Beat the game on normal last night. Gotta say it feels really close to the NES megaman games for the most part. Really hard in some places and easy in others. Interestingly
there is no Rush for the main 8 stages. You can use him in the Wily stages though!
It's also cool that the achievements' are used to unlock certain goodies like more characters and such. I know I'm a minority on this but I didn't like Megaman Unlimited so this was a breath of fresh air to me in how it played.
All the bosses are amped up to be a little tougher and the stages use the elements from their old stages but with newer stuff added and totally changed up. Also the Wily Stages were cranked up to freakin 12 in terms of difficulty.
Wily Stage 3 in particular is very meteoid styled and ends with you fighting Enker,Punk, then Ballade ina row. Good luck!!
Outside of some minor glitches (sometimes the slide doesn't work) and one major soft lock (don't charge Pharoah Shot before going through a teleporter, trust me) it's solid and feels like the Megaman you know and love.
If you like hard Megaman games this is a good pick. If not it has a difficulty setting which can make it easier or harder.
*Megaman can slide, don't forget because the game won't.
*To use the E tank you have to first select it like a weapon the hit the shoot button.
*You keep E tanks even if you Game Over.
*You have to do the Wily Stages in one shot so grind for lives and such well before you enter.
*There are some secret rooms and shortcuts if you're attentive and/or have the right weapons.
*You can always collect items then return to the stage select.
*If the game is running too slowly lower the resolution until it feels better.
I might write up somewhat of a strategy guide if people need it but you shouldn't need one. If my dumb face can find all the secrets you can too!
I have yet to try the 2-player mode.