I am currently working on my Megaman X Engine, and am trying to implement the surface water jump from X2/X3.
With the regular jump, the initial upwawrd speed from jump is 5.0 p/f (taken from TAS). Most downward values in water are halved. Is this the same for water surface jump, i.e. 2.5 p/f?
This will probably take years for me again.