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Messages - Bueno Excelente

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1
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 28, 2011, 06:36:42 PM »
Playing it now, thanks to the leak. It's made with love. Lotsa love.

2
Gaming / Re: The "What are you currently playing?" Thread
« on: October 28, 2011, 06:35:52 PM »
Sonic Generations, on a friend's hacked 360.

[tornado fang]ing awesome so far.

3
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: October 28, 2011, 04:02:04 PM »
http://www.gametrailers.com/video/exclusive-origins-zelda-skyward/723205
"Origins" trailer. Some spoilers, some links to other games revealed.
This is gonna be great.
[tornado fang]ing Sheikaxicans, moving into our Skyloft borders and taking our princess-protecting jobs.

4
Gaming / Re: Talk about Sonic
« on: October 28, 2011, 03:51:47 PM »
quoted text so it doesn't take so much space
Jesus Christ...

1- Level tweaks in a game in which Sonic plays alone is irrelevant, because those gameplay tweaks are simple enough, due to the core gameplay being the same. Friends' gameplay, such as Knuckles' gliding/wall-climbing and Tails' flying, have to allow for far more intelligent routes, and not just tacked-on crap which gives no reason for them to include friends in the first place.

2- It certainly seems you haven't read it, when you don't even [tornado fang]ing refer to them. But this is a problem we've had for years. With both your inability to reply to certain parts of my replies because you say you don't "feel the need to answer to them" or in other times, because your wording is left ambiguous.

3- I was showing it to add to the theme in general, not to debate anything further.

4- Alternate mission goals have been there for a long, long time in Sonic games. And the wisps, although a mainstay in Colors, they were certainly not a constant required mechanism, more often showing themselves as an alternate route or a power-up. Enabling a non-wisp playthrough in Colors is not the same as making levels relevant to use with alternate characters. In SA2, all gameplay between multiplayer rival characters remains the same, so, moot point. Oh, and Black Knight was [parasitic bomb] in level design, gameplay and so much more. Enough with the [tornado fang]ing "everyone hates Sonic" conspiracy.

5- (sigh)
Quote
Heroes came after Adventure 2.
I know that.
Quote
The "small change formula" is, in Adventure 1, applicable only to Tails and Amy, as they're the only ones who share fairly similar play styles to Sonic.  However, they are both limited to considerably smaller and simpler stages than Sonic, which damages their presence in the game far more so than any failure to differentiate themselves.
Which is my point.

Quote
rest of this part of the reply
If they're just skins with tiny changes, something which shouldn't work with Sonic nowadays, why should they be there as mainstays in the first place? Like I said, I got nothing against unlockable skins. But for the friends to be there from the beginning, or be unlockable as characters in a main screen, there should be palpable changes to the levels, to justify their importance. Luigi doesn't NEED any changes, since he has what we can basically call stat changes. Mario Bros 2 didn't need any changes either, since it was about playing the same levels with other characteristics. This doesn't work with current Sonic. And seeing as Sega is saying that classic Sonic won't be here past Generations, it won't work on future Sonic games either. His design, and ways to progress through levels has changed too much. Do you honestly see Tails or Knuckles with dash bars? Should there have been more characters for the classic stages, but not for the new stages? It doesn't make any sense. Mario is basic platforming, and as we can see with that flash hack someone made, one can even play it with Samus, Simon Belmont or Contra Guy. I can understand your "just use different characters along the same playthrough" thing, and I understand that point. Thing is, it doesn't work in 3D Sonic, and it's hard to make relevant in 2D Sonic.

6- I wasn't talking about stories or narrative in this. I was talking about game design evolution, and how it became logical that using Sonic alone could maximize the efficiency of level design in each game. Yes, multiple level paths ARE relevant. And handling how each one should behave in accordance to each path in the level is quite a tricky business. It makes the game be much more complex in terms of design overall. Also, I don't see the point of the last sentence.

7- You're helping my argument by pointing out that nobody really does multiple similar characters nowadays. Mostly because games don't need them anymore, and have evolved beyond the necessity for such a thing.





Let's disregard the argument for a second, it's getting tiring as hell to do this. Just answer me one question: In what games nowadays, from about... let's say the last five years, do you see examples of multiple characters with very similar gameplay be used in the same game, in single player? Is there ANY game company that still does it?

5
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 28, 2011, 03:30:31 PM »
I like Spider-MJ for no reason whatsoever than for the fact that it's kinda hot. I'm enjoying this in a Spider-Man 3 situation. (Seeing as I honestly hated the first two movies, and I had so much fun with the way 3 didn't take itself seriously at all). Normally, superhero events nowadays are synonimous with [parasitic bomb]. There are few that can be salvaged at all. This one, for all the crap it was, didn't really bother me in a way that shits on Marvel continuously.

Seriously, stuff like World War Hulks or Fear Itself are much worse. This seemed pretty self-contained, and it left no cliffhangers. Just a few unexplained things which we'll deal with in the coming issue.

6
Gaming / Re: Batman: Arkham Asylum/Arkham City
« on: October 27, 2011, 12:01:06 PM »
The game certainly has a ton of strengths, but it has weak points too. The story doesn't seem as good as Arkham Asylum's was, the twist is kind of a disappointment, much of the environment ambience is gone because it's no longer as self-contained, and because it's a prison to begin with, the way Batman restrains and takes out some of the villains, is kinda... well, it feels like he's dealing with them in terms of morality and things that stand in his way, so the whole "whose side is everyone on" sensibilities are lost. One of the things about Joker in the first game, is that as the main villain, he had a constant presence in the game, manipulating everything so it all went perfectly. In this narrative, we just deal with stuff as it comes, and there is no "main villain". Heck, some villains just show up for 5 minutes and that's it. They shoved too much stuff in there.

...EVERYTHING else is 5-star quality. From the way you can "fly" in the game by taking advantage of air currents and grapple points to never touch the ground, the way the new gadgets work, the way the game is harder and you need to be stealthier, the new boss battles... it really is something. Amazing game, glad to have played it, wish there was more.

7
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 27, 2011, 11:39:12 AM »
It... honestly wasn't that bad, you know?

The event was bad, but the finale was decent. We got MJ and Peter getting the hint of getting back together, we got Peter being CHEERFUL and having a happy ending, and we got a decent shoehorned "Avengers solve it" finale.

It seriously wasn't THAT bad. I woulda liked to see more of Spider-MJ, though.

8
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 26, 2011, 02:54:56 PM »
They're not fixing the mistakes they've done in the past, they can't decide whether they want to make a serious story or just fool around, so they [parasitic bomb] all over the paper, they're turning Flash Thompson's symbiote into something less controllable, leading to the eventual status quo, and they just got rid of Anti-Venom, the thing that made Eddie Brock an interesting character for the first time in years.

This is not only ending with a whimper, but it won't make any good consequences palpable to the story, and they're just gonna keep on going with Peter's misery until it becomes impossible to handle.

9
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: October 26, 2011, 12:43:40 AM »
Wait, is this Batman villains dressing up as other villains, or a sort of what-if DBZ-style fusions scenario? o3o
The second one. Fusion stuffs for laughs.

Wow. that was a mindfuck for a second there.

Im not sure I understand who Two face is supposed to be.
Clayface.

Actor who was bitten by a radioactive vat of shapeshiftery and now he is everyone.

The only question I have about it is who is that dressed as Harley?
Peyton Riley. The second person to use the name of The Ventriloquist, one of Batman's b-list villains.

The Ventriloquist's quirk, is that the puppet is an all-powerful influence that controls them.

10
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 26, 2011, 12:38:01 AM »
Just read Death:The High Cost of Living, and Death: The Time of Your Life

I liked them very much. The art is nice too.
Tried Sandman yet?

11
Entertainment / Re: Doctor Who
« on: October 26, 2011, 12:37:44 AM »
Breaking news! Matt Smith is leaving Doctor Who. Something tells me that the "fall of the Eleventh" mentioned in The Wedding of River Song was foreshadowing on Steve Moffat's part.
It's a good thing. So he doesn't get as tiring as Tennant did. He's lasting as long as Tennant. Although Smith's Doctor isn't a total "I'M SORRY I'M SO SORRY I DON'T WANNA GOOO" [sonic slicer].

12
Gaming / Re: Batman: Arkham Asylum/Arkham City
« on: October 26, 2011, 12:35:41 AM »
Just 100%ed the whole game after a 2-day marathon.

Is it me, or is the story a clusterfuck to anyone not Batman-versed?

13
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 25, 2011, 06:07:05 PM »
The original X-23 series is very good.

And her current series is cool, although with a few no-nos. She feels a bit like a Cassandra Cain ripoff, though.

14
Gaming / Re: Talk about Sonic
« on: October 25, 2011, 04:56:56 AM »
That's...exactly what I said.  You misunderstood my post, I said that changing characters was one scenario that calls for it, the same character simply changing goals is another.  Secret Rings is the latter (it frequently tweaks stage design based on which mission you've selected), as is Colors (level alterations as Super Sonic).

I lack the time to properly respond to rest of your post at the moment, so 'till next time.  Just wanted to clear up that misunderstanding.
You mentioned both, without refering which meant what games, and I mentioned both as well, explaining reasons. But as always, not quoting my entire post instead of half a damn phrase leads to this [parasitic bomb].

Anyway, this video from the other topic:
[youtube]http://www.youtube.com/watch?v=2YCcj0Foq8w&feature=player_embedded[/youtube]
Basically shows that the racing contained within the game doesn't really show Knuckles proceeding through the level. He just digs all the way through, sometimes popping up to throw some punches.

15
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 25, 2011, 04:52:52 AM »
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=2YCcj0Foq8w[/youtube]
Skip to about 1:30 for one of those racing missions.
Nice. The remix doesn't sound as bad as they told me, and the giant enemies seem cool.

Also, from those details, it seems you do get the emeralds through game progression (boss fights in this case). Not red rings.

16
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 24, 2011, 06:59:28 PM »
Yaaaay! Now I can own THREE copies of Sonic 1 in my 360. 8D

The 3DS version gets Drift. Not a very good game, but at least a fairly unknown and unported one.

17
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 24, 2011, 03:59:54 PM »
Cheaper in Green Man Gaming, as posted a few times back.

€24,99. Of course, then you won't have those two Genesis roms you can get for free in 2 minutes with a Google search.

18
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 24, 2011, 12:00:17 PM »
Damn, I need to get a PS3...
The PC version's requirements aren't very high.

Minimum Requirements
Microsoft Windows 7/Vista/XP Intel Pentium Dual-Core T4200 (2×2.0GHz) or AMD equivalent 2GB RAM (Windows 7/XP)/3GB RAM (Windows Vista) NVIDIA GeForce 8800 / ATI Radeon HD 2900 11 GB free hard drive space

Recommended Requirements
Microsoft Windows 7 Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz 3GB RAM NVIDIA GeForce GTX 460 / ATI Radeon HD 5850 11 GB free hard drive space

If you got at least a decent Dual Core, it should be able to run it smoothly.

I gotta say, I'm looking forward to the myriad of mods that will come out of this. Recolours and pregnant Sonics everywhere.

19
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 24, 2011, 03:14:14 AM »
Since I don't read many if any comics, could you into more detail? I'm curious.


Btw, because of Nova and Rocket Raccoon in MvC3 I've been getting interested in cosmic Marvel, what do you guys recommend me to do?
Hammers descend to Earth about other imprisoned gods other than Thor, and suddenly, EVERYONE IS THORS.

Oh, and there's this God of Fear thing which makes everyone lose all hope and feel that the whole world's about to end and there's nothing they can do about it, so they just run away. The whole thing was pretty meaningless and they killed off BuckyCap.

Cosmic Marvel is the greatest Marvel thing ever. Start with Annihilation, and go from there. It's THE starting point for modern Cosmic Marvel, as well as in my opinion, the best damn multi comic book event ever.

PMed you a torrent.

20
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 24, 2011, 01:19:52 AM »
Fear Itself just ended. It was pretty terrible.
So what do you think the next event will be?

Everyone Is Caps?
Everyone Is Wolverines?
Everyone Is Iron Mans?

They already confirmed Everyone Is Venoms, but I think they're gonna make two Everyone Is, like Fear Itself and Spider-Island were Everyone Is Thors and Spideys at the same time.

21
Gaming / Re: Talk about Sonic
« on: October 23, 2011, 11:49:39 PM »
I recall people hating the Knuckles/Rouge shard hunting.

And to a certain extent the mech stages with Eggman and Tails, but they get more slack because come on, you're playing as freaking Eggman.

I didnt really mind playing through heroes 4 times. mainly because each team had its quirks, mainly that Team Rose has short easy levels, and each had a different side of the story. EG they all passed through the same stages in story- Although Team Chaotix and their fetch quests irked me a bit.
It's new content versus same content. The treasure hunting and shooting didn't have an amazing reputation, but it worked quite solidly. Heck, Chaotix was the only team that changed things around a bit. Aside from that, it was the exact same game four times. And story? Sonic Heroes didn't have a "story".

I'm just saying here that it's not needed. Not required by far. Sure, stick'em in. But they don't deserve to be a gigantic deal. Massive amounts of friends are what's normally recognized as the main factor that killed the Sonic franchise (it's actually bad game design, but people can be dumb). We may see Tails and Knuckles in the future, but in the direction Sega's headed, they're most probably gonna try and keep Sonic as the role rider for awhile. And I got no problem with that.

22
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: October 23, 2011, 11:43:57 PM »
Oh dear lord, this quote I found on Top Ten Creative Team Shake-Ups worried me.

Maybe I'm in the minority here but I deeply dislike his run on the Avengers. Nothing about it felt Avenger-y to me--especially Secret Invasion.
Bendis is really good in Ultimate Spidey, but when it comes to events and such, and specially in teams, Bendis seriously sucks. They keep him on the team because he brings money.

23
Gaming / Re: Sonic Generations (360, PS3, 3DS) - Holiday 2011
« on: October 23, 2011, 11:43:09 PM »
Look at the CNet preview. You got two emeralds, yet he doesn't have all of the red rings in any of the levels. They're not connected.

24
Gaming / Re: Talk about Sonic
« on: October 23, 2011, 09:59:09 PM »
Among Sonic's friends, there's relatively little from a gameplay standpoint that Sonic alone does.  Rarely should these abilities be outright required, and even when they are, a few well-placed spring boards can get anyone else through just as easily.  Minor alterations to level design based on character, or even the same character with different goals, are something that Sega and countless other game companies are already well within the habit of.  It's something that both Colors and Secret Rings did anyway despite being Sonic-solo games.  The notion that a non-Sonic character will break a given stage design is outstandingly closed-minded.
Secret Rings didn't let you play as anyone other than Sonic, they just gave you stat-changing stuff which made the level designs less retarded to play through. If you're talking about that turd Black Knight, you know how well that was received. Colors allowed for Miis to play, but they were basically Sonic reskins with which you could play through virtual side-levels.

Were they big deals? No. People hated playing through the story 4 times in Heroes, for example. Adventure 2 had less characters than Adventure 1 when they realised that the small changes formula didn't work anymore, so they could focus on the different gameplay styles that WORKED. The Advance games evolved to two characters in Rush, which evolved to a single character in Colors DS/Generations 3DS. The formula became less about having different characters with little different things to begin with, and became more about Sonic, which overall evolved the core gameplay. Sonic levels now have a smarter design, and speaking about the 3D levels, boosting homing attacks play a big part. Now, Sonic levels have multiple paths to proceed by, each making smart use of those mechanics. It no longer makes sense for so many characters to be in the same game with similar gameplay. If Sega adds them later as unlockables, or DLC, sure. But don't give them an entire story of their own which is exactly like the regular one.

I don't really see these "other companies" being well within the habit of granting several characters slightly-changed levels to fit the gameplay in recent times. Unless you mean Nintendo's NSMB, Kirby and DK games, in which the level doesn't really change when you change characters, to my knowledge. It's not a trend anymore like it was in the 90s, I guess. Doesn't serve much of a purpose anymore, really.

25
DASH / Re: It's dead, Jim.
« on: October 23, 2011, 09:26:06 PM »
Redundant in the presence of
Presence of what?

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