RockmanPM Forums
Rockman & Community => Rockman Series => Topic started by: geekgo4 on December 30, 2009, 07:55:07 AM
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If any Robot Masters/Super Robots were to follow the Pocket Monster rule, which one or two elements(types) do you think would be appropriate for them? For example, WindMan could be both Flying/Fighting.
You could substitue flying for wind or air since some air based bots can't fly, like Hyper Storm H.
You can also add some Irregulars/Mavericks if you want.
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ELEC MAN, I CHOOSE YOU! USE THUNDER
BEAM BOLT!
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That's how i think of my 8 robot masters for my megaman odyssey hack. :)
I think of boltman as lightning elemetal, duplex as physic, necro as dark/flying, blademan as ground ... etc :)
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Man... This was a past-time for me when I get bored... XD
Though for me, most would be under the Steel type due to their Master Weapons... Yeah, I based types on their Master Weapons.
So... To name a few...
Guts - Rock
Napalm - Normal (Explosion was Normal, so any weapon that deals with explosives are Normal type. XD)
Cut - Steel
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Man... This was a past-time for me when I get bored... XD
Though for me, most would be under the Steel type due to their Master Weapons... Yeah, I based types on their Master Weapons.
So... To name a few...
Guts - Rock
Napalm - Normal (Explosion was Normal, so any weapon that deals with explosives are Normal type. XD)
Cut - Steel
You think with a name like NapalmMan, he would be fire based.
I can pretty much see Charge as a Fire/Poison type(he shoots burning coal, the Net Navi is a fire type, and the smoke from his tooter(or whatever) can cause some pollution, or so I heard).
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Yeah, that fits pretty well.
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Bass - Dark/Steel maybe?
Dark for that whole Evil Energy thing, Steel since he's a robot.
I can see Zero as pure Steel-type. Fighting/Steel potentially.
Rock? Hard to say.
I know it's for Robot Masters, but hey. Worth a shot.
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Lessee. I'll take care of MM2 here.
Airman - Flying/Normal
Clashman - Normal
Quickman - Normal
Flashman - Normal
Woodman - Grass
Heatman - Fire
Bubbleman - Water
Metalman - Steel (obviously)
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Megaman - Whatever the hell Arceus is (Bulbapedia says it's Normal, but it can change types with those plates)
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Megaman IS Arceus. Except his plates contain the souls of the RM's he's defeated, so he swaps them out for different attacks.
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Bass - Dark/Steel maybe?
Dark for that whole Evil Energy thing, Steel since he's a robot.
I can see Zero as pure Steel-type. Fighting/Steel potentially.
Rock? Hard to say.
I know it's for Robot Masters, but hey. Worth a shot.
Zero - Fight
Bass - Dark/Flying/Ability
Rock - Normal/Ability (Ability since him and Arceus can change color depending on element, along with the 3rd gen pokemon that resembles a reptile that changes element)
Blues - Fire/Ability (Since he has plasma shots most of the time charged)
Duo - Fight/Ability (That big fist, you know the drill)
MM7:
Shade Man - Dark/Flying
Turbo Man - Fire
Slash Man - Fight/Fire
Cloud Man - Elec
Freeze Man - Ice
Junk Man - Steel
Burst Man - Poison
Spring Man - Fight
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Gutsman is Rock and Cutman is Steel, as Wily showed. And Flame gave ElecMan the perfect element (Electric).
Iceman - Ice
Fireman - Fire
Bombman - Normal
MM3!
Sparkman - Electric
Shadowman - Dark
Snakeman - Grass
Magnetman - Electric
Hardman - Rock/Steel (pretty much invincible against most types)
Needleman - Normal
Geminiman - Normal
Topman - Fighting (he's pretty much Hitmontop)
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Can we use the EXE games for reference?
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Can we use the EXE games for reference?
I don't see why not. Have at it!
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Cloud Man - Elec
I always figured that Cloud Man would be Electric/Flying.
And now, for 8 randomly picked RMs:
Waveman - Water
Splash Woman - Water
Plant Man - Grass
Knight Man - Steel/Fighting
Ground Man - Ground/Steel
Magic Man - Psychic
Astro Man - Dark/Psychic
Tengu Man Flying/Normal
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Tengu Man's Nose - Steel
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Hmm...
Mega Man 1: The Legendary Robot Master/Powered Up
ProtoMan - Normal
MegaMan - Normal
Roll - Normal
CutMan- Normal
GutsMan- Rock/Ground
IceMan - Ice
BombMan - Normal
FireMan- Fire
ElecMan - Electric
TimeMan - Psychic
OilMan - Poison
Mega Man 2: Dr. Wily Strikes Back
MetalMan - Steel(despite being fragile)
AirMan - Normal/Flying
BubbleMan - Water
QuickMan - Normal
CrashMan - Normal
FlashMan - Electric
HeatMan - Fire
WoodMan - Grass
Mega Man 3 - Missing Wherabouts of Gamma
NeddleMan - Steel
MagnetMan - Electric
GeminiMan - Normal
HardMan - Steel
TopMan - Normal
SnakeMan - Poison
SparkMan - Electric
ShadowMan - Dark/Poison
Doc Robot - Normal
Mega Man 4: Russian Scientist, Dr. Cossack
BrightMan - Electric
ToadMan - Water/Poison
DrillMan - Ground
PharaohMan - Ground/Fire
RingMan - Normal
DustMan - Normal
DiveMan - Water
SkullMan - Dark/Fighting
Mega Man 5 : ProtoMan Gone Evil?
GravityMan - Psychic
WaveMan - Water
StoneMan - Rock/Ground
GyroMan - Flying
StarMan - Normal
ChargeMan - Fire/Poison
NapalmMan - Normal
CrystalMan - Rock/Psychic
DarkMan - Dark/Electric
Mega Man 6: The Mysterious Mr. X
BlizzardMan - Ice
CentaurMan - Psychic
FlameMan - Fire
KnightMan - Fighting/Steel
PlantMan - Grass
TomahawkMan - Steel
WindMan - Fighting/Flying
YamatoMan -Fighting
Mega Man 7: The Terror Returns Again
FreezeMan - Ice
JunkMan - Steel
BurstMan - Water/Poison
CloudMan - Electric/Flying
SpringMan - Normal
SlashMan - Normal
ShadeMan - Dark/Flying
TurboMan - Fire
Bass - Normal
Mega Man 8: Evil Energy from Outer Space
TenguMan - Flying
AstroMan - Psychic
SwordMan - Fire/Rock
ClownMan - Electric
SearchMan - Grass
FrostMan - Ice
GrenadeMan - Normal
AquaMan - Water
Duo - Fighting/Flying
Mega Man 9: Wrath of... Dr. Light?
ConcreteMan - Rock
TornadoMan - Flying
SplashWoman - Water
PlugMan - Electric
JewelMan - Rock
HornetMan - Grass/Bug
MagmaMan - Fire
GalaxyMan - Psychic
FakeMan - Normal
You can correct these if you want.
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Mega Man 10: The Curse of Roboleza
SheepMan - Electric
CommandoMan - Ground
StrikeMan - Normal
SolarMan - Fire
PumpMan - Water
NitroMan - Steel
ChillMan - Ice
BladeMan - Steel
Mega Man & Bass: Robot Master King
DynamoMan - Electric
ColdMan - Ice
GroundMan - Ground/Steel
PirateMan - Water
BurnerMan - Fire
MagicMan - Psychic
King - Fighting/Steel
Mega Man World: Invasion of the Stardroids
Mercury - Poison
Venus - Water
Mars - Normal
Juptier - Electric/Flying
Saturn - Normal
Uranus - Ground
Pluto - Normal
Neptune - Water
Terra - Normal
SunStar - Fire
Mega Man Rocks(a fan-made project by EricRuthGames)
AnchorMan - Water/Steel
SnowMan - Ice/Steel
DoorMan - Normal
HitMan - Normal
FireMan(not the same one) - Fire/Flying
RepoMan - Steel
PoliceMan - Normal
RepairMan - Steel
Mega Man Unlimited(fan-made Project by MegaPhilX)
Yo-YoMan - Normal
CometWoman - Flying
NitroMan(Different) - Normal
NailMan - Steel
RainbowMan - Normal
GlueMan - Normal
JetMan - Flying
TankMan - Normal
YokuMan - Psychic
HammerMan - Steel
The Rest
Enker - Normal
Quint - Normal
Punk - Steel
Ballade - Steel
Buster Rod G - Fighting
Mega Water S - Water
Hyper Storm H - Normal/Wind
Copy Robot - ???
Ra Thor - Dark
[spoiler]X - Normal
Zero - Fighting[/spoiler]
I just wanted to add more. Sorry for bumping.
Posted on: January 26, 2010, 12:28:49
Mega Man 10: The Curse of Robotenza
SheepMan - Electric
CommandoMan - Ground
StrikeMan - Normal
SolarMan - Fire
PumpMan - Water
NitroMan - Steel
ChillMan - Ice
BladeMan - Steel
Mega Man & Bass: Robot Master King
DynamoMan - Electric
ColdMan - Ice
GroundMan - Ground/Steel
PirateMan - Water
BurnerMan - Fire
MagicMan - Psychic
King - Fighting/Steel
Mega Man World: Invasion of the Stardroids
Mercury - Poison
Venus - Water
Mars - Normal
Juptier - Electric/Flying
Saturn - Normal
Uranus - Ground
Pluto - Normal
Neptune - Water
Terra - Normal
SunStar - Fire
Mega Man Rocks(a fan-made project by EricRuthGames)
AnchorMan - Water/Steel
SnowMan - Ice/Steel
DoorMan - Normal
HitMan - Normal
FireMan(not the same one) - Fire/Flying
RepoMan - Steel
PoliceMan - Normal
RepairMan - Steel
Mega Man Unlimited(fan-made Project by MegaPhilX)
Yo-YoMan - Normal
CometWoman - Flying
NitroMan(Different) - Normal
NailMan - Steel
RainbowMan - Normal
GlueMan - Normal
JetMan - Flying
TankMan - Normal
YokuMan - Psychic
HammerMan - Steel
The Rest
Enker - Normal
Quint - Normal
Punk - Steel
Ballade - Steel
Buster Rod G - Fighting
Mega Water S - Water
Hyper Storm H - Normal/Wind
Copy Robot - ???
Ra Thor - Dark
[spoiler]X - Normal
Zero - Fighting[/spoiler]
I just wanted to add more. Sorry for bumping.