Author Topic: What Do You Want to See in a ZX3?  (Read 72388 times)

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Offline Hypershell

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Re: What Do You Want to See in a ZX3?
« Reply #75 on: November 09, 2008, 10:55:55 PM »
I think that has to do with his memory getting axed.  Axl ran like hell in X7, after all.  But he does have the urge to take the fight to the baddies and, given the appropriate role model, follows through quickly.  Model A's the same way.

I still kinda smile a little at the Buckfire dialogue:
"Mistake?  What are you yapping about?  You don't know me!"

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Offline Sakura Leic

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Re: What Do You Want to See in a ZX3?
« Reply #76 on: November 09, 2008, 10:57:10 PM »
I think that has to do with his memory getting axed.  Axl ran like hell in X7, after all.  But he does have the urge to take the fight to the baddies and, given the appropriate lead, follows through quickly.  Model A's the same way.

I still kinda smile a little at the Buckfire dialogue:
"Mistake?  What are you yapping about?  You don't know me!"
Yeah that's true.  Hmm now I wonder how Albert got Axl's data in the first place.
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Offline Police Girl

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Re: What Do You Want to See in a ZX3?
« Reply #77 on: November 10, 2008, 01:27:05 AM »
Yeah that's true.  Hmm now I wonder how Albert got Axl's data in the first place.

Easy, he found out info about him in the "Annals of History".

Offline HyperSonicEXE

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Re: What Do You Want to See in a ZX3?
« Reply #78 on: November 10, 2008, 01:42:13 AM »
Story:
~4 Guardians from ZXA axed by Hareng wielding Model Z in the beginning
~Reveal that Model A contains Axl
~Enable the Biometals to remember their pasts, enable conversations between them

Gameplay:
~Mix and matching of Models Z, X, and A Double Megamerges
~Also, solo use of Z, X, and A
~No more boss weakspots
~Less missions
~No more Medals, no ranks
~ZX1 linear stage design, not ZXA's free roaming and DOOOOOOOORS
~No Model A "weapon energy" bar mechanic
~Make Model L's single swing attack just as powerful as Model X's second, spiral buster
~Make Model P's shurikens homing
~Take out Model A's lagfest of a Homing Buster, replace both weapons with a rapid shot
~Double Jump chip

Secrets:
~Ultimate Upgrades: Ultimate Armor X, Dark Zero, Stealth Axl (has a Jackson-like ability)
~More 2P or FUN minigames, including a Wi-Fi "Puzzle Fighter", not the "Energy Converter" game

There.

Offline AquaTeamV3

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Re: What Do You Want to See in a ZX3?
« Reply #79 on: November 10, 2008, 02:26:44 AM »
I'd certainly like to see some of the Models changed, no doubt:

  • Model A should play more like Axl; it feels like a very watered down X.
  • Shadow Dash should return to Model P, preferably defaulted.  I particularly didn't mind using BME for it, but if it was free that would be nice too.
  • Model L should have a running slash.  I liked the Ice Platform personally; it was pretty useful and fun to play around with too.
  • Use the old BME system from ZX

Also, Model a was a horrible unlockable form.  While OX was awesome and replaced ZX in every way, Model a's novelty factor wore off pretty quickly.  We should get another form that's actually useful, you know.
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Offline Protodude

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Re: What Do You Want to See in a ZX3?
« Reply #80 on: November 10, 2008, 02:33:36 AM »
I'd like the plot to focus back on Vent/Aile. I think it'd be interesting to further explore their characters and truly experience how they matured since ZX.

Offline Mr. E

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Re: What Do You Want to See in a ZX3?
« Reply #81 on: November 10, 2008, 03:54:49 AM »
What I want:
- Double jump  ::)
- Shadow dash
- Ex skill
- Better minigames
- More Mettools
- More water stages, can water-jump (like Z3, Z4)
- Model H: hover like Aeolus did in Ouroboros
- A chance to double the energy bar  bVd
- Reveal that Model A isn't Axl or Albert, it's Apollo Justice !!!   8D
DASH 3 :)

Offline Flame

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Re: What Do You Want to See in a ZX3?
« Reply #82 on: November 10, 2008, 04:13:16 AM »
Shadow dash should come back, and be a default, no energy needed mechanic. if the shurikens become homing, then improve the homing function to replace the terrible touchscreen one.

Model Z playable somehow.
a secret unlockable form that is actually usefull. all that Model @ had going for it was the fact that it was so small, most enemy shots went over it.

some manner of secret bosses, like in ZX1. maybe Omega again, as he was an awesome secret boss.
A trans model O, with its own "Un double megamerged" abilities. this could introduce a Model O chosen one. why the hell not.
two stories. Vent/Aile, and Ashe/Grey. with one side coexisting to the other. (Vent/Ailes story coexists with Grey/Ashe's stories.)

Maybe Model AX. (Model A copies Model X and uses its "special" ability to double megamerge with itself, making a faux Ax.)

also, Model Sigma for Tohmas. oh what a mastermind he is~
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Police Girl

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Re: What Do You Want to See in a ZX3?
« Reply #83 on: November 10, 2008, 04:15:57 AM »
I like those ideas.

Offline Zx

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Re: What Do You Want to See in a ZX3?
« Reply #84 on: November 10, 2008, 04:21:16 AM »
Story:
~4 Guardians from ZXA axed by Hareng wielding Model Z in the beginning
~Reveal that Model A contains Axl
~Enable the Biometals to remember their pasts, enable conversations between them

Gameplay:
~Mix and matching of Models Z, X, and A Double Megamerges
~Also, solo use of Z, X, and A
~No more boss weakspots
~Less missions
~No more Medals, no ranks
~ZX1 linear stage design, not ZXA's free roaming and DOOOOOOOORS
~No Model A "weapon energy" bar mechanic
~Make Model L's single swing attack just as powerful as Model X's second, spiral buster
~Make Model P's shurikens homing
~Take out Model A's lagfest of a Homing Buster, replace both weapons with a rapid shot
~Double Jump chip

Secrets:
~Ultimate Upgrades: Ultimate Armor X, Dark Zero, Stealth Axl (has a Jackson-like ability)
~More 2P or FUN minigames, including a Wi-Fi "Puzzle Fighter", not the "Energy Converter" game

There.
SOLD! But less missions = less story, models, upgrades... =/

Also, the ability of copying enemies not only bosses for Model A.
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Offline Police Girl

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Re: What Do You Want to See in a ZX3?
« Reply #85 on: November 10, 2008, 04:25:49 AM »
Now we just need program, and money, and the game to actually be made.... :|.

Offline Satoryu

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Re: What Do You Want to See in a ZX3?
« Reply #86 on: November 10, 2008, 04:37:54 AM »
i'm sick of the Big Four models. i don't want them playable, whether they're by themselves, comboed with X, comboed with Z, or whatever. i'm getting sick of fighting them, too. so if they were to be plot-driven bosses, they better do something interesting with those fights. like have Model W infect them or something, making them HW, FW, etc.

as for what Model X would do without its Double Rock Ons, what's wrong with earning new weapons from each of the 8 main bosses? Model Z would get new skills, and Model A could still copy the bosses.

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Re: What Do You Want to See in a ZX3?
« Reply #87 on: November 10, 2008, 04:44:45 AM »
i'm sick of the Big Four models. i don't want them playable, whether they're by themselves, comboed with X, comboed with Z, or whatever. i'm getting sick of fighting them, too. so if they were to be plot-driven bosses, they better do something interesting with those fights. like have Model W infect them or something, making them HW, FW, etc.

as for what Model X would do without its Double Rock Ons, what's wrong with earning new weapons from each of the 8 main bosses? Model Z would get new skills, and Model A could still copy the bosses.

I like that last Idea.

Offline Galappan

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Re: What Do You Want to See in a ZX3?
« Reply #88 on: November 10, 2008, 04:51:19 AM »
hmmm I want:

- 8D
- 8D
- Model Craft
- Prometheus & Pandora to be the Main Protagonist. Though I also like the idea of going back to a Single Character that may connect all of them.
- As stated in the past topics, I also want the idea of a Model Z Falseroids. So let say Thomas somehow obtained Model Z, but what He truly want is to extract Livemetal Model X. Model Z acting as a luring tool.
- The Elusive 4 Helios, Thetis, Atlas, & Siarnaq assist Thomas in preparing the World to it's Reset once again. Each of them except Siarnaq have 2 designated Falseroid Servants.
- If PnP personifies Hell, I want a new tandem that personifies Heaven.
- I also want a Red hair Protaganist that looks like him.  8D

Offline HyperSonicEXE

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Re: What Do You Want to See in a ZX3?
« Reply #89 on: November 10, 2008, 05:14:21 AM »
SOLD! But less missions = less story, models, upgrades... =/

Also, the ability of copying enemies not only bosses for Model A.

Oh, no, not Story Missions. Less Sidequest Missions.
No, ZX and ZXA were fine in regard to the number of story missions and pacing; it's stage length and tedium where things went downhill.

as for what Model X would do without its Double Rock Ons, what's wrong with earning new weapons from each of the 8 main bosses? Model Z would get new skills, and Model A could still copy the bosses.

Or Model A could get different shots like X8; what ZXA did with boss copying was just too gimmicky to be fun for any length of time.

Offline Solar

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Re: What Do You Want to See in a ZX3?
« Reply #90 on: November 10, 2008, 05:18:53 AM »
The only thing I truly want in ZX3 is better transformations/models.

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Offline Hypershell

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Re: What Do You Want to See in a ZX3?
« Reply #91 on: November 10, 2008, 06:12:11 AM »
Oh, and one other thing: OIS.  I like it and all.  But once you activate it, you should be locked in until your BME is depleted (or a scene change, boss defeated, etc), in order to prevent its abuse.  The split-second OIS is pretty broken.  Require holding for a bit akin to Model A's Giga Crush in order to prevent accidental use.

Speaking of Giga Crush, its BME requirements need to be constant.  ZXA really screwed you for gathering the BME upgrades in that department.  And there is *NO* excuse for Model ZX to not have a Giga Attack.

Model A should play more like Axl; it feels like a very watered down X.
I dunno, when you get the hang of that homing shot, Model A can be pretty awesome.  Porting Axl's controls wouldn't work real well seeings how multi-direction is more of FX's specialty.  I like the whole lock-on concept.

But this doesn't mean Model A couldn't see a rapid-fire enhancement.  It could fire 2 shots to the button press, one from each gun.  But for obvious reasons this wouldn't work when wall-climbing.

Quote
Use the old BME system from ZX
NO
Regenerating BME was the best thing to happen to ZXA.  It allows more freedom in the use of BME attacks without the ever-nagging concern that you'll be stuck without enough when you really need it.  Otherwise you're encouraged to do without it whenever possible, which was a major gripe with ZX.  Also, it avoids cluttering the pause screen, which after A-Trans is a growing concern.

Maybe Model AX. (Model A copies Model X and uses its "special" ability to double megamerge with itself, making a faux Ax.)
If Model A was capable of that, we'd have seen Model X in ZXA.

I think it'd be a lot less convoluted to have a Double Rock On among allies utilize both Chosen Ones.  But to expand that, I thought it'd be nice to add some variance based on the host, and which Biometal is their "usual" one.

Example: Aile has X, Vent has Z, they Double Rock On.  Vent, normally using Model Z, is more adept with the saber, so we could have the saber transforming into a pistol as we're familiar with.  Aile, on the other hand, using Model X would be more adept with the arm-mounted buster, so she would have the inverse: an arm-mounted buster that can transform into a blade (ala Blade Armor).

And, as I've said many times before, I am wholly in favor of Model AX, and the same weapon variance could be applied there.  I also believe that besides generally souping up the charged buster beyond Model A, it should also allow multiple Homing Shot locks on a single target.

i'm sick of the Big Four models. i don't want them playable, whether they're by themselves, comboed with X, comboed with Z, or whatever. i'm getting sick of fighting them, too. so if they were to be plot-driven bosses, they better do something interesting with those fights. like have Model W infect them or something, making them HW, FW, etc.
If you don't like them, don't use them.  Model X can have its own elemental moves, but I still want the Big Four Double Rock Ons back.

But I will admit, using the Big Four as full-fledged bosses is a real drain on the game's variety; 8 Pseudoroids plus at least 4 MegaMen (6 in ZXA if you include PnP) doesn't leave a lot of room for more diverse non-standard bosses.  So I'd suggest booting them to minibosses.  The game should not revolve around them, but I do still want them to participate.

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Offline Align

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Re: What Do You Want to See in a ZX3?
« Reply #92 on: November 10, 2008, 04:30:56 PM »
i'm sick of the Big Four models. i don't want them playable, whether they're by themselves, comboed with X, comboed with Z, or whatever. i'm getting sick of fighting them, too. so if they were to be plot-driven bosses, they better do something interesting with those fights. like have Model W infect them or something, making them HW, FW, etc.

as for what Model X would do without its Double Rock Ons, what's wrong with earning new weapons from each of the 8 main bosses? Model Z would get new skills, and Model A could still copy the bosses.
won't happen

capcom is allergic to taking steps back to what worked

Offline Zx

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Re: What Do You Want to See in a ZX3?
« Reply #93 on: November 10, 2008, 04:37:22 PM »
More anime cutscenes for the epic moments.
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Offline Satoryu

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Re: What Do You Want to See in a ZX3?
« Reply #94 on: November 10, 2008, 06:34:44 PM »
capcom is allergic to taking steps back to what worked

Zero 4 kinda has a bone to pick with you. and Mega Man 9 has a bigger bone.

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Offline Acid

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Re: What Do You Want to See in a ZX3?
« Reply #95 on: November 10, 2008, 08:58:22 PM »
More anime cutscenes for the epic moments.

Cutscenes are not gameplay.

Offline Hypershell

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Re: What Do You Want to See in a ZX3?
« Reply #96 on: November 11, 2008, 04:38:09 AM »
Neither is Model X having long brown hair.  Who said they were, and more importantly, who gives a damn?

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Offline HyperSonicEXE

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Re: What Do You Want to See in a ZX3?
« Reply #97 on: November 11, 2008, 04:42:07 AM »
Neither the OIS or the Regeneration systems were very good. And the EX Skills in MMZ were a drain on the fun.

The fix is to KEEP IT SIMPLE. Do the same tried-and-true weapons system that MM and MMX had.

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Re: What Do You Want to See in a ZX3?
« Reply #98 on: November 11, 2008, 04:44:23 AM »
Zero 4 kinda has a bone to pick with you. and Mega Man 9 has a bigger bone.

Nah, they're still allergic; they've still got the hives from MM9.  :D

Offline Hypershell

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Re: What Do You Want to See in a ZX3?
« Reply #99 on: November 11, 2008, 06:59:23 PM »
Neither the OIS or the Regeneration systems were very good. And the EX Skills in MMZ were a drain on the fun.

The fix is to KEEP IT SIMPLE. Do the same tried-and-true weapons system that MM and MMX had.
OIS - cool concept, needs rebalancing.
Regeneration - I don't even know if you're referring to Pseudoroids or BME, but either way, you're nuts.
EX Skills - WOULD have been decent except for two things:
1. Find some ORIGINAL saber skills
2. Never, ever tie them to rank again.  In fact never, ever think about ranks again.  ZX is much better for having dropped them.

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