Wow, what a hilarious yet perfect way of describing the ZX series for me. ![Laughing XD](http://forum.rockmanpm.com/Smileys/default/laughing.gif)
Don't get me wrong, the series is pretty good overall, but when compared to the other Megaman series, primarily the X & Zero series, it really does seem highly forgettable at times. I'll gladly eat my words though if ZX3 turns out to be halfway as kickass as Zero 3.
Yeah, that's a shame, too.
Instead of fixing the Vent/Aile thing, they further break it by having Ashe/Grey.
Ugh.
And on top of that, there were hardly any memorable moments in the course of the main games. Maybe the first time you Double Rock-On, but that's about it. No catchy music, either! ...well, hopefully MM9 is an indication that this will change.
Good voice actors for the NA version. I mean, come on! you went and got good VA's for X8, CM and IHX, but you couldn't use them for ZXA? No. you had to use the X7 cast. I couldn't take Grey seriously once I discovered he had X's VA.I also want Omega back for ZX3. he was sorely missed in ZXA. also, some of the vibrentness of ZX1. ZXA seemed to be very dull in comparison to ZX1.
also, an unlockable form that is actually USEFUL for other than nostalgia. because as cute as it is, model @ sucks balls. >_>; at least OX was useful. I mean, heck, Proto mode Zero in Z3 and 4 was more useful an unlockable than Model @.
Well we do have to have Model O explained, now. The 4 Guardian Biometals were stolen; I don't think I'd miss an energy source like Model O.
As far as Model @ goes, yeah, it was cute, so was the mini-game. But those 2 alone do not good "extras" make, especially considering what you have to force yourself through to get it.