MegaMan X Trashed and Scattered [New Video 12/07/10]

carlos-182 · 17369

0 Members and 1 Guest are viewing this topic.

Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
on: September 25, 2009, 04:11:31 AM
Hi people, I'm new in this forum, and I want to tell you about my recent project I'm making on Multimedia Fusion 2.
It's a Mega Man X fan game, inspired in Mega Man X 1, 2 and 3 series.
I'm still in the process of finish the main engine, and here it is a video showing what I have (The video may be a little slower but it's the Computer's fault, the game runs in the original velocity):

[youtube]http://www.youtube.com/watch?v=oBFO-YPCaqQ[/youtube]

Please comment and, if you know MMF2 and want to help, just tell me.

Thanks. :)


Edit [26/12/09]
I decided to start over again but now with Scirra Construct. People who get interested can contact me.
This is the video:
[youtube]http://www.youtube.com/watch?v=MQNewu98tY8[/youtube]

Description:
Hi, this is my new MMX video. I started again with the engine but now with Scirra Construct, I think it is better than Multimedia Fusion 2; the main feature I liked was the Platform Behavior, it's 1000x times better than MMF2.

So, this is what I have done in just 1 week, (a lot more than my older engine that I was working in an entire month).

So far I made:
- Dash System
- Wall Jumping / Slide
- Buster
- 90% of animations
- Walk on slopes

This will not be just an engine, but a fan game, which tentative title is: Mega Man X: Trashed and Scattered, based on a really good song from Avenged Sevenfold.

I hope you like it.

PS. This is a very early "beta" engine, I'm not even thinking on the story or thinks that are for the fan game, but any person who wants to help me with sprites, or something, can contact me or post, I accept any idea. (MSN: carlosrdz182@hotmail.com)

Thanks.

Carlos A. Rodríguez
« Last Edit: July 13, 2010, 01:44:04 AM by carlos-182 »



Offline The Great Gonzo

  • Master's Unit
  • *
    • Posts: 3439
    • Gender: Female
    • View Profile
Reply #1 on: September 25, 2009, 04:20:37 AM
Looks good so far. :)



Offline Flame

  • The obsessive
  • RPM Soldier
  • ****
    • Posts: 16013
    • Gender: Male
    • View Profile
Reply #2 on: September 25, 2009, 05:07:54 AM
Ohh? Any info on your project? do you have any specific idea for the game, or are you just trying to get a good system working first?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #3 on: September 25, 2009, 05:16:17 AM
First of all I want to finish the main engine. That's why I'm asking for help, because I have a little troubles with MMF2.

About the story, I haven't think about something, but I want something new, 8 bosses, new Power Ups,... I got pretty inspired from Mega Man X: Corrupted. New armors and that stuff. :)



Offline Flame

  • The obsessive
  • RPM Soldier
  • ****
    • Posts: 16013
    • Gender: Male
    • View Profile
Reply #4 on: September 25, 2009, 06:01:54 AM
Wow. Its amazing, that JKB's game is not even finished, yet its already inspiring others.

But thats a good thing.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #5 on: September 25, 2009, 06:07:14 AM
I'm pretty sure this was just inspired by the regular X games



Offline Nekomata

  • The Adorable
  • RPM Goddess
  • ****
    • Posts: 3257
    • Gender: Female
  • The Devil in The Poisoned Tuxedo
    • View Profile
Reply #6 on: September 25, 2009, 06:13:40 AM
you know what would be nice?
an X fangame in the style of Xtreme.



Offline Jace

  • The Mind Sculptor
  • Robot Master
  • *
    • Posts: 99
    • Gender: Male
    • View Profile
Reply #7 on: September 25, 2009, 08:54:12 AM
First of all I want to finish the main engine. That's why I'm asking for help, because I have a little troubles with MMF2.

About the story, I haven't think about something, but I want something new, 8 bosses, new Power Ups,... I got pretty inspired from Mega Man X: Corrupted. New armors and that stuff. :)

Hey Night ^^  >U<  Anyway, it looks good so far I can't wait to see what else you're going to put into this and I wish you the best of luck. When you start to need custom enemies and what not let me know and I'll see what I can do.



Offline Flame

  • The obsessive
  • RPM Soldier
  • ****
    • Posts: 16013
    • Gender: Male
    • View Profile
Reply #8 on: September 25, 2009, 08:54:36 AM
you know what would be nice?
an X fangame in the style of Xtreme.
Have you ever played a game called Megaman X "Next"?

It uses the Xtreme sprites.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline VixyNyan

  • Kind & Generous Fluffy Pillow~
  • RPM Ecchi Princess
  • ****
    • Posts: 9824
    • Gender: Female
  • ♪ Vixylicious Nya Nya~ ♪
    • View Profile
    • Rockman Perfect Memories
Reply #9 on: September 25, 2009, 01:49:10 PM
Have you ever played a game called Megaman X "Next"?

It uses the Xtreme sprites.

maelstormm was pretty cool back then. Delia was a good fit for the game too. ^^

I remember maelstormm had a sprite comic site somewhere. I'd like to read that comic again.

Nintendo 3DS Friend Code: 3480-2506-4200
[DeviantArt|Twitch.tv|Youtube|Fan Work|WiiVC|Character File]
Rock10: Ranking. Rock9: AC, EA, SS, Challenge, Ranking.
(c) Sky Child~                                                                                                                                                                                                                                                         


Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #10 on: September 25, 2009, 06:06:17 PM
Thank you all for the wishes, I want to finish this even if I take more than 2 years :P Anyway I was tired of hacking SMW Roms.
I'll post more videos and screenshots when it's ready.
Well I let you this little screen. Just to show something different :P


Hey Night ^^  >U<  Anyway, it looks good so far I can't wait to see what else you're going to put into this and I wish you the best of luck. When you start to need custom enemies and what not let me know and I'll see what I can do.
Thank you, sure I'll let you know ;)



Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #11 on: September 26, 2009, 01:02:31 AM
Hey Night ^^

You'll get no sympathy from me. I'm the only night in this forum...



...[sonic slicer]!



Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #12 on: September 29, 2009, 06:18:26 AM
[youtube]http://www.youtube.com/watch?v=mWY8i_MyXes[/youtube]

Hope you like it.



Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #13 on: September 29, 2009, 09:59:25 AM
I think X's running may be a little slow



Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #14 on: September 29, 2009, 05:22:26 PM
I think X's running may be a little slow

I think X's running is the same in Mega Man X games =/
What I did was record a video of X walking of MMX from SNES, and then pasted it in the same window, then programmed the running... When comparing, looks the same.
I swear ha ha.



Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #15 on: September 29, 2009, 06:32:44 PM
I had a feeling that's what you did.
The speed at which X is walking looks fine, but he doesn't seem to cover very much distance.



Offline N-Mario

  • Video Game Veteran
  • SA-Class Hunter
  • *
    • Posts: 847
    • Gender: Male
  • Video Game Veteran
    • View Profile
    • N-Mario's Gaming Universe
Reply #16 on: September 29, 2009, 09:43:53 PM
Maybe this can help you?
http://tasvideos.org/MegaManXData.html

There is also one of these data tables for the original Mega Man NES games. I think it lists all the values/positions used in the game. Though mainly these values were found/used for TAS runs, from the looks of it.



Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #17 on: October 01, 2009, 04:36:51 AM
[youtube]http://www.youtube.com/watch?v=Q2mslSR_x9M[/youtube]

Another video =D



Offline Fxeni

  • Master's Unit
  • *
    • Posts: 4552
    • Gender: Male
  • Shall we?
    • View Profile
Reply #18 on: October 01, 2009, 05:05:39 AM
The wall kicks seem a bit odd. The running speed seems close to the right speed, but not quite right yet.



Offline Girla PurpleHeart

  • Sailor Eris
  • B-Class Hunter
  • *
    • Posts: 273
    • Gender: Female
  • ~Midna's True Guardian And Duchess of Twilight~
    • View Profile
    • PurpleHeart Palace
Reply #19 on: October 01, 2009, 05:36:44 AM
I've seen some videos about this. I'm looking forward to this project. And I didn't know that you can create your own games on Multimedia Fusion 2. I better get this program so I can create my own games. =D

On Topic, I'm looking forward to see this finished. Keep up with a good work! owob


Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #20 on: December 18, 2009, 05:24:13 PM
Hi.
Months ago I posted my videos of my fan game. Now it's frozed because I had to finish school.... and other things.
But now I want to know if there is someone interested on help on this project. What I need to do is fix some bugs the engine have. It was made in MMF2.
Let me show you:

[youtube]http://www.youtube.com/watch?v=Q2mslSR_x9M[/youtube]

So, if you want to contribute, this is my MSN: carlosrdz182@hotmail.com

Or you can post here, I'll check.

Thank you.



Offline Blaze Yeager

  • The Loremaster
  • SA-Class Hunter
  • *
    • Posts: 737
    • Gender: Male
  • "To win is to lose, to lose is to win."
    • View Profile
    • Suikatei Blog
Reply #21 on: December 18, 2009, 08:31:16 PM
Hey Night ^^  >U<  Anyway, it looks good so far I can't wait to see what else you're going to put into this and I wish you the best of luck. When you start to need custom enemies and what not let me know and I'll see what I can do.
I Didn't know you were on this board.....
anyway the game looks good so far unlike the one other guy's working on....

Into Darkness, into the Abyss. Where only anathema exists.
| https://twitter.com/BlazeMcPhearson |


Offline carlos-182

  • Net Navi
  • *
    • Posts: 53
    • View Profile
Reply #22 on: December 26, 2009, 11:35:32 PM
I decided to start over again but now with Scirra Construct. People who get interested can contact me.
This is the video:
[youtube]http://www.youtube.com/watch?v=MQNewu98tY8[/youtube]

Description:
Hi, this is my new MMX video. I started again with the engine but now with Scirra Construct, I think it is better than Multimedia Fusion 2; the main feature I liked was the Platform Behavior, it's 1000x times better than MMF2.

So, this is what I have done in just 1 week, (a lot more than my older engine that I was working in an entire month).

So far I made:
- Dash System
- Wall Jumping / Slide
- Buster
- 90% of animations
- Walk on slopes

This will not be just an engine, but a fan game, which tentative title is: Mega Man X: Trashed and Scattered, based on a really good song from Avenged Sevenfold.

I hope you like it.

PS. This is a very early "beta" engine, I'm not even thinking on the story or thinks that are for the fan game, but any person who wants to help me with sprites, or something, can contact me or post, I accept any idea. (MSN: carlosrdz182@hotmail.com)

Thanks.

Carlos A. Rodríguez



Offline Blaze Yeager

  • The Loremaster
  • SA-Class Hunter
  • *
    • Posts: 737
    • Gender: Male
  • "To win is to lose, to lose is to win."
    • View Profile
    • Suikatei Blog
Reply #23 on: December 26, 2009, 11:41:34 PM
I decided to start over again but now with Scirra Construct. People who get interested can contact me.
This is the video:
[youtube]http://www.youtube.com/watch?v=MQNewu98tY8[/youtube]

Description:
Hi, this is my new MMX video. I started again with the engine but now with Scirra Construct, I think it is better than Multimedia Fusion 2; the main feature I liked was the Platform Behavior, it's 1000x times better than MMF2.

So, this is what I have done in just 1 week, (a lot more than my older engine that I was working in an entire month).

So far I made:
- Dash System
- Wall Jumping / Slide
- Buster
- 90% of animations
- Walk on slopes

This will not be just an engine, but a fan game, which tentative title is: Mega Man X: Trashed and Scattered, based on a really good song from Avenged Sevenfold.

I hope you like it.

PS. This is a very early "beta" engine, I'm not even thinking on the story or thinks that are for the fan game, but any person who wants to help me with sprites, or something, can contact me or post, I accept any idea. (MSN: carlosrdz182@hotmail.com)

Thanks.

Carlos A. Rodríguez

Looks good... owob

Into Darkness, into the Abyss. Where only anathema exists.
| https://twitter.com/BlazeMcPhearson |


Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #24 on: December 27, 2009, 04:00:40 AM
walking animation still needs work, otherwise good engine!