
Seems Mewtwo Y is the Final Smash.

He's out on the 28th. But we get him free on the 15th if you got both games registered.

More costumes for Miis (Including more character costumes, Megaman X! Protoman! Link!, Dunban!)

LUCAS!!!! Probably June.

They're opening an official ballot to ask people who they want future games.

Also Wave 4 is May 29th.  July is the Kid Icarus wrap up with Dark Pit and Palutena, Wave 5 is Ganondorf, ZSS, Doc Mario, Olimar and I think Bowser Jr. in September

Amiibo for Mewtwo and Lucas later on.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 02, 2015, 12:45:48 AM
Mewtwo Strikes Back (http://mewtwooftheinternet.tumblr.com/post/115245200332/smashbrotherhood-april-1st-mewtwo-joins-the)

YES

YYYYEEEEEEESSSSSSS
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 02, 2015, 01:06:41 AM
I'm kinda surprised Mewtwo's moveset looks completely intact from Melee. I was hoping for some changes, like Confusion and Disable being replaced with more effective moves. Final Smash looks cool. Good decision not making it another transformation like the two Megas we already have.

Lucas coming back is cool too. I expect Wolf by the end of the year.

Also Wave 4 is May 29th.  July is the Kid Icarus wrap up with Dark Pit and Palutena, Wave 5 is Ganondorf, ZSS, Doc Mario, Olimar and I think Bowser Jr. in September

Amiibo for Mewtwo and Lucas later on.

Can add that Mewtwo to my To Get list, as well as the Wolly World Yoshi and Sonic just cause the Mii outfit in Mario Kart 8 looks awesome.

On the down side, Iwata did mention store partnerships or something along those lines. Could be trouble.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 02, 2015, 01:18:25 AM
I'm glad his Melee moveset is returning, I kicked a lot of butt with Mewtwo back then and I am DYING to strut my stuff with him online.

Also, same move being present doesn't necessarily mean they can't rework/buff it a bit.  I'll admit, Confusion bordered on useless, but there's no reason it has to continue to do so.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 02, 2015, 01:20:38 AM
I will gladly drop the extra cash for Mewtwo when I get Smash for the 3DS.  Oh my god, I will drop that cash like a White Castle bowel movement.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 02, 2015, 01:30:27 AM
Also, same move being present doesn't necessarily mean they can't rework/buff it a bit.  I'll admit, Confusion bordered on useless, but there's no reason it has to continue to do so.

True. In Project M it acts more like an actual reflecting move. After reviewing the tape, it seems Nintendo did the same.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 02, 2015, 01:48:42 AM
Well I voted for Tails in that poll, but I wish they gave us more than 500 words.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on April 02, 2015, 02:51:54 AM
Lucas coming out of nowhere was really out of nowhere! Wasn't expecting them to announce him as DLC or DLC anytime soon.

I already voted who I want it, though it's VERY unlikely he'll get it, but...

Anyway since I got both the Wii U and 3DS games for Smash 4 I get Mewtwo for free! Was hoping his X Form would get some love, but his Final Smash of Y Form is pretty cool as well.

Seeing Mewtwo again warms my heart and brightens my day. It is time for The Return of Mewtwo!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 02, 2015, 04:04:15 AM
I must've watched Mewtwo's video a dozen times.  The way you can see his victims' minds breaking during his Final Smash, the "Shadow Mewtwo" colors, it's all glorious!

I noticed that Mewtwo's down air is MUCH faster than before.  Confusion looks less laggy as well, judging by the midair use against Charizard.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 02, 2015, 04:12:34 AM
Any good brawler will let you know that Lucario is a better than Mewtwo.  >0<

Serious though, it is good to know that they decided to bring back Mewtwo and I would diffidently pay to download him on to my 3DS. Probably the only reason I moved to Lucario as my main was because Mewtwo long left us.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 05:04:28 AM
Ness' amiibo is Gamestop exclusive.

Nintendo, STAHP.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 02, 2015, 05:59:36 AM
I voted for Big Boss. It. Just. Makes. Sense.

I'm thinking about adding Luigi to my roster.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 02, 2015, 07:17:22 AM
(http://static1.gamespot.com/uploads/original/1534/15343359/2839597-screen+shot+2015-04-01+at+3.03.09+pm+%282%29.png)

(http://www.smashbros.com/us/images/dlc/costume_1_5.jpg)

 0v0 0v0 0v0

WELP!!!! GOTTA PRACTICE MORE WITH MY GUNNER MII!!!!!!  <3 <3 <3 <3
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 02, 2015, 07:22:09 AM
I kind of want that Dunban outfit, because Dundan is probably one of the most badass men in the universe.

He can climb walls with just one arm.  His left arm.  Which is not his dominate arm whatsoever. 

And he says the cheesiest Haiku ever while he tears things to shreads.
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 02, 2015, 07:23:17 AM
I just saw Mewtwo in action and I jizzed in my pants.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 02, 2015, 08:09:06 AM
(http://www.smashbros.com/us/images/dlc/costume_1_4.jpg)

Please enable Mii Fighters on For Anyone. D:
If they're really worried about [ray splasher] and Hitler Miis, just only allow preset default Miis...

Also, shouldn't his shoulder pauldrons rotate around the joint when his arm is raised? Ah well, maybe the way Mii Gunners were animated didn't allow for it.
Title: Re: Super Smash Bros. Thread
Post by: Archer on April 02, 2015, 10:07:59 AM
am i the only one who voted for goku in the ballot
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 01:48:23 PM
Jigglypuff amiibo is Target exclusive.

Which means 2 for them and two for gamestop. And look what happened to the last ones.

Nintendo, STAHP SERIOUSLY WHAT THE [tornado fang].
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 02, 2015, 04:48:28 PM
For our next duel I have a feeling I'll be fighting Protoman Miis.  XD
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 02, 2015, 04:51:13 PM
Rumor has it Greninja is a TRU exclusive.

GS preorders up on 3PM EST. I am not looking forward to paying $78. urgh
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 05:11:47 PM
Rumor has it Greninja is a TRU exclusive.

Rumor confirmed apparently.

[tornado fang]ing Nintendo. Just leave the repaints as exclusives. Also TRU is apparently [parasitic bomb] with preorders going by the Lucario mess and they charge more for their [parasitic bomb]. ALSO THERE ISN'T ONE IN THE [tornado fang]ing AREA.

As for GS preorders, just order Ness and Lucina/Robin and save Wario and Charizard for later? Pac-Man might be a toss up since he could either be rare or Megaman & Sonic tier of "Unavailable everywhere at first but then bam they're everywhere"
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 02, 2015, 06:11:09 PM
I voted for a certain shake shake myself.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 02, 2015, 07:02:42 PM
Everyone do Jelly a favor and throw down a vote for Takamaru. Please.

A Mike Jones is fine too.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 02, 2015, 07:11:24 PM
This dude?

http://nintendo.wikia.com/wiki/Takamaru (http://nintendo.wikia.com/wiki/Takamaru)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 07:18:16 PM
Jigglypuff amiibo preorders are sold out already.

Less than 10 minutes.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 02, 2015, 10:46:29 PM
I spent an hour and 15 minutes in Gamestop. I only wanted Lucina, and it sold out before they could even try to put it in the system. This online only thing is a huge mistake.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 02, 2015, 10:47:51 PM
You mean in-store online only? Yeah that was a bad deal.

I wanted Ness and Lucina. Walked out with Ness secured but Lucina was a no-go since they sold out.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 03, 2015, 12:07:43 AM
Even Nintendo World wouldn't let me pre-order Greninja, Jigglypuff, and Ness. Got the other ones though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 03, 2015, 12:13:53 AM
Everyone do Jelly a favor and throw down a vote for Takamaru. Please.

A Mike Jones is fine too.

If we do Mike Jones, we're going with MY Mike Jones!!!  8D

This dude?

http://nintendo.wikia.com/wiki/Takamaru (http://nintendo.wikia.com/wiki/Takamaru)

That's the one. He's already in as an Assist Trophy. His bad-ass theme is already in the game as well.

The Mysterious Murasame Castle Medley - Super Smash Bros. 3DS (http://www.youtube.com/watch?v=vo3jXx43T60#ws)

 0v0
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 03, 2015, 12:22:51 AM
I wanted Ness and Lucina. Walked out with Ness secured but Lucina was a no-go since they sold out.
Wanted all 6, but walked out with only Ness and Pac-Man. And I don't even like Pac-Man. lol

I've been told the online store *may* have preorders available later today, so get that F5 button ready. EDIT: JK GS sold out entire Wave 4.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 03, 2015, 12:23:27 AM
Ness should be up every hour at the top of the hour from Gamestop today.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 03, 2015, 01:28:33 AM
I guess getting Lucina is going to be fun.  Ugh, I really don't want to have to pull the import-from-Europe thing again, given my one-in-three failure rate.

Voted for Daisy.  You knew it was going to happen.

And it now occurs to me that I need to make a Lethe Mii to go with that cat suit.

I just saw Mewtwo in action and I jizzed in my pants.
I swear to God, that never happens... -u-'

(http://www.smashbros.com/us/images/dlc/costume_1_4.jpg)

Please enable Mii Fighters on For Anyone. D:
THIS!
Nullify equipment if you must, but Miis and alt Specials need to be in For Fun at the very least.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 03, 2015, 02:22:25 AM
I somehow secured Ness even though we arrived at GameStop an hour after in-store pre-orders began. You'd think he'd have gone as quickly as Lucina and Robin, being a popular character and store exclusive and all...

(Not that I'm complaining, because Shulk was GS-only, too, and GS only had enough for pre-orders)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 03, 2015, 03:34:55 AM
(http://www.smashbros.com/us/images/dlc/costume_1_4.jpg)

Is it too much to ask for X in a fighter that is NOT an alternate costume???
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 03, 2015, 04:00:54 AM
This dude?

http://nintendo.wikia.com/wiki/Takamaru (http://nintendo.wikia.com/wiki/Takamaru)

Yes him. Seriously, everyone do me a solid and keep him in mind while voting. I want me some Kenshin style draw/sheathe play and he summons fire and lightning. It's like Ryo of the Wildfire + Kenshin, my dream character outside of Mike and Lip (Inklings, Viridi and the Wonderful Ones of the new era).
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 03, 2015, 04:15:44 AM
Yeah, Takamaru would be pretty cool. I'm also thinking Ryu Hayabusa from Ninja Gaiden would be cool (in NES style outfit, of course).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 03, 2015, 04:30:22 AM
Ryo of the Wildfire

The best part about this name is that anyone who watched Ronin Warriors ALWAYS reads it exactly like he says it in the show!  8D

Takamaru would indeed be a solid choice actually. Long time classic Nintendo series, an actual Samurai type sword user. I mean, my first thought is INSTANTLY to suggest Blues, because I'm shameless. I know he has no chance though, and I do love me that Blues armor, so they gave me something. Mike Jones is also one of my pics, but they most likely feel that they're good since they have NES. I also would really like Dixie Kong in the mix as well.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 03, 2015, 04:34:44 AM
I already voted for Tails, and I gave as many examples for moves as I could for him with 500 words.  I even gave 3 Final Smash ideas for him, though I doubt Super Tails and his Flicky Army of Death would be Final Smash material.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 03, 2015, 04:41:09 AM
Really? I think Super Tails would be freaking awesome and the Flickies are damn near unavoidable, if S3&K is any indication.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 03, 2015, 04:45:07 AM
Well it depends on how the Flicky Army of Death is utilized really.  I also suggested the Cyclone Mech with either the barrage of missles or the giant freaking lazer and the Tornado either gunning people down or just ramming into them.
Title: Re: Super Smash Bros. Thread
Post by: Archer on April 03, 2015, 10:27:42 AM
Is it too much to ask for X in a fighter that is NOT an alternate costume???

Way too much.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 03, 2015, 11:32:37 AM
The best part about this name is that anyone who watched Ronin Warriors ALWAYS reads it exactly like he says it in the show!  8D
DAAAAAAOOOOOOOOOO JIIIIIIIIIIIIIIIIN

Woke up early in anticipation of rumored 7AM EST Greninja preorder, turns out it went up like 3 hr agos. :(
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 03, 2015, 01:18:20 PM
Ditto for me with Lucina.  It was alleged Toys R Us would put up their pre-orders somewhere between 7 and 9.  2AM the day before, nothing.  7:02 AM, sold out, who knows how long. O:<

I'm wondering why Target has (or had) their exclusive Jigglypuff, but none of the "regular" Wave 4's...  They're also, like, the only chain that never bothered to restock Mega Man as far as I can tell. 
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 03, 2015, 01:26:23 PM
I'm just happy I got Ness and Pac-Man. Other than Lucina I got all the ones I really really wanted out of this wave.

Just got to wait on Amazon now.

But still... this amiibo wave was a [tornado fang]ing disaster.

Best Buy's preorders sold out in minutes.

Target thought it a brilliant idea to put Jigglypuff up at some random ass time and voila they ran out in 5 minutes like they did Rosalina, not helped by the fact that for some people it just wouldn't let them order at all.

Gamestop's servers melted down on them and they ran out of Lucina and Robin way before they ran out of Ness (And people who were in store would have to wait possibly hours for potentially just one amiibo and all the stores were basically competing against eachother to struggle to order theirs first while also dealing with normal customers.)

Toys R' Us... [tornado fang] them, announcing a specific time (around 7-9AM EST) and then tossing them up far ahead of schedule, allowing people to get that [parasitic bomb] completely cleared out before 7AM even hit.

I don't even know what the hell Amazon is doing, why are they taking so long? Same goes for Wallyworld and Target in regards to the non-exclusives.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 03, 2015, 03:07:33 PM
Best Buy allegedly had theirs already and just switched to the ambiguous "coming soon" label for anything sold out, "soon" being a relative term for whatever second shipment they're hoping for I guess.  Ditto for Amazon.  I don't know what's going on with Target and Wal Mart, or IF GameStop intends to do an online pre-order at a later point.

Lucina's pre-orders are already being sold $40-45 on ebay.  Sometimes I seriously wish retailers would just rip the damn box open at checkout.  I just get so tired of seeing "NEW IN BOX RARE SOLD OUT" listings everywhere....
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 03, 2015, 03:18:08 PM
Amazon got their preorders up at one point? I know they have the pages up but I figured if they were ever in stock they'd say "Currently Unavailable" as opposed to "sign up to receive alerts as to when this item will be in stock"
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 03, 2015, 03:43:39 PM
Well, I'm kind of assuming in Amazon's case.  Let's just say I know from past experience that Mega Man hung in the "sign up to receive alerts" limbo for a damn long time, that usually means to be alerted with a scalper starts listing.

Best Buy I know WAS up.  For about seventeen minutes, at least.

I'm honestly a little afraid for that Mewtwo Amiibo, whenever they're planning on doing that one.  It kind of sucks to be looking for Pokemon amiibo seeings how everyone but Pikachu and Charizard are store-exclusives so far.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 03, 2015, 07:37:07 PM
Amusing anecdote wrt: GameStop's servers freaking out: the clerk I spoke to said that it took thirty minutes for him to access their site (IIRC). Mom said that GS needs better infrastructure, but to be honest, given how many people are buying amiibo, I'm not sure it'd help.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 03, 2015, 08:26:28 PM
My buddy was up all night last night trying to snipe Robin and Lucina but they were gone within seconds.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 03, 2015, 08:35:37 PM
My buddy was up all night last night trying to snipe Robin and Lucina but they were gone within seconds.

Did they at least get to pre-order other amiibo from Wave 4 before those ran out, too?

Also, I'm not the only one hoping that Pac-Man's amiibo will be reasonably easy to obtain after launch, right? He's not an exclusive and his home series is very well-known, to say the least...
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 03, 2015, 08:40:22 PM
Also, I'm not the only one hoping that Pac-Man's amiibo will be reasonably easy to obtain after launch, right? He's not an exclusive and his home series is very well-known, to say the least...
Mega Man and Sonic are fairly common, so it's probably safe to assume so. Pac is typically the last nonexclusive to sell out on preorders. Plus, he's getting MK8 support.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 03, 2015, 08:46:23 PM
With a bitchin' animated design no less

I want Django Mii clothes. If I can't have the character I'll take the clothes lol
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 03, 2015, 09:22:28 PM
Did they at least get to pre-order other amiibo from Wave 4 before those ran out, too?


All of them except those two.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 03, 2015, 11:30:45 PM
(https://ksr-ugc.imgix.net/assets/003/555/696/41419268f4a6425707c78cf6c74200e0_original.png?v=1428093283&w=700&h=&fit=max&auto=format&lossless=true&s=78da2418a3bdf12332343e2d00c83d80)

Hmmmm she is another solid choice.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 04, 2015, 12:00:14 AM
On their Facebook Nintendo did clarify that the poll is for 1st party characters only, sadly.

Shantae would indeed be a great character, though. Give me a few days and I can think up a movelist. I'm trying to do one for Shovel Knight atm.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 04, 2015, 12:06:35 AM
Yeah Shovel Knight would also be awesome.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 04, 2015, 12:11:50 AM
1st party characters? So other choices like Snake/Big Boss or Tiz are out the window?

That's dumb.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 04, 2015, 12:12:28 AM
So I guess Tails is out too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 04, 2015, 12:19:52 AM
I guess I'll have to decide between Mike Jones, Takamaru, or Dixie Kong.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 04, 2015, 12:26:29 AM
I guess I'll have to decide between Mike Jones, Takamaru, or Dixie Kong.
Yeah I think I do too to be honest.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 04, 2015, 01:33:22 AM
I guess I'll have to decide between Mike Jones, Takamaru, or Dixie Kong.
Given that choice, I'd go for Mike.

There's nothing really stopping anyone from submitting whatever character they want.  Nintendo obviously INTENDS for it to be first-party, but it's all about interest in the end.  If they see a strong interest in a third party, they'll take notice.  That's how Mega Man got in in the first place.

Heck, Phil Spencer's routing for Banjo.
http://mynintendonews.com/2015/04/03/xbox-boss-phil-spencer-says-he-would-like-banjo-in-next-super-smash-bros-dlc/ (http://mynintendonews.com/2015/04/03/xbox-boss-phil-spencer-says-he-would-like-banjo-in-next-super-smash-bros-dlc/)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 04, 2015, 01:42:04 AM
Not seeing where they said first party only.

The Smash Bros page says "Which Nintendo characters" but that doesn't necessarily mean first party.
Title: Re: Super Smash Bros. Thread
Post by: VixyNyan on April 04, 2015, 01:43:28 AM
Here, have A TON of Mewtwo and bonuses~ (http://imgur.com/a/MzmTL)

And for PB~ ~w~
(http://i.imgur.com/SKJBYPv.jpg)
(http://i.imgur.com/VNHqUyU.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 04, 2015, 03:10:03 AM
I think this one is my favourite of the bunch:

(http://i.imgur.com/NoUHx0l.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 04, 2015, 04:16:55 AM
Mine would be this:

(http://i.imgur.com/a6ryOQJ.jpg)

"Go ahead, use more than one robot if you're afraid to lose."
Title: Re: Super Smash Bros. Thread
Post by: Quickman on April 04, 2015, 06:13:52 AM
Mewtwo is totally worth the five bucks.

TOTALLY WORTH THE FIVE BUCKS.

Honestly, I was surprised his DLC is cheap, as I was willing to shell out $20 for Mewtwo.

And Mewtwo backhanding Link with his eyes closed.  Oh my god, I love it so much.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 04, 2015, 06:34:11 AM
Wait, you can still buy Mewtwo?

Daaamn.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 04, 2015, 06:36:41 AM
Yeah... he's not available till the end of the month though.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 04, 2015, 06:40:11 AM
Mewtwo is totally worth the five bucks.

TOTALLY WORTH THE FIVE BUCKS.

Honestly, I was surprised his DLC is cheap, as I was willing to shell out $20 for Mewtwo.

And Mewtwo backhanding Link with his eyes closed.  Oh my god, I love it so much.
Nintendo never charges that much for DLC.  In fact Fighting Games in general never charge that much for DLC unless it was an outight expansion.  5 bucks usually gets multiple characters or at least more pallet swaps.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 04, 2015, 08:22:57 AM
yeah the club Nintendo deal is two weeks early access before everyone gets a chance. also free instead of $5 of course
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 04, 2015, 02:34:12 PM
Actually, it's $4, provided you're buying only a single version of Mewtwo.

$5 gets you both 3DS and WiiU Mewtwos bundled together, but I'm not sure how many people honestly have both versions of Smash and didn't bother to register them, seeings how the deadline to get him for free was only five days ago.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 04, 2015, 06:59:48 PM
I guess I'll have to decide between Mike Jones, Takamaru, or Dixie Kong.

Or you could just vote for them all...  8D

For reference's sake, I voted for:

Takamaru
Mike Jones
Lip
Wonderful Ones/Wonder Red
Inklings
Anna (Fire Emblem)
Lyn
King K Rool
Viridi
Medusa
Daisy
Saki Amamiya (Sin & Punishment)
Impa
Shantae
Ashley
Captain Syrup
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 04, 2015, 07:57:49 PM
So far I've voted for

Isaac (Golden Sun)
Mike Jones (StarTropics)
Shantae
Django (Boktai)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 05, 2015, 01:50:28 AM
http://mynintendonews.com/2015/04/05/nintendo-of-america-representative-says-any-video-game-character-is-eligible-for-super-smash-bros/ (http://mynintendonews.com/2015/04/05/nintendo-of-america-representative-says-any-video-game-character-is-eligible-for-super-smash-bros/)

Apparently any character is eligible, as long as they're from a video game. obviously some are more likely than others, but they don't have to be first party.
Title: Re: Super Smash Bros. Thread
Post by: Nexus on April 05, 2015, 09:19:33 AM
And simultaneously, Microsoft doesn't have a problem with Banjo & Kazooie being represented in Smash. (http://www.gonintendo.com/s/250426-microsoft-s-phil-spencer-doesn-t-envision-any-issues-with-allowing-banjo-kazooie-in-smash-bros-wii-u-3ds)
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on April 05, 2015, 07:28:32 PM
Would be cool to see Banjo & Kazooie in Smash as DLC. ^_^


Though the character I picked... though I'm sure not a lot of people picked him... is Sora from Kingdom Hearts 2. Would be cool to see what his playstyle in Smash would be, but I doubt I'll actually see him in it.

And Anne was one of your choices? Wait... aren't you allowed only a single vote for a character for the Ballot?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 05, 2015, 08:38:16 PM
they say to vote only once but you don't have to. honestly I think it means once per character, so don't flood it by voting 500 times for the same character yourself.

as it is I'm limiting how many characters I've voted for.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 05, 2015, 09:16:23 PM
Nintendo isn't controlling the voting well. They're going to sooooo regret this later.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on April 05, 2015, 10:23:26 PM
they say to vote only once but you don't have to. honestly I think it means once per character, so don't flood it by voting 500 times for the same character yourself.

as it is I'm limiting how many characters I've voted for.

Is that so? Well I might add in other characters in then like Tails from Sonic or Medusa from Kid Icarus then.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 06, 2015, 12:33:32 AM
Unofficial leak came out about the results so far:

http://tinyurl.com/qdjt7fy (http://tinyurl.com/qdjt7fy)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 12:45:10 AM
Hmmmm.

I'm not upset  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 06, 2015, 12:45:42 AM
Dragon quest Slime huh?

*imagines Final Smash being the King Slime*

*sees hundreads of slimes pouring out of the sky to form the King Slime*

Slimepocalypse man.......
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 12:57:57 AM
Unofficial leak came out about the results so far:

http://tinyurl.com/qdjt7fy (http://tinyurl.com/qdjt7fy)

Not a leak at all. It's based off of some stats being crunched by someone on /v/ from epople posting who they voted for in a thread there. Also love the casual dissuasion going on when making rules and "conditions" for characters, like in that entire bottom section given that Nintendo has already said the only rule is that "they should be from a video game."

Smash fanbase goes to the craziest lengths to chop each other down at the knees.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 01:00:39 AM
What a bunch of jerks!  8)

You know, Jelly....we haven't Smashed in a while.  [eyebrow]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 06, 2015, 01:02:35 AM
Slime would be hilarious.  I'm surprised there's no mention of Phosphora, though (obviously she's in the same boat as Magnus, but still).  Also, Hades, but no Medusa? :\

Rundas is surprising.  He is my favorite of Prime 3's hunters, but if they're willing to go that niche, I'd rather see Anthony.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 01:05:57 AM
Why is Elec Man listed in the Already Appearing section, but not the 3rd Party selection? XD
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 06, 2015, 01:08:56 AM
You know, Jelly....we haven't Smashed in a while.  [eyebrow]
Is that invitation exclusive to him?  You and I haven't smashed in a while either. 8B
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 06, 2015, 01:09:46 AM
Why is Elec Man listed in the Already Appearing section, but not the 3rd Party selection? XD
Because he's an assist Trophy.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 01:11:56 AM
Is that invitation exclusive to him?  You and I haven't smashed in a while either. 8B

This is true. You up for a couple of quick matches?
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 06, 2015, 01:20:42 AM
I want to see Shantae in smash honestly. She's become one of my favorite hero characters over the years.  8D
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 06, 2015, 01:52:17 AM
Shantae would probably be my top 3rd party pic.  Assuming we're not going to bother trying for a second Mega Man character, anyway.
This is true. You up for a couple of quick matches?
Any time!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 06, 2015, 01:55:21 AM
Wayforward and Nintendo have had a good relationship too, would think she'd fit honestly. Don't really care about Banjo anymore though.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 02:20:04 AM
What a bunch of jerks!  8)

You know, Jelly....we haven't Smashed in a while.  [eyebrow]

I'm down anytime. I wish if there were an easy way to set up matches online, but I'll drop by more and let folks know when I'm Brawling 4-ing.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 06, 2015, 02:57:22 AM
Great matches, Jelly.  I'd have stuck around longer, but Mrs. Shell started chewing up the bandwidth on Hulu.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 03:02:26 AM
Great matches, Jelly.  I'd have stuck around longer, but Mrs. Shell started chewing up the bandwidth on Hulu.

Oh, that's what that was. I thought it was on my end. XD

I had fun even though it was quick. Still not used to fighting Yoshi. lol
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 03:04:36 AM
Sorry. Had to run and eat. Hope people are still avaiable!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 03:08:06 AM
One sec PB, got someone coming in for rounds right now.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 03:08:40 AM
Cool
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 05:25:21 AM
Want to play now PB? Got my ass beaten by a Shulk player and just need to defuse. Hate that character so much.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 05:50:22 AM
Sure. Lemme sign back in.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 06:38:28 AM
Room is ready.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 06:42:57 AM
Be right there
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 07:21:24 AM
OK, Hydro Pumping that blast box into your Charizard's Flamethrower has to be the moment of the day for me. XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 07:25:27 AM
That was pretty funny! Also, NEVER HESITATE with Charizard's broken Flare Biltz!!!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 06, 2015, 07:57:23 AM
I just acquired all the hats on Wii U. Still have 3 to get on 3DS though.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 08:01:46 AM
Goddamn. That's a lot of hats!

Also, WHAT THE [tornado fang] WAS THAT BAT?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 08:18:35 AM
PAAAAAAAAAAAANCH!!!!!  8D
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 08:27:17 AM
Goddamn. That's a lot of hats!

Also, WHAT THE [tornado fang] WAS THAT BAT?

I was dying the whole time I used it.

Also, #Vote4Takamaru!  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 08:39:23 AM
Haha, appropriate that you've been getting him a lot!
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 08:47:49 AM
Haha, appropriate that you've been getting him a lot!

Takamaru is like the new Jeff for me. Every other AT he pops out.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 08:55:03 AM
You know, Lou has mentioned how I've inherited your ability to get the Star Man. These matches have thus far proven his theory correct.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 08:59:43 AM
You know, Lou has mentioned how I've inherited your ability to get the Star Man. These matches have thus far proven his theory correct.

It seems to be very heavily favoring you in our matches but on my own, I still fall under lucky stars. XD

Good games man, I'm beat. Going to go get a snack then head to sleep.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 09:00:50 AM
Yeah. Great games. Just like old times! XD

We must do this again sometime!
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 06, 2015, 09:12:33 AM
Quote
Got my ass beaten by a Shulk player and just need to defuse. Hate that character so much.

I checked this thread late, so, uh--not offended, but genuinely curious as to what's wrong with Shulk.

(Aside from his amiibo being stupidly hard to acquire at a reasonable price. grumble grumble friggin four store exclusives of the apocalypse)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 06, 2015, 09:15:46 AM
(Aside from his amiibo being stupidly hard to acquire at a reasonable price. grumble grumble friggin four store exclusives of the apocalypse)

Now its the seven deadly store exclusives.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 09:20:05 AM
(https://s3.amazonaws.com/AZComics/comic400.png)

Poor Roy
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 09:30:47 AM
I swear if Awkward Zombie does for Roy what Brawl In The Family did for Waluigi... XD
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 09:54:42 AM
Seriously. Haha!

Also, I'm kinda curious as well... why do you not like Shulk? XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 06, 2015, 02:35:49 PM
Pfft who cares about Roy anyway.  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 06, 2015, 04:31:21 PM
The only thing missing is a Pichu on his head, with the saddest Puppy Dog eyes you'll ever see.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on April 06, 2015, 06:08:49 PM
Seriously. Haha!

Also, I'm kinda curious as well... why do you not like Shulk? XD

Because after universally nerfing all sword characters in the game to some extent, they give this kid the best sword in the game both in range and priority, a buff/debuff system that grossly exaggerates his strengths (despite any weaknesses given to him) and as a side effect, give him Melee or Smash 64 style L/Z cancelling that comes with a free period of invincibility (aka he cannot be punished when he lands) when done correctly and goes into said buff/debuff options.

If anyone wants to find out what it'd be like fighting a character with Melee mechanics in a Smash title post Melee, fight a good Shulk. It looks a bit like this and you're helpless the whole time unless you're a fast character or Shulk yourself:

https://www.youtube.com/watch?t=25&v=ebpNgfi5d4U (https://www.youtube.com/watch?t=25&v=ebpNgfi5d4U)

I have nothing against the character himself, so much as I have a huge issue with him having so much while the other sword characters got absolutely [tornado fang]'d in the transition. When Pit's knive normals are better than the existence of multiple blade using characters, there's a problem.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 06, 2015, 07:47:33 PM
Interesting. I had no idea.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 06, 2015, 10:00:04 PM
Me neither (largely 'cuz I don't seem to be any more efficient with Shulk than, say, Link or Marth).

And man, that video's intense. XD;
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 07, 2015, 05:03:54 AM
So far the only problems I've had with Shulk are BACKSLASH BACKSLASH BACKSLASH COUNTER BACKSLASH BACKSLASH
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 12:42:34 AM
I can see how a skilled Shulk player would be a pain, but I personally haven't had it come up, and I'm extremely amateur with him myself.  I actually find him awkward for my tastes: His attacks may have long reach but most of them are narrow.  If I wanted to go that route I'd probably just pick a Mii Gunner.

BTW, if anyone is having any difficulty filling out the fighter poll, the best instructions are right here:
http://www.deviantart.com/art/Support-Daisy-525313532 (http://www.deviantart.com/art/Support-Daisy-525313532)
 :V
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 08, 2015, 01:20:24 AM
I'm pretty sure long as I have Big Boss' back, I can count on Diamond Dogs to shield me from Daisy's wrath.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 08, 2015, 03:02:22 AM
Man I wish I can fight against ya'll. I only got the 3DS version though.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:04:40 AM
I also only have the 3DS version.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 08, 2015, 03:07:19 AM
I also only have the 3DS version.
Well, now I feel better. Let's have a match one day!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:16:12 AM
Yeah we should.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 03:23:13 AM
Either of you up for a quick round or two tonight on 3DS?  I've got half an hour to kill.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:24:43 AM
What time?
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 08, 2015, 03:34:51 AM
I Can do a couple matches now.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 03:35:43 AM
Now it is.  I have a room ready and waiting.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:36:58 AM
Yeah I'l go later, I need to charge my 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 03:38:31 AM
You can always play plugged in.

Well, for want of a cozy seat near an outlet, we'll miss ya.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:40:42 AM
Okay let me just dig up my cord.

EDIT: Annnd I have to update the game and manage my SD card to make room, nevermind!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 03:47:08 AM
Well, that was an interesting first match, to say the least.  Third time was the charm on that Mega Special Legends.  XD
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 08, 2015, 03:52:44 AM
Well, that was an interesting first match, to say the least.  Third time was the charm on that Mega Special.  XD
Ugh, this isn't working out for me.  >0<
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 03:55:32 AM
Ugh I need to actually get a new SD card. :|
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 08, 2015, 04:06:52 AM
Dodging a Triforce Slash only to be KOed two seconds later by a beetle.  Then dodge a drill and get KOed by the handle.

You got a lot of shameful hits on me in that last one.  I gotta run now, but we'll have to do that again.
Title: Re: Super Smash Bros. Thread
Post by: Akamaru on April 08, 2015, 04:10:11 AM
It shows how little experience I had with the first few battles. If it weren't for the crazy items, I surely would have lost. We so got to do that again sometime.  :D
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 04:32:25 AM
Ugh I need to actually get a new SD card. :|

What size are you using?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 04:34:12 AM
The Original ones come with a 2GB.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 04:49:51 AM
Well, that right there is the problem.

You should never use the original SD cards for long-term storage; 2GB is absolutely pathetic.

Buy an 8GB or 16GB card, and I guarantee that you won't run into this problem. I'm using 8GB and I stored a ton of digital games. A good amount of space to spare, too.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on April 08, 2015, 05:08:49 AM
Well, that right there is the problem.

You should never use the original SD cards for long-term storage; 2GB is absolutely pathetic.

Buy an 8GB or 16GB card, and I guarantee that you won't run into this problem. I'm using 8GB and I stored a ton of digital games. A good amount of space to spare, too.
I got an 8GB SD card as well because of my Wii's crappy internal storage capacity and I needed room for my Virtual Console stuff. Unfortunately I was planning on getting Project M but for whatever reason I can't use the mod unless I get another SD card that's equal to 2GB unless I risk bricking my Wii by hack it.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 05:20:51 AM
I store all of my Ambassador games, VC titles, digital 3DS titles, 3D Remasters, eShop games and demos on my 8GB card. And I still have room.

The 3DS probably manages storage more efficiently than the Wii.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2015, 07:28:08 AM
32GB card for me
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 07:31:17 AM
Does anyone know if a Micro SD card with an adapter would work for it?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2015, 07:34:07 AM
I don't see why it wouldn't, but I'd check just to be sure.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 08, 2015, 07:35:48 AM
Yeah I'm hesitant to get one since I don't know.
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on April 08, 2015, 07:52:14 AM
That should work.

I went all out and got a 32gb microSD (New3DS max capacity), when I didn't have the room on the stock card for SMT4.

The 3DS probably manages storage more efficiently than the Wii.
Not while blocks still exist :P
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 08, 2015, 08:28:29 AM
I need to upgrade to a 32GB as well but I'm gonna get an N3DS and I'd have to buy a new card all over again so I figured I'll just wait.
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on April 08, 2015, 08:32:25 AM
In the meantime, there's nothing wrong with getting the 32gb microSD with an adapter. That way, you copy your data over now, and you can just pull the micro out later without needing to copy again.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 08, 2015, 09:09:20 AM
I use a 32GB micro with my New XL, upgraded from a 16GB during the system transfer process lol

The adapter should work though, see no reason why it wouldn't. I've used a micro in an adapter with my Wii without any issues so yeah
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 08, 2015, 09:38:48 AM
In the meantime, there's nothing wrong with getting the 32gb microSD with an adapter. That way, you copy your data over now, and you can just pull the micro out later without needing to copy again.

...

*opens mouth*

...

Oh.

Oooooh.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 09:44:55 AM
Why would anyone need higher than 16GB? That's plenty.
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on April 08, 2015, 09:49:20 AM
There are people who buy all their games digitally
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 09:49:55 AM
And I'll never understand that.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2015, 10:05:27 AM
Stresspassing, for one.
Title: Re: Super Smash Bros. Thread
Post by: Phi on April 08, 2015, 10:08:02 AM
stresspassing?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 08, 2015, 10:53:40 AM
Oh yeah. Stressing out over getting streetpasses for every game and clearing them off ASAP
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 08, 2015, 03:55:24 PM
amiibo talk but Marth's reissue is starting to become available for preorder on Play-Asia for the Japanese reissue. Lucario, Ike, Fox and Dedede are still available as well in addition to Charizard, Pac-Man and Wario. So if you've been looking for any of them and don't mind spending $20 + shipping for an amiibo then knock yourselves out.

They had Pit, Rosalina, Shulk and Meta Knight but sold out.

Meta Knight's getting a US restock though, still exclusive to Best Buy however.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 08, 2015, 06:46:57 PM
Got a Jiggs amiibo! Preorders lasted less than 30 minutes.

Shulk is one of those characters you can easily pick out the amateurs from the experienced players, since he's very much a walling/heavy commitment character.

About streetpassing, I got a SpillPass since I needed a Raspberry Pi, and now I get free streetpasses as soon as I use them. It's pretty ridiculous...
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 08, 2015, 07:12:15 PM
Soultrigger.
I don't know who you are.
But your signature makes me happy in numerous ways.

So what's this about a Pi and streetpass?
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 08, 2015, 09:31:52 PM
Well I don't buy all my games digitally.

But there are some I have. Both 3ds Laytons, for instance. And I got DKCR3D as my Platinum reward last year, which is a big game. Got NSMB2 digitally at launch because more coins. 

There's reasons for all my digital retail games. Plus it never hurts to have more space. And since its a pain to remove the SD in the New XL, might as well go big to avoid having to remove it for a while.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2015, 12:53:17 AM
Got a Jiggs amiibo! Preorders lasted less than 30 minutes.

Damn you, they went up during the hours I'm asleep. >:(

I ordered a Wario with Marth, so they won't get here till July.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 09, 2015, 02:00:48 AM
I've more or less resigned myself to the fact that I'm going to wait for Lucina's release date, curse the fact that no brick-and-mortar retailers are carrying her, supress my urges to research how to throw rocks at an EBay/Amazon scalper's head through the internet, and pay to import her from a European retailer.  It's what I wound up doing for Ike.

In the meantime, there's nothing wrong with getting the 32gb microSD with an adapter. That way, you copy your data over now, and you can just pull the micro out later without needing to copy again.
That's exactly what I did with my original 3DS model when I was waiting for my New XL.  32GB Micro SD with adapter works perfectly fine in the original 3DS.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2015, 02:08:29 AM
Yeah, that's what I'm doing with Jigglypuff. Maybe I can get two so I can trade for a Greninja. Lucy and Robin are probably going to be lost causes for normal price. But maybe I can get them off someplace else.

Hell, Wave 5s I'm going to preorder immediately if possible to avoid speculator assholes. Game.co.uk is doing their preorders at 9PM CT tonight so I'm going to at least secure Palutena and ZSS until the US preorders go up so if I miss those at least I still have an overpriced UK preorder.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 09, 2015, 02:58:32 AM
Oddly enough, walking into a store in my area and picking up a Lucario actually was possible on release day.  Makes me wonder if I should try to get a Greninja for trading...
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on April 09, 2015, 05:17:25 AM
What's the deal with Mewtwo? I put down my preorder, but he's not until June?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2015, 11:55:20 AM
In regards to...? The DLC? I don't know when the rest of the world is getting him but we're getting him at the end of April/April 15th for Club Nintendo members.
Title: Re: Super Smash Bros. Thread
Post by: Reaperoid on April 09, 2015, 01:17:16 PM
Oh, blargh, meant the amiibo, and it not being part of the next wave for some reason
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 09, 2015, 01:20:08 PM
His amiibo's only been announced. I doubt they'll have him out until Wave 6 with Lucas, ROB, Falco, Duck Hunt and Mr. G&W.

Anyway, Play-Asia's got Pit, Rosalina, Meta Knight, Shulk, Lucina, Robin and Ness back in stock. Order while you can, but they won't ship till June-July.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 09, 2015, 08:51:03 PM
Everyone else gets the Mewtwo DLC at the end of the month.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 10, 2015, 01:06:27 AM
Anyway, Play-Asia's got Pit, Rosalina, Meta Knight, Shulk, Lucina, Robin and Ness back in stock. Order while you can, but they won't ship till June-July.
They want $70 for Pit?  Never thought I'd feel that good about paying $32 on Ebay UK...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 10, 2015, 01:25:40 AM
Nah, you missed their reissue preorders. They sold those for their regular $20.

Gamestop had Pit in stock for a small period of time today.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 12, 2015, 08:41:50 AM
I managed to beat 9.0 without dying just now. Only took 1 attempt tonight, and it was relatively lax. I was trying a few days ago and just getting dicked over by RNG and/or Master Core. I had a heartbreaker that night where I made a dumb mistake on Master Shadow that left me wide open for a forward smash.

I used Ike with a defense setup that didn't sacrifice attack. I had vampire healer, start with a Home Run Bat, and launch resistance on charging smash attacks. Only special move that really mattered was side B. I went with Close Combat cause it goes through enemies and it's faster. I also used Smash Counter, but that probably didn't make much difference.

I try to never pick a group bigger than three and go for simpler stages. Run away and try to swing on them when they get close. Sometimes I run in with a dash attack with the bat cause the knockback is good. The launch resistance is for if I lose the bat. On the Fighting Mii Team I just spam Aether.

On the hands, it takes about 4 or 5 up smashes to trigger Core to appear. Just gotta watch out if Master Hand gets a quick slap in. The less damage you take on the hands, the better obviously. (On this run I didn't take any.) Giant all I gotta say is learn his patterns. Only move I don't have an answer for is when he bangs his head on the ground. It's random BS.

Beast I think is the hardest part cause he's quick and Ike is laggy. The best thing to do is to take your time on him. Wait for him to attack before you do, and do something quick just in case he attacks again right away. Blades are kinda tough sometimes. Don't be afraid to block attacks, and stay towards the right side so you can roll behind him if he does his rapid slash move. On Shadow, play it lame. Hit and run. He's actually stupid enough to fall for it. I just whittled him down with Close Combat, and if he tried a laggy move I punished him.

Master Fortress' difficulty I think is way overrated. Beast is harder. Ignore the Stalfos, they're not worth going after. Close Combat through them if you need to. Laser flowers die in a couple hits, get rid of them ASAP. Same for Plasma Wisps. If one is gonna fire its full charge shot at you just block it. On the second half, use Close Combat to go over lava pits. It's quick and you'll go through the enemies that wait for you on the other side. The orbs die in a few air hits. Kill everything before attacking an orb. More enemies will spawn after you start attacking them. Ignore them. You should be able to break the orbs before they can hit you.

Overall, the key is persistence. Eventually you will get it.

That was my last challenge, too. I did use all my hammers. I was always gonna use 1 for beating All Star on Hard with everyone. That just wasn't going to happen. I didn't feel like grinding 50,000 blocks in Trophy Rush. With the Home Run Bat setup I probably could've done Crazy Orders as Mario in 20 turns. The other two were getting all moves and 700 trophies, both of which I've almost got anyway.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 13, 2015, 02:01:43 AM
Grinding blocks was, eh, fun...  Crash Run equipment helps a lot for that.

I still need to do the 9.0 clear without dying myself, and All-Star on Hard with Duck Hunt (*shudder*).  After that I'll likely Hammer the rest.

Home Run Batting through Crazy Orders with Mario is pretty darn easy.  In fact, that was basically how I made money when I needed to gather up 300k (well, Mario and my Daisy Mii fighter).
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 13, 2015, 11:11:44 AM
For Trophy Rush block grinding, I did Palutena's Heavenly Light on co-op. Even then, it's still pretty tedious.

Target pages for Wave 4 and Splatoon have finally popped up.

http://www.target.com/s?searchTerm=amiibo&category=0%7CAll%7Cmatchallpartial%7Call+categories&lnk=snav_sbox_amiibo (http://www.target.com/s?searchTerm=amiibo&category=0%7CAll%7Cmatchallpartial%7Call+categories&lnk=snav_sbox_amiibo)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 14, 2015, 03:10:25 AM
Ah, the fresh hell of my missing another Lucina pre-order.  Target, quit the taunting and get it over with.

Inkling Boy/Inkling Girl are official names, huh?  Weird.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 15, 2015, 10:32:35 AM
Update that adds the DLC shop is out for the 3DS version.

Also the costume bundle is out, listed as bundle #1 so expect more in the future. $6 for one console, $9.20 for both.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 15, 2015, 11:30:38 AM
Doublepost, but A redditor dug around in the update files and found some... peculiar files hinting at more DLC characters, namely Fire Emblem Roy and Ryu (From Street Fighter) including a victory theme and stage theme for Ryu that hail from SF2. (http://www.reddit.com/r/smashbros/comments/32nymz/smash_update_106_decrypted_first_observations/)
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on April 15, 2015, 07:12:50 PM
(http://i0.kym-cdn.com/photos/images/original/000/834/223/b7f.jpg)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 15, 2015, 11:50:31 PM
I'm always skeptical about any kind of stuff like this.

Unless it is new material, I'm not going to believe Ryu from SF is in Smash. It would be awesome but if all they have is ripped music from an existing SF game, and links that are 404, I'm not going to believe it.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 16, 2015, 12:02:17 AM
Would be interesting, if true, to have two 3rd party characters from the same comapny. And Ryu would be easy to make moves for too. His B moves would obviously be his four special moves he's had since SF3. I'm more curious about Roy. Would he still be a Marth clone, or are they gonna change him up? And how do you deal with the fact there is a Roy already in the game? How do you differentiate their names?

One change that I am super thrilled about is the Wii U version remembers the last name you used across all modes. That's so convenient.

Other stuff:
-You can now perform smashes by pressing A and B together.
-On Wii U you get Mewtwo's alt trophy immediately. You still have to play Classic and All Star to get the other two.
-Mewtwo is in round 3 of All Star on Wii U and round 5 on 3DS, as one would expect to fit in with the other Gen 1 Pokemon. Makes that stage the only one (so far) with eight opponents.
-Gotta unlock Mewtwo's customs.
-The X and Proto Man costumes are only for Mii Gunners. That's a downer for me cause I only really like the Brawler.
-The Diddy nerfs are real.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 16, 2015, 12:09:37 AM
If Ryu was legit, I would expect his specials (most are easily expected) to go something like this:

UpB: Shouryuken
SideB: Hadouken
DownB: Tatsumakisenpukyaku
B: Focus Attack (acts like a counter but can be charged for a shield breaker / instant dizzy, if hit twice while charging, Ryu is knocked out of it)

Side Smash: Joudan Sokutogeri (SF3 blade kick special) (link (http://vignette4.wikia.nocookie.net/streetfighter/images/b/b9/High-BladeLegKick.gif))
Up Smash: Crouching Fierce
Down Smash: A Crouching Roundhouse that goes to both sides? This one may be tough to decide on.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 16, 2015, 12:49:45 AM
Apparently the guy who found it is very good at uncovering legit stuff, but I still have my doubts. (Personally, I'd prefer that Simon Belmont or Takamaru got in before Ryu...)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 16, 2015, 03:08:38 AM
One change that I am super thrilled about is the Wii U version remembers the last name you used across all modes. That's so convenient.
FINALLY.

Quote
-The X and Proto Man costumes are only for Mii Gunners. That's a downer for me cause I only really like the Brawler.
Well, their helmets go on any Mii, at least.  But yeah, it's the same deal as the in-game stuff: Clothes are class-specific, headgear is for any.

Loving Mewtwo.  His moves may be the same but the rebalancing does take a little getting used to.

The bad:
-Shadow Ball no longer damages while charging.  Makes Mewtwo less of a giant-killer.
-As far as I've noticed, reverse throw doesn't damage enemies around you anymore.
-Forward air doesn't have as much "oomph" to it, but the range is quite a bit wider.
-Disable is still pretty useless.
-Palutena's Guidance for him is the generic "I have no data on this fighter" that was hacked a while back, so it seems that's all we have to look forward to with other DLC characters.

The good:
-HE WORKS ONLINE, in case anyone was wondering.
-The extra finisher to his standard combo helps a LOT.
-Smash attacks are extremely powerful with solid range, especially the Up Smash.
-Dashing attack is MUCH stronger.
-Forward throw is much more consistent.
-Back and down arials are faster, and down got an extra darkness effect.
-Confusion is DEFINITELY improved.  Faster, easier to work with, and tosses your opponent just long enough to set up a forward Smash if they don't jump/dodge just right.
-Up throw is still as solid as ever.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 16, 2015, 03:32:38 AM
Could Mewtwo always wall jump? I don't remember him being able to. Also I see Confusion gives him a vertical boost in the air like Mario's cape. Someone showed a video that has some crafty movement options with it. Basically, if you B Stick you can move backwards while using Confusion in the air.

Beat Classic and All Star with him on both consoles. Have yet to get a custom move for him.

Oh, one more thing I don't remember. Could Luigi always crawl in this game? Or did they add that just now?
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 16, 2015, 03:58:08 AM
I think wall jump was a standard action in Brawl. I'm not sure about Melee.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 16, 2015, 04:13:57 AM
Wall jump was most definitely in Melee.  Young Link's target test required it, if I recall correctly.

I'd need to double-check, but I THINK Mewtwo wall-kicking and Luigi crawling are both nothing new.  On the other hand, I don't do crawls much...

Beat Classic and All Star with him on both consoles. Have yet to get a custom move for him.
Same here.  I'm wondering, did anyone confirm if there ARE custom specials for him or not?  Normally I can get some pretty quick on the WiiU by playing All-Star.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 16, 2015, 04:54:28 AM
I think wall jump was a standard action in Brawl. I'm not sure about Melee.

It's never been a universal action. Only some characters have it. Additionally some characters, like Lucario and Diddy, can stick to walls for a while.

According to Smash Wiki, Mewtwo's wall jump is new to Smash 4. And Luigi could always crawl since Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 16, 2015, 06:45:33 AM
I'm an idiot. The game specifically says Mewtwo doesn't have custom specials. Shame. I would really like a Disable that is useful.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 16, 2015, 07:06:21 AM
Through some roundabout Mii sharing shenanigans, you can actually use Mewtwo's customs, but they're all incomplete/buggy so they're not really that interesting:

http://www.reddit.com/r/smashbros/comments/32r6l9/mewtwos_custom_specials_kinda_and_the_return_of/ (http://www.reddit.com/r/smashbros/comments/32r6l9/mewtwos_custom_specials_kinda_and_the_return_of/)

Also, on the Wii U version, I got locked out from online for doing Mewtwo's 10/100 Multi-Man smash since I did it with every character, and now the servers think I have a corrupted save. Mewtwo not having any custom moves is one thing, but this is unacceptable.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 16, 2015, 09:13:16 AM
Oops. Well I'm sure 1.6.1 will come soon enough. They honestly can't leave the selection screen like it is. Putting Mewtwo before the Miis is one thing, but they can't leave these series broken up like this.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 16, 2015, 11:34:53 PM
They probably will.  Since they already call the "clones" their own category, I fully expect all DLC characters to be lumped together as well.

But yeah, I'm sure we'll be seeing another update real quick to fix the save data issues.  PREFERRABLY before the end of the month when they start asking people who didn't register to actually pay money for Mewtwo.

So, no customs.  Odd.  But that broken time-slowing Down Special glitch is hilarious.

EDITS: Allegedly Mewtwo's save data issues aren't just Multi Man.  Wonder if this is why I was having trouble connecting online last night (it just hanged forever, no error message), because of COURSE I went for his trophies after I was done my initial online romp.
http://mynintendonews.com/2015/04/16/nintendo-is-working-on-a-patch-to-fix-mewtwo-online-issues-in-super-smash-bros/ (http://mynintendonews.com/2015/04/16/nintendo-is-working-on-a-patch-to-fix-mewtwo-online-issues-in-super-smash-bros/)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 17, 2015, 12:35:38 AM
Does anyone else notice that the people you played with before the patch came out was fine, but are now are lag-fests after the patch? Or is it just me?
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 17, 2015, 12:54:32 AM
Online has always felt laggy to me, ask PB.  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 17, 2015, 01:58:33 AM
(https://pbs.twimg.com/media/CCwGkYoUIAEKYGU.jpg)

I'VE WAITED SO LONG FOR THIS!!!

(https://pbs.twimg.com/media/CCwGnuUUIAAETMW.jpg)

 8D
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on April 17, 2015, 01:59:40 AM
You just want to show yourself off beating Lou 8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 17, 2015, 02:00:08 AM
You just want to show yourself off beating Lou 8D
Again.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 17, 2015, 02:00:32 AM
It's always a good story to tell!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 17, 2015, 02:03:28 AM
That costume looks surprisingly good.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 17, 2015, 02:09:11 AM
Charge shot looks awesome with him. Thankfully I'm already kinda skilled with the gunner, but now I HAVE to master him.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 17, 2015, 02:46:23 AM
X is the other costume right?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 17, 2015, 03:02:25 AM
It sure is!  8)
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on April 17, 2015, 03:23:10 AM
Ooo...might have to try that one out.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 17, 2015, 03:44:54 AM
Does anyone else notice that the people you played with before the patch came out was fine, but are now are lag-fests after the patch? Or is it just me?
It's probably server traffic.  There's a LOT of people wanting to take Mewtwo online.  I don't believe I've played a single match where I was the only one using him (at least not when I had a full 4 players, anyway).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on April 17, 2015, 03:56:54 AM
Hey Shell. Wanna throw down?
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 17, 2015, 10:53:15 AM
Barely missed Walmart. Sadness.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 17, 2015, 01:49:11 PM
If somebody at Nintendo isn't taking notes on how disastrous this amiibo wave has turned out in terms of preorders and [parasitic bomb] going up at obscenely early times in the morning or during normal school/work hours then I have no hopes for Wave 5 being any better.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 17, 2015, 04:41:28 PM
I guess there's always importing? European and UK pre-orders sold out pretty quickly, too, but AFAIK amiibo that are rare over here were much easier to find there.

Wave 5 in the US is just Palutena and Dark Pit, so maybe there'll be more to go around?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 17, 2015, 05:00:08 PM
HAHA, as if.

I'm betting Pit level scarcity. Because "lol who these characters they're not mario or pikachu they won't sell"

By the way, Pac-man, Wario, Splatoon 3-Pack are still up on Walmart.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 17, 2015, 08:11:14 PM
Hrm...I kinda want to secure a Pac-Man, but I need to save money (if only for Marth and/or Ike, if Greninja's a bust). It sounds like he'll common, though.


Also, speaking of Pit. I had him and Shulk pre-ordered from YesAsia, since I am reasonably certain that those two aren't getting a US re-stock any time soon (maybe Shulk wrt: Xenoblade 3D, but the GameStop clerk I brought that up to was doubtful). Here's to hoping all goes well.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on April 18, 2015, 11:03:59 PM
I just had a random thought, I'm kind of tempted to vote for Axl on the poll even though there's no way it'll ever happen for a multitude of reasons.  I mean I can see a lot of potential in him with his standard duel guns, hovering, other guns and transformations.  There's a lot things that would make him unique but at the same time I wouldn't even know what kind of Final Smash would be good for him.

Like I said this is just a random thought I just had.



Title: Re: Super Smash Bros. Thread
Post by: Satoryu on April 19, 2015, 12:32:58 AM
I haven't touched the poll cause I seriously doubt Nintendo is going to look at it seriously at all. In the end, no matter who got the most votes, they're just going to go with whoever they feel is worth it. We've been through this before, guys. Remember Marvel 3?
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 19, 2015, 02:29:04 AM
I'd be surprised if they even made the results public (not that I don't expect them to share highlights or something, I'm just saying I'm not expecting totals/percentages).  From day one I doubted it was a literal ballot at all; we all know Sakurai gets the final word, plus if a third party character wins then there's a matter of whether or not all concerned can agree on terms and ya-de-ya.  I think they're just throwing out a convenient way for them to gauge interest, but what they do with it is still anyone's guess.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 19, 2015, 08:38:19 AM
I was skeptical about the datamine leak thinking it might've been some overdue April Fool's joke, but a bug in Classic mode for the 3DS where you fight Kirby characters on Battlefield leads me to believe that the leak is in fact legit. Reddit thread (http://www.reddit.com/r/smashbros/comments/33242d/3ds_king_dedede_classic_bug_hints_at_new_stage/)

I can definitely see Ryu being chosen as a third party (in spite of SFV being a PS4 exclusive...), but Roy strikes me as a really odd choice, primarily because him having a fanfare file points to him being an entire character, rather than say a costume of Marth with ph1r3. For those that don't know, every unique character has their own fanfare file, even though many are identical (e.g. Mario, Luigi, Peach, Dr. Mario):
snd_bgm_Z01_F_Mario_3DS
snd_bgm_Z09_F_Luigi_3DS
snd_bgm_Z13_F_Peach_3DS
snd_bgm_Z60_F_MarioD_3DS

However, alternate characters like Olimar/Alph and the Koopalings share the same file:
snd_bgm_Z25_F_Pikmin_3DS
snd_bgm_Z70_F_Koopajr_3DS

With Roy, I can't help but think:
-"another Marth?"
-"another 'Roy'?"
-"another Fire Emblem character?"
-"isn't Roy one of the worst lords in the series?"
-"why do they care about Roy again if he has nothing recent coming out? Are they going to announce a localized Mother 3/Binding Blade Virtual Console port or something?"

Sakurai has been confirmed to be making an appearance at some Fire Emblem 25th anniversary event. Link Roy (https://twitter.com/LTNintendo/status/588938332891176960)

EDIT: I should also add, Smash 4 uses the same filename convention of Brawl, and that the unused Mewtwo and Roy fanfare in Brawl is actually different from the patched ones:
snd_bgm_Z38_FMYU2
snd_bgm_Z39_FROY

snd_bgm_Z80_F_Mewtwo_3DS.nus3bank
snd_bgm_Z81_F_Ryu_3DS.nus3bank
snd_bgm_Z82_F_Lucas_3DS.nus3bank
snd_bgm_Z83_F_Roy_3DS.nus3bank

For further reading: https://sourcegaming.wordpress.com/2015/04/18/all-about-ryu-and-roys-files/ (https://sourcegaming.wordpress.com/2015/04/18/all-about-ryu-and-roys-files/)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 19, 2015, 10:35:31 AM
Honestly, as much as more characters sounds nice, I'd rather they tweak the [tornado fang]ing AI to not cheat constantly on 9.0 difficulty in classic. It doesn't matter if I play aggressive or passive, the constant frame-perfect Air Dodging, Perfect Shields, and Counters are getting on my [tornado fang]ing nerves and it makes me feel like I'm just no good at the game because the AI can just read my inputs.

Hell, [tornado fang]ing Classic on the Wii U version is a bucket of ass already, less free-for-all (AKA gang up on player one because they're not superior AI race) and more CLASSIC MODE.

I don't even know why I play this game, the only draw for me is Single-Player and the Wii U version seems adamant in making you NOT want to play that mode because of how bullshit it gets at higher difficulties. Leaving what, fighting AIs in Smash mode? Because I'm not touching online.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 19, 2015, 11:55:34 AM
Hasn't the Smash series always had problems with the AI being clairvoyant in the highest difficulty settings?


So, if it's reasonably certain that Roy will finally come back--I'm guessing that he'd be de-cloned and given a unique moveset, since it'd be silly to have three clones. Would his appearance be based on Melee/The Binding Blade or Awakening?

Can't say I'm as enthusiastic about Ryu as Roy, but I'm not really complaining. I sure hope that their amiibo won't be a bastard-and-a-half to track down (dunno about Roy, but Ryu's relatively well-known), at least.

We've got three returning veterans (well, they're veterans now), one newcomer, and two unknowns. D'ya think the lattermost will be newcomers as well?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on April 19, 2015, 12:20:31 PM
Hasn't the Smash series always had problems with the AI being clairvoyant in the highest difficulty settings?

The AI in cruel would chase you off the stage to their deaths in the previous games. They don't anymore and instead camp for you to come back.
Brawl's intense difficulty AI was not nearly as Air-Dodge/Perfect Shield spam happy, and they also wouldn't just stand right outside of the range of your smash attacks.

Really most of my issues stem from whatever "improvements" they made to the AI.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 19, 2015, 03:26:01 PM
The weirdest thing I've noticed about the AI is that, even on lower difficulties sometimes, the computer will get into a "mood" where it will CONSTANTLY catch itself from rebounds after being launched.  It was very noticeable in the Luigi's Mansion stage.  Not sure if they changed that or not in the update.

Also my [parasitic bomb] luck with dropping items.  Anyone else have this?  Whatever I pick up is usually dropped within two hits, while the AI takes a few dozen for the same.  It leaves me on the receiving end of Dragoon, a lot. O:<

They DEFINITELY nerfed All-Star in the WiiU update (not that it didn't damn well need it).  The AI doesn't seem much different, but their launch rate is way down, making it much easier to survive at higher damage levels.  I cleared with Duck Hunt in only two attempts yesterday, that just leaves 9.0 without losing a life as my only un-hammerable challenge left.

So, yeah, 9.0's tactics can be trying, to say the least.  I only ever did clear it once, as Ike surprisingly.  Right now I'm trying a defensive Yoshi.  Hating Fortress's danger zones still.  And I am NOT doing the Home Run Bat equip again in Classic, you don't get to use it in the boss battle (this actually surprised me since you do keep it in Crazy Orders), and before I found that out, I got to enjoy Little Mac countering a home run swing.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on April 19, 2015, 05:32:58 PM
Anyone else have this?  Whatever I pick up is usually dropped within two hits, while the AI takes a few dozen for the same.

I think I get that, too. Sometimes it doesn't take as much force to make the AI drop a ship/cannon part, though.


amiibo!Marth's product page is back up on Toys 'R Us, though he's not in stock yet. Given how close April is to ending, I'm assuming that there won't be pre-orders and you'll have to manually check the store/site.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on April 19, 2015, 11:37:32 PM
The AI in Smash4 is especially effective because they added pattern recognition into it. It starts to learn how you react to situations and tries to do moves that would go good against it.

Playing a 10 stock battle will put this on full display. You'll start off doing great and by the half way point, they've got 4 stock left and you're in orbit for the lose.

I only play against lv9's so I'm not sure how the other difficulties differ in regards to this pattern recognition.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 20, 2015, 01:45:08 AM
I can pretty reliably take regular fighters on 9.0 as Yoshi.  But the Master Core, that's another story.  That damn big-jaw-beast form is where I run into trouble with the "don't lose any lives" Challenge.  It LOVES to wait for your attack and counter by leaping into the background, which is perfectly timed so that your own attack lag makes it impossible to dodge 99% of the time.
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 20, 2015, 03:32:12 AM
I just used Charizard and spammed Rock Smash, with equipment buffing his attack. Just wanted to finish that challenge haha
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on April 20, 2015, 08:06:25 AM
About the AI and airdodging, there are 2 ways to counter this at the top of my head. One is that there are a few attacks that last long enough such that an airdodge can't go through it completely, and I think Pikachu's backair is an example of this. The other approach is, instead of pursuing an enemy in midair, simply punish them on their landing because even if you airdodge into a land, you suffer from noticeable landing lag where you're completely vulnerable. For counter characters, go for a running grab.

Speaking of pattern recognition, the same applies for amiibo as well. The amiibo is designed to be conditioned into whatever attacks works best, so you can exploit this by going to 300% slow smash and repeatedly getting hit but what you want your amiibo to do. I was able to get a Toon Link to spam nothing but his custom sliding spin attack up until about lv 30 where his AI will randomly up-B off the stage and self-destruct (thus telling the amiibo that up-B is now bad).

For Wii U Classic 9.0, because there are many instances of free-for-alls unlike the 3DS ver, the general strategy is to basically camp and survive until a few are left such that you can pick them off with ease (since you have a 2 stock advantage).

Master Core at 9.0 is all about squeezing in little hits and priming yourself to dodge/shield whatever comes next. Master Beast for example generally rotates between all of his attacks, so the idea is that you alternate between tilts and shielding/rolling until it does its background attack where it leaves himself vulnerable and you can throw out a Smash attack. Same with Master Edges, you basically alternate between a quick aerial and dodging until it throws out his fast swipe attack, after of which you can somewhat go ham because all its other attacks have a long tell to them.

Too bad we don't have language options from Melee anymore:
https://www.youtube.com/watch?v=JGQJu5pCh_g (https://www.youtube.com/watch?v=JGQJu5pCh_g)
Title: Re: Super Smash Bros. Thread
Post by: Mirby on April 20, 2015, 08:11:02 AM
Finally got all the Smash Run powers, going through Classic now with everyone. After I finish that, only the collect all headgear/clothes/moves challenge will remain
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on April 25, 2015, 04:23:03 AM
So Mewtwo's scoring is fixed.  Yay!  Celebrated by clearing all the Multi-Man Smashes with him.  Surprisingly, 150 KOs on my first Endless.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 01, 2015, 06:15:38 PM
Question to those of you who don't live in the southern US, where we don't always get things as quickly as the north: Has Marth's amiibo been re-released yet? The estimated release window was late April, but now it's May and still no sign of him.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 01, 2015, 11:00:43 PM
Question to those of you who don't live in the southern US, where we don't always get things as quickly as the north: Has Marth's amiibo been re-released yet? The estimated release window was late April, but now it's May and still no sign of him.

Last Nintendo Direct they changed it to May.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 01, 2015, 11:08:58 PM
Question to those of you who don't live in the southern US, where we don't always get things as quickly as the north: Has Marth's amiibo been re-released yet? The estimated release window was late April, but now it's May and still no sign of him.
That implies one will be able to reliably find Marth.  Reissue or no, I'll believe that when I see it.
(I'm in Pennsylvania, btw)
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 02, 2015, 12:22:27 AM
Last Nintendo Direct they changed it to May.
Ah. Well, there's a bit more time to save up, then.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 02, 2015, 12:42:01 AM
Amazon UK just recently had Wave 5 amiibos up for preorder (Shipping to US)

They're unavailable now but they had ZSS, Palutena, Ganondorf and Dark Pit with a release date of 5/7 for some strange reason.

I had orders for ZSS and Palutena but deleted them because I wanted to merge them. But I have G-Dorf and Dark Pit now so its not all bad. its a bit pricy but that's the UK for you.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 02, 2015, 12:52:44 AM
I heard about that; unfortunately, I need to save up for Fox, Pit, Shulk (all JP re-releases) and Pac-Man.

One day, however, Palutena and ZSS shall be mine. And hopefully the rest of Waves 5 and 6.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 02, 2015, 01:28:16 AM
Play-asia has placeholder pages for the Wave 5 set including Dr. Mario, Bowser Jr and Olimar in addition to the other four.

Also Greninja and Jigglypuff.

The versions on their site are the UK/AUS versions though.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 02, 2015, 08:42:22 PM
Little Mac and Villager reprints in Japan released today.

(http://i.imgur.com/qaWKfBA.jpg)

Villager looks a bit different from the old one, wouldn't you say?

(http://i.imgur.com/YsrZxTR.jpg)

Looks like Marth looks less derped out too in his reprint from the looks of it.

(http://i.imgur.com/JjhURXO.jpg)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 10, 2015, 05:06:17 AM
So I caved today and got Lucina off of eBay.  It was, at least, someone who had a PAL figure in-hand so I'm not just rebuying an F-ing pre-order (demand payment in two days for something you know you won't have 'till the end of the month, classy).

That will be the last Smash character I get, at least until they do Mewtwo.  Him and the Yarn Yoshi are the only announced ones I'm really concerned with anymore (though I do still hope they add Daisy to the Mario Party line).
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 11, 2015, 02:10:28 AM
I still have no Lucina, but the other day, I did order a Wii Fit Trainer. One of these days, I hope to own the whole Smash roster.

I'm also hoping that those micro-restocks on Amazon aren't the full extent of Marth's re-issue.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 11, 2015, 02:14:48 AM
Apparently they've just been going up automatically as they get checked into warehouses.

There will be more.

Not that it matters, I already have Marth ordered for June/July.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on May 11, 2015, 02:21:31 AM
>great gonzo
>using femrobin

stop using [parasitic bomb]-tier MU male robin master race

I definitely think that they'll reprint the amiibos in the future because of A) their popularity, and B) the fact that their modern releases make significantly heavier use of them. I mean, I'm fairly certain they're making a huge profit off of this.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 11, 2015, 02:42:53 AM
The only ones I'm worried about are the US Store exclusives.

Mostly because of bullshit like Target saying no restocks of Rosalina.

I mean, considering I have all them through imports its not a big deal to me, but I want others to be able to get amiibos at retail price so they don't have to jump through hoops just to obtain characters like Ness and Meta Knight and Greninja (Who I had to order from [tornado fang]ing Australia at $37 USD.) just because there is a dumb exclusivity contract with some in the US.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on May 13, 2015, 11:49:38 AM
So... um... Japanese Amiibos work with US versions of the game? Just want to know in case I want to import an Amiibo I can't get otherwise in the US.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 13, 2015, 11:33:36 PM
Amiibos are region-free.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 13, 2015, 11:56:45 PM
They are? Good; 'twas a bit worried about those imports I'm waiting on.


GameStop has been getting Marth, but only about one or two per location so far, and I have no idea why if Nintendo made such a big deal over his re-release. Issues with the US distributors?
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on May 14, 2015, 11:46:11 PM
Amiibos are region-free.

Thanks for the clarify! ^_^

By the way which site do you guys recommend to import stuff from Japan? Aside from Play and YesAsia?
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 15, 2015, 02:30:57 PM
Australia and New Zealand are getting in on the whole exclusive amiibo nonsense as well.

However they're so far only getting variations as exclusives, being the Gold and Silver Marios (Gold exclusive to Target, of which there aren't any in New Zealand. Silver is EB Games.)

That's the way it should be done, variants being exclusives, okay. entire characters being exclusives, bad.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 16, 2015, 12:02:33 AM
By the way which site do you guys recommend to import stuff from Japan? Aside from Play and YesAsia?

MyFigureCollection has a list of partners (http://myfigurecollection.net/about/partners/) that might be useful. Some JP and PAL listings end up on Amazon US (Amazons UK and Germany ship to the US, I think).


My own question: how long does it generally take orders (with paid shipping) from PlayAsia to arrive in the US? My Fox shipped earlier this morning, which is kinda odd since I thought he was supposed to be re-released in June.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 21, 2015, 06:05:50 AM
Yo, if you want Little Mac, Villager or Capt. Falcon's amiibos, the prices have dropped considerably thanks to the restock.

You can get LM and Villager for ~$25 on Amazon now.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 21, 2015, 06:55:18 AM
Alas, I gotta wait for a while.

In other news, Matt Bozon recently posted this tweet... (https://twitter.com/MrBozon/status/596939812763873280)
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on May 21, 2015, 06:05:48 PM
Alas, I gotta wait for a while.

In other news, Matt Bozon recently posted this tweet... (https://twitter.com/MrBozon/status/596939812763873280)
Don't forgot about this (https://twitter.com/Smashboards/status/600484278095458304) (a follow-up tweet). I know somebody is gonna get excited. :3
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 23, 2015, 05:10:31 PM
She really would fit right in. I can't think of many other that would fit more.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on May 24, 2015, 09:48:37 PM
Over 34 hours of playtime on the 3DS and I FINALLY got Volnutt's trophy.

Seems like nothing new ever pops up in the Trophy Shop anymore, but I still get 2-3 new ones during Trophy Rush.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 28, 2015, 01:47:10 PM
(http://i.imgur.com/TJHTVB0.jpg)

That's some great stock there Gamestop #5155
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 28, 2015, 03:10:05 PM
One clerk at one of our local GameStops said that Nintendo and GS had some sort of falling-out years ago, hence amiibo troubles.

Zero Charizard...guess I better grab one at Toys 'R Us tomorrow, if possible.


In other news, one of my Yes Asia orders shipped (Pit, presumably). No idea when it'll get here.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on May 29, 2015, 12:57:16 AM
Still trying to get a Ness... They always popup when I am at work, and are gone before I can find out and secure one...
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 29, 2015, 01:06:54 AM
I'll be picking up the ones I reserved tomorrow. Haha, I doubt I'll get the other ones as they'll probably be sold out before I get there.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 29, 2015, 03:44:17 PM
One clerk at one of our local GameStops said that Nintendo and GS had some sort of falling-out years ago, hence amiibo troubles.

And of course that's why they keep giving Gamestop exclusive amiibos. :P Its no secret Gamestop doesn't really like Nintendo though, going by the paltry shelf space they always have in comparison to Xbox and PS games.

Anyway, got Jiggly and Charizard from Target. Silver Mario was gone by the time I got to the front of line and everybody else I already had.

I'll be picking up the ones I reserved tomorrow. Haha, I doubt I'll get the other ones as they'll probably be sold out before I get there.

No Nintendo World to save you this time, huh?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on May 29, 2015, 04:26:58 PM
Nintendo World had a midnight launch for them along with Splatoon I believe.

Got a Charizard from Gamestop. My store only got 2 of those, 2 Ness, and 1 Wario. Obviously no Lucina or Robin. They had a buttload of Silver Mario though, and a decent amount of Pac-Man.

I ordered Lucina and Robin from elsewhere, but they're on back order. I'm gonna try Amazon later today as a contingency plan. I had caved and won a Lucina off ebay before that, though, so Robin should be the only one I'm in risk of not getting.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 29, 2015, 04:39:03 PM
Silver Mario is the only one I don't have accounted for this wave.

Lucina, Robin and Wario (Along with an extra Marth I ordered before Walmart put theirs up, whoops) are coming in July via Playasia.
Greninja shipped out of Australia today, however I don't think he's got a Tracking number as of yet.
Pac-Man and Splatoon 3-Pak both emerged from Best Buy and are on their way apparently today.
Ness shipped yesterday, and he's gonna take a while I imagine.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 29, 2015, 07:12:40 PM
No Nintendo World to save you this time, huh?

Indeed. They didn't allow pre-orders for those two nor Jiggs, which isn't out till the 5th anyway. Still though, got every other one. Nintendo World is good because on occasion they'll get a bunch more in one day.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 29, 2015, 07:21:52 PM
Yeah, I see their tweets about how they get stock in.

Bit jealous but at the same time I manage alright.

Pac-Man and the Splatoon's arrived, Pac-Man looks fantastic! definitely a favorite of mine, I didn't really need to preorder since he was on the shelf at Walmart, but I don't care because I got him and he's great.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 29, 2015, 07:30:22 PM
I could have had them all already through various locations, but I'm stubborn with these. I refuse to pay more than the actual retail price of these things.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 29, 2015, 07:38:51 PM
Good man.

I cracked and so far I've bought:

Little Mac
Villager
Captain Falcon
Pit
Lucario
Rosalina
Meta Knight
Ike
Shulk
Wii Fit Trainer
Lucina
Robin
Wario
King Dedede
Greninja

higher than retail either from importing (Lucina, Robin, Wario, Little Mac, Villager, Greninja. Probably WFT as well.) or giving up and buying a scalped one (Pit, Captain Falcon.)

Also bought a bunch from Something Awful goons (Meta Knight, Ike, Dedede, Toon Link, Sheik.)

I've had my share of good luck and bad luck.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on May 29, 2015, 07:43:37 PM
The only ones I'm missing are Shulk, Rosalina, Pit, and Dedede
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on May 29, 2015, 09:36:32 PM
I bought Samus and Fox, then realized that I've no use for them.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on May 29, 2015, 11:27:32 PM
I got Greninja, Charizard, Pac-Man, and an Inkling girl. Greninja was especially fortuitous as he was the literal last one at our location.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on May 30, 2015, 03:08:28 AM
Got really lucky with Lucina on Amazon, not so much with Robin. bleh

Ordered Robin from tigerdirect, expecting a cancellation. Worst case scenario, I'll just trade for him locally I guess.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on May 30, 2015, 07:54:12 AM
I'm a bit surprised Charizard wasn't more common honestly.

I managed to scrounge up Silver Mario at Gamestop (They had like 7 of him) and the only other thing they had was a lone Wario outside of old Wave 1/2/3 stuff and the Super Mario set.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on May 31, 2015, 01:56:43 AM
Some guys stole a whole shipment of the amiibo edition of Splatoon. Get [tornado fang]ing ready for the scalper wave.

http://www.eurogamer.net/articles/2015-05-27-splatoon-stock-swiped-in-nintendo-lorry-heist (http://www.eurogamer.net/articles/2015-05-27-splatoon-stock-swiped-in-nintendo-lorry-heist)
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on May 31, 2015, 02:05:36 AM
First a truck with a shipment of amiibo gets jacked and now this?! What is wrong with this world?
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 01, 2015, 08:48:53 AM
First a truck with a shipment of amiibo gets jacked and now this?! What is wrong with this world?

What truck? This "incident" in Europe is the second notorious Amiibo crime yet?


Sheesh... that's ridiculous. Anyway you guys planning on getting the Marth, Ike, Lucina, and Robin Amiibos for Fire Emblem If when it comes out?
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on June 01, 2015, 09:03:15 AM
>getting those amiibos
kek

My buddy went on a [tornado fang]ing adventure and BARELY got Robin and Lucina, let alone the others.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 01, 2015, 10:18:31 AM
>getting those amiibos
kek

My buddy went on a [tornado fang]ing adventure and BARELY got Robin and Lucina, let alone the others.

Seriously like to have Marth, Ike, Robin, and Lucina in my party in Fire Emblem If, but you need the Amiibos to get it and they're in short demand. I can't even import from Japanese online stores as they're sold out already. :<
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 01, 2015, 02:46:00 PM
Yeah the FE amiibos were horribly stocked here in the US.

My buddy went on a [tornado fang]ing adventure and BARELY got Robin and Lucina, let alone the others.

Barely got them? Luckier than most I would imagine. I mean Ness was pretty short-stocked too but Jigglypuff and Greninja were actually rather well-stocked by each of their respective stores from my understanding. Lucina and Robin looked to be the hardest ones to obtain this wave.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 01, 2015, 07:02:48 PM
There's always hope for a proper restock come FE if's release...I hope.

Speaking of restocks, most of Wave 4 in general seems to have evaporated, with only a few Pac-Men here and there. I didn't get Wario on Friday for fear of over-spending; I hope he doesn't end up as rare as Lucina and Robin.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on June 01, 2015, 07:25:37 PM
Barely got them? Luckier than most I would imagine. I mean Ness was pretty short-stocked too but Jigglypuff and Greninja were actually rather well-stocked by each of their respective stores from my understanding. Lucina and Robin looked to be the hardest ones to obtain this wave.

I meant "let alone" in the context of the other FE amiibos. Not the other ones this wave. He did get Ness and Jiggly too.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 01, 2015, 07:28:16 PM
I meant "let alone" in the context of the other FE amiibos. Not the other ones this wave. He did get Ness and Jiggly too.

Oh, that makes sense.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 02, 2015, 04:36:02 PM
Well I did get the Charizard and Pac-Man Amiibo on the day I went to get Splatoon and snagged the Splatoon Amiibo 3-Pack.

Also I ordered the Robin and Lucina Amiibos on Amazon as it was the only way for me to get it in my area considering the LACK of them. I rather not say what the price was, but DAMN! Never ordering Amiibos on Amazon ever again! >_<
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 02, 2015, 05:02:31 PM
It's still gotta be better than trying to find reasonable prices on eBay.

I had Captain Falcon ordered a few days ago and he arrived yesterday, along with Ness (who wasn't estimated to get here until the 8th at the earliest--guess we live fairly close to the GameStop warehouse). Also picked up Fox from the USPS office.

The state of my amiibo collection, counting ones I'm waiting on and not counting non-Smash: almost all of Wave 1 except Marth and Villager, all of Wave 2 but Little Mac, half of Waves 3 and 4. Now if only most of the ones I'm missing weren't so expensive.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 03, 2015, 12:53:42 AM
It's still gotta be better than trying to find reasonable prices on eBay.

I had Captain Falcon ordered a few days ago and he arrived yesterday, along with Ness (who wasn't estimated to get here until the 8th at the earliest--guess we live fairly close to the GameStop warehouse). Also picked up Fox from the USPS office.

The state of my amiibo collection, counting ones I'm waiting on and not counting non-Smash: almost all of Wave 1 except Marth and Villager, all of Wave 2 but Little Mac, half of Waves 3 and 4. Now if only most of the ones I'm missing weren't so expensive.

How much are they on eBay? I spent about $50 for both Robin and Lucina each, not including S&H taxes of course. Is eBay that worse?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 03, 2015, 12:58:07 AM
Dude it's [tornado fang]ing eBay, chances are it'll be worse.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 03, 2015, 01:23:09 AM
Fair enough.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 03, 2015, 02:09:07 AM
eBay prices for rarer amiibo tend to hover in the $30+ range, IIRC. I recommend going there only as an absolute last resort; even importing would be a better idea.


To paraphrase one of my own posts made elsewhere, an idea I hope that Nintendo considers in the future: making amiibo for dropped Melee/Brawl fighters that simply give you bonus content upon scanning. And convince Konami to let them make a Snake amiibo so that there won't be a conspicuous hole in that wave.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on June 03, 2015, 05:53:21 AM
And convince Konami to let them make a Big Boss amiibo so that there won't be a conspicuous hole in that wave.

Fixed that for you.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 03, 2015, 05:36:11 PM
My Ness came in yesterday.

Until I get Lucina, Robin, Greninja and Wario I can't be 100%, but I think he might be my favorite this wave followed by Pac-Man.

(For reference my favorites in the previous 3 waves are Fox, Zelda and Shulk.)

Then again I love all of these [tornado fang]ing things. They might be a [sonic slicer] to acquire sometimes, but damn if they aren't a lot of fun.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 04, 2015, 05:39:49 AM
At long last, Marth shall be mine. As will Meta Knight, assuming that all goes well.

One of my little sisters also got Marth, and my other sister got Pit; no luck on Lucina or Robin, sadly, but snagging Marth for less than $40 sorta made up for it.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 04, 2015, 05:54:10 AM
Using your siblings to smuggle amiibos?

Shame on you! 8D
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 04, 2015, 06:06:27 AM
Eheh. XD; Well, she really did want her own Marth.

Now all I need is Villager, and I'll have the entire first wave.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 05, 2015, 05:40:44 PM
Lucas, Miiverse stage and the Splatoon Costumes will be hitting the store on 6/14.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 08, 2015, 09:29:24 PM
Wow! I got my Robin Amiibo (Japanese Version) in the mail today, I'm shocked! I was expecting Robin and Lucina to come in the mail next month as it mentioned at least July 1st as the earliest I would get it. Can't wait for the Lucina Amiibo to show up soon, now.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 10, 2015, 06:30:25 PM
Heads up folks. Looks like we're getting a US restock of WFT and Pit soon.

Things are starting to look up.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 11, 2015, 12:20:39 AM
Wave 5 is out in Japan; Amazon has some imports, though apparently they're expensive (haven't seen for myself yet). Gonna wait a bit to see if prices go down.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 11, 2015, 12:33:28 AM
Cleared the entire Challenge panel on WiiU today.  Got 9.0 without losing a life, after some persistence, with an Attack-focused Yoshi.  Kept a hammer for posterity but used the other 4: All-Star on Hard as everyone, Classic 9.0 in 12 minutes as Marth (because who DOESN'T hammer those two?), all special moves, and 9.0 without customizations.

I still need to clear All Star as more characters to get those Final Smash trophies, though.  And on the 3DS side, clearing All-Star and 100 Man as everyone is all I have left for Challenge Panel 3.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 11, 2015, 12:49:58 AM
Classic 9.0 in 12 minutes as Marth (because who DOESN'T hammer those two?)

I didn't hammer that one. I remember getting that one pretty easily with some strength ups. But if you don't work well with Marth I can understand.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 11, 2015, 12:59:58 AM
I'm not a good tipper; vastly prefer Lucina.  But my bigger issue is the time limit: being unable to bide my time with a high-level CPU, or for that matter Master Fortress, is a pain.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 12, 2015, 09:06:10 PM
Guess whose Pit amiibo finally arrived?

In non-personal news, there will likely be more restocks (http://nintendoinquirer.com/2015/06/large-amiibo-restock-coming-to-north-america-according-to-official-safety-documents/) in the future. PlayAsia is also setting a $30 USD price cap on amiibo and working to improve on other relevant issues.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 12, 2015, 09:24:39 PM
(https://www.shirtpunch.com/imagefly/w470-h470/resources/media/images/designs/206c1_design_large.jpg)

I thought this was cool.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 12, 2015, 09:27:56 PM
I bet Palutena is just trolling Samus as much as possible while kicking her ass at the same time.
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 12, 2015, 10:37:05 PM
(https://www.shirtpunch.com/imagefly/w470-h470/resources/media/images/designs/206c1_design_large.jpg)

I thought this was cool.

This needs to be a T-shirt.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 12, 2015, 10:59:19 PM
Guess whose Pit amiibo finally arrived?

In non-personal news, there will likely be more restocks (http://nintendoinquirer.com/2015/06/large-amiibo-restock-coming-to-north-america-according-to-official-safety-documents/) in the future. PlayAsia is also setting a $30 USD price cap on amiibo and working to improve on other relevant issues.

That's good news to me!


(https://www.shirtpunch.com/imagefly/w470-h470/resources/media/images/designs/206c1_design_large.jpg)

I thought this was cool.

Can I get a size XL shirt with this one it, please? :3
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 12, 2015, 11:39:25 PM
It is on a shirt. It was on TheYetee. I have it.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 13, 2015, 12:11:14 AM
I find it interesting that they are playing Melee.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2015, 07:20:12 AM
This needs to be a T-shirt.

It was a T-shirt!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 13, 2015, 03:05:06 PM
Two videos popped up on the internet that are-
TEH SPOILERZ!!!

[spoiler]apparently victory clips for Ryu and Roy.  Well, they sure look convincing.  But if it is true, then between that and the 3DS Hyrule Warriors, the security of Nintendo's E3 news just seems to blow this year.
! No longer available (http://www.youtube.com/watch?v=Nmo6rFJDFsA#)
! No longer available (http://www.youtube.com/watch?v=D8Jjz-V8jE4#)

Ryu honestly surprises me.  Capcom just said the other day that Street Fighter 5 is basically Playstation exclusive, so you'd think that one would be a conflict of interest.  Unless they meant that in the context of home consoles and they're planning a 3DS Street Fighter game?  Maybe?  I dunno.[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 13, 2015, 03:20:17 PM
There are no new Megaman games coming out either and he was in already. So this doesn't mean Ryu is going to get a 3DS game. (He already has one on 3DS anyway. A launch title.)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 13, 2015, 03:36:44 PM
Yes, but there are not new Playstation exclusive Mega Man games coming out, either.

I'm well aware of the 3DS launch game, and OBVIOUSLY you can find more of Ryu in Nintendo's history if you go back far enough.  What I'm saying is that in the gaming present, those looking for Ryu's main game(s) are looking to other consoles.

Although I suppose one could have made a similar point about Snake in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 13, 2015, 06:43:30 PM
[spoiler]Well Lou is going to be [tornado fang]ing happy when he sees this. Hahahaha, Roy was one of his Melee mains and Ryu has been his SF main forever. [/spoiler]

I'm hoping Nintendo has more stuff besides this leak, like other potential DLC characters and stages later on and such. What I like a lot is the DLC Stages as well. Between Ryu's stage AND bringing back Super Happy Fun PopLand Stage from 64, it shows that DLC is not limited to characters. It also involves music & levels as well. THAT makes me very happy!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 13, 2015, 07:36:50 PM
Music/Stage DLC pleases me as well.  There are a lot of characters who just wouldn't feel complete if they didn't come with their own theme music, for one thing.

That and I can still cling to the small shred of hope for N64 Metal Mario's stage/music someday.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 13, 2015, 09:35:22 PM
[spoiler]I do want to wait until E3/Nintendo Direct to get super-excited, but OH MY GOD THE LEFTOVER DATA MAY HAVE SPOKEN THE TRUTH[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 13, 2015, 11:03:31 PM
Three new playable characters in action:
http://www.twitch.tv/crediar/v/6139915?t=4m18s (http://www.twitch.tv/crediar/v/6139915?t=4m18s)

Not sure if hacked current version, or somehow got update ahead of time. (On disk DLC?)
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on June 13, 2015, 11:43:51 PM
Nintendo probably started preloading some of the data in one of the more recent patches. Judging by the Mario portrait, most likely hacked.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 13, 2015, 11:51:19 PM
I totally missed that... Good point.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 14, 2015, 05:10:23 AM
Protodude reports that they are also doing Mii costumes of MegaMan.EXE and X-series Zero.  I'll definitely be nabbing the latter, will go nicely alongside my Iris Mii fighter.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 14, 2015, 05:06:39 PM
Wow! So much info from this morning's Nintendo livestream on Smash!

We get Roy, Lucas, and Ryu as new DLC fighters and they're out RIGHT NOW! Especially expecting them to have them up after the stream and we get new Mii Outfits!

Megaman.EXE (MM Battle Network)
Zero (MMX)
Isabelle (Animal Crossing)
Jacky (Virtual Fighter)
Akira (Virtual Fighter)
Heihachi (Tekken)
Inkling Boy & Girl (Splatoon)

And new stages like Suzaku Castle (Ryu) and returning stages like Kirby's Dreamland from Melee as well as Hyrule Castle and Super Mario 64 stages from the first Smash game! The coolest one is definitely the Miiverse Stage where the Miiverse community will get pages for the characters in Smash and YOUR messages will display to cheer the characters on! Wicked!

Oh man I got to get them all! And the announced of Amiibos for the DLC characters are confirmed (development for Roy and Ryu at the moment) and I will snag the Roy and Mewtwo ones when they're released!
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 14, 2015, 05:09:51 PM
I got ninja'd.

They also showed off the rest of the existing characters' amiibos. Game and Watch is unique in that he has swappable poses. Everyone except Falco, Mewtwo, and Lucas is put into wave 6 for America, so there's a bunch coming in September now.

I'm ecstatic that they're going to bring back Hyrule Castle. I'm meh on Peach's Castle 64 though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 14, 2015, 05:50:35 PM
Ditto on the N64 stages, Peach's Castle never really stood out to me.  I'd have rather seen Brinstar, or F*@#!NG METAL CAVE, but that seems to be one of those "ignored no matter what" topics.  Seriously, I have no idea how Melee's Metal Battle BGM made it into the game and N64's didn't.

Also funny, Sakurai seems to have completely forgotten about the Mushroom Kingdom stages of yore that ALSO changed music mid-timed-match.  Well, nobody's perfect.

Man, that's a lot of DLC.  Even though I expect Lucina to remain my fav of the FE cast, I think I'll be nabbing Roy regardless.  And Ken's theme for the SF stage kinda sealed that one for me, also.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 14, 2015, 06:11:42 PM
The only N64 game on the eShop is Dreamland right now... Not sure whats going on. Bundle doesn't list any others either.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 14, 2015, 06:24:45 PM
Wasn't expecting Mr. Game and Watch's amiibo to work like that; I guess it's to make up for his super-flatness?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 14, 2015, 06:35:24 PM
Good lord. He's LITERALLY Ryu. Hahaha.
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on June 14, 2015, 07:35:49 PM
Anyone else excited that Tournament mode is coming back and then there's the YouTube Replayer which seems interesting.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 14, 2015, 10:11:31 PM
The only N64 game on the eShop is Dreamland right now... Not sure whats going on. Bundle doesn't list any others either.

They only announced Hyrule Castle and Peach's Castle. They're not out yet.

I've tried out the new characters on 3DS. And I only just downloaded them on Wii U. Here's my first impressions:

- Lucas is basically the same as in Brawl. I believe they said is up smash is even stronger, but it definitely feels much less safe. If you miss you are free lunch.

- Ryu is kinda unorthodox for Smash. Inputting the Street Fighter motions is a bit difficult if you're not tilting. If you push too hard you'll run and screw up your placement. Hitting backward for Tatsu sometimes doesn't register correctly, giving you a Hadoken. The motions aren't necessary, but you do lose out on the bit of extra damage they do. I believe Shoryuken only has invul frames on startup with the motion. And there's no way to do Shakunetsu Hadoken with just B imputs. A lot of his normals feel pretty good; his back air is a really good kill move. And the fact he can do a turn around Focus Attack is insane.

- Roy feels stronger than in Melee, possibly faster? Playing All Star, I was OHKOing opponents with forward smash. Flare Edge hits really hard with even a bit of charge, and the hitbox lingers a bit. Blazer has some knockback to it at the end, and it's aimable a bit. Still not a great recovery move though. I was a Roy main in Melee, and I'm loving him even more now in 4.

- Dream Land is as you'd expect. The blast box is smaller, which is good for some characters but bad for others. The new remix, Ice Cream Island I think, is pretty nice. Suzaku Castle is a pretty standard feeling stage. It's kind of a shame the only songs are Ryu and Ken's themes from SFII. No Guile theme is a big missed opportunity. But the remix for Ken's theme is amazing.

- I didn't get to see the stage select on 3DS. On Wii U the new stages are put on a separate tab, the icon of which I believe was found in a data mine early on. 3DS is probably the same.

- 3DS character select screen accomodates perfectly for the three new guys. All spaces are full and everything's in order, save for the clones outside their series and DLC being at the end. Wii U select screen is even more of a mess. The icons were shrunk to fit the new guys. Link is still at the end of the first row. And the Kirby series is now split up the opposite way; Dedede has joined Kirby at the end of the second row, leaving Meta Knight by himself on the third. My OCD implores they just reorder some stuff to make it neat.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 15, 2015, 12:34:49 AM
Ryu is CRAZY. He may become the most OP character ever with the combos he can do. I'm doing good with him right off the bat. Will only get better with practice.

SHORYUKEN!!!!!
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 15, 2015, 10:59:14 PM
[yt]https://www.youtube.com/watch?v=TmiZyfvFQK4[/yt]

WHAT THE [tornado fang]?!?!!?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on June 15, 2015, 11:03:48 PM
So the Shoryuken is a One hit kill?
Title: Re: Super Smash Bros. Thread
Post by: Phi on June 15, 2015, 11:15:05 PM
Welp, now you know who everyone is going to pick online...
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on June 16, 2015, 12:00:48 AM
It's cause of the invincibility on startup when you do the Shoryuken motion.

I wouldn't worry about it too much. Most people will screw up the motion when trying to do that, especially online.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on June 16, 2015, 01:05:53 AM
Yeah, it's the invincibility start by command input. I don't do any shoryuken without the input. Being a SF vet it seems easy enough to do.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on June 18, 2015, 12:13:40 AM
My Little Mac amiibo has arrived. With that, I now own all of Wave 2.

And it looks like I'll have to try the Shoryuken input sometime.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on June 21, 2015, 10:39:05 AM
Been playing a lot of Roy lately, and his inclusion really sinks in the fact of how terrible Marth (and Lucina by extension) are in the current version. The lack of hitstun and amount of lag forces Marth to be a walling character rather than someone who can apply pressure and consistently string damage. And considering how many characters either have projectiles or insanely fast rushdown (or both!), Marth has so many poor matchups it's not even funny.

I've consistently seen tier lists where Marth is at the bottom (along with the rest of the Fire Emblem crew, though Ike was clearly designed for FFA/casuals), so I'm definitely not alone with this opinion.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on June 21, 2015, 05:02:38 PM
Tier lists. XD

*a'hem* Well, it IS hard to not notice how ridiculously strong Roy is.  And this is coming from someone who couldn't do [parasitic bomb] with Meta Knight in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on June 21, 2015, 08:32:45 PM
ROY's Up Smash is ridiculous.  8D

(Also, ROY must always be capitalized when discussing the Fire Emblem ROY!)  8)
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on June 22, 2015, 01:41:48 AM
On a different note, this is really frustrating not seeing anything regarding Wave 5A NA preorders. We have 1.5 week until July hits, and based on amiibo kiosks, it's very probable both Palutena and Dark Pit are exclusives (the latter, Best Buy), read: you miss the online preorder window, have fun hunting it in the wild or dealing with second-hand market.

I just imported Marth, Lucina, and Robin from amazon co jp using Tenso. I'm actually surprised that, in bulk, it comes out only $16/amiibo after shipping because of the exchange rate.

Oh, and if you're wondering why I didn't just import wave 5: I actually have a NA NiB collection that I display on my wall.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on June 22, 2015, 04:49:28 PM
Chances are we'll see US Palutena and Dark Pit get pushed back or not come out till the very end of July.

Nintendo hates the month July.

I've already got a JP Palutena and a UK Dark Pit headed my way alongside a JP Ganondorf. I'm done with the US incompetence with the last few waves, retailer exclusives and very limited windows of availability alongside near radio silence is enough to drive somebody mad. I'll willingly pay more if it means I don't have to put up with that.

Though right now my focus is a Japanese ROB. Nothing against the NES colored one but I like the Red/White look more than the Gray/Dark Gray one.
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on June 23, 2015, 05:47:12 PM
Just got back into the 3DS version of this. Anyone wants to play, let me know, yeah?
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on July 01, 2015, 09:25:00 AM
Not an artist, but I've been having a lot of fun recently doodling on Miiverse for the support. :)

[spoiler]
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77uZEqYbDs6OqW)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77uZk4IdHafDfo)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77uZxswGf2Nlyn)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77ubr5s2-JO5r2)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77utNH8tvq8RNo)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77utdWI5nFkHL9)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77ut5T47dfVw_H)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77u5emAFl6AhkO)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77u5zPMjs8JwDT)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77u9VNsZ5-1VWC)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77vAs9Art1grdo)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77vJLSMotFBpNL)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77vJg7UBBdifUK)
(https://d3esbfg30x759i.cloudfront.net/pap/MlWA77vKCW0b5_DzeM)
[/spoiler]
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 06, 2015, 03:50:57 AM
Man, I powered up Brawl today to hack the two trophies I never got (Blue Alloy and Stickers).  That character select screen looks so tiny by comparison, for a moment I thought I damaged my save data.

So, update 1.0.9 on WiiU.  Apparently it does absolutely nothing?
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 04:01:50 AM
Okay Shell. I'm ready!
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 06, 2015, 04:25:44 AM
[parasitic bomb]!  I hate it when my Mii's Schwartz gets twisted.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 04:26:36 AM
I think Ridley screwed you more than anything!  8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 06:38:37 AM
Okay, does that Yoshi have a Smash Ball magnet ability on it? That's the only explanation I can think of for how they literally only went towards you and pretty much instantly broke.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 06, 2015, 06:40:30 AM
Nope, Yoshi's all brawn, no skills.  He's just awesome in the air.

Some great Smashes, sir.  We'll have to do it again sometime.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 06:42:16 AM
Then that was absolute bullshit, game. Yoshi needs ZERO [tornado fang]ing HELP getting Smash Balls and every one went towards you. Honestly, if you didn't kill me that last match, I was throwing myself off cause there was little point.

Other than that, yeah good matches. Had fun tonight.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 06, 2015, 05:08:25 PM
Don't you remember my grabbing the better half of Smash Balls in Brawl?  Yoshi has among the best air speeds in the game, really comes in handy. 8)

And holy crap, that ZSS vs Greninja match was nuts.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 05:57:44 PM
I'm well aware of how easy it is for Yoshi to get the Smash Ball. The air speed + strong air attacks are great for it. Haha, my point is that in that last Zelda/Yoshi match, it literally hovered around you perfectly. XD

Yeah that was a good match.
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on July 06, 2015, 08:06:51 PM
So, um.....pointless question. With Sakurai confirming that more "fanservice" DLC characters are on the way, who d'you think we're gonna get?

*crosses fingers for Vyse*
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 06, 2015, 08:10:38 PM
Oh he confirmed that?  In that case I'm betting on Shantae.
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on July 06, 2015, 08:15:55 PM
Oh he confirmed that?  In that case I'm betting on Shantae.

Yeah. Hold on, I've got the link to the article somewhere.....

Ah, here (http://www.eventhubs.com/news/2015/jun/27/more-dlc-characters-way-super-smash-bros-4-ryu-roy-and-lucas-were-not-ballot-selections/) we go.

Important bits:

- "Masahiro Sakurai recently clarified that Lucas, Roy and Ryu were actually in development before the ballot was created"
- "Sakurai stated that he cannot keep the Smash 4 development team together forever, but the remaining characters they add will be those of the fan service variety, until they stop releasing fighters altogether. He said there would be several more characters added to the game, although he didn't nail down a timeline for the announcement, or when they'd be playable."
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 06, 2015, 08:17:39 PM
I see, maybe we'll get Shovel Knight.  What the hell would his Final Smash be?
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on July 06, 2015, 08:20:26 PM
A team-up with Shield Knight, perhaps?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 06, 2015, 08:21:15 PM
Sounds about right.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 06, 2015, 09:24:20 PM
Shantae & Shovel Knight would make me very happy! My guess is that he might put Wolf back into the game as well, especially after seeing Lucas.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 06, 2015, 09:31:02 PM
I'm still hoping for Snake myself, I miss his play style.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 06, 2015, 10:04:21 PM
I don't play the Star Fox characters often, but even I miss Wolf a little.  I definitely found him preferable to Falco.

Shantae for Smash would be pretty awesome.  Of course, my first and foremost hope is still Daisy.

Aside from characters, I'd also like to see a Volnutt Mii Fighter costume, and FRIKKIN N64 METAL MARIO STAGE.  So here's hoping
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 07, 2015, 01:27:28 AM
Shantae and Shovel Knight aside I'd really like to see Sora from KH. I realize its probably never going to happen, but still. Goku would be great too but by the rule of "has to have originated as a VG character" he is disqualified... I mean, Ryu got in and I never thought I'd see that in my lifetime. So that took a huge spot off my picks for Smash inclusions.

Snake is almost a sure in if Konami lets it. They scraped the barrel for the Brawl lineup because they were reusing assets and code like no tomorrow for Smash4.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 07, 2015, 01:38:53 AM
Eh I would say a Square representative is unlikely but then again we have freaking Shulk.  Even then on the Square front of characters that would never make it in I'd pick Zidane myself, but again it would never happen since 9 hasn't even been remade yet.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on July 07, 2015, 01:59:46 AM
Square reps from later games are unlikely, but FF did start out on Nintendo systems IIRC, so it's not impossible.

I'd totally be down to see Lightning in Smash.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 07, 2015, 03:05:31 AM
If they, by some slight possibility, bring Sora into Smash, he'd have to be nerfed to all hell.

That's assuming they use KH2 Sora, anyway. KH Sora should be fine to have him as is.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 07, 2015, 03:11:09 AM
Final Smash? The white fusion form. Would own so hard.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 07, 2015, 02:57:21 PM
Final Smash? The white fusion form. Would own so hard.

You mean Sora's Final Form? Yeah, I could see him absolutely destoying everyone with his dual-wielding combos.

Limit Form could be interesting, too.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on July 08, 2015, 06:50:31 AM
Wolf is practically a given since Star Fox Zero is due Holiday 2015 and he can easily be ported from Brawl. It's not a coincidence the Falco amiibo is the last non-DLC character to be released.

In terms of the ballot, I personally doubt Nintendo is going to add a 3rd party character. All the 3rd party characters included thus far are extremely iconic (so iconic that even your nongamer friends can probably name them, or at least recognize them). Shantae and Shovel Knight are nowhere near their popularity and legacy, despite the vocal minority you often see on forums. Banjo Kazooie is Microsoft. Final Fantasy is primarily a non-Nintendo series now, and unlike Ryu, constantly changes its universes and characters (so unless you want Warrior of Light, Cecil, or Terra, FF is probably out of the question). Sora, also primarily non-Nintendo, gets tricky because he has strong associations with Disney and therefore doesn't really work well aesthetically as a standalone character. If Snake gets in, I doubt he'd be considered the ballot character just because a returning veteran would be underwhelming for everyone who didn't vote for him (and would kind of defeat the purpose of the ballot).

In terms of 1st/2nd party inclusions, I actually don't know, because I feel like everyone that should be in Smash 4 (aside from Wolf) is already in. Off the top of my head, the biggest contenders are King K Rool, Isaac from Golden Sun, and Splatoon inklings. King K Rool hasn't been that relevant since DK64, and Golden Sun has a lot of reasons going against it (only popular in West, Dark Dawn was poorly received, another anime swordfighter, etc).

So my prediction? Splatoon inkling.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on July 08, 2015, 03:55:24 PM
In regards to Shantae, Shovel Knight, and Banjo, their owners are all open to the idea of them getting in Smash, so at least there's that. Still hoping for Snake (maybe wait for some ballot winners to be announced first, then roll out him and Wolf).

As for Golden Sun--if "another anime swordsman" isn't a viable option, I'd try going with Mia; with Ice Climbers and Squirtle gone, I don't think anyone else primarily uses ice/water (aside from Lucas and his PK Freeze).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 08, 2015, 08:20:43 PM
(https://sickr.files.wordpress.com/2015/04/shantae_vote_smash_bros_outfits.png?w=660&h=1565)

Hahaha, WayForward definitely wanted Shantae in! XD
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on July 09, 2015, 12:51:55 AM
I want Shantae too---err Shantae in smash--yeah thats what I meant to say.  owo
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on July 09, 2015, 01:03:34 AM
Y'know, I'm honestly not sure I want Wolf back at all. I wasn't particularly hyped for Lucas when we already had Ness, and while I'm fine with clones to a point, bringing Wolf back means we have ANOTHER three characters with similar playstyles (Marth/Lucina/Roy and Mario/Dr. Mario/Luigi-kinda being the others....). Plus, I think Wolf as a character is kinda boring.....

If there's anybody I'd want...hmm....I'd like Namco and Sega to get another rep each to balance the fact that Capcom has two (especially since one of them is [tornado-fang]ing RYU). Sega's definitely be Vyse (I voted for him in the ballot, after all.), but I'll admit I'm drawing a blank on Namco's.

On Nintendo's side, K. Rool is one I'd like, Ridley's never gonna happen, Fire Emblem's got enough reps.....Maybe Pulseman? If GameFreak still has the rights to him, it could happen. Failing that, maybe something from Fossil Fighters.....hell, if they got Villager to work, perhaps Mallo from Pullbox could work too?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 09, 2015, 01:05:38 AM
If there's one character I'd want from Namco it'd be Klonoa, though my Sega choice will always be Tails.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 09, 2015, 06:04:08 AM
(https://sickr.files.wordpress.com/2015/04/shantae_vote_smash_bros_outfits.png?w=660&h=1565)

Hahaha, WayForward definitely wanted Shantae in! XD

I really like the mid-right costume.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 09, 2015, 06:06:18 AM
Her PJs?
Title: Re: Super Smash Bros. Thread
Post by: RetroRespecter on July 09, 2015, 06:10:27 AM
(https://sickr.files.wordpress.com/2015/04/shantae_vote_smash_bros_outfits.png?w=660&h=1565)

Hahaha, WayForward definitely wanted Shantae in! XD
Most of these indie game developers want their characters in Super Smash Bros. for Wii U and Nintendo 3DS. What you shows us was old news.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 09, 2015, 06:11:43 AM
Her PJs?

Yeah
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 09, 2015, 06:12:14 AM
Most of these indie game developers want their characters in Super Smash Bros. for Wii U and Nintendo 3DS. What you shows us was old news.

Did I claim it was new? XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 09, 2015, 06:18:58 AM
Yeah
Well if we have Shulk's glorious abs and ZSS's shorts I guess her PJ's would fit right in.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on July 09, 2015, 06:38:36 AM
(https://sickr.files.wordpress.com/2015/04/shantae_vote_smash_bros_outfits.png?w=660&h=1565)

Hahaha, WayForward definitely wanted Shantae in! XD
They're not the only ones...

(http://i.imgur.com/ZTfCSWe.jpg)
Even the zombies want Shantae for Smash Bros.. XD
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 09, 2015, 06:51:42 AM
(https://pbs.twimg.com/media/CJch7WjUYAAssrA.jpg)

The first DLC amiibo has been spotted.
Groin support.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 09, 2015, 06:54:43 AM
(https://pbs.twimg.com/media/CJch7WjUYAAssrA.jpg)

The first DLC amiibo has been spotted.
Groin support.

Someone get Quickie in here. Stat.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on July 09, 2015, 07:16:54 AM
kek
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 09, 2015, 07:17:10 AM
I'd say more nonexistent butt crack support since Mewtwo can't breed.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on July 09, 2015, 07:20:46 AM
TBH I had something more to say than just "kek" but I forgot and just posted "kek" so it seems like spam i'm sorry ;_;
Title: HEY QUICKIE!!!!
Post by: Protoman Blues on July 09, 2015, 07:35:47 AM
(https://pbs.twimg.com/media/CJch7WjUYAAssrA.jpg)

The first DLC amiibo has been spotted.
Groin support.

Very nice!
Title: Re: Super Smash Bros. Thread
Post by: Quickman on July 09, 2015, 07:56:46 AM
*throws money at the screen*

TAKE MY MONEY!!!!!!!!!

*dives for Mewtwo and smashes into the screen*
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 09, 2015, 08:13:53 AM
Yeah, the amiibos have been getting better and better since Wave 1.

Even human proportioned characters look better now.

Though ZSS's face is sort of mannish and Palutena looks stoned. Ganondorf looks [tornado fang]ing amazing and Dark Pit isn't anything to sneeze at either.

Happy I haven't had to deal with any bullshit from the US retailers in a while.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 09, 2015, 10:42:12 PM
You mean Sora's Final Form? Yeah, I could see him absolutely destoying everyone with his dual-wielding combos.

Limit Form could be interesting, too.

What was the Limit Form? I remember Brave, Wisdom, Master, and Final only.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 09, 2015, 11:25:15 PM
Limit Form was exclusive to Kingdom Hearts II Final Mix, which only released in Japan. It wasn't until recently, with the Kingdom Hearts 2.5 Remix Collection, that they ported Final Mix to the west.

Limit Form bears resemblance to his KH1 design.

(http://vignette1.wikia.nocookie.net/kingdomhearts/images/1/19/Limit_Form.png/revision/latest?cb=20091209234301)

http://youtu.be/-waxkcWCWzg (http://youtu.be/-waxkcWCWzg)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 10, 2015, 02:45:07 AM
(https://pbs.twimg.com/media/CJch7WjUYAAssrA.jpg)

The first DLC amiibo has been spotted.
Groin support.
MUST!  HAVE!

...sorry, I lost control.  But yeah, I knew that Mewtwo was going to be the biggest Amiibo for me after getting over the hurdle that was Lucina.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 10, 2015, 03:54:12 AM
Limit Form was exclusive to Kingdom Hearts II Final Mix, which only released in Japan. It wasn't until recently, with the Kingdom Hearts 2.5 Remix Collection, that they ported Final Mix to the west.

Limit Form bears resemblance to his KH1 design.

(http://vignette1.wikia.nocookie.net/kingdomhearts/images/1/19/Limit_Form.png/revision/latest?cb=20091209234301)

http://youtu.be/-waxkcWCWzg (http://youtu.be/-waxkcWCWzg)

Oh wow, I had no idea. I like how its basically a shadow attack on his moves. The three key projectile is great.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on July 10, 2015, 05:51:54 AM
Correct me if I'm wrong, but you only get three keyblades for that fight because you essentially steal them from Roxas if you pull off the Quick Draw sequence correctly.

Limit Form was particularly useful also in the sense you didn't need Donald or Goofy.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 10, 2015, 05:55:33 AM
Correct.

It's also quite useful against Lingering Will/Terra

http://youtu.be/DysZPFXmBhM (http://youtu.be/DysZPFXmBhM)
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 10, 2015, 04:29:38 PM
Correct me if I'm wrong, but you only get three keyblades for that fight because you essentially steal them from Roxas if you pull off the Quick Draw sequence correctly.

Limit Form was particularly useful also in the sense you didn't need Donald or Goofy.

Oh... So what exactly does it do then?
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 10, 2015, 09:12:12 PM
Oh... So what exactly does it do then?

It's mainly just added flare for your fight with Roxas, and symbolism that they are both one.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on July 11, 2015, 12:37:56 AM
I think he meant what does it do outside of the Roxas fight.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on July 11, 2015, 02:30:36 AM
http://kingdomhearts.wikia.com/wiki/Limit_Form (http://kingdomhearts.wikia.com/wiki/Limit_Form)

Notably, it replaces your Magic with the four Limits you had from Kingdom Hearts 1, which were Sonic Blade, Ars Arcanum, Strike Raid, and Ragnarok. The Form also gives you the Dodge Roll growth ability, and is done by lightly tapping square+direction (and Wisdom Form's Quick Run is now done by holding square+direction if both are equipped). It has its own finishers (Zantetsuken, Ripple Drive, Hurricane Period).

Having access to Form without needing partners essentially gives you another method for HP/MP heal when you're forced to solo. I don't remember how often that is because it's been ages since I touched Final Mix (I actually don't have the HD remixes since I lost interest with KH a long time ago, though that might change with III).
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 11, 2015, 05:07:22 PM
Aha, thanks! So in a way it's kind of like "KH1 Mode" with extras.
Title: Re: Super Smash Bros. Thread
Post by: Phi on July 11, 2015, 06:03:57 PM
(I actually don't have the HD remixes since I lost interest with KH a long time ago, though that might change with III).

I'll tell you right now, KH3 won't make any sense without playing Birth by Sleep and KH3D.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on July 12, 2015, 03:18:06 AM
Haven't got anything to add to the Sora discussion (aside from "I find it unlikely, given that the series began on the PS2, but on the off-chance that he makes it in, I'd download him on day 1"), but: I'll be getting Palutena's amiibo soon! Likely another JP version; seems that half of my current collection ended up being imports.

edit: huh, Wave 5's US release got pushed back. I seem to remember it being the 9th?
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on July 12, 2015, 06:57:30 AM
Chain of Memories was a huge seller for the GBA though. Sora earned his place commercially for Nintendo. Not to mention the more recent exclusives on DS and DDD for 3DS. Not sure of their sales but they must have sold well just being KH.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on July 12, 2015, 04:37:23 PM
That's true.

You know, if Sora does get in, would Disney and/or Squeenix make sure that his amiibo is easy to obtain? (And I hope that, PS4 aside, Sora would have his KH3 duds because dat plaid, man)


EDIT: Been thinking; if non-Nintendo debut consoles aren't an issue, then one of my ideal "fanservice characters" would be Lara Croft.

She's a pretty notable gaming icon (especially where the jump from 2D to 3D is concerned, I think), is already highly physically-active and so has a lot of potential moves, and has a boatload of workable alt outfits. On a personal note, Tomb Raider was one of the first major VG series I was aware of (the other being Sonic).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 14, 2015, 08:39:15 PM
Palutena's Amiibo is coming out July 24th in the US. Amazon Exclusive, No Pre-orders, first-come first-serve, probably limit 1.

This... is the biggest mistake they've had yet. They're going to be putting them up at a specific time but seriously AMAZON exclusive? They're gonna blow their servers sky high.

Looks like one to just import if you haven't already.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on July 14, 2015, 11:27:25 PM
Amazon's getting exclusive amiibo now? Huh...good thing I already own mine, then (she arrived yesterday).
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 24, 2015, 11:24:28 PM
Just bought her, no problem.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on July 24, 2015, 11:36:47 PM
Yeah it actually seems like they got things under control. I mostly was worried it'd be a Fire Emblem amiibo situation where those have always had cripplingly low stock (Wave 4 for Amazon regarding Lucina and Robin was said to be especially bad in the realm of selling out within 30 seconds) but hey maybe having her be Amazon/NWS exclusive was for the best.

Helps that 1-click is disabled, 1 per customer per address.

She's still up for those who want her.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on July 31, 2015, 08:57:07 PM
So more costumes and two more classic stages were released today! I like the remixes for both of those stages.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 01, 2015, 04:23:58 AM
Gamestop appears to be having an event on 8/8 that seems to be tied to a 3-pack of the Retro amiibos (ROB, Duck Hunt, G&W). First come First serve Preorders, 30 per store, no Web In-Store, just classic "$5 on the counter".

They're [tornado fang]ing it up by letting some branches open an hour early to let Power Up Pro members in to preorder.

Also, Dr. Mario and Olimar came in today. They look pretty nice.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 01, 2015, 04:43:24 AM
Black Knight's helmet would be perfect for my Dark Helmet Mii Fighter.

And crap, I forgot about music remixes coming with the stages.  I'd have passed on Peach's Castle otherwise, but...
Title: Re: Super Smash Bros. Thread
Post by: VirusChris on August 03, 2015, 11:32:57 PM
YES! Finally I got the Lucina Amiibo... I was wondering when I would get it. :'(
Though this is earlier than I suspect, but I guess they wanted to make sure I got the right item asap after I told them they sent me the wrong one.

Anyway looking forward to trying out the new update for Smash 4! I love Tournament Mode!
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 04, 2015, 12:59:08 AM
8/8 event for gamestop's not doing the pro power-up open early thing anymore. They'll let anybody in if they do open early.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on August 04, 2015, 08:27:37 AM
That's good, I guess.

Man, I really wanna pre-order the three-pack, but I already got another pre-order to save for, and I ain't confident of my chances of getting mine in before stock runs out anyway...
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 05, 2015, 09:47:52 PM
WELP.

(http://i.imgur.com/YCtLnfq.jpg)

ROB, Duck Hunt and G&W are now exclusive to Gamestop because they're exclusive to the 3-pack.

So that means they just handed Gamestop another THREE Exclusives since the 3-pack is confirmed to be exclusive to them (And Nintendo World obviously but still). You think with how poorly Ness was handled they'd stop doing this but what the [tornado fang] do I know maybe giving exclusives to "Microsony land with special cameo by Nintendo (He's in the background, you gotta look really closely!)" is a good business plan in their eyes.

From the sound of it the Mii Fighters are going to be a 3-pack as well and in November instead.
Title: Re: Super Smash Bros. Thread
Post by: Phi on August 05, 2015, 09:49:53 PM
September 11th

okay
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on August 06, 2015, 04:49:38 AM
...hrm.

Crap; now I gotta get that 3-pack somehow.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 07, 2015, 07:20:48 AM
Mewtwo's amiibo has been dated for release...

but only in Europe right now, looks like October 23rd (Aussieland gets him the following day).

Here's a new angle, it looks really sharp.
(https://pbs.twimg.com/media/CLu-m8AWgAApAX7.png)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 07, 2015, 08:56:02 AM
You should fear that amiibo most of all.  You cannot conquer it.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 07, 2015, 09:28:37 AM
I'm not sure what you mean.

I will have ALL THE AMIIBO.

well, all the Smash ones at least, even Japanese ROB.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on August 08, 2015, 06:47:38 PM
So I ended up pre-ordering the 3-pack. Luckily, one of my sisters and I were near the front of the line, so she got hers, too (my other sister wasn't interested).

Think what you will of how it was handled, but having a set allotment is a lot easier on GameStops's servers than Wave 4.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on August 09, 2015, 02:57:25 PM
I'm not sure what you mean.
...Mewtwo Returns reference.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 09, 2015, 10:00:13 PM
Never saw it.

Anyway, retro 3-pack was the easiest experience i've had with Amiibo preorders yet.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on August 10, 2015, 09:55:47 AM
Anyway, retro 3-pack was the easiest experience i've had with Amiibo preorders yet.

That's good to hear. :) It was probably the easiest for us thus far, too; minor card difficulties aside, we were in and out in five minutes.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 10, 2015, 09:58:06 AM
I was in at 9AM.

I left at 9AM.

There were like... 12 people total. They had 48 pre-orders and i'm almost positive they still had some at the end of the day.

EDIT: The Retro 3-Pack is online now for those interested.

And Mewtwo's boxart was revealed:
(https://pbs.twimg.com/media/CMDqt2SWIAAbalg.jpg)

No. 51 8D
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 15, 2015, 12:44:24 AM
Placeholders for the main Wave 5 amiibos have sprouted up on Target.

Looks like the good Doctor is Target exclusive. So chances are he'll be like Jiggly and be incredibly easy to come by.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on August 15, 2015, 12:27:29 PM
Didn't expect Dr. Mario to be an exclusive. Here's to hoping that my local Targets actually have more than two in stock.

(and aw yeah, dat Mewtwo)
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 15, 2015, 07:18:04 PM
Bowser Jr. looks to be the other exclusive this run since apparently Target doesn't have him in their system.

And it actually looks like this wave was handled well? Everybody's got lots of stock from the sounds of it.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on August 24, 2015, 08:13:04 PM
Mewtwo comes out Nov. 13
Falco on the Nov. 20
Mii fighters 3-pack on Nov. 1st.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on September 11, 2015, 05:27:20 PM
Another launch day come and gone; walked away with ZSSamus and Olimar. Just like with pre-ordering the Retro 3-pack, things were very orderly (helped that there were only three other people).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 16, 2015, 08:28:35 AM
Surprisingly, when I went into walmart today (To pick up a Pixel Mario, those were the rare ones this time around apparently) they had a single Ganondorf and three of ZSS and Olimar.

Grabbed the Ganondorf for a friend who's getting all the Zelda amiibos.

Target on Launch day had like 3 Dr. Marios when I popped in to see the aftermath (I didn't go in early because they only had like 3 Pixel Marios and that's the only one I needed). and Gamestop had a Splatoon 3-pack just sitting there (Its gone now though).

This is the most variety I've seen since the launch of Wave 1.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on September 16, 2015, 11:01:57 PM
Three Olimars, huh? I thought he'd be a bit rarer, all things considered.

Incidentally, one of my little sisters snagged me a Ganondorf to put in my Christmas stash.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on September 30, 2015, 09:45:25 AM
From what I can tell, Olimar is the least rare of all the Wave 5 general release.

The Retro Pack was pretty ok stocked at Gamestop (It was mostly preorders but they had like 1-2 for general sale, maybe more in back since its a tiny store), and I go into Target often on my Lunch and I see tons of Dr. Mario there making him I believe the first really common Store Exclusive.

Apparently Shulk, Lucario and Greninja are going to be breaking exclusivity soon as they've been spotted in Best Buy's system (And Shulk in TRU as well), TRU's also getting a restock of Little Mac, Fox, Villager, Captain Falcon, Wario, Lucario and Greninja so maybe the stock issues are finally settling.

Mii Fighters are all around typical MSRP on Amazon right now for the Japanese imported figures if you don't want to wait till November to get the three-pack.

Apparently an update was rolled out and we're getting a Super Mario Maker stage in both the 3DS and Wii U versions alongside that [tornado fang]ing Pirate Ship stage from Brawl on the Wii U version. Also another spattering of mii costumes (Most notably Viridi and a bunch from Monster Hunter, what, is the crossover frenzy from that spilling over their original content into other crossover games?). Apparently the 3DS version also gets the Duck Hunt stage now.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on October 01, 2015, 05:19:31 PM
A reminder that the Smash Bros character poll ends on October 3rd.  I also decided to vote for Melia from Xenoblade Chronicles as well since we could use some more Spell Caster types and Melia would be a good pick for that, plus only other spell types I could think of are from Fire Emblem and we have enough Fire Emblem characters for one game.

But seriously Tails is always going to be my number one pick because Tails could use some more meaningful appearances besides being Sonic's long suffering friend in the background.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on October 01, 2015, 10:53:52 PM
I checked my nearest toys r us just now to see what they had. Far too late for the juicy stuff. But they had a bazillion Bowser Jr's and a healthy amount of ZSS.

I checked the Gamestop nearby and they had like 7 Retro 3 packs. I picked one up.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on October 03, 2015, 03:59:05 AM
So I promised myself I wouldn't care about any further Amiibo until either Yarn Yoshi or Mewtwo were out.

I lied.  Just ordered ZSS.  WalMart still has 'em ship-to-store.

Kinda bummed that the new Fire Emblem is using FE character Amiibos as DLC (again) considering the fact that Nintendo outright refuses to get them out there in decent supply.  Ah well, I have Ike and Lucina, that'll have to be enough.  I'm not interested in fighting resellers for Marth and Robin.

Also got the Viridi Mii Fighter costume.  Looks very well detailed, and it is pretty funny beating people with her staff.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 07, 2015, 03:01:53 AM
Best Buy restock is real.

Went in today and saw EVERYTHING, Shulk, Lucario & Greninja were all on a table in the front (Only 2 Shulk left but lots of Lucario and Greninja, strange considering both have not been actually sold in the area since the closest Toys R' Us is 2 hours out. Little Mac, Captain Falcon, Fox, Marth, Dark Pit, ZSS, Olimar and Charizard were all chilling in the back with their common friends Zelda, Pikachu and Bowser.

Truly a sight to behold, shame I own them all already.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on October 13, 2015, 08:02:41 PM
You can Preorder Falco's amiibo, he's exclusive to Best Buy and is only available for in-store pickup. (http://www.bestbuy.com/site/nintendo-amiibo-figure-super-smash-bros-falco/4575401.p?id=1219770992857&skuId=4575401)

Plus he comes out a week before Black Friday.

In addition Villager restock and Mii Fighters are TRU exclusive (In addition to Mega Yarn Yoshi but he's not Smash).
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on October 13, 2015, 10:59:42 PM
Waiting for the pictures where Falco is on the shelf labeled as Captain Falcon.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on October 24, 2015, 10:05:35 PM
Went to TRU today to take advantage of the amiibo sale; walked away with a pink Yarn Yoshi (one of my little sisters got two Smash amiibos).

I was surprised to see how many Foxes they had (around eight); this is also the first time I've seen Fox in-store.

Dunno if this is a company-wide thing or just my location, but TRU's also only doing amiibo pre-orders online now, for whatever reason.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on November 01, 2015, 10:26:24 PM
Double post.

We went to TRU today to grab some Mii-packs and take advantage of their timed "get a normal amiibo for $10 too" deal. I was worried that, since we didn't get there right before opening, there'd only be a handful of Miis left, if even that.

NOT SO. There were many Mii-packs available in at least three different parts of the gaming area. Dunno if those were leftovers from the initial shipment or if there just weren't many people coming in today, but either way, I got a Mii-pack (and a Bowser Jr., thus completing Wave 6) for me Christmas stash, and my little sisters both got Shulk (only one of my sisters wanted the Mii-pack).
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 07, 2015, 04:11:55 AM
Got my Mewtwo and JP ROB in today.

They look fantastic!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on November 11, 2015, 08:26:36 AM
Looking forward to the next direct, hope there's a bunch of new character announcements.

I'm secretly hoping for Ice Climbers, just to make my amiibo collection line up perfectly, haha.

I was thinking of potential third party characters, and I could actually kinda see Cloud making the cut, given his legacy on JRPGs.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on November 11, 2015, 07:46:34 PM
Looking forward to the next direct, hope there's a bunch of new character announcements.

I'm secretly hoping for Ice Climbers, just to make my amiibo collection line up perfectly, haha.

I was thinking of potential third party characters, and I could actually kinda see Cloud making the cut, given his legacy on JRPGs.
I could swear I remember seeing a FF related easter egg in one of the older Mario RPGs...
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 11, 2015, 07:59:45 PM
There's quite a few in Super Mario RPG since it was also developed by Square Soft back in the day,
Title: Re: Super Smash Bros. Thread
Post by: irgpie on November 12, 2015, 11:43:08 PM
Cloud is in

L O L
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 12, 2015, 11:44:09 PM
Cloud is in

L O L
Yup, the impossible has happened all bets are off now.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on November 12, 2015, 11:50:57 PM
kill me
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 12, 2015, 11:53:08 PM
Well it could be worse, it could be Squall, I find Squall worse than Cloud.  Or Lightning.  She's just boring, but fun in Dissidea to play though.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 12, 2015, 11:59:32 PM
Squall is barely in anything, so I'd actually prefer him.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 12:02:29 AM
Eh I just think Gun Blades are the dumbest weapons ever.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 13, 2015, 12:05:18 AM
Would have never expected SE to do anything with Smash in a bazillion years. (Poor Geno fans.) This makes sense for cross promotion of the FFVII remake, though.

And the salt is already pouring, and it's delicious.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 12:07:15 AM
Seriously when I saw the trailer I thought FF7 was coming for the Wii U.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 13, 2015, 12:09:10 AM
Would have never expected SE to do anything with Smash in a bazillion years. (Poor Geno fans.) This makes sense for cross promotion of the FFVII remake, though.

And the salt is already pouring, and it's delicious.

So just like how Snake cross-promoted MGS4? In that neither that or FF7's remake will be on a Nintendo console?

Its a bit silly, but i doubt he's the only smash ballot character. Right?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 12:10:49 AM
I hope not, even though I really don't care about Cloud being in, but seriously I really want Shovel Knight.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 12:13:02 AM
I hope not, even though I really don't care about Cloud being in, but seriously I really want Shovel Knight.

Shovel Knight and Shantae
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 12:14:54 AM
Yeah Shante too, her Animal Forms would give her a lot of versatility.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 13, 2015, 12:20:46 AM
I was banking on Shovel Knight too. The fact he already has an amiibo was too much of a sign for me to ignore.

So just like how Snake cross-promoted MGS4? In that neither that or FF7's remake will be on a Nintendo console?

Yes. Ryu is in the same boat too.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2015, 12:50:49 AM
Haha, so that happened! I look forward to kicking his ass!  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 12:52:53 AM
I'll play him on the 3DS just so you could since I suck at Smash anyway. 8D
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2015, 01:02:54 AM
Perfect!

Also, who wants to bet that One Winged Angel is a song on Cloud's stage?  :V
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 01:03:50 AM
It has to be, as much as I bloodly hate Sephiroth One Wing Angel is a pretty good song.  Also Sephiroth and Zack colors, because they have to.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 01:24:11 AM
He doesn't deserve Zack's colors.

You know, come to think of it, I don't think there ever has been a Zack alternate for Cloud. That's just... wow.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 01:30:14 AM
Might as well start now, I mean Cloud was kind of living in his memory before he snapped out of it.  It'd be a good tribute for a dead best friend after all.
Title: Re: Super Smash Bros. Thread
Post by: Fxeni on November 13, 2015, 02:09:18 AM
Zack > Cloud.

... I should replay Crisis Core sometime.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 02:10:23 AM
Well yeah, Zack is the best thing that came out of FF7.  And FF7 Cid.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 03:23:21 AM
Zack is my favorite FF character.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 13, 2015, 03:26:16 AM
Yes. Ryu is in the same boat too.

Well, except for the numerous Street Fighter games on Nintendo consoles. Final Fantasy 7's never been on Nintendo consoles.

Well whatever, if it means I get to hear those cool FF7 boss fight themes i'm okay with it, and the Midgar stage looks cool too.

Well yeah, Zack is the best thing that came out of FF7.  And FF7 Cid.

Well personally Tifa's the best part of FF7 to me.  '>.>
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 03:28:16 AM
Well Tifa and Aerith were great before Aerith was fladerized to hell.  Remember Aerith did threaten to rip a guy's balls off.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 03:28:49 AM
Well personally Tifa's chest is the best part of FF7 to me.  '>.>

Yeah
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 13, 2015, 03:30:36 AM
Eh I just think Gun Blades are the dumbest weapons ever.

FF8's gunblade is the dumbest weapon ever, it's just a sword with a gun shaped handle that uses vibration or something to cause more damage. The FF13 and 14 versions are basically rifles that transform into a melee weapon or in 14's case a larger take on those old flintlock knife weapons from the pirate days. I don't mind them, they are kinda cool.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on November 13, 2015, 03:33:05 AM
Lightning and Terra best FF girls.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 03:34:49 AM
Rydia, Celes and Terra best FF girls.
fixed.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 03:37:47 AM
Cecil is best girl

I corrected your typo.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 03:39:46 AM
Edward best FF girl.
Actually now it's fixed.
Title: Re: Super Smash Bros. Thread
Post by: Phi on November 13, 2015, 03:41:29 AM
Gilgamesh best everything
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 03:42:35 AM
Yes he is.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on November 13, 2015, 03:44:58 AM
Okay yeah now looking back at the trailer since I didn't see the whole thing the first time the Midgar stage looks [tornado fang]ing awesome but its too bad it'll be totally unplayable with the ridiculous Spear Pillar esque nonsense going on with all the summons.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 13, 2015, 03:46:25 AM
Gilgamesh best everything

Or Greg if you are doing the FF14 quests with him in it, because no one can remember his real name there.  8D
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 13, 2015, 03:48:02 AM
Or Greg if you are doing the FF14 quests with him in it, because no one can remember his real name there.  8D
PB is Gilgamesh, no wonder he's awesome.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on November 13, 2015, 03:50:56 AM
 8D

Awww you guys!
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 13, 2015, 04:13:23 AM
PB is Gilgamesh, no wonder he's awesome.

It all makes sense now!
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on November 13, 2015, 04:42:18 AM
Guys, I think I may be Massive Hero Soccer Guy.

Haha, but yea I was thinking Cloud made perfect sense when I realized none of the other 3rd parties besides Mega Man are primarily associated with Nintendo anyways, it's all about iconic status and legacy. That, and picking someone like Cloud is perfect for creating controversy and thus word of mouth. Considering Ryu is promoting Street Fighter V despite its PS4 exclusiveness, I don't see why the same logic wouldn't apply to Cloud.

All things considered, it's pretty hilarious Cloud skipped out on PlayStation All Stars Battle Royale. haha

Okay yeah now looking back at the trailer since I didn't see the whole thing the first time the Midgar stage looks [tornado fang]ing awesome but its too bad it'll be totally unplayable with the ridiculous Spear Pillar esque nonsense going on with all the summons.

I'm guessing Red Materia act like Smash Balls, and whoever breaks it gets to use the summon (or rather, is invincible to it). Pretty cool for casual fun. Probably not so much in 1P modes, especially 8player smash against CPUs.
Title: Re: Super Smash Bros. Thread
Post by: Cherrykorock on November 13, 2015, 01:50:45 PM
Ugh I keep forgetting to pick up the dlc for this game. I have Mewtwo because I have both versions and that's it! Haha.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 13, 2015, 10:19:12 PM
Picked up my Mewtwo amiibo at Best Buy. They had a few Fox on the shelf, so I snagged one.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on November 14, 2015, 12:15:53 AM
Well personally Tifa's the best part of FF7 to me.  '>.>
Mah ni-- er, uh... my broth-- wait, no...

I agree, friend! :P
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 14, 2015, 04:27:59 AM
Got my Mewtwo at Target.  ...REALLY need to find a new place to put these things, the corner of the entertainment center next to my TV is getting awfully crowded.
Title: Re: Super Smash Bros. Thread
Post by: MC Jimmy on November 14, 2015, 07:54:17 AM
Now all we need is Master Chief in the game.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on November 14, 2015, 08:25:28 AM
LITERALLY 5 PEOPLE I KNOW HAVE SAID THAT EXACT THING IT'S SO [tornado fang]ing UNCANNY
Title: Re: Super Smash Bros. Thread
Post by: MC Jimmy on November 14, 2015, 10:17:30 AM
Cloud honestly hasn't been on a Nintendo console ever I don't think.
Title: Re: Super Smash Bros. Thread
Post by: OBJECTION MAN on November 14, 2015, 08:20:43 PM
Cloud has clearly been in the works long before the poll was taken into consideration. Don't worry about him stealing the spot from Shovel Knight or others (please Shantae!).

Also did anyone else notice that Cloud's normals are mostly Ike's? Same for Final Smash too. Kind of seems like he's somewhat a clone character like Captain/Ganadorf Marth/Roy, etc.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 14, 2015, 08:33:31 PM
I hope that's not the case, even though it might be likely since Cloud's sword attacks are pretty standard for Claymore users so it would make sense for them to be cloney.  If only they gave him some Materia Magic to make him more unique, I remembered Dissidia did give him some Magic Specials and Death Battle did a great showing of that when they pitted him against Link, even though Link kicked his ass in the end.
Title: Re: Super Smash Bros. Thread
Post by: Blue Valkyrie on November 15, 2015, 02:00:22 AM
Cloud honestly hasn't been on a Nintendo console ever I don't think.

Well there was Kingdom Hearts Chain of Memories, does that count?
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 15, 2015, 02:21:32 AM
And the Rythm game I can't spell. 
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 15, 2015, 03:28:11 AM
I count 5 games Cloud was in: Chain of Memories, re:Coded, both Theterythms, and the upcoming Final Fantasy Monster Hunter-ish game. I don't remember if he was in 358/2 Days.

Also did anyone else notice that Cloud's normals are mostly Ike's? Same for Final Smash too. Kind of seems like he's somewhat a clone character like Captain/Ganadorf Marth/Roy, etc.

I don't think they're that similar at all. I mean, obviously Omnislash is like Great Aether, but there are already a bunch of FSes like that. There are a handful of moves that are like Ike's, like down air and what I believe were neutral air and forward air (more on that in a bit). But everything else is completely different.

Before you bring up Climhazard, a lot of people assumed it's like Aether and Final Cutter in that it brings down the opponent after the initial hit. But look at the footage again. That part of the move only happens once. The other times Cloud only attacks upwards. So the downward part seems to be optional, like the second hit of Shulk's Up B.

Gamexplain (https://www.youtube.com/watch?v=J1F6rZ86CXQ) just did a theory analysis of his moves. There you can go down the list and see. However, I disagree with a couple of their points. I don't believe Braver is a special move. I think it's his forward air. And the move in the air where he spins the Buster Sword around is his neutral air. As for what his fourth B move would be, I believe his Limit Break deal is a special move that temporarily buffs his other specials, kinda like Deep Breathing and Lightweight.
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on November 15, 2015, 08:48:29 AM
As for what his fourth B move would be, I believe his Limit Break deal is a special move that temporarily buffs his other specials, kinda like Deep Breathing and Lightweight.

Didn't watch the video so not sure if I'm repeating anything, but my guess is down B charges the LIMIT gauge, which buffs a special move for one use. Using down B again probably does Finishing Touch (as we didn't see a normal variant). That's probably his main gimmick: charges a Little Mac-esque Power Meter manually, which can be used in a variety of ways.

My guess is limit break will make all his moves a potential finisher if it lands, besides maaybe Blade Beam.

On amiibo, the Famicom Robot seems to be releasing outside Japan. Which peeves me since I already imported. :(
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on November 18, 2015, 07:26:24 AM
Late to the discussion, but I'd like to say:

Totally unexpected, but HELL YES. Give me the Cloud. And I'll bet that Sakurai and co. were aware of the more off-the-wall Smash picks (and the typical reactions to same) and were giggling maniacally in the hours before the Direct went live.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on November 18, 2015, 08:15:39 PM
Cloud's Down-B is prolly just a counter lol
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on November 19, 2015, 04:57:34 AM
I don't believe Braver is a special move. I think it's his forward air.
The argument is that he does it both in the air and on the ground, though.
(also, think Marth's side-B)

Cloud's Down-B is prolly just a counter lol
I am 75% sure I saw him counter at some point. -u-'
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 19, 2015, 05:20:39 AM
One thing I would like when the Cloud update comes is customs for the DLC characters. Mewtwo definitely needs them, Lucas needs an alternative to PK Freeze, and it would be a cool way to fit in some other shotoclone moves onto Ryu.

The argument is that he does it both in the air and on the ground, though.
(also, think Marth's side-B)

He was never shown doing it on the ground.

I am 75% sure I saw him counter at some point. -u-'

Don't listen to him.
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on November 19, 2015, 12:21:52 PM
He was never shown doing it on the ground.
(http://puu.sh/lr12M/f8bae2c6b4.jpg)

Don't listen to him.
Looking back through, I can see how I thought he had a counter, but I don't think he does. At some point, it looks like Ryu's move connects with him and he doesn't flinch (more of an instant armor type move) but on further inspection, he's actually hitting Mario above Cloud.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on November 19, 2015, 07:53:06 PM
That's not Braver. That's Cross Slash.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on November 19, 2015, 07:57:59 PM
Yeah this is Braver.

[yt]https://m.youtube.com/watch?v=KLnQC3XXZIw#[/yt]
Title: Re: Super Smash Bros. Thread
Post by: Suppercut ♡ on November 20, 2015, 03:16:28 AM
Yeah this is Braver.

[yt]https://m.youtube.com/watch?v=KLnQC3XXZIw#[/yt]
oh

welp

I will now kill myself for pretending to know anything about Final Fantasy 8U
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on November 22, 2015, 04:11:40 PM
One thing I would like when the Cloud update comes is customs for the DLC characters. Mewtwo definitely needs them, Lucas needs an alternative to PK Freeze, and it would be a cool way to fit in some other shotoclone moves onto Ryu.
I doubt it'll happen, but it sure would be nice, specially since now that Mewtwo has an amiibo, that little lack of customization shows a bit more.  But then if we're going to talk about lacking custom features, they really should allow those attacks online also.

Thing is, the only of Mewtwo's specials that I'd definitely change is Disable, which is STILL useless.  Confusion is actually really awesome this time.  I do wish Shadow Ball would damage on the charge, but if they did that as a custom, they'd probably weaken it in some other way.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:04:45 PM
Direct started and the protag of the new Fire Emblem games is in.
Title: Re: Super Smash Bros. Thread
Post by: irgpie on December 15, 2015, 11:04:53 PM
I know that FE's international success is owed to Smash Bros. to begin with, but goddang they are pushing it too much.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:05:54 PM
At least he/she plays very differently from the others.

EDIT: Oooh those Mii Costumes shot straight for my and Jelly's hearts.

EDIT 2: Well.....didn't see Bayonetta coming.....
Title: Re: Super Smash Bros. Thread
Post by: irgpie on December 15, 2015, 11:19:16 PM
BAYONETTA

ALL IS FORGIVEN

I was so scared it was another Kid Icarus throwin.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:20:30 PM
I approve of this.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2015, 11:22:10 PM
It makes perfect sense, really.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:22:57 PM
Ooh she's a combo fighter, I think I have to try her.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2015, 11:40:10 PM
(https://pbs.twimg.com/media/CWTNoGNWIAQ56Rz.jpg:large)

(https://pbs.twimg.com/media/CWTKO0DXAAAYAvB.jpg:large)

(https://pbs.twimg.com/media/CWTInYHWIAADLC0.jpg:large)

The illustrations are beautiful!
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:42:47 PM
I really like the Bayonetta one the best.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 15, 2015, 11:47:18 PM
Oh god. I am super excited for Bayonetta. The stuff you can do with her in the game is gonna be nuts. I was totally banking on Shovel Knight or Shantae, but this is just as good. In fact, Bayo was one of my earliest predictions.

Can't complain about Corrin. At least they're not another straight up Lord. The dragon attacks make them stand out. I was kinda digging the Knuckles outfit. But why make Tails a gunner? Also lol Geno.

Not gonna lie though, I'm sad that Wolf isn't coming back. I still feel there was a lot to him that really made him stand out from the other spacies. Same that some compromise couldn't be made for Ice Climbers either. Don't get me wrong, having brand new characters is great too. But it stinks that old fighters don't always come back.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 15, 2015, 11:52:11 PM
With Tail's Mech and Thunder Shoot I think the Gunner honestly made the most sense for a Mii fighter costume. Still bummed he's just a costume but it's not like I had high hopes of him being a character in this game and I'm not going to [sonic slicer] about it, especially with how happy I am with Bayonetta's playstyle.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 15, 2015, 11:53:15 PM
I really like the Bayonetta one the best.

Oh, it's clearly the best. I love that it's a battle between light & dark, and for SOME reason, Axe Wielding Female Villager is on the dark side. LOL

Not gonna lie though, I'm sad that Wolf isn't coming back. I still feel there was a lot to him that really made him stand out from the other spacies. Same that some compromise couldn't be made for Ice Climbers either. Don't get me wrong, having brand new characters is great too. But it stinks that old fighters don't always come back.

/pours one out for Wolf

Yeah, I was hoping he'd come back as well. Except for his Final Smash, he's not as much as a Fox clone as Falco is. I am also sad there's no Shovel Knight or Shantae, but Bayonetta makes perfect sense. And hey, at least they picked the #1 ranked character, unlike Capcom & MvC3.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 12:04:12 AM
Well I don't think a person forced to live in a Village full of Animals with limted AI and an Axe would be on the side of Light, that would drive anyone insane.  And while I like Nomura's it's also really boring compared to the other 2.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 16, 2015, 12:19:24 AM
Bayonetta, hooooooly [parasitic bomb], I may need to buy the Wii U version now.

Well I don't think a person forced to live in a Village full of Animals with limted AI and an Axe would be on the side of Light, that would drive anyone insane.  And while I like Nomura's it's also really boring compared to the other 2.

That's probably because he has nothing for the background, while the others put work into theirs.

And most of Nomura's work tend to look like sketches. His TWEWY art is one of the few that doesn't.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 12:22:38 AM
Yeah it's the lack of background not his artstyle that gets me, I'm fine with the sketchy look btu the lack of background is what really bugs me.  And the second Cloud and the lackluster poses of the others too, except Link but the Master Sword hilt being hidden is also another minus.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 16, 2015, 12:38:23 AM
It's also kind of a cop-out to use Nomura for the Cloud drawings, since he's already made like hundreds of them before.

And he gave Mario the body of Mickey Mouse...
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 12:45:58 AM
Well honestly I don't mind them getting Nomura to draw it cop-out or no, my problem is Nomura didn't even try to make it interesting so it just looks bland.

Also as femi nazi as it sounds there being no female characters is also quite puzzling, I would have liked to have seen Peach, Zero Suit Samus, Lucina, Female Robin or Zelda in that style.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 16, 2015, 01:18:48 AM
For those who missed it.

[yt]http://www.youtube.com/watch?v=3Tv3w1V5_Mg[/yt]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 01:23:02 AM
Corrin Trailer is pretty funny too.

[yt]https://m.youtube.com/watch?v=hJ-eO10ivN8#[/yt]
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 16, 2015, 02:39:44 AM
Must say i really hate corrin's name and design.

Like, yeah 6 FE characters is dumb as hell (And 5 of them have AI-abuse counter)

Also [tornado fang] that lack of shoes, it looks dumb.

Psyched for Bayonetta though.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on December 16, 2015, 02:43:21 AM
Oh [tornado fang] YEEEEEEEEEEEEEEEEES!! I'm having one big fangasm right now! Bayonetta in Smash, her playstyle looks like it's going to be as fun as playing her in her own games (I haven't Bayonetta 2... yet) and you can chose between both her current and classic variants! At first I was gonna get Splatoon for my birthday after getting my Wii U this Christmas, but now things might be different. I never played a Fire Emblem game, but Corrin looks fun to play as well.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 02:49:49 AM
Must say i really hate corrin's name and design.

Like, yeah 6 FE characters is dumb as hell (And 5 of them have AI-abuse counter)

Also [tornado fang] that lack of shoes, it looks dumb.

Psyched for Bayonetta though.
Oh I didn't notice the lack of shoes.....then again I imagine someone who is part dragon wouldn't want to wear shoes either particularly one that transforms into a dragon beast.  Still pretty odd though.  Like I said even though having that many Fire Emblem characters is a bit much at least he/she's the second most unique next to Robin.

As for his/her look.....eh it's not very interesting but it could be worse. I like their colors better than Robin's though, I honestly hate Robin's color choices.  I will give that Corrin is a very weird name though, would have prefered one more gender neutral like Robin's since we have a boy and girl to choose from.  It seems to lean towards masculine really. *shrugs*
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 16, 2015, 03:05:12 AM
I'm salty we didn't get Snake or Shovel Knight at all. I'm okay with Bayonetta. Corrin was unnecessary though.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 16, 2015, 03:11:31 AM
For me, Shovel Knight would've been equally as welcome as Bayo.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 16, 2015, 03:15:17 AM
I'm salty we didn't get Snake or Shovel Knight at all. I'm okay with Bayonetta. Corrin was unnecessary though.
Yeah I wish Snake was back too, I love the rocket lawn chair.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 16, 2015, 03:40:45 AM
Some notes on the new stuff:

- Cloud is not dubbed. Not that he has many lines, but they're all Japanese.
- He feels kinda halfway between Ike and Shulk. He's pretty mobile, but his attacks are kinda laggy. Not terribly strong, but still very effective.
- I've had a lot of opponents fall out of Cross Slash. Not sure if it's DI or what.
- His Up Smash has a worse hitbox than it looks. It only reliably hits above him.
- His forward smash is great. Down smash is okay.
- Charging Limit is pretty painless. You can cancel a charge by shielding out of it or pushing left or right to dodge roll. Cancelling is quick.
- Unless there are random CDs for it, Midgar only has TWO songs: the random encounter theme and the boss theme from FF7.
- Midgar is 8 Player Smash compatible, and summons won't appear in that case. Not sure if that's good or bad. I've only played on the stage once in Classic. I got Ramuh (pronounced Rah-moo apparently) and he lasted most of the minute I was playing for.
- When you beat Classic or All Star with Cloud, the Congratulations is styled after FF7's logo.

And once again, OCD trigger warning, I pray that the character select screen gets remapped at some point. With Cloud's inclusion, everyone has shifted one to the left. While it does mean all the Kirby characters are together on the second row, Zelda is now on the first row with Link, separate from the other three Zelda characters. Plus, the bottom row now has one less space than the other three. With two characters to go, one row will have one more space than the rest.

On 3DS however, all the DLC characters have been put into a sub menu like the stages have. That works better.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 16, 2015, 09:08:50 AM
Midgar only has two FF themes on it. I'm legit shocked they only put the two in there.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 16, 2015, 10:06:31 AM
My friend posted some extra notes on the update.

"Kirby and Lucas got some big buffs. Mewtwo endlag reductions everywhere, Shulk with incremental damage buffs everywhere, Link's KBG inc/dec mix is confusing. Robin's Ftilt, Nair, Fair, and Dair are all larger. Ganon's reverse Warlock Punch now has super armor. "

I checked with Kirby, Link, and Robin and I can confirm. Robin's buff is MASSIVE. I managed a meteor Fair from underneath the stage edge and it connected. It was INSANE. Link feels like he has WAY less end lag than before (which is OP because he barely had any before). I know super armor on Ganon is gonna = salt in FG. Kirby, I can't say for certain what about, just feels better.

I can't confirm anything about it though, but I think Little Mac got nerfed again. He had almost zero end lag before and now he has like, almost a half second of end lag on some of his moves. It's really hard to adjust to. Maybe it's in my head.
Title: Re: Super Smash Bros. Thread
Post by: The Great Gonzo on December 16, 2015, 10:53:36 AM
Came in here a tad late, but: HELL YES GIVE ME THE BAYO

Corrin's fine, too; funny thing is, I'd idly wondered whether they would replace Robin as the "create your own Fire Emblem unit" in a hypothetical Smash 5. Turns out they'll share a game.

Gotta wait to nab Cloud until I've got some actual funds. Sm4sh has given us a Nomura-drawn Link and I am happy.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 17, 2015, 03:55:46 PM
ohai. Just stopping by to see how everyone's been and share a fun set of video reactions:

Corrin Reaction (https://www.youtube.com/watch?v=JaiDlo9pT0Q)
Mii Costumes & Bayonetta Reactions (https://www.youtube.com/watch?v=2zk9Y61_YPY)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 17, 2015, 04:04:11 PM
Jelly the video embedding system changed drastically.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 17, 2015, 04:06:58 PM
I figured, lol. I've been trying to fix that post here for a while.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 17, 2015, 06:43:08 PM
Hey Jelly!!
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on December 17, 2015, 07:27:17 PM
'Sup Jericho, how's it been? The Bayo reaction vid pretty much captured my reaction of Bayo getting in Smash.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 17, 2015, 07:30:12 PM
Watching Bayonetta play out almost exactly like she does in her games gets me really excited.

'Sup Jericho, how's it been? The Bayo reaction vid pretty much captured my reaction of Bayo getting in Smash.

*whispers* Get Bayonetta 2
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on December 17, 2015, 07:47:58 PM
Watching Bayonetta play out almost exactly like she does in her games gets me really excited.

*whispers* Get Bayonetta 2
Psst. I already did, it's under my Christmas tree. ;)
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 18, 2015, 08:48:31 AM
(https://40.media.tumblr.com/790ffac98cc42681d19a8aac2b2d7172/tumblr_nzimphYb8k1ulqmiro1_500.jpg)

LOL!!!
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 18, 2015, 08:51:28 AM
Replace Link or Mario with Lucina and it'd get faker. Everyone expected Robin and Chrom at most, not Lucy.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 18, 2015, 09:09:22 AM
I thought nobody expected Robin and everyone thought Lucina would be a Marth skin as well as Chrome getting in.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 18, 2015, 07:25:31 PM
AFTER Lucina was confirmed everyone thought she'd just be a straight clone. Chrom and MAYBE Robin was the prediction.
Title: Re: Super Smash Bros. Thread
Post by: Jericho on December 18, 2015, 09:41:36 PM
'Sup Jericho, how's it been? The Bayo reaction vid pretty much captured my reaction of Bayo getting in Smash.

Everything about that segment was too good. Also shoutouts to the Takamaru Mii outfit. That WILL be bought with the swiftness.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 18, 2015, 09:54:53 PM
Yeah when I saw that Takamaru costume during the Stream I was shocked, though the Tails one still slightly stings for me, not the kind that would make me butt hurt like everyone with K. Rool and Lloyd. Though in that case it does make sense for Lloyd since I feel he would have been more likely to have been in since Symphonia is one of the popular Tales games and would have been perfect for a Smash with Namco involvement. 

K. Rool I kind of share similar opinions with Ridley but to a lesser extent since I feel he would make more sense than Ridley.  I do admit we do need more villains though, and since Final Fantasy is possible now I nominate Golbez for the next game.  I honestly wouldn't think Sephiroth would be possible for the same reason Sakurai didn't put in Ridley, Project M fan mod aside, they would have to shorten the Masamune since it would be half the size of most stages and unwieldy as [tornado fang].  Golbez would probably be the most relizable FF villan in my opinion, though Kuja would probably also be an idea, because why not at this point.  Also wouldn't mind a playable Kain or Eggman *hint hint*.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 19, 2015, 06:33:29 AM
It's funny.  After Cloud was announced, literally ANYTHING was possible so long as it was a game character.  Now that the final video is over, so too are the endless possibilities.

At least, if we actually believe this is the end.  Sakurai may say so, but plans change, Nintendo may have other ideas, etc.  Hey, a guy can still dream.

I will say that despite never playing Bayonetta, I am pleasantly surprised that she made it in.  I was honestly shocked that she won the ballot (or the most popular "negotiable character" anyway, which means whoever actually won was either ineligible or would not cooperate).  Corrin is, eh, interesting.  I appreciate a dragon-transforming character, for sure, and I guess it's as close to seeing a Laguz in the game as we'll ever get.  My main problem with Corrin, and ditto for Robin, is that Smash cannot truly be a faithful representation of the character, because it is an avatar character that is meant to be customized on a level well beyond what Smash allows.

Mewtwo endlag reductions everywhere
This pleases me. 8)

However...is it just me, or did Ike's Down Smash get SERIOUSLY more laggy?
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 19, 2015, 07:47:45 AM
I can't speak for Corrin but Robin is pretty faithful to his/her behavior in Fire Emblem. They aren't speechless avatars any more. The MUs have become actual characters.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 19, 2015, 07:50:07 AM
I think he was talking more about character movesets than the characters themselves since I'm assuming the Avatars have much more in their disposal than what's shown in said move set.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 19, 2015, 09:58:13 AM
Nah, I wouldn't say so. Again - I can't speak for Corrin, but Elwind, Arcfire, Nosferatu, and the Thunder set + Bronze/Levin Sword are pretty well representative of Robin. (At least, in my four to five runs of Awakening.) I mean, sure there's other spell sets and equipment but there's only so much you can do.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 20, 2015, 04:54:31 AM
I can't speak for Corrin but Robin is pretty faithful to his/her behavior in Fire Emblem. They aren't speechless avatars any more. The MUs have become actual characters.
That's not what I mean.  I've played through Awakening three times, and "Robin" did not exist in any of them.  Body, hair, face, voice, and name are all meant to be player-determined to create a character unique to that player.  Robin, therefore, is an interesting and original combatant in Smash (and his/her arsenal is an excellent representation of the Tactician/Grandmaster class, no complaints there), but holds no significance to me beyond that.

For referencing Awakening, Smash could have EASILY rectified this by instead using Morgan, who has identical abilities to My Unit and a more standard appearance/identity (only gender and hair color change, both of which are well within Smash's limitations).  They simply chose not to.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 20, 2015, 05:02:22 AM
I admit I would have liked something other than pigtails or at least brown hair as an option, like I said I really hate Robin's color options.
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 20, 2015, 06:14:14 AM
People are gonna ship Bayonetta & Palutena, right? That's a thing that's going to happen, isn't it? XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 20, 2015, 06:19:51 AM
But Palutena and Lucina are the OTP.  I say pair Bayonetta with Samus.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 20, 2015, 07:01:54 AM
Yeah, Palutena is already taken. Bayonetta and Samus all the way.
Title: Re: Super Smash Bros. Thread
Post by: ViperAcidZX on December 20, 2015, 07:05:47 AM
That idea wouldn't be far off considering this:

(http://i.imgur.com/lb1Tn6B.png)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 20, 2015, 07:06:53 AM
Seriously Peach x Zelda, Palutena x Lucina, and Bayonetta x Samus shall become the holy trinity of Lesbian parings in the Smash universe.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 20, 2015, 10:40:29 AM
NO

SAMUS/SNAKE OTP 5EVER
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2015, 01:11:13 AM
This IS a Mega Man board, shouldn't he have dibs on Samus?

Bayo can just make the Palutena/Lucina pair into a threesome, problem solved.

I admit I would have liked something other than pigtails or at least brown hair as an option, like I said I really hate Robin's color options.
Yeah, I don't get how they missed brown hair as an alt color, either. -AC
Title: Re: Super Smash Bros. Thread
Post by: Protoman Blues on December 21, 2015, 01:19:50 AM
Oh yeah, Rock did a thing for Samus! XD
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 21, 2015, 01:44:10 AM
I don't think Lucina would be comfortable with a threesome.   I mean a Palutena/Samus/Bayonetta threesome sure, but Palutena and Lucina are OTP.  If Lucina and Palutena weren't OTP I would say Bayonetta and Palutena would be perfect, but OTP is OTP.

But I think Rock is too young for Samus, Rock would always be a kid to me.  Now if X was in I wouldn't be against that pairing, though Zero would be a good one too but I don't think he would ever get over his PTSD with Iris.

But seriously Bayonetta would be a great lover for Samus and I think Samus deserves some great loving for the crap she's been through.

As for Snake......uh yeah Fox Die makes things really difficult.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2015, 02:21:57 AM
I don't think Lucina would be comfortable with a threesome.
I don't think Lucina would be comfortable with Bayonetta, period.  I just don't see a little break-in time stopping Bayo.

And yeah, you can't really bring "OTP" into the discussion without ruling out Zero.  Rock may not be getting any taller, but Samus having to teach him a thing or two might actually work in his favor.  Samus has a lot of baggage, sure, but she is arguably the most nurturing of the Smash cast.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 21, 2015, 02:29:40 AM
The reason I say OTP is because this was on the Nintendo Website.

(http://i225.photobucket.com/albums/dd124/sakuraleic/Mobile%20Uploads/2015-12/lucina-palutena_zpsjkdw0faw.jpg)

I don't [tornado fang]ing think I need more than that, it's official.

But no Rock is a child physically and mentally and I don't support shota, I find it gross.  X and Zero are not in the game so while I site it as possibility it's not going to happen at the moment. 

While Rock is kind I see them having a sibling relationship not a romantic one.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2015, 02:47:38 AM
Well, X IS in the game, he just isn't playable.  Basically in the same boat as Chrom.

(http://i225.photobucket.com/albums/dd124/sakuraleic/Mobile%20Uploads/2015-12/lucina-palutena_zpsjkdw0faw.jpg)

I don't [tornado fang]ing think I need more than that, it's official.
No argument here.  But I don't think Palutena is the most empathetic character, given her somewhat sadistic sense of humor with Pit.
https://www.youtube.com/watch?v=nEXanrjTp8A&t=15 (https://www.youtube.com/watch?v=nEXanrjTp8A&t=15)
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 21, 2015, 02:54:30 AM
Hmm yeah that is true, forgot about that Final Smash for a moment since I don't use Megaman as a main, I much prefer Zero Suit Samus and Robin ugly colors or no.

But nah everyone is a dick to Pit, he's the universe's ultimate Butt Monkey.  Besides I think Lucina would be very receptive to her trolling, the Bad Future makes her too uptight and serious.  She needs to loosen up.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 21, 2015, 02:56:56 AM
I like the Lucy/Palu ship because there's a headcanon going around that Palu is basically Naga which is the patron of the exalt family anyways.

So I always see it as like Palu being there just to playfully tease Lucina but really she's just looking over her. Robin/Lucy still canon anyway. (Even if ma boy is getting cucked hardcore in Smash.)
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 21, 2015, 03:30:59 AM
Oddly enough, what little is known of Naga could work either for or against that.
[spoiler=Naga]Naga confessed that she is not a god, so Palutena would be a step above her.

On the flipside, Naga is not necessarily a single person, either.  There is an alternate future in Awakening where Tiki becomes the new Naga.[/spoiler]

You know, if Tharja was in Smash, then I would say that Bayonetta/Robin had to happen, if only because Bayo blocking Tharja would just be too perfectly hilarious.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 21, 2015, 03:32:49 AM
I absolutely despise Tharja with every fiber of my being...

But Lucy's Tharja skin is my favorite
and the Tharja clone in Fates is actually one of my favorite kids too
I think Tharja was a misstep now that I consider it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 21, 2015, 03:35:49 AM
Yeah I'm in that camp that doesn't like Tharja either, she doesn't really have much in redeeming qualities.
Title: Re: Super Smash Bros. Thread
Post by: Phi on December 21, 2015, 04:36:20 AM
I'm just confused as to how someone like Bayonetta is allowed in Smash, but Tharja's trophy is somehow too lewd to be included
Title: Re: Super Smash Bros. Thread
Post by: Soultrigger on December 21, 2015, 09:54:43 AM
Kinda late to the party. My 'very original' thoughts:

6th FE rep seems extremely unnecessary, so I can understand the huge initial backlash (despite Roy being similar in Melee) since Corrin followed Cloud's announcement, which seemed to open up the floodgates for possible Smash candidates. I guess personally what's jarring is why FE gets so much spotlight when arguably Star Fox Zero and Xenoblade Chronicles X could use some promotion. I was thinking Corrin would've been saved for the inevitable Smash 5 alongside Splatoon, though seeing this will likely be Sakurai's last time as director and, let's face it, anime swordfighters sell (if Cloud and western demand for Isaac are any indication), I can see why Corrin would've been considered the most viable as DLC. That being said, Corrin, being the most controversial pick, is easily the target of backlash when x fanfavorite got shafted in Corrin's favor. Nonetheless, the whole dragon transformation undeniably looks pretty cool. (on that note, technically Roy is 'canonically' part Manakete, and Robin is Grima...)

I don't really have any strong opinions on Bayonetta. Looks cool, never played her games, and I personally am not in the belief that a more interesting/realizable character could've been in her spot anyways. If it wasn't obvious by now, Sakurai/Nintendo has a clear preference for Japanese characters. I really don't think Banjo & Kazooie or Shovel Knight stood a chance, let alone Golden Sun or *laughs* Donkey Kong Country/Metroid Prime.

Actually, I guess what's most surprising is how easy in theory it would've been to simply port Wolf, yet they still opted not to.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2015, 06:49:16 AM
Fire Emblem apparently got a big popularity boost after Awakening.  The special edition of Fates is running over $200 for scalped pre-orders these days.  ;O;  Corrin is in Smash4 for the same reason that Roy was in Melee, although I'm not sure how well that strategy works with paid DLC, but it seems to be a moot point.

While I miss Wolf too, there would have been just as much if not more backlash for saving a semi-clone Brawl port for one of the last few fighters.  Corrin is unique character who people are bitching about for no reason other than what series he is attached to, which is really senseless when you think about it.  Doubly so in that there is no unified answer of which "fan favorite" allegedly should have got in ahead of him.  I mean, who's been the most popularly demanded Nintendo character?  K. Rool?  EVERYBODY has their own favorites that they personally want to see in.  I have my own favorites that I want to see in.  But you need to let it go at some point.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 24, 2015, 07:00:18 AM
My main thing is I don't get why people get mad of one series having lots of charaters in Smash when said series has hundreds and hundreads of characters.  This isn't even a significant fraction of the amount of Fire Emblem characters, I mean granted all of them are Lords but I still just find it silly.

I mean I get pissed off more when someone whines about there being too many Pokemon, even though there's 721of the guys and all of the Pokemon fighters are unique unlike some of the Fire Emblem characters.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 24, 2015, 07:29:05 AM
The thing about the "similar" FE characters is that they're all highly demanded anyway.  I mean, who here would honestly have wanted to see Smash 4 without Lucina?  That's right, NOBODY.  And despite the game having 4 reps already everyone still wanted, and rejoiced when they were granted, Roy.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 24, 2015, 07:31:29 AM
I mean I get pissed off more when someone whines about there being too many Pokemon, even though there's 721of the guys and all of the Pokemon fighters are unique unlike some of the Fire Emblem characters.

*coughPichucough*

But in all seriousness, the main issue is that we have three unique fire emblem characters (Ike, Robin and Corrin) and Marth, Girl Marth and Red Marth. Honestly if we never got Lucina or the return of Roy there probably wouldn't have been any issue but instead its a relatively B/C-tier Nintendo franchise that only VERY recently got any proper US attention with an equal amount of reps as Pokemon, one more than Zelda, and one short of Mario.

Honestly with how popular Kirby is (and how it and Kid Icarus are Sakurai's babies) i'm really surprised we didn't get like Bandanna Waddle Dee or something.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 24, 2015, 07:37:35 AM
It could be Sakurai is saving Bandana Waddle for when he's in another Kirby game where he's playable, but I do find it strange since he does have enough moves for a Moveset.  However I have absolutely no idea how a Final Smash with him would work.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 24, 2015, 07:46:33 AM
It could be Sakurai is saving Bandana Waddle for when he's in another Kirby game where he's playable, but I do find it strange since he does have enough moves for a Moveset.  However I have absolutely no idea how a Final Smash with him would work.

Honestly with how they rehash the same ones multiple times it could literally just be Dedede's again.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 24, 2015, 07:51:08 AM
I wouldn't think Sakurai would do that with his own characters to be honest.  I mean the only thing I could think of is a Waddle Dee Stampede or Waddle Dee beat down, not a copy of Dedede's.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 24, 2015, 08:44:38 AM
I wouldn't think Sakurai would do that with his own characters to be honest.  I mean the only thing I could think of is a Waddle Dee Stampede or Waddle Dee beat down, not a copy of Dedede's.

I forgot, did they change DeDeDe's in Sm4sh? Because it was him summoning lots of Waddle Dees in Brawl.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 24, 2015, 09:07:52 AM
I think he has more Gordos or something.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 24, 2015, 10:40:21 PM
They did change Dedede's FS in Sm4sh. It's way more effective. His Side B being only Gordos is also much better than what he had in Brawl. I saw a video that beat Classic 9.0 with Dedede without customs or equipment. The Gordos absolutely [tornado fang]'d up Master Core.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 25, 2015, 12:47:05 AM
They did change Dedede's FS in Sm4sh. It's way more effective. His Side B being only Gordos is also much better than what he had in Brawl. I saw a video that beat Classic 9.0 with Dedede without customs or equipment. The Gordos absolutely [tornado fang]'d up Master Core.

Classic 9.0 3DS or Wii U?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on December 25, 2015, 04:28:02 AM
Wii U. In fact here's the video.

[yt]https://www.youtube.com/watch?v=9xZHikdgCjM[/yt]
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 25, 2015, 04:32:57 AM
Uh Sato you may want to go to the thread on the new way to embed videos, it's the third one in box of links in the header.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on December 25, 2015, 07:54:08 AM
jesus

that is absolutely savage
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 26, 2015, 07:57:54 AM
Yeah, Gordos are damn evil, the only thing preventing them from being completely broken is that your opponent can knock them back.

*coughPichucough*

But in all seriousness, the main issue is that we have three unique fire emblem characters (Ike, Robin and Corrin) and Marth, Girl Marth and Red Marth. Honestly if we never got Lucina or the return of Roy there probably wouldn't have been any issue but instead its a relatively B/C-tier Nintendo franchise that only VERY recently got any proper US attention with an equal amount of reps as Pokemon, one more than Zelda, and one short of Mario.

Honestly with how popular Kirby is (and how it and Kid Icarus are Sakurai's babies) i'm really surprised we didn't get like Bandanna Waddle Dee or something.
In all fairness, they did begin "decloning" Roy so that he is more in the same vein as Falco/Ganondorf, and not the straight copy (with maybe one different move) that Lucina/Dark Pit/Dr. Mario are.  And let's not kid ourselves: Roy was included because he is a Melee veteran, not because he is AT ALL relevant to the current state of the Fire Emblem franchise.  He isn't.

Also, while I loath the "character slot" logic for reasons nobody wants to hear me rant about, your math is off: Mario has at least 8 character slots (Mario, Luigi, Peach, Bowser, Yoshi, Rosalina, Jr., Dr.).  9 if you count Wario, and the fact that his WarioWare skin is his primary one is the full and sole reason why anyone wouldn't.
Title: Re: Super Smash Bros. Thread
Post by: Police Girl on December 26, 2015, 10:10:10 AM
Yeah, Gordos are damn evil, the only thing preventing them from being completely broken is that your opponent can knock them back.
In all fairness, they did begin "decloning" Roy so that he is more in the same vein as Falco/Ganondorf, and not the straight copy (with maybe one different move) that Lucina/Dark Pit/Dr. Mario are.  And let's not kid ourselves: Roy was included because he is a Melee veteran, not because he is AT ALL relevant to the current state of the Fire Emblem franchise.  He isn't.

Also, while I loath the "character slot" logic for reasons nobody wants to hear me rant about, your math is off: Mario has at least 8 character slots (Mario, Luigi, Peach, Bowser, Yoshi, Rosalina, Jr., Dr.).  9 if you count Wario, and the fact that his WarioWare skin is his primary one is the full and sole reason why anyone wouldn't.

Yoshi's both divorced from the Mario set in terms of Icon and trophies.
That's also why I didn't count Wario.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 26, 2015, 04:43:59 PM
I don't think that means much since Yoshi is still in Mario games as a prominent gameplay mechanic and most Yoshi games feature Baby Mario anyway.  Only way you can count Wario is if you consider the Mario Party games and other spin offs, along with Donkey Kong in some games but not Diddy Kong.

EDIT: Scratch that, Diddy is apparently a boss in Mario Party 9 of all things so if you want to stretch it you can count Diddy along with Wario and DK.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on December 27, 2015, 05:59:36 AM
Yoshi does NOT have his own franchise, he has spinoffs that just happen to be more successful than either Luigi or Peach.  His mechanics, supporting cast, and enemies are all derived from Mario.  For God's sake, his final boss is always Bowser; it doesn't get more "Mario series" than that.

DK will always be tied to Mario through origin (and in turn spinoffs/party games), but he actually did build his own unique franchise.

Wario is debatable.  The very definition of his character is that he is the anti-Mario, so despite Nintendo's best efforts, you can't really separate them.  Even if the variety of games built around him would have otherwise justified it.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on December 27, 2015, 06:02:13 AM
Yeah I doubt we'll see another Super Princess Peach anytime soon.
Title: Re: Super Smash Bros. Thread
Post by: Sakura Leic on January 01, 2016, 02:17:27 AM
This is a very entertaining glitch.

http://www.gamnesia.com/news/a-super-smash-bros.-glitch-lets-you-control-eight-characters-with-one-contr (http://www.gamnesia.com/news/a-super-smash-bros.-glitch-lets-you-control-eight-characters-with-one-contr)
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on January 18, 2016, 08:53:53 PM
So, this is probably old news, but since I couldn't find any mention of it on the boards....

Harmony of Heroes (http://www.harmonyofheroes.com/)

It's a Smash-themed album from the same OCRemix team that did the Metroid: Harmony of a Hunter albums. I absolutely LOVE the entire thing (all 101 songs!).

Oh, and the "Final Smash" expansion was released recently. Covers stuff from Wii U/3DS.  The Punch-Out! cover ("Your Face is History", I think.) is so 80's it's awesome.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 04, 2016, 08:22:17 PM
I've been playing Corrin and Bayonetta since last night and these are my thoughts.

First off, thanks [tornado fang]ing Sakurai. Their voices are super compressed. They sound like they're in an early PS1 game. I'm serious, it's REALLY bad. Even with music cranked up it's super noticeable.

Now anyways, Bayonetta plays like a weird ZSS/Ryu hybrid. She's very combo heavy and her punish game is really great. I like playing her. She's a bit hard to pick up though and I still need a LOT of practice before I can play her competently.

Corrin, granted, despite having a lot of differences, at her (I play femcorrin, male robin still based tho) base, she's Marth Clone #4 which really sours my experiences with her. She's also Cloud-tier broken. She's the anti-Cloud, looks like. Playing her is boring and I expect fighting her is infuriating. I will give her this though, she has a lot of fun techniques to her.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 04, 2016, 09:46:03 PM
I disagree about Corrin. There's far more to differentiate them from Marth, and I hesitate to call them broken. Given they do have quite a few great tools; their projectile is amazing, there's a lot of utility in b air, their throws seem really good. Otherwise, I was feeling a bit meh. It's really interesting that their sword does damage as you charge forward smash. It wrecks the cpu, but humans can probably DI out of that.

Bayo has to be a top tier. All the stuff she can do is bananas. I already love meteor smashing people with her down smash. Though I can't figure out how to make After Burner Kick aim downward.

They both have stall then fall down airs. Get ready to see spammers flock to them.

Also, the music selection from the Bayonetta games is stellar. I am [tornado fang]ing hype that the After Burner mix is in.
Title: Re: Super Smash Bros. Thread
Post by: Phi on February 04, 2016, 11:19:39 PM
The After Burner mix is in? Niiiiiice!
Title: Re: Super Smash Bros. Thread
Post by: Strider Xhaiden on February 04, 2016, 11:30:16 PM
I'll leave this (http://www.eventhubs.com/news/2016/feb/04/bayonetta-can-0-death-you-top-screen-side-screen-do-47-damage-one-combo-smashs-newcomer-comes-swinging/) here.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 05, 2016, 05:15:58 AM
Today Corrin made me ragequit for the first time since I started Smash while I was at campus.

I officially regret buying this game.
Title: Re: Super Smash Bros. Thread
Post by: Waifu on February 06, 2016, 08:10:02 AM
Today Corrin made me ragequit for the first time since I started Smash while I was at campus.

I officially regret buying this game.

I don't regret buying the game but I only regret not having 3DS XL as my hands are too big for my 3DS. I also wish that I also had a Wii U. I really wish that I had some more money to get one.
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on February 06, 2016, 09:42:35 PM
I finally got the last hat I needed on 3DS. The Mini Top Hat had eluded me for too long. It finally came from my Pikachu amiibo.

Today Corrin made me ragequit for the first time since I started Smash while I was at campus.

I officially regret buying this game.

I think if you survived Diddy back in the day, you can deal with Corrin.
Title: Re: Super Smash Bros. Thread
Post by: Amatiramisu on February 06, 2016, 10:13:15 PM
Spent all day playing yesterday and I don't have as much of a problem though. I'm starting to get burned on Smash though.
Title: Re: Super Smash Bros. Thread
Post by: Hypershell on July 05, 2018, 02:35:58 AM
HI I'M DAISY!!

! No longer available (http://www.youtube.com/watch?v=YyzJnpX2ZcY#)

So, yeah, I will maintain that cloning (or "Echo Fighter" now) doesn't do her justice, but the way Nintendo neglects her we all knew they wouldn't build her from scratch.  My points of interest:
-Can't an Echo Fighter have a unique run animation?  The skip doesn't fit her.
-Neither does Toad.  Seriously, replace that with a Bomb Koopa, it'd a simple aesthetic swap not unlike Dark Pit's Electroshock Arm.  But, I doubt they'll do it, since it's in trailers already.
-On that note, Turnips should be replaced with Batadon/Tokotoko/Ganchan.  That's "rock guys from World 3 of Super Mario Land" for the rest of you.
-I will say, I do approve of Daisy attacking enemies with her butt, which is more than I can say for Luigi.
-Ultra Smash music is a nice touch, but I'm hoping for another SML remix or two.  Like this:
! No longer available (http://www.youtube.com/watch?v=4b9RvENE9QY#)
-Love her taunt pose.
-I am curious to know exactly what it is that makes her an Echo and not a skin swap (Koopalings, Alph, male WFT, female Robin/Corrin).  Remove the 2nd jump float for more power, maybe?
-Need to know her Final Smash.  I would wholly approve of Daisy stealing Peach's dance, but if she just bitchslaps some poor guy off the top of the screen, that works too.
-Conspiracy Theory: Her Toad is blue.  Blue Toad is the first if not only playable Toad in any simultaneous multiplayer "Super Mario" platformer.  Could it be...?
Title: Re: Super Smash Bros. Thread
Post by: Satoryu on July 05, 2018, 06:01:30 AM
Only gameplay difference we know so far is that her Side B has downwards knockback, whereas Peach's has upwards. The way Final Smashes are going in this game, I feel Peach's will change. Whether or not Daisy copies that, we'll see. And just purely spitballing here, I don't think Daisy will be able to float, but have like a speed buff to make up for it.