Author Topic: MMX1 Internal Design Docs  (Read 79 times)

0 Members and 1 Guest are viewing this topic.

Offline The Great Gonzo

  • Master's Unit
  • *
  • Posts: 3429
  • Country: 00
  • Gender: Female
    • View Profile
MMX1 Internal Design Docs
« on: February 12, 2018, 06:10:48 AM »
Via Protodude's Rockman Corner and Kobun 20, we have some old design docs about various relationships/events prior to MMX1, written in-between development of that game and MM5 in 1993. Highlights:

* The "Zero is a Wily-bot" thing was planned from the start.

* Wily used Protoman as a reference for the ZERO Project. (The document uses a dotted line to denote this; another leads from Megaman to the X Project, suggesting to me that Mega and X [still] aren't the same 'bot, either)

* Apparently Zero was already at the bottom of the morality barrel, so the virus that was intended to sink him lower got confused and turned him into a do-gooder. In other words, that bizarre comment from MMZ Official Complete Works wasn't pulled out of Capcom's ass after all.


If/when we get more historical goodies out of the 30th Anniversary event, I guess we would move/rename this topic.

Offline Sakura Leic

  • PB's Egoprentice and Weapon's Shack Owner
  • Legendary Hero
  • *
  • Posts: 33456
  • Country: us
  • Gender: Female
  • Don't make me mess you up
    • View Profile
Re: MMX1 Internal Design Docs
« Reply #1 on: February 12, 2018, 07:55:34 PM »
Ah neat, I saw it on Twitter but I felt like I was missing some of the details about it.
Current playthrough: Chrono Trigger Job Fiesta

Offline Night

  • Master's Unit
  • *
  • Posts: 2071
    • View Profile
Re: MMX1 Internal Design Docs
« Reply #2 on: February 13, 2018, 03:11:45 AM »
Wait, so you mean Zero's Original Evil Value was so high that the maverick virus trying to raise it caused an integer overflow and turned him good?  XD

wtg wily...

Offline Sakura Leic

  • PB's Egoprentice and Weapon's Shack Owner
  • Legendary Hero
  • *
  • Posts: 33456
  • Country: us
  • Gender: Female
  • Don't make me mess you up
    • View Profile
Re: MMX1 Internal Design Docs
« Reply #3 on: February 13, 2018, 05:03:46 AM »
That's freaking hilarious.  XD
Current playthrough: Chrono Trigger Job Fiesta