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Messages - Yllisos Zanon

Pages: 1 2 3 4 ... 9
26
Fan Games / Re: Megaman vs Street Fighter Fangame
« on: December 11, 2012, 11:04:39 PM »
I just saw a video at Protodudes Corner, a video on C. Viper.  At the end, you get equipped, with Koidrakes submission.  Congrates... :cookie:

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Fan Creations / Re: 'The Madness' returns
« on: December 02, 2012, 11:24:56 PM »



16-bit Collection...  what I have so far.  I still have much more to go...  o-O

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Fan Creations / Re: 'The Madness' returns
« on: November 30, 2012, 09:24:48 PM »












Some stuff, Mega Man and non-Mega Man related.

I'll add more stuff next time around.




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Fan Creations / Re: 'The Madness' returns
« on: November 09, 2012, 03:52:53 AM »



It's an 8-bit collection, next post in this particular subject, will have proper credit to other creators.  Or, how about a small game?  Which sprites are official capcom sprites, who created the others?  Some are of my own, which ones?

30
Fan Creations / Re: 'The Madness' returns
« on: October 16, 2012, 10:24:11 PM »



Some eye candy for the time being...

The Madness is dwelling again, this time, the project is on MY New computer.  As soon as I can get an actual 16-bit visual up, patience and coffee mostly on my side.  Won't be easy.

31
Rockman Series / Re: [News] No New Game for 25th Anniversary (Probably)
« on: October 09, 2012, 08:47:03 AM »
Filter glitch, happens every now and then. "Gay Oily Slickers from Outer Space" would've been more tasteful, though.

Yeah, guess where the rocket is even POINTED at? Not straight at the sun, although it might look like they just drew the daytime scene and 'shopped it to look like night.

NoA did the same with a certain other game, if I recall.

Nintendo of America did something simaliar, proven useful.  Metroid as well. 

Konami did the samething with Castlevania, been neutral, proving to be a learning process.

It's time for Capcom to do the same.  For Mega Mans sake.

32
Fan Games / Re: Tarbo-san's Roll-Chan Project
« on: October 03, 2012, 09:21:42 AM »
I am loving the looks of this game, if were lucky, we might get resprited bosses from the Mega Man PC games.  ;)

33
Rockman Series / Re: [News] No New Game for 25th Anniversary (Probably)
« on: October 03, 2012, 09:06:27 AM »
Honestly speaking, I think the CoJ, are the ones running out of ideas.  Let CoA, take over the next 25 years.  Let us fans, take the Mega Man helm by the wheels.  CoJ, triggered the ideas for many others, let us (the others) take over.  Let Capcom of Japan take a break from the Mega Man franchise.

34
Fan Games / Re: Tarbo-san's Roll-Chan Project
« on: September 29, 2012, 07:40:25 AM »
Is there an easy way to contact this person!?  If not, I just want to know if there are any single pose sprites available, for us collectors!?  -u-'

35
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: August 22, 2012, 10:06:02 PM »
How about this, cast a vote on each character, top or bottom row.  Then cast a vote for the color scheme for the character.  Unless you may have a better scheme.  I'm open for suggestions.

Some votes wouldn't hurt for Duo either.  Which Head looks best?  It will help our friend, YokuMan to make a more concrete decision.  So he won't have to make the decision all by himself.

36
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: August 22, 2012, 05:36:22 AM »
How about some votes!?

Top or Bottom row?

Colors, either pick a favorite, or if you have a better color scheme?  Be honest.

Votes will help with character development.

37
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: August 19, 2012, 08:40:55 PM »



The things I have had time to do, so far.  I don't know how much of this new stuff could be used.  But eh, one say to find out.

Different designs for the 8 Alienoids with color scheme ideas.

Also, brief descriptions on two basic enemies.

38
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: July 26, 2012, 05:32:58 PM »




I worked feverishly, around the big round clock to get this done.  Yoku Man, Slash Man is done that I know of.  I also did color swaps on Mega Mans current armors, to correspond to the animal counter part.  I also made another, Duo head, top row, far left.  It is my favorite one so far.


39
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: July 22, 2012, 07:29:00 PM »
Slash Man is going to be a pain to piece together.  I'll still do what I can. 

40
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: July 19, 2012, 11:02:57 PM »
Yoku Man, does that Frost Man look good enough?  Did I miss any thing? 

Plus, as for Deneb, the tail of the hen, boss.  Do you like the design?  I ask because, I am not coming up with any other ideas, for the time being.

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Fan Games / Re: Mega Man Unlimited
« on: July 05, 2012, 06:25:43 AM »
The Rainbow and Glue mugs do look better.  Can't wait for this game. Keep up the great work.  owob

42
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: July 05, 2012, 06:21:06 AM »




Frost Man is finished, that I know of.  :P 
Took longer than expected, real life ordeals come first.

Slash Man is next, but won't be easy. 

As for the suit upgrades, that one image looks too much like X.  Too detailed perhaps.  My suggestion, how about the sky, land and sea themes?  Like Beat Sky, Rush Land and Tango Sea.  Can only be obtained at the shop.

43
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: June 03, 2012, 08:22:16 AM »



Crossed fingers...

My update so far.  Frost Man got Color swapped, along with a few frames of the fixed pack.    Nothing with Slash yet.

The stages I think would work best, with corresponding Alienoid. <~optional name -u-'

Ignore the sprite sheets right now, except Air Man.  The Air Man from above is from the NES version, the sprite sheet, from GB version.  Which looks better!?

Star Man and Centaur with custom colors from the color pallete, earlier shown.  Playing around really.

I collected each Duo sprite, for comparison side by side.  Feed back, wouldn't hurt.

44
Cue the music...

"He's a lumber jack and he's ok, he sleeps all night, works all day.
  He cuts down trees and eats his lunch, ... ..."

Sorry, couldn't resist myself.  o-O

45
Start the music...

"It's Log, Log, it's big it's heavy, it's wood. 
  It's Log, Log, it's big it's heavy, it's wood."

Lumber Man, at first reminded me of Stimpy, from the Ren and Stimpy cartoons.  XD

46
Fan Games / Re: Rockman World: VS Killers/Megaman: The Hunter Numbers
« on: June 01, 2012, 09:36:03 PM »
Well, the reason I said Crystal and Jewel Man, is because both of them look like they could be in a Jazz band.  So, what I had in mind, the same basic, physical form of Jewel Man, with the mask and basic design fo Crystal Man.

47
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: June 01, 2012, 09:32:00 PM »
I nearly forgot about those, especially with how busy I have been.  But, I have managed to get started on those, I noticed a few dfferences between the sprites.  But, mostly, with Frost Man.  He is nearly accurate, besides the color, the packs on his back are different.  So it looks like Frost Man will be easier to do, compared to Slash Man. 

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As for Jazz, I would like to make a suggestion.  A combo design of Jewel Man and Crystal Man, would be fiting.  His choice of weapon, a saxaphone. 

49
Fan Games / Re: NMario's Mega Man World Fangame/Engine
« on: May 31, 2012, 03:45:37 PM »
I would like to help out with this project some more, but I have been extra busy with work.  Also busy in getting myself ready to move, from Texas to Kentucky.  I do have a question though.

What is still needed, sprite wise?  Bosses, enemies, I ask, cause I might have a little time to work on some enemies.  Perhaps Duo a little more.

50
Fan Games / Re: Untitled Mega Mania Style Fangame
« on: May 05, 2012, 09:16:33 PM »



Centaur Man got changed a little, I like Yoku Mans faded green better, so I had him keep the faded green.  I gave Gravity Man a Dark Purple outline instead.

As far as Duo goes, the bottom half has the original square like head.  But I gave him bigger eyes, and made him mouthless.

I feel that the Sirius that I made, is of right size. 

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