Power Fighters Special Attacks.

CyberXIII · 2709

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Offline CyberXIII

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on: January 09, 2010, 05:58:36 PM
The specials are as follows:

Charge your buster to the second level. (Yellow)

Now, while holding that, hold up on the analog stick. Your character will do their special move.

Mega Man: Three hit Shoryuken.

Proto Man:Short-range, three hit plasma flamethrower. (Use against Shade Man when he does his Noise Crush for an interesting result)

Bass: A flip kick. Three hits, but has a tendency to push Bass into whoever he's using it on.

Duo:An uppercut. Press Jump to jump, then hit Attack to have him attack again.

Now, in the "Find Wily" section, the attacks all change.   Duo gets an extra punch before his uppercut, Protoman's flamethrower lasts longer and Bass gets another flip kick.  Mega Man, however, stays the same, but supposedly gets a new move.

Anyone ever see it?

EDIT:This is for the Anniversary Collection for the Gamecube.  As far as I know it works the same on the other versions, but I've never played those.

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Offline The Great Gonzo

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Reply #1 on: January 09, 2010, 06:05:23 PM
I could never get the special moves to work.

Also, you may want to merge all your threads together; you've got a lot of them.



Offline Black Mage J

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Reply #2 on: January 09, 2010, 06:08:09 PM
Well this really helps me enjoy the game even more! and second on the merging of all your threads.



Offline CyberXIII

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Reply #3 on: January 09, 2010, 06:21:57 PM
I would if I had any clue how to do so.

And the special move tricks have never been mentioned on any of the walkthroughs or FAQs that I've seen as of this writing.

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Offline Flame

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Reply #4 on: January 10, 2010, 12:30:36 AM
And... WHAT is the point of this thread? We've seen those powered up special moves since AC came out.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline VixyNyan

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Reply #5 on: January 10, 2010, 12:37:16 AM
Um, every version of this game is the same on all game systems. It's just that the PS2 Japan-exclusive Power Battle Fighters is the 100% properly emulated version and has both CPS2 versions of Power Battle and Power Fighters. It also has extra features that MMAC doesn't have~

This isn't news. These are just basic things about the game. We already know this. o.o

Holding Up and press Attack to do the special move for the characters.
In one of the scenarios, when you get the special part, you will be able to Jump higher by holding Up and press jump.

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Offline AquaTeamV3

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Reply #6 on: January 10, 2010, 02:06:47 AM
I actually made a thread about this not too long ago.  I never did figure out if Megaman's Shoryuken got an upgrade, as there's no visible effect.

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Offline VixyNyan

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Reply #7 on: January 10, 2010, 03:03:20 AM
We were awesome back then, weren't we~? :3 </wii>

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Offline Hypershell

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Reply #8 on: January 10, 2010, 04:16:39 AM
Mega Man, however, stays the same
He moves further forward during the attack, presumably helping him to get more hits in.  Similar to ProtoMan.

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Reply #9 on: January 10, 2010, 05:12:53 AM
Yeah, can this apply to switching weapons? I kinda sucked at figuring it out.  :P

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