Author Topic: The X4 We're Fighting For!  (Read 21083 times)

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Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #25 on: January 22, 2009, 08:01:38 AM »
Shellhead, your latest patch version doesn't work. I keep hearing X's and Zero's girly voices as their in-stage grunts and groans. Make sure you're replacing the right files. -_-

Offline STM

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #26 on: January 22, 2009, 05:14:16 PM »
All that's left is to draw Gatha in just to redub X in cutscenes (ha!) and someone who can be more... fitting... for General, short of...

"It's about the Maverick Hunters, General. They are far too eager to please the humans and continue to hunt down the reploids. Do you believe they propose a significant threat."
"Mah Boi..."
"You've already know the truth, General. Blah blah blah reploids."
"Hmm..."
"You have to stop them now, before they turn on you! Blah blah destroy!"
"....Mah boi, this peace is what all true warriors strive for!"
"...WHAT?!"
"Enough! My ship sails in the morning. I wonder what's for dinner?"
"...heheh. Very well. But you will change your mind soon, I assure you."

...Quite frankly, that'd make for an epic cutscene. 8D

(brutally beaten)

Offline Hypershell

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #27 on: January 22, 2009, 06:34:27 PM »
Shellhead, your latest patch version doesn't work. I keep hearing X's and Zero's girly voices as their in-stage grunts and groans. Make sure you're replacing the right files. -_-
You sure you got the files in the right folders?  The in-game grunts are SE/VO_PL00.SEZ (for X) and SE/VO_PL01.SEZ (for Zero).  EVERY file in the package should be replacing an existing one.  Check your other folders and make sure you didn't accidentally drop them in the wrong place.

I'm going to redownload that myself to be absolute certain, but I'm pretty damn sure that all files are included as they should be.  I checked the zip out several times before uploading.

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Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #28 on: January 22, 2009, 06:49:54 PM »
You sure you got the files in the right folders?  The in-game grunts are SE/VO_PL00.SEZ (for X) and SE/VO_PL01.SEZ (for Zero).  EVERY file in the package should be replacing an existing one.  Check your other folders and make sure you didn't accidentally drop them in the wrong place.

I'm going to redownload that myself to be absolute certain, but I'm pretty damn sure that all files are included as they should be.  I checked the zip out several times before uploading.
YES, I made sure they replaced everything as you mentioned here and as the readme file said. If I wasn't, I wouldn't be reporting the files malfunctioning here, boy. :P

Offline Hypershell

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #29 on: January 22, 2009, 06:51:16 PM »
Well, I just finished restoring my X4 to original condition off the disc, played to verify girly voices returning, downloaded the patch off of MegaUpload, and applied it.  I'm getting Mark Gatha as X, so something's wrong on your end.

You didn't get the old link by any chance, did you?  The second version should be labeled "X4WFF" (old one was "X4LG").  It includes 7 files to replace; 2 in STR, 2 in SE, 5 in BGM.

If you are ABSOLUTELY CERTAIN all files were replaced as they should be (You can play the AVIs by themselves, and play the .SE BGMs as WAVs to check), then the only other thing I could imagine going wrong is your game reading the files off the CD instead of off of your hard drive.

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Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #30 on: January 22, 2009, 07:42:50 PM »
Can't be, since I'm using a No-CD patch to play the game. No disc on any of my drives.

And maybe you're getting Gatha, but all I'm getting is girly X with his "Get ready!" and girly Zero with his three-way slash.

Offline Align

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #31 on: January 22, 2009, 08:06:51 PM »
Delete the mentioned files, see what happens.

Offline Hypershell

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #32 on: January 22, 2009, 09:12:35 PM »
And maybe you're getting Gatha, but all I'm getting is girly X with his "Get ready!"
Either that was a typo or your version of the game is [tornado fang]'d.  Because X should not be saying that whether the patch is working or not.

"Your pants are on fire."

Offline Turian

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #33 on: January 22, 2009, 09:37:05 PM »
Patch is working fine for me. Its awesome. The only thing that could be better is if EVERYTHING was re-dubbed. But that wont happen so I will take this.
 And give you a :cookie:

Offline VixyNyan

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #34 on: January 22, 2009, 09:54:41 PM »
I might make another version where the voice for Iris is kept. ^^;

Start downloading~ >U<
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Offline Flame

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #35 on: January 22, 2009, 10:08:15 PM »
404
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline VixyNyan

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #36 on: January 22, 2009, 10:10:52 PM »
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Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #37 on: January 22, 2009, 10:11:10 PM »
Never mind about the patch malfunctioning -- shitty registry was acting up and referencing misplaced files. Fixed now.

Offline Align

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #38 on: January 22, 2009, 10:32:10 PM »
How did you [tornado fang] up your computer so badly the registry got messed up?

Offline VixyNyan

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #39 on: January 22, 2009, 10:33:06 PM »
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Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #40 on: January 22, 2009, 11:00:25 PM »
How did you [tornado fang] up your computer so badly the registry got messed up?
LOL, read again:
Never mind about the patch malfunctioning -- shitty registry was acting up and referencing misplaced files. Fixed now.
Keep a live registry monitor always active to know what's going on with my registry, but while I was installing the game the software crashed and that seemed to have caused the malfunction.

Offline Hypershell

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #41 on: January 22, 2009, 11:02:32 PM »
I told you it was on your end.
:P

Start downloading~ >U<
Kind of a big background noise difference between the two.  It's like Iris speaks when you're driving up a mountain road and your ears need to pop.

To tell the truth I never much cared for the accent.  But I did think the original actress had a cute tone of voice.

"Your pants are on fire."

Offline VixyNyan

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #42 on: January 22, 2009, 11:06:39 PM »
But I did think the original actress had a cute tone of voice.

That's why I made the edit. ^.^
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Offline HokutoNoBen

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #43 on: January 23, 2009, 04:36:28 AM »
Very nice "mix", Vix.  8D

But I did think the original actress had a cute tone of voice.

That's the one thing I will give SOME of the X4 Dub cast: characters like Zero, Iris and Colonel probably had the right "tone of voice" for the characters, but they just couldn't act worth a damn.  8D

Offline Flame

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #44 on: January 23, 2009, 05:11:16 AM »
I realy liked X4's sigma. I dont know what it was, but his voice sounded so appropriate...
Well, X4 Sigma did have a kickass laugh.
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #45 on: January 23, 2009, 05:40:17 AM »
One thing, though: Shellhead, I dunno whatever the [tornado fang] was it that you used for the clip whenever X uses Rising Flame, but that "twit"/"quick" or whatever thing starts feeling annoying after a very short while. Where the hell did you pick that one up? XD

Offline Hypershell

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #46 on: January 23, 2009, 06:53:05 AM »
It's, "Weak!"

From Command Mission.

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Offline Align

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #47 on: January 23, 2009, 03:03:09 PM »
Keep a live registry monitor always active to know what's going on with my registry, but while I was installing the game the software crashed and that seemed to have caused the malfunction.
That's one of the most paranoid things I've ever heard of...
But if it's just monitoring it shouldn't be able to alter the registry, should it?

Offline Shiki Tohno

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #48 on: January 23, 2009, 05:35:51 PM »
Live registry monitors keep watch on what's going on in your registry, and are capable of preventing/rolling back any undesired changes to it. Unfortunately, because of an Explorer crash, mine crashed in tandem, and that seems to have caused the misreferencing.

Offline Align

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Re: The X4 That We're Fighting For! (UPDATED January 21)
« Reply #49 on: January 23, 2009, 10:49:09 PM »
That's what I was saying though, it oughtn't be able to change a registry reference to something else, just roll back or prevent the change in the first place. But oh well, I'm not sure how the registry even works in the first place - certainly didn't think it could make an old file be used even after it's been overwritten.