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Topics - SonicZH

Pages: 1
1
Fan Games / Unnamed Unofficial Crossover Mega Man X Fangame
« on: December 25, 2013, 07:05:12 PM »
Hi all,

I am currently working on my Megaman X Engine, and am trying to implement the surface water jump from X2/X3.
With the regular jump, the initial upwawrd speed from jump is 5.0 p/f (taken from TAS). Most downward values in water are halved. Is this the same for water surface jump, i.e. 2.5 p/f?
This will probably take years for me again.


Thanks  ;)

2
Fan Games / Megaman vs Street Fighter Fangame
« on: February 06, 2011, 05:41:18 PM »

First, about myself.
I am a student taking a degree on electronics.
Previously, I help on in Street of rage Remake, in character sprites. I am very keen in game developing so I wanted to work on something myself.
I am a Street fighter player who plays even in tourneys. First i made avatars like the one i have now, and it was quite popular. In the end, i started working on a game and the response and satisfaction I have gotten was great...
Why did i pop out of no where, been looking at fangames everywhere, and found that the Megaman fangames here have probably the better backgrounds and stuff. I also found games like rockman7 8bit remix and megaman vs metroid/arthur, but i never knew how to reach them...

So anyway, this is the game i am working on...
[youtube]http://www.youtube.com/watch?v=b40eVqD66l4[/youtube]
[youtube]http://www.youtube.com/watch?v=begnDoEd_l0[/youtube]

ignore the music, it will be changed...
Currently, I am the artist for the enemies, stage, megaman new moves. And music in the following video was done using GXSCC.It was first programmed in Game maker, and currently ported partially to Flash.

I found myself 2 musicians so music is kinda settled.
Could i leave this here because I hope i can get the best person for the task.

I am looking for a sprite artist that could help me out with stage. Please pm me or post some drawings here if possible.
This is a fan game so I can't pay you. I am still studying and broke.

I would need about 11 or 12 stage tiles.

Comments are welcome, I know it may not be as nice looking as many of the games here but my main concern is game play.
And to keep the game fun,achievable,short and simple. also serving as a parody...

I am working on this as a hobby so I wished to keep the team as small as possible, this would be in my resume and hopefully it could get me into the gaming industry as a rookie in future.

Sorry if I sounded rude, bossy, demanding and if anyone here posted  and not chosen.
Please contact me if you are interested.

If interested, the task is to work on stage tiles only.
I would need about 2-3 stage tiles by June if possible.

I will be happy to have some more comments/feedback other than those on another topic which i found here long time ago. I will consider them but don't blame me if i completely ignore it too. =P

Thanks in advance, also, erm cound someone answer my Game development query topic ? its kinda deserted,
i hope i have better response for my game the other topic...



Pages: 1