Author Topic: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!  (Read 4482 times)

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Offline Zan

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #25 on: September 21, 2015, 07:44:55 AM »
I don't actually have the game (yet), but I'd imagine looking at Yoshi Eggs will produce at least one viable answer to that question.

Just checked: Yoshi becomes the Goomba Shoe.

Anyway,

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13BA-0000-005B-5754

Offline OBJECTION MAN

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #26 on: September 21, 2015, 07:48:13 AM »
No Time No Life:
13BA-0000-005B-5754

I don't have the game yet but Zan web-cam'd his screen to me so we could make that stage. I should be picking it up soon, so expect much more. That is not all we did but it was the only one ready to show.

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Offline Hypershell

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #27 on: September 23, 2015, 03:56:58 AM »
Just checked: Yoshi becomes the Goomba Shoe.
Which did not exist in SMB1 style prior to Mario Maker.

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Offline Zan

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #28 on: September 23, 2015, 05:36:29 AM »
Quote
Which did not exist in SMB1 style prior to Mario Maker.

Which is why SMB1 style slopes really shouldn't be a problem.


Pipes!!!
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Offline Protoman Blues

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #29 on: September 23, 2015, 07:32:07 AM »

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #30 on: September 23, 2015, 07:37:31 AM »
......Okay I want to see Proton Jon attempt that level now. XD

Offline Superjustinbros

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #31 on: September 30, 2015, 01:00:12 AM »
Here's all the courses I made.
SMB1esque 09A4-0000-003D-EC46
Bowser Has a Blast B9D8-0000-0053-A659
Xtreme Beetle Surfin' Hour 930A-0000-0044-447E
BOWSER MAN FE95-0000-005A-1F54
On the Cliff by the Sea 70BF-0000-005D-96EB
Thwomp Hates Clouds 8927-0000-0062-E8C1
Lakitu's Wild Ride C68E-0000-0066-5C44

Hopefully they're decent enough.

Offline OBJECTION MAN

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #32 on: September 30, 2015, 06:38:52 AM »
Finished my first for-serious Mario Maker level. Give it a go!

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #33 on: October 02, 2015, 01:18:27 AM »
I'm just going to put this in if you guys are interested, the dude updates it every morning and puts a time limit of about 5 mins to attempt to beat the level or fail.

https://www.youtube.com/playlist?list=PLMrpfY5oU1DbularZ6AEwD4Wr7twlWnXf

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #34 on: October 09, 2015, 01:24:06 AM »
Just uploaded my first course. :) Hope you guys enjoy it! If you find anything that seems broken about it, please let me know.

Cree-P Switches
5F07-0000-0097-58CD

(I may or may not be sorry about that name... :D)

EDIT: I had to re-upload the level a couple of times because of exploits that were pretty easy to abuse. Sorry if the level felt lacking before the fix(es).

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #35 on: October 09, 2015, 11:22:14 PM »
New level. :)

Follow the Symbols
B4F4-0000-0098-F547

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #36 on: October 12, 2015, 05:27:23 AM »
And a couple more ghost houses to wrap things up for this month (or maybe not... this game is ridiculously addicting):

Manor Mystery
E58F-0000-009F-165F

SMB3 style. This is a short level with basically one small and simple maze in it. This level kinda tells a little story with the way things play out (I basically thought of it as if the Boos were real people killed in that house... there's a secret to find somewhere in there).

Terror Towers
6029-0000-00A1-DE49

SMB1 style. Pretty straight forward platforming for the most part. The upper path is longer but easier, while the lower path is fast and tough. There's a big easter egg at the end that was going to be part of the mandatory route, but I was afraid the level would get too long.

Hope you guys enjoy it!

Offline Pyro

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #37 on: October 14, 2015, 05:05:31 PM »
I made a coupe Bomb-Omb "puzzle" levels (though I misspelled it as Bom-Omb), though I would call it more of a gimmick.

Set up the Bom-Omb!
EB30-0000-0043-8001

Have Bom-Omb, Will Travel
5BB8-0000-00A7-0B5E
Come and read some Thoughts of a Platypus

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #38 on: October 14, 2015, 06:40:52 PM »
Pretty sure it's Bob-Omb without an 'm' in Bob. I'll try your levels later. :)

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #39 on: October 16, 2015, 12:09:26 AM »
My first Mega Man themed level:

Mega Man M
01DA-0000-00AA-5B7D

This level has a stage select like most Mega Man games. You access 4 different rooms from a hub, and at the end of each room is a power-up. All power-ups must be used in an obstacle room before you can proceed into the final chamber.



You can do the 4 rooms in any order, and just like the Mega Man games, each room has a weakness. The item you get at the end of one room will always help make one of the other 3 rooms much easier. The rooms are all small (1 screen size) in order to accommodate deaths and losing powers. It's not a very long level.

The weakness cycle is:
(click to show/hide)

That ^ is also my recommended order of rooms if you're having trouble somewhere. Definitely avoid starting with Music if you don't want a hard path.

This was made in SMB1 style for obvious reasons, but please be patient about that thing you're probably expecting in it. :) I hope you enjoy this level and all the Mega Man references! Please let me know if something's broken or if I overlooked anything obvious.

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #40 on: October 17, 2015, 07:18:13 PM »
Hey! I just uploaded my latest level called Click Clock Wood 2D.

33A1-0000-00AF-5C88

It is an homage to Banjo-Kazooie. Beating the level is fairly easy, and if you're familiar with BK, you probably expect a certain kind of progression in this. However, I also added a collect-a-thon element to this stage, again as a tribute to the source. There are 50 Coins and 4 Green Mushrooms scattered around the place, which will take more effort than just beating the stage normally. Those are optional, of course, more of an extra challenge. :) I hope it's an enjoyable level even without the treasure hunt.

Rules about item locations:

1. There are NO hidden blocks in this level
2. There is one Green Mushroom per season
3. The $1 (and possibly a 1UP) you get for hitting the goal block does not count towards the total

Side quests (you get a little 'hooray' SFX at the end of these):

- Eyrie the Koopa Remember Eyrie the Eagle from Banjo? Throughout CCW2D you can find 4 ?-blocks and witness Eyrie's birth, growing up, growing wings and finally... something. It's not difficult at all, just a little reference to BK.
- Free the Mole This one is more of a reference to the beaver in BK who's locked outside of his home. In this scenario I made it the opposite... the mole is trapped and you must somehow free him. If you can't think of a solution, try maybe waiting a few more months!

Hope you guys enjoy it! Any feedback is appreciated. As usual please let me know if something's broken.

Offline Da Dood

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #41 on: October 22, 2015, 08:42:25 PM »
Someone uploaded my Mega Man level from Mario Maker to YouTube. :)



So cool seeing people play your stuff! Really wish this was built into the actual game.

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #42 on: November 15, 2015, 01:30:15 AM »


Some neat levels Nintendo made with the update with some exclusive costumes and a Zelda Medley level.

Offline Phi

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #43 on: November 15, 2015, 01:41:18 AM »
"You know those candies called Smarties? Worst candy ever."

I stopped watching there.

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #44 on: November 15, 2015, 01:49:01 AM »
They mean the American Smarties, they love the Canadian Smarties, which I also didn't know existed.  They even put pictures up to clarify.

Offline Phi

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #45 on: November 15, 2015, 01:54:10 AM »
Well yeah, obviously I've only ever had American Smarties.

I love Smarties. Quickie does, too.

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #46 on: November 15, 2015, 02:20:26 AM »
I know, and I don't like them either anyway.  Just because someone doesn't like something you do doesn't mean you should stop watching.  Unless it's just a bad video in the first place.

Offline OBJECTION MAN

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #47 on: November 17, 2015, 02:46:39 AM »
Well yeah, obviously I've only ever had American Smarties.

I love Smarties. Quickie does, too.

Ditto.

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #48 on: November 17, 2015, 02:52:42 AM »
Smarties are officially the most controversial candy ever now....

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Re: Super Mario Maker - Dungeons, Traps, and Bowsers~ Oh my!
« Reply #49 on: November 17, 2015, 02:58:30 AM »
Well yeah, obviously I've only ever had American Smarties.

I love Smarties. Quickie does, too.

Ditto.
Same here.