I hope this isn't half a year away like StarForce 1 and 2 were, It already sounds better than StarForce 2.
It will be, SF3 doesn't even officialy exist yet.Posted on: November 16, 2008, 07:33:54
I'm making this thread because I'm bored.
Ok, post your impressions of the game here if you have it/have played it.
-The presentations is far, FAR better than the past two games.
-Looks like there is more strategy this time around with the Area Eater and Divide Line cards, support cards and better modification cards.
-Longest first scenerio of the series, or maybe it just felt like that because I don't have much time to play this days and because I like to explore/enjoy the game, but the ingame time was about 1 hour when I beat Spade Magnets.
-The whole Omega versions of bosses thing is seriously [tornado fang]'d up, I have only beaten Spade Magnets and yet Wolf Forest Omega appeared out of nowhere with his 3200 HP and around 300 damage attacks. Thankfully it's not game over if you lose.
-Yay for not needing special abilities to side-select cards.
-Yay for the return of the robotic voice in the menu screen.
@ War-rock materializing just to chase Luna in circles around Subaru in a cutscene.
-This is how the RnR/SS/SF series should have been since the beginning.
-Overall a big improvement.
-Shidou kinda reminds me of Emma Sky in Apollo Justice