Author Topic: Visorworks - RPM Branch  (Read 8241 times)

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Offline The Blind Archer

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Visorworks - RPM Branch
« on: June 05, 2010, 08:19:01 AM »
At first I thought I'd introduce the concept of the topic... but then I figured "why, when I can just get to the work?"

Pixel Art/Sprites
Most of these will be in the GBA Fire Emblem style

Fire Emblem series
Portraits ordered in chronological appearance... to the best of my memory.
(click to show/hide)

Offline Mirby

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Re: Visorworks - RPM Branch
« Reply #1 on: June 05, 2010, 08:53:54 AM »
YAY! You reposted your stuff! Love your style! ^_^
OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything

Offline borockman

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Re: Visorworks - RPM Branch
« Reply #2 on: June 05, 2010, 10:48:15 AM »
I do like the FE sprites stuffs.

The 3d one is also lovely. The bull's eye one is cute.

Proud member of Indigo tribe!


Offline Mirby

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Re: Visorworks - RPM Branch
« Reply #3 on: June 05, 2010, 10:49:29 AM »
The Rabbid makes me laugh every time I see it. It's so... perfect...

Tell me, where does the plunger fit into the Weapon Triangle?
OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything

Offline Blackhook

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Re: Visorworks - RPM Branch
« Reply #4 on: June 05, 2010, 10:59:17 AM »
Those mugshots are great!

Offline Cpie

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Re: Visorworks - RPM Branch
« Reply #5 on: June 05, 2010, 11:02:01 AM »
you are talented, sir! :)

Offline Alice in Entropy

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Re: Visorworks - RPM Branch
« Reply #6 on: June 05, 2010, 01:55:02 PM »
God damnit those Fire Emblem style mugshots are magnificent.

Offline Dr. Wily II

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Re: Visorworks - RPM Branch
« Reply #7 on: June 06, 2010, 10:21:10 AM »
Ah, the memories...
The mugshots are still excellent. :3

I'm watching you all. Always watching.

Offline The Blind Archer

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Re: Visorworks - RPM Branch
« Reply #8 on: August 24, 2010, 10:25:30 PM »
Disregard size limits.

Acquire SPACE LANCE.

Offline The Great Gonzo

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Re: Visorworks - RPM Branch
« Reply #9 on: August 24, 2010, 10:30:24 PM »
Great to see your stuff again. :)

Offline The Blind Archer

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Re: Visorworks - RPM Branch
« Reply #10 on: August 27, 2010, 09:42:12 PM »
Danke.  I'll try to post a little more often this semester too; I'm taking life drawing and digital photography courses, so that'll hopefully give me some more material to show off.

Posted on: August 25, 2010, 04:40:52
Remind me to never sprite giant shoulders ever again.

Offline Acid

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Re: Visorworks - RPM Branch
« Reply #11 on: August 27, 2010, 10:18:45 PM »
Hey Archer, remember: Never sprite big shoulders again

Offline KudosForce

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Re: Visorworks - RPM Branch
« Reply #12 on: August 27, 2010, 10:55:52 PM »
Oh, but you know what they say; "Never say never"! >U<

Regardless, I have to say that all that Fire Emblem-styled work of yours is gorgeous. *o*

Offline Align

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Re: Visorworks - RPM Branch
« Reply #13 on: August 27, 2010, 11:31:15 PM »
Sweet pauldro- I mean, shoulders!

Offline The Blind Archer

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Re: Visorworks - RPM Branch
« Reply #14 on: October 15, 2010, 10:40:33 PM »
Alright, so recently I was inspired by
Mage Knight 404's custom Knight animation
to get back into battle spriting, kinda sorta.  At the very least, I picked up an old project that I haven't done in a while.

Those of you who've played the GBA Fire Emblems will probably agree with me on this; the berserkers aren't as smoothly animated as the other classes, with the exception of Hawkeye from FE7.  So I gave Hawkeye's sprite the standard berserker look.


Full sheet is here.

Basic attack animation goes something like this, though I can't seem to make it match in-game speed.

Once I did that, I got bored and decided to play around with Adobe Fireworks.

And boy did I play around.


For any FE hackers here too, I've got a pal who's willing to make animation data out of this (if I keep nagging him).


Offline Acid

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Re: Visorworks - RPM Branch
« Reply #15 on: October 15, 2010, 11:09:58 PM »
I never realized how badass axes were until I played FE7.

Offline Blackhook

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Re: Visorworks - RPM Branch
« Reply #16 on: October 15, 2010, 11:12:31 PM »
I don't understand FE, but this does look pretty neatly

Offline Dr. Wily II

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Re: Visorworks - RPM Branch
« Reply #17 on: November 15, 2010, 08:16:45 AM »
That's some brilliant animations, and that Tekkaman Blade... Really, really brilliant.

I'm watching you all. Always watching.