Poll

Which one of these did you find the most useful?

Triple Rod
2 (7.4%)
Chain Rod
10 (37%)
Recoil Rod
9 (33.3%)
Z-Knuckle
6 (22.2%)

Total Members Voted: 27

Author Topic: Most Useful Gimmick Weapon?  (Read 11099 times)

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Offline Hypershell

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Re: Most Useful Gimmick Weapon?
« Reply #25 on: August 12, 2009, 12:12:58 AM »
Um......Thousand Slash is neutral-element?

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Offline Nekomata

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Re: Most Useful Gimmick Weapon?
« Reply #26 on: August 12, 2009, 12:35:18 AM »
you say that as if he knows what he's saying.

Offline Flame

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Re: Most Useful Gimmick Weapon?
« Reply #27 on: August 12, 2009, 08:39:07 PM »
Neutral yes, but you charge up as well.

I guess I should have said,

Recoil rod + fire charge

&

recoil rod + thousand slash

=

super effective.
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Romantic Fool

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Re: Most Useful Gimmick Weapon?
« Reply #28 on: August 12, 2009, 09:25:39 PM »
Hah, that was fun [parasitic bomb] to pull off.
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Offline Flame

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Re: Most Useful Gimmick Weapon?
« Reply #29 on: August 13, 2009, 05:01:17 AM »
Recoil Rod in general was awesome. It knocked bosses back, and sent Pantheons flying.
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Tenshi

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Re: Most Useful Gimmick Weapon?
« Reply #30 on: June 16, 2010, 07:50:01 AM »
IMO, the Triple Rod was the most useless. For me, the most fun is the Chain Rod. I love just swinging and latching to things. I will have to say that the most "useful" is the Recoil Rod, because you can only break certain objects with it, plus charging it and aiming it downwards gives you a higher jump, making it easier to reach certain areas.

Offline Fragman

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Re: Most Useful Gimmick Weapon?
« Reply #31 on: June 16, 2010, 08:30:40 AM »
The chain rod was very long, but not very sturdy.

The Recoil rod is firm and solid, but not very long.

The triple rod could get up to three times its size if Zero was in the mood.

Of course by the fourth game, Zero wore out his rod and had to use his hand.

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Offline Mirby

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Re: Most Useful Gimmick Weapon?
« Reply #32 on: June 16, 2010, 09:48:56 AM »
The chain rod was very long, but not very sturdy.

The Recoil rod is firm and solid, but not very long.

The triple rod could get up to three times its size if Zero was in the mood.

Of course by the fourth game, Zero wore out his rod and had to use his hand.
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Re: Most Useful Gimmick Weapon?
« Reply #33 on: June 17, 2010, 06:21:42 PM »
Triple Rod is my favorite. Yeah, it didn't have as much uses as the later Rods, but hey, being able to go all Lecarde on Reploids was fun while it lasted.

Offline Tenshi

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Re: Most Useful Gimmick Weapon?
« Reply #34 on: June 17, 2010, 09:02:12 PM »
I didn't like the Triple Rod because it was weak and became weaker with each extension, though I do like that you can aim it.

Offline Chainsaw Guitar

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Re: Most Useful Gimmick Weapon?
« Reply #35 on: June 19, 2010, 05:08:50 AM »
Psh, still better damage than the Chain Rod at least. Most enemies that require it to be hit are weak enough to be killed by all 3 hits anyway.

Offline Hypershell

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Re: Most Useful Gimmick Weapon?
« Reply #36 on: June 19, 2010, 06:46:55 AM »
The point of Chain Rod is less to damage enemies and more to pull them over in order to deliver a Z-Saber to the face in style (or, stage permitting, just drop their ass into a spike pit).  It works better in Zero Collection, extra buttons and all.

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Offline Tenshi

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Re: Most Useful Gimmick Weapon?
« Reply #37 on: June 19, 2010, 07:46:18 AM »
I don't really fight with the Chain Rod. I just use it to swing around the stage when possible, but it is fun to fight with it.

Offline OBJECTION MAN

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Re: Most Useful Gimmick Weapon?
« Reply #38 on: June 19, 2010, 11:58:17 AM »
The point of Chain Rod is less to damage enemies and more to pull them over in order to deliver a Z-Saber to the face in style (or, stage permitting, just drop their ass into a spike pit).  It works better in Zero Collection, extra buttons and all.

Exactly. It has tons of combat usage. Its good for getting behind shields/short walls at times too. Jump, shoot out, land, and the thing comes around from behind and damages. Provided you cant just rip the shield out of their hand. I found it to be the most useful, and definitely the coolest 'rod' weapon of the series.

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