"What Are You Thinking Now?"

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Offline Gaia

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Reply #13600 on: March 17, 2011, 05:25:46 PM
Being an older sister sucks. Oh well, at least I get to practise my lying skillz \o/

Ya not the only one with sibling problems. >.>

The only franchise I could potentially see lasting forever is Pokemon.

As long as there's SRW. You can't go wrong with a game that has 15+ Super Robots beating the [parasitic bomb] out of eachother. 8D

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


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Reply #13601 on: March 17, 2011, 07:41:35 PM
Nope. See, Pokémon is a franchise that lasts upon that popularity of the two games released every three-five years or so, and then it grows an immediate structure. The anime that follows the same world of the game with the old characters that will never ever evolve, a few spinoff games, the community...

Now, I can't see the community giving up on their thing. Heck, I couldn't see this community disappear from the map if there were no Megaman games for ten years because you guys are just too damn stubborn.

But it is not a franchise that can evolve and bend as much as Mario. Pokémon are probably the one franchise that Nintendo just doesn't evolve at all (no, new features and 3D environments don't count, talking about the main game) and sooner or later, it'll reach a point where it either evolves, is whored out beyond belief, or people get tired of it to go to the next new thing. You know, kinda like what's happening to Final Fantasy right now. Still popular, but it's slowly descending.

While Mario? I don't doubt that there might be hiatuses in the future, probably when Miyamoto dies and the character goes into the Mickey Mouse territory of irrelevance-but-still-symbolic, but I certainly don't doubt that Nintendo will keep pumping out great Mario games for a looooong time, and through different kinds of interests and likings.

Yep. Pokemon hasn't evolved yet because Pokemon doesn't need to evolve yet. The core 2 games still are extremely high sellers, despite essentially being the same game repackaged, just with a different battle system, newer Pokemon, and slightly newer graphics. The primary story is still the same. The primary goal is still the same. Since Red & Blue, not much has changed, and alot of the gaming generation that has grown up with it still play it, and are now passing it on to their children, their nephews & nieces, and so on, because they know first hand it's a game that they'll enjoy and can play. Hell, they've even literally made remakes of Red & Blue and recently Gold & Silver, and people bought it like crazy. The remakes sell more than most games do nowadays.

Plus, unlike Final Fantasy, Pokemon is not based around the story. Final Fantasy now has competition when it comes to its "grand story telling" genre with companies like Rockstar, Bioware, and so on. Plus the gameplay is overall different, so you can find one you like better. Pokemon has literally ZERO competition when it comes what the game offers overall. And whereas Final Fantasy and games of the like eventually end, Pokemon continues on. You can level up your favorites to 100. You can constantly battle with friends, building so many new team combinations. And the main thing is, you can continue to transfer your data, your Pokemon, over to the next game, in order to continue the trademarked process of catching them all.

Also, the anime doesn't need to evolve, cause it has only ONE purpose: to sell the franchise, both in terms of the game, the plushies, the figures, the card game, etc. It's no different than the Transformers or G.I. Joe cartoons from back in the day, except it's lasted much much longer, and continuously pumps out season after season, movie after movie, and is kiddish enough to never get taken off the air due to "extreme violence" or other such BS. It also has a trading card game which, despite the strength of both Magic & YuGiOh, is still played to this day. In fact, at PAX I saw they are putting their trading card game online now.

There's still so much more they can do with the brand too. They can make more console based Pokemon games like the 2 on the GameCube. They can put out a new Pokemon Stadium game on the Wii and watch that fly off the shelf. The 3rd gen will probably have a 3DS remake on the way sooner or later. ShinyRuby & SparklingEmerald, or something like that, and it will make millions. Hell, all Nintendo would have to do if they want to break the bank wide open is make a Pokemon MMO. It'd make billions. All without really having to change the basic, million dollar making formula.

Pokemon will last as long as Mario because it offers the key main ingredient Mario does: it appeals to all ages. Your basic Mario game is easy to learn and is a great starting point for the younger gamer getting into an adventure type game. Not to mention all the fun sports games, Mario Party games, Mario Kart, and other such genres & games with the plumbers' beloved face on it. Plus, like with New Super Mario Bros Wii & the other genres I mentioned, it is a game that can be played with all members of the family, from the youngins getting into it to the parents & adults who have grown up with it and still play it. Pokemon, in that regard, is no different. The older generation of Pokefans are now breeding as well, or have nieces and nephews, and their younger generation can easily jump into the Pokemon world, especially with the Saturday Morning Cartoon telling them they've gotta catch em' all constantly, with their school friends playing it, their aunts & uncles, and even possibly their parents. And unlike when the original GB games came out, there is now better online communities you can go to, to meet new trainers, to talk with people about your favorites, to battle them, and so on. Pokemon is built not just around the core 2 games that come out, but around the community that plays it. It's clearly built upon meeting with other trainers and playing them. I've seen it at every PAX I've been too. I see it on RPM. And I see zero signs of it ever stopping.



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Reply #13602 on: March 17, 2011, 11:30:35 PM
Yep. Pokemon hasn't evolved yet because Pokemon doesn't need to evolve yet. The core 2 games still are extremely high sellers, despite essentially being the same game repackaged, just with a different battle system, newer Pokemon, and slightly newer graphics. The primary story is still the same. The primary goal is still the same. Since Red & Blue, not much has changed, and alot of the gaming generation that has grown up with it still play it, and are now passing it on to their children, their nephews & nieces, and so on, because they know first hand it's a game that they'll enjoy and can play. Hell, they've even literally made remakes of Red & Blue and recently Gold & Silver, and people bought it like crazy. The remakes sell more than most games do nowadays.

Plus, unlike Final Fantasy, Pokemon is not based around the story. Final Fantasy now has competition when it comes to its "grand story telling" genre with companies like Rockstar, Bioware, and so on. Plus the gameplay is overall different, so you can find one you like better. Pokemon has literally ZERO competition when it comes what the game offers overall. And whereas Final Fantasy and games of the like eventually end, Pokemon continues on. You can level up your favorites to 100. You can constantly battle with friends, building so many new team combinations. And the main thing is, you can continue to transfer your data, your Pokemon, over to the next game, in order to continue the trademarked process of catching them all.

Also, the anime doesn't need to evolve, cause it has only ONE purpose: to sell the franchise, both in terms of the game, the plushies, the figures, the card game, etc. It's no different than the Transformers or G.I. Joe cartoons from back in the day, except it's lasted much much longer, and continuously pumps out season after season, movie after movie, and is kiddish enough to never get taken off the air due to "extreme violence" or other such BS. It also has a trading card game which, despite the strength of both Magic & YuGiOh, is still played to this day. In fact, at PAX I saw they are putting their trading card game online now.

There's still so much more they can do with the brand too. They can make more console based Pokemon games like the 2 on the GameCube. They can put out a new Pokemon Stadium game on the Wii and watch that fly off the shelf. The 3rd gen will probably have a 3DS remake on the way sooner or later. ShinyRuby & SparklingEmerald, or something like that, and it will make millions. Hell, all Nintendo would have to do if they want to break the bank wide open is make a Pokemon MMO. It'd make billions. All without really having to change the basic, million dollar making formula.

Pokemon will last as long as Mario because it offers the key main ingredient Mario does: it appeals to all ages. Your basic Mario game is easy to learn and is a great starting point for the younger gamer getting into an adventure type game. Not to mention all the fun sports games, Mario Party games, Mario Kart, and other such genres & games with the plumbers' beloved face on it. Plus, like with New Super Mario Bros Wii & the other genres I mentioned, it is a game that can be played with all members of the family, from the youngins getting into it to the parents & adults who have grown up with it and still play it. Pokemon, in that regard, is no different. The older generation of Pokefans are now breeding as well, or have nieces and nephews, and their younger generation can easily jump into the Pokemon world, especially with the Saturday Morning Cartoon telling them they've gotta catch em' all constantly, with their school friends playing it, their aunts & uncles, and even possibly their parents. And unlike when the original GB games came out, there is now better online communities you can go to, to meet new trainers, to talk with people about your favorites, to battle them, and so on. Pokemon is built not just around the core 2 games that come out, but around the community that plays it. It's clearly built upon meeting with other trainers and playing them. I've seen it at every PAX I've been too. I see it on RPM. And I see zero signs of it ever stopping.
All franchises sooner or later, have to evolve. I can't see Pokémon keeping the same appeal forever. Transformers and GI Joe have both evolved ALOT by keeping up with the tastes of the people, while Mario has evolved in his own way, setting up trends. Pokémon is a game which has got to evolve, but Nintendo are being very stubborn about it. But a franchise might stop dead in its tracks at any moment. It's doing very well now, but it's pretty much keeping up its number one spot in the "only RPG everyone plays" place. Get a franchise more interesting than it, for all ages, and Pokémon is done for. Currently, it's in a WoW-like position, enjoying its victory. It has the promise of always giving us the same thing over and over and over again, because it simply makes money from that. But all big things can fall.

I'm not gonna lie. I'm honestly hoping something absolutely horrible and terrible happens to the franchise. Because that's when generally shake-ups and changes happen. And change = good. Heck, Nintendo aren't making a Pokémon MMO, purely because of the same old tired restrictions they put on every single game, with the "everyone is a pedophile" logic. If they actually made a good Pokémon MMO, and marketed it in the right way, with an amazing online setup and stable servers, it would have an oportunity unlike any other before: It could dethrone WoW. Maybe a change in the anime. New cast, more interesting plot, make it so everyone's talking about it once more and not "oh, that's the thing I quit watching when I was ten". Kids are always going to watch it, and adults would be interested in it once more.

Something horrible needs to happen. Not for anyone's sake. But for the sake of keeping things interesting.



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Reply #13603 on: March 18, 2011, 02:43:24 AM
=w=;; Oh my Ryugaki...



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Reply #13604 on: March 18, 2011, 02:52:06 AM
Seriously? Why do people find Dark Super Sonic so goddarn special? I just see the form as just another variant of the "Dark Soul" thing that started waay back in stories. It's not that special. Did we give a [parasitic bomb] about chris? Yes, we bitched about him taking most of the spotlight in the Adventure 2 arc, but there are those that glorified FoxxPlant romance and lol dark form. What was the point of ending the main adventure at episode 52 and continue to add the post-game scenario later on? I find it pointless. I also hate Cosmo. I can't see why Sonic fantards praise this thing.. >.>

This is me bitching about the potential that was Sonic X, an anime with an already wasted potential. We had a kickass OVA, why couldn't the anime follow that formula? Idunno.. but it's one of those things why the western cartoon trilogy (Sonic SATAM, AoSTH, and Underground) seems to surpass this one in my POV..

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


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Reply #13605 on: March 18, 2011, 03:01:15 AM
Seriously? Why do people find Dark Super Sonic so goddarn special? I just see the form as just another variant of the "Dark Soul" thing that started waay back in stories. It's not that special. Did we give a [parasitic bomb] about chris? Yes, we bitched about him taking most of the spotlight in the Adventure 2 arc, but there are those that glorified FoxxPlant romance and lol dark form. What was the point of ending the main adventure at episode 52 and continue to add the post-game scenario later on? I find it pointless. I also hate Cosmo. I can't see why Sonic fantards praise this thing.. >.>

This is me bitching about the potential that was Sonic X, an anime with an already wasted potential. We had a kickass OVA, why couldn't the anime follow that formula? Idunno.. but it's one of those things why the western cartoon trilogy (Sonic SATAM, AoSTH, and Underground) seems to surpass this one in my POV..
Hm...

AoStH: [tornado fang] YEAH LOONEY TUNES SLAPSTICK
SatAM: Villains were [tornado fang] year. Heroes, not so much.
Underground: No. Just no. No, no, no.
OVA: BEST ALL YEARS EVERY YEAR
X: First ep was pretty darn cool. The rest was SO DAMN BAD. BUT JUST SO DAMN BAD. And it pains me, because I remember being so excited about this show, back in the SA2 days.

Then the whole franchise went down the shitter until the recent Colors. Instead of following through with the Adventure canon and making more awesome games like that, with the "Seven Chaos Are The Servers" plot, and the whole thing where the new look and green eyes actually made sense.



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Reply #13606 on: March 18, 2011, 03:21:20 AM
Sonic Unleashed wasn't a bad game.

Granted a little cheap at times, but not bad.

Then again, I LIKE the werehog segments.



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Reply #13607 on: March 18, 2011, 03:26:21 AM
Sonic Unleashed wasn't a bad game.
Yes it was.

Quote
Granted a little cheap at times, but not bad.
Megaman 9's disappearing blocks are cheap. Unleashed's levels are comparable to a bad romhack. Falling right in the beginning of a level if you don't push the jump buttom one second after the level begins... what the hell?

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Then again, I LIKE the werehog segments.
Yeah, I get it. Play some of the games those sections were inspired in, like God of War. It'll be revealing.



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Reply #13608 on: March 18, 2011, 03:28:25 AM
Yea, but Sega's dick move (See: 2006) made fans hate Sonic the Hedgehog for awhile. Which was the problem, and Sega was trying too hard looking for a reboot of the series to make up for that [parasitic bomb], which damaged Sonic's reputation, unlike Mario, even with bad games himself (Hotel Mario, the educational games which aren't that bad; just geared more toward preschoolers because they aren't used to throwing their controllers halfway across the room when they lose a life yet), and is notorious for copious amounts of peach porn that you can shake a mushroom at (why do people fap to this when mario met more girls in his life?) but Sonic seemed to have the short end of the stick there..

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


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Reply #13609 on: March 18, 2011, 03:34:22 AM
Thing is, Sonic 06 wasn't a game. It was a pile of bugs that couldn't even be called an alpha version. Comparable only to Big Rigs in my mind.



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Reply #13610 on: March 18, 2011, 05:02:47 AM
Yes it was.

To you maybe, I enjoyed it.

Quote
Megaman 9's disappearing blocks are cheap. Unleashed's levels are comparable to a bad romhack. Falling right in the beginning of a level if you don't push the jump buttom one second after the level begins... what the hell?

I never have had a problem with the Disappearing blocks, I've never really had trouble with Unleashed's controls either, what level are you talking about anyway?

Quote
Yeah, I get it. Play some of the games those sections were inspired in, like God of War. It'll be revealing.

If I had the money maybe. but I don't.

Oh, and despite how everybody (even SEGA themselves) has advised against it, I want to play Sonic 06 just to see how bad it is.

I guess I like inflicting pain unto myself.



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Reply #13611 on: March 18, 2011, 05:11:44 AM
To you maybe, I enjoyed it.
Tastes can't be discussed. Level design and gameplay quality, however, can.

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I never have had a problem with the Disappearing blocks, I've never really had trouble with Unleashed's controls either, what level are you talking about anyway?
That Greece thing, level 2, the one with the rails. But most levels just had a horrible, horrible design anyway. Pitfalls out of nowhere, completely nonintuitive designs, a game based on running with parts where it was forced trial and error over and over.

Quote
If I had the money maybe. but I don't.

Oh, and despite how everybody (even SEGA themselves) has advised against it, I want to play Sonic 06 just to see how bad it is.

I guess I like inflicting pain unto myself.
It is very bad. Very, very bad. Bad as in stopping mid-loop and being stuck in the middle. Bad as in whenever you have a teammate with you, the framerate and game stutters as if it was chug chugging. Bad as in PS1 textures in certain buildings and no effects on anything. Bad as in using the Havok engine for physics and just sticking a ton of models in there without even checking if the gameplay works. Bad as in 90% of the times you jump off a wall with Knuckles, it doesn't work, and you get a glitch which sticks you to the wall unless you're hit by something.

Very, very, very, veeeeeery bad. Which sucks, because they honestly had a chance to pull out SA3 here. The game style was right, but then everything turned out the most horrible thing of all time.



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Reply #13612 on: March 18, 2011, 06:50:52 AM
All franchises sooner or later, have to evolve. I can't see Pokémon keeping the same appeal forever. Transformers and GI Joe have both evolved ALOT by keeping up with the tastes of the people, while Mario has evolved in his own way, setting up trends. Pokémon is a game which has got to evolve, but Nintendo are being very stubborn about it.
I must pick at nits in that part of your argument. Nintendo HAS put out pokemon games that are different from the generic formula. The Pokemon Ranger series, Pokemon Mystery Dungeon, and now Pokepark Wii, among other things.

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Reply #13613 on: March 18, 2011, 08:16:36 AM
All franchises sooner or later, have to evolve. I can't see Pokémon keeping the same appeal forever. Transformers and GI Joe have both evolved ALOT by keeping up with the tastes of the people, while Mario has evolved in his own way, setting up trends. Pokémon is a game which has got to evolve, but Nintendo are being very stubborn about it. But a franchise might stop dead in its tracks at any moment. It's doing very well now, but it's pretty much keeping up its number one spot in the "only RPG everyone plays" place. Get a franchise more interesting than it, for all ages, and Pokémon is done for. Currently, it's in a WoW-like position, enjoying its victory. It has the promise of always giving us the same thing over and over and over again, because it simply makes money from that. But all big things can fall.

I'm not gonna lie. I'm honestly hoping something absolutely horrible and terrible happens to the franchise. Because that's when generally shake-ups and changes happen. And change = good. Heck, Nintendo aren't making a Pokémon MMO, purely because of the same old tired restrictions they put on every single game, with the "everyone is a pedophile" logic. If they actually made a good Pokémon MMO, and marketed it in the right way, with an amazing online setup and stable servers, it would have an oportunity unlike any other before: It could dethrone WoW. Maybe a change in the anime. New cast, more interesting plot, make it so everyone's talking about it once more and not "oh, that's the thing I quit watching when I was ten". Kids are always going to watch it, and adults would be interested in it once more.

Something horrible needs to happen. Not for anyone's sake. But for the sake of keeping things interesting.

You know, you did a wonderful job of actually proving my point!  8D

Like I said, Pokemon hasn't evolved yet because it doesn't need too. It's not stubbornness, it's just simple business. Why change something that works so well already? It still sells millions based on the essentially the same, primary formula from Red & Blue with a few tweaks here and there, and it has ZERO, repeat, ZERO competition. I mean, if I were to properly define the genre of game it is, it's essentially an Adorable Battle Collection RPG (an ABCRPG if you will), and there's no other game like it that's out or even comes close to dethroning it. It has what we in the board game industry call a Monopoly on its genre and audience, as well as has a marketing campaign second only to YuGiOh in sheer brilliance. (second because you spend a fuckton more on YuGiOh cards than you do Pokemon). But Pokemon is not like Metroid, Zelda,, Final Fantasy, WoW, or any other game franchise because it has nothing to stop it or really take that much money away from it.

Honestly, I'm glad a Pokemon MMO hasn't come out yet, cause as proven by their lack of online functionality for their systems, it wouldn't do well. However, what I hope is with their next system, it will have the capability & dedicated servers (and I can't [tornado fang]ing stress enough how a Pokemon MMO will need it's own dedicated servers) to fully support a Pokemon MMO. If and when they do though, it will make them billions, cause again, it'll have no competition. But this is why it can last forever. Because they haven't even tapped the franchise's full potential yet.



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Reply #13614 on: March 18, 2011, 11:03:50 AM
"Wow you all think alot."



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Reply #13615 on: March 18, 2011, 11:43:40 AM
You know, you did a wonderful job of actually proving my point!  8D

Like I said, Pokemon hasn't evolved yet because it doesn't need too. It's not stubbornness, it's just simple business. Why change something that works so well already? It still sells millions based on the essentially the same, primary formula from Red & Blue with a few tweaks here and there, and it has ZERO, repeat, ZERO competition. I mean, if I were to properly define the genre of game it is, it's essentially an Adorable Battle Collection RPG (an ABCRPG if you will), and there's no other game like it that's out or even comes close to dethroning it. It has what we in the board game industry call a Monopoly on its genre and audience, as well as has a marketing campaign second only to YuGiOh in sheer brilliance. (second because you spend a fuckton more on YuGiOh cards than you do Pokemon). But Pokemon is not like Metroid, Zelda,, Final Fantasy, WoW, or any other game franchise because it has nothing to stop it or really take that much money away from it.

Honestly, I'm glad a Pokemon MMO hasn't come out yet, cause as proven by their lack of online functionality for their systems, it wouldn't do well. However, what I hope is with their next system, it will have the capability & dedicated servers (and I can't [tornado fang]ing stress enough how a Pokemon MMO will need it's own dedicated servers) to fully support a Pokemon MMO. If and when they do though, it will make them billions, cause again, it'll have no competition. But this is why it can last forever. Because they haven't even tapped the franchise's full potential yet.
Nintendo has been in a very "safety mode" state for awhile. They refuse to do anything with their software that isn't based on past franchises, or that hasn't got mass overall appeal. They're a company, sure, but I kinda miss it when they took risks in the past. And seeing it as they have the comfort to take risks, I wish they did, with one or two franchise titles. It's honestly losing all of the magic people say Nintendo has. Kinda like a retread of Disney.

And that comfortable position is exactly why almost none of their franchises evolve into something exciting, nor do they attempt to create a new one. It's gotten into Total Boredom Territory for me. I wish there was a reason for Pokémon to evolve. A worthy competitor, something that would actually give it a run for its money in a way that would scare Nintendo. The company really needs stable competition these days, or they'll just get more and more like Apple. Which is all about just giving us the destination instead of throwing us on an awesome trip to get there. Nintendo needs trouble. They need something absolutely horrible happening to them.



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Reply #13616 on: March 18, 2011, 02:44:12 PM
Tastes can't be discussed. Level design and gameplay quality, however, can.

That is true. For the most part I did enjoy the game, Level design was good at first but later just got cheap (Empire City was fine, it was Adabat day that ripped me to shreds. And don't get me started on Eggmanland.)

Quote
That Greece thing, level 2, the one with the rails. But most levels just had a horrible, horrible design anyway. Pitfalls out of nowhere, completely nonintuitive designs, a game based on running with parts where it was forced trial and error over and over.

Oh yeah, that stage, forgot about it.
Yeah, Trial and Error was big in the later levels (ADABAT).
My main issue was the Hot Dog missions, and to be more specific, the Eggmanland ones. The time limit isn't the issue (75-65 minutes? I can get it done in 48, WHILE taking my time.) Its not dying, and in my case not dying to to PS3-version framerate hiccups. And all for a lousy hotdog that doesn't help me any (I have every stat maxed out.)

Quote
It is very bad. Very, very bad. Bad as in stopping mid-loop and being stuck in the middle. Bad as in whenever you have a teammate with you, the framerate and game stutters as if it was chug chugging. Bad as in PS1 textures in certain buildings and no effects on anything. Bad as in using the Havok engine for physics and just sticking a ton of models in there without even checking if the gameplay works. Bad as in 90% of the times you jump off a wall with Knuckles, it doesn't work, and you get a glitch which sticks you to the wall unless you're hit by something.

Very, very, very, veeeeeery bad. Which sucks, because they honestly had a chance to pull out SA3 here. The game style was right, but then everything turned out the most horrible thing of all time.

Ah, that sounds horrible.
Can't wait!  8D



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Reply #13617 on: March 18, 2011, 03:46:51 PM
That is true. For the most part I did enjoy the game, Level design was good at first but later just got cheap (Empire City was fine, it was Adabat day that ripped me to shreds. And don't get me started on Eggmanland.)

Oh yeah, that stage, forgot about it.
Yeah, Trial and Error was big in the later levels (ADABAT).
My main issue was the Hot Dog missions, and to be more specific, the Eggmanland ones. The time limit isn't the issue (75-65 minutes? I can get it done in 48, WHILE taking my time.) Its not dying, and in my case not dying to to PS3-version framerate hiccups. And all for a lousy hotdog that doesn't help me any (I have every stat maxed out.)

Ah, that sounds horrible.
Can't wait!  8D
Thing is, games can be made hard, but not bad. Unleashed level design had all the professionalism of a 12-year old who makes romhacks. The whole game is pretty much a guide on "how not to make a game" in terms of design.

And for a taste on Sonic 09, how about a few clips?
[youtube]http://www.youtube.com/watch?v=3MWEHwvcnyM[/youtube]



Offline Blackhook

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Reply #13618 on: March 18, 2011, 04:03:40 PM
Wasn't that video already used in a sonic argument before?


Offline Bueno Excelente

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Reply #13619 on: March 18, 2011, 04:40:57 PM
I think I've used it before. I'm a big Sonic fan, but I'm very disappointed with how the games have been handling in the past ten years. I honestly think they're the worst popular games in the market. Colors changed that somehow, so let's hope for more good stuff.


Also, aside from Zelda, is there any good Wii game coming out this year?



Offline Dexter Dexter

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Reply #13620 on: March 19, 2011, 01:06:14 AM
The PS3 browser can't do [parasitic bomb] without its balls. On YouTube, that is.

SAMPLE TEXT


Offline Mirby

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Reply #13621 on: March 19, 2011, 05:08:55 AM
Yeah, Flash, you did use that exact video in this exact argument before.

Did someone start a New Game+ on the forum or something?

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Police Girl

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Reply #13622 on: March 19, 2011, 06:07:19 AM
Yeah, Flash, you did use that exact video in this exact argument before.

Did someone start a New Game+ on the forum or something?

Huh? What do you mean?



Offline Bueno Excelente

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Reply #13623 on: March 19, 2011, 06:08:25 AM
Yeah, Flash, you did use that exact video in this exact argument before.

Did someone start a New Game+ on the forum or something?
Not exactly an argument, he just asked what horribleness to expect. I showed it to him. =P

Also, I finally got the Dolphin emu working on my PC! Wonderfully, in fact. Does anyone want HD 1080p high-resolution screenshots of any Wii/Gamecube games? I'm gonna start using some of these as wallpapers.



Offline Police Girl

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Reply #13624 on: March 19, 2011, 06:11:34 AM
You know, I'm going to enjoy said horribleness, since I don't have any expectations I won't get frustrated.

Wait, how do you get HD 1080p Wii/Gamecube shots when the Wii can't even support anything beyond 480p? The fact that its an Emu is beyond the point, technically the image shouldn't be any better than how it is on an HDTV with Component cables. In fact, some of the Gamecube games that I own that support Progressive Scan look like [parasitic bomb] when they are put through (Sonic Heroes, the character textures are really pixelly and colors don't blend well AT ALL.)
Anywho, I'm tired. Night all.