PlayStation Meeting 2011 (PSP2 Time? Let's Go!)

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Offline Protoman Blues

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Reply #25 on: January 27, 2011, 09:38:23 AM
One thing to note: despite augmented reality being present, Nintendo is not Sony's target with this handheld. In fact, I think they couldn't care less about the 3DS. Sony's going for a much bigger thread, especially with all that stuff about social media and 3G support.

Sony wants Apple. This thing is going to try and go toe-to-toe with the iPod Touch and iPhone.

Which will ultimately wind up possibly screwing them in the end. They are in NO way competing with the iPhone/iPod Touch crowd with this. They, like Nintendo, have their own private fanbase. This is why the price of the thing worries me, because all in all it looks like a solid device, but it's not going to compete with Apple or even adopt any customers from the Apple brand.



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Reply #26 on: January 27, 2011, 09:41:57 AM
I know you probably knew this, but that does nothing for me... since the DO NOT WANT and "bad" outweighs the "good" in this adventure of Sony's. I already see a thousand things going wrong, all of which only one has to happen really. Then there will be the endless revisions... which people will pay for of course. They always do.

Lets not toss out the potential for any form of "does not work because of too much crap stuck inside" syndrome, since that is the main contender as you've poked at yourself. I just... My natural hate for Sony and the fact that this seems like a step in the WRONG direction... eh.

But hey, I've never been one to really do this debate and discussion thing, since someone swoops down from above to ream me every time. And I don't feel like that happening again. I say... uh... kudos or whatever if Sony succeeds. But my bottom dollar says they won't.

Incidentally, I only have a dollar to my name. Or three rather. So uh, sony can have a dollar if they win.

Which will ultimately wind up possibly screwing them in the end. They are in NO way competing with the iPhone/iPod Touch crowd with this. They, like Nintendo, have their own private fanbase. This is why the price of the thing worries me, because all in all it looks like a solid device, but it's not going to compete with Apple or even adopt any customers from the Apple brand.

Also, this. ^

Uff. We're supposed to be thinking games... but it just seems like that is only "part" of the equation, not the main course. When it becomes the main course again, lemme know. HELL, even the PS3 still kinda has that right. It's mostly a gaming machine. Sure it "does everything" ([tornado fang] you, Sony) and all that jazz, but it's MOSTLY add-ons. Not overwhelming add-ons. Maybe it is just because it's a tiny hand-held that this seems outrageous? Maybe I'm an oldfag to the max. Maybe...

Maybe I need a new hobby. >_>



Offline Jericho

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Reply #27 on: January 27, 2011, 09:57:00 AM
Its funny but at the same time that PSP2 sounds awesome, it makes me develop a different kind of appreciation for the direction Nintendo took with the 3DS. They realize that first and foremost they are strictly a video game company and as such chose to focus on bringing something to the table that does one thing and does it well enough to set it apart from other devices that might do it as a side thought.

The moral here is that there is still a very real place for dedicated game devices and not gadgets of convergence, but the extent to which you swing in one direction or other determines a lot from the jump. Finally, on the subject of Apple, I have no problems with their products and feel as though simply relegating the success of their items to "selling to a crowd of devoted fans" does them a disservice. They (like Nintendo coincidentally) understand that before you think about how much something does, it needs to be able to do it reliably and with enough flair/substance to give them incentive to continue using their products. What I don't think is right is this increasing in intensity prophecy "those in the know" keep forwarding stating that the Apple manner of doing things is some revolutionary thing that will (100% without fail) kill off certain segments (portable game players being the focus for us here). They (devoted game portables & the smartphone as figureheaded by Apple's iPhone) offer two different utilities and while they may converge, they will never eat one another's lunch unless one gets bold and goes whole hog into the other's territory. At this point, it boils down into PB's point, if Apple jumps into gaming, they get crushed by the giants in the building (Sony/MS/Nintendo due to their combined experience and brand power in the field currently). Apple is run too intelligently to let something like this happen, which is why Sony's straddling of the line of "convergence device" is worry some. They need to have a firm identity for their system and build/rally off of that ASAP. If they go the "it only does everything" route, Apple [sonic slicer] slaps them in a iPhone revision or two and Sony has to scramble and answer the "what the [tornado fang] to we position this thing as to the mainstream" question that prevented them from being godlike in market share this gen outside of handheld land Japan.

And there's your "Jelly analysis" for the week. XD



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Reply #28 on: January 27, 2011, 10:07:52 AM
Hmm.

I actually have no real counter point to this that would just be redundant. I don't agree with everything stated here, but it was well said.

I'm also feeling the effects of sleepy time medicine... so yeah. I'd just look silly. XD

Kudos.



Offline Reaperoid

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Reply #29 on: January 27, 2011, 10:14:21 AM
"Freemium" gaming has proved popular for the Apple platform, guess Sony wants a piece of the action.
What I'm worried about is that Sony have put in a bit too much to achieve that; things like 3G and the various touch panels to be included make it seem to me that they want the PlayStation brand to become a service more than a platform. But only if the announcement of Playstation for Android, via the Sony Ericsson Xperia Play hadn't already brought up that doubt.

I guess all I can really say is it isn't exactly what I'd expect out of a $4.4M game

It doesn't even have mouth animations


Offline STM

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Reply #30 on: January 27, 2011, 10:18:35 AM
I don't know about Apple being crushed in gaming. iPhone's finger sandwich type games are doing all right for themselves and are at a much more appealing price range of anywhere from $1 to $10. They're not overly long and rely on replayability for their audience to keep coming back.

If anything, it should serve as a cautionary flag that both giants should pay attention to. You also have to consider that your average consumer these days doesn't want to carry around a lot of gadgets at once with them, so when faced with bringing their portable game system versus a multi-functional machine that can play games, they'll usually side for the latter because of the other things it does (mp3 player, internet browser, e-reader, apps, video and photo camera, etc.)

In other words, it's going to be an interesting few years for the portable market, especially if the iPhone and Android phones keep getting stronger faster.



Offline xnamkcor

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Reply #31 on: January 27, 2011, 10:31:51 AM
Image Dump.

[spoiler=Holy Hotlinking Batman]























[/spoiler]



Offline Jericho

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Reply #32 on: January 27, 2011, 11:03:09 AM
I don't know about Apple being crushed in gaming. iPhone's finger sandwich type games are doing all right for themselves and are at a much more appealing price range of anywhere from $1 to $10. They're not overly long and rely on replayability for their audience to keep coming back.

If anything, it should serve as a cautionary flag that both giants should pay attention to. You also have to consider that your average consumer these days doesn't want to carry around a lot of gadgets at once with them, so when faced with bringing their portable game system versus a multi-functional machine that can play games, they'll usually side for the latter because of the other things it does (mp3 player, internet browser, e-reader, apps, video and photo camera, etc.)

In other words, it's going to be an interesting few years for the portable market, especially if the iPhone and Android phones keep getting stronger faster.

You know, as much as my little example was a "what if" that dealt with the possibility of Apple moving into high spec gaming a la the big three, this is an excellent point too. I'm guessing the reason why I didn't think like this initially is because I'm one of the old guard who thinks of games requiring more meat on their bones in order to be passable for a whole market, but in thinking like that I've kinda downplayed just how big an opportunity the bite sized gaming market can be. All it needs is its own Super Mario Bros or Tetris and this [sonic slicer] is getting lit up in a manner never before seen. XD



Offline Protoman Blues

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Reply #33 on: January 27, 2011, 11:13:48 AM
Its funny but at the same time that PSP2 sounds awesome, it makes me develop a different kind of appreciation for the direction Nintendo took with the 3DS. They realize that first and foremost they are strictly a video game company and as such chose to focus on bringing something to the table that does one thing and does it well enough to set it apart from other devices that might do it as a side thought.

Well there in lies the difference with Nintendo. They, unlike Sony & Microsoft, are solely a video game company and really have no interest in expanding further beyond that. This is both their greatest strength as well as their greatest weakness. The upside of this is that because their systems are for the most part solely gaming devices, not only can they charge less but they can also focus more on gaming innovation than trying to make it "do everything." The downside of this is that when a certain system stops selling as well as they'd like, they put out a slightly better one or one with different colors and we pretty much go along with it. They also, in this regard, tend to neglect the other things that a huge chunk of gamers like nowadays, like better online support and such. With that said, I think we are looking at a new Wii announcement either this E3 or next E3 or sometime sooner than that.

Here's the thing with the PSP2, as I see it. Like STM said, they are most likely trying to compete with Apple's iPhone/iPod Touch. The problem with this is the same problem that the PS Move & Kinect might have competing with the Wii. It's trying to compete with a market in which one company already has an absolute monopoly on. Now, this isn't to say that the PSP2 is doomed to failure. Far from it. The techie crowd will support it and the Sony PSP fans have been looking forward to this thing for a long time now. Honestly, I see the thing as a "long term investment" for the Sony PSP brand, much like the PS3 is Sony's "long term investment" for their Playstation brand. In all fairness to Sony, the PSP2 is a step in the right direction for the most part. It's where the system needs to go, and it's what the PSPGo! should have been. The PSP brand will most likely never capture the handheld gaming market like Nintendo, nor will it capture the handheld mutli-tasking device market like the iPod Touch/iPhone. But there's no shame in being second, as well as offering things that both Nintendo & Apple cannot offer in either field. There is still profit to definitely be made here. Here's what I would do.

If I were Sony, I would fully try to market the PSP2 as "the gamers Multimedia device."

-First and foremost, the most important thing they can and should do is make the "mobile connection" thing an optional cost. Do not, repeat, DO NOT charge people extra to connect to cell phone networks (if that's what the thing can do) as well as force as monthly data plan on people, because the device is definitely screwed if they do that. Even the fuckin' iPad gives people that option, because Apple's not stupid enough to not give people that option. To be honest, making it have the capability of a phone makes sense, and ultimately there's no reason not to. But you have to give people options. With the ever growing market of data phones, it'd be negligent for them not to do this, especially when Sony is already in the phone market as it is and the PSP has the capabilities to do this anyway. Plus, you have the added benefit of the Camera & Mic for both Skype and that whole Face Chat thing that the iPhone does, as well as the already decent PS3 Bluetooth headset. But please please please, make this optional.

-Second and Dos'most, the difference between a PSP2 & and iPhone/iPod Touch should be that the PSP2 is a gaming device first, and "extra [parasitic bomb]" device second. From the looks of it, this will be a quality gaming device and offer a connectivity between the PS3 & PSP2 that makes a lot of sense, and one that I think is good for people that own both systems. With the power of each system, it could truly be a remarkable and innovative thing. However, with the beautiful OLED touch screen & possible use of the back touch pad, it has the potential to also be a powerful multimedia device, one that can show movies without the insane idea of having people pay DVD prices for UMD's, as well as a decent MP3 player as well, as well as a device that can check your E-Mail, Tweets, etc. Like with your PS3, market it as a "It Can Do Everything" device, but just remember that it's still for gamers. You are NOT getting the Angry Birds gaming crowd with the PSP2, so do not try to.

-Third and Treize Khushrenadamost, at E3, do not try to compare or compete with Nintendo or Apple. If anything, do your best to create your own niche fanbase for the thing. Thus far, the responses to the PSP2 announcement have been positive. You listened and gave people 2 Analog sticks. You added a touch screen, and brought something new to the table with the back touch pad. The OLED screen is beautiful. The device looks snazzy. You've shown that games can really look good on it. Try your best to build on that and do not target the iPhone or 3DS, nor their customers. You're not getting them. If you do your best not to embarrass yourselves at E3, the gaming public you are marketing this for and the crowds you are hoping to get will respect you more and more likely jump on board. It's simple business logic; when you respect your customers, they will be willing to pay more for something.

-Fourth and $most, be gentle with the price. A reaaaaaaaaally high price point will definitely scare away early adopters, much like the PS3 debacle did. I'd guestimate the majority of gamers are expecting it to be at least $300. Absolutely try your best to charge exactly that or less. Hell, if you can get away with $275, do it. Even though it's $15 less than $300, you can be assured that it still won't scare people as much as $300 or higher. If you market it exactly as I stated above, promoting everything it can do, giving people options and respecting your clients, $300 can seem like a bargain for the promise of the future of a true, true gaming multimedia handheld device. Plus, you'll also have 2nd phase adopters ready for the eventual price drop as well.

-Fifth & Crazymost, CUSTOMIZABLE NETNAVIS like in Megaman.EXE. That is all.

Wow that was long and fun.



Offline Hiryu

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Reply #34 on: January 27, 2011, 07:06:04 PM
I'm just wondering how exactly is the back touch screen supposed to work? It's innovative, but why do you even need two touch screens?

Also, I'm with Mr.Sheep about the physical copies of games. I would hate to have something happen to that memory stick/card.

I'd imagine the price for this system will be an interesting one.



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Offline xnamkcor

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Reply #35 on: January 27, 2011, 07:25:44 PM
I'm just wondering how exactly is the back touch screen supposed to work? It's innovative, but why do you even need two touch screens?

Also, I'm with Mr.Sheep about the physical copies of games. I would hate to have something happen to that memory stick/card.

I'd imagine the price for this system will be an interesting one.

[insert my [ray splasher] is bigger than yours argument here]

Also: Begin complaints of people wearing Hot-pants that it won't fit in their pockets.

PS: This will definitely require a carrying case. I wouldn't be surprised if I end up buying some sort of belt clip holster.

PPS: Way to screw up quoting, xnamkcor. owob



Offline Protoman Blues

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Reply #36 on: January 27, 2011, 10:06:30 PM
Quote
When I asked about price, Yoshida replied, "We are not talking about price yet, but I hope that when we announce the price, people will say it makes sense."

Ohhhhhh man.



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Reply #37 on: January 27, 2011, 11:05:30 PM
I'm pretty indifferent on this. The specs and games and whatnot aren't very exciting. I really don't understand the purpose of the back touch panel. I do like that the sticks are elevated, but those things could get messed up if you put it in your pocket. And yeah, the price is going to be gross.


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Offline Acid

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Reply #38 on: January 27, 2011, 11:15:12 PM
I think the second stick is a nice addition. But I'd only really use it for Monster Hunter. It better be compatible with MHP3rd.

Aside from that, I'll wait for more announced games and the price.



Offline Protoman Blues

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Reply #39 on: January 27, 2011, 11:17:59 PM
At this point, I don't think it's really going to fit in most people's pockets.



Offline Satoryu

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Reply #40 on: January 27, 2011, 11:20:43 PM
True. It's bigger than a 2000/3000, and those don't fit into my pockets very well.


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Offline Gaia

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Reply #41 on: January 27, 2011, 11:27:12 PM
Yeah, in terms of portability (read: PORTABLE) this would slip out of folk's pockets more frequently than it's rival handhelds. I had my 2000/3000 slip from my pocket (or butt turn-on) occasionally for it's size. The Go was in the right direction for size, but yeah, pricing is gonna be a bit like it's PS3 bretheren when it was launched.

Most likely, I can see some intresting games in the future, aside from the predictable launch titles.


Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Offline xnamkcor

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Reply #42 on: January 28, 2011, 12:27:11 AM
Yeah, in terms of portability (read: PORTABLE) this would slip out of folk's pockets more frequently than it's rival handhelds. I had my 2000/3000 slip from my pocket (or butt turn-on) occasionally for it's size. The Go was in the right direction for size, but yeah, pricing is gonna be a bit like it's PS3 bretheren when it was launched.

Most likely, I can see some intresting games in the future, aside from the predictable launch titles.



Why would you put an electronic device in your butt pocket? You must be rich.



Offline Kieran

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Reply #43 on: January 28, 2011, 02:16:29 AM
I wouldn't carry a videogame system in my pants pockets, period.  That's what jackets with inside pockets are for.  And I don't know about you, but mine can hold a PSP 3000 quite comfortably.

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Offline The Drunken Dishwasher

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Reply #44 on: January 28, 2011, 02:37:22 AM
I'm indifferent about the PSP2.  As usual I just wait and see what games that REALLY catch my attention and keep it in a list till at least the 2nd revision (if that is to happen).  Or just wait for a slight price drop.

The technology and stuff they managed to add in does look fun to play around.  Actually, I do find it fun that both the 3DS and PSP2 are now following the "can check out friends list and communicate while playing".  I like stuff like that, but that's pretty much it (although I like to play around w/ games that allow the custom soundtrack feature found in 360s and PS3s).  But well, the games they announced don't catch my attention for the meantime, so i'll just keep waiting.



Offline xnamkcor

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Reply #45 on: January 28, 2011, 02:51:36 AM
I wouldn't carry a videogame system in my pants pockets, period.  That's what jackets with inside pockets are for.  And I don't know about you, but mine can hold a PSP 3000 quite comfortably.

I don't have much use for jackets where I live. PSP-1000 fits in all of my pockets.



Offline Black Mage J

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Reply #46 on: January 28, 2011, 02:59:09 AM
Where I live that's no problem, since you'd get robbed if someone saw you playing this thing on the bus or in your pants pockets. What really irks me is the battery life, since I usually rely on my psp and iPod to get me through long flights a short battery does not please me.



Offline Gaia

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Reply #47 on: January 28, 2011, 03:16:28 AM
I can cram extra charging time to make it last longer, you know, like an iPod (since almost everything requires a good charging time these days, it's nice to squeeze in a little extra charging time when not in use).

I can't see why everyone makes a big fuss over battery life. If it dies, just bring a freshly charged spare you recently purchased from the internet or Best Buy. Oh well, you can't please everyone.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Protoman Blues

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Reply #48 on: January 28, 2011, 03:38:27 AM
You can't replace the PSP2's battery.



Offline Gaia

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Reply #49 on: January 28, 2011, 03:41:08 AM
Then that plan's out the window. Funny thing is, people say the PSP2's battery life is better than the 3DS's. But I say it's no better.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.