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Rockman & Community => Rockman Series => X => Topic started by: The Great Gonzo on February 12, 2018, 06:10:48 AM

Title: MMX1 Internal Design Docs
Post by: The Great Gonzo on February 12, 2018, 06:10:48 AM
Via Protodude's Rockman Corner and Kobun 20, we have some old design docs (http://www.rockman-corner.com/2018/02/mega-man-x1-internal-design-document.html) about various relationships/events prior to MMX1, written in-between development of that game and MM5 in 1993. Highlights:

* The "Zero is a Wily-bot" thing was planned from the start.

* Wily used Protoman as a reference for the ZERO Project. (The document uses a dotted line to denote this; another leads from Megaman to the X Project, suggesting to me that Mega and X [still] aren't the same 'bot, either)

* Apparently Zero was already at the bottom of the morality barrel, so the virus that was intended to sink him lower got confused and turned him into a do-gooder. In other words, that bizarre comment from MMZ Official Complete Works wasn't pulled out of Capcom's ass after all.


If/when we get more historical goodies out of the 30th Anniversary event, I guess we would move/rename this topic.
Title: Re: MMX1 Internal Design Docs
Post by: Sakura Leic on February 12, 2018, 07:55:34 PM
Ah neat, I saw it on Twitter but I felt like I was missing some of the details about it.
Title: Re: MMX1 Internal Design Docs
Post by: Night on February 13, 2018, 03:11:45 AM
Wait, so you mean Zero's Original Evil Value was so high that the maverick virus trying to raise it caused an integer overflow and turned him good?  XD

wtg wily...
Title: Re: MMX1 Internal Design Docs
Post by: Sakura Leic on February 13, 2018, 05:03:46 AM
That's freaking hilarious.  XD