Author Topic: MegaMan 10 - More Playable Blues  (Read 137185 times)

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Offline Dr. Wily II

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Re: MegaMan 10 - More Playable Blues
« Reply #900 on: March 23, 2010, 12:55:04 AM »
Finally! Some news!
Also, is it just me, but according to those screenies...
You can fire off Mirror Buster, and Mega has a spread buster of sorts? o_O

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Offline VixyNyan

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Re: MegaMan 10 - More Playable Blues
« Reply #901 on: March 23, 2010, 01:06:36 AM »
* MIRROR BUSTER: This weapon will guard you against some projectiles, and bounce them back at the enemy. The actual weapon doesn't do anything, because it acts like a shield.
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Offline Dr. Wily II

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Re: MegaMan 10 - More Playable Blues
« Reply #902 on: March 23, 2010, 01:35:50 AM »
I know, but the screenie... D:
It looks like it was fired off... Unless you can now position Mirror Buster in places...

... NO THIS CAN'T BE
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Offline VixyNyan

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Re: MegaMan 10 - More Playable Blues
« Reply #903 on: March 24, 2010, 01:45:52 AM »
I got my Original Soundtrack~ Booklet scans are coming between tomorrow and the end of this week. ^.^
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Offline Protoman Blues

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Re: MegaMan 10 - More Playable Blues
« Reply #904 on: March 24, 2010, 01:57:42 AM »
WOOHOO!

Offline Mirby

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Re: MegaMan 10 - More Playable Blues
« Reply #905 on: March 25, 2010, 12:45:33 AM »
Can't wait, Vixy~
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Offline borockman

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Re: MegaMan 10 - More Playable Blues
« Reply #906 on: March 25, 2010, 12:46:40 AM »
That's a good news! VERY!

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Offline DjKlzonez

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Re: MegaMan 10 - More Playable Blues
« Reply #907 on: March 25, 2010, 02:59:49 AM »
When its the OST released? has someone ripped it already (if it's already out) ?
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Offline VixyNyan

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Offline borockman

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Re: MegaMan 10 - More Playable Blues
« Reply #909 on: March 25, 2010, 01:05:21 PM »
Already did! Thanks Vixy!

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Offline OBJECTION MAN

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Re: MegaMan 10 - More Playable Blues
« Reply #910 on: March 26, 2010, 12:28:49 AM »
My profound thanks to you.

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Offline Dr. Wily II

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Re: MegaMan 10 - More Playable Blues
« Reply #911 on: March 28, 2010, 08:47:30 AM »
Indeed, huge thanks Vixy. :3
And now, to wait for the Killers' appearance...

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Offline Blaze Yeager

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Re: MegaMan 10 - More Playable Blues
« Reply #912 on: March 28, 2010, 08:50:43 PM »
Meh,i finished it in under 1-Hour on Normal...

and Hard Mode is REALLY Annoying


what would be funny for 11 would be a Insane Mode.
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Offline Duke87

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Re: MegaMan 10 - More Playable Blues
« Reply #913 on: April 06, 2010, 10:49:05 PM »
So, look what I just got as a clear time:


01:00:00
On the dot.

What are the odds...  o-O


This also unlocked the Blue Bomber challenge, so it's not "under an hour" you need, it's "an hour or less". The game lies!



Offline Acid

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Re: MegaMan 10 - More Playable Blues
« Reply #914 on: April 06, 2010, 10:52:33 PM »
You must sue Capcom!

Offline Dexter Dexter

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Re: MegaMan 10 - More Playable Blues
« Reply #915 on: April 06, 2010, 10:53:20 PM »
*eyeballs explode* HOT DAMN.
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Offline Zan

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Re: MegaMan 10 - More Playable Blues
« Reply #916 on: April 07, 2010, 01:36:21 AM »
Quote
it's not "under an hour" you need, it's "an hour or less". The game lies!

It's practically the same thing, you know.

Offline Satoryu

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Re: MegaMan 10 - More Playable Blues
« Reply #917 on: April 07, 2010, 01:50:57 AM »
It's not you know. Under an hour means <1 hour, an hour or less means <=1 hour.

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Offline Zan

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Re: MegaMan 10 - More Playable Blues
« Reply #918 on: April 07, 2010, 02:09:22 AM »
Not if you take into account values smaller than seconds. Either it's rounding upward, or the code actually says "less than 1:00:01". There's no way you stopped on 1:00:00 on the milisecond.

Offline Satoryu

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Re: MegaMan 10 - More Playable Blues
« Reply #919 on: April 07, 2010, 02:13:42 AM »
Doesn't make it correct.

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Offline Flame

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Re: MegaMan 10 - More Playable Blues
« Reply #920 on: April 14, 2010, 05:12:41 PM »
I just beat it with Bass. I love ow the last stage is all upside down.

Its also awesome when the little line on the fortress map goes p up up aaaaaaalll the way up STILL going up- to end up in space. that is such an awesome moment.

Also, the Archive thing boss is probably one of the most interesting copy bosses since Doc Robots. though I find it odd Wily would use the data from light's robots. But then again, you just cant beat Thunder beam. XD

the first fortress Level is very cool. Although i was almost disappointed the whole thing wasnt outside in the rain. that would have been brand new for the wily stages... And the music for it was cool too. but then it became another generic Wily stage.

Also, small question.
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Re: MegaMan 10 - More Playable Blues
« Reply #921 on: April 16, 2010, 10:44:37 AM »
Seems to me Bass was probably sent by Wily to look for the components of the Roboenza cure, and saw Wily's big announcement and got pissed off that he was sent on a fool's errand.

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