Author Topic: MegaMan 10 - More Playable Blues  (Read 132879 times)

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Offline Protoman Blues

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MegaMan 10 - More Playable Blues
« on: December 10, 2009, 11:00:36 AM »
Soooooooooooooooo hey RPM.  We've got a new Classic series MegaMan game on the way, with even more Playable Blues I might add.  Like I said in the News topic, I've decided to create this one for ALL our fanboyish/fangirlish speculation, hopes, dreams, desires, sexual fantasies, etc.  Who knows when this game is coming out, so we'll have plenty of time for nonsensical MM10 fun in here.  Post all your stuff, make up some fan art, guess which Robot Masters are on the way, and just have fun. 

Well, we already have SheepMan.  Judging by two of the levels they described, plus one shown in the Nintendo Power, there will possibly be a VolcanoMan, a CyberMan, and an ArcticMan.  OR WOMAN!  Who knows? 

Offline Rad Lionheart

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Re: MegaMan 10 - More Playable Blues
« Reply #1 on: December 10, 2009, 11:03:26 AM »
As more robot masters are revealed, I plan to do art for them.
I feel it's only right, since last year with MM9 I wanted to do such a thing, but felt I didn't have the skill for it. and wished it could be coloured digitally, but lacked the tablet.

So now that I've got the tablet, and feel I have the skill, it'll be time to pump out fan art as fast as the information is revealed to us.

Also can't wait to hear some audio clips! and if there will be an arranged soundtrack!

Offline Blackhook

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Re: MegaMan 10 - More Playable Blues
« Reply #2 on: December 10, 2009, 11:05:02 AM »
I am going to sprite Rock and Blues based on their cover art...it looks damn good! So is Bass the third playable character?

Offline Rad Lionheart

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Re: MegaMan 10 - More Playable Blues
« Reply #3 on: December 10, 2009, 11:07:33 AM »
I'll put my money on Bass as the third character.

But it could very well be a new character, and that's why they're keeping it hush hush for now.

Offline borockman

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Re: MegaMan 10 - More Playable Blues
« Reply #4 on: December 10, 2009, 11:19:26 AM »
I'm gunning for Bass though I'd always welcome surprise addition. (Hey could be Auto or Dr Light himself!).

and RM speculation...

Shearer man for Sheepman weakness.  XD
Computer man
Volcano man or Lava man
Chill woman.

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Offline Rad Lionheart

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Re: MegaMan 10 - More Playable Blues
« Reply #5 on: December 10, 2009, 11:39:52 AM »
Shear Man seems likely for Sheep Man's weakness.

Offline Da Dood

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Re: MegaMan 10 - More Playable Blues
« Reply #6 on: December 10, 2009, 02:41:24 PM »
I'm so hyped, I actually drew a MM pixel-style Twitter background on Flash. (Click for full size.)



If you like it, feel free to use it. :)

Offline Night

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Re: MegaMan 10 - More Playable Blues
« Reply #7 on: December 10, 2009, 03:12:16 PM »

Offline KudosForce

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Re: MegaMan 10 - More Playable Blues
« Reply #8 on: December 10, 2009, 03:14:23 PM »
I don't know about everyone else, but for some reason, I expect a robot master called Nuclear Man to show up in this one.

But, that's mere speculation. >U<

That said, do bring us some more glorious artwork, CentaurDuckie!

Offline Blackhook

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Re: MegaMan 10 - More Playable Blues
« Reply #9 on: December 10, 2009, 03:16:46 PM »
We demand a Potato Man!

Offline HyperSonicEXE

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Re: MegaMan 10 - More Playable Blues
« Reply #10 on: December 10, 2009, 03:34:53 PM »
Fire - Lava Man
Ice - Snow Man
Cyber - Mouse Man
Elec - Sheep Man

And was that a fortress level? I'm kinda thinking:
Tank Man
If that's not a Wily Fortress stage.

Sheep Man's weakness is probably going to be something that either messes with his lightning or his four-in-the-air evade pattern.

Third playable is probably Bass. I'll bet you MM9's secret was that the Bass image file was called "RM10" or "ten" or "ju" or something.
I wouldn't mind Roll, though.

A freakin' robot virus, and that's not a precursor to the Wily Virus?
And how about Bass' upgrades?
If it's not Zero time, they're REEEEEALLY messin' with us.

Offline Blackhook

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Re: MegaMan 10 - More Playable Blues
« Reply #11 on: December 10, 2009, 03:37:19 PM »
Fire - Lava Man
Ice - Snow Man
Cyber - Mouse Man
Elec - Sheep Man

And was that a fortress level? I'm kinda thinking:
Tank Man
If that's not a Wily Fortress stage.

Sheep Man's weakness is probably going to be something that either messes with his lightning or his four-in-the-air evade pattern.

Third playable is probably Bass. I'll bet you MM9's secret was that the Bass image file was called "RM10" or "ten" or "ju" or something.
I wouldn't mind Roll, though.

A freakin' robot virus, and that's not a precursor to the Wily Virus?
And how about Bass' upgrades?
If it's not Zero time, they're REEEEEALLY messin' with us.
Bass was already confirmed

Offline Acid

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Re: MegaMan 10 - More Playable Blues
« Reply #12 on: December 10, 2009, 03:38:24 PM »
Bass was already confirmed

What? Where?

Offline Blackhook

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Re: MegaMan 10 - More Playable Blues
« Reply #13 on: December 10, 2009, 03:42:26 PM »
Quote
It will be WiiWare and keep the 8-bit style. 360 and PS3 seems likely, but I was only outright told WiiWare.
It will have no relation to Mega Man X (just pointing this out, since some people might think they might choose to do that with X equating to 10.)
Both Mega Man and Proto Man are playable (it appears Proto Man will be unlockable, or become available at some point midway through the game.)
There will be DLC to play as Bass. His gameplay will be based on how he played in Mega Man & Bass.

The ’story’ is basically as such: Robots get a virus that makes them sick. Roll catches it, Mega Man has to get Wily’s help to find a cure (Wily claims he has nothing to do with it, but… yeah), and the 8 bosses each hold part of the cure.

And here is the biggy… it will be two players. No idea if story mode will be two people, or if there will be some specialized two player mode though.

And oh yes… it’s far enough along that it is already being translated into English.

Offline CephiYumi

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Re: MegaMan 10 - More Playable Blues
« Reply #14 on: December 10, 2009, 03:45:22 PM »
I thought they already said Proto was available from the beginning o.o

Offline VixyNyan

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Re: MegaMan 10 - More Playable Blues
« Reply #15 on: December 10, 2009, 03:48:36 PM »
Um yea, but now he's not a Down Load Content. ^^
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Offline Dexter Dexter

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Re: MegaMan 10 - More Playable Blues
« Reply #16 on: December 10, 2009, 03:54:48 PM »
Are they going to add a boss rush mode as DLC? Because I think that would be a damn good idea.

Quote
8-bit style

CRAP.
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Offline Da Dood

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Re: MegaMan 10 - More Playable Blues
« Reply #17 on: December 10, 2009, 04:49:03 PM »
I wonder what they're giving Mega Man if Proto gets slide, charge and shield... I hope it's more than just high defense and low hit recoil.

Offline Satoryu

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Re: MegaMan 10 - More Playable Blues
« Reply #18 on: December 10, 2009, 07:36:53 PM »
God, I really need to find those pictures I drew in high school. Capcom already stole Tornado Man from us. In name only, however. We weren't dumb enough to make him look like Harpuia. But the special weapon we gave him was a Giga Attack. And no one'll believe me until I find the [tornado fang]ing pictures of the 8 Robot Masters we thought up.

So if they also decide to include Toxic Man, Neon Man, Volcano Man, Chain Man (although it seems everyone's already thought of that one), Solar Man, Void Man, and/or Quake Man, and I still haven't found the pictures, I'm going to be pissed.

At this point, perhaps I should just redraw them.

Anyway, Bass has to be the third playable character. If the whole Roll gets Robotenza thing is true, her chances of being playable are kinda slim. I'm going to take the rumors from November as just that: rumors. Their mention of Proto Man does contradict Nintendo Power.

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Offline Protoman Blues

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Re: MegaMan 10 - More Playable Blues
« Reply #19 on: December 10, 2009, 07:37:57 PM »
I'm still gonna put my money on Roll being the 3rd playable character.  After she gets cured, she's gonna KICK ASS!

Offline Acid

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Re: MegaMan 10 - More Playable Blues
« Reply #20 on: December 10, 2009, 07:38:53 PM »

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Re: MegaMan 10 - More Playable Blues
« Reply #21 on: December 10, 2009, 07:39:55 PM »
Goddamn. That's sexy.

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Re: MegaMan 10 - More Playable Blues
« Reply #22 on: December 10, 2009, 07:42:09 PM »

Offline Sapphire✧9

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Re: MegaMan 10 - More Playable Blues
« Reply #23 on: December 10, 2009, 07:46:03 PM »
Good work, buddy  owob

Offline Protoman Blues

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Re: MegaMan 10 - More Playable Blues
« Reply #24 on: December 10, 2009, 07:58:23 PM »


This......is so cockawesomely sexy!