Saw this up for awhile, but didn't really understand what was going on. From what I can tell, the OP was making a fangame based upon the idea of another poster here, who apparently is also working on another game.
Is MacDaddyMike working on a fan game of this nature?
My personal feeling is this: I'm a writer. I've mentioned it several times before. If anyone made anything based or loosely based upon my work, and did it justice - I would be more than happy with the adaptation. True, a person should at least get the permission of the writer before making a visual adaptation of his/her work; but if the end result is a fully realized product that allows my work to shine and does not deviate too much from the original plot, not to mention the fact that I wouldn't have to lift a finger - I would be definitely okay with it. I don't know all that much about the OP, nor do I know his programming knowledge; (it seems a little over-ambitious to me to be honest) but if the guy managed to pull it off, that's another story.
Hell, if someone wanted to make a game based around my books; I would more than welcome it. As long as I get "Original Story By Book Author & Game Dev" in the credits, then I'm fine. What he's doing is the same thing as a film adaptation, but you are supposed to get the writer's permission first. Of course, this doesn't always happen. The guy who created Thanos sat down to watch the Avengers film, and noticed his character in the film without even having been notified that his character was going to be in the film. He was a bit flattered by it, but admits that he wished he'd known earlier. Keep in mind that as far as literature goes, Fifty Shades Of Grey was made from Twilight fanfiction, and The Mortal Instruments was made from Harry Potter fanfiction. Slight details were changed, so the books would not infringe copyrights.
Lastly, don't advertise your fan game stories until you have them at the level of a playable demo w/ trailer. Someone can (and apparently will) take your idea and use it to make their own game. Just as you've used professional ideas to make your own. It's still creative commons, as long as nothing is being sold. Dickish, sure; but that's how the world works these days. Keep your ideas to yourself and your dev team only. And that's all I've got to say about this issue.