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Rockman & Community => Rockman Series => Topic started by: Joseph Collins on September 15, 2012, 11:48:59 PM

Title: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on September 15, 2012, 11:48:59 PM
Rockman Corner - Don't Count On a New Game for the 25th Anniversary (http://www.rockmancorner.com/2012/09/dont-count-on-new-game-for-25th.html)

Long story short, Capcom USA's CO pretty much said, "There's no plans for a new game for the 25th anniversary."

I'm not surprised.  I'm not even disappointed.  This is pretty much what I've come to expect from Capcom, after all.

That aside, if I really need a Rockman fix, there's always fan games and old games.  For example, I should really give that Rockman EXE for WonderSwan a whirl, now that it's been translated...
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 16, 2012, 12:15:24 AM
Actually he didn't say that at all. All he said was that no one has promised a game; that's different from saying that there are no plans for one. There can still be one, but no one has really said for sure or promised one will be there. Nothing more nothing less. He's just teasing as he has been lately, that's all.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on September 16, 2012, 12:18:35 AM
I have no expectations from Capcom until they get new management.  And honestly they've really been digging a hole for quite some time and not just for Megaman if from what I'm hearing from DmC fans latly is right.

To this day I'm not giving up on Megaman, but Capcom really had some backwards logic when they don't really put effort into the games and advertisements save for the few Japanese commercials.  Heck I love the commercial for Kirby games because they're so cheesy, the last commercial in the US I saw was for the Megaman anniversary collection.

Not to mention the last few games were quite lazy, I'm still looking at you Starforce 2 and Operation Shooting Star, and Megaman 9 and 10 only suceeded due to nostalgia. Heck I still don't count Starforce 2 as cannon and consider Starforce 3 to be the real sequel to Starforce because that was the game that made me love Starforce. Honestly the first game was quite terrible but I didn't knock it too much because it was the first game but the battle system was  really bad, though the fact that I can change Geo's name anytime I want was hilarious.

Honestly if Capcom doesn't figure something out for all their series then I don't see them succeeding because they can't count on Resident Evil forever and I really think the fighting game fad will die for them since they don't do much for it.  That and fighting game expansions with just a few enhancements are a real kick in the balls.  It's a real shame because I kinda like MvC3, it's my second favorite besides the Blazblue series.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 16, 2012, 12:20:11 AM
I have no expectations from Capcom until they get new management.  And honestly they've really been digging a hole for quite some time and not just for Megaman if from what I'm hearing from DmC fans latly is right.
Ya know, I wouldn't be surprised if this is what he meant by "keep your expectations in check" :P
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 16, 2012, 01:06:20 AM
So, if Mirby turns out to be wrong, then all we can expect for the 25th anniversary--a goddamned milestone celebration in any medium--is an overpriced soundtrack collection of music we already have for free, a shitacular-looking iPhone game that might not be a good crossover, and despair. Despair and lots of it.

I'm gonna quote what Magnet_Man of TMMN had to say on this, for he speaks the truth:

Quote
The problem is that Sven keeps saying that Mega Man is a valued brand, yet the company actions consistently contradict this in very glaring ways.

The last game we had was MM10 in early 2010 which was just a digital download and sold on nostalgia only. The last time we had a physical game was in 2007 with ZX Advent and the last time we had a new console game was I believe X8 in 2004. We’re hitting a 10 year gap of no console games soon, but we’re always being told “be patient, be patient”.

My question is, “Why should we?” What has Capcom done to deserve our patience and faith at this point? After cancelling every game with Mega Man’s name on it at once and openly saying he isn’t good enough for their big-name crossover games, the only reason they even acknowledge that Mega Man has an anniversary is because we raised such a stink about how badly we’ve been treated which is why they won’t have anything to show.

People were expecting a game because that is what it would take to start regaining our trust. A game with some actual effort put into it, not another shameless nostalgia grab.

No, I wasn’t expecting a game released in December, but I was expecting an announcement of something in the works. Even if it was just saying “yes, we’re making something, look forward to E3, be patient”. So now that that’s been shot down, I don’t give two ***** what they have to say in December, if they bother to say ANYTHING outside of burping “Mega Man’s 25. Good for him” on their front page.

We don’t deserve a game in compensation? Sorry, but I’m going to very aggressively disagree with that. Mario got a re-release for his 25th, but that’s not too bad because Mario’s future isn’t uncertain. Same with Kirby. Metroid didn’t get a 25th anything but they did get Other M recently and despite how horrible it was it still shows that Metroid has a future with Nintendo. What has been going on with Mega Man? NOTHING. Everything’s been cancelled and he hasn’t been allowed anywhere near this generation of consoles, which is one of the longest running ones we’ve ever had.
Even Sonic has had games come out on this generation. Good ones, at that.

We need a game. A game with effort and some money put into it because it would show Capcom has confidence that it would have some return on it. If we aren’t getting a game and no implications about a game coming out that isn’t a re-release or compilation then I don’t give a **** about what lip-service garbage gets thrown our.

If the past few years had been different, if any form of Mega Man made it in MvC3, if Legends 3 had come out it would have been different. I would’ve given Capcom some slack, but at this point and after all that has happened, I will accept nothing less than a new game and it needs to have some effort put into it.
And not be another Goddamn love-letter to Zero like ZX was.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 16, 2012, 01:41:49 AM
though the fact that I can change Geo's name anytime I want was hilarious.

For the fact that you can name him anything gives benefit to the current customization feature, though I actually did pity Geo for the [parasitic bomb] he went through. I'd be pretty pissed too if I lost my dad to E.T. and a bunch of my "friends" are more like dicks than anything.. wait..

Does that make it Shooting Star Spider-Man now? (come to think of it, SEVERAL of Marvel's newer works seems to have a Mega Man/general japanese cultural influence these days..)

Honestly though, I know where Metal_Man comes from now, and my point that Capcom NEEDS to change it's business strategy WITHOUT the aid of nostalgia goggles for this series still stands.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on September 16, 2012, 01:55:26 AM
Yeah I like Geo too I understand Geo in the first game, the second was a huge step back with the whole Sonia working with the bad guy and breaking their Brother Band because she thought bad guys can keep their promises.

 Then he became a badass in 3 or at least on par with Ace, Acid, Omega-Xis, Heartless and his Dad.  Hell even Bud and Luna become pretty Badass in the game and I wish Sonia had more awesome moments after the Diamond Ice incident other than just protecting Geo at the Dealer base.  I also feel really sorry for Zack since he's pretty much in the background but at least he gives helpful info to Geo.  Hell King is my favorite badguy in the series he was a threat and really enjoyed what he was doing and not giving anyone a danm.  He was like Master Albert except given a real personality.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 16, 2012, 02:15:37 AM
Yeah, King was a just a nice change of pace from the usual foe Mega Man gets to fight. I mean, he does want to take over the damn world, yet he acts like he already owns it and wants to expand his horizon to the universe. What other Mega Man baddie does that?

I can understand why most people did not like Star Force as the rest of the fans felt it was sort of held back compared to ZXA.. but I felt that the Mega Man battle network and Star Force series had more personality at the same time when you compare Mr. Match to someone like Axl from the main Classic-X-Zero timeline, though most people did not like StarForce and BattleNetwork as it strayed from the traditional run and shoot formula (this can also be the case for the Legends series as well, despite it having a much more colorful cast of characters and it only took like what, the Mega Man cartoon to give a shred of personality to the bosses?).
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 16, 2012, 02:58:06 AM
I wanted to write something witty here, but I realized there's little point to that since everything has been done to death.

I would really like if we would at least get some kind of... dunno, Rockman Manga. I know that asking for a REAL new game is simply too much.
But at least gimme a manga.
Plz?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sub Tank on September 16, 2012, 03:00:19 AM
For Megaman's 25th Anniversary, Capcom isn't cancelling any Megaman games.  That's our present.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 16, 2012, 03:14:24 AM
For Megaman's 25th Anniversary, Capcom isn't cancelling any Megaman games.  That's our present.

An incredibly backhanded present, considering what Xover is shaping up to be.

When will they admit that they not only don't care about Megaman or the fans, but actively despise them? I mean, they're heavily implying it with their actions; why not just say it?

I know that asking for a REAL new game is simply too much.

No it isn't. We suffered three cancellations in a row; I'd say we deserve a game that had actual care and effort put into it.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: DjKlzonez on September 16, 2012, 03:15:46 AM
For those who don't have an iPhone, there are no games.

What are we celebrating again?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 16, 2012, 03:25:26 AM
Well, there's that really nice Classic Megaman D-Arts...that won't be available to us until after the anniversary...

*sob*
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: N-Mario on September 16, 2012, 04:07:22 AM
CAPCOM
Disappointing fans since the fall of Inafune.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 16, 2012, 04:13:12 AM
No it isn't. We suffered three cancellations in a row; I'd say we deserve a game that had actual care and effort put into it.
Don't be stupid.
Of course IT IS.
It's too much to ask of such a [tornado fang]ing terrible company, that is.
That's what I meant.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 16, 2012, 04:14:39 AM
Ah. ._.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 16, 2012, 04:24:58 AM
We'll see. I'm not shocked though.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 16, 2012, 04:30:36 AM
We'll see. I'm not shocked though.

I had already resigned myself to accept that Xover would be THE 25th anniversary game, so yeah, me neither.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 16, 2012, 04:40:58 AM
I mean, Street Fighter is getting a gorgeous chess set for it's 25th.

Thus far, nothing. If you're going to give us NON-game [parasitic bomb], then at least make it some decent, well made stuff.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 16, 2012, 04:45:09 AM
*looks up the chess set*

And I thought the blatant favouritism in that SF 25th anniversary package was bad enough.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 16, 2012, 05:01:15 AM
I mean, Street Fighter is getting a gorgeous chess set for it's 25th.

A chess set, a collection all Street Fighter games available for current consoles + goodies (anime, a statue, music, art book, etc), and worlwide tournaments with cash prizes of a $500,000 total + A [tornado fang]ing SPORTS CAR for a game that its own fandom hates for the most part.

Gee I wonder which franchise is Capcom's favorite.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 16, 2012, 05:02:15 AM
I mean don't get me wrong. Remix albums are pretty [tornado fang]ing awesome. However, I would really like some decently made crap. Not just toys. A couple of nice statues or chess set. A full live Proto Shield. A goddamn X teleporter porta-potty for [tornado fang] sake!
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on September 16, 2012, 05:14:04 AM
I would have been just fine with another art book or something.

Heck I wish we could have the Megaman X manga translated, sure the art is old as heck but it's the second best manga next to Megamix.  I mean come on, X goes  Knight Templar in the X4 manga after Blizzard Buffalo is killed and Zero has to live with Repliforce since he was irritable to the Hunters to the point that he attacked X and everyone else if I remember the Japanese scan correctly.  That's way better than X5 and much deeper than X4.  But I know it's not going to be officially translated and it's not going to be fan translated anytime soon but man it would be awesome.

Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 16, 2012, 08:08:37 AM
A goddamn X teleporter porta-potty for [tornado fang] sake!
It would be the capsule that gives you the Hadoken. Just for the Street Fighter jab.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on September 16, 2012, 09:00:45 AM
It funny because they didnt like Street Fighter either, and actively tried to get Ono to do something else, something "profitable" before he pushed 5 out the door and it sold like hotcakes, prompting Capcom to pour everything into it. They didnt seem to be willing to recreate the magic with their other "unprofitable" mascot franchise. But Capcom has consistently proven that recently, they have terrible business sense.

And I agree with Magnet Man. A new game with actual effort for the 25th will be pretty much the only thing I would accept as a real 25th anniversary present for the franchise. Anything less than that is just petty change tossed at us to shut us up.

"OH LOOOOOOK, WE MADE A REEEEALLY EXPENSIVE E-CAN SOUNDTRACK COLLECTOR TIN! ITS EXPENSIVE SO THAT MEANS IT HAD EFFORT PUT INTO IT! SEE? WE CARE!"

No Capcom. It's stocked with rehashed soundtrack CD's.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Police Girl on September 16, 2012, 11:27:52 AM
So, if Mirby turns out to be wrong, then all we can expect for the 25th anniversary--a goddamned milestone celebration in any medium--is an overpriced soundtrack collection of music we already have for free, a shitacular-looking iPhone game that might not be a good crossover, and despair. Despair and lots of it.

I'm gonna quote what Magnet_Man of TMMN had to say on this, for he speaks the truth:

But Starforce 3 came out in 2008 after Advent. Unless they aren't counting that Timeline (No reason not to, honestly.) And if you really want to push it OSS was in 2009.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 16, 2012, 04:39:47 PM
Well, yeah, but OSS was Japan-only.

As for Star Force, eh, partial credit.  When Battle Network took off it was mainly because the whole card-collecting/trading thing, and didn't necessarily speak to the same audience as the "Jump N' Shoot Man!" fans.  The transition to Star Force severed what little aesthetic ties remained to bridge that gap.  Legends at least has the same basic principle as the classic games going for it, just on a different kind of playing field.

Capcom is proving that they have no damn clue how to make a "golden age" character relevant to modern gaming again.  They don't know how to do a New Super Mario Bros., a Kid Icarus, or even a Sonic 4 for that matter.  They can copy the past pixel-for-pixel (see MM9), but when stepping outside of that, they are entirely too eager to uproot the entire aesthetic of the franchise (X8, Powered Up, Universe, is it any wonder we got tired of the "visual reboots" after a while?).  Legends was EXACTLY what they needed: Fresh gameplay with a familiar face, not the other way around.  Unfortunately, the valid point can be made that the audience is far more open to such "experiments" when they're struggling to find early showcase titles for their shiny new system.  Missing the e-Shop launch was a terrible, terrible mistake, and as much as I want Legends 3 back, the longer it takes the more damage it's going to do to all parties concerned.

So far as the anniversary goes, I'm not at all surprised.  I knew that the timeframe for any whole-assed game was simply not there.  It was, in my mind, Legends 3 revival or bust.  Once you realize that, it's pretty obvious where we'll most likely end up.  Hopefully I can distract myself with the WiiU.  The magical 25th birthday is just going to leave us exactly where we were 14 months ago: Mega Man is alive and well, as a licensing tool.



Oh yes, and if I may bore you all long enough, I have a cross-post of my own to share.  It's basically my response to Capcom's continued requests that we "be patient", from one of the most recent Ask Capcom (http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29379741/real-talk-mega-man?pg=1) threads on the topic:

Quote
You know, the fans are anything but patient.  They are completely impatient.  More than that, they're obnoxious, petty, and never satisfied.  They don't appreciate anything they have, and you can't say a damn thing to please them.  And you know what?  Capcom, you brought it on yourselves.

My apologies to Sven; CoA has been the most sympathetic of Capcom's branches by far.  I know what a "taboo" topic Legends 3 is.  But all of the demands, all of the childish behavior, all of the complaining about Mega Man's absence from UMvC3, the backlash over Bad Box Art Mega Man in SFxT, and the constant whining that a cell phone game using a proven poor engine is IN NO WAY an appropriate celebration for a quarter-century franchise, we all know where it started.

Ever since the DS took off, Mega Man's been on a slow decline.  ZX, Star Force, Powered Up, Maverick Hunter X, all "good enough" for us, but not quite hitting it off with the gaming market as a whole.  They were "good" games, but the passion was lost.  Capcom got a spark back with Mega Man 9, but they failed to maintain it.  For as novel an idea as reverting back to the 1980's was, even fans of the golden age want a bit more than a new NES game.

And then we found it.  Inafune and co. had only to say, "it's a game you've all been waiting for (http://www.youtube.com/watch?v=toxitPCgY4Q&t=11)", and nothing else, they already knew our answer.  Suddenly a dream from ages past was alive again, an unreal passion was ignited the likes of which the last hardware generation had never seen.  Capcom asked for our help in making it reality, and for nine months we offered all we could, with nothing but good faith in return.  We were told to be patient (http://www.capcom-unity.com/devroom/blog/2011/05/20/a_word_from_producer_kitabayashi), even when the future was uncertain, with the promise that even if worst came to worst we would at least get a small glimpse of this dream before we had to lay it to rest once more.  Then suddenly it was all taken away.  Not just the game, but even the mere opportunity of the prologue, was ripped away from us with no word as to why.

That may be acceptable to employees of the gaming industry, who sacrafice their passion to the bitter realities in which they are immersed, in exchange for the roof over their heads.  But to the fans who were invited along for the ride, who had only their trust in Capcom to keep them going, that doesn't cut it.

So the question on my mind, the question on every fan's mind ever since that day 14 months ago, is what do you, Capcom, intend to do about it?  What do you intend to offer, what CAN you offer, that either of us can even hope will possibly compare to what was lost?  Games get cancelled all the time, yes, but this was not just any game.  Universe was cancelled, we got over it.  Is that what you're waiting for?  For us to "get over" Legends so that Mega Man can return to his usual mediocrity?  Because the thought has occurred to us, and I think that's what frightens and offends us more than anything else.  Legends 3 was an event over a decade in the making, it will not be forgotten so easily.

We're already been holding onto Legends with virtually no support for 12 years.  If you're waiting for us to let go, then you will be waiting a long, long time.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 16, 2012, 06:47:39 PM
I thought this post of yours from the same thread was pretty informative. I'd rather it not go to waste:

Quote
On the whole "anniversary collection" thing, we already had that at #15.  X and Zero series collections followed later.  I don't consider its absence any big loss, unless of course we're talking about the Legends series or the Gameboy line (though the latter will likely continue to appear on 3DS's virtual console in due time).

Quote
I wouldn't say that people saying that MegaMan is 'dead' or that Capcom 'hates MegaMan' after only 1 game cancelled and 1 not greenlit as being 'patient'

You're misinformed, Deva.  The Prototype Version was approved as per the February 2011 greenlight meeting, it was the retail Legends 3 that was not yet given the ok (and by the way, on the whole "Devroom opening up game development to the fans" topic, why did it take four months before we were even TOLD that the game hadn't yet gotten approval?).  That is a solid two cancellations in addition to the failed greenlight.  Further, the "failed greenlight" was given behind closed doors as opposed to the aforementioned reported February 2011 meeting, during which time the fans had been told that the Prototype Version's reception would determine the retail game's greenlight status.  How is that read as anything but a stab in the back?

What's disturbing, though, isn't the quantity, but rather the fact that Capcom did such a thing without having any other projects in reserve.  I can't fault someone who finds that a cause for concern.  Now, is Mega Man dead?  Absolutely not.  Even if Capcom were to cease making games, they still license him out, and things have actually been going amazingly well on that front for the last couple of years.

But I can't blame people for being scared.  I can't fault them for thinking that the games, the core of Mega Man, are going the way of the dinosaur.  Capcom dealt them a critical blow, and has since done nothing to reassure them.  Capcom has kind words, and they ask for our patience, fine and dandy.  But they did the exact same thing when the Prototype Version was "delayed", and we all know how that ended.

Oh, and about Darkstalkers.  No, this isn't a competition between franchises, and I find such an idea to be a waste of time.  But I wanted to quickly say that I, for one, would kill for a Legends equivalent to this.

I wasn't aware of an actual approval meeting. That's just more evidence to show that Capcom forced the cancellation after an agreement was met.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 16, 2012, 07:21:47 PM
A chess set, a collection all Street Fighter games available for current consoles + goodies (anime, a statue, music, art book, etc), and worlwide tournaments with cash prizes of a $500,000 total + A [tornado fang]ing SPORTS CAR for a game that its own fandom hates for the most part.

Gee I wonder which franchise is Capcom's favorite.

And the fact that they pour ALL their effort to make add extra game modes to Street Fighter's current engine really shows it.. Not. It's fanbase still hates them because it's "not the same as Street Fighter II".

By this point I'm really just not looking for another Jump and Shoot Guy game, which what many fans seem to want which could be the reason WHY capcom decided to can both games and give us a shoddy game: They ran out of ideas what to do with Mega Man, and Legends 3 was the closest thing to a saving grace.

What I am looking for is the fans to let go of the "don't fix what ain't broke" notion, as that notion itself is a double-edged sword.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 16, 2012, 10:49:26 PM
Well, there is definitely some truth to that.  But sometimes it takes a keen eye to tell what is and isn't broke.

I wasn't aware of an actual approval meeting. That's just more evidence to show that Capcom forced the cancellation after an agreement was met.
Oh, it's damn well FACT that they did that.

It's sad how much ignorance and disinformation was spread among people who didn't follow the Devroom blog religiously.  Well, the short and sweet of it: February 2011 was the original series of meetings to determine Legends 3's greenlight status (the Devroom had been in full swing for four months at this point).  The end result of the meeting was an extension of the game's trial period.

The Prototype itself was the direct result of that meeting, as was announced some time later by Director Eguchi.  The idea was, since the general public had been for quite some time asked to contribute to a game they knew nothing about, to give them the chance to see the progress thus far for themselves (previously this was attempted at a Japanese event scheduled for March 29, but it was cancelled in light of the earthquake).  The "marketed" Prototype was based off of the greenlight meeting build, and the reaction to it would be used to determine the retail game's greenlight status.

Coverage of the meeting spanned five of Kinako's reports in addition shout-outs from Eguchi and Kitabayashi.  Even though getting screenshots or any "real" information about the game back then was like pulling teeth, the folks at Capcom at the very least understood that this was a big deal to the Devroomers and deserved a large amount of attention (though it was unfortunate that at no point prior to these entries was the fact that the game was not yet greenlit ever disclosed, so at the time there was a bit of confusion over what exactly that meant).  Naturally, dropping the axe out of the blue after all of this came off as a large offense to the fanbase.
http://www.capcom-unity.com/devroom/blog/2011/02/15/a_declaration_of_resolve
http://www.capcom-unity.com/devroom/blog/2011/02/15/kinakos_daily_report_47
http://www.capcom-unity.com/devroom/blog/2011/02/16/kinakos_daily_report_48
http://www.capcom-unity.com/devroom/blog/2011/02/17/kinakos_daily_report_49
http://www.capcom-unity.com/devroom/blog/2011/02/18/kinakos_daily_report_50
http://www.capcom-unity.com/devroom/blog/2011/02/22/kinakos_daily_report_51
http://www.capcom-unity.com/devroom/blog/2011/02/24/our_greenlight_meeting_results

And then, the big one (emphasis added):
http://www.capcom-unity.com/devroom/blog/2011/04/21/big_announcement
Quote
We took this prototype game, full of potential, and showed it off at the greenlight meeting. As hoped, Barrett’s reception was top-notch. What a response! And yet. . . it’s really difficult to determine just how well-received a sequel to a 10-year-old series will be.

This is where the Mega Man Legends Developer Room comes in. Planned as a place where users could get in on the development process, we knew there was some way we could utilize this to help our project succeed. We ended up reaching an unprecedented agreement. As it happens, it was decided that the prototype version of the game we had submitted within the company would be sold as a downloadable—“Mega Man Legends 3 Prototype Version”. Furthermore, the heat and excitement surrounding this downloadable title would determine whether or not the full game could be greenlit. If hype is strong, the full title will be a go. If not, it’s a no-go. I don’t even want to think about that outcome!
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 16, 2012, 11:06:50 PM
What I don't get is where the current standards sit between not broken and need to be fixed, thus like you said making it hard to pinpoint to tell what needs to be fixed as we look back to the games that were made 25 years ago, I can go on.

 
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 17, 2012, 01:01:41 AM
Nothing's really broken about the formula, it's just worn. Needs a break. ZX varied it by going fully non-linear and giving you a selection of forms instead of weapons, but it also overlaid an unnecessary mission layer over everything and still retained the 8-stages 8-bosses paradigm. The whole thing was a bit clunky. Mega Man needs a solid new experience.

Super Megamantroid please. :)
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Acid on September 17, 2012, 01:28:53 AM
Personally, I wouldn't mind another RPG attempt. One that doesn't keep the 8-bosses then the final stages concept.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 17, 2012, 01:47:31 AM
If we had to keep the 8 bosses format, why not add an intermediate area where paths to certain RMs required specific weapons to clear? Not like MMnB's stage select screen, but an actual area that Megaman can walk around in (be it similar to the boss transporters or not).

Might be too similar to ZERO or ZX, but I don't think it's been done in Classic yet.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Acid on September 17, 2012, 02:22:36 AM
If we had to keep the 8 bosses format, why not add an intermediate area where paths to certain RMs required specific weapons to clear? Not like MMnB's stage select screen, but an actual area that Megaman can walk around in (be it similar to the boss transporters or not).

Isn't this, essentially, the concept of Metroid/Metroidvanias?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 17, 2012, 02:53:32 AM
Isn't this, essentially, the concept of Metroid/Metroidvanias?

I guess; I was thinking of a much smaller scale.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: KoiDrake on September 17, 2012, 03:36:28 AM
That's sounds like a small aesthetic change then, Megaman needs something bigger in order to survive... or revive to be more precise.

There are many things that could be done with the Megaman series, the problem is that Capcom isn't willing to take any risk on the series, so until that happens this is going to be a dead franchise.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 17, 2012, 03:54:07 AM
Ah. :/

What would it take for Capcom to try something new? Running out of franchises to make sequels/upgrades out of?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Karasai♪ on September 17, 2012, 04:15:37 AM
CAPCOM
Disappointing fans since the fall of Inafune.

Yeah lets blame the plane that crashes not the pilot that left
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 17, 2012, 04:24:23 AM
What makes you think he's flying that airship?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on September 17, 2012, 04:41:08 AM
Yeah lets blame the plane that crashes not the pilot that left

If by "pilot" you mean Inafune...if he remained on that plane, he'd most likely be suffering from the emotional exhaustion of having to deal with that obnoxious crew 24/7.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Archer on September 17, 2012, 06:23:15 AM
before he pushed 5 out the door and it sold like hotcakes

uh-huh
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 18, 2012, 02:29:11 AM
If by "pilot" you mean Inafune...if he remained on that plane, he'd most likely be suffering from the emotional exhaustion of having to deal with that obnoxious crew 24/7.
I'm sure that if Inafune thought he was doing his best work in Capcom, he wouldn't have left.

But I dunno.  I think that on the particular plane we call "X-series", he's got a point.  Inafune never seemed to give a damn about that one after X4.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 18, 2012, 03:57:12 AM
It's like that scene from The Last Crusade where Indy and his dad escape from the zeppelin on the fighter plane. The blimp is the X series and the fighter plane is the Zero series.

Or the blimp is Capcom, Indy and his dad are Keiji Inafune and Shinji Mikami, and the fighter plane is just for schits and giggles. Although I like to think of Inafune being the one manning the guns, given that he left Capcom after giving them and the Japanese game industry a verbal wringing.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 18, 2012, 06:05:56 AM
And Rockman Xover is Kingdom of the Crystal Skull
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on September 18, 2012, 06:15:01 AM
Zing.

I dunno.  Maybe we'll get lucky and Capcom will come out of nowhere with some extravagant celebratory thing that blows everyone away.  Like... they release Mega Man Universe, Legends 3, and take the reigns on Rockman Online for release.

...  I just jinxed it.  :(
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 18, 2012, 06:21:54 AM
Anything's possible. However, I doubt it!
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 18, 2012, 06:52:06 AM
no new game

instead it's x zone getting localized.

it's not a new game it's one we knew about :P
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 18, 2012, 06:56:12 AM
no new game

instead it's x zone getting localized.

it's not a new game it's one we knew about :P

If that'd happen then it'd just keep showing how everyone can handle the MM franchise better than Capcom itself.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 18, 2012, 07:16:15 AM
If that'd happen then it'd just keep showing how everyone can handle the MM franchise better than Capcom itself.
which would be hilarious :P
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 19, 2012, 02:33:51 AM
If that'd happen then it'd just keep showing how everyone can handle the MM franchise better than Capcom itself.
Maybe, but they'd still get my money through their licensing it.  And they DAMN WELL would get it, I assure you.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 19, 2012, 04:41:34 AM
Capcom should throw their weight behind the localization. They can at least handle that.

http://twinfinite.net/blog/2012/09/18/news-project-x-zone-needs-to-be-localized/
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Da Dood on September 19, 2012, 01:57:34 PM
The next Mega Man game will be a Game & Watch revival with yoku blocks. I can feel it.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: OBJECTION MAN on September 19, 2012, 02:54:24 PM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hiryu on September 19, 2012, 06:11:33 PM
I dunno.  Maybe we'll get lucky and Capcom will come out of nowhere with some extravagant celebratory thing that blows everyone away.  Like... they release Mega Man Universe, Legends 3, and take the reigns on Rockman Online for release.

Yea, and maybe they're bring back a Strider game while they're at it, and everyone will all be hunky doory over the last year.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 19, 2012, 06:25:01 PM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!

Interesting scenario, but out of all the great (looking) Japanese games that have come and gone, very few actually drive a translation/homebrew movement. The few notable examples I'm aware of are Clocktower, Star Ocean, Seiken Densetsu 3, and Mother 3. As great as Project X Zone looks, I don't think it'll be the game to drive 3DS homebrew work to break the region lock. Translation, sure, but breaking a software-based region lock? Now that's a project.

The Legends 3 Prototype has a better chance of doing that because of its notoriety, but only if it gets released to the wild.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 19, 2012, 07:12:06 PM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!

I hope you're joking.
Please tell me you are.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 19, 2012, 09:12:50 PM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!
because, you know, they're totally not putting forth their full effort to hack it already. this isn't about the greater good, this is about fulfilling your selfish needs as quickly as possible and masquerading it as something good.

yes, the 3ds should be hacked, and i'm eagerly awaiting that day. but they're already working hard on that, believe me. and there are other games that could take this route if not localized (like Bravely Default, for instance).

regardless of this, we'll see what happens.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on September 19, 2012, 10:01:28 PM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!
The chances of that happening are roughly the equivalent of Tales of Rebith, Hearts, Innocence, and Destiny 2 getting another remake and those actually come out in America, The PS3 remake of Tales of Vesperia comes out in America, the rom hacking comunity translating Ketai Denjuu Telefang so that way we don't have to play the Chinese Bootlegs Pokemon Diamond and Pokemon Jade, Earthbound getting on the virtual console, Seiken Densetsu 3 getting a 3DS remake, somehow we get remakes of Final Fantasy 5 and 6 (though this I still hope happens one way or another), and God Eater Burst's squeal getting localized when it comes out because I don't think it did well enough in America due to the fact it was released the same time as Final Fantasy Duodecim and not to mention the problem with most games no advertisements and considering it plays a lot like Monster Hunter I think it would have benefited with advertising.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Karasai♪ on September 19, 2012, 10:03:44 PM
Your post got quoted 4 times in a row

you're popular objection
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on September 19, 2012, 10:15:55 PM
It's official: Japan thinks we're too stupid for RPGs (edit) and strategy games.  :B
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: OBJECTION MAN on September 19, 2012, 10:36:37 PM
Your post got quoted 4 times in a row

you're popular objection

I'm a superstar!

this isn't about the greater good, this is about fulfilling your selfish needs as quickly as possible and masquerading it as something good.

My interests ARE the greater good!

Erm- FOR THE CAUSE!! LEGENDS 3!! BELIEVE!!



It was mostly satirical conjecture, however, I so wish someone at Capcom would dump the build but it'll likely never happen.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 20, 2012, 02:09:09 AM
I'm a superstar!

My interests ARE the greater good!

Erm- FOR THE CAUSE!! LEGENDS 3!! BELIEVE!!



It was mostly satirical conjecture, however, I so wish someone at Capcom would dump the build but it'll likely never happen.
Yeah I hope so too. :<
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 21, 2012, 03:14:07 AM
I hope ProjectXzone doesn't get localized. Now hold on. Put the torches do- PUT THE TORCHES DOWN.

Heres the logic. ProjectXZone is a highly anticipated, popular, title. It has the same weight as Namco X Capcom had, and we all know where that lead; A fan translation.

What does the 3DS lack that the PS2 has? The ability to play patched/altered/homebrew games, via various methods.

ProjectXZone will drive the homebrew community to get their things together and create some method to play other region titles. They will want to fan tranlsate it so bad, just like Namco X Capcom, it will drive the whole event to fruition.

Now, the side effects to this are; Now we can play titles from other regions. We're already missing out on a ton of stuff for the 3DS that will never make it over here.

But it extends further than that. When an inevitable super rouge agent inside Capcom takes the completed Legends 3 prototype build and releases it to the deserving fans, we'll have an avenue to play it.

It's for the greater good!
I am keeping a VERY tight grip on my torch...but you'll go un-burned for now.

The main problem with that scenario is that the 3DS actually has worthwhile network functionality, so you're more likely to get caught up in firmware wars and anti-piracy/homebrew efforts.  Honestly, knowing that the system monitors what games you're playing, I'd damn near buy a whole new system for hacking anyway.

I certainly want my console broken in the event that any Legends 3 leaks are made, no doubt there.  Still, I'd like to think that some OTHER game could light a fire under the hackers' asses.  Maybe Layton Vs. Ace Attorney seeings how we've still heard nothing about that one.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 24, 2012, 07:42:28 PM
In my experience Nintendo still takes the point of view that your hacking is your business, and with it is your compatibility. Have they begun banning people from their online stuff?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on September 27, 2012, 02:59:15 AM
No, but I wouldn't put it past them.  Nintendo's disregard for hackers up until present day has mainly been because their network setups aren't advanced enough to track them to begin with.  With 3DS and WiiU that is most likely changing.  But until someone actually hacks a 3DS game, we won't know for certain.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 27, 2012, 03:04:24 AM
Aren't there 3DS flash cards? It's been awfully long for there not to be.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on September 27, 2012, 05:52:10 AM
Aren't there 3DS flash cards? It's been awfully long for there not to be.
Nope. And the latest 3DS firmware update renders nearly ALL DS flashcards inoperable on 3DS, so it could be more time.

Nintendo really locked that thing up tight.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 27, 2012, 09:51:57 PM
So now I can't be the only person deciding to not buy one. That has to be a lot of money Nintendo is losing. I guess they make all their crazy loot on software anyway.

This sucks, my DS' screen is hanging by wires. :(
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: kartus on September 28, 2012, 09:26:37 AM
an overpriced soundtrack collection of music we already have for free
It's not really overpriced; the Can itself is about as much as the Rockman 1~6 box and the Rockman 7/8/9/10 releases combined, never mind that you get all these nice bonuses like the PS arranges and the old Rockman Special CD arranges. Besides, you already get the Can for the same kind of "free" anyway.

It funny because they didnt like Street Fighter either, and actively tried to get Ono to do something else, something "profitable" before he pushed 5 out the door and it sold like hotcakes, prompting Capcom to pour everything into it. They didnt seem to be willing to recreate the magic with their other "unprofitable" mascot franchise. But Capcom has consistently proven that recently, they have terrible business sense.
The last Street Fighter related game before IV was Capcom Fighting Jam, which Ono was partly responsible for. Rockman still had real games coming all the way until 2010. This anecdote doesn't really "work".

And I agree with Magnet Man. A new game with actual effort for the 25th will be pretty much the only thing I would accept as a real 25th anniversary present for the franchise. Anything less than that is just petty change tossed at us to shut us up.
You don't release new games for anniversaries, you release collections. The whole point of these anniversaries is reflection.

"OH LOOOOOOK, WE MADE A REEEEALLY EXPENSIVE E-CAN SOUNDTRACK COLLECTOR TIN! ITS EXPENSIVE SO THAT MEANS IT HAD EFFORT PUT INTO IT! SEE? WE CARE!"

No Capcom. It's stocked with rehashed soundtrack CD's.
No, everything from 1-8 has been revisited, and that work beats the Rockman 1~6 set and the releases of 7 and 8. Also, the PS arranges were never released on disc until now. Only the hard-to-find Rockman Special CDs and the 9 and 10 discs are reprints. The Can is absolutely worth it, even more so if you didn't get the 9 and 10 releases before.

[Street Fighter], a game that its own fandom hates for the most part
And the fact that they pour ALL their effort to make add extra game modes to Street Fighter's current engine really shows it.. Not. It's fanbase still hates them because it's "not the same as Street Fighter II".
Ridiculous. "Fans of Street Fighter" do not care that SFIV isn't very much like II, even if it does try to play on that nostalgia. People who dislike IV dislike the mechanics, and the game is still cared for enough that things like Koryu and a specific attempt to restructure the game system (I can't remember the thing's name, sorry) are being made for it.

What I am looking for is the fans to let go of the "don't fix what ain't broke" notion, as that notion itself is a double-edged sword.
Don't. If Rockman 9 and 10 fall to this principle, so does Dash 3.

I can at least tell you that Rockman 10 is the greatest game in the entire original series, and easily one of the best games in all of Rockman. I do not speak on nostalgia, and 10 doesn't sell on nostalgia like 9 does anyway. It was an attempt to make a brand new high quality game but with the limitations of Rockman 9, and it completely succeeded; it is also a better game in every area over 9. People who make games like this deserve not just my money and attention, but yours as well.

Nothing's really broken about the formula, it's just worn. Needs a break.
No, it needs people who actually like video games both making and playing them; the Japanese romhackers and Inti Creates are these people. In the hands of such people, a Mega Man X9 or X10 done in the style of some older entry might actually be the best game in that series as well.

And Rockman Xover is Kingdom of the Crystal Skull
No! I don't care if this is trolling, the situation behind this is too irritating. Kingdom of the Crystal Skull is more like your good friend Rockman Dash 3 over there.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 28, 2012, 09:49:17 AM
Ridiculous. "Fans of Street Fighter" do not care that SFIV isn't very much like II, even if it does try to play on that nostalgia. People who dislike IV dislike the mechanics, and the game is still cared for enough that things like Koryu and a specific attempt to restructure the game system (I can't remember the thing's name, sorry) are being made for it.

I was talking Street Fighter X Tekken, and as part of the fighting game community, I can tell you for sure that almost everyone treats the game like a joke and don't even bother taking it seriously.

Also, you quoted the wrong person when you quoted me the second time.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: kartus on September 28, 2012, 09:58:52 AM
Even more ridiculous! People considering SFxT bad doesn't mean they "hate Street Fighter", it means the game is terrible enough that everyone's just going to stick with the Big Two. You've probably seen that there's a nice group that still wants to do something with that poor game, even though their efforts are getting set back with each new update. It's good that the game is isolated from SFIV, really.

Sorry about that, fixed. Too much sifting.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 28, 2012, 10:03:06 AM
Uh, you're reading my post wrong. I'm saying that most of the SF fandom hates SFxTK, not that they hate SF.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: kartus on September 28, 2012, 10:15:36 AM
In your original post, you were talking about an anniversary set that simply has SFxT as a part of it.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on September 28, 2012, 05:02:59 PM
No! I don't care if this is trolling, the situation behind this is too irritating. Kingdom of the Crystal Skull is more like your good friend Rockman Dash 3 over there.

LOL. If Kingdom of the Crystal Skull were like Dash 3...

..ahem..

THEN IT WOULD HAVE NEVER BEEN [tornado fang]ing FILMED. IT WOULD NOT HAVE MADE IT PAST PRE PRODUCTION!
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 28, 2012, 05:09:39 PM
Oh wow.
Oh WOW.

Wow.

The main point is, kartus, that Rockman Xover is like Kingdom of the Crystal Skull, because I guess... NOBODY REALLY [tornado fang]ing WANTS IT, AND TO ADD TO THAT, IT LOOKS/IS TERRIBLE.

To quote a cerain video game character:

"I never asked for this."
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Acid on September 28, 2012, 06:44:51 PM
The main point is, kartus, that Rockman Xover is like Kingdom of the Crystal Skull, because I guess... NOBODY REALLY [tornado fang]ing WANTS IT, AND TO ADD TO THAT, IT LOOKS/IS TERRIBLE.


Fate of Atlantis was a brilliant game, it had everything. All Lucas had to do was take it and turn it into a movie and there would have been a fantastic Indy4
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 28, 2012, 06:53:59 PM
In your original post, you were talking about an anniversary set that simply has SFxT as a part of it.

An anniversary tournament in which SFxT, which almost nobody likes, is getting support with a [tornado fang]ing lot of money in prizes AND a [tornado fang]ing sports car of all things for the first place.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on September 28, 2012, 06:58:37 PM
I really wonder how you can compare Dash 3 with the Crystal Skull since it never came out.  Heck I never saw the movie but know how terrible it is.  While what we've seen so far is only a demo, the gameplay and frame rate is terrible and quite frankly that is inexcusable even for a demo.  The fac that Capcom is only making this for the iPhone shows that their heads are not screwed on right and despite the fact that I am a huge Customization whore and love Final Fantasy 5 and Dragon Quest 9 to death and actually have a iPhone myself I doubt I would like this game.  

In fact since since this game is for free I'll get it and do a review of it and tear it apart wherever I can if Capom is ballsy enough to bring it to America.

 Capcom was one of the first big 3rd party gaming companies to emerge with Sega being one of the ones older than that, the fact that it's 2012 and they're pulling this Newgrounds Flash Game quality piece of crud and haven't figured out that doing the same thing over and over and OVER again will never ever ever bring in new fans unless it was made out of Nintendium is an embarrassment.  

As much as I love ZX and the Starforce series it's just hasn't brought in new fans.  Zx is the same basic formula as Zero plus Ninja and ad I said before I think that Starforce 3 is the only good game in the series due to finally getting a workable battle system, a decent plot, and in my opinion the best Main baddie in the entire Megaman universe, but at the same time because the other 2 games we not extraordinary, it's just Battle Network with a over the head view and being limited to moving left and right instead of compass directions, and the fact that not everyone outside of Japan likes Card RPG games I can understand why people pretty much ignore it.  

I love Megaman despite the fact that I'm so [acid burst] poor at the games, but the games are getting stale and Capcon needs to wake up if they want to make real yen.  

Also why do video game companies lack real advertisement besides Nintendo and MMORPGs? I'm sure they have enough money to do so, it'd get them so much more money though I don't know exactly which networks they can put it on for E10 to Teen games except Kingdom Hearts.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Treleus on September 28, 2012, 10:13:35 PM
kartus reminded me that I really need to download and play Mega Man 10, but I made it a point to myself to play the [parasitic bomb] out of 9 first. I already beat it, but I haven't done any of the crazy achievements for it yet, like going through the whole game without a helmet.

No, it needs people who actually like video games both making and playing them; the Japanese romhackers and Inti Creates are these people. In the hands of such people, a Mega Man X9 or X10 done in the style of some older entry might actually be the best game in that series as well.

I agree. I'd love to see another Mega Man X game that's like the best of what the SNES X games had to offer. It's sure to be a smash hit. But when I said the old formula needs a break, I was really thinking more along the lines of a new series or a series reboot rather than a sequel that sticks with its predecessors.

Alternatively, the formula could just use some variation and deepening. Me and another guy at Unity are throwing a bunch of ideas around for how the traditional 2D Mega Man games' boss (re)fights can be added to or rearranged to create a new experience without breaking or removing familiar tropes.

No! I don't care if this is trolling, the situation behind this is too irritating. Kingdom of the Crystal Skull is more like your good friend Rockman Dash 3 over there.

In that it shouldn't have been made, or that it introduces a new character?
[/quote]
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 29, 2012, 01:27:31 AM
Don't. If Rockman 9 and 10 fall to this principle, so does Dash 3.

Oh hi, how are you holding up erikthered? because I'M A POTATO! (http://www.youtube.com/watch?v=rSk_37So0Xk)

Allow me to point you to the direction of the transition of Team Fortress to Team Fortress 2. Still the same engine, yes, but a shitload of changes were made. And a lot of them worked. One major change that life was given to the classes, and each had their own advantages and weaknesses compared to the original, and a lot of the weapons were balanced out too. It was so well done, that a story arc was made for it as Mann vs Machine.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: keiang on September 29, 2012, 09:14:59 AM
Oh hi, how are you holding up erikthered? because I'M A POTATO! (http://www.youtube.com/watch?v=rSk_37So0Xk)

Allow me to point you to the direction of the transition of Team Fortress to Team Fortress 2. Still the same engine, yes, but a shitload of changes were made.

The original Team Fortress used Quake engine. TF2 uses Source Engine. Unless you were talking about TFClassic, but that technically runs on an older version of the Source Engine.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Turian on September 29, 2012, 02:23:12 PM
I can at least tell you that Rockman 10 is the greatest game in the entire original series, and easily one of the best games in all of Rockman. I do not speak on nostalgia, and 10 doesn't sell on nostalgia like 9 does anyway. It was an attempt to make a brand new high quality game but with the limitations of Rockman 9, and it completely succeeded; it is also a better game in every area over 9. People who make games like this deserve not just my money and attention, but yours as well.


True statement. Its nice to see that Rockman 10 is appreciated. It really is a jem.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on September 29, 2012, 02:53:36 PM
The best game in the series?  I strongly disagree.

One of the best games in the series?  Undoubtedly.  Great gameplay, awesome bosses, genuine surprises, references to older games, a killer soundtrack...  And yet, it could have easily been better had they just added a couple things more here or there.  I mean, if it was intended to be the true end to the series, it should have had even more goodies.  Like... fights with non-Rockman 10 bosses in Endless Mode.  And toggleable slide and charge shot for Rock. (Unlockable after beating the game, a'la Rockman Rockman, naturally.)

That's just my opinion, of course.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on September 29, 2012, 03:14:40 PM
Until Inti learns how to make challenging gameplay WITHOUT nerfing the player, it can't be the "best" in the series. There is no reason for Rock not to slide and charge except for imitating Mega Man 2, which both games try to be. (10 to a much lesser extent)

For all their talent in making Mega Man games, that's inti's one true failing. That they dont know how to make games more challenging without nerfing.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on September 29, 2012, 04:15:09 PM
...

*frantically searches for a Like or Up-Vote button on that last post*
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: megaman24681012 on September 29, 2012, 06:34:38 PM
I vouch for the argument that MM10 is the best game in the Classic series, next to MM3.

I love that there are three very different characters you can play; the difficulty wasn't batshit insultingly hard like MM9 and the story is basically self-parody.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on September 29, 2012, 08:38:09 PM
And I make the counter argument, that it's very fundamental gameplay makes it not the best. because they had to remove two staple moves from the main character to make the game challenging. That in and of itself is artificial difficulty. Much like 9 had artificial difficulty by throwing [parasitic bomb] at you from offscreen. The extra characters were nice and all, (Bass sprite still felt lazy though, and Proto Man still doesnt work like he should) but they had to nerf your abilities in order to make the game challenging, and to force you to rely on special weapons. That is a flaw that cannot be overlooked when discussing "best" games. ESPECIALLY when it throws challenges at you which are clearly designed for said abilities. Like shield attackers, whos sole reason for existing is as a gimmick enemy for the slide, or gaps just low enough that Mega Man cannot walk under them, but which would clearly present no problems to a well placed slide. 

That kind of thing is something I hate. But It's one of inti's worst habits.

Granted, 9 is more of an offender here with this. But 10 has it's moments too. That's not to say 10 isn't a great game, it is, but I think it is far from "the best in the series", solely due to how it presents it's challenge.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 29, 2012, 08:56:07 PM
The original Team Fortress used Quake engine. TF2 uses Source Engine. Unless you were talking about TFClassic, but that technically runs on an older version of the Source Engine.

It's been years I played the original Team Fortress and/or TFClassic. I forgot which, but they also had the first half-life installed on a computer back at high school as well, so it could be the source TF1.. dunno, it's been awhile.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 30, 2012, 09:40:40 PM
People considering SFxT bad doesn't mean they "hate Street Fighter"
Uh, you're reading my post wrong. I'm saying that most of the SF fandom hates SFxTK, not that they hate SF.
Guys, I'm pretty sure nobody likes SFxT because Tekken sucks balls. It's like play pretend Virtua Fighter. If I wanted something different than VF I'd play DoA. Both are exceptional compared to Tekken.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 30, 2012, 10:12:01 PM
Guys, I'm pretty sure nobody likes SFxT because Tekken sucks balls. It's like play pretend Virtua Fighter. If I wanted something different than VF I'd play DoA. Both are exceptional compared to Tekken.
Play a real [tornado fang]ing fighter.
Like Guilty Gear.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 30, 2012, 10:13:03 PM
Guys, I'm pretty sure nobody likes SFxT because Tekken sucks balls. It's like play pretend Virtua Fighter. If I wanted something different than VF I'd play DoA. Both are exceptional compared to Tekken.

Not to burst your bubble there but actually there are actually fans of Tekken. It's like saying nobody likes Jump Super Stars because it had Naruto (or Bleach) in it.

Also, if nobody liked Tekken then we wouldn't see tekken clones, would we?

Play a real [tornado fang]ing fighter.
Like Guilty Gear.

Or something similar.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Karasai♪ on September 30, 2012, 10:18:19 PM
Did you just say that Virtua Fighter is better than Tekken
(http://i0.kym-cdn.com/entries/icons/original/000/005/545/OpoQQ.jpg)

hahahahahah get out
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 30, 2012, 10:22:04 PM
Play a real [tornado fang]ing fighter.
Like Guilty Gear.
I like Guilty Gear, but it's funny to me that you use that as an example of a real fighter.

Did you just say that Virtua Fighter is better than Tekken
(http://i0.kym-cdn.com/entries/icons/original/000/005/545/OpoQQ.jpg)

hahahahahah get out
Either way, DoA's the best of the three.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on September 30, 2012, 10:22:50 PM
because Tekken sucks balls.
DoA.
exceptional compared to Tekken.

Hahahaha, I know there's this thing called personal preference, and I may not be much of a Tekken fan, but come on man.

Did you just say that Virtua Fighter is better than Tekken
(http://i0.kym-cdn.com/entries/icons/original/000/005/545/OpoQQ.jpg)

hahahahahah get out

Actually most people I know would be telling you to get out.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 30, 2012, 10:25:20 PM
Since when is DoA anything but fantastic? I mean, most of my experience is with 2 on DC. Did it start to suck or something?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Rin on September 30, 2012, 10:50:14 PM
Since when is DoA anything but fantastic? I mean, most of my experience is with 2 on DC. Did it start to suck or something?
From what I know, it simply turned into TITS AND ASS THE GAME - INVASION OF TITS AND ASS 2 STARRING MORE ASS AND TITS.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 30, 2012, 10:57:08 PM
Then later it became Tits, Ass, and the Cameos, when it entered an era where guest stars were popular in video gaming.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on September 30, 2012, 11:34:28 PM
But did Bayman still kick ass? What about Jann Lee? In 2 he shatters a tree with his wha-cha! backhand fist, but in 3 IIRC he kills a T-Rex. What about the gay space [shadow runner] teletubby? That's easily one of the best costumes in any fighting game.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on September 30, 2012, 11:57:22 PM
But did Bayman still kick ass? What about Jann Lee? In 2 he shatters a tree with his wha-cha! backhand fist, but in 3 IIRC he kills a T-Rex. What about the gay space [shadow runner] teletubby? That's easily one of the best costumes in any fighting game.

gay space [shadow runner]

[shadow runner]

umm..wat?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 01, 2012, 12:02:54 AM
What about the gay space [shadow runner] teletubby?

I could think of many, many non-racist ways to describe Zack's alien costume...
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: OBJECTION MAN on October 01, 2012, 05:17:26 AM
Oh wow. I think that is the first time I've seen that censored word replacement...

... And hopefully the last time.

(Good choice on the replacement though.)
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Archer on October 01, 2012, 05:34:25 AM
>not turning the censor off
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on October 01, 2012, 06:27:46 AM
Do the filters still use Shadow Runner?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Solar on October 01, 2012, 06:31:29 AM
Do the filters still use Shadow Runner?

Yup, they do.

>not turning the censor off

I find the censor amusing tbh.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: OBJECTION MAN on October 01, 2012, 02:46:16 PM
Yeah, the censor replacements are great. I've always left it on.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Police Girl on October 02, 2012, 07:15:03 PM
So looking at the TV tropes page, is that the story of the game, really? All the Megamen have been kidnapped and its up to Flambotant to rescue them?

Didn't another game do something similar regarding the "Save your friends" kinda deal? Another Anniversary game, at that?

Still hilarious that the art prominently features the actual characters yet they only serve to be things you have to collect.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Archer on October 02, 2012, 10:08:57 PM
So looking at the TV tropes page, is that the story of the game, really? All the Megamen have been kidnapped and its up to Flambotant to rescue them?

Didn't another game do something similar regarding the "Save your friends" kinda deal? Another Anniversary game, at that?

Still hilarious that the art prominently features the actual characters yet they only serve to be things you have to collect.


In the game it will be impossible to save Trigger and he dies no matter what.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 02, 2012, 11:43:27 PM
Still hilarious that the art prominently features the actual characters yet they only serve to be things you have to collect.

Who says that Luka will ever actually meet the other Megamen?


And I know these points have already been brought up, but...why did Luka have to be a mass-produced pseudo-Reploid, and not a normal collab-bot who was completed just as all the time shenanigans went down? Why is he being referred to as a Reploid when he's practically a Sniper Joe with a face (I have a hard time believing that there'll be enough story in this train wreck to bring Luka past "personality-less wonder" status)? Why couldn't the Megamen's supporting casts be the ones to try and save them?

(I guess the answer to that last one is "because Capcom would have to produce 'sprites' for them". But all the non-X bosses would need new "sprites", too...unless they outright lied about this being a crossover and just made an X1 boss rush.)
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: megaman24681012 on October 03, 2012, 12:37:06 AM
In the game it will be impossible to save Trigger and he dies no matter what.

Actually, he'll be locked out as "Moon Level" DLC that will launch never.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Yllisos Zanon on October 03, 2012, 09:06:27 AM
Honestly speaking, I think the CoJ, are the ones running out of ideas.  Let CoA, take over the next 25 years.  Let us fans, take the Mega Man helm by the wheels.  CoJ, triggered the ideas for many others, let us (the others) take over.  Let Capcom of Japan take a break from the Mega Man franchise.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 04, 2012, 09:25:43 PM
I could think of many, many non-racist ways to describe Zack's alien costume...
But that wouldn't simultaneously give a nod to Gay Niggers from Outer Space (http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&ved=0CB8QFjAA&url=http%3A%2F%2Fwww.imdb.com%2Ftitle%2Ftt0274518%2F&ei=o-JtULHwAYLi2QX97IGIDQ&usg=AFQjCNH9pbgYo5UJa3ddj1qepVvhVd05mA&sig2=J7blymWK8TiTfRbhQY8sKw).
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on October 04, 2012, 11:31:02 PM
personally I'm not a fan of such language being casually thrown around, reference to something or not. >_>
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Karasai♪ on October 05, 2012, 01:26:37 AM
Actually, he'll be locked out as "Moon Level" DLC that will launch never.

such an original joke

props to you good sir
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 05, 2012, 06:19:23 AM
personally I'm not a fan of such language being casually thrown around, reference to something or not. >_>
Good thing you have a filter to turn on, amirite?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on October 05, 2012, 07:11:07 AM
Good thing you have a filter to turn on, amirite?
because filters make EVERYTHING better and happy and totally negate the words were said in the first place!

i don't use filters. better to see what people say than have it changed to something else
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 05, 2012, 08:20:09 PM
I take it you don't like Richard Pryor?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: OBJECTION MAN on October 05, 2012, 09:19:01 PM
Good thing you have a filter to turn on, amirite?

Actually, for whatever reason, the word filter didn't grab it. But that's besides the point.

As the title and use of the word... To a bizarre work of film, well, I guess the title can't be avoided when referenced. A poor timing for use of such reference, but then again I can't think of many timings that it could be used... um... properly?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on October 05, 2012, 11:30:01 PM
SO. On the matter of games:

http://www.rockmancorner.com/2012/10/mega-man-x-and-tron-bonne-joining.html

(http://img443.imageshack.us/img443/2508/capallstar6.jpg)

The Cow goes: MOOO
The Pig goes: OINK OINK
The Capcom goes: TROLOLOLOLOLOL
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on October 06, 2012, 12:06:48 AM
I honestly thought that last one was fanart.  I mean...REALLY?!! O:<
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on October 06, 2012, 12:39:22 AM
Their mobile page for it has some page shots from what I think is a magazine? I couldnt enlarge the images for some reason, but there seems to be on one of them a variant of that with more Servbots, a different rocket, in daylight.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Sakura Leic on October 06, 2012, 12:51:04 AM
...Excuse me.....

*headdesk*

I won't go into a long winded rant of things I've said multiple times but I will say that I wish a representative of CoJ would look into forums like these and see why people are unhappy with what they're showing us.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 06, 2012, 01:03:05 AM
I wasn't sure how to feel about that, but now I'm leaning towards "nobody at Capcom has any tact".

The Legends refs seem to be divided between "Tron is only there because she's been in crossovers before and/or is just un-Megaman enough to fit anywhere*" and "up yours". Someone on TMMN pointed out that it was at least better than BBAMM, but I dunno...how do you quantify insulting references?


* seriously, when I first saw Tron in an MvC2 ad, I thought she was the main character of her own series or something.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on October 06, 2012, 01:09:54 AM
MEGA MAN was badly timed.

Rockman Xover was (to most people) mildly insulting.

But that rocket image?  ...  Yeah.  Capcom is just not [tornado fang]ing thinking anymore.  Or they just do not care.  But at least they're smart enough to fix their "oopsie" in this case, as noted above.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on October 06, 2012, 01:29:14 AM
Actually, for whatever reason, the word filter didn't grab it. But that's besides the point.

Filter glitch, happens every now and then. "Gay Oily Slickers from Outer Space" would've been more tasteful, though.

SO. On the matter of games:

http://www.rockmancorner.com/2012/10/mega-man-x-and-tron-bonne-joining.html

(http://img443.imageshack.us/img443/2508/capallstar6.jpg)

The Cow goes: MOOO
The Pig goes: OINK OINK
The Capcom goes: TROLOLOLOLOLOL

Yeah, guess where the rocket is even POINTED at? Not straight at the sun, although it might look like they just drew the daytime scene and 'shopped it to look like night.

Honestly speaking, I think the CoJ, are the ones running out of ideas.  Let CoA, take over the next 25 years.  Let us fans, take the Mega Man helm by the wheels.  CoJ, triggered the ideas for many others, let us (the others) take over.  Let Capcom of Japan take a break from the Mega Man franchise.

NoA did the same with a certain other game, if I recall.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Zan on October 06, 2012, 01:58:53 AM
Why the flying [tornado fang] are we misconstruing developers showing their love of Rockman DASH for corporate spite?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on October 06, 2012, 02:04:53 AM
Because it relates to a game that they cancelled which is still a very sensitive issue, and then they go and stick a rocket in a Legends picture from a crossover game?

It might not be spite, but it sure as hell is completely tactless.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 06, 2012, 02:10:04 AM
Why the flying [tornado fang] are we misconstruing developers showing their love of Rockman DASH for corporate spite?

Why are we assuming that cameos automatically mean that Capcom cares?

Seriously, I can barely tell what's going on over there anymore. That rocket could mean anything.

(And really, if this is supposed to hint at Trigger finally getting off that damn moon, I'd rather have it happen in an actual Legends game, where the event would have more weight than if it happened in a tertiary game like Capcom All-Stars or Xover. 'cuz tertiary games are of dubious canonocity to the mainlines, at best)
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Zan on October 06, 2012, 02:15:55 AM
Quote
Why are we assuming that cameos automatically mean that Capcom cares?

Corporate Capcom =/= Individual Employees.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 06, 2012, 02:30:50 AM
Corporate Capcom =/= Individual Employees.

True, but I'd think Coroprate Capcom would have to approve the cameos included. Maybe they let them through out of genuine approval or the like, maybe they just waved them through without a second thought.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Archer on October 06, 2012, 02:42:34 AM
Like usual, people are overreacting.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Zan on October 06, 2012, 02:47:53 AM
Quote
True, but I'd think Coroprate Capcom would have to approve the cameos included. Maybe they let them through out of genuine approval or the like, maybe they just waved them through without a second thought.

The people running the business end of the company have neither the time nor the money to confirm all that's being put inside their games.

Quote
Because it relates to a game that they cancelled which is still a very sensitive issue, and then they go and stick a rocket in a Legends picture from a crossover game?

It might not be spite, but it sure as hell is completely tactless.

The fanbase could stand to be more tactful toward the employees who are stuck beneath corporate's iron fist, that had DASH3 taken away from them, and are continuing to show us their support even when the bigwigs don't care.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Gaia on October 06, 2012, 02:50:26 AM
Like usual, people are overreacting.

And this is where it gets fun. You stopped caring and the minute you add a certain number next to "legends", everyone goes batshit crazy. Sadly my sig makes much more sense now..

Also the best part is that you can take advantage of the situation too.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 06, 2012, 03:10:20 AM
Like usual, people are overreacting.

So are what point are people allowed to react to things with more than just indifference at best?

The fanbase could stand to be more tactful toward the employees who are stuck beneath corporate's iron fist, that had DASH3 taken away from them, and are continuing to show us their support even when the bigwigs don't care.

That's the thing, though. The bigwigs don't care, thus cameos like these don't carry much weight in the long run (if that makes any sense. Hence why I get angry when people say "[MM character] got a cameo, shut up"--some of the cards(?) in UMvC3's Heroes and Heralds mode were Breath of Fire guys, but that doesn't mean we'll ever see another (Capcom-made) Breath of Fire game.

I do have more sympathy for the individual employees; I just wish the rest of Capcom would put more thought into how people'd react to things like this.

Couldn't they have just included Aero or Barrett? Doesn't matter what the intent here was; over a decade of waiting, and our payoff is a short event in a cell phone game we'll probably never get to play (as pointed out by the Legends Station). Isn't that at least a little depressing?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on October 06, 2012, 04:54:40 AM
The fanbase could stand to be more tactful toward the employees who are stuck beneath corporate's iron fist, that had DASH3 taken away from them, and are continuing to show us their support even when the bigwigs don't care.
I fully agree with this.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on October 06, 2012, 05:07:51 AM
Why the flying [tornado fang] are we misconstruing developers showing their love of Rockman DASH for corporate spite?
It's a matter of the fact that they're directly referencing the cancelled game (Servbots building a rocket with a touch screen device) rather than simply throwing in some loving for the Legends series in general.  For all the negativity towards XOver, Trigger appearing in the promotional art was marginally comforting (and the reaction to his subsequent absence from the trailer was a bit prickly, as well).

However, I will say this: If a Legends-loving employee finds that the greatest way to continue to generate interest in the series is to [acid burst] us off, then by all means, have at it.
Relevant video rant (http://www.escapistmagazine.com/videos/view/jimquisition/6187-Why-Boycotts-Fail-Where-Whining-Tantrums-Win)  Long story short: Whining and bitching works better than any boycott.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 06, 2012, 05:12:08 AM
They should make EXE 7 with a plot centralized on Mega Man Trigger. How would your conceptions of the timeline feel then?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Protoman Blues on October 07, 2012, 03:20:28 AM
LoL, at least they made this for DROID phones as well.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Zan on October 07, 2012, 12:26:47 PM
They should make EXE 7 with a plot centralized on Mega Man Trigger. How would your conceptions of the timeline feel then?

Considering EXE5's Barrel is also from DASH, nothing would change.

Quote
It's a matter of the fact that they're directly referencing the cancelled game (Servbots building a rocket with a touch screen device) rather than simply throwing in some loving for the Legends series in general.

You'd rather Capcom never speak of DASH3 ever again? I'd much rather preserve the game's assets and give characters like Barret and Aero an equal right to exist. Would it not be cool if Rock Voulnut's new design were used more rather than less?

Don't get me wrong, though. The fanbase can and should whine all it wants about the current situation. I just advocate it being directed properly at corporate Capcom, and not the creative team.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 07, 2012, 01:30:12 PM
You'd rather Capcom never speak of DASH3 ever again?

Depends on the context in which Legends 3 is referenced. Aero, Barrett, Trigger's L3 armour--all that's fine. Resolving the series's cliffhanger in a short event (if that's even what the event's about) in a JP-only social crossover game...isn't.

The impression I'm getting from Capcom is that they want to deal with Legends as little as possible (see: that godawful Xover trailer from which Trigger is blatantly mostly-absent, along with any Legends logos); only Tron and her Servbots are making any real appearances, and it's probably only because she's been in crossovers before and can easily fit into them without much Legends association (to a non-fan, anyway). Thus the rocket feels a bit "there, now we don't have to talk about Legends 3 anymore because we took care of the cliffhanger in a non-canon game".

Or maybe some individual staff member didn't think things through.

I really wish they'd give Aero or Barrett or even one of the "Lily" designs a cameo (Aero did appear in a calendar, but I think its art was completed before MML3 bit it); that'd be potentially less controversial and a sign that everyone's contributions to the game weren't completely wasted.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Zan on October 07, 2012, 03:21:55 PM
Quote
(if that's even what the event's about)

'IF', indeed. That rocket isn't even of the same design, and we know for a fact that both many failed efforts to reach Rock preceded DASH3. 'IF' that image portrays such an event it is likely to be a message of hope in the face of immense adversity, the way it should be for now.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 07, 2012, 03:51:58 PM
I'm honestly not sure if this rocket turning out to be intended for something completely different would be much better. Do we get unintentionally trolled one way, or do we get unintentionally trolled another way?


On another note--I'm not sure if this really falls under 25th anniversary stuff, but Capcom currently has no plans (http://www.rockmancorner.com/2012/10/capcom-has-no-plans-for-mega-mansonic.html) for a Megaman/Sonic crossover game.

I wasn't really expecting one to be made, but I'm still bummed; an MM/Sonic game could be fun. What if SEGA designed the Robot Masters and Capcom the Badniks (or E-series robots)? How would a SEGA-developed MM game play? (I say "SEGA-developed" because I can't help but feel that it wouldn't be a true collaboration, just Capcom handing the IP over to SEGA while they focus on other things)

The optimistic part of me wants to think that they'll reconsider if WWC sells well enough, but...
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Flame on October 07, 2012, 09:38:56 PM
I wouldn't have expected a crossover game even back at the height of the franchise. Doesnt seem Mega Man style to do a crossover adventure. crossover "appearance" maybe, (ala smash bros) but not full blown Mega Man & Sonic. Although I will admit, the prospect of Wily Working with Eggman is ridiculously tempting... But- we have the Comics for that.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 08, 2012, 12:44:30 AM
Considering EXE5's Barrel is also from DASH, nothing would change.
What is he, Roll's dad?
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Mirby on October 08, 2012, 01:09:09 AM
I wouldn't have expected a crossover game even back at the height of the franchise. Doesnt seem Mega Man style to do a crossover adventure. crossover "appearance" maybe, (ala smash bros) but not full blown Mega Man & Sonic. Although I will admit, the prospect of Wily Working with Eggman is ridiculously tempting... But- we have the Comics for that.
Did you forget the EXE/Boktai crossovers? That worked well. It was always fun eradicating viruses with GUN DEL SOL!!

Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 08, 2012, 03:10:05 AM
It was always fun eradicating viruses with GUN DEL SOL!!
Column locked Mega Mans made even better prey.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Yllisos Zanon on October 09, 2012, 08:47:03 AM
Filter glitch, happens every now and then. "Gay Oily Slickers from Outer Space" would've been more tasteful, though.

Yeah, guess where the rocket is even POINTED at? Not straight at the sun, although it might look like they just drew the daytime scene and 'shopped it to look like night.

NoA did the same with a certain other game, if I recall.

Nintendo of America did something simaliar, proven useful.  Metroid as well. 

Konami did the samething with Castlevania, been neutral, proving to be a learning process.

It's time for Capcom to do the same.  For Mega Mans sake.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Archer on October 09, 2012, 10:34:19 AM
For Mega Mans sake.

But Mega Man is dead, there's no point in doing anything for his sake.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: The Great Gonzo on October 09, 2012, 10:44:08 AM
But Mega Man is dead, there's no point in doing anything for his sake.

What's the point in doing anything for anyone's sake if you give up hope so easily?

Completely abandoning a series because it's having a rough spot (to say the least) isn't much better.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Reaperoid on October 09, 2012, 12:24:07 PM
"It's just a flesh wound!"
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on October 09, 2012, 07:23:17 PM
As has been said an infinite amount of times, Capcom should just buy up Rockman fan games and resell them as licensed crap.  At least that way, A. Capcom couldn't be blamed for inferior products, and B. fans would have something "Rockman" coming from Capcom.  Even if they're only licensing these things instead of producing.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 09, 2012, 07:43:15 PM
Nintendo of America did something simaliar, proven useful.  Metroid as well. 
I dunno about Metroid. The closest thing to an actual Metroid game since Fusion was Other M, and for some reason everybody hated Other M. All Metroid Prime has going for it is people love their shooting games.

Even if they're only licensing these things instead of producing.
I think that still counts as producing, as producing encompasses funding and advertisement more than actual development.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Joseph Collins on October 09, 2012, 09:08:28 PM
I thought "produced" meant "created" where as "published" meant "brought to the public's attention."  I could easily be wrong, though.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 09, 2012, 09:11:19 PM
I dunno. Producing in films is the same as publishing in books and games. It'd be nice if the terms were more standardized. I could just be confused by the lack thereof.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Hypershell on October 10, 2012, 02:30:31 AM
You'd rather Capcom never speak of DASH3 ever again? I'd much rather preserve the game's assets and give characters like Barret and Aero an equal right to exist. Would it not be cool if Rock Voulnut's new design were used more rather than less?

Don't get me wrong, though. The fanbase can and should whine all it wants about the current situation. I just advocate it being directed properly at corporate Capcom, and not the creative team.
It sounds like we're in agreement and merely nit-picking over how discerning the fans should be in their bitching.  The fact that Capcom, the company, encompasses both ass-faced publisher and beloved developer is inevitably going to blur those lines, and any game that includes the latter will inevitably also included the former.  I never specified which of the two I was directing my comments at, though, you did.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 10, 2012, 06:46:41 AM
Anyone that stayed with the company and didn't go work for Inafune is a douche bag.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Align on October 11, 2012, 06:11:24 PM
Inafune can only hire so many, I imagine the rest didn't want to risk unemployment. Might not be a whole lot of places that are better available.
Title: Re: [News] No New Game for 25th Anniversary (Probably)
Post by: Ladd Spencer on October 12, 2012, 04:38:30 AM
I know. Blanket statements like that are never true. <-- My favorite ironic statement I've ever concocted. Reminds me of "Only a Sith deals in absolutes"