RockmanPM Forums
Rockman & Community => Fan Creations => Fan Games => Topic started by: Splash on September 24, 2009, 04:28:14 PM
-
Yeah..sounds strange..but russians are Rockman Fans too!..Well..someone..http://megaman-world.net/forum/index.php (http://megaman-world.net/forum/index.php)-Here the link to Russian Forum...and now about the game.
It is classic and 8-bit(because it is easy,and maker of game is not a genius)...but.It is classic.
Here demo.http://www.mediafire.com/?sharekey=a68fd9cb123830fec2b435915e8821d74ca4a73c438e3983f0a154af670496da (http://www.mediafire.com/?sharekey=a68fd9cb123830fec2b435915e8821d74ca4a73c438e3983f0a154af670496da)
Here cookie> :cookie:
-
(http://lol.rockmanpm.com/rockmanrussia1.png) (http://lol.rockmanpm.com/rockmanrussia2.png)
OK, so far so good...
(http://lol.rockmanpm.com/rockmanrussia3.png)
;^;
-
Oops..forgot tell control
Arrows-movement
Z-Shoot
X-jump
R-Rush...
Enter-Pause
offtop...bad start of Topic
-
The error shows up when the title screen is showing. You don't press any button there. I use Windows XP. o.o
-
Well..i Ask maker WTF is here...but I have vista..
Everyone has this problem?...Jack Rost says that no bugs HE has..me too..try to download again.
-
I haven't seen anyone else post yet, so I'm the only tester for the moment. ^^
About the robot masters, they are just the old robot masters recolored. >U<
Are there any new moves added to them, and are there new stages and new music in the game?
-
Well..i added weakness sprites like in MM7-MM and Forte..and new music..but not mine.Thanks to Youtube composers...and Thanks to speedremix on this forum for rushcycle sprite-Jack rost will use this in wily second stage
But if some one want redraw bosses-welcome))
Я знаю что ты переведёшь это на американский.
-
MetallDaddy is so Metall...
(п.с. Квик, у тебя подпись под аватаркой неправильная.)
-
There's a glitch that if you touch the door from the left, you completely disappear. X_X
-
Yeah..I know this glitch...it dissapears.But in my comp his sprites distorts..
offtop..Who can do sprites of THIS http://ninfanatic.deviantart.com/art/ROBOT-MASTER-134687140 ? Rose man...no need colors.I will draw myself
-
(http://img180.imageshack.us/img180/1783/roseman1.png)
-
Eh..sorry..no update..only 1 question...How to do..normal Ladders?
Please answer! ;^;
-
Um so again, I get the same error as before. The game doesn't start.
I have screenshots up there to show the problem.
Do I have to install something extra to make it work? o.o
-
Couple of bugs:
- Enemies drop 1-up items way too often.
- When you die, the game runs VERY SLOW.
- The first intro stage music is NOT 8bit in any way. Not really a bug, but it doesn't match the quality as the other songs used in your games.
- Screen transitions are not 'screen' accurate. It needs to be 1 more tile over to be a screen transition. This is more noticeable in Air Mans stage where I noticed the spikes on the right in the hall way are still visible when you fight Air Man.
- Boss fight theme is too short even as fade out sequence. How about you keep looping the song in the middle instead of fading out and playing from start again?
-
Couple of bugs:
- Enemies drop 1-up items way too often.
Remember Randomman
- When you die, the game runs VERY SLOW.
...
- The first intro stage music is NOT 8bit in any way. Not really a bug, but it doesn't match the quality as the other songs used in your games.
Man...this is only something like 8bit RM7 Intro stage Track
- Screen transitions are not 'screen' accurate. It needs to be 1 more tile over to be a screen transition. This is more noticeable in Air Mans stage where I noticed the spikes on the right in the hall way are still visible when you fight Air Man.
Man....Game maker is not genius..He is learning game maker
- Boss fight theme is too short even as fade out sequence. How about you keep looping the song in the middle instead of fading out and playing from start again?
I ll ask him
But can you answer MY questions?
-
Responding to one of your questions.
Eh..sorry..no update..only 1 question...How to do..normal Ladders?
Please answer! ;^;
If it was under MMF2, I might be able to help. But sadly, I don't know how to work Game Maker. :(
But in any case, ladders can pretty much be coded in any way possible. But in terms of MegaMan Specific ladders. Maybe something like this.
Player is NOT climbing a Ladder state, Player overlapping ladder + Player press Up OR Down = Set X position of Player to X pos of Ladder, Change Anim/State of Player to Ladder Climb.
Player is climbing a Ladder state + Player Holds Up = Subtract 1 to Pos Y of Player.
Player is climbing a Ladder state + Player Holds Down = Add 1 to Pos Y of Player.
This just gives you a general idea what to do. It's not really GM/MMF2 Specific. So you may have to work with it.
But yea.... Something like that. ;)
-
Um so again, I get the same error as before. The game doesn't start.
I have screenshots up there to show the problem.
Do I have to install something extra to make it work? o.o
...Man..i don't know what the hell is this...
-
Maybe 'cuz SP3?
-
I use SP3 too. Game works very well.
-
Change keyboard...kidding...i dont know what
-
SP3 means Service Pack 3 Splash.
It might be that the program you are using to create your game uses a certain dll file that Vixy doesn't have.
Might also be the operation system that might cause errors.
Like say it works on a American WinXp with SP1 ,but not on a German Windows Vista with SP2.
-
I know that SP3 is Service Pack 3..I m using SP3 too...But not me doing game
-
I want to play demo.
Can have controls.