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Base => News and Announcements => Topic started by: VixyNyan on December 10, 2011, 05:20:23 AM

Title: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: VixyNyan on December 10, 2011, 05:20:23 AM
Famitsu has got their hands on exclusive screens of the first Rockman X getting remade completely for iOS units, like the iPhone, iPad and so on. (http://app.famitsu.com/20111208_11636/)

(http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-002.png) (http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-002.png)

(http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-003.png) (http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-003.png)

(http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-005.png) (http://www.rockmanpm.com/i/x/rockmanx1ios/rockmanx-ios-005.png)

The Famitsu page mentions that the iOS version is based off a current phone version of the game. Not only will it have touch panel support, but it will also have GameCenter support for a Ranking mode. The game will feature 80 challenges that you can attempt and show off your Rockmantastic skills to everyone (this is similar to achievements or trophies).

The game is said to come out anytime this month. Currently, it's only been announced for the Japanese App Store. A price hasn't been set yet, but we'll let you know if more info shows up.

UPDATE: 7 minutes of video footage is now available to show the game in motion. (http://www.youtube.com/watch?v=zbht_bSvKcs)

[youtube]http://www.youtube.com/watch?v=zbht_bSvKcs[/youtube]

Source: touchgameplay (http://www.youtube.com/user/touchgameplay)
Title: Re: Revamped version of "Rockman X1" to appear on iOS (iphone/ipad)!
Post by: Night on December 10, 2011, 05:21:51 AM
 0v0

It's....beautiful! >oo<
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Hypershell on December 10, 2011, 05:25:44 AM
I like how the Stage Select mugshots are MHX while the in-game boss design is clearly SNES. XD
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Solar on December 10, 2011, 05:50:11 AM
Isn't this a bad idea? I thought MM2's touch controls were universally hated, and there's no way this could be better at that :X
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Police Girl on December 10, 2011, 06:44:02 AM
The graphics are reminiscent of a flash game.

I would like to believe that the Mugshots are placeholders as they look terribly out of place with the rest of the game.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Align on December 10, 2011, 08:54:20 AM
I never asked for this.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: OBJECTION MAN on December 10, 2011, 05:43:48 PM
The backgrounds are just the originals upscaled with a crappy filter. Looks pretty lame to be honest.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Flame on December 10, 2011, 07:49:30 PM
No dash button. I see no dash button. That's not good.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: VixyNyan on December 11, 2011, 12:03:23 AM
Either you double-tap forward, or wait until a button shows up after you stepped inside the Boots capsule.

Then again, X is fighting Icy Penguigo without the Boots activated. >0<
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Flame on December 11, 2011, 12:22:52 AM
Wait a second, I just noticed that. Hah, he bypassed the capsule? probably sos to not show off the armor yet? (then why not use another boss?)

Actually, a dash button popping up once you've gotten the boots makes sense.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Acid on December 11, 2011, 12:53:15 AM
How can I observe the gameplay when my fat thumbs will cover at least 1/3 of the screen?
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: ST Jestah on December 11, 2011, 03:17:03 AM
This news doesn't seem very exciting.
In fact, I feel a bit dissapointed.

But I guess this is good news for those Mega Man X fans with iphones/iPads.
Plus some small Mega Man news in general.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Karasai♪ on December 11, 2011, 03:44:44 AM
The sprites look nice.

The mugshots look out of place

The background looks awful
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Night on December 11, 2011, 09:27:52 PM
It's not the first time Megaman games have had inconsistencies with boss sprites and mugshots... =w=;

It's understandable the background couldn't get the same treatment as the sprites, and the filter looks fine to me. ^^;

The sprites look very nice! <3
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: RetroRespecter on December 12, 2011, 07:54:08 PM
...and it's only for Japan?!  [objection!] This should be shared with the world.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: VixyNyan on December 21, 2011, 04:25:37 AM
Then go ahead and register a Japanese iTunes account, redeem some yens into the account and start spending. ^^;

Posted on: December 12, 2011, 21:44:15
News post got updated with a video clip.

I dunno what to say, everyone. Just watch. '>.>
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: N-Mario on December 21, 2011, 04:28:37 AM
Looks like it just came out. Apparently there is word that Western users may get it sometime soon. Also, it sounds like Japan has a bug with ppl buying the full game, only to find out its the demo. Hope everthing gets settled there.

[youtube]zbht_bSvKcs[/youtube]

http://www.youtube.com/watch?v=zbht_bSvKcs
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Protoman Blues on December 21, 2011, 04:59:12 AM
Ummmmm, is this true? (http://www.destructoid.com/wow-that-mega-man-x-ios-game-is-offensive-218287.phtml)
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: VixyNyan on December 21, 2011, 05:12:28 AM
Yes, every single word in that statement is true. x.x
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Protoman Blues on December 21, 2011, 05:16:10 AM
 B(

...Oh Capcom...

Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 21, 2011, 06:10:41 AM
And to think I was trying to remain optimistic about it.

Now all they need to do is blame its possible financial failure on the fans.


...I know it's highly unlikely, but seriously, this is one half of that scenario that I was assured wouldn't happen. And at a time like this? I'm starting to think I might've jinxed it. :(
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Satoryu on December 21, 2011, 07:05:54 AM
Stages aren't on one continuous map anymore? It looks like an MSX game now. And wow at the Easy Mode. You take less damage, get more health back from pickups, and there are platforms over most pits. Not that MMX needed it; the game's pretty easy for a Mega Man game.

Yes, being able to buy all the upgrades is stupid. But if someone's that weaksauce at Mega Man X and they or their parents have the bucks to spare, that's their problem. However, if you are able to start any game with everything you've bought, that might be fun to play around with, like freeplay in Maverick Hunter X. Hadoken-ing the Bee Bladers is fun.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: OBJECTION MAN on December 21, 2011, 02:55:01 PM
Hahahahahahahaha.

R.I.P. Megaman X 1993 - 2011
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 21, 2011, 06:56:39 PM
There's a chance it might control well...but I'm not counting on it.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Karai on December 21, 2011, 07:37:10 PM
Hey, it's not that bad. They could use Comic Sans.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Blackhook on December 21, 2011, 08:25:49 PM
*spits and walks away in disgust*
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 21, 2011, 08:41:25 PM
Here's LBD's review on SlideToPlay. (http://www.slidetoplay.com/story/mega-man-x-review) Basically, it's playable, but definitely doesn't live up to the original game.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Flame on December 21, 2011, 10:26:36 PM
it looks... dunno, the framerate seems... bad, or does X just animate real slow?
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Kieran on December 21, 2011, 10:45:58 PM
Capcom seems to have cut out half of the animation frames for some reason.

Probably so they only had to do half the work.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Gaia on December 21, 2011, 11:01:37 PM
Yeeeeeep. I pretty much saw it coming, as Capcom is beginning to treat Mega Man as Namco as to the Tales series, as both don't see the fanbase out of the JAP branch anymore.

Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: ST Jestah on December 22, 2011, 12:40:25 AM
So just saw the trailer and read the review...

Wow, Capcom...just Wow.

I can't help but laugh. It's a heart broken laugh, but it's still a laugh.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 22, 2011, 12:55:12 AM
So concerning this port, and some comments at TMMN and PRC, I ask you: How does not wanting to settle for half-assed "efforts" make us ungrateful, entitled twats?

(Though I suspect that one guy who told me to "grow up" and take what gets flung at me did so primarily because I DARED to have a different opinion.)
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: ST Jestah on December 22, 2011, 03:05:14 AM
(Though I suspect that one guy who told me to "grow up" and take what gets flung at me did so primarily because I DARED to have a different opinion.)
That or he's just really in denial.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 22, 2011, 03:14:37 AM
That or he's just really in denial.

Possibly. I looked at his "review" of the port more closely (I was addressing someone else and he butted in and told me to grow up):

[spoiler]
Quote
If you're a whiner, you can just skip this. If you're curious, read on.

I had no more expectation for this than with MM 2, and just got it anyway to support the franchise. I was really impressed!

First, the controls are actually very playable! Yes, that's correct! Of course you can dash, and it's not any goofy double tap. Just press down. That's it. Sounds inelegant? In practice, it's fantastic. YOU CAN DASH JUMP AWAY FROM WALLS. Yep. wall kicks work like you'd expect, but you auto stick to walls to slide down. Just press down and jump and there you go.

Dead easy. Sven was actually not BSing anyone. The controls are remarkably easy and you can do anything you could with your SNES controller. It's obviously not as tight as the controller, but unlike MM2 where the actions don't work like you expect them to and are hard to reach, MMX lets you change where your buttons are and work just like you expect them to. The only flaw where the controls aren't as tight as on a controller is that sometimes your fingers naturally slide away from the button surface, but theres no getting away from that. In all other regards I'm amazed to report that controlling X is very easy and there's not really anything you cant don't on console.

The graphics look perfect when on screen. The proportions are a bit bigger, but you hardly notice. the screenshots we've all seen were rather large, and it's easy to fall into the trap of judging by them. Take any picture and blow it up 10x and tell me how good a piece of it looks.

The achievements are fun, if a bit easy. Most of them can be gotten in a single play through, but, most of the intro stage ones will be brutal to get, and some like beat the game without damage will be too.

The soundtrack fits perfectly. Other than the MHX boss icons everything feels just right. Everything looks so right that those boss icons actually just look out of place. And the X icons do get their own use eventually too.

4.99 is high for any App, but still, it's well worth it considering what you get. A well polished X on the go, that might not handle exactly as preferred at times, but well enough by far to enjoy a lot!
[/spoiler]

tl;dr No mention of its legitimate problems (well, apart from your fingers occasionally sliding off the screen), just blind gushing.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Solar on December 22, 2011, 03:23:00 AM
I don't know if the appropiate reaction at this moment should be laughing or crying.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Police Girl on December 22, 2011, 04:11:40 AM
Wow. This looks like a Flash Game, a bad one.

You think Capcom would want to make a decent effort, but its obvious they don't care anymore, Mixing MMX designs with MHX Mugshots, lovely. Text is some boring font that is very amateur looking, Lifebar looks like [parasitic bomb], lazy asses can just buy their way to winning, thats great.

They just don't care. Its sad to see Capcom doing so little to try and bring their mascot out of relative obscurity.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Jericho on December 22, 2011, 04:25:18 AM
I don't know if the appropiate reaction at this moment should be laughing or crying.

Gonna go with both. This [parasitic bomb] is borderline offensive and you have to be beyond blind to sugar coat it.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Acid on December 22, 2011, 04:27:26 AM
I just hope that this wasn't was Sven was talking about.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Solar on December 22, 2011, 05:15:56 AM
I just hope that this wasn't was Sven was talking about.

You mean the "future plans for the franchise" thing? Well, it could still be about this guy
(http://t1.gstatic.com/images?q=tbn:ANd9GcS6PcBRBpH74bSr2i_4yazo6mNzObLQCL60SHxE_jy0UgJpD7Op)

on this game

(http://img.vidaextra.com/2010/07/sfxtekken250710.jpg)

Gonna go with both. This [parasitic bomb] is borderline offensive and you have to be beyond blind to sugar coat it.

2011 is such a sad year for MM fans, isn't it? :(
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: The Great Gonzo on December 22, 2011, 06:08:52 AM
Guess what? There's more than one idiot on PRC blindly defending the port!

[spoiler]Someone else:
Quote
Jesus christ, [name] and [name]. There comes a time where fans have to stop for a second and see the [parasitic bomb] they're being handed. This port of Mega Man X is ridiculous. Cool, some smoothed out, updated graphics. This damn thing shouldn't exist as it is a disgrace, pure and simple. We should have MHX2 and MHX3 by now as Role said. We should have some damn good games coming out. Instead Legends 3 gets cancelled and [parasitic bomb] like this slides right on through. They could have made this port better, but they didn't. Again, Sonic CD is a prime example. What. Are. They. Thinking?

Idiot:
Quote
[name], you and everyone else is pissed off over mostly-petty details on an otherwise very minor and harmless mobile port of an old SNES game which was obviously intended to have several differences from the original. You must not realize how ridiculous your nerd rage is.

If you were any sort of reasonable person, you'd see that it should be PERFECTLY acceptable that this release doesn't appeal to you (it likely wasn't designed to in the 1st place). Not everything has to appeal to the hardcore long-time fanbase. Whether Capcom should be doing something other than this game is an argument that only takes away the merit of the game in your self-entitled reasoning. If you don't care for the game, that's fine. You could just as easily vote with your wallet, move on and be as indiferent to it as you want. That way you don't harm the fanbase, you aren't disconsiderate towards the people who might like this port (likely intended to facilitate X1 to a new player base for the 1st time, which is a GOOD thing), and doesn't make you personally look like a whiny little kid.

Try representing your fanbase in a form other than the childish, self-entitled ingrate you've proven to be just about every time you post on this blog.
[/spoiler]

I'm sorry if it looks like I'm trying to start a proxy argument, but I think that second quote perfectly captures the "be grateful for getting shafted or you're a whiny self-entitled prick" mentality that's come up recently. Nobody's allowed to be angry AT ALL, for ANY REASON, and it's just as frustrating as Capcom's empty promises and blatant contradictions.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Police Girl on December 22, 2011, 07:10:27 AM
Guess what? There's more than one idiot on PRC blindly defending the port!

[spoiler]Someone else:
Idiot:[/spoiler]

I'm sorry if it looks like I'm trying to start a proxy argument, but I think that second quote perfectly captures the "be grateful for getting shafted or you're a whiny self-entitled prick" mentality that's come up recently. Nobody's allowed to be angry AT ALL, for ANY REASON, and it's just as frustrating as Capcom's empty promises and blatant contradictions.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.

So, the "Someone else" was saying Sonic CD was a prime example of a port/remake/whatever done right, correct?

Of course they are, because that is an example of a remake/port/whatever done right, that was Sega being cool with its fans, allowing a fan to remake their game with an engine that he developed, and essentially just providing the materials necessary, in the end we got an amazing remake.

Now, look at this piece of [parasitic bomb]. Capcom decided to do what Sega could've done with Sonic CD, just gave it a shitty port that actually makes the game worse, buffing the graphics and nothing more, making a barely playable monstrosity because they didn't want to do anything that requires effort.

Look at MMX: Corrupted, even though its a fangame, it appears to already look and feel like a Megaman X game, hell, I haven't been following it recently but from what I did see its more of a Megaman X game than this shitty port is, and its not like it was made in some proprietary engine like the Retro Engine for Sonic CD, no, its just Flash (Am I correct on this? Please correct me if I'm wrong, I don't think I know all the facts.). The gameplay in the Port looks choppy, the screen is way too zoomed in, there are CUT TO BLACK SCREEN TRANSITIONS, SOMETHING NO MEGAMAN GAME HAS EVER HAD, Other than X and Zero getting slightly modified graphics the rest is just put through a shitty filter, Megaman is too large and the screen is too small.

Y'know, I'm beginning to think Capcom should just do what Sega did and Commission JKB to handle remakes of their games, since they apparently can't do it themselves.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Protoman Blues on December 22, 2011, 07:28:01 AM
The problem most people have with the fanbase getting angry is that well they tend to get angry at every little thing MegaMan related now, from the smallest little fun poster in UMvC3 to the fact that you have to buy upgrades in a somewhat decent but otherwise lackluster port of the classic X game. It's a no-win scenario, a Kobiyashi Maru if you will.

The pessimistic take every missed opportunity, possible gaffe, and little nitpick and blow it out of proportion to the point where they think a business is going out of their way to [acid burst] off their customers when more or less it's either just stupidity, bad timing, or actual business decisions. The optimistic think that as long as we keep getting fed comics, nostalgic ports like this game, and other minor cameos and whatever, that not only is the franchise okay but it'll be back in no time and quite frankly they are fooling themselves.

In the grand scheme of things, this iPod/Pad port wasn't doing anything for the fanbase or franchise either way. It's a game the fanbase has played countless times whether by playing the original SNES Cart, playing it from the X collection, or by playing the MHX PSP game. The iPod/iPad crowd are not and were not going out to purchase older MegaMan games of any kind whether or not this game was good or not, or playable or not. Even if this was a fantastic port, people in the fanbase would still be angry at the fact that we're not getting any new MM games, but just rehashes of old ones. This game could've been polished gold and people would still be upset, which is what gets people who get upset at the fanbase getting upset...upset, because as of right now there really is no satisfying people. What the upset about upset people people don't really grasp is that this is Capcom's fault for the way they treated people.

Again, it's a Kobiyashi Maru situation. LoL, we'll see if I can change the conditions of the test though in 2012.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Karai on December 22, 2011, 07:31:57 PM
Oh, look - mentioned on TechCrunch (http://techcrunch.com/2011/12/22/snes-classic-mega-man-x-gets-an-extra-life-on-ios)
Who knows, maybe even that kind of reaching to the masses is the way to go.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Gaia on December 22, 2011, 08:44:20 PM
*long post*

In other terms, it's becoming another Sonic the Hedgehog fandom pre-colors. Though, the Kobiyashi Scenario can be cheated. Let's see ow 2012. (ib4 end of the world scenario)
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Kieran on December 23, 2011, 12:27:28 AM
I heard somewhere that this isn't even a port of the original game, but rather a port of an older cellphone port.  Which for all intents and purposes looks as though it could be true.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Raijin on December 23, 2011, 12:36:04 AM
Everyone should just do themselves a favor and buy the original on the SNES, or the Wii if they must. Even the PSP remake is better for those who want portability. There is absolutely no excuse to waste... anything really, on this [acid burst] poor attempt of a cashcow. Nothing properly justifies this thing even existing at all.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Hypershell on December 24, 2011, 03:34:16 AM
Wow. This looks like a Flash Game, a bad one.
Pretty much my reaction, especially with the whole screen transition thing and the enemies dropping out of the sky.  I was hoping the framerate was a YouTube capture issue, but I don't think that's the case.  And jeez, the whole Vile battle/Zero save thing reeks of amateur rush job (not that I don't enjoy an excuse to hear Zero's theme longer, but that's pretty much it).

Look, I don't like iPhone gaming and touch-screen-only controls anymore than the next child-of-80's gaming nerd, and I imagine such a format is in itself a valid excuse for toning down the difficulty quite a few notches.  But even I know that the platform is capable of a more professional presentation than that.  Still, PB has a point; even if this game were good, it wouldn't accomplish much.

As the 100,000 Strong's recent wrap-up stated, this game is a lose-lose situation.  Buy it, and Capcom thinks we're satisfied with lazy [parasitic bomb].  Don't buy it, and it's one more bullet point on their list of reasons why supposedly nobody is interested in the franchise.  Our only hope is that it was such a small investment that Capcom isn't counting on it to make much.  But, given that they've previously refused to release crap that they had already finished, I'm not sure I'd bank on that one.

My only comfort would be that Sven wouldn't call us self-entitled over this...but knowing that he was recently a dick to the MM fans on more than one occasion, it's only a matter of time.
Sven was only a dick because the fans had reached such a boiling point that they would snap over the most nonsensical things, because they were tired of all the [parasitic bomb] they've already had to take.  Most of the X-not-in-UMvC3 rage was pointless and misdirected, but while arguably an invalid complaint in itself (and I WILL argue that it is), it was the symptom of Capcom treating Mega Man like [parasitic bomb] in the broader sense over the course of the year.

In short, the fans had a legitimate point, but they picked the worst possible example, which is only building frustration on both sides.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Protoman Blues on December 24, 2011, 04:34:18 AM
Sven was only a dick because the fans had reached such a boiling point that they would snap over the most nonsensical things, because they were tired of all the [parasitic bomb] they've already had to take.  Most of the X-not-in-UMvC3 rage was pointless and misdirected, but while arguably an invalid complaint in itself (and I WILL argue that it is), it was the symptom of Capcom treating Mega Man like [parasitic bomb] in the broader sense over the course of the year.

In short, the fans had a legitimate point, but they picked the worst possible example, which is only building frustration on both sides.

Like I said, I feel sorry for the people at Capcom-Unity/Capcom of USA. They deserve absolutely none of the understandable fan-rage at Capcom because they had absolutely nothing to do with it. Hell, if you speak to most of them (which I have with Seth Killian), they are fans like us. They want these games as much as we do, especially for them cause they get to go to cons here in the US and showcase it to us. I talked with S-Kill at PAX East 10 and we talked about how he also wanted a Power Stone 3 cause he was a big fan of it, but knows why in a business sense it is really not profitable.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Gaia on December 24, 2011, 05:07:50 AM
Exactly, and the staff who work on these games are fans themselves to boot, felt cheated when "that game" was dropped. This was a huge kick in the balls for Capcom (and to an extent the fans themselves, and other companies that wanted to pitch in). It will most likely be that Capcom will look at this game's sales in japan and nothing else, doesn't help at all though that the fanbase is on the brink of being another Sonic Fanbase apparently.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Superjustinbros on December 28, 2011, 05:29:41 AM
I must get this.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Kieran on December 28, 2011, 08:15:08 AM
...Why?  It's terrible.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: VirusChris on December 30, 2011, 04:24:08 AM
I first, I'll admit the visually look beautiful for a remake port for the iOS and has a cartoonish look to it, but after seeing the video the animation... looks sloppy, slow I guess? I mean it looks good for a Flash-like game but having the maps divided into mini maps... are long maps impossible to have on phones? This is one of the reason why I don't like having console-like games on my phones, phones are just that... devices to communicate with with each (though I do miss playing games like Snake on the phones).

And the controls... I'm not comfortable with using touch screen, I prefer the good ol' direction pad and button for this kind of games. AND you can buy all the equipment and such with REAL money? I can't even fathom why people would do that to a game or customer EVEN buying them! They're in the game and I can collect them just fine without paying a single cent of my real money to get them, just give me a Freeplay mode when I unlock everything and there I go! I can start the game with everything!

I love Mega Man X, it was the first Mega Man game I grew up with and it holds a dear place in my heart... that is why I got the PSP in the first place because Keiji Infaune said he wanted to remake the X games from 1 - 6 (yup, even the one he had no part in directing) and I got Maverick Hunter X as my first PSP game (Harry Potter 5 was actually my first but I didn't play nor what I did with it... sold it I guess) and loved it for the extra features added into it, plus the anime story was awesome and made me want to see a MMX anime come to life, and the Freeplay mode is just a lovely addition as well including the Vile Mode.

I'm sad they didn't got through with it, but I hope they do remake X2 - 6 on Vita because this looks like it's going to catch a lot of attention and a great way to expose more of the series to newcomers and old fans alike.

I wanted to get Legends 3 because I like the Legends, but it got canceled. I wanted to play as Mega Man X in a fighter game and UMvC was a good chance of that, but they said no. Honestly I'm not sure what Capcom is even trying to do with their blue bomber mascot and they said he still holds a special place in their hearts... I call bull. If that's so, make a new mini-game featuring X for iOS, Android, handhelds, or whatever to see if fans want it... don't rehash an old classic when I have the X Collection (I never got the original SNES cartridge or I lost it, but I played my cousin's everytime I went to his house) and the X remake.

Maybe they should port the PSP remake to Vita or something if they wanted to do something like this. OK, maybe NOT a good business move to make fans happy but better than this. I will not buy this even as I lack the device to play it and I own the other two version.

This is truly a no-win situation, and I pray the directors, or whatever the word is for people in charge in business, at Capcom could read our post or look at why their Mega Man products aren't selling and finally get it through their thick heads to make new Mega Man games and have the blue bomber HIMSELF as a cameo in other games... I least Mega Man Trigger had some fighting moves. But that's wishfully thinking, but I hope it comes true.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Megaman-RA on January 08, 2012, 10:42:51 PM
to VirusChris: I think the same way. I swear, CAPCOM is doing what they can to troll Mega Man fans and try to do whatever possible to kill Mega Man.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Nexus on January 10, 2012, 06:32:30 PM
The most I can say, which is something most of us already probably know already, is that the series might be dying because it doesn't rake in enough money. Paying for weapons and enhancements in this botched port (not to mention the fact that they 'remade' the game rather than actually port it, making it look like a fangame more than a first-party product in the process) kind of gives me this feeling that they're looking for some semblance of a cash grab which probably won't happen.

Although they found that 25th Anniversary image in the iOS version of X1, the fact that it came from this game specifically either shows that Capcom was going to sell it for a 25th celebration or they're getting something ready for said celebration.

And if it's the latter, I definitely don't think it's going to be something comparable to Sonic Generations in a service to its series fans at this rate.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Align on February 05, 2012, 01:57:18 PM
http://www.bowtiecat.com/post/16986168815/megaman-is-getting-a-actually-new-game-this
(http://i40.tinypic.com/1077sbk.jpg)
:/


:/
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Mirby on February 05, 2012, 06:36:30 PM
I want that deck of cards.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Flame on February 05, 2012, 07:02:04 PM
For a shitty cash in, that's a pretty neat Rockman "game clear" image.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Solar on February 05, 2012, 07:45:02 PM
http://www.bowtiecat.com/post/16986168815/megaman-is-getting-a-actually-new-game-this
(http://i40.tinypic.com/1077sbk.jpg)
:/

Eh, it's not as if cash in cellphone games like that are anything new to the franchise.
Title: Re: Revamped version of "Rockman X1" to appear on iOS units (iphone/ipad)!
Post by: Hypershell on February 05, 2012, 08:19:41 PM
They certainly are not, but it is kinda sad that they're now the biggest game news we can come up with.