Author Topic: Mega Man Universe details from PAX  (Read 11358 times)

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Offline Protoman Blues

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Re: Mega Man Universe details from PAX
« Reply #25 on: September 09, 2010, 03:00:10 AM »
There's a club for that.  It's called "Everybody", they meet at the bar.
I can't be the only person who was so desperate for such a thing as to pass the controller to a friend in X3 during character changes.

Yes, but I've wanted it longer, cause I'm older than most of you!  :P

And yes, Lou & I did the X3 thing!

Offline TheOnly

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Re: Mega Man Universe details from PAX
« Reply #26 on: September 09, 2010, 04:49:24 AM »
Check this sucker out.

http://www.capcom.co.jp/tgs2010/mmu.html

EDIT: Now that I look at it, maybe it might need its own topic since it's Capcom's TGS page.

EDIT2: MMU is also going to be in its ''playable form''
         http://www.themmnetwork.com/2010/09/08/tgs-attendees-get-equipped-with-metowel/
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Offline UrielManX7

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Re: Mega Man Universe details from PAX
« Reply #27 on: September 09, 2010, 05:20:01 AM »
i still dont know what to think about it..

Offline Hypershell

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Re: Mega Man Universe details from PAX
« Reply #28 on: September 10, 2010, 04:37:23 AM »
Yes, but I've wanted it longer, cause I'm older than most of you!  :P
I may not be Atari-old, but I pretty much wished for Contra-style co-op the split second I laid eyes on ProtoMan in MM3.  That's gotta be worth something.

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Offline Protoman Blues

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Re: Mega Man Universe details from PAX
« Reply #29 on: September 10, 2010, 05:39:42 AM »
I may not be Atari-old, but I pretty much wished for Contra-style co-op the split second I laid eyes on ProtoMan in MM3.  That's gotta be worth something.

Same here. I mean, you see how often I praise anything regarding Playable Blues! XD

Offline Bueno Excelente

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Re: Mega Man Universe details from PAX
« Reply #30 on: September 10, 2010, 12:18:29 PM »
I may not be Atari-old, but I pretty much wished for Contra-style co-op the split second I laid eyes on ProtoMan in MM3.  That's gotta be worth something.
Just hope that such a thing is online.

Offline Hypershell

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Re: Mega Man Universe details from PAX
« Reply #31 on: September 10, 2010, 08:01:57 PM »
Point taken.  Mrs. Shell plays a mean round of Mario Kart, but she cringes in terror at even Power Fighters.

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Offline UrielManX7

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Re: Mega Man Universe details from PAX
« Reply #32 on: September 11, 2010, 04:45:38 PM »
My question here is, why? why did capcom made this game??? they should be focusin on the goddamn story for crying out loud....*sigh*

Offline Flame

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Re: Mega Man Universe details from PAX
« Reply #33 on: September 11, 2010, 05:02:37 PM »
My question here is, why? why did capcom made this game??? they should be focusin on the goddamn story for crying out loud....*sigh*
WHAT story..? Classic doesnt have much of a story... its just megaman vs Wily.
Unless you expect some sort of dramatic connection to X.
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Zan

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Re: Mega Man Universe details from PAX
« Reply #34 on: September 11, 2010, 05:17:45 PM »
Who says we won't be getting some sort of story mode that reenacts MM2?

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Offline Bueno Excelente

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Re: Mega Man Universe details from PAX
« Reply #35 on: September 11, 2010, 05:36:51 PM »
My question here is, why? why did capcom made this game??? they should be focusin on the goddamn story for crying out loud....*sigh*
Oh yes. How shall we survive without the huge detailings of this amazing narrative? Megaman's all about the story, of course. Nothing else really matters.

Offline Hypershell

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Re: Mega Man Universe details from PAX
« Reply #36 on: September 11, 2010, 05:51:42 PM »
Now even *I* can't argue with that...

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Offline TheOnly

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Re: Mega Man Universe details from PAX
« Reply #37 on: September 11, 2010, 05:52:31 PM »
Sounds like your being sarcastic. XD
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Offline UrielManX7

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Re: Mega Man Universe details from PAX
« Reply #38 on: September 11, 2010, 08:04:50 PM »
Oh yes. How shall we survive without the huge detailings of this amazing narrative? Megaman's all about the story, of course. Nothing else really matters.
My point exactly.

Offline Acid

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Re: Mega Man Universe details from PAX
« Reply #39 on: September 11, 2010, 08:06:35 PM »
Oh yes. How shall we survive without the huge detailings of this amazing narrative? Megaman's all about the story, of course. Nothing else really matters.


Offline Blackhook

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Re: Mega Man Universe details from PAX
« Reply #40 on: September 11, 2010, 08:08:14 PM »

Offline Protoman Blues

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Re: Mega Man Universe details from PAX
« Reply #41 on: September 11, 2010, 08:26:49 PM »
When you think about it, the MegaMan storyline is the closest we'll ever get to modern day Shakespeare.

Offline Acid

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Re: Mega Man Universe details from PAX
« Reply #42 on: September 11, 2010, 08:27:25 PM »
When you think about it, the MegaMan storyline is the closest we'll ever get to modern day Shakespeare.

OK.

Now you must elaborate.

Offline Protoman Blues

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Re: Mega Man Universe details from PAX
« Reply #43 on: September 11, 2010, 08:43:41 PM »
OK.

Now you must elaborate.

Hmmmmm....

Gimme time on that. LoL, I'm at work and on the side were I have to pay attention to what I'm watching! XD

Offline Bueno Excelente

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Re: Mega Man Universe details from PAX
« Reply #44 on: September 11, 2010, 09:00:29 PM »
Not saying the Megaman plot can't be ADAPTED into something better. Anything can, really. The Protomen is an example of that.

The best story that could ever be made would be if Megaman Universe was some kind of ultimate multiversal multidimensional crossover between all different Megamen, together to stop a threat from annihilating all of reality.

(I really gotta put some damn variety into my recent literature. This [parasitic bomb]'s affecting me badly >_>)

Offline Blackhook

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Re: Mega Man Universe details from PAX
« Reply #45 on: September 11, 2010, 09:03:56 PM »
Not saying the Megaman plot can't be ADAPTED into something better. Anything can, really. The Protomen is an example of that.

The best story that could ever be made would be if Megaman Universe was some kind of ultimate multiversal multidimensional crossover between all different Megamen, together to stop a threat from annihilating all of reality.

(I really gotta put some damn variety into my recent literature. This [parasitic bomb]'s affecting me badly >_>)
..Did you see Turtles Forever?

Offline Setsuna F. Seiei

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Re: Mega Man Universe details from PAX
« Reply #46 on: March 31, 2011, 09:59:41 AM »

Offline STM

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Re: Mega Man Universe details from PAX
« Reply #47 on: March 31, 2011, 10:37:48 AM »
This should be a shocker to no one.

So, with this dead and Legends 3 not even green lit for mass production, this is quite a bleak time for the franchise in its native format.

Offline Blackhook

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Re: Mega Man Universe details from PAX
« Reply #48 on: March 31, 2011, 03:44:26 PM »
What day is it tommorow?

Offline Krystal

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Re: Mega Man Universe details from PAX
« Reply #49 on: March 31, 2011, 03:55:39 PM »
FRIDAY. No but seriously, with all the negative feedback and the fact that it's actually the 31st right now -o-

Also, if it's a joke it's not funny. Jokes are meant to be funny =w=