Author Topic: It's dead, Jim.  (Read 28396 times)

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Offline Sparky

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It's dead, Jim.
« on: July 19, 2011, 03:21:46 AM »
http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom

Soo, according to this post, the MML3 project is officially discontinued.

Share your sentiments and griefs here.

Offline borockman

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Re: It's dead, Jim.
« Reply #1 on: July 19, 2011, 03:25:54 AM »
Wut? oh well, megaman is officially dead.

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Offline The Great Gonzo

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Re: It's dead, Jim.
« Reply #2 on: July 19, 2011, 03:48:38 AM »
What. [tornado fang]ing what.

Didn't meet WHAT criteria?!

Offline OKeijiDragon

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Re: It's dead, Jim.
« Reply #3 on: July 19, 2011, 03:52:10 AM »
[tornado fang] CAPCOM OF JAPAN.

Offline Kieran

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Re: It's dead, Jim.
« Reply #4 on: July 19, 2011, 03:55:41 AM »
Didn't meet the criteria of being a [tornado fang]ing corporate cash cow, obviously.

This is the last straw.  Capcom is never getting any business from me again.
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Offline Sub Tank

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Re: It's dead, Jim.
« Reply #5 on: July 19, 2011, 03:59:35 AM »
Oh well I think we all saw this coming.

Offline Sparky

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Re: It's dead, Jim.
« Reply #6 on: July 19, 2011, 04:02:56 AM »
If Capcom still wants to make money off MegaMan in general, they can port MM9 and MM10 to Steam.

And let Valve make promo items for TF2.

Offline The Great Gonzo

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Re: It's dead, Jim.
« Reply #7 on: July 19, 2011, 04:09:43 AM »
Oh well I think we all saw this coming.

We did, but most of us were hoping to every known benevolent deity that MML3 would survive.

Didn't even release the Prototype Edition to see if it would print money. [tornado fang]ing hell.

Offline Gaia

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Re: It's dead, Jim.
« Reply #8 on: July 19, 2011, 04:26:05 AM »
We did, but most of us were hoping to every known benevolent deity that MML3 would survive.

Didn't even release the Prototype Edition to see if it would print money. [tornado fang]ing hell.

Well, due to the cash Super Street Fighter produces every year I can see that. I pretty much saw that with all this food nonsense, we were doomed from the start.

Oh well, capcom better have their flame shields up, yer gonna get bombarded man.
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So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

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Offline TheDivine

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Re: It's dead, Jim.
« Reply #9 on: July 19, 2011, 04:30:01 AM »
LOL

Offline MrBaryl

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Re: It's dead, Jim.
« Reply #10 on: July 19, 2011, 04:35:08 AM »
So now I have no reason to get a 3DS.

Offline Phi

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Re: It's dead, Jim.
« Reply #11 on: July 19, 2011, 04:38:09 AM »
Oh well, capcom better have their flame shields up, yer gonna get bombarded man.

Like hell. They're too busy laughing behind their piles of money. They don't care. Much like Square Enix, but even they seem to acknowledge what their fans want.

Atlus and Nintendo on the other hand, no matter what people may think of them, still know how to deliver fresh experiences that their fans WANT.

Offline HyperSonicEXE

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Re: It's dead, Jim.
« Reply #12 on: July 19, 2011, 04:44:12 AM »
I got back online as soon as I found out.

Guys, I am so [hard knuckle]ing sorry. I don't particularly care for Legends for reasons I've stated a long, long time ago, but I'm not going to hate on it when other people enjoy it. I do...or did...understand the merit of it, and I was actually kind of looking forward to Barret's playstyle. Not to mention it would have been a positive step IP-wise for Megaman.

But this. This feels like Capcom died, today. Like, they've killed Megaman.

Most of you probably hate me by now, some most of you don't even know me, but I am here to help you guys vent (even at me). Let's all just ask and hope and wonder for what the future holds. Because as a Megaman Classic/X/BN nut, I've gotta say, this is some ****, right here.

Offline Superjustinbros

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Re: It's dead, Jim.
« Reply #13 on: July 19, 2011, 04:45:06 AM »
Despite me not having as much interest in the DASH subseries as I do with the original and X series, I would have probably considered getting this one.

But after the departure of Keiji, it was almost obvious this project would go dead, after we saw what happened to Universe. -AC

Offline The Great Gonzo

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Re: It's dead, Jim.
« Reply #14 on: July 19, 2011, 04:52:41 AM »
But after the departure of Keiji, it was almost obvious this project would go dead, after we saw what happened to Universe. -AC

They say it has nothing to do with him leaving, but I have a very hard time believing that.

Offline Gaia

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Re: It's dead, Jim.
« Reply #15 on: July 19, 2011, 04:53:24 AM »
Like hell. They're too busy laughing behind their piles of money. They don't care. Much like Square Enix, but even they seem to acknowledge what their fans want.

Atlus and Nintendo on the other hand, no matter what people may think of them, still know how to deliver fresh experiences that their fans WANT.

Don't forget NIS, too. Their games were decent, albiet hard (and sometimes even weird, but yet they get away with comedy gold).

I'd hate to say it though, but good going capcom, good going. Enjoy the shitstorm that's heading your direction.
Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.

Offline HyperSonicEXE

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Re: It's dead, Jim.
« Reply #16 on: July 19, 2011, 04:54:26 AM »
Despite me not having as much interest in the DASH subseries as I do with the original and X series, I would have probably considered getting this one.

But after the departure of Keiji, it was almost obvious this project would go dead, after we saw what happened to Universe. -AC

Sad thing is, this was an originally-developed sequel to debut on new technology. It could have gotten the Megaman IP away from the largely unmarketable "little boy in spandex" image of the past and maybe ushered the IP into some sort of middle ground between old-school sensibility and modern design.

Not that there's anything wrong with the Classic MM design schema in my mind, but you can look at the dropping sales numbers and reactions to games and know that MM9 and MM10 were largely successful because of old series veterans, not new or current markets.

Offline Sigma Zero X

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Re: It's dead, Jim.
« Reply #17 on: July 19, 2011, 05:45:29 AM »
I feel that a little part of me died on the inside with the cancellation.  I hope that Capcom is aware that they blew any chances of putting the Mega Man games back into the mainstream spotlight. 
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Offline Police Girl

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Re: It's dead, Jim.
« Reply #18 on: July 19, 2011, 05:50:55 AM »
I'm pissed, mainly because I really enjoyed legends, I was psyched for the game.

Oh well, capcom just lost a customer. Got stuck in the "If its new or somewhat different from the norm then don't greenlight" mindset they seem to be known for lately.

Offline Ruri

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Re: It's dead, Jim.
« Reply #19 on: July 19, 2011, 06:34:37 AM »
Though you have to admit, Legends 3 being canceled did wonders for RPM.

The place was pretty much dead til now.

Offline The Great Gonzo

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Re: It's dead, Jim.
« Reply #20 on: July 19, 2011, 06:40:24 AM »
Yeah, because the damn thing actually being released would've had no impact whatsoever.

yeesh.

Offline Nekomata

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Re: It's dead, Jim.
« Reply #21 on: July 19, 2011, 06:51:01 AM »
Franchise has been dead since 2004, everyone just move on.

Offline Police Girl

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Re: It's dead, Jim.
« Reply #22 on: July 19, 2011, 06:52:41 AM »
Franchise has been dead since 2004, everyone just move on.

What even came out in 04 anyway?

Offline Nekomata

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Re: It's dead, Jim.
« Reply #23 on: July 19, 2011, 06:54:57 AM »
X8

Offline Flame

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Re: It's dead, Jim.
« Reply #24 on: July 19, 2011, 07:05:29 AM »
Well.. ZX came out in 06...
But like Legends, didnt go anywhere and was only riding on the Zero series success. (the series for which they continually pump out remixes for long after it ended)
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.