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Offline Gatuca

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Reply #950 on: February 26, 2010, 10:06:21 PM
that's what i call an american megaman logo >0<

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Offline Flame

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Reply #951 on: February 27, 2010, 01:18:38 AM
Here's one that hopefully I can do sometime soon now that I have some spare time:

Nobody's made a fan-game based off of that Japan-only CCG that was kinda like X2.5... Doppler, IX/RX, etc.. If I could just find some page or a decent translation of the main story/plot, I think this would make an excellent X series fangame and would probably whet our whistles for a little while until Capcom gets off their butts and gets to X9.. Thoughts?
Hey, isnt that that game where you can play and switch between Zero and X, and its only 1 level, with RX as the boss?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Wolfshadow

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Reply #952 on: February 27, 2010, 09:05:52 AM
Hey, isnt that that game where you can play and switch between Zero and X, and its only 1 level, with RX as the boss?

From what I understood of it, it was some new enemies, with a few X2 bosses rehashed and such and infected with that "Limited" virus, I just have no English translation of it to where I could grasp the basic plotline and otherwise, it wouldn't be -too- hard to do, I figure.. Since it was kinda like X2.5, I would go with 16-bit sprites of the boys, and well, there y'go. I don't think it would be too hard to get the basics down, just would take while to sprite the main bosses, figure attack patterns, etc. But otherwise, the basics are already there, and to be honest I'm surprised nobody has done it sooner..!



Offline Zan

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Reply #953 on: February 28, 2010, 01:52:36 AM
Quote
I just have no English translation of it

http://kobun20.blogspot.com/search/label/mega%20mission



Offline blufighter1

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Reply #954 on: March 03, 2010, 12:31:43 AM
check out the topic "Blu's Topic Of Superheroes"

(NO TROLLING ME)


Offline Irgendein

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Reply #955 on: March 03, 2010, 12:32:54 AM
check out the topic "Blu's Topic Of Superheroes"
Let's not and say we did.



Offline N-Mario

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Reply #956 on: March 07, 2010, 06:42:03 AM
Just when I thought the Multimedia Fusion 2 Flash exporter was an awesome addition to the software, this happens.

(Points to FPS Rate, bottom-right corner)

But I suppose I should have expected this, since flash is running on some different operation.

Stupid optimization requirements. Considering it's slow, probably says that my game engine is not completely optimized for best performances. X_X



Offline CadmiumRED

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Reply #957 on: March 13, 2010, 08:45:09 AM
Then again, wouldn't it be best if Mega Man Unlimited stayed as a .EXE file instead of a .SWF?

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Offline Sapphire✧9

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Reply #958 on: March 13, 2010, 11:13:28 AM
[youtube]7Z9lmricKTs[/youtube]



Offline Blaze Yeager

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Reply #959 on: March 13, 2010, 05:39:50 PM
http://tarbosan.blog66.fc2.com/blog-entry-1497.html
Apparently,the guy working on The Roll Fangame is now Working on a 8-bit Ryuusei No Rockman...Strange but Sweet.

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Offline Sapphire✧9

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Reply #960 on: March 13, 2010, 06:44:34 PM
http://tarbosan.blog66.fc2.com/blog-entry-1497.html
Apparently,the guy working on The Roll Fangame is now Working on a 8-bit Ryuusei No Rockman...Strange but Sweet.

The game is being made with M.U.G.E.N it seems.



Offline Gatuca

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Reply #961 on: March 13, 2010, 07:33:49 PM
oh and by the way, the same dude is doing this...tough its seems kinda weak

[youtube]http://www.youtube.com/watch?v=tsMegsWUnww[/youtube]

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Offline Flame

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Reply #962 on: March 13, 2010, 09:55:37 PM
Thats adorable.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline N-Mario

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Reply #963 on: March 15, 2010, 06:07:23 AM
The game is being made with M.U.G.E.N it seems.

MUGEN is a fighting game engine. WTF? Is he just going to make a fighting game based MM game? I can't see a platform game being made with MUGEN. Even I attempted a platform game with MUGEN, and failed horribly at it. So unless he's going Rockman EXE + RPG based and NOT platforming with this, He's going to run into some problems with coding. X_X

Though every time I see an 8bit megaman sprite I come to think of it being used in a platform game. So whatever his plans are with this, I hope he becomes successful at it.



Offline OBJECTION MAN

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Reply #964 on: March 17, 2010, 10:20:51 PM
Haha. That Splash Woman game is awesome just by concept.


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Offline Sapphire✧9

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Reply #965 on: March 18, 2010, 10:46:32 PM
[youtube]YI20vwTnkSc[/youtube]



Offline Dr. Wily II

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Reply #966 on: March 19, 2010, 12:37:03 PM
Lovely.
Not fond of his stage, but his stage theme is great, even better now remixed. :3


I'm watching you all. Always watching.


Offline Tesserex

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Reply #967 on: March 21, 2010, 09:21:21 PM
Hello everyone,

I just wanted to add my project to this thread in hopes of drawing some more attention. I've been working on a MegaMan engine written in C#.

[youtube]http://www.youtube.com/watch?v=4l5Qg9oi2lQ[/youtube]

There's still a bunch of problems with the downloadable version, so I've deleted it from the post for now. When I have a reliable version available for download, I'll post the link.



Offline N-Mario

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Reply #968 on: March 29, 2010, 11:16:06 PM
Somehow I find this pretty addicting. As long as Mega Man is involved somehow, its worth making a game out of it. :)
[youtube]9vZnqV9ZUkI[/youtube]
« Last Edit: April 01, 2010, 06:52:41 AM by N-Mario »



Offline Gatuca

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Reply #969 on: April 01, 2010, 05:41:12 AM
I am Surprised that THIS hasn't been discussed in this site

[youtube]http://www.youtube.com/watch?v=101gUmiebr4&playnext_from=TL&videos=ygN44PJCJgo&feature=recentf[/youtube]

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Offline Thanatos-Zero

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Reply #970 on: April 01, 2010, 07:52:14 PM
I am more surprised that Kuja´s latest work wasn´t shown here on RPM.

Megaman Odyssey 2010 Demo Part 1 - Big Flappin Eyeballs
[youtube]m8qyCRGtYKo[/youtube]

Megaman Odyssey 2010 Demo Part 2a - Damned Blocks
[youtube]7KJBW1cRRJU[/youtube]

Megaman Odyssey 2010 Demo Part 2b - Prepare to become SPACE DUST!!!
[youtube]mYm_z-y9QDM[/youtube]

By the way... The newest Youtube Update was such a unneccessary thing. I can´t even watch videos with my Nintendo Wii anymore.



Offline KoiDrake

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Reply #971 on: April 01, 2010, 10:51:50 PM
I´m a bit unhappy to see that the RMs don´t really fit with the whole megaman style. But that level is IMPRESSIVE, and the whole fight was really epic too.


Offline kuja killer

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Reply #972 on: April 01, 2010, 11:03:09 PM
Well the game in general is supposed to sorta like have a more mature feeling or something, not kiddy-light hearted 10 year olds  ..not sure how to say it, sorry. :(



Offline KoiDrake

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Reply #973 on: April 01, 2010, 11:24:50 PM
Don´t take it that hard, it´s just some opinion from a random person :P. And it´s just a minor thing too, the gameplay is excellent from what I´ve seen so far. I´m actually really impressed on what you´ve done with the game, you completely broke the limitation the game seemed to have, it´s really unique. I´ve seen the previous video of Boltman´s stage a long time ago, and I was a bit shocked to see that the game was still on the works. Mad props to you!


Offline kuja killer

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Reply #974 on: April 01, 2010, 11:29:03 PM
Oh yea, i know. I just happen to be a softie type of person. I easily can get like that, i can't help it. Dont mean to. But anyways..

i do appreciate your comment though, that really does mean alot. And yea, i do wanna try making this the best possible megaman rom hack experience ever in any way i can. Yea it is true, considering im a true expert at the NES 6502 ASM, so can code almost anything i ever want if i feel like wanting to. Wanted to go away from nes in whatever ways possible. Graphics, level design, getting to have events like talking between dr light and megaman mid-level like the duplex space station had when you come to the computer room for the first time...just whatever possible. :)

I just got to finally get mm 10 yesterday morning as it finally just came out for xbox 360 ..i've only tried 3 or 4 levels so far...and my god im sooo jealous of what some of these enemies on the levels do ...i wanna do cool AI behavior actions for my game too with enemies ...instead of just only attacking megaman..