RockmanPM Forums

Rockman & Community => Rockman Series => Topic started by: Acid on January 27, 2009, 11:44:55 PM

Title: Your Mega Man Series!
Post by: Acid on January 27, 2009, 11:44:55 PM
Well, Let's try this, shall we?

The most common thing next to making one's own RobotMasters/Mavericks/Biometals would be making your own Mega Man subseries. Did you ever thought about making your own? Was it a spinoff a la BN or RnR? Was it a "What if..." series using some of the official characters? Or Did you think of something that happens during the gaps between each saga?

Feel free to share your thoughts and ideas.

---

Alternatively, talk about what you would like to see if Capcom was to make a new subseries. Or do you want Capcom to finally close the holes between each series?

You have my attention now, post away.
Title: Re: Your Mega Man Series!
Post by: Protoman Blues on January 27, 2009, 11:48:23 PM
What I've wanted for a long time now was a Mega Man Giant Mecha series, in which the son & daughter of Dr. Light pilot giant mechs based off of Rock & Roll.  Something akin to a ZOE control scheme, or even something awesome like Virtual On Twin Sticks controls for the game, with the same level of response time and speed involved.  I'd also take a Gundam VS. control scheme as well.
Title: Re: Your Mega Man Series!
Post by: Satoryu on January 27, 2009, 11:51:50 PM
i'd never create a new MM series. i'd prefer to work with established characters in this case. i respect canon, so i wouldn't exactly fill in gaps so much as do something that isn't important to the series' growth.

and if Zero 4 taught me anything, it's that closure sucks.
Title: Re: Your Mega Man Series!
Post by: Cherrykorock on January 27, 2009, 11:56:48 PM
Id like to see a game based off the ruby-spears Megaman cartoon. It would be a 3-d third person plat former and would use the art style and characters in the show. Not only would you be able to shoot things and jump over things it would be cool if they had a cover system like Metal Gear Solid of Gears of War so when it gets too hot you can hide till it cools down, or just sneak past enemies all together. You could also take weapons and items from enemies like a shield from a sniper joe for example. Or you could pick up a downed enemy and throw them at the enemy as a distraction. You'd have a button to lock on with but using a different button would allow free aiming so you could manually aim your buster at an exposed point while being able to move around, jump, slide, and take cover while still aiming.
Title: Re: Your Mega Man Series!
Post by: Protodude on January 28, 2009, 12:11:14 AM
I always thought a steam punk styled series would be very interesting. I guess it would be classified this an an AU, not necessarily connected to either the Robot or "Network" timelines.
Title: Re: Your Mega Man Series!
Post by: Sub Tank on January 28, 2009, 12:19:14 AM
I've actually had a couple cool ideas for short side stories that don't have to do with anything.  They just tell a small story, while not making an impact on the canon at all.  But those are only ideas until I can assemble some sort of team.

On the topic of using already established characters, it really depends.  Usually the less dialogue, the better.  Unfortunately, whenever people are given the power to write whatever they want about already existing characters, they always try to rewrite them, and end up completely changing their personalities.  Does Wily really need to be written as some sort of crazy mastermind psycho killer badass?  I've seen it happen way too many times.  I'm sure it would be more "extreme," but it just comes off too... cheesy.

I'd prefer to see what people can come up with on their own.  Creativity should always be encouraged.
Title: Re: Your Mega Man Series!
Post by: The Great Gonzo on January 28, 2009, 12:24:37 AM
I've always wondered how a "reality-warping" MM would do (well, MM having to deal with an unstable reality). Then again, I'm pretty sure Capcom wouldn't touch it.
Title: Re: Your Mega Man Series!
Post by: HyperSonicEXE on January 28, 2009, 12:34:22 AM
Well, Legends WAS it, except not.

The idea was to have a game that plays like Starfox Assault's on-foot mode, but without ammo to worry about except for the special weapons of bosses that you gained in very much the same way as any other Mega Man game. In fact, it's not even a different series; this is just a side series of Classic.

At any rate, it's 3D free-roaming. There are also stages like, say, Quick Man's stage, where the camera would go top-down, so you could see how you are falling, instead of relying on screen progressions/memorization. The 3D element also eliminates a lot of collision damage (particularly with bosses). That said, you could still have one-block wide platforms and linear levels (Wily stages, for sure) to replicate the same great stage design.

What else. Lock-on feature, sure. Shop akin to MM8's. One of the buttons turns you either 180, or in the direction from which you last got hit.

Then, use this same engine, except stylize it differently for any other series you wanted to use it in. It could've even been the basis for MMX:CM's navigation.
Title: Re: Your Mega Man Series!
Post by: Dr. Wily II on January 28, 2009, 06:42:29 AM
Well, I did make a rather short fanfic of a subseries involving DWII, that takes place a few months after the final defeat of Dr. Wily.
The fanfic is on hold currently. ._.
Title: Re: Your Mega Man Series!
Post by: Archer on January 28, 2009, 06:48:05 AM
Well, I did make a rather short fanfic of a subseries involving DWII, that takes place a few months after the final defeat of Dr. Wily.
The fanfic is on hold currently. ._.
This interests me.
Title: Re: Your Mega Man Series!
Post by: Gauntlet101010 on January 28, 2009, 07:27:58 AM
I have an entire fanfic series based on what I'd do if I had MM.  Crossovers.  Tons of them.  And you'd star as the robot masters .... or a choice of them anyhow.  Your opponents would be other, highly obscure, robot masters like Torchman or Expressman.  And then you'd have to fight a really powerful, warped copy of an existing robot master.  Like Cutman or something.  Except completely messed up and only superficially resembling the RM he was based on.  If that.

I'd also make it funny!
Title: Re: Your Mega Man Series!
Post by: RMX on January 28, 2009, 09:09:38 PM
Quint games, lots of them. Explaining the bizarre future he comes from.
Title: Re: Your Mega Man Series!
Post by: Zan on January 28, 2009, 09:16:51 PM
Quint games, lots of them. Explaining the bizarre future he comes from.

Yeah, let's muddle the timeline, Zelda style!

(For all we know, though, all games after W2 are Quint games.)
Title: Re: Your Mega Man Series!
Post by: Gauntlet101010 on January 28, 2009, 11:44:37 PM
Quint games would be fun.  Make that bizarre pogo stick actually useful and fun in a level! 
Title: Re: Your Mega Man Series!
Post by: VixyNyan on January 28, 2009, 11:51:19 PM
♪ QUINT TALES (woo a-oh!)~ ♪
♪ Sakugarne is so glad to be in Quint Tales (woo a-oh!)~ ♪
Title: Re: Your Mega Man Series!
Post by: Hypershell on January 29, 2009, 03:21:43 AM
For a while I've dreamed of reviving the Xtreme spinoffs on the DS, except tie them to the main series plot a little closer (Xtreme2 moved slightly in that direction with Iris and the Colonel/Repliforce reference).  Explore the aftermath of X4 and X6.  The earlier should damn well have some evil guy (probably the same bald scar-eyed guy we all know) trying to take advantage of Iris's "ultimate Reploid" background.  I always thought the fact that no villain attempted to pick that up was a tremendous waste.  The latter game would deal with the cleanup after the Nightmare, the growing distrust of the Maverick Hunters, and X and Zero taking a hard look at themselves (as we all know, X's doesn't end well; maybe Zero can smack him in the head, since it's what we were all thinking at X7).

PS1 visuals, remixed soundtracks (we damn well need an X2 Zero theme remix).  And oh yeah, co-op or bust.

i'd never create a new MM series. i'd prefer to work with established characters in this case. i respect canon, so i wouldn't exactly fill in gaps so much as do something that isn't important to the series' growth.

and if Zero 4 taught me anything, it's that closure sucks.
Pretty much agreed.  Although to be honest I was glad to see the Zero-series closed (what can I say, X-series Zero is better), but Inti did a sucky job of it.  They did a great job of killing Zero, which is saying a lot after the crapfest that was X5's ending, they just neglected too much otherwise.
Title: Re: Your Mega Man Series!
Post by: Flame on January 29, 2009, 05:15:30 AM
I once had this Idea of a "what if" Sigma had actually won the FIRST time around. what if the Maverick Hunters Efforts hadnt been enough. the world is this chaotic post apocalyptic place, and the remainders of the Maverick hunters  are a small group, (a resistance, if you will) that tries to rectify the situation.
Zero is in his Mk l form, (since Zero And X never even got to reach Sigmas base since he won actually some time before the events of the game) and is missing an arm. Since the Maverick Hunters are now underground resistance, and quite ill equipped, they cant make him a new one. so he wars this cape which covers that side. his helmet is also broken on a part of the front, exposing some of his hair.
X has become battle hardened, and never hesitates,...
yeah... eventually I changed it up and it became that Flame R3Boot comic I started a while back.

then theres Megaman Psycho. which is basically a Rockman Neo Ripoff, which I also posted a pic of some time ago.
Title: Re: Your Mega Man Series!
Post by: Nexus on January 29, 2009, 05:32:48 AM
I recently imagined another game to the ZX series: Rebirth. It'd take place in a somewhat barren, rewritten world, and you'd have a choice between two different characters; a reploid male who's framed as a maverick and must fight for redemption and freedom, or a human female that investigates maverick cases who's suddenly swept up into a large conspiracy, the reploid having found Model Z and the human having Model X via family generations (Vent/Aile's grandchild, folks). Both characters would also simultaneously exist as well, mind you.  :P
Title: Re: Your Mega Man Series!
Post by: Flame on January 29, 2009, 05:47:24 AM
so would that be like, to the ZX Series like the Zero series is to the X series?
Title: Re: Your Mega Man Series!
Post by: Protoman Blues on January 29, 2009, 05:54:08 AM
♪ QUINT TALES (woo a-oh!)~ ♪
♪ Sakugarne is so glad to be in Quint Tales (woo a-oh!)~ ♪

*applauds* Bravo Vixy!  This made me laugh!  XD
Title: Re: Your Mega Man Series!
Post by: Reaperoid on January 29, 2009, 07:07:06 AM
Like Flame said, What-If scenarios would be cool.

But, having watched the premiere of this year's Kamen Rider (Decade), a single world bombarded with variations of past series' worlds would be even cooler.
Title: Re: Your Mega Man Series!
Post by: Fragman on January 29, 2009, 07:18:30 AM
One crazy idea I had was a game set in the far far future after humans, carbons and all intelligent life abandoned the earth and moved out into space, and rats evolved into the new dominant species, living a bronze age existence by the time they discover the discarded remnants of the robot age, and find Megaman, whom by comparison is a giant robot. 

Megaman is reactivated with the earth is invaded by alien robots, and Megaman doing what he does best fights off giant alien robots.  By giant robot of course I mean human scale robots compared to a civilization of rodents.  The game's theme is switching play styles between platforming in old human scale areas, and giant robot battles when you have to defend rat cities, so the scale changes making the boss battles much like a big godzilla slugfest.

The twist would come later that the alien robots are actually scouts for a recolonizing human civilization, so Megaman has to choose who has the right to inherit the earth.
Title: Re: Your Mega Man Series!
Post by: Sakura Leic on January 30, 2009, 01:33:39 AM
My idea was a spin off 30 years in the future after the events of Battle Network which was of course Megaman Zeta which you guys already know even though my fan fiction sucked.  The time line I'm currently thinking about now fuses the games and anime which basicly I start with 1, Network Tranmission, and 2 and skipped 4-6 and instead go into the Axess season. 

But I have no idea what to do with Battle Network 3 since the majority of Darkloids in the anime are navis from the game and the operators don't show up until Stream.  However the Alpha Revolt and resurection is a very important part of the series that never shows up in the anime and better defines Bass's character. Plus it would seem to be a good idea to have Wily give up on evil after that and not go on the whole Cybeast stuff in 6.

My story also involves stuff in other series such as cyber elves, and other things I won't mention, so when navis die they turn into cyber elves and end up in the under net.  This also aplies to humans who can Cross Fuse and anyone who was ever in a dimensional area which would be a huge chuck of the world population after that huge dimensional area that covered the entire world in Axess. 

I thought of this because I kept thinking about Beyondard in Beast where the Cyber World and real world are mixed together.  Since I'm using Cyber Eleves in the story, and since humans and Reploids turn into cyber elves when they die if they encounter cyber space before then, then it would make sense to make all the people in Beyondard who dies turn into cyber elves.  Since the mix in the Real and Cyber world occured because of the dimensional area lab I made it work for all dimensional areas.
Title: Re: Your Mega Man Series!
Post by: HyperSonicEXE on January 30, 2009, 01:37:06 AM
The Quint thing reminds me, I had an idea about Enker showing up in the X series, and has to struggle (being a Wily bot) choosing between right and wrong. He'd eventually have a Light and Dark armor along with his normal one (names are tentative), and his fighting style changes with each.

It's one thing to put blatant darkness in the story; it's another to make it a character struggle, especially when Zero's already on the good team.
Title: Re: Your Mega Man Series!
Post by: Rad Lionheart on January 30, 2009, 04:11:47 AM
I've always wanted to make a Manga of my own, that takes place just prior to Mega Man 6.
It would be my excuse to give more development to the different robot masters, especially Centaur Man. ;o
Title: Re: Your Mega Man Series!
Post by: Gaia on January 30, 2009, 04:24:13 AM
Pretty simple. I'd take the Mario & Luigi mechanics (plot and gameplay wise), and Make a game about Quint and Enker, who are now professional archeologists that dig for stuff (giving Quint's PoGo stick and Enker's lance some use), and somehow wind up in a warped reality (everything being ruled by potatoes) and they explore a bit.

Then, chaos insues by a Fawful Jenhova's witness. everything else continues from there.
Title: Re: Your Mega Man Series!
Post by: Tickle Buffalo on January 30, 2009, 07:53:22 AM
OMG SO RANDUM XD
Title: Re: Your Mega Man Series!
Post by: Rad Lionheart on January 30, 2009, 08:08:14 AM
It would be a smash hit.
Title: Re: Your Mega Man Series!
Post by: Flame on January 31, 2009, 09:28:04 PM
The Quint thing reminds me, I had an idea about Enker showing up in the X series, and has to struggle (being a Wily bot) choosing between right and wrong.

It's one thing to put blatant darkness in the story; it's another to make it a character struggle, especially when Zero's already on the good team.
its been done.
sorta.
http://www.coloringdragons.com/enker/page001.htm
Title: Re: Your Mega Man Series!
Post by: Bag of Magic Food on February 01, 2009, 01:18:50 AM
Bah, everything's already been done.  Now let's do everything again, but better!
Title: Re: Your Mega Man Series!
Post by: RMX on February 01, 2009, 02:20:37 AM
That's already been done, too.
Title: Re: Your Mega Man Series!
Post by: Flame on February 01, 2009, 04:20:15 AM
too true.
Title: Re: Your Mega Man Series!
Post by: Bag of Magic Food on February 01, 2009, 09:33:04 AM
All right, then let's do everything all over again, but WORSE!
Title: Re: Your Mega Man Series!
Post by: RMX on February 01, 2009, 12:17:11 PM
Now we're talking business. Hell, we could even make a thread about what would take to make us hate our favourite titles.
Title: Re: Your Mega Man Series!
Post by: Archer on February 01, 2009, 12:19:50 PM
Now we're talking business. Hell, we could even make a thread about what would take to make us hate our favourite titles.
Truly, this is an award winning prospect.
Title: Re: Your Mega Man Series!
Post by: Dr. Wily II on February 01, 2009, 01:04:19 PM
...
Spiked-Wall Man.
Title: Re: Your Mega Man Series!
Post by: Flame on February 01, 2009, 03:11:34 PM
...
Spiked-Wall Man.
but that would make everything SO much better...
Title: Re: Your Mega Man Series!
Post by: Shinichameleon / Nayim on February 02, 2009, 01:06:56 PM
...
Spiked-Wall Man.

As if.
Title: Re: Your Mega Man Series!
Post by: Dr. Wily II on February 02, 2009, 01:18:41 PM
As if.
Really? (http://www.youtube.com/watch?v=NcHR3HizRTA)
Title: Re: Your Mega Man Series!
Post by: Flame on February 02, 2009, 01:32:02 PM
Really? (http://www.youtube.com/watch?v=NcHR3HizRTA)
never fails to put a smile on my face.
Title: Re: Your Mega Man Series!
Post by: Shinichameleon / Nayim on February 02, 2009, 02:18:14 PM
Really? (http://www.youtube.com/watch?v=NcHR3HizRTA)

Yeah XD i already know that.
Title: Re: Your Mega Man Series!
Post by: HokutoNoBen on February 03, 2009, 01:07:02 AM
My game?

Well, it would be a spin-off of the X series. Since the "Elf Wars" has been described as an event that takes place over the course of an undefined moment at the end of the Maverick Wars, and then takes place over the course of a 4 year span before Weil and Omega are dealt with, that could be enough of a window to explore exactly what kind of tragic conflict eventually made it so that 90% of Reploids and 60% of Humans were all wiped out.

My ideal way of exploring that? By adapting Rockman X to the "Gundam Vs." engine, and making for a nice arcade-style, arena action game, not too much unlike Virtual ON. You'd still deal with Boss Mavericks at the end of a level/map, but in just a different context. And you'd have to fight your way through a bunch of their peons in a series of fights, before you'd get the "right" to fight them, and steal their abilities/Cyber Elves for yourself. 

And of course, X and Zero would be a part of this (and would be the high-cost, high-reward units to deploy in the Gundam Vs. style of play). But the desperate times would call for more players to join the fight (and make for more different play styles). If ever was a good time to bring the likes of Dynamo, and the cool peeps from Command Mission back, this would certainly be a good time. Hell, since most of these characters are probably going to meet their unfortunate demises by the end of all this, you might as well have a "Create-a-Char" option too.  8D

Seeing how well Capcom has utilized the Gundam Vs. engine thus far, and is going to use again, in the upcoming Sengoku BASARA Battle Heroes on PSP, I'd like to see what they could do, utilizing the venerable Rockman brand, instead. And besides, people have been clamoring for some way to make a Rockman multiplayer/Vs. game, and well, this is one idea I could certainly get behind.  8)

Besides, I'm sure Capcom also would like to be able to craft such a game that would be able to use the engine, without having to share profits with Bamco (due to the Gundam license).
Title: Re: Your Mega Man Series!
Post by: Protoman Blues on February 03, 2009, 01:08:53 AM
Ben, I totally love it when you post!   8)
Title: Re: Your Mega Man Series!
Post by: HokutoNoBen on February 03, 2009, 01:25:10 AM
XD TY

But any way, I say, my idea would be a match made in heaven. Capcom knows Rockman X does well pretty much everywhere, but especially in the West. The Gundam Vs. formula is great stuff as well, too bad exposure in the West is sparse, thanks to the Gundam brand not being nearly as lucrative over here (and I'm sure hardly any of y'all played Gotcha Force, which makes me even sadder...  ;O;).

In any case, this could just be a bunch of kick-ass, multiplayer awesome, starring the Rockman X brand. Apply copious amounts of multiplatform release on Wii/PS3/360 and online support for all 3, and this would be gravy. Oh, and the Son of Gilbert would get a chance to do some more screaming and shouting as Zero. EVERYBODY wins!  8D



Title: Re: Your Mega Man Series!
Post by: Protoman Blues on February 03, 2009, 01:27:02 AM
XD TY

But any way, I say, my idea would be a match made in heaven. Capcom knows Rockman X does well pretty much everywhere, but especially in the West. The Gundam Vs. formula is great stuff as well, too bad exposure in the West is sparse, thanks to the Gundam brand not being nearly as lucrative over here (and I'm sure hardly any of y'all played Gotcha Force, which makes me even sadder...  ;O;).

It's a shame too.  Gundam VS. Zeta Gundam, the only one I think they brought over to the US, was so [tornado fang]ing good!
Title: Re: Your Mega Man Series!
Post by: HokutoNoBen on February 03, 2009, 01:33:39 AM
If I remember correctly, Fed vs. Zeon DX (PS2) got over here, as well. But that's about it.

And good luck hoping that BASARA PSP game getting over here too, for that matter.  8D

So yeah....I'm basically doing all of Capcom's critical thinking for them. And even there, it's not exactly rocket science. The basic pitch I posted above only cost me about all of a minute for me to think up. So what's Capcom's problem?  :V
Title: Re: Your Mega Man Series!
Post by: Protoman Blues on February 03, 2009, 01:39:22 AM
If I remember correctly, Fed vs. Zeon DX (PS2) got over here, as well. But that's about it.

And good luck hoping that BASARA PSP game getting over here too, for that matter.  8D

So yeah....I'm basically doing all of Capcom's critical thinking for them. And even there, it's not exactly rocket science. The basic pitch I posted above only cost me about all of a minute for me to think up. So what's Capcom's problem?  :V

Because they're not the Mothereffin' Red Ranger?   8D (http://forum.rockmanpm.com/index.php?topic=179.msg53277#msg53277)
Title: Re: Your Mega Man Series!
Post by: Bag of Magic Food on February 03, 2009, 02:16:43 AM
...
Spiked-Wall Man.
but that would make everything SO much better...
You know that would end up being some lame puzzle fight where you have to make Spiked-Wall Man crush himself.
Title: Re: Your Mega Man Series!
Post by: Dr. Wily II on February 03, 2009, 03:05:15 PM
but that would make everything SO much better...

You know that would end up being some lame puzzle fight where you have to make Spiked-Wall Man crush himself.
Plausible, and rather challenging, since you will die a lot of times first. 8D
Title: Re: Your Mega Man Series!
Post by: Zan on February 03, 2009, 10:00:48 PM
but that would make everything SO much better...

You know that would end up being some lame puzzle fight where you have to make Spiked-Wall Man crush himself.

Rangda Bangda
Title: Re: Your Mega Man Series!
Post by: Sniper X on February 06, 2009, 07:35:16 PM
My game, eh? Hmm... maybe

1.Megaman Zero 3D style
Hack and slash Megaman Zero just like Ninja Gaiden.

2.Megaman X MMORPG
Title: Re: Your Mega Man Series!
Post by: Waifu on February 07, 2009, 04:36:08 AM
For some strange reason or another, I feel as though that there should be Mega Man RPG (not MMBN or MMSF) that utilizes the Paper Mario battle system and they go on an adventure where depending on the boss you choose, the story will change resulting in several different endings that are all considered canon.I don't want there to be a "true" ending, only the ending that is "true" for you making the game open ended enough for alternate scenarios for the sequels. I will try not to include it into the canon although cameos can be done.
Title: Re: Your Mega Man Series!
Post by: Flame on February 15, 2009, 11:04:56 PM
Shadow the hedgehog ruined that for me.
though I like Ben's Idea
Title: Re: Your Mega Man Series!
Post by: Rick on May 24, 2009, 06:21:04 AM
Truthfully, I've always been pondering over in my head a spin-off series of the Mega Man X series. Of course, it takes place around the same timeline, but in a different locale with different characters. Canon characters used sparingly, mostly used for "See! I exist here too!" purposes.

Basically, it involves Rick and Dani Cressen, and delves more into the not-really-seen side of the Maverick wars and stuff. Things involving humans, personal issues, and actually have some kind of a deep and meaningful storyline that doesn't really copycat too much. I see the Hunters and the Mavericks having spread out to various cities, like I believe Command Mission has it (though honestly, I haven't had much of a chance to play that one). Storyline wouldn't be all "Golly gee! Sigma's being bad again! We Hunters will stop him!" No, there's a different story and actual motivation for things that isn't "Bad guy is bad, make good triumph!"

Of course, that's not to say that conventional things would be totally abandoned. Eight Mavericks? Sure, why not. Animal-based? Not necessarily. Stage selection? Possibly, in a roundabout manner.

No idea what a name or title for it would be. It's why I haven't developed it way too much, as I don't have the means to ever project it into a medium in a manner as to which I would like it to be.
Title: Re: Your Mega Man Series!
Post by: RockmanEXE582 on May 25, 2009, 11:16:31 PM
Well my Mega Man series has a style too the Starforce series but with the battle cards. Cause Ninja Stars would work as armor like Ninja Omega