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Other Things => Gaming => Topic started by: Align on January 25, 2009, 12:49:16 PM

Title: Legend of Zelda - The official Zelda thread
Post by: Align on January 25, 2009, 12:49:16 PM
Title says it all. Items, settings, characters... Wish away!

For me, a setting a bit like Majoras Mask or Links Awakening, in that it has a surreal feel, with things and events that would make you go "wait a second; what?!", if you stop to think about them.
And the return of Pegasus Boots! Activated by holding A, or whatever is the new Roll button. So's first you'd roll, then if you're still holding A, take off at a sprint, faster than a horse!
Also Rocs Feather, together making Link seem like some sort of superhero.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 25, 2009, 01:09:42 PM
Once, only once, I'd like to see a Zelda from Ganondorf's point of view.
Basically showing that Ganon is not THAT evil but doing it for the sake of his folks, as he implied in Wind Waker.

Then, the game itself would be like every other Zelda, raiding temples, doing quests, killing HUGE bosses (and bosses need to be even bigger this time), but with Ganon instead of Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 25, 2009, 01:32:06 PM
Quote
raiding temples
Put like that, Link doesn't seem like such a good guy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 25, 2009, 01:45:04 PM
Well that's what he does!

He steals the relics hidden and protected in the temple! He's hyrulean Lara Croft.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: vile mk4 on January 25, 2009, 04:41:24 PM
Windwaker showed me that Ganondorf has potential as a deeper character and something more than another  main antagonist. And i know, the antihero idea is chliche and has been used to no end , but just imagine a game where you controlled Ganondorf starting with his childhood until his adulthood, interacting with other Gerudos and finally corrupting..., that would be out of this world.

Double awessome if it's the very Ganondorf of Windwaker, i have a lot of symphaty for him.

Put like that, Link doesn't seem like such a good guy.
[spoiler]Link helps to destroy Hyrule in WW, that bastard ! [/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 25, 2009, 05:10:54 PM
Remember that Steampunk era idea with the crazy guy who thinks he's Link?

Done.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on January 25, 2009, 07:08:39 PM
I'm with STM on that one.  That'd be epic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 25, 2009, 07:29:19 PM
Legend of Ganondorf & Valley of The Deluge both sound absolutely awesome, but knowing how badly the Zelda team wants to break out from the mold with this upcoming Zelda, I'm going to do the impossible and trust in Nintendo to give us something on another level for the series. The only thing I'd like to know is what artistic direction and style the next game would have. The Wii seems to be a good home for some excellent looking cel-shaded games (Tales of Disco (fan title for the latest one on Wii), those Haruhi games) and I'd be sure that if it was used this time around, we could potentially see something better looking that even The Windwaker, but that's not to say other super stylized approaches wouldn't work (looks dreamily at Super Mario Galaxy).

Then there's the fact that we all know that MotionPlus will be rearing it's head in this upcoming game. What I'd love to see is a rich and deep implementation for the new device that would truly make an immersive game. Everyone always says that M+ must equal deeper sword combat, and while I do agree, I also wonder why stop there?

I'd have more to write on this right now, but as always I'm getting forced off my computer for a bit. Whatever happens, here's to something grand. 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on January 25, 2009, 07:39:46 PM
While there's nothing wrong with cel shading in itself, I'd rather not see a repeat of Wind Waker's art style ever again.

If they want to do cel again, they're better off making it look like JSR or something such.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 25, 2009, 08:00:12 PM
They already gave Zelda fans the OoTesque game they wanted and they complained about how similar to OoT it was (you can never please the fans -__-), so I say that Nintendo should now give ME what I want and make another Zelda game like Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 08:05:33 PM
Once, only once, I'd like to see a Zelda from Ganondorf's point of view.
Basically showing that Ganon is not THAT evil but doing it for the sake of his folks, as he implied in Wind Waker.

Then, the game itself would be like every other Zelda, raiding temples, doing quests, killing HUGE bosses (and bosses need to be even bigger this time), but with Ganon instead of Link.

Perhaps show why he always seems to have the Triforce of Power?  Make it a curse, or something like that.  I don't know, the only reason I have a problem with a game like that is that, there are so few villains today who are just plain evil.  It could just be me, but I think it's getting rather cliche to show a villain who just really evil.  Granted, some of the best villains are villains who truly believe that they're evil actions are the right course of actions, but still.  I mean, if they made this type of game, I'd still jump all over it like a horny Gohma.  I would just hope that it's written well and that they don't alter much from it.

As for what I would like to see?  Well, I was thinking actually of seeing if Nintendo could try something somewhat revolutionary and make a 2-Player 3-D Zelda-ish game, in which Link would be the first player and Zelda would be the second player.  Link has your standard Link moves, and Zelda could be an archer, perhaps a fencer, or just a primary Magic User as well.  The only issue with this type of game is the fact that #1. I don't know if it's even possible, #2. When not having a 2nd person playing, NPC characters are usually stupid and cumbersome, #3. Again, I don't if it could work.  The idea seems decent in my head right now, but I can definitely see it's flaws.  LoL, this is why I would hope that Nintendo could figure it out for me!  XD

One day, I also just wouldn't mind seeing Playable Zelda as well.  I mean, she seems powerful enough at times to be able to get by on her own.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 25, 2009, 08:08:27 PM
i'm probably the only person in the world that didn't find MM all that much better than OoT. i might rant about this another time, if anyone's interested. however, if there could be a balance between the two games, i would like it.

And the return of Pegasus Boots! Activated by holding A, or whatever is the new Roll button. So's first you'd roll, then if you're still holding A, take off at a sprint, faster than a horse!
Also Rocs Feather, together making Link seem like some sort of superhero.

i'm all for this.

As for what I would like to see?  Well, I was thinking actually of seeing if Nintendo could try something somewhat revolutionary and make a 2-Player 3-D Zelda-ish game, in which Link would be the first player and Zelda would be the second player.  Link has your standard Link moves, and Zelda could be an archer, perhaps a fencer, or just a primary Magic User as well.  The only issue with this type of game is the fact that #1. I don't know if it's even possible, #2. When not having a 2nd person playing, NPC characters are usually stupid and cumbersome, #3. Again, I don't if it could work.  The idea seems decent in my head right now, but I can definitely see it's flaws.  LoL, this is why I would hope that Nintendo could figure it out for me!  XD

why am i thinking of the Dic cartoon?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 25, 2009, 08:09:46 PM
One day, I also just wouldn't mind seeing Playable Zelda as well.  I mean, she seems powerful enough at times to be able to get by on her own.

(http://www.zeldacapital.com/Games/preview/Zelda_wandofgamelon_box.jpg)

Posted on: January 25, 2009, 01:09:07 PM
however, if there could be a balance between the two games, i would like it.

That'd be the best Zelda game ever if done correctly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 08:13:24 PM
i'm probably the only person in the world that didn't find MM all that much better than OoT. i might rant about this another time, if anyone's interested. however, if there could be a balance between the two games, i would like it.

It's not that MM was better than OoT.  It was just more unique I thought.  The alternate Link forms were what I loved so much, not to mention some really kick ass dungeons and music as well.  Oh, and then there's Fierce Deity Link...  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Da Dood on January 25, 2009, 08:15:44 PM
All I ask is that the game doesn't stall us poor players for the sake of slapping a 70-hour-adventure splash on the box cover. This is my biggest issue with Twilight Princess, or as I like to call it, The Legend of Zelda: Half of the Freakin' Game Is Filler. Gimme Link to the Past or Ocarina or Majora-style freedom!

I also need many many optional items! I'm having a blast with Majora and part of it is the mask system.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on January 25, 2009, 08:18:16 PM
Majora's Mask was actually one of my favorite Zelda games.  It had its flaws, but I'm a sucker for temporal shenanigans.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 25, 2009, 08:18:30 PM
It's not that MM was better than OoT.  It was just more unique I thought.  The alternate Link forms were what I loved so much, not to mention some really kick ass dungeons and music as well.  Oh, and then there's Fierce Deity Link...  8D

oh i love the forms. that's definitely my favorite part of MM. everything else just felt either too samey to OoT, or not done as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 25, 2009, 08:21:13 PM
It's not that MM was better than OoT.  It was just more unique I thought.  The alternate Link forms were what I loved so much, not to mention some really kick ass dungeons and music as well.  Oh, and then there's Fierce Deity Link...  8D

Exactly, it also had something that every Zelda game should have from now on, replayable bosses/dungeons. Seriously, if I really liked a dungeon/boss in that game it's just as easy as going back to the dungeon, in every other  game I had to restart the game entirely D:

oh i love the forms. that's definitely my favorite part of MM. everything else just felt either too samey to OoT, or not done as well.

I hope that everything else doesn't include the sidequests because they're ten times better than OoT's. Heck, Kafei and Anju's sidequest alone is better than any other Zelda sidequest IMO.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 08:23:23 PM
Personally, I feel that Majora's Mask is the most unique Zelda game they've ever attempted, not counting the CDi ones!  XD

There was a part of me that was wondering if Nintendo made a Zelda RPG type game, where you could have Link, Zelda, a Goron/Zora/etc. as your party, would I play it.  I probably would, but I'm not too fond of RPG's.  LoL, perhaps if they made it like Chrono Trigger.  Now that game, I'm addicted too!   8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 25, 2009, 09:04:06 PM
I hope that everything else doesn't include the sidequests because they're ten times better than OoT's. Heck, Kafei and Anju's sidequest alone is better than any other Zelda sidequest IMO.

oh we are on completely different wavelengths. the sidequests are actually my biggest complaint with MM. they just didn't feel all that rewarding. i hated the tiny fairy gimmick. too many of the masks were completely useless, aside from getting Fierce Diety. i don't think i've ever gotten all the heart pieces in that game, mostly because the means to get them weren't fun (minigames). i didn't mind the Anju and Kafei quest, though. but on the whole, i find OoT's sidequests to be more fun.

while i'm here, my other big complaint with MM was there's too much of a reliance on arrows in that game. instead of using the elemental arrows to progress, they should've used different weapons. they also make up a large portion of human Link's arsenal. it shows a sort of lack of diversity that OoT didn't have. i say sort of cause the form changes do balance that out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 25, 2009, 09:12:35 PM
while i'm here, my other big complaint with MM was there's too much of a reliance on arrows in that game. instead of using the elemental arrows to progress, they should've used different weapons. they also make up a large portion of human Link's arsenal. it shows a sort of lack of diversity that OoT didn't have. i say sort of cause the form changes do balance that out.

True, but at least it's not TP's "useful one time only" items.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 25, 2009, 09:33:15 PM
I kinda resent that.  The only overly-specialized item in TP was the Dominion Rod.  And Wind Waker was already using that concept.

Dunno what the "filler" issue against the game is, either.  OoT certianly had plenty of filler.  I think people are just disgruntled that it hit early in the game, but I think from a storytelling standpoint it did well to establish Link's character.  He's not a kid in that game, nor is he a lone wolf like Samus.  TP made that clear before things got going.  Link is older in TP and that means he's supposed to already have a life of his own.



Well, anyways,

Character:
Missing Midna and Malon.

Items:
-Ball and Chain must return.
-Spinner was awesome, it just needs more speed when off-rails.  Give it a charge-up time if need be, heck it could be the new Pegasus Boots.
-BIGGORON'S [tornado fang]ING SWORD!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 25, 2009, 09:37:03 PM
I think the the Zelda series is overdue for a game with custom character creation. We all love Link, but his name has its roots in getting the player involved with the gameplay and story. The reason Link doesn't speak is because we, as the player, are supposed to speak for him. So why? Why haven't they released a game with character creation and possibly where you make Link's choices. Now, I'm not saying the usual good or evil route, but choosing which dungeon to start and there are consequences to how you beat the dungeons. And cutscenes where you choose what Link says. That kinda thing.

If Zelda was just some action RPG without that kind of narrative behind it, I wouldn't care too much. Since the narrative is there, however, I believe Nintendo has been ripping us off. This specific kind of gameplay would fit with Zelda very well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 09:44:29 PM
Honestly, I somewhat disagree.  As much as I do like the Knights of the Old Republic style of story & possible character customization, I don't think I'd want it in a Zelda game. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 25, 2009, 09:48:56 PM
Honestly, I somewhat disagree.  As much as I do like the Knights of the Old Republic style of story & possible character customization, I don't think I'd want it in a Zelda game. 
No more PB pics for you. D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 09:52:43 PM
I just prefer Zelda as a linear type of game.  Sure, you have your side quests and such, and I do love customization, but for the most part, I think Link has to be Link, without changing his appearance or look too much.  I mean, it could work and I would definitely play it.  As long as it kept the standard Zelda fighting style, I'd be fine.

However, with Customization, you might lose the aspect of different clothing doing different things as well, like Zora Outfit or that type of stuff.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 25, 2009, 09:56:57 PM
I just prefer Zelda as a linear type of game.  Sure, you have your side quests and such, and I do love customization, but for the most part, I think Link has to be Link, without changing his appearance or look too much.  I mean, it could work and I would definitely play it.  As long as it kept the standard Zelda fighting style, I'd be fine.

However, with Customization, you might lose the aspect of different clothing doing different things as well, like Zora Outfit or that type of stuff.
Here's a compromise: you can change the face, hairstyle and hair color, eye color, sex, etc., but the clothes stay the same.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 10:00:18 PM
Here's a compromise: you can change the face, hairstyle and hair color, eye color, sex, etc., but the clothes stay the same.

LoL, sorry, but no deal.  Call me old fashioned, but I like Link to be Link just like I like Mario to be Mario, Samus to be Samus, Pit to be Pit, and Mike Jones to be Mike Jones. 

If anything, they should make a new game series that implements that style. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 25, 2009, 10:16:57 PM
Here's a compromise: you can change the face, hairstyle and hair color, eye color, sex, etc., but the clothes stay the same.
I may or may not regret posting this, but...

Somehow I am imagining about a half-dozen OoT girls turning lesbian.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2009, 10:24:12 PM
LoL, among other things.

It's not that I'm against customization either.  In most games, I find that it would vastly improve the game, and I'm usually always for customization too.  However, with Nintendo, it's different.  To me, the strength of those games lies with the established, timeless characters that we've grown to know and love.  Sure, they've grown over the years, the looks have been altered slightly, but they still maintain their character and primary look & feel of them. 

Honestly, I would love if Nintendo made a new game series which implements the kind of customization & story telling style of a Knights of the Old Republic game. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 25, 2009, 11:23:52 PM
character customization, link speaking, etc
That wouldn't be a Zelda game. A spin-off, possibly; Super Zelda RPG?

Choosing dungeon order is fine and good, although I wonder how you'd tackle designing the difficulty curve then. Come to think of it the first game had that, with no difficulty curve per se - you just went in and if it was too much to handle, ur fukd.
Consequences on HOW you beat a dungeon is asking for too much, and tbh it would be pretty annoying to have to do the same dungeon over several times, with minor differences, just to get to more story content. Consequences OF beating a dungeon would be cool though - like in OoT beating the adult dungeons had some effects on the world, I'd like to see more of that. Bring the land back from being a shitty hellhole to lush and full of life.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 25, 2009, 11:28:02 PM
That wouldn't be a Zelda game. A spin-off, possibly; Super Zelda RPG?

Paper Zelda. Parodying Zelda itself. With a battle system and humor similar to Paper Mario games. And light hearted.

I'd buy it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Gaia on January 25, 2009, 11:49:57 PM
Or maybe an Earthbound-y Zelda, they practically used to have the same Overworld physics, basically (except for certain dishes). And about that Tingle.. a possiblitiy that we can actually see him in non-WW games? (I just want to see how ugly he can get in a darkish-toned Zelda game, that's all, for amusement)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 25, 2009, 11:51:37 PM
have you played Majora's Mask?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 25, 2009, 11:54:24 PM
Or maybe an Earthbound-y Zelda,

I can see that happening for the overall style, but for the love of all that is holy... make it faster. Mother 3 got it right, Earthbound however is SLOW.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 26, 2009, 12:09:52 AM
There was a part of me that was wondering if Nintendo made a Zelda RPG type game, where you could have Link, Zelda, a Goron/Zora/etc. as your party, would I play it.  I probably would, but I'm not too fond of RPG's.  LoL, perhaps if they made it like Chrono Trigger.  Now that game, I'm addicted too!   8)

This post reminds me, PB you need to play some "Tales of" games. Or maybe just more Action RPGs.

I can see that happening for the overall style, but for the love of all that is holy... make it faster. Mother 3 got it right, Earthbound however is SLOW.

This I can agree to.

Paper Zelda. Parodying Zelda itself. With a battle system and humor similar to Paper Mario games. And light hearted.

I'd buy it.

Oh God, Intelligent Systems dialog plus the Zelda series parodying itself... It's a match made in conceptual heaven. XD

The only thing that could be better than this is a Super Smash Bros. Tactics, but that's another topic entirely.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 26, 2009, 12:12:25 AM
The only thing that could be better than this is a Super Smash Bros. Tactics, but that's another topic entirely.

One that you're about to make, aren't you?   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 26, 2009, 12:27:10 AM
One that you're about to make, aren't you?   8D

Nah, I'm done with my Smash craziness for a bit, post-wise. XD

The only reason it came up was because I was thinking about Intelligent Systems (makers of Paper Mario, Fire Emblem, Metroid - Metroid Fusion, etc.) making a Paper Zelda. Meanwhile, just a random thought, does anyone else wanna see another top-down perspective Zelda game again?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 26, 2009, 12:40:04 AM
Meanwhile, just a random thought, does anyone else wanna see another top-down perspective Zelda game again?

You can bet that, with the notion of how well Phantom Hourglass did, that a sequel/follow-up will probably come soon enough. Top down Zelda will always have a home, at least on portables like the DS, if nothing else.

What I wish for, is for another side-scroller, a la "Adventure of Link". Still remains my fave Zelda to this day, too bad it's such a black sheep. Could I at least get a remake of the game on the DS? Let those dudes at Capcom give another try at a Zelda, eh?  8D


Any way, what could I want?

What I probably would desire, above all else, is maybe something that would be a bit more in the way of "off-beat". I mean, looking back, I can say easily that my fave games in the Zelda series (Zelda 2, Link's Awakening, Majora's Mask) all have one thing in common: they're rather off-beat games in the saga. So much so, they don't really do anything to often involve Zelda, Ganon(dorf), or the Triforce to that much of a degree; hell, in LA and MM's case, they don't even take place in Hyrule!

This is the thing I think that they really consider for a future Zelda game. The whole subplot revolving around Ganon, Zelda and the Triforces has been done to death by now, with not much in the way of change from that dynamic since OoT (or LttP, if you construe it that way). If they lack the storytelling ability to deliver something in that era yet, then by ALL MEANS...give us something different to wrap our heads around. A new story and a new setting, could be enough of an excuse to try a number of different things with the series. I'd even accept the proposed "Ganon's POV" angle, provided it isn't a clever ruse for Nintendo to cop Soma Cruz's style, and "humanize" Ganon even more than he's been in recent years.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 27, 2009, 01:41:32 AM
Might deserve it's own topic, but what the hell.
http://www.konjak.org/princess.zip
(http://xs135.xs.to/xs135/09051/princess294.png) (http://xs.to)
Zelda-wannabe sidescrollan highscore game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 27, 2009, 01:45:20 AM
This topic says hi. (http://forum.rockmanpm.com/index.php?topic=929.0)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 27, 2009, 01:49:35 AM
Might deserve it's own topic, but what the hell.

Like Taiyo said, I already made the topic, and the video clips for it. ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 01:52:28 AM
LoL, among other things.

It's not that I'm against customization either.  In most games, I find that it would vastly improve the game, and I'm usually always for customization too.  However, with Nintendo, it's different.  To me, the strength of those games lies with the established, timeless characters that we've grown to know and love.  Sure, they've grown over the years, the looks have been altered slightly, but they still maintain their character and primary look & feel of them. 

Honestly, I would love if Nintendo made a new game series which implements the kind of customization & story telling style of a Knights of the Old Republic game. 
You're one of those people who are against there being a female Link, aren't you?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: TeaOfJay on January 27, 2009, 01:57:34 AM
Pretty much anything would do for me at this point.

Having said that, I don't want any more of this light/dark transition [parasitic bomb]. It's annoying, old and a waste of time. Stop doing it Nintendo, even though I know you love it so much.

And I want, nay DEMAND, some sort of tool that will be useful throughout the entire journey (Sword and shield excluded from this, of course) that doesn't have to do with the aforementioned light/dark transition.

Multiple weapons would be a cool addition. I'm not asking for a dual wielding Link here, but I would like to be able to use more than just the Master Sword as a sword near the end of the journey.

And MASKS. They need to be brought back.

If this has been said already, screw you, I'm saying it again. I haven't read the topic because I'm LAZY.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 02:00:35 AM
And I want, nay DEMAND, some sort of tool that will be useful throughout the entire journey (Sword and shield excluded from this, of course) that doesn't have to do with the aforementioned light/dark transition.

Multiple weapons would be a cool addition. I'm not asking for a dual wielding Link here, but I would like to be able to use more than just the Master Sword as a sword near the end of the journey.
I second this. A weapon or weapons that are useful throughout the journey. And, no, instruments don't count as weapons. They're instruments!

Also, how cool would a dual-wielding Link be? Make it happen, Nintendo!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 02:06:43 AM
You're one of those people who are against there being a female Link, aren't you?

Indeed I am.  If they're going to make a Female Main Hero in a Legend of Zelda game, then why not just use Zelda?   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 27, 2009, 02:09:44 AM
I'd also like Nayru and Malon~ >U<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 02:10:53 AM
Indeed I am.  If they're going to make a Female Main Hero in a Legend of Zelda game, then why not just use Zelda?   8D
Not the same. I demand female Link! :'(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 27, 2009, 02:21:47 AM
Indeed I am.  If they're going to make a Female Main Hero in a Legend of Zelda game, then why not just use Zelda?   8D

Why not just have the "Different Gender, Same Basic Storyline" thing, a la PKMN, and more recently, Rockman ZX?

I mean, you can play as a male or female Link, and honestly, the only things that would be different would be that maybe you could get a few different side-quests, and see possibly a few different plot points, depending on what gender your Link is. That'd be good enough variety to ensure a few extra replays than a Zelda game could stand to usually get, already.

Otherwise, it would be largely for aesthetics. A different set of yells, shouts and grunts, and different set of tushies hidden beneath green tunics. I don't see what's the problem!  8D

Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on January 27, 2009, 02:23:49 AM
*shock* PB against a female anything?

I wouldn't mind, I jus don't think it would be much different o.o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 02:41:49 AM
The problem with gaming today is there aren't any good female characters. Usually if it's a fairytale case of a knight saving <random country leader here> (Mario and Zelda are both like this), it HAS to be a male saving a female leader. Never the other way around and God forbid we have a same-sex deal.

Link saves Zelda and saves the day.
Mario saves Peach and saves the day.

The only game we get that works against this is Super Princess Peach, where Peach has to save Mario. It was great seeing Peach in her own game finally. And she wasn't cooking or doing any other stereotypical "girl" chore. She also didn't sacrifice her femininity in the process in order to look strong. True strength of the character does not come from how they look. It comes from her overcoming the odds and achieving her goals.

However, there are some girls that just look hot with a badass look. Paine and Lightning... <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 27, 2009, 02:45:40 AM
Samus has spanked intergalactic ass many times over.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 02:48:13 AM
Samus has spanked intergalactic ass many times over.
That's one too. Although, people tend to forget that she's a girl--not sure why.

People tend to think, though, that characters like Lara Croft are strong. She isn't. She doesn't even have a personality. All she is to players is a piece of ass. That's it. She goes from one cutscene to the next never growing or changing one bit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Tickle Buffalo on January 27, 2009, 03:04:05 AM
Although, people tend to forget that she's a girl.

You're making that up.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 27, 2009, 03:04:59 AM
The only game we get that works against this is Super Princess Peach, where Peach has to save Mario. It was great seeing Peach in her own game finally. And she wasn't cooking or doing any other stereotypical "girl" chore. She also didn't sacrifice her femininity in the process in order to look strong. True strength of the character does not come from how they look. It comes from her overcoming the odds and achieving her goals.

Super Mario RPG and Super Paper Mario says hi. Sure, she started as the usual damsel in distress, but then she escaped and kicked some evil ass together with Mario, Bowser and others.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 27, 2009, 03:36:06 AM
People tend to think, though, that characters like Lara Croft are strong. She isn't. She doesn't even have a personality. All she is to players is a piece of ass. That's it. She goes from one cutscene to the next never growing or changing one bit.

She seems to be growing on one spot tho. >w<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 03:58:56 AM
Why not just have the "Different Gender, Same Basic Storyline" thing, a la PKMN, and more recently, Rockman ZX?

Honestly, because I'd rather see a Princess Zelda game.  I mean, we've seen the power that Zelda possesses more times then one.  Plus, the series is called The Legend of Zelda, so therefore I think it'd be nice.  The Twilight Princess design of Zelda showed her with a Sword, I believe.  Not to mention all of her magical ability as well. 

In terms of storytelling, they could do a decent job of telling how perhaps the Hero of Time/Wind/Light/Sexcellence was either trapped or didn't show up, and thus a new Zelda decided to get into the game and play for keeps!

The problem with gaming today is there aren't any good female characters. Usually if it's a fairytale case of a knight saving <random country leader here> (Mario and Zelda are both like this), it HAS to be a male saving a female leader. Never the other way around and God forbid we have a same-sex deal.

Link saves Zelda and saves the day.
Mario saves Peach and saves the day.

That's not a good excuse, I'm sorry.  Gaming's lack of stronger female characters has nothing to do with Mario or Link.  Basically, you're asking Nintendo to alter their game so that females are represented better in these two Ninty stories, which are classic tales of Knight of Honor rescuing a Princess, tales that's been told for hundreds of years.  Instead of trying to change what already works fine, IMO, what they should do is create new characters and newer games with stronger female leads, more customization, and that sort of thing.  Or, like I suggested, make a Legend of Zelda game actually based on Zelda.  Make a new Wind Waker game based on Tetra and the Pirates either before or after they meet *in Brawl announcer voice* TOON LINK. 

They did it with Peach, and they could do it with Zelda.  Hell, Nintendo has quite a few Female characters which could possibly be used as a lead character, besides Samus.  Daisy, Captain Syrup, Krystal (like the original intent of Star Fox Adventures was, if I recall), or many others they have.  Or actually get the imagination going and create someone new, rather than just putting tits on Link. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 27, 2009, 04:07:51 AM
-post-

Stop posting what I think better than I would dammit! I was trying to respond to that for the longest time and then you just breeze on in and do it in one take. XD

In other random news, I'd like to know how come there hasn't been a Nintendo game with a female pirate lead yet. No, not Zelda related or Captain Syrup either. It's just an idea I've had forever and wondered why it hasn't been done yet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 04:10:27 AM
Stop posting what I think better than I would dammit! I was trying to respond to that for the longest time and then you just breeze on in and do it in one take. XD

Jelly, have you seen my Sig?  You're no match for me!  You're too slow!   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 27, 2009, 04:13:45 AM
You just wait until this lazy spell blows over, I'll run laps around you with my thoughts. XD

Still though, anyone else think that Nintendo's going to just stealth bomb us with this new Zelda as opposed to a massive year+ long media blitz like past entries?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 27, 2009, 04:17:29 AM
The stealth part started already alright. Remember that replay thing patent? It wouldn't surprise me anyways, what with Nintendo's new policy to unveil new games 2 months before lunch leaving no room for hype or much advertising (hi Disaster).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 27, 2009, 04:20:30 AM
Still though, anyone else think that Nintendo's going to just stealth bomb us with this new Zelda as opposed to a massive year+ long media blitz like past entries?

i guarrantee it. and i welcome it with open arms. hype kills.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 27, 2009, 04:21:23 AM
Indeed, we don't want a repeat of Twilight Princess and Brawl do we?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 27, 2009, 04:24:47 AM
Honestly, because I'd rather see a Princess Zelda game. 

You SURE, Blues-y? Even knowing what happened the last TWO times Zelda got a title?  8D

But seriously...

Quote
I mean, we've seen the power that Zelda possesses more times then one.  Plus, the series is called The Legend of Zelda, so therefore I think it'd be nice.  The Twilight Princess design of Zelda showed her with a Sword, I believe.  Not to mention all of her magical ability as well. 

In terms of storytelling, they could do a decent job of telling how perhaps the Hero of Time/Wind/Light/Sexcellence was either trapped or didn't show up, and thus a new Zelda decided to get into the game and play for keeps!

Hero of Sexcellence? No MAN with a title like that should ever have any foul thing befoul him! That'd be like a "Divide By 0" type of event!

Any way, while interesting, my thing would just be...would it be better to just have a game starring Sheik?

Lord knows there are enough people who'd probably dig a thing like that, especially if it did more to play up to the exact "relationship" between Zel and the Sheikah-wanna be. Is Sheik really just a convenient magical conjuration for the sake of a disguise, or is there possibly more to the story that we may not know of? That could be an interesting thing for a game itself.

But I do agree some what with the notion that Noboka talked about, however. Would it be at all possible to have such a game, without drastically changing Zelda's demeanor and character archetype? Not trying to be a chauvinist or whatever, I just have a hard time honestly picturing Zelda "throwing down" or otherwise getting her hands dirty, outside of the context of Smash, of course.  8D

Quote
They did it with Peach, and they could do it with Zelda.  Hell, Nintendo has quite a few Female characters which could possibly be used as a lead character, besides Samus.  Daisy, Captain Syrup, Krystal (like the original intent of Star Fox Adventures was, if I recall), or many others they have.  Or actually get the imagination going and create someone new, rather than just putting tits on Link. 

I fully agree with the notion that Ninty is sitting on great female leads. (Especially Captain Syrup, but I'm a bit biased!)

But on the same note, I still don't see what would be the harm of, at least for once, maybe possibly having Link being a girl, or just have the "different genders" like I suggested. As long as it was done with a degree of "class", and actually did some thing to play to the advantage of having the PC being as such.

..Of course, on the other hand, that would just give them more of an incentive to have MORE Link clones in a future Smash. And we can't have that, now can we...?  8D


Indeed, we don't want a repeat of Twilight Princess and Brawl do we?

Of course not.

Because in the end, it's not worth it. Let them develop it on their own time, and we'll gladly buy it when it's ready.

I'm STILL waiting on Kirby Adventure Wii though....dammit, Nintendo! Super Star's already done well enough! Reveal that game so I can snap it already!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 27, 2009, 04:24:55 AM
i guarrantee it. and i welcome it with open arms. hype kills.

So true, granted since it's Zelda, it will have it's eventual hype period. Maybe just shortened to four months tops though.

Indeed, we don't want a repeat of Twilight Princess and Brawl do we?

TP I'll give you, but I have a weird "that was so awesome" geekish memory from the Brawl hype and I really wouldn't mind a second run sometimes. When Japan Time ended, gamers' souls everywhere felt it. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 04:40:43 AM
You SURE, Blues-y? Even knowing what happened the last TWO times Zelda got a title?  8D

LoL, at the worst, we'll get some more awesome YTP!

Quote
But seriously...

Hero of Sexcellence? No MAN with a title like that should ever have any foul thing befoul him! That'd be like a "Divide By 0" type of event!

Tis true, oh Hero of the Sex-Text!   8)

Quote
Any way, while interesting, my thing would just be...would it be better to just have a game starring Sheik?

Lord knows there are enough people who'd probably dig a thing like that, especially if it did more to play up to the exact "relationship" between Zel and the Sheikah-wanna be. Is Sheik really just a convenient magical conjuration for the sake of a disguise, or is there possibly more to the story that we may not know of? That could be an interesting thing for a game itself.

That would be another interesting concept to see as well.  Again, that goes with my idea of using another character as a main, rather than just using TitsLink.

Quote
But I do agree some what with the notion that Noboka talked about, however. Would it be at all possible to have such a game, without drastically changing Zelda's demeanor and character archetype? Not trying to be a chauvinist or whatever, I just have a hard time honestly picturing Zelda "throwing down" or otherwise getting her hands dirty, outside of the context of Smash, of course.  8D

That's my point.  With proper storytelling, it could very well be done.  Perhaps this time, the Triforce of Courage is in danger, and it's up to bearer of the Triforce of Wisdom to get off her high throne and kick some ass and scroll some names!  8)

Quote
I fully agree with the notion that Ninty is sitting on great female leads. (Especially Captain Syrup, but I'm a bit biased!)

Oh, I knew you'd like that one!   8D

Quote
But on the same note, I still don't see what would be the harm of, at least for once, maybe possibly having Link being a girl, or just have the "different genders" like I suggested. As long as it was done with a degree of "class", and actually did some thing to play to the advantage of having the PC being as such.

Because I just feel they can do more than that.  Mario gave us Super Princess Peach.  They didn't just give Mario boobies, which I feel was the right move.  As you said, make a game with Sheik, or Tetra, or Zelda.  That would be the better way to go, IMO, instead of having it where you decide between Link & TitsLink.  I mean, for [tornado fang]'s sake, the Zelda timeline is strange & confusing enough as it is.  Can you imagine the loss of brain power when fans try to figure out whether Link or TitsLink was the "main" or not.  8D

Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 27, 2009, 04:56:02 AM
I mean, for [tornado fang]'s sake, the Zelda timeline is strange & confusing enough as it is.  Can you imagine the loss of brain power when fans try to figure out whether Link or TitsLink was the "main" or not.  8D

That's their problem for trying to take the storyline so seriously, when I bet even Nintendo themselves don't give two shits about the storyline now.  8D

I gotta give it to whomever (Miyamoto or whomever), who just basically came out and said, quite plainly, that the Mario-series HAS NO CONTINUITY. That just made things a whole lot simpler, since technically, now even the Sports and Party games can probably fit in there some where, and it all makes "sense" for the series.

Zelda, or rather its fans, have been basically building this whole thing revolving around "two timelines" (last I checked), and when TP did little (re: NOTHING!) to resolve it one way or the other, these geeks cried foul.

It would really be just so much simpler, if some one would basically have the gall to just go all Cid Highwind on their collective asses, and tell 'em to "SIT DOWN AND DRINK YOUR GOD %^*& TEA!!"  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 05:01:45 AM
That's their problem for trying to take the storyline so seriously, when I bet even Nintendo themselves don't give two shits about the storyline now.  8D

LoL, okay, you've just given me the most valid reason to include TitsLink!   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 05:34:08 AM
I made up a rather lengthy rebuttal, PB, but I decided it's better for me to keep my thoughts to myself from now on. I'm sorry for disturbing this topic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 05:35:25 AM
I made up a rather lengthy rebuttal, PB, but I decided it's better for me to keep my thoughts to myself from now on. I'm sorry for disturbing this topic.

I say post it anyway!  Or, if you want, PM it to me!   8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Tickle Buffalo on January 27, 2009, 05:45:40 AM
I made up a rather lengthy rebuttal, PB, but I decided it's better for me to keep my thoughts to myself from now on. I'm sorry for disturbing this topic.

If you're sorry for disturbing this topic, why did you just make a post with absolutely no content?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 27, 2009, 05:49:40 AM
I made up a rather lengthy rebuttal, PB, but I decided it's better for me to keep my thoughts to myself from now on. I'm sorry for disturbing this topic.

Nonesense, Nobo! This is a discussion forum! We're here to chat and have arguements about videogames and other useless stuff! 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 27, 2009, 05:53:16 AM
you should post it Nobo, as it's not disturbing the topic in the least. for once, RPM is staying on topic.

while i'm here, i'll say i'm alright with a female Link. the way i can see it working, however, would be a 2 Link story. brother and sister, likely twins, both chosen ones by the Triforce of Courage or whatever. perhaps you could play as both, with each having their own paths to take that frequently meet up with the other. or maybe the other can follow you Tails style. if it means a co-op Zelda, i wouldn't mind at all.

the Zelda/Sheik game is very intriguing as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 05:59:33 AM
I'm sorry... I'm not as strong as some of you here--most likely not anyone.

Here's the points I made: I think that Nintendo's franchise's are going to change. Zelda is included. As their demographic changes with the different audiences that buy their game, they're going to need to change. People are becoming more open-minded. More girls are playing video games. All these things factor in. I think Zelda will have a female hero. It's only a matter of time at this point. Simply wanting a franchise to change isn't enough. It will change because people do.

Well, my original one was more longer, but I'm too lazy to type it all over again.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on January 27, 2009, 06:04:39 AM
I'm sorry... I'm not as strong as some of you here--most likely not anyone.

you're stronger then me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 06:19:01 AM
I'm sorry... I'm not as strong as some of you here--most likely not anyone.

Here's the points I made: I think that Nintendo's franchise's are going to change. Zelda is included. As their demographic changes with the different audiences that buy their game, they're going to need to change. People are becoming more open-minded. More girls are playing video games. All these things factor in. I think Zelda will have a female hero. It's only a matter of time at this point. Simply wanting a franchise to change isn't enough. It will change because people do.

Well, my original one was more longer, but I'm too lazy to type it all over again.

This is why I said post it!  Boost up your confidence, girl!   ;)

I think you're missing my point though.  As I said, my point is this.  In the Mario franchise, instead of making a Female version of Mario, they simply used Peach, and she LaLa LaLa LaaLaa'd all over Bowser's ass.  They didn't change the character, they simply used Peach, which I believe was a great thing to do.  The game, from what I hear, was excellent. 

This is what I think they should do with Zelda.  I think by this point, and also because the franchise has her name on it, we're due for a game based on Zelda.  As you said, change is upon us and more girls are becoming gamers, and it sucks that I was born like 10 years too late to experience this amazing new influx of chicks into my Comic Book nerd world!    8)

Instead of giving a new female heroine to the Zelda franchise, why not simply use the heroine they already have and can write a really good story for if they put there mind to it?  Make it where Zelda isn't just a Damsel in Distress, but is instead a heroic princess who casts aside her royalty for a time and decides to fight for the Honor of Hyurle, using her magic and her Light Arrows or something like that.  That would be a much better game in my eyes, and would do honor to the Legend of Zelda series.

you're stronger then me.

I'll have to work on your confidence as well!   8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 27, 2009, 06:20:58 AM
Like Taiyo said, I already made the topic, and the video clips for it. ^^
Ah, didn't make the connection with Zelda from the topic title.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 27, 2009, 06:21:43 AM
Instead of giving a new female heroine to the Zelda franchise, why not simply use the heroine they already have and can write a really good story for if they put there mind to it?  Make it where Zelda isn't just a Damsel in Distress, but is instead a heroic princess who casts aside her royalty for a time and decides to fight for the Honor of Hyurle, using her magic and her Light Arrows or something like that.  That would be a much better game in my eyes, and would do honor to the Legend of Zelda series.

Weirdly enough while I was reading this, I thought of Zelda playing/fighting like Lyn from Fire Emblem except with an emphasis on magic. She'd be the most broken Nintendo protagonist ever like this...

Want. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2009, 06:27:03 AM
Hell, if anything, why not make it a RTS game with Zelda leading different brave knights of Hyurle (often useless) against the forces of evil.  That way, you can introduce more unique characters to the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Tickle Buffalo on January 27, 2009, 06:34:18 AM
RTS.

On a Wii.



Not feelin' it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 27, 2009, 06:59:50 AM
RTS.

On a Wii.



Not feelin' it.
Maybe the DS then?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Tickle Buffalo on January 27, 2009, 07:15:02 AM
Still not feelin' it. Nowhere near enough hotkeys. (Hotbuttons?)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Cherrykorock on January 27, 2009, 09:59:08 AM
I know eaxactly what i want from a new Zelda game.

I starts off with adult Link from OoT taking care of Epona somewhere within Hyrule field. The Triforce remains sealed behind the Temple of Time, or so they thought.
Quickly Zelda gets word to Link that there is trouble brewing within the temple of time. Link then mounts upon Epona and rides to the temple. Upon entry awe fills out hero's face as not only is Ganondorf standing there with the Triforce but so are all the enemies he has previously conquered.
Starting with everything you could have had from Oot you have to fight through the 5 toughest bosses. After a long and daunting fight Link runs up to Ganondorf to confront him when he procures a small black triangle from his hand.

Immediately he thrusts the triangle violently into the center of the Triforce which then is sent hurdling towards Link. It strikes him dead in the heart. He then begins to glow a ghastly gold and disappears into thin air.

You then take control of a young boy strikingly familiar to Link himself with ragged clothes and an edgy personality. Hungry he decides that he needs to find some food, but seeing as he lives in a marketplace free food is hard to come by. Walking by the large and dark castle he finds a hole that leads him into the castle courtyard. Navigating through a complex maze he comes upon a chamber and peers inside.

At this point you are now in view of an elderly man who also looks strikingly similar to Link about the age of 60. In his dark green cloak he strides up to the throne in which there is a clear view of an older Ganondorf, the master sword adorned upon the wall behind him. He has some conversation with this elderly man and then gets up and leaves the room. As the old man looks out the window he sees the young boy watching him which causes his brain to show him the moment when the Triforce slammed into Link's body. Realising what has happened he starts to formulate a plan.

Sidling across the chamber he quickly snatches the Master Sword by the hilt and conceals it within his cloak. Upon his cloak he wore an emblem which looked like a black triangle surrounded by a vortex of purple. This symbol represented the Dark Force. This was the army that has ravaged and plundered many countries and provinces around Hyrule. Confronting the child, who until now thought himself to be well hidden, he tells him what has happened and that they were both one person. Also he told them that there was still one peron that was needed to be found.

This is where I'll leave you storyline wise.

Basically Link was split into three separate people, Young link, Adult Link, And Elder Link with the Triforce split amongst them.

Young Link- Is very courageous and has a bit of strenght but isn't very wise. He has no magic and a fair amount of health can use the weapons that put you at risk as well as the enemy.
Adult Link- Is very strong and has some wisdom but he lacks the courage needed to fight. He has the most health and a bit of magic, can use and move heavy things.
Elder Link- Is very wise and has some courage but is too weak to pose much of a physical threat. He has the most magic and the least health. He can use the magical weapons to their fullest potential and can use weaponry that takes a lot of skill.

Pretty much you go through the game switching between characters to solve puzzles and fight off enemies which will now require a large amount of strategy and skill rather than just needing the right item. If one of the characters die you can revive him if you have a fairy or a potion that allows the same thing. The characters all talk to each other during various points in the game and whenever you need to figure out where you go, thus negating the need for a support character like Navi.

The music I would like to see more variety in the soundtrack, while remaining mostly orchestrated, I would like to hear some use of electric guitars, techno, and some dramatic latin lyrics for very important points in the game and/or battles.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 27, 2009, 05:01:09 PM
I hate you and I hate your idea.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 27, 2009, 05:50:54 PM
Super Mario RPG and Super Paper Mario says hi. Sure, she started as the usual damsel in distress, but then she escaped and kicked some evil ass together with Mario, Bowser and others.
Don't forget Mario USA.

I think you're missing my point though.  As I said, my point is this.  In the Mario franchise, instead of making a Female version of Mario, they simply used Peach, and she LaLa LaLa LaaLaa'd all over Bowser's ass.  They didn't change the character, they simply used Peach, which I believe was a great thing to do.  The game, from what I hear, was excellent.
This.  Just because a character has "damsel in distress" as part of their background doesn't mean that they can't grow beyond it.  Nobody is born strong.  Even the legendary heroes and all need to grow.

Speaking of potential females leads that Nintendo is sitting on, I have to give a mention to Daisy.  I think she is a very strong, if underutilized, character.  One of her earliest actions during her N64 revival was sending Bowser careening over the horizon.  She's energetic, and she doesn't take any crap since Tatanga.  Unfortunately Nintendo insists on keeping her in the sports/party titles.  There is NO REASON she couldn't have at least filled a Luigi-esque role in Super Princess Peach (hopefully they'll remember that if they decide to do a sequel).

In terms of storytelling, they could do a decent job of telling how perhaps the Hero of Time/Wind/Light/Sexcellence was either trapped or didn't show up, and thus a new Zelda decided to get into the game and play for keeps!
Wind Waker prequel, not a bad idea.  Despite often needing saving, Zelda is not a character who always comes across as weak to me.  In both OoT and TP she displays strong leadership, judgment, and survival abilities.  She's just outclassed in power, so Link is her extra muscle.  But she's just as key to victory story-wise as he is.

And of course, on the topic of strong female Zelda characters, we can't forget Midna.  Despite ruling a relatively peaceful realm, she isn't afraid to get her hands dirty.  And throughout the game Link depends on her a lot, not only for advise but also aid in navigation and battle.  There are certainly enough fans demanding more of her, as well, so she could have a real shot.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 28, 2009, 12:09:07 AM
I just remembered something else I've wanted a return to in a Zelda game..

A GOD-DAMN BEAM SWORD! 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 28, 2009, 12:37:23 AM
A jump! Jumping! SOMETHING!

Also, I'm always for 3D or 2D gameplay that lets the character (in this case, Link) judo or otherwise beat the crud out of the enemy that tries to do collision damage to it.

I just remembered something else I've wanted a return to in a Zelda game..

A GOD-DAMN BEAM SWORD! 

I knew the 3D LoZ's were missing something.

Aha, that's why I liked Fierce Deity.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Thanatos-Zero on January 28, 2009, 12:39:12 AM
I just remembered something else I've wanted a return to in a Zelda game..

A GOD-DAMN BEAM SWORD! 

You are right about this. However the beam itself should has the half strenght of the Master Sword and above. The swordbeam of the Fierce Deity Mask was absolutley broken, but it was delightful for the first time. Too bad that we can´t use Fierce Deity Link in the GoW Games. That would be a true genocide. >BD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 28, 2009, 12:42:35 AM
I just remembered something else I've wanted a return to in a Zelda game..

A GOD-DAMN BEAM SWORD! 

Nintendo! Listen to this man!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 28, 2009, 01:01:09 AM
I just remembered something else I've wanted a return to in a Zelda game..

A GOD-DAMN BEAM SWORD! 
YOU ARE THE SMARTEST MAN ALIVE!!!

(I knew there was a reason besides the badass look that I loved Fierce Deity)

Also, I'm always for 3D or 2D gameplay that lets the character (in this case, Link) judo or otherwise beat the crud out of the enemy that tries to do collision damage to it.
Helm Splitter, FTW
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 28, 2009, 01:17:16 AM
as long as it doesn't mean Zelda in Space, i could live with a Master Beamsword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 28, 2009, 01:21:22 AM
It's Sword Beam. The wording makes it two different things. Let's review:

(http://www.zeldadungeon.net/images/beamblade_01.png)
Sword Beam.

(http://www.smashbros.com/en_us/items/images/item11/item11_071106a-l.jpg)
Beam Sword.

Yeesh.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 28, 2009, 02:31:13 AM
It's Sword Beam. The wording makes it two different things. Let's review:

(http://www.zeldadungeon.net/images/beamblade_01.png)
Sword Beam.

That looks more like the end of a Spin Slash.

I meant this! (around 1:30) (http://www.youtube.com/watch?v=kuB1H-XWDEY)

Or This! (http://www.youtube.com/watch?v=iRH4EN_KDnY&feature=related)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 28, 2009, 02:42:01 AM
Helm Splitter, FTW

Even easier than that. Helm Splitter's a bit complicated. Not too bad, but not what I have in mind.

More like grabbing the enemy and chucking them like a rock.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 28, 2009, 02:49:25 AM
That looks more like the end of a Spin Slash.

I meant this! (around 1:30) (http://www.youtube.com/watch?v=kuB1H-XWDEY)

Or This! (http://www.youtube.com/watch?v=iRH4EN_KDnY&feature=related)

Personally, I miss the days of the "Thrown Sword" (Zelda 1).

I'd welcome its return, provided it's put under the same rules as before. As long as you full health, Sword projectile is yours to use.

At least make it so that the degree of challenge/reward is still in play.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 28, 2009, 02:52:12 AM
You'd only have it at full life, and the best use of the Sword Beam would be against Octoroks and flying enemies. Also handy against Redeads.

Would NOT be a good idea against reflecting/absorbing/ice enemies, or perhaps Dark Link with a Mirror Shield.

It would also put a use to Milk and the hearts you find during dungeons.

...this sounds more awesome by the second.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 28, 2009, 02:52:54 AM
Personally, I miss the days of the "Thrown Sword" (Zelda 1).

I'd welcome its return, provided it's put under the same rules as before. As long as you full health, Sword projectile is yours to use.

At least make it so that the degree of challenge/reward is still in play.

Yeah, that's exactly what I meant.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 28, 2009, 03:19:55 AM
That looks more like the end of a Spin Slash.

I meant this! (around 1:30) (http://www.youtube.com/watch?v=kuB1H-XWDEY)

Or This! (http://www.youtube.com/watch?v=iRH4EN_KDnY&feature=related)
Well, yes, it is the spin slash. Point is... see that little triangle? Hacked out two years ago by the Zelda hacking scene. Say hi to OoT deleted Sword Beam. Actually, it was in the game and fully functional right up until release. It was then canned.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Tickle Buffalo on January 28, 2009, 03:24:33 AM
I was wondering what that was.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 28, 2009, 03:32:23 AM
You know, I had forgotten that Fierce Deity had the same "mask" sequence as the others.

So then, at some point, the Fierce Deity died. Suspiciously acts and plays like Link.

...that's suspicious. Is that another Link, perhaps the one that obtained the Triforce?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 28, 2009, 03:37:35 AM
Seems more like an overpowered fan-service to let people play an Adult Link... except he's locked to Boss Battles only.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 28, 2009, 04:08:01 AM
That's where you are wrong my dear STM ;)

Well, yes, it is the spin slash. Point is... see that little triangle? Hacked out two years ago by the Zelda hacking scene. Say hi to OoT deleted Sword Beam. Actually, it was in the game and fully functional right up until release. It was then canned.

Whose brilliant idea was it?!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 28, 2009, 04:13:02 AM
Well, yes, it is the spin slash. Point is... see that little triangle? Hacked out two years ago by the Zelda hacking scene. Say hi to OoT deleted Sword Beam. Actually, it was in the game and fully functional right up until release. It was then canned.
Those bastards.

Is it by chance accessible by Gameshark/AR code, or does it require actual rom patching?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 28, 2009, 04:17:59 AM
except he's locked to Boss Battles only.

not quite. (http://www.youtube.com/watch?v=-iDlQCiAMX8&feature=related) i know of at least two other methods to do this. this one's actually new to me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 28, 2009, 04:18:10 AM
Whose brilliant idea was it?!

If I remember correctly, the cited reason was that they thought they couldn't get such a mechanic to work in 3D, with respect to how you (the player) would have to aim it and such, and thought it would be either too gimmicky or just would get in the way.

But hey, that's just 1 of SEVERAL different decisions about the game that could only make you go :O.  I remember finding so many goodies, using my GameShark and my Gold Cart.  :D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 28, 2009, 04:25:28 AM
Details please :D

not quite. (http://www.youtube.com/watch?v=-iDlQCiAMX8&feature=related) i know of at least two other methods to do this. this one's actually new to me.

New to me too o__O
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on January 28, 2009, 04:49:58 AM
Ah, the gold cart... holds many fun little secrets. I'm glad I was able to pick it up when I found it at EB, box and all a few years ago.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 28, 2009, 03:15:27 PM
Details please :D

In terms of hidden goodies and secrets in the Ocarina of Time, I'll do you one better. You know about the Arwing in Kokiri Forest? 8D (http://www.youtube.com/watch?v=5lP_bvLKvzQ)

[Related: Suddenly Arwings. Millions of them. XD]
 (http://www.youtube.com/watch?v=cR7Hx41-8Cg&feature=related)
The reason for this is because EAD3, while experimenting with the combat system for Zelda, actually experimented with the idea of Z-targeting as a result of Miyamoto's lock on system from Star Fox 64. It was obviously reworked for OoT, but the Arwing was put in in order to test the limits and overall mechanics (movement, shielding, attacking) of the Zelda lock on system as well as the programming for the distance and homing ability for the boomerang. The reason it's still in the game's code is because they completely forgot about that bit of code and considered it a small fan service to show what was most played by everyone at the time in EAD. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 28, 2009, 03:59:35 PM
In terms of hidden goodies and secrets in the Ocarina of Time, I'll do you one better. You know about the Arwing in Kokiri Forest? 8D (http://www.youtube.com/watch?v=5lP_bvLKvzQ)

Yes I do, now, imagine if this replaced the cuccos as "enemies the WILL kill you if you don't GTFO of here" XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 28, 2009, 09:14:53 PM
Am I too late to post the idea of a game about Sheik only?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 28, 2009, 09:26:03 PM
Smash Bros. Melee and Brawl showed how good Shiek can be in a side-scrolling type game. ^^

Both the Adventure Mode and SubSpace Emissary.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 28, 2009, 09:26:51 PM
Nobuyuki Hiyama.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 28, 2009, 09:53:14 PM
Nobuyuki Hiyama.

best post yet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 29, 2009, 12:02:48 AM
Nobuyuki Hiyama.

Everything that matters, this one. THE voice for Link. ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 29, 2009, 12:18:46 AM
Nobuyuki Hiyama.

Pretty much. After this, the thread can truly be closed and all would be well. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 29, 2009, 12:42:41 PM
Who cares about the voice actor?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 29, 2009, 01:15:14 PM
Who cares about the voice actor?

Nobody should.

Link having a voice in LttP for GBA was damn awkward and felt unnatural. Same for Yoshi in the GBA version of Yoshi's Island.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 29, 2009, 02:37:57 PM
Who cares about the voice actor?

It was just a joke ya know. :P

Besides, wouldn't you feel even the slightest bit weird if lets say, Charles Martinet didn't do Mario voices anymore? I guess he way I see it, it's just a bit of tradition that should be upheld for someone so iconic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 29, 2009, 09:20:35 PM
Who cares about the voice actor?
He's the king of braves. D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 29, 2009, 09:33:07 PM
In Zelda, he's the Joker of Silence.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 29, 2009, 09:48:26 PM
Link having a voice in LttP for GBA was damn awkward and felt unnatural. Same for Yoshi in the GBA version of Yoshi's Island.
Agreed on the first, denied on the second.  Yoshi's voice adds to the atmosphere.  Link's in LttP is unfitting; his age is a bit ambiguous but most of us were probably envisioning him as at least an adolescent and not a kid.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 29, 2009, 10:28:20 PM
Quote
Link's in LttP is unfitting; his age is a bit ambiguous but most of us were probably envisioning him as at least an adolescent and not a kid.

Depending on the game, he IS a kid.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 30, 2009, 01:57:08 AM
Nobody said otherwise.  But I don't think any of us saw him as OoT kid age in LttP.  Considering he is too young, not to mention too small, to handle the Master Sword at that time in OoT, he should be a LITTLE older.  Wind Waker gets away with similar vocals, but I think the cartoony art style has something to do with that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 05, 2009, 10:51:41 PM
Thread renamed and bumped.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on June 05, 2009, 10:53:34 PM
After reading what I read I need to hump something guys.

Also, I'm here for the punching people with girls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 05, 2009, 11:31:06 PM
I'm here for the awesome speculation, Master Sword story, and Majora's Mask like creativity.

All the bases have been covered. Now bring on 2010 already! 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on June 06, 2009, 12:47:34 AM
Hmm...

On the whole thing about Link's age, I though it was a different Link in each one except for MM when he was a kid since it continued from OoT.
I thought this was kind of the explanation about the whole thing about the huge time gaps such as the 100 year gap from OoT to TP.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 06, 2009, 12:58:54 AM
I'm glad that they're hopefully going the way of making a more creative game a la Majora's Mask. It would be nice to see something like that.

Also, LttP Link > most other Links, except maybe the one from Zelda 1+2.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on June 06, 2009, 01:40:30 AM
I'd like a LoZ game that was just the biggest collection of some of the most awesome weapons, masks, what have you.

Double Hookshot and the Megaton Hammer? One crazy game of Whack-a-Mole.
Roc's Feather and the Deku Leaf? Flight!
Bombchu and the Command Melody? You are the Bombchu for a little bit and can control it for some recon and get into small places.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 06, 2009, 01:45:24 AM
I'm glad that they're hopefully going the way of making a more creative game a la Majora's Mask. It would be nice to see something like that.

Also, LttP Link > most other Links, except maybe the one from Zelda 1+2.

Heck no.

WW Link is the best.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 06, 2009, 01:58:46 AM
To each their own, I guess :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Devia Luna on June 06, 2009, 06:06:43 AM
I thought you all might find this amusing given its connection to the latest Zelda rumor: Physical Representation of His Sword!? (http://www.sheezyart.com/art/view/2081815/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: borockman on June 06, 2009, 06:23:03 AM
Lol, that's what I was talking about!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on June 06, 2009, 07:25:01 AM
I'm here for the awesome speculation, Master Sword story, and Majora's Mask like creativity.

All the bases have been covered. Now bring on 2010 already! 8)

You said it. 2010 also would mean Galaxy 2 and Other M, among other things. So let's get 09 finished up already...after Bayonetta and NSMB Wii, of course!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 06, 2009, 08:58:58 AM
Well, either way, I am definitely looking forward to Master Stroke.  LoL, just a poster, and I'm tickled pink!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 06, 2009, 01:09:47 PM
I thought you all might find this amusing given its connection to the latest Zelda rumor: Physical Representation of His Sword!? (http://www.sheezyart.com/art/view/2081815/)

Boing

(http://i430.photobucket.com/albums/qq22/mywarehouse/MasterSword.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Afro-Shroom on June 06, 2009, 06:56:30 PM
it's more like a sledgehammer now  *o*...but I have a feeling that enemy's crushed with it will perish with a smile on their face.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 06, 2009, 11:53:36 PM
Wait, what happened to all the posts?
Reposte of now obvious:
(http://xs140.xs.to/xs140/09235/mastergirl500.jpg) (http://xs.to)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 06, 2009, 11:56:02 PM
All the posts were here, on the E3 thread. ^^ (http://forum.rockmanpm.com/index.php?topic=1755.msg104387#msg104387)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 07, 2009, 12:36:18 AM
Well, for a while they weren't. Now they are.
Magic!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on June 08, 2009, 11:57:45 PM
Wait, what happened to all the posts?
Reposte of now obvious:
(http://xs140.xs.to/xs140/09235/mastergirl500.jpg) (http://xs.to)

I dunno...it's gonna be awkward for me to smack people with a girl that looks like my sword.

That came out wrong.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Devia Luna on June 09, 2009, 12:36:03 AM
Ooh, baby! *whipcrack*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on June 09, 2009, 01:18:45 AM
Wait! I've got it! I know how to keep the LoZ series fresh!

Remember "Mario is Missing"? Well how about playing as Zelda in:

The Legend of Zelda: Missing Link

Eh? Eh?! 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 09, 2009, 01:26:04 AM
(http://img8.imageshack.us/img8/4923/rimshotbadumtshj.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 09, 2009, 01:29:22 AM
That was bad and you should feel bad.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on June 09, 2009, 01:58:21 AM
 :'(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Afro-Shroom on June 09, 2009, 02:04:22 AM
Wait! I've got it! I know how to keep the LoZ series fresh!

Remember "Mario is Missing"? Well how about playing as Zelda in:

The Legend of Zelda: Missing Link

Eh? Eh?! 8D

 >0<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on June 09, 2009, 11:07:15 PM
Wait! I've got it! I know how to keep the LoZ series fresh!

Remember "Mario is Missing"? Well how about playing as Zelda in:

The Legend of Zelda: Missing Link

Eh? Eh?! 8D

OH MY GAWD I LOL'D WHY DID I LOL?!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 09, 2009, 11:08:19 PM
STOP QUOTING IT BEFORE IT ACTUALLY HAPPENS! Know ye lot not of Murphy's Law? XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Gaia on June 09, 2009, 11:09:53 PM
What? Zelda's been playable enough times on the CDI (And in the Smash Bros on Melee GCN and Brawl Wii) to warrant a home console game, starring herself! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 13, 2009, 04:35:50 AM
Nothing against playable Zelda games, but Aldo's reference was Mario is Missing. If you can't see why that's wrong, well I pray for you. XD

Posted on: June 09, 2009, 23:11:14
Miyamoto Wants Zelda Wii to be a MotionPlus Exclusive

Quote
“The goal at this point is that we would make Wii MotionPlus required in order to play Zelda,” he said.

It’s reasonable to assume that Zelda’s use of MotionPlus might depend on how many of the devices Nintendo sells between now and the game’s far-off release date. But Miyamoto says that’s not actually the case.

“The bigger hurdle for us is not really whether people have a Wii MotionPlus or don’t have it, it’s whether or not the experience is one where people will think they want to have a Wii Motion Plus in order to experience it,” he said.

“There may be a group of people out there who look at people playing motion control games and have a hesitancy to try to play those because they’re worried that they might not look so cool, swinging a Wii remote around. But in watching people play New Super Mario Bros. Wii, even though it’s just a simple shaking motion, I’m watching people play (it) with a big grin on their face.”

“So I’m hoping that we might be able to create a similar-feeling experience for Zelda,” he said.

“The development of Zelda has been focused strictly on the gameplay structure at this point. We haven’t devoted much in the way of efforts to things like graphical representation, and story, and those types of production elements,” he said.

Link (http://www.wired.com/gamelife/2009/06/zelda-wii-motionplus/)

Comments?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 13, 2009, 08:33:03 AM
By the time it comes out, everyone will have MotionPlus, so I think it's good.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on June 13, 2009, 08:45:56 AM
let's hope they keep Lonk left handed this time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 13, 2009, 08:51:02 AM
Hey, Right hand is business.  Left hand is pleasure.

Wait, that might be only in my case!  Nevermind!   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 13, 2009, 01:47:03 PM
Let's hope they let you choose! 1:1 sword movement will be pretty awkward if you're forced to use your off-hand, regardless of which it is...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 13, 2009, 06:04:31 PM
let's hope they keep Link left handed this time.

I hope they offer us a choice at the beginning of the game. I also hope they don't mirror the locations as well as Link again. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on June 13, 2009, 08:05:43 PM
I hope they offer us a choice at the beginning of the game. I also hope they don't mirror the locations as well as Link again. XD
It's Lonk. (http://www.freelanceastronauts.com/view.php?id=630)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 13, 2009, 08:18:31 PM
It's Lonk. (http://www.freelanceastronauts.com/view.php?id=630)

Point taken. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Pringer X on June 13, 2009, 11:56:44 PM
By the time it comes out, everyone will have MotionPlus, so I think it's good.

Depending on how much it costs and what exactly it affects, I may not care about it, which means I wouldn't be able to play the new LoZ game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on June 14, 2009, 12:09:43 AM
just like all those idiots who didn't buy the N64 ram expansion.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 14, 2009, 12:12:20 AM
just like all those idiots who didn't buy the N64 ram expansion.

I lol'd. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Pringer X on June 14, 2009, 12:39:13 AM
just like all those idiots who didn't buy the N64 ram expansion.

Here's the thing, I don't have that many Wii games in the first place, and so far there doesn't seem to be a problem with the controls. It sounds nice that they're doing something about it, but why should I care? There aren't a lot of games for the Wii that are interesting me right now, and the last game I got for the thing was MP3 which I got last year. For me, what's the point in upgrading something if the upgrade isn't even going to be used?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on June 14, 2009, 12:47:19 AM
what's the point in upgrading something if the upgrade isn't even going to be used?
upgrade isn't even going to be used?
implying the ram expansion was used
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 17, 2009, 02:06:09 AM
By the time it comes out, everyone will have MotionPlus, so I think it's good.
I'm not confident of that just yet.  As excited as I am about MotionPlus, software sells the hardware, not the other way around, and I've yet to see a must-have game for the device.

Of all blasted times to show Link without a sword...  1:1 Zelda swordplay would EASILY sell the thing out in no time flat.  Ah well, either way, they'll probably package the Zelda game in a bundle, unless it doesn't see release for a REALLY long time, anyway.

I hope they offer us a choice at the beginning of the game. I also hope they don't mirror the locations as well as Link again. XD
I never understood why they couldn't just mirror the character...  o-O

Well, I do hope they supply that option.  'cuz it would be weird to motion with one hand while the character moves the opposite hand, but it'd be nice to correct that without having the sun come up in the West.

let's hope they keep Lonk left handed this time.
I'll never understand this attitude.  Even though Link uses his left hand more often than not, the nature of sprite-mirroring left Link somewhat ambidextrous in NES and SNES games, and even in OoT he Hookshots with his right hand.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 17, 2009, 03:02:36 AM
I'm not confident of that just yet.  As excited as I am about MotionPlus, software sells the hardware, not the other way around, and I've yet to see a must-have game for the device.

It comes bundled to the freaking sequel of Wii Sports, that alone guarantees millions of people have M+. Then it's also bundled with the newest EA games, which you know many people buy, and I think it was also bundled with Red Steel 2, which many are hyped for. So yeah, I don't think that'll be much of a problem even if it isn't bundled, it worked for Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 17, 2009, 05:39:42 AM
I'm not confident of that just yet.  As excited as I am about MotionPlus, software sells the hardware, not the other way around, and I've yet to see a must-have game for the device.

Wii Sports Resort will sell millions, and according to Lou, Red Steel 2 is a must buy!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on June 18, 2009, 08:39:17 AM
About the right hand and Link being left hand.

Ya know, when you swing left, Link can like, ya know, swing left?

Is it THAT HARD?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 18, 2009, 03:02:08 PM
It'll feel pretty weird with 1:1 movement, that's for sure.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on June 19, 2009, 03:49:37 AM
Hey, Right hand is business.  Left hand is pleasure.

Wait, that might be only in my case!  Nevermind!   8D

Right hand takes care of both. Lefty's the wingmanhand.

EDIT: Hey, there's a new Robot Master! Wing Man!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Pringer X on June 19, 2009, 02:17:40 PM
About the right hand and Link being left hand.

Ya know, when you swing left, Link can like, ya know, swing left?

Is it THAT HARD?

Eh, I think it would feel a bit awkward for some people, just seeing him swing with his left hand when most people in the states are right handed. Odds are someone would probably get into a situation of some sort and start swinging their left hand which causes Link to do his spinning thing...you know what, screw it, there isn't a reason. There's an attack for flailing around both the nunchaku and the Wiimote, so even if you freaked out and shook the left hand, Link would do an attack and make you realize "oh, wrong hand", and I doubt it takes THAT long to realize the concept of "swinging the wiimote makes him swing the sword" anyway.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2009, 11:38:43 PM
Hey! Us left-handed people like that! I, personally, wouldn't mind it at all!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 19, 2009, 11:48:05 PM
It comes bundled to the freaking sequel of Wii Sports, that alone guarantees millions of people have M+. Then it's also bundled with the newest EA games, which you know many people buy, and I think it was also bundled with Red Steel 2, which many are hyped for. So yeah, I don't think that'll be much of a problem even if it isn't bundled, it worked for Majora's Mask.
I guess it's just me, but in that entire list Red Steel was the only thing that had me the least bit interested, and that was marginally so.

3rd party bundles are a surprise, I must say, I guess Nintendo really is serious about it.  Then again, and maybe this is just me personally, but I think Zelda could push M+ distribution a lot harder than any of those titles mentioned above.

And about Wii Sports, it's big, but that's because outside of Japan it's free.  Wii Play, next best seller, is effectively 10 bucks with purchase of remote.  Wii Sports Resort is effectively $30 with purchase of M+, so they are pushing the value position further than their previous two casual heavy-hitters did.

I guess part of me questions the necessity of the device beyond swordplay (and frankly is still peeved that Nintendo didn't try a little harder with Twilight Princess; even without 1:1, some sense of direction should have been doable).  All I hear about for M+ is sports titles.  Well, my favorite sports games on the Wii thus far are Punch-Out!! and Mario Power Tennis.  Neither accept, or need, M+.  So I need to see more, and I'm hoping the new Zelda delivers.  Red Steel 2 is fine and dandy, but I'm just more of a fantasy gamer.  It's not that I don't see the potential, I do.  It's just that, like the Wii mic, I'm not seeing the practice.  Yet.  Hoping that changes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2009, 12:07:54 AM
You still don't have Super Mario Galaxy.   :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 20, 2009, 12:21:24 AM
You know what would be awesome?

Paper Galaxy
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 20, 2009, 12:23:43 AM
Nintendo should really consider making more Paper series with Zelda being the next, but then people would [sonic slicer] and moan that they're using the idea too much. *sigh*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Gaia on June 20, 2009, 12:27:13 AM
Ugh, the more serious fans really are the problem, we got the Werehog because of them.  -AC

But on the plus side, I do like the paper zelda idea, sure. we got Toon Link, why the hell not?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 20, 2009, 12:31:40 AM
@Jelly: people already [sonic slicer] and moan about Nintendo A LOT, what's one more thing? =P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Gaia on June 20, 2009, 12:37:06 AM
I think the upcoming sequel to NoMoreHeroes would shut them up for awhile. hopefully. They have probably done enough damage to beloved series already. :/
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2009, 07:54:34 AM
Ugh, the more serious fans really are the problem, we got the Werehog because of them.  -AC

Wait, what?  What's your basis behind this?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 20, 2009, 05:21:51 PM
The Werehog was born out of the "need" to replace the supporting cast. Let's face it, there are people out there who like the supporting cast, even if there isn't really not all that many people like that around here. Hence the Werehog and it's brokenass levels.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Gaia on June 20, 2009, 05:36:17 PM
Pretty much what Fxeni said right there. Sega tries to please the fans, and winds up basically messing the whole thing up in the end, resulting into more stubborn fans.

However, the Werehog did please plenty of fans.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 20, 2009, 05:40:06 PM
However, the Werehog did please plenty of fans.
Which is what they were aiming for. I still don't get why though, I personally couldn't stand those levels >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Afro-Shroom on June 20, 2009, 05:42:17 PM
They did have a nice jazz like beat to them when you fought enemies though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 20, 2009, 09:04:39 PM
You still don't have Super Mario Galaxy.   :P
And do YOU have Xtreme2 yet?

You'd better, 'cuz you certainly have the easier end of the deal. :P

The Werehog was born out of the "need" to replace the supporting cast. Let's face it, there are people out there who like the supporting cast, even if there isn't really not all that many people like that around here. Hence the Werehog and it's brokenass levels.
There is definitely some level of sense to that.  The split-second Werehog gameplay videos were shown, my first thought was, "Why didn't they just use Chaos?"

Personally, I don't think the supporting cast of Sonic is a problem, it's a symptom.  A question: How many people [sonic slicer] about Blaze?  Not many that I know of.  And there's nothing the least bit special about her character design, it's her implementation.  Because Blaze was handled the same way Tails and Knuckles were back in S3&K: abilities that are useful and distinctive (unlike the varying teams in Sonic Heroes) without being so radical as to necessitate a completely alien play style (unlike, well, nearly everything else).

Nintendo should really consider making more Paper series with Zelda being the next, but then people would [sonic slicer] and moan that they're using the idea too much. *sigh*
With Toon Link out there already, I don't really see the point.  But then I'd probably prefer a Paper Link to Toon Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2009, 10:31:35 PM
And do YOU have Xtreme2 yet?

You'd better, 'cuz you certainly have the easier end of the deal. :P

I do own it, yes!  Blame the first one's god awful [tornado fang]ing control scheme for making me never want to play the 2nd one.  Unless the control scheme got an overhaul in the 2nd one, it'll probably just serve it's purpose and be part of the collection.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on June 20, 2009, 10:36:40 PM
Yeah, there's already a Toon Zelda. And, best of all, it allows Nintendo to stretch their wings and try some newer things, but keep the series' image okay if something goes awry. Same for the Mario RPGs; let the other guys take the heat.

On that same note, though, I'm not sure I can entirely blame BioWare for Sonic Chronicles. Yeah, the gameplay needed some work but with the music and graphics at a loss and a time deadline incoming, I'm not sure if there were some other parties messing with the entire game's production.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 20, 2009, 10:53:38 PM
Back on topic now, does anyone else really want to know exactly what kind of graphical style this Zelda's gonna take? I am really hoping they cel-shade the Twilight Princess-esque art style that they showed off and made it seem more fantastic than even Wind Waker's charming visuals.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2009, 11:03:39 PM
I kinda liked the TP art a lot.  Maybe just fleshed out a little bit.  I do agree that Master Stroke could be enhanced with a bit of Cel-Shading.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on June 20, 2009, 11:24:49 PM
I absolutely loved the Twilight Princess art myself. I thought it would be a hard act to follow the whimsical art style of the Windwaker, but Twilight Princess introduced some really kick ass stuff.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Pringer X on June 21, 2009, 12:28:11 AM
They did have a nice jazz like beat to them when you fought enemies though.

I liked the stages, but honestly the music was annoying and repetitive, and it was the same music EVERY time too.

On that same note, though, I'm not sure I can entirely blame BioWare for Sonic Chronicles. Yeah, the gameplay needed some work but with the music and graphics at a loss and a time deadline incoming, I'm not sure if there were some other parties messing with the entire game's production.

They have enough people that they can work on the music and the gameplay at the same time. When your game uses music that sounds worse than a ring tone, you've done something horrible.

Back on topic now, does anyone else really want to know exactly what kind of graphical style this Zelda's gonna take? I am really hoping they cel-shade the Twilight Princess-esque art style that they showed off and made it seem more fantastic than even Wind Waker's charming visuals.

Knowing Nintendo, they'll keep it like Twilight Princess, just maybe a graphical overhaul since TP used what the GC was capable of doing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 21, 2009, 08:17:06 AM
A nice mixture of both the TP and WW styles would be awesome. As nice as TP was, the fluid motion and feel of WW certainly was top notch. It also felt like they were trying to get away from OoT with WW, which I agree completely with. That's me though, the one who thinks MM is a million times better than OoT, and that not much compares to LttP -u-'
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 21, 2009, 08:20:00 AM
That's me though, the one who thinks MM is a million times better than OoT

I'm not alone :O
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 27, 2009, 06:40:14 PM
I do own it, yes!  Blame the first one's god awful [tornado fang]ing control scheme for making me never want to play the 2nd one.  Unless the control scheme got an overhaul in the 2nd one, it'll probably just serve it's purpose and be part of the collection.
You have to play it for it to count. :P  Play, beat it, F#$)*ING breathe it.

Controls?  Jump and hit Jump again to air-dash, both double-tap and Down+Jump are there for ground dashing, and Select for the ever-awesome Scramble Change.  That's as good as a GBC control scheme is ever going to get.

That's me though, the one who thinks MM is a million times better than OoT, and that not much compares to LttP -u-'
I don't, but I have to give credit where credit is due.  MM has BOSS REMATCHES, which is something Zelda desperately needs.  I have a save slot in TP for the full and sole purpose of challenging Stallord, for crying out loud.

Anyways, love TP's graphics style.  But the artwork?  Charming in its own way, but I think there's room for improvement.  It has this unrefined look to it, like MMZ1's mugshots.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 14, 2009, 09:53:32 PM
I know this should go into the random picture thread.

(http://img22.imageshack.us/img22/4847/awyeah.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on July 14, 2009, 09:55:21 PM
I AM A MAN!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on July 14, 2009, 09:56:12 PM
The Legend of He-Man? XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 14, 2009, 10:09:13 PM
I know this should go into the random picture thread.

(http://img22.imageshack.us/img22/4847/awyeah.jpg)

FABULOUS secret powers were revealed to me the day I held aloft my Master Sword and said...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 14, 2009, 10:16:53 PM
BY THE POWER OF THE TRIFORCE...

I HAVE THE COURAGE
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on July 14, 2009, 10:51:23 PM
*Blasts Navi with the energy from the Master Sword changing her into a 5'3" 36-24-36 woman fairy in revealing clothes.* XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 14, 2009, 10:53:16 PM
*Blasts Navi with the energy from the Master Sword changing her into a 5'3" 36-24-36 woman fairy in revealing clothes.* XD

Obviously, Cosmo ain't got nothing to do with his selection!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on July 16, 2009, 01:29:36 AM
MM and OoT were pretty equal, really. OoT forgot proper mechanics, and MM forgot proper pacing. Both, however, had scenery and characters that you couldn't help but remember!

As for TP, well, that's what happens when you make a game for both the current and predecessor hardware, not to mention it was EXTREMELY early in the Wii's lifecycle. Now that SMG and SSBB are under Nintendo's belt, and they felt comfortable enough to do the styling in Punch-Out!! Wii, let's see what they do with the TP style, now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 22, 2009, 11:12:04 PM
As for TP, well, that's what happens when you make a game for both the current and predecessor hardware, not to mention it was EXTREMELY early in the Wii's lifecycle. Now that SMG and SSBB are under Nintendo's belt, and they felt comfortable enough to do the styling in Punch-Out!! Wii, let's see what they do with the TP style, now.

I am extremely eager to see the results.

And for the record: I hope the world of the new Zelda is interesting. Though I don't worry much about that, I have yet to play a Zelda with a boring world.

Posted on: 16-07-2009, 10:49:01
Oh and... I'm sure Ganon is the villain again.
While dual wielding Ganon is pretty badass... I think seeing Trident Ganon in 3D (for the first time even!) would be kickass as well.

Though there's still the chance that Ganon does not appear in this one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on July 22, 2009, 11:52:46 PM
they say it's going to be somewhat different, but i don't see Ganondorf going anywhere.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 23, 2009, 12:00:11 AM
"Different" at this count could mean anything.

MAybe they renamed Link to Lonk.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on July 23, 2009, 12:40:57 AM
Lunk (http://www.freelanceastronauts.com/view.php?id=61)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on July 23, 2009, 04:02:35 AM
I'm almost 85% certain that Ganon/dorf is in this one. After all, Link's destiny (typically with the Master Sword) is to defeat Ganon, and it has to start somewhere.

But, there may be an off-chance that it could be some even GREATER evil that rivals the Master Sword and inspired Ganondorf.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 23, 2009, 06:00:30 AM
Bort?  Oh come on, Bort!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 23, 2009, 02:45:09 PM
If it's going to be like the more surreal games in the series (LA, MM), it would make sense for Ganon to be absent again.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 23, 2009, 03:00:55 PM
I wouldn't mind another game like LA or MM.

If the sword is the focus of the story then they might bring Vaati back.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 23, 2009, 10:55:23 PM
Link's Awakening is still one of my favorite Zelda games. Over on another forum I frequent, I hear they're making LA in Minish Cap style. That would be cool. A friend of mine over there also was making LA Co-op. It was fun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on August 19, 2009, 04:09:26 AM
You know what?

Link might keep his standard sword throughout the whole game in this one. The girl will probably become the master sword during the final battle, and they'll attempt to recreate a duel a la Wind Waker.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 19, 2009, 04:11:05 AM
I can see that happening.  He'll probably need to collect things of Power, Wisdom, and Courage to make her turn into/back into the Master Sword.

Who knows what will happen in Master Stroke?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on August 19, 2009, 04:21:09 AM
agreed. and also, Zelda will be the one to do the change. maybe fire light arrows at Ganondorf (Ganon? pfff, yeah right) before and after.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on August 19, 2009, 04:24:35 AM
I just want to know how the Biggoron Sword outclassed a legendary sword. The Master Sword may be touted more for its metaphysical and durability attributes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on August 19, 2009, 04:27:23 AM
two handers are always more powerful than their smaller brethren. always.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 19, 2009, 04:29:44 AM
Double Helix Sword, thank you very much! 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on August 19, 2009, 06:00:37 PM
why not give link a variety of weapons this time not just his tools
Like give him a Spear and more Magic attacks
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on August 19, 2009, 06:03:24 PM
go back to playing Fire Emblem. Link without a sword is not Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 19, 2009, 06:06:30 PM
I wouldn't mind more magics though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 19, 2009, 07:32:20 PM
Or any magics.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on August 19, 2009, 07:32:56 PM
go back to playing Fire Emblem. Link without a sword is not Link.

I didn't say no Sword
i said more than just a sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on August 20, 2009, 12:32:32 AM
I wouldn't mind more magics though.
Or any magics.

I want those LttP medallions back. Screen clearing power? Why yes, please!

Also, make Link's sword shoot beams when he has full health again! We've been through enough games where he didn't have that option (save for a small cameo in Fierce Deity).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on August 20, 2009, 12:55:52 AM
it's in minish and phantom hourglass though D:

also, more spells like in Zelda 2. >>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on August 20, 2009, 02:06:29 AM
Ah, neither of which have I ever played.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 20, 2009, 03:38:27 AM
I thought that Twilight Princess was graphically really good, but I played the GameCube version. I don't own a Wii. Probably never will because I hate the motion-sensing gimmick. It probably would have been a different story if Nintendo hadn't released it unfinished and broken.

Anyway, Twilight Princess was probably the most graphically-pleasing game on the GameCube. I was surprised when I first popped in the game. Everything was so pretty. Not saying the Wind Waker didn't have its charms too, but it's a different charm. The Wind Waker's style made the game feel more whimsical and fun, while Twilight Princess's style brings life to the rather dark plot. That's just my two cents.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 21, 2009, 02:47:21 AM
It probably would have been a different story if Nintendo hadn't released it unfinished and broken.
Wii remote is functional enough without Motion Plus's 1:1 swordplay.  However, I WILL say, if it cannot stab, there is something wrong.

It's weird.  You'd think launching with a Zelda title would have alerted them to that.

Double Helix Sword, thank you very much! 
Quoted for truth.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 21, 2009, 02:52:24 AM
Wii remote is functional enough without Motion Plus's 1:1 swordplay.  However, I WILL say, if it cannot stab, there is something wrong.

Very true. They still gimped the [tornado fang] out of it for TP's launch though. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on August 26, 2009, 08:38:22 PM
Due to listening to the Twilight Princess OST as of lately, I decided to put in my old Ocarina of Time N64 cardridge again and play a bit around.

I must be the biggest slowpoke in the history of videogaming, but now, after almost ELEVEN FREAKING YEARS, I've finally beaten the Water Temple!

I had already beaten it sort of two years or so ago on the GameCube version by cheating (>_> Yeah, I know, but I was too frustrated), but now I've finally managed to do it on the N64 version. Now, all I need to do is take on the Kakariko Well and with the combined experience of N64 and GCN, I've beaten all of Ocarina of Time...

Yeah, I feel pretty stupid, yet at the same time I can't help but feel euphoric as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on August 26, 2009, 09:45:31 PM
i don't blame ya.. the water temples in the 3D games are usually pretty bad.. >>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on August 26, 2009, 09:46:39 PM
I loved Great Bay Temple though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 26, 2009, 09:47:52 PM
I didn't have that hard of a time with the Water Temple, though...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on August 26, 2009, 09:54:16 PM
i don't blame ya.. the water temples in the 3D games are usually pretty bad.. >>

Agreed in OoT and TP, disagreed in MM (at least in a replay).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on August 26, 2009, 10:08:35 PM
well of course majora's was great, you were a zora through most of it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Harruhy on August 26, 2009, 10:16:54 PM
ELVEN FREAKING YEARS

Oh Ben, you witty bastard.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 26, 2009, 11:06:26 PM
My biggest complaint with the Water Temple was that you were always constantly putting the Iron Boots on and off.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 26, 2009, 11:14:27 PM
Quick question, do we have to count the Tower of The Gods in WW when we mention Water Temples? I kinda liked that one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 26, 2009, 11:15:31 PM
I had already beaten it sort of two years or so ago on the GameCube version by cheating (>_> Yeah, I know, but I was too frustrated), but now I've finally managed to do it on the N64 version. Now, all I need to do is take on the Kakariko Well and with the combined experience of N64 and GCN, I've beaten all of Ocarina of Time...
You know, I try not to consider myself an "eleet" gamer, but reading that post certainly bloats my ego a bit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on August 26, 2009, 11:16:07 PM
wind waker in general was the water dungeon
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on August 26, 2009, 11:16:52 PM
My biggest complaint with the Water Temple was that you were always constantly putting the Iron Boots on and off.

Yea, but after a while, you get used to it. ^^ (http://www.justin.tv/clip/17fc8df8d2e)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 26, 2009, 11:17:54 PM
wind waker in general was the water dungeon
Greatest game ever! :D Actually, I liked the Wind Waker. '>.>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 26, 2009, 11:20:37 PM
Greatest game ever! :D Actually, I liked the Wind Waker. '>.>

Seriously, if Windwaker had even two more dungeons, it would have easily surpassed the Ocarina of Time in all capacities.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 26, 2009, 11:22:36 PM
Seriously, if Windwaker had even two more dungeons, it would have easily surpassed the Ocarina of Time in all capacities.
About 80% of the game is actually exploring the sea for treasure--mainly the Heart Pieces. I also explored for money because you never had enough money in the Wind Waker. You were always buying something and everything was pretty expensive.

My point, another dungeon or two would have killed most of this sea busywork.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 26, 2009, 11:24:14 PM
I think Windwaker was the closest to a 3D Zelda 1 we will ever see. No wonder why I loved just sailing and exploring. OCEAN TOO BIG comments be damned.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on August 26, 2009, 11:31:33 PM
I think Windwaker was the closest to a 3D Zelda 1 we will ever see. No wonder why I loved just sailing and exploring. OCEAN TOO BIG comments be damned.
I never said the Great Sea was too big. I just didn't like all the busywork. Usually in Zelda games, most Heart Pieces are earned through side quests. In the Wind Waker, most of them are treasure. I guess this means it's more like classic games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 27, 2009, 12:07:07 AM
Well, in my book horse > boat, so there's just no way WW can hold a candle to TP in that regard.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on August 27, 2009, 12:25:52 AM
I never said the Great Sea was too big. I just didn't like all the busywork. Usually in Zelda games, most Heart Pieces are earned through side quests. In the Wind Waker, most of them are treasure. I guess this means it's more like classic games.

No no no, I wasn't talking about you, I was talking about the opinion at large stating that the Ocean was tedious to explore.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on August 27, 2009, 12:51:54 AM
your placement for reeling up treasure chests needed to be disgustingly precise, if memory serves. everything with KoRL felt like a chore. especially early on when you have to travel halfway across the ocean and back again.

pretty sure that's only a slight exaggeration.

and for the record, rolling as a Goron is the best mode of travel.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on August 27, 2009, 01:21:49 AM
MM was always the best 3D Zelda they've made so far, in my opinion. OoT and TP both felt kind of bland in retrospect. As for WW, the sailing aspect definitely needed some tweaking. Otherwise, I like WW a good deal.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 27, 2009, 02:37:35 AM
What I liked most about TP was it's insane amount of polish (and also aiming with wiimote) - all those little things that added up and really hurt the experience were gone.
WW would've been more fun if I didn't have to stop to fight, and if there was less idle downtime of just rolling your thumbs while the boat moves straight forward.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on August 27, 2009, 02:54:08 AM
OoT had the story, cast, and pacing. Even the dungeons are fun to replay; I can't say that for any other LoZ.
MM had the scenery, bosses, and combat upgrades (plus other enhancing mechanics through the masks and Song of Double/Half Time, Bomber's Notebook, Time-Traveling Banker Girl with ADD, etc.).
TP had the collectible items (Bugs, Poes, Heart Pieces), graphics, and control mechanics on the Wii version.

The best LoZ game would combine these.
Overall, though, I probably would have to say OoT is the best overall from what I've played recently. The pacing is just infinitely better than MM and TP. The control mechanics are clunky at best, though, and the bosses are a sheer waiting game. Not hard, though they'll kill you if you get impatient having to wait out their attacks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on August 27, 2009, 03:44:35 AM
I still prefer A Link to the Past Triforce of the Gods over every other Zelda. For the 3D games, I'd have to pick OoT, MM comes pretty close, but that damned countdown ruins it for me, I feel "uncomfortable" while playing the game because of it. TP had it's charms, but it's a bit too easy overall, and my major complaint is the amount of gimmicky only-useful-for-this-dungeon items/weapons. As for WW, still haven't fully played it, but I frankly quite enjoyed the sailing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 27, 2009, 05:56:39 AM
I love Water Temples!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on August 27, 2009, 08:02:32 AM
Like I'm sure I've repeated a million times, LttP is the only Zelda I can replay on a regular basis without getting bored partway through.

As for MM, the most common complaint I hear about it is the countdown. I never really understood why, considering you always have plenty of time to finish anything, especially once you've slowed down time. I guess the pressure does it's job.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on August 27, 2009, 12:37:33 PM
Link's Awakening is clearly the best 2D Zelda.

Followed by the Oracle games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 27, 2009, 08:02:29 PM
LttP is still my favorite.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on August 28, 2009, 04:51:03 PM
OoT's Water Temple just isn't as difficult as it seems. It's a matter of how you explore and putting some forethought into grabbing the Small Keys (which is as much the fault of the stage design as it is on the cognitive ability of the player).

As for the 2D Zeldas, I don't feel justified in comparing those seeing as how I never played Link's Awakening (shoot, I may not get to finish OoT fully until after this semester of MBA work).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Da Dood on August 28, 2009, 05:12:47 PM
I don't mind the key hunt in the Water Temple as much as the constant Iron Boots on/off switch. I wish that was a regular item... :\

Ocarina of Time is my favorite Zelda, but I finished Majora's Mask for the first time this year and it was the most fun I've had with a game in 2009.

Link to the Past is also incredible, but believe it or not I find it kinda difficult... :-[
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on September 15, 2009, 10:09:09 PM
New info about Spirit Tracks. ^^

(http://img34.imageshack.us/img34/1372/77363212.jpg)

(http://img34.imageshack.us/img34/293/86471527.png)

Quote
The Legend of Zelda™: Spirit Tracks
Format: Nintendo DS™
Launch Date: 12/07/09
ESRB: RP (Rating Pending)
Game Type: Action Adventure
Players: 1
Developer: Nintendo
Website: http://www.nintendo.com
Game Information

All Aboard for an Amazing New Adventure

The Legend of Zelda: Spirit Tracks sets hero Link™ on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in the hit Nintendo DS game The Legend of Zelda: Phantom Hourglass.

FEATURES:

* Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm.

* When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks.

* Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS or Nintendo DSi™ system.

* As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Harruhy on September 15, 2009, 10:13:07 PM
Quote
sound the whistle to scare animals off the tracks.

And what happens if you don't? :(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on September 15, 2009, 10:37:24 PM
I love that boxart.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on September 15, 2009, 10:38:48 PM
Dark Nuts always look cool.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 15, 2009, 10:41:26 PM
I love the front of the train!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Harruhy on September 15, 2009, 10:43:06 PM
I like how it looks like there's a pause symbol on it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on September 15, 2009, 10:45:59 PM
I like how from the front it looks like the train has eyes and a mustache.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Harruhy on September 15, 2009, 10:48:01 PM
So would that pause symbol be a snout?  o~O
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on September 16, 2009, 02:12:42 AM
There's a Zant figurine coming:

(http://i430.photobucket.com/albums/qq22/mywarehouse/1253058429025.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/1253058685061.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/1253059747336.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 16, 2009, 02:36:10 AM
It's also $350.  Xd
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on September 23, 2009, 02:18:24 AM
Question:

Zelda 4 Swords Adventures - Good game? Does it have a single player function? Is it fun?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on September 23, 2009, 02:26:00 AM
The game is good, it has single player with a gamecube controller, and it's very fun. ^^

The game feels pretty much like ALttP, with remixed music and beautiful SNES graphics.

It's sad that Navi (http://www.youtube.com/watch?v=jjC93XHDIws) Trackers (http://www.youtube.com/watch?v=eBCjP96SyFc) was removed from the English versions...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on September 23, 2009, 02:36:58 AM
single player with a gamecube controller
Whilst everyone else has to use a GBA and GBA-to-GCN adapter to play :\
The game feels pretty much like ALttP, with remixed music and beautiful SNES graphics.
I regret not playing it now
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on September 23, 2009, 02:38:46 AM
Question:

Zelda 4 Swords Adventures - Good game? Does it have a single player function? Is it fun?

It's ok, almost impossible to get a game over though (even when compared to other easy Zelda games). Possibly very fun with 3 more people playing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on September 23, 2009, 03:39:49 AM
I think it's pretty fun with or without other people.  ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on September 23, 2009, 03:40:53 AM
Well, it sure looked great from what I've seen. Really nice and fluid gameplay too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on September 23, 2009, 04:05:56 AM
It's fun, although it loses the adventuring/exploring aspect of most Zelda games. Necessary loss for multiplayer, though.

The teleporting makes it very obvious who made the game too 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on September 24, 2009, 12:22:06 AM
Whilst everyone else has to use a GBA and GBA-to-GCN adapter to play :\I regret not playing it now
Note that in multiplayer EVERYONE, including first player, requires a GBA.  The game is designed for each player to have a "private screen" for hidden caves and whatnot.  In single-player this appears as a pop-up window.  Otherwise it's your GBA.

And yeah, it's a very LttP-feeling game, both visually and musically.  Pretty awesome.

They seriously need to make a Wi-Fi Four Swords.  Now that we've cut the whole connection-cable crap, the process of gathering 4 players even offline, much less on, is a lot more feasible.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on September 24, 2009, 12:44:44 AM
They seriously need to make a Wi-Fi Four Swords. 

I hope for this too, I wonder what other things they could add though o.o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on September 24, 2009, 03:33:36 AM
Fund it!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 06, 2009, 04:20:05 PM
Sorry for the bump, but thought I'd mention that Spirit Track's Storyline has been revealed (http://ds.ign.com/articles/104/1042825p1.html), as well as some new gameplay footage shown (http://www.youtube.com/watch?v=8ZpVYFxHDJ0).

All I have to say is that this "New Hyrule" is probably going to mess up the timeline even more, depending on what happens.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 06, 2009, 04:26:48 PM
Whoa that big awesome dark nut is actually on YOUR side? That's totally kickass.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 06, 2009, 04:31:17 PM
Zelda looked so cheerful flying next to the train. ^^ I can't wait~
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 06, 2009, 04:58:44 PM
What? No mention of Ganondorf coming back, as a train?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 06, 2009, 06:17:01 PM
I finally got the obscure 8-bit version of "Zelda: Triforce of the Gods" that was produced by the Chinese developer Waixing Computer Science.  I intend to do a full write-up on it sometime, but I have yet to beat it because of some changes to the game that make things harder to find, etc.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Keno on November 06, 2009, 06:59:22 PM
What is Triforce of the Gods again?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 06, 2009, 07:10:17 PM
What is Triforce of the Gods again?

Triforce of the Gods was released as "A Link to the Past" outside of Japan for the SNES.  I ordered a Chinese, 8-bit version of the game (mainly for nostalgia and collector's reasons), and it's pretty good, though there are a few differences.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Keno on November 06, 2009, 07:24:57 PM
For what platform?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 06, 2009, 07:26:40 PM
For what platform?

The Chinese version?  It's an 8-bit Famicom version of the SNES game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Keno on November 06, 2009, 07:46:13 PM
Huh. I'm gonna go find that now, hopefully.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 06, 2009, 07:58:10 PM
Huh. I'm gonna go find that now, hopefully.

Well, I have the actual game, and I'm going to post some detailed info in my gaming blog, but I've posted a little bit about it already.  I got the game off of TaoBao (from TaoBaoNow!), and maybe one day I'll dump it if I get the stuff I'd need to do that with.  We'll just have to see.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 06, 2009, 08:03:07 PM
Hmm, all this stuff on Spirit Tracks here and no one mentioned the stuff Miyamoto & Iwata said on Zelda Wii (http://www.nintendo.co.jp/ir/en/library/events/091030qa/index.html)? (Scroll plz.) I gotta say, it sounds wickedly ambitious. It also sounds like they're going to push the hell outta Motionplus with this one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 07, 2009, 12:11:26 AM
Well, Ganon Train is more important than Zelda Wii at the moment, that and I read that days ago already.

Posted on: November 06, 2009, 01:47:36 PM
Just wondering, does anyone have a clean version of the PAL/JP boxart? I wanted to use it as my desktop, but the one in the official UK site gets really pixelated.

Oh, and I'm betting that the sealed ancient evil in this game is Ganon, AGAIN.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 07, 2009, 12:12:55 AM
Just wondering, does anyone have a clean version of the PAL/JP boxart? I wanted to use it as my desktop, but the one in the official UK site gets really pixelated.

Box art of what?  Spirit Tracks or something else?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 07, 2009, 12:13:15 AM
Yeah, that one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 07, 2009, 12:32:36 AM
Just wondering, does anyone have a clean version of the PAL/JP boxart? I wanted to use it as my desktop, but the one in the official UK site gets really pixelated.
Is this the one? (http://www.zeldauniverse.net/gallery/images/6838/3_Link_and_Phantom_3.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 07, 2009, 02:15:03 AM
Well, it was only a matter of time (hey, there's a LoZ subtitle) before Zelda was Link's partner.

But man, between Mario going into space for the fate of the universe and now Master Fairy/Zelda partner plots, I'm starting to think Nintendo's overdoing it!

Also, who else seems bewildered by their 'future' responses?

Were it me, I'd make the Wii last 7-8 years, wait for HD affordability and try out new IP's, then release a full 1080p/Blu-Ray/full online play w/ games and VC console.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Brahman on November 09, 2009, 11:00:55 PM
Well, it was only a matter of time (hey, there's a LoZ subtitle) before Zelda was Link's partner.

But man, between Mario going into space for the fate of the universe and now Master Fairy/Zelda partner plots, I'm starting to think Nintendo's overdoing it!

Also, who else seems bewildered by their 'future' responses?

Were it me, I'd make the Wii last 7-8 years, wait for HD affordability and try out new IP's, then release a full 1080p/Blu-Ray/full online play w/ games and VC console.

It's interesting that you suggest that, because there has been talk for a long while now of a "Wii HD" system coming in 2010 or early-2011.  It's supposed to be backwards-compatible with the Wii and GC, upping the resolution and all.  Not sure what else to say about it, really, but you can look it up on Google and you should find some stuff about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 10, 2009, 02:53:07 AM
I've said this before, and I'll say it again:

When are there *NOT* rumors floating around about a new Nintendo system?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 10, 2009, 03:05:09 AM
Well Miyamoto and Iwata have pretty much canned the idea of a WiiHD.

Which means we're in for one heck of a ride considering they're not sure what to do about 1080p. They'd like Pikmin to be in it but not Wii Sports?

I mean, I get it, but why go through all that headache? Just make the darn thing output in 1080p, upscale previous games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 10, 2009, 03:49:41 AM
Well Miyamoto and Iwata have pretty much canned the idea of a WiiHD.

Which means we're in for one heck of a ride considering they're not sure what to do about 1080p. They'd like Pikmin to be in it but not Wii Sports?

I mean, I get it, but why go through all that headache? Just make the darn thing output in 1080p, upscale previous games.

Uhh, not sure where this came from, but the last year or so the two of them have been kinda chanting that they now have to accommodate for HD in the future since a good percentage of folks have it now. Hell, the last month or so, the two of them have been fueling the rumor mill with their passive but frequent "HD is cool" comments. Seriously, wat is this? I don't even
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 10, 2009, 05:30:58 AM
Odds are that they won't make a Wii HD.  Instead, what they might do is make a new HD system, further down the line when more and more people have HD capable systems.  Despite sales, I don't think that HDTV's are yet as mainstream as everyone thinks they are.  I could be wrong though.  Either way, without an HDTV, one cannot enjoy the HD systems.  Maybe it'll be the HDii.  Who knows.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 10, 2009, 05:40:56 AM
Uhh, not sure where this came from, but the last year or so the two of them have been kinda chanting that they now have to accommodate for HD in the future since a good percentage of folks have it now. Hell, the last month or so, the two of them have been fueling the rumor mill with their passive but frequent "HD is cool" comments. Seriously, wat is this? I don't even

Well, I do even.

http://kotaku.com/5398192/nintendo-talks-about-its-possible-hd-future

In the shareholder meeting notes (oh god, I can't believe I actually read them yesterday), HD is not denied, but it keeps getting sidestepped as does the idea of a second Wii.
Which is really all corporate lingo and mishmosh that ultimately means:

http://kotaku.com/5398587/nintendo-there-is-no-wii-hd

As per comment made by Reggie Fils-Aime. And believe me, he wants to know what he has to/will market.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 11, 2009, 01:09:52 AM
Odds are that they won't make a Wii HD.  Instead, what they might do is make a new HD system, further down the line when more and more people have HD capable systems.  Despite sales, I don't think that HDTV's are yet as mainstream as everyone thinks they are.  I could be wrong though.  Either way, without an HDTV, one cannot enjoy the HD systems.  Maybe it'll be the HDii.  Who knows.
It's certainly climbing, but I don't expect it to replace SD in the near future the way all the media outlets claim.  And as a litmus test you can just look at the fact that regular DVD is still the dominant movie format.  A lot of consumers are simply "satisfied" with that level of quality and aren't willing to pay the extra premium.  For that matter, those of us older than 15 may not appreciate the fact that old sources look like complete garbage on an HD set.  Sad to say but even in this day and age there is still such a thing as VHS releases that never saw a move to DVD, not to mention not everybody wants to re-buy the same thing over and over.

I think a lot of the HD sales climb is how hard the flat-panels are being pushed.  A lot of entertainment centers these days don't even have the depth to hold a CRT.  My father-in-law got a HD set for one reason: because he did not believe he could find an SDTV anymore (apparently he doesn't like to shop beyond the displays or something).  They have no HD source.  The only reason they even have a progressive-scan source is because I bought them component cables for their DVD player.  That was a year ago, and nothing's changed.

Hell, the last month or so, the two of them have been fueling the rumor mill with their passive but frequent "HD is cool" comments. Seriously, wat is this? I don't even
There was never an issue with whether or not they liked HD, it was whether or not they believed it practical for their business model.  There's a difference.  An HD system is more expensive for everyone, both consumers and developers, and Nintendo didn't believe that the cost increase was worth it.  Like online gaming before it (and 3G use (http://gizmodo.com/5393808/next-nintendo-handheld-may-come-with-free-3g-wireless) as another current issue), Nintendo will utilize it when they believe it is cheap and convenient enough.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 11, 2009, 02:03:23 AM
At least the Wii doesn't look like total ass on an HD set.  Of course, I'm using S-video for it, so I don't know how it looks connected with composite video.

I'd hook it up through component and switch it to progressive scan, but wouldn't you know it, the component jacks on my TV are screwed up.  So it's either composite, S-video, or HDMI.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 11, 2009, 02:18:43 AM
Well, mine's on component, 480p on a 52" Samsung.

I'm violating the Rule of 3, and it's not that bad, considering.
But you do notice the jaggies. And SMG's brightest parts really show it. MKWii's light-blurring and edges really have issues. Heck, Rosalina's eye looks like it's going all over the place...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 11, 2009, 03:35:21 AM
And as a litmus test you can just look at the fact that regular DVD is still the dominant movie format.  

What's funny is that DVD just took over the dominant movie format about 2 years ago.  Before that, it was still VHS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 11, 2009, 03:55:11 AM
I'm already ready already for Blu-Ray.

But half my collection isn't even available, though.
And my dear Blazing Saddles has its noisy upscaling software moments...

But Willy Wonka doesn't look half bad! You can even see the outlines of the solid black stage TV Kid stands on! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 11, 2009, 03:11:04 PM
Interestingly enough, my DVD player looks really good on my HDTV.  Again, it's going through S-video.  I think the only thing I've got hooked up through composite is my PS2. >_>  And hoo boy, does -that- look like butt.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 11, 2009, 05:39:26 PM
Yeah, that's why I got rid of my PS2, on top of KH1 and GH's finally burning out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 11, 2009, 08:25:59 PM
I'd get rid of my PS2, but MY PS3 DOESN'T PLAY PS2 GAMES.   -_-
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 11, 2009, 08:26:33 PM
Mine does! It makes me happy!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 11, 2009, 08:27:28 PM
Mine does too, and it definitely makes me happy!

Although I still need my PS2 for imported Jap games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 12, 2009, 12:16:48 AM
Mine...doesn't. But, my only regret is losing Sonic Mega Collection+ for the save feature, and I just got Sonic's Ultimate Genesis Collection for $10, so that takes care of Sonic 1, 2, and Knuckles, standalone.

If I could go back in time and tell my 2 years younger self that Rock Band, GH3, Time Crisis 4, Devil May Cry 4, TMNT: ReShelled, and Brutal Legend were all going to be relative flops, and the PS2 would look crummy on my HD set, I'd have saved myself a loooootta headache.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on November 12, 2009, 12:48:06 AM
eh, i'd rather keep my ps2, it looks fine enough on the HDTV I have...

Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 12, 2009, 02:21:09 AM
eh, i'd rather keep my ps2, it looks fine enough on the HDTV I have...



If I had bought a smaller HDTV, I might have kept the PS2.

But I need 52" goodness for split-screen. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on November 12, 2009, 03:09:06 AM
oh, you got a 52" one? okay, then I understand your reasoning there haha.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 12, 2009, 02:59:48 PM
Yeah, my TV's only 23 inches... I was working with a limited budget. >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Keno on November 12, 2009, 07:00:51 PM
What's funny is that DVD just took over the dominant movie format about 2 years ago.  Before that, it was still VHS.
& I thought we were late when we got ours in '01.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on November 12, 2009, 08:08:12 PM
Yeah, my TV's only 23 inches... I was working with a limited budget. >_>

I think it's more w/ what one is ok with.  Mine is a 26" and frankly, that's good enough for me, even if DKC doesn't look super detailed and needs a smaller tv so the pixels aren't noticable, it doesn't bug me.  Others however...yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 13, 2009, 01:11:07 AM
More Spirit Tracks footage (http://www.youtube.com/watch?v=FMU86uWdVno&feature=player_embedded#)
[youtube]http://www.youtube.com/watch?v=FMU86uWdVno[/youtube]
I'm really looking forward to this game now. Also, I'm digging the music..except maybe the recycled Cave Theme.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 13, 2009, 02:04:26 AM
I don't know... I think I've had enough of this stylus bullshit.  The last game drove me friggin' nuts, and I really wanted to like it.  I wound up getting rid of it halfway through and never looked back.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 14, 2009, 12:19:45 AM
Ahh, the sound effects bring back fond memories of PH... *o*

anyways, I am freakin' getting this game, Finished WW, PH, and about to finish ST
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 14, 2009, 03:54:16 AM
The game lost my interest at phantom train Ganon. There's things I'm willing to accept, but that kinda killed my interest. Then again, if it turns out to be good, I'll be more willing to give it a chance, but at this point in time... nah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 14, 2009, 03:56:36 AM
I dunno, I guess I'm really open when it comes to creative changes and how they influence my purchases.

That and hearing a friend of mine yell out "GANON TRAIN, COMING TO A STATION NEAR YOU" in the Mr. Moviefone voice really put a smile on my face. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 14, 2009, 05:59:04 AM
The game lost my interest at phantom train Ganon. There's things I'm willing to accept, but that kinda killed my interest. Then again, if it turns out to be good, I'll be more willing to give it a chance, but at this point in time... nah.

How odd, my situation was the exact opposite of that XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 14, 2009, 06:10:46 AM
Bringing back Ganon is just fine. I mean, traveling back to Hyrule to take the Master Sword would be great. But this... this just kinda made me facepalm. I'm willing to suspend my disbelief for many many things, but this somehow doesn't fit under that category :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 14, 2009, 06:21:06 AM
Well, it's not like the train is actually Ganon (as far as we know at least), I do however think that the great evil that they're trying to revive is Ganon...AGAIN *sigh* -___-
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on November 14, 2009, 06:22:48 AM
Quote
Ganontrain

Umm, I...I don't know what to think about this...

Quote
Zelda as partner
3D Bosses

Well, I might play this...

Quote
Stylus controls

Nope. No dice. See ya!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 14, 2009, 07:54:32 AM
I really didn't mind the stylus as much... :(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on November 14, 2009, 11:52:50 AM
Eh... looks like I'll be passing this one too. I really don't like all-stylus controls and is largely the reason I skipped Phantom Hourglass.

Too bad.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 14, 2009, 07:21:21 PM
If you know how to use the buttons in harmony with the stylus, it's not so bad. :)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 14, 2009, 07:25:45 PM
On the matter of the whole Ganon Train thing, it's probably just an "Easter Egg" of sorts, nothing significant to the plot, but who knows.
Also on that matter, here's the game's intro (http://www.youtube.com/watch?v=WZ4F06YX4XY)
[youtube]http://www.youtube.com/watch?v=WZ4F06YX4XY[/youtube]
..sure doesn't look like Ganon (the Demon King, that is)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 18, 2009, 04:50:51 PM
Quote
Zelda producer Eiji Aonuma has told ONM to expect surprises at next year's E3 as Nintendo prepares to reveal an overhaul of the critically-acclaimed series.

When asked how different the new Zelda title will be when it arrives on Wii next year, Aonuma replied: "It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise."

"So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version."

Aonuma also confirmed that alongside full MotionPlus support, we'll be able to see more of what his team have been working on at next year's E3. "I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising," he added.

The full, in-depth interview with Eiji Aonuma will be published in Official Nintendo Magazine issue 51, out December 18th. Issue 50, which contains the world's first Zelda: Spirit Tracks review, an exclusive Shigeru Miyamoto interview and much more, goes on sale from Friday 20th November. You can buy Official Nintendo Magazine online right here and get it delivered to your door, or even subscribe if the mood takes you. You get a copy of Mario and Sonic at the Olympic Winter Games if you fancy it.

So we're guaranteed surprises from the next Zelda game on Wii but what do you think they will be? Tell us in the comments thread!

To hype or not to hype, that is the question. Seriously, I'm happy that people are actually putting out time frames now and that Aonuma/Shiggy are finally talking about them, but it doesn't instill confidence with the amount of "maybe" & "hopefully" they pepper their sentences with.

Either way, 2010 can't come any [tornado fang]ing faster. The news reel has gotten so slow and boring for me lately (yawn more MW2 discussions), it's almost unbearable for me. Bring on the epic new news, overhype, general lulz and awesome already!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 18, 2009, 08:27:39 PM
It's a new Zelda game.  I'm always looking forward to it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 08:34:34 PM
It's a new Zelda game.  I'm always looking forward to it.

Ditto. owob
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 18, 2009, 08:35:14 PM
It's a new Zelda game.  I'm always looking forward to it.

Same, although for me the hype never kicks in until the last months before the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 18, 2009, 08:48:29 PM
What I'm really hoping for from Zelda Wii is that interruptible walk-through they added to NSMBWii, I forget what it's called.

Not really interested in Spirit Tracks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 18, 2009, 09:21:30 PM
I think it's safe to say that we'll see it in this one, especially if they are aiming to make a more challenging Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 18, 2009, 09:23:37 PM
Yeah, they will probably put the Super Guide in a lot of their games now.  If it makes them harder, I'm all for it, cause TP & PH were both way too easy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 18, 2009, 09:30:24 PM
I pray for Nintendo Hard to come back every day I see these things.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 09:37:28 PM
Huh, wow, suprised no one has complained about another toon link game yet.

But yeah, haven't played TP but PH was way too easy.

WW was decent, OOT is chalenging

I have the most trouble with MM.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 18, 2009, 09:40:36 PM
I thought MM was harder than OoT. Probably because of the timelimit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 18, 2009, 09:42:35 PM
I still find the original the hardest (I still haven't gotten past Dungeon 6, I do believe).

..although this is from the same person that can't even beat Super Mario Bros. >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 09:44:31 PM
I still find the original the hardest (I still haven't gotten past Dungeon 6, I do believe).

I still haven't beaten dungeon 1

and don't even start me on Zelda 2 B(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 18, 2009, 09:53:35 PM
I thought MM was harder than OoT. Probably because of the timelimit.

I have so little trouble with the time limit that now I can beat the game in about 3 or 4 cycles without much problem. The Reverse Song of Time gives you so much, well, time that I can't honestly see how the time limit is an issue with anything. None of the games is really hard though, Ocarina's Water Temple is only REALLY annoying, not hard with the exception of trying to beat Shadow Link in an honest swordfight.

I actually kinda like the 3 days thing in Majora's, it's fun making your own schedule during replays.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 10:00:31 PM
It's not the time limit, it's because of the dungeons, usually I have no problem with them, but lately...

and OOT's starting that [parasitic bomb] too with the Fire temple.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 18, 2009, 10:05:17 PM
I think the only temple in OoT I truly had problems with was the Shadow Temple, most likely due to how easily I get freaked out/scared.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 18, 2009, 10:05:24 PM
Well that I agree, MM dungeons are harder than OoT dungeons.

But I don't think there's a time limit in the fire temple, unless you were crazy enough to enter without the red garb.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 10:07:46 PM
Which I wasn't, so, anyone wanna start bashing the worst of the series, the bad sequel to top all bad sequels, Zelda 2

Dun, Dun, Duuuuuun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 18, 2009, 10:10:14 PM
I wouldn't say it's "bad", just the "black sheep" of the Zelda series.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 18, 2009, 10:10:42 PM
Well that I agree, MM dungeons are harder than OoT dungeons.

I find it the other way around actually, dunno why.

If it's somehow because of the time limit, even if time's gonna run out and you're not finished (which should not happen honestly), if you at least found the _____ Arrow you can regain your progress in a few minutes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 10:15:59 PM
True, and I think restarting the dungeon was good for me, instead of 2 and a half days time, I got half a day! in snowhead temple, right now, I'm in Gerudo fortress, so, many, women, yet, can't, let, them, see, me. ;O;

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on November 18, 2009, 10:20:04 PM
right now, I'm in Gerudo fortress, so, many, women, yet, can't, let, them, see, me. ;O;
Did you get the Stone Mask?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 18, 2009, 10:21:40 PM
Yup, and yet apperantly they still see me.

(reffering to Gerudo Miniboss)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 19, 2009, 08:50:45 PM
This just went up on IGN.

"We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people." - Eijii Aonuma

"We're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year."



Source: IGN (http://"http://wii.ign.com/articles/104/1047583p1.html")

Seamless dungeons and overworlds anyone? My mind is exploding thinking of what this new structure is. Aonuma ain't [tornado fang]ing around this time. :O

He also stated in a very interesting turn of events that some of the speculation on the internet has been correct regarding the Master Sword & the new female companion. Thoughts? Hype? Optimism? Pessimism? Drop them all here, the Zelda Hype Train is in the [tornado fang]ing station. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 19, 2009, 08:53:08 PM
Wellll... I kind of like exploring a field, finding stuff. Though it would be cool if it went back to Z1 style, many dungeons accessible even from the start, if you just know where to find them.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 20, 2009, 04:28:43 AM
"We're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year." [/B]

So, in Master Stroke, you start in the dungeon, conquer a field, then return to space!  BRILLIANT!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 20, 2009, 04:32:40 AM
The Legend of Zelda: Ganon's Galaxies? XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 20, 2009, 04:47:13 AM
No, the game is still called Master Stroke!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 20, 2009, 07:47:19 AM
For some reason, I get the vibe for inter-connected dungeons from that. We'll see.

Wellll... I kind of like exploring a field, finding stuff. Though it would be cool if it went back to Z1 style, many dungeons accessible even from the start, if you just know where to find them.
That would be great, although they'd have to make the entrances more obvious this time. Mainly because roaming around endlessly to bomb that one unmarked wall isn't as accepted nowadays than it was back then.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 21, 2009, 12:42:08 AM
Not immediately obvious, but definitely if you already know where they are. Like, after finishing one dungeon, citizens will tell you what to look for to find another, sort of thing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 21, 2009, 03:35:37 AM
Not immediately obvious, but definitely if you already know where they are. Like, after finishing one dungeon, citizens will tell you what to look for to find another, sort of thing.
Yeah, sounds good to me. Have some sort of landmark nearby or something.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 23, 2009, 01:48:06 PM
Seamless dungeons made me think "whoa! Metroid + Zelda!"

They coul call it... MELDA. Zetroid sounds cool too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 23, 2009, 01:56:23 PM
So it seems as though Aonuma is opning the floodgates on Zelda Wii as well as his own personalthoughts on working on the series the past few years. I think this is easily one of his best interviews to date however and it gives a really nice insight to what is expected to happen with the series moving forward.

On Zelda's controls on DS and Wii:

Quote from: Eiji Aonuma
The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already 'near-perfect control,' is what pushed us on learning how to rack our brains. With Wii it is the same, we want to make the most of its controls. We want the player to control the game in the best possible way. On Wii, the camera is more realistic. Graphics are more realistic, too, and controls have to be, therefore, much more realistic.

On remaking older Zeldas

Quote from: Eiji Aonuma
There were a lot of things we couldn't do [with Ocarina of Time] due to technical limitations. But I think we've been solving those issues with every Zelda since then. With each entry, I've tried to add things I couldn't do before. Actually, it's like I've been remaking it during these years. So if you ask me if there's going to be a Zelda remake... I thought I was making it all this time! So it maybe I haven't done well enough, I haven't been up to the expected level.

Ocarina of Time & His Opinion on It Now

Quote from: Eiji Aonuma
It's complicated. Past things belong to our memories, and they grow bigger in there. If you play Ocarina of Time nowadays, you notice that it's not that good. Sometimes it doesn't move as fast as it should, graphics aren't as beautiful as they should be; there are some confusing parts... Any present Zelda is technically superior. Everything goes faster, more fluid... but to best Ocarina of Time, a great change –comparable to what happened back then- must be introduced. And that'll be rather complicated.

(That quote is really good, I believe this is the first time that a key player in the Zelda series has publicly acknowledged what it isthat another Zelda needs to punch through the legendary OoT's impressions.)

Finally, his thoughts on working with Miyamoto:

Quote from: Eiji Aonuma
I didn't know our discussions were so well known! (Jelly note: lol upended tea tables XD) I believe we have different visions because Mr. Miyamoto is just a genius; he's got an innate talent, and everything I do, I had to learn step by step. And it took a lot for me, I have no natural talent. I've spent many years with Mr. Miyamoto and, since the beginning, the moment I have to bring my work and show it to him for his opinion is a very special moment, and I enjoy with it. [...] He notices things I'd never see. After this time, our visions are starting to match up more and more. However, I have a lot more left to try to reach his level.

The interview is here, untranslated. (http://www.revogamers.net/noticias-4403-%27El-remake-de-Ocarina-of-Time-est%C3%A1-en-cada-nuevo-Zelda%27.html) Meanwhile, I must say that I like Aonuma's demeanor in this all. It's incredibly refreshing and humble. Finally, I don't get why he discredits his talent so much. anyone who could come up with the Windwaker or Majora's Mask cannot be that lacking in the natural talent department.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on November 23, 2009, 02:51:21 PM
Thank you, Aonuma. Thank you for doing more to just "keep it real".  owob

I'll be honest: I haven't been all that enthused with a new Zelda game in quite a while now, and it had a lot to do with the fact that the formula hasn't been altered that much in years. The population at large would argue "since OoT", but I would take it even farther back, to LttP. Because to me, that's all OoT really is: LttP with a 3D gloss of paint and a slightly different story/scenario.

So if this game, "Master Stroke" or whatever, stands to be the one that really stands to revitalize my interest, and get me pre-ordering my copy with as much as vigor as I used to for Zelda games in the past? I'm all for it. The Zelda series could definitely use a nice "Mario Galaxy" like revitalization in the worst way, and now is as good a time as any.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 23, 2009, 06:24:11 PM
Mario Galaxy was a much smaller change than 2D to 3D, didn't revitalize much at all.

I expect this new Zelda to be the best yet, if you can just get past nostalgic feelings. After all, it's happened every other time so far...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on November 23, 2009, 06:49:22 PM
Take it out of the dark ages.

I now await all the people who hate the steampunk idea.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 23, 2009, 06:58:51 PM
Take it out of the dark ages.

I now await all the people who hate the steampunk idea.

Personally, I'm all for this just because of one idea that came up over on GAF earlier this year as a silly thought but actually sounded [tornado fang] awesome with enough thought.

Link on a Blimp. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 23, 2009, 07:00:30 PM
As long as Epona does not become a motorcycle or similar I'm fine with whatever setting they use. I'll admit that I kinda want to see Link IN SPACE XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 23, 2009, 07:27:01 PM
I soooooooooo wanted him to say....

Finally, his thoughts on working with Miyamoto:

Quote from: Eiji Aonuma
THAT [shadow runner]'S CRAZY!

Since I just woke up, and my PBrain isn't quite functional and full of Liquid Schwartz yet, I'm curious what changes (Steampunk or other) you would like to see done for Master Stroke.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 23, 2009, 07:28:30 PM
I wish if developers acted more like that PB, things would be so much more lively at times. XD

As for changes, well I could suggest anything and still be surprised by the content in most Zelda games, so I'll just leave it to Nintendo. What would be awesome though is if they found a way to make the game look like The Road to El Dorado with that 2D hand drawn animations and CG enhanced look all while using the art style that was present in Twilight Princess.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 24, 2009, 03:58:35 PM
The problem with most of the newer 3D Zeldas were that they were trying too hard to be like OoT. For me it's not the nostalgia factor, it's the fact that it could be so much more. Glad to see Eiji thinking in that light.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on November 24, 2009, 03:59:21 PM
Well breaking free from OoT hopefully means the new game will be like no Zelda ever before.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 24, 2009, 04:00:59 PM
Well breaking free from OoT hopefully means the new game will be like no Zelda ever before.

I for one welcome our new Majora's Mask. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 24, 2009, 04:03:05 PM
Too bad chances are most will [sonic slicer] that it's too different, and Ninty will be forced to go back to the old formula.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on November 24, 2009, 04:09:26 PM
Too bad chances are most will [sonic slicer] that it's too different, and Ninty will be forced to go back to the old formula.

If this happens, the morons that make up the better half of the gaming community deserve it and a slap to the face.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 24, 2009, 06:30:14 PM
Oh god, I hate this argument so much. Whether its too samey or too different, no one will ever be happy.

I'll just say this: If you don't like the same ol same ol, you're a pretty shitty Mega Man fan.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 24, 2009, 06:49:49 PM
I understand what you mean Sato, but let me put it this way. In my case, I'm not exactly the biggest fan of OoT. I've made this clear in the past. Therefore, to see games running on the same structure all the time doesn't appeal to me all that much (with some exceptions). Not to say that they're bad, persay, but I would welcome a change. Most Zelda fans, however, swear by OoT. This is where the issue lies (again, for me).

It's the same thing for say the EXE series. Not fond of the series, so I'm not too fond of all the follow ups that are essentially the same.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 24, 2009, 09:25:47 PM
I for one welcome our new Majora's Mask. XD

What we need is a Zelda game in which you can be Fierce Deity Link the entire time, and show Hyrule how Fierce your Deity can be!   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 24, 2009, 10:55:39 PM
What we need is a Zelda game in which you can be Fierce Deity Link the entire time, and show Hyrule how Fierce your Deity can be!   8D

Or better yet, add the giants mask to that!! :V
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on November 24, 2009, 11:02:13 PM
I just want to punch people with a girl.

Maybe they are making the flow different because the Master Sword is now your [ray splasher].
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 24, 2009, 11:04:41 PM
 :o


 :(You.

Are.

GENIUS! owob
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 25, 2009, 12:40:54 AM
The problem with most of the newer 3D Zeldas were that they were trying too hard to be like OoT. For me it's not the nostalgia factor, it's the fact that it could be so much more. Glad to see Eiji thinking in that light.
Well, WW is clearly not OoT, and I think efforts by it to be OoT are foolish.

I'm not even sure if I'd call Majora's Mask too much like OoT, it did a lot different, some of which hasn't been done since despite an obvious need (REMATCHABLE BOSSES, NINTENDO, GET WITH THE FRIKKIN PROGRAM).

TP, was definitely, very much like OoT.  And I loved it for that reason (among others; how do you not love Midna?).  Because as Eiji himself said, OoT is better for its impact than it is its lasting value.  A lot about it feels clunky by today's standards, most notably the entire execution of Epona, something TP did wonderfully.  I wouldn't call OoT quite as timeless as a lot of the sidescrollers we all run back to every now and again.  So yes, I'm glad that TP is what it is.  Yes, I still miss OoT's beast Ganon and BIGGORON'S SWORD.

But yes, I would also love a new take on the Zelda formula.  So we'll see what direction Master Stroke takes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on November 25, 2009, 10:11:14 AM
But yes, I would also love a new take on the Zelda formula.  So we'll see what direction Master Stroke takes.

Quote
Master Stroke

If this is the final name for this game I will not be able to keep myself from buying this and making [ray splasher] and masturbation jokes every five seconds of gameplay.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2009, 10:13:43 AM
If this is the final name for this game I will not be able to keep myself from buying this and making [ray splasher] and masturbation jokes every five seconds of gameplay.

LoL, who do you think came up with the name?   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on November 25, 2009, 10:17:21 AM
LoL, who do you think came up with the name?   8D

OH BOY LET ME GUESS



YOU
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2009, 10:18:39 AM
Guilty as charged! 

Until we find out the real name, it's name is Master Stroke.  Just like Super Smash Bros 4 is Super Smash Bros. Bitchslap!   8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on November 25, 2009, 10:23:55 AM
Oh you.

So in celebration of this new Zelda I have been beating one after another to commemorate this game.
Almost done =D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2009, 10:27:18 AM
Which game are you up to?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on November 25, 2009, 10:30:13 AM
I will be playing OoT and MM soon too >w<
and Spirit Tracks ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2009, 10:34:00 AM
And will you be streaming them?  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on November 25, 2009, 10:35:12 AM
y-yep  >U<
not Spirit Tracks though ^^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on November 25, 2009, 10:36:44 AM
Which game are you up to?

Seasons and Ages actually. I was starting this when I first heard about this Zelda.
eeeee nostalgia <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2009, 10:37:39 AM
y-yep  >U<
not Spirit Tracks though ^^;

Yeah, no DS streaming.

Either way, I should go play some Zelda eventually!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 25, 2009, 10:44:45 PM
I am playing OOT and MM, but not streaming

After I finish my MMZ walkthrough, I might do a Minish Cap walkthrough or something in commemoration though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 25, 2009, 10:56:05 PM
So in celebration of this new Zelda I have been beating one after another to commemorate this game.
Almost done =D
Uhhhhhhh...
Which game are you up to?
Oh, he meant the... uhm.. yeah... I'll just go shampoo my bed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 28, 2009, 08:48:21 AM
This. Make it so the FD Mask is gained in the last battle or something; but then once you've beaten it, you can replay the entire game with the Mask on. All the bosses that had been relatively difficult - slain in one swing of that Godly sword.

Again, Giants Mask!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on November 29, 2009, 09:42:53 PM
Makes me miss the sword beam. My god, that thing was so broken with Fierce Deity. Tack on some Chateaux Romani and you were practically untouchable.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OmegaZ on November 30, 2009, 12:49:17 AM
Hey, atleast they brought it back in PH, but it was really broken, prefered the flaming sword better.

The shield was overall pointless though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 03, 2009, 07:41:12 PM
Looks who's back~ owo

[spoiler](http://lol.rockmanpm.com/zeldaspirittracks-familiarface.jpg)

How does Nintendo explain the year gap? He could be the son of old Linebeck, and Niko is older in this game.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 03, 2009, 07:42:55 PM
Looks who's back~ owo

[spoiler](http://lol.rockmanpm.com/zeldaspirittracks-familiarface.jpg)[/spoiler]
hax, the jp version doesn't come out till christmas
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 03, 2009, 07:55:48 PM
Looks who's back~ owo

[spoiler](http://lol.rockmanpm.com/zeldaspirittracks-familiarface.jpg)[/spoiler]

Truly one of the greatest characters in Zelda lore.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 03, 2009, 08:13:57 PM
How does Nintendo explain the year gap?
Probably they won't. Just an ultimately meaningless cameo, like all the others.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 03, 2009, 08:36:20 PM
Dammit, I was actually trying to avoid spoilers for Spirit Tracks. Also I love that every where I go this game is universally praised as being better than Phantom Hourglass. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 03, 2009, 08:41:33 PM
To some that's not saying much though :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 03, 2009, 08:46:25 PM
avoid spoilers for Spirit Tracks.

It's from the official website. >U<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 03, 2009, 10:10:50 PM
Why are there trains in my Zelda?
I wanted to ride the horsie :c
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 04, 2009, 01:25:48 AM
Why are there trains in my Zelda?
I wanted to ride the horsie :c
Go play Ocarina of Time then.
Just sayin'.

Also, frankly I wasn't really hyped for this game.
After Minish Cap for GBA, no handheld Zelda game was able to FULLY SATISFY ME.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 04, 2009, 02:09:27 AM
Meh I think after Oracle of Seasons/Ages, the handheld Zeldas just don't do a lot for me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 04, 2009, 02:37:48 AM
Zelda 2 is the best zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 04, 2009, 02:48:05 AM
Zelda 2 is the best zelda.

Sometimes I get confused on where to go and hate everything.
And then I remember and remember how much I love that game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 04, 2009, 03:07:43 AM
Go play Ocarina of Time then.
Just sayin'.
Getting equipped with Twilight Princess would be more advisable.  For as similar as TP is to OoT, TP's horseback riding blows the [parasitic bomb] out of previous attempts.

OoT is where you go for two-handed swords and a proper beast Ganon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 04, 2009, 03:12:24 AM
Topic needs more Link on boats, sailing, and Triumph Forks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 04, 2009, 03:14:28 AM
[tornado fang] both TP and OoT, rolling around as a goron is where it's at.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 04, 2009, 03:15:48 AM
Been playing Phantom Hourglass for a while today.

I must say, after getting over the whole stylus-only thing, I am actually enjoying this. Nothing too special but not bad at all (so far), lets see if my opinion changes when I go back to the Temple of the Ocean King. How many dungeons are there btw?

[tornado fang] both TP and OoT, rolling around as a goron is where it's at.

This is an opinion I can approve.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 04, 2009, 03:23:15 AM
rolling around as a goron is where it's at.
A Goron that sprouts spikes while rolling to boot.  I agree, hard to argue with that one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 04, 2009, 03:28:19 AM
How many dungeons are there btw?
Not counting all the Temple of the Ocean King segments, and a few other mini-dungeons; 6
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 04, 2009, 09:08:24 AM
A Goron that sprouts spikes while rolling to boot.  I agree, hard to argue with that one.

Oh [parasitic bomb] I need to pull MM out again and play the [parasitic bomb] out of it.
[tornado fang] year Zora swimmin'.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 04, 2009, 03:10:27 PM
MM always was one of my favorites.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kirby Pink on December 04, 2009, 09:51:33 PM
This game should been called The Legend of Zelda Spirit Blow.
To use the flute you blow into the microphone. To use the Torando thing (can't remeber name) you blow into the microphone.
My lungs can't take this much blowing! >w< Other then that,it's Zelda. Puzzle, dungeons etc.
Speaking of Dungeons, the first one is really short. You get the first item on the second floor in the 2rd room. And to get there is just 3 rooms between.
And then 2 floors later you get the big key and boss. Done in under 10 mins. O_o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 04, 2009, 11:27:17 PM
How do trains come into it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kirby Pink on December 04, 2009, 11:54:18 PM
Oh the train is as slow as the boat in Phantom Hourglass. You need to get from one location to another trough rails.
Now you do have Fast, Normal , Stop and Reverse. I go with Fast, but even that is slow. Also i like how everyone can't get anywhere.
Legs! Use em! Seriously! Heck why isn't there a horse in this game?! It makes no sense what so ever.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 05, 2009, 05:52:50 AM
So I got around to Phantom Hourglass finally and... the controls. I can't stand them. A mix of button and stylus would have worked so much better than what was given.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 05, 2009, 05:54:10 AM
I agree, you'll get used to them though, but if you don't there's supposed to be a patch out there for more traditional controls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on December 05, 2009, 06:09:52 AM
[tornado fang] both TP and OoT, rolling around as a goron is where it's at.

Until your Magic Meter drains.

But, I agree.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 05, 2009, 06:27:57 AM
Until your Magic Meter drains.

But, I agree.
you're using it wrong.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 05, 2009, 06:35:06 AM
Until your Magic Meter drains.

But, I agree.

You're supposed to be running over stuff and getting magic back for that, you shouldn't be running out of magic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 05, 2009, 06:37:43 AM
Yeah, I'm pretty sure they up the magic potion drop rate when you're rolling around.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on December 05, 2009, 06:38:49 AM
you're using it wrong.
You're supposed to be running over stuff and getting magic back for that, you shouldn't be running out of magic.

It was more of a point that Goron Link should have fire and spikes, anyway, no Magic Meter needed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 06, 2009, 10:39:48 PM
So I got further in PH, and instead of getting used to the controls, I grew to dislike them even more. Things that shouldn't be a problem suddenly are due to cruddy controls that get in the way. I'm glad I waited until the game was cheap to get it because I wold honestly feel robbed if I got it at full price, mainly because I'm not having any fun. A large portion of why I'm not having fun is that most of the time something goes wrong, it's because I'm trying to do something but it's not bloody working. It's too bad too, because there's good ideas here, it's just... horribly executed. PH has become my least favourite Zelda by a mile.

I think it's safe to say that ST is a no go for me, as well, since it's largely based upon the same ideas (and blasted controls).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on December 06, 2009, 10:46:20 PM
Join the club!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 06, 2009, 11:13:04 PM
I myself don't mind the controls for PH/ST... that is until the other day when half my right hand fell asleep while playing ST.

So anyways, to those not sure on getting Spirit Tracks, I'll say this: If you didn't like PH, you definitely won't like ST. While some things have been improved (especially the music), it's still overall a "blah" experience. It's also very easy like the previous one. So far, the only real challenge I've had is avoiding the one-hit-kill trains, but it's only a problem because your own train goes too bloody slow. Another thing, the train feels like a step down from the boat; it feels much more strict and repititive. Collecting parts for your vehicle is also back, this time you get them by trading treasures with Linebeck. Some other minor changes include being able to keep all the mail you recieved, and being able to roll by double-tapping now. One thing that's much been improved though, is this game's equivilant of the Temple of Ocean King. Safe zones are back and all that crap, however there is of course no timer this time. You can also co ntrol Phantoms by hitting them in the back after collecting Tears of Light. As also mentioned before, you can skip floors you've cleared now.

Oh and:
[spoiler]The Ganon Train seems to have no major importance to the plot from what I've played so far. Also, the Demon King isn't Ganon either; his name is Malladus[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 09, 2009, 12:31:36 AM
Ninja Lou and I will be entering this contest.  We shall be victorious, NO MATTER THE COST! (http://kotaku.com/5421271/win-a-dsi-signed-by-zelda-director-1000-shopping-spree-and-more)

 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 10, 2009, 04:38:16 AM
[spoiler=Lovable character chat ^^]
"Well, well, well. What do we have here?"

*play awesome music* (http://www.youtube.com/watch?v=yZOh9A2ESsU)

"What do you want, you Rupeeless ragamuffin?"
"This is no place for the likes of you!"
"Shoo! Shoo already! Get out of here!"
"Hmm? What's that you say? Who am I?"
1-1> Yeah!
1-2> Tell me!

Continue from 1-1 & 1-2:
"Listen well, and remember the name, squirt!"
"I'm Linebeck III, president of Linebeck Trading."
"I hunt down the rarest antiques from around the world..."
"Then I sell them to the highest bidder!"
"How's that for an introduction?"
"Did I just blow you away?"
2-1>Oh, yeah.
2-2>Not really.

2-2A: "Oh, is that SO?!"
2-2B: "Well, urchins like you prove that the youth of today are just clueless!"
2-2C: "I've got work to do, and you're in my way! Go find someplace else to loaf!" </end>

Talk again from 2-2:
"You again? State your business, or get lost!"
2-3>You rock!
2-4>Nothing.

2-3: "Well..." <skip 2-4>

2-4: "Would you just get lost? I've got things to do here!" </end>

Continue from 2-1 & 2-3:
"Well, you do make a good point there. I AM pretty spectacular."
"You know, I hadn't noticed before, but you possess a certain charm, squirt."
"But what are you doing here? You don't look like you've got treasure to sell."
"Hmm? You're trying to get to the Ocean Realm, but the bridge is out?"
"Well, that's a sticky situation, isn't it!"
3-1>Yup.
3-2>Fix it!

3-2 only:
"Sheesh, kid--what planet are you from? Do I LOOK like I fix bridges? No way."

Continue from 3-1 & 3-2:
"But I agree that the bridge is a sad mess."
"The huge storms we had really did a number on it."
"I was going to call a bridge worker I know in the Snow Realm to fix the mess."
"But with the Spirit Tracks vanishing, I've got biggerfish to fry."
"See, I deal with merchants all over the world, and I can't get anywhere now!"
"Wait... You're an engineer, aren't you? Well, that's just perfect!"
"Go fetch that bridge worker so we can both get on with our business."
"Sounds good?"
4-1>OK.
4-2>Really?

4-2 only:
"Think about it, squirt!"
"If we don't get that bridge fixed, YOU aren't getting near the Ocean Realm!"
"We're both inconvenienced here, so do the right thing, and help me out!"
"Why are you just standing there?"
"Hurry and bring that bridge worker back here!"
5-1>Will do.
5-2>OK, OK!

Continue from 4-1, 5-1 & 5-2:
"Whoo hoo! I knew I liked you, squirt!"
"I'll wait here, so go fetch the bridge worker. Chop-chop now!"
[/spoiler]

Funny~ >v< </wii>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 10, 2009, 04:41:01 AM
no tingle.

i am really sad.

[tornado fang] you americans for ruining Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 10, 2009, 04:46:22 AM
But...Japan made the game
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 10, 2009, 04:51:14 AM
You know, I will never understand how Zelda turned out to be the one Nintendo franchise that Nintendo themselves would break from their usual "lol [tornado fang] you" policy in regards to letting fan demand dictate their designs and ideas. Never ever. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on December 10, 2009, 06:37:04 AM
I thought he has his own series now. Wouldn't that be an upgrade?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: X-3 on December 11, 2009, 02:11:25 AM
Spirit Tracks has been great so far. My only complaint really so far is how slow the train can be at times.

The bosses have been pretty awesome. The Forest Temple's boss beats the first boss from PH easily. This is because I don't remember what PH's first boss was. It must have been unmemorable, then. ;)

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 11, 2009, 03:03:26 AM
The Forest Temple's boss beats the first boss from PH easily. This is because I don't remember what PH's first boss was. It must have been unmemorable, then. ;)
It was a Fire-based boss that split into 3 smaller versions of itself. You would have to hit them in the correct order with the boomerang, then repeatedly hit the boss when it took it's true form. Takes 3 times, if I recall.
...
Why do I remember this? >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 11, 2009, 03:17:20 AM
Maybe it was just my first playthrough or that I played a couple of hours every day, but... it felt like ST was the longest Zelda game experience yet. The long train rides add to the play time, I guess. >v<; </wii>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 11, 2009, 03:53:34 AM
It was a Fire-based boss that split into 3 smaller versions of itself. You would have to hit them in the correct order with the boomerang, then repeatedly hit the boss when it took it's true form.

...there was an order?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 11, 2009, 04:11:27 AM
...there was an order?
As far as I remember, yes. You had to hit the enemy with 1 horn first, then the one with 2, etc. Otherwise they wouldn't form the boss and just scatter again.

Or maybe I'm just overthinking it
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 11, 2009, 05:04:04 AM
...it would've saved quite some time knowing that before.

Anyways, I'm almost done with Phantom Hourglass. Honestly, it's neither a bad or horrible game, but it's not that good either and I can call it the worst portable Zelda without a doubt.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on December 13, 2009, 10:38:03 PM
Speaking of Tingle, why does everyone hate him so much? Americans hate Tingle, is this true?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 13, 2009, 10:45:58 PM
I think he should be playable in Brawl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 13, 2009, 10:50:08 PM
I only have PH's final battle left now, but I decided to play some Spirit Tracks first. All I have to say right now is that ST's Zelda is quite possibly my favorite Princess Zelda of them all XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 13, 2009, 11:02:53 PM
the amount of douchey dialogue choices for Link... <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 14, 2009, 01:40:19 AM
Anyways, I'm almost done with Phantom Hourglass. Honestly, it's neither a bad or horrible game, but it's not that good either and I can call it the worst portable Zelda without a doubt.
The Ocean Temple is complete [parasitic bomb].

Other then that, the rest of the game was decent.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 14, 2009, 01:47:17 AM
It wasn't THAT bad, but it wasn't very enjoyable either =/
Title: Re: Legend of Zelda - The official Zelda thread
Post by: borockman on December 14, 2009, 01:52:22 AM
Hmm might as well try this Spirit Tracks stuff.

Is it as good as Ocarina of combo or at least Minish cap?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 14, 2009, 01:56:26 AM
You mean "Oracle of"?

Anyways, it does seem that people like ST a lot besides the train/flute things.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 14, 2009, 02:04:08 AM
I like all of it. Playing the cute little tunes and go on relaxing train rides~ >U<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 14, 2009, 02:14:34 AM
Personally, I was a bit disappointed with it. It is an improvement over PH in some ways, but not by much (the train gets repetitive real fast). Dungeons are even easier than PH's I find too, except maybe the Tower of Spirits, which is when I had the most fun in the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 14, 2009, 02:34:52 AM
Dungeons are even easier than PH's I find too.

Having just done PH's dungeons myself I find it REALLY hard to believe that ST's dungeons can be anything but harder.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 14, 2009, 02:39:32 AM
Having just done PH's dungeons myself I find it REALLY hard to believe that ST's dungeons can be anything but harder.
Well, I haven't played PH in a while, so I can't quite remember. Trust me though, you'll breeze through ST's first dungeon real quick
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 14, 2009, 02:49:21 AM
Well, it IS the first dungeon, but what about the rest? ALL of PH's dungeons were too easy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 14, 2009, 02:51:50 AM
Well, it IS the first dungeon, but what about the rest? ALL of PH's dungeons were too easy.
They're just as easy, really, but a bit longer than the first one, perhaps. Like I said, I haven't played PH in a long while, so I can't remember just how easy they were. Also note I've still yet to get the last dungeon of ST (bloody Flute segment is stopping me)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 16, 2009, 04:10:46 AM
I know a few folks who'll flip with this news. (http://www.mcvuk.com/news/36893/Zelda-Wii-set-for-E3-demo) Discuss.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 16, 2009, 04:13:04 AM
Looks like I'll actually be paying attention to E3 this year,
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 16, 2009, 04:18:19 AM
They're just as easy, really, but a bit longer than the first one, perhaps. Like I said, I haven't played PH in a long while, so I can't remember just how easy they were. Also note I've still yet to get the last dungeon of ST (bloody Flute segment is stopping me)

Well, I'll be doing ST's second dungeon in a while, so we'll see. Still, even if the first dungeon was short and easy, I actually liked its puzzle more than most of PH's.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on December 16, 2009, 04:22:32 AM
I know a few folks who'll flip with this news. (http://www.mcvuk.com/news/36893/Zelda-Wii-set-for-E3-demo) Discuss.

I doubt they'll have something ready in time. He's not promising anything, anyway.

[spoiler]Sato the Hype Slayer strikes again![/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 16, 2009, 04:25:13 AM
[spoiler]You'll see Sato! YOUUUUU'LL SEEE-- ARGH!

*Goes out in a Power Rangers like agony screech & canned explosion effect*[/spoiler]

I am [tornado fang]ing bored. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on December 16, 2009, 04:35:17 AM
Just don't count your chickens.
 
Also, I take it back. They probably will have something to show. I'm just not in the best of moods.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 16, 2009, 04:39:15 AM
Well, 2010 2011 or after robo-chicken-zombie apocalypse, here's some new (and a few oldish) details cropping up on the notes behind the game thus far, courtesy of Official Nintendo Magazine:

Quote
•MotionPlus has been incorporated into the game, and Link is "already reproducing almost perfectly what you do with the remote and MotionPlus. Our team has already got a solid response from this aspect of the software."

•The structure of the game has been changed significantly from previous games, and Aonuma hopes that people will be surprised with the changes.

•The game has been well under development for some time now, and Aonuma is hopeful that they will be able to show something at E3 2010.

•MotionPlus was not even conceived when development started on the game, so they had to experiment with the idea of such inclusion part-way through development.

•Most bizzare of all, Aonuma mentions that a definite graphical style for the game has not yet been decided. Aonuma says that it's possible that they may even go for something completely new, but hints that it will likely be on the realism side of the spectrum (as opposed to cel-shading). (They mentio something along the lines of watercolors.)

•Aonuma has been reading speculation on the internet and says that some of it is correct, but cannot elaborate on it until next year.

•Aonuma has been playing Monster Hunter Tri in order to see what aspects most appeal to the audience. Does this indicate that there is a possibility of some ideas been nabbed from that game and incorporated into the new Zelda game?

And an interesting quote from Miyamoto on one idea in particular:

Quote
NP: Now, before you showed the image, you talked about wanting everybody to have unique, personal memories of their adventures in Hyrule. Is that something you're actually trying to implement in the game--a personalized Zelda experience for every player?

Miyamoto: Every person's own individual experiences with the game should be unique and [be] their own sort of "My Zelda" experience, and I think that's super important, and we have to look at that when we're creating dungeons and how we can make that come true. So spending a lot of time concentrating our efforts in that area. But it's not going to become individual: "Hi, I'm this Zelda!" or "I'm this Zelda!" or "I'm this Link!" or whatever. The experience will be unique but within this world that we've defined.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 16, 2009, 04:43:31 AM
Just don't count your chickens.
i find it hilarious that that's directed at jericho.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 16, 2009, 04:44:06 AM
i find it hilarious that that's directed at jericho.

...

Holy [parasitic bomb]. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on December 16, 2009, 04:53:44 AM
That's funny in a couple ways, actually.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 16, 2009, 06:10:26 AM
i find it hilarious that that's directed at jericho.

As do I. 

Also, looking forward to E3.  If only Ninja Lou could go...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 16, 2009, 07:15:59 AM
Well, here's to hoping they've learned their lesson. Aonuma's direction could have so much potential... as long as he stops trying to be Miyamoto. He should just do his own thing, fully bring his own flair into it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 16, 2009, 07:21:17 AM
Well, here's to hoping they've learned their lesson. Aonuma's direction could have so much potential... as long as he stops trying to be Miyamoto. He should just do his own thing, fully bring his own flair into it.

Of all the developers in the world, I think the only one that I would never envy is Aonuma. Seriously, the guy as you said has amazing talent, but the amount of back and forth he has to do with Miyamoto to get things done in a manner than the both of them can agree on is just crazy. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 17, 2009, 01:38:52 AM
WHAT

WHAT

WHAT IS THIS

WHAT
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 23, 2009, 02:06:33 PM
WHAT

WHAT

WHAT IS THIS

WHAT

I was waiting for this one. XD

Posted on: December 16, 2009, 07:58:17 PM
Another day, another Eiji Aonuma interview related to his development on Zelda Wii. This time however, we are getting quite an interesting comment on why TP was in the director's own words "uninspired":

Quote
Series director Eiji Aonuma says “sheer grand scale" is the starting point for developing the next Zelda.

Edge 211 features Links To The Past, an in-depth interview with series director Eiji Aonuma about his memories of working on gaming’s greatest franchise. But there are a few nods to the future, as well. We asked Aonuma about the ‘epic’ feel of Twilight Princess and its subsequent reception, to which he said:

“For Twilight Princess we used the adult Link and one of the interesting things about that was how we considered the precise proportions of Link and the world. The scale is because we aimed for a more realistic quality in the size of the environments of Hyrule and what that Link faced.

"But the question is whether or not we were able to incorporate any and all of the interesting game ideas that were able to take advantage of that kind of sheer grand scale within the Zelda universe. I am afraid that definitely no, we were not able to do all the things that perhaps with hindsight we had the capabilities to do. With that as the starting point, we are now developing the Wii version of Legend Of Zelda.”


Aonuma went on to admit that the discrepancy between imagination and representation was his greatest regret about the previous Wii game:

“In the case of Spirit Tracks it was relatively easier, because regardless of the actual proportions between the player character and the other objects, we can simply concentrate upon the many game ideas we want to realise. But in the case of trying to depict a relatively photorealistic three-dimensional world, we have to be very careful to adapt the ideas so that they seem to perfectly fit with that world. I must admit that's actually one of my very greatest regrets as regards the Twilight Princess.”

Source (http://www.edge-online.com/news/aonumas-regrets-for-twilight-princess)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on December 23, 2009, 02:54:25 PM
Sounds like Nintendo wants to go all out on this one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Thanatos-Zero on December 23, 2009, 03:07:22 PM
Sounds like Nintendo wants to go all out on this one.
WITH A BANG!
You got to love Prometheus and Pandora.

We shall see if Nintendo has success or not.  [eyebrow]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on December 23, 2009, 03:24:03 PM
Oh I'm pretty optimistic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 23, 2009, 03:25:57 PM
I'm the same, then again when am I not so? XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 23, 2009, 03:53:42 PM
When Ganon only does like half a heart damage per hit, it gives you no incentive to actually take him seriously.  There was nothing wrong with Twilight Princess that having enemies capable of actually inflicting harm wouldn't have solved.

...Well... except the Oocca.  [tornado fang]ing things are still creepy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 24, 2009, 04:35:08 PM
I think anyone who works on a great thing always envisions something that could have made it better.  And the more complicated games get, the more fronts there are to improve.  Just hope that such artists/designers don't get too obsessed with such perceived shortcomings (case in point: Inafune's attitude towards MM3).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 24, 2009, 09:45:27 PM
I just got to the last part of the game in Spirit Tracks, and HOLY [parasitic bomb] I [tornado fang]ing LOVE IT!

[spoiler]It's like I'm playing Pacman with a train that goes at the [tornado fang]ing speed of light XD[/spoiler]

So awesome...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on December 25, 2009, 01:47:49 AM
Nintendo, if you read this topic, I want Aquamentus and Gleeok back.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 25, 2009, 02:02:01 AM
Nintendo, if you read this topic, I want Aquamentus and Gleeok back.

I wholeheartedly [tornado fang]ing agree!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 25, 2009, 03:25:29 AM
I just finished Spirit Tracks a while ago. Honestly, I started it not expecting much, but I ended being VERY pleasantly surprised. My opinion:
-It is SO much better than Phantom Hourglass, much better music, much better dungeons, much better items, slightly better controls (rolling is now much more comfortable, everything else is pretty much the same), and a central dungeon a million times better than the Temple of the Ocean King.
-Remember the reviewers mentioning that the central dungeon is now one of the game' s strongest points? They weren't kidding, they gave it the best puzzles of the game.
-There is one thing in which arguably PH has ST beat, and that's its method of transportation. The warps are not really that good and it's kinda slow, but IMO the train has a certain charm that makes me unable to hate it. You better learn to like it though, because all the sidequests that open the cool optional places, shortcuts, and warps are transport X item or person from X town to Y town
-For some reason some people hate the flute and can't get it to work properly, which is weird because I had absolutely no problems with it *shrugs*
-The game has one of my favorite ending scenarios this year, [spoiler]the "Pacman" part where you take your revenge on those evil trains >BD, the train fight with the Ganon train, the fight with Maladus, the duet with Zelda, and then the final battle together with Zelda against a Maladus that resembles a light blue Ganon...WITH A MUSTACHE[/spoiler]
-Honestly, I feel this is the first Zelda game in which the Link-Zelda relationship feels like something more than friends or rescuer and damsel in distress.

In my opinion, this game deserves that you at least give it a chance.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: borockman on December 25, 2009, 03:30:25 AM
Okay then, I'm sold.  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 25, 2009, 03:35:37 AM
I still haven't beaten ST (even though I got a 3 day head start). My excuse is that I got distracted by Wind Waker. Anyways, I'm just about near the end, and frankly I was disappointed. Really the thing that I like most is its music (the regular town theme is just amazing). I think I've already said this before though, so I'll shut up
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rabid Golf Cart on December 30, 2009, 09:47:25 AM
Hey guys, look what got released:
http://www.zreomusic.com/

It's beautiful ಥ_ಥ
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 30, 2009, 04:28:37 PM
Heh, they got so much traffic from that on release that they had to shutdown the site for a bit.

Anyways, I'll agree it's very great, but.. I frankly don't care much for OoT anymore. :/
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Lenyo on December 30, 2009, 04:53:26 PM
I see very little discussion of my favorite Zelda game of all time, The Legend of Zelda: Link's Awakening. However, no one really does know about it anymore. =/ As well as the fact I haven't really looked hard enough through this thread.

The new Zelda game is quite exiting, I just hope it doesn't try to be too gimmicky like Twilight Princess was for the Wii, kinda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 30, 2009, 05:14:27 PM
I see very little discussion of my favorite Zelda game of all time, The Legend of Zelda: Link's Awakening. However, no one really does know about it anymore. =/

^w^ (http://www.justin.tv/vixynyan/all?kind=all&order=most_recent&page=2)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 30, 2009, 08:33:45 PM
The new Zelda game is quite exiting, I just hope it doesn't try to be too gimmicky like Twilight Princess was for the Wii, kinda.

You mean how they delayed the game for an entire year to port it to the Wii as a launch title, and the only things they added were waggle, BLOOM!, and a flipped world map?  Yeah.  I would rather have played the game a year sooner, myself.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 30, 2009, 08:43:58 PM
You mean how they delayed the game for an entire year to port it to the Wii as a launch title, and the only things they added were waggle, BLOOM!, and a flipped world map?  Yeah.  I would rather have played the game a year sooner, myself.

+1. Then again, reading between the lines, the Wii controls and the mirrored map are the only things that were worked on during TP's last year of development.

As for Zelda Wii, they've had almost 4 years worth of time to see what works and what doesn't. I don't think they would have listened to the exceptional amount of backlash against TP and twiddled their thumbs in that amount of time. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 30, 2009, 08:52:07 PM
You mean how they delayed the game for an entire year to port it to the Wii as a launch title, and the only things they added were waggle, BLOOM!, and a flipped everything?  Yeah.  I would rather have played the game a year sooner, myself.
you made a typo, i fixd it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on December 30, 2009, 09:16:38 PM
Wii version's better.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 30, 2009, 09:46:57 PM
+1. Then again, reading between the lines, the Wii controls and the mirrored map are the only things that were worked on during TP's last year of development.
Surely the opposite seems much more likely? It was such a wonderfully polished game, after all. Just easy as [acid burst].
I see very little discussion of my favorite Zelda game of all time, The Legend of Zelda: Link's Awakening.
Not much to say about it I guess, other than it being awesome and they should make another like it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on December 30, 2009, 09:55:35 PM
Surely the opposite seems much more likely? It was such a wonderfully polished game, after all. Just easy as [acid burst].

Oh no, I actually remember reading it somewhere during that year that all of the work done that year was actually to better fit the controls and world. I really wish if I could find that article. Everything else had been finished from quite some time before.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 30, 2009, 09:58:13 PM
Did they really need a year to flip the game? Couldn't they have just flipped Link instead too? -___-
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 30, 2009, 10:08:43 PM
It was apparently something psychological, like people always head for the room on their left where their sword arm points or whatever. But it wouldn't take a year to just flip everything... must've been a lot of associated issues. Are the monsters also mirrored?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 30, 2009, 10:51:32 PM
Considering that EVERYTHING is flipped to the point of creating inconcistencies with the official art itself (see Midna), I'd say yes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 30, 2009, 11:48:18 PM
Oh no, I actually remember reading it somewhere during that year that all of the work done that year was actually to better fit the controls and world. I really wish if I could find that article. Everything else had been finished from quite some time before.
Bear in mind there was a time when Zelda demos had you sword swinging with the B button.  So, no, they did not spend an entire year adding waggle.  If they had spent a year on that, it probably would have occurred to somebody that thrusting should not involve the analogue stick.

Wii version's better.
Truth, backwards Midna and all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 31, 2009, 02:23:17 AM
False, considering it's just a Gamecube game with tacked on Wii controls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 31, 2009, 02:27:27 AM
And four item slots.  Enjoy your two.

Motion control means a lot when you're giving someone a shield to the face (Helm Splitter kicks so much ass 8B ).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on December 31, 2009, 02:30:52 AM
Does it really matter whether or not the Wii versions better? Frankly it doesn't make TP overall a better game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 31, 2009, 03:28:10 AM
And four item slots.  Enjoy your two.

Motion control means a lot when you're giving someone a shield to the face (Helm Splitter kicks so much ass 8B ).
four item slots are for pussies.

enjoy being a whipped old man.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 31, 2009, 05:23:58 AM
There's little that ISN'T for pussies when you're handling it, schnogums.

Does it really matter whether or not the Wii versions better? Frankly it doesn't make TP overall a better game.
Save for some directional recognition on the remote and possibly tougher bosses (although I can enjoy an easy game as much as I can a hard one), I don't see why it needs to.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on December 31, 2009, 05:27:23 AM
back in my day we had one item slot.
and we damn well enjoyed it.

damn kids.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 31, 2009, 05:58:49 AM
I like arrows better with the Wii-mote.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 01, 2010, 07:17:31 AM
back in my day we had one item slot.
and we damn well enjoyed it.

damn kids.
I thought I was the old one?

And hey, I enjoyed that too.  Then they took away my frikkin' magic wand and gave us iron boots.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 01, 2010, 08:49:05 AM
I thought I was the old one?
25 vs 899.

yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 01, 2010, 05:13:39 PM
So, to anyone that heard of that Zelda fan-movie, it seems Nintendo's shut it down (http://www.zeldauniverse.net/zelda-news/nintendo-shuts-down-zelda-fan-film/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ZeldaUniverse+%28Zelda+Universe%29) D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ramzal on January 01, 2010, 06:13:23 PM
I never heard so much whining about such an awesome game before. If it was fun, and enjoyable, it's good. Who cares that it took a year to get. Maybe--just maybe in that time, they added a few more things to the game, so we can--you know. Enjoy it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 06, 2010, 09:18:40 AM
Next Zelda out by end of 2010. (http://kotaku.com/5441242/report-new-zelda-out-by-end-of-2010-first-ds-successor-details)

Actually, the whole article is interesting. Nintendo's E3 this year should be fuckcredible!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 06, 2010, 09:22:03 AM
I somehow doubt it'll be released then, but it's nice to know that they're hard at work about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 06, 2010, 09:23:22 AM
Well, at least we'll definitely be seeing some Master Stroke footage at E3 this year.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 06, 2010, 06:16:20 PM
A good idea actually, remember TP and Brawl? Their hype was impossible to live up to and it showed with the backlash.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 06, 2010, 08:07:48 PM
Next Zelda out by end of 2010. (http://kotaku.com/5441242/report-new-zelda-out-by-end-of-2010-first-ds-successor-details)

Actually, the whole article is interesting. Nintendo's E3 this year should be fuckcredible!

JESUS [tornado fang]

2010 - Rise to Heaven
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 06, 2010, 08:10:44 PM
Oh sweet, that means new Zelda for Christman '10.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 06, 2010, 08:27:21 PM
JESUS [tornado fang]

2010 - Rise to Heaven

Yeah, is 2010 the best gaming year ever yet?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 06, 2010, 08:54:41 PM
Yeah, is 2010 the best gaming year ever yet?

Possibly.  POS-SIB-LY!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 07, 2010, 12:26:14 AM
Yeah, is 2010 the best gaming year ever yet?

2010's destiny was sealed when we knew all the other good games coming out already!

With Zelda Wii confirmed, it really IS 1998 all over again!  8B 8B 8B 8B
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 07, 2010, 12:29:43 AM
Now imagine Zelda Wii will be a second OoT (in terms of popularity and being an overall great Zelda experience).

Oooh my hopes are so high.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 07, 2010, 12:30:26 AM
Now imagine Zelda Wii will be a second OoT (in terms of popularity and being an overall great Zelda experience).
I'd prefer a second LttP
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 07, 2010, 12:33:42 AM
I'd prefer a second LttP

Would the fact that OoT was basically a 3D LTTP "count"?  8D

But seriously, as much as Aonuma talks about how he wants to FINALLY go beyond OoT's shadow, I'm expecting big things for this title. For one, taking full advantage of the Wii's power, since we don't have to worry about being a GC hand-me-down this time! 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 07, 2010, 12:40:21 AM
Master Stroke will hopefully be something all new and unique.  Or just be a new Majora's Mask.  Either way, hurray for 2010.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 07, 2010, 12:43:51 AM
I'm seeing a 3D LoZ that has the very first game's world layout with a little more story and guidance and the combat is akin to Wii Sports Resort's swordplay.

Which is fine, as long as there's SOME kind of guidance. Some story, some reason to care about playing through the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 07, 2010, 01:02:37 AM
They need to make it so that items aren't suddenly useless after the dungeon you found it in.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 07, 2010, 02:01:36 AM
Oh, Spinner, why are you so freaking slow without tracks...?

I doubt a 2010 release will actually happen given Nintendo's history with delays, and in all honesty if they want to properly nail everything such delays would probably be for the better.  Nevertheless, glad to hear they're hard at work on it, and that footage is coming.

A good idea actually, remember TP and Brawl? Their hype was impossible to live up to and it showed with the backlash.
Hype or no hype, the Brawl backlash was coming anyway.  Yes, I *STILL* miss my Mewtwo, bastards.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on January 07, 2010, 02:20:03 AM
Is Zelda the only game where you can punch monsters with a girl?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 07, 2010, 02:33:35 AM
I doubt a 2010 release will actually happen given Nintendo's history with delays, and in all honesty if they want to properly nail everything such delays would probably be for the better. 

Nah. This sounds more like this game, too, is adhering to Ninty's "new" policy when it comes to marketing games. Full blow-out, and then the game is due....THE NEXT DAY! 8D

But it certainly sounds like such is fine. They've probably been working on this game since shortly after the last major console Zelda back 4 years ago. And Japan, especially, is HON-GRY for more Wii goodness, after the blockbuster that was NSMBW. Mario Galaxy 2 and Zelda sound like they could fit the bill just fine. Hopefully, such is in the cards for the US and other places too. 

But yeah...they're NEVER going to do it like they did with TP and Brawl, ever, ever again. Fanboys ruined it, and the games themselves couldn't live up to the tremendous amounts of hype and pressure. And honestly, I don't mind this. The game is only shown WHEN ITS READY, and we don't have to worry about delays. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HyperSonicEXE on January 07, 2010, 02:39:23 AM
If Brawl hadn't messed with priority so much and SSE was about a fraction of its length, the game would have done better.

As it is, pretty freakin' meh.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 07, 2010, 02:40:58 AM
They need to make it so that items aren't suddenly useless after the dungeon you found it in.

They fixed that already in Spirit Tracks, but it's not like any of you played it yet.

Hype or no hype, the Brawl backlash was coming anyway.  Yes, I *STILL* miss my Mewtwo, bastards.

No doubt about that, but you can't tell me it wouldn't have been as bad if we didn't have "Japan Time" :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 07, 2010, 02:43:16 AM
But yeah...they're NEVER going to do it like they did with TP and Brawl, ever, ever again. Fanboys ruined it, and the games themselves couldn't live up to the tremendous amounts of hype and pressure. 

Am I the only one who laughs, and laughs hard, when this happens?   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 07, 2010, 02:55:41 AM
They fixed that already in Spirit Tracks, but it's not like any of you played it yet.
I recall using the Whirlwind about... twice after the dungeon. I haven't played it much lately so; Was the Sand Wand of any use outside of its dungeon?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 07, 2010, 02:59:44 AM
Sand Temple and Tower of Spirits, so pretty much whatever remained of the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 07, 2010, 03:17:38 AM
If Brawl hadn't messed with priority so much and SSE was about a fraction of its length, the game would have done better.

As it is, pretty freakin' meh.

You're just mad at my Marth aren't you? XD

Nah. This sounds more like this game, too, is adhering to Ninty's "new" policy when it comes to marketing games. Full blow-out, and then the game is due....THE NEXT DAY! 8D

But it certainly sounds like such is fine. They've probably been working on this game since shortly after the last major console Zelda back 4 years ago. And Japan, especially, is HON-GRY for more Wii goodness, after the blockbuster that was NSMBW. Mario Galaxy 2 and Zelda sound like they could fit the bill just fine. Hopefully, such is in the cards for the US and other places too. 

But yeah...they're NEVER going to do it like they did with TP and Brawl, ever, ever again. Fanboys ruined it, and the games themselves couldn't live up to the tremendous amounts of hype and pressure. And honestly, I don't mind this. The game is only shown WHEN ITS READY, and we don't have to worry about delays. 

It's terrible though, the Brawl dojo was just too much fun to live through and do e-rounds at that good ol' Japan Time. It's understandable though that Nintendo would shift away from the uglier side of the fanbase, but all in all, the Dojo was still great and I wouldn't mind another go at it in the future. The TP thing though, THAT was insanity at best. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 07, 2010, 03:45:27 AM
If Brawl hadn't messed with priority so much and SSE was about a fraction of its length, the game would have done better.
SSE is just fine the way it is.  Stickers, on the other hand, are a whole different beast.  As pointless collectible fun they're fine.  As power-ups, they suck.  The attack boosts are so overly specific that they wind up being pointless anyway, they shouldn't have wasted the time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on January 07, 2010, 05:56:55 AM
It's terrible though, the Brawl dojo was just too much fun to live through and do e-rounds at that good ol' Japan Time. It's understandable though that Nintendo would shift away from the uglier side of the fanbase, but all in all, the Dojo was still great and I wouldn't mind another go at it in the future. The TP thing though, THAT was insanity at best. XD

Even "Japan Time" lost its luster, by the time the game was delayed about the first or second time, and we had to deal with insipid "Here's How You JUMP~!" things for updates.

And again, fanboys ruined things. Things like what Jiggly did over at GAF, where he became the "Super Accountant" that crunched facts? That was fun, and interesting. Everything else was basically OoC.

And that goes for SSE too. Years later, and Kirby Super Star and its DS remake STILL poop all over whatever we got with SSE. For it to try and be like KSS, SSE still fell short.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 07, 2010, 06:02:12 AM
would you say its better or worse than the other KSS? :B
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 07, 2010, 03:52:05 PM
would you say its better or worse than the other KSS? :B

Not even close actually, although that's not so much me knocking SSE as it is giving KSS its dues.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 08, 2010, 09:36:11 PM
The new Zelda Wii is up for pre-order already. (http://www.gonintendo.com/viewstory.php?id=110120) Go nuts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 08, 2010, 09:48:33 PM
Quote
WHEN ITS READY

Like Duke Nukem Forever?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 09, 2010, 04:40:26 AM
Years later, and Kirby Super Star and its DS remake STILL poop all over whatever we got with SSE. For it to try and be like KSS, SSE still fell short.
Not being into Kirby games, the similarities between HAL's projects fly completely over my head.

That being said, and even if this sounds unfair, cast is a big part of Smash.  SSE included.  If you're going to play Kirby, then yeah, I guess you may as well play an actual Kirby game.  For me, though, it was awesome and fresh.  Not that Melee's 20-minute Adventure didn't have its own charm to it.  I'll admit I do kinda miss Yoshi being a one-hit-KO machine.

Also, one cannot overlook, SSE cooperative.  Which is something I really, really feel that more developers need to get cracking on (Capcom, looking at you).  Not to mention it's about the only way in hell that I can drag Mrs. Shell kicking and screaming into Brawl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 12, 2010, 11:47:18 PM
So before anyone gets any ideas from the recent Kotaku article on Zelda Wii not being a 2010 title, be informed that this is a very bad case of "the spin" as Reggie's (PR laced as always) words on the release of Zelda Wii not happening until it's perfect have been mangled. This is a more fitting post on the matter:

Quote
Here is what was actually said without the Kotaku spin:

Girl: What can you tell us about the new Legend of Zelda game?

Reggie: You know, not very much. Right now its still in development but the key message that Mr. Miyamoto, Mr. Aonuma is telling us is that it really has to be perfect when it launches, that really is what the Zelda fan is expecting. So for all those Zelda fans out there right now, what I would say is enjoy Spirit Tracks and know that the Zelda title for Wii will come out when its perfect.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 13, 2010, 01:41:38 AM
well, seeing as there's always been atleast one thing wrong with each zelda game.. >.>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 13, 2010, 01:50:00 AM
No game is perfect.  First of all, everyone has their own expectations.  Second, even if by some miracle a game is "perfect" on release, the fanboys find a way to wreck it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 13, 2010, 02:26:01 AM
No game is perfect.  First of all, everyone has their own expectations.  Second, even if by some miracle a game is "perfect" on release, the fanboys find a way to wreck it.

Mario Kart 64 is perfect.  We're done here.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 13, 2010, 02:34:30 AM
It doesn't have online that allows us to play multiplayer with people around the world. That means it's not perfect. However, if it did have it, it would have achieved world peace years ago or something.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 13, 2010, 02:37:01 AM
It doesn't have online that allows us to play multiplayer with people around the world. That means it's not perfect. However, if it did have it, it would have achieved world peace years ago or something.

The game is still perfect.  The system it was on was not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Black Mage J on January 13, 2010, 02:40:04 AM
If it had online mode Playstation would have become Nintendo's whipping boy and Rare would have total control over the U.K. and surrounding lands. Microsoft would FUUSIIOOON HA!! With Nintendo. But before all this would happen a child would make all existence blow up as the amazing factor would collapse all of history. And the worst part is Ultimecia would win.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 13, 2010, 02:41:55 AM
Quote
Here is what was actually said without the Kotaku spin:

Girl: What can you tell us about the new Legend of Zelda game?

Reggie: You know, not very much. Right now its still in development but the key message that Mr. Miyamoto, Mr. Aonuma is telling us is that it really has to be perfect when it launches, that really is what the Zelda fan is expecting. So for all those Zelda fans out there right now, what I would say is enjoy Spirit Tracks and know that the Zelda title for Wii will come out when its perfect.
Relevant (http://www.destructoid.com/zelda-wii-has-been-in-development-for-a-long-time-160083.phtml)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 23, 2010, 11:35:38 AM
New Zelda info leak. (http://fightingamphibians.com/index.php?topic=425.msg10333#new)
Quote
According to the popular japanese message board 2chan (prior leaks by 2chan have proved accurate) here are some details of the new Zelda game coming for wii.

- The game seems to be a sequel to "Majora's Mask".
- Will differ from the established dungeon-field-dungeon gameplay style (confirmed by Aonuma).
- Link will be right/left - handed according to player preferences.
- Gameplay and mechanics are done, story and characters still in progress.
- The girl shown here will be called Aderu or Adella or Adelle and will contact with Link through his sword.
- Link's sword will not be the Master Sword.
- Horseback combat is back, with a more intelligent Epona.


Sources/more:
thewiire (http://thewiire.com/blog/post/6183-rumor-new-zelda-wii-details-leaked)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on January 23, 2010, 07:21:19 PM
New Zelda info leak. (http://fightingamphibians.com/index.php?topic=425.msg10333#new)

Sequel to Majora's-[tornado fang]ing-Mask? WAAAAANT. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Black Mage J on January 23, 2010, 07:23:22 PM
This will be one great Zelda game. *o*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 25, 2010, 03:35:48 AM
Quote
- The game seems to be a sequel to "Majora's Mask".
[tornado fang]. YES.

Cue people bitching about the time limit from MM here.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 25, 2010, 03:46:51 AM
Majora's Mask is my favorite Zelda, but I dunno how to feel. I don't want to get excited in case it turns out it's fake...

Cue people bitching about the time limit from MM here.

I still say that the bitching is completely undeserved. You can do so [tornado fang]ing much in a single 3 day cycle, including beating the game (that'd require a lot of glitch abusing though).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 25, 2010, 03:48:33 AM
If this leak is true, I'm interested to see if the game will fill in any plot-holes with the timeline, or just make more.

Cue people bitching about the time limit from MM here.
After going back and playing MM properly, I don't mind it now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 25, 2010, 03:56:45 AM
OH MY GOD I CAME.

THIS.

THIS.

I DON'T EVEN.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 25, 2010, 04:43:07 AM
If it is, I hope it has an Epona Mask so Link can transform into Epona Link.   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 25, 2010, 08:34:43 AM
[tornado fang] both, just get nobuyuki hiyama "voicing" link again.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 26, 2010, 12:19:08 AM
Screw the Epona Mask; I demand more Fierce Deity.

Beat Game = Gain Mask + Ability to replay game with mask on the entire time.
This.

If I bought the MM sequel rumor, anyway.  Which as of now, I don't.  But it'd be cool.

Oh yeah, and boss rematches.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 27, 2010, 09:24:38 PM
They also need Boss Masks as well.  A Gohma Mask and especially a Gleeok Mask!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 27, 2010, 09:37:32 PM
We need more old school bosses up in this [sonic slicer].
Gleeok, Aquamentus, Manhandela, and [parasitic bomb].
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 27, 2010, 10:05:29 PM
Somehow I doubt it'll have actual masks...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 27, 2010, 11:02:18 PM
Agreed. If anything, there'll be some new gimmick that functions exactly like masks. Kinda like how conducting wind and howling as a wolf are just like playing an ocarina.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 28, 2010, 12:21:35 AM
Agreed. If anything, there'll be some new gimmick that functions exactly like masks. Kinda like how conducting wind and howling as a wolf are just like playing an ocarina.


The next game with have you conducting howling wolves.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 28, 2010, 02:47:32 AM
Agreed. If anything, there'll be some new gimmick that functions exactly like masks. Kinda like how conducting wind and howling as a wolf are just like playing an ocarina.
I'm DEFINITELY not on board with that speculation yet.  The talk of a "Majora's Mask" sequel, from what I gather, is more story-relevant than gameplay-relevant.  As in, it involves time-travel = you're the "Hero of Time" = something after MM.  I've heard nothing whatsoever of a transformation mechanic.

We need more old school bosses up in this [sonic slicer].
Gleeok, Aquamentus, Manhandela, and [parasitic bomb].
Oh HELL yes!  Seeing a TP-esque Aquamentus would be so frikkin' badass.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 28, 2010, 03:44:12 AM
Oh HELL yes!  Seeing a TP-esque Aquamentus would be so frikkin' badass.

This. Zelda needs more dragons and [parasitic bomb].
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 28, 2010, 04:12:00 AM
We need more old school bosses up in this [sonic slicer].
Gleeok, Aquamentus, Manhandela, and [parasitic bomb].
Phantom Hourglass
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 28, 2010, 04:19:47 AM
Phantom Hourglass

I didn't really like Phantom Hourglass...
I did kinda like the design for that Gleeok, but I'd like to see the Gleeok of the original Zelda be brought to life!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 28, 2010, 04:26:04 AM
I'd like to see the Gleeok of the original Zelda be brought to life!
For some reason, I thought of Trinexx after reading this (similar creature in design)

...wow, took me way too long to get what "Trinexx" meant. Anyways, one boss I'd be interested in seeing return is the Helmasaur King.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 28, 2010, 07:48:09 AM
We need more old school bosses up in this [sonic slicer].
Gleeok, Aquamentus, Manhandela, and [parasitic bomb].
oracle of seasons.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 29, 2010, 10:47:50 PM
oracle of seasons.

Yeah I know they were in that one as well, and that reminds me I've gotta go find that game.
I'd really like to see how the Manhandela boss battle would translate to the Wii.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 29, 2010, 10:53:58 PM
LA, OoS and OoA are so damn good games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on January 29, 2010, 11:01:28 PM
LA, OoS and OoA are so damn good games.

I finished LA a couple of weeks ago.
So good~
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 29, 2010, 11:02:16 PM
I finished LA a couple of weeks ago.
So good~

Yes, it's such a fun game. I dunno why but I can replay it over and over again.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 30, 2010, 10:19:37 PM
Me too. Same with the Oracles games, Minish Cap, and A Link to the Past. All really fun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 30, 2010, 10:25:56 PM
I think every Zelda game is fun
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 30, 2010, 10:28:06 PM
What about 'Wand of Gamelon' and 'Faces of Evil'?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on January 30, 2010, 10:28:49 PM
Don't forget Zelda's Adventure

..and those aren't even really considered official nowadays
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 30, 2010, 10:30:55 PM
Haha really? That's cool.

But I must agree, every Zelda game has some great aspects.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 30, 2010, 10:34:40 PM
Ever notice how Link can instantly master any instrument he gets? Can play anything with no practice. Now that's talent. He can play a flute, an ocarina, a pan flute, can howl on-key, and can conduct too!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nekomata on January 31, 2010, 01:05:52 AM
uh, rob, WW and ST Link was instructed on how to use their instruments.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 03, 2010, 01:14:04 AM
Well, a little practice. But he still has inhuman natural talent. I know if I picked up any of those instruments, I'd be atrocious and off-key all the time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on February 03, 2010, 02:31:53 AM
But can Link fnally out an end to Ganon?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on February 03, 2010, 03:26:09 PM
I expect Ganon to be absent from this one, sequel to MM and all.

...hmm... i just remembered there were a lot of epileptic trees about Majoras mask itself and Midnas helmet. I wonder...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on February 07, 2010, 09:40:54 PM
Oh boy they're gonna have a playable demo at E3 for Zelda Wii.

I hate everyone who's going.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on February 07, 2010, 10:16:14 PM
I expect Ganon to be absent from this one, sequel to MM and all.

...hmm... i just remembered there were a lot of epileptic trees about Majoras mask itself and Midnas helmet. I wonder...

Please. If they really want to bring the guy back, they will.

Of course, to me, it won't mean a thing to me, as long as Aonuma and crew seem to have a hard-on for using the red-headed dork, instead of the big blue Pig. Good grief, what would it take to bring the REAL Ganon back, hm?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on February 07, 2010, 10:20:35 PM
Of course, to me, it won't mean a thing to me, as long as Aonuma and crew seem to have a hard-on for using the red-headed dork, instead of the big blue Pig. Good grief, what would it take to bring the REAL Ganon back, hm?

I like Ganondorf as much as Ganon. And I also like dual wielding Ganon. But what we REALLY need is Ganon with his Trident of Power. I don't think we have ever seen the Trident of Power in a 3D Zelda.

And that is awful.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on February 07, 2010, 10:25:51 PM
Please. If they really want to bring the guy back, they will.
Sure, but they do tend to skip him every other game or so.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on February 07, 2010, 10:42:54 PM
I like Ganondorf as much as Ganon. And I also like dual wielding Ganon. But what we REALLY need is Ganon with his Trident of Power. I don't think we have ever seen the Trident of Power in a 3D Zelda.

And that is awful.

I agree.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2010, 10:44:25 PM
He should pull that out of his ass more than the ASS-SWORD like in Brawl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on February 07, 2010, 11:10:10 PM
He should pull that out of his ass more than the ASS-SWORD like in Brawl.

Damn right.  8)

I mean, my thing with Ganondorf is that he's pretty much all but replaced the Blue Pig, the REAL Ganon, here lately. That's a pretty big stab in the heart of an old head fan like myself. He hasn't even appeared in Smash Bros, a series which is supposed to represent and honor Nintendo and the rich history thereof! Yet, the red headed punk-ass does! No respect for the original creation!  ;O;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on February 07, 2010, 11:11:46 PM
I mean, my thing with Ganondorf is that he's pretty much all but replaced the Blue Pig, the REAL Ganon, here lately.
Aren't they supposedly the same person?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2010, 11:22:21 PM
Damn right.  8)

I mean, my thing with Ganondorf is that he's pretty much all but replaced the Blue Pig, the REAL Ganon, here lately. That's a pretty big stab in the heart of an old head fan like myself. He hasn't even appeared in Smash Bros, a series which is supposed to represent and honor Nintendo and the rich history thereof! Yet, the red headed punk-ass does! No respect for the original creation!  ;O;

Well, if they follow MY Bitchslap ideas, we'll be just fine!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on February 07, 2010, 11:25:25 PM
Damn right.  8)

I mean, my thing with Ganondorf is that he's pretty much all but replaced the Blue Pig, the REAL Ganon, here lately. That's a pretty big stab in the heart of an old head fan like myself. He hasn't even appeared in Smash Bros, a series which is supposed to represent and honor Nintendo and the rich history thereof! Yet, the red headed punk-ass does! No respect for the original creation!  ;O;
For me, the pig doesn't have to be blue, or even trident-wielding, but I at least demand a biped with some manner of weapon.  The TP Beast Ganon just doesn't do it for me.  OoT's kicked major ass, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on February 07, 2010, 11:27:14 PM
Aren't they supposedly the same person?

Ganondorf is the more human form, while Ganon is the personification of his deepest desires.
Yes they are the same thing but the triforce of Power changed him when it read his wishes, making him an all powerful beast.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on February 07, 2010, 11:34:44 PM
Quote
Good grief, what would it take to bring the REAL Ganon back, hm?

A 2d Zelda, he appeared in OoS/OoA and FSA. He would probably also appear like that in the WW art style, but for some odd reason Nintendo choice to exclude that form...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Irgendein on February 07, 2010, 11:36:51 PM
I never did understand one thing: Ganondorf is always the name associated with his human form, while Ganon is the name of his beast form. So, why the hell did they call him just Ganon in Wind Waker? (localization?)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on February 09, 2010, 07:05:17 AM
Because in WW, his deepest desire wasn't [parasitic bomb]loads of power like in OoT? Correct me if I'm wrong, but didn't he want to bring Hyrule back to the surface and claim its wind or some weird, convoluted madness that time around? Maybe Ganon is just his name while in the state where his deepest desires are being granted; and since he wasn't quite as power-hungry this time around, didn't turn into some hulking pig to gain the name?

/crackpot theories

He wanted Hyrule for his people. Since he was Gerudo he lived in the harsh desert lands, and wanted something better for his people. Thus, he wanted Hyrule.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 02:07:23 PM
Gameplay bump:

http://www.youtube.com/watch?v=Em-n3LrCD-Y

[youtube]http://www.youtube.com/watch?v=Em-n3LrCD-Y[/youtube]

This looks REALLY good
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 18, 2010, 04:05:39 PM
I seriously hope that the controls are a little more intuitive than that video seems to convey.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 18, 2010, 06:47:24 PM
Considering Miyamoto's technical difficulties at the show, they look pretty intuitive to me in that video.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 18, 2010, 07:06:47 PM
I'm actually inclined to believe them about their claims of technical difficulties on stage, since every hands-on report I've read has said the controls are rather smooth and responsive.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 08:22:15 PM
I seriously hope that the controls are a little more intuitive than that video seems to convey.

Heh, I can promise you from experience that 2/3rds of the Wii Demos I have tried when at a convention have calibration issues.  Once it gets home, it's fine.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 18, 2010, 08:23:27 PM
Well, if you say so PB.  There seems to be slight but extremely noticeable lag between the remote's motions and Link's, which is more of a concern for me, but hopefully they get that ironed out too...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ST Jestah on June 18, 2010, 08:24:52 PM
Ah, that video puts my mind at ease...now I can't wait to play it! >8|

I'll find something to keep me busy till then.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 08:27:54 PM
Well, if you say so PB.  There seems to be slight but extremely noticeable lag between the remote's motions and Link's, which is more of a concern for me, but hopefully they get that ironed out too...

Seriously, almost every demo I've ever played when at a convention has had some kind of issue, from Metroid Prime 3 to Black Night, and so on.  I think the only ones that don't are at Nintendo World.  Plus, it's not slated till 2011, so I think they'll have that solid by the time it's out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 08:28:50 PM
The game looks awesome, but I kinda wish we had more details about the actual world, and not just that demo area, controls and visual style.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 08:30:40 PM
Well we know Link comes from a floating land called Skyloft, and that evil has taken over the land below, so it's up to our airhead Link to save it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 08:37:32 PM
Does that mean... two overworld again?

PLEASE let there be two overworlds again!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 08:40:26 PM
Does that mean... two overworld again?

PLEASE let there be two overworlds again!
No, they said it was just Link's hometown/city.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 08:41:01 PM
But it's possible.  Perhaps Ganon will reach for the skies!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 09:08:29 PM
Speaking of Ganon... is he back this time? Or maybe Nintendo's gonna use another Zelda villain this time.

Either way I'm curious about their renditions. Ganon better keeps his beard.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 18, 2010, 09:10:25 PM
It's supposed to take place before Ocarina of Time, so it's unlikely.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 09:14:51 PM
It's supposed to take place before Ocarina of Time, so it's unlikely.

Really?  I thought this took place after Majora's Mask?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on June 18, 2010, 09:17:37 PM
Really?  I thought this took place after Majora's Mask?
That's what I thought. I thought this was re-grown-up Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 18, 2010, 09:20:17 PM
It's an OoT prequel because it explains the origins of the Master Sword.

Ganon's always possible, though.  It is well established by FSA that there is more than one Ganon.  There are simply fewer Ganons than there are Links and Zeldas.  In particular, if they were to go the evil trident route, the significance which FSA places on the trident would in turn distance the game's villain from OoT's Ganon.

Obviously, that was complete speculation.  Nothing says it will happen, I'm just saying, it could.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 09:27:21 PM
It's an OoT prequel because it explains the origins of the Master Sword.

Oh really?  That's pretty awesome, actually!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on June 18, 2010, 09:33:14 PM
Everything is shiny in the past and pixely in the future.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 09:51:46 PM
Oh really?  That's pretty awesome, actually!
I think the words used were "The Skyward Sword would later become the Master Sword". So you probably put it in the Temple of Time at the end of the game, or something.

And to be honest, for a game that features so much stuff, a way to make Link FLY would be incredibly awesome. Sure, it'd take away alot of the puzzles, but can you imagine the potencial?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 09:54:02 PM
It'd be awesome if he held up the Skyward Sword, yelled out HOOOOOOOOOOOOOOO! and lightning struck it, making it could it could fly!

Of course, that's the Sword of Omens fanboy in me talking!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 09:56:42 PM
Is it time for my incest theory again?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Black Mage J on June 18, 2010, 09:58:28 PM
Please go ahead. *sits down*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 10:01:42 PM
Is it time for my incest theory again?

There's always time for incest!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 10:03:00 PM
It'd be awesome if he held up the Skyward Sword, yelled out HOOOOOOOOOOOOOOO! and lightning struck it, making it could it could fly!

Of course, that's the Sword of Omens fanboy in me talking!  XD
"WHOEVER HOLDS THIS MASTER SWORD SHALL POSSESS THE POWER OF... LINK!"
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 10:05:14 PM
You know, the Master Sword SHOULD give Link Sight Beyond Sight.

Just saying....  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 10:05:45 PM
OK so... originally I had made a really large theory on how everything was connected by Incesty.

Yes, incesty.

It's a word now, look it up. Anyway, I lack the major details now but it's CLEARLY obvious that the entire Zelda series is one big incestuous orgy. Why? Because Link, Zelda AND Ganon are all... well, in nearly every Zelda game.

That said... it brings up interesting questions. Do they get down and dirty after every game? Are Link and Ganon brothers or father and son? Why the hell is it popular to "love thy enemy" in Hyrule? These answers and more... I must have them, Nintendo! The fanbase deserves to know!

"WHOEVER HOLDS THIS MASTER SWORD SHALL POSSESS THE POWER OF... LINK!"

A CHALLENGER HAS APPEARED!

This could very well be a new theory! Maybe anyone who is destined for the sword is invaded by the Link Virus and be-- ... Naw, that's just stupid.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 10:18:22 PM
OK so... originally I had made a really large theory on how everything was connected by Incesty.

Yes, incesty.

It's a word now, look it up. Anyway, I lack the major details now but it's CLEARLY obvious that the entire Zelda series is one big incestuous orgy. Why? Because Link, Zelda AND Ganon are all... well, in nearly every Zelda game.

That said... it brings up interesting questions. Do they get down and dirty after every game? Are Link and Ganon brothers or father and son? Why the hell is it popular to "love thy enemy" in Hyrule? These answers and more... I must have them, Nintendo! The fanbase deserves to know!

A CHALLENGER HAS APPEARED!

This could very well be a new theory! Maybe anyone who is destined for the sword is invaded by the Link Virus and be-- ... Naw, that's just stupid.
Since Link and Zelda NEVER end up together or even slightly romantically involved at the end of every game, it's safe to say they never do the nasty. Ganon, I think he's been proven to always be the same guy going through time and dimensions and causing crap to happen.

Also, it was a reference to this: (http://www.superherotimes.com/news/images/450-ThorHammerHead.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 10:21:48 PM
I promised myself never to waste a single thought on continuity or timeline matters. It's meaningless and doesn't affect gameplay at all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 18, 2010, 10:27:18 PM
Not to mention Zelda's continuity is constantly rewritten.

Ganon, I think he's been proven to always be the same guy going through time and dimensions and causing crap to happen.
More like the same two guys.  FSA provides another origin to "Ganondorf" separate from that of OoT, which centers around his trident rather than the Triforce of Power.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 10:28:02 PM
They should do an origin to his Trident, and bring back Ganon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 10:29:59 PM
I promised myself never to waste a single thought on continuity or timeline matters. It's meaningless and doesn't affect gameplay at all.
True that. Continuity isn't given a single thought except in games like Wind Waker and Majora's Mask.

Not to mention Zelda's continuity is constantly rewritten.
More like the same two guys.  FSA provides another origin to "Ganondorf" separate from that of OoT, which centers around his trident rather than the Triforce of Power.
Forgot about that one. Never did pay much attention to the Four Sword Universe in Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 10:34:21 PM
They should do an origin to his Trident, and bring back Ganon.

Wasn't that Four Swords Adventures?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 18, 2010, 10:38:41 PM
FSA presents the trident as part of the origin of their Ganon.  The trident itself is just there, as the Master Sword is in other games. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 10:46:35 PM
Since Link and Zelda NEVER end up together or even slightly romantically involved at the end of every game, it's safe to say they never do the nasty. Ganon, I think he's been proven to always be the same guy going through time and dimensions and causing crap to happen.

Also, it was a reference to this: (http://www.superherotimes.com/news/images/450-ThorHammerHead.jpg)

It's a joke mostly. Given the entirety of Zelda is apeshit continuity wise, I devised my own theory that makes sense enough to me that I can call it a theory. That said...

I promised myself never to waste a single thought on continuity or timeline matters. It's meaningless and doesn't affect gameplay at all.

For those that Gameplay is their major factor... I suppose that is fine and dandy. But someone like me plays games primarily for the story. When the story makes no sense, we must do something to make it make sense to us.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 10:48:18 PM
It's a joke mostly. Given the entirety of Zelda is apeshit continuity wise, I devised my own theory that makes sense enough to me that I can call it a theory. That said...

For those that Gameplay is their major factor... I suppose that is fine and dandy. But someone like me plays games primarily for the story. When the story makes no sense, we must do something to make it make sense to us.
Playing games for the story? Games like Zelda? Zelda has never been about the story, to be honest. It had a few good things going on OOT, MM and WW, but aside from that... it never really was about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 10:50:45 PM
Playing games for the story? Games like Zelda? Zelda has never been about the story, to be honest. It had a few good things going on OOT, MM and WW, but aside from that... it never really was about it.

That's just how I am, G. Here's a "spreadsheet" for ya.

Storyline and Characters > Presentation (Graphics and Musical Score) > Gameplay.

That's how I play my games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 10:54:31 PM
That's just how I am, G. Here's a "spreadsheet" for ya.

Storyline and Characters > Presentation (Graphics and Musical Score) > Gameplay.

That's how I play my games.
So you don't play fighting games or puzzle games?

Nothing wrong with it. Just... games are kind of a funny place to get good stories at. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 11:02:39 PM
So you don't play fighting games or puzzle games?

Nothing wrong with it. Just... games are kind of a funny place to get good stories at. 8D

I do occasionally play Fighting games, picky about those since I'm interested in their stories as well. Soul Caliber was always interesting to me. Well, till it became minor in the story department like most Fighting games.

Puzzle Games... uh, well. I play those on the rarer occasion.

This is generally why RPGs are my main priority with gaming.

Gaming holds a lot of potential for storytelling, that is why I am here.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 11:07:02 PM
I do occasionally play Fighting games, picky about those since I'm interested in their stories as well. Soul Caliber was always interesting to me. Well, till it became minor in the story department like most Fighting games.

Puzzle Games... uh, well. I play those on the rarer occasion.

This is generally why RPGs are my main priority with gaming.

Gaming holds a lot of potential for storytelling, that is why I am here.
Gaming does hold alot of potencial for storytelling, but... well, it's really, really, REALLY hard to find a game with a story that's worth a damn, and that you wouldn't be able to find on any run-of-the-mill fiction book.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 11:09:27 PM
See, this is why I want a ZOE3.  LoL, even though it's not the best of stories, it's probably the only one I've really ever cared about in gaming!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 11:11:26 PM
See, this is why I want a ZOE3.  LoL, even though it's not the best of stories, it's probably the only one I've really ever cared about in gaming!  XD
But ZOE2 wrapped it up. o_o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 11:13:24 PM
But ZOE2 wrapped it up. o_o

I know, I just want more!   8)

Does Leo get Jehuty back?  Does Dingo get it on with Tits Marinaris?  What happens with the remaining forces of BAHRAM?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 11:18:26 PM
Gaming does hold alot of potencial for storytelling, but... well, it's really, really, REALLY hard to find a game with a story that's worth a damn, and that you wouldn't be able to find on any run-of-the-mill fiction book.

Well, I guess it's a matter of questioning why one reads stories. A lot of people are looking for something that is "new and original" without realizing that "everything has been done before" in general. Hence why I don't really bother with such things and am more concerned with how something is written. That said, I like my stories to be a bigger presentation than a book. I like visuals, things I can hear. There is more to a story than words, music can set the mood.

Why do you think people watch movies? I mean, aside from attention span-less Americans. >_> There's more production than a mere book. Don't get me wrong, I love books though.

People wonder why I love Openings in anime. The openings can capture a lot of production and story telling in the mere minute it takes to play them. The mood of the music, how the animation slide is played... Whether it is subjective or relevant to the plot or not.

... Oh right. Derailing from Zelda the topic. Carry on.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 11:25:14 PM
Well, I guess it's a matter of questioning why one reads stories. A lot of people are looking for something that is "new and original" without realizing that "everything has been done before" in general. Hence why I don't really bother with such things and am more concerned with how something is written. That said, I like my stories to be a bigger presentation than a book. I like visuals, things I can hear. There is more to a story than words, music can set the mood.

Why do you think people watch movies? I mean, aside from attention span-less Americans. >_> There's more production than a mere book. Don't get me wrong, I love books though.

People wonder why I love Openings in anime. The openings can capture a lot of production and story telling in the mere minute it takes to play them. The mood of the music, how the animation slide is played... Whether it is subjective or relevant to the plot or not.

... Oh right. Derailing from Zelda the topic. Carry on.
It's not really the fact that "everything has been done". You can redo it in different ways as many times as you'd like. And no, everything has not been done. You'd be surprised at the number of stories still left to tell due to the existance of dogmas, taboos and other stuff. People just tell and re-tell what they like.

Which is the problem with 99,9999999999999% of the stories in games. Derivative bullshit. Heck, even movies and TV have less quality stuff nowadays. Because there's a general lack of trying from the writers' parts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 11:27:27 PM
Which is the problem with 99,9999999999999% of the stories in games. Derivative bullshit. Heck, even movies and TV have less quality stuff nowadays. Because there's a general lack of trying from the writers' parts.

This is why the digital age is golden for movies, and why Indie flicks are growing more and more in popularity.  Also, you'd be surprised how many great scripts out there get ruined by Hollywood.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 18, 2010, 11:32:09 PM
It's not really the fact that "everything has been done". You can redo it in different ways as many times as you'd like. And no, everything has not been done. You'd be surprised at the number of stories still left to tell due to the existance of dogmas, taboos and other stuff. People just tell and re-tell what they like.

Which is the problem with 99,9999999999999% of the stories in games. Derivative bullshit. Heck, even movies and TV have less quality stuff nowadays. Because there's a general lack of trying from the writers' parts.

Hence quotes. I realize that there is boundless potential for stories and it is truly only limited by the human imagination. But as the general world views it, everything has been done. And thusly I only care about the production of the story its self. I'm not criticizing other writers solely because of whether it's something horribly original or not. If I take something from the story, if it emotionally affects me... it is a good story. To me.

That is what I am looking for, the emotional connection and stimulation. Which of course, can be a myriad of emotions.

Gonna apologize ahead of time to the Zelda fans... >_> Me and Flash managed to derail things (again?) But I oh-so enjoy bantering with him, so forgive.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 18, 2010, 11:34:54 PM
SO,

Story aside, what is everyone's thoughts on the visual style? From what I've seen, most people here like it, but elsewhere I've seen nothing but bitching and moaning that it isn't their "dark and detailed" style like TP.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 18, 2010, 11:39:00 PM
I honestly love it.  Don't get me wrong, I loved how TP looked, but that's because it worked for the theme of the game, which was Twilight.  However, this game takes place in the air, so it makes sense that it's sunnier.  Also, I love the combination with the cel-shading.  I hope it gives Skyward Link the same awesome face expressions that Wind Waker Link had.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 18, 2010, 11:41:38 PM
Link looks really weird. Like if his TP model was spliced into WW.
Other than that I'm okay with it. I'll miss the TP Darknuts, and Ganondorfs awesome beard+crown thing, but I'm sure they made the change for a good reason.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 18, 2010, 11:43:09 PM
Story aside, what is everyone's thoughts on the visual style? From what I've seen, most people here like it, but elsewhere I've seen nothing but bitching and moaning that it isn't their "dark and detailed" style like TP.

I love it.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 18, 2010, 11:53:51 PM
Hence quotes. I realize that there is boundless potential for stories and it is truly only limited by the human imagination. But as the general world views it, everything has been done. And thusly I only care about the production of the story its self. I'm not criticizing other writers solely because of whether it's something horribly original or not. If I take something from the story, if it emotionally affects me... it is a good story. To me.

That is what I am looking for, the emotional connection and stimulation. Which of course, can be a myriad of emotions.

Gonna apologize ahead of time to the Zelda fans... >_> Me and Flash managed to derail things (again?) But I oh-so enjoy bantering with him, so forgive.
There isn't much emotional connection and stimulation to be found in games, but there are a few exceptions. Metal Gear Solid 3 and 4's endings have both made me cry, as well as the entire last level of Flower. But most games tend to swerve towards the usual clichés, be them western games or asian games, most of them fit inside one stereotype and never get out of it. Mostly why JRPGs have disgusted me for so long (but many WRPGs can hold my interest with the narrative, although not always keep it for long).


SO,

Story aside, what is everyone's thoughts on the visual style? From what I've seen, most people here like it, but elsewhere I've seen nothing but bitching and moaning that it isn't their "dark and detailed" style like TP.
It's [tornado fang]ing awesome. Twilight Princess looked good, but it had blurry ugly textures due to trying out realism in its atmosphere while still trying to maintain cartoony-looking characters. Thus, it came out kinda ugly in scenery and details. This game fixes that and pulls off the Wii's strengths. So I love it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 19, 2010, 06:41:41 AM
I already posted my thoughts elsewhere but I'll do the same here:  I'm on the fence with Skyward Sword's visuals (FYI I still don't care for the Wind Waker style to this day).  I really liked Twilight Princess.  I think the serious tone is fitting for adult Link stories.  That said, he IS living in clouds in this game, so I can see how this is supposed to work.  But I'm really not sure.  Is the world below going to look as pastel-colored?  Should it?  How seriously should we be taking a game where you bowl with bombs?  I need to get the game in my hands and get a feel for its overall atmosphere before I pass final judgment.

Another thing I loved about Twilight Princess, which I hope returns, is the outstanding body language during cutscenes.  Character movements were amazingly lifelike in that game.  And after the Master Sword, when Midna starts hovering around Link...  Oh God, I'm going to miss Midna. ;^;

Gaming holds a lot of potential for storytelling, that is why I am here.
You had DAMN WELL BETTER be equipped with MegaMan Legends 2, is all I can say.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 06:46:05 AM
You had DAMN WELL BETTER be equipped with MegaMan Legends 2, is all I can say.
...does that mean it was good or bad in terms of story?

...lawl, Megaman and story. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 19, 2010, 07:12:45 AM
Sensei, forgive the speedy bastard, for he knows not what he does...

In more than a few ways, including story and voice acting, the Legends series in general and Legends 2 especially, defy *ALL* expectations of a MegaMan game, and manage to kick all kinds of ass while doing so.  They are in no way comparable to the other series, I assure you.  You'd be wise to play them before commenting further, because beyond having a blue guy with an arm cannon, "MegaMan in general" trends simply do not apply.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 02:40:30 PM
Sensei, forgive the speedy bastard, for he knows not what he does...

In more than a few ways, including story and voice acting, the Legends series in general and Legends 2 especially, defy *ALL* expectations of a MegaMan game, and manage to kick all kinds of ass while doing so.  They are in no way comparable to the other series, I assure you.  You'd be wise to play them before commenting further, because beyond having a blue guy with an arm cannon, "MegaMan in general" trends simply do not apply.
Well, what kind of... "story" does it have? Because honestly, everything I've heard about the Legends series, "story" really isn't one of its praises. =P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 19, 2010, 07:33:00 PM
I don't want to spoil, but I'll just say this: It winds up being one of those "destroying paradise is a good thing" stories.  L1 establishes a few basic ground points, but it's L2 that really dives into Volnutt/Trigger's backstory.

I'm sure there are narratives with the occasional button-pressing that do better.  It is after all still a fairly cartoony style.  But so far as MegaMan games go (I know, that doesn't set the bar high), it's in a league of its own.  It'd be almost as if the Zero-series actually told its story in-game ( -AC ) without having to hand you an "everything you know is wrong" notice every couple of years.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 19, 2010, 08:09:04 PM
Also, it ends on a cliffhanger.  Which is why everyone clamors for a Legends 3.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 08:15:08 PM
I don't want to spoil, but I'll just say this: It winds up being one of those "destroying paradise is a good thing" stories.  L1 establishes a few basic ground points, but it's L2 that really dives into Volnutt/Trigger's backstory.

I'm sure there are narratives with the occasional button-pressing that do better.  It is after all still a fairly cartoony style.  But so far as MegaMan games go (I know, that doesn't set the bar high), it's in a league of its own.  It'd be almost as if the Zero-series actually told its story in-game ( -AC ) without having to hand you an "everything you know is wrong" notice every couple of years.
I've never seen a good story told in a Megaman game, but aight. Believe it when I see it. Time to get my emulatan on.

...should I play Legends 2 without playing Legends 1 or summat?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on June 19, 2010, 08:15:51 PM
Git yer Megamans outta mah Zelda thread, gyatdammnit! lol



I want to hump the new game's graphics by the way.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 19, 2010, 09:09:50 PM
I've never seen a good story told in a Megaman game, but aight. Believe it when I see it. Time to get my emulatan on.

...should I play Legends 2 without playing Legends 1 or summat?
I'd suggest doing Legends 1 first to get a general idea of what's going on. That's me though.

As far as Skywards Sword's style, I like it. Maybe that's because I actually liked the artstyle in WW. Mixing TP's and WW's artstyles looks rather nice so far, I find. It will be nice to see what they do with the bosses.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 09:25:08 PM
Legends 1 first for a basic idea; an introduction to that world, so to speak. And there would be some things in 2 you wouldn't get if you didn't play 1 first.

I like the artstyle for SS; it seems nice.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 19, 2010, 09:55:33 PM
The art style looks okay to me.  Maybe a little too bright, but eh.  I never had a problem with the cel-shading in Wind Waker, but rather the character designs.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 09:56:04 PM
There any translation patch for the PSP titles? I'd have an easier time to play those.

...and seeing from some youtube videos, I just know I'm gonna be dissapointed with the story, from the way you are all hyping it. =P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on June 19, 2010, 09:58:36 PM
There any translation patch for the PSP titles? I'd have an easier time to play those.

...and seeing from some youtube videos, I just know I'm gonna be dissapointed with the story, from the way you are all hyping it. =P

I think there are game scripts on gamefaqs for both
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 10:11:56 PM
I think there are game scripts on gamefaqs for both
I'll just play the PC version, I guess. Either that or just watch the cutscenes on youtube. I'm just interested in the story.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 10:23:07 PM
I don't think there's PC versions...


Also, sue me but I just now got around to watching the trailer. SQUEEEE!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 19, 2010, 10:24:42 PM
There are, but good luck finding.

...and seeing from some youtube videos, I just know I'm gonna be dissapointed with the story, from the way you are all hyping it. =P
Oh, I'm sure you will.  I can't think of anything I'd suggest that you wouldn't be disappointed in. :P



Forget SS's visuals, I just want those frikkin' sword waves. 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on June 19, 2010, 10:25:23 PM
I don't think there's PC versions...

There are, for both
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 10:25:48 PM
Well I did not know this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on June 19, 2010, 10:26:32 PM
Capcom likes putting their games on PC too
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 10:28:03 PM
Yet no Command Mission... woe
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 10:38:22 PM
Oh, I'm sure you will.  I can't think of anything I'd suggest that you wouldn't be disappointed in. :P
There's tons of good stories out there. You just gotta know where to look. The Oddworld stories, for example. Panzer Dragoon Saga. The first KOTOR. Bioshock. Phantasy Star Online's missions. Eternal Darkness. The World Ends With You. Prince of Persia: The Sands of Time. Yakuza 1-3. Red Dead Redemption. Assassin's Creed 2. Fallout 1. There are tons of great games with tons of good, original stories.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 10:40:54 PM
TWEWY had an awesome story. And it was Nomura... who woulda thunk it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 10:46:38 PM
TWEWY had an awesome story. And it was Nomura... who woulda thunk it?
He was working with the CoM team. Explains it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 19, 2010, 11:03:18 PM
It does explain it.

Also...
(http://i5.photobucket.com/albums/y194/dakirbymaster/LinkSS.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 19, 2010, 11:13:42 PM
It does explain it.

Also...
(http://i5.photobucket.com/albums/y194/dakirbymaster/LinkSS.png)
He looks kinda chubby. Or is it just me?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 20, 2010, 12:18:34 AM
He looks kinda chubby. Or is it just me?

Personally, I thought he was always kinda stubby. Never really appeared well-toned or anything.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 20, 2010, 12:20:11 AM
Personally, I thought he was always kinda stubby. Never really appeared well-toned or anything.
But he's always been a bit skinny. Here, he just seems... well, a bit badly formed in terms of body.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 20, 2010, 12:47:58 AM
It's the baggy pants that make him look funny.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 20, 2010, 03:58:23 AM
I noticed that.  The art style seems to be encouraging pillow-shading.  Hopefully they will fine-tune it a bit.  And who knows whether or not it even holds for when you leave the clouds?  We really don't know enough about this game yet.

There's tons of good stories out there.
I'm sure there are.  When I gauge "story", though, I tend to look at how likable the characters in themselves are before I look at what situations they're placed in, though.  I'm the same with visuals; characters before environments (this is why I actually find MHX to look rather ugly; the environments are gorgeous but the character models are hideous).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 20, 2010, 04:20:42 AM
I noticed that.  The art style seems to be encouraging pillow-shading.  Hopefully they will fine-tune it a bit.  And who knows whether or not it even holds for when you leave the clouds?  We really don't know enough about this game yet.
I'm sure there are.  When I gauge "story", though, I tend to look at how likable the characters in themselves are before I look at what situations they're placed in, though.  I'm the same with visuals; characters before environments (this is why I actually find MHX to look rather ugly; the environments are gorgeous but the character models are hideous).
Why are the characters more important than the plot in a "story" to you? Just kinda confused here.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 20, 2010, 05:29:15 AM
Why are the characters more important than the plot in a "story" to you? Just kinda confused here.

Pretty simple process. If the characters don't matter, if they aren't important/likable/interesting/relate able and so forth, then it is very easy to lose interest in the game or the characters or what happens to them.

A plot can rarely carry its self, dynamic characters are important as well.

Based on the kind of stuff you like, Legends will be a bit too "light" for your taste. You're a tad too "hardcore" for that kind of thing, honestly. But it's definitely the diamond in the rough when it comes to stories with Capcom. Command Missions is also decent, but doesn't compare.

Also, gotta say. KOTOR 2's story was superior to KOTOR 1. Let the flames begin.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 20, 2010, 06:27:24 AM
 :cookie:

Troll House took the words out of my mouth, I couldn't have said it better myself (all except the KOTOR stuff; I don't know a damn thing about that).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on June 20, 2010, 06:45:19 AM
Also, gotta say. KOTOR 2's story was superior to KOTOR 1. Let the flames begin.

Won't fight you there, either. If LA didn't pull the superdickery they did in order to rush out KOTOR2 for the holidays, EVERYTHING about the game would've been better than its predecessor. Too bad...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2010, 06:46:50 AM
Personally, I care not for stories in my games.  Take Zelda, for example.

LINK, PRINCESS ZELDA IN DANGER.  GO. SAVE.

I'm sold!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 20, 2010, 06:47:59 AM
Pretty simple process. If the characters don't matter, if they aren't important/likable/interesting/relate able and so forth, then it is very easy to lose interest in the game or the characters or what happens to them.

A plot can rarely carry its self, dynamic characters are important as well.

Based on the kind of stuff you like, Legends will be a bit too "light" for your taste. You're a tad too "hardcore" for that kind of thing, honestly. But it's definitely the diamond in the rough when it comes to stories with Capcom. Command Missions is also decent, but doesn't compare.

Also, gotta say. KOTOR 2's story was superior to KOTOR 1. Let the flames begin.
Interesting. Funnily enough, I see stories praised and worshipped, even though when there are silent protagonists. Hell, even when stories have... no characters, should we say? Like in Flower. Interestingly enough, characters really are completely irrelevant sometimes. because characters change with the flow of a story. Character development, they call it. Look at Batman's Damian. KOTOR's Bastilla. They start off as snotty little [sonic slicer] characters, and end up as some of the best and most developed characters in their own stories. The plot is what matters, because it's what BUILDS the character. A character is never really stuck to a single characterization of a story is any good. They grow throughout the story, they interact with what's happening, and that's what makes them good. Put any unlikeable bastard in a challenging plot, and I assure you the character will come out different from the other side. Changed and grown-up. I love to hate a certain character in a well-developed tale. Because you never know what you're gonna get.

I'm not too hardcore for simple stories. Zelda: Link's Awakening had a simple story, yet a tragic development. I liked the way it flowed and ended. Oddworld games also have simple stories, but awesome execution. Yakuza, for example. It thrives on its simplicity, but the way it does it so well is what makes it enjoyable. I'll like it as long as it'll do that story RIGHT. The only Megaman games I've been in touch with that had a big story of any sort were the Battle Network titles. And Jesus Christ, those had a shambling mockery of clichés and profund stupidity as a "plot".

KOTOR's story is debateable. 1 was simply and purely, an adventurous story, with a cast of riveting characters, each one enjoyable and with its own personality, a plot which was quite good, simplistic but could drive its own weight better than any other Star Wars fiction I've ever seen, and everything was very convincing. It was done. Finished and it triumphed.
KOTOR 2's story, is what I call an example of greatness falling short. It had alot of plot development, more complicated characters and a more convulted story. But it was unfinished to a degree that it was unforgiveable. The cast was more complex, but their stories didn't make sense sometimes. Every single one of them except for T2 was basically waiting to stab you in the back. You had a TON of elements, betrayals you could see coming from a mile away, and the usual cryptic speaking between people. I dunno about you, but I hate it when a game's characters speak in such a smart way, yet follow such boring, linear plans. KOTOR 2 was an unfinished game in every way, from its constant bugs, badly-made levels, unnatractive environments compared to the original, and drab overall colors, along with repetitive scenarios. Obsidian aimed for the very top, but they couldn't reach it in time. Thus, a game even buggier and crashier than its predecessor, in which we're constantly reminded of how deep and traitorously the new characters behave, as well as how dark the story goes. I did like Nihlus, though. Was dissapointed when the final encounter was so damn predictable, with an enemy with whom made little sense to fight, after every single action done in the course of the game. It had so much potencial... but it fell short.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 20, 2010, 07:10:19 AM
At this point it's basically Character vs Plot and Opinion vs Opinion.

*shrugs* I don't care for either at this point since it'll just go back and forth. I think that for a plot, characters are necessary, just as characters need a place to be. I need both for a story to be particularly interesting at this point. Carry on Zelda thread.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 20, 2010, 07:15:34 AM
I don't think it's a case of Character vs. Plot, but rather Good Writing vs. Bad Writing.  Good writing make both the character & plot interesting and compelling, like a freaky game of Curling.  Bad writing does not, like a recent game of Basketball.  Take Smallville, for example.  The show's writing is pretty terrible, but when you put a good writer, like say Geoff Johns on it for an episode or two, it's damn good and makes you wonder why all episodes can't be like it. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 20, 2010, 02:52:20 PM
At this point it's basically Character vs Plot and Opinion vs Opinion.

*shrugs* I don't care for either at this point since it'll just go back and forth. I think that for a plot, characters are necessary, just as characters need a place to be. I need both for a story to be particularly interesting at this point. Carry on Zelda thread.
In other words, completely unrelated to what I just said. 8D

I don't think it's a case of Character vs. Plot, but rather Good Writing vs. Bad Writing.  Good writing make both the character & plot interesting and compelling, like a freaky game of Curling.  Bad writing does not, like a recent game of Basketball.  Take Smallville, for example.  The show's writing is pretty terrible, but when you put a good writer, like say Geoff Johns on it for an episode or two, it's damn good and makes you wonder why all episodes can't be like it. 
Exactly. But would you rather be writing the descriptions of each character... or would you be rather be writing the plot that CHANGES them? =P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 20, 2010, 04:23:59 PM
Take Smallville, for example.  The show's writing is pretty terrible, but when you put a good writer, like say Geoff Johns on it for an episode or two, it's damn good and makes you wonder why all episodes can't be like it.  
...for the sake of my sanity, can we pretend that you are referring specifically to Season 8?

Interesting. Funnily enough, I see stories praised and worshipped, even though when there are silent protagonists.
Oh, I've loved games that have very forgettable characters.  Perfect example of such would be the Armored Core series.  The gameplay comes first, after all.  But when your character is perpetually silent AND off-screen AND gets no character interaction save e-mail, it's exceedingly hard to give a damn.  Dragon Quest VIII runs into a similar problem, I don't buy silent protagonists in a game that is otherwise fully voiced.  It pulls you completely out of the game and just makes the hero look boring.

A silent protagonist doesn't have to be forgettable, though.  I don't consider Link all that forgettable, at least certainly not in Twilight Princess.  One can express character depth non-verbally, but most don't bother to.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on June 20, 2010, 05:25:26 PM
Exactly. But would you rather be writing the descriptions of each character... or would you be rather be writing the plot that CHANGES them? =P

It depends. But especially for a RPG-style storyline? Depending on the way a story is told, it could stand to require both.

Mass Effect, for example, does a great job of making it so that while the sci-fi drama in itself could be interesting (if not exactly ground-breaking) but also makes it so that you care about the characters that your avatar stands to interact with. Furthermore, the notion of how you're able to start from the first game, and then have the effects of your choices/interactions roll over into subsequent games stands to make you care even more. But all that ME showcases is what Blues is talking about: GOOD WRITING, on both parts, is necessary to make you give a [parasitic bomb] about the character(s) in a RPG/drama. A back story should be a means to help you identify with the character, while the character's growth over the course of the story keeps you loving the character.

*WARNING, the below contains spoilers for a number of titles - READ AT YOUR OWN RISK*

This is what separates how Mass Effect was able to do what it does well, and where a game like Final Fantasy 7 does fall short. In FF7, the "default" storyline that the game presents pretty much assumes that you (as Cloud) would be interacting with Aeris heavily, such that when she dies later in the game, you are supposed to feel empathy for her. But suppose you made it so Cloud rolled with any of the other viable choices the game presented (like I did with Barret for the lolz 8D). Aeris' death immediately has no real emotional impact for that player, due to the lack of the emotional investment on the player's part.

At least Leo's similar demise in FF6 was able to have a better chance at an emotional response, due to how he was able to build up an "emotional repertoire" with the player in that relatively short time he had before he got all stabbed. Then there was Fire Emblem 4, which basically forced you to say good-bye to almost ALL of the characters you had to come to love from the first half of the game (due to a great number of them dying horribly by the intermission), so there was little chance for the emotional investment to be lost on a number of those characters.

But in short, there in lies what I think is that critical thing that makes an overall story work. How it is portrayed, through either explicit writing or just the overall "direction", has to make it so that it can make the player "feel" some thing for the characters and their role in the story. It doesn't have to loads of dialogue, as I certainly was able to care about the fate of my horse in Shadow of the Colossus, and the baby Metroid's death in Super. That's more than what I can say for Alucard, who had a whole game to [sonic slicer] and moan about his lot in life throughout the course of SOTN, and I don't even feel like his character did much to change throughout the entirety of the game's narrative. But that's me. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 20, 2010, 07:59:27 PM
Oh, I've loved games that have very forgettable characters.  Perfect example of such would be the Armored Core series.  The gameplay comes first, after all.  But when your character is perpetually silent AND off-screen AND gets no character interaction save e-mail, it's exceedingly hard to give a damn.  Dragon Quest VIII runs into a similar problem, I don't buy silent protagonists in a game that is otherwise fully voiced.  It pulls you completely out of the game and just makes the hero look boring.

A silent protagonist doesn't have to be forgettable, though.  I don't consider Link all that forgettable, at least certainly not in Twilight Princess.  One can express character depth non-verbally, but most don't bother to.
Exactly, the gameplay comes before the story in most games. Games like Onimusha and Ninja Gaiden might have completely ridiculous and stupid stories, but that doesn't mean we can't care for the game itself and what it brings. Honestly, tons of people praise Gordon Freeman, even though he's completely silent, because his actions are supposed to be a definition of his personality. Same with Link, for example. Or Crono, in Chrono Trigger. Their actions justify their personality, and that's what makes them do this or that. And what's there to define them, comes from the plot, instead of a "personality" they come pre-booted with. That's very important.

It depends. But especially for a RPG-style storyline? Depending on the way a story is told, it could stand to require both.

Mass Effect, for example, does a great job of making it so that while the sci-fi drama in itself could be interesting (if not exactly ground-breaking) but also makes it so that you care about the characters that your avatar stands to interact with. Furthermore, the notion of how you're able to start from the first game, and then have the effects of your choices/interactions roll over into subsequent games stands to make you care even more. But all that ME showcases is what Blues is talking about: GOOD WRITING, on both parts, is necessary to make you give a [parasitic bomb] about the character(s) in a RPG/drama. A back story should be a means to help you identify with the character, while the character's growth over the course of the story keeps you loving the character.

*WARNING, the below contains spoilers for a number of titles - READ AT YOUR OWN RISK*

This is what separates how Mass Effect was able to do what it does well, and where a game like Final Fantasy 7 does fall short. In FF7, the "default" storyline that the game presents pretty much assumes that you (as Cloud) would be interacting with Aeris heavily, such that when she dies later in the game, you are supposed to feel empathy for her. But suppose you made it so Cloud rolled with any of the other viable choices the game presented (like I did with Barret for the lolz 8D). Aeris' death immediately has no real emotional impact for that player, due to the lack of the emotional investment on the player's part.

At least Leo's similar demise in FF6 was able to have a better chance at an emotional response, due to how he was able to build up an "emotional repertoire" with the player in that relatively short time he had before he got all stabbed. Then there was Fire Emblem 4, which basically forced you to say good-bye to almost ALL of the characters you had to come to love from the first half of the game (due to a great number of them dying horribly by the intermission), so there was little chance for the emotional investment to be lost on a number of those characters.

But in short, there in lies what I think is that critical thing that makes an overall story work. How it is portrayed, through either explicit writing or just the overall "direction", has to make it so that it can make the player "feel" some thing for the characters and their role in the story. It doesn't have to loads of dialogue, as I certainly was able to care about the fate of my horse in Shadow of the Colossus, and the baby Metroid's death in Super. That's more than what I can say for Alucard, who had a whole game to [sonic slicer] and moan about his lot in life throughout the course of SOTN, and I don't even feel like his character did much to change throughout the entirety of the game's narrative. But that's me. 8D
You'll notice that there's a trend in both american and japanese games. In american games, there's the story about the soldier who has to do this or that because it has guns and it's totally cool. On JRPGs, it's the protagonist with the tragic past who has to save the world from this or that unstoppable evil. In both these games, there's little character development, if any at all. This is how you can tell a bad story from a good one. On Mass Effect, many characters start out unbearable and with a stupid personality. But they grow out of it. Good writing in plot is required.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 20, 2010, 10:39:25 PM
So apparently the return of classical enemies has been confirmed.

I'm holding my breath for Dark Nuts, Stalfos, Re-Deads, Gibdos, Wallmasters, Deadhands and other stuff.

Really curious how many things got a redesign to fit the new style. Mostly curious about the Gorons, Zoras, Gerudos and Ganon (assuming he's in there).

Also wondering what's up with that rumor about the "new sword".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 20, 2010, 10:43:50 PM
Quote from: Nabeshin
Yeah, the Master Sword thing is definitely confirmed, I'll scrounge up the source shortly.

As for the timeline, the opinion of the timeline fans is that NoA (who released that statement about there being no timeline) don't know what they're talking about. NoJ and the developers still actively support continuity of some kind, even if they themselves don't know or care what it is.

Edit: http://wii.ign.com/articles/109/1098500p1.html

Quote from: Miyamoto
That mysterious figure in last year's art is the Skyward Sword. People suspected this to be the Master Sword…but spoiler alert, the Skyward Sword becomes the Master Sword. (laughs).
From ZFGC.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 21, 2010, 12:36:31 AM
So apparently the return of classical enemies has been confirmed.

GLEEOK?  PLEASE?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 21, 2010, 12:55:14 AM
You know what I'd love?

Enemy Gorons. Enemy Zoras. Enemy Gerudos. Actually people you fight and kill. Can you imagine how glorious killing Gorons must feel like? Spindashing rock dudes who you can arrow in the face or something.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 21, 2010, 01:03:56 AM
Zoras were originally enemies in the first 4 games, actually. Although they looked completely different. Gorons, not really. Gerudos you could "stun" with arrows at one part in OoT, but that's about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 21, 2010, 02:27:29 AM
Actually, there were dual-sword-wielding Gerudos that you fought in OoT.  They never died, though, just retreated after a sound thrashing.

Gorons are the only ones in that lot who have never been enemies.  I don't think Zelda in general, least of all this pastel-colored sky adventure, is dark enough as to kill creatures you ordinarily find inhabiting towns.  
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 21, 2010, 02:29:08 AM
Gorons are too peaceful to fight... I think...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 21, 2010, 02:29:15 AM
For good reason!

They're good natured people! Who would want to slay them? Inhuman criminals. That's who!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 21, 2010, 02:31:23 AM
Exactly! That is all that needed to be said. ^_^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 21, 2010, 02:33:11 AM
Actually now that I recall, Gorons were an enemy to some extent early on in Twilight Princess. Although unlike other characters, they had a perfectly legit reason for attacking Link and forcing people off the mountain. They also would often "unintentionally" roll into you in OoT at times when going up Death Mountain Trail.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 21, 2010, 02:56:06 AM
Hostilities in Twilight Princess with the Gorons are less a matter of "enemies" and more a matter of reclusive people not wanting to let the outside world know when they have a problem.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 21, 2010, 03:00:18 AM
For good reason!

They're good natured people! Who would want to slay them? Inhuman criminals. That's who!
Like meeeeee!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 28, 2010, 04:32:16 PM
Quote
I promised myself never to waste a single thought on continuity or timeline matters. It's meaningless and doesn't affect gameplay at all.

Naturally the story is meaningless if all you care about is the gameplay. But part of the Zelda experience is still the magical setting and the plot that unfolds within the game. You simply need that for the gameplay itself to acquire additional meaning. Just enjoy the story, enjoy the connections to other games, but don't stress one self with connecting dots when there are none.

Quote
Not to mention Zelda's continuity is constantly rewritten.

You know, as much as I'd like to fault Nintendo for this, I blame mostly the fanbase. They're throwing around claims of "retcon" and "non-canon" all over the place as if there's no established continuity whatsoever to then vehemently cling to minute details in order to enforce a backwards interpretation.

Personally, if I were to establish a timeline in the Zelda continuity, I'd start splitting it in three.
-From Ocarina, go with the time travel shenanigans to on one end have Majora and Twilight and on the other end have Wind Waker and its DS sequels.
-The Four Sword story in its own trilogy.
-The classical titles in a mostly garbled mess that can go in any order.

Interconnecting these three is somehow everything leading to LttP in matters that hurt the brain.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 28, 2010, 05:20:58 PM
Naturally the story is meaningless if all you care about is the gameplay. But part of the Zelda experience is still the magical setting and the plot that unfolds within the game. You simply need that for the gameplay itself to acquire additional meaning. Just enjoy the story, enjoy the connections to other games, but don't stress one self with connecting dots when there are none.
This is just about continuity and timeline in-between games, not relevant to the story of each one.

Quote
You know, as much as I'd like to fault Nintendo for this, I blame mostly the fanbase. They're throwing around claims of "retcon" and "non-canon" all over the place as if there's no established continuity whatsoever to then vehemently cling to minute details in order to enforce a backwards interpretation.

Personally, if I were to establish a timeline in the Zelda continuity, I'd start splitting it in three.
-From Ocarina, go with the time travel shenanigans to on one end have Majora and Twilight and on the other end have Wind Waker and its DS sequels.
-The Four Sword story in its own trilogy.
-The classical titles in a mostly garbled mess that can go in any order.

Interconnecting these three is somehow everything leading to LttP in matters that hurt the brain.
And there IS no established continuity whatsoever. The only games we know that have continuity, are Ocarina of Time-Majora's Mask-Wind Waker-Phantom Hourglass-Spirit Tracks. Those are the only ones that connect between one another in any kind of coherent way. Then there's the Four Swords/Adventures/Minish Cap trilogy which have the Vaati story. Other than that, Zelda II was a sequel to the first game, but that's it. Those are the only games that have some sort of set continuity between them.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 28, 2010, 10:16:52 PM
Quote
This is just about continuity and timeline in-between games, not relevant to the story of each one.

But the setting and story of each title is influenced by how Nintendo perceives its placement in the continuity. The moment these connections are made, the Zelda experience is greatly enriched. There is an actual continuity, and Nintendo is making an effort to uphold it, it's just that one shouldn't overthink the connections with the older and more obscure titles. Like actually connecting anything to LttP and the NES titles is overdoing it. But all the 3d games are connected with little to no problems.

Quote
Ocarina of Time-Majora's Mask-Wind Waker-Phantom Hourglass-Spirit Tracks. Those are the only ones that connect between one another in any kind of coherent way.

Actually, all of the 3d games thusfar have an established continuity. Ocarina of Time also connects to Majora's Mask and Twilight Princess, after all. It's just connected in a different way than the Wind Waker does. This has been extensively made clear by Nintendo, explaining the specifics in regards to Ocarina having two endings; adult and child timelines. Wind Waker is the adult timeline in which Ganon got sealed in the Sacred Realm by the sages, Majora and Twilight are the child timeline in which the Sacred Realm was never opened.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 28, 2010, 11:02:44 PM
But the setting and story of each title is influenced by how Nintendo perceives its placement in the continuity. The moment these connections are made, the Zelda experience is greatly enriched. There is an actual continuity, and Nintendo is making an effort to uphold it, it's just that one shouldn't overthink the connections with the older and more obscure titles. Like actually connecting anything to LttP and the NES titles is overdoing it. But all the 3d games are connected with little to no problems.

Actually, all of the 3d games thusfar have an established continuity. Ocarina of Time also connects to Majora's Mask and Twilight Princess, after all. It's just connected in a different way than the Wind Waker does. This has been extensively made clear by Nintendo, explaining the specifics in regards to Ocarina having two endings; adult and child timelines. Wind Waker is the adult timeline in which Ganon got sealed in the Sacred Realm by the sages, Majora and Twilight are the child timeline in which the Sacred Realm was never opened.
Twilight Princess, aside from the similarities to OOT, doesn't really seem like it's connected to anything in the first place. The continuity of the 3D games seems well done, but when they referred to that two timelines thing from which several timeline-concerning games come from, since pretty much no mention is made of it at all in the games, I'm calling it an ass-pull.  And aside from a few small connections, each game has a fully independent story with shared concept, characters, items and enemies. I just look at each Zelda game as a new experience instead of a big timeline. Makes it more enjoyable than to go looking for sequel facts where they aren't intended to be seen.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 28, 2010, 11:25:35 PM
Quote
Twilight Princess, aside from the similarities to OOT, doesn't really seem like it's connected to anything in the first place.

Personally, when I went through the story of that game, I felt its premise worked entirely with what Aonuma stated. When you add Majora's Mask to that, it works out even better.

Interviewer: When does Twilight Princess take place? Eiji Aonuma: In the world of Ocarina of Time, a hundred and something years later. Interviewer: And The Wind Waker? Aonuma: The Wind Waker is parallel. In Ocarina of Time, Link flew seven years in time, he beat Ganon and went back to being a kid, remember? Twilight Princess takes place in the world of Ocarina of Time, a hundred and something years after the peace returned to kid Link’s time. In the last scene of Ocarina of Time, kids Link and Zelda have a little talk, and as a consequence of that talk, their relationship with Ganon takes a whole new direction. In the middle of this game [Twilight Princess], there's a scene showing Ganon's execution. It was decided that Ganon be executed because he'd do something outrageous if they left him be. That scene takes place several years after Ocarina of Time. Ganon was sent to another world and now he wants to obtain the power...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 28, 2010, 11:34:56 PM
The only true connections are Ocarina of Time-Majora's Mask, Wind Waker-Phantom Hourglass-Spirit Tracks, The Legend of Zelda-The Adventure of Link, and Oracle of Seasons<->Oracle of Ages (these can happen in either direction). Because of the possibility of branching, WW cannot come after MM.

Sure, there may be things that connect the games in other ways, but there is no SET continuity aside from the ones I've listed. Minish Cap probably comes before OoT, but then there's the matter of Vaati, which brings up the possibility of branching paths. And then there's the questions. Are the Seven Sages in LttP the same ones from OoT? The towns in AoL are named after the Sages, so that means it takes place after OoT, but when? Is the raft shown at the end of the Oracle series the same one that wrecks in LA?

There is no official continuity to the Zelda series to connect all the games, nor will there be. Unlike other series, like Mega Man for example (as Zan knows all to well) there are no dates to connect them. One may be able to string together a rough timeline with uncertain dates, but nothing really sensible will work. Not to mention all the opposing arguments and timelines that could be created.

There is no way to create a cohesive timeline that has no branches, nor is there a way to create one containing all games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 28, 2010, 11:54:24 PM
Personally, when I went through the story of that game, I felt its premise worked entirely with what Aonuma stated. When you add Majora's Mask to that, it works out even better.

Aonuma: The Wind Waker is parallel. In Ocarina of Time, Link flew seven years in time, he beat Ganon and went back to being a kid, remember? Twilight Princess takes place in the world of Ocarina of Time, a hundred and something years after the peace returned to kid Link’s time. In the last scene of Ocarina of Time, kids Link and Zelda have a little talk, and as a consequence of that talk, their relationship with Ganon takes a whole new direction. In the middle of this game [Twilight Princess], there's a scene showing Ganon's execution. It was decided that Ganon be executed because he'd do something outrageous if they left him be. That scene takes place several years after Ocarina of Time. Ganon was sent to another world and now he wants to obtain the power...
If continuity was truly a concern, they'd make more references. When playing the game, there's absolutely no continuity between them, except for "oh, this MIGHT fit here, IF this happened this way". It's an ass-pull. Continuity in Zelda is a non-issue, because in most cases, there isn't the direct concern of one.

Because of the possibility of branching, WW cannot come after MM.
Why not? In WW, it's told that the Hero of Time dissapeared and didn't show up again when evil returned to Hyrule. In Majora's Mask, Link goes on a journey, far from Hyrule. We never know if he returned or not. So it pretty much works out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 12:04:44 AM
Well not directly after, naturally. And not with times. And if you do that, then where does it go? It's explicitly stated that the legends of the old Hyrule were lost. If it came after MM, it would have to be the last entry. After all, the towns in AoL were named after the Sages... It gets pretty confusing when you think about how one game's placement could affect the others, and how the others prevent it from going there...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 12:08:40 AM
Quote
When playing the game, there's absolutely no continuity between them, except for "oh, this MIGHT fit here, IF this happened this way". It's an ass-pull.

I thought Ganon's entire backstory in Twilight more than enough established continuity toward Ocarina and favored the intended time travel shenanigans. Particularly the details behind the Triforce and the existence of the Temple of Time.

Quote
The only true connections are Ocarina of Time-Majora's Mask, Wind Waker-Phantom Hourglass-Spirit Tracks, The Legend of Zelda-The Adventure of Link, and Oracle of Seasons<->Oracle of Ages (these can happen in either direction). Because of the possibility of branching, WW cannot come after MM.

As quoted in my previous post, the possibility of branching is entirely confirmed, OoT>MM>TP, parallel to OoT>WW>PH>ST.

I wouldn't say those are the only "true connections", either. For one, the Four Sword games as a trilogy of MC>FS>FSA is undeniable.

Furthermore, there's the more obscure, but definitely confirmed, LttP>LA. Stated here:
http://www.nintendo.co.jp/n02/dmg/azlj/sutori.html

Finally, OoT was said many times to be before LttP and the NES titles. It's just the way this connection works out, and the way the everything else connects to everything else that ends up giving people headaches.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 12:14:52 AM
Well not directly after, naturally. And not with times. And if you do that, then where does it go? It's explicitly stated that the legends of the old Hyrule were lost. If it came after MM, it would have to be the last entry. After all, the towns in AoL were named after the Sages... It gets pretty confusing when you think about how one game's placement could affect the others, and how the others prevent it from going there...
As I said, people making the game don't care much about making continuity. They just want to provide a good experience, independent from all the other games.

I thought Ganon's entire backstory in Twilight more than enough established continuity toward Ocarina and favored the intended time travel shenanigans. Particularly the details behind the Triforce and the existence of the Temple of Time.
And then stuff like world map inconsistensies, the new location of the Master Sword, the fact that other than a few tiny similarities, the whole world is very, very different, and that it's basically a new Ocarina of Time, like fans requested. They didn't give a damn about continuity here. They might have put this or that reference, but if they gave a single damn about any proper continuity, they would have shown it in a more obvious way.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 12:22:02 AM
Exactly my point. The game makers DON'T care about the continuity (unless it's a direct sequel in the same land, which hasn't happened yet), so there isn't a timeline to show that. Same with the different locations. Because of all of that, a timeline can't be made that is concise, coherent and correct. Only one that is false and fanon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 12:27:56 AM
Quote
And then stuff like world map inconsistensies, the new location of the Master Sword, the fact that other than a few tiny similarities, the whole world is very, very different, and that it's basically a new Ocarina of Time, like fans requested.

More than a century has passed since Ocarina of Time, factor in the fact that game design demands you make it different, of course the entire world map has its differences from Ocarina. Even Four Sword Adventures changes the world map completely, and that's the same Link in the same place as Four Swords.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 12:30:53 AM
More than a century has passed since Ocarina of Time, factor in the fact that game design demands you make it different, of course the entire world map has its differences from Ocarina. Even Four Sword Adventures changes the world map completely, and that's the same Link in the same place as Four Swords.
Not just the differences. Aside from some positions, it's a completely different world. Few centuries don't change the landscape so much.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on June 29, 2010, 12:58:41 AM
Why are people still trying to piece together the Zelda games into a continuity/timeline? What good will come from that? Nintendo doesn't care about continuity. The only first party Nintendo franchise with a clear cut continuity that works is Metroid, and they keep expanding that one with mid-quels. Mario doesn't have continuity, and Star Fox is screwed up as well post-64. Zelda on the other hand doesn't need any continuity aside from the established stuff (Ocarina of Time (kid) -> Majora's Mask; Ocarina of Time (adult) -> Wind Waker -> Phantom Hourclass -> Spirit Tracks; Zelda I -> Zelda II).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 01:19:29 AM
Quote
Why are people still trying to piece together the Zelda games into a continuity/timeline? What good will come from that? Nintendo doesn't care about continuity.

That kind of talk is nothing but turning a blind eye to what is actually established. As I said in my previous posts, a great deal of games are connected in order as undeniable fact and they continue to be produced with continuity in mind. Spirit Tracks is proof positive that Nintendo DOES care.

Yes, you listed some games that have a clear continuity, but that's only a fraction of it; there's more than that. Really, when it comes to Zelda's continuity, it's simply a manner of sticking to the facts (as in ANY canon). Just don't try to connect titles of ambiguous nature with rampant theorizing in the gaps. But apparently the Zelda community is so fond of this that Zelda has gotten this bad name of having no continuity at all. Which is as much a false claim as the supposed infinite plotholes that exist in the MegaMan story; the fanbase is apparently incapable of keeping their facts straight.

Quote
Not just the differences. Aside from some positions, it's a completely different world. Few centuries don't change the landscape so much.

Game design is really the biggest factor to this. And it's not just Zelda. Metroid and Rockman have the exact same issues with revisited environments being completely different in unbelievable timespans. Let alone Castlevania which actually tries to make a plot excuse for this phenomenon.

Quote
As I said, people making the game don't care much about making continuity. They just want to provide a good experience, independent from all the other games.

Nintendo may have priorities, but that doesn't mean they complete and utterly do not care about continuity. All it does is provide a reason for the occasional unclear ingame references of their intended premise, as in your Twilight examples.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 01:35:46 AM
This doesn't change the fact that there's no official timeline from Nintendo, nor will there ever be at the rate things are going.

At least, on paper.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 01:43:39 AM
That kind of talk is nothing but turning a blind eye to what is actually established. As I said in my previous posts, a great deal of games are connected in order as undeniable fact and they continue to be produced with continuity in mind. Spirit Tracks is proof positive that Nintendo DOES care.

Yes, you listed some games that have a clear continuity, but that's only a fraction of it; there's more than that. Really, when it comes to Zelda's continuity, it's simply a manner of sticking to the facts (as in ANY canon). Just don't try to connect titles of ambiguous nature with rampant theorizing in the gaps. But apparently the Zelda community is so fond of this that Zelda has gotten this bad name of having no continuity at all. Which is as much a false claim as the supposed infinite plotholes that exist in the MegaMan story; the fanbase is apparently incapable of keeping their facts straight.

Game design is really the biggest factor to this. And it's not just Zelda. Metroid and Rockman have the exact same issues with revisited environments being completely different in unbelievable timespans. Let alone Castlevania which actually tries to make a plot excuse for this phenomenon.

Nintendo may have priorities, but that doesn't mean they complete and utterly do not care about continuity. All it does is provide a reason for the occasional unclear ingame references of their intended premise, as in your Twilight examples.
In some games, like Spirit Tracks, they define some continuity. In others, like Twilight Princess, they don't.

But it's just a few elements that go on. The rest, is all completely new, without any bother to any kind of continuity, and with a whole new world and characters.

Nintendo doesn't give a [parasitic bomb] about PROPER continuity. They linked some games in order to offer some nostalgia factor and so players can remember those experiences. But they're really not interested in offering any sort of sequel. Everything is always new.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 03:53:15 AM
In others, like Twilight Princess, they don't.

You mean besides Word of God?

This doesn't change the fact that there's no official timeline from Nintendo, nor will there ever be at the rate things are going.

Wasn't there an interview with Miyamato or Iwata or someone else saying that they do have one?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 03:59:24 AM
I've never seen or heard of that interview.

I'd think that the Zelda forum I'm on would've mentioned that. And I was in an argument with someone about this earlier this year; no mention of that interview there. So unless it was within the last three months... I don't think it exists.. :(
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 04:21:49 AM
Closest things I found with a quick google search...

http://gannon-banned.com/#timeline

And to try to end this timeline discussion, if we go by Word of God then the facts about the timeline assumind they haven't retconned things yet would be:

MC->FS->FSA->the rest

OoT->Zelda 1->AoL->LttP->LA

OoT->MM->TP
      ->WW->PH->ST

SS->OoT

OoA<->OoS

Everything else (unless I'm forgetting something) is just speculation/fanon. If you don't care about the timeline, fine, don't care, just don't complain about those who do and enjoy discussing it (@ no one specificly).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 04:26:03 AM
I think LttP comes before the originals, considering the name (A Link to the Past, indicating the events are from the past of the originals), but the rest looks good.

Quote
Superplay: How do the Zelda games timelines link together? Is there any connection between the different games, or do you take tell us a new Zelda story each time?

Shigeru Miyamoto: For every Zelda game we tell a new story, but we actually have an enormous document that explains how the game relates to the others, and bind them together. But to be honest, they are not that important to us. We care more about developing the game system... give the player new challenges for every chapter that is born.

Superplay: Will the story always come 2nd when you develop games?

Shigeru Miyamoto: The most important thing for me, is that the player get sucked into the game. I want the games to be easy to understand, and that the people appreciate the games content, its core. I will never deny the importance of a great story, but the plot should never get that important that it becomes unclear.

There's the specific line. And the second question there I felt was relevant as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 04:31:35 AM
I think LttP comes before the originals, considering the name (A Link to the Past, indicating the events are from the past of the originals), but the rest looks good.

The OoT->Zelda 1 and 2->LttP comes right from Miyamoto's mouth actually.

And yeah, that second line is a good quote. What's important is that people enjoy the games themselves, the whole story and timeline thing is not as important and just there for the people that care about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 04:33:02 AM
Well I did not know that. Regardless, the pun remains. A "Link" to the past, see? XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 04:34:48 AM
Hehe, I do think it'd make more sense if it came before, but he said it, not me XD

Quote
NP: Where do all the Zelda games fall into place when arranged chronologically by their stories?

Miyamoto: Ocarina of Time is the first story, then the original Legend of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in--it could be anytime after Ocarina of Time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 29, 2010, 04:40:41 AM
Now THAT'S the Word of God right there.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 05:05:37 AM
Since even he's not sure where it fits, and from what they say, they keep the timeline reserved in their secret Nintendo clubhouse, I'm gonna call an ass-pull on these. =P Maybe Miyamoto had the vision of a Zelda game before all the others in OOT (although he said this new Skyward Sword game was before OOT), but he certainly didn't campaign it. We were never told about the timeline directly, never told how we should look at them, except one thing that fits in EVERY. SINGLE. INTERVIEW. That they always develop every single Zelda game as a whole new world and experience, worrying more about gameplay, and just keeping the main elements of the game alive.

Miyamoto isn't Grant Morrison. He doesn't set up huge stories through years so we can follow small details of them through convulted timelines that may or may not relate to each other. The dude makes games. For gaming. And in each game, he makes a whole new experience. I've yet to see a game from him which was actually a "sequel" to anything story-wise, instead of a whole new thing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 05:09:50 AM
And I don't think anyone is even trying to argue with that last paragraph.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 05:13:31 AM
And I don't think anyone is even trying to argue with that last paragraph.
But people loooove arguing amongst themselves about the tiny details that makes the games OBVIOUSLY stand in this or that timeline. I say screw it. =P Nintendo never cared about anything timelines (okay, Metroid has a pretty established one) and they're not about to start. So let's just enjoy individual Zeldas for what they are.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 05:14:57 AM
But people loooove arguing amongst themselves about the tiny details that makes the games OBVIOUSLY stand in this or that timeline. I say screw it. =P

Again, as I said, if you don't care keep not caring, just let the people that do have their fun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 02:53:07 PM
Quote
Miyamoto isn't Grant Morrison. He doesn't set up huge stories through years so we can follow small details of them through convulted timelines that may or may not relate to each other. The dude makes games. For gaming. And in each game, he makes a whole new experience. I've yet to see a game from him which was actually a "sequel" to anything story-wise, instead of a whole new thing.

Miyamoto is the "all gameplay" type, whereas Aonuma is the one aware of continuity. Evident in their interviews with Miyamoto confused about the time travel endings of Ocarina, and Aonuma having to explain it. Miyamoto just isn't the only person on team, and where he doesn't care, there are others who do.

Quote
MC->FS->FSA->the rest

This is actually one of the more disputed statements. During FSA's development, Aonuma spoke as of "thinking" of Four Sword as the oldest tale, and in another interview there's noted original intend of this being a  "new Hyrule". However, several months later Aonuma admitted FSA's story changed all the way till the end. Which leaves it entirely unclear, other than FSA's ties as some sort of prequel to a Link to the Past.

---------------

Aonuma: The GBA Four Swords Zelda is what we’re thinking as the oldest tale in the Zelda timeline. With this one on the GameCube [(FSA)] being a sequel to that, and taking place sometime after that.

Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end

---------

    Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?"

    HF (Capcom): "We did not think to develop a trilogy from the beginning. When we developed the first Four Swords game for GBA, we created a new Hyrule legend that said that a long time ago, evil Vaati brought crisis to Hyrule and people sealed that evil. We had some thought that we wanted to carry over that story into future titles some way."


Quote
SS->OoT

Correct me if I'm wrong, but all Nintendo said was "the Skyward Sword becomes the Master Sword." Which actually implicates two possible settings. Not just SS->OoT, but also ST->SS. The post Wind Waker setting requires a return of the Master Sword, after all.

Quote
The OoT->Zelda 1 and 2->LttP comes right from Miyamoto's mouth actually.

The weird thing with Miyamoto's timeline statement is that the game manuals and boxes implicate the exact reverse. However, it works considerably better once you add in the sound and drama somewhere in the equation.

http://zeldapower.com/index.php/features/articles/sound_and_drama_-_the_script.php

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 02:59:06 PM
Miyamoto is the "all gameplay" type, whereas Aonuma is the one aware of continuity. Evident in their interviews with Miyamoto confused about the time travel endings of Ocarina, and Aonuma having to explain it. Miyamoto just isn't the only person on team, and where he doesn't care, there are others who do.

This is actually one of the more disputed statements. During FSA's development, Aonuma spoke as of "thinking" of Four Sword as the oldest tale, and in another interview there's noted original intend of this being a  "new Hyrule". However, several months later Aonuma admitted FSA's story changed all the way till the end. Which leaves it entirely unclear, other than FSA's ties as some sort of prequel to a Link to the Past.

---------------

Aonuma: The GBA Four Swords Zelda is what we’re thinking as the oldest tale in the Zelda timeline. With this one on the GameCube [(FSA)] being a sequel to that, and taking place sometime after that.

Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end

---------

    Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?"

    HF (Capcom): "We did not think to develop a trilogy from the beginning. When we developed the first Four Swords game for GBA, we created a new Hyrule legend that said that a long time ago, evil Vaati brought crisis to Hyrule and people sealed that evil. We had some thought that we wanted to carry over that story into future titles some way."


Correct me if I'm wrong, but all Nintendo said was "the Skyward Sword becomes the Master Sword." Which actually implicates two possible settings. Not just SS->OoT, but also ST->SS. The post Wind Waker setting requires a return of the Master Sword, after all.

The weird thing with Miyamoto's timeline statement is that the game manuals and boxes implicate the exact reverse. However, it works considerably better once you add in the sound and drama somewhere in the equation.

http://zeldapower.com/index.php/features/articles/sound_and_drama_-_the_script.php


Argh, conspiracy theorizing about ass-pulls. =P Again, if there was a timeline, they'd make it alot more visible.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on June 29, 2010, 03:06:29 PM
NP: Where do all the Zelda games fall into place when arranged chronologically by their stories?

Miyamoto: Ocarina of Time is the first story, then the original Legend of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in--it could be anytime after Ocarina of Time.

This statement is from 1998/1999, when Ocarina of Time had just come out. Back then, attempting to piece together the Zelda games was still easy. And as it was said, Miyamoto is the guy who does the gameplay stuff in Zelda games. He develops the mechanics first and then others build a story around it. Miyamoto may be amongst the highest ranking executives amongst Nintendo employees, but he doesn't do everything and knows everything, just like how Inafune hasn't complete contol over everything going on in Rockman.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 03:43:03 PM
Quote
Argh, conspiracy theorizing about ass-pulls. =P

Argh, matey. Everything's an ass-pull to you.

Quote
This statement is from 1998/1999, when Ocarina of Time had just come out. Back then, attempting to piece together the Zelda games was still easy.

Zelda2 Japanese manual:
Long ago, when Hyrule was still one country, a great King was said to have used the Triforce to maintain order in Hyrule.

Triforce of the Gods Japanese box:
This time, the stage is set very long before the time when Link accomplished a feat, the epoch when Hyrule was still one kingdom.

Which actually states the opposite as Miyamoto, unless you interpret the quote from the box as actually in reference to that game's backstory; the events of Ocarina, the imprisoning of Ganon. In which case Miyamoto's order works out.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 03:46:24 PM
This statement is from 1998/1999, when Ocarina of Time had just come out. Back then, attempting to piece together the Zelda games was still easy. And as it was said, Miyamoto is the guy who does the gameplay stuff in Zelda games. He develops the mechanics first and then others build a story around it. Miyamoto may be amongst the highest ranking executives amongst Nintendo employees, but he doesn't do everything and knows everything, just like how Inafune hasn't complete contol over everything going on in Rockman.

Yeah, but it's not like that changes anything. All the other games can go before, betwee, or after the first 3 Zeldas, but that wouldn't make the "OoT->the first 3 games" statement any less true.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 03:50:14 PM
Argh, matey. Everything's an ass-pull to you.

Zelda2 Japanese manual:
Long ago, when Hyrule was still one country, a great King was said to have used the Triforce to maintain order in Hyrule.

Triforce of the Gods Japanese box:
This time, the stage is set very long before the time when Link accomplished a feat, the epoch when Hyrule was still one kingdom.

Which actually states the opposite as Miyamoto, unless you interpret the quote from the box as actually in reference to that game's backstory; the events of Ocarina, the imprisoning of Ganon. In which case Miyamoto's order works out.
The devs just make up [parasitic bomb] as they go along, not really caring about the order of the games or anything. I'm betting that if we asked Miyamoto about the order again, he'd give us a completely different answer.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 04:10:37 PM
Of course they make it up as they go, but why would that make continuity nonexistant?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 04:19:22 PM
Of course they make it up as they go, but why would that make continuity nonexistant?
...

They make it up as they go, not caring about past games for any matter of continuity, it's what I was saying.

Honestly, if any kind of stable continuity happens, it's by sheer accident.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 04:35:10 PM
Every game after Ocarina has a clear continuity, it's only when people try to connect the first 3 games in a way other than "2 comes after 1, and they all go after OoT" that they're looking too much into it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 04:51:08 PM
Every game after Ocarina has a clear continuity, it's only when people try to connect the first 3 games in a way other than "2 comes after 1, and they all go after OoT" that they're looking too much into it.
You mean the OOT/MM/WW/PH/ST continuity, because Twilight Princess and the Vaati games don't really fit anywhere. And I'm talking about games that CLEARLY show they're one after the other, not that have a few references here and there.

...not just that, other than a few references, there's really nothing to do with previous games, really. Wind Waker was the one that made the most references to the Hero of Time and the OOT continuity, and it STILL had pretty much absolutely nothing to do with it.

So, yeah. Nintendo doesn't give a flying [parasitic bomb] about continuity. They don't. It's just there as a way to make sure they can do successive Zelda games and not have every single one of them be yet another reboot of the universe.

...and they still are, so... yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 29, 2010, 05:11:42 PM
Quote
You mean the OOT/MM/WW/PH/ST continuity, because Twilight Princess and the Vaati games don't really fit anywhere.

No matter how much of an ass-pull you think it is, Twilight connects to Ocarina in the same way Majora does. Which is different from Wind Waker. Word of God, regardless of the quality of ingame intent delivery.

And naturally the Vaati titles fit as their own separate trilogy. For now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 29, 2010, 05:14:45 PM
The Zelda timeline is just an order anyway, does something really need to directly reference something past or future to be chronologicaly before or after it? Even if they don't care as much about it, it's still there, they always at least say themselves where the new games go (TP goes after OoT, the Four Swords saga is the oldest one, etc.)

Seriously, it's just an order, not some sort of epic story across generations.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 29, 2010, 05:42:10 PM
No matter how much of an ass-pull you think it is, Twilight connects to Ocarina in the same way Majora does. Which is different from Wind Waker. Word of God, regardless of the quality of ingame intent delivery.
And naturally the Vaati titles fit as their own separate trilogy. For now.
Word of God is and always has been bullshit. It's a way for creators to excuse their flaws by saying they did this because of this and that. Hideo Kojima's Word of God statements  contradicted in-game canon a few times. The Myst creators' Word of God contradicted actual game canon. And these are games where the creators actually care about the stories. In games like Zelda, you just can't trust Word of God statements. It's either in the game, or it's complete bullshit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 30, 2010, 01:52:48 AM
I dunno, G. That's like saying if I create water, it's really wine.

Word of God indicates that is what the end discussion is. If I wrote a game one way and then decided AFTER THE FACT, it was "THIS" way... it's [chameleon sting]ing this way.

Hence Word of God. That's just as bad as the idiots who think that writers should write their story according to the way the fans want it as opposed to how the [tornado fang] the writer wants to write it.

Facebook Zetta decrees that such logic is both annoying and boring.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 30, 2010, 01:57:38 AM
The Sheep God hath spoken. Obey the Word of Sheep God.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 01:58:12 AM
Word of God indicates that is what the end discussion is. If I wrote a game one way and then decided AFTER THE FACT, it was "THIS" way... it's [chameleon sting]ing this way.
Not if the author doesn't give a [parasitic bomb] about the story or any kind of continuity in the first place. If they did, the games themselves would show it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 30, 2010, 03:07:23 AM
Not if the author doesn't give a [parasitic bomb] about the story or any kind of continuity in the first place. If they did, the games themselves would show it.

So you understand the entirety of what authors intend? You psychically know when someone may have intended for it to be the last game or not?

Also, there's that funny thing called retconning. Oh how writers love to retcon their work. Hell, I even do it on a rare occasion.

There's a lot of things to consider, economics, sales... and so forth. Some of which may or may not apply to this case, but I ALWAYS speak universally.

Except when I don't.

... Just say'n. Super Saiyan.

CURIOUS AFTER THOUGHT: Kinda like Megaman Classic... should we consider the gameboy games canon in the first place? Doesn't that through out Vaati or whatever? My knowledge is a bit edgy though.

Still saying that it's all a big incest story. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 03:19:49 AM
So you understand the entirety of what authors intend? You psychically know when someone may have intended for it to be the last game or not?

Also, there's that funny thing called retconning. Oh how writers love to retcon their work. Hell, I even do it on a rare occasion.

There's a lot of things to consider, economics, sales... and so forth. Some of which may or may not apply to this case, but I ALWAYS speak universally.

Except when I don't.

... Just say'n. Super Saiyan.

CURIOUS AFTER THOUGHT: Kinda like Megaman Classic... should we consider the gameboy games canon in the first place? Doesn't that through out Vaati or whatever? My knowledge is a bit edgy though.

Still saying that it's all a big incest story. :3
Have you started RPing ever since you changed your name or something? Because from the way you're talking, I don't know if you're kidding, or making some kind of reference, or not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 30, 2010, 03:45:29 AM
Have you started RPing ever since you changed your name or something? Because from the way you're talking, I don't know if you're kidding, or making some kind of reference, or not.

Naw, I'm actually exactly the same as I've always been, with the mild inclusion of character name.

I'm about as serious with what I say as I always am.

Which is always serious.

Except when I'm not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 30, 2010, 04:02:50 AM
As I said before.

The Sheep God hath spoken. Obey the Word of Sheep God.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 04:14:46 AM
Naw, I'm actually exactly the same as I've always been, with the mild inclusion of character name.

I'm about as serious with what I say as I always am.

Which is always serious.

Except when I'm not.
O...kay then.

Anyway, I kinda hate this "Word of God" thing. If these so called "authors" intend for the player to pay any sort of attention to a timeline, they would have made it obvious. They didn't. An author who goes back and says "Oh, this is intended to be this and that way, we just didn't explain it" is kind of stupid. Open endings are open endings, interpretations are interpretations. Nothing the player thinks of this or that is canon, but if they intend to use one canon and for the person who's following the story to recognize it as such, then they should INCLUDE IT IN THE DAMN PRODUCT to begin with.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on June 30, 2010, 05:11:54 AM
O...kay then.

Anyway, I kinda hate this "Word of God" thing. If these so called "authors" intend for the player to pay any sort of attention to a timeline, they would have made it obvious. They didn't. An author who goes back and says "Oh, this is intended to be this and that way, we just didn't explain it" is kind of stupid. Open endings are open endings, interpretations are interpretations. Nothing the player thinks of this or that is canon, but if they intend to use one canon and for the person who's following the story to recognize it as such, then they should INCLUDE IT IN THE DAMN PRODUCT to begin with.

That'd be too easy though  8D

I like to make people suffer instead... oh wait, we aren't talking about me.

Not sure why writers do what they do. Everyone has a wacky reason for it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 12:57:51 PM
That'd be too easy though  8D

I like to make people suffer instead... oh wait, we aren't talking about me.

Not sure why writers do what they do. Everyone has a wacky reason for it.
Aight, that's it. I'm-a vibrate back in time and make sure you get published with a typing error. >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 30, 2010, 03:51:31 PM
Quote
In games like Zelda, you just can't trust Word of God statements. It's either in the game, or it's complete bullshit.

Looks like you just can't get over the fact that you didn't understand Twilight's setting. If you would replay Twilight with Aonuma's statements in mind, it all makes perfect sense; the game was built as a sequel to Ocarina.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 30, 2010, 03:55:14 PM
You mean that's not obvious just from looking at it?  I mean, you travel back in time to the Temple of Time from OoT for Christ's sake.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 04:06:32 PM
Looks like you just can't get over the fact that you didn't understand Twilight's setting. If you would replay Twilight with Aonuma's statements in mind, it all makes perfect sense; the game was built as a sequel to Ocarina.
Whole thing seems to me more like a sort of remake than a sequel, since they were giving the fans what they wanted. A game that's more OOT-like.

You mean that's not obvious just from looking at it?  I mean, you travel back in time to the Temple of Time from OoT for Christ's sake.
Because both temples look so much alike, amirite? 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 30, 2010, 04:09:09 PM
It's not as if the Master Sword has ever stayed in one similar looking place anyways.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 30, 2010, 04:25:26 PM
Anyway, I kinda hate this "Word of God" thing. If these so called "authors" intend for the player to pay any sort of attention to a timeline, they would have made it obvious. They didn't. An author who goes back and says "Oh, this is intended to be this and that way, we just didn't explain it" is kind of stupid.
That's not what normally happens, though.
Word of God is pretty much never a spontaneous announcement from the developer, it's always fans asking "oh but what about this, is it like so" and the dev says yes or no, potentially expounding from there. So it's more like clarifying to those who didn't understand correctly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 04:50:18 PM
It's not as if the Master Sword has ever stayed in one similar looking place anyways.
Exactly. And why is that? Because nobody gives a [parasitic bomb] about making similar-looking places to fit any sort of coherent story in-between games.

That's not what normally happens, though.
Word of God is pretty much never a spontaneous announcement from the developer, it's always fans asking "oh but what about this, is it like so" and the dev says yes or no, potentially expounding from there. So it's more like clarifying to those who didn't understand correctly.
No? Sure seems like it to me. If it was just simple clarification for some, other fans would understand it easily, and explain it to those who didn't. If an author has an idea of how the story ends, THEY PUT IT IN THE DAMN STORY. Or make some kind of clear explanation. Or leave it for the sequel. Word of God is one of two things. Making up for bad storytelling, or ass-pulling to shut fans up.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 30, 2010, 05:12:42 PM
The whole "TP is an OoT sequel" is from WAY before the game was even close to coming out. It's not even relevant to the story at all anyways, what would be the point in putting that statement in it? 

It's their universe anyways, they can do whatever the hell they want with it, "ass-pulls" or not, and the same goes with all other games/stories whether we like it or not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 30, 2010, 05:19:20 PM
No? Sure seems like it to me. If it was just simple clarification for some, other fans would understand it easily, and explain it to those who didn't.
It's not like every fan is psychically connected and can voice questions/answers to all the other fans. And on top of that, you get epileptic tree theories, which if given a little effort can be just as viable as what the author intended.

Quote
If an author has an idea of how the story ends, THEY PUT IT IN THE DAMN STORY. Or make some kind of clear explanation. Or leave it for the sequel. Word of God is one of two things. Making up for bad storytelling, or ass-pulling to shut fans up.
Languages are ambiguous, stories even more so. You can't explain everything exactly without ruining the pacing or using dry, boring language. Misunderstandings are inevitable.
However, most of the time they are not important - I think there's some sort of catchy motto for it, but basically the readers interpretation is just as valid as the authors. They can't clash when you can't ask the authors directly, which is how it used to be in the olden days before the internet and forums.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on June 30, 2010, 05:23:14 PM
Also, I feel the need to repeat this.

It's just a [tornado fang]ing order that at most is only relevant for the game's setting, it's not an epic story that take place across generations, it's just a freaking order.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on June 30, 2010, 05:33:17 PM
It's not like every fan is psychically connected and can voice questions/answers to all the other fans.
Internets, son. If you can hear about Word of God, you can talk to other fans.

Quote
Languages are ambiguous, stories even more so. You can't explain everything exactly without ruining the pacing or using dry, boring language. Misunderstandings are inevitable.
However, most of the time they are not important - I think there's some sort of catchy motto for it, but basically the readers interpretation is just as valid as the authors. They can't clash when you can't ask the authors directly, which is how it used to be in the olden days before the internet and forums.
That's why open endings deserve to be open endings and open interpretation deserves to be open interpretation. Because the author has no business going back and saying "NO WAIT THIS IS WHAT I MEANT BY THAT".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on June 30, 2010, 05:54:10 PM
Quote
Whole thing seems to me more like a sort of remake than a sequel, since they were giving the fans what they wanted. A game that's more OOT-like.
Quote
Because both temples look so much alike, amirite? lolwut

They don't look alike yet you consider it more of a remake?... That's quite the contradiction there.

Really, the game just tries to be a similar experience to Ocarina by being its direct sequel, that's all. Naturally they would remake the world to be more vast, similar yet different, new yet nostalgic. All of this is made entirely clear in the plot by reintroducing us to the Ganondorf of Ocarina.

Quote
It's just a [tornado fang]ing order that at most is only relevant for the game's setting, it's not an epic story that take place across generations, it's just a freaking order.

Right now, we're restricting the discussion to just Twilight's Ocarina roots, knowledge of which is required to understand certain details of Twilight's plot, such as the Triforce, Ganondorf and the Master Sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 30, 2010, 07:18:18 PM
Internets, son. If you can hear about Word of God, you can talk to other fans.
Doesn't mean everyone will bring up their interpretation and want to discuss it. Word of God gets much more attention and spread anyway due to the source.
EDIT: ...But probably more relevant, few suspect that their interpretation might not be correct, so it's never even considered.
Quote
That's why open endings deserve to be open endings and open interpretation deserves to be open interpretation. Because the author has no business going back and saying "NO WAIT THIS IS WHAT I MEANT BY THAT".
They're not always meant to be open though. An author that intended for something to be vague (rather than being restricted by language or some such) wouldn't state his interpretation as the only right one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 01, 2010, 12:27:14 AM
They don't look alike yet you consider it more of a remake?... That's quite the contradiction there.
I didn't say I considered it a remake. I said I considered it "more of a remake". Twilight Princess tries to have the same structure and atmosphere as Ocarina, to the point of having the same races and even an Epona. The fans wanted another OOT, they gave people another OOT.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 01, 2010, 12:41:39 AM
I don't doubt that some semblance of a timeline exists in Nintendo's minds, but I do think that they consider it something of a low priority.  And even if they are not willing to rewrite the order of the games; they are willing, and have, rewritten the various minor details which connect them.  They push the inherent sketchiness of history to its limits in order to tell the story that they want to tell with each game.  I mean, we could be here all day trying to figure out what in the hell all LttP details of the sealing war are supposed to refer to.  Even if we time-travel back to N64 days when we had 5 or so games to worry about, there are plenty of minor inconsistencies and a mountain of ambiguous points which can be brought against a direct OoT-to-LttP connection.  I'm certain that there is an intended game order, but I'm equally certain that Big N doesn't think much of altering a few details in order to make things fit.  Ganondorf himself is possibly the biggest example of this: As of OoT we had reason to believe in only one Ganon across all games.  These days, OoT's Ganon is apparently dead in both forks, while FSA establishes another origin of Ganon.

Because both temples look so much alike, amirite? 8D
Similar enough, I'd say.  The Temple of Time is an extremely simple layout; TP keeps the basic setup and simply adds staircases.  The "dungeon" of the Temple of Time is accessed through a separate portal in the Master Sword's room, if you recall, so I don't think that really counts.

As said earlier, compare all locations of the Master Sword.  Particularly Wind Waker's, since it branches from the same point as TP.

There's a myraid of OoT-to-TP references.  The possession of the Triforce parts and the six Sages for starters, in addition to CONSTANT references of a previous hero, who had both green and Zora tunics.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 01, 2010, 02:01:16 AM
Slight references ain't no continuity. Nintendo still doesn't give a crap about that one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 01, 2010, 02:28:50 AM
Naturally.  But I was talking about what I believe to be story-relevant, not the thematic references.  We'd be here all day with those.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 01, 2010, 03:16:37 AM
Quote
I mean, we could be here all day trying to figure out what in the hell all LttP details of the sealing war are supposed to refer to.  Even if we time-travel back to N64 days when we had 5 or so games to worry about, there are plenty of minor inconsistencies and a mountain of ambiguous points which can be brought against a direct OoT-to-LttP connection.

Practically all continuity issues in the Zelda-series stem from plot of LttP and the NES games. They don't even fit comfortably with each other, let alone trying to connect it to all the new titles.

I mean, without the classic titles, we could all happily accept the 3D titles and Four Sword as separate continuities and we'd have no plotholes bigger than Vaati not exactly being sealed in the Four Sword in his origin title. However, as things are right now, all roads lead to LttP, but the bridge is out and will never ever be repaired.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 01, 2010, 03:18:24 AM
...but the bridge is out and will never ever be repaired.
Not even if we get the carpenters? D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on July 01, 2010, 03:37:25 PM
Because both temples look so much alike, amirite? 8D

The dungeon entrance IS the Temple of Time from Ocarina.  Putting the Master Sword in the pedestal opens up the rest of the place.

And it makes sense that the Temple of Time was a dungeon like the rest of the temples in Ocarina, just one that OoT Link never got to explore beyond the first room.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 01, 2010, 03:55:14 PM
And it makes sense that the Temple of Time was a dungeon like the rest of the temples in Ocarina, just one that OoT Link never got to explore beyond the first room.
Why would it make sense? And why does one Link get to explore it, while the other doesn't?

Allow me to explain:

"Hey, let's make a new Temple of Time. Only now, it's a cool dungeon."

"Hey, that's rad. Yeah, let's put it in there."

It's in there because IT'S COOL. And it's in a completely different location and looks different because whatever, it's [tornado fang]ing cool, it fits the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 02:11:36 AM
And why does one Link get to explore it, while the other doesn't?
Because no Sage resided there and no obstacles to said Sages involved the Dominion Rod?

That's like asking why TP Link doesn't get to use the Temple of Time to return to his childhood.  It's a simple matter of circumstance.  The Master Sword is what's responsible in both cases.  And it's already well established that the reality-warping effects of your various Hyrulian artifacts may vary depending on what task the current era's Hero is charged with.  It's not as if Link could use the Ocarina of Time to warp back a few days during his journey to defeat Ganon.

Practically all continuity issues in the Zelda-series stem from plot of LttP and the NES games. They don't even fit comfortably with each other, let alone trying to connect it to all the new titles.

I mean, without the classic titles, we could all happily accept the 3D titles and Four Sword as separate continuities and we'd have no plotholes bigger than Vaati not exactly being sealed in the Four Sword in his origin title. However, as things are right now, all roads lead to LttP, but the bridge is out and will never ever be repaired.
At current the Master Sword and Triforce are about the only things mandating a link between LttP and the OoT branches.  Most story points these days may be linked to the Vaati arc, particularly Ganon himself, seeings how OoT Ganon is likely dead in both forks and FSA provides the origin of trident-wielding Ganon.  There are minor hiccups along the way, such as the ambiguity of Minish Cap's "Light Force", but we had comparable issues when it was just LttP-to-OoT.

The biggest problem, as I see it, lies with the original NES game.  Ever since the notion first came about that we start at OoT and end at LttP, the original LoZ has left us with one more Ganon death than we can account for, and no effort has been made to address that; unless we're left to simply assume that LttP's Ganon had escaped the seal prior, was killed, revived, and sealed again.  Overall, the original game's backstory has remained very self-contained, with no other title proving itself relevant to its setup.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 02:58:51 AM
Because no Sage resided there and no obstacles to said Sages involved the Dominion Rod?

That's like asking why TP Link doesn't get to use the Temple of Time to return to his childhood.  It's a simple matter of circumstance.  The Master Sword is what's responsible in both cases.  And it's already well established that the reality-warping effects of your various Hyrulian artifacts may vary depending on what task the current era's Hero is charged with.  It's not as if Link could use the Ocarina of Time to warp back a few days during his journey to defeat Ganon.
At current the Master Sword and Triforce are about the only things mandating a link between LttP and the OoT branches.  Most story points these days may be linked to the Vaati arc, particularly Ganon himself, seeings how OoT Ganon is likely dead in both forks and FSA provides the origin of trident-wielding Ganon.  There are minor hiccups along the way, such as the ambiguity of Minish Cap's "Light Force", but we had such when it was just LttP-to-OoT.

The biggest problem, as I see it, lies with the original NES game.  Ever since the notion first came about that we start at OoT and end at LttP, the original LoZ has left us with one more Ganon death than we can account for, and no effort has been made to address that; unless we're left to simply assume that LttP's Ganon had escaped the seal prior, was killed, revived, and sealed again.  Overall, the original game's backstory has remained very self-contained, with no other title proving itself relevant to its setup.
You say that as if they had it planned out that the Temple of Time was bigger in OOT. The temple was a dingy church.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 03:01:33 AM
o/~ By the way, if you walked in late,
allow me to re-it-er-ate:
the name of this movie is Spy HAAAARD!
o/~

The "dungeon" of the Temple of Time is accessed through a separate portal in the Master Sword's room, if you recall, so I don't think that really counts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:05:42 AM
o/~ By the way, if you walked in late,
allow me to re-it-er-ate:
the name of this movie is Spy HAAAARD!
o/~

"REEEEEEEAL TEMPLE WAS THERE ALL ALOOOOONG"

Bullshit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:14:45 AM
There is that blocked off path behind the Gossip Stones. Maybe that leads to the extra area in OoT-era Hyrule that's accessible via the portal in TP-era Hyrule...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:17:04 AM
I'm not. I just always found that path suspicious. :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:17:09 AM
There is that blocked off path behind the Gossip Stones. Maybe that leads to the extra area in OoT-era Hyrule that's accessible via the portal in TP-era Hyrule...
Oh, sure. Get a romhack, maybe they forgot a whole temple back there. 8D

Why are you people still going at this when it's clear that no side will agree with the other one and that it will go on forever and ever and ever and ever and...yeah I think I made myself clear.
Because it's fun. Jeez, lighten up.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on July 02, 2010, 03:17:51 AM
Well, I did delete it and said "oh what the hell, let them do it" >_>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:19:56 AM
Oh, sure. Get a romhack, maybe they forgot a whole temple back there. 8D
I did. It was a shrine to Tingle. D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:21:10 AM
I did. It was a shrine to Tingle. D:
Man, that reminded me of his DS game. JESUS CHRIST that is the creepiest game I have ever played in my entire life.

Imagine a game where EVERYONE IS WARIO. EVERYONE.

EVERYONE.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:25:54 AM
Yeah, it was bad...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on July 02, 2010, 03:26:10 AM
That makes me tempted to play it, however, I must know something first. Will my brain survive?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 03:28:21 AM
Well, I did delete it and said "oh what the hell, let them do it" >_>
Not as if it's any different from any other internet debate.  I just keep at it 'till it stops reducing my boredom.

I do consider Zelda continuity to be something of an exercise in futility, but that's because I'm naturally stingy with details.  It depends on what context you're thinking in.  Once you learn to loosen up and glaze over the rough spots, it can be interesting to brainstorm about.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:30:49 AM
Yeah, it was bad...
Bad? I loved it. It's an exercise in frustration because EVERYONE WANTS MONEY but it's [tornado fang]ing awesome all the way.

TINGLE GAME, MAN. TINGLE GAME.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:32:16 AM
It was pretty fun... a bit odd, but fun...

I should get back to making my Zelda game.

IT CONNECTS ALL THE GAMES IN A COHESIVE TIME*shot*

It doesn't actually, but I'm almost 50% finished.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:38:35 AM
It was pretty fun... a bit odd, but fun...

I should get back to making my Zelda game.

IT CONNECTS ALL THE GAMES IN A COHESIVE TIME*shot*

It doesn't actually, but I'm almost 50% finished.
Man, I wish I could make a Zelda game.

Steampunk world. Middle-aged war veteran Link. Living in his farm, with his wife and kids. Happy.

GANON COMES. FUCKS THE WORLD OVER. KIDNAPS WIFE AND KIDS BECAUSE HIS CHILD IS THE NEXT ZELDA

Link PUTS ON THE FABLED HERO'S UNIFORM. SNAGS THAT MASTER SWORD. Then goes on a quest all over the world to find Ganon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 02, 2010, 03:39:17 AM
Quote
At current the Master Sword and Triforce are about the only things mandating a link between LttP and the OoT branches.  Most story points these days may be seen as a continuation of the Vaati arc, particularly Ganon himself, seeings how OoT Ganon is likely dead in both forks and FSA provides the origin of trident-wielding Ganon.

Whilst it is true that the FSA provides many characteristic elements necessary to transition comfortably into LttP's story, it is the plot in the game's manual that absolute mandates some connection to Ocarina as well. After all, Ocarina's story was based on that very legend which introduces elements such as the Master Sword, the Triforce, the Sacred Realm and Dark World and especially the sages seal. All of these elements being present in some fashion in FSA, but removed entirely from focus as theirs is of little relevance to that game's plot.

Of course, LttP itself admits that these very legends it tells of are in no way fact, word of mouth changing facts and time obscuring the boundary between fact and fiction. Ocarina is but such a small aspect of the underlying truth. Too bad that underlying truth also has many contradictions to address, such as at the same time having to account for both the disappearance of the sea Zoras and the existence of the acient Hylian structures. Which strangely mandate branching out both ways from Ocarina.

Quote
the original LoZ has left us with one more Ganon death than we can account for, and no effort has been made to address that;

That depends, if Miyamoto´s mentioned order is correct; the Silver Arrows leave Ganon in quite a predicament. However, from simply LttP beyond, there are the concepts from Ancient Stone Tablets, which has no problem with making Ganon seemingly self reviving or otherwise some strange side effect of Link's wish on the Triforce. Though the "actual" events of AST hardly fit the continuity because of the Satellaview mascot, its story does give us some insight into the minds of the developers.

Quote
Overall, the original game's backstory has remained very self-contained, with no other title proving itself relevant to its setup.

Within the overall Hylian lore, the state of the Triforce is a fairly important matter that needs some setting up, which preciously little titles could account for. As for LoZ/AoL's effect on the other games; somehow or other the sleeping Zelda myth needs to find its way back into the series.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 03:45:29 AM
Flash: I'm using Zelda Classic... lol
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:57:24 AM
Flash: I'm using Zelda Classic... lol
Well ADD BEARDS AND TRAINS AND AIRSHIPS AND STEAM.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 02, 2010, 04:05:06 AM
You can. I'm fine with my tileset. :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on July 02, 2010, 03:30:48 PM
Man, I wish I could make a Zelda game.

Steampunk world. Middle-aged war veteran Link. Living in his farm, with his wife and kids. Happy.

GANON COMES. FUCKS THE WORLD OVER. KIDNAPS WIFE AND KIDS BECAUSE HIS CHILD IS THE NEXT ZELDA

Link PUTS ON THE FABLED HERO'S UNIFORM. SNAGS THAT MASTER SWORD. Then goes on a quest all over the world to find Ganon.

I'd play it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 02, 2010, 03:32:44 PM
Steampunk is overrated.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on July 02, 2010, 03:35:48 PM
Not if it's done right like in Nostalgia (http://forum.rockmanpm.com/index.php?topic=1580.0) and many games before it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:39:26 PM
Not if it's done right like in Nostalgia (http://forum.rockmanpm.com/index.php?topic=1580.0) and many games before it.
HELL YEAH JUST PLAYING IT RIGHT NOW.

ADVENTURAN LIKE KURAZY.

Seriously, we need more games like Nostalgia. At least that use Steampunk in that way.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 03:40:48 PM
Or make a Big O game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 02, 2010, 03:51:00 PM
The biggest problem, as I see it, lies with the original NES game.  Ever since the notion first came about that we start at OoT and end at LttP, the original LoZ has left us with one more Ganon death than we can account for, and no effort has been made to address that; unless we're left to simply assume that LttP's Ganon had escaped the seal prior, was killed, revived, and sealed again.  Overall, the original game's backstory has remained very self-contained, with no other title proving itself relevant to its setup.
I thought the first game took place last in the timeline, with the final death (by silver arrows) of Ganon?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 03:53:37 PM
Or make a Big O game.
Oh, man. Big O would be an awesome game, but honestly, there's no way to make slow mech fights cool anymore. Specially with so many characters with awesome personalities.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 03:58:44 PM
Oh, man. Big O would be an awesome game, but honestly, there's no way to make slow mech fights cool anymore. Specially with so many characters with awesome personalities.

Yeah, I know.  I'm a huge mech game fan, but I like speed.

[youtube]http://www.youtube.com/watch?v=HLMPRm-DA3k[/youtube]

But by the Triforce it'd be SOOOOOO awesome to fight to this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 04:25:57 PM
Yeah, I know.  I'm a huge mech game fan, but I like speed.

[youtube]http://www.youtube.com/watch?v=HLMPRm-DA3k[/youtube]

But by the Triforce it'd be SOOOOOO awesome to fight to this.
CAST IN THE NAME OF GOD

YE NOT GUILTY
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 04:27:28 PM
Hmmmmm....maybe it could work in Dynasty Warriors style....
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 04:32:42 PM
Hmmmmm....maybe it could work in Dynasty Warriors style....
I... honestly didn't like what that did to Gundam. If I'm playing a mech game like The Big O, I want a big variety of combos, not just a few. If they did it like DW: Fist of the North Star, I dunno, but like Dinasty Warriors alone, no. We'd be better off adapting the Steel Batallion engine for Big O, that was one of the slow mech games that reeeeeeally had one hell of a potencial.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 04:37:44 PM
I... honestly didn't like what that did to Gundam. If I'm playing a mech game like The Big O, I want a big variety of combos, not just a few. If they did it like DW: Fist of the North Star, I dunno, but like Dinasty Warriors alone, no. We'd be better off adapting the Steel Batallion engine for Big O, that was one of the slow mech games that reeeeeeally had one hell of a potencial.

Granted, but I did like the DW: Gundam games myself.  Plus I think the Big O had just enough moves to warrant the amount of combos you could do in the game.  Hey, I'd love a Big O game in the Vs. Gundam series style, but I don't think it could move that fast!  XD

Anyway, Zelda.  I still say she should be playable in a game someday.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 04:40:38 PM
Oh, man. Big O would be an awesome game, but honestly, there's no way to make slow mech fights cool anymore.
Godzilla Unleashed disagrees, for heavy impacts, lots of projectile/beam weapons, and unimaginable amounts of collateral damage make for an awesome game.  Pretty tough to argue with Kiryu and Mecha King Ghidorah (even if they do pale before the awesome colossus that is Biollante).

Seriously, if Pipeworks just added somebody who can debug audio and program proper water splashing effects, it would be perfection.  Of course, I don't see performing combos as a 50-meter-tall mech/creature as being believable.  But chucking a building at your opponent works just as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 04:44:57 PM
Granted, but I did like the DW: Gundam games myself.  Plus I think the Big O had just enough moves to warrant the amount of combos you could do in the game.  Hey, I'd love a Big O game in the Vs. Gundam series style, but I don't think it could move that fast!  XD

Anyway, Zelda.  I still say she should be playable in a game someday.
The DW: Gundam games were more for fans of either series. They had alot of character variety, but not enough gameplay to satisfy newcomers. I'd like a Big O game that can TRULY feel like the series. Running around playing detective, having people shoot at you through cel-shaded cartoony sections, maybe with an Uncharted-like gameplay, then once you meet the big boss, you call upon the Big O, and the gameplay changes to the big city. But in The Big O, the scenery itself played alot of the action. From the Megadeuses' destruction, to the way the Big O always showed up at the places and ran away by tearing apart the earth under him to escape... alot of that could be played in the big boss battles.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 04:49:09 PM
But in The Big O, the scenery itself played alot of the action. From the Megadeuses' destruction, to the way the Big O always showed up at the places and ran away by tearing apart the earth under him to escape... alot of that could be played in the big boss battles.
I think this is true of most stories that involve giant combatants.  The scenery is what offers the sense of scale, and it's just not believable that two clashing titans are going to leave the local trees, buildings, and even ground/rock formations untouched.  Destructible environments go a long way in that particular context.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 04:52:18 PM
The DW: Gundam games were more for fans of either series. They had alot of character variety, but not enough gameplay to satisfy newcomers. I'd like a Big O game that can TRULY feel like the series. Running around playing detective, having people shoot at you through cel-shaded cartoony sections, maybe with an Uncharted-like gameplay, then once you meet the big boss, you call upon the Big O, and the gameplay changes to the big city. But in The Big O, the scenery itself played alot of the action. From the Megadeuses' destruction, to the way the Big O always showed up at the places and ran away by tearing apart the earth under him to escape... alot of that could be played in the big boss battles.

The Beck battles alone would be priceless. Heh, but yeah that would indeed be awesome. Sadly, we're just dreaming the dream here, as I doubt The Big O had enough popularity to warrant a game of any kind.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 05:05:17 PM
I think this is true of most stories that involve giant combatants.  The scenery is what offers the sense of scale, and it's just not believable that two clashing titans are going to leave the local trees, buildings, and even ground/rock formations untouched.  Destructible environments go a long way in that particular context.
It's not just destructible environments. The point was that the mechs were pretty much as tall as regular buildings, which offered them a kind of "battlefield" to traverse, along with stuff like smashing each other against buildings.

The Beck battles alone would be priceless. Heh, but yeah that would indeed be awesome. Sadly, we're just dreaming the dream here, as I doubt The Big O had enough popularity to warrant a game of any kind.
Heh, even awesome mech shows like Tengen Toppa Gurren Lagann only got a shitty DS game which I'd rather even not talk about. (AND IT WAS BY KONAMI. THE COMPANY THAT HAS UNDER THEIR WING THE [chameleon sting]ing ZOE SERIES COULDN'T MAKE A DAMN TTGL GAME?)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 05:14:38 PM
You know, imagine if Link had a giant mech!   8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 02, 2010, 05:25:58 PM
I dunno about a mech, but for some reason I'm getting an image of Giant Mask Link stomping through Clock Town...

It's not just destructible environments. The point was that the mechs were pretty much as tall as regular buildings, which offered them a kind of "battlefield" to traverse, along with stuff like smashing each other against buildings.
All very true.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 05:27:27 PM
I dunno about a mech, but for some reason I'm getting an image of Giant Mask Link stomping through Clock Town...

I so wanted to do that in Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 06:22:40 PM
You know, imagine if Link had a giant mech!   8D
It COULD HAPPEN. We've seen Link control big stone guys before. And now he has a train. Why not ancient technology or something to fight MECHA GANON?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 06:27:15 PM
TRI-FORCE GUNDAMMU!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 07:02:01 PM
TRI-FORCE GUNDAMMU!
It would rule if the real power of the Triforce wasn't any of that wishing crap. Imagine if it was THE LAST KEY OF A POWERFUL CONTROL ROOM, WHICH WOULD BASICALLY TURN ALL THE LAND OF HYRULE INTO A MECHA.

DEATH MOUNTAIN... BECOME... THE TORSO!
ZORA RIVER... BECOME... THE FEET!
KOKIRI FOREST... BECOME... THE ARMS!
AND I, HYRULE CASTLE, WILL BECOME... THE HEAD!

ZELDA FORCE GO!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 07:08:42 PM
I was more thinking of what a Nintendo based Megazord would consist of.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 07:18:27 PM
I was more thinking of what a Nintendo based Megazord would consist of.
That's easy. Mario head, one arm would have Link's Master Sword, the other would have Samus' hand cannon, the torso would be Kirby's belly, and it'd have Wario's butt. And each foot would be an F-Zero ship.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 07:19:08 PM
Plus you can have Pikmin & Donkey Kong support zords as well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on July 02, 2010, 07:23:20 PM
And Pegasus Wings from Kid Icarus~ <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 07:24:48 PM
Plus you can have Pikmin & Donkey Kong support zords as well.
Barrel throw ability, and leaf on top of Mario's cap.

And Pegasus Wings from Kid Icarus~ <3
Wings in the back, yes.

CAN SOME PHOTOSHOP ARTIST COME IN HERE AND GET THIS DONE BEFORE I SHOW OFF MY HORRIBLE MSPAINT SKILLS?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on July 02, 2010, 07:28:26 PM
Heh, even awesome mech shows like Tengen Toppa Gurren Lagann only got a shitty DS game which I'd rather even not talk about. (AND IT WAS BY KONAMI. THE COMPANY THAT HAS UNDER THEIR WING THE [chameleon sting]ing ZOE SERIES COULDN'T MAKE A DAMN TTGL GAME?)

I was immensely disappointed with this. I was all excited they made a TTGL game, but then when I played it, I nearly vomited.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2010, 07:30:37 PM
Borock drew the Hidden Temple Megazord, so he could maybe do it!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 07:45:10 PM
I was immensely disappointed with this. I was all excited they made a TTGL game, but then when I played it, I nearly vomited.
I even imported the damn thing. >_<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on July 02, 2010, 09:40:40 PM
Ouch. I feel your pain. It reminds me when I purchased X7, and that KOF on 360.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 02, 2010, 09:58:29 PM
Ouch. I feel your pain. It reminds me when I purchased X7, and that KOF on 360.
At least it's more stuff to put on our respective fan-franchise-related shelf.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 03, 2010, 12:47:42 AM
Quote
It would rule if the real power of the Triforce wasn't any of that wishing crap.

If you thought Triforce wishes were crap, you should try finding the treasure of Big Whoop. Oh well, at least the chain of events there lead to the activation of a Giant Monkey Robot.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 01:23:49 AM
If you thought Triforce wishes were crap, you should try finding the treasure of Big Whoop. Oh well, at least the chain of events there lead to the activation of a Giant Monkey Robot.
DON'T. REMIND ME.

I don't care what they say, Monkey Island 4 wasn't canon. >_>;;;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 03, 2010, 01:39:57 AM
Quote
I don't care what they say, Monkey Island 4 wasn't canon. >_>;;;

You were caught in ghost pirate LeChuck's evil curse! In truth you are still in the amusement park with your brother Chucky. Always a great excuse to makes games nonexistent.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 01:41:51 AM
You were caught in ghost pirate LeChuck's evil curse! In truth you are still in the amusement park with your brother Chucky. Always a great excuse to makes games nonexistent.
I like to believe that Monkey Island 4 was all a hallucination due to LeChuck's evil scheme, from which we escaped and did tons of stuff in a game that nobody played, and then the story skips over to Tales of Monkey Island, which was at long last, another worthy Monkey Island game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 03, 2010, 01:42:50 AM
You were caught in ghost pirate LeChuck's evil curse! In truth you are still in the amusement park with your brother Chucky. Always a great excuse to makes games nonexistent.

Star Ocean 3 pulled the same [parasitic bomb]. Damn I hate that.

"Hurrrrr your universe is actually an MMORPG, nothing ever truly happened or mattered!"

This is a big kick in the face of people who enjoyed prequels and makes sequels incredibly silly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 03, 2010, 01:51:05 AM
I didn't know that about SO3... now I'm sad...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 01:51:19 AM
Star Ocean 3 pulled the same [parasitic bomb]. Damn I hate that.

"Hurrrrr your universe is actually an MMORPG, nothing ever truly happened or mattered!"

This is a big kick in the face of people who enjoyed prequels and makes sequels incredibly silly.
Actually, Monkey Island 2 just pulled a cliffhanger, the "you have been experiencing a fairytale all along" bull was just LeChuck's curse. They said so in a small scene after the credits. They planned to have a sequel right after that, but that didn't happen until years later, and it was pulled off (rather well I might add) by a completely different team.

Now, YEARS later, Dave Grossman met with Telltale, and told them what he originally meant to happen in the Monkey Island canon, while still keeping the Guybrush/Elain relationship alive (which he didn't want to keep, but worked around it). And the franchise is finally being taken in the right direction once again by the company formed by one of the 3 original MI creators.

So, all's well that ends well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 03, 2010, 04:06:31 AM
Hmm...

宮本氏: (時オカ→神トラ)それから初代ときてリンクの冒険という順番になる。
(電撃64、1999年1月号)

Miyamoto: (Ocarina of Time -> A Link to the Past) then comes the first and "The Adventure of Link."
(Dengai 64 January 1999)

Looks like Miyamoto rectified his previous statement a year later.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 11:35:21 AM
Hmm...

宮本氏: (時オカ→神トラ)それから初代ときてリンクの冒険という順番になる。
(電撃64、1999年1月号)

Miyamoto: (Ocarina of Time -> A Link to the Past) then comes the first and "The Adventure of Link."
(Dengai 64 January 1999)

Looks like Miyamoto rectified his previous statement a year later.
"Hm... I guess the games could fit like that. I dunno, never thought of that. I really don't give a [parasitic bomb]." 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 03, 2010, 05:21:27 PM
Quote
"Hm... I guess the games could fit like that. I dunno, never thought of that. I really don't give a [parasitic bomb]."

You should try asking Miyamoto where that Giant Robot Monkey fits into the timeline.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 05:27:24 PM
You should try asking Miyamoto where that Giant Robot Monkey fits into the timeline.
He'd say "OOOOH GIANT ROBOTO MUNKII FITSU SOMEWHEAR BITWIN ZAT KURAZY SPIRITU TRAKSU GAME AND ZAT ODER FOR SWORDSU GAME I VAGUERY REMEMBAR. ZA NEXT GAME WIRR BE BEFOOAR ALL ZAT, SO MY SENIRE MIND CAN MAKE UP STUFFU WIDOUT WORRY."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 03, 2010, 10:09:03 PM
He'd say "OOOOH GIANT ROBOTO MUNKII FITSU SOMEWHEAR BITWIN ZAT KURAZY SPIRITU TRAKSU GAME AND ZAT ODER FOR SWORDSU GAME I VAGUERY REMEMBAR. ZA NEXT GAME WIRR BE BEFOOAR ALL ZAT, SO MY SENIRE MIND CAN MAKE UP STUFFU WIDOUT WORRY."
Nah, he'd be much more articulate. He's a Nintendo man, not a Konami one. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 03, 2010, 10:22:16 PM
(http://img.photobucket.com/albums/v502/Ashurahori/original.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on July 03, 2010, 11:42:13 PM
Star Ocean 3 pulled the same [parasitic bomb]. Damn I hate that.

"Hurrrrr your universe is actually an MMORPG, nothing ever truly happened or mattered!"

This is a big kick in the face of people who enjoyed prequels and makes sequels incredibly silly.

Actually, it doesn't mean any of it didn't matter, it is more of an account to how sentient the world really was. It was even stated that the "game" was more like a live action TV show without the cast knowing there are any cameras, than an actual game. The world has sentient flow to it, it far surpassed that which the creators intended... kinda a "what if we weren't what God intended" type of thing.

Going beyond the expectations and what have you. It's actually a VERY interesting concept, it is just widely talked down against because critics tend to have one track minds, so it got a bad wrap.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 04, 2010, 01:57:20 AM
Actually, it doesn't mean any of it didn't matter, it is more of an account to how sentient the world really was. It was even stated that the "game" was more like a live action TV show without the cast knowing there are any cameras, than an actual game. The world has sentient flow to it, it far surpassed that which the creators intended... kinda a "what if we weren't what God intended" type of thing.

Going beyond the expectations and what have you. It's actually a VERY interesting concept, it is just widely talked down against because critics tend to have one track minds, so it got a bad wrap.
...that and it just sucked by popular opinion and general narrative. It was spitting in fans' faces basically.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on July 04, 2010, 05:35:55 AM
...that and it just sucked by popular opinion and general narrative. It was spitting in fans' faces basically.

That sounds familiar. Oh I know! "And so popular opinion is right?"

Huh. Yeah, something like that.  :\

I think it was written particularly well. But you generally say that about all JRPGs. Incidentally, most fan bases are split by decisions like that, doesn't mean it was bad, just not your cup of tea.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 04, 2010, 05:50:59 AM
That sounds familiar. Oh I know! "And so popular opinion is right?"

Huh. Yeah, something like that.  :\

I think it was written particularly well. But you generally say that about all JRPGs. Incidentally, most fan bases are split by decisions like that, doesn't mean it was bad, just not your cup of tea.
Funny, because you're the one single person I ever talked to who ever said he enjoyed the Star Ocean 3 twist. Seriously, I don't think alot of people like "everything you've done so far is fake and utterly meaningless". And narratively, it had the typical JRPG kind of plot/dialogue. Which pretty much spells "awful".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on July 04, 2010, 05:55:09 AM
Funny, because you're the one single person I ever talked to who ever said he enjoyed the Star Ocean 3 twist. Seriously, I don't think alot of people like "everything you've done so far is fake and utterly meaningless". And narratively, it had the typical JRPG kind of plot/dialogue. Which pretty much spells "awful".

It didn't exactly say that everything you did was utterly meaningless... unless that is as far as your mental scope can handle. I suppose that means robots that can think and feel have no souls? There is no humanity in anything but something that is purely human? Are you able to make such decisions yourself and easily deny them existence? Is your understanding that limited? These are the kind of questions it actually asks, as opposed to what it tells you. Your limitation determines what the game is saying.

Also, "typical JRPG plot/dialogue" doesn't spell awful, that is an opinion. But hey, these are all opinions. I just feel my opinion has more merit, I gave it more thought and decided not to dismiss it simply because of limitations of the self or stupid popular opinions.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on July 04, 2010, 08:44:18 AM
(http://i45.tinypic.com/qx3x1u.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 04, 2010, 08:52:05 AM
If you post a picture of you as Zelda, it'll get this thread right back on track.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on July 04, 2010, 08:56:16 AM
If you post a picture of you as Zelda, it'll get this thread right back on track.

But I have short hair now D:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 04, 2010, 09:03:57 AM
I doubt that would matter to the guys here!  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 04, 2010, 09:05:31 AM
Nope, it won't.

Or the girls who like other girls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 04, 2010, 01:52:16 PM
It didn't exactly say that everything you did was utterly meaningless... unless that is as far as your mental scope can handle. I suppose that means robots that can think and feel have no souls? There is no humanity in anything but something that is purely human? Are you able to make such decisions yourself and easily deny them existence? Is your understanding that limited? These are the kind of questions it actually asks, as opposed to what it tells you. Your limitation determines what the game is saying.

Also, "typical JRPG plot/dialogue" doesn't spell awful, that is an opinion. But hey, these are all opinions. I just feel my opinion has more merit, I gave it more thought and decided not to dismiss it simply because of limitations of the self or stupid popular opinions.
- Have life
- Do [parasitic bomb]
- Nothing you did had any meaning or potencial ever!
- 8D

The CONCEPT is good, tell you that. But it's not only Matrix-clichéd, it's also VERY flawed in execution and in actually bringing anything meaningful to the table. The twist, instead of a "whoa, this really is a brave new world", spits in the player's faces instead of actually being anything that matters. I pretty much stopped caring about it from that point on, because it felt unnecessary.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Aresian on July 04, 2010, 02:28:03 PM
I guess moot point is horribly moot now. We'll just have to agree to disagree.

(http://thegamereviews.com/userfiles/image/3%20Part/Wouldnt%20be%20without/zelda%20link.jpg)

Carry on.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 04, 2010, 02:36:57 PM
Alright then.

(http://wedonetwork.co.uk/wedotech/wp-content/uploads/2010/01/3d-dot-game-heroes-screenshot-1.jpg)
(http://arsludica.org/archivio/forum_htm/2006/%5B2006-03-12%5D%5BEmack%5D%20Okami%20&%20Bad%20Day%20LA_files/okami-001.jpg)
(http://image.gamespotcdn.net/gamespot/images/screenshots/gb/daikatana/daikatana_k1_790screen003.jpg)
(http://www.racketboy.com/retro/goldenaxewarrior.jpg)
Where do we stand on Zelda ripoffs? And can someone name them all without looking at the images' source?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 04, 2010, 04:16:41 PM
I think Okami needs a sequel more than Zelda does.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Lunar Knight Zeke on July 04, 2010, 04:23:25 PM
I think Okami needs a sequel more than Zelda does.

...

Not that I'm trying to start something, but you are aware of the upcoming Okamiden, right?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 04, 2010, 04:45:07 PM
It's just not the same...
But I do have it preordered.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 04, 2010, 05:51:18 PM
Alright then.

(http://wedonetwork.co.uk/wedotech/wp-content/uploads/2010/01/3d-dot-game-heroes-screenshot-1.jpg)
I still say the default guy looks way too much like the Dragon Warrior hero.

LOL @ spin-attacking a swarm of chickens.  I knew the game was a Zelda knockoff, but I didn't know it was that shameless.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 04, 2010, 08:08:06 PM
I still say the default guy looks way too much like the Dragon Warrior hero.

LOL @ spin-attacking a swarm of chickens.  I knew the game was a Zelda knockoff, but I didn't know it was that shameless.
It's the most shameless knockoff it can be. It cries out its shamelessness many times throughout the whole game, and its loading screens are likenesses of old game covers, replaced with pixelated characters. It's, in a whole, a HUGE homage to 2D Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 22, 2010, 08:14:29 AM
Skyward Sword will be an Ocarina of Time prequel (http://kotaku.com/5593323/new-zelda-is-an-ocarina-of-time-prequel-of-sorts)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Blind Archer on July 22, 2010, 10:09:17 AM
^ tiemlins don exits

Alright, I had to get that out of the way.  I'm really stoked for Skyward Sword.  Everything about it just looks spectacular so far.  I really want it to outdo Ocarina as my favorite Zelda game... which will be tough to do with the OoT remake on the 3DS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 22, 2010, 12:44:35 PM
Skyward Sword will be an Ocarina of Time prequel (http://kotaku.com/5593323/new-zelda-is-an-ocarina-of-time-prequel-of-sorts)
Wasn't that already said by Miyamoto when he announced it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 22, 2010, 02:00:10 PM
Wasn't that obvious once we were told it was the "The making of the Master Sword"-story?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 22, 2010, 02:17:40 PM
Saying the Skyward Sword becomes the Master Sword did not by definition make it an Ocarina prequel. With the Master Sword being lost below the Great Sea within Ganon's stone encased body, a retrieval, or recreation of the blade of evil's bane was also a possibility. As such, there were two possibly placements. Though confirmed to be true now, immediately stating it as a pre-Ocarina title was be getting ahead of oneself.

Either way, with the pre-Ocarina placement now undeniably confirmed, one can't help but hope for further exploration of the many concepts only vaguely alluded to in Ocarina and Twilight, much like how Ocarina was based on the classic story of Ganon being sealed into the Dark World once Sacred Realm.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on July 25, 2010, 07:34:17 PM
Saying the Skyward Sword becomes the Master Sword did not by definition make it an Ocarina prequel. With the Master Sword being lost below the Great Sea within Ganon's stone encased body, a retrieval, or recreation of the blade of evil's bane was also a possibility. As such, there were two possibly placements. Though confirmed to be true now, immediately stating it as a pre-Ocarina title was be getting ahead of oneself.

Either way, with the pre-Ocarina placement now undeniably confirmed, one can't help but hope for further exploration of the many concepts only vaguely alluded to in Ocarina and Twilight, much like how Ocarina was based on the classic story of Ganon being sealed into the Dark World once Sacred Realm.

Twilight was pretty vague about the end. I do believe that Ganon was killed, but he makes it seem like he'll return again. My question is, what did Link do with the Master Sword at the end? I'm sure that the game is pre-Ocarina of Time, and not post-Wind Waker. Because it was stated that the Skyward Sword will BECOME the Master Sword. Not to mention, Skyward Sword doesn't seem to be in the train era. Yes, you all left out one crucial fact, Spirit Tracks. Spirit Tracks is post-Wind Waker. Not to mention, I do believe that the WW timeline was better suited for the DS, as one of Nintendo's officials said. So I highly doubt Skyward Sword will be in the WW timeline.

So yeah, there's my 2 cents. SS is pre-Ocarina. Point made.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 25, 2010, 07:51:55 PM
Twilight was pretty vague about the end. I do believe that Ganon was killed, but he makes it seem like he'll return again. My question is, what did Link do with the Master Sword at the end? I'm sure that the game is pre-Ocarina of Time, and not post-Wind Waker. Because it was stated that the Skyward Sword will BECOME the Master Sword. Not to mention, Skyward Sword doesn't seem to be in the train era. Yes, you all left out one crucial fact, Spirit Tracks. Spirit Tracks is post-Wind Waker. Not to mention, I do believe that the WW timeline was better suited for the DS, as one of Nintendo's officials said. So I highly doubt Skyward Sword will be in the WW timeline.

So yeah, there's my 2 cents. SS is pre-Ocarina. Point made.
...

...did you even read the previous posts? Miyamoto has already CONFIRMED that Skyward Sword is pre-Ocarina of Time. And we've all said in our timelines that we recognized that Wind Waker had Phantom Hourglass and Spirit Tracks as sequels.

Read the damn topic before you reply.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 25, 2010, 08:14:46 PM
...

Not that I'm trying to start something, but you are aware of the upcoming Okamiden, right?

Okamiden isn't a sequel. It's a "spiritual successor" according to Eshiro (producer).

I think Okami needs a sequel more than Zelda does.

Agreed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on July 25, 2010, 08:29:49 PM
^Me too (I although I've never played Okami, although I really want to).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on July 25, 2010, 08:32:51 PM
...

...did you even read the previous posts? Miyamoto has already CONFIRMED that Skyward Sword is pre-Ocarina of Time. And we've all said in our timelines that we recognized that Wind Waker had Phantom Hourglass and Spirit Tracks as sequels.

Read the damn topic before you reply.

Didn't you notice me quoting Zan's post. Thank you very much. And I'm not the type of person to read back much. So yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on July 25, 2010, 09:12:24 PM
Didn't you notice me quoting Zan's post. Thank you very much. And I'm not the type of person to read back much. So yeah.
Every single post above and including Zan's post mentioned the game was confirmed to be an OOT prequel. And yes, you're supposed to read a topic before you post on it. At least read the last few replies.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on July 25, 2010, 09:45:26 PM
Quote
My question is, what did Link do with the Master Sword at the end?

The Master Sword was put back in its pedestal in the woods, near the ruins of the Temple of Time.

Quote
I'm sure that the game is pre-Ocarina of Time, and not post-Wind Waker.

Point being, that before the direct confirmation, there was some room for doubt given the post Wind Waker need for a new Master Sword. With the confirmation, that doubt entirely vanishes.

Quote
Yes, you all left out one crucial fact, Spirit Tracks. Spirit Tracks is post-Wind Waker. Not to mention, I do believe that the WW timeline was better suited for the DS, as one of Nintendo's officials said.

Trains are not a requirement for a title after Spirit Tracks, though. At any given point the tracks can vanish, and for all we know, there are already games that come after Spirit Tracks; a large list of candidates already exist. (Though all those candidates can also be moved after Twilight, and some before Ocarina.)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 26, 2010, 02:06:09 AM
[youtube]http://www.youtube.com/watch?v=_nGRL-Pa6pw[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on July 26, 2010, 05:34:03 PM
[youtube]http://www.youtube.com/watch?v=_nGRL-Pa6pw[/youtube]

That sword bit with the logo at the end must've been real impressive in 3D.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on August 21, 2010, 06:22:53 PM
So, there were recently some new demos of Skyward Sword. (http://www.zeldauniverse.net/zelda-news/skyward-sword-at-gamescom/)

Controls look a lot more responsive this time. I just hope those enemies aren't as easy in the final thing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 21, 2010, 06:42:02 PM
So, there were recently some new demos of Skyward Sword. (http://www.zeldauniverse.net/zelda-news/skyward-sword-at-gamescom/)

Controls look a lot more responsive this time. I just hope those enemies aren't as easy in the final thing.

Enemies are always easy. Just abuse the spin attack and you're good to go.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 21, 2010, 08:55:45 PM
Wasn't there supposed to be a hard mode this time (finally)?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 21, 2010, 09:10:49 PM
Wasn't there supposed to be a hard mode this time (finally)?

I really hope. I'm too good at Zelda games now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on August 22, 2010, 12:08:55 AM
it just needs to have an hardmode >___<
the zelda games get easier with each installment
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Blind Archer on August 22, 2010, 12:15:56 AM
There already is a hardmode.  It's called the Three-Heart-Run.  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 22, 2010, 12:30:58 AM
There already is a hardmode.  It's called the Three-Heart-Run.  8D

Which I'm speeding through with no issues whatsoever.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 22, 2010, 10:42:22 AM
Easy mode+Sudden Death isn't quite like Hard mode though...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 22, 2010, 05:15:35 PM
Easy mode+Sudden Death isn't quite like Hard mode though...

Aye. This.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on August 22, 2010, 09:26:22 PM
Easy mode+Sudden Death isn't quite like Hard mode though...

thats just fake difficulty
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 22, 2010, 09:55:12 PM
Zelda games simply need to be a bit tougher, that's all. No need for crushing difficulties, just don't make it Twilight Princess easy where pretty much every single boss is given to you on a platter.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 23, 2010, 08:52:21 AM
Yeah. Pretty much.

Heck. Phantom Hourglass was one of the easiest Zelda games ever and it's harder than TP.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 23, 2010, 08:35:05 PM
Yeah. Pretty much.

Heck. Phantom Hourglass was one of the easiest Zelda games ever and it's harder than TP.
The entire difficulty of that game stemmed from the control scheme and that damn Sea King temple.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on August 23, 2010, 08:47:17 PM
The Sea King Temple is not even hard at all, just way too annoying. And I disagree, in difficulty TP>PH, PH is a complete joke in difficulty.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 23, 2010, 08:54:20 PM
The Sea King Temple is not even hard at all, just way too annoying. And I disagree, in difficulty TP>PH, PH is a complete joke in difficulty.
TP's biggest sin is the fact that it has amazing and epic-looking bosses, which are completely easy and unsatisfying to defeat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 23, 2010, 10:46:24 PM
The entire difficulty of that game stemmed from the control scheme and that damn Sea King temple.

I agree with you on the Sea King Temple, but I don't see what the grudge is with the Touch Screen Controls. I haven't had, nor have, any problems with it.

The Sea King Temple is not even hard at all, just way too annoying. And I disagree, in difficulty TP>PH, PH is a complete joke in difficulty.

Sea King says Hi.

TP's biggest sin is the fact that it has amazing and epic-looking bosses, which are completely easy and unsatisfying to defeat.

^ This.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 05:19:03 AM
TP's biggest sin is the fact that it has amazing and epic-looking bosses, which are completely easy and unsatisfying to defeat.

Easy to beat, absolutely. BUT, they were a whole lot of fuckin' fun! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 24, 2010, 05:20:01 AM
Easy to beat, absolutely. BUT, they were a whole lot of fuckin' fun! XD

Man. Remember Argorok? I swear, that was epicness in itself. Hanging from peahats while avoiding being roasted by the dragon in a stormy sky.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 05:38:14 AM
The awesome boss music helped a lot too. I agree though, in that I wish the boss fights were harder and that the weapons weren't just for that specific stage only, really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 24, 2010, 05:39:40 AM
The awesome boss music helped a lot too. I agree though, in that I wish the boss fights were harder and that the weapons weren't just for that specific stage only, really.

Not to mention how utterly EMPTY the game was once you finished it.

But they said they'll fix it in Skyward Sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on August 24, 2010, 05:42:01 AM
Yeah, it kinda sucked that once the dungeon was finished, whatever item you got from it was basically useless except for maybe a spot or two outside of it. Some exceptions apply, but it's the usual suspects (bow, clawshot). They really need to make it so that the items serve some use in the later dungeons on a more regular basis, same for out of the dungeons.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on August 24, 2010, 05:44:13 AM
Say what you will about PH and ST, but the items you got in each dungeon were used a lot outside of them on the optional areas and stuff. They got that right.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 05:45:42 AM
Not to mention how utterly EMPTY the game was once you finished it.

It....wasn't so much Empty, just really easy. I mean, not Majora's Mask whilst using Fierce Deity Link easy, but easy nonetheless.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 24, 2010, 05:47:02 AM
It....wasn't so much Empty, just really easy. I mean, not Majora's Mask whilst using Fierce Deity Link easy, but easy nonetheless.

I meant once you beat the game. Collecting Poe Souls and Heart Pieces, it wasn't all that fun as it was in other games. It was just, nothing to do when you finished it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 24, 2010, 10:59:07 AM
Yeah, it kinda sucked that once the dungeon was finished, whatever item you got from it was basically useless except for maybe a spot or two outside of it. Some exceptions apply, but it's the usual suspects (bow, clawshot). They really need to make it so that the items serve some use in the later dungeons on a more regular basis, same for out of the dungeons.
It was such a sin. The Spinner item had so much, so much potencial to be used as some kind of potencial almost-skateboard if there was a worthy way to spam it out in the field by riding it in some cool way.

http://www.youtube.com/watch?v=6AXamcEeMQc I WANTED TO RIDE SUM SPINNAZ.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on August 24, 2010, 03:55:55 PM
Yeah, TP really overdid it on the items.  Gave you about fifty of the damn things and you only ever used three or four.

Quality over quantity, Nintendo!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 24, 2010, 04:23:18 PM
It was such a sin. The Spinner item had so much, so much potencial to be used as some kind of potencial almost-skateboard if there was a worthy way to spam it out in the field by riding it in some cool way.

http://www.youtube.com/watch?v=6AXamcEeMQc I WANTED TO RIDE SUM SPINNAZ.

^This.

I swear to God, if they had put a bit more thought on the Spinner, it could have been Godly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 24, 2010, 04:51:07 PM
I guess they didn't want to make Epona obsolete.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 24, 2010, 05:06:36 PM
I guess they didn't want to make Epona obsolete.

Face it, Epona was always obsolete.

In Ocarina of Time, everything was so close together, it didn't even matter. In Majora's mask, there wasn't even a point as you couldn't take her no closer than the swamp entrance or the beach maybe. Just put on the bunny hood and you're good to go.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 24, 2010, 05:09:07 PM
I guess they didn't want to make Epona obsolete.
They wouldn't have to. All they'd have to do, would be to make the Spinner something used like a skateboard. Not as fast as a speeding horse, but fast enough to traverse the town in style. Hell, it's enough like a skateboard when it goes through the spin tracks, why not use those tracks around Hyrule so we can have some super cool grinding places?

...I am now picturing Link dealing damage to Ganon by doing a kickflip over his head.

...and it feels awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 08:57:36 PM
So far I already like the whip weapon & the Beetle from Skyward Sword. They look like fun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 24, 2010, 09:40:23 PM
Guided missile. Do want.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 09:49:20 PM
Perhaps The Holy Hand Grenade of Hyrule?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on August 24, 2010, 10:02:52 PM
Needs more Hylian Book
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 10:51:15 PM
For some reason, I thought of you wearing glasses and a sexy librarian outfit sitting in front of a fireplace, reading that book!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 24, 2010, 11:23:31 PM
I'm so having the missus do that tonight. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 11:29:34 PM
Pics please?  ;)

And wait, you have a Hylian Book?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on August 24, 2010, 11:32:01 PM
Needs more Hylian Book

And praying. Don't forget the praying~
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on August 24, 2010, 11:34:35 PM
^ Amen to that. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 24, 2010, 11:35:06 PM
Pics please?  ;)

And wait, you have a Hylian Book?
No, but I have a talented tongue.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 11:39:18 PM
So, by "reading that book" you meant "sucking her juices!"  :D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 24, 2010, 11:51:54 PM
So, by "reading that book" you meant "sucking her juices!"  :D
No, unfortunately, She didn't get Iced Tea at the supermarket today.

...so we're just gonna have sex to pass the time.  :C
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2010, 11:55:47 PM
[youtube]http://www.youtube.com/watch?v=H3dLSijwlLk[/youtube]

Play this at the end!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bloodedge on August 25, 2010, 12:06:27 AM
The fact that you can tie in pervyness into Zelda makes you all so much more awesome. XD

I like the whip weapon to too. ^^ Mainly because the Evil Snake Bite whip from Spirit Tracks was so godly and overpowered. LOL
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 25, 2010, 12:11:02 AM
[youtube]http://www.youtube.com/watch?v=H3dLSijwlLk[/youtube]

Play this at the end!
I already have the MGS VR mission finish jingle on.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 25, 2010, 12:15:08 AM
I already have the MGS VR mission finish jingle on.

But this is the Zelda thread!  :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on August 25, 2010, 12:15:42 AM
I suddenly envisioned PB trying to watch, and then the MGS Surprise jingle playing.... rofl
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 25, 2010, 12:22:45 AM
But this is the Zelda thread!  :P
Yeah but it's a hassle to change my jingles now. >_> Before, I'd been stuck with Picard's "Engage!" for weeks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 25, 2010, 12:29:06 AM
Yeah but it's a hassle to change my jingles now. >_> Before, I'd been stuck with Picard's "Engage!" for weeks.

Hahaha, well there's nothing wrong with Picard's mantastic voice!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on August 25, 2010, 07:00:45 PM
The fact that you can tie in pervyness into Zelda makes you all so much more awesome. XD

I like the whip weapon to too. ^^ Mainly because the Evil Snake Bite whip from Spirit Tracks was so godly and overpowered. LOL

Not to mention, it made for a heck of a minigame.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ramzal on August 27, 2010, 02:48:38 PM
^ WHat he said. Needless to say, despite having so many items, having so many uses for all of the items would be turning the game into a cluster-f*ck. However, instead of just using it at the time that you feel like it, pick up an item and use it at odd times. Like the ball and chain against the lizards for example. I think the point nintendo was trying to make or get to is to have the players get more creative with the weapons they had. I played around with them and had a lot of fun. The spinner itself is good for what it's good for. That's like complaining "Well...this knife can't open doors! I can cut things, but I can't open doors with it!!! Make me a KEY-KNIFE!" It is what it is, rather than 8,000 different uses, it has select few uses. Deal with it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on August 27, 2010, 03:49:18 PM
^ WHat he said. Needless to say, despite having so many items, having so many uses for all of the items would be turning the game into a cluster-f*ck. However, instead of just using it at the time that you feel like it, pick up an item and use it at odd times. Like the ball and chain against the lizards for example. I think the point nintendo was trying to make or get to is to have the players get more creative with the weapons they had. I played around with them and had a lot of fun. The spinner itself is good for what it's good for. That's like complaining "Well...this knife can't open doors! I can cut things, but I can't open doors with it!!! Make me a KEY-KNIFE!" It is what it is, rather than 8,000 different uses, it has select few uses. Deal with it.
Forced simplistic gaming is smalltime. Zelda is at its greatest when you can be creative.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 27, 2010, 07:58:56 PM
^ WHat he said. Needless to say, despite having so many items, having so many uses for all of the items would be turning the game into a cluster-f*ck. However, instead of just using it at the time that you feel like it, pick up an item and use it at odd times. Like the ball and chain against the lizards for example. I think the point nintendo was trying to make or get to is to have the players get more creative with the weapons they had. I played around with them and had a lot of fun. The spinner itself is good for what it's good for. That's like complaining "Well...this knife can't open doors! I can cut things, but I can't open doors with it!!! Make me a KEY-KNIFE!" It is what it is, rather than 8,000 different uses, it has select few uses. Deal with it.

There's a difference though. In previous Zelda games, said items would help you to get to different points in the dungeon and such. In Twilight Princess, it just didn't seem like you needed them at all once you left the dungeon, except for when you got to Hyrule Castle.  You could always be creative with the weapons you had.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 28, 2010, 08:50:22 PM
As far as TP's items go, your "generic Zelda items" (Bow, Claw Shot, etc.) are useful enough, and Dominion Rod is an obvious if enjoyable gimmick.  Spinner DEFINITELY needed a soup-up off-rails.  By no means would it have left Epona obsolete (you can't use any other items on the Spinner, after all), but just giving Link some ability to "pump" it forward, perhaps having the attack button push it forward a bit, would have worked wonders.  In that sense, Superbat's "skateboard" analogy was right on the mark.

Ball And Chain was awesome, and by its nature kind of has to be unwieldy.  But I'm not sure if it was really necessary for it to limit Link's walking speed that much.

Face it, Epona was always obsolete.
Sadly true, that's what I like about TP.  The field is actually large enough that Epona has a point.  Further, combat on her back is controlled MUCH better than previous titles.  Bad enough that a game like OoT feels very claustrophobic on a horse, but remember the big Poe hunting?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shinigami No Tekken on September 18, 2010, 08:02:25 AM
Bump. Don't wanna lose THIS thread. Thank God we haven't hit the month mark.


As far as TP's items go, your "generic Zelda items" (Bow, Claw Shot, etc.) are useful enough, and Dominion Rod is an obvious if enjoyable gimmick.  Spinner DEFINITELY needed a soup-up off-rails.  By no means would it have left Epona obsolete (you can't use any other items on the Spinner, after all), but just giving Link some ability to "pump" it forward, perhaps having the attack button push it forward a bit, would have worked wonders.  In that sense, Superbat's "skateboard" analogy was right on the mark.

Ball And Chain was awesome, and by its nature kind of has to be unwieldy.  But I'm not sure if it was really necessary for it to limit Link's walking speed that much.
Sadly true, that's what I like about TP.  The field is actually large enough that Epona has a point.  Further, combat on her back is controlled MUCH better than previous titles.  Bad enough that a game like OoT feels very claustrophobic on a horse, but remember the big Poe hunting?

Yeah. The generic items were pretty useful in plenty of areas, and the sky book quest was fun with the Dominion Rod, but I can't help but agree with the whole spinner subject. It was way underpriviledged, and it deserved more than just running in circles in one particular boss then running along on other rails for all of 20 seconds after that. Ball and Chain was hellish to use, and it needed to be executed differently. Perhaps if instead limiting walking speed so much, he could gain momentum with it and break into a run while flailin' that sucker around. Now THAT would be sweet. I can just see it, running through Hyrule Field, smashing down all enemies and obstacles that come A BIT too close. LINK SMASH!


I absolutely hated Big Poe hunting in OOT, and the aliens in Majora's Mask more so. I'm glad they included the sword and such, it felt much more flexible instead of, like Hyper said, claustrophobic. Now however, in TP, remember the bridge battles? SO SWEET.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on January 11, 2011, 04:15:19 PM
Bumping this.

[youtube]http://www.youtube.com/watch?v=KhcTqKA1CIc&feature=player_embedded[/youtube]

Looks sweet to me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 11, 2011, 05:49:32 PM
Oh god... Darunia's dancing and the [classy lady] fairies... IN 3D!!

;^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 11, 2011, 10:57:13 PM
Bumping this.

[youtube]http://www.youtube.com/watch?v=KhcTqKA1CIc&feature=player_embedded[/youtube]

Looks sweet to me.

Looks great to me too!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on January 12, 2011, 02:46:10 PM
I'm stunned by it. It's really making it hard to not get a 3DS asap.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 12, 2011, 04:59:04 PM
(http://i55.tinypic.com/avk31w.jpg)
It doesn't look THAT good, just some more polygons than before.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 13, 2011, 02:45:53 AM
OoT does seem to be a step beneath what the 3DS is really capable of.  I guess they wanted to stay close to the classic look.

Still buying it, though.  The (slightly) enhanced visuals and stuff will hopefully be a worthwhile exchange for the political correctness plaguing all the other later versions, to say nothing of the Stone Of Agony being useless on VC. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Blind Archer on January 13, 2011, 07:44:35 PM
http://www.youtube.com/watch?v=KhcTqKA1CIc&feature=player_embedded

Words fail me right now... so here's an image.
(http://golgotron.com/wp-content/uploads/Shut-up-and-take-my-money.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on February 22, 2011, 02:09:47 PM
http://i.imgur.com/sj4Vy.jpg
25 years of Zelda. If you like Zelda at all, VIEW THAT PICTURE.
artist and probably higher quality: http://www.pixiv.net/member.php?id=900067
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on February 22, 2011, 04:20:47 PM
0v0 OMG~ A combination of all the Zelda games and characters together! :cookie:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rayl on February 22, 2011, 04:31:27 PM
Wow that.. is alarmingly beautiful. I want it as a poster or something  owo
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 22, 2011, 08:41:58 PM
Wow that's beautiful!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blackhook on February 22, 2011, 08:54:37 PM
Whoa...that is certainly awesome
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on February 23, 2011, 03:03:41 AM
Good god...

Honestly, I'd pay to have a print of that and have it in my room, it's just too awesome. I also LOVE the composition, the characters are not randomly thrown in, they all have a reason to be where they are on the picture, and the Triforce owners pretty much forming a triangle themselves is freaking badass.

Seriously the best piece of fanart I've ever seen.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 23, 2011, 10:03:05 AM
Also, Wind Fish.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: borockman on February 23, 2011, 02:49:53 PM
[youtube]http://www.youtube.com/watch?v=r1mhfHklIRQ&feature=player_embedded#at=199[/youtube]

This guy is monster.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on February 23, 2011, 10:33:39 PM
Hully shiiiiit! This thread is alive and I didn't notice?! WHAT'S WRONG WITH MEEEEEE?!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on February 23, 2011, 11:35:55 PM
Momentarily resurrected, anyway.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on February 27, 2011, 04:27:23 AM
http://i.imgur.com/sj4Vy.jpg
25 years of Zelda. If you like Zelda at all, VIEW THAT PICTURE.
artist and probably higher quality: http://www.pixiv.net/member.php?id=900067

HOLY [parasitic bomb]

I WANT THIS ON MY BACK
SHUT UP I WILL FIND A WAY DAMNIT
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on February 27, 2011, 04:34:17 AM
HOLY [parasitic bomb]

I WANT THIS ON MY BACK
SHUT UP I WILL FIND A WAY DAMNIT

[tornado fang] YES.

I NEED THIS ON MY [tornado fang]ing WALL.
WHERE THE [tornado fang] CAN I GET THIS DONE?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 01, 2011, 09:58:28 PM
Map of Hyrule (http://s3.amazonaws.com/data.tumblr.com/tumblr_lhclekpOtu1qzp9weo1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1299099271&Signature=MRnpRYG8JGdgQPP%2B%2BGG5hicLo5A%3D)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on March 01, 2011, 10:04:35 PM
Zelda I & II maps~ :cookie:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on March 02, 2011, 07:27:33 PM
Nice, but it's too small to really make a whole lot of sense out of it.  There a full version somewhere?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on March 02, 2011, 07:32:27 PM
Anyone else saw the new, short trailer from GDC?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on March 02, 2011, 08:22:06 PM
http://www.youtube.com/watch?v=m0xl-SFyG9Q&feature=player_embedded
Yep.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 03, 2011, 01:15:03 AM
Hmm... when that guy disappears/teleports, the square effects remind me of the stuff in twilight princess.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 03, 2011, 01:28:41 AM
As much as I may regret saying this, I'm screwing over my PS2 fund to get a MotionPlus. I NEED THIS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on March 03, 2011, 05:27:14 AM
I thought it was going to be bundled with it?

Anyways, doesn't like anyone mentioned it so I will, OoT 3D's release date is June 7.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on March 03, 2011, 06:05:42 AM
I'll take the fire when I say that I am not at all interested in how Skyward Sword looks like. To me, it just looks like more of the same old from Twilight Princess, except now I can actually swing which way I want to attack. Otherwise, nothing's been show that's making me go "Awesome. This looks like a purchase."

Maybe Twilight Princess left too much a sour taste for me. Hell, I'm even disappointed in OoT 3D since, not only is there no new content, but it apparently is being based off the very first build of the game as Link exhibits an odd twitchiness that allowed the Swordless glitch to be done.

Maybe that's a problem that will be fixed, as the game still has some time left in it for production, but otherwise, it's the same game but looks nicer. At least Mario 64 DS had the decency to add 30 extra stars to hunt down, and three (questionable) characters.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on March 03, 2011, 06:05:45 PM
Yeh it looks like yet another Zelda game

But that still means it'll probably be frikken great, so I'm getting it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 03, 2011, 11:55:51 PM
it apparently is being based off the very first build of the game
That would be the *BEST* thing they can do, if they maintain the absence of political correctness.  Which they probably won't.

Seriously, I hate the later builds of OoT.  "Oh, the CRESCENT MOON IN THE MIRROR SHIELD is offensive, we'd better fix it."

If a glitch has a realistic chance of getting in the way of the game, then by all means remove it, but if it's something that 99% only occurs when attempting it deliberately, I don't care.  Heck, those kinds of glitches can be lots of fun; it's why I prefer to keep the NES version of Super Mario Bros. on-hand (small fire FTW).

Quote
At least Mario 64 DS had the decency to add 30 extra stars to hunt down, and three (questionable) characters.
*gives him ZEE UPPERCUT!!*
NEVER question Yoshi in a 3D platformer while in my presence.
(unless he evaporates on contact with water)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 07, 2011, 06:43:04 AM
OoT for the 3DS is coming with Master Quest apparently.

[youtube]http://www.youtube.com/watch?v=kjq2L9ebos0&feature=player_embedded[/youtube]

The guy talking is David Young, Public Relation Manager of Nintendo. Y'know, just in case someone wonders who he is.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 12, 2011, 11:51:31 PM
I really feel sorry for Nintendo, seriously.

First, fans hate Wind Waker's style and wand more grim grittiness, so they give us Twilight Princess.

Then, fans hate Twilight Princess and love Wind Waker. So they make it so there's a cartoony Zelda game with a grown Link but still a very wild and vivid style, with amazing animations.

Now fans say they hate this style. Jesus Christ, make up your minds. And no, you can't have a coherent timeline.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on March 13, 2011, 12:48:24 AM
Where's that one image...*googles* Ah there we go.

(http://www.digitalbattle.com/wp-content/uploads/2010/07/4chan.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on March 13, 2011, 01:20:59 AM
Hey, I loved Twilight Princess.  It had a way of making everything feel epic.  It just needed to be harder, that's all.

I liked Wind Waker too, even though the art style sucked.  I just wish it had more dungeons.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 13, 2011, 01:27:38 AM
Wind Waker was fine. It just has some pacing issues. Twilight Princess, on the other hand, I like that game almost as much as Ocarina. Because I don't care about the difficulty.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 13, 2011, 01:38:10 AM
I'm not saying ALL fans, obviously. I've loved every single Zelda game except for the DS ones, because I just can't get used to the controls.

Heck, I'm a fan. But I'm not a "fan".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on March 13, 2011, 01:42:29 AM
I only hate TP because my copy seems to be cursed to always break my Wii when I'm slightly before, during or right after the desert temple >__>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on March 13, 2011, 04:38:04 AM
Where's that one image...*googles* Ah there we go.

(http://www.digitalbattle.com/wp-content/uploads/2010/07/4chan.jpg)

God, haven't seen that image in ages. Never fails to make me lol.

I personally felt Wind Waker to be a better executed game than TP.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 13, 2011, 05:16:19 AM
I liked that WW actually tried to be different.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on March 13, 2011, 10:31:48 AM
I liked that TP polished the good old formula to a mirror shine.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 13, 2011, 12:32:02 PM
I'm just disappointed that the original TP, the one we saw announced in the first trailer, was never released. I mean, that trailer showed something in a kind of Lord of the Rings scale. With amazing graphics. What we got was vastly different.

How many games turn out to be less awesome than they seem in their first trailers? Resi 4? TP?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on March 13, 2011, 01:20:44 PM
Aww the RE4 one! I liked the classic survival horror style it used to have. >U< </wii>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 13, 2011, 01:46:51 PM
Let's get nostalgia-ing
[youtube]http://www.youtube.com/watch?v=RieKG7pw6g8[/youtube]

[youtube]http://www.youtube.com/watch?v=Yo_hMbJQeU4[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 13, 2011, 02:04:11 PM
OoT3D is awesome. I love the "DS aiming" feature which allows you to physically move the 3DS and aim with it. LoL, sure I will still L Target, but hey.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on March 13, 2011, 07:03:42 PM
Never saw that RE4 clip before, pretty awesome. But i loved the final product anyway, so it wasn't a huge loss. Especially since they're going back to the survival horror roots with Revelations.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 13, 2011, 09:33:28 PM
I do hope that one day, we actually get a Legend of Zelda that is truly bloody and epic. I mean, they got close to this with alot of others, and Zelda's not uncomfortable with being very violent and becoming general nightmare fuel. I'd just really like epic battles against armies and such.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on March 13, 2011, 09:41:58 PM
That LoZ trailer... that music... WHAT THE FLYING [tornado fang]?!
http://www.youtube.com/watch?v=FweDkqt-ym0
There's no words... NINTENDDOOOOO!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on March 13, 2011, 10:35:07 PM
Nintendo has been using it since Ocarina of Time, if not earlier. >U<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 13, 2011, 11:17:13 PM
Honestly, the song could have been fit for a more epic game. >_>;;;

I loved the games. But it's time we have a Zelda game that looks like the big battles in the LOTR movies.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 14, 2011, 07:54:08 AM
I do hope that one day, we actually get a Legend of Zelda that is truly bloody and epic. I mean, they got close to this with alot of others, and Zelda's not uncomfortable with being very violent and becoming general nightmare fuel. I'd just really like epic battles against armies and such.

As long as they do not make it too dark. Otherwise, it'll ruin the franchise.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 14, 2011, 10:31:36 AM
As long as they do not make it too dark. Otherwise, it'll ruin the franchise.
I'm not talking God of War, man. Just make it as dark and epic as that trailer, with a few fights where you fight alongside Hyrule's army to defend the city.

[youtube]http://www.youtube.com/watch?v=iUXyzv0k4ZM[/youtube]

Like this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 14, 2011, 07:51:53 PM
Just making sure!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 14, 2011, 08:27:02 PM
I almost got excited in parts like protecting the wagon and fighting the dudes on warthogs. But those parts turned out to be not just too easy, but over too fast. And not epic enough.

...I did fall in love with the western town part and would love an entire game based on a Western Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 26, 2011, 03:49:00 PM
I almost got excited in parts like protecting the wagon and fighting the dudes on warthogs. But those parts turned out to be not just too easy, but over too fast. And not epic enough.

...I did fall in love with the western town part and would love an entire game based on a Western Zelda.

Dude. Hidden Village is like THE best part of Twilight Princess. Shame that it was, well, like just about everything in TP, too short.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 26, 2011, 08:30:49 PM
LoZ actually fits in very well with the western theme.

Hell, I consider Red Dead Redemption more of a Western Zelda than a Western GTA, for the way your character and abilities grow, and for the costumization and richness of the open world. An actually western world Zelda would be magnificent.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 26, 2011, 08:40:56 PM
LoZ actually fits in very well with the western theme.

Hell, I consider Red Dead Redemption more of a Western Zelda than a Western GTA, for the way your character and abilities grow, and for the costumization and richness of the open world. An actually western world Zelda would be magnificent.

I can see it now. Link with dual pistols, riding Epona through Hyrule field shooting down any moblins that wanna get up in his face.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 26, 2011, 09:03:43 PM
I can see it now. Link with dual pistols, riding Epona through Hyrule field shooting down any moblins that wanna get up in his face.
Heck, the new post-Wind Waker-new-land-discovery Hyrule has trains, right? Why can't it be the victim of an arid desert curse that turns the land into sand with a few towns and places in between, ala islands and station places? That way, you could traverse the desert with Epona, or by taking a train, Link would have a cowboy-ized green suit (his hat wouldn't change, of course) and carry a scarf to traverse into snowstorms. He could arrive in the local salloon and mow down any troublemaking moblins. Have midtown duels with bosses. An Enrio Morricone-like soundtrack. If the technology allows it, maybe even a dungeon that is a legendary huge Dune-like sandworm that traverses the desert and you have to enter it.

There are so many cool things. Bandit moblins. Highway/train robberies. Ganon as the actual desert King of Thieves, making Hurrahs in towns and robbing banks for artifacts.

"We don't take kindly to Hyrulians in this'ere side 'o the desert, pardner."

The possibilities are endless.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 26, 2011, 09:10:40 PM
Heck, the new post-Wind Waker-new-land-discovery Hyrule has trains, right? Why can't it be the victim of an arid desert curse that turns the land into sand with a few towns and places in between, ala islands and station places? That way, you could traverse the desert with Epona, or by taking a train, Link would have a cowboy-ized green suit (his hat wouldn't change, of course) and carry a scarf to traverse into snowstorms. He could arrive in the local salloon and mow down any troublemaking moblins. Have midtown duels with bosses. An Enrio Morricone-like soundtrack. If the technology allows it, maybe even a dungeon that is a legendary huge Dune-like sandworm that traverses the desert and you have to enter it.

There are so many cool things. Bandit moblins. Highway/train robberies. Ganon as the actual desert King of Thieves, making Hurrahs in towns and robbing banks for artifacts.

"We don't take kindly to Hyrulians in this'ere side 'o the desert, pardner."

The possibilities are endless.

Good sir. You just officially made my day.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 27, 2011, 05:34:33 AM
Back when OOT, Majora and Wind Waker came out, Nintendo was willing to take risks. Go through with crazy stuff, and see if it stuck.

Right now, they're just hopelessly trying to pander to fans. Zelda likewise, since first, they tried to bring back OOT with TP, and now, they're making it more cartoony again but keeping adult Link, like the fans want. Trying to please everyone at the same time.

They should just go crazy and release something completely different, unexpected and controversial.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 27, 2011, 06:30:54 AM
Back when OOT, Majora and Wind Waker came out, Nintendo was willing to take risks. Go through with crazy stuff, and see if it stuck.

Right now, they're just hopelessly trying to pander to fans. Zelda likewise, since first, they tried to bring back OOT with TP, and now, they're making it more cartoony again but keeping adult Link, like the fans want. Trying to please everyone at the same time.

They should just go crazy and release something completely different, unexpected and controversial.

That's the thing these days. A company gives the fanbase what they want, yet it ends up not being all that great in the end. For example, I found out that some kids wanted a Sonic character with a gun. Boom. Shadow the Hedgehog.

On second though... Maybe that's not such a good example... It sucked anyways.

...

Give me some time to think of a better example....

Give me some time...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 27, 2011, 06:35:40 AM
What pisses me off, is that Shadow could have potencially been great. The game could have just used him without referencing Sonic, and had a good, decent, gun-based gameplay they tried something new.

Instead, it was a very, very bug-ridden Heroes mod.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 29, 2011, 07:39:35 AM
What pisses me off, is that Shadow could have potencially been great. The game could have just used him without referencing Sonic, and had a good, decent, gun-based gameplay they tried something new.

Instead, it was a very, very bug-ridden Heroes mod.

Many of the really bad Sonic games had a lot of potential. Hell. 06 could've been pretty good if it weren't so bad.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 29, 2011, 10:14:14 AM
could've been pretty good if it weren't so bad.
You can say that about everything. =P

I was talking about how when everyone was saying Sega were nazis for allowing such a thing to happen, I was thinking how rad the new concept was, and even if the game was fueled by idiotic little fanboy desire on the website, it had a whole lot of potencial.

Then it became the game that made me lose all hope in Sonic Team for almost a decade.

...let's go back to Zelda again, shall we?

What would you guys like to see in a Zelda game apart from the same stuff we're used to?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 29, 2011, 10:12:53 PM
What would you guys like to see in a Zelda game apart from the same stuff we're used to?

Well, weapon combination, like in TP with Bomb Arrows and the Hawkeye Bow was interesting. Perhaps more freedom with it, like combining the whip and the sword, or maybe create healing arrows or something like that by combinging arrows and potions.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 29, 2011, 10:39:07 PM
I was thinking more in terms of big differences in world and characters, as well as story.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 30, 2011, 02:21:37 AM
Well, I'd like, for once, to see some sort of twist in the story. One that's not predictable like "Herp derp it was Ganon not Zant."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 02:46:55 AM
"YOU'VE BEEN SAILING ON TOP OF HYRULE ALL ALONG" not enough of a twist for you?

Or "the Wind Fish dreamed all that [parasitic bomb] all along and everyone you've known just ceased to exist, and the bad guys just wanted to keep on living"?

Or "Holy [parasitic bomb] there's a completely alternate world with different dungeons all along"

Or "holy [parasitic bomb] I'm old now and Hyrule is an apocalyptic wasteland"

Or "Holy [parasitic bomb] Majora's Mask is a demigod from hell and I'm stuck in a time loop"

Zelda has so many twists.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 30, 2011, 03:56:12 AM
"YOU'VE BEEN SAILING ON TOP OF HYRULE ALL ALONG" not enough of a twist for you?

Or "the Wind Fish dreamed all that [parasitic bomb] all along and everyone you've known just ceased to exist, and the bad guys just wanted to keep on living"?

Or "Holy [parasitic bomb] there's a completely alternate world with different dungeons all along"

Or "holy [parasitic bomb] I'm old now and Hyrule is an apocalyptic wasteland"

Or "Holy [parasitic bomb] Majora's Mask is a demigod from hell and I'm stuck in a time loop"

Zelda has so many twists.

Nah. Not good enough. I mean the kind of twist where you're like HOLY [parasitic bomb] I DID NOT SEE THIS COMING.

The wind fish thing was just Mario 2 channeled into a Zelda game. And you could figure that you're sailing on top of Hyrule just by watching the intro, so yeah...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 09:45:22 AM
Nah. Not good enough. I mean the kind of twist where you're like HOLY [parasitic bomb] I DID NOT SEE THIS COMING.

The wind fish thing was just Mario 2 channeled into a Zelda game. And you could figure that you're sailing on top of Hyrule just by watching the intro, so yeah...
I didn't see any of them coming. What intro? And what kind of twist do you even want? And Mario 2? That's what Nintendo fans call the "It was all a dream" ending? Hah. First off, it wasn't your own dream. It was real in the sense that it was an illusion destined to make you stay. His dream became reality. And it didn't want him to wake up, or else it would disappear forever. I don't see what that has anything to do with Mario 2 in the first place. It's like saying FFX's ending has anything to do with both.

What kind of twist do you consider a "I didn't see it coming" twist? If you didn't watch clips of the game before playing the damn thing, you wouldn't be spoiled, and honestly, it wasn't the kind of twist you'd imagine easily was gonna happen.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 09:49:00 AM
I want a Zelda where the races actually can openly trade with each other, and also communicate, sending ambassadors and such to the other lands. I want to see Zoras trading water or something with Gerudos. I want Gorons to help build houses for Kokiri.

I want a more immersive and REAL Hyrule.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 09:50:58 AM
That would be pretty damn awesome. There isn't enough interaction between races, yeah. It's what I expected to see in Twilight Princess, but then it just went and copied OOT.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 09:57:34 AM
That would be pretty damn awesome. There isn't enough interaction between races, yeah. It's what I expected to see in Twilight Princess, but then it just went and copied OOT.

I was so disappointed, but I did like the way the Gorons came down from Death Mountain and kind of stayed in Kakariko in TP. It was a nice little touch. I'd just like to see a more united Hyrule.

Like for a final boss fight, instead of an immediate one on one, maybe Ganondorf (or whoever) raised and army of the dead, or mindless monsters to follow? You got the goddamn Zoras, Gorons and whatever other races offering their armies for the last stand for Hyrule. You have to battle your way to the Big Boss himself, and not just hack-n-slash kind of way, you gotta use your skills to your advantage.
Once you've made it, depending on what side has an upper hand at the time, it can hinder or help you.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 30, 2011, 10:22:55 AM
I was so disappointed, but I did like the way the Gorons came down from Death Mountain and kind of stayed in Kakariko in TP. It was a nice little touch. I'd just like to see a more united Hyrule.

Personally, I'd like to see a more divided Hyrule. Really make it where the other races, over the years, have grown very distrustful & hateful of the other races, to the point of all out Hyrulian War. What I would also like to see is more play on the Triforce. Perhaps the King of Hyrule is corrupt due to the dark influence of Ganon's use of the Triforce of Power on him, maybe even having Ganon being the representation of the ideal that power corrupts. (and I mean Ganon, not Ganondorf). Maybe he could be using the Triforce of Power to influence all the leaders of the respective races, and it is up to Zelda to be an ambassador of peace, to spread wisdom and understanding to each of the races. However, to do this, she requires the courage of a young boy who defends her as she journeys out into the market, trying to escape. I would try and definitely make an age difference. Have Ganon be old & kind of a monster, have Zelda be a woman, and have Link be a young lad, around maybe 12-13.

I'd also love if the game had a possible 2 player co-op mode in which Zelda is playable.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 01:54:04 PM
The play on the distrust of the races and an all-out war with the Gorons, Zoras and Hylians as armies was actually what I thought was gonna happen in Twilight Princess from the first trailer.

Zelda needs to be more epic.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 10:44:42 PM
MAKE ME PROUD NINTENDO

MAKE ME NOT WANT TO CARVE MY TATTOOS FROM MY SKIN IN SHAME
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on March 30, 2011, 10:48:20 PM
MAKE ME PROUD NINTENDO

MAKE ME NOT WANT TO CARVE MY TATTOOS FROM MY SKIN IN SHAME

This is basically all that must be sai d.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 10:55:29 PM
I still believe a steampunk Zelda would work.

Or a Zelda in a separate place with anachronisms, ala Link's Awakening.

We've seen too much of Hyrule. I miss the Zeldas when Link would go to another completely different place.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 11:01:46 PM
I still believe a steampunk Zelda would work.

Or a Zelda in a separate place with anachronisms, ala Link's Awakening.

We've seen too much of Hyrule. I miss the Zeldas when Link would go to another completely different place.

Needs moar Termina...or Kohonolit even if it was just a dream.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on March 30, 2011, 11:03:56 PM
Needs more surrealism. (trade chain involving a bag of poo?!?!)
Skyward Sword could still do that though...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 11:08:28 PM
Needs moar Termina...or Kohonolit even if it was just a dream.
...needs less fans saying it needs to bring back [parasitic bomb] from the past instead of creating new stuff.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 11:48:59 PM
...needs less fans saying it needs to bring back [parasitic bomb] from the past instead of creating new stuff.

Hey you know what? It'd be really [tornado fang]ing nice to revisit these places in a really nice lush setting.
[tornado fang] you for shitting all over me wanting to enjoy myself.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 30, 2011, 11:54:26 PM
Hey you know what? It'd be really [tornado fang]ing nice to revisit these places in a really nice lush setting.
[tornado fang] you for shitting all over me wanting to enjoy myself.

That's all people do. All they request. They want the exact same thing they played, over and over. [tornado fang] nostalgia, I'm tired of people saying everything should be more of the same.

Even all of the direct sequel Zeldas never featured the same world twice. Zelda is about a brave new world, not about everything all over again. We already have most Nintendo franchises doing that, do we seriously need ONE MORE?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 30, 2011, 11:58:37 PM
That's all people do. All they request. They want the exact same thing they played, over and over. [tornado fang] nostalgia, I'm tired of people saying everything should be more of the same.

Even all of the direct sequel Zeldas never featured the same world twice. Zelda is about a brave new world, not about everything all over again. We already have most Nintendo franchises doing that, do we seriously need ONE MORE?

Well Christ, its just something I'd wish would happen, but its not. Anyways, I'm not terribly clear when the Skyward Sword will be out now? It keeps fluctuating. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on March 31, 2011, 12:12:14 AM
That's all people do. All they request. They want the exact same thing they played, over and over. [tornado fang] nostalgia, I'm tired of people saying everything should be more of the same.

Even all of the direct sequel Zeldas never featured the same world twice. Zelda is about a brave new world, not about everything all over again. We already have most Nintendo franchises doing that, do we seriously need ONE MORE?

Not exactly directed towards you but still pretty relevant:

[tornado fang] people who can't understand that instances of someone wanting to revisit something older does not have to be influenced by nostalgia. The nostalgia argument (actually it's more of a write-off the way I see it used) just undermines the viability a lot of things have for re-exploration or reinterpretation when people instantly assume that "you only want it because it's your fondest 12 year old gaming memory". And that is absolute crap.

And [parasitic bomb], in the end, different things entertain different people. Why step on another's hypothetical revisits to push your own hypothetical "fresh & new"? In the end it's all up to the devs, so it's not like a few minutes thinking about possibilities is going to hurt anything set in motion. :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 31, 2011, 12:32:18 AM
Not exactly directed towards you but still pretty relevant:

[tornado fang] people who can't understand that instances of someone wanting to revisit something older does not have to be influenced by nostalgia. The nostalgia argument (actually it's more of a write-off the way I see it used) just undermines the viability a lot of things have for re-exploration or reinterpretation when people instantly assume that "you only want it because it's your fondest 12 year old gaming memory". And that is absolute crap.

And [parasitic bomb], in the end, different things entertain different people. Why step on another's hypothetical revisits to push your own hypothetical "fresh & new"? In the end it's all up to the devs, so it's not like a few minutes thinking about possibilities is going to hurt anything set in motion. :P
Make it directed towards me, I live for this [parasitic bomb] and this forum's boring as hell lately. =P

Of course revisiting something older doesn't have to be influenced by nostalgia. I, myself, love games that have a bit of a wayback machine moment, like MGS4 with the Shadow Moses mission, or Mario Galaxy with Whomp's Fortress. There are even tons of games which can have the same location to visit in every single one of its sequels, but expand upon it so well, that it never feels old, like the Yakuza series.

No, my problem isn't with that. My problem is the constant begging fans do for more of the same endless repetitive [parasitic bomb], for countless remakes of their favorite games, for MORE of this, MORE sequels of that one fantastic game which ended just where it should have, more [parasitic bomb] which will ruin things eventually.

Nintendo are a company that produces software FRANCHISES. First-party wise, they haven't launched a true new game or franchise in years and years. Thankfully, some of their games try to be original in their approach to a "sequel", and although they all end up having the same damn structure, characters, gameplay and plot overall, they manage to be original in their approach.

But fans seem to just want more and more and more of the same, making alot of sequels just updated versions of the originals for new systems, and making the whole approach unbearable. Never, not even ONCE have I seen anyone in this forum go "Hey, this developer should just think more freely and make a whole new cool game!". No. It's always "I WANT MORE OF THIS, I WANT MORE OF THAT". And then people complain about the game industry being oversaturated with sequels, prequels, remakes and spinoffs. Because publishers do what the fans want. You could ask yourselves how many new games you bought these past few years as opposed to how many big franchise sequels. Look at your shelves and you'll be surprised.

Now, wanting MORE of two locations which had the perfect design for the adventures they were about? Which wouldn't being anything more to the story than needless fan-wanking? Both Termina and Koholint were cool because of the circumstances you visited them in. They were created for those circumstances, nothing more. Visiting them again would not only serve no purpose whatsoever, it would [parasitic bomb] all over the reputation the old games had, by tarnishing their stories. Then we'd end up with sequels like Crackdown 2, or Okamiden, which are basically the same games all over again.

It's the reason why I created that one topic about opening gamers' minds. Because people nowadays just [speed burner] the same old totem they've been for years instead of trying to check out new experiences.

It's the reason why every single new Zelda is so hated by many when it's announced and about to come out. Because it's "NOT ENOUGH LIKE THE OLD GAMES". Although I abhore the overuse of the Hyrule location and plot, I do love the fact that Zelda tries to make a brand new story each time, and fans don't have to play all of the other games to enjoy it to its maximum potencial. It's gaming for everyone, not just for fans.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 31, 2011, 12:42:22 AM
Says the one that complained that Hard Corps Uprising wasn't close enough to Contra Hard corps. The hypocrisy is delicious. Don't act like you're any different from any other member on the board when you're subject to doing exactly the same thing you [sonic slicer] about.

That said, I wouldn't mind seeing new areas rather than retread old ground. Something in the same vein as Termina or Koholint, but not necessarily those exact areas. Something where perhaps Ganon isn't the main focus (a la Majora's Mask, for example). Thankfully we've had such games before, so it isn't outside the realm of possibility. It would be nice if they weren't on handhelds for a change though, where most of these "sidestory games" (as I've heard them be called) seem to be situated.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 31, 2011, 12:53:01 AM
Says the one that complained that Hard Corps Uprising wasn't close enough to Contra Hard corps. The hypocrisy is delicious. Don't act like you're any different from any other member on the board when you're subject to doing exactly the same thing you [sonic slicer] about.

That said, I wouldn't mind seeing new areas rather than retread old ground. Something in the same vein as Termina or Koholint, but not necessarily those exact areas. Something where perhaps Ganon isn't the main focus (a la Majora's Mask, for example). Thankfully we've had such games before, so it isn't outside the realm of possibility. It would be nice if they weren't on handhelds for a change though, where most of these "sidestory games" (as I've heard them be called) seem to be situated.
I replied to that same argument when someone confronted me in the topic. I wasn't against change in the game, I was against the complete animuzation and slowdown of a game which was originally Escape from New York with a John Cameron budget. There's good changes and bad changes. Anyone with an IQ of a 4-year old can figure that one out.

And YES, I agree with us needing new areas for new stories. The great thing about Zelda games that aren't set in Hyrule, is that you've got free reign in terms of places, races, story, characters, the whole thing. So it's much easier to create a fantastic story in a completely new environment, giving the artists free reign to do whatever they want.

Link likes to travel, right? Then make him travel into unknown locations, into a fascinating new world.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on March 31, 2011, 12:54:26 AM
Says the one that complained that Hard Corps Uprising wasn't close enough to Contra Hard corps. The hypocrisy is delicious. Don't act like you're any different from any other member on the board when you're subject to doing exactly the same thing you [sonic slicer] about.

That said, I wouldn't mind seeing new areas rather than retread old ground. Something in the same vein as Termina or Koholint, but not necessarily those exact areas. Something where perhaps Ganon isn't the main focus (a la Majora's Mask, for example). Thankfully we've had such games before, so it isn't outside the realm of possibility. It would be nice if they weren't on handhelds for a change though, where most of these "sidestory games" (as I've heard them be called) seem to be situated.

I would like to see what Kohonolit would look like in 3D because its an island with HUGE possibilities, as well as Termina. I don't want the games remade, they're fine as they stand, but I'd like to revisit them because there are so many more opportunities to use the technology now to show how much more immersible they could make those places! Maybe take the templates for those places and create something new!

I'm gonna go play some Animal Crossing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 31, 2011, 01:08:00 AM
I would like to see what Kohonolit would look like in 3D because its an island with HUGE possibilities, as well as Termina. I don't want the games remade, they're fine as they stand, but I'd like to revisit them because there are so many more opportunities to use the technology now to show how much more immersible they could make those places! Maybe take the templates for those places and create something new!

I'm gonna go play some Animal Crossing.
Both locations served for their main plot. Bringing them back would be an immense asspull, not to mention a slap on the face for any kind of good storytelling. It would ruin the effect the original games had on people.

Do you know where else there are HUGE possibilities? ORIGINAL MATERIAL. There's no need for templates or anything, why should there be templates? They just have to give wings to their imagination and make something absolutely amazing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on March 31, 2011, 01:13:59 AM
Sorta hard to say if it would be an 'asspull'.  Revamping something that's only been in one game is not entirely bad at all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on March 31, 2011, 01:22:44 AM
Sorta hard to say if it would be an 'asspull'.  Revamping something that's only been in one game is not entirely bad at all.
You don't get it. Both Koholint and Termina were locations that were absolutely amazing in their own stories. Sequeling them would be awful.

Specially considering that Koholint is a dream woken up from, and that Termina would be [parasitic bomb] without the moon/time mechanics. Both games were made specially for that purpose. The locations were used to their extent. Each one of the games forms a single beautiful story, that requires no sequels, prequels or any kind of [parasitic bomb].

Why ruin what's good, just for the sake of "more of it"? Why make a sequel out of a single beautiful story with a perfect ending, that requires no expansion whatsoever?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 31, 2011, 02:18:51 AM
He wants changes, except the ones he doesn't like. Good and bad is subjective, Flashy boy. Best learn that properly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on March 31, 2011, 11:09:52 PM
I agree with not reusing Koholint/Termina/etc though, a sequel in the same location could at best keep the spirit and at worst completely ruin it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on April 01, 2011, 04:52:57 AM
I agree with not reusing Koholint/Termina/etc though, a sequel in the same location could at best keep the spirit and at worst completely ruin it.

Well I would like to see just like...a remodel or something. With this day and age's technology I think Kohonolit could be gorgeous. I dunno maybe its the artist in me?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 01, 2011, 04:19:42 PM
Well I would like to see just like...a remodel or something. With this day and age's technology I think Kohonolit could be gorgeous. I dunno maybe its the artist in me?

Majora's Mask 3D?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rayl on April 01, 2011, 09:03:05 PM
Majora's Mask 3D?

I'd buy a 3DS for that. No joke.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 01, 2011, 10:13:28 PM
I'd buy a 3DS for that. No joke.

I think anyone in their right mind would. Including me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 01, 2011, 11:02:05 PM
Moreso than OoT for me, at any rate. With any luck it'll happen, but I somehow doubt it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 01, 2011, 11:07:12 PM
Moreso than OoT for me, at any rate. With any luck it'll happen, but I somehow doubt it.

With any gaming company, there are three possibilities.

The Nintendo Path:
Give us what we want then whore out that movement until we don't want anymore.

The Sega Path:
Don't give us what we want, it'll either suck, or not suck. (Most likely the former.)

The Namco Path:
Pretend we don't exist.


So which do you think it'll be? 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on April 01, 2011, 11:09:28 PM
A mix of possibility A and B
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 01, 2011, 11:14:11 PM
The thing about MM is that the majority complain about the time limit far more than they should.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 02, 2011, 02:11:00 AM
The thing about MM is that the majority complain about the time limit far more than they should.

I never found anything wrong with the time limit. I actually considered them quite giving for the limit they did. Even more so with the reverse Song of Time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 02, 2011, 07:50:51 AM
The Nintendo Path:
Give us what we want then whore out that movement until we don't want anymore.

But........I want everyone of their franchises that they've whored out!

Oh, and for the record, a new Zelda game must include a bitchin remix of The Dark World theme at some point.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 02, 2011, 08:16:46 AM
I never found anything wrong with the time limit. I actually considered them quite giving for the limit they did. Even more so with the reverse Song of Time.
Oh, I agree completely, MM is my favourite 3D Zelda. It just seems that lots of people can't get by the time mechanic, which is too bad.

Oh, and for the record, a new Zelda game must include a bitchin remix of The Dark World theme at some point.
YES.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on April 02, 2011, 08:21:21 AM
But........I want everyone of their franchises that they've whored out!

Oh, and for the record, a new Zelda game must include a bitchin remix of The Dark World theme at some point.

Song of Storms!
SONG OF STORMS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 02, 2011, 06:38:18 PM
Song of Storms!
SONG OF STORMS.

[youtube]http://www.youtube.com/watch?v=MYztGAcGgEc[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on April 03, 2011, 06:19:10 AM
[youtube]http://www.youtube.com/watch?v=MYztGAcGgEc[/youtube]

HOLY SWEET MOTHER OF JESUS

MY EARS BLED FROM AWESOME
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 04, 2011, 01:45:22 AM
You should hear the remix I helped make of it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 05, 2011, 03:24:49 AM
You should hear the remix I helped make of it.

Interest = Piqued.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 05, 2011, 07:28:01 PM
You'll have to wait until the release of Lime of the Season, my friend...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on April 12, 2011, 04:03:16 PM
(http://i52.tinypic.com/16iwm5y.jpg)

God I love the boxart. Also, Master Quest being included is 100% confirmed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on April 12, 2011, 07:28:33 PM
I hope the cartridge is gold too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on April 12, 2011, 07:31:58 PM
I'd rather have Nintendium.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 14, 2011, 04:49:12 PM
(http://lol.rockmanpm.com/Zelda_OcarinaofTime_SS_1--article_image.jpg) (http://lol.rockmanpm.com/Zelda_OcarinaofTime_SS_3--article_image.jpg) (http://lol.rockmanpm.com/Zelda_OcarinaofTime_SS_5--article_image.jpg) (http://lol.rockmanpm.com/Zelda_OcarinaofTime_SS_8_1--article_image.jpg) (http://lol.rockmanpm.com/Zelda_OcarinaofTime_SS_14--article_image.jpg) (http://lol.rockmanpm.com/Zelda_OcarinaofTime_story_10--article_image.jpg)

 :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 14, 2011, 05:07:04 PM
Do you see the man with the evil eyes?

They actually look eviler now. I'm loving this port.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 20, 2011, 01:50:19 AM
(http://lol.rockmanpm.com/1303254647046.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 20, 2011, 02:30:27 AM
Eyegasm just went DOWN.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: X-3 on April 20, 2011, 03:11:20 AM
This is why the Master Sword is sealed away! If its power went unchecked, every body of water in Hyrule would be polluted.

Remake looks nice. The Town Market isn't a blurry mess anymore, at least. Some areas kinda lost something due to brightness, though. (see: Gohma's Lair, Phantom Ganondorf's Lair, the title-screen)

Oh, and there's a Boss Rush in this game. Also, everything in MQ is mirrored...for some reason.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 20, 2011, 03:45:23 AM
This is why the Master Sword is sealed away! If its power went unchecked, every body of water in Hyrule would be polluted.

Remake looks nice. The Town Market isn't a blurry mess anymore, at least. Some areas kinda lost something due to brightness, though. (see: Gohma's Lair, Phantom Ganondorf's Lair, the title-screen)

Oh, and there's a Boss Rush in this game. Also, everything in MQ is mirrored...for some reason.

Hm... There's an odd white fluid flowing through my undergarments at this moment.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 20, 2011, 04:04:07 AM
I thought you were old enough to know what that was, Zero. :P

Also, that looks phenomenal. Also, Ocarina use at any time without having to change equipment? Hell yeah!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kit on April 20, 2011, 04:21:47 AM
I came.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 20, 2011, 11:33:11 PM
IMHO it'd have been more comfortable for X and A to be your items, Y your sword, and B your action button.  But oh well, I'm sure I'll adjust.  Game looks orgasmic.

there's a Boss Rush in this game.
F*@#! YEAH!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 21, 2011, 12:16:02 AM
Well, the controls are similar to the Classic Controller settings on the Wii Virtual Console, so I guess we will adjust just fine. ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on April 21, 2011, 06:08:26 AM
What is with Nintendo and Ocarina of Time? Is it like their Final Fantasy VII?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on April 21, 2011, 06:12:34 AM
Did they confirm the release date for the US release? So getting this day one when it comes out!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 21, 2011, 06:15:09 AM
What is with Nintendo and Ocarina of Time? Is it like their Final Fantasy VII?

Yes.

Did they confirm the release date for the US release? So getting this day one when it comes out!

Don't think so.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on April 21, 2011, 06:49:08 AM
Oh, and there's a Boss Rush in this game.

Screw MQ, this is the best extra possible!

What is with Nintendo and Ocarina of Time? Is it like their Final Fantasy VII?

*Looks at rabid OoT fanbase* Yeah, pretty much.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 21, 2011, 09:42:47 AM
What is with Nintendo and Ocarina of Time? Is it like their Final Fantasy VII?
It's been said, but it bears repeating: Yes. In many more ways than one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 21, 2011, 10:49:28 AM
Did they confirm the release date for the US release?

flagjp June 16, 2011
flageu June 17, 2011
flagus June 19, 2011

</wii>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 21, 2011, 11:17:06 PM
flagjp June 16, 2011
flageu June 17, 2011
flagus June 19, 2011

</wii>

That's our Vixy!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 22, 2011, 11:41:22 PM
That's our Vixy!
*plays MM2 level clear jingle*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 22, 2011, 11:58:27 PM
Well, the controls are similar to the Classic Controller settings on the Wii Virtual Console, so I guess we will adjust just fine. ^^
I rebelled against VC OoT due to the Stone of Agony being permanently disabled, plus the general political correctness of the later revisions (we can't have a CRESCENT MOON ON THE MIRROR SHIELD, it might be offensive).

Even if I hadn't, GCN is my controller of choice for N64 VC games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 23, 2011, 12:02:57 AM
plus the general political correctness of the later revisions (we can't have a CRESCENT MOON ON THE MIRROR SHIELD, it might be offensive).

That's because this is the "green blood" (1.1/1.2) version of the N64 ROM.

1.0 has all the original uncut things (unedited Fire Temple music, red blood, and so on). If you have the USA Gold cartridge, like myself (http://www.youtube.com/view_play_list?p=8C7889EBEC88AD8B), you have access to all of this.

I have to confirmed this someday, but there's also a "blue blood" version in Germany. o.o;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 23, 2011, 12:05:24 AM
Yep, I know.  I bro and I enjoyed the gold cartridge goodness back in the day.

Blue blood was news to me, though.  Sounds funky.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on April 23, 2011, 12:28:34 AM
I have to confirmed this someday, but there's also a "blue blood" version in Germany. o.o;

And where exactly is that? I haven't seen any blue blood.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 23, 2011, 12:37:16 AM
And where exactly is that? I haven't seen any blue blood.

I don't know. That's why I wanted a confirmation. x.x;;
Either Ganondorf or any monster that spills blood.

It was mentioned from a source on the internet. Even on wikipedia.
Maybe it was wrong, or it really exist, but not many people confirmed it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on April 23, 2011, 12:51:29 AM
I don't remember EVER seeing blue blood.

Red? Yes.
Green? Yes.
Blue? No.

Did I miss some monster? I'm fairly sure I killed everything at least once.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 23, 2011, 12:58:55 AM
Try the Lizafos in Dodongo's Cavern. o.o (http://zeldadungeon.net/forum/showthread.php?13535-Blood&s=6818181eefc15387458e9f6cbb36c777)
The other source said that Ganondorf had the blue blood. I guess it's not right. >oo<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on April 23, 2011, 01:02:37 AM
http://www.zeldauniverse.net/zelda-news/miyamoto-mentions-possible-a-link-to-the-past-3ds-remake/

WantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWant

I would get it in a heartbeat regardless of what kind of remake it would be
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 23, 2011, 01:04:42 AM
Full remake or 3D Classics? 0v0

I'm excite nya~

Let's relive the whole game again~
Super Nintendo (http://www.youtube.com/view_play_list?p=299FE527D73FC27F)
Game Boy Advance (http://www.youtube.com/view_play_list?p=D64CA030DF770C4F)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on April 23, 2011, 01:09:36 AM
A Link's Awakening remake would be neat... a screw that. Let that game be untouched, so my memory remains untainted forever.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 23, 2011, 01:11:00 AM
Yea, we will have the Virtual Console version of that on the eShop at launch! I want~!! 0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 23, 2011, 01:59:28 AM
http://www.zeldauniverse.net/zelda-news/miyamoto-mentions-possible-a-link-to-the-past-3ds-remake/

WantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWant

I would get it in a heartbeat regardless of what kind of remake it would be
(http://img41.imageshack.us/img41/6924/shutupandtakemymoney.jpg)

As far as OoT is concerned, I have one of those gray 1.0 carts. I miss the original fire temple music in the later versions.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 23, 2011, 08:24:54 AM
http://www.zeldauniverse.net/zelda-news/miyamoto-mentions-possible-a-link-to-the-past-3ds-remake/

WantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWantWant

I would get it in a heartbeat regardless of what kind of remake it would be

Bought [tornado fang]ing instantly!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on April 23, 2011, 08:30:35 AM
flagjp June 16, 2011
flageu June 17, 2011
flagus June 19, 2011

</wii>

Ah Vixy, what would we do without you? >w<

And ALTTP remake? I remember playing almost every single Zelda game ever made, actually I bought almost all of them as I love the Zelda series (except for the Four Swords adventure for the GC and Zelda II as I ever gotta a chance to play those), and beat every last one of them with the except of the original and first Zelda game.

Can Miyamoto ever stop being awesome? Also I don't remember, but I think originally had the Gold Cart of the game but lost it and replaced it with a Gray one with because I DO have the Gray Cart with me.

My favorite Zelda game is Majora's Mask... there was something about that game that captivate me so much. I think the Masks and Time-Travel concept grabbed me and I believe this was the first game that actually scared me because I failed to get to the top of the Clock Tower for the first time (it was the demo at the store and someone already played it and left it on the Second or Third Day at night) and I didn't know what to do at that time and got caught in the fiery blast from the Moon on the final day.

Good times, good times.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 23, 2011, 06:32:13 PM
Wait. The music's different from N64 to GC port?

I never noticed.

Gotta ROM that shiz now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 25, 2011, 07:57:21 PM
http://gonintendo.com/viewstory.php?id=156623

[youtube]http://www.youtube.com/watch?v=I50tG9bNk3Y[/youtube]

[youtube]http://www.youtube.com/watch?v=InS6RwPMhoY[/youtube]

[youtube]http://www.youtube.com/watch?v=pTJj8ibxpCo[/youtube]

[youtube]http://www.youtube.com/watch?v=JI7nNKja0hs[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on April 25, 2011, 09:46:19 PM
Is the gameplay updated too? Like sword attacks on horseback, TP style.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on April 25, 2011, 10:40:07 PM
Highly doubt it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on May 04, 2011, 01:22:23 AM
More screens, some old some new~ (http://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/the_legend_of_zelda_ocarina_of_time_3d_31475.html)

(http://lol.rockmanpm.com/zeldaoot3duk/screen01.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen02.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen03.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen04.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen05.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen06.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen07.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen08.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen09.jpg) (http://lol.rockmanpm.com/zeldaoot3duk/screen10.jpg)

And this. (http://gonintendo.com/viewstory.php?id=157286)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ZeroCracked on May 04, 2011, 02:14:21 AM
I saw that Hyrule Field, and I came.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on May 04, 2011, 02:21:28 AM
That empty, empty Hyrule Field.

Kokiri Forest is looking nice.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on May 04, 2011, 03:55:18 AM
I can't wait to get that game. I'm saving up for a 3DS just for that game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 04, 2011, 06:14:35 AM
You guys and gals see this? (http://www.gonintendo.com/viewstory.php?id=157292)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on May 04, 2011, 10:06:44 AM
It's Zelda's Lullaby backwards? oO wtf
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on May 04, 2011, 01:46:40 PM
(http://lol.rockmanpm.com/zeldaoot3duk/screen01.jpg)
whoa
Quote
(http://lol.rockmanpm.com/zeldaoot3duk/screen02.jpg)
meh, practically looks the same
Quote
(http://lol.rockmanpm.com/zeldaoot3duk/screen03.jpg)
well, its got more polygons, ill give it that
Quote
(http://lol.rockmanpm.com/zeldaoot3duk/screen06.jpg)
it's got more polygons and a much better draw distance, but it still looks so empty...
Quote
(http://lol.rockmanpm.com/zeldaoot3duk/screen07.jpg)
"aw [parasitic bomb], not this [sonic slicer] again"
Quote
(http://lol.rockmanpm.com/zeldaoot3duk/screen09.jpg)
wow
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on May 04, 2011, 02:11:07 PM
whoa
wow

owo yes~ <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Jericho on May 04, 2011, 06:58:46 PM
You guys and gals see this? (http://www.gonintendo.com/viewstory.php?id=157292)

Initially, I was going to come in here and link to this thinking it wasn't brought up. Now I'll just add a +1 to the "holy [parasitic bomb] Nintendo" sentiment.

This is just as bad as me finding out that the World 3 map theme in SMB3 was taken from the Fairy Theme in Zelda all those years ago. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on May 05, 2011, 12:42:29 AM
The more I learn about OoT3DS, the less I care about it.

They couldn't even touch up the music a little to sound... better? It really is just a retexture hack.

With Legends 3 still in purgatory and no word on Paper Mario 3DS or Super Mario 3DS... and no other software to look forward to outside of possibly Kid Icarus, buyer's remorse is in full swing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 05, 2011, 01:03:11 AM
The more I learn about OoT3DS, the less I care about it.

They couldn't even touch up the music a little to sound... better? It really is just a retexture hack.

With Legends 3 still in purgatory and no word on Paper Mario 3DS or Super Mario 3DS... and no other software to look forward to outside of possibly Kid Icarus, buyer's remorse is in full swing.

I agree that not having the music remixed is a little disappointing, but i still look forward to it because *GASP... WAIT FOR IT...* i never got the chance to play the original. Personally looking forward to buying RE Mercenaries this year, and know many people can't wait for that.

And BTW, i added your 3DS FC but you didn't add me back.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: STM on May 05, 2011, 01:32:23 AM
My bad. I really don't use the 3DS much aside from a ridiculously overpriced pedometer these days. It's either with me when I go running or just sitting on my desk.

This thing needs some good software soon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 06, 2011, 12:42:57 AM
*GASP... WAIT FOR IT...* i never got the chance to play the original.
In a way, playing the original is a mixed blessing (when you have brothers, the older ones keep all the cool stuff once you go your separate ways).  The political-correctness of later versions sickens me, I'd rather homebrew-emulate the 1.0 cartridge.  Because of that I basically refuse to play any newer version that doesn't feature Master Quest (that and killing the Stone Of Agony cost Nintendo a VC sale from me).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on May 07, 2011, 05:05:03 PM
Yeah, if I ever play OoT, I make it the 1.0 cartridge.  Well, except for Master Quest, which I really don't care for to be honest.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on May 10, 2011, 05:54:58 AM
I'm hoping that OoT 3DS gets a bundle. I would really like to get one of those. ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on May 12, 2011, 08:08:58 PM
http://gonintendo.com/viewstory.php?id=157932

(http://i.imgur.com/EJuqZ.jpg) (http://i.imgur.com/lH36G.jpg)

(http://i.imgur.com/xdh9s.jpg) (http://i.imgur.com/gjFpS.jpg)

(http://i.imgur.com/tj5JV.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on May 12, 2011, 08:14:22 PM
It's nice to see they are putting a lot more into it ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 13, 2011, 12:11:56 AM
Very nice indeed!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 18, 2011, 11:33:25 PM
[youtube]http://www.youtube.com/watch?v=XuCXrryVJZ8&feature=player_embedded[/youtube]

[youtube]http://www.youtube.com/watch?v=AhV2yQa304Q&feature=player_embedded[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Shamalama on May 19, 2011, 11:39:57 PM
I CAN´T WAIT
this game is so awesome i want in my hands OoT3Ds and Skyward Sword! <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: dragontamer272 on May 23, 2011, 06:57:36 AM
Right now I'm playing Twilight Princess, I actaully like this game over "Ocarina of Time", but my favorite, is still "A Link to the Past".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 24, 2011, 03:18:55 AM
I consider gauging 2D and 3D games against each other to be a matter of apples and oranges.  I too liked Twilight better than OoT (what sane person would argue that Midna DOESN'T kick the crap out of Navi?), but one thing I majorly missed about OoT was Biggoron's Sword.  So I'll be happy when this remake hits.  Even if it isn't QUITE as polished as it could stand to be, it's still worth the upgrade in my book.
Title: Rep, you should get this~! (Zelda Thread)
Post by: VixyNyan on May 25, 2011, 03:38:08 PM
Ocarina of Time 3D Preorder Bonus, only in Australia. (http://gonintendo.com/viewstory.php?id=158975)

(http://i.imgur.com/8o3hk.jpg)

http://www.aussie-nintendo.com/news/26399/

A new trailer~ :cookie:

[youtube]http://www.youtube.com/watch?v=l0CZDt8-LXg[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Reaperoid on May 25, 2011, 05:39:58 PM
I only saw the post title just now...!
Well, for starters, I need a 3DS. And, uh, I'm surprised this is at a decent price given it's EB Games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on May 25, 2011, 11:35:15 PM
Cool trailer, Vixy.  Too bad they won't actually use that orchestrated music in the game, instead giving us the same N64 midi sequences they've been using since 1998 more than likely.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 26, 2011, 01:27:07 AM
All other videos did just that, yeah.  Which makes the new one a hell of a tease.

Ah well, game's still awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 26, 2011, 05:07:26 AM
I'm still hoping for that 25th Anni Zelda 3DS combo!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on May 26, 2011, 05:35:17 AM
I smell an E3 announcement.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 26, 2011, 05:38:14 AM
I smell bacon!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ramzal on May 30, 2011, 05:13:05 PM
http://www.escapistmagazine.com/news/view/110451-ESRB-Reveals-Possible-Zelda-MMO

25th an possibility.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on May 31, 2011, 03:28:59 AM
A Zelda MMO? I don't know how to even consider that.  :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Krystal on May 31, 2011, 07:46:33 AM
You know that might just turn out awesome >__>a
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 31, 2011, 07:54:09 AM
I better be able to forge my own sword or get two small brothers to do it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 31, 2011, 09:00:24 AM
I can see it already... "I'm gonna be Navi!"
 *5 seconds later*
"Why the [tornado fang] was I banned?!?"
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on May 31, 2011, 02:39:35 PM
A Zelda MMO is something I would play.

Gonna play the Ganon type. Dual wielding all day, every day.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on May 31, 2011, 02:56:43 PM
God, I hope not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on May 31, 2011, 03:02:08 PM
You don't want me to play Ganon?

:C
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on May 31, 2011, 11:46:39 PM
Eheh... I meant the MMO thing in general, actually.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 31, 2011, 11:51:56 PM
The "MMO" part of that sounds to me like editors being overzealous.  Other than the name "Universe", they have absolutely nothing else to justify that assumption.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 01, 2011, 12:00:18 AM
I think for the 25th anniversary, they should give us a damn timeline!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 01, 2011, 12:14:53 AM
I think a Pokemon MMO would make immensely more sense.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on June 01, 2011, 12:28:12 AM
Would Nintendo really be the best choice for making a MMO? Pokémon might work out, but I fear Zelda would turn into a Zelda-themed but otherwise generic fantasy MMO. group LF Zora healer
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on June 01, 2011, 08:59:20 PM
I think a Pokemon MMO would make immensely more sense.

î this

seriously i can't see how they could make a Zelda MMO even decent enough to play it
well since it'll be Console bound it might have an interesting playstyle
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 02, 2011, 03:16:23 AM
Well, rumor has it, we're getting something anyway! (http://www.gonintendo.com/viewstory.php?id=159540)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 02, 2011, 01:37:37 PM
I dunno if it will be a new Zelda game, but we will definitely get SOMETHING.

After all, Zelda's 25th birthday was some time ago and Nintendo didn't do anythingback then. I assume they'll celebrate it now in some way.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 02, 2011, 04:22:05 PM
More Zelda~

[youtube]http://www.youtube.com/watch?v=XGD9azAW_kY[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 02, 2011, 08:13:47 PM
I dunno if it will be a new Zelda game, but we will definitely get SOMETHING.

After all, Zelda's 25th birthday was some time ago and Nintendo didn't do anythingback then. I assume they'll celebrate it now in some way.

I'm still hoping for that Zelda 3DS Ocarina of Time package for a cool looking 3DS and just to prove I was right.
Title: Skyward Sword
Post by: VixyNyan on June 07, 2011, 10:24:27 PM
Even MORE Zelda (no Densetsu)~ :cookie:

[youtube]http://www.youtube.com/watch?v=NptsQONy52k[/youtube]

Game Package and Manual scans!
Package (http://zeldadungeon.net/gallery/thumbnails.php?album=556)
Manual (http://zeldadungeon.net/gallery/thumbnails.php?album=555)

Posted on: June 03, 2011, 19:56:51
[youtube]http://www.youtube.com/watch?v=cnv8VwGjfs0[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 07, 2011, 10:35:58 PM
I. LOVE. ORCHESTRATED. MUSIC.  0v0  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ramzal on June 07, 2011, 10:50:52 PM
Seems Epona has gotten replaced by Ho-oh.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 07, 2011, 11:35:06 PM
Download the Orchestra Remastered Tracks from the Nintendo conference and Zelda OoT 3D Hyrule Field (http://www.zreomusic.com/2011/06/07/e3-2011-legend-of-zelda-overture-remastered)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 08, 2011, 12:34:34 AM
Download the Orchestra Remastered Tracks from the Nintendo conference and Zelda OoT 3D Hyrule Field (http://www.zreomusic.com/2011/06/07/e3-2011-legend-of-zelda-overture-remastered)

Downloaded as soon as I get home! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 08, 2011, 04:33:27 AM
25th Anniversary Feature~ :cookie:

[youtube]http://www.youtube.com/watch?v=ju2d9P5Xf-U[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ephidiel on June 11, 2011, 12:23:23 AM
Link says I broke the site
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on June 15, 2011, 07:37:57 PM
Seen this commercial yet?

[youtube]http://www.youtube.com/watch?v=4RHcapaIiBU&feature=player_embedded[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 15, 2011, 07:53:34 PM
Seen this commercial yet?

[youtube]http://www.youtube.com/watch?v=4RHcapaIiBU&feature=player_embedded[/youtube]

Just saw it before jumping in the shower. Love it!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 16, 2011, 12:53:14 AM
Holy crap.  I learned something new about an actor.

And people say Sonic's B-Day show was cheesy.  Still awesome, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 16, 2011, 01:46:19 AM
That was cute. Cheesy but cute. ^.^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 16, 2011, 03:04:04 AM
Oh, guys, forgot to post this.  Club Nintendo (https://club.nintendo.com/ocarina_of_time_3d_soundtrack_offer.do) is offering a free OoT soundtrack CD to people who register it for the 3DS.

"Limited quantities", they say.  So, if you want it, don't drag your feet.  You never know what Nintendo means by "limited", given the difference in availability between, say, Metroid Prime Trilogy and Super Mario All-Stars on the Wii. -u-'

Quote
Official Soundtrack Features:
- 50 tracks from the game, many never before released.
- 1 fully orchestrated medley specially recorded for the soundtrack.
- Liner notes include new character illustrations created for the Nintendo 3DS release, and a special message from Mr. Miyamoto and Mr. Kondo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 20, 2011, 06:13:20 PM
Well lookie here:

[youtube]http://www.youtube.com/watch?v=1rIu6qyP2X8[/youtube]

[youtube]http://www.youtube.com/watch?v=owIvT2_VTP8[/youtube]
^
(skip to 1:17)

Pretty awesome stuff, although i've yet to buy the game. *sad face*

Oh, and the one, single piece of orchestrated music for Ocarina 3D (spoilers maybe?)
[youtube]http://www.youtube.com/watch?v=hSJsMyTU1CM[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 24, 2011, 07:33:02 PM
You know, I just watched the E3 Skyward Sword trailer yet again cause I wanted to hear the song, and I can't believe I never made the connection between Link's redbird and the redbird on the Hylian Shield. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 24, 2011, 10:59:59 PM
Aha. Nice observation. I would not have thought of that.

I think it is hilarious that at least 85% of the speedrun tricks are still possible in Ocarina 3D. Megaflipping still works. There's a new way to superslide. You can still steal the fishing rod, which means Bottle Adventure is possible, though the values for some items are different. Swordless Link is still possible, but not involving the final boss. There's even some new tricks. Infinite sword glitch is the one trick that I know is out. You can't do the Door of Time skip either, but that may change. The really funny part, though, is that all this stuff was (re)discovered within a week.

Game is great, by the way. It looks really good especially in 3D, plays just as well if not better than on other platforms, and Master Quest with double damage and horizontal flipping is actually a bit more challenging. The mirroring throws me off a lot.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 24, 2011, 11:55:28 PM
Game looks great in 3D.  I guess part of that is that they're not upping the framerate in 2D mode, so no tradeoff, but it really seems to add more to the "experience" and pull you deeper into the game than the other 3DS software that I've played so far.  Very surprising, since there's no "platforming" I didn't expect it to make much of an impact.  Also, jump-attacking some of the more nimble enemies is a little easier, but it didn't take much practice to nail that in 2D either.

I like the gyroscopic aiming.  It sounds completely pointless, and yet, I've found it surprisingly effective to get a "general area" with the analogue stick and use the gyroscope for fine adjustment.  The fact that you can get such precision without the need to reposition your thumbs is quite handy indeed.

The only catch, I guess, is that I'm not used to holding the 3DS hardware for such extended sessions, particularly with a constant need to grip the shoulder buttons, so my hands need a break sometimes.  Most of my 3DS gaming has been very pickup-and-play, and DOA Dimensions had me migrating back to the D-Pad.  The circle pad feels a bit slippery after a while, as OoT3D is seems unusually strict in requiring that you have the pad at the very edge in order to move Link at his fastest.  Also, there should really be an option to migrate Navi/View to the D-Pad, it would have felt a lot more natural that way.  I do like having the Ocarina + 4 additional item slots handy at all times, though.  Touch-items work well for things you're not going to be using frequently, like bottles and spells.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 25, 2011, 12:18:53 AM
Deku Stick attack glitch doesn't work anymore. In the original, when doing a jump attack with a Deku Stick, you would deal almost twice as much damage (1.5x I think) than with the Kokiri Sword. Now it just does as much damage as the Kokiri Sword does.

I'm actually playing through the game with 3 hearts+minimal item pickup. To be honest, that's how I have always been playing OoT since MANY years back now, I rarely ever do a 100% run, unless I do it on another save slot (copy save slot to another slot). I haven't picked up anything unnecessary at all, and this is how I started OoT 3D too, so when I accidentally pick up a Deku Nut without saving after a long session, then it just gets kinda meh sometimes, and having to reload the save again. XD

Aonuma was right about a thing tho, and it's very convenient. You place the Iron Boots on "Item Slot II" in the bottom corner, and it speeds things up when switching between the boots. Useful in the Water Temple (not that Water Temple was actually hard or time-consuming. I don't get how people thought it was annoying at all, since there's a pattern to how and when you are picking up the keys in the temple). >U<

Water Temple
Part 1 (http://www.youtube.com/watch?v=IEbhShCWhbw)
Part 2 (http://www.youtube.com/watch?v=cLUWNkn107k)
Part 3 (http://www.youtube.com/watch?v=gO57orzDHzI)
Part 4 (http://www.youtube.com/watch?v=ADoG1lcvCIA)

And then there's this. XD

[youtube]http://www.youtube.com/watch?v=UYUI_kkFxqc[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 25, 2011, 12:35:06 AM
Water Temple is very easy to get lost if you're not paying attention, but it's by no means impossible.  I think it's a confidence issue more than anything else, what with constantly returning to the central "hub" with limited access at any given time.  Quite a few Zelda dungeons feature a fair amount of backtracking, but I guess it's just how many doors/floors are connected to that one room that freaks people out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 25, 2011, 02:32:52 AM
Deku Sticks will always do the same amount of damage now. Jump slashes do the same damage as regular swings, and regular swings do the same damage as a Kokiri Sword jump slash. So yeah, there's no reason to jumpslash with a stick anymore.

And I do the exact opposite, Vix. I always play this game to 100% completion. Well, more like 99%. I rarely ever get the fourth bottle.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on June 25, 2011, 04:23:14 AM
I am doing 100% completion too~ <3

The thing is, I have to devote so much time for all my games, and I spend more time on my 360 these days. ^^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 25, 2011, 07:54:02 AM
*looks at Vixy's video*

...How in the hell did that guy get into the boss room?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 25, 2011, 07:35:11 PM
He RBA'd (Reberse Bottle Adventure) the boss key. By emptying and using a bottle that's on the B button, you can write stuff to (and consequently delete stuff from) your inventory. Not just weapons, but also equipment, songs, and most importantly Medallions. What you get depends on what's on C-Right (or the II button in OoT3D). And in this case, Ice Arrows seem to give you the Water Temple boss key.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 27, 2011, 05:45:07 AM
Doesn't that permanently remove stuff from your inventory when you do it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on June 27, 2011, 08:18:47 PM
It can, yeah. Unless you never picked up the actual thing in the first place.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: dragontamer272 on July 08, 2011, 02:26:42 AM
I'm on a goal to try to collect all Official Games in the franchise, and that doesn't count the CD-I titles.

So far I have:
The Legend of Zelda (NES)
Zelda II: The Adventure of Link (NES)
A Link to the Past (SNES)
Link's Awakening DX (GBC)
Ocarina of Time (N64)
Oracle of Seasons and Oracle of Ages (GBC)
The Minish Cap (GBA)
Twilight Princess (Wii version)
Phantom Hourglass (DS)
Spirit Tracks (DS)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on July 08, 2011, 02:41:39 AM
The Legend of Zelda (The Hyrule Fantasy)
Zelda II: The Adventure of Link
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Link's Awakening (Monochrome & DX)
The Legend of Zelda: Ocarina of Time (& Master Quest)
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: A Link to the Past & Four Swords (with an extra dungeon inside the Pyramid)
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Four Swords Adventures (with the Japan-exclusive Navi Trackers)
The Legend of Zelda: The Minish Cap
The Legend of Zelda: Twilight Princess (Gamecube & Wii)
The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Ocarina of Time 3D (& Master Quest & Boss Rush Mode)
The Legend of Zelda: Four Swords DSiWare (Coming Soon)
The Legend of Zelda: Skyward Sword (Coming Soon)
The Legend of Zelda WiiU (Coming Soon)

BS The Legend of Zelda: Ancient Stone Tablets
BS The Legend of Zelda (NES Remake)

Zelda: The Wand of Gamelon
Link: The Faces of Evil
Zelda's Adventure

Since I count the CD-i games, you should do the same.
I played through them and live-streamed them too. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 08, 2011, 06:11:28 AM
The Legend of Zelda: Four Swords DSiWare (Coming Soon)

That's news to me. I'm assuming it's just a port?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on July 08, 2011, 02:37:43 PM
That's news to me. I'm assuming it's just a port?

Port of the GBA version extracted from ALttP GBA Edition. And it's free~ <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 09, 2011, 05:13:18 AM
Can't argue with free crap.

I wonder if it will be online or not?  At the very least, I can hook up a second player between my DSi and 3DS, if I can coax my wife or brother into it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on July 21, 2011, 06:31:39 AM
"New" (?) Skyward Sword trailer. (http://nintendoeverything.com/70080/)

[youtube]http://www.youtube.com/watch?v=ASCayUVebr0[/youtube]

It shows mostly old things, but it has new things too, like...

[spoiler]Gorons~ <3[/spoiler]

Nintendo seem to like showing the same things over and over with their trailers lately. ^^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 21, 2011, 06:56:22 AM
I still love that song!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 21, 2011, 02:41:52 PM
Looks fiiiiine.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on July 22, 2011, 06:55:11 PM
Damn well better be harder than Twilight Princess, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on July 22, 2011, 06:56:54 PM
Damn well better be harder than Twilight Princess, though.

Isn't that rumor about "damage in full hearts only" true?

Chances are it might just be harder, even if only by a narrow margin.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on July 22, 2011, 10:54:37 PM
I dunno, I hadn't heard any such rumor.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on July 23, 2011, 01:11:19 AM
Every reviewer pretty much has said that it was lots harder than TP, which seems like an odd move from Nintendo if true. Difficulty setting I could see, but just plain making hard games? What about your casual sales?!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 23, 2011, 05:39:17 AM
[youtube]http://www.youtube.com/watch?v=HdZjsHU--jc&feature=player_embedded[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 23, 2011, 08:07:25 AM
I saw this info and thought I should share it, in spoiler form...

[spoiler]The following information comes from Eiji Aonuma, via an interview with Nintendo Power...

- game is in the final stages
- Miyamoto working on the final touches
- localization going to be underway soon
- worked hard to increase the variety and richness of the gameplay over the last year
- story is centered on the creation of the Master Sword
- Link sort-of forges it along the way
- Link and Zelda are great childhood friends in Skyloft
- Link must hunt down Zelda to save her from the land below Skyloft, which one one has visited before
- Zelda is in no way a princess in the traditional sense
- Zelda is both sweet but has another strong side to her
- Link will use Zelda's harp to find something important
- playing the harp involves strums and the MotionPlus, and is based on the rhythm of strumming
- quite a few fully orchestrated songs, but not all
- the design choice with Lord Ghirahim was to make a villain opposite the style of Ganon
- there most likely is not a relationship between Ghirahim and Vaati
- Skyward Sword comes before Ocarina of Time
- the Triforce sort of takes on a different meaning and plays a different role in the stor
- Ganon will not appear in the game
- the guys at the bird race are part of a knight academy that Link is a part of
- these knights oversee the school, and [the people are] also his classmates
- there's also a vast world above the clouds as well–little islands floating in the sky all over the place
- these places feature events and scenarios that play out
- the bird is used for travel and racing[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Acid on August 19, 2011, 03:49:57 AM
Quote
As was announced this morning, Skyward Sword will be released in Europe on November 18th and in North America on Novemeber 20th.

http://www.zeldainformer.com/2011/08/skyward-sword-demo-footage-from-gamescom-2011.html
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Klavier Gavin on August 29, 2011, 07:26:13 PM
(http://i.imgur.com/bIIcA.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 29, 2011, 09:12:23 PM
Beautiful!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on August 30, 2011, 07:08:16 PM
What's the bundle called? LOZ:SS:Anniversary edition?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 31, 2011, 12:43:44 AM
(http://i.imgur.com/bIIcA.jpg)
And that answers the question: Why buy a fifth Wii remote? 8)

I gotta remember to pre-order that sucker.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on September 14, 2011, 11:33:18 AM
To all those who care about the timeline, I have an important post. In quote form (wrote on another forum, easier this way)
Quote from: Mirby
So I got the newest Game Informer today, and in it is a 25th Anniversary look back at the series. After that feature is a 10-page feature on Skyward Sword.

Why am I posting this here, you ask? Simple; there's a sidebar regarding this very issue...
Quote from: Game Informer
THE CHRONOLOGY OF ZELDA
   Each Zelda game stands on its own fairly well, but hardcore Zelda fans have spent ages concocting complex theories about how the whole series could connect into a complicated history of Hyrule. With Nintendo being so forthcoming about Skyward Sword being a prequel to Ocarina of Time and telling the origin story of the Master Sword, I can't help but ask Aonuma if the developers behind the games spend much time thinking about how they relate to each other.
   "Obviously we've made so many games now that we can't help but think about how those games connect to one another," Aonuma says. "However, that consideration comes late in the development process. When we create a new game, we don't start with a preset notion of what the story is going to be or how it's going to flow. We start by focusing in on what the core gameplay element is going to be and then develop from that."
   With Skyward sword, the team went into the game knowing that the core gameplay element would be the WiiMotion Plus. With the focus on more fully realized controls, it made sense for the sword itself to play an important part in the plot. So when does it get put into the official timeline?
   "There is a document on my computer that has a stamp on it that says 'Top Secret,'" Aonuma tells me with a laugh. "I actually haven't even shown it to many of the staff members. One of the special privileges of being the producer of the series is that I have the right as we're finalizing the game's story to then decide where it fits in."
   Aonuma says he is afraid that revealing the official Nintendo timeline would lead future Zelda teams to focus on the story more than the gameplay. "People start to focus in on the storyline and gaps in the timeline," he explains. According to Aonuma's design philosophy this is "a backward way of creating a game." Wish as they might for an official word from on high, fans are probably going to have to keep guessing on the true nature of Zelda's history.

tl;dr There is an official timeline, but we'll never see it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 14, 2011, 11:45:33 AM
Also, nobody actively involved in Zelda development give a [parasitic bomb] about timeline. 8D

They care about making the best damn Zelda experience there is, regardless of anything really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on September 14, 2011, 12:13:24 PM
Yeah, that's exactly what the sidebar I transcribed says. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 14, 2011, 01:10:06 PM
I am okay with this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 14, 2011, 03:18:55 PM
I love that design philosophy. It also shuts up the conspiracy theorists. 8D

But seriously, if anyone was wondering what makes Zelda a franchise in which NO GAME is bad, here's the answer. Every single Zelda game is started with the same thing: "How do we make this a really cool game?" And after that, they start making it more Zelda-like and inserting the elements. That is ridiculously awesome, and completely [tornado fang]ing amazing in the industry nowadays.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 09:38:12 AM
New Trailers time!

[youtube]http://www.youtube.com/watch?v=x2_sGWBlnlQ[/youtube]

This game is going to have some interesting looking areas, it looks like. Also, I never get tired of hearing that song.

[youtube]http://www.youtube.com/watch?v=ccK3kg26xKg[/youtube]

Also, I think the soundtrack for this game has me the most excited. The music in this trailer is absolutely beautiful composition.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Wanda Bear on September 30, 2011, 09:46:56 AM
This game looks SO amazing. And that last trailer felt so magical. If that's the intro, I wont even get to actually playing this game. <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 09:53:52 AM
[youtube]http://www.youtube.com/watch?v=Qz-OTbThTf8[/youtube]

Actually, this might be the intro to the game itself.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Wanda Bear on September 30, 2011, 10:10:16 AM
Yep, I'll be rewatching that for sometime. <3 Makes me feel so freeeee!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 10:18:38 AM
I've listened to the romance trailer song a good 10 times now, and I can't get over how much I love the quality of it. It's downright movie quality orchestration, and I cannot wait to hear more from this game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 10:56:20 AM
So is Link FINALLY hittin' dat?

After all these years?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Wanda Bear on September 30, 2011, 10:58:22 AM
So is Link FINALLY hittin' dat?

After all these years?
I think you meant to ask if Zelda s finally LETTING Link hit that. xD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 10:59:21 AM
I think you meant to ask if Zelda s finally LETTING Link hit that. xD
When did he ever seem interested?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 10:59:49 AM
Well we haven't heard the Barry White-ish LoZ song yet, so we shall see!  [eyebrow]

When did he ever seem interested?

TOON LINK loved staring at Tetra's ass!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Wanda Bear on September 30, 2011, 11:08:29 AM
When did he ever seem interested?
Well, he's saved her more than 10 times. There's GOTTA be somethin there. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 11:25:00 AM
TOON LINK loved staring at Tetra's ass!  8D
Yeah, staring and not doing. Toon Link's much too alpha for that.

Well, he's saved her more than 10 times. There's GOTTA be somethin there. XD
Considering this is a prequel to everything else and probably the third or fourth youngest Zelda we've seen (certainly the most ditzy-looking one) I'm guessing this is where the heritage comes from. But DAMN, they gotta bang like bunnies to make so many Links.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 11:33:28 AM
Watch as it turns out to be "will they won't they" for the entirety of the game until the very end when they go to kiss... except they get interrupted, and everyone just laughs, closing credits. Oh man, that would be hilarious, I'd want to record the reactions of every shipper as their blood boils~

I've listened to the romance trailer song a good 10 times now, and I can't get over how much I love the quality of it. It's downright movie quality orchestration, and I cannot wait to hear more from this game.
But movies have terrible generic crap music... or were you thinking of the once a decade exceptions like Pirates of the Caribbean?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on September 30, 2011, 12:17:45 PM
But movies have terrible generic crap music... or were you thinking of the once a decade exceptions like Pirates of the Caribbean?
I want to slap your [parasitic bomb] so hard right now... it's not even funny.

In any case... I'm not maybe super excited for this game, but hey, it's a Zelda game, it will certainly spawn good music.
Also, yeah... dat romance.
Here's hoping we'll get at least a full kiss or something. I mean, Link friggin' deserves it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 12:28:46 PM
But movies have terrible generic crap music... or were you thinking of the once a decade exceptions like Pirates of the Caribbean?
What? Movies, when they do have music made for them and aren't just the licensing-of-the-week thing, have amazing stuff. Hans Zimmer isn't the only movie composer out there, you know. Lemme pick a movie at random, which I haven't even seen yet.

[youtube]http://www.youtube.com/watch?v=1bulAgbCxZo&feature=related[/youtube]

There, good music. I had honestly never laid eyes on this OST before. But it was easy to find.

Comparingly, the only Nintendo games with a memorable soundtrack this gen were the Galaxy games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 12:51:23 PM
I suppose I just associate the phrase "movie music" with the totally unmemorable violin&piano pieces that seem to be a requirement for scenes that would've been fine on their own, rather than stuff out of movies that are actually good. Which is kind of like comparing high profile games with random [parasitic bomb] grabbed off a shelf, so maybe not totally fair...


But I do have a problem with the phrase "it's like movie quality orchestration", because that sounds awfully like saying that orchestrated music is inherently superior in immersiveness or memorableness.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Drunken Dishwasher on September 30, 2011, 01:15:07 PM
Then it's moreso your hate of specific things, than just your lack of listening.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 01:28:35 PM
I suppose I just associate the phrase "movie music" with the totally unmemorable violin&piano pieces that seem to be a requirement for scenes that would've been fine on their own, rather than stuff out of movies that are actually good. Which is kind of like comparing high profile games with random [parasitic bomb] grabbed off a shelf, so maybe not totally fair...


But I do have a problem with the phrase "it's like movie quality orchestration", because that sounds awfully like saying that orchestrated music is inherently superior in immersiveness or memorableness.
Don't we get tons upon tons of shitty midi in games too? Bleeps and bloops everywhere, that people cry out in defense of, simply because it's a catchy part of their childhood listening? Movies can have amazing people working on them, even random [parasitic bomb] off a common shelf can have a well-made OST. A game's OST is usually thought of to be less important than gameplay, graphics and the like when it comes to the team developing the game, leaving the soundtrack dude to fend off for himself in a ton of stuff, while in movies, the soundtrack is usually supervised heavily so it fits well in each and every single game scene.

Look at Kingdom Hearts 2, for example. It's got a beautiful soundtrack, but most of the cutscenes are so damn dry and silent, and the music just pops in at awkward moments. It's a game with a great soundtrack that doesn't know how to use it well. Same with a ton of other games, in which you only pay more attention to its soundtrack, because you're doing repetitive tasks and not watching a narrative unfold, so you pay more attention to the sound that way. It's why there are so many game nerds who worship gaming soundtracks, while most movie buffs simply recognize it as a part of a necessary equation, to be used in accordance to the way the movie flows.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 01:41:30 PM
Well, I'm fine with having my misconceptions cleared up...

Posted on: 2011-09-30, 12:30:55
Don't we get tons upon tons of shitty midi in games too?
Sure. I didn't mean to imply that videogames were blameless, just that acting like movies are clearly better at it is stupid.
Quote
A game's OST is usually thought of to be less important than gameplay, graphics and the like when it comes to the team developing the game, leaving the soundtrack dude to fend off for himself in a ton of stuff, while in movies, the soundtrack is usually supervised heavily so it fits well in each and every single game scene.
Don't know enough about game development vs cinematography to say for myself, so are you sure games don't receive similar supervision? It's really rare to get music that doesn't fit in my experience.

Quote
Same with a ton of other games, in which you only pay more attention to its soundtrack, because you're doing repetitive tasks and not watching a narrative unfold, so you pay more attention to the sound that way. It's why there are so many game nerds who worship gaming soundtracks, while most movie buffs simply recognize it as a part of a necessary equation, to be used in accordance to the way the movie flows.
Gotta admit, hearing the same tracks several times in the background is definitely what makes many of them grow on you. But that doesn't make them worse, which is what I had beef with.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 02:00:14 PM
Well, I'm fine with having my misconceptions cleared up...

Posted on: 2011-09-30, 12:30:55
Sure. I didn't mean to imply that videogames were blameless, just that acting like movies are clearly better at it is stupid.
Well... they ARE. That's the whole point.

Quote
Don't know enough about game development vs cinematography to say for myself, so are you sure games don't receive similar supervision? It's really rare to get music that doesn't fit in my experience.
That's because what you're getting, is background music. You notice the music because it's there to entertain you rather that fit in well with the entire experience. You don't notice it within a movie because the music takes no relevance over anything, it's there to enhance the scene that's happening at the moment.

Quote
Gotta admit, hearing the same tracks several times in the background is definitely what makes many of them grow on you. But that doesn't make them worse, which is what I had beef with.
It doesn't make the tracks themselves worse, but it does make the implementation of soundtracks in games worse than it does in movies.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 02:19:53 PM
That's because what you're getting, is background music. You notice the music because it's there to entertain you rather that fit in well with the entire experience. You don't notice it within a movie because the music takes no relevance over anything, it's there to enhance the scene that's happening at the moment.
What are you talking about? I don't notice the music especially much while I'm playing, it's exactly the same as with movies. There's more of a chance to get used to individual tracks, but it's still only afterwards while listening to the music on youtube or whatever that I really hear them as themselves. Unless they're downright jarring and unfitting for the scene, but I already said that doesn't happen much in my experience.
What kind of games are you thinking of that have this effect?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 03:29:27 PM
What are you talking about? I don't notice the music especially much while I'm playing, it's exactly the same as with movies. There's more of a chance to get used to individual tracks, but it's still only afterwards while listening to the music on youtube or whatever that I really hear them as themselves. Unless they're downright jarring and unfitting for the scene, but I already said that doesn't happen much in my experience.
What kind of games are you thinking of that have this effect?
You always end up paying more attention to the music in a game rather than in a movie. Because in a movie, your ears are open for dialogue and narrative. In a game, you're not watching something unravel, you're being fed information in directly instead of paying attention to something. You're most likely to pay attention to the scenery or the details in a game than in a movie. In a movie, your attention is turned towards events you can't control. In a game, everything's directly passed onto you, and you do with it as you wish. I always notice game soundtracks when I play a game, simply because they're given to me, and play based on area and happenings rather than be out of my control.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 04:31:00 PM
I guess we're just different then.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 04:35:05 PM
It's simple cinematographic theory. None of it happens in gaming, because it's a completely different medium.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 07:16:51 PM
Actually, I tend to notice the movie's soundtrack more than anything else, mainly cause it's what I'm directly listening for. Soundtracks are my hobby, my passion, and the largest collection of music I own. Game soundtracks are awesome, and one of my favorites genres, but a lot of them are not fully orchestrated. That's what I meant. Lots of movie soundtracks are not orchestrated either, but they are still good.

Movies are the current, best example for orchestrated music in the mainstream that exist. There was a study once that proclaimed that someone like Beethoven in today's era would compose soundtracks for video games, and I agree. That's all I really meant when I said that the romance trailer song had "movie quality orchestration," not that I thought that orchestration was superior. Some of my favorite soundtracks are synth or 8-bit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 07:31:35 PM
You notice soundtracks because you're a soundtrack nerd. =P

Still, there's a reason that gamers geek out over game tunes and chiptune music. Because games don't handle soundtracks as well as music, at least most of the time. There are a few that do it masterfully, mostly the most Hollywoodish games. But movie soundtracks are mostly overlooked in most cases, as great as they might be. And pretty much any orchestrated movie track made today beats the crap out of songs in most games today. Not to say games don't have some absolutely amazing and beautiful soundtracks. Just saying that movies have a better track record, and a bigger, better and more prepared industry to acomplish it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on September 30, 2011, 07:53:03 PM
Actually, I tend to notice the movie's soundtrack more than anything else, mainly cause it's what I'm directly listening for. Soundtracks are my hobby, my passion, and the largest collection of music I own. Game soundtracks are awesome, and one of my favorites genres, but a lot of them are not fully orchestrated. That's what I meant. Lots of movie soundtracks are not orchestrated either, but they are still good.

Movies are the current, best example for orchestrated music in the mainstream that exist. There was a study once that proclaimed that someone like Beethoven in today's era would compose soundtracks for video games, and I agree. That's all I really meant when I said that the romance trailer song had "movie quality orchestration," not that I thought that orchestration was superior. Some of my favorite soundtracks are synth or 8-bit.
Imma have to agree with PB on this one, simply because I feel the exact way.

Also because game soundtracks get nothing but pure <3 from me. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 30, 2011, 08:21:20 PM
You notice soundtracks because you're a soundtrack nerd. =P

Still, there's a reason that gamers geek out over game tunes and chiptune music. Because games don't handle soundtracks as well as music, at least most of the time. There are a few that do it masterfully, mostly the most Hollywoodish games. But movie soundtracks are mostly overlooked in most cases, as great as they might be. And pretty much any orchestrated movie track made today beats the crap out of songs in most games today. Not to say games don't have some absolutely amazing and beautiful soundtracks. Just saying that movies have a better track record, and a bigger, better and more prepared industry to acomplish it.

Oh I'm a total soundtrack nerd. You'll see, once I get my soundtrack net review show started!  8D

And movies even have categories for best soundtracks and such. Games really don't. A lot of the time they can go unnoticed in games, plus some people mute them and put on their own music to begin with.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 08:45:19 PM
Sad but true.


Game-making doesn't really have much in the ways of awards, does it? Maybe if it was considered an art?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 09:04:02 PM
plus some people mute them and put on their own music to begin with.
Oh man, I remember that game. Lemme search for some youtube gameplay movies!

LET THE BODIES HIT THE FLOOR
LET THE BODIES HIT THE FLOOR
LET THE BODIES HIT THE FLOOOOOOOOOOOOOOOOR

God dammit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 30, 2011, 09:44:50 PM
[youtube]http://www.youtube.com/watch?v=uguXNL93fWg[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on September 30, 2011, 09:49:23 PM
Oh man, I remember that game. Lemme search for some youtube gameplay movies!

LET THE BODIES HIT THE FLOOR
LET THE BODIES HIT THE FLOOR
LET THE BODIES HIT THE FLOOOOOOOOOOOOOOOOR

God dammit.
[tornado fang].
I know that feel, I know it all too well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on September 30, 2011, 10:36:31 PM
HEY MCFLY

YOU HITTIN' ON MAH ZELDA?

(http://img11.imageshack.us/img11/2033/1317409708459.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 07, 2011, 07:32:34 AM
Skyward Sword's intro sequence (http://kotaku.com/5847528/watch-skyward-swords-intro-sequence-right-now)

I actually refuse to watch this, cause I need to save some enjoyment for when I first get the game. HOWEVER, while I'm not watching, I'm listening to the music.

All I've gotta say is, Hoooooooooooooooooooooooooooooooooooooooooooooly [parasitic bomb]. I cannot [tornado fang]ing wait for this game and I cannot [tornado fang]ing wait for the soundtrack to this game.  <3  <3  <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 07, 2011, 08:17:52 PM
Skyward Sword's intro sequence (http://kotaku.com/5847528/watch-skyward-swords-intro-sequence-right-now)

I actually refuse to watch this, cause I need to save some enjoyment for when I first get the game. HOWEVER, while I'm not watching, I'm listening to the music.

All I've gotta say is, Hoooooooooooooooooooooooooooooooooooooooooooooly [parasitic bomb]. I cannot [tornado fang]ing wait for this game and I cannot [tornado fang]ing wait for the soundtrack to this game.  <3  <3  <3
Enjoyment? Do you honestly think any Zelda opening can be spoiled?

Here:
MANY YEARS AGO
EEEEEEEEVIL HAPPENED
BUT THEN
GODS SEALED IT
EVIL GONE NOW BUT MIGHT RETURN
LAND IS IN PEACE, NOW ANOTHER STORY IS TOLD

It happens in every single Zelda game. And it's aaaaaaaaaalways the saaaaaaaaaame thiiiiiiiiiiiing. You've watched it a thousand times. I honestly hope there's a skip button.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 07, 2011, 08:23:20 PM
There is enjoyment in seeing an opening's visuals for the first time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 07, 2011, 08:37:26 PM
You mean static ancient drawings in a parchement background with sloooooow scrolling text? =P

(http://cache.gawkerassets.com/assets/images/9/2011/10/medium_ox9pcs-_biw.jpg)
(http://26.media.tumblr.com/tumblr_lgijvdrPQX1qdz2w0o1_500.jpg)
(http://kotaku.com/assets/resources/2007/06/Zeldaintro1.jpg)

I don't get what's Nintendo's fascination with these. They're all the same.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 07, 2011, 08:39:52 PM
Yes, I mean static ancient drawing in a parchment background with sloooooooow scrolling text! I enjoy watching it!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 07, 2011, 09:43:54 PM
Alright, suit yourself. =P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on October 10, 2011, 03:22:02 AM
You know I only played a few games but from looks of things, I think that they are going to feature a new villain only to reveal that Ganon was behind it all (again).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 10, 2011, 10:17:17 AM
If they are, it's gonna be a kind of Ganon origin story. Since this game is supposed to be some kinda big prequel.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 10, 2011, 11:14:43 AM
Dude, Ocarina of Time was the Ganon origin story. I'm not sure what Ghirahim's true motives are yet, but I'm sure they're not influenced by Ganon.

Unless it's another Ganon. Like these are, yet again, another Link & Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 10, 2011, 11:38:06 AM
They don't really give a crap about continuity, so they may try to reboot the Ganon origin again, along with the rest.

Plus, we haven't really seen his origin, only his place of origin and his mothers. Heck, he might have been some kinda evil spirit, reborn in a magical male thief. Maybe towards the end of the game, we'll have a slight nod to where his tribe comes from, or something.

Or, Nintendo being who they are, might just ignore all story links and make an unrelated game. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 11, 2011, 12:27:43 AM
Dude, Ocarina of Time was the Ganon origin story. I'm not sure what Ghirahim's true motives are yet, but I'm sure they're not influenced by Ganon.

Unless it's another Ganon. Like these are, yet again, another Link & Zelda.
There are at least two Ganons already.  Four Swords Adventure has another Ganon origin story.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 11, 2011, 12:46:31 AM
There are at least two Ganons already.  Four Swords Adventure has another Ganon origin story.
Continuity which Nintendo doesn't care at all for. Specially since the 4 Swords/4SAdventures/Minish Cap trilogy doesn't even tie in with the rest of the games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 12, 2011, 03:13:09 AM
Debatable.  FSA has some damn heavy LttP references.

Further, Wind Waker and Twilight Princess (both branching from OoT), both have Ganon killed rather than sealed.

Fact of the matter is, wherever a game is "intended" to be in the timeline, Nintendo is worried less about continuity and more about the individual title.  OoT was meant to be LttP's sealing war, and you can pull quite a few inconsistencies out of it.  Needless to say the timeline these days is far more complicated.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 12, 2011, 10:31:08 AM
Debatable.  FSA has some damn heavy LttP references.

Further, Wind Waker and Twilight Princess (both branching from OoT), both have Ganon killed rather than sealed.

Fact of the matter is, wherever a game is "intended" to be in the timeline, Nintendo is worried less about continuity and more about the individual title.  OoT was meant to be LttP's sealing war, and you can pull quite a few inconsistencies out of it.  Needless to say the timeline these days is far more complicated.
Nintendo never inserts a title subtily into the timeline. They may intend for something to be another thing at first, but then when it's changed, it's no longer valid, and we can't take conclusions from that. When something is from a timeline, it's VERY visible.

We've had the debate before. Nintendo cares about making good games that people can start with at anytime instead of [parasitic bomb] that ties into another story. And looking at vague details such as scenery marks and small references and calling them connections is stupid at best. This is Nintendo, not Valve. If the story tied-in, they would have told us.

If this game, supposed to be the first in the timeline, has Zelda sleep forever until Adventure of Link, THEN you can call it tied-in. But not now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 12, 2011, 11:54:41 AM
To all those who care about the timeline, I have an important post. In quote form (wrote on another forum, easier this way)
Quote from: Mirby
So I got the newest Game Informer today, and in it is a 25th Anniversary look back at the series. After that feature is a 10-page feature on Skyward Sword.

Why am I posting this here, you ask? Simple; there's a sidebar regarding this very issue...
Quote from: Game Informer
THE CHRONOLOGY OF ZELDA
   Each Zelda game stands on its own fairly well, but hardcore Zelda fans have spent ages concocting complex theories about how the whole series could connect into a complicated history of Hyrule. With Nintendo being so forthcoming about Skyward Sword being a prequel to Ocarina of Time and telling the origin story of the Master Sword, I can't help but ask Aonuma if the developers behind the games spend much time thinking about how they relate to each other.
   "Obviously we've made so many games now that we can't help but think about how those games connect to one another," Aonuma says. "However, that consideration comes late in the development process. When we create a new game, we don't start with a preset notion of what the story is going to be or how it's going to flow. We start by focusing in on what the core gameplay element is going to be and then develop from that."
   With Skyward sword, the team went into the game knowing that the core gameplay element would be the WiiMotion Plus. With the focus on more fully realized controls, it made sense for the sword itself to play an important part in the plot. So when does it get put into the official timeline?
   "There is a document on my computer that has a stamp on it that says 'Top Secret,'" Aonuma tells me with a laugh. "I actually haven't even shown it to many of the staff members. One of the special privileges of being the producer of the series is that I have the right as we're finalizing the game's story to then decide where it fits in."
   Aonuma says he is afraid that revealing the official Nintendo timeline would lead future Zelda teams to focus on the story more than the gameplay. "People start to focus in on the storyline and gaps in the timeline," he explains. According to Aonuma's design philosophy this is "a backward way of creating a game." Wish as they might for an official word from on high, fans are probably going to have to keep guessing on the true nature of Zelda's history.

tl;dr There is an official timeline, but we'll never see it.

Ahem. Yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 12, 2011, 12:15:23 PM
tl;dr There is an official timeline, but we'll never see it.
Ahem. Yeah.
"we can't help but think about how those games connect to one another"
It's not "making the games connect". It's not "Let's make the story this way". No, it's simply the same theories you people are making, but by Nintendo employees. The people who make the damn games also have no idea how they should connect.

"I have the right as we're finalizing the game's story to then decide where it fits in."

Same as a guy going: "Hey, where would this fit? Yeah, sure, put it there, whatever."

Same as going WE DON'T GIVE A [parasitic bomb]. Nintendo has never given a [parasitic bomb], and this "official timeline" bullshit is given way too much importance by fans. If Nintendo doesn't release the "official" timeline, then it's something known by one or two people on a dev team. Then it's something they'll never show to fans. Thus non-endorsed by a company, and simply as a manner of making things fit in the mind of one of the many creators. It's the same as a guy fitting all of its theories on a Word document, going "Oh, this might fit here and there" after a story is made.

Then WHY call it official? It's not official in any way, because it hasn't even been released. If they don't want us to know how games fit together, then it's most likely they don't WANT US TO FIT THE GAMES TOGETHER. Why would they want to, if every single game starts the story all over again and every single game is a jump point for new players?

Stop reading between the lines and start enjoying each individual game for what it is. For all we know, the devs will have another interview next year stating something completely different, and this was all bullshit to begin with.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on October 12, 2011, 01:46:30 PM
Quote
If this game, supposed to be the first in the timeline, has Zelda sleep forever until Adventure of Link, THEN you can call it tied-in. But not now.

The story of the sleeping Zelda has no relevance to any of the titles preceding the LoZ-AoL duology. The game manual speaks of a Great King which ruled Hyrule with the united Triforce. The Zelda of that time was put to sleep by her own brother over a dispute for the Triforce which he could not inherit in full. The Triforce of Courage had been sealed away long before that, and only one chosen as the crest bearer came forth to recover it. As a consequence, the sleeping Zelda mythology has no relevance to events prior to A Link To the Past, especially not to the prequel of the prequel of the prequel known as Skyward Sword.

Quote
We've had the debate before. Nintendo cares about making good games that people can start with at anytime instead of [parasitic bomb] that ties into another story. And looking at vague details such as scenery marks and small references and calling them connections is stupid at best. This is Nintendo, not Valve. If the story tied-in, they would have told us.

Between Four Sword Adventures and A Link To the Past the references are of an unprecedented blunt, albeit entirely uncertain nature.

Quote
Same as going WE DON'T GIVE A [parasitic bomb]. Nintendo has never given a [parasitic bomb], and this "official timeline" bullshit is given way too much importance by fans.

For a vast majority of the Zelda-series, the developers have been crystal clear about chronology. There is no possible dispute about the Ocarina of Time based parralel timelines of Wind Waker and Twilight Princess, with Skyward Sword as the prequel to Ocarina. However, confusion abounds when trying to connect Ocarina's dual-ending with the game it's very mythology was based on: A Link To The Past, and subsequently its sequel Link's Awakening, the LoZ-AoL duology that follows and somewhere in there the two Capcom-developed Oracle titles. Add the as of yet undetermined Four Sword Trilogy into the mix, and you get whats effectively three or four different timeline arcs with only vague relations between them.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 12, 2011, 02:18:26 PM
The story of the sleeping Zelda has no relevance to any of the titles preceding the LoZ-AoL duology. The game manual speaks of a Great King which ruled Hyrule with the united Triforce. The Zelda of that time was put to sleep by her own brother over a dispute for the Triforce which he could not inherit in full. The Triforce of Courage had been sealed away long before that, and only one chosen as the crest bearer came forth to recover it. As a consequence, the sleeping Zelda mythology has no relevance to events prior to A Link To the Past, especially not to the prequel of the prequel of the prequel known as Skyward Sword.

Between Four Sword Adventures and A Link To the Past the references are of an unprecedented blunt, albeit entirely uncertain nature.

For a vast majority of the Zelda-series, the developers have been crystal clear about chronology. There is no possible dispute about the Ocarina of Time based parralel timelines of Wind Waker and Twilight Princess, with Skyward Sword as the prequel to Ocarina. However, confusion abounds when trying to connect Ocarina's dual-ending with the game it's very mythology was based on: A Link To The Past, and subsequently its sequel Link's Awakening, the LoZ-AoL duology that follows and somewhere in there the two Capcom-developed Oracle titles. Add the as of yet undetermined Four Sword Trilogy into the mix, and you get whats effectively three or four different timeline arcs with only vague relations between them.
Which is why everything can be explained by two simple phrases:

- If a game plainly shows you it's a follow-up to another title, then it is a follow-up to another title.
- If it doesn't, then you should shut up with the conspiracies of HOW THE STORY FITS. Because they do not intend it to be so.

There have been so many retellings, so many plot points forgotten and stuff brought back in completely different ways, it's impossible that you think the games HAVE to make sense if the developers themselves do not want fans to think as such. What about this is so hard to [tornado fang]ing understand?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 14, 2011, 04:50:24 AM
(http://s1.postimage.org/2dl3fo804/2011_10_13_17_51_05_193.jpg) (http://postimage.org/image/2dl3fo804/)

So they have the demo at Comic Con and are giving away these shirts with them if you try the demo. I tried it...

 8)

It's [tornado fang]ing awesome. Controls are fluid as hell. I really like it.  <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Reaperoid on October 14, 2011, 11:26:33 AM
Results for the Japanese Zelda Flipnote contest (http://www.nintendo.co.jp/zelda25th/ugomemo/index.html)
I liked the third one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2011, 02:48:26 AM
(http://s1.postimage.org/2dl3fo804/2011_10_13_17_51_05_193.jpg) (http://postimage.org/image/2dl3fo804/)

So they have the demo at Comic Con and are giving away these shirts with them if you try the demo. I tried it...

 8)

It's [tornado fang]ing awesome. Controls are fluid as hell. I really like it.  <3

I'm going to Comic Con tomorrow. Can't wait to try the demo!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on October 15, 2011, 04:42:43 PM
(http://s1.postimage.org/2dl3fo804/2011_10_13_17_51_05_193.jpg) (http://postimage.org/image/2dl3fo804/)

So they have the demo at Comic Con and are giving away these shirts with them if you try the demo. I tried it...

 8)

It's [tornado fang]ing awesome. Controls are fluid as hell. I really like it.  <3

Lucky dude..... ;^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 16, 2011, 04:35:22 AM
Back from da Con. And I totally agree, everything works so smoothly and looks much more impressive from close up. Just like those videos showed, Ghirahim really is a pain to beat. But once you get the attack pattern down, it's really fun and exciting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 17, 2011, 03:38:34 AM
I opted to go with the bird-flying, so I still have yet to experience the swordplay (probably just as well; a guy my size waving his arms around in a crowded booth could have gotten ugly).  Even though the bird is controlled by tilting the remote, it is surprisingly fluid.  And this is coming from somebody who will curse Super Mario Galaxy's ball-rolling until the day he dies.  Link's bird controls easily, fairly precise without being over-sensitive, and overall feels pretty much like Epona with wings.

The red-haired Skyward Biff is a jerk, BTW.  He and his pals will start throwing eggs at you when you start doing well in the festival.  Still, the end of it was pretty sweet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 17, 2011, 09:34:38 AM
The red-haired Skyward Biff is a jerk, BTW.  He and his pals will start throwing eggs at you when you start doing well in the festival.  Still, the end of it was pretty sweet.
"Hey MCFLY! Why don't you make like an egg... and get ouddaheres!"

He sounds awesomely bullyesque already.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on October 28, 2011, 03:36:02 PM
http://www.gametrailers.com/video/exclusive-origins-zelda-skyward/723205
"Origins" trailer. Some spoilers, some links to other games revealed.
This is gonna be great.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Bueno Excelente on October 28, 2011, 04:02:04 PM
http://www.gametrailers.com/video/exclusive-origins-zelda-skyward/723205
"Origins" trailer. Some spoilers, some links to other games revealed.
This is gonna be great.
[tornado fang]ing Sheikaxicans, moving into our Skyloft borders and taking our princess-protecting jobs.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 02, 2011, 03:53:58 AM
[youtube]http://www.youtube.com/watch?v=vWqH_xLGzuM[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: N-Mario on November 02, 2011, 05:28:08 AM
Yea, and Ninty just posted a video of the Zelda Orchestra performance on Nintendo Video on the 3DS.


But seriously? More bathroom humor? That's jut messed up. Even if a stage is set up in the sky. WTH. :-/
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 04, 2011, 07:27:27 PM
New Zelda in development for 3DS, Majora's Mask remake being considered (http://www.gonintendo.com/?mode=viewstory&id=165513&sid=e914a0c04e51458478ec5025bce266b5)

Quote
"We are already preparing a new game, a game in the series for the Nintendo 3DS, but don't think that it is a direct sequel to the Zelda titles released on DS. We are talking about a new game, but it takes much of what has been done on previous consoles."
Aonuma also confirmed that the team is looking into remaking Majora's Mask for 3DS.

"It's something I'm asked about often and I assure you that it is something I've spoken to Miyamoto about. But recently we released The Legend of Zelda: Ocarina of Time 3D as a remake. We are considering the idea, but it didn't seem right to launch a remake one after another, so the next Zelda game on 3DS will be original."

I'm happy both about a new Zelda 3DS game as well as a 3DS Update of Majora's Mask, my favorite 3D Zelda game!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 04, 2011, 08:12:56 PM
[tornado fang]ing awesome. I hope they use the Skyward Sword graphics, they feel refreshing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 04, 2011, 11:41:57 PM
I think that's pretty much because we haven't played it yet.  Didn't we all say the same thing about Twilight Princess? (then again, I still do)

But seriously? More bathroom humor? That's jut messed up. Even if a stage is set up in the sky. WTH. :-/
Doesn't being in the sky make it even MORE messed up?  Seriously, see how long it takes you to get the phrase "raining [parasitic bomb]" out of your head now.

Eh, the best Zelda bathroom joke is still Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 14, 2011, 12:01:17 PM
[youtube]http://www.youtube.com/watch?v=Jq4KoRMASnk[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 14, 2011, 02:20:29 PM
Six or seven days left.  Whee.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 15, 2011, 02:48:23 AM
Waiting for my Amazon preorder to ship~ 0v0

In the meantime I might play the full leaked version (SOUE01). o.o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 15, 2011, 08:32:54 AM
From what I heard, that one fouls up the motion controls to the point that the only way to move your bird is the dash button.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 20, 2011, 11:01:23 PM
Considering it relies on the motion controls to use the sword, I can't imagine it's very playable.

Posted on: November 15, 2011, 09:12:23 AM
So, for anybody wondering, the game doesn't run any system firmware checks if you have 4.3.  Those of us with modified Wiis are safe and able to play the game normally.  Not sure for anything lower than that however.

I've only spent a few minutes with it so far, but for some reason the pointing controls are really sluggish.  I haven't been able to find any options to adjust them.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 20, 2011, 11:59:01 PM
I've only spent a few minutes with it so far, but for some reason the pointing controls are really sluggish.  I haven't been able to find any options to adjust them.

Well, they' don't use the IR like in TP, they're more like Wii Sports Resort so that's probably why they feel that way to you?

<----Won't have the game for a while.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 21, 2011, 04:17:51 AM
Skyward Sword is actually my first Motion Plus game, so that took me by surprise too.  Thankfully it does work after some getting used to, and after you realize that you can reset the pointer with the Down button on the D-Pad.  I find it strange, though, that there's no option to use the sensor bar as your point of reference (which I could have sworn reading that earlier builds of the game did, public display difficulties and all).  But at least I don't have to worry about IR interference from the sunlight.  My TV is not in the best place for Wii gaming in the afternoon.

The whole "let's throw dungeon puzzles into the overworld" thing can get very disorienting, feels like it took me forever to track down those three plant guys.  Thankfully, save points are a plenty, and function as portals with Skyloft, so it's real easy to pick up wherever you may leave off.  And I LOVE how this game presents its characters, both main and supporting.  I could not stop laughing after grabbing the heart piece in that pumpkin soup place.

Fi is basically the Zelda version of Gatz.  Cool, by all means, but I don't expect her to upstage Midna as my favorite navigator of the series.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 21, 2011, 02:03:06 PM
I'd rather use the sensor bar for just pointing the remote at the screen... bleh.

On another note, I don't mean to be petty, but the graphics in this game suck.  It looks like an early Gamecube game.  Though I have to wonder how much of that is the art style, considering things get grainy and mosaic-like the farther away you are.  Still, some of the textures look like they came out of a PSone game.  Hard to believe this game was made for the Wii just from looking at it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 21, 2011, 04:19:30 PM
Apparently it looks great on PC...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 21, 2011, 05:28:22 PM
I'd guess that's because you can adjust the quality in an emulator.  The actual game's not even using anti-aliasing for hell's sake.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 22, 2011, 02:31:22 AM
Sad to say, quite a few Wii games don't use anti-aliasing...

I prefer Twilight Princess as a matter of personal taste, but I don't have much in the way of objective complaints about Skyward's visuals. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 23, 2011, 10:47:53 AM
As of right now, there are no words to describe how much I am enjoying Skyward Sword. The items/weapons are fantastic and I love the fact that you can upgrade them. So many things make so much sense now.

<3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 23, 2011, 05:11:56 PM
Can you upgrade a shield's durability? ¬_¬ Because mine broke two minutes after I landed in Hyrule and I've been going without ever since.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 23, 2011, 08:44:21 PM
Can you upgrade a shield's durability? ¬_¬ Because mine broke two minutes after I landed in Hyrule and I've been going without ever since.

Yeah, you can upgrade the shield 2 times. You just need the proper materials. Personally, if you want my advice, there's no need to waste the money & materials upgrading the wooden shield. Another shield becomes available when you head for the next area!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 24, 2011, 12:45:14 PM
I really like this game.
I [tornado fang]ing love the bazaar, with all its different music and tantalizing stuff to buy that I can't afford(!!).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 24, 2011, 03:44:09 PM
Heh, you think the Bazaar is expensive? Beedle is a [tornado fang]ing cashwhore!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 24, 2011, 05:43:19 PM
Yeah, but he's not part of the Bazaar so doesn't have a cool remix...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 24, 2011, 05:47:04 PM
This is very true
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 25, 2011, 05:43:23 PM
Beedle's prices are crazy but at least he sells things that are useful.  Shields are about the only thing I've bought in the Bazaar without feeling ripped off.

You know, I've found ONE DAMN FAIRY in this entire game, somewhere in the forest, and I can't remember where the hell it was...  If I knew the game was that stingy, I'd have set a beacon.

(EDITS: Sealed grounds, pots, can't set a beacon indoors anyway)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 25, 2011, 05:54:29 PM
There's also one in the first temple, if you cut down one of the boxes in the big circular room.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 25, 2011, 07:47:39 PM
Well I can promise you, I don't buy bombs anymore!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 26, 2011, 06:11:11 AM
Why would you?  Bomb flowers take all of three seconds to grow back.  If you aren't stuffing your bag full of them every time you see one, you're doing it wrong.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 26, 2011, 10:38:47 AM
I have yet to buy bombs!

Also, I'm shocked at how much more there is to do! I love this game!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 27, 2011, 06:14:15 PM
So I played a lot of this to drop some of the stress off work. Here are some thoughts, although there might be some (minor) spoilers of sorts, so behind a spoiler wall it goes!

[spoiler]Overall it's quite fun, although I wish one of the bosses would go away (you have to fight it like... three times).

As for the shields... I lost my first one to the boss of the first temple area, and I waited until the third one became available in shop before buying a new one. I upgraded that one until a special one became available via a Boss-Attack like minigame.

I really like how the overworld areas are fully involved the whole way through; no empty fields of nothing this time around (thankfully)! Just be prepared to revisit these areas multiple times. Granted they change temporarily for some of these.

Can I see myself replaying this? ... Maybe. We'll see how I feel after spending some time away from the game.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 27, 2011, 06:43:38 PM
I discovered sitting on chairs/etc lets you regenerate hearts. Helped a bunch after I ran through that one corridor made of fire a few times to get all the stuff.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 27, 2011, 11:37:07 PM
Yes. Sitting is glorious!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on November 28, 2011, 02:07:50 AM
All done, can't wait to get the full soundtrack ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on November 28, 2011, 02:00:12 PM
I only just made my second visit to Faron.  I got real lucky with the boss and managed to finish it off with one heart left, after throwing myself at it in a kamikaze attack.

[spoiler]Down to the last cycle, with only its right arms taken off, I picked up one of its swords and jumped in among a horde of cursed bokoblins and cut its legs off as fast as I could.  Then just wailed on it for everything I was worth.  I can't believe it worked.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 16, 2011, 03:54:59 AM
I only just made my second visit to Faron.  I got real lucky with the boss and managed to finish it off with one heart left, after throwing myself at it in a kamikaze attack.

[spoiler]Down to the last cycle, with only its right arms taken off, I picked up one of its swords and jumped in among a horde of cursed bokoblins and cut its legs off as fast as I could.  Then just wailed on it for everything I was worth.  I can't believe it worked.[/spoiler]

[spoiler]Honestly, one of my favorite Zelda boss fights ever![/spoiler]

Posted on: November 28, 2011, 19:49:37
Seriously, this better be released here!  B( (http://wii.ign.com/articles/121/1214953p1.html)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 16, 2011, 04:03:54 AM
Alright, seriously awesome. I ordered the 25th Anniversary Zelda posters on Club Nintendo yesterday, so this would be a sweet addition to my collection.

Quote
As if that wasn't enough, it's rumored that the book will include an explanation of the true Zelda timeline along with its Hyrule history section.
:o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 16, 2011, 04:09:19 AM
I have no doubt that such a timeline exists, but I have equally little doubt that Nintendo rewrites it as they see fit.  I wouldn't put much weight in that rumor.

But hey, it's a Zelda art book.  How the [tornado fang] do you argue with that?  It had DAMN WELL BETTER be coming here!
(especially if there's Midna in it, 'cuz you know, she rules)



In other news, cleared Skyward Sword two days ago.
[spoiler]Man, Demise was a [sonic slicer].  Thankfully once you learn his pattern it's not so bad, but that guy wiped the floor with me until I got "block 3 times" into my skull.

And they were a little devious with where to hide that Hylian Shield.  I missed it completely, seeings how by that point in the game you're getting anxious to save the day already.  Thankfully the rest of my gear was long since fully upgraded.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 16, 2011, 04:22:02 AM
[spoiler]I love the Lightning Skyward Strike you can use against Demise!  8D[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 16, 2011, 04:50:05 AM
(http://i.imgur.com/kG2AH.jpg)

Zelda Artbook coming next week!! (http://wii.ign.com/articles/121/1214953p1.html)
(274 pages, "might" include official Zelda timeline, 3255yen/almost $42)

(http://i.imgur.com/WNGGi.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 16, 2011, 05:03:31 AM
Exactly
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 16, 2011, 04:44:52 PM
Preview images~ 0v0 (http://www.nintendo.co.jp/zelda25th/guidebook/index.html)

(http://lol.rockmanpm.com/zelda25thguidebook/img_intro01b.jpg) (http://lol.rockmanpm.com/zelda25thguidebook/img_intro02b.jpg) (http://lol.rockmanpm.com/zelda25thguidebook/img_intro03b.jpg) (http://lol.rockmanpm.com/zelda25thguidebook/img_intro04b.jpg) (http://lol.rockmanpm.com/zelda25thguidebook/img_intro05b.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 16, 2011, 10:34:33 PM
I was discussing this with someone, and they said they should make it really authentic...

and write it in Hylian.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Karai on December 17, 2011, 01:39:06 AM
Looks promising... I think I want it (but non-moonspeak version please).

That reminds me I still need to get other MM OCW.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 18, 2011, 12:19:36 AM
I've just got my first sword upgrade, and I have to say flying has gotten old. Does it change at all, mechanics-wise? In WW you could use items to various effects, and in TP horse-back combat was a big deal. Attacking with the bird dash is awkward as hell though I never seem to get hit, and it takes ages (like 10 seconds) to kill any given target.
Simply flying across the featureless landscape isn't very exciting either, like WW (in TP I really enjoyed seeing the landscape rush past).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 18, 2011, 08:58:33 PM
No, unfortunately, the flying mechanics don't change at all throughout the rest of the game and nothing ever happens to make it less boring.  It sucks.

On the plus side, you don't have to spend a great deal of time in Skyloft.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 19, 2011, 12:10:40 AM
Your dash is changed to a spiral-dash at one point in the late-game, and yeah, that's pretty much it.  All I can tell you is use those portal-boost-rock-things whenever there's one in your flight path.

Yeah, I liked Twilight Epona better too.  Flying is a crazy rush at the start of the game but it does get old, especially when going in and out of the thunderhead.

I love this game to death, but even having 100% cleared it today, I'm still finding certain control and presentational choices questionable.  This, to me, is every bit the epic Zelda action/story that I crave, but it is not the hit-the-mark demonstration of Wii control setups that, say, Metroid Prime 3 was.  This game has several minor annoyances in its interface, and while the fact that Motion Plus lets me mislead Ghirahim's hand is nice, I found little other relevant use of it besides the bow.  And speaking of the bow, the use of Motion Plus to reset your neutral pointing position is completely senseless and annoying for any items that are NOT the bow.  The same imprecisions of the basic Wii remote losing accuracy when you move too quickly still apply, convincing me that the editorial Motion Plus hype train was a complete load of fiction (this goes way beyond just Zelda, but that's another discussion).  I'm also annoyed with the fact that Link raises his shield whenever he recovers from a hit, thus preventing you from charging a Skyward Strike when you get to your feet.  It took me until the end of the damn game to realize that was a design choice and not a controller malfunction, and it's an exceedingly poor one.  There is ZERO point to it; no enemy attacks you that rapidly, and even if they did, leaving your shield up without a thrust is exactly what you SHOULDN'T be doing according to the new combat and durability mechanics (which are otherwise great).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 21, 2011, 07:44:01 PM
Well, it's timeline rumor talk again! (http://www.gonintendo.com/?mode=viewstory&id=168816)

So according to the Hyrule Historia book, which again we better get here B(, the official Zelda timeline has quite possibly been revealed. For those who don't feel like clicking on the link. here it is.

Skyward Sword -> Minish Cap -> Four Swords -> Ocarina of Time (splits into three timelines)
Timeline A (Where the Hero of Time fails) - Link to the Past -> Oracle of Ages/Seasons -> Link's Awakening -> The Legend of Zelda -> Zelda II: Link's Adventure
Timeline B (7 Years in the Past after the Hero of Time defeats Ganon) - Majora's Mask -> Twilight Princess -> Four Swords Adventures
Timeline C (After the Hero of Time defeats Ganon) - Wind Waker -> Phantom Hourglass -> Spirit Tracks

From what I've seen, Timeline A is what is confusing people more than anything, mainly the "Where the Hero of Time fails" thing because as far as we know, he doesn't fail. Personally what I think is that there's much more of the Legend of Zelda we haven't seen yet and that sometime in the future we'll get a game that connects the Timeline A scenario between Ocarina & Link to the Past. Supposedly a Wii U game & 3DS game are indeed in the works, so either one of them could work towards that.

Anyway, thoughts?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Karai on December 21, 2011, 07:59:30 PM
Hah, triple timeline! That's gold. FSA not immediately after FS. And we still don't know the order of Oracle games :D I know it doesn't matter, but these two are my favorite. Anyway, interesting. Gotta play OoT again and search for possible opportunity for Link's failure.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 21, 2011, 09:42:49 PM
I bought the book. Waiting for it to show up soon. ^^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 21, 2011, 09:44:43 PM
If it doesn't get translated for the states, I'll have to buy the Japanese copy as well!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 21, 2011, 10:50:46 PM
Quote
Anyway, thoughts?

People should really read what the book itself says before jumping to all sorts of conclusions based on hearsay. With how accurate the Twilight Princess section has been, the Four Sword Adventures placement that Korean dude came up is just mindbogglingly stupid. The game itself is crystal clear it is a direct sequel to Four Sword, with a short time of peace, and nothing else, to separate the two.

That said, A Link To The Past on a third branch following an alternate version of Ocarina of Time seems just about right, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 21, 2011, 11:30:26 PM
Yeah, I've always kinda thought Four Swords was it's own thing by itself and really had no connection to the other games. But I've never played them, so I have no accuracy regarding this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 22, 2011, 12:01:37 AM
Here's one reason (http://bbs2.ruliweb.daum.net/gaia/do/ruliweb/default/nds/84/read?articleId=649765&bbsId=G003&itemId=5&pageIndex=1) I don't trust that timeline.

The only image on that site is the cover. No scans are provided as proof of the timeline there, just the cover.

I can't trust something that has no actual PROOF of it being there.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 22, 2011, 03:15:55 AM
It's already been confirmed on 2ch from what I've heard. Honestly, if nobody that also has the book has contradicted it by now I feel it's safe to call it legit.

Gotta play OoT again and search for possible opportunity for Link's failure.

It's not that Link "fails" in the sense that he could've gotten killed, but that because of time travel he never showed up again and Ganon took the Triforce without a hero to stop him. Then the Imprisoning War of alttp happened.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 22, 2011, 03:53:41 AM
Quote
Yeah, I've always kinda thought Four Swords was it's own thing by itself and really had no connection to the other games. But I've never played them, so I have no accuracy regarding this.

It´s not that it doesn't fit anywhere. Know that, Four Sword Adventures has strong A Link To The Past imagery, Minish Cap has strong parallels to Skyward Sword, and the whole Force storyline is continue in the Adult Timeline with Phantom Hourglass and Spirit Tracks. It's just that there's absolutely no good reason to be separating games within the series from one another, especially not Four Sword to Four Sword Adventures.

Quote
It's already been confirmed on 2ch from what I've heard. Honestly, if nobody that also has the book has contradicted it by now I feel it's safe to call it legit.

The third branch had effectively been confirmed the moment the contents page was revealed. There "The decline of Hyrule, and the last hero" section preceded both Child and Adult Timeline sections, but not the beginning and Ocarina of Time section.  This section follows A Link To The Past to the "last hero", who is the main character from the Legend of Zelda and The Adventure of Link; there are none that came after him. Ergo, the stories of Twilight Princess and Wind Waker exist parallel to A Link To The Past.

Four Sword's placement on the other hand, has not been confirmed. There is no section for it in the contents, and there has been no proper source for it as of yet.

Quote
It's not that Link "fails" in the sense that he could've gotten killed, but that because of time travel he never showed up again and Ganon took the Triforce without a hero to stop him. Then the Imprisoning War of alttp happened.

Same as before, before scans and direct translations appear, all of it is hearsay. At best, we can reason what happened based on the ingame manual right now (in which no hero took up the master sword and the Knights of Hyrule were indeed defeated in the climatic battle), but that one is very subject to changing legend and folk-tale.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 22, 2011, 04:16:18 AM
Oh yeah, I was just saying what I believe happened. There are two ways the split could've happened, either every action causes a new timeline to appear, or they appear because of time travel. If failure=Link's death at Ganondorf's hands, then it has to be the former because then there's no way for Ganon to be defeated and for timelines B and C to happen. If the latter is how the timelines work, then we can blame it either on Link being required to travel back and forth in time at least once during OoT or on Zelda sending Link back on time. Yeah, all of this could probably mean that there can be many different timelines (even ones branching from Skyward Sword from what I've heard), but that's irrelevent tbh since no games have taken place there.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 22, 2011, 05:40:13 AM
It´s not that it doesn't fit anywhere. Know that, Four Sword Adventures has strong A Link To The Past imagery, Minish Cap has strong parallels to Skyward Sword, and the whole Force storyline is continue in the Adult Timeline with Phantom Hourglass and Spirit Tracks. It's just that there's absolutely no good reason to be separating games within the series from one another, especially not Four Sword to Four Sword Adventures.

Ah okay. So where would you put Four Swords & Four Swords Adventure?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Karai on December 22, 2011, 03:40:05 PM
It's not that Link "fails" in the sense that he could've gotten killed, but that because of time travel he never showed up again and Ganon took the Triforce without a hero to stop him. Then the Imprisoning War of alttp happened.
Maybe I worded my post wrongly, but I had in mind some in-game event. 'Hero of Time fail == player's Game Over' would be the very dumbest thing of the year 8D

As for further theorizing, I'll just wait until scans pop out. We could wait 25 years, why not 3 days more?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 22, 2011, 03:55:00 PM
Quote
Ah okay. So where would you put Four Swords & Four Swords Adventure?

Ideally, they would just go together as their own thing. But if one really had to satisfy obscure continuity like the Palace of the Four Sword in LttP, then separating Minish Cap isn't a big deal, as long as Four Sword and Four Sword Adventures stay together.

Quote
Oh yeah, I was just saying what I believe happened. There are two ways the split could've happened, either every action causes a new timeline to appear, or they appear because of time travel. If failure=Link's death at Ganondorf's hands, then it has to be the former because then there's no way for Ganon to be defeated and for timelines B and C to happen. If the latter is how the timelines work, then we can blame it either on Link being required to travel back and forth in time at least once during OoT or on Zelda sending Link back on time. Yeah, all of this could probably mean that there can be many different timelines (even ones branching from Skyward Sword from what I've heard), but that's irrelevent tbh since no games have taken place there.

I'm not even sure if we should try to justify this with time travel mechanics; first and foremost it's just that Ocarina is some sort of reboot of the series that adapts A Link To the Past's manual story as its own thing. It's the "movie of the book," so to say.

But if we absolutely had to... LttP demands several requirements to be fulfilled:
-Ganondorf acquires the whole Triforce; the Sacred Realm is transformed into the Dark World
-The Master Sword, to be wielded by one of the knight's lineage, remained unused; no hero was found.
-Ganondorf had never lost against a little kid before.
-The awakened sages are Rauru, Ruto, Saria, Nabooru and... Mido?
-Before the sages seal was cast, the Knights of Hyrule died in battle against Ganondorf.
-People believed the knight's lineage had ended, and no one would be able to stop Ganondorf's escape.
-Somewhere, somehow, the knight's lineage survived within the civilian populace, and gave rise to the new hero.

All in all, we cannot eliminate the Hero of Time from time itself, otherwise the flood and Wind Waker would just repeat all over again. In that regard, maybe Skyward Sword presents the most elegant solution. But who knows... waiting for scans and translation still. >.>
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 03:24:19 AM
Well, the only way for those conditions to be met would be that either no Link shows up or he fails, isn‘t it?

Posted on: December 22, 2011, 12:33:21 PM
The exact timeline is now 100% confirmed and it really is the one at the top of this page
(http://i.imgur.com/7Yl7Y.jpg)

It'd be nice if there were scans of this.

Video showing the whole book
http://www.youtube.com/watch?v=W77ry6Srx_I

...can any of you translate whatever you can from the video?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 04:05:18 AM
Yeah, it's official. Most of it makes sense. Except a few things. First and foremost as said before, Four Sword's separation from Four Sword Adventures. Just review the game's intro:

[youtube]http://www.youtube.com/watch?v=9N3p7_5VLgo[/youtube]

As you can see, the game implicates a direct follow up from the first Four Sword game, but the book says otherwise. It even seems to implicate Four Sword shares the same Link as Minish Cap... which is just weird considering Vaati is a legend by then. It definitely has got some explaining to do on that one.  I'm inclined to believe they got confused between the manual's story (which talks of Vaati's first appearence) and the game's actual events (which occur right before FSA)

Another thing that doesn't quite make sense is the placement of Oracle of Seasons and Ages as a direct follow up of A Link To The Past and a direct prequel to Link's Awakening; Zelda's design is too vastly different for my liking, but oh well.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 04:31:49 AM
It even seems to implicate Four Sword shares the same Link as Minish Cap

...how?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 01:10:40 PM
...how?

It´s rather perplexing, but that´s what your image shows; there's no gap between the Minish Cap and Four Sword images. Again, I think somebody just got confused between the manual and the game's story when they wrote Hyrule Historia.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 04:01:34 PM
I think you're looking to much into that. The events of those games are probably just relatively close.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 23, 2011, 04:15:42 PM
Here's a translation of that page you linked earlier, Tai.
(http://www.glitterberri.com/zelda_timeline.jpg) (http://www.glitterberri.com/uncategorized/the-real-zelda-timeline/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 05:43:26 PM
I think you're looking to much into that. The events of those games are probably just relatively close.

Which is in contradiction with what Four Sword Adventures says.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 06:37:23 PM
Not necessarily, but I do agree the position of the FS games feels weird. Personally, I‘d keep FSA where it is and move FS right before it, although that potentially creates other issues.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 06:54:12 PM
(http://www.tikisaurus.com/wp-content/uploads/2011/12/Hyrule-Historia-3.jpg)

Slightly clearer photograph.

As you can see, with the exception of Ocarina and Majora, all images of games sharing the same Link are grouped together. For Minish Cap -> Four Sword, this shouldn't be; Vaati is a legend by then.

Quote
Personally, I‘d keep FSA where it is and move FS right before it, although that potentially creates other issues.

That's pretty much what I've been saying. And it doesn't create any issues that I know of, having played both games.  In fact, it would solve all contradictions in this timeline.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 23, 2011, 06:57:46 PM
The reason those are close together is because they're part of the same era, not necessarily the same Link.

It shows that in the image I linked above.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 07:12:38 PM
When it came out, Aonuma said FS was the oldest story, that‘s the problem.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 23, 2011, 07:19:59 PM
There's also evidence that says that Miyamoto put LttP after AoL, some years back. I'll see if I can't find that interview...

But yeah, I think this retcons all past timeline talk from officials and streamlines it into this timeline.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on December 23, 2011, 07:32:29 PM
No, that one has always been a prequel.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 23, 2011, 07:42:03 PM
Quote
NP: Where do all the Zelda games fall into place when arranged chronologically by their stories?
Miyamoto: Ocarina of Time is the first story, then the original Legend of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in--it could be anytime after Ocarina of Time.

Not quite... (http://zeldalegends.net/index.php?n=interviews&id=1998-11-13-np-miya&m=html)

It's an old interview (after the release of OoT; this is even before MM was mentioned) but yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 07:43:48 PM
There's been two contradictory Miyamoto timeline statements. In the US, we got OoT>LoZ/AoL>LttP. In Japan, they got OoT>Lttp>LoZ/AoL. It's assumed that the former was a mistranslation of the latter as the games themselves correspond to the to the latter. At that time, Link's Awakening was stated to fit wherever, but was implicated by the game itself to follow LttP. This relation was subsequently confirmed by the official site, and upset by the Oracle series.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 23, 2011, 07:47:13 PM
I think you got cut off there, Zan.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 23, 2011, 08:00:02 PM
Fixed it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rayl on December 24, 2011, 12:15:05 AM
Finally got around to playing this and man i loved it pretty much start to finish (other then the silent realms and the underwater Faron Woods section) Took me 27ish hours to beat in total which is a little longer then Twilight Princess did so good job Nintendo :)

Also i'm sad to see that there isn't a version of the Ballad of the Goddess with Fi singing on the OST =( I loved that version of the song.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 25, 2011, 04:00:42 PM
How fitting that the only Timeline branch I really care about is the one where OoT Link "fails". (With some exceptions here and there, Majora's Mask being the main one.)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on December 25, 2011, 05:50:41 PM
There's still people outside the forum that doesn't seem to understand what "Failed" timeline means (and doesn't want to accept a third timeline either).

[youtube]http://www.youtube.com/watch?v=iC0KIrKIEYM[/youtube]

Master Sword is put back on the pedestral, Golden Land, Sages, a Great War, and so on. ^^;

Posted on: December 25, 2011, 17:49:08
By the way, the Japanese title for ALttP is "Triforce of the Gods".
And the BS Satellaview release was called "Ancient Stone Tablets".
Just want to throw that out there hoping the timeline would make more sense.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 26, 2011, 07:22:53 PM
I'm not even sure if we should try to justify this with time travel mechanics; first and foremost it's just that Ocarina is some sort of reboot of the series that adapts A Link To the Past's manual story as its own thing. It's the "movie of the book," so to say.

But if we absolutely had to... LttP demands several requirements to be fulfilled:
-Ganondorf acquires the whole Triforce; the Sacred Realm is transformed into the Dark World
-The Master Sword, to be wielded by one of the knight's lineage, remained unused; no hero was found.
-Ganondorf had never lost against a little kid before.
-The awakened sages are Rauru, Ruto, Saria, Nabooru and... Mido?
-Before the sages seal was cast, the Knights of Hyrule died in battle against Ganondorf.
-People believed the knight's lineage had ended, and no one would be able to stop Ganondorf's escape.
-Somewhere, somehow, the knight's lineage survived within the civilian populace, and gave rise to the new hero.

All in all, we cannot eliminate the Hero of Time from time itself, otherwise the flood and Wind Waker would just repeat all over again. In that regard, maybe Skyward Sword presents the most elegant solution. But who knows... waiting for scans and translation still. >.>
I just wanted to say that I'm pretty sure that this was the original intent of OoT... until everything that came after it. The Imprisoning War was probably something we never got to see in OoT due to Link disappearing for 7 years, but Ganon was pretty much ruling the place (not to mention Hyrule Town did kind of end up completely ruined).

Anyways, is there really any explanation of the whole "failed" aspect in the book? If not, it could be several things (Link was defeated at the end of OoT which would mean Ganon acquired the full Triforce and made his wish which put him in the Dark World, or Link never came back after opening the Sacred Realm in the first place, etc). Honestly I understand why they'd toss in a third branch in the timeline tree though with all the games that came out after OoT, Wind Waker in particular probably causing a lot of issues.

I'm thinking the word "failed" is just being taken in a different way than was intended, most likely. Wouldn't be the first time this sort of thing has happened.*cough*Light invented Irregular Virus*cough*

Also went back to my previous post and put in the quotation marks... just noticed that I forgot to put those in. Kind of changes the tone of the post closer to what was intended. I blame 12 hour night shifts :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 02, 2012, 10:57:28 PM
Quote
I just wanted to say that I'm pretty sure that this was the original intent of OoT...

Ocarina Of Time definitely aligns nicely with most aspects of the imprisoning war. It´s just that it could never wholly conform with the premise of Ganon acquiring the whole Triforce before being sealed. To allow for Link´s victory made for not only a better story, but a better game. I applaud Nintendo for acknowledging that Ocarina of Time could never be the precise events that preceded A Link To The Past, instead of retconning the game.

Quote
Anyways, is there really any explanation of the whole "failed" aspect in the book? If not, it could be several things (Link was defeated at the end of OoT which would mean Ganon acquired the full Triforce and made his wish which put him in the Dark World, or Link never came back after opening the Sacred Realm in the first place, etc). Honestly I understand why they'd toss in a third branch in the timeline tree though with all the games that came out after OoT, Wind Waker in particular probably causing a lot of issues.

I'm thinking the word "failed" is just being taken in a different way than was intended, most likely. Wouldn't be the first time this sort of thing has happened.*cough*Light invented Irregular Virus*cough*

It´s hard to say without translation of the text, but the page that precedes the imprisoning war story from A Link To The Past´s intro shows Link in a heated battle with Ganondorf:

(http://i.neoseeker.com/ca/ocarinaoftime_conceptart_CeZMP.jpg)

Presumably it is this page that explains the matter. That's not to say Link died, Ganondorf could have just extracted the Triforce without killing them (as he did in Wind Waker). But, even though this premise explains how all the Sages awakened (to make Adventure of Link's town names) and how the knights line continued, this creates a minor contradiction with Twinrova's defeat and return in Oracle.  

One interesting little theory I read, which I thought was fun to play around with, is the notion that the 'Link defeated/failed' line would provide a basis for Zelda and Link's foreboding visions of the future: those prophecies allowing time to take a different course.

Posted on: December 27, 2011, 04:45:08 PM
http://i43.tinypic.com/21mssi1.png
http://i44.tinypic.com/2nrohls.png

Translation should be coming soon. Also, looks like they modified the image of Link vs. Ganondorf.

Posted on: January 02, 2012, 03:14:38 PM
And there we go:
http://forums.zeldainformer.com/threads/hyrule-historia-translations.8624/

also:

http://i42.tinypic.com/2i6laa9.png
Quote
Link, the descendant of the Hero of Time

リンクが初めてトワイライトに足を踏み入れた際、手の甲に勇気のトライフォースの紋章が輝いて獣の姿になり 、人間に戻った際には勇者が着ていたという縁衣をまとっていた。リンクは、先祖である時の勇者の亡霊から奥 義を教わる。彼は子ども時代に戻って以降、勇者として名残せかったことを無念に感じていた。それゆえリンク に「息子よ」と語りかけ、勇気の証と奥義継いだのだ。

When Link first set foot in the Twilight, the crest of the Triforce of Courage shined on the back of his hand; when he returned to human-form he wore clothes the hero wore. Link is taught mysteries from the ghost of the hero of time. Since he returned to his childhood, he'd felt regret that he would leave his name as hero. Therefore, the "son" of Link speaks proof of the courage he inheirited mysteriously.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 04, 2012, 01:24:09 PM
So it was indeed my initial thought, then. Well, good to know, although who knows how long this will remain as such.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 07, 2012, 03:19:18 PM
Full scans of the book are now available, but not sure if I should post those.

Translations are compiled here, though:
http://www.glitterberri.com/hyrule-historia/

I must acknowledge, the information contained within is pretty dang accurate, even in the awkwardly placed Four Sword section. The fanbase is a bit too good at misreading what it says, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 07, 2012, 09:43:17 PM
Yeah. For the most part it all makes sense. I also like the different eras the put on the side as well, so there's the possibility that the next game can take place during a certain era like that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on January 09, 2012, 06:45:39 AM
[youtube]http://www.youtube.com/watch?v=jKSTfl9l1J4[/youtube]
[youtube]http://www.youtube.com/watch?v=XgsuNNpwYvw[/youtube]
[youtube]http://www.youtube.com/watch?v=GRxqKrj9BHs[/youtube]
[youtube]http://www.youtube.com/watch?v=pLkP7LOVfxw[/youtube]

Also read these comments to find corrections and other important info about the timeline and videos in general:
http://www.gonintendo.com/?mode=viewstory&id=169700

Also my Hyrule Historia book might show up soonish too~ :cookie:
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 09, 2012, 11:30:18 AM
If you ask me, the first video kinda wastes the opportunity to show the creation myth from Ocarina at the right time. But I suppose leaving out the finer details is one way to avoid making mistakes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 09, 2012, 03:55:27 PM
Hmm... if Zelda 1 follows after LA, could it be the same Link? Would make sense if he lost even his sword, considering the ending.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 09, 2012, 05:51:31 PM
No, LoZ>AoL is many generations after LttP. There's a whole slew of stuff that needs to happen first to set up the state of the Triforce.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 09, 2012, 05:55:45 PM
I'm curious, what era would people like to see the next Zelda game take place in?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 09, 2012, 06:28:42 PM
I kinda would like to see the flood that leads to WW myself, but that would necessitate having a character other than Link.

I do want to see more of the "new Hyrule" introduced in ST, preferably without stylus controls... but I think a game in the Era of Prosperity might be cool too. See Hyrule's official establishment or something...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 09, 2012, 07:55:44 PM
Link could be a Royal Guard with a doomed crush..
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 09, 2012, 08:37:22 PM
I'm curious, what era would people like to see the next Zelda game take place in?

3DS/Wii U Four Swords about the Link that sealed Vaati so we can have an online FS  please.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 09, 2012, 08:43:49 PM
But Tai, didn't MC Link do just that?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 09, 2012, 09:23:26 PM
According to the translations it was his descendant.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on January 09, 2012, 10:47:39 PM
The book isn't really unambiguous on which hero of the four sword is presumed to be a descendant of Minish Cap Link. The story of the first seal is on the same page as the second seal. It all depends on how we're supposed to read the sidebar.

Either way, with only three or four Four Sword wielding Links specified by FSA, a dead Vaati during the Child Era, the Palace of the Four Sword during the Decline Era, and the great flood of the Adult Era... I'd say that's certainly one of the few remaining spots we have left for another Four Swords game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Karai on January 09, 2012, 10:52:40 PM
Time travel is so 2000, I'd love to see a Multi Mirror or something like that, allowing journeys across both Time and all Eras.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on January 09, 2012, 11:07:51 PM
The book isn't really unambiguous on which hero of the four sword is presumed to be a descendant of Minish Cap Link. The story of the first seal is on the same page as the second seal. It all depends on how we're supposed to read the sidebar.

Either way, with only three or four Four Sword wielding Links specified by FSA, a dead Vaati during the Child Era, the Palace of the Four Sword during the Decline Era, and the great flood of the Adult Era... I'd say that's certainly one of the few remaining spots we have left for another Four Swords game.

Yeah if you want to keep Vaati as a bad guy like always it goes there, but they could just make Ganon escape the Four Sword if they wanted another FS after FSA.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on February 09, 2012, 11:18:53 AM
http://www.glitterberri.com/hyrule-historia/

The whole history section is now translated. Give it a read. Just beware of Skyward Sword spoilers.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 10, 2012, 10:38:12 PM
The part that has intrigued me the most is at the end of Aonuma's Statement.

"Well, to tell the truth, we’ve already set sail in a new voyage."

New Zelda game already in the works? I sure hope so. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on March 22, 2012, 10:55:31 PM
Dunno where to put this, just thought it was kinda cool. Probably won't get the actual game though.

http://www.youtube.com/watch?feature=player_detailpage&v=tTwtjAegUVk#t=118s (http://www.youtube.com/watch?feature=player_detailpage&v=tTwtjAegUVk#t=118s)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 05, 2012, 02:30:36 AM
Because why the [tornado fang] not...

WII U ZELDA RUMORS! (http://wiiudaily.com/2012/09/wii-u-zelda-game-coming-2014/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 05, 2012, 03:27:57 PM
"Biggest Zelda game ever"... like that bridge puzzle in HL2 was the "biggest physics puzzle ever"? (It was a giant see-saw, big whoop)
Hope they keep working on character development, they've shown surprising advances there. Didn't expect to care about characters from a Nintendo game as much as I did in TP (not so much in Skyward Sword), was nice to actually be a little interested in the plot for once.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on September 08, 2012, 05:27:45 AM
Skyward Sword did a good job of humanizing Zelda herself, who is typically a pretty distant character in the games.  But yeah, I agree, I liked Twilight's supporting cast better.

Because Midna [tornado fang]ing rocks!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 08, 2012, 05:35:46 AM
Groose rocks! 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 08, 2012, 05:06:46 PM
I really don't know what I think about Zelda herself...
In TP she had this resigned, slightly sad air about her, fitting for a queen who surrendered. I guess her seeming bothered by her failure without getting outright depressed about it humanized her to me. A noble soul?
But much the same could be said of her in SS, so I don't get why I didn't care as much then. Maybe I was too frustrated with Fi replacing Midna to give the rest of the game a fair chance, like thinking "oh what a cheap trick to try and get the audience to feel something" instead of just, feeling something.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on September 08, 2012, 05:33:58 PM
Maybe I was too frustrated with Fi replacing Midna to give the rest of the game a fair chance
It's your loss if that is the case, because Skyward Sword is a pretty damn awesome game.  But then again, I can't say that I don't get where you're coming from, either.

I tried to like Fi, I really did.  But she is easily the most annoying "navigator character" I have ever seen in gameplay.  There is no excuse for beeping someone to let them know that their health bar is beeping. (http://www.youtube.com/watch?v=hQd_PeOf2R0#t=18)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 08, 2012, 05:36:02 PM
It's your loss if that is the case
Pretty much how I feel about it too.












Man, [tornado fang] Fi.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on September 08, 2012, 05:36:59 PM
I must admit, I enjoyed Fi's character, and the ending made me cry. But she was even more annoying than Navi. Which is saying a lot.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on September 13, 2012, 04:53:34 AM
Fi is actually as annoying as people like to exaggeratedly claim Navi to be.  You should be able to turn the damn thing off.  Maybe it'd feel more like a Zelda game if she wasn't pestering you every five steps just in case you have the attention span of a goldfish.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on September 13, 2012, 05:05:13 AM
Pestering you to remind you the blatantly obvious.

YES I KNOW MY HEALTH IS LOW. YES I AM AWARE I CAN DOWSE FOR STUFF. YES I GET IT SHUT UP
Title: Re: Legend of Zelda - The official Zelda thread
Post by: megaman24681012 on September 13, 2012, 05:13:10 AM
I believe this is relevant.

(http://cdn.duelinganalogs.com/wp-content/uploads/2012/08/Elf-Needs-Health-Badly.gif)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 13, 2012, 07:33:49 AM
I really love her theme. PLUS SHE CAN DANCE!!!  8D

[youtube]http://www.youtube.com/watch?v=KRPheoucN_0[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on September 13, 2012, 06:19:56 PM
Her theme is beautiful, and the dances were cool, but I can't get over all of the rest.
[youtube]http://www.youtube.com/watch?v=M9kRewzz_pM[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on October 04, 2012, 04:28:17 AM
http://www.zeldadungeon.net/2012/01/leaked-3ds-zelda-games-confirmed-to-be-fake/
aw oh well, it would have been fun if those games were real. ^^;

*waiting for real announcements*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 03, 2012, 06:28:29 AM
Fi was cool... But oh my God she was annoying as [tornado fang].

As for those Wii U Zelda rumors, I read those sometime back. I just can't stomach the idea of having dungeons that large. If they say the dungeons will take "Hours to complete", considering it took one or two hours for me to finish Lanayru Mining Facility in SS and 3-4 in TP's Water temple... Yeah I don't want to spend days in the new one's dungeons.
Although I don't plan on picking up a Wii U until it's not 300 bucks so... Yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 03, 2012, 06:51:01 AM
Although I don't plan on picking up a Wii U until it's not 300 bucks so... Yeah.

You're right, there's always time to wait for a price drop. ^^

The main reason I would want the WiiU is for the Accomplishments and the "gamertag" style profile Nintendo will offer you through that service.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Archer on November 03, 2012, 06:53:26 AM
The main reason I would want the WiiU is for the Accomplishments and the "gamertag" style profile Nintendo will offer you through that service.

you achievement whore you
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 03, 2012, 06:57:24 AM
You're right, there's always time to wait for a price drop. ^^

The main reason I would want the WiiU is for the Accomplishments and the "gamertag" style profile Nintendo will offer you through that service.

I'm honestly glad that with the past few Wii releases and the entire concept of the Wii U, Nintendo's trying to undo the damage they did and get back the hardcore fanbase. I mean even investing in AC3, Arkham City, and some other pretty decent looking games, that earned them some points by me.
Not to say I don't love the Wii though. I play that puppy almost all the time. But it was full of wasted potential.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 03, 2012, 06:41:25 PM
It did earn them some pretty sweet cash. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 03, 2012, 06:50:04 PM
It did earn them some pretty sweet cash. XD

Yeah I have to honestly applaud them on that. Didn't the Wii outsell both the 360 and the PS3?

As for what they're doing with Zelda... I'm actually glad they're taking their time to develop a Wii U title. I mean, that in itself shows they care about the series and they're working hard on it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 03, 2012, 07:00:48 PM
Yeah I have to honestly applaud them on that. Didn't the Wii outsell both the 360 and the PS3?

As for what they're doing with Zelda... I'm actually glad they're taking their time to develop a Wii U title. I mean, that in itself shows they care about the series and they're working hard on it.

I believe it out sold the other two systems combined. That could just be the Nintendophile in me talking though.  8D

They'll definitely take their time with the next Zelda. It's one of their kachingers!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 03, 2012, 07:06:01 PM

I believe it out sold the other two systems combined. That could just be the Nintendophile in me talking though.  8D

They'll definitely take their time with the next Zelda. It's one of their kachingers!

In all honesty, they had me worried considering the piece of work Twilight Princess Wii was. But then again they released Skyward Sword with no promise of a junky Wii U port and all was forgiven.

Not that I have a problem with next-gen dual-releases but they did really bad with TP's controls IMO. The GC version handles much better.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 03, 2012, 07:08:00 PM
I really had no issue with the Wii controls for TP. I had much more of an issue with the fact that the items you get were useless outside of the dungeon you get them from. It's a shame too. I loved the presentation of the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 03, 2012, 07:10:33 PM
I really had no issue with the Wii controls for TP. I had much more of an issue with the fact that the items you get were useless outside of the dungeon you get them from. It's a shame too. I loved the presentation of the game.

Maybe it's because I was used to the GameCube version that the lack of some functions, like, say, ability to freely rotate the camera, gave it a lower score. I also liked the added difficulty of only two items at a time instead of the three. Also I only got to play it a bit at my friend's house so maybe I had to get used to it.

Yeah, that was my biggest pet peeve with Twilight Princess. I mean, I did find myself using the Clawshots once or twice outside it's dungeon but for Hylia's sake make the spinner semi-useful.

Also, am I the only one who would've thought it would be cool if we could have the Loftwing in the sky and Epona on the ground in SS?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 03, 2012, 07:16:35 PM
Maybe it's because I was used to the GameCube version that the lack of some functions, like, say, ability to freely rotate the camera, gave it a lower score. I also liked the added difficulty of only two items at a time instead of the three. Also I only got to play it a bit at my friend's house so maybe I had to get used to it.

Yeah, that was my biggest pet peeve with Twilight Princess. I mean, I did find myself using the Clawshots once or twice outside it's dungeon but for Hylia's sake make the spinner semi-useful.

Also, am I the only one who would've thought it would be cool if we could have the Loftwing in the sky and Epona on the ground in SS?

Well the controls were definitely not for everyone, so I understand people's frustration. It just never bothered me.

Yeah the Spinner was useless except for what is probably the most fun boss fight in all of Zelda.

Nah. I didn't mind walking around the areas. I need to play SS again.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 05, 2012, 12:34:40 AM
I'll leave this here for you all.

(http://i.imgur.com/egDrl.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 05, 2012, 12:48:07 AM
[youtube]http://www.youtube.com/watch?v=n7VJtcLAmC8[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 05, 2012, 12:55:27 AM
One of the things I loved about SS is that all of it's boss fights were freakin' fun.
Yes.
Even The Imprisoned.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 05, 2012, 01:06:32 AM
lately

i've been wanting master quests of other zelda games

like minish cap master quest

or oracles master quest
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 05, 2012, 01:11:40 AM

like minish cap master quest


Minish Cap was fuckin' great. A Master Quest version would be pretty badass though. The game was still a little too easy IMO.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 06, 2012, 12:00:08 AM
Minish Cap is so easy, except Capcom did that thing where you can [tornado fang] up and not get the Light Arrows. They should've done that AND required them to beat the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on November 06, 2012, 12:51:25 PM
One of the things I loved about SS is that all of it's boss fights were freakin' fun.
Yes.
Even The Imprisoned.
But damn, did it look stupid.
I was honestly going "oh [parasitic bomb]" when the giant sawtoothed worm showed itself in Link's nightmares... so it revealing it had cute stubby legs kind of ruined the bossfight for me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 06, 2012, 03:07:55 PM
Yeaaaaaaah, it looked pretty silly. Till it Gansforrmed anyway! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 06, 2012, 07:03:50 PM
Just found this on Reddit.

(http://i.imgur.com/4KxwK.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 09, 2012, 05:05:19 PM
[youtube]http://www.youtube.com/watch?v=YCydwkDQxdU&feature=related[/youtube]

You know, this really is one of the best Zelda themes ever.  <3

Also this might be a nice gift for any Zelda fans out there. (http://www.levelupstudios.com/spiritual-stones-necklaces)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 09, 2012, 08:17:00 PM
yeah i've always loved that theme <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: IQ-0 on November 14, 2012, 01:24:35 AM
[youtube]http://www.youtube.com/watch?v=jGK1BwrkBZo[/youtube]

[youtube]http://www.youtube.com/watch?v=efDfz9OQFIc[/youtube]

Watch me kick some Octorock ass in the Prototype version of Quest 1.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 15, 2012, 05:12:16 AM
There's no title music on Famicom?

Posted on: November 15, 2012, 04:10:15 AM
Also, this is the best Zelda game. The only people that disagree merely suck at it.

[youtube]_ujo55Ht3RM[/youtube]

Only someone that's braved the Great Temple knows what it's truly like.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 15, 2012, 05:13:37 AM
I think the link is broken.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 15, 2012, 05:15:27 AM
Not anymore. You're too fast for me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on November 15, 2012, 05:19:25 AM
There's no title music on Famicom?

Posted on: November 15, 2012, 04:10:15 AM
Also, this is the best Zelda game. The only people that disagree merely suck at it.

[youtube]_ujo55Ht3RM[/youtube]

Only someone that's braved the Great Temple knows what it's truly like.

I suck at it and I thought it was great.
I'm just happy I beat the game without savestates.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 15, 2012, 05:20:30 AM
Still like LttP the best
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 15, 2012, 05:22:58 AM
For some odd reason my favorite are the Oracle games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 15, 2012, 05:24:18 AM
3 is so easy PB. I like it too, but man I play that [parasitic bomb] in my sleep.

I was never a big fan of how asymmetrical the GB Zelda games were.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 15, 2012, 05:29:32 AM
I honestly find the 3D games disorienting and like the 2D Zelda games the best.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 15, 2012, 05:30:13 AM
3 is so easy PB. I like it too, but man I play that [parasitic bomb] in my sleep.

I was never a big fan of how asymmetrical the GB Zelda games were.

It's definitely easy, but I still  <3 it. Especially the soundtrack.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 15, 2012, 05:36:23 AM
The only people that disagree merely suck at it.

Well good thing I don't suck at it then~ :3 (http://www.youtube.com/playlist?list=PL6B90F322F32DF413)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 15, 2012, 05:43:57 AM
I figured you beat it Vixy. You're pretty hardcore
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 15, 2012, 07:01:15 AM
I've never beaten Zelda II, but honestly my only complaint is how empty it feels. That's also my problem with Zelda I. I still love the both of them to death though.

I should get my Collectors Edition disc back from my sister some day and sit down and finish it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: N-Mario on November 15, 2012, 07:23:10 AM
There's no title music on Famicom?

Posted on: November 15, 2012, 04:10:15 AM
Also, this is the best Zelda game. The only people that disagree merely suck at it.

[youtube]_ujo55Ht3RM[/youtube]

Only someone that's braved the Great Temple knows what it's truly like.

I still remember those days. I even played it on the 3DS from the ambassador program. For that matter, I actually started working on a small fan game engine based around this game during the 25th anniversary. But due to my bad habbits, it was never finished. Though playable, there wasn't much to do in it. I must have been motivated by their anniversary to make something.

Odd for some reason whether or not if this was real or not, I've had an image of an early prototype, possibly a tech demo of Zelda II playing in my head for years as I remember it as a kid. It was a silver castle stage with Link, fighting the floating fire bird. Except this fire bird was pink, and it did not shoot fireballs. It just floated around. I recall there was a pit fall right in the middle where the fight was. If this early demo isn't real, then I have no idea why I see this in my head. I just remember seeing this in my mind years ago as a kid.

Anyways, that game is probably one of the best classic Zelda games I've ever played in my time. :)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 15, 2012, 10:59:22 AM
That's coming to 3DS VC in NA next Thursday btw.

inb4 AMBASSADOR GETTING RIPPED OFF BAAWWWWWWWWWWWWWWWW

also that's one of the only 2 zelda games i've never beaten (the other being Four Swords Adventures). i don't count the cd-i ones.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: N-Mario on November 16, 2012, 06:50:27 AM
I don't see how it's getting ripped off. At least we had the game before it was ever released to the public who have a 3DS after the program.

The only thing I can see is the game getting an emulated update like all the others. But that's about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 16, 2012, 06:54:57 AM
i don't count the cd-i ones.

You should, they are extremely fun~

Link: Die Fratzen des Bösen (Link: The Faces of Evil) = Part 1 (http://www.twitch.tv/vixynyan/c/963145), Part 2 (http://www.twitch.tv/vixynyan/c/963149)
Zelda: Der Zauberstab von Gamelon (Zelda: The Wand of Gamelon) = Part 1 (http://www.twitch.tv/vixynyan/c/933847), Part 2 (http://www.twitch.tv/vixynyan/c/933870)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 16, 2012, 12:27:46 PM
I don't count them because there's no way in hell I'll ever get a hold of them.

@N-Mario: Trust me, there's places where whenever an ambassador game becomes available to the public, people freak out, claim they got ripped off, and throw huge tantrums over it. It's ridiculous, really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 16, 2012, 05:40:46 PM
I don't count them because there's no way in hell I'll ever get a hold of them.


Emulation is a thing, you know.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: N-Mario on November 16, 2012, 10:19:40 PM
Who else besides kids throw huge tantrums? I think what Nintendo did for us was pretty good for what they're worth. :)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: IQ-0 on November 17, 2012, 02:26:51 AM
Try playing Madden NFL 13 using Kinect with others in the room. High tantrum risk there especially when someone yells SPIKE!

[youtube]http://www.youtube.com/watch?v=-mgMT2YqsLw[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 17, 2012, 06:19:32 AM
Emulation is a thing, you know.
Really? Show me some CD-i emulators, because I haven't been able to find any. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 17, 2012, 07:07:27 AM
You could also get the console itself since it can play copied discs directly without any modifications. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 17, 2012, 07:14:31 AM
somehow i'm sure i lack the funds.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 17, 2012, 07:17:24 AM
It was a good thing our family kept the old Philips CD-i from way back in the 90s. Feels like I got it for free~ ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 17, 2012, 07:22:17 AM
my family was poor

i've never even seen a sega saturn (shameful, i know)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: IQ-0 on November 17, 2012, 07:28:36 AM
The original site I found this from doubles as a rom site so I uploaded the emulator to my server.

http://www.1ccgaming.com/CDiEmu-0.5.2.rar
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on November 17, 2012, 07:30:00 AM
i've never even seen a sega saturn (shameful, i know)
You have some stupid things to feel shameful about.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on November 17, 2012, 07:48:02 AM
Saturn had awesome Arcade ports of Shmups and Fighters...

...in Japan. O^O

Also dat Burning Rangers, Clockwork Knight, Guardian Heroes, NiGHTs into Dreams, among others~ ^^
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sub Tank on November 17, 2012, 07:55:16 AM
There should be a Zelda game where you play as Ganondorf.  You go into dungeons and neatly place all the junk lying around into treasure chests, then you lock them and hide the keys in safe places.  Obviously you'd blow out all the torches too, because that's a fire hazard.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 17, 2012, 09:12:47 AM
I'd play it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on November 17, 2012, 10:18:57 AM
Sounds like that one game series where heroes come to your house and you set traps to keep them away.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 17, 2012, 10:54:35 AM
Sounds like that one game series where heroes come to your house and you set traps to keep them away.
HOLY INVASION OF PRIVACY, BADMAN!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on November 18, 2012, 02:38:28 AM
No not that one
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 19, 2012, 09:51:02 PM
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=OjAEhkarb18[/youtube]

 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 19, 2012, 11:06:35 PM
I typically don't ask for anything on Christmas.
But I know what I want alright.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 20, 2012, 01:51:41 AM
That's already preordered for me!

[youtube]http://www.youtube.com/watch?v=5W_bFLwB0WY[/youtube]

Also, I love listening to this when travelling by train!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 20, 2012, 03:16:23 AM
I don't know why Spirit Tracks was so widely disliked.
I think it was one of the best of the handheld titles.
Certainly liked it more than Phantom Hourglass.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 20, 2012, 04:14:35 AM
I don't know why Spirit Tracks was so widely disliked.

Easy
(http://videogam.in/images/0000001/zelda-spirit-tracks-train-2_0.jpg)

I still loved the game, but to say that the train wasn't a huge flaw would be lying.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 20, 2012, 05:09:27 AM
I, uh, actually rather enjoyed the train.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 20, 2012, 05:25:38 AM
It's shamefully easy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Solar on November 20, 2012, 06:00:27 AM
I, uh, actually rather enjoyed the train.

Personally, I don't have that much of a problem with it because of the music, but most of the comments I've ever seen about the train is people hating it to death because of how boring it is.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 20, 2012, 07:15:29 AM
Personally, I don't have that much of a problem with it because of the music, but most of the comments I've ever seen about the train is people hating it to death because of how boring it is.
I think the train is fun! Especially when you're busy blasting everything in sight with the cannon! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 20, 2012, 05:59:18 PM
Personally, I don't have that much of a problem with it because of the music, but most of the comments I've ever seen about the train is people hating it to death because of how boring it is.

I was never bored once. In fact, I was constantly doing something. Like changing out my tracks to suit the situation, trying to find the exportation gates or whatever they're called, et cetera. Especially once those evil trains started popping up.

...
[tornado fang]ing evil trains man...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Ladd Spencer on November 20, 2012, 07:42:58 PM
I have not and have no intention of touching the touch-screen boomerang Zelda games. Sounds awful to me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 21, 2012, 04:48:48 AM
This is an interesting read. (http://www.glitterberri.com/majoras-mask/staff-interview/zelda-is-always-bringing-something-new-to-the-table/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 21, 2012, 05:01:15 AM
That was in fact rather interesting.
I'm sure that this has been brought up before but if it hasn't, has anyone else read The Message Of Majora's Mask (http://www.zeldauniverse.net/articles/the-message-of-majoras-mask/)?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 29, 2012, 06:35:25 AM
This is an interesting read. (http://www.glitterberri.com/majoras-mask/staff-interview/zelda-is-always-bringing-something-new-to-the-table/)

Very nice read indeed.

That was in fact rather interesting.
I'm sure that this has been brought up before but if it hasn't, has anyone else read The Message Of Majora's Mask (http://www.zeldauniverse.net/articles/the-message-of-majoras-mask/)?

I just read it, but all the stuff mentioned I picked up on as well. It's why it was my favorite 3D Zelda game, because it's really a strange, twisted, dark little game. XD

Posted on: November 20, 2012, 10:55:09 PM
Tonight, Ninja Lou and I attended The Legend of Zelda: Symphony of the Goddesses concert. Holy Hylia, it was [tornado fang]ing awesome. Worth every penny. The medleys were very nice. Some were from the CD and others were not, like the Link to the Past one. Oh man, the Ballad of the WindFish and Majora's Mask one just made me shiver with excitement. It was awesome seeing the show live. If you get the chance and have the rupies, I highly recommend it!  <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 29, 2012, 07:31:25 AM
I would go.

But it was here in March.

And I totally spaced getting the tickets and snagged a 1TB external hard drive instead.

;A;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 30, 2012, 02:33:34 AM
I went to the The Legend of Zelda: Symphony of the Goddesses concert when it was here... the Link to the Past Ganon Fight segment was THE [parasitic bomb]. Majora's Mask too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 30, 2012, 02:47:01 AM
I went to the The Legend of Zelda: Symphony of the Goddesses concert when it was here... the Link to the Past Ganon Fight segment was THE [parasitic bomb]. Majora's Mask too.

HELLS YEAH!

So was this!

[youtube]http://www.youtube.com/watch?v=u6T5n8zSbX0&feature=share[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Treleus on December 02, 2012, 05:15:42 AM
Hnnnnggggggg gonna go see it next weekend hnnnngggggg

Yeah, I haven't touched the stylus Zelda games. Heard too many bad things about them, but it's Zelda. I [tornado fang]ing love Zelda. That's reason enough for me to try them some time. Also I like that train music.

Anyways, I'mma go pick up Skyward Sword + Music CD for $20 tomorrow at Toys R Us. Don't come steal my house while I'm out, or else I'll have to go pick up a tree and kill you.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 02, 2012, 05:20:12 AM
Hnnnnggggggg gonna go see it next weekend hnnnngggggg

Yeah, I haven't touched the stylus Zelda games. Heard too many bad things about them, but it's Zelda. I [tornado fang]ing love Zelda. That's reason enough for me to try them some time. Also I like that train music.

Anyways, I'mma go pick up Skyward Sword + Music CD for $20 tomorrow at Toys R Us. Don't come steal my house while I'm out, or else I'll have to go pick up a tree and kill you.

You won't be disappointed by it, trust me.

I'm still glad that I scored the box set with the wiimote. My excuse was that I needed the box set because I didn't have a WiiMotionPlus. (Which I didn't at the time). It worked. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 02, 2012, 08:30:41 AM
Hnnnnggggggg gonna go see it next weekend hnnnngggggg

Yeah, I haven't touched the stylus Zelda games. Heard too many bad things about them, but it's Zelda. I [tornado fang]ing love Zelda. That's reason enough for me to try them some time. Also I like that train music.

I didn't mind the controls. It's mainly the ease of it.

Also, enjoy the concert. I know I did.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 02, 2012, 08:04:58 PM
I didn't mind the controls. It's mainly the ease of it.

Also, enjoy the concert. I know I did.

Ease? In Phantom Hourglass, yes. I romped right through that one. But Spirit Tracks gave me some trouble.

I like to think of PH and ST as similar to Oracle of Ages and Oracle of Seasons. PH is more combat oriented while ST is more puzzle oriented.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 04, 2012, 07:46:02 AM
So finally got back into Skyward Sword after putting it off for a whole year!

It looks great on the Wii U even if it isn't upscaled to 720p.

Just beat the Skyview Temple. This game is exhausting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 04, 2012, 07:48:46 AM
[youtube]http://www.youtube.com/watch?v=ePmaFXTWDyU&feature=my_liked_videos&list=LLKIGb5_kKhcXgbbmmT1x8Bg[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 04, 2012, 10:38:20 AM
So finally got back into Skyward Sword after putting it off for a whole year!

It looks great on the Wii U even if it isn't upscaled to 720p.

Just beat the Skyview Temple. This game is exhausting.

The first game I ever had to sit down and take a break from.

[youtube]http://www.youtube.com/watch?v=ePmaFXTWDyU&feature=my_liked_videos&list=LLKIGb5_kKhcXgbbmmT1x8Bg[/youtube]

A really nice cover... But that title really irks me. "Zelda's Storm"...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2012, 12:31:00 AM
I LOVE NERDS!  0v0 (http://terriblefate.com/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 19, 2012, 12:37:57 AM
I LOVE NERDS!  0v0 (http://terriblefate.com/)
I've seen a few people do it, but that takes the cake. Very nice :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2012, 12:49:09 AM
Now I want to play that game again. Nintendo needs to make a 3DS Majora's Mask.

What's funny is I'll still never forget the chill down my spine I got when that music started playing the first time. Probably cause I had all the lights out and it was 4AM at the time!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 19, 2012, 12:57:51 AM
If only this countdown was for a remake of Majora, instead, you know... though yeah, pretty brilliant.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2012, 01:02:47 AM
If only this countdown was for a remake of Majora, instead, you know... though yeah, pretty brilliant.

I KNOW RIGHT!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 19, 2012, 01:53:33 AM
Majora's Mask was frickin great... and Nintendo will probably never make a Zelda like that one ever again, which makes me sad. Still my favourite 3D one by far.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2012, 01:59:55 AM
Skyward Sword is probably my fav 3D Zelda game, but before it came out my fav was definitely Majora's Mask. The game is just so goddamn twisted and dark! I love it! Plus it has my favorite Dungeon theme ever.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 19, 2012, 04:26:26 AM
It would be really cool if at the end of that timer people just got together and started playing the song of time.

In fact, I think I'll take a break from sitting on the curb watching people panic to just load up the song once or twice.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 20, 2012, 10:58:52 AM
Well that timer is counting down to something musical...

A Majora's Mask tribute album, to be specific. By Theophany, the same person who made the phenomenal Crystal Flash EP last year. Of course, others will be helping, but he's heading the thing.

[youtube]http://www.youtube.com/watch?v=v5zFnGRaO0E[/youtube]

here have this
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 20, 2012, 05:16:51 PM
Well that timer is counting down to something musical...

A Majora's Mask tribute album, to be specific. By Theophany, the same person who made the phenomenal Crystal Flash EP last year. Of course, others will be helping, but he's heading the thing.

here have this

That was absolutely beautiful. Well, now I can't wait until the end of the world.
Well, that and Half-Life 3 comes out tomorrow. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 18, 2013, 01:33:13 AM
Hmmmm. Debating on whether or not to go to this. (http://www.gonintendo.com/boards/viewtopic.php?t=102827)

Posted on: January 08, 2013, 05:37:58 PM
I really like the remixes in here. Especially the Gerudo Desert one! (http://www.gonintendo.com/?mode=viewstory&id=194373)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 18, 2013, 07:28:45 AM
My favorite has to be Hyrule Castle Overtaken, if only cause it incites so much nostalgia. But Hidden Village is pretty awesome too. :3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 18, 2013, 07:53:12 AM
I haven't listened to the remixes yet but I'd just like to say that the only part of TP I unconditionally love was Hidden Village. It was the most bow-slingingest, rip-snortingest, darn-tootin'est time I had in that whole game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on January 19, 2013, 03:34:28 PM
My favorite has to be Hyrule Castle Overtaken, if only cause it incites so much nostalgia. But Hidden Village is pretty awesome too. :3
Am I misunderstanding or is neither of those available from the link?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 19, 2013, 04:33:58 PM
I'm just saying on the album itself.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 23, 2013, 07:36:55 PM
Oh. I just remembered. It's Wind Waker's 10th anniversary now.
AND LOOK WHAT I FOUND OH GOD I CAME
OH GOD (http://www.gamespot.com/news/wind-waker-hd-brand-new-zelda-in-the-works-for-wii-u-6402800)

[youtube]http://www.youtube.com/watch?feature=player_embedded&v=xSF-yNvKmjI#![/youtube]

It looks bloomy.

BUT OH MY GOD
WELL THAT'S THE SELLING POINT ON THE WII U FOR ME ANYWAYS

FINALLY NINTENDO DOING REMAKES THAT AREN'T OCARINA OF TIME GAMECUBEMASTERQUESTIN3-[tornado fang]ing-D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on January 23, 2013, 09:49:30 PM
Cool, it looks like Ni No Kuni.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 24, 2013, 01:26:00 AM
You know yeah it actually does now that I think about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 30, 2013, 02:47:46 AM
Received my Hyrule Historia.

Lovin' my Hyrule Historia!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 30, 2013, 03:34:07 AM
Should be getting mine tomorrow, should be interesting to flip through it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 30, 2013, 04:08:38 AM
Mine comes Thursday.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 30, 2013, 04:12:38 AM
[youtube]http://www.youtube.com/watch?v=QUYH5ZPP4s0[/youtube]

You should play this when you open the box!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 30, 2013, 04:20:20 AM
If anything, it's going to be this:

[youtube]http://www.youtube.com/watch?v=QruZZdwQ4KE[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 30, 2013, 04:26:34 AM
Also appropriate!

[youtube]http://www.youtube.com/watch?v=xISEnAhfynI[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on February 01, 2013, 09:01:53 PM
I just received my copy of Hyrule Historia today as well! 8)
Enjoying it so far, catch you guys on the flip side!

And those musics you guys picked out... nice choices!

Posted on: January 31, 2013, 10:15:40 PM
Got a chance to read my copy of the Hyrule Historia and it's good but there's on thing that bugs me... the lack of Majora's Mask information in it.

It has about 2 to 3 pages about it in the book regarding the timeline plot AND artwork while all the other series have at least 4 or more pages to them in the timeline and artwork section and it boggles my mind. I was expecting to learn more about this game the most as it's my favorite Zelda game of all times.

The only thing in the book that does shed a few light in the game story is that Navi is indeed the friend that Link is looking for as he venture inside the Forbidden Forest, also known as the Lost Woods, that connects the worlds of Hyrule and Termina and this officially states it though I'm not sure if the manga of Majora's Mask is really consider canon to the game itself with a few things done differently and it Hyrule Historia mentions that Link used the Fierce Deity Mask to destroy Majora's Mask which in a way means that canonically Link obtain the Fierce Deity mask and used it against the Majora's Mask.

And there were concept art for Adult Link that never made it into the game so the Fierce Deity was designed around that... which was very likely and not that hard to imagine.

Another thing it touched upon was the Deku Scrub tree you see in the beginning of the game and the book mentions that the spirit of the Deku Scrub that died in the forest connecting Hyrule and Termina was used to cursed Link into his Deku Scrub form. Though whether Skull Kid with Majora's Mask killed the Deku Scrub in the forest or the Deku Scrub simply died by lost in the woods remains to be seen and is never touched upon nor is the Deku Scrub refer to the Butler's Son but the ending of the game otherwise confirms with the Butler grieving over the died Deku Scrub tree in the forest.

I wanted to know more about the Skull Kid and see if the developers confirm that this Skull Kid is the exact same Skull Kid from Ocarina of Time where Link meets in the Lost Woods and plays Saria's Song and gives him the Skull Mask. Well the Skull Kid in Majora's Mask did mention Link "smelled" like the fairy boy that taught him that song and in the beginning seems to recognize him.

And there's other characters I wanted to know as well... kinda of a darn shame that we didn't get the chance to learn more about than while the other series gets more notice.

Either way it's an excellent book, just wish there was more to the Majora's Mask section.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 02, 2013, 02:08:38 AM
There's no concept art for Minish Cap, or any of the games that use the Four Sword.

:C

Also check the new avatar.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 02, 2013, 02:29:43 AM
I still don't have a copy. ;_; I need to get some money into my bank account and get myself a usable card instead of my ATM-Only card so I can finally order a copy.
Also new avatar approved. I might set Toon Link as mine. Toon Link is best Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on February 02, 2013, 05:08:52 AM
There's no concept art for Minish Cap, or any of the games that use the Four Sword.

:C

Also check the new avatar.

Ah, didn't notice... than again they used the Wind Waker style for those games so it guess to them it was moot point but it would've been nice to see SOMETHING for those games.

And nice one Avatar by the way... it pretty awesome! And I loved the comic in the back of the book, it shows how the legend truly began for the series and what the "first" Link was like which was awesome and I'm more interest in his history at that time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 02, 2013, 06:14:58 AM
If the "They used the Wind Waker style for those so no point" argument was true, we wouldn't have anything from Phantom Hourglass or Spirit Tracks in there either, but instead those two get 25 pages to themselves.

Also there's plenty of characters unique to those games that I would love to see some concept art of. What did the Minish look like early in development? How did the Four Sword come about? Were the four Links always going to be those colors?

I also would've liked to see some mention of the Palace of the Four Sword in LttP GBA.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on February 04, 2013, 05:51:34 AM
True... I wonder why the omitted those?

Posted on: February 04, 2013, 12:37:46 AM
I wonder if any of you guys are aware of this?

[youtube]5WBKJUe6Jt0[/youtube]

It does make sense with the mask part AND I'm a little shocked how the Majora's Mask's eye and the Fused Shadow mask's "eye" pattern look very much alike but then again both were made by "mask loving" tribes from a long time ago.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 04, 2013, 06:20:15 AM
I actually read a little note about that a while ago but I never bothered to look into it.

So guys. I still don't have Historia but I gotta know. DID THEY MENTION THE CD-I GAMES AT ALL?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 04, 2013, 09:20:37 AM
Nope. Why would they?  They aren't relevant, and they aren't canonical. And they weren't even on a Nintendo system.

Also just beat Four Swords Adventures.

[tornado fang] yeah. Now only Adventure of Link remains as the sole Zelda game I have yet to beat.

Good thing I have it on my 3DS. >0<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 05, 2013, 09:53:47 PM
In case any of our European RPMers are interested in the Symphony of the Goddess!  (http://www.gonintendo.com/?mode=viewstory&id=195582)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 06, 2013, 07:56:53 AM
[tornado fang] yeah. Now only Adventure of Link remains as the sole Zelda game I have yet to beat.

Good thing I have it on my 3DS. >0<

You can do it.

I did it twice, first time without savestates.
I'm bad at hard games like that too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on April 12, 2013, 09:27:40 AM
Legend of Zelda: Clockwork Empire (http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes) (fan idea)

It seems to lean more towards RPG than adventure, with conversations (a more subtle villain like the suggested Ganondorf doesn’t work so well if he only monologues) and mutually exclusive choices… not bad, but can’t see it happening in a Zelda game.

Generally I’d expect it to be rejected even if it was a Nintendo internal pitch simply because it changes so much at once.

Maybe as a spin-off, though?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 12, 2013, 06:42:09 PM
Does Zelda have any spinoffs aside from Tingle's Rosy Rupeeland?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 12, 2013, 06:59:13 PM
The Japan-exclusive Navi Trackers (Tetra's Tracker) that was included inside the menu of Four Swords Adventures on Gamecube.

A 1-4 player multiplayer hunting contest that had a hostess (Tetra being the default hostess) giving you the rules, cheering you on and doing in-between-minutes announcements and lottery stuff, and every single dialog was voiced, it's a fun game to have in your Gamecube collection, if you play alone, you compete against Tingle to reach for numbered signs before him, while also collecting the items and rupees on the current map.

I think this video shows the game functionality the best.
[youtube]http://www.youtube.com/watch?v=qjcJNDuuKHs[/youtube]

Other videos only show either sides of the screens, so to record/stream both screens, you need two capture devices, while playing with the Gamecube's Game Boy Player. An experiment I'd like to do later on. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on April 12, 2013, 07:37:32 PM
I played Four Swords from A Link to the Past's GBA release. It was pretty fun and I was able to get the Hurricane Spin move quest for the main game. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 12, 2013, 07:58:26 PM
Oh yeah! I forgot about that. Although that's more of a minigame rather than a spinoff.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 15, 2013, 06:00:03 AM
The Japan-exclusive Navi Trackers (Tetra's Tracker) that was included inside the menu of Four Swords Adventures on Gamecube.

A 1-4 player multiplayer hunting contest that had a hostess (Tetra being the default hostess) giving you the rules, cheering you on and doing in-between-minutes announcements and lottery stuff, and every single dialog was voiced, it's a fun game to have in your Gamecube collection, if you play alone, you compete against Tingle to reach for numbered signs before him, while also collecting the items and rupees on the current map.

I think this video shows the game functionality the best.
[youtube]http://www.youtube.com/watch?v=qjcJNDuuKHs[/youtube]

Other videos only show either sides of the screens, so to record/stream both screens, you need two capture devices, while playing with the Gamecube's Game Boy Player. An experiment I'd like to do later on. XD
I still don't know why they removed it from the localized versions...

also in terms of spinoffs, there's also Link's Crossbow Training that was bundled with the Wii Zapper (and from the reports I've heard worked better without that peripheral than with it, hilariously enough)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 15, 2013, 06:49:41 AM
I still don't know why they removed it from the localized versions...

also in terms of spinoffs, there's also Link's Crossbow Training that was bundled with the Wii Zapper (and from the reports I've heard worked better without that peripheral than with it, hilariously enough)

I always thought it was issues with the voice acting.

I guess, but again that was more Twilight Princess minigames. ._.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 15, 2013, 06:58:48 AM
minigame collection still counts as spinoff
Title: New 3DS Zelda set in ALttP's world
Post by: Solar on April 17, 2013, 04:56:19 PM
http://www.youtube.com/watch?v=6oaS9yBGbmU

Yup
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 17, 2013, 05:17:32 PM
Quote
set in ALttP's world

Day one buy~ :cookie:
Title: Re: New 3DS Zelda set in ALttP's world
Post by: Sakura Leic on April 17, 2013, 05:41:46 PM
http://www.youtube.com/watch?v=6oaS9yBGbmU

Yup
Yes!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 17, 2013, 05:45:20 PM
Sounds like it could be fun. But I'm really hoping for no Touch Controls.

Didn't Miyamoto mention something about an LttP sequel?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 17, 2013, 05:56:05 PM
I don't know what to make of this yet. Doesn't look like something worth more than $30.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 17, 2013, 06:10:38 PM
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 17, 2013, 08:21:57 PM
But I'm really hoping for no Touch Controls.



why

It looks like the circle pad is being used to control Link.
Anyways, I'm not entirely impressed yet. I guess I'd need to see a little bit more.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 17, 2013, 08:23:33 PM
why

Because I played Phantom Hourglass once. And I didn't care for those controls.

There are buttons for a [tornado fang]ing reason, gimmick control schemes are stupid.

But yeah, this doesn't look to have touch screen controls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 17, 2013, 08:28:15 PM
Because I played Phantom Hourglass once. And I didn't care for those controls.

There are buttons for a [tornado fang]ing reason, gimmick control schemes are stupid.

But yeah, this doesn't look to have touch screen controls.

Seriously? SERIOUSLY?
Calling the touch screen controls gimmicky is like calling an analog stick gimmicky. In fact, PH and ST had the best touch controls the DS had to offer. (ST even improved them by getting rid of that stupid rolling technique in favor of a quick double tap.) I found it way easier just using the buttons to pop up menus or quick-select an item rather than having to access all that from the touch screen.
Oh well. Different strokes for different folks.


Anyways, yeah. You can't tell very well from the video but Link's movement from a touch screen would be a little jumpier. It'd be cool if they gave you the option to switch though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 17, 2013, 08:38:35 PM
Seriously? SERIOUSLY?
Calling the touch screen controls gimmicky is like calling an analog stick gimmicky.

Are you really trying to compare a touch screen to an analog stick? Really?

You know Super Mario 64 DS? That had awful touch controls too, but it had standard controls as well, albeit poor thanks to d-pad for 3D movement and forced walking unless holding Y.

You also have to account for the fact that the controls don't really go well for somebody with a left-handed preference. I hold the stylus in my left hand, it is very uncomfortable to play a game with touch screen controls with my left hand.
Its the reason I didn't quite care for the small hit of PH I played. Naturally ST had the same thing so I didn't give it a chance either. Its more of a comfortability thing than anything else really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 17, 2013, 08:40:04 PM
I didn't think being left handed affected touch controls of all things. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 17, 2013, 09:13:54 PM
Actually, they don't. You can swap them for left handed controls.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 17, 2013, 09:25:47 PM
Left Handed controls almost never work for me either.

I use a Stylus in my Left hand because I write left handed. And trying to use it in my right hand is, to put it simply, very unusual feeling.

Everything else... Right Handed. Like with Wii games that have Left-Handed Controls available, those feel awkward to me (I would know, I first played Wii Sports with Leftie controls and it was the worst.)

Its a very strange predicament when you can only write or hold a stylus in your left hand but are unable to efficiently do much else.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 18, 2013, 12:47:46 AM
Seriously? SERIOUSLY?
Calling the touch screen controls gimmicky is like calling an analog stick gimmicky. In fact, PH and ST had the best touch controls the DS had to offer. (ST even improved them by getting rid of that stupid rolling technique in favor of a quick double tap.) I found it way easier just using the buttons to pop up menus or quick-select an item rather than having to access all that from the touch screen.
Oh well. Different strokes for different folks.
What I call "gimmicky" about that is ignoring all other inputs your hardware has to offer even when they are in every way appropriate, just because.  I'm aware of very few if any analogue stick games to do that.

Touch-screen games don't bother me.  Touch-only games, they kinda do.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on April 18, 2013, 12:53:04 AM
i'm not sure what to think about this sequel since i lack a 3DS but hey i guess I have the inevitable remixes to look forward to? Hidden Mountain and Forest is always good.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 18, 2013, 02:09:26 AM
I don't know what to make of this yet. Doesn't look like something worth more than $30.

I take it back.

Downloaded the 3D trailer from the eShop and it looks/sounds amazing. I still want to know the replay value though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 18, 2013, 03:35:45 PM
I take it back.

Downloaded the 3D trailer from the eShop and it looks/sounds amazing. I still want to know the replay value though.

How does it handle?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 18, 2013, 04:50:54 PM
How does it handle?


It was a 3D trailer, not a demo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on April 18, 2013, 09:38:59 PM
I personally can't stand the controls in PH personally, so I'm glad this one looks like it's being used with the pad.

Day one for me most likely, considering LttP is my favourite Zelda... heck, possibly my favourite game. If they manage to get the design of the game down right, it could be pretty awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 18, 2013, 09:59:52 PM
Heh, I had no problem with the controls in PH or Spirit Tracks. I just found the game way too easy and tedious in certain parts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 19, 2013, 12:28:07 AM
Heh, I had no problem with the controls in PH or Spirit Tracks. I just found the game way too easy and tedious in certain parts.

Phantom Hourglass was a cakewalk. Spirit Tracks had me really frustrated in some parts though, particularly the later dungeons. I consider the two to be their own Oracle of Ages/Seasons. Like how Ages was more combat oriented and Seasons was more puzzle, PH is more combat and ST is more puzzle.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VixyNyan on April 19, 2013, 01:54:19 AM
[youtube]http://www.youtube.com/watch?v=SE_xMCt9VLw[/youtube]

That SNES arranged music~ :cookie:

The puzzles are creative too. ^^b
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 19, 2013, 01:58:51 AM
Back to the SNES for some celebration sex, Vixy darling!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 19, 2013, 02:27:01 AM
[youtube]http://www.youtube.com/watch?v=SE_xMCt9VLw[/youtube]

That SNES arranged music~ :cookie:

The puzzles are creative too. ^^b

I'm so glad to have been proven wrong about this game not being worth over $30. I NEEDS IT

It might even be a more creative game than Link's Awakening.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 19, 2013, 06:55:59 PM
Everything right down to the sound effects is reminiscent of ALttP. Although Link's voice acting is pretty obviously recycled straight out of Phantom Hourglass. Ah well, they'll probably have fixed that.

*sigh* I really should get back to that game. I never got past the third dungeon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 19, 2013, 08:43:58 PM
Thank god they made that boss easier, I hate that boss so much.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 22, 2013, 08:58:11 PM
Quote
REDMOND, Wash., April 22, 2013 - By popular demand, "The Legend of Zelda: Symphony of the Goddesses" concert series is returning with "Season 2" to eight cities from last year's tour and is coming soon to even more locations in North America. Based on one of the most popular and beloved video game series of all time, the tour features live orchestral performances of theme music from Nintendo's The Legend of Zelda franchise. The newly announced dates include:

Returning due to popular demand:

o Atlanta; Cobb Energy Performing Arts Centre; June 6
o San Francisco; Louise M. Davies Symphony Hall; June 10
o Montreal; Place des Arts; June 14
o Los Angeles; Greek Theatre; June 12
o Austin, Texas; Long Center; June 29
o Philadelphia; The Mann Center for the Performing Arts; July 25
o Toronto; Sony Centre for the Performing Arts; Sept. 7
o Seattle; Benaroya Hall; Sept. 12

Newly coming to:

o Baltimore; Joseph Meyerhoff Symphony Hall; July 27
o Grand Rapids, Mich.; DeVos Performance Hall; Oct. 19

In cities where the tour will be returning, audiences can expect to experience breathtaking new material exploring additional chapters from The Legend of Zelda franchise, along with traditional performances of the show's now-classic repertoire from last season.

The name "Symphony of the Goddesses" refers not only to the concert program but also to the four-movement symphony recounting the classic storylines from The Legend of Zelda: Ocarina of Time, The Legend of Zelda: The Wind Waker, The Legend of Zelda: Twilight Princess and The Legend of Zelda: A Link to the Past. The performance also will highlight orchestral renditions of music from other games in the series, including The Legend of Zelda: Link's Awakening, The Legend of Zelda: Majora's Mask and The Legend of Zelda: Spirit Tracks. Eímear Noone will conduct the full orchestra with arrangements by music director Chad Seiter, and the evening will be hosted by concert producer and lead creative Jeron Moore.

Guests will relish their favorite moments from the now-27-year-old series, carefully and beautifully timed with a gorgeous orchestral score approved by Nintendo sound director and Zelda franchise composer Koji Kondo. The concert is a festive experience for all walks of fans, many of whom attend "cosplaying" as their favorite characters.

"The demand for Zelda is amazing, and this special concert will deliver an unforgettable experience for fans," notes Jason Michael Paul, CEO of Jason Michael Paul Productions, which is producing the concert tour. "These performances transcend culture and geography and unite people through a common love for this venerable and legendary series."

Fans can view a complete tour schedule with ticketing information, and also sign up for a regularly updated digital newsletter, at http://zelda-symphony.com. Club Nintendo members can enjoy an exclusive 15 percent discount to the show by logging into their accounts and looking for the discount code on the Symphony of the Goddesses banner. Consumers that are not Club Nintendo members can join for free at https://club.nintendo.com/. Exclusive concert packs also are available at select GameStop locations.

Here's hoping NYC gets another visit!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 22, 2013, 09:01:26 PM
Although Link's voice acting is pretty obviously recycled straight out of Phantom Hourglass.

Which in turn is probably the same stuff from Wind Waker.

Sounds the same as that to me at least.

Its better than the damn GBA LttP where Link did the Young Link yell with every single [tornado fang]ing swipe.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 22, 2013, 10:33:05 PM
Which in turn is probably the same stuff from Wind Waker.

Sounds the same as that to me at least.

Its better than the damn GBA LttP where Link did the Young Link yell with every single [tornado fang]ing swipe.

Much of PH's stuff is recycled from Wind Waker. But they added on a few yells and grunts as well. (ST was entirely original though.)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 22, 2013, 10:35:23 PM
Its better than the damn GBA LttP where Link did the Young Link yell with every single [tornado fang]ing swipe.
Agreed on this so much, and honestly I don't know why they chose young link.  I thought he was at least a teenager in that game from the art.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on May 07, 2013, 11:16:51 PM
Wind Waker and Wind Waker HD screenshot comparison. Most of these images we've seen but there are one or two that are new to me.
http://www.ign.com/wikis/the-legend-of-zelda-wind-waker/HD_Screenshot_Comparison

Let's see.
Link is taller, Tetra is suddenly on Windfall Island for no reason, they took a page from BioShock Infinite and bloomed everything, some pretty good texture work, and it looks like they changed a bit of the geography judging by the positioning of the building and ladder in that last shot. Looks like they bump mapped a few of the textures too.

The brightness contrast really hit me the most though. The shadows and the lit parts are more radical in change.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on May 08, 2013, 12:03:54 AM
I think they would've been wiser to take shots of the GCN Version in a correct Aspect Ratio instead of stretched to hell like that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on May 08, 2013, 12:32:37 AM
RMZX, it's IGN. Do you expect any better?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on May 08, 2013, 01:23:10 AM
Point taken.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on May 08, 2013, 05:21:44 AM
I wandered into the comments of that page... I immediately regretted it.

Well, it looks alright. Thing is, Wind Waker's style still holds up to this day so I'm not sure I'll go out of my way to rebuy the game no matter how pretty it is. If they make some changes here and there on the other hand... well, it would depend on the changes I guess.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 24, 2013, 09:55:23 PM
I'm a Zelda loving whore.

Day 1 purchase. I'm hoping they have a special event for it at Nintendo World, with t-shirts and posters and other Zelda-y things. Perhaps a Zelda cosplayer I can sleep with!

Posted on: May 07, 2013, 10:22:51 PM
[youtube]http://www.youtube.com/watch?v=eZDdJqcKQqs[/youtube]

[youtube]http://www.youtube.com/watch?v=blUHfw9BmsU[/youtube]

[youtube]http://www.youtube.com/watch?v=uQDqjmeQ-cc[/youtube]

These are awesome!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 24, 2013, 10:18:01 PM
Awesome indeed. I especially like the last one, sounds like it was ripped straight from KH.

I see he also orchestrated one of my all-time favorite Zelda melodies:

[youtube]http://www.youtube.com/watch?v=8y_R4hGrFdk[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 10, 2013, 07:10:34 AM
[youtube]http://www.youtube.com/watch?v=RqUp8DARAcg&list=UUCL6Ou2wBMju7Ox-InSLFkw&index=3[/youtube]

[youtube]http://www.youtube.com/watch?v=gTw2XiIAWg0&list=UUCL6Ou2wBMju7Ox-InSLFkw&index=16[/youtube]

[youtube]http://www.youtube.com/watch?v=a6QEnTnnO1Y[/youtube]

[youtube]http://www.youtube.com/watch?v=qx0wXdC0r0I[/youtube]

 0v0  0v0  0v0

Posted on: May 26, 2013, 07:06:25 PM
Quote
Jun 06, 2013 8:00 PM
Atlanta
GA
Cobb Energy Performing Arts Center

Jun 10, 2013 8:00 PM
San Francisco
CA
Davies Symphony Hall

Jun 12, 2013 8:30 PM
Los Angeles
CA
The Greek Theatre

Jun 14, 2013 8:00 PM
Montréal
QC
Salle Wilfrid-Pelletier

Jun 29, 2013 8:00 PM
Austin
TX
Long Center

Jul 25, 2013 8:00 PM
Philadelphia
PA
Mann Center

Jul 27, 2013 8:00 PM
Baltimore
MD
Meyerhoff Symphony Hall

Aug 09, 2013 8:00 PM
Newark
NJ
New Jersey Performing Arts Center

Aug 10, 2013 8:00 PM
Newark
NJ
New Jersey Performing Arts Center

Sep 07, 2013 8:00 PM
Toronto
ON
Sony Performing Arts Centre

Sep 12, 2013 7:30 PM
Seattle
WA
Benaroya Hall

Oct 19, 2013 8:00 PM
Grand Rapids
MI
Devos Hall

Just in case anyone is curious about the Symphony of the Goddesses tour!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 10, 2013, 07:11:26 AM
I can't make it to the show again.

Gah I hate having to pay bills right when I need the money for something like this. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 12, 2013, 02:05:23 PM
Took a look at the Wind Waker HD trailer.

(https://dl.dropboxusercontent.com/u/64835841/WWHDhuds.PNG) (https://dl.dropboxusercontent.com/u/64835841/WWHDhud.PNG)
Click for a larger version.

Check the D-Pad icon on the upper-left side. Wind Waker, Cannon, and Salvage Arm all mapped to it. Note that though the Grappling Hook is mapped to Y, the bombs aren't currently equipped. Which means no need to equip those whenever you need the cannon this time around. Odds are the same will apply to the Salvage Arm as well.

Also note that A makes you go faster, a much needed function for traveling the seas.

By the way, that's Spectacle Island (B-3), home of the Barrel Shoot minigame and possible Ghost Ship destination, with the Mother & Child Isles (B-2) in the distance.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 12, 2013, 03:13:37 PM
Aonuma talked about altering the Triforce hunt, but didn't specify in what way.  I hope they've done something to make it more palatable.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 12, 2013, 05:44:30 PM
I didn't mind the triforce hunt myself. But then again I just love all of Wind Waker so much that I never found it a hassle in any way. It gave me an excuse to go sailing and wrap up any sidequests or minigames I had laying around.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 13, 2013, 01:42:33 PM
It's not bad when you spread it out over the course of the game, but it does get tedious if you leave it all for the end of the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 13, 2013, 01:47:28 PM
the warp song also helped make it much more tolerable than something like Metroid Prime's fetchquest IMO. I still haven't finished the latter because I was so put off by that bullshit
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on June 13, 2013, 01:58:24 PM
Prime's fetch quest was annoyingly vague.  I suppose it doesn't seem as bad years later when you've memorized half of the artifacts, but yeah.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 25, 2013, 05:57:38 PM
[youtube]http://www.youtube.com/watch?v=NdmgBezEFgA[/youtube]

it's dangerous to go alone take this
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 26, 2013, 02:51:25 PM
I love how whenever I enter this thread first thing I see is "I'm a zelda-loving whore."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on July 05, 2013, 10:09:18 PM
Ocarina of Time help:

Can anyoe help me with the Shooting gallery? I am having trouble with it as kid Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on July 06, 2013, 12:56:59 AM
Ocarina of Time help:

Can anyoe help me with the Shooting gallery? I am having trouble with it as kid Link.

Don't your shots usually always head towards the middle of the screen? Put a bit of post-it or something in the center as a makeshift crosshair and make sure to compensate for gravity.

If I'm wrong with this advice don't shoot me I'm a little rusty in terms of OoT.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on August 24, 2013, 04:52:14 AM
(http://i62.photobucket.com/albums/h102/Apoc2032/ku-bigpic_zpsbaf2e180.png)

Looks like just the gamepad is different.

And a list of major differences/changes/additions:

Quote
- Triforce quest – the five Triforce pieces can now be grabbed directly
- Only the remaining three require translated charts instead of eight
- Hero Mode available from the start
- Picto Box has been upgraded
- Upgraded camera could still be used to snap photos of unsuspecting villagers or enemies
- Pictures can go up on Miiverse
- Link can also take funny self-photographs
- Switch between happy, sad, and surprised emotions
- Get the Swift Sail at the auction house after completion of the first dungeon
- No alert via an in-game prompt to signal the special sails availability
- No longer possible to accidentally skip Tingle’s island, as the developers have inserted an introduction to the quirky character into the main quest
- Enhanced first-person camera
- Can now have full movement in that perspective
- Can travel through hallways and shoot arrows like you’re in a FPS
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on August 25, 2013, 12:24:54 AM
I want that. Just because it's awesome.

Also interested to see how the directly attainable triforce pieces work.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on August 26, 2013, 07:00:01 AM
I'm guessing that gamepad will probably be in a Wii U+Wind Waker HD bundle.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on August 26, 2013, 07:48:25 AM
I'm guessing that gamepad will probably be in a Wii U+Wind Waker HD bundle.

No, its totally going to be in a bundle completely unrelated to Zelda or Wind Waker, That's why they show Wind Waker stuff with the Exclusive gamepad. -AC
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 28, 2013, 09:50:13 PM
(http://img.gawkerassets.com/img/18yfcsaip9g0zjpg/ku-bigpic.jpg)

 0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on August 28, 2013, 10:22:37 PM
I'd prefer it without the "gold" filter, but it does look nice, regardless.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 28, 2013, 10:25:20 PM
I love the Triforce/Black Triforce logo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on August 28, 2013, 10:28:03 PM
Same here!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on August 28, 2013, 10:42:18 PM
I'd prefer it without the "gold" filter, but it does look nice, regardless.

We'll only know if its a gold filter if a Japanese boxart comes up with the image in full color.

And knowing how Japan loves color, that's probably what's going to happen.

EDIT: This is a photoshopped image but it looks kind of what I would expect a color version to be.

(http://i6.minus.com/ibrC3fyflKbykV.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on August 29, 2013, 12:33:27 AM
Yeah, definitely looks better without the gold.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on August 29, 2013, 12:43:18 AM
Also interested to see how the directly attainable triforce pieces work.

Late, but I imagine in most places you'd normally find a Triforce chart, you'll simply find a piece of the Triforce instead.  One of the various preview videos seems to show exactly that (playing the Wind's Requiem at a spot that would normally spawn a chest containing a chart instead had a Triforce shard).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on August 29, 2013, 02:15:23 AM
Fair enough.

Also, notice the Nintendo Network icon on the ALBW box. What kind of online functionality will this game have? Will we see a return of the Palace of the Four Sword, complete with Online Multiplayer to unlock things in it?

also i still want them to include Four Swords Anniversary Edition download codes as a preorder bonus.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on August 30, 2013, 04:09:48 AM
Oh, this wasn't brought up earlier but there's going to be a collectors edition of WWHD.

The only difference is that it comes with a statue of Ganondorf, It'll be $60 and its coming to both America and Europe.

American one is Gamestop Exclusive, go figure.

Posted on: August 29, 2013, 03:57:32 PM
Oh, apparently the release date for Wind Waker HD being September 20th only applies to the version included on the Limited Edition bundle and the Digital release. The physical release is still October 4th.

I guess they're trying to get the people who are impaitent to buy the digital copy but I find that to be a poor business choice by not having both on the same day.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on August 30, 2013, 04:19:44 AM
They're also not offering the digital release early in Europe, from what I hear.  Dunno if that means no WWHD Wii U bundle, or just that they'll get it later.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 18, 2013, 12:23:26 AM
Speaking of Wind Waker, these are pretty awesome! (http://www.whatisblik.com/shop/catalogsearch/result/?q=zelda)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on September 18, 2013, 01:09:42 AM
Those are indeed pretty awesome... would look nice with my Master Sword. I like the first and the Hero's Bow ones in particular.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on September 22, 2013, 06:45:43 AM
I cannot buy Zelda games now as I still have to worry about bills.  :( I still have problems with the Horseback Archery range.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on September 22, 2013, 07:55:10 PM
my wallets shed a single tear for it wants it's moneys to be thrown at this but i have to eat and buy books
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 11, 2013, 09:45:58 PM
[youtube]http://www.youtube.com/watch?v=O_auhDR8VjU[/youtube]
(https://pbs.twimg.com/media/BWUZNN9CIAAWVEw.jpg)
So the "Dark World" in ALBW is known as Lorule, and Hilda (on the left) is Lorule's counterpart to Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on October 11, 2013, 09:52:23 PM
Ha, Hi and Lo, that's kind of funny.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 11, 2013, 10:34:53 PM
Cute Zelda in this one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on October 11, 2013, 10:52:15 PM
Hmm, wonder what's up with Lorule's Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on October 11, 2013, 11:41:17 PM
I really gotta wonder how much of this was made purely based on that one evil master sword and its anti triforce that had almost no screen time in Skyward Sword. The whole thing just seems really fanfictionish
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 12, 2013, 01:03:20 AM
I really gotta wonder how much of this was made purely based on that one evil master sword and its anti triforce that had almost no screen time in Skyward Sword. The whole thing just seems really fanfictionish

I missed this. When was this in SS?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on October 12, 2013, 02:50:04 AM
The final boss's sword is a giant evil zweihander version of the Master Sword with the Triforce on the blade upside down (actually, I believe the Master Sword is supposed to be a "good" copy of the evil zweihander version).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 12, 2013, 04:21:33 AM
I had a chance to play A Link Between Worlds at the Nintendo Booth today at Comic Con.

I. Love. It.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 12, 2013, 06:15:47 AM
Good to hear.

Also funny thing about Hilda and Zelda.

Here's another pair of characters with those names.
(http://images3.wikia.nocookie.net/__cb20120424112039/thesabrinatheteenagewitch/images/1/19/Hilda-Zelda-hilda-and-zelda-22794267-2090-2560.jpg)

>0<
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 12, 2013, 06:16:55 AM
Oh my god I totally forgot about them!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on October 13, 2013, 12:31:14 AM
Me too.

I'm not going to lie, I really hate the superdeformed/chibi art style they're going with.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on October 16, 2013, 12:09:08 AM
Honestly I don't really think its super-deformed or Chibi. That's more Wind Waker's style than this.

This is just a normal look, but its cute.

Anyway, Europe's getting a neat looking 3DS XL that includes the game (Digital of course.)

(https://pbs.twimg.com/media/BWm7XguIMAAej8k.png:large)

£199.99 / €219.99 For it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 16, 2013, 12:59:36 AM
i uhh

i think i'm gonna get that zelda one

when it comes out here
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 16, 2013, 08:45:26 PM
I'll admit, that Zelda one is pretty damn sexy! Triforce-sexy!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 16, 2013, 09:08:28 PM
Makes me want to fix my old DS lite.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 16, 2013, 09:27:16 PM
Link-like person in my avatar approves of that bundle!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: The Great Gonzo on October 18, 2013, 03:02:57 AM
*goes to Creative Uncut, sees Hilda, gets an overwhelming urge to draw her*

Also thought of Sabrina's aunts when I saw her name; wonder if that was intentional.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 18, 2013, 03:17:27 AM
UMMMM, PB WANTS THIS!!! (http://www.gonintendo.com/?mode=viewstory&id=214807)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 21, 2013, 09:26:47 PM
UMMMM, JAF WANTS THIS TOO
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 22, 2013, 11:58:17 PM
UMMMM, PB WANTS THIS!!! (http://www.gonintendo.com/?mode=viewstory&id=214807)

AND PB GOTS THIS!! THANKS NINTENDO WORLD!  8D

(http://www.gonintendo.com/content/uploads/images/2013_11/zelda_albw_posters_big_1.jpg)

Also, these are niiiiice!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 23, 2013, 04:12:58 AM
ordered mine once I saw those

also OH MY GOD THIS GAME IS SO [tornado fang]ing PERFECT LIKE SERIOUSLY IT IS AMAZING <3 <3 <3 <3 <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 23, 2013, 06:35:31 AM
[youtube]http://www.youtube.com/watch?v=lVYClGjvNww[/youtube]

Oh that man!  <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 25, 2013, 04:05:52 AM
Well, I'm enjoying the game overall. Certainly more than some of the more recent Zeldas... but this is coming from someone who usually gravitates towards the 2D Zeldas, so there's that. The dungeons feel kinda... short sometimes though. That might just be me, mind you.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 25, 2013, 06:01:33 AM
Yeah the dungeons are a bit short, but my god this is some of the best dungeon design I've seen in some time. I hope that Zelda Wii U follows suit with the "not finding items in dungeons" route for non-linear gameplay because it certainly helps.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 30, 2013, 11:04:33 PM
Yeah the dungeons are a bit short, but my god this is some of the best dungeon design I've seen in some time. I hope that Zelda Wii U follows suit with the "not finding items in dungeons" route for non-linear gameplay because it certainly helps.
I...respectfully disagree.  I can appreciate the novelty of trying to shake up the Zelda formula, and I honestly was looking forward to trying it out.  But LttP managed a few non-linear aspects to it without resorting to Rupee-hoarding as the main means of powering up, so I don't see the necessity of an all-or-nothing approach.  Between Worlds comes off as extreme in that regard, and arguably a bit of a cop-out.  My problem is that it makes the dungeons (which ARE otherwise well-designed) less rewarding.  There's no real sense of surprise since the necessary item is plastered on the front door, there's no sense of accomplishment in that clearing a dungeon doesn't gain you much of anything other than a game progress checklist, and it makes it rather frustrating in that you have no idea where to find the key items that aren't up for rent ("Where the hell are the Pegasus Boots?" is a question that lingers throughout much of the early game).  You're simply tossed into the wild with little other than a Heart Container to claim as your victory prize for any given challenge.

Honestly, it's not without potential.  But it needs some polishing.  Maybe it could have worked out better if the upgrades were tied to the dungeons instead of to Maimai fetching.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 01, 2013, 05:56:36 AM
Maybe it could have worked out better if the upgrades were tied to the dungeons instead of to Maimai fetching.
This has crossed my mind. I think the aspect of getting any of the items you wanted before the dungeon was interesting, but the renting didn't really serve its purpose quite as much as it could of. The moment I could buy the items outright, that's exactly what I did. Next time around, it would be cool to buy outright whatever items you want and get the upgrades in the dungeons.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 01, 2013, 07:57:43 PM
Having played the game a little further, it gets better in Lorule since there actually is important stuff to find again.  But it's still bad pacing.  The whole point of the item rentals was to get you "out there" quickly, but it amounts to making the first third of the game feel like a very menial chore, because there is so little else of value to be found during that time.

I was surprised, I will say that.  I was expecting to dread Lorule, since Hyrule sells on nostalgia alone and the idea of "Dark World nostalgia" didn't interest me much beyond the forest/mountain theme.  But they actually did step up the design, thankfully.

...finding one Ore for upgrading your sword only to find out that you need two, though, that was just a frikkin' cocktease. -_-
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 01, 2013, 08:51:59 PM
Oh, I was speaking as someone who finished the game, so yeah... while there is indeed more to find, some of them kinda felt like cop-outs (like the ores).

So how does this game hold up? Well, it's no Link to the Past... but then again, it's unrealistic for anything to reach that level for me (since LttP is probably my favourite game ever). That said, I enjoyed it immensely more than the other recent offerings, although I need to see how it feels on a replay to know where it stacks up against the other games of the series. It feels nice to have another 2D Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 01, 2013, 11:47:15 PM
Yeah, I've beaten the game also. Beat it again on Hero Mode, and that made it much more enjoyable and thus beating it felt much more triumphant to me. I enjoyed every part of it, even finding ore to upgrade the Master Sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 05, 2013, 07:16:46 PM
[youtube]http://www.youtube.com/watch?v=arAL9xMQc18[/youtube]

THIS IS THE GREATEST MINI GAME SONG EVER!!! IT'S SCOTTISHAWESOME!!!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 05, 2013, 07:24:52 PM
Operation Moonfall is [tornado fang]'d guys. (http://www.zeldainformer.com/news/reggie-says-operation-moonfall-does-not-affect-nintendo)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 06, 2013, 01:09:15 AM
[youtube]http://www.youtube.com/watch?v=arAL9xMQc18[/youtube]

THIS IS THE GREATEST MINI GAME SONG EVER!!! IT'S SCOTTISHAWESOME!!!  8)
That theme is just so freaking catchy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 06, 2013, 01:45:03 AM
it's the perfect theme while trying to hit 999 seconds on endless cucco
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 06, 2013, 05:16:54 AM
it's the perfect theme while trying to hit 999 seconds on endless cucco

No it is not. Cause I have to restrain myself from dancing along!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 06, 2013, 05:22:29 AM
exactly! it's diabolical 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 06, 2013, 07:51:37 AM
That song isn't even that cool, you guys.
I mean it isn't bad for a mini-game song, but-
Oh wait yes I forgot, Nintendo. Ahahaha.

HOLY [parasitic bomb]! THAT SONG IS THE GREATEST THING EVER!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 06, 2013, 08:54:22 AM
I DID say Minigame song!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 08, 2013, 06:25:41 AM
It is catchy, but the remixed tracks in general (minigame included) seem a lot more memorable than any originals that Between Worlds tossed out.

Beat the game today, and STILL never found the Pegasus Boots.  So I read up on where they were hidden.

...dick move, Nintendo.

Anyways, I actually DID like the ending.  The actions were predictable but the motives/backstory were very interesting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 08, 2013, 07:44:13 AM
The Pegasus boots were hidden? I could've sworn I got those immediately!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 08, 2013, 11:43:49 AM
They can be skipped entirely... in fact, several things are. I like it that way!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 08, 2013, 07:21:49 PM
It is catchy, but the remixed tracks in general (minigame included) seem a lot more memorable than any originals that Between Worlds tossed out.

Also, I really like the music in this game. Especially the Dungeon themes. Really well done.

But yeah the remixed Overworld/Dark World tracks are amazeballs.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 08, 2013, 09:31:37 PM
As far as original tracks go, I'm a fan of the Lorule Castle theme (and all it's variations).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 08, 2013, 10:54:17 PM
Yeah, Lorule Castle kicks massive amounts of ass.

Just beat the game. Yeah, love the ending as well!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 08, 2013, 11:39:20 PM
The Lorule Castle theme is the Hyrule Castle theme backwards.

Or at least parts of it are.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 09, 2013, 12:41:11 AM
Yeah, I know. It's awesome!

Posted on: December 08, 2013, 04:45:15 PM
Love the Streetpass thing as well! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 09, 2013, 01:11:34 AM
Oh my god Streetpass battles are amazing.

also have this
[youtube]http://www.youtube.com/watch?v=Y8BPIklmuaU[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 09, 2013, 01:18:01 AM
Another song I hope is in Smash Bros!  8D

Also, I'll just say it.... Nice Boomerang is NICE! <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 09, 2013, 03:38:18 AM
If there is one Between Worlds/LttP piece I want in Smash, it's the Hyrule/Light World dungeon theme.

The Pegasus boots were hidden? I could've sworn I got those immediately!
I suppose I used the term "hidden" a bit loosely, but they're kept someplace where nostalgia tells you not to look unless you've already got them.  Like I said, kind of a dick move.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on December 18, 2013, 04:47:44 PM
[youtube]BtelgRzc3IU[/youtube]

So this is a thing. It's purely a spin-off. Temco Koei is making it even.

Never played Dynasty Warriors myself but maaaaaan Link with armour and scarf ♥
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on December 18, 2013, 05:11:22 PM
Call me a douchebag, but I'm at least glad Link is back to being left-handed. Yes, I care about this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 18, 2013, 05:34:48 PM
Dynasty Warriors is terrible and requires very little skill.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 18, 2013, 05:37:35 PM
Dynasty Warriors is terrible
How about NO!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 18, 2013, 05:50:54 PM
Ah, but you agree it requires very little skill.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on December 18, 2013, 05:51:13 PM
Looks like simple brainless fun. Fine with me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on December 18, 2013, 06:17:05 PM
Ah, but you agree it requires very little skill.

The games aren't meant to be games on classic DMC/NG-tier, but they can still be quite fun all the same.

I mean, if even guys I know like Tetsuo9999 (https://www.youtube.com/user/tetsuo9999), who pretty much plays anything with a decent combat engine (ranging from DMC to Tales to BASARA to various Musou-spinoffs) can find enjoyment with it, and even take the game's engine to its limits to make for some entertaining videos? Is it really that hard to understand why a number of us find these games enjoyable?  8)

Anyway, all I hope is that somehow, Ganon/Ganondorf and Zelda/Sheik are playable. Omega Force is usually quite good when it comes to the fanservice quotient of their games, so if nothing else, I'm hoping for a good amount of characters and some funny/entertaining what-if stories on the level of what Hokuto Musou/FOTNS: Ken's Rage got.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 18, 2013, 07:14:08 PM
Looking forward to this. I loved the DW: Gundam games, so I have no problem mindlessly killing some Stalfos and [parasitic bomb] with Link.  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 18, 2013, 07:23:07 PM
I guess I just don't see the point in buying multiple Dynasty Warriors games, when each one is essentially the same.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 18, 2013, 07:56:50 PM
Because GUNDAMS, PHI. GUN. DAMS. GANDAMMU!!!  8)

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 18, 2013, 09:38:29 PM
here's the JP logo
(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/q71/s720x720/1517469_10151777780801447_555400348_n.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 18, 2013, 09:40:50 PM
I think we're all in agreement that the Scarf needs to be a thing made to wear!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on December 18, 2013, 09:52:14 PM
I think we're all in agreement that the Scarf needs to be a thing made to wear!

The scarf looks ridiculously out of place.

On a more serious note, now that I think about it, given this is done by the Dynasty Warriors guys, things are looking pretty good for having playable characters other than Link. Playable Zelda seems like a must.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 18, 2013, 09:53:51 PM
Playable Tingle?  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Saber on December 18, 2013, 09:55:41 PM
Playable Tingle?  8D

Jesus Christ, the horror.

THE. HORROR.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 18, 2013, 09:58:04 PM
I think the scarf should have been a dark red, but this does look awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 18, 2013, 10:10:22 PM
I think the scarf should have been a dark red, but this does look awesome.

I agree actually. Dark Red goes better with Green.

Also, Playable Midna. Oh wait, imagine if it somehow added different Links from different games. TP Link, Majora's Mask Link.

Oh man, playable Fierce Diety Link would be [tornado fang]ing sweeeeeeeeeet!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 18, 2013, 10:12:37 PM
Jesus Christ, the horror.

THE. HORROR.
That's why Tingle would be easy mode. All the enemies would run away in fear! 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on December 18, 2013, 11:19:04 PM
I guess I just don't see the point in buying multiple Dynasty Warriors games, when each one is essentially the same.

The irony of posting that kind of quip on a Rockman fan site...  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2013, 12:24:47 AM
After watching the trailer again, is it just me or does that Link look like the one from the Skyward Sword manga in the Hyrule Historia?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 19, 2013, 12:29:34 AM
Historia Link's scarf is dark red, actually. But yeah, he does.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on December 19, 2013, 01:04:38 AM
After watching the trailer again, is it just me or does that Link look like the one from the Skyward Sword manga in the Hyrule Historia?
Historia Link's scarf is dark red, actually. But yeah, he does.

PB would pay attention to Link's new choice in apparel... 8D

But assuming this game is meant to be "canon" in some way? Koei would likely place the game within the context of one of Hyrule's known major wars. And as of now, there's three main choices:

The Demonic Raid (pre-Skyward Sword, prompted the events of that game)
The Hyrulean Civil War (pre-Ocarina of Time, lead directly into the events of that game)
The Imprisoning/Seal War (pre-LTTP, takes place in the "Downfall" branch)

Of course, beyond the Demonic Raid, it was never said that a Hero was active during those times (at least, per the Historia). So, either we'll be getting another set of retcons or maybe Koei will get to introduce their own "war".
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 19, 2013, 01:09:16 AM
But didn't they specifically say it was Non-canon and basically just for fun?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 19, 2013, 01:20:08 AM
Given how most of the character designs are lifted from either Skyward Sword or Ocarina, I'd peg this as a title anywhere between Hyrule's founding to the civil war. Could be interesting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 19, 2013, 02:10:42 AM
After watching the trailer again, is it just me or does that Link look like the one from the Skyward Sword manga in the Hyrule Historia?
All the more reason his scarf should be red!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 19, 2013, 02:24:58 AM
Maybe the scarf colour has something to do with multiplayer like back with four swords? Just a theory. *shrugs*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 19, 2013, 02:28:22 AM
I recall somebody saying on SA that the scarf was Blue because of team colors and [parasitic bomb] using one of the Gundam games as an example.

Blue is you.
Red is enemies.
Yellow is other.

So maybe that's why its blue.

Or maybe they just wanted to use blue.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 19, 2013, 03:20:26 AM
Or perhaps this whole thing will be non-canon [parasitic bomb]. Like it's supposed to be.

Besides... who [tornado fang]ing cares about canon in a Zelda game? That's almost as stupid as someone trying to make sense of Megaman/X/Zero/ canon.

OH WAIT...

I'm sorry.

I-I shouldn't have said that last part, have I? Someone here might have taken it personally. I-I'm sorry.

[spoiler]Nah, just kidding. It's stupid.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2013, 04:25:38 AM
PB would pay attention to Link's new choice in apparel... 8D

You know it, old friend!  8)

All the more reason his scarf should be red!

Or yellow, with Link wearing shades!  8B

Maybe the scarf colour has something to do with multiplayer like back with four swords? Just a theory. *shrugs*

Yeah. Good theory.

Honestly, I hope this is as crazy as Gundam Musou. I want to be able to use different Links & Zeldas from every game, each with different movesets.

IN FACT, I AM NOW GIVING THIS GAME AN OFFICIAL NAME.

THE LEGEND OF ZELDA: CHAIN LINK!

 TM THAT [sonic slicer]! 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 19, 2013, 05:47:47 AM
The irony of posting that kind of quip on a Rockman fan site...  8D

Touche.

Except for Rockman's case, you actually need to use your brain to get through a stage.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 19, 2013, 02:18:34 PM
If it dos turn out to be multiple links playable I hope they change the the way NPCs talk during the missions other wise we'll be getting a torrent of "....." messages. Riveting.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Zan on December 19, 2013, 02:36:06 PM
Quote
Or perhaps this whole thing will be non-canon [parasitic bomb]. Like it's supposed to be.

When establishing a world setting, no matter if it's part of the continuity or not, it helps to have a clearly defined aim. In this case their aim is clearly based on both Skyward Sword and Ocarina.

Also, Zelda continuity is so loose this might as well be canon. It wouldn't hurt, and another company producing Zelda games surely isn't without precedence either.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 19, 2013, 02:43:51 PM
When establishing a world setting, no matter if it's part of the continuity or not, it helps to have a clearly defined aim. In this case their aim is clearly based on both Skyward Sword and Ocarina.

Also, Zelda continuity is so loose this might as well be canon. It wouldn't hurt, and another company producing Zelda games surely isn't without precedence either.

Minish Cap being an example if you care for the timeline in the hyrule historia. Personaly I gave up on trying to fit things together a while back, if the games have some clear connection between them cool if not eh I'm not going to lose sleep over it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: CephiYumi on December 19, 2013, 02:44:38 PM
I'm assuming the scarf is a Zhao Yun thing, he seems to be popular enough to be on the last several DW cases and he has a scarf x3  (cept int he latest one...)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on December 19, 2013, 06:21:59 PM
Honestly, I hope this is as crazy as Gundam Musou. I want to be able to use different Links & Zeldas from every game, each with different movesets.

I still think that even sticking with Links and Zeldas would be aiming too low. If nothing else, Musou games pride themselves on even giving characters who don't even really do that much in their proper series/historical telling some shine.

In short, I'm hoping that again, we can get characters from various parts of the series represented. And if there is at all a chance that we get to play on the side of evil, that would make it all the better to have the likes of say Ganon, Ganondorf, Vaati, Ghirahim, Agahnim, Twinrova, Onox and Veran present.

For those who may be concerned about the scale, I think Shin Gundam Musou has since thrown that out the window. 8D

[youtube]http://www.youtube.com/watch?v=jd0p_AtHYo8[/youtube]

Touche.

Except for Rockman's case, you actually need to use your brain to get through a stage.

I think a pal of mine put it best, so I'll just quote him on this!

Quote from: ShockingAlberto
Here is what you need to know about Musou games:

1) Always play on a fairly high difficulty. The game is on baby mode for like the first three difficulties. Enemies barely attack, they all stand in circles and send one guy at you at a time like a dance battle, and there's never any pressure between two choices or how fast you can get somewhere with that level of AI.

2) Every trailer is always on an easy difficulty. It's impossible to get a feel for the AI without actually playing it or seeing the game LPed on Youtube. Everyone just gathers around Link here because it's probably on easy,

3) They are ultimately high-score games. Yeah, I suppose you can just put it on easy and press the attack button three times, but you're going to get a shitty score by doing so. By making the most efficient route, using combos and area attacks, and fighting smartly, you maximize your score. It's okay to still not like that genre, but recognize the genre for what it is before you dislike it.
- http://www.neogaf.com/forum/showpost.php?p=94003879&postcount=865

Additionally, much like any other high-score game, a Musou game will pretty much expect you to be aware of where enemies/enemy formations will spawn, how to best seek/protect your objective and other aspects that just boil down to pattern-recognition.

So, in short? Musou games have their own degree of depth, such that you can pretty much play it as "mindlessly" or "intensely" as you may wish. That's part of the reason why the genre has the appeal that it does, for those who love it!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2013, 06:38:28 PM
I still think that even sticking with Links and Zeldas would be aiming too low. If nothing else, Musou games pride themselves on even giving characters who don't even really do that much in their proper series/historical telling some shine.

In short, I'm hoping that again, we can get characters from various parts of the series represented. And if there is at all a chance that we get to play on the side of evil, that would make it all the better to have the likes of say Ganon, Ganondorf, Vaati, Ghirahim, Agahnim, Twinrova, Onox and Veran present.

For those who may be concerned about the scale, I think Shin Gundam Musou has since thrown that out the window. 8D

Hey, I did say Playable Tingle up above!  :V

I agree though. Stuff it full of characters. Go crazy. Playable Granny from Wind Waker. Have her throw hot soup in your face!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: HokutoNoBen on December 19, 2013, 09:19:31 PM
Hey, I did say Playable Tingle up above!  :V

I agree though. Stuff it full of characters. Go crazy. Playable Granny from Wind Waker. Have her throw hot soup in your face!

Hey, now! They gotta save some things for the sequel, right? 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 19, 2013, 09:21:21 PM
By Zelda Musou 2, we should have Playable Irene from Link Between Worlds.

Also, I think we can ALL agree that there needs to be a "Million Cuccoo Swarm" battle in the game somewhere.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 19, 2013, 09:26:32 PM
By Zelda Musou 2, we should have Playable Irene from Link Between Worlds.

Also, I think we can ALL agree that there needs to be a "Million Cuccoo Swarm" battle in the game somewhere.
Yes~ The Cuccoos are thirsty for blood!~
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 19, 2013, 11:37:36 PM
Also, I think we can ALL agree that there needs to be a "Million Cuccoo Swarm" battle in the game somewhere.

It needs to be unlocked first by finding a random cuccoo in a stage, then slashing it repeatedly till it unlocks.

When you play it, you can never win, you can only try to survive for as long as possible as everybody knows the cuccoo is an indestructable monster.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 19, 2013, 11:40:34 PM
It needs to be unlocked first by finding a random cuccoo in a stage, then slashing it repeatedly till it unlocks.

When you play it, you can never win, you can only try to survive for as long as possible as everybody knows the cuccoo is an indestructable monster.
Except in Link's Awakening.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 19, 2013, 11:41:07 PM
Except in Link's Awakening.

I don't recall them being unable to be killed in Links Awakening.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 19, 2013, 11:43:59 PM
I don't recall them being unable to be killed in Links Awakening.
You can kill them with the Magic Wand.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 20, 2013, 12:02:35 AM
Pssh, I don't care if it's canon or not... I just like red scarves!

There better be a playable monkey from Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 20, 2013, 12:06:26 AM
There better be a playable monkey from Majora's Mask.
I love the Monkeys! :)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 20, 2013, 03:34:03 AM
Pssh, I don't care if it's canon or not... I just like red scarves!

There better be a playable monkey from Majora's Mask.

Red scarves are cool. So are Yellow!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 20, 2013, 03:38:50 AM
Red scarves are cool. So are Yellow!  8D

I'm partial to blue. I miiiiight be biased though.  :V
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 20, 2013, 03:52:04 AM
I'm definitely biased!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 21, 2013, 12:17:41 AM
Also, Playable Midna.

Oh man, playable Fierce Diety Link would be [tornado fang]ing sweeeeeeeeeet!
YES.

Mostly Midna.  8) But no Zelda fan in their right mind could say no to Fierce Deity Link, either.

Well, since PB got the awesome/obvious onces...what about Pipit and Karane?

Also, I think we can ALL agree that there needs to be a "Million Cuccoo Swarm" battle in the game somewhere.
Wouldn't that by nature have to be a test/bonus level?  For every Cuccoo you slay, another swarm would appear. 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 21, 2013, 12:19:19 AM
Playable Groose.

With the Groosenator.

'Nuff said.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 21, 2013, 05:04:03 AM
Wouldn't that by nature have to be a test/bonus level?  For every Cuccoo you slay, another swarm would appear. 8)

No. What I want to see is your playable character just looking over the horizons, and in the distance is a sea of white & feathers.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 21, 2013, 05:08:40 AM
There better be some giant Cuccoo commanders like that mini game in a Link Between Worlds or something like that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 21, 2013, 02:51:49 PM
What about the killer pigs from Wind Waker?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 21, 2013, 07:22:48 PM
What about the killer pigs from Wind Waker?
But pigs are dirty animals.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 21, 2013, 07:24:43 PM
What about the killer pigs from Wind Waker?
They don't swarm.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 21, 2013, 11:45:53 PM
They don't swarm.

Hey, hey. Those juggernauts don't NEED to swarm you.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 22, 2013, 06:23:59 AM
They could mess link up quite quickly if I remember right.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on December 22, 2013, 03:08:19 PM
The pigs?  Yeah.  They do more damage than Ganondorf.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: RetroRespecter on December 22, 2013, 04:47:12 PM
This may not work. There are not a lot of heroes and/or villains in The Legend of Zelda series.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Rin on December 22, 2013, 06:43:04 PM
This may not work. There are not a lot of heroes and/or villains in The Legend of Zelda series.
GIB VAATI
GIB NAO

HUEHUEHUEHUEHE
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 24, 2013, 12:41:28 AM
This may not work. There are not a lot of heroes and/or villains in The Legend of Zelda series.

Yeaaah. We have multiple iterations of Link, as well as his allies including Zelda, Shiek, Tetra, Midna... Byrne if he can be counted... and so many others I can't even name.

Then there's Ganon... Uh... Ganon.... Another Ganon... Oh yeah, and there's Ghirahim/Demise, Vaati, Agahnim, Yuga, Bellum, Mallaedus... Shall I go on?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 24, 2013, 01:50:27 AM
Onox and Veran would be cool to see too. Especially considering their final forms, those could make for interesting gameplay.

Also Byrne counts as a good guy. You also forgot to mention Ralph from Ages, I'm sure he'd be more than applicable.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 24, 2013, 01:57:29 AM
And there's also the Twinrova witches too.  Maybe even Dark Link.

Heck we should have playable 6 sages from Ocarnia of time except Rararu.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 24, 2013, 02:45:46 AM
Also Byrne counts as a good guy. You also forgot to mention Ralph from Ages, I'm sure he'd be more than applicable.

I was a bit iffy on it since he was an antagonist for like 2/3rds of the game.

Funny that I forget Ralph as Ages is the most recent Zelda game I've been playing. Also forgot Skull Kid.

And there's also the Twinrova witches too.  Maybe even Dark Link.

Heck we should have playable 6 sages from Ocarnia of time except Rararu.

Bosses could be a good inclusion.

That other thing I can't really see though. Ruto would be better replaced with Link just having the Zora mask. Same for Darunia. I also can't quite see Saria fighting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 24, 2013, 02:53:16 AM
Playable Marin. MILK ATTACK!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 24, 2013, 02:54:55 AM
Playable Marin. MILK ATTACK!

Something NSFW joke.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 24, 2013, 03:40:21 AM
I was a bit iffy on it since he was an antagonist for like 2/3rds of the game.

Funny that I forget Ralph as Ages is the most recent Zelda game I've been playing. Also forgot Skull Kid.

Bosses could be a good inclusion.

That other thing I can't really see though. Ruto would be better replaced with Link just having the Zora mask. Same for Darunia. I also can't quite see Saria fighting.
Well the thing is that he was training under Anjean originally, and though he was swayed to the side of the villains, he did end up helping out. So in my mind that makes him a good guy.

Of course he could be on either side.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 24, 2013, 07:23:47 AM
Well the thing is that he was training under Anjean originally, and though he was swayed to the side of the villains, he did end up helping out. So in my mind that makes him a good guy.

Of course he could be on either side.

I lean towards him being playable because damn if he wouldn't be fun as a tank.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 24, 2013, 07:24:57 AM
You know what's really going to happen?

They're going to create some new super-awesome fighting female character, and then the internet will implode on itself!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 24, 2013, 08:22:51 AM
Playable Marin. MILK ATTACK!

...

*searches for NSFW Marin pic in ecchi thread*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 24, 2013, 08:23:00 AM
You know what's really going to happen?

They're going to create some new super-awesome fighting female character, and then the internet will implode on itself!
You mean Impa? Because I'm pretty sure there'll be Impa.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 24, 2013, 08:27:02 AM
Nah, it'll be someone new I think!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 24, 2013, 08:30:18 AM
...

*searches for NSFW Marin pic in ecchi thread*
....Really?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 24, 2013, 08:31:04 AM
....Really?

I think I've seen a couple.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 24, 2013, 08:32:25 AM
....Really?

Absolutely! :V
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 24, 2013, 08:33:15 AM
I think I've seen a couple.
I know they exist I'm just shaking my head at immediately looking for them and announcing that he's looking for them.  Honestly I was thinking Marin would bash people in the head with Milk bottles.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 24, 2013, 08:35:44 AM
I know they exist I'm just shaking my head at immediately looking for them and announcing that he's looking for them.  Honestly I was thinking Marin would bash people in the head with Milk bottles.

Or ramming into them while riding a cow!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 24, 2013, 08:36:31 AM
Or ramming into them while riding a cow!
That would be entertaining.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 24, 2013, 08:46:41 AM
Nothing spells entertainment to PB like hearing a loud MOOOOOO before trampling foes to death!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 19, 2014, 11:20:18 PM
I just realized that I'm probably gonna have a shitfit if the Majora's Mask aliens aren't in the game. They're perfect for that kind of game.

Posted on: December 31, 2013, 04:51:42 PM
Just started ALBW. Already freaking out that I can't draw dicks on my map.

AH THE HEARTS ARE ON THE BOTTOM
I DONT LIKE CHANGE
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Arikado on January 30, 2014, 09:59:33 PM
Four Swords is currently on the eShop for free, for four days.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on January 30, 2014, 10:23:27 PM
I thought that was always free. Huh.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 30, 2014, 11:09:02 PM
Literally came here just to announce that.
It's an eh game. Okay if you got some people around I guess. Easy enough on Single Player though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 30, 2014, 11:31:31 PM
I thought that was always free. Huh.

It is, its just come back for four days. After which it will venture back into the empty abyss of not being available for download.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Reinthaist on May 21, 2014, 06:19:56 PM
New screenshots of Hyrule Warriors

(https://24.media.tumblr.com/a1cec0990a1ba853ab3865d713aea4fd/tumblr_n5xk0vNP7j1qbc2h3o2_1280.jpg)
(https://31.media.tumblr.com/b1017205505b720005257f63d6f695f1/tumblr_n5xk0vNP7j1qbc2h3o3_1280.jpg)
(https://24.media.tumblr.com/2ddf6b9e4fb86e8a473baa98c5798fb5/tumblr_n5xk0vNP7j1qbc2h3o1_1280.jpg)
(https://31.media.tumblr.com/d20a931e5ffb623a75b982304a400b27/tumblr_n5xk0vNP7j1qbc2h3o4_1280.jpg)
(http://cdn.medialib.officialnintendomagazine.co.uk/screens/dir_644/image_64468.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 21, 2014, 06:45:52 PM
The graphics seem to have improved from the last trailer. Other than that, I'm not really sure what to think about this.

I need to see more footage.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Align on May 21, 2014, 08:23:56 PM
Oh, aren't those two the lesser villains from the Oracle games?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on May 21, 2014, 09:04:30 PM
Oh, aren't those two the lesser villains from the Oracle games?
You might be on to something based on that dragon hand and the clevage the woman has since she's the only Villain like that.  Though I miss the blue skin but she might have been mistaken for one of the Twili so it makes sense.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 21, 2014, 09:25:31 PM
I think she's a new character. No way those two are Veran and Onox.
(http://zeldawiki.org/images/0/09/Veran.png)(http://zeldawiki.org/images/thumb/4/47/Onox.png/482px-Onox.png)

Oh and SS Impa confirmed playable, she fights with a giant sword.

EDIT: More scans
(http://pbs.twimg.com/media/BoLTchgIYAA0LEG.jpg:large) (http://pbs.twimg.com/media/BoLTchgIYAA0LEG.jpg:large)
(http://pbs.twimg.com/media/BoLTmIQIIAEZQBH.jpg:large) (http://pbs.twimg.com/media/BoLTmIQIIAEZQBH.jpg:large)
(http://pbs.twimg.com/media/BoLTv9aIcAEfbgB.jpg:large) (http://pbs.twimg.com/media/BoLTv9aIcAEfbgB.jpg:large)

Boob lady there is a witch named Shia (she's already been mentioned) and that guy is Varuga.

Also that thing in the lower-right of the last scan is Wizuro, if I translated that properly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on May 21, 2014, 11:20:13 PM
I was gonna say "Boobies? In a Zelda game?" And then Mirby posted that pic of Veran and I was like "Oh."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 22, 2014, 12:30:29 AM
Game is looking good so far!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 22, 2014, 02:36:44 PM
The official Japanese website (http://www.gamecity.ne.jp/zelda/index.html) is up, and with it comes a lot of images (http://imgur.com/a/cxelK#0) so check those out.

(http://i.imgur.com/TzvY3R7.jpg)
also DEM EYES
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 22, 2014, 04:55:20 PM
Can't wait for an actual Zelda game to look like this, or, hopefully, even better. I notice the backgrounds seem to be lacking... really lacking.

Though, this is just Dynasty Warriors, so you can't really expect much.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 22, 2014, 05:09:06 PM
Well remember, we will be hearing news on Zelda U at E3. This has been promised for some time now.

Also here's some cool artwork.
(https://pbs.twimg.com/media/BoPr4kUIIAE8oHF.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 22, 2014, 06:49:27 PM
It's funny. I have zero interest in regular Dynasty Warriors games. But this, and the Gundam one? Sign me up!  8D

I still think his scarf should be red!  :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on May 22, 2014, 11:02:13 PM
Yeah, same here. The normal ones never really captured me but the Gundam one was amazing and I play the [parasitic bomb] out of it.

I think the added mechanic of the boosting and flying is what does it for me. WIthout it, the gameplay feels a little slow and more repetitive. Boost cancelling can make for some devastating combos and trickery.

I'd imagine this one will be slower, more like the normal Musou entries though. I'll give it a shot, but I'm nto sure I'll like it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on May 22, 2014, 11:53:37 PM
It's funny. I have zero interest in regular Dynasty Warriors games. But this, and the Gundam one? Sign me up!  8D

I still think his scarf should be red!  :P
Same here, on both accounts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 25, 2014, 10:02:24 PM
(http://i.imgur.com/P5WG7YC.jpg)

More screens. (http://www.gamekyo.com/newsen57804_screens-hyrule-warriors.html)

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 26, 2014, 12:03:07 AM
(http://d1sct75hbeauoh.cloudfront.net/images/shirts/EE3gVhYUXpMr/theyetee_the-great-sea_1400998385.full.png)

I love this design. I'm buying it on a T-Shirt!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on May 26, 2014, 12:19:17 AM
I don't see anything there.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 26, 2014, 12:41:47 AM
Yeah, that is weird.

Well just go to The Yetee.com (http://theyetee.com/). It's the one on the right!

EDIT: The image should be there now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 27, 2014, 12:52:53 PM
(https://pbs.twimg.com/media/BooiEM2IUAAC_aS.jpg:large)
Impa's blade has the Goron symbol on it. Hm.

Perhaps it's of Goron manufacture?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on May 27, 2014, 05:06:24 PM
Good eye.

If it's anything like Biggoron's Sword, we're in for a treat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 27, 2014, 11:45:12 PM
No that's not the Sheikah eye what are you talking about :P

But yeah the more I think about it the more likely that's just a signature to show where the blade was made.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 10, 2014, 07:41:59 PM
New Legend of Zelda Trailer - Wii U (E3 2014) (http://www.youtube.com/watch?v=3PqWgmJG_fE#ws)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 10, 2014, 08:09:43 PM
Wii U - Hyrule Warriors E3 2014 Trailer (http://www.youtube.com/watch?v=z107NbGUIOk#ws)

Official Hyrule Warriors trailer!  <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 10, 2014, 08:38:12 PM
Wow, the Great Fairy isn't creepy this time around.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 11, 2014, 12:41:45 AM
MIDNA!

MIDNAMIDNAMIDNAMIDNAMIDNA  <3 <3 <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on June 11, 2014, 03:47:39 AM
So apparently that character we saw in the Zelda U trailer might not have actually been Link. (http://venturebeat.com/2014/06/10/zelda-creator-teases-that-we-didnt-see-link-in-wii-u-trailer/)

This might be a stretch, but what if its a girl?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 11, 2014, 04:18:37 AM
Am I the only one who had flashbacks to Princess Mononoke from that trailer?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 11, 2014, 04:36:52 AM
I'm right there with you buddy!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 11, 2014, 04:41:04 AM
So apparently that character we saw in the Zelda U trailer might not have actually been Link. (http://venturebeat.com/2014/06/10/zelda-creator-teases-that-we-didnt-see-link-in-wii-u-trailer/)

This might be a stretch, but what if its a girl?
Allegedly-Not-Link's face does look a bit effeminate, so maybe?  In light of the Wind Waker reference in the wardrobe, I was half-expecting it was WW Link's sister.  That'd probably be too simple, though.

MIDNA!

MIDNAMIDNAMIDNAMIDNAMIDNA  <3 <3 <3
My thoughts exactly. 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 11, 2014, 05:27:50 AM
Allegedly-Not-Link's face does look a bit effeminate, so maybe?  In light of the Wind Waker reference in the wardrobe, I was half-expecting it was WW Link's sister.  That'd probably be too simple, though.

Implying Adult Link isn't effeminate?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on June 11, 2014, 05:30:28 AM
Implying Adult Link isn't effeminate?

Not this effeminate.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on June 11, 2014, 05:47:34 AM
Whatever and whomever this new protag is, they're a total cutie in my books anyway.

also this Hyrule Warriors art has been circulating
(http://38.media.tumblr.com/9ae15ae3cb143f193470a98dafcc8058/tumblr_n6yu2yCJVR1sqy5a3o1_1280.jpg)
digging the design on that new(?) girl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 11, 2014, 05:49:09 AM
Not this effeminate.

I... honestly don't see how this character is any more effeminate. I suppose the shape of his/her eyes differ slightly from Link's, but it looks like it could very well be a dude. Hell, Link has very feminine eyes and somewhat thick eyelashes; so does this character.

Basically, this could be Link, just as much as it could be a woman.

This is made in Japan, after all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 11, 2014, 06:18:22 AM
Whatever and whomever this new protag is, they're a total cutie in my books anyway.

also this Hyrule Warriors art has been circulating
(http://38.media.tumblr.com/9ae15ae3cb143f193470a98dafcc8058/tumblr_n6yu2yCJVR1sqy5a3o1_1280.jpg)
digging the design on that new(?) girl.

Interesting new girl. I like her lot!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on June 12, 2014, 01:15:29 AM
I dunno guys, Link was pretty effeminate in Skyward Sword...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 12, 2014, 08:37:47 AM
It's Link. Guy Link. Regular Link.

http://mmgn.com/wiiu/news--that-was-link-in-zelda-wii-u-trailer-aonuma (http://mmgn.com/wiiu/news--that-was-link-in-zelda-wii-u-trailer-aonuma)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 12, 2014, 08:42:45 AM
The link is taking forever for me to load.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 12, 2014, 09:11:41 AM
Yeah, it's not loading for me either.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 12, 2014, 09:18:36 AM
It loaded for me. Basically it says that the quote was taken out of context, that Aonuma says he meant it jokingly. Like "No one said it isn't Link, but no one said it was either."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on June 12, 2014, 09:22:56 AM
Oh damn.

And here I thought maybe we'd get the first actual zelda game with a female protagonist.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on June 12, 2014, 04:54:23 PM
I think Link being a girl in this one would be an easy transition to make. I'd personally be interested to see such a thing happen. It could even go as far as being a choice the player has at the beginning. Being a silent protagonist, it wouldn't be too difficult to engineer. They just have to be careful with the NPC's reference to the player, which could be also just as easily change the lines of dialog depending on the player's chosen gender really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 12, 2014, 08:59:19 PM
I want guy Zelda then.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 28, 2014, 04:18:02 AM
http://www.destructoid.com/photo-m.phtml?photo_key=290947&post_key=277203#prevnext (http://www.destructoid.com/photo-m.phtml?photo_key=290947&post_key=277203#prevnext)

Nice batch of Hyrule Warriors screens.  Old news by now, but the new girl is a magic-user named Lana.  Agatha (the bug girl from Twilight Princess) is also playable.  Um...okay?  Guess someone felt the need to make sure that Midna wouldn't be the weirdest member of the cast.

Speaking of which, Midna gets some nice action in the screens as well, including one of her performing the "Hookshot the MM moon" maneuver.

There will also be Twilight Princess costumes for Link and Zelda as DLC.  Cool idea, though to be honest, I'm really digging their Hyrule Warriors designs anyway, so yeah.

(http://www.destructoid.com//ul/277203-can-t-get-enough-of-these-hyrule-warriors-screenshots/gal_65-noscale.jpg)
"Now let's see, who should I kill first with this?"
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 02, 2014, 01:44:14 AM
http://www.youtube.com/watch?v=QFhCnOKIfLc#t=63 (http://www.youtube.com/watch?v=QFhCnOKIfLc#t=63)

Lana trailer!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 05, 2014, 03:21:43 PM
I guess Lana is supposed to be significant to the story if she's on the cover art?  Some of the screens seem to indicate her being off to a rocky start with Midna, should be interesting.

I like Lana's design overall; it's like they threw a Fire Emblem mage into the Zelda world.  If Micaiah had ludicrously overpowered attacks for taking out waves of enemies at a time, I'd imagine it would look something like that.



http://www.youtube.com/watch?v=PP19h3YyZ0U#t=63 (http://www.youtube.com/watch?v=PP19h3YyZ0U#t=63)

Agitha trailer, complete with TP Hyrule Field remix.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on July 05, 2014, 03:27:04 PM
She's trolling all the enemies with OP spirit bugs or something. A+
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on July 05, 2014, 03:35:24 PM
Yeah that's a fun looking move set, the TP over world track used there sounded good too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 05, 2014, 09:25:05 PM
Yeah, very nice! Cannot wait to see who else they have in store for us.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 07, 2014, 05:29:20 PM
『ゼルダ無双』 ミドナ(呪具)プレイムービー (http://www.youtube.com/watch?v=PeWKSLq1tn0#ws)

Midna in action!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 09, 2014, 02:44:16 AM
Nothing we didn't see in the Treehouse vids, but still freaking sweet.  The image of Midna wrangling a dragon down to the ground with the Hookshot is oddly fitting.



Now onto more recent events:

Did you know boots go on feet? (http://mynintendonews.com/2014/07/08/famitsu-confirms-skyward-swords-fi-as-playable-character-in-hyrule-warriors/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 09, 2014, 03:09:19 AM
There's a 95% chance I'm gonna love using her!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 10, 2014, 12:25:28 PM
(http://www.gamecity.ne.jp/zelda/stage/07_04.jpg)
Groosenator confirmed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: RetroRespecter on July 10, 2014, 11:03:07 PM
We don't know that yet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 11, 2014, 04:46:09 AM
(http://i.imgur.com/rcRFX9G.jpg)

I laughed harder at this than I should've...

[spoiler]Phi finds Fi photo funny. 8D[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on July 11, 2014, 04:50:23 AM
I always pronounced Fi as Fee. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 11, 2014, 04:53:43 AM
So did I
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on July 11, 2014, 05:10:13 AM
It probably is pronounced like that. Still makes for a decent tongue-twister to say 5 times fast. 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on July 11, 2014, 05:59:26 AM
We don't know that yet.
I said Groosenator.

Which is the name of the catapult.

That is in that picture from the official Japanese site.

So yes, we do know that the Groosenator is confirmed because I linked a photo of it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 17, 2014, 09:19:03 AM
『ゼルダ無双』 ゼルダ(タクト)プレイムービー (http://www.youtube.com/watch?v=EfZr7aVUSrM#ws)

 owo
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Archer on July 17, 2014, 10:14:57 AM
Sure is shaping up to be Waifu Warriors here.

[spoiler]I don't have a problem with that.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 17, 2014, 10:25:26 AM
It suuuuuuure is!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on July 17, 2014, 04:16:20 PM
Thats a pretty creative move set, I gotta give this DW spin off some credit; the characters all look fun to play.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on July 18, 2014, 03:22:52 PM
Man, I thought she was using the Wind Waker at first.  Which raises all sorts of interesting ideas about how the Wind Waker could've been used to fight, not just control the weather.

Edit: I feel silly; it is the Wind Waker.  That's pretty awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 22, 2014, 10:06:01 PM
Hyrule Warriors: Link & Ball and Chain Trailer (Wii U) (http://www.youtube.com/watch?v=oV4AlLYHe7w#ws)

Damn this game looks fun. Also, Sheik, Princess Ruto, and Darunia are playable characters. YAY!

(http://i.imgur.com/SJpiwtZ.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 23, 2014, 01:29:56 AM
Link wailing on The Imprisoned using the Ball & Chain is just too awesome for words.

New characters are cool, though it's interesting that Darunia is the ONLY male other than Link thus far.  I've seen some people suggest Mikau, but since Ruto's already handling Zora rep, I don't know if that'll happen.  One way or the other I want to see some fin boomerangs, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on July 25, 2014, 08:33:34 AM
Wii U -- Hyrule Warriors Features Trailer (http://www.youtube.com/watch?v=2c8EEXL3L8c#ws)

Niiiiiiiiiiiiiice!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on July 25, 2014, 12:54:14 PM
THE CHICKENS
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 26, 2014, 05:05:23 AM
Wii U -- Hyrule Warriors Features Trailer (http://www.youtube.com/watch?v=2c8EEXL3L8c#ws)

Niiiiiiiiiiiiiice!  8)
I saw that on the eShop yesterday.  Glorious.  And yes, the Cucco portal mishap was frikkin' awesome.  XD  I can't wait to see what the in-game context of that is.

I also liked seeing that Darunia was putting the Megaton Hammer to good use.  Hopefully we'll see Volvagia in the game at some point.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 04, 2014, 07:50:55 AM
『ゼルダ無双』 ラナ(大樹)プレイムービー (http://www.youtube.com/watch?v=9ksMGhewlPk#ws)

Nice! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 05, 2014, 07:00:59 AM
http://www.nintendolinked.com/hyrule-warriors-register-game-club-nintendo-get-demon-king-costume-dlc/ (http://www.nintendolinked.com/hyrule-warriors-register-game-club-nintendo-get-demon-king-costume-dlc/)

Ganondorf has been confirmed to be playable and has a DLC costume.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 05, 2014, 07:03:57 AM
(http://i.kinja-img.com/gawker-media/image/upload/s--vueJruHb--/c_fit,fl_progressive,q_80,w_636/naezobl7fygdzotkufpb.gif)

MULLETDORF SAYS, "IMMA [tornado fang] YOUR CHEST!!!!!!

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 05, 2014, 07:05:26 AM
MULLETDORF SAYS, "IMMA [tornado fang] YOUR CHEST!!!!!!
...... :o
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 05, 2014, 07:10:05 AM
Look at that face!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 05, 2014, 07:11:11 AM
Just makes it creepier....
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 05, 2014, 07:16:36 AM
But man, look at the mullet!! XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 05, 2014, 07:18:40 AM
That is a badass mullet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 05, 2014, 08:15:24 AM
(https://pbs.twimg.com/media/BuQQEK6IYAADSSv.png)

This made me laugh
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 05, 2014, 08:19:02 AM
Because he's worth it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on August 11, 2014, 05:23:22 PM
LETS SEE YOU GET 100% COMPLETION NOW, LINK!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on August 12, 2014, 10:10:49 AM
I didn't see anything about it, but you know those DLC costumes that have been popping up in the Japanese trailers for the game?

Well it looks like they decided to take a page out of "EA, Activision, and Ubisoft's guide to [tornado fang]ing over a consumer who wants everything DLC Guidebook" and make the sets retailer exclusives (for the time being I imagine, they'll probably show up for sale eventually but its still a kick in the nuts.)

Ocarina's set is for Gamestop.
Skyward Sword's been sent to Best Buy (Which ironically they're the only retailer I know that still has SS in stock.)
Twilight Princess' are stuck at Amazon.

Obviously Ganon doesn't apply here, his are Club Nintendo.

Seriously, this is not a good move. [tornado fang]ing lord.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on August 12, 2014, 02:26:17 PM
Most likely a consequence from it being a third party license. Toei probably was the one who made that call. Though it's unclear if Nintendo has any contractual control over it. So either Nintendo cannot object to it, or Nintendo could have but instead chose not to object.

I'd hate to think the latter. It could be Nintendo's way of testing the waters for this kind of business practice concerning their IP.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 13, 2014, 12:55:14 AM
Well, if I can be a little more optimistic, "chose not to" doesn't necessarily mean they approved.  It could just mean they decided an aesthetic issue wasn't worth invoking their veto.  Nintendo doesn't exactly have a reputation for being easy to work with, it's possible they were self-conscious of that.  Hell, it's possible KT wanted to do something gameplay-relevant and Nintendo vetoed that; there's really no way for us to know for sure.

But I agree, it bites.  My main consolation is that Ganondorf's OoT costume was the only one I was really interested in, so Club Nintendo saves the day.  But the practice of making it impossible to actually obtain the "complete" game is not something I am fond of.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 27, 2014, 05:00:19 AM
SO!!!

Nintendo World has demos of Hyrule Warriors available to the public. I was there today to try it out, and the game does not disappoint. It is a lot of fun. Pure, simple fun. I got to try Link, Zelda, and Midna and all three are awesome. Especially Zelda!

Cannot wait till this game comes out!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 28, 2014, 08:47:33 AM
LINK IS GETTING HIS 8-BIT SWORD AS A [tornado fang]ing WEAPON!!! (http://www.crunchyroll.com/anime-news/2014/08/27/hyrule-warriors-update-adds-huge-nes-style-sword-and-more)

(http://38.media.tumblr.com/a65a1158eb89a412e7f2115a66f9ddcc/tumblr_naz4c74Uf01t6jvvlo1_500.jpg)
(http://31.media.tumblr.com/c11fa8c87e027baa568dad37903a21aa/tumblr_naz4c74Uf01t6jvvlo2_500.jpg)

 <3 <3 <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 28, 2014, 08:49:25 AM
Wow, now we can beat enemies with carboard!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 28, 2014, 08:50:08 AM
I hope it makes the same sound effects when you use the beam!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 28, 2014, 08:53:21 AM
Oh that would be awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on August 29, 2014, 12:39:58 AM
God, I wanna hear that sound effect in a modern game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 29, 2014, 07:16:19 AM
RIGHT?!?!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on August 30, 2014, 06:58:18 AM
God, I wanna hear that sound effect in a modern game.
...if I was not such an absurdly huge fan of Midna, I would declare this game officially ruined forever if that DIDN'T happen.

(honestly, I maintain we should see that and sword beams as Link's Final Smash, but that's another discussion)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 30, 2014, 07:19:01 AM
Midna is a lot of fun to use, Shell!  :V
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on September 22, 2014, 04:10:32 AM
I just got around to getting A Link Between Worlds. Am I alone in thinking this is the best Zelda game in a really long time?

Feels really good using the circle pad too. I am impressed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on September 22, 2014, 04:51:50 AM
It's great, but too damn easy. I've gotten stumped on every Zelda game except that one.

I mean, there were a few puzzles that I got stuck on, but only for like an hour, at most.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 22, 2014, 08:27:36 AM
I just got around to getting A Link Between Worlds. Am I alone in thinking this is the best Zelda game in a really long time?

Feels really good using the circle pad too. I am impressed.

Oh no, I really think it is as well!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on September 22, 2014, 10:40:03 PM
I'm with Phi here. It's an enjoyable game, but it's way too short and easy. It's the only Zelda that I haven't picked back up since I finished it. Only took me a good 10-15 hours to finish, TBH...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on September 23, 2014, 03:04:01 AM
It is indeed shorter than LTTP per dungeon that I've noticed so far as I've gotten. Kind of expedites the progression though which I can see why they would do for a portable title. In compensation, theoretically, you should add more dungeons in that case. They stuck to the normal formula it seems though.

Not sure I miss being stuck in a room for an hour. I can live with puzzle difficulty having gone down a little.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on September 23, 2014, 03:12:44 AM
Eh, it didn't feel all that much shorter than LttP... although that might be because I know that one inside out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 23, 2014, 05:28:03 AM
Eh, it didn't feel all that much shorter than LttP... although that might be because I know that one inside out.

Yeah, same here!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on September 23, 2014, 05:48:43 AM
You can't beat it in 5 minutes like you can LttP.

At least not yet.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on September 23, 2014, 02:00:33 PM
I agree on both fronts--it is the best Zelda game in a while, and it is a little too short/easy.  At least, the puzzles are too easy.  Some of them could've been a bit harder.

The game has a lot to recommend it, although it is not the most ambitious Zelda title ever.  Still a much needed breath of fresh air compared to Skyward Sword, though...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on September 24, 2014, 02:37:44 AM
I guess I'm more of a skeptic when it comes to Link Between Worlds?  It's a solid game, by all means, and it probably does rank among my favorite handheld Zeldas, at least.  But there aren't that many console games I'd hold it up to.  The problem with the key item shop is that it leaves too little to discover elsewhere; the Light World dungeons really drag on account of the fact that there's literally NOTHING worthwhile to find inside of them (a shame, since they get the best music).

However I was pleasantly surprised by how well the Dark World dungeons were put together, they thankfully stepped up the design there a great deal.  And as predictable as the character's actions were during the endgame, I found their motives deep and interesting.  So, as Zelda stories go, it definitely left a mark.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on October 08, 2014, 02:58:31 PM
I finally got around to beating A Link Between Worlds. I really loved this game. I also don't think it was that short. For a portable Zelda especially it was right on the mark I think. It didn't drag on like sometimes I feel other titles do.

I don't think I've had this much fun with a Zelda in a very long time. This makes me really remember back to the old days when portable Zelda was actually good.

No bullshit, gets right to the point. Weapons work quickly and effectively. No stupid ass slow transformations. No bullshit touch screen controls. No endless hours of tutorial fetch quest garbage. It has tight controls and a great art style.

I am both thoroughly impressed and satisfied. That [parasitic bomb] got pretty dark in the end too.

Spoiler impressions below...
[spoiler]
I was actually a tad bit surprised at what happened in the end. Once Hilda started her monologue it became clear immediately, but up until that point I wasn't quite sure what was going on.

I was actually expecting, based on Hilda's attitude in prior cutscenes, for her to go yandere over Link coveting him as her exclusive hero. The feeling was kind of there, but she was much more concerned with jacking their triforce instead of the hero.

Overall good stuff, though it makes you wonder why they didn't just use the Triforce from the get go to wish back the other one. Sounds like a much more solid plan. It's not like Hilda does not know it can grant wishes. Just be like "hey bro, can we borrow your Triforce for a bit, thanks".

I think if they left that whole wish it back part out and Hilda actually went down with the ship like she reserved herself to do at the end, it would have truly been a crazy ending. Yeah it's not Nintendo happy ending but damn would it be a powerful one, with an even more powerful message.

However, I can't expect that out of Nintendo so I suppose I can't necessarily deduct points based on that.
[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 08, 2014, 06:12:23 PM
I found Yuga to be a very boring character. And the final battle was [parasitic bomb] easy.

However, the good far outweighs the bad, and I do love the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on October 08, 2014, 07:01:05 PM
Yeah. Yuga was a terrible character, with no depth. It's all about
[spoiler]Hilda. She stole the show incredibly.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 13, 2014, 06:14:09 AM
[spoiler]Ravio is obviously best character[/spoiler]

Anyways still having fun with Hyrule Warriors. Really liking the Network Links in Adventure Mode. Someone apparently helped me and I got 50,000 Rupees and an Experience Up bonus for the next battle. Also been helping the friends I've seen.

HYPERSHELL TAKE MY ASSISTANCE AND WHATEVER IT IS cause I totally just helped you. Could've A-Ranked it if Zelda hadn't been impatient and stormed the enemy base while a Darkness Barrier was up on it, almost killing herself in the process. So I had to stop racking up KOs and bail her out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on October 15, 2014, 04:14:56 AM
I'm enjoying Hyrule Warriors for what it is.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on October 15, 2014, 05:11:23 AM
I'm enjoying Hyrule Warriors for what it is.

Yeah, it's fun! It's amazing how much more I enjoy DW games when they're not about DW!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 18, 2014, 06:07:55 AM
I still find it funny how many people these days are surprised at aesthetic style impacting a game's reception.  For all the talk of how much more often we saw "revolutionary" games in the old days, nobody talks about how there were also 47 million side scrolling brawlers with about every possible cast imaginable.  And we all loved it.  But now that they're doing that in 3D, and we love it again, everyone's all shocked.

HYPERSHELL TAKE MY ASSISTANCE AND WHATEVER IT IS cause I totally just helped you. Could've A-Ranked it if Zelda hadn't been impatient and stormed the enemy base while a Darkness Barrier was up on it, almost killing herself in the process. So I had to stop racking up KOs and bail her out.
Gladly, I love teaming with Network Links.  I don't remember receiving a notice as to getting a reward from someone else, but I know I've cleared your Link a few times, Mirb.

Just got the DLC package (even though I still have a LOT to do on the Adventure Mode map).  Epona is FREAKING AWESOME.  The fact that you can freely move during all standard attacks makes it much easier to keep the pressure on stronger opponents, and of course much easier to dodge.

Psychostorm - Hyrule Warriors (http://www.youtube.com/watch?v=AUZyx_nncBY#ws)
Random observation: This is the most awesome "evil lair" music ever.  It helps that said lair is one giant tribute to Cia's Link obsession, all forms through the ages included.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on October 18, 2014, 09:35:33 AM
Silent Guardians - Hyrule Warriors (http://www.youtube.com/watch?v=Wzi7UobHpAg#ws)
I'm more partial to this one.

Also then you've given me like 100,000 Rupees out of nowhere which is great haha :D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 25, 2014, 05:16:36 AM
Mirby, your insanely high level Links are getting a little tough/tedious to go through, but they also got me some damn badass shackles for Midna, so thanks much. 8)

I'm STILL collecting Adventure Mode weapons.  Need the Level 2 Summoning Gate and then it's on to all the 3's.  Unfortunately my Rupees are running a little low with all the Training Dojo use.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on November 05, 2014, 11:11:51 PM
It was already mentioned in the 3DS Thread, but Majora's Mask 3D is a real thing now, out next spring.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 05, 2014, 11:32:43 PM
VIDEO? IS THERE A VIDEO? SCREENS? ANYTHING?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on November 05, 2014, 11:34:21 PM
Its the beginning of the Nintendo Direct.
Legend of Zelda: Majora's Mask 3D Trailer (Nintendo Direct) (http://www.youtube.com/watch?v=pNtoTWPUUXA#ws)

Here.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 05, 2014, 11:37:50 PM
EEEEEEEEEEEEEEEEEEEEEEEEEEeeeee  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on November 05, 2014, 11:51:07 PM
My body is ready! Take my money Nintendo! TAKE IT!!!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 05, 2014, 11:52:18 PM
Ahh... there we go. Looking forward to that (and whatever bundle they come up with for it).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on November 05, 2014, 11:54:47 PM
I didn't get a chance to play Majora's Mask, but now my (soon to be) first experience with it has been made all the more better.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 06, 2014, 12:07:29 AM
Ahh... there we go. Looking forward to that (and whatever bundle they come up with for it).

If they release a Majora's Mask New 3DS Bundle with this....  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 06, 2014, 12:19:12 AM
If they release a Majora's Mask New 3DS Bundle with this....  0v0
Eeeeeeeeeeeeeeeeexactly!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 06, 2014, 12:54:58 AM
About.
Goddamn.
[chameleon sting]ing.
Time.

No but Moon-senpai's nose is looking a little wonky can't they just res-up the old model and port that [parasitic bomb]?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 06, 2014, 01:04:24 AM
Yeah, I prefer the original moon model. Still, one goofy nose won't stop the game from being creepy as [tornado fang].
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on November 06, 2014, 03:04:11 AM
Hey that "goofy" nose knocked a dragon out of the air in Hyrule Warriors.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on November 09, 2014, 12:14:02 PM
Hopefully they fix up the glitches and stuff in Majora's Mask. Why do fans prefer Ocarina of Time over Majora's Mask?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 09, 2014, 12:42:49 PM
Most likely because it's the more traditional. Plus it was the first 3D Zelda game. There are also more dungeons, the Master Sword, etc.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 09, 2014, 10:58:16 PM
I hear way more people saying they prefer Majora's Mask and/or OoT is overrated.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 09, 2014, 11:04:46 PM
I hear way more people saying they prefer Majora's Mask and/or OoT is overrated.
I certainly am in that camp.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 09, 2014, 11:41:48 PM
While I don't think OoT is overrated, I definitely prefer Majora's Mask.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on November 09, 2014, 11:50:09 PM
I like both.

Majora's Mask is better though.

Hopefully they fix up the glitches and stuff in Majora's Mask.
What glitches?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 10, 2014, 02:38:05 AM
They left some glitches in OoT3D on purpose. I don't know why they'd get rid of more, except for things that were fixed in later N64 versions. Plus there's a high probability of there being new glitches.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 10, 2014, 07:03:37 AM
I'm all for them leaving the glitches in MM like they did OoT. That's really cool of them tbh.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 10, 2014, 07:11:17 AM
I never encountered any glitches in OoT3D.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on November 10, 2014, 02:44:15 PM
I actually have never played Majora's Mask. At the time of it's release I didn't have the money to shell, and honestly it did look a bit corny. The moon, the masks, etc. It was all very weird and kinda dumb looking honestly, especially after getting off of the epic that was OoT.

I will most likely give it a shot though for it's re-release.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 10, 2014, 03:00:54 PM
[spoiler]Just try not to get Romani lobotomized by those aliens.  Also you play as dead people.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 10, 2014, 09:50:16 PM
I never encountered any glitches in OoT3D.

They're not the kind of glitches you stumble upon. These you have to know about beforehand. Also they're the good kind of glitches that let you do things you're not supposed to. Like use any item you want and warp into the credits.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 11, 2014, 12:05:06 AM
Or, you know, jumping off the drawbridge into Castle Town at night and falling through the ground.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 11, 2014, 12:07:33 AM
(https://s3.amazonaws.com/teepublicuploadsproduction/designs/88220/T-Shirt/m/191919/display.jpg)

Might have to buy this
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on November 11, 2014, 12:43:07 AM
(https://s3.amazonaws.com/teepublicuploadsproduction/designs/88220/T-Shirt/m/191919/display.jpg)

Might have to buy this
If you mean must buy, then yes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 11, 2014, 12:46:18 AM
Indeed. I get paid in 5 days, so that'll do!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 11, 2014, 12:47:23 AM
(https://s3.amazonaws.com/teepublicuploadsproduction/designs/88220/T-Shirt/m/191919/display.jpg)

Might have to buy this

Yep, definitely creepier than the 3DS moon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 11, 2014, 12:48:28 AM
While I don't think OoT is overrated, I definitely prefer Majora's Mask.
To clarify I don't think OoT is bad, it's pretty well designed and interesting.   It's just not my cup of tea, I feel like after the Forest Temple it kind of drags, my favorite temple is the Forest Temple because of the music, atmosphere, and the bosses there, to me, are some of the coolest in game.

Admittedly I vastly prefer the 2D Zeldas over 3D Zeldas but I like Majora and Wind Waker.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 11, 2014, 12:52:44 AM
There are just so many aspects of Majora's Mask that I enjoy. I love collecting, so the masks thing was awesome for me. I loved being Deku, Goron, and Zora Link. Very unique in that regard. The music is perfect for the atmosphere. The dungeon designs are among the best in the series, if NOT the best.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 11, 2014, 12:55:11 AM
There are just so many aspects of Majora's Mask that I enjoy. I love collecting, so the masks thing was awesome for me. I loved being Deku, Goron, and Zora Link. Very unique in that regard. The music is perfect for the atmosphere. The dungeon designs are among the best in the series, if NOT the best.
Agreed that's why I like the game so much, along with my love of side quests, the lore and character developement of NPCs, the darker atmosphere and the many, many theories people spawned about it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 11, 2014, 12:57:28 AM
This is a must-buy for me, either way, because I never played MM before.

Just like how OoT3D was my first time with OoT. And I really loved it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 11, 2014, 12:58:34 AM
This is a must-buy for me, either way, because I never played MM before.

Just like how OoT3D was my first time with OoT.
I need to try OoT3D again someday.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Reaperoid on November 11, 2014, 08:25:40 AM
Just like how OoT3D was my first time with OoT. And I really loved it.
Same. Though I should not be complaining about the water temple, even though that's where I got stuck and left it at.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on November 11, 2014, 08:31:28 AM
They really made the Water Temple much less annoying.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 11, 2014, 09:05:11 PM
Here's a pretty damn cool article about MM itself (http://www.destructoid.com/majora-s-mask-is-my-favorite-game-about-being-a-young-adult-283615.phtml)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on November 13, 2014, 06:57:03 PM
OK, so I finally bit the bullet and got the WiiU and Hyrule Warriors. Holy hell, this is awesome.

More comments to come later but for now I'm all:
(http://myopinionasagamer.files.wordpress.com/2013/09/gamer.jpg)

... just with a WiiU controller... And holding it the right way...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 13, 2014, 07:15:49 PM
That is the right way for the Ekans ring toss game in Pokemon Stadium. Though that game induces more rage than anything.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 15, 2014, 06:34:01 AM
To clarify I don't think OoT is bad, it's pretty well designed and interesting.   It's just not my cup of tea, I feel like after the Forest Temple it kind of drags, my favorite temple is the Forest Temple because of the music, atmosphere, and the bosses there, to me, are some of the coolest in game.
See, I enjoyed the whole adult Link shpiel far more so than child Link, so to me the Forest Temple was only the beginning.  To me, the real game begins once you have the Hookshot, Epona, and Biggoron's Sword (also, Volvagia, awesome boss).

Speaking of which, I hope MM 3D will make the Great Fairy Sword into an actual equippable sword and not a goddamn inventory item.

OK, so I finally bit the bullet and got the WiiU and Hyrule Warriors. Holy hell, this is awesome.
Indeed it is.  About my only problem with the game was the lock-on function, being unable to cycle targets with a remote/nunchuck setup (very frustrating until I realized it seems to favor the enemy you last damaged).  Overall, I've barely been able to put it down.  That Adventure map can keep you busy FOREVER.

Also, DLC is totally worth it for Epona alone.  Her running speed is not as fast as you'd think, but the fact that she can freely move during standard attacks offers one of the more unique play styles.  The next most mobile character/weapon is probably Fi, and she's downright clunky by comparison.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 18, 2014, 02:44:00 AM
Twili Midna confirmed! (that's the humanoid form) (https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmKGDgYTg) She uses the Mirror of Twilight as a weapon.

(https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSqbu-Mq6mFZNF)

Twilight Princess pack releases on November 27.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: ViperAcidZX on November 18, 2014, 03:03:47 AM
Is she unleashing Master Spark out of that mirror? Either way I'm excited to see her in action.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on November 18, 2014, 10:10:09 AM
Ah, there she is. I was completely expecting this in the normal game to be honest. I was baffled by her exclusion. But of course, she's held for DLC. Why wouldn't she be.

The DLC in Hyrule Warriors seems a little expensive though. Has anyone actually gotten it yet? Can someone tell me what exactly it includes and if it's at all substantial? 25$ is a lot of money, and I'm not sure I want to bite before a price drop that may never happen.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 18, 2014, 10:41:28 AM
Isn't the DLC only $20?

And I got the whole pack. DLC seems well worth it. The Master Quest map adds a crapton of new content, in addition to new outfits and 8-bit weapons to unlock. There's also Epona as a weapon, who's really fun to use, and the 5 story scenarios starring Cia, Wizzro, and Volga that adds a bit of backstory to them.

And the Twilight Princess pack is adding ANOTHER Adventure Mode map, which will extend gameplay even FURTHER.

It's incredibly substantial and the price is perfect for all of it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on November 18, 2014, 01:41:41 PM
The 8-Bit weapons and the ability to play as Cia, Wizzro, and Volga were part of the recent update for free according to the in game patch notes. Not sure if they have story attached though.

Adding adventure maps sounds neat. I wish they added like actual follow the game history modes or something though. Like a story mode for explicitely one of the titles. Though I suppose thats a little bare with Zelda games. New maps based on other titles may have been nice though. Like some kind of Links Awakening map.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 18, 2014, 08:39:19 PM
Pretty sure the only 8-bit weapon you get for free is Link's (there are others, such as Sheik using an 8-bit Ladder as a harp, or Ghirahim and Fi using 8-bit Arrows as their wepaons, that are only in the DLC), and while Cia, Wizzro, and Volga are playable for free, their story episodes (and their L2 and L3 weapons) are only in the Master Quest DLC.

And the Master Quest Adventure Map does follow game history; it's the same map as the original game's 2nd Quest. And though that was, in appearance, the same as the 1st Quest, a lot of things were moved around and changed, which the MQ Map does as well. It's designed to be the 2nd Quest of the main Adventure Mode map, which makes sense seeing as 2nd Quest was the original Master Quest.

Oh and the new Adventure Mode maps include more hearts for each character, bumping the maximum from 30 to 35. Presumably the Adventure Mode map coming with with Twilight Princess pack will bring 5 more for everyone, maxing out at 40, while the Adventure Mode map coming with the Majora's Mask pack will bring another 5, maxing out at 45 for each, or 3 complete rows of hearts.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on November 19, 2014, 02:26:11 AM
So it's logical to think that subsequent adventure maps will be themed base don other game overworld maps?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on November 19, 2014, 02:30:38 AM
Potentially, yes. We'll know for sure next Thursday when the Twilight Princess pack comes out.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 20, 2014, 03:08:52 AM
To be honest I always liked Midna better as the imp, so long as they had that the game was sold to me, everything else was just icing on the cake.  Still, having her Twili form for DLC ought to be fun.

http://zelda.com/hyrule-warriors/dlc/ (http://zelda.com/hyrule-warriors/dlc/)
^Handy summary page of what's currently known about the DLC.  Adventure Mode maps are a ton of gameplay value in themselves; I bought the DLC but I'm still working through the original map (only unlocked the Master Sword's hidden skill yesterday, now I'm hunting Skulltulas).  As I said above the main hook for me was Epona, but I don't regret buying the full package.  There's an awful lot that they offer, and it'll keep me busy a LONG, LONG time.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 25, 2014, 03:55:02 AM
I can't believe there are still plebs who think Midna's Twili form is the "hot" one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on November 27, 2014, 07:33:24 PM
Anyone have any tips on getting lots of Rupees quickly so I don't have to grind a character's levels for the Adventure Maps?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 30, 2014, 10:29:15 PM
Pick a favorite material to grind for and the Rupees will follow along the way.  I know that's not much advise but it's the best I've got, aside from the obvious "look for the Rupees+ Skill".

The Master Quest map is supposed to have areas designed for you to rack up kills quickly, I presume rupees would go hand-in-hand with that as well, but I still never got around to exploring that one too far.  Doubt I will any time soon; that Twilight map is beckoning to me (8-bit TP field theme, it's like they made a fresh breed of video game crack just for me).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 01, 2014, 02:02:57 AM
Thanks I'll give that a go. I want to play the TP map too but I never really used Imp Midna and she's needed for the second mission. XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 01, 2014, 02:38:11 AM
Well, you and I are very different people, is all I can say.  My Midna is a tank.  Where I run into trouble is when Zant and Agitha are required, the latter especially since her attacks are so sluggish.  I think I had to Dojo Agitha up into the 70's (which technically makes her my third-strongest) before finally A-ranking that Dinolfos-ridden hellhole where her third Parasol was.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 01, 2014, 10:05:39 AM
that twilight field demake is indeed quite amazing
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 02, 2014, 03:53:38 PM
Well, you and I are very different people, is all I can say.  My Midna is a tank.  Where I run into trouble is when Zant and Agitha are required, the latter especially since her attacks are so sluggish.  I think I had to Dojo Agitha up into the 70's (which technically makes her my third-strongest) before finally A-ranking that Dinolfos-ridden hellhole where her third Parasol was.

Single player never really gave me a reason to play as anyone but Link (paying for it now I guess), only switching when I needed to for the story. One thing I wish Hyrule Warriors did to mimic past Dynasty Warrior titles was have a version of the main campaign for each character, yeah it might get repetitive doing some of the same stages and other characters would obviously have shorter campaigns than others but they could have easily balanced it for the character level average. *shrugs*
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 06, 2014, 06:14:41 AM
ZELDA Wii U GAMEPLAY (High Quality!) - Game Awards 2014 World Premiere (http://www.youtube.com/watch?v=amno3GrIrZU#ws)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 06, 2014, 06:23:39 AM
Hyrule looks masssssive! Also, Star Fox comes out before Zelda! EEEE!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 06, 2014, 06:54:08 AM
Epona's always the highlight of any game she appears in, but I'm not sure how I feel about the whole auto-horseback thing.  I'll keep an open mind until playing it, though, and it probably is great for combat.

Single player never really gave me a reason to play as anyone but Link (paying for it now I guess), only switching when I needed to for the story. One thing I wish Hyrule Warriors did to mimic past Dynasty Warrior titles was have a version of the main campaign for each character, yeah it might get repetitive doing some of the same stages and other characters would obviously have shorter campaigns than others but they could have easily balanced it for the character level average. *shrugs*
Well, they sorta-kinda-almost do that in that the campaign mode has specific selectable characters and unlockables that only appear for a specific character.  Link is the obvious starter choice, sure, but 2-4 plays to a level are more or less required to get all of the hearts and Skulltulas.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 06, 2014, 06:59:24 AM
YES I WAS HOPING THIS THREAD WOULD BLOW UP

OH GOD I'M SO HYPED

That map is Skyrim Sized, seriously.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 06, 2014, 07:05:39 AM
I hope its a map filled with stuff and not a boring [tornado fang]ing slog to traverse like the sea in Wind waker (I like Wind Waker, just not the sailing.)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 06, 2014, 07:07:16 AM
I hope its a map filled with stuff and not a boring [tornado fang]ing slog to traverse like the sea in Wind waker (I like Wind Waker, just not the sailing.)

u shut ur whore mouth the sailing was great

I would rather use Twilight Princess as an example. It was totally empty with literally nothing to do and it was a boring flat grassland. Zelda U at least seems to have some environmental variation and IIRC it generates random events around the map too like we saw in the first trailer.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 06, 2014, 07:20:19 AM
It just... took forever.

Nighttime was always annoying too, you know what's fun? Music, you know what's not? Having the music [tornado fang]ing go away because its dark out and it seems to always be darker for longer than it is light.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 06, 2014, 07:23:31 AM
Epona's always the highlight of any game she appears in, but I'm not sure how I feel about the whole auto-horseback thing.  I'll keep an open mind until playing it, though, and it probably is great for combat.

I like what they said about that though...

"Horses don't run into trees!"
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 06, 2014, 08:28:57 AM
(https://pbs.twimg.com/media/B4J7QebCQAATIiI.png)

 :'(

So...beautiful...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 06, 2014, 08:50:59 AM
I can now confidently say that I can call this Legend of Zelda Xenoblade Chronicles until we get the real title of the game.

I like what they said about that though...

"Horses don't run into trees!"
I loved that too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on December 06, 2014, 02:09:47 PM
Holy [parasitic bomb] it's really Zelda-rim. This is going to be awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on December 06, 2014, 04:29:15 PM
Looking pretty good, although I too also share the concern that there might not be enough to do (or if there is a lot to do, it's a lot of filler stuff). We'll see I guess.

...I'm looking forward to more news about Star Fox.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 06, 2014, 09:17:39 PM
It just... took forever.

Nighttime was always annoying too, you know what's fun? Music, you know what's not? Having the music [tornado fang]ing go away because its dark out and it seems to always be darker for longer than it is light.

It was super calming, IMO, just watching the sea go by with only the sounds of the boat and the waves.
Had you said sailing in Phantom Hourglass was boring, then I'd agree wholeheartedly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 07, 2014, 01:07:52 AM
Holy [parasitic bomb] it's really Zelda-rim. This is going to be awesome.

Linkahkiin, Linkahkiin, naal ok zin los vahriin

Or how ever that song goes.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 20, 2014, 05:42:36 AM
It just... took forever.

Nighttime was always annoying too, you know what's fun? Music, you know what's not? Having the music [tornado fang]ing go away because its dark out and it seems to always be darker for longer than it is light.
And on that note, say what you want about TP's field, the music was pure badass.

(seriously, though, I don't understand why people [sonic slicer] about it; the whole damn POINT is so that the game doesn't feel claustrophobic on Epona's back the way OoT did, and it's not as if TP is lacking for warp points, either)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 21, 2014, 07:22:58 AM
Uh, Clef was talking about Wind Waker...

TP's biggest glaring issues were useless items, an empty, pointless overworld, and [acid burst]-easy bosses.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 21, 2014, 07:27:47 AM
Uh, Clef was talking about Wind Waker...

TP's biggest glaring issues were useless items, an empty, pointless overworld, and [acid burst]-easy bosses.
HEY GUIZE THIS BALL AND CHAIN SURE IS AWESOME, IT'S LIKE THE MOST AWESOMEST AWESOME THING EVAR RIGHT?!

....yeah......
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 21, 2014, 07:34:48 AM
HEY GUIZE THIS BALL AND CHAIN SURE IS AWESOME, IT'S LIKE THE MOST AWESOMEST AWESOME THING EVAR RIGHT?!

....yeah......

My biggest gripe is that Hyrule Warriors shows the kind of potential items like the Ball and Chain had that were wasted in TP. I mean, holy [tornado fang]. I used that thing a shitton in the Cave of Ordeals because it was literally the one situation in the game that actually had applications for it outside of the dungeon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 21, 2014, 08:35:34 AM
Uh, Clef was talking about Wind Waker...
At what point did I claim otherwise?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on December 28, 2014, 12:58:58 AM
So chances are if you're like me you didn't think terribly highly of the "Pre-order Bonus" costume thing Hyrule Warriors did on its US Launch (Where Amazon, Best Buy and Gamestop split the TP, SS and OoT sets amongst themselves while Club Nintendo took the Ganon set.)

Well, if you want them now they're $1 each on the eShop.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 28, 2014, 01:00:29 AM
very affordable
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on December 28, 2014, 05:33:51 AM
I don't care to pay real money for skin swaps in 99% of cases, but I appreciate the fact that it's at least physically possible to complete the game now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 28, 2014, 04:27:58 PM
Thats not to bad honestly, was expecting them to be in the 5$ ranges.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 07, 2015, 02:38:29 AM
Don't have the photo since i'm on mobile but Majora's mask 3D is going to have an LE with a Skull Kid statue in the US, exclusive to Gamestop, Fry's and Amazon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 07, 2015, 02:41:15 AM
I think the preorders on Amazon were sold out within 20 mins of the announcement.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 07, 2015, 02:42:11 AM
I've heard.
anyway here's the picture.

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10906469_764337863650669_2410245964315682565_n.jpg?oh=227e274ed6aab6940600718438d41f22&oe=5530CC5F&__gda__=1430222823_da2195dbb4b24e26e00c180e11de5717)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on January 07, 2015, 04:12:47 AM
I think the preorders on Amazon were sold out within 20 mins of the announcement.

holy [parasitic bomb]...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 07, 2015, 04:13:51 AM
holy [parasitic bomb]...
People love MM man.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 07, 2015, 04:25:32 AM
It might require me waiting on a line, but thank everything for Nintendo World!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 07, 2015, 10:07:42 AM
Man, [tornado fang] these Giant bosses in Hyrule Warriors.

Gohma is an [dark hold].

The game keeps giving me shitty weapons instead of materials that would be much preferred, too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on January 08, 2015, 04:09:17 AM
I'm not going to lie, after actually playing through Legend Mode in Hyrule Warriors, a lot of my enthusiasm for the game has crashed and burned.  I just don't like it all that much.  I guess the Dynasty Warriors format just doesn't do it for me, although I would love to see some of the game's other elements in an actual Zelda title.

(This was followed shortly thereafter by me running across THREE of the [tornado fang]ing Imprisoned in Adventure Mode while being forced to play as a character I hate, and upon learning it's a recurring thing even after that, I've decided to shelve the game.  :|  Thank you, Koei, for taking one of the worst bosses in Zelda history and making us fight it a dozen times...)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 08, 2015, 04:39:43 AM
What stage was that?

I'm always dreading stages with Giant Bosses, Gohma is a jerk who runs too fast (I once ended up being chased by the [dark hold] for like 3 minutes in a stage where I had to get 700 KOs in 10 minutes, all because he either did his charging attack or walked at me and never his laser.) King Dodongo has too many shockwaves and his AI doesn't like to do his weak point attack, Manhandala goes [tornado fang]ing berzerk when its health gets too low, Imprisioned is a retarded Muppet and I don't like his shockwave spam either, the only one I can fight with any consistency is Agorok because he almost always reveals his weakpoint.

As for characters, I've not unlocked Zant yet but I'm most proficient with Link (Either because the Master Sword is great and SwordBeams are broken or because he's at least 10-15 levels ahead of the pack.) and I enjoy using Zelda, Impa, Midna, Lana and Sheik.

Most of my issues with the other characters stem from a mixture of low levels combined with being stuck with weak weapons (Seriously, if I have to unlock Agitha, Ruto, Ghirahim and Zant, wouldn't it be better to start them on levels higher than [tornado fang]ing 20-25?), I've only just unlocked lvl2 weapons for Darunia, Ruto and Midna and the game continues to give me shitty 0-star, 0 skill lvl1 weapons on them (Well, Midna's been fine weapon wise) so I haven't been able to really use them that much, my Zelda amiibo just keeps vomiting up Royal Dominion Rods, which while nice aren't really going to help me do much of anything considering how unwieldy it is. I'm having extreme frustration getting Materials especially from other characters or bosses because the game is more willing to spit out worthless weapons than it is to get anything else. I'm mostly trying to grind badges since those will take longest to do anyway.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Kieran on January 08, 2015, 01:26:46 PM
It was the first challenge stage at the bottom center-ish of the map that makes you play as Fi.  I was told also that one of the "kill X enemies in Y minutes" stages spawns another Imprisoned every time you hit a certain number of KOs.

Also, Fi sucks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 08, 2015, 08:21:32 PM
Reserved my limited edition Majora's Mask at Nintendo World. Wooooo!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on January 08, 2015, 10:44:16 PM
Unfortunately for me I don't live next Nintendo World so I couldn't reserve the Limited Edition of Majora's Mask.

Man, I know it's Limited Edition but this is ridiculous. Well I do have the normal version pre-order at least.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 08, 2015, 11:20:36 PM
Honestly this is going to be the same deal as the Wind Waker special edition for me.

I could get it, and its only $10 more than standard, but at the same time I'm not terribly big on statues and I don't want to deal with Gamestop since Amazon is out already.

I'm probably gonna stick with the Standard, I've already got the soundtrack and that's enough of a Limited Edition goodie for me.

It was the first challenge stage at the bottom center-ish of the map that makes you play as Fi.  I was told also that one of the "kill X enemies in Y minutes" stages spawns another Imprisoned every time you hit a certain number of KOs.

Also, Fi sucks.

I just got done with a mission where I had to play as Fi last night, beating up Shield Moblins (Who are fat turds that are no fun to fight.) to get her Level 3 weapon unlocked.

Turns out the only way I was able to do it was to force the game into Co-op mode and just leave Fi behind at the Allied Base while I finished the mission as Link (Who is now level 68, my second highest being 45 but only because of training dojo).

Didn't let me get the [tornado fang]ing 2nd Skulluta though.

EDIT: Just unlocked Zant. I did not actually think his level would be 25 when I unlocked him, [tornado fang]ing ridiculous. He's 50 levels behind Link.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 10, 2015, 04:40:45 AM
Okay this guy is just plain awesome.

http://www.zeldainformer.com/news/zelda-fan-hides-life-size-treasure-chests-throughout-austin-texas#.VLCeuqbTlJ8 (http://www.zeldainformer.com/news/zelda-fan-hides-life-size-treasure-chests-throughout-austin-texas#.VLCeuqbTlJ8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 14, 2015, 05:54:00 PM
Majora's Mask DLC includes Tingle (Who looks... Tingly) and Young Link with Masks so Fierce Deity specials. Skull Kid's just a costume.

Also new Adventure Map that I'm sure is far too hard to play right off the bat unless you're level 100+ like the Twilight Map.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on January 14, 2015, 06:18:01 PM
Skull Kid as a costume? Awww, oh well Young Link sounds quite fun at least. The masks as basic and charge attacks and Fierce Deity as the special attack?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 14, 2015, 06:41:22 PM
And of course the thing releases in early february.

I already have it paid for thanks to the Season Pass but damn if they aren't trying to make Feb a busy month for Nintendo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 16, 2015, 03:09:15 AM
This is a godsend in Legend of Zelda the Tales of Side Quests.

http://www.zeldadungeon.net/2015/01/song-of-double-time-allows-you-to-skip-to-specific-time-of-day/ (http://www.zeldadungeon.net/2015/01/song-of-double-time-allows-you-to-skip-to-specific-time-of-day/)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on January 16, 2015, 03:28:44 AM
Yeah, no more standing around in place waiting for a specific hour.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 16, 2015, 03:30:54 AM
Not to mention saving you precious battery power.  Also more changes thanks to JWittz.

Majora's Mask 3D - 3DS Version Changes (http://www.youtube.com/watch?v=QiJ9p7apAC8#ws)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 16, 2015, 07:16:38 AM
Maaaan, that's nifty. I'm glad we can finally get that free camera control. It's a godsend in Wind Waker and Twilight Princess GC and I seriously missed it in Skyward Sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 16, 2015, 07:18:10 AM
Wow yeah, the Song of Double Time feature is definitely going to be nice. Way to go, Nintendo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 16, 2015, 07:20:03 AM
I also like the additional save points too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 16, 2015, 07:39:15 AM
The alarm system is also nice.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 16, 2015, 07:41:26 AM
So watching Brainscratch Comms comment on the Original Majora's Mask and Johnny is finally finishing Great Bay Temple.  However everyone keeps calling Gyorg George and I find this hilarious.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 16, 2015, 10:44:57 AM
(http://i.imgur.com/4GWffCm.png)

The other two costumes are OoT Sheik and Impa.

Not very Majora's Mask-y of them.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on January 17, 2015, 01:41:30 AM
I went ahead and got that Season Pass for Warriors. They convinced me it's worth it. Good stuff keeps coming.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 17, 2015, 09:46:43 PM
Nintendoes what Sonysoft don't. -u-'

(http://cdn.makeagif.com/media/4-05-2014/ve6H1b.gif)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 05, 2015, 03:36:11 AM
Majora's Mask 3D Review (http://www.youtube.com/watch?v=E1VMI_vsGY0#ws)

So we have a review of the game here thanks to JWittz.  Also it seems the Stone Mask is not in them same place, it sounds like it's in Great Bay now.  At least I think that's where you need it most.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 12:25:56 AM
Ummmmm INNNNNNTERESTING!!! (http://kotaku.com/report-netflix-making-legend-of-zelda-tv-series-1684293104)

If they were to do it, I'm very happy it's gonna be on Netflix. No network or cable restrictions so they're free to do what they want.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on February 07, 2015, 12:30:41 AM
my only issue with it being live action is that there is never any way to take Link seriously with his hat
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 12:32:57 AM
Huh a Live Action Zelda that the Game of Thrones Audience would like, definetly not going to be one of the sillier Zeldas.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 12:35:56 AM
my only issue with it being live action is that there is never any way to take Link seriously with his hat

Give him Robin Hood's attire, and problem solved!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 12:37:56 AM
But it's not Link without the silly hat, they can't mock the memory of Ezlo!  Even though Ezlo is not dead, but still!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 12:43:06 AM
Haha, the hat is the least of my concerns with a live action Legend of Zelda show.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 12:46:16 AM
Indeed, is it going to be orignal or based off of a game in the series?  And if it's a serious tone there's the worry of them trying too hard.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 12:50:20 AM
Well they said it would be more family friendly. My guess is that it will have the same type of atmosphere as Game of Thrones (cinematography, location type setting, etc.), but without the darker tone. I'm hoping they keep it somewhat simple, really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 12:51:06 AM
But it's not Link without the silly hat, they can't mock the memory of Ezlo!  Even though Ezlo is not dead, but still!

It certainly wouldn't be the first time a company has taken creative liberties with a character's appearance, for the sake of maintaining a certain tone.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 12:57:26 AM
Well they said it would be more family friendly. My guess is that it will have the same type of atmosphere as Game of Thrones (cinematography, location type setting, etc.), but without the darker tone. I'm hoping they keep it somewhat simple, really.
Okay that gives me a little hope, but yeah they need to keep it simple at first.  And for the love of god they better keep the lore in mind.

It certainly wouldn't be the first time a company has taken creative liberties with a character's appearance, for the sake of maintaining a certain tone.
Yeah but Link and his outfit are so iconic and ingrained in the character, and unlike Sherlock Holmes his hat is part of Link in every single game he's in.  They can make alterations like chain mail, shirt and tights, but they need to keep the hat no matter what and no matter how silly it is.  The hat is what makes a Link well Link, not just the Courage but the hat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 01:05:37 AM
Okay that gives me a little hope, but yeah they need to keep it simple at first.  And for the love of god they better keep the lore in mind.
Yeah but Link and his outfit are so iconic and ingrained in the character, and unlike Sherlock Holmes his hat is part of Link in every single game he's in.  They can make alterations like chain mail and tights, but they need to keep the hat no matter what no matter how silly.

I'm gonna stop you right there. First and foremost, they need to make the story good regardless of the lore. Then they need to make the characters look good, regardless of the history. While I'm sure they will find a way to make the hat work, if it looks stupid in live action it needs to go and that's all there is to it.

What you've described is the real danger of adapting any video game, comic, or fantasy medium to the big or small screen. They have to try and please everyone and that is impossible. especially with video games. While there are certain aspect they have to keep (and I'm sure they will keep), this show needs to be its own thing.

The beauty of the Zelda universe is that there are multiple timelines to explore and do with as they want. They could make this show take place in between Link to the Past and the original Legend of Zelda, or something like that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:09:21 AM
Yeah I'll admit I jumped the gun about the lore, and you are right about how dangerous that would be, though if the hat is too silly I think I would rather they not have a hat for him.  Or maybe give him armor, I honestly would like to see that.  Or maybe an Green Arrow Hood......yeah sorry about making a big deal about the hat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 01:15:22 AM
Costume designers can work wonders, so I wouldn't be too concerned with it. I'm pretty sure they can make it look awesome, with or without the hat.

The other great thing about it being on Netflix is that there's no delay between episodes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:17:34 AM
True, I just wish I had my own Netflix Account because I keep forgetting the password for my brother's account.  I might be able to afford $8 a month, but I'd rather wait for when I have a job.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 01:28:26 AM
Yeah but Link and his outfit are so iconic and ingrained in the character, and unlike Sherlock Holmes his hat is part of Link in every single game he's in.  They can make alterations like chain mail, shirt and tights, but they need to keep the hat no matter what and no matter how silly it is.  The hat is what makes a Link well Link, not just the Courage but the hat.

Sherlock's hat is much more iconic than Link's. It's very much part of his character, as well. However, that's precisely the reason why they don't need to have the same hats; even without it, people still know who they are.

At this point, the hats are mere formalities.

Cumberbatch Sherlock doesn't even wear his signature hat, although he did on one occasion as a nod to classic Sherlock. To my knowledge, this was the first Holmes series where he didn't don't don that hat (barring the one time).

If they wanted to, this new Link doesn't need one, either. I'd be okay with that. But, there are options.

(http://i.imgur.com/Aao70o9.jpg)

Something like this should suffice and it would totally work.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:32:09 AM
Not to say that it's a bad hat.....but I think that might look sillier than Link's hat.  Is it supposed to be worn that way or the other way?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:40:19 AM
Okay never mind, I found a picture of a dude wearing the exact hat, and it's worse than I thought.

(http://i225.photobucket.com/albums/dd124/sakuraleic/Mobile%20Uploads/2015-02/images_zps6nlxk8ih.jpeg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 01:41:01 AM
Nothing is sillier than Link's hat.

And no, that's how those kinds of hats are worn.

[spoiler](http://i.imgur.com/MuoBn6Y.jpg)[/spoiler]

Edit: This one isn't so bad. The fabric quality could be better, but that's besides the point.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:46:31 AM
.....Yeah I think the silliness of the Robin Hood hats are pretty on par with Link's at the very least, I'd rather see him in a hood.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 01:49:30 AM
.....Yeah I think the silliness of the Robin Hood hats are pretty on par with Link's at the very least, I'd rather see him in a hood.

Yeah...

(http://i.imgur.com/oAXOdq5.jpg)

I don't think so
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:52:11 AM
Eh Beyonetta's hair kind of ruins it though since it's too tall.

But yeah I did indeed underestimate the silliness of Link's hat, but I honestly think the Robin Hood Hats aren't much better.  It's the pointiness, all the pointiness.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 01:56:56 AM
Yeah...

(http://i.imgur.com/oAXOdq5.jpg)

I don't think so

That's literally the most extreme example you could have picked.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 01:59:34 AM
Honestly if they can make a slightly better version than this one I think it could work.  I find the Link hat actually looks good if the hair is long enough.

http://th06.deviantart.net/fs70/PRE/i/2012/065/4/1/twilight_princess_link_hat_by_aznflavrdcandyz-d4rxoer.jpg (http://th06.deviantart.net/fs70/PRE/i/2012/065/4/1/twilight_princess_link_hat_by_aznflavrdcandyz-d4rxoer.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 02:01:41 AM
That's literally the most extreme example you could have picked.

It looks silly, either way.

That was my point.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 02:14:44 AM
A lot of classic fantasy apparel looks silly. It's fantasy. Gandalf's wizard hat looks silly. A witch's hat looks silly. That archer hat you posted looks silly. There's a reason Green Arrow doesn't really wear his classic hat on the live action show.

It's up to costume designers to go with what works and make it work for the atmosphere.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:16:38 AM
.....Is it wrong that I don't think Gandalf's hat is silly.....it actually looks badass to me.....the beard and long hair really help with making it badass.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 02:18:57 AM
It's not wrong at all. I think it looks bad-ass as well. Silly, yes. But it totally works for the atmosphere & feel of that movie world.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 02:21:57 AM
A lot of classic fantasy apparel looks silly. It's fantasy. Gandalf's wizard hat looks silly. A witch's hat looks silly. That archer hat you posted looks silly. There's a reason Green Arrow doesn't really wear his classic hat on the live action show.

It's up to costume designers to go with what works and make it work for the atmosphere.

This?

[spoiler](http://i.imgur.com/MuoBn6Y.jpg)[/spoiler]

I actually find this quite badass. The way I see it, the longer the hat, the sillier it appears. One of the main reasons why I chose this over Link's hat.

Even top hats. They're cool, but when you really look at them, it is a bit comical.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:23:27 AM
It's not wrong at all. I think it looks bad-ass as well. Silly, yes. But it totally works for the atmosphere & feel of that movie world.
Yeah and honestly Spoony looked great with it in Suburban Knights.  Hell Nostalgia Critic didn't look half bad in his Link Costume.

Suburban Knights (http://www.youtube.com/watch?v=m6f_2wQRD74#ws)

This?

[spoiler](http://i.imgur.com/MuoBn6Y.jpg)[/spoiler]

I actually find this quite badass. The way I see it, the longer the hat, the sillier it appears. One of the main reasons why I chose this over Link's hat.

Even top hats. They're cool, but when you really look at them, it is a bit comical.
Again I find this way sillier than the Link Hat.  And don't diss Top Hats.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 02:26:51 AM
I cannot fathom your opinion at all, but alas, opinions are opinions.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on February 07, 2015, 02:29:21 AM
They'll likely change it into a hood, I don't think either hat would fly.

OR!

There's no Link. I'd be fine with the Imprisoning War.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:31:21 AM
They'll likely change it into a hood, I don't think either hat would fly.

OR!

There's no Link. I'd be fine with the Imprisoning War.
Yeah I agree a hood or armor would be the better choice.

It would be interesting if they did the Imprisoning War, what we got in the manga was pretty neat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 02:33:04 AM
This?

[spoiler](http://i.imgur.com/MuoBn6Y.jpg)[/spoiler]

I actually find this quite badass. The way I see it, the longer the hat, the sillier it appears. One of the main reasons why I chose this over Link's hat.

Even top hats. They're cool, but when you really look at them, it is a bit comical.

Yeah, that. It's very silly. A better example would've been this.

(https://ladylavinia1932.files.wordpress.com/2011/03/0015k1y6.jpg)

Classic Errol Flynn Robin Hood wore that hat well and it worked perfectly for the movie cause it's Robin Hood. Link's hat, if done well, would work fine for a live action show.

But they're still silly hats.

They'll likely change it into a hood, I don't think either hat would fly.

OR!

There's no Link. I'd be fine with the Imprisoning War.

I think they'll make it work, whatever they choose. I trust costume designers.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:35:24 AM
Hmmm I think I kind of like the one in Robin Hood Men in Tights a little better, though that's my personal tastes really.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 07, 2015, 02:36:40 AM
Yeah, that. It's very silly. A better example would've been this.

(https://ladylavinia1932.files.wordpress.com/2011/03/0015k1y6.jpg)

Classic Errol Flynn Robin Hood wore that hat well and it worked perfectly for the movie cause it's Robin Hood. Link's hat, if done well, would work fine for a live action show.

But they're still silly hats.

I think they'll make it work, whatever they choose. I trust costume designers.

I don't find that hat silly, either; in fact, it's less so. Although, I will concur that Errol's is a better example. I think that would be absolutely perfect for Link.

But, like I said: opinions. We all have our own.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:41:20 AM
Nah I don't even think the Errol Flynn or Mel Brooks Robin Hood Hat would work.  It honestly would be jarring.

Like I said if they can't do Link's hat, Hood, Armor, or No Hat would be much better than a Robin Hood Hat.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 02:54:25 AM
Seriously though, this has been a long discussion about hats.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 02:56:11 AM
Honestly we could talk all day about Hats, Hats are intresting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 07, 2015, 03:25:05 AM
(http://tf2wiki.net/ww/images/5/56/Noble_Nickel_Amassment_of_Hats1.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on February 07, 2015, 03:29:53 AM
(http://28.media.tumblr.com/tumblr_l7n5dwyTEo1qczqtfo1_500.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 03:31:48 AM
See top hats are awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 03:34:53 AM
(http://fc05.deviantart.net/fs71/f/2013/022/7/7/pbpb_by_koidrake-d5sd8va.jpg)

I'm a fan!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 03:39:03 AM
Though I think she would look better if the hat was bigger somehow.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 03:43:34 AM
It can be done one day, I'm sure!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 04:00:19 AM
The only thing I'm worried about is her ears, and if the top hat should have holes to accomodate them.

Speaking of her ears......does she just have bunny ears or does she have human ears too.....
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 07, 2015, 04:59:55 AM
This makes me sad.

Other people have enough OC art to make people believe they're an actual anime/game character.

And I'm just sitting browsing the free requests on dA like "spare change? spare change miss?"

Yeah but ears always bugged me with kemonomimi. I wouldn't be able to handle it if their ears weren't basically in the same position as regular human ears. It'd look weird if they had short hair or something.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 05:02:45 AM
If you watch Borock-bot on Deviant Art he occasionally does Muro for free, if you post fast enough you can have him draw whatever you want.  That's how I got a picture of Zeta in a sexy santa outfit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on February 07, 2015, 05:59:18 AM
I'd rather the makers take inspiration from live action fantasy like the Hobbit than Game of Thrones, the Hobbit kinda fits into the same whimsical fantasy style as Zelda. But hey who knows writers may do something interesting with it either way. I'll hold off judgement till it either gets confirmed/canceled or we see some footage.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 06:29:53 AM
The only thing I'm worried about is her ears, and if the top hat should have holes to accomodate them.

Speaking of her ears......does she just have bunny ears or does she have human ears too.....

Human ears and bunny ears.

I'd rather the makers take inspiration from live action fantasy like the Hobbit than Game of Thrones, the Hobbit kinda fits into the same whimsical fantasy style as Zelda. But hey who knows writers may do something interesting with it either way. I'll hold off judgement till it either gets confirmed/canceled or we see some footage.

They probably just said GoT to peak people's interest since it's popular right now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 06:31:45 AM
Human ears and bunny ears.
Fxeni and Peebs better have an akward conversation about that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 06:41:31 AM
Why?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 06:43:17 AM
I don't know, it's just plain odd really.  Can she hear out of both too?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on February 07, 2015, 06:44:56 AM
Human ears and bunny ears.

They probably just said GoT to peak people's interest since it's popular right now.

Good point, I agree. I'm cautiously interested in this project either way.  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 07, 2015, 07:06:12 AM
I don't know, it's just plain odd really.  Can she hear out of both too?

Yeah. Super human hearing because of that.

Good point, I agree. I'm cautiously interested in this project either way.  8D

As you should be.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2015, 07:08:01 AM
Yeah. Super human hearing because of that.
Very interesting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 13, 2015, 07:58:22 AM
Yo I don't know about the rest of you guys, but MM3D is up on the eShop. I'm downloading it right now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 13, 2015, 08:01:20 AM
My copy with the Skull Kid statue is reserved and waiting for me at Nintendo World!  8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 13, 2015, 08:12:41 AM
I'm gonna wait till next week to pick it up. Figure since I didn't get the Skull Kid statue there's no rush.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 13, 2015, 08:39:14 AM
Playing it now. It's great.

EDIT: Actually, relevant, I write reviews of the first hour of new games off-site and I can just copy-paste the one I wrote over here too.

[spoiler]I'm skipping the story section because, c'mon, we've already played Majora's Mask a few hundred times between 2000 and now.

Gameplay and Controls:
 
Now bear with me in that I haven't played Ocarina of Time 3D, so I may mention some things that were in the previous remake that migrated into MM3D. That said, I love how smoothly the game handles. A couple things that I'm fairly to completely certain were in the previous remake were the quick item switching in the lower screen which is a GODSEND, and the aiming reticule that first person aiming now offers. (Shooting bubbles with Deku Link doesn't suck ass now.)
 
On top of that, I also like having the camera free while L-Targeting. The gyroscope controls are really handy.
 
That said, I'm pretty sure all the stuff I just mentioned were in OOT3D, so forget that.
 
Couple new things worth mentioning are the fact that Owl Saves are now PERMANENT, which is also a godsend. The clock is also a bit more simplistic and readable and shows the exact time, and seperates the three days into chunks. I also hear that you can see icons and set alarms from the Bombers notebook, but as my first hour consisted of only the first section in Clock Town where you play as Deku Link to recover the Ocarina, I couldn't play with this function. Also the Ocarina can be used to skip to particular points of the day with the Song of Double Time instead of twelve hour increments. Haven't tried that yet either. May update with details later.
 
Speaking of Clock Town, while I initially heard it had been merged into one map, to my disappointment it's still split into sections. A minor gripe, but it's still disappointing. It has also been rearranged a bit. The bank, for instance, is now under the clock tower in South Clock Town, which is a bit more accessible. Some of the sections are a bit wider and you have more room to breathe in general.
 
The sound's also improved and I think there are a few new voice bits. I don't remember Deku Link having some of the yells and grunts he has now. It's neat.
 
One slightly more major gripe I have about this remake is that the Start button doesn't do anything. There is NO settings menu. Repeat, there is NO settings menu. It's only accessible in the title screen and you have to restart the game altogether to change any options. In the settings menu you can change between Switch/Hold targeting (I always preferred Switch), Circle Pad Pro (which this remake supports in addition to the N3DS's C-Stick), and a few camera/movement options like inverted first person controls, motion controls, and swimming controls. Nothing FANTASTIC.
 
Also I don't have an N3DS yet nor do I have a Circle Pad Pro so I can't comment on the free camera function. Which sucks.
 
Graphics and Optimization:
 
This is where the remake shines. First of all, no more of that hardcoded 20FPS internal framerate. The game runs at 30FPS natively with and without 3D on. That said, me being used to good ol' 20FPS in Majora's Mask, everything feels a bit... I don't know, slower. Might just be the smoothness of the animations.
 
Speaking of animations. Couple new details, like Deku Link's spin makes his hat all spiky. Sweet.
 
Textures and models are unbelievably crisp. I can hardly believe it. They're actually really high res. Some stuff was overlooked like Clock Town's ground, but walls and certain props like tables and torches are really clean. Models in particular (IE Link, Tatl, NPCs) all have decent res textures and look really good.
 
Also, and I couldn't [tornado fang]ing believe this, but this game is antialiased with 3D off. I could hardly spot any jaggies unless I looked close or the object was far away.
 
With 3D on, the game still looks and plays pretty well, but it's obvious that this game wasn't built for 3D. I mean, at it's core, the engine is still exactly the same. I wouldn't say avoid the 3D, but it's not really eyecatching either.
 
Verdict: 9/10
 
Incredible remake. Very satisfied with it. A couple gripes (like the lack of an ingame options menu and the general unimpressiveness of the 3D) make this lose a single point, but in general, I'm ready to relive this whole game all over again.
[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on February 13, 2015, 01:39:25 PM
You can change settings in game. The menu is buried in the Gear tab. And the Start button is used to open the Bomber's Notebook, which you get when you become human again.

One tiny thing I would have liked is shortcuts for touch screen buttons on the D pad, or on the ZL and ZR buttons on the New 3DS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 13, 2015, 11:43:49 PM
I found that literally just after I wrote the review lol.

Also the first hour reviews usually miss those details because by that point I hadn't unlocked the Bomber's Notebook.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on February 14, 2015, 01:43:47 AM
Yeah I guessed that. Though the first cycle did not last that long for me. I did not want to wait out the whole thing so I had the scarecrow and Grandma skip me ahead to the final night.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 14, 2015, 03:00:50 AM
I spent a bit more time talking to NPCs and stuff. I probably could've speedrun it to the swamp in an hour, maybe.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on February 16, 2015, 09:01:42 AM
Read about the game anywhere and you'll hear about all the changes made and how awful they may be. Some are just small potatoes, others are pretty irksome (Zora swimming).

But the one change that infuriated me is the Twinmold fight. It's way too clunky, drawn out, and just not well designed. I have yet to beat him cause I was on the final countdown when I reached him. Even with time slowed down, 4 game hours is not enough time to beat him.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 16, 2015, 09:48:29 AM
Yeah I just got Mikau's mask. What the [tornado fang] did they do to the swimming what it was totally fine before
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on February 16, 2015, 03:09:27 PM
Huh? I've heard with the new camera control swimming is better than ever?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 16, 2015, 03:10:46 PM
Any Speed Swimming with the Zora now requires Magic.  So bring some Cheateu Romani to Great Bay.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 16, 2015, 04:25:02 PM
Any Speed Swimming with the Zora now requires Magic.  So bring some Cheateu Romani to Great Bay.

Holy [parasitic bomb] that's a dumb change. We already have the [tornado fang]ing magic barrier thing that costs magic why would swimming cost magic.

Like... there's good changes and bad changes. But that's just a really DUMB change.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 16, 2015, 04:28:08 PM
Holy [parasitic bomb] that's a dumb change. We already have the [tornado fang]ing magic barrier thing that costs magic why would swimming cost magic.

Like... there's good changes and bad changes. But that's just a really BAD change.
Though on the plus side you get the Double Magic Boost before Snowhead if you get all the Stray Fairies in Woodfall and like I said having the Cheateu Romani will negate that anyway.  Another plus is that since it requires Magic you'll always have the Barrier up so you'll incinerate everything.  Another Negative is because of the Speed the Zora is harder to control.

Edit: Here's every change in the game.

Majora's Mask 3D - The Completionist Special Edition Ep. 119 (http://www.youtube.com/watch?v=frSy9LlIKhE#ws)

and a review of the Original version of Majora's Mask to get the joke at the start of both videos.

Majora's Mask Review The Completionist Episode 90 Featuring Sunder (http://www.youtube.com/watch?v=dwhHujKGGZU#ws)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 16, 2015, 05:03:55 PM
Okay, the Twinmold thing screams GIMMICK even more than it did back in the old version.

Cripes.

And while I guess some people like Fishing, its not for me. I never liked it in OoT though so I guess I'm just the minority that doesn't like Fishing minigames in their normal games because they're never terribly fun.

Also at least they gave Chateau Romani a [tornado fang]ing use this time around, N64 version it was sort of worthless considering its price and how you basically had to already be a good way through the game to even utilize it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 16, 2015, 10:09:25 PM
Speaking of Romani that [tornado fang]ing alien fight is actually possible now because of gyroscope aiming.

Oh wait, no it's not. The horse is even more impossible to control somehow.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 16, 2015, 10:49:10 PM
Speaking of Romani that [tornado fang]ing alien fight is actually possible now because of gyroscope aiming.

Oh wait, no it's not. The horse is even more impossible to control somehow.
....Why are you using Epona to fight the Aliens in the first place?  It's much easier to just stay in one place, play the Inverse Song of Time, and pick them off one by one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on February 17, 2015, 12:19:12 AM
Yeah I always just stood on top of the box in front of the barn and shot them when they got close.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 17, 2015, 12:20:08 AM
Not to mention the Map shows where they are so you can keep an eye on who's closing in where.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 17, 2015, 12:32:56 AM
Zelda Majora's Mask - Milk Bar Acapella (http://www.youtube.com/watch?v=BLPLDezdSKc#ws)

 <3 <3 <3 <3 <3 <3
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 17, 2015, 12:34:24 AM
Seriously the Bartender is the best damn character in the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 17, 2015, 01:07:05 AM
He also did this.

http://www.youtube.com/watch?v=vWj-G7KDyag#t=41 (http://www.youtube.com/watch?v=vWj-G7KDyag#t=41)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on February 17, 2015, 04:32:43 AM
I'm now 99% done with the game. I did not beat Majora yet cause I played the Song of Time to keep everything and I don't know if the game saves after beating him. I also never got the room key, but that's not important to me, nor is completing the notebook.

::edit:: You can save the game after the credits.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 17, 2015, 06:04:03 AM
....Why are you using Epona to fight the Aliens in the first place?  It's much easier to just stay in one place, play the Inverse Song of Time, and pick them off one by one.

YEAH WELL
YOU KNOW WHAT
I DON'T KNOW BECAUSE IT'S COOL AND I DIDN'T KNOW ABOUT THE BOX THING FUUUUUCK
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 17, 2015, 10:06:49 PM
I actually have no issues with the new swimming controls. hated them at first but the beaver races kinda acclimated me to them. helped that I inverted them via the options menu.

about to beat the game with everything. even did the kafei/anju subsequent again so I can see their wedding during the credits
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 17, 2015, 10:11:46 PM
Speaking of things you don't really have to do again at the end of the game, does anyone have any specific things they do before fighting Majora, like fighting all the bosses or do as many side quests all over again or just the important ones like Kafei and Anju's etc?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 17, 2015, 11:22:08 PM
I only do a few more essential sidequests between dungeons. (Like the Romani ones before Great Bay.)

I clean up after Stone Tower so I can have Fierce Deity before Majora.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 17, 2015, 11:40:13 PM
I mean like do them again after you done them once.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 18, 2015, 12:03:17 AM
I'm pleased with myself that I managed to defeat the bosses again and save koume to get a bottle in her minigame and do all the first day stuff for the kafei anju quest before midnight of the first day in my "final three days" rush to prepare for the final boss
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 18, 2015, 02:02:41 AM
Here's how to get all the masks in the Original and 3DS version as there are some differences.  This video also gets each mask as early as possible.

How To Collect ALL 24 Masks in Majora's Mask 3D/Nintendo 64 - Completion Bonus (http://www.youtube.com/watch?v=siRKoWPb6bA#ws)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 18, 2015, 03:29:30 AM
I mean like do them again after you done them once.

Er, no? There's no purpose in it unless completing one sidequest unlocks another that I missed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 18, 2015, 03:32:37 AM
Er, no? There's no purpose in it unless completing one sidequest unlocks another that I missed.
Exactly but there are people who do these sorts of things before fighting Majora anyway because they want to do as many good things before the final boss fight since all your efforts get reset everytime you start the 3 day cycle again.   That's what I was asking, there's no purpose to doing it but people do it to get warm fuzzies inside.

Like someone will fight all the bosses again or do the Kafei side quest again before fighting Majora.   Or maybe make sure Romani doesn't get Lobotomized or Lulu gets her eggs, things like that.  You'd be surprised what people would do even if it serves absolutely no purpose.

I was wondering if people here did something like that, like Mirby does.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 18, 2015, 06:27:54 AM
When you put it that way, it was funny you mentioned it because after saving the Gorons, I legitimately felt bad about resetting. I kind of empathized with them more than the Dekus or the Zoras since the Gorons were in a legitimately life-threatening situation and they did the best job of conveying it.

But I just rationalize it as "I'm going to fix this ultimately anyway, so it's best that I set this aside and fix all their problems in one fell swoop by beating Majora."
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 21, 2015, 01:42:33 PM
Wow, they actually made it so you need to be a Goron to steal the room at the Hotel that's reserved for the Goron also named Link.

That's actually a pretty sensible change, if a bit silly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on February 21, 2015, 02:09:47 PM
Exactly but there are people who do these sorts of things before fighting Majora anyway because they want to do as many good things before the final boss fight since all your efforts get reset everytime you start the 3 day cycle again.   That's what I was asking, there's no purpose to doing it but people do it to get warm fuzzies inside.

Like someone will fight all the bosses again or do the Kafei side quest again before fighting Majora.   Or maybe make sure Romani doesn't get Lobotomized or Lulu gets her eggs, things like that.  You'd be surprised what people would do even if it serves absolutely no purpose.

I was wondering if people here did something like that, like Mirby does.
Often times I'd clear all four bosses in the same day before tackling Majora, yeah.  Just felt really satisfying, plus it's an excuse to get more use out of Fierce Deity.  The side-quests I didn't redo regularly, but once in a while just to see how much I could get done.  Anju and Kafei, in particular, seeings how their quest is the most involved.

Romani...hm, not so much.  I guess it has something to do with her doing absolutely nothing during the ghost attack.  And hey, they do bring her back, even if she is a bit shaken up.

...so yeah, I'm an ass.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 25, 2015, 01:20:23 AM
Zelda Majora's Mask - Deku Palace Acapella (http://www.youtube.com/watch?v=WGGubyjEmZM#ws)

I really like this one a lot.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 25, 2015, 06:07:28 AM
Yeah, that one was very well done. I was so hoping he did that one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Soultrigger on February 27, 2015, 08:29:45 AM
I'm really surprised at the changes they made for every boss, they seemed more strategic and involved this time around. It's kind of funny that every boss has some eyeball-arrow gimmick, though every dungeon does have an arrow variant to be fair. Sad that they nerfed ice arrows though.

Really disappointed that Majora is still stupidly easy though, even without FD. Just the bow makes him a cakewalk. I tried to fight each form using Deku/Goron/Zora respectively, though I found it more gimmicky and frustrating overall, considering the alternative.

All in all, still love Majora's Mask to this day. In retrospect, I think it's underwhelming that practically almost every sidequest leads to a piece of heart, but the sidequests were already fun in and of themselves to begin with.

I'm starting Link Between Worlds to give myself an excuse to play my MMn3DS. Starting with Hero Mode was a terrible idea...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on February 27, 2015, 12:16:55 PM
WiiU Hyrule Warriors ゼルダ無双 Cucco コッコ Move 技 (spoiler/ネタバレ) (http://www.youtube.com/watch?v=nWqWPtPD7aQ#ws)

HO. LY. [parasitic bomb]!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 27, 2015, 01:05:13 PM
WiiU Hyrule Warriors ゼルダ無双 Cucco コッコ Move 技 (spoiler/ネタバレ) (http://www.youtube.com/watch?v=nWqWPtPD7aQ#ws)

HO. LY. [parasitic bomb]!  8D

I now have no excuse NOT to get this game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 27, 2015, 01:20:43 PM
That must be a Boss pack addon thing.

I know that also adds a new mode where you play as Ganon and wreck [parasitic bomb].
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on February 27, 2015, 02:55:43 PM
WAIT WHAT


WHEN
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on February 27, 2015, 09:10:47 PM
Came out in Europe already. I imagine we'll get it here soon.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 28, 2015, 12:01:45 AM
we get the boss pack on March 12
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 04, 2015, 06:59:43 PM
So, Majora's Mask. It's still my favourite 3D Zelda... the N64 version to be precise. Forgive me as I have a tiny little rant, it won't be long.

To get this out of the way: the infamous Zora swimming didn't bother me that much to be honest, it was fine and I can see why they did it (to match the way the Goron Mask handles high speed). This didn't bug me much.

What did bug me though was the bosses. Why in the heck did they make every single one of them easier, and in the case of Gyorg and Twinmold, tedious as [tornado fang]? The changes served to make the bosses less fun. I'm not sure if they tweaked anything for Majora, but he felt easier too without the Fierce Deity Mask.

The Ice Arrows... why confine them to specific patches? I understand the reasoning, but it limits their use by far too much. It went from being an item I liked to mess around with to an item I only used in specific spots. Lame.

I did like some changes though, like the Song of Double time. This one takes away a lot of the tedium of waiting in one spot for a while. Guess they decided to have that waiting time to be during the boss fights instead.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on March 04, 2015, 08:59:18 PM
Yeah there are a lot of steps back, ESPECIALLY with the bosses. Gyorg was messy. Haven't made it to Twinmold yet, but I just started Stone Tower so I don't expect it'll be long.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 04, 2015, 10:06:51 PM
As I said before, Twinmold was the one boss fight I could not stand. Save before him, have plenty of time, and do everything else in the game before him.

Also, last week I learned a trick from speedrunners that pisses me off even more, but will save your life from the insanity I went through: when you're spinning red Twinmold around by the tail, rotate the Circle Pad. It increases the damage dealt to him, so if you do it each time, he dies in 3 knockdowns instead of 4. There's absolutely NOTHING in game to tell you about this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on March 04, 2015, 10:12:37 PM
I've heard nothing but complaints about this game from you guys.

You're really lowering my expectations for when I actually get to this. :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 04, 2015, 10:19:58 PM
It's still a good game (ie. I didn't feel the need to stop playing after 15 minutes ala OoT) it's just not as good as it used to be.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 05, 2015, 06:01:07 AM
There are still plenty of positives to the game. The visuals are really nice, and it's a better framerate than N64. The dialogue is much faster. Being able to have more items equipped at once is always nice, as is having dedicated buttons for the ocarina and pictobox. Better control of time with Song of Double Time as noted is great. Putting Double Magic in Woodfall is a great help. Access to more bottles for the Zora Eggs is huge. You can skip the cutscenes for Song of Soaring and Elegy of Emptiness. Flipping Stone Tower is so much easier. When you select a regular mask when you're transformed, you automatically change back to human and put the mask on. The list goes on.

But you just can't have the good without the bad. And really, the bad stuff is not so rage inducing you never want to play the game again, it's just stuff you go "Aw man why'd they do that" to and get used to.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on March 05, 2015, 06:10:54 AM
Don't forget the improved Bomber's Notebook and the Tatl Alarm.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 05, 2015, 08:36:27 AM
True, but I think that's more a convenience for new players. I feel a large deal of those getting MM3D know enough about the original that they'll be on the up and up about the quests. In turn, they'll be the ones to get more annoyed by the game pausing after everything task you complete.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 05, 2015, 10:45:08 AM
I did find it annoying at times but all in all it's quite useful, especially for things like keeping track of heart pieces earned from quests and stuff. And even veteran players may not remember everything, so it's still good.

and it's a damn sight better than the original bombers notebook holy crap
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on March 05, 2015, 07:28:18 PM

and it's a damn sight better than the original bombers notebook holy crap

literally this

I've played it on N64, GC, and emulator more times than I can count and I can't remember every last detail, ESPECIALLY now that they've changed stuff around like mask locations, so the new Bomber's Notebook is a godsend.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 07, 2015, 05:31:52 AM
So...with all the stuff they changed, I haven't heard anything on the Great Fairy Sword.  Is it still an item or did they make it a proper equipable weapon this time?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 07, 2015, 06:12:40 AM
Still a C item.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 07, 2015, 06:14:37 AM
literally this

I've played it on N64, GC, and emulator more times than I can count and I can't remember every last detail, ESPECIALLY now that they've changed stuff around like mask locations, so the new Bomber's Notebook is a godsend.
I never really used it in either version, so I can't quite properly comment upon its changes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on March 07, 2015, 06:37:54 AM
Still a C item.

Well to be fair mapping it to Y still feels fairly natural.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 07, 2015, 02:53:04 PM
I imagine Y on the 3DS feels a heck of a lot better than any C button on the N64, yeah.  But it still kinda blows that your big shiny sword won't work with the SWORD BUTTON.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 24, 2015, 05:55:31 AM
Link's Hylian Shield (Legend of Zelda) - MAN AT ARMS: REFORGED (http://www.youtube.com/watch?v=4DGCoQwZeEw#ws)

This was pretty awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on March 24, 2015, 02:05:16 PM
The look on the guy's face for the arrow test was pretty funny.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on March 24, 2015, 11:06:24 PM
WOOOOOOOOOOAAAAAAAAAAAW
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on March 28, 2015, 05:41:52 AM
So Eiji Aonuma just announced that finishing Zelda Wii U before the end of 2015 is not going to be a main priority anymore.  He cites that the team keeps getting more and more ideas, and as such exceeded his expectations,  so he would rather take the time to make sure the game is the best Zelda game it can be than be rushing it out for the Holiday season.

Honestly I'm totally fine with this, and as such I'm more excited for this.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on March 29, 2015, 07:08:22 AM
I just hope it's not too overly-ambitious. Stick with the ideas that work, not just any random gimmick that pops into their head.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on March 29, 2015, 07:10:24 AM
I'm sure they will, especially since the schedule was thrown out the window.  Usually the weird stuff happens when the game is rushed out, like Sonic 06 and Megaman X6.

Title: Re: Legend of Zelda - The official Zelda thread
Post by: Fxeni on March 29, 2015, 06:11:29 PM
They'll cut out whatever ideas they can't use here and use it in a future game. They seem to have a good sense for not pushing it too far (although some may argue they don't push it far enough).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on March 30, 2015, 07:47:08 AM
They'll cut out whatever ideas they can't use here and use it in a future game. They seem to have a good sense for not pushing it too far (although some may argue they don't push it far enough).
Pretty much, it's what they've been doing with most of the Zelda games.  Hell maybe the more weird robotic elements from the initial trailer was from the Sci Fi element ideas they wanted to do for a long time.

Apparently the Triforce Fragments were, at one point, supposed to be computer chips and Link was going to be traveling between medieval and futuristic time periods since at least a Link to the Past before they scrapped the idea.  Obviously not going to be that extreme but I can see it. 
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 01, 2015, 01:02:25 AM
For as completely ludicrous as sci-fi Zelda sounds, there's no real reason they COULDN'T do it...

I'm sure they will, especially since the schedule was thrown out the window.  Usually the weird stuff happens when the game is rushed out, like Sonic 06 and Megaman X6.
Mega Man X games don't get much weirder than a ranking system based around not killing things in X5.  Just saying.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on June 10, 2015, 06:27:29 PM
Wii U ports to the 3DS? With ADDED things? Dammit, now i'm gonna have to double dip.
[youtube]! No longer available (http://www.youtube.com/watch?v=t9YWzjCCbM4#)[/youtube]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 10, 2015, 06:45:02 PM
Yay now I can play it! 8)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on June 10, 2015, 10:46:33 PM
The WiiU version chugs at times, so this port is probably going to be a lag fest.

At least the DLC seems like it will come to the WiiU? Or do you have to have both versions?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 10, 2015, 11:19:47 PM
Something like that would have to be N3DS exclusive.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 10, 2015, 11:21:31 PM
The Box Art shown actually shows that it's not.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 10, 2015, 11:23:42 PM
As some people pointed out, there seems to be less enemies on the screen than the Wii U version, and the draw distance isn't as good.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on June 10, 2015, 11:31:47 PM
The WiiU version chugs at times, so this port is probably going to be a lag fest.

At least the DLC seems like it will come to the WiiU? Or do you have to have both versions?

I don't think its DLC. I think Tetra and King of Red Lions are included, hell Tingle's shown in the very corner of the big image with all the characters so it might have the DLC pre-included.

I wouldn't be surprised if its like Smash on normal 3DS where it shuts basically everything else off to function properly.

They really should have made it N3DS exclusive though, it is a Wii U port for crying out loud.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on June 10, 2015, 11:44:13 PM
Even if it is a N3DS game, my expectations as stated above do not change.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 10, 2015, 11:51:49 PM
Guess I'll wait for the reviews before I decide to get it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 11, 2015, 12:45:42 AM
I wouldn't trust reviews as far as they can be thrown for a game of this style, the original met with a lot of skepticism from critics but seemed better received by the general public (I for one thought it was amazing).

Marketing-wise this is a great idea, install bases and all, but in terms of the game's execution it's hard to imagine the 3DS version not suffering.

I'm not a big Wind Waker fan, either, so as much as I FREAKING ADORE this game on WiiU, it'll take more than Tetra and the King to convince me to double dip.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 11, 2015, 12:51:54 AM
I very much doubt that Tetra and the King are the only new additions. That would be beyond idiotic.

I suspect we'll be seeing new modes, 3DS-exclusive stages, the obligatory Street and SpotPass functionality and more.

Nintendo is usually pretty consistent with changing things up, based on the system's accessibility.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 11, 2015, 07:31:31 AM
Bought
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on June 12, 2015, 12:32:42 AM
I very much doubt that Tetra and the King are the only new additions. That would be beyond idiotic.

I suspect we'll be seeing new modes, 3DS-exclusive stages, the obligatory Street and SpotPass functionality and more.

Nintendo is usually pretty consistent with changing things up, based on the system's accessibility.
Perhaps, but with the WiiU Adventure Maps taking an eternity to clear, it'll be a long time before "not enough modes" is a valid thought in my head.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on June 12, 2015, 03:35:46 AM
I hate to say it but it may be their attempt at cutting their losses on the WiiU. It's not recovering to the point they need it to, and they could be taking the popular games (Smash, Hyrule Warriors, maybe soon others) and making sure the 3DS has them to keep up the 3DS money train. It's certainly cheaper than making a brand new game from the ground up.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 14, 2015, 11:47:07 PM
So I got 3 Download codes for the Tri Force Heroes demo however since Online Co-op can only be used at certain times I'm probably going to give 1 to my brother.  Others are most likely to get them too.

Also NoA twitter wants people to vote which question(s) they want Eiji Aonuma and Hiromasa Shikata to answer.  Obviously 5 is the most important one in my opinion.

(http://i225.photobucket.com/albums/dd124/sakuraleic/Mobile%20Uploads/2015-10/FB_IMG_1444858541479_zpseyboe4lj.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on October 15, 2015, 12:56:32 AM
"Why can't you play as Zelda?"

but you can, its just that she's named link in this game and might be a crossdresser.

seriously though that's the best part of the game right there.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 15, 2015, 01:54:01 AM
"Why can't you play as Zelda?"

but you can, its just that she's named link in this game and might be a crossdresser.

seriously though that's the best part of the game right there.

stop
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on October 15, 2015, 01:54:26 AM
why would you stop crossdressing
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 15, 2015, 02:07:08 AM
I support a crossdressing Link and find it awesome, however I would have also liked an option to play as Zelda anyway.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2015, 02:30:23 AM
Crossdressing Link is best Link
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on October 15, 2015, 03:01:43 AM
For once I was actually in on the demo code emails, though I'm disappointed they're not including single-player in the demo.  Local co-op doesn't really work for me, though I suppose I could swipe a second code for my original 3DS if I just register a new NNID...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 15, 2015, 03:11:01 AM
Yeah and they only have online co-op at certain times.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2015, 03:21:05 AM
So I got 3 Download codes for the Tri Force Heroes demo however since Online Co-op can only be used at certain times I'm probably going to give 1 to my brother.  Others are most likely to get them too.

I wouldn't mind a code, if you still have one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 15, 2015, 03:30:57 AM
Okay it was sent.

Also this game cannot be played by yourself and online Co-op is only during these times.

10/16: 5 PM - 10 PM PT
10/17: 5 PM - 10 PM PT
10/18: 7 AM - 12 PM PT

If anyone wants to play with me during those times you'll be welcome to.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2015, 05:52:51 AM
I should be available at any of those times.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 15, 2015, 06:25:18 AM
We just need one more person then.  Since we do need 3 people I most likely won't give my brother the code since not only I gave one to Phi but we really don't have anyone else to play locally with and we need 3.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 15, 2015, 06:30:39 AM
Count me in if I'm not busy. I already have it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 15, 2015, 06:48:04 AM
Okay then we should be set. There also seems to be some stuff you can transfer to the full game, like most demos, I think it has something to do with outfits?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2015, 07:13:08 AM
Count me in if I'm not busy. I already have it.

I don't think I have your friend code.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 15, 2015, 09:09:26 AM
Wh-Wha?

(M-Maybe if I exchange FCs with Phi-senpai... W-We'll do XX and XX...)

I-It's 4399-0158-5652!

(Oh nooo! It's in the thread! I'm gonna look stupid in front of Phi-senpai!)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 15, 2015, 06:11:26 PM
*rubs neck* I-I see...

(Whoa, has Unkawaii-chan always been this cute?)

Alright, I registered you. Mine is 4210-4007-2660

Use it in good health, okay~
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 16, 2015, 03:38:23 AM
I just got home! I-I-I-I-I-

I've registered you!!!

Your mii is handsome...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 17, 2015, 02:19:43 AM
Played a bit of the online demo.

It's a complete lag fest...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 17, 2015, 02:27:08 AM
How bad are we talking?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 17, 2015, 02:54:28 AM
20 fps

It even dips below that, too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 17, 2015, 02:59:51 AM
That does sound pretty bad.......
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 17, 2015, 03:00:30 AM
Okay, I checked around, and it's a mixed bag.

Some people get a smooth connection, but others are suffering from extreme lag.

I'm still willing to play with you, but now we need Unkawaii.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 17, 2015, 03:11:22 AM
I'm here!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 17, 2015, 03:12:08 AM
>cannot play with friends in demo version

[tornado fang]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 17, 2015, 03:16:16 AM
>cannot play with friends in demo version

[tornado fang]

What the [tornado fang], Nintendo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 17, 2015, 03:18:00 AM
[tornado fang]ing hell that's just [tornado fang]ing wonderful.  Guess we have to wait until everyone gets the game and even then I probably won't buy it til Christmas.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on October 17, 2015, 03:20:13 AM
I don't even know if I want the game, if the online connection is this inconsistent.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 17, 2015, 03:21:23 AM
It feels fine for me. Might be your connection.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 17, 2015, 03:22:05 AM
Hopefully they find a way to fix that sooner or later......
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on October 17, 2015, 04:04:18 AM
Oh yeah I got it. Classic case of Nintendo netcode.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 23, 2015, 11:58:32 PM
Here's a review of Tri Force Heroes, hoo boy I think we really need something like Skype to play it with some of the stuff the game throws at you.  I also don't really like the fact that everyone shares a health bar, but either way I will consider getting the game for Christmas since it still looks fun.

[yt]https://m.youtube.com/watch?v=tkLmRAT1ai0[/yt]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Soultrigger on October 25, 2015, 08:59:12 PM
Just got TriForce Heroes and enjoying it so far (was always a fan of Four Swords-style to begin with). I agree that some stages definitely feel like they require some communication. I jumped straight to 4-4 after clearing the 1st world with my brothers, that ice serpent boss took a lot of teamwork. You need someone burning the tail, someone hammering his body to stun him, and someone aiming for his head to damage him. Was really fun and unexpectedly hard.

NNID: 0791-4313-3088

Probably only have time on the weekend though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on November 12, 2015, 11:16:04 PM
So

Twilight Princess HD

At least it's not mirrored?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 12, 2015, 11:28:27 PM
Gah, I didn't even know there was a Direct today.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 12, 2015, 11:31:13 PM
Currently watching it now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 12, 2015, 11:33:24 PM
Final Fantasy Explorers seems pretty cool.

I'm tired of seeing Cloud's punk ass, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 12, 2015, 11:34:05 PM
Yeah and so does Star Fox 0.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: irgpie on November 12, 2015, 11:39:36 PM
Holy [parasitic bomb], Linkle in Hyrule Warriors after all.

Can we get her in the canon games and with a better name.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on November 12, 2015, 11:57:37 PM
Linkle can tickle my dinkle
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 12, 2015, 11:59:19 PM
I approve of Linkle but I agree she needs a new name.  Maybe Rinka or Linka.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on November 13, 2015, 12:27:51 AM
Maybe just spell it Linkelle instead? I dunno.

Concerning TPHD, I wanna see more on how it controls. I think I saw three item slots like WWHD, and Midna was on L. I hope weapons like bow and Hookshot have the over the shoulder view from the Wii version. I liked that better than the 1st person view.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 13, 2015, 01:00:13 AM
/sees Twilight Princess HD for Wii U
/thinks about it
/sees Wolf Link & Midna amiibo
/sighs while taking out wallet
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on November 13, 2015, 01:03:03 AM
I wonder if my brother would have had an easier time Streaming Twilight Princess HD if he didn't have to worry about the gamepad.  When he tried to Stream the Wii version it was so fuzzy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on November 13, 2015, 04:12:52 AM
Name be damned Linkle a cute.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on November 13, 2015, 04:18:34 AM
I'm just waiting for the explosion of Linkle fan art!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on November 14, 2015, 04:40:24 AM
Linkle is adorable, and the first reason I'm actually tempted to get the 3DS version (not a big Wind Waker fan).  The fact that they gave her crossbows is just hilarious, given the previous "history" of the weapon.

/sees Twilight Princess HD for Wii U
/thinks about it
/sees Wolf Link & Midna amiibo
/sighs while taking out wallet
That was pretty much my thought process. >w<

Twilight Princess is my favorite Zelda, but I'm one of those weirdos who actually resents when motion controls are removed from a Wii-to-WiiU port/sequel (see also Monster Hunter 3 Ultimate, and to a lesser degree Mario Tennis Ultra Smash).  That and it's hard to not be disappointed with the fact that the visuals are more or less just an upscale, since I still remember the glorious Link vs. Armogohma tech demo from before WiiU's launch.

But I'll be damned if I'm missing out on a Midna Amiibo.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on December 13, 2015, 11:32:18 PM
Linkle backstory revealed

http://www.zeldainformer.com/news/linkles-official-backstory-for-hyrule-warriors-legends-has-been-revealed (http://www.zeldainformer.com/news/linkles-official-backstory-for-hyrule-warriors-legends-has-been-revealed)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 14, 2015, 12:56:45 AM
Connecting it with Majora's Mask? Interesting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on December 14, 2015, 01:21:18 AM
She is so [tornado fang]ing cute I can't handle it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 10, 2016, 07:13:46 PM
That story sounds oddly like a setup for a game. Is Linkle getting her own game? This is the first I've heard about it. I thought she was going to just be a new playable character in Hyrule Warriors.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on January 13, 2016, 09:42:09 AM
Evidently to Amazon Prime users... Zelda U preorders are 20% off right now?

Uh...

The game doesn't even have... A title?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on January 13, 2016, 03:32:59 PM
Evidently to Amazon Prime users... Zelda U preorders are 20% off right now?

Uh...

The game doesn't even have... A title?
I can confirm this is true. It's $48 for Prime users.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 13, 2016, 04:28:08 PM
That's kind of weird, maybe we'll get more info in the next Nintendo direct and a release date?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on January 13, 2016, 08:16:42 PM
Evidently to Amazon Prime users... Zelda U preorders are 20% off right now?

Uh...

The game doesn't even have... A title?

Yeah this applies to all game preorders with amazon prime now. So it would naturally include Zelda U.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 15, 2016, 12:55:42 AM
Some Twilight Princess HD news has been trickling in.  Famitsu screenshots appear to show fewer Tears of Light in Lanaryu (12, down from 16), and an increase to the game's Rupee limit (at least 2000).

Amazon France's listing for the game states that the Midna Wolf Link amiibo opens up a new dungeon.  It also claims that the other Zelda series amiibo will give you minor bonuses (health, arrows, probably other random stuff).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 15, 2016, 01:28:26 AM
I just pre-ordered that on Amazon Prime. Thanks, 20% discount.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on February 29, 2016, 07:27:06 PM
So this Friday is the big day in the U.S., with the e-Shop already sporting Twilight Princess's Hyrule Field music.  'course, my pre-order is coming through the mail, so I'll likely need to wait a bit longer.

STILL hating the lack of remote/nunchuck controls...
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 29, 2016, 09:13:10 PM
Didn't they say it was too much work just to remap Link's sides and that's why they mirrored the whole world?

Seeing as how TP HD is just a retextured touched up port of an already finished game I'm sure the same applies.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 05, 2016, 03:30:34 PM
1. The game IS mirrored in Hero Mode.

2. The motion controls of Twilight Princess were not one-to-one, so Link being left-handed would not be a deal-breaker by any stretch.  I for one would rather aim my bow/clawshot/whatever with an actual pointer than by waving a freaking tablet in the air.  Not to mention I was really fond of nunchuck shield attacks, made the Helm Splitter all the more satisfying.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 09, 2016, 07:37:40 PM
So, game came in the mail on Monday.  CD was short but sweet.

I don't appreciate the lack of a nunchuck spin attack as normal Link, but I can deal with it.  What I was not expecting is how much I positively HATE the lack of remote/nunchuck controls as Wolf Link.  On the Wii, you had separate inputs for normal, spin, and Midna's energy field attacks.  In HD, all three are on the B button.

The spin attack is useless because it only works if you hold B and release before Midna locks on to anything.  The other two attacks are unresponsive, as the game positively SUCKS at trying to anticipate which attack you're trying to use.  I mash B repeatedly and it takes three or four times before the game figures out that I'm trying to do a normal attack and not charge Midna's energy field.  Conversely, if I begin holding B at the wrong time, nothing happens.

This all makes the Cave of Shadows much, much more frustrating than it should be.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on March 09, 2016, 09:43:38 PM
The spin attack is useless because it only works if you hold B and release before Midna locks on to anything.  The other two attacks are unresponsive, as the game positively SUCKS at trying to anticipate which attack you're trying to use.  I mash B repeatedly and it takes three or four times before the game figures out that I'm trying to do a normal attack and not charge Midna's energy field.  Conversely, if I begin holding B at the wrong time, nothing happens.

This all makes the Cave of Shadows much, much more frustrating than it should be.

I've never used it much myself, but from years of watching speedruns, quickspins are a godsend.

I haven't played TPHD yet. I've heard from a bunch of people that Epona controls suck. Are they too loose or something?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 10, 2016, 03:44:29 PM
If anything, the opposite.  I didn't dig out the old version to compare, but you really need to crank the control stick to get her to turn in HD.  It's nothing I can't adjust to.  I'm mystified as to who exactly thought it would be an improvement, though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 18, 2016, 03:20:52 PM
Nintendo's been releasing details of its DLC plans for Hyrule Warriors Legends.

You can pay to download Legends' characters/trident weapon on WiiU without purchasing the 3DS game, but you'll not be able to do so until sometime in the summer.  And it's all one bundle, no picking and choosing.  Twelve bucks, a little steep for something you'd get for free with a game purchase, but seeings how it's the SAME game plus fairies minus visuals...eh, I guess.  What I'm wondering is if that pack will include the WW/Linkle stories, or if they will remain 3DS exclusive.

There will be four DLC packs for Legends released throughout 2016 (Master Wind Waker, Link's Awakening, Phantom Hourglass/Spirit Tracks, and Link Between Worlds), with corresponding WiiU versions, and your expected bundling/price saving shpiel.  New maps, a couple new characters, alt weapons for Toon Link and Linkle.  Fun fact: WiiU-only Season Pass is LESS than the Legends character pack, and Nintendo notes that if you buy the WiiU DLC without buying either Legends or the character pack, you will wind up with alt-weapon-only versions of Toon Link and Linkle on your WiiU.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: RetroRespecter on March 23, 2016, 07:17:49 PM
That sounds like a rip-off if I ever heard one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on March 27, 2016, 11:53:15 AM
Linkle is [tornado fang]ing adorable.  <3

Also Marin confirmed as the Links Awakening DLC character.  :)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 10, 2016, 10:14:20 PM
Does Linkle have her own story in Legends? Is it worth getting?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 10, 2016, 10:27:49 PM
Yeah her story is kind of based on Majora's Mask in a way while she herself is more based on Zelda's Crossbow Training. 

As for if Legends is worth it well it depends on if you have a Wii U with the original and if you have a New 3DS, which I know you don't in this case.  The game is much better on the New 3DS than the normal 3DS, the frame rate is much more stable and predictable than the normal 3DS.

[yt]https://m.youtube.com/watch?v=4p0pI018jQ0#[/yt]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 10, 2016, 10:43:47 PM
I don't have the original, no. The original always struck me as a game that I might buy at $40, but not really at $60 which is why I'm interested in the 3DS version. Plus, Linkle. I want more Linkle in other games, so I feel like I need to support the game. But I also heard that the new Zelda game will have a gender option when starting a new game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 10, 2016, 10:46:55 PM
That's only a rumor that hasn't been confirmed yet at the moment.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 10, 2016, 10:52:40 PM
As for the New 3DS, the ten FPS drop doesn't bother me that much. I'm sure I'll eventually get a New 3DS anyway. Plus, I never play any games with 3D on, so I don't mind that I can't use 3D. The graphics on the Wii U version, though. Pretty neato. Paying $100 for a game that I originally didn't want to pay $60 for seems kinda silly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 10, 2016, 10:56:08 PM
Yeah like I said it's really up to you and your budget, in that case I say Legends would probably be your best bet here.  Keep in mind that the resolution will always look worse with a Youtube video so it'll look better on your 3DS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 10, 2016, 11:02:29 PM
As for Zelda Wii U, we'll see what they say about it on the Direct. They gotta talk about it this year. But I suppose the star will be the NX, if they really are releasing it this year.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 10, 2016, 11:06:53 PM
Yeah I'm not believing in any leaks until E3 or a Direct since we barely have info on either, and I personally doubt the NX is coming this year.  Next year seems more likely to me.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 12:48:21 AM
Unpopular opinion, might sound misogynist, but I really don't want there to be a gender option in Zelda U. I feel like it'd break the tradition and that there's no point in it aside from Nintendo pandering to SJWs. The franchise went 30 years with nobody caring for a gender choice. Other Nintendo IPs like Fire Emblem and Pokemon started allowing for it but nobody complained about Zelda. There just doesn't seem a point to it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 12:51:15 AM
I say it depends on how they incorporate it in the game and if they do it well but I kind of agree to an extent.  I'm not against it but I don't really think it's necessary either.  On the other hand I'm not against breaking tradition either if they do it right, traditon shouldn't be something that holds you back.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 12:55:58 AM
I mean, if it's qt Linkle I wouldn't necessarily complain. (Especially if your choice DOESN'T impact dialogue or gameplay, I hate games that do this).

I'd just rather instead of putting in the extra work of modeling and animating (ubisoft joke insert here) they focus on the other elements of the game.

Anyways it's just a rumor, so nothing to get worked up about.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 01:00:29 AM
If it doesn't change the game, what does it matter? You can still play as a male hero and your experience won't change; however, some of us enjoy playing as women in our video games now and then and this is a feature people have been asking for about a decade. I remember making posts about it on this very forum about six years ago, so it's hardly recent.

Also, trying to appeal to 50% of the population is hardly pandering. It's bad business not to try to get more girls playing video games.

P.S. SJWs? Really? Get out of here with that Youtube drama bullshit.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:14:42 AM
Whoa, calm down. I'm referring more to the drama regarding Allison Rapp and Fire Emblem/Bravely Second botched translations. When it comes to the whole "SJW youtube drama bullshit", Nintendo is in a bad place. It's only natural I'm holding them suspect.

Now if you have a problem with my opinions, then that's your right. Please don't get upset however when I already stated that if it doesn't make a big change in game content I'm fine with it.

Fact of the matter is the majority (I'd venture to say all) of the females I've met who play Zelda have absolutely NO problem with male Link being the only option, so I can't say I've got any experience with the other side of the argument. If you've got stuff to present, I'd like you to enlighten me? I'm totally down for discussion on the matter.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 11, 2016, 01:18:16 AM
Quote
I feel like it'd break the tradition and that there's no point in it aside from Nintendo pandering to SJWs. The franchise went 30 years with nobody caring for a gender choice.

#1. Tradition should never hold one back from trying something new. Like, ever. If it did, you'd never get anything new. For example, the last season of Doctor Who had the Doctor using Sonic Shades instead of his traditional Sonic Screwdriver. When Moffat was asked why, he pretty much just said "Because we can!"

#2. It's not that the franchise went 30 years with nobody caring for a gender choice. It's that the people that did care and have always cared have never had as vocal an outlet to mention it to others before the internet. That is what has changed. Not the caring, but rather the ability to let your cares be known.

There is no greater example of this than the new Star Wars movie. There are so many women out there who literally cried that Rey wound up being the main character of the movie. That she wield the lightsaber. They've been waiting forever to see something like that. My friend's wife did, as the original Star Wars movies are some of her favorite films ever. My 11 year old niece was super happy about it.

Personally, I've always wanted them to make a Legend of Zelda game about Zelda, or put a Playable Zelda in a Zelda game. I think it'd be great. But if they decide to give the option to switch the gender of the main character (Link/Linkle/etc) then I don't see the big deal. Very very rarely have I come across a game when having multiple options is a bad thing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 01:19:08 AM
Whoa, calm down. I'm referring more to the drama regarding Allison Rapp and Fire Emblem/Bravely Second botched translations. When it comes to the whole "SJW youtube drama bullshit", Nintendo is in a bad place. It's only natural I'm holding them suspect.

Now if you have a problem with my opinions, then that's your right. Please don't get upset however when I already stated that if it doesn't make a big change in game content I'm fine with it.

Fact of the matter is the majority (I'd venture to say all) of the females I've met who play Zelda have absolutely NO problem with male Link being the only option, so I can't say I've got any experience with the other side of the argument. If you've got stuff to present, I'd like you to enlighten me? I'm totally down for discussion on the matter.
This is nothing compared to the Alison Rapp controvesey, that's hardly comperable to a gender choice that would only have a minor affect on the game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:24:54 AM
I think the root of my issues with it is that changing characters tends to change the narrative too much and as someone with not nearly enough time to explore games multiple times, that really bugs me. Stuff like the last Assassin's Creed and some JRPGs with changeable characters end up messing up the flow of the entire game since stuff changes between both characters.

Like, if NOTHING changes if you can pick between Link/Linkle, then it's fine. However, if the two end up having different playstyles or different dialogues, I don't think I could justify playing the game twice to get the full experience.

I can understand your point regarding tradition though. It just seems strange since Zelda has sort of had a formula that gave it some consistent lore. (IE the cycle of Link rescuing Zelda and stopping Ganon). To be fair though that cycle's been broken up a few times now anyway so I can understand if they deviate further.

Personally, I've always wanted them to make a Legend of Zelda game about Zelda, or put a Playable Zelda in a Zelda game. I think it'd be great. But if they decide to give the option to switch the gender of the main character (Link/Linkle/etc) then I don't see the big deal. Very very rarely have I come across a game when having multiple options is a bad thing.

Now THIS I would have disagreed with some time ago but when that Clockwork Empire concept released, I was really excited for it and wanted to see something like that. I'm totally down for this kind of role reversal now.

This is nothing compared to the Alison Rapp controvesey, that's hardly comperable to a gender choice that would only have a minor affect on the game.

Yeah what I'm saying is I'd have a problem if it was a MAJOR effect on the game. If it's just different models/animations then I don't mind. TBH I may have worded my original post strangely.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 01:30:29 AM
Whoa, calm down. I'm referring more to the drama regarding Allison Rapp and Fire Emblem/Bravely Second botched translations. When it comes to the whole "SJW youtube drama bullshit", Nintendo is in a bad place. It's only natural I'm holding them suspect.

Now if you have a problem with my opinions, then that's your right. Please don't get upset however when I already stated that if it doesn't make a big change in game content I'm fine with it.

Fact of the matter is the majority (I'd venture to say all) of the females I've met who play Zelda have absolutely NO problem with male Link being the only option, so I can't say I've got any experience with the other side of the argument. If you've got stuff to present, I'd like you to enlighten me? I'm totally down for discussion on the matter.
Nintendo isn't in a bad place right now. The Wii U hasn't sold very well, but they're still fine. The 3DS has made them a lot of money. What does Alison Rapp have to do with anything? I also don't know what Nintendo making their games more accessible has to do with them making less money. Do you think that the next Zelda won't sell if they include a female option as opposed to if they don't? You base that on what exactly?

Also, don't tell me I'm not allowed to react to your opinions. This is a forum. That's what a forum is all about. I'm also fine with Link being a guy, but if I'm given an option I'd be happier playing as a girl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 01:36:39 AM
I doubt the playstyle would be different, but I wouldn't mind it either because that would sound interesting.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:39:16 AM
Nintendo isn't in a bad place right now. The Wii U hasn't sold very well, but they're still fine. The 3DS has made them a lot of money. What does Alison Rapp have to do with anything? I also don't know what Nintendo making their games more accessible has to do with them making less money. Do you think that the next Zelda won't sell if they include a female option as opposed to if they don't? You base that on what exactly?

I meant in terms of PR. They've kind of been coming under a lot of fire given the translations I mentioned from the pro-gamergate side and the anti-gamergate side for firing Rapp. That's another discussion though. Never said the new Zelda wouldn't sell. I just said I'd have a problem with it if too much focus was put on the alternate protagonist.

Also, don't tell me I'm not allowed to react to your opinions. This is a forum. That's what a forum is all about. I'm also fine with Link being a guy, but if I'm given an option I'd be happier playing as a girl.

You're allowed to react to my opinions. Just don't yell at me please. It hurts my feelings. ;_;

Also, I play as girls in most games that allow the option - again - so long as it doesn't influence the story or gameplay overtly. Both my Dark Souls charas are female, my WoW and FFXIV mains are female, and I'm playing two females in the RPs (who are quite possibly better characterized than my male lmao). So it's definitely not an aversion to playing female characters on my part.

I doubt the playstyle would be different, but I wouldn't mind it either because that would sound interesting.

That's the kind of thing I'm talking about yeah. Now if it was just cosmetic (IE Linkle using a crossbow while Link uses a bow, with no other real adjustments to gameplay) then it'd be fine. If they played drastically differently, it'd be interesting I suppose but I really wouldn't want to put double the hours in a game when I've got a life on top of it and other stuff waiting to be played.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 01:41:34 AM
Well if it were to happen it's not like you have to play it back to back you know? :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 01:42:44 AM
It would most likely be purely cosmetic, which would be fine.

Also, tone is hard to convey via text. I wasn't "yelling." I'm just tired of the term "SJW." It immediately makes me roll my eyes. It's become the new "hipster." If you question anything video game related, someone is bound to call you an SJW.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:45:36 AM
Well if it were to happen it's not like you have to play it back to back you know? :\

Yeah that would normally be the case with me but I'm like, really OCD about playing the full content of the game. I absolutely despised Fire Emblem Fates but I'm still tempted to rebuy it and get Birthright/Revelations just so I can finish it proper. (Still fighting the urge. Pls no.)

It would most likely be purely cosmetic, which would be fine.

Also, tone is hard to convey via text. I wasn't "yelling." I'm just tired of the term "SJW." It immediately makes me roll my eyes. It's become the new "hipster." If you question anything video game related, someone is bound to call you an SJW.

Well the problem is that the whole hipster thing was really just a joke gone too far. The whole SJW/m-muh radical feminism thing has actually caused problems in the industry which is why it's more relevant. (Granted I probably lurk /r/kotakuinaction too much so it's possibly a bigger issue in my mind than it is.) I do agree people use the term WAY too loosely though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 01:50:12 AM
I'm not pro- or anti-GG. I personally think both sides are pretty toxic. I just wish we could move on. I also don't want to be villainized just because I wouldn't mind having more women in video games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 01:53:02 AM
I also hate the talk about girl's boobs being too big for one reason or another, that pisses me off than needless sexualization of women in media in my opinion. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on April 11, 2016, 01:54:45 AM
but I really wouldn't want to put double the hours in a game when I've got a life on top of it and other stuff waiting to be played.

Ummm, then don't? Hahaha, I mean, you do have a choice in this matter. Lord knows I do not 100% games.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:55:33 AM
I'm not pro- or anti-GG. I personally think both sides are pretty toxic. I just wish we could move on. I also don't want to be villainized just because I wouldn't mind having more women in video games.

Well I wouldn't say that. Games aren't nearly as male-dominated as they were ten years ago.
But yeah that's the kind of thing that'd get you lynched online. It's a shame things turned out that way.

I also hate the talk about girl's boobs being too big for one reason or another, that pisses me off than needless sexualization of women in media in my opinion. :\

I was really incensed with Blizzard caved and removed that pose for Tracer in Overwatch.

...But then they added a new one that was arguably lewder so I laughed at that.

Ummm, then don't? Hahaha, I mean, you do have a choice in this matter. Lord knows I do not 100% games.

I already explained the problem with that haha. I know I have the option, it's just that I wouldn't feel right until I did.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 01:56:49 AM
I don't care about a girl having big boobs in a video game, but breast physics can get a little much. Hell, I like girls. I like looking at cute girls in games. I also like looking at powerful girls in video games. Powerful girls can be really hot too.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 01:57:47 AM
I meant like people complaining about girls like Tifa and Zero Suit Samus, I mean seriously as someone with a large amount of talent that does kind of vex me a little.  But yeah jiggle physics are a bit much.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 01:59:50 AM
I'm honestly amazed that people complained about Zero Suit Samus' sexuality and not Bayonetta's.

Granted that got overwritten by how BROKEN Bayonetta is. I guess it's also the fact that Bayo's a more seductive character by design.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 02:01:44 AM
And honestly I like Bayonetta for her sexuality, badassery and trollishness.  But yeah she's kind of broken in Smash.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 02:02:20 AM
I don't mind Tifa. Tifa has big boobs, but she's also tough. But she also allows herself to remain feminine--that's something that people find difficult to characterize for some reason. Samus is still a badass without her armor, that's pretty awesome. And she'd have to wear something like her Zero Suit under that armor. Clothes would get all bunched up in the suit. The high heels were a little much in Smash Bros., though.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 02:03:53 AM
I just wish the Jet Heels weren't bright yellow, it really clashes with the suit in almost every color except Green.  But I really love the heels because Jet Heels are freaking awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 02:05:56 AM
It's sad that FF7--a game that's nearly 20 years old--has better female characterization than most games out today. :\
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 02:06:48 AM
I like looking at cute girls in games. I also like looking at powerful girls in video games. Powerful girls can be really hot too.

This is the one situation where anime really influenced me. I like my girls to be both cute and tough. I guess that's why I tend to make tougher, fiercer (but still adorably-designed) characters. Vieri and Florence are very heavily representative of my taste in characters haha.

The high heels were a little much in Smash Bros., though.

Th-They're rocket boots!

I want a pair...

I just wish the Jet Heels weren't bright yellow, it really classes with the suit in almost every color except Green.  But I really love the heels because Jet Heels are freaking awesome.

I play blue workout Samus (you know, whenever I do play ZSS like once a month) so I never had a problem with it. I do agree it could've been designed a bit better tho.

It's sad that FF7--a game that's nearly 20 years old--has better female characterization than most games out today. :\

I like you Yuffie. I sort of tolerate Yuffie as a character...

But I hate FF7. All of it. :|

besides Terra >>>>>>>>>>>>>>>>>>> Anyone in FF7 ayy
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on April 11, 2016, 02:53:23 AM
This is the one situation where anime really influenced me. I like my girls to be both cute and tough. I guess that's why I tend to make tougher, fiercer (but still adorably-designed) characters. Vieri and Florence are very heavily representative of my taste in characters haha.

Very much why I prefer characters like Makoto or Seras over overtly more girly-girls.

mostly because i see myself as the girly-girl.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 11, 2016, 03:28:13 AM
Ummm, then don't? Hahaha, I mean, you do have a choice in this matter. Lord knows I do not 100% games.

Video Game completionists would be compelled to finish the game 100%

I certainly don't care either way, but people like my brother would.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 04:00:10 AM
Would people seriously feel compelled to play the game twice if they include the gender option if the only difference was pronouns?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:03:12 AM
Would people seriously feel compelled to play the game twice if they include the gender option if the only difference was pronouns?

No, they would if there was changes in gameplay/story/playstyles. IE If Linkle didn't fight the same as Link or didn't get the same items or didn't do the same quests.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 11, 2016, 04:05:16 AM
Mainly if it was like Birth by Sleep, where you need to play the game with another character to obtain all the items and experience a different story perspective.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 04:06:12 AM
No, they would if there was changes in gameplay/story/playstyles. IE If Linkle didn't fight the same as Link or didn't get the same items or didn't do the same quests.
No but if it's a different playstyle or story I can see why. 

Also on the FF thing I like Tifa and Yuffie the most out of the cast since they suffered the least amount of flanderization in and out of universe, especially freaking Cloud and Aerith.

However my favorite FF character is Celes, Terra is cool but I think she could use some better writing and character exploration via a remake like FF4 DS.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on April 11, 2016, 04:06:35 AM
Given the fact I'm willing to play through Dark Souls/Demons/Bloodborne 3+ times each to get all the achievements I'm willing to believe people would to see dialogue.  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:09:31 AM
Mainly if it was like Birth by Sleep, where you need to play the game with another character to obtain all the items and experience a different story perspective.

That's a good example. Didn't think of that one.

However my favorite FF character is Celes, Terra is cool but I think she could use some better writing and character exploration via a remake like FF4 DS.

I'm in no position to really insult characters either because I like Lightning more than anyone in the FF universe.

Given the fact I'm willing to play through Dark Souls/Demons/Bloodborne 3+ times each to get all the achievements I'm willing to believe people would to see dialogue.  8D

To be fair Dark Souls despite the HARDCORE association is good for casual players who want to idly min/max a character and hop in and out of PvE/PvP. Main reason I play it so much these days is because I can make progress in the story while still being able to jump in/out of the game. Because the worst thing I'd have to do is run back to a bonfire.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Psycho Yuffie on April 11, 2016, 04:15:02 AM
I actually like Lightning too... -u-'
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:18:31 AM
she a cutie patootie
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 11, 2016, 04:24:15 AM
I like her design and weapons, but I don't really care for her personality.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on April 11, 2016, 04:27:37 AM
To be fair Dark Souls despite the HARDCORE association is good for casual players who want to idly min/max a character and hop in and out of PvE/PvP. Main reason I play it so much these days is because I can make progress in the story while still being able to jump in/out of the game. Because the worst thing I'd have to do is run back to a bonfire.

I've got to the point where I make lots of theme characters, based around RP concepts or even weapons. It leads to lots of fun builds. : >

I like her design and weapons, but I don't really care for her personality.

She has a personality?  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:29:24 AM
I've got to the point where I make lots of theme characters, based around RP concepts or even weapons. It leads to lots of fun builds. : >

>lots of fun builds

http://youtu.be/oXp8Th41rBs (http://youtu.be/oXp8Th41rBs)

http://youtu.be/oyA8odjCzZ4 (http://youtu.be/oyA8odjCzZ4)

the latter oneshotted me in pvp last night
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on April 11, 2016, 04:31:01 AM
You can't beat Giant Dad because

THE LEGEND NEVER DIES
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:36:03 AM
You can't beat Giant Dad because

THE LEGEND NEVER DIES

what rings u got bithc
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on April 11, 2016, 04:51:23 AM
Shiva of the East?

More like Shiva the deceased!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 11, 2016, 04:54:35 AM
http://youtu.be/kzHuCDDzP-E (http://youtu.be/kzHuCDDzP-E)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on April 11, 2016, 05:02:18 AM
https://www.youtube.com/watch?v=dEiGa5Z9SYU (https://www.youtube.com/watch?v=dEiGa5Z9SYU)

Giant Dad Boss theme best boss theme? 

Okay I will stop spamming the Zelda thread.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 11, 2016, 05:48:19 AM
https://www.youtube.com/watch?v=dEiGa5Z9SYU (https://www.youtube.com/watch?v=dEiGa5Z9SYU)

Giant Dad Boss theme best boss theme? 

Okay I will stop spamming the Zelda thread.

Spam as much as you want.

Derailing threads are the lifeblood of RPM! 8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on April 11, 2016, 12:18:20 PM
Speaking of thread derail, do you guys think that Majora's Mask is postmodern? I read an essay ont his once but I am gonna try to find it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 12, 2016, 07:06:41 AM
As for the New 3DS, the ten FPS drop doesn't bother me that much. I'm sure I'll eventually get a New 3DS anyway. Plus, I never play any games with 3D on, so I don't mind that I can't use 3D. The graphics on the Wii U version, though. Pretty neato. Paying $100 for a game that I originally didn't want to pay $60 for seems kinda silly.
I guess if you don't already have the Wii U version and don't mind the 3DS's visuals, the 3DS version is the way to go, since it includes the vast majority of U's DLC from the get-go.  I got the Wii U version at launch, love how gorgeous it looks, the higher enemy count, and the fact that it has co-op.

Also, despite the repetitive gameplay, this sucker can keep you hooked for MANY, MANY hours.  I prefer to sit down in the living room with a big screen for that.

Unpopular opinion, might sound misogynist, but I really don't want there to be a gender option in Zelda U. I feel like it'd break the tradition and that there's no point in it aside from Nintendo pandering to SJWs. The franchise went 30 years with nobody caring for a gender choice. Other Nintendo IPs like Fire Emblem and Pokemon started allowing for it but nobody complained about Zelda. There just doesn't seem a point to it.
I'm a little torn.  On one hand, I want to see another Linkle.  On the other, the less is solid about a given character's identity, the more restricted you are in what kind of character interactions you can create.  I mean, Skyward Sword was praised for its depiction of Link and Zelda's relationship.  Me personally, I adore seeing Midna hang on Link's shoulder in Twilight Princess.  And...Link kinda has a reputation as a heart-breaker.  Much of that either does not work or does not have the same impact if gender is not fixed.

Pokemon has minimal personal relationships, while Fire Emblem is all about personal relationships to the point where running one more "character" is no biggie.  Ironically, a middle-ground game such as Zelda presents the biggest problem.  You're either stuck in the most vague and generic of character interactions, or you're writing for two characters in a series where you'd otherwise only be writing for one. 

Also, trying to appeal to 50% of the population is hardly pandering. It's bad business not to try to get more girls playing video games.
Why is it assumed that people are bothered by a player character being a different gender from themselves?  Do you have ANY IDEA how much play time I spend playing as female characters?  Daisy, Midna, Samus, and roughly half of my Pokemon trainers, just to name a few.

I was really incensed with Blizzard caved and removed that pose for Tracer in Overwatch.

...But then they added a new one that was arguably lewder so I laughed at that.
Allegedly Blizzard was torn on the pose from the get-go which is why they changed it so quickly.  Me, personally, I find it laughable that people who are concerned about Tracer being sexualized approach it from the angle of what pose she strikes.  So wearing an outfit that's skintight from the waist down is perfectly non-sexual as long as you don't move your hips the wrong way?  Ugh, whatever.

I think "SJW" is a poor label for what is really just a nerdy flavor of political correctness, but there is a LOT of it and it is damaging to video games as well as to other media.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 14, 2016, 07:04:10 AM
I've been enjoying Legends myself. Really like the rebalancing of the Adventure Mode maps, and the fact that some maps that require a certain character let you bring multiples in kinda makes getting weapons a bit easier.

I'm also loving My Fairy mode, mostly because fairy nukes are a bit OP on "kill X enemies" stages.

(and yes I am still alive)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 14, 2016, 07:12:47 AM
Miiiiiiiirby! O^O
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on April 14, 2016, 07:13:51 AM
You missed the space battle
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 14, 2016, 04:55:52 PM
Finally dug out my Wii version of Twilight Princess, so it's time for some more control nit-picks.

Epona, Epona, Epona...  The HD version has an EXTREMELY wide dead zone when riding her, but once you're beyond that she seems to turn at about the same rate.  I can only imagine they did that because the Gamepad and Pro controllers do not have notched slots to their analogue sticks, but they clearly went too far.

I forgot just how loose swimming with the Zora Armor was in the original, you could make someone sick by swimming in circles.  Glad they tightened that up in HD.  Not so glad that Link refuses to break the surface of the water in HD unless you release the A button.  It's a minor inconvenience, but it is awkward and was not part of the original.

What I utterly despise about HD is, still, the combat controls.  I've ranted about Wolf Link having three attacks on the same freaking button already, but I'm also having issues with the Shield Attack.  For some reason, during an intense battle, there are certain moments when the game registers ZR as an A button substitute, causing me to jump instead of shield.  There is absolutely no excuse as to why that should ever happen.

Still, the game looks great in HD, and the wallet size increase is a godsend (Big Wallet in the original was 600, as opposed to HD's 2,000).  Also, the Gamepad map lets you know how many Poes are in a province, which is handy (I never did find them all in the original).
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 15, 2016, 06:00:30 AM
I mainly came back because someone REALLY REALLY wants me to add their 3DS friend code and I've been busy with life and stuff, trying not to be homeless. Also I've been streaming on Twitch more.

Anyways to actually be on topic, I really want to get TPHD but it's not a priority. Really looking forward to the DLC for Legends (already purchased the Season Pass for both versions). Adventure Mode is more fun. New ending for Legends Mode is more satisfying than the original, and Phantom Ganon is a fun battle. Same with Helmaroc King and the Blins.

About to clear the Great Sea map, or at least unlock the spaces leading to the final part of it.

I assume I already missed speculation on the DLC characters. We already know Marin is the Link's Awakening representative, but that still leaves the new character from the DS Zeldas and the two from the A Link Between Worlds pack, not to mention the new weapons coming.

Oh and can I say that Ganondorf's Trident is incredibly fun to use?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 15, 2016, 06:01:52 AM
Is it that Retro dude, he's been spamming all our accounts with that.  I don't get his deal with Friend Codes.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on April 15, 2016, 06:03:02 AM
Yep. It's him. He sent me THREE messages before I finally came back to let him know that I'm at 100 friends and am still at 100 friends and then he asks IS ONE OF THEM MY OLD ONE.

No. That's been gone. Leave me alone.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 15, 2016, 06:04:31 AM
Yeah like I said he sends mass messages to everyone on the Friend List thread, it's why I haven't added him.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on April 15, 2016, 07:48:16 AM
I guess if you don't already have the Wii U version and don't mind the 3DS's visuals, the 3DS version is the way to go, since it includes the vast majority of U's DLC from the get-go.  I got the Wii U version at launch, love how gorgeous it looks, the higher enemy count, and the fact that it has co-op.

Also, despite the repetitive gameplay, this sucker can keep you hooked for MANY, MANY hours.  I prefer to sit down in the living room with a big screen for that.
I'm a little torn.  On one hand, I want to see another Linkle.  On the other, the less is solid about a given character's identity, the more restricted you are in what kind of character interactions you can create.  I mean, Skyward Sword was praised for its depiction of Link and Zelda's relationship.  Me personally, I adore seeing Midna hang on Link's shoulder in Twilight Princess.  And...Link kinda has a reputation as a heart-breaker.  Much of that either does not work or does not have the same impact if gender is not fixed.

Pokemon has minimal personal relationships, while Fire Emblem is all about personal relationships to the point where running one more "character" is no biggie.  Ironically, a middle-ground game such as Zelda presents the biggest problem.  You're either stuck in the most vague and generic of character interactions, or you're writing for two characters in a series where you'd otherwise only be writing for one. 
Why is it assumed that people are bothered by a player character being a different gender from themselves?  Do you have ANY IDEA how much play time I spend playing as female characters?  Daisy, Midna, Samus, and roughly half of my Pokemon trainers, just to name a few.
Allegedly Blizzard was torn on the pose from the get-go which is why they changed it so quickly.  Me, personally, I find it laughable that people who are concerned about Tracer being sexualized approach it from the angle of what pose she strikes.  So wearing an outfit that's skintight from the waist down is perfectly non-sexual as long as you don't move your hips the wrong way?  Ugh, whatever.

I think "SJW" is a poor label for what is really just a nerdy flavor of political correctness, but there is a LOT of it and it is damaging to video games as well as to other media.

I agree with this wholeheartedly, I would like to post more but we are off topic as it is.

Finally dug out my Wii version of Twilight Princess, so it's time for some more control nit-picks.

Epona, Epona, Epona...  The HD version has an EXTREMELY wide dead zone when riding her, but once you're beyond that she seems to turn at about the same rate.  I can only imagine they did that because the Gamepad and Pro controllers do not have notched slots to their analogue sticks, but they clearly went too far.

I forgot just how loose swimming with the Zora Armor was in the original, you could make someone sick by swimming in circles.  Glad they tightened that up in HD.  Not so glad that Link refuses to break the surface of the water in HD unless you release the A button.  It's a minor inconvenience, but it is awkward and was not part of the original.

What I utterly despise about HD is, still, the combat controls.  I've ranted about Wolf Link having three attacks on the same freaking button already, but I'm also having issues with the Shield Attack.  For some reason, during an intense battle, there are certain moments when the game registers ZR as an A button substitute, causing me to jump instead of shield.  There is absolutely no excuse as to why that should ever happen.

Still, the game looks great in HD, and the wallet size increase is a godsend (Big Wallet in the original was 600, as opposed to HD's 2,000).  Also, the Gamepad map lets you know how many Poes are in a province, which is handy (I never did find them all in the original).

Good thing I still have my Wii version. I wish I had the Gamecube version where the controls aren't as confusing to me. It took some getting used to but the controls in Twlight Princess Wii are great.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on April 15, 2016, 07:00:47 PM
I have Twilight Princess GC and it made me hate myself the least.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 18, 2016, 08:59:25 AM
Wii had the most item slots.

Along with swimming, the other "mixed bag improvement" of HD is managing items on the Game Pad.  You're supposed to be able to switch items on the fly, should be straightforward, right?  Except that Arrow combos are disabled if you don't pause. -AC
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Satoryu on April 18, 2016, 09:37:31 PM
Except that Arrow combos are disabled if you don't pause. -AC

I've definitely seen people equip them without ever pausing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on April 19, 2016, 03:31:02 PM
Correction: The game prompts you to press ZL for a combo, whether paused or not, but that method does not work while unpaused.  You must instead drag your Bomb/Hawkeye over the prompt.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on April 19, 2016, 07:05:54 PM
Viz has announced that they will release an Omnibus for the 2 volumes of the Orcarina of Time Manga on November 1st.  It will be known as Legendary Edition volume 1.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on May 07, 2016, 10:14:32 PM
Hyrule Warriors Legends is currently $27.83 on Amazon, I have no idea how long that price will stay.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 07, 2016, 10:21:05 PM
Hmmm, that's not a bad price for that.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on May 07, 2016, 10:23:43 PM
Indeed, I found out about it in an article posted 16 hours ago and confirmed it myself so it's definitely a deal worth considering.

EDIT: Oops it's $28.07, my bad.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on May 08, 2016, 06:42:58 AM
Oh. Well then, NO DEAL!  8D
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on May 08, 2016, 07:35:41 PM
It's been steadily rising in price for some reason, it's at $29.37 now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 09, 2016, 01:03:49 AM
https://www.destructoid.com/the-new-zelda-has-a-dang-good-horse-366838.phtml (https://www.destructoid.com/the-new-zelda-has-a-dang-good-horse-366838.phtml)

(http://i.imgur.com/SmY5JwGl.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 09, 2016, 01:16:05 AM
Whoa, Epona looks even bigger than her Twilight Princess version.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 09, 2016, 05:36:39 AM
I love the outfit
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 09, 2016, 05:40:44 AM
Somebody needs to make some fan art of that Link fighting a Protagonist of Assassin's Creed in an epic showdown.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 13, 2016, 09:01:00 AM
Leaked art

(http://i.imgur.com/pjG0PQQ.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 15, 2016, 12:49:01 AM
(http://i.imgur.com/omtPYsO.jpg)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 15, 2016, 12:50:04 AM
So love the artwork for this game!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 15, 2016, 03:22:10 AM
[yt]http://www.youtube.com/watch?v=NIrY56yg7dY[/yt]

[yt]http://www.youtube.com/watch?v=Ze05xdORvYs[/yt]

[yt]http://www.youtube.com/watch?v=oahDHX8SoEg[/yt]

[yt]http://www.youtube.com/watch?v=UKSad75OPuM[/yt]

[yt]http://www.youtube.com/watch?v=H59M89AKefs[/yt]

[yt]https://www.youtube.com/watch?v=k4FMrndVpWs[/yt]

[yt]http://www.youtube.com/watch?v=JP-s4uzEkcs[/yt]

Good luck getting through all of these, you're gonna need it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 15, 2016, 03:25:48 AM
Good God that was fast.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 15, 2016, 03:44:56 AM
And that's still not all of the videos yet.

They need to add two more parts from the Shrine gameplay.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 15, 2016, 03:50:13 AM
I'll make sure to watch the Nude Link video.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 15, 2016, 04:04:34 AM
End of the first video is the best, where Bill sets up a line of explosive barrels and calls it a "project"
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nexus on June 17, 2016, 02:31:12 PM
I didn't know Link played futbol. (https://my.mixtape.moe/wlgdum.webm)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 18, 2016, 08:52:50 AM
http://kotaku.com/the-zelda-breath-of-the-wild-e3-demo-was-hiding-secret-1782164500?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow (http://kotaku.com/the-zelda-breath-of-the-wild-e3-demo-was-hiding-secret-1782164500?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow)

That was fast.....
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 19, 2016, 02:51:27 PM
http://www.gamespot.com/articles/zelda-breath-of-the-wild-dev-getting-help-from-xen/1100-6441013/ (http://www.gamespot.com/articles/zelda-breath-of-the-wild-dev-getting-help-from-xen/1100-6441013/)

Holy [tornado fang].

There are so many influences poured into the gameplay mechanics, as well as the development. The best way I can describe it?

This is a video game equivalent of the "We Are The World (https://www.youtube.com/watch?v=M9BNoNFKCBI)" music video collaboration.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 23, 2016, 11:36:03 PM
[yt]https://www.youtube.com/watch?v=chYgDqWW6ho[/yt]

I like Skyword Sword more than most people, but I definitely agree with Barry regarding the Sky.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on June 24, 2016, 01:55:19 AM
Pretty on-point. I loved the music while flying but it was a bore.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 24, 2016, 01:57:22 AM
Yeah I agree too, the sky honestly kind of sucks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Nexus on June 25, 2016, 01:55:11 AM
to me it felt like they wanted to essentially do an aerial version of Wind Waker's sea but forgot to do anything interesting that actually makes the air interesting - especially since being in the air adds verticality to the mix, a problem WW didn't really have. too much space for the sake of technical ambition, too little of anything in it that makes it worth all that design effort. for all the criticism the sailing of WW gets nowadays, half the fun was the random treasures, secrets, encounters and little isles you discover along the way as a way of immersing you into the flooded lands.

the fact that it took until Breath of the Wild for there to be a dense Hyrule with detail everywhere and more than just enemies bundled in mob encounters bothers me. Twilight Princess had size, but no real oomph to the attempts to make itself bigger than Ocarina of Time since that bigger Hyrule was filled with a lot of nothing.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on June 25, 2016, 04:57:44 AM
Outside the music I think the only thing from Skyward Sword I remembered was the final duel with Demise-that was admittedly an pretty fun final boss.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on June 25, 2016, 05:07:45 AM
Also the Link's Awakening pack is coming out next week, alongside an update that raises the level cap.

[youtube]c-a9KO-13o0[/youtube]

They did a fantastic job with Marin's translation to this game.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on June 25, 2016, 08:28:26 AM
Man, Tal Tal Heights is just such a fantastic theme
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on June 25, 2016, 08:29:46 AM
It really is, Awakening and the Oracle Games have amazing soundtracks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on June 25, 2016, 04:52:22 PM
http://www.ign.com/articles/2016/06/24/feast-your-eyes-on-this-awesome-breath-of-the-wild-link-figure (http://www.ign.com/articles/2016/06/24/feast-your-eyes-on-this-awesome-breath-of-the-wild-link-figure)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on July 01, 2016, 07:53:27 AM
Edit: Nevermind I got it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on July 03, 2016, 12:48:03 AM
I got the Wii U version of the Hyrule Warriors DLC, which most unfortunately does not come with any maps.  *sighs*  Oh well, I wasn't about to buy the 3DS version and undo one or two hundred hours of gameplay in any event, but it's still hard not to feel jiped.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on July 06, 2016, 02:18:17 AM
http://nintendoenthusiast.com/news/the-legend-of-zelda-breath-of-the-wild-wins-three-e3-game-critics-awards/ (http://nintendoenthusiast.com/news/the-legend-of-zelda-breath-of-the-wild-wins-three-e3-game-critics-awards/)

God damn this is freaking awesome!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 23, 2016, 03:15:13 AM
http://www.nintendolife.com/news/2016/08/dark_horse_unveils_the_legend_of_zelda_art_and_artifacts_another_extravagant_hardback_book (http://www.nintendolife.com/news/2016/08/dark_horse_unveils_the_legend_of_zelda_art_and_artifacts_another_extravagant_hardback_book)

A huge Art Book similar to the Hyrule Historia in quality is in the works and pre orders are already open for $40.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on August 24, 2016, 01:11:56 AM
Neat. It shall be bought!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on August 24, 2016, 01:14:09 AM
I'll wait until the inevitable price drop to get it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on September 01, 2016, 07:46:44 PM
[yt]https://m.youtube.com/watch?v=jH-gM40Ddkg#[/yt]

There's also going to be 4 New Zelda Amiibo, 8-bit Link, Ocarina of Time Link, Toon Link and Toon Zelda to celebrate the 30th anniversary coming out during the holidays which are not only function the same as the Smash Bros Amiibo but will be compatible with Breath of the Wild.

Skyward Sword can now be bought in the Wii U eShop, Nintendo and Dark Horse are going to make 2 more books but haven't been revealed, and Wind Waker HD is going to be in Nintendo Selects.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Splash on September 01, 2016, 08:11:29 PM
[yt]https://m.youtube.com/watch?v=jH-gM40Ddkg#[/yt]

There's also going to be 4 New Zelda Amiibo, 8-bit Link, Ocarina of Time Link, Toon Link and Toon Zelda to celebrate the 30th anniversary coming out during the holidays which are not only function the same as the Smash Bros Amiibo but will be compatible with Breath of the Wild.

BYRNE, PLEASE?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on September 01, 2016, 09:32:53 PM
Nope sorry there's two more characters and they're both for the Link Between Worlds pack.

Hope you like Ravio and Yuga.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on September 02, 2016, 07:16:47 PM
I'm glad to see they're redoing LoZ Amiibo since Smash's Link and Zelda were IMHO not very well done.  The OoT Link Amiibo looks gorgeous, and even though I'm not a big fan of the Toon style, I might consider Toon Zelda.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on September 04, 2016, 10:09:48 PM
Yeah, those are all bought!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on September 17, 2016, 11:31:11 PM
I could go for another Link Between Worlds styled game right about now.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on October 03, 2016, 07:34:10 PM
http://www.nintendolife.com/news/2016/10/satellaview_exclusive_bs_zelda_the_ancient_stone_tablets_dubbed_into_english (http://www.nintendolife.com/news/2016/10/satellaview_exclusive_bs_zelda_the_ancient_stone_tablets_dubbed_into_english)

Some fans decided to dub the voice overs in Ancient Stone Tablets in English.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Waifu on November 23, 2016, 12:28:38 PM
Twilight Princess Question:

I am trying to return to Faron woods before I go to Lakebed Temple so that I can learn a skill but I cannot go back there. This may sound like a stupid question but how do I return to Faron woods from Lake Hylia?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 02, 2016, 03:18:38 AM
[yt]https://www.youtube.com/watch?v=vDFZIUdo764[/yt]

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!  0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on December 02, 2016, 03:45:24 AM
Is it out yet is it out yet is it out yet?  O^O
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 02, 2016, 03:53:59 AM
I only have one thing to say about that trailer.

Zelda's boobs.

EDIT: HOLD UP!

(http://i.imgur.com/9aRur27.png)

(http://i.imgur.com/WlXtXWI.png)

2 DIFFERENT WOMEN.....possibly.......

So maybe not Zelda's boobs.....?

Probably not Female Link regardless.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 02, 2016, 06:38:00 AM
One of my friends thinks that one of the villages kinda looks a bit like Outset Island.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 02, 2016, 06:43:48 AM
It's possible, I'm running the theory this game takes place in a merged timeline myself.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on December 02, 2016, 06:48:49 AM
I've heard that theory. It's certainly possible.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 02, 2016, 06:54:36 AM
If not I'm defaulting to Adult timeline since Koroks.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 02, 2016, 08:19:32 AM
I honestly don't think it's the Adult timeline solely because of Koroks.

In the Adult timeline, everything of Hyrule was buried under the bottom of the ocean. The New Hyrule of ST would know nothing of the Temple of Time nor of the Goddess Hylia (of whom there's a statue of in the ruined Temple of Time). And you can't argue that this is before the flood because the Kokiri only evolved into the Korok after the flood occurred.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on December 02, 2016, 08:33:45 AM
Yeah that's why I'm running Merged Timeline theory until Nintendo confirms what the heck is going on.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on December 02, 2016, 09:42:14 AM
Honestly I'm banking on Downfall Timeline myself. The Koroks on their own don't really mean much to me (just because they evolved in the Adult Timeline doesn't mean they wouldn't evolve in a same way in another timeline) but the ruined Hyrulean landscape to me screams that it's sometime during that timeline. We'll see though.

EDIT: Although it is worth mentioning it could also be Child Timeline.

Mostly because this shot here:
(http://i.imgur.com/IeS0MdR.png)

Is an identical layout to Castle Town from TP. Specifically this part of it:
(http://i.imgur.com/gKc2oRH.png)
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on January 05, 2017, 12:07:31 AM
[yt]https://m.youtube.com/watch?v=Wxd482CSv7c[/yt]

BEEDLE! 0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 05, 2017, 06:02:14 AM
Beedle best merchant.

Especially in Skyward Sword.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on January 05, 2017, 06:51:05 AM
Beedle best merchant.

(http://i.imgur.com/fe7bqCFl.jpg)

I know, I know, it's okay

She didn't mean it
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on January 05, 2017, 10:45:42 AM
I meant in the Zelda series lol
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on January 13, 2017, 06:44:45 AM
[yt]https://www.youtube.com/watch?v=zw47_q9wbBE[/yt]

I AM SO GODDAMN HYPED FOR THIS!!!!!!!!!!!!!!!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on January 14, 2017, 06:29:18 AM
Breath of the Wild's Amiibo line was updated to also include Zelda and a Bokoblin, in addition to the previously shown archer Link, rider Link, and Guardian.

Finally, a Zelda amiibo that I like.  Smash's was bad build quality and I'm not a fan of the Toon style in general.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 07, 2017, 08:11:11 PM
(http://i.imgur.com/9yYa2q1.jpg)

LOOK AT THIS GAME INFORMER COVER, AHHHHHHHHHHHH! 0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 08, 2017, 12:02:08 AM
Link's lookin' at it like "this thing isn't gonna tell me my battery is low incessantly is it?" :P
Title: Re: Legend of Zelda - The official Zelda thread
Post by: OBJECTION MAN on February 12, 2017, 08:08:28 PM
OK, that cover is legit awesome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Sakura Leic on February 14, 2017, 04:20:44 PM
http://www.nintendolife.com/news/2017/02/nintendo_confirms_expansion_pass_dlc_for_the_legend_of_zelda_breath_of_the_wild (http://www.nintendolife.com/news/2017/02/nintendo_confirms_expansion_pass_dlc_for_the_legend_of_zelda_breath_of_the_wild)

Was kind of expecting this honestly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Amatiramisu on February 15, 2017, 06:08:23 PM
I already was over this. This is basically bullshit where only the second wave of DLC is significant. The fact alone they're hiding hero mode behind a DLC paywall is genuinely scummy.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Phi on February 16, 2017, 02:21:11 AM
"When we sell a game, we want the consumer to feel that they’ve had a complete experience [...] But we’re unwilling to sell a piece of a game upfront and, if you will, force a consumer to buy more later."

- Reggie Fils-Aime, 2011

Good times
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 16, 2017, 09:01:21 AM
Times change, markets change.

And in my experience, not a single piece of Nintendo-created DLC was bad or unplayable, it was all high-fidelity and high-quality.

Plus, $20 is a decent price for all that stuff, honestly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on February 26, 2017, 07:42:55 AM
Personally I think the last wave (new story/dungeon) is what will make or break it, since that's the only actual content.  Not a fan of difficulty mode DLCs (really only ever bought them for Mega Man 9/10), and in Breath of the Wild in particular I think it's relatively pointless.  Isn't the whole idea that you can basically go to the final boss for a super-hard fight right away if you really want to?

Also, "Map feature."  *shrugs*

Nintendo's DLC track record is good but not spotless.  Hyrule Warriors really screwed its Wii U adopters, offering "update" DLC for the Legends characters/weapons but not offering updated maps, which left it all feeling way overpriced.

I'll......probably buy it, because if I sink serious time into Breath of the Wild I'm not going to want to miss the add-ons.  But for $20 that had better be one hell of an extra story.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on February 26, 2017, 08:17:46 AM
Not really pointless when you consider how much of things Hero Mode and Master Quests are.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 05, 2017, 04:53:07 AM
/whispers

....I really really love this game
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 05, 2017, 05:20:28 AM
I still hate breakable weapons, ESPECIALLY since your limited weapon slots make it impossible to hoard them.  Not that it isn't fun to chuck a Bokoblin's own club at them and watch it break over their head, but some means of repairing/maintaining your favorites would have been nice.  I mean, two-handed swords are FINALLY back, and I can't use them freely for fear of not having them when I need them, how much of a tease is that?

I love amiibo-summoning Epona and Wolf Link as soon as the Great Plateau is over.  And infinite bombs, who doesn't love infinite bombs?  You really can get lose yourself in the world, hunting for shrines and all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 06, 2017, 11:29:36 AM
Well you can expand your weapon/armor/bow slots so I mean it's not like you're stuck with that tiny amount forever.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 08, 2017, 02:30:39 AM
Yeah, I have a whopping two more.  Not enough.  Bow and Shield slots are manageable.

...btw, what is the point of boomerangs in this game?  They don't return if they strike something, and you can throw any weapon you want.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 08, 2017, 08:26:36 AM
I haven't really clogged my inventory spaces with that. Also if you find him again (near Woodland Stables is where he went after the first time) he'll do about 6 more upgrades before heading off to his home where he'll remain for as many future upgrades as needed.

Meanwhile I finished the first dungeon. Working on the next but I'm exploring in the meantime.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 08, 2017, 06:12:03 PM
The world being so damn huge is a doubled edged sword.  I was pleasantly surprised by how well shrines are done.  They're lit up, you spot them from a high spot, mark your map, get adventuring, and that's effectively how you gather heart containers and warp points.  It's perfect.

But then there's those damn memory pictures.  I WANT THOSE SO BAD, it's a far bigger story hook to me than the beasts, and yet you're given no direction for them.  Just hope to God you recognize something from a screenshot in a ludicrously massive game world, sure, why not? O:<

I did climb Mount Lanayru, though, and that was fun.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Blue Valkyrie on March 08, 2017, 10:05:47 PM
No were near 100% complete but I did finish the story and can confirm the true ending is achieved by freeing all four divine beasts AND doing the memory quests, also found the Master Sword by pure luck (cough* bring 13 hearts *cough*) and stumbled on the Hylian shield in Hyrule Castle (lockup area on the west side of the base level)

I'm actually kinda tempted to do a weak link run of Hyrule castle someday in the future---NO idea how one is meant to survive the Calamity Ganon fight with three hearts though.  XD
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 09, 2017, 04:21:21 AM
I love the memory pictures and how they're given. It's a reason to explore. I was stoked when I found one.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 09, 2017, 04:48:18 PM
Yeah, well, you don't really need a "reason."  I pretty much lost myself in the game yesterday, running around looking for far-off shrines and ores.  And the fact that that's even possible while STILL feeling that there's so much left undone and unexplored, is saying a lot.

Dungeons?  Beasts?  Yeah, I'll probably get there someday.

To be clear, the good far and away outweighs the bad.  But weapon durability is crap, there really should have been some way of maintaining your preferred weapons.  Also, compared to Twilight Princess, your abilities on horseback are limited.  You can't throw bombs, can't use any of the slate functions, really, and no Hook/Clawshot means you can't pick up items, which is the meat and bones of BotW.  Essentially you have to hop off every time you see anything remotely interesting, and that gets tiresome.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 10, 2017, 04:35:05 AM
Well I've noticed that there's very few unique weapons and there tends to be ways to get them back if they are.

As for not being able to do much on horseback... I've found riding horses is just a tiny part of the game. The meat of the game is being able to climb almost everything and explore almost anywhere. I rarely even ride anything, finding it faster to glide around.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 12, 2017, 11:29:26 AM
I beat the game tonight. Here are my potentially massive-spoilery thoughts.
[spoiler]Really great game. I find very few faults in it. Let's get those out of the way first.

-Link does like climbing things at inappropriate times, causing more than a few cheap hits on the part of enemies.
-The camera when you get caught in a corner can cause the same thing as above as I couldn't see where I was or the enemies either.
-The music can be a tad quiet at times, leaving you exploring in silence.
-Finding the memories can be a pain since you need to be very observant at times and a few are in incredibly obscure locations.

Now for the positives.

-The battle system is simple to get a hold of and can allow for some great battles. If you jump out of the way of an attack with good-enough timing you can unleash a flurry attack with your melee weapon and this can be vital to taking out more powerful enemies. Which certainly is rewarding when you conquer them and collect their goodies.
-Finding the shrines is very rewarding and gives cause to check every nook and cranny for platforms or cracked walls. It's also vital to remember all your Runes and what they can do, and finding how versatile they can be. Such as dropping bombs while paragliding.
-Cooking. It's so much fun to figure out what you can combine and the results of a good combo.
-Arrangements of previous tracks well-placed for various regions. For instance, the Rito Village's theme is a subdued version of Dragon Roost Isle. You can also hear the Zora's Domain theme in Zora's Domain (of course). The music is also quite good when it does play, enjoyed every song.
-The story. While it was sparse (and all the story scenes we saw in the trailer are from memories you can collect) it was still fantastic.
-The open-ended nature. It's not only a game where you can go where ever you want if you see it in whatever order, the dungeons are built in that way too. Whereas previous Zelda games you had to kinda go through each dungeon in a specific order, in this one you can kinda go through the dungeon in whatever order you want. Which was quite nice.
-The camera and Hyrule Compendium are nice features too. Being able to lock on to specific enemies or items or critters is incredibly useful (after you upgrade your sensor once), and seeing the bios on all the enemies is fantastic too.

The final battle was suitably grand too, and the boss battles were well-designed too. There's so much to do and after you clear the game you can jump right back in for unfinished business. The game will also tell you your overall clear percentage too after doing so. Waiting for the DLC packs now. This game was well worth the wait, and I'm glad I savored it as I did (while still clearing it in just over a week). I'm only 28.94% done according to the game lol.[/spoiler]
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Protoman Blues on March 13, 2017, 04:51:55 AM
I'm still nowhere even close to being done, but I'll just point out the nitpicks I have with the game.


Um yeah....that's really it. There's so much about this game that I love that I'd need a whole post to go over it and I have to get to bed.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 15, 2017, 05:45:05 AM
Yeah, I've been pretty much running around the overworld completing the map towers, memories, shrines, searching for the Great Fairy fountains, all that stuff.  I've barely touched the main quest, literally only STARTED (did not finish) my first Divine Beast quest yesterday.  But I've got the Master Sword, three of the Fountains, all but one memory photo (but really that forest one was dumb luck; I don't know what manner of landmark you're supposed to notice there), bought a house, almost two full pages of clothing/accessories, and yeah, just overall having a blast.

I STILL say the weapon system is bogus, but it's not a deal-breaker by any stretch.  And SWORD BEAMS, YAY!
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on March 15, 2017, 11:13:28 PM
Something i've noticed is Horse controls are awful in this game.

I tried doing a horse race on my boyfriends save cuz he was getting pissed off at it (he tried it with the big ganon-colored horse first and then epona) and turning is so awful and stiff, half the time we ran at one of those gates we had maybe a tiny angle which causes the horse to stop dead in its tracks, and then there was one that no matter if we went on it dead on the horse stopped in front of it, or we would get forced off. all because it had a small incline in front of it.

Neither of us could understand how to get it at all. We still haven't gotten back to it, mostly because it costs money to do the race and we don't feel like reloading the save constantly to negate financial loss.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 16, 2017, 06:19:12 AM
Well you do need to constantly soothe your horse otherwise it doesn't like turning I've found.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Police Girl on March 16, 2017, 10:40:43 PM
No its more that the control doesn't really turn unless I do a hard right and then I can't angle it very well.

Epona's supposed to be max trust/affection so I don't think you can soothe her.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on March 17, 2017, 07:10:56 AM
You can soothe any horse even after max trust/affection/whatever if I'm not mistaken. They're still animals with their own thoughts after all.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on March 21, 2017, 05:44:07 AM
You CAN soothe Epona but it would be more accurate to say there's no point to doing so, as she is in fact locked at max affection/obedience.

I know EXACTLY which jump Police Girl is talking about, it drove me nuts.  My solution is to do the course backwards.  Dead serious, there is no specific order that the jumps need to be taken in, and the incline is easier to take in reverse.  Also don't rush; the time limit is VERY forgiving.  You can slow to a trot if you need to.

Don't fret about it too much if you're sticking to Epona, though.  The reward is an extra saddle, and you can't change hers.

The problem with that jump is that an obedient horse tries to anticipate your will and stick to whatever path it's on.  This causes your horse to, of their own accord, follow the curve of the hill before the jump, which causes your horse to stop at the jump because you have to be running straight to make a jump.

Ordinarily I very much like the horse controls in the game; they did a very good job of immersing you by controlling Link riding a horse rather than controlling the horse directly (and it's nice to no longer have the ridiculously wide dead zone of Twilight Princess HD).  But the obstacle course feels like it simply was not designed with that in mind, since the horse's AI actively interferes with it.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 02, 2017, 03:13:15 AM

http://zelda.com/breath-of-the-wild/news/expansion-pass-dlc-pack-1-detailed/ (http://zelda.com/breath-of-the-wild/news/expansion-pass-dlc-pack-1-detailed/)

Expansion Pack 1 detailed. New map feature shows you your path over the last 200 hours of gameplay, new dungeon is a gauntlet of 45 rooms that enter you without gear or weapons and, upon completion, truly awaken the Master Sword. New armor, new item to create your own fast travel point (only one), and a Korok mask that alerts you when Koroks are near. Also Hard Mode where enemy health regenerates and everyone starts off one level higher than usual and the level cap is even higher than in normal mode.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 03, 2017, 06:14:08 AM
I wonder if it will be at all possible to switch difficulties without restarting the game?  Because there is NO WAY IN HELL I am restarting the game, much as I would like more gemstone-dropping enemies.

Powered up Master Sword is a pretty sweet reward, I could really enjoy smacking some Lynel around with that thing.

I know there will be online guides to tackle this in no time flat, but the map size really works against "this is added to a certain location" DLC.  There's no thrill of discovery if you've already searched the world top to bottom and are doing it again to look for something that wasn't there last time.  Hell, I can't even stand that in Mario stages; Green Stars are the bane of my existence.  At least Nintendo specified that the first three chests were in the Great Plateau; your Sheikah Sensor can handle the rest from there.

Totally want that Fused Shadow.  'cuz Midna. 0v0
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on May 05, 2017, 01:32:40 AM
Man, Breath of the Wild sounds awesome! Sadly do not have a Switch yet as I wanted to wait for some reviews on it first before getting it. Hopefully my parents will get it for me as a birthday present later this month. It's much more easier to find them now then before, right?

I hear some good and bad things about it, but it seems like a lot of the good outweight the bad. Though I do like renaming Link to whomever I want (as myself cause I like to be Link or Yoshi just for the heck of it) and I understand not having it because of Voice Acting, but they could've gone the way Persona series has done it.

So it's the Switch version that's the more preferred one, right? Planning on going all Digitally on the Switch... because finding that someone is going into your room and steals 15 games you own is not fun.

Anyway any tips I should know about BotW when I get it?
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 11, 2017, 06:35:06 AM
Devote your Spirit Orbs to Heart Containers until you have at least 13.  You can always cook food for Stamina.

Try to resist the "come back later" urge when you find something suspicious, or at the very least mark it on your map, because unless you're short on arrows or something there is very little in the way of abilities that you don't have before leaving the Great Plateau.  That's one veteran Zelda instinct that doesn't serve you well.

The other thing from past games that you need to unlearn is that the Mirror Shield ever existed in a 3D game.  While the game points out a few of the shields that are capable of deflecting Guardian Beams, it fails to note that doing so requires an actual parry maneuver.  You definitely want to get the timing of that down for the sake of the endgame.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on May 13, 2017, 04:36:15 AM
Interesting... I'll make note of it.

I know you need 13 Hearts to get the Master Sword, though not sure where the Sword is located yet. I've done my research and it seems like it's recommended to get 26 Hearts and a full 3 bars of Stamina from collecting the Spirit Orbs from the 120 Temples there are as Stamina is just as important as Hearts. I could go for the 30 Hearts, but I think 26 is fine and I can cook for more hearts.

Sure no problem. I tend to explore as much as possible and hate to leave any stones unturned.

I thought so, read up that you have to parry now which is cool though it adds more of a tricky challenge too.

Also you can go straight to the Final Boss immediately after completing the opening part of the game, though not recommended on the first time around and best to do all 4 Divine Beasts and find all 12 memories for the True Ending for the game.

I do have the Wii U so I  could get the game now, but I prefer to get it for the Switch instead.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Mirby on May 14, 2017, 09:17:05 AM
There's really no difference between Switch and Wii U aside from portability, honestly.
Title: Re: Legend of Zelda - The official Zelda thread
Post by: VirusChris on May 17, 2017, 02:34:13 AM
I would like it for the portability... and I want it to be my first Switch game.

Just need to be lucky to get a Switch now. ^_^;
Title: Re: Legend of Zelda - The official Zelda thread
Post by: Hypershell on May 23, 2017, 04:56:16 AM
I found every map tower, memory, fairy fountain, and the Master Sword on a single stamina wheel.  Even cleared the Mount Lanaryu subquest.  Not saying it wasn't trying, but it can be done.  Again, just cook lots of stamina shrooms for emergencies and horse captures (the latter being no big deal if you have a Smash Link amiibo; that nets you Epona).  To this day I only have two stamina wheels; I never did get all of the shrines.

And the Master Sword is...basically where any Zelda veteran would think it is, realizing that the early game rules out the Temple of Time.

There's really no difference between Switch and Wii U aside from portability, honestly.
That's more than enough of a reason if you know you're getting a Switch anyway.  Sure, you might not think of Zelda as a handheld game, something you'd rather sit down and sink several hours into, but with the billion and a half sidequests and suspicious spots you come across, it is surprisingly handy being able to pull the game out for a few minutes and get some odds and ends out of the way.  Or farm dragon horns for extra rupees.  Or make one more attempt to kill that one jerk enemy whose pattern you're still learning (IE, if you run into your first "Major Test of Strength" relatively early).