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Messages - yanmaoption

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26
Gaming / Re: A new TMNT fighting game for Wii...
« on: August 16, 2009, 12:27:14 PM »
Well, it seems likely that it'll be for PS2 too. Check the official site for PS2 logo. At the site, shuffle characters around until you get three turtles with the Shredder, and then watch them brawl to see a little footage of a new train stage.

There are several new videos here. The one worth mentioning would be this one which contains a glimpse of a tag team mode.

27
X / Re: Your Favorite Bosstune
« on: August 01, 2009, 04:53:39 AM »
Where is all the Command Mission's theme....

And I won't vote because there are so many great themes that I cannot choose only one of them

28
Original / Re: Wich one was harder for you? MM9 or MM And Bass?
« on: August 01, 2009, 04:09:18 AM »
Rm9 > R&F as Rock > R&F as Forte
Easiest to Hardest

We all know that Rm9 is kind of hard but remember that Rm9 has THE BROKEN SATELLITE! .... And other great weapons. A broken weapon = a piece of cake.

As for R&F I find playing as Rock to be easier than Forte. The stage is not that different between the two (you just need more preciseness playing as Rock, that's all.) The problem is that Forte will have a hard time overall when you reach King stage 2. 4 Boss fights in a row without anything being beneficial to our poor Forte (like additional platforms, etc.). I'd say THAT is the most difficult part of the game and Forte just make it worse, in the other hand, the appearance of Rockman make everything better in that stage.

Anyways that doesn't make R&F any easier than Rm9 when Rm9 has THE BROKEN SATELLITE! .... And the other weapons.

29
Gaming / Re: A new TMNT fighting game for Wii...
« on: July 22, 2009, 03:48:43 PM »
http://comic-con.gamespot.com/video/6213722/

[tornado fang] yeah! It's Technodrome! I demand Bebop & Rocksteady RIGHT NOW.

And Utrominator officially replaces Krang... Not that I'm complaining or any thing. I just know that many people will not like this decision...

30
Oh, Jounetsu no Kaze <3 I still use it as my ringtone along with its OP3 "Everybody"!

31
Gaming / Re: A new TMNT fighting game for Wii...
« on: June 25, 2009, 01:30:46 PM »
It's necroposting time.
A new vid, introducing new characters; Foot Ninja, Casey Jones, and Utrominator - an Utrom in a battle suit, which can be seen on this 'new' boxart.

Oh and Gamestop seems to list this game under its PS2 games too. Hmm...

32
Entertainment / TMNT 25th anniversary direct to DVD animated movie
« on: June 25, 2009, 01:13:09 PM »
As I didn't see any thread about this, I decided to make it on my own.
Actually it has been announced for some time but I don't see the need to make a topic. Not until I saw
this,
this,
this (click at the pic to download a voice sample),
another this (and another voice sample),
and the last 15 second of this commercial.

It's a crossover! This thing is a crossover! We're gonna see the old school turtles again!
AWESOME OVERLOAD

The sad thing is that they seems to use the new toon VAs for the corresponding old toon characters instead of the original ones....
Discuss

33
Gaming / Re: A new TMNT fighting game for Wii...
« on: May 29, 2009, 10:38:26 AM »
Woohoo~! More info, more video, more fun!
And now we know for sure (if it hadn't been sure enough) that Shredder and April is playable.
lol at Shredder being eaten alive by a giant crocodile.

34
Rockman Series / Re: Mega Man 2.5D
« on: May 29, 2009, 09:09:37 AM »
Wow... Just.. Wow..
And here I thought that the game might be disappointing for me, seeing how it's played in the first trailer. Now I have to take back my thoughts (is that possible?) and says it out loud that this game is BEYOND AWESOME!!!

35
News and Announcements / Re: Happy 6th Anniversary, RPM!
« on: May 20, 2009, 05:49:50 AM »
Happy Birthday RPM~
A great site you've been, a great site you'll always be.
Congrats on 6 years of success!

This kinda reminds of the first time I found this site, when someone in RCT (a Thai Rockman website) posted a link to RPM's RTRZ2, or 3, I can't remember for sure, download page. I really appreciate your works back then and until now. Maybe that's why I decided to join this site later, I think.

Anyway, thanks for the special CD. The Wario game looks adorable too.

36
Gaming / Re: A new TMNT fighting game for Wii...
« on: May 16, 2009, 05:53:49 PM »
Necroposting with IGN blog containing some infos about the game and its development.

And also, a new video showing a little bit of gameplay. (Finally!)

It's really feels like Power Stone at 0:12. The glowing effect still looks out of place for me. An option to turn it off would be appreciated.

Now that we've seen some fights, I think it's about time they announce more characters, don't you think so?

37
Rockman Series / Re: The way you play Mega Man games
« on: May 03, 2009, 05:08:32 PM »
Everyone loves the metal blade sure, but who goes out of their way to always use the flame sword?
Me, 'cause I really love Flame Sword, and I always use it against Rm8's Wily 2nd form.

From time to time, I'll deplete all the weapons' energy to zero before finishing the already-cleared stages or the game if possible.

I like to kill bosses in a way that they are off-screen, or just cannot be seen on screen when they die, especially when I fight Jet Stingray, I'll chase him away with Frost Tower, go after him and repeat until he's at the top of the room when he dies. I love how the explosion looks like a star in the sky emitting light all over the place.

That's all I can think of now.

38
Original / Re: The Hardest Wily Fortress stages
« on: February 23, 2009, 06:44:28 PM »
I've never thought that people have a hard time playing as Rockman in R&F, especially in King fortress 2 where everything is prepared for easier fights with Rockman.

Oh, and I just love Rm8 Wily Tower 1. It's fun and exciting!

39
Gaming / Re: A new TMNT fighting game for Wii...
« on: February 05, 2009, 03:58:43 PM »
Trailer

Doesn't show much.
That's more than enough for me. *drools*

40
Gaming / Re: "Tales of" Series
« on: January 03, 2009, 01:59:26 PM »
Hey guys. It's New Year. That means it's time for~~~~~~~

TALES OF THE COMBOOOO

Happy 2009!

41
Gaming / Re: "Tales of" Series
« on: December 23, 2008, 12:18:59 PM »
Turn out to be a fan-made screenshot from the ones responsible for ToI translation.

42
Gaming / Re: A new TMNT fighting game for Wii...
« on: December 16, 2008, 09:09:43 AM »
Finally a pic.

Stolen from here.

43
Gaming / Re: A new TMNT fighting game for Wii...
« on: December 15, 2008, 04:00:51 AM »
More details from GoNintendo
Quote
- Sept. 09 is the planned release date, but that may not happen
- ‘dark and edgy’ visuals
- ‘We were guaranteed that our ears wouldn’t have to suffer through endless loops of Turtles quips like ‘Slice and dice!’
- no specific generation of TMNT being referenced
- more details about fighting that we don’t know yet
- swing off ledges to do jump-kicks and more
- multiple control schemes (Wiimote, Wiimote and Nunchuk)
- motion controls, but not many
- taunts
- items
- change match settings
- story mode iss ‘not a sidescroller like Subspace Emissary’
- “4 player online is also planned, and the developers are working hard to deliver a smooth experience free of the issues that hindered Brawl. They also want to add something unique to the mix, so expect a new twist or two.”

EDIT - And much more details fromThe Technodrome Forum
Quote
New details:

Peter Laird worked on the story but its not like the Sub story mode of SSBB.

Some other details:
* The CG TMNT movie has the most individual influence on the game, but the comics and cartoon influenced the game, as well.
* The Team Ninja folks had worked on all of the DOA games (except XBV1/2) and Ninja Gaiden series (not DS game).
* Started planning in October 2007 and actual work in January 2008.
* Nothing from previous games is really being added just because it was in the previous games. i.e. Not trying to recreate Tournament Fighters or TMNT IV.
* Game being designed for Wiimote+Nunchuk but multiple control schemes being considered. Wiimote-only? Yes. GameCube? Unknown.

44
Gaming / Re: A new TMNT fighting game for Wii...
« on: December 11, 2008, 04:08:52 PM »
*scream*
*scream*
*scream*
*scream*
*several more screams*
*many more and more screams*
*collapse*

45
ZX / Re: bestest couple ever? (zx version)
« on: December 05, 2008, 03:59:54 AM »
Quote
Grey and everyone (what a [classy lady])
=w=

Oh, and Prometheus x Pandora for the sake of incest.

46
Original / Re: JEWEL SATELITE IS THE BEST SHIELD WEAPON EVER!
« on: November 27, 2008, 12:49:45 PM »
You know, I realized that I really like the arsenal of MM9. The only weapon I like less is Laser Trident since it's basically just a stronger and bigger pellet with penetration ability.
Partially fixed
Not to mention that the scary Concreteman who doesn't want to die alone is weak against it.

47
Gaming / Re: "Tales of" Series
« on: November 26, 2008, 11:45:38 PM »

48
Original / Re: JEWEL SATELITE IS THE BEST SHIELD WEAPON EVER!
« on: November 20, 2008, 07:48:50 AM »
I think he means the first one to do both; walking around with it and firing it off.
Then again, you can do both already in RM1. (See Fire Storm)

49
Rockman Series / Re: Best of Zero's themes
« on: November 16, 2008, 04:32:47 AM »
Where are EXE Transmission Zero themes?
Anyway, my vote is for THEME of ZERO (from Rockman X) (Z1). The best remix of all.

50
Off The Wall / Re: The Mystery of the Forum Users - Take 4
« on: November 09, 2008, 03:31:36 AM »
Hello eveyone. The name is yanmaoption. I'm 20 and I don't post much around here (or anywhere else).

.....Umm. I think I don't know what I should write next.. So, I'll end it like this.

.........Oh right, the question!
The answer: No, I'm not bad enough. I'm quite a good boy, actually. Santa will definitely come for me this year.

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