Poll

Which company should develop the next Legends game?

Inti Creates
1 (10%)
CyberConnect2
9 (90%)
Other (specify in your post)
0 (0%)
Keep the development with Capcom
0 (0%)

Total Members Voted: 10

Author Topic: If Capcom outsources the next Legends game...  (Read 1705 times)

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Offline Sigma Zero X

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If Capcom outsources the next Legends game...
« on: February 25, 2012, 07:24:39 AM »
I asked this back at Legends Station, but I might as well ask it here.  If Capcom decided to outsource the next Megaman game like they did with their other games, which company should develop the next Megaman Legends game?  This includes Legends 3.

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Offline Ruri

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Re: If Capcom outsources the next Legends game...
« Reply #1 on: February 25, 2012, 09:49:51 AM »
Like that'll happen.

Offline The Great Gonzo

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Re: If Capcom outsources the next Legends game...
« Reply #2 on: February 25, 2012, 10:15:31 AM »
They refused to let Comcept pick it up; I doubt they'll hand it over to ANYONE.

If not for that, I'd say Comcept or CyberConnect2.

Offline Flame

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Re: If Capcom outsources the next Legends game...
« Reply #3 on: February 25, 2012, 10:56:39 AM »
CyberConnect2 definitely, if not, then Inti, im certain they would do a good job, though Im not sure if they have done that kind of game before. But storywise they would certainly be great, since we all know how much they love that.
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Offline Sigma Zero X

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Re: If Capcom outsources the next Legends game...
« Reply #4 on: February 25, 2012, 05:48:13 PM »
Like that'll happen.

If you are talking about the possibility of a new Legends game, I might agree with you.  However, there might be a possibility that Capcom decides to make another Legends game all of a sudden.  I brought up the question because of the way Capcom has outsourced development duties of some games as cost cutting measures.

Some examples include the following:

Dimps contributed in developing the Street Fighter IV games.

Eighting helped developed the Tatsunoko vs. Capcom and Marvel vs. Capcom 3 games.

Inti Creates developed Megaman 9, 10, all of the Zero games, and both of the ZX games.

CyberConnect2 helped develop Asura's Wrath.


Capcom could keep development duties for itself, but the costs might be quite high. 
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Offline Treleus

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Re: If Capcom outsources the next Legends game...
« Reply #5 on: July 18, 2012, 05:28:13 AM »
CyberConnect2. With games like Solatorobo and Tail Concerto, they seem to have the knack for gameplay and style like Legends.

Inti Creates could use the opportunity to develop a 3D game. Sure.

Offline Zan

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Re: If Capcom outsources the next Legends game...
« Reply #6 on: July 18, 2012, 10:10:47 AM »
Quote
though Im not sure if they have done that kind of game before.

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Offline Sub Tank

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Re: If Capcom outsources the next Legends game...
« Reply #7 on: August 03, 2013, 10:39:51 PM »
Platinum Games

Offline Hypershell

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Re: If Capcom outsources the next Legends game...
« Reply #8 on: August 04, 2013, 04:27:47 AM »
Well, since the thread was bumped...

Platinum Games would be awesome.  As would Monolith.  Way back when, I voted Cyber Connect 2, 'cuz Solatorobo was so frikkin' awesome.  That and the fact that they've made it clear they actually WANT to do it.  No substitute for passion, IMHO.

However, the truly most orgasmically awesome way for it to go, IMHO, is to have Sora Ltd. on Legends.

Comcept would be acceptable.  But, in all honesty, for as wise as Inafune's criticisms of the Japanese game industry were, he himself slipped up quite a bit during that time as well (granted, that may just be a symptom of why he left Capcom in the first place, but still).  Also, I can't shake the feeling that bringing Comcept to the table essentially is conceding that L3 will not happen for another two console generations, since that's likely at least how long Capcom will hold their grudge against Inafune.

One that seems to be a popular mention but that I personally don't agree with is WayForward.  Their games, while fun, tend to be on the shallow side, and when given an existing IP to work with they tend to completely miss a lot of the more subtle design elements (IE: Contra 4, awesome presentation but really cheap with the point-blank enemy spawns).

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