Author Topic: Megaman/Rockman Classic Weapon Fusions  (Read 4328 times)

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Offline Thanatos-Zero

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Megaman/Rockman Classic Weapon Fusions
« on: April 01, 2010, 07:29:53 PM »
http://www.drunkduck.com/Lost_Chapters_of_Megaman/index.php?p=522394

Cryosis a fan of Rockman like us, inserted in his Sprite Comic "Lost Chapters of Megaman" the W.S.S (Weapon Splice System), which allows to combine two weapons into a new stronger weapon.
In the comic Forte combines Mirror Buster with Rolling Cutter into a new weapon. The result of this weapon was a energy barrier that cuts everything what comes into contact as long the impact with the barrier was strong enough. It could be used offensive in close combat as well defensive in long ranged battles.

The now actual purpose of this thread is to create new weapons of the weapon archieve of all Rockman Titles based on Cryosis Idea.
It is only allowed to combine two weapons and not more than three into one, including already combined weapons

For example:
1. Pharaoh Shot + Solar Blaze = True Solar Blaze

This weapon draws out Solar Blazeīs potencial to its fullest. The result is that this weapon acts in the same way used by Solar Man himself. It absorbs and destroys projectiles/enemies as long the weapon is charged, but not released. It can be shot in 6 directions and on impact with an enemy it releases two waves of solarfire. The charging itself is still executed like any other weapon with charge ability. New is that you can positionate the solarball in seven directions, so can use it as a shield as well.


2. Metal Blade + Wheel Cutter = Metal Wheel

Metal Wheel is the result of Metal Manīs and Nitro Manīs Weapon.
The combination works exactly like their indegrients but much better.
It can be shot in 8 directions and it flies with the same speed of Metal Blade.
If it hits an obstacle it will move on walls, floors and now ceilings with the same speed. If you shot it directly down or up it will move on the ceiling/floor in the same direction in which Rockman is positioned.
Metal Wheel can still be used as a shield and to climb up walls, but in addition you can now use it to move on ceilings.
When it hits an enemy directly it will stick in the enemy like an arrow and will damage it 4 more times before it disappears. Should the enemy go down before Metal Wheel disappears, it will run into the next one and damage it with its remaining power.



Notice: This Idea is not new, since it was used in other games before. One of these games is "Kirby and the Crystal Shards".

Now let us see what combinations have you in mind.^^

Offline Splash

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #1 on: April 02, 2010, 08:53:45 AM »
Top Spin + Commando Bomb = Shockwave Spin
Rockman jumps normally, and spins normally. But when he lands, he will produce a large blast which spreads horizontally.
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Offline Rock Bomb

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #2 on: April 02, 2010, 09:11:02 AM »
I'd like to see two weapons combine to make something totally useless, like say...
Leaf Shield + Plant Barrier

Offline Sapphire✧9

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #3 on: April 02, 2010, 10:59:18 AM »
Water Shield + Jewel Satellite = Perfect Protection

Like water sheild, each jewel counts as a hit. But unlike water shield, it doesnt get any damage from small projectiles.

Ring Boomerang + Metal Blade = Ring Blade

Can be shot in 8 directions, acts same as Ring Boomerang.

Top Spin + Black Hole Bomb = Galactical Spin

Megaman absorbs any type of enemy while he spins.

Spread Drill + Hornet Chaser = Hornet Army

Megaman releases a Queen Bee, which attacks enemies after attacking a big enemy or taking hit, she blows up and releases 3 Hornet Chasers.

Offline Gaia

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #4 on: April 02, 2010, 03:51:23 PM »
1. Gemeni Laser + Ballade Cracker = Explosive Laser

As if this laser was useful enough with it's multi directional hit, it gains explosive capabilities and rapid abilities of the Ballade Cracker. It will ricochet in the room for awhile until it explodes, inducing a medium-sized blast that can penetrate defense and do massive damage from behind.


2. Toad Flush + Time Stopper = Wake Up Call (W.U.C.)

As the target is frozen in place, acid rain starts pouring down, causing minimal-to-heavy damage if the user decides to join in on the barrage or not. Anyway, he's helpless.


3. Elec Beam + Frost Wave = Frozen Beam

This generally freezes the electricity, although still being pushed over to the target by controller in flight. Like Elec beam, it goes three directions, with two more directions that generally cover the whole screen where the controller is facing, good damage and doesn't use up a lot of energy too.
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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #5 on: April 02, 2010, 05:45:18 PM »
Homing Sniper + Crash Bomb = Piercing Rocket.

This weapon shoots a small, powerful homing missile.  Upon contact with an enemy, it burrows in, attaching to the enemy before creating a powerful multihitting explosion.
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Offline Stardius

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #6 on: April 02, 2010, 08:52:15 PM »
Chill Spike + Freeze Cracker = Cracker Spike

Can shoot into more directions like Freeze Cracker, break when impacting walls like Freeze Cracker but if the small shards get in contact with wall it creates small ice spikes which on contact will freeze enemies, same for the small shards themselfs.

Centaur Flash + Metal Blade = Flashing Blades (alias really really cheap weapon  8D)

Summons butch of flashing blades spinning all over the screen destroying all small enemies and doing major damage to big ones, has same energy consumption as Metal Blade.


Offline DjKlzonez

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #7 on: April 02, 2010, 09:39:08 PM »
Metal Blade + Tri Blade = Trimetal Blade (?)

Acts like Metal blade but shoots 3 MB's in 3 different directions, just like Tri Blade

Astro Crush + Tunder Wool = That weapon you get from Dynamo man? >0<
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Offline Superjustinbros

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Re: Combine two Weapons into one - Inspired by Cryosis
« Reply #8 on: April 02, 2010, 09:51:04 PM »
Hyper Bomb + Crash Bomber

Maybe a stronger version of Crash Bomber with a wider radius?

Offline Superjustinbros

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Megaman/Rockman Classic Weapon Fusions
« Reply #9 on: April 27, 2014, 11:16:08 PM »
I haven't seen any topic(s) like this on the forum, so I felt like giving it a shot.

Basically, you take two weapons from the canon Mega Man series (1-10, &Bass, and V) and you fuse them into a new weapon that combines the powers and abilities of the two fused weapons. It's very much like Kirby 64, but in Mega Man form.

So go ahead and get creative with your ideas!

Offline Phi

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #10 on: April 28, 2014, 03:52:46 PM »
Metal Blades and Leaf Shield = Salad Launcher

Using blades to mix leaves, Rock creates 100% organic salad, approaching the Robot Masters to promote a healthier, more sexually active lifestyle.

Offline Reaperoid

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #11 on: April 28, 2014, 03:55:11 PM »
You should combine this thread, and the last thread, to make an even worse thread.

I haven't seen any topic(s) like this on the forum, so I felt like giving it a shot.
You even posted in the last one, Justin. Oops.
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Offline Sakura Leic

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #12 on: April 28, 2014, 04:00:47 PM »
Wow I didn't even know that thread existed.

Unfortunately I can't think of any combinations.
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Offline Dr. Wily II

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #13 on: April 28, 2014, 04:04:28 PM »
Metal Blades and Leaf Shield = Salad Launcher

Using blades to mix leaves, Rock creates 100% organic salad, approaching the Robot Masters to promote a healthier, more sexually active lifestyle.
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Offline Cherrykorock

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #14 on: April 28, 2014, 05:19:46 PM »
Gemini laser and spread drill.

The laser splits into four upon hitting a wall in which each laser bounces around 4 more times.

This causes the game to lag so much the enemies die from boredom.

Offline Rin

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #15 on: April 28, 2014, 05:21:42 PM »
Metal Blades and Leaf Shield = Salad Launcher

Using blades to mix leaves, Rock creates 100% organic salad, approaching the Robot Masters to promote a healthier, more sexually active lifestyle.
DJ Steve Porter featuring Vince Offer - "Slap Chop Rap"

?

Anyway, I wanted to say I would mix Flash Stopper and Quickman's speed... but then I remembered that you don't get his speed in the game, which in retrospect is retarded.

So instead I suppose I would mix any Ice and Fire power... and then I would make a song.

Offline Cherrykorock

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #16 on: April 28, 2014, 05:25:29 PM »
Rain flush and Magic card - Royal Flush
Make it rain cards.

Offline Sakura Leic

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #17 on: April 28, 2014, 05:54:21 PM »
DJ Steve Porter featuring Vince Offer - "Slap Chop Rap"

?

Anyway, I wanted to say I would mix Flash Stopper and Quickman's speed... but then I remembered that you don't get his speed in the game, which in retrospect is retarded.

So instead I suppose I would mix any Ice and Fire power... and then I would make a song.
Plus it would have disastrous results because Time Stop + Super Speed in the Megaman universe = a Black Hole effect which would damage the user.  That's why when you use Flash Stopper against Quick Man he'll lose half of his health.
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Offline Align

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #18 on: April 28, 2014, 06:01:58 PM »
Lead Bubble, Crash Bomb - Bubble Bomb
Travels around the ground/bounces forward, detonates violently

Offline Dr. Wily II

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #19 on: April 28, 2014, 06:17:35 PM »
Lead Bubble, Crash Bomb - Bubble Bomb
Travels around the ground/bounces forward, detonates violently
But... But...

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #20 on: April 28, 2014, 08:33:07 PM »
I was actually going to edit it to Lead Bomb but figured it was a silly thread.

Offline Phi

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #21 on: April 29, 2014, 12:25:54 AM »


Now Gutsman doesn't have to feel insecure.

The Salad Launcher is a success.

Offline Cherrykorock

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #22 on: April 29, 2014, 01:39:26 AM »
Super Arm + Power Stone = Power Arm, you can throw 3 rocks.

Commando Bomb + Dive Missile = Dive Bomb, a missile that always misses it's target.

Time for one that might actually be useful.

Danger Wrap + Thunder Wool = Thunder Wrap, a ball of lighting contained in a bubble. Captures and destroys enemies small enough to fit inside. Releases a burst of lighting when it hits an obstacle or enemy. Can be triggered anytime to release the burst of electricity.

Offline Superjustinbros

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Re: Megaman/Rockman Classic Weapon Fusions
« Reply #23 on: April 30, 2014, 07:03:08 PM »
Here's my idea for merging Pharaoh and Toad Man's powers.


Summons a giant monster toad from the depths of Egypt to unleash the world's most heavy rainstorm.

Metal Blades and Leaf Shield = Salad Launcher

Using blades to mix leaves, Rock creates 100% organic salad, approaching the Robot Masters to promote a healthier, more sexually active lifestyle.

...Wait, Rock! No! That's not how you market a better lifestyle! X(