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Rockman & Community => Fan Creations => Topic started by: Blue Valkyrie on December 03, 2013, 04:18:33 PM

Title: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 03, 2013, 04:18:33 PM
Just my "attempts" at doing sprites, mostly edits of Extreme X, minus the row under the head. I scratched that row since I hated X's standing pose.

(http://i1291.photobucket.com/albums/b541/RueCeles/NewBlueValkyrie_zps2fa0c1f4.png?t=1386082602)

Blue lacks a charge shot but can rapid fire her buster as well as aim in multiple directions. Equipped with a dash system, she can also hover for a short time during a jump, she begins to descend immediately however.

Story is...ah a work in progress.

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainBossBora_zps32e8b3cf.png?t=1386082620)

Possible design for a nemesis. A robot space pirate of sorts, not a fighter but pilots large mech suits and machines. Not sure what inspired him honestly, kinda like how he turned out though.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarGang_zps105e8ea4.png?t=1386083674)

Last one, possible minions of said villain. I'm terrible with doing names and I kinda made these as I brainstormed.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 04, 2013, 02:43:57 AM
Robot space pirate? Sold. XD *swipes*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 04, 2013, 04:21:06 AM
Robot space pirate? Sold. XD *swipes*

I'll have to whip up some machines for him to drive. Any ideas on a name? This is always the worst part of character creation for me. = /
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 04, 2013, 04:22:41 AM
Dr. Whitebeard. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Quickman on December 04, 2013, 04:24:25 AM
Captain Klaus?  Captain Santa Klaus? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 04, 2013, 04:32:26 AM
Captain Klaus?  Captain Santa Klaus? 8D

He steals Christmas?  :D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 04, 2013, 04:42:44 AM
He steals Christmas?  :D
The perfect plot!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 04, 2013, 02:56:00 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStar_zpsab461553.png?t=1386163910)

Shadow Star (also working name)
Still need to make some frames of animation where he stands chuckling at the player.

Created by "Captain White beard" after his first defeat. Shadow Star is equipped with a dark matter generator, this experimental system allows him to fire dark matter energy, create black holes and worm holes. An arrogant sort, Shadow Star enjoys mocking his foes reminding them of his believed superiority. He secretly desires to mutiny against his captain and begin his own plans for cosmic domination.

Pattern
-------
Shadow Star never stays still for long giving the player only a small chance to open fire, jumping around the room before unleashing his attacks. Shadow Star does land on the ground and pauses for a second to mock his foe after an attack to allow the player to damage him. Any light based attack would be his weakness. When low on health he will stop using attack#3 and instead use a version of it that does not disperse causing the black hole to constantly be a threat for the remainder of the battle.

Attacks
-------
#1: Jumps into the air and fires two small balls of dark energy at the target (similar to how metal man throws his metal blades in MM2), if the balls fail to hit the target they will disperse on the floor and travel along the ground left and right till they hit a wall and vanish.

#2 Extends his arms side to side and generates two dark portals, two more appear one on each side of the arena one high one low. They begin firing energy balls that must either be jumped over or dashed under in rapid succession.

#3 Creates a slow moving black hole that chases the player, it deals rapid damage for every second spent in the black hole. It will chase the payer long enough to present a hazard during shadow star's next attack making dodging more difficult. The black hole can be shot to knock it back abit, otherwise the player will need to use the small platforms in shadow star's arena to jump over it.

#4 Opens a wormhole behind him and disappears, a few seconds later another portal appears behind the target and they have a split second to dash or slide out of the way before Shadow Star appears and causes collision damage.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 04, 2013, 04:32:14 PM
*makes mental notes for a possible Gen11*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 05, 2013, 01:19:46 AM
*makes mental notes for a possible Gen11*

Possible Dr Wily and Captain White Beard team up for galactic domination? =P
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 05, 2013, 01:23:26 AM
GALACTIC CONQUEST!?

VERY TEMPTING
Title: Re: Blue Valkyrie's Stuff
Post by: Fxeni on December 05, 2013, 02:38:49 AM
Pshh, that will not fly! I will not allow it!

On an unrelated note, nice stuff Valky :P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 05, 2013, 05:19:46 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar_zps5263e063.png?t=1386215743)

Flare Star

One of the captain's "Star Generals" created after his first defeat at the hands of Blue Valkyrie. Realizing he would need robots on par with her if he was to get his revenge and realize his goals for galactic conquest he began construction on four powerful androids with advanced combat abilities. Flare Star was the third in this new series of robots, with Terra Star and Gale Stare predating her and Shadow Star being built after. Originally based on Blue Valkyrie's design he changed direction when development on his elemental chips was complete and installed the fire chip into Flare Star. The Fire chip grants flare star powerful fire based attacks allowing her to generate heat exceeding that of an active volcano, her own armor and internal systems are easily able to withstand this heat as well.

The archetypal hot head, she dives into all problems head on and loves nothing more than to fight. Her being heavily based off of Blue Valkyrie has given her a inferiority complex and her main desire is to defeat her rival in single combat to prove she is superior.

Pattern
-------
Flare Star attacks quickly and often, transforming her self into a fireball to collide with Blue Valkyrie and lobbing fire balls from the air and ground to create area hazards and inflict damage. She runs and jumps somewhat erratically and quick timing is required to avoid let alone land hits on her. When Flare Star is low on health she begins lobbing twice as many fire balls per attack and fireball dashes twice in a row. Her weakness are attacks of extinguishing flame or extreme cold.

Attacks
-------
#1-Flare Star swings her arm sending a fireball toward Blue Valkyrie, if the fireball misses it will create a small flame that acts as a hazard limiting the space Blue can maneuver in. When she reaches "Hyper Mode" she will fire two fires balls in different directions increasing the number of hazards. The flames die off as she uses the attack again.

#2-Flare Star creates an orb of fire when attacking from the ground, the fire orb moves moderately fast but leaves a trail of fire hazards in it's wake leaving just enough space between each hazard to jump to as you avoid the orb. The orb dissipates as it hits a wall. When she reaches hyper mode she will fire a second orb just as the hazards fade forcing Blue to jump to a spot previously covered by a fire hazard.

#2-Flare Star turns her self into a large fire ball and charges for Blue's last position. When in "Hyper Mode" Flare Star will fireball dash once, then quickly fireball dash again.

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 05, 2013, 09:04:02 AM
Mmmm... A deliciously hot rival!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 07, 2013, 03:21:05 AM
Thanks for positive feedback everyone. Terra Star is next.

Posted on: December 05, 2013, 15:45:23
(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStar_zps4e932b7c.png?t=1386380868)

Terra Star

The first of the captain's "Star Generals" and the simplest in design. Terra Star was originally designed for heavy duty mining operations and was equipped with a rocket powered diamond drill to break even the hardest of rock for ore mining. After the captain began work on his second generation of combat robots to defeat Blue Valkyrie this mining robot was the first to be refitted, equipped with the earth chip granting Terra Star even greater physical strength and some control over rock he mines. While Terra Star is the most primitive of the Star Generals and his actions and speech are slow and ponderous he is by no means lacking in intelligence, in fact Terra Star is quite intelligent he simply thinks his action through in great detail although this makes him poor in situations where quick thinking in required. Terra Star is weak to any attack that pierces armor or generates intense armor melting heat.

Pattern
-------
Terra Star prefers to charge his opponents with a dash or attempt to crush them with ground pounds. His ranged method of attack is to fire his diamond drill, if that fails to hit the debris from it drilling into the wall will often catch his opponents off guard. When at half health he enters "hyper mode" and begins to cause debris to fall from the ceiling with each ground pound at random points as well as flinging debris with each dash or diamond drill he fires.

Attacks
-------
#1 Terra Star jumps into the air above Blue Valkyrie and attempts to crush her with a ground pound causing collision damage. If Blue is on the ground when he lands she'll be stunned for a second. In "Hyper Mode" debris is sent flying in an area of effect around Terra Star damaging Blue if she is still too close as well as causing debris to call from the ceiling at random points.

#2 Terra Star fires his rocket drill toward Blue Valkyrie, the drill deals heavy damage on impact. If the drill misses it will hit the nearby wall and begin drilling into it flinging debris near by. In "Hyper Mode" more debris is flung around and the drill explodes causing damage if Blue is caught in it.

#3 Terra Star dashes at Blue causing collision damage if she is hit, when he hits the wall debris flies out around the impact point causing the screen to shake stunning Blue for a short time if she is standing on the ground.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 07, 2013, 04:16:35 AM
I like him... I blame the green. [eyebrow]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 07, 2013, 04:21:42 AM
I like him... I blame the green. [eyebrow]

Thanks, although coming up with original attacks was surprisingly hard for Terra Star. All the attacks big bots such as him kinda have already been done, ended up being a mix of Guts Man and Tunnel Rhino.  X(
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 07, 2013, 04:49:20 AM
I know the pain.
It happens, and sometimes just can't be helped. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 17, 2013, 06:59:52 PM
Blue has gotten a design/ability change.

(http://i1291.photobucket.com/albums/b541/RueCeles/Blue_zpsbe422da4.png)

Blue lacks any built in ranged attack but is otherwise on par with other heroes in the running and jumping department. However Blue does have one power that sets her apart from others, her super strength. She can easily lift great weights like small to medium sized enemies or blocks and use them as makeshift projectiles.

(http://i1291.photobucket.com/albums/b541/RueCeles/Stand_zpsf4d2bb1f.png?t=1387300563)

Dr Wily has graciously agreed to help demonstrate this ability.

Dr Wily: Yes I will now...wait what?



By Grabbing a block, small to medium sized enemy or even physical projectiles Blue can arm her self for one of several options...

(http://i1291.photobucket.com/albums/b541/RueCeles/Grab_zps4fcf7ee5.png?t=1387302022)

Dr Wily: I have a bad feeling about this...


Now that Blue has an object held she can do one of two things. Put down the object and in a block's case create a place to stand or....

(http://i1291.photobucket.com/albums/b541/RueCeles/PickUp_zps6fc123e9.png?t=1387300595)

Dr Wily: P-put me down! W-Wait throw? N-No lets test the put down option!

By throwing things Blue can damage her foes or hit switches. We can also see with her strength tossing robots, blocks and even mad scientists is no issue for her.

(http://i1291.photobucket.com/albums/b541/RueCeles/Throw_zpsd7675242.png?t=1387300614)

Dr Wily: Aieeeeeeee....!

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 01:09:46 AM
Hmmm... Blue's new look reminds me of Korra. Also... MY HYPOTHETICAL BACK
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 02:44:13 AM
No Dr Wily's were hurt in the making of this demonstration. (Promise)
 
The Kora resemblance wasn't intended although I can kinda see it now, mostly the ponytail I guess.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 02:46:08 AM
... I have my eye on you... B(
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 02:57:36 AM
But It's all in the name of science Dr!

Oh and the Captain White beard returns! (with his favorite pipe) Fresh from his first defeat he now plots to build a force of four powerful "Star Generals" that can challenge his nemesis Blue. Rumors also tell of a secret alliance with an infamous mad scientist who also has a bone to pick with our heroine.

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainBossBora_zps43a96d9a.png?t=1387300484)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 03:14:28 AM
Arrrrrr.... Be lovin' de pipe.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 03:20:10 AM
Arrrrrr.... Be lovin' de pipe.

Yeah thought he was missing something.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 03:27:21 AM
You also mentioned infamous mad scientist...

I WONDER WHO
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 03:32:52 AM
You also mentioned infamous mad scientist...

I WONDER WHO

Who indeed.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on December 18, 2013, 05:00:43 AM
These are awesome. I especially like the tossing of the Doc!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 05:57:54 AM
These are awesome. I especially like the tossing of the Doc!

Thanks, glad these are making people smile. So no nays to trying some more "mini" stories in the future?  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 06:51:35 AM
These are awesome. I especially like the tossing of the Doc!
YOU ASS 8U

Thanks, glad these are making people smile. So no nays to trying some more "mini" stories in the future?  :)
Populate... POPULATE!
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on December 18, 2013, 07:24:26 AM
Thanks, glad these are making people smile. So no nays to trying some more "mini" stories in the future?  :)

I say yay!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 18, 2013, 02:18:18 PM
Quick post, will post Tempest Star later tonight.
Found some old SNK vs Capcom sprites lying around on my PC so I edited Athena to give a better look at Blue's new design. Still kinda messy in places so I will have to clean it up later. *shrugs*

(http://i1291.photobucket.com/albums/b541/RueCeles/Avatar2_zpsfc2ecbac.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 18, 2013, 02:27:01 PM
Ahhhh... Now I see.

Can't wait to steal see the final General.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 19, 2013, 01:41:51 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar_zps0d3ca2f4.png?t=1387412797)

Tempest Star
One of Captain White beard's four star generals, based in part off the shadowy warriors of a lost civilization. Tempest Star is without a doubt the most loyal member of the four generals, lacking Flare Star's trait of refusing any order that does not involve battling her rival Blue, or Shadow Star's ambition to rule over the Dark Star Gang's forces he follows his orders without question although perhaps not fully agreeing with his creator's ultimate goal of galactic domination.

Equipped with White Beard's Wind Chip Tempest Star can easily control powerful cutting wind currents on-top of his already impressive mobility and throwing star weapons. Tempest Star tends to run too and from jumping to avoid Blue's attacks and summoning small whirlwinds to catch her off guard while summoning great tornadoes to fill large portions of the battle arena. In hyper mode Tempest fires more whirlwinds making it harder to avoid his attacks and his tornado lets lose whirlwinds that home in on your position.

Tempest Star is weak to lightning based attacks or anything that can slow him down.

Attacks
-------
#1 - Throwing Star
Tempest Star Throws two stars at blue in quick succession each homing on her last position. In Hyper mode these throwing stars will circle Tempest Star like a shield and launch at her when she gets too close.

#2 - Whirlwind
Tempest Star launches one of two types of whirlwind, one that follows along the ground quickly forcing blue to jump or one that arcs upward after a short time to catch Blue if she jumps too soon. In Hyper Mode He will fire one type of whirlwind then quickly follow with the other forcing a quick double evasion to avoid damage.

#3 - Tornado
Tempest Star jumps to the center of the arena and summons a tornado around him that slowly sucks Blue toward it (causing damage), the tornado also deflects any projectiles launched sending them back at the attacker. In Hyper Mode in addition to the sucking effect of the tornado it also increases in width (limiting your space further) and launches a whirlwind that slowly homes in on your position for a short time until the attack finishes.

Special - Like Phantom from MMZ when Tempest Star is defeated he will launch a throwing star at Blue causing higher damage than normal, he will then teleport away avoiding destruction.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 19, 2013, 02:14:34 AM
Unlike Phantom, Tempest lives to fight another day. :P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 19, 2013, 02:20:44 AM
Unlike Phantom, Tempest lives to fight another day. :P

Helps to be loyal but not fanatically so, self destructing makes for a poor finishing move.

Next up, some graphics documenting the world of Blue and some mooks.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 19, 2013, 02:40:37 AM
Pirate Mets wooooooot!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 03:35:51 AM
First up, avatar sprite was fixed up a little. I'm happy how it looks now.

(http://i1291.photobucket.com/albums/b541/RueCeles/BigBlueSprite_zps204595da.png?t=1387504212)

Second we have our first "Mook"

Buccaneer

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-Standing_zpsf93677af.png)

The common foot soldier of Captain White Beard's Dark Star Gang, built in large numbers they do anything from menial labor to active combat duty. Buccaneers can pilot all manor of Dark Star machines and can be equipped with various weapons and gear. Their light size make them tempting projectiles for Blue who can easily pick up and toss them at other Buccaneers. While loyal to their captain they can be lazy at the best of times and cowardly at the worst. They pose little threat individually but can be a threat in large numbers.

Buccaneer:Buster

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-Flintlock_zpsaa08b23f.png)

Buster equipped Buccaneers, these units have one of their arms replaced by a buster gun. These fire up to three energy pellets at their target (Blue normally). While not very powerful these units often provide cover fire for their close combat allies or use their busters to frustrate travel over hazardous areas.


Buccaneer:Cutlass


(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-CutlassStand_zps37c612f0.png)

Cutlass wielding Buccaneers are close to mid range fighters, they toss their cutlasses like boomerangs that cause medium damage and can be difficult to avoid due to how quickly they can launch these projectiles. Blue can grab these with some timing and use them in the same way.

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-CutlassThrow_zps1c1a6ae4.png)

Buccaneer:Bomber

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-BombStand_zpscc962f99.png)

These Buccaneers are equipped with bombs that explode after a short time when thrown at Blue. Once their payloads have been tossed they run at Blue and attempt collision damage (or sometime just runaway). These Bombs can be picked up and tossed back (the timer is paused when picked up). The bombs cause large amount of damage and as such bombers often hide in difficult to avoid areas or toss their bombs into inconvenient locations.

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-BombThrow_zps22ed6ff7.png?t=1387505712)



(http://i1291.photobucket.com/albums/b541/RueCeles/Buccaneer_zps8ede3dda.png?t=1387505421)

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 03:58:05 AM
Daaaawwww... They are so cute!

I WANT THEM
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 04:00:51 AM
Daaaawwww... They are so cute!

I WANT THEM

I kinda had Servebots in mind when I made these guys. I kinda imagine them goofing off in the same way when not being thrown at Blue in large numbers.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 04:05:59 AM
Or getting thrown BY Blue. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 04:47:28 AM
Small update for a small minion.

SmileyCopter

(http://i1291.photobucket.com/albums/b541/RueCeles/Smilycopter_zps02d9f054.png)

The SmileyCopter may not be a battled ready bot but it is never the less an important part of White Beard's Crew. Despite it's small size these little bots can use their grapple claws to pick up or work with other Smileycopters to lift and carry large weights such as cargo. When deployed into battle their ability to fly and small size makes them hard to attack and sometimes notice, they can then use their claws to carry weapons such as bombs or other objects to drop on Blue from above. Rarely they may work in swarms to carry larger hazards. Their small size means they can be easily picked up although Blue will rarely have the chance to do so.

Smileycopters are always happy to lift things and take great pride in their work even if its not that glamorous. They ALWAYS grin. (as if mocking you...always mocking.)

(http://i1291.photobucket.com/albums/b541/RueCeles/SmilyCopter-01_zpse0f022dd.png?t=1387511003)
(http://i1291.photobucket.com/albums/b541/RueCeles/SmilyCopter-02_zpsd35b2fec.png?t=1387511009)
(http://i1291.photobucket.com/albums/b541/RueCeles/SmilyCopter-03_zpsbe02bc8f.png?t=1387511017)

That mocking smile....

(http://i1291.photobucket.com/albums/b541/RueCeles/SmileyCopter_zpsceee3934.png?t=1387511180)

(http://)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 04:59:24 AM
That copter is doing it wrong, bombs, not apples!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 05:03:48 AM
It's the thought that counts. (That mocking smile!)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 05:07:45 AM
I think by the end of the second adventure, Blue would forever be scarred-paranoid by those mocking smiles.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 05:13:00 AM
I think by the end of the second adventure, Blue would forever be scarred-paranoid by those mocking smiles.

They also attack in swarms sometimes.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 07:55:36 AM
Totally validates my statement now. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on December 20, 2013, 09:22:11 AM
That copter is doing it wrong, bombs, not apples!

I think it's using IWBTG logic. Apples are still lethal weapons. :D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 09:27:26 AM
DO YOU SEE A BLOODPLOSION
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on December 20, 2013, 10:32:58 AM
DO YOU SEE A BLOODPLOSION

Maybe she's not as vulnerable as The Kid. But I can still imagine THAT happening.

Oh, and when the smiley's below you the apple falls up. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 20, 2013, 03:01:33 PM
Eh, gravity is relative.

Another small update before work.

The Buccaneers get some new toys to play with.

(http://Buccaneer Walker)

(http://i1291.photobucket.com/albums/b541/RueCeles/PirateWalker_zps6a2adfe5.png?t=1387547021)

The Buccaneer Walker is a prototype ride armor design that saw limited production but due it's lack of arms and limited firepower was never considered a success, this however didn't stop White beard from tossing them at Blue as she began tearing through his forces. On the plus side they are too heavy to pick up...on the down side they leave the driver completely exposed and Blue can even pluck the pilot right from the seat and use it herself.

(A moment of silence for all the doomed Buccaneers).

(http://i1291.photobucket.com/albums/b541/RueCeles/BuccaneerWalker_zps305b5483.png?t=1387547069)

Buccaneer Copter

(http://i1291.photobucket.com/albums/b541/RueCeles/BuckeneerCopter_zps44b86a65.png?t=1387547025)

The Buccaneer Copter is a single seat flying craft used by White Beard's crew during terrestrial missions for short to medium distances. Armed with plasma cannons they can be quite dangerous and are surprisingly agile. They are often used by White Beard to guard his ship the Dark Star when hovering in the sky on planets like Blue's home world "Azure Star".

(http://i1291.photobucket.com/albums/b541/RueCeles/BuccaneerCopter_zps3d413ffb.png?t=1387547090)

Buccaneer Cannon

(http://i1291.photobucket.com/albums/b541/RueCeles/BuccaneerCannon_zpsb7d18247.png?t=1387547041)

The Buccaneer Cannon is a small rotatable turret used to guard both the Dark Star and other important locations. They lob exploding cannon balls at their foes, this design proved to be a flaw as Blue was able to grab these cannon balls and toss them back more so when their pilots realized they were basically sitting targets.

Buccaneer Hoverbike

(http://i1291.photobucket.com/albums/b541/RueCeles/BuccaneerHoverbike_zpsab1b6b77.png?t=1387547056)

The Buccaneer Hover bike is a scout vehicle capable of high speed flight, a single seat and light armor means it is ill suited for real combat although it's forward buster cannon is quite effective for hit and run tactics. Blue can also pluck the pilot off and use this her self.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 20, 2013, 03:23:05 PM
I SEE A TREND

AND IT IS CUTE!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 21, 2013, 02:11:34 AM
Lets take at a look at the world of Blue Valkyrie, Blue her self hails from the planet of Azure Star.

Azure Star

Azure Star is a small moon sized world orbiting not far from RPM, blessed with a tropical climate, warm clear seas, sandy beaches and lush forests spread all over disconnected islands of varying sizes. While uninhabited there are ruins of various repair scattered across the surface indicating a much older and advanced civilization that for one reason or another fell into legend. Blue calls Azure Star her home and awoke within one of the many ruins, her purpose unknown Blue has taken it upon her self to defend the world from any who would abuse it's bounties or attempt to steal the ancient technology within it's ruins.

Looking back to Blue's first encounter with Captain White Beard she first noticed the invasion of the Dark Star Gang when the Azure Seas (Blue's home zone) was swarming with robots and buccaneers. Jumping from island to island she got her first taste of combat.

Blue Valkyrie Level 1:Azure Sea


(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level1AzureSea_zps63184746.png?t=1387587143)

Her travels over the azure sea took her from island to island as well as into the caverns littered around, some offering short cuts or useful items for her journey.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level1AzureSeaCaves_zps07dd793b.png?t=1387587172)

(Oh that Buccaneer.  8D)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 21, 2013, 03:42:59 AM
That's one lucky Buccaneer. Not only did he not get thrown, he got a nice view! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 21, 2013, 03:51:55 AM
That's one lucky Buccaneer. Not only did he not get thrown, he got a nice view! 8D

Almost makes all the abuse they get from their creator let alone blue worth it.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 21, 2013, 04:22:53 AM
Aye, such is the life of the disposable grunt.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 21, 2013, 03:13:59 PM
Upon crossing the Azure Sea Blue finds her self in an open field when something drops from the sky!

(http://i1291.photobucket.com/albums/b541/RueCeles/CrushBot_zps93648eb9.png?t=1387634377)

Drawn by his forces defeat in the Azure Sea White Beard takes to the field in his first machine.

White Beard Machine#1

The white beard machine#1 hops around the battle field trying to crush blue while occasionally stopping to launch several homing missiles that Blue can grab and toss back at the cockpit to inflict damage. After two hits he'll stop firing missiles and start jumping high into the air attempting to land on Blue again (causing greater damage) as well as sending rocks flying potentially hitting her. Blue can pick up these rocks and launch them back like the missiles.

Attack#1

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine1MissileAttack_zps7425c0b5.png?t=1387634252)

Launches two missiles that slowly home in on Blue, they do minimal damage on contact and can be grabbed. When thrown Blue must target the glass to inflict damage. White Beard will use this attack twice before switching tactics.

Attack#2

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine1Stomp_zps82f5469f.png?t=1387634265)

Jumps High into the air and attempts to land on Blue, does higher damage than normal collision if she is crushed by him. If Blue is standing on the ground when he lands (even if she avoids the crush attack) she'll be knocked off her feet and stunned for a second. Two boulders are dislodged from the ground and land nearby they can hit Blue for minor damage if she's stunned right next to White Beard. The boulders can be picked up and tossed back at the cockpit to damage White Beard.


Upon White Beard's defeat he escapes and heads toward Level 2: The Emerald Forest.

Also as a little bonus....

The first robot created of the team up between White Beard and his new shadowy ally!

The Pirate Met, it's otherwise the same as a normal met.

(http://i1291.photobucket.com/albums/b541/RueCeles/PirateMet_zps600e81eb.png?t=1387634975)

(http://i1291.photobucket.com/albums/b541/RueCeles/PirateMet_zps83486e3d.png?t=1387634979)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 22, 2013, 03:36:44 AM
That's quite an impressive Machine...
Also, OHGODPIRATEMETYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 23, 2013, 02:56:51 PM
Gob Fish

(http://i1291.photobucket.com/albums/b541/RueCeles/GobFish_zps80d82f7e.png?t=1387806122)

A robotic minion of White Beard who patrols any body of water it can fit into, armed with razor sharp teeth is can nip at anything it considers an enemy. The Gob fish will also jump out of the water (normally in gaps with water in between or even from under a platform with water running under). The Gob fish can be easily grabbed and tossed.

(http://i1291.photobucket.com/albums/b541/RueCeles/GobFish_zps9eeef8ee.png?t=1387806075)

Mouser

(http://i1291.photobucket.com/albums/b541/RueCeles/Mouser_zps88eab99a.png?t=1387806128)

The Mouser serves two purposes, cleaning the floors of the Dark Star as well as acting as makeshift patrol and security bots. It can be tossed or easily distracted by food (despite lacking a mouth !?)

(http://i1291.photobucket.com/albums/b541/RueCeles/Mouser_zps83a6b8c5.png?t=1387806078)

Spine Mine

(http://i1291.photobucket.com/albums/b541/RueCeles/SpineMine_zps7efecfea.png?t=1387806110)

The Spine Mine is a defensive unit in White Beard's robotic arsenal, equipped with an anti-grav system the Spine Mine can hover in space or slowly glide in any direction (typically in small hard to maneuver locations). Despite being covered in spikes Blue can still grab one and toss them around (producing an interesting facial expression), they are the highest damaging projectile in her adventure.

(http://i1291.photobucket.com/albums/b541/RueCeles/SpineMine_zps7b6e4f51.png?t=1387806081)

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 23, 2013, 03:10:36 PM
The Gob Fish gets a taste of booty... While the Spine Mine is an inner-perv...
White Beard is a genius. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 23, 2013, 10:47:36 PM
The Gob Fish gets a taste of booty... While the Spine Mine is an inner-perv...
White Beard is a genius. XD

Thought you would like the Spine Mines XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 12:53:47 AM
All the more to pillage!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 01:34:58 AM
All the more to pillage!

Hey, that's White Beard's job.  :D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 02:14:58 AM
If you say so...
...
...
...
8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 02:28:32 AM
If you say so...
...
...
...
8D

Oh right Dr Wily, nearly forgot.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 02:48:41 AM
I'm better than that old coot ever was!
I AM DR. WILY II!! >BD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 02:53:17 AM
I'm better than that old coot ever was!
I AM DR. WILY II!! >BD

Well as long as your not "Mr X" that disguise....yeah.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on December 24, 2013, 02:53:58 AM
Well as long as your not "Mr X" that disguise....yeah.

He just wasn't trying anymore.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 02:55:56 AM
I think mega man just went along with it out of pity.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 02:57:11 AM
Mr. P. Pretentious was way better anyways. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on December 24, 2013, 02:59:02 AM
Comrade Chefmunist was pretty awesome as well!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 03:03:23 AM
As is Dr. Light III, that pudgy fellow. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 03:03:56 AM
Suddenly Blue doesn't feel so silly fighting a chubby space pirate robot called Captain White Beard.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 03:19:46 AM
Welcome to RPM. You are here.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 03:23:37 AM
The captain white beard/Dr Wily II team up is going to be interesting once I get around to it.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 03:32:40 AM
... I need a custom machine now. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 03:33:56 AM
... I need a custom machine now. XD

The Megaman 10 one has a pirate theme, with some changes might work well for that.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 04:56:20 PM
True... I'll get on it then. XD

Posted on: December 24, 2013, 10:47:59
Well, if and when it does happen, I have it done.
All three phases. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 04:58:44 PM
Wily II Capsule?  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 05:05:35 PM
I don't believe in capsules!

... Yet, it is. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 05:25:16 PM
Hey in Mega man 7 Wily's capsule was stronger than his Wily Machine#7.  :P (God I hate that boss)

Anyway, update!

Buccaneer Lumberjack

(http://i1291.photobucket.com/albums/b541/RueCeles/Buckeneer-Lumberjack_zps26fc9ece.png?t=1387900797)

Found only in the Emerald Woods, the Buccaneer Lumberjacks can hop around on their spring legs and use their lumber cutting axes to send blocks of wood flying at Blue from afar, when they run out wood they charge at her and attempt to slash. Both the Lumberjack and the wood blocks can be grabbed and tossed back. It would seem White Beard was searching for something on Azure Star and the Buccaneer Lumber Jacks were working to clear those pesky elder trees.

(http://i1291.photobucket.com/albums/b541/RueCeles/BuccaneerLumberjack_zps92fd021d.png?t=1387900838)

Steeve  (The name is an inside joke, don't ask XD)

(http://i1291.photobucket.com/albums/b541/RueCeles/Steeve_zpsbb2f5ebc.png?t=1387900809)

Steve is arial recon bot, designed to search for what ever White Beard was looking for on Azure star. They tend to flutter around in place or slowly to and fro until Blue gets into range and they swoop down to collide with her. They can be tossed.

(http://i1291.photobucket.com/albums/b541/RueCeles/Steeve_zpsa7f3f2bf.png?t=1387900823)

(http://Level 2 Emerald Forest)

The Emerald Forest is located on one of the larger islands on Azure Star, it's lush green elder trees grow tall and nearly block out the sun on the forest floor, while their strong roots coil all over the island.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level2EmeraldForestGround_zpsc7885483.png?t=1387900906)

Two routes exist in the forest, Blue can progress by staying on the ground or climb up the branches or use the tree's hollows to climb to the tree tops where hidden items and power ups can be found although at the risk of falling into a pit.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level2EmeraldForestInsideaTree_zpsc51ed6aa.png?t=1387900951)

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level2EmeraldForestTreetops_zpsee5713f0.png?t=1387900928)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 05:31:33 PM
WE SHALL SEE

Also, is that Buc :P-ing at Blue? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 05:33:17 PM
WE SHALL SEE

Also, is that Buc :P-ing at Blue? XD

Huh? 0.o
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 05:36:33 PM
At ground level, and while climbing up the hollowed tree.

Steeve is carrying a Buc that has a :P look. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 05:38:43 PM
At ground level, and while climbing up the hollowed tree.

Steeve is carrying a Buc that has a :P look. XD

Ah yeah, it's more a "Oh god put me down" look. You can see Steve still carrying him on the second mock up. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 05:41:43 PM
I guess he's freed by the third?
Or sent off to robot heaven by Steve? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 05:45:58 PM
I guess he's freed by the third?
Or sent off to robot heaven by Steve? XD

Off into the sky for Steve and Buccaneer adventures!

(Edit)

Level 2 Boss: White Beard Machine#2

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine1_zpsbdcdce6c.png?t=1387904043)

As the end of the Emerald Forest comes into view a large flying machine crashes through the treetops hovering just over the ground, White Beard grins as the machine's main weapon aims at her. "I've got you this time you pesky meddler!" White Beard thinks to him self.

This boss fight is a scrolling stage, hills and the occasional bottomless pits appear as Blue runs to the right, the White Beard Machine always stays to the left of the screen either firing a cannon ball directly at Blue...

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine2CannonBallShoot_zps1e7d387a.png?t=1387904072)

Or launches one at the ground that rolls along the floor...

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine2CannonBallRoll_zps9ef8b594.png?t=1387904106)

Either way they explode after hitting a solid object (namely Blue). but can be grabbed and tossed back at the machine to cause damage. As White Beard takes more damage the terrain will become more treacherous.

After destroying the white beard machine with it's own weapon the captain now twice defeated flys off to plan his next move and Blue finally finds her self on the edge of the emerald forest a massive mountain range jutting up into the clouds.

Next Up Level 3 - Jagged Peaks
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 06:21:22 PM
Hoho... Interesting design, wonder what he has next.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 06:26:54 PM
Hoho... Interesting design, wonder what he has next.

A mountain stage, perhaps a drill inspired machine?
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 06:31:43 PM
Or...

A Power Piston. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 24, 2013, 06:38:35 PM
Or...

A Power Piston. 8D

A boss room with destructible floor tiles giving the fight something of a time limit? I hear Power Pistons I think Big O for some reason.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 24, 2013, 06:46:26 PM
Go nuts! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 28, 2013, 06:17:42 AM
No new story scenes or enemy designs but with Blue likely joining the Rping fun here soon I thought I'd just do a brief story recap on Blue's own adventures before Wily II and Captain White beard's team up.

Blue
An advanced android of alien design, possessing unmatched physical strength and durability but lacking memories of her past she has become the self appointed protector of Azure Star and it's more primitive inhabitants. She has battled the Dark Star Gang and their leader Captain White beard as well as forces of the maniacal doctor Wily II. Recently she has found her self on RPM tracking her nemesis who has joined forces with Wily II to conquer the galaxy with the stolen Omni-Gem. While on RPM she learns the power of cosplay from Blues that grants her the power to take on the abilities of the one she cosplays as as long as she wears the costume.

Captain White Beard
The robotic space pirate and captain of the dark star gang. Traveling from world to world stealing technology and riches to achieve his goal of galactic conquest legends of a powerful gem that contains infinite power draws him to Azure Star and against his future foe Blue. Arrogant, easily angered and often short sighted he is still a brilliant scientist in his own right and has built legions of powerful robots to serve him.

The Star Generals (Shadow Star, Tempest Star, Flare Star, Terra Star)
White Beard's top generals,Shadow Star, Tempest Star, Flare Star, and Terra Star. Four powerful robots who he built to match his greatest foe after his first defeat, all are equipped with his elemental chip based off the energies inherent to the Omni-Gem. Blue managed to destroy all but Tempest Star but they have with the exception of Shadow Star been rebuilt several times. Shadow Star Betrayed White Beard and he has remained in the scrap heap since.

The Dark Star Gang
White Beard's pirate armada. Commanding this force from his star ship the Dark Star his robotic minions the Buccaneers do his bidding. His armada is equipped with powerful advanced weapons and shields and his robots come in many forms. Blue has nearly destroyed the Dark Star Gang on two occasions but white beard has managed to recoup his loses both times.

Azure Star
Blue's home planet, a small moon sized world with a tropical habitat (although other climates do exist on various parts of the globe). Once the home world for an advanced civilization Azure Star now stands as a testament to a lost race with their ruins scattered all across the surface and even under the ocean. Reaverbot like guards patrol their halls and few of the primitive inhabitants of the Azure Star dare to enter these ruins. The world has a very Kirby's Dreamland like look to it

The Omni-Gem
A crystal of unlimited power, noted as clean energy source. The Omni-Gem contains the power of the elements and was the reason for White Beard's attack on Azure Star in the first place. Legends and tales of the gem have floated across the galaxy for some time hinting at just how far the precursor race must have reached across the galaxy in their day. Blue managed to defend it during her first battle with the Dark Star Gang however it was stolen and used to power White Beard's new Dark Star II, Blue however managed use the chaos of Shadow Star's betrayal to reclaim the gem and force the pirates back yet again. Hiding the gem in her own ruin it was recently stolen by an unknown individual, Blue stealing an abandoned Dark Star gunship gives chase and finds her self over RPM.

Copy Bot
A series of robots copying Blue's appearance and powers. Ignoring the obvious creepy question of why White Beard wants an exact copy of Blue around this bot has proven to be dangerous foe for the protector of Azure Star. Possessing all her abilities and powers but lacking her sense of justice this copy bot has been destroyed and rebuilt several times. Flare Star can also be considered a copy bot of sorts although her design evolved into a unique form.

Pre Blue Valkyrie
-Blue awakens in her ruin, the local reaverbots are not hostile to her however and she makes this place her home despite no remembering anything of her past.
-Blue meets the various intelligent local species who are unable to enlighten her on the past of the ruins or her. She decides to use her powers to protect them from anyone who would harm the planet.

Blue Valkyrie 1

-The Dark Star Gang drawn to Azure Star by legends of the Omni-Gem attack and Blue responds in kind to protect it's people.

-Level 1: Azure Sea- Blue travels from island to island fighting back buccaneers and other dark star bots. She encounters White Beard's first machine and defeats it. White beard retreats in the Emerald Forests.

-Level 2: Emerald Forest: Blue climbs through the trees preventing the Dark Star from clear cutting the forest in their search for the omni-gem. She encounters white beard who chases her with a flying machine. However she out maneuvers it and turns it's own cannon balls back on it winning the day.

-Level 3: Jagged Peaks: Blue Finding her self at the foot of the Jagged Peaks and White Beard's forces ascending. She climbs the mountains and traverses the caves within avoiding landslides and aerial bots. Battling White Beard yet again she defeats his drill machine and finds herself standing within the clouds on a flying city.

-Level 4: Cloud City: An abandoned city of the precursors, she finally learns why the pirates are attacking and rushes to find this "Omni-Gem" so that the cloud city won't fall into the ocean as the gem powers the city. Traversing the decaying structures and avoiding falling to her doom she hitches a ride on-top of pirate drop ship and is attacked by white beard in another machine designed for air combat. She manages to turn back it's missiles and reach the Sky Temple before White Beard does.

-Level 5: Sky Temple: The entrance to the core of Cloud City, fighting through hostile reaverbots and pirates she arrives in the core too late as White Beard crashes in stealing the gem leaving Blue to deal with a large reaverbot guardian. Escaping the Sky Temple she feels the city slowly losing power and dropping toward the sea, this would create a tidal wave that would destroy the islands. With no time to lose she jumps onto the Dark Star for the final battle.

Level 6: Dark Star: (Much like Sonic 2's last level this is a short one) Blue battles a copy bot and then challenges White Beard who's built a giant mecha to battle Blue. Despite being powered up by the omni-gem she manages to strike at the bot's connection to the gem and reclaim it. The mecha explodes and white beard escapes, the damage to dark star is great however and it crashes into the Cloud City destroying it too. Azure Star is saved.

Blue hides the Omni-Gem in her own ruin and decides to relax on the beaches for a well earned break.

Blue Valkyrie 2, tomorrow likely.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 28, 2013, 06:33:09 AM
Sounds very interesting, and wets my appetite!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on December 29, 2013, 07:12:50 PM
Two Original enemies found in the Jagged Peaks.  8D

Rockaneer

(http://i1291.photobucket.com/albums/b541/RueCeles/Rockaneer_zpsa45214b8.png?t=1388339781)

Having suffered being tossed for too long the Buccaneers finally strike back...well not really. Rockaneers using their surprising strength lift boulders from the cliff side and launch them at Blue as she climbs the mountain, these boulders can of course be grabbed and tossed back but will roll down inclines taking out anything that gets in their way.

(http://i1291.photobucket.com/albums/b541/RueCeles/Rockaneer_zps69484d57.png?t=1388340400)

Drillbit

(http://i1291.photobucket.com/albums/b541/RueCeles/DrillBit_zps2a4e8bc4.png)

Digging bots designed to rapidly move through solid rocks, while they are hardly a threat on land they tend to quickly attack from below (although Blue can track their movements underground). Once they explode from the ground they will quickly jump to tunnel back below. Blue can toss them and use their drills as potent weapons.

(http://i1291.photobucket.com/albums/b541/RueCeles/DrillBit_zpsc6d8e32b.png?t=1388340662)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on December 30, 2013, 10:24:36 AM
I like that Rockaneer. Struggling with that rock. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 01, 2014, 03:07:45 PM
Level 3 - Jagged Peaks (Sorry for the slow updates, work has been busy lately)

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level3JaggedPeaksBottom_zps96825dae.png)

The Jagged peaks lie beyond the emerald forest on the planet's largest island. The mountain easily clears the clouds and might look like goes up forever. Blue however can't ignore White Beard's forces now, and they are ascending.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level3JaggedPeaksMountainSide_zps6f29cc1d.png?t=1388584974)

Despite difficult train and heavy resistance Blue manages to keep ascending the mountain side, the view is breath taking, but with all the caves and waterfalls it almost seems like a world of it's own up here.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level3JaggedPeaksCaveSystem_zps9650b2d8.png?t=1388585077)

Blue found the caves were no less guarded and White Beard's forces frustrated her efforts to proceed. At least she didn't need to worry about drowning.

Blue continued through the cave system until she came across a huge opening in the mountain where White Beard was waiting for her...
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 01, 2014, 03:12:22 PM
So... Does she float... Or sink?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 01, 2014, 03:21:25 PM
When Blue enters a body of water she floats in place after the momentum wares off. While swimming she can like Kirby move up down, left and right fairly freely even grabbing enemies and objects although the throw pattern is much slower.

Speaking of Kirby not sure why I made this but it's adorable. Kirby team up?!

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueandKirbyTeamupAvatar_zps907f37c5.png?t=1388585928)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 01, 2014, 03:33:37 PM
Maybe Kirby floatie. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on January 01, 2014, 03:35:42 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/BlueandKirbyTeamupAvatar_zps907f37c5.png?t=1388585928)
Looks like she's blowing his ass. :D
Sorry if that came out poorly.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 01, 2014, 10:37:40 PM
Looks like she's blowing his ass. :D
Sorry if that came out poorly.

Oh my.  XD

Maybe I should edit that a little. *cough*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 02, 2014, 04:41:23 AM
Had some free time tonight so I just messed around with the SNK sprites again doing some random poses and two cosplay power forms.

(http://i1291.photobucket.com/albums/b541/RueCeles/BigBlueAvatar2_zpsb4a516bf.png?t=1388628522)
New Avatar, more dynamic I guess.

(http://i1291.photobucket.com/albums/b541/RueCeles/BigBlueAvatarBuckaneerThrow_zps946ceeb8.png)

Blue doing what she does best. *toss*

(http://i1291.photobucket.com/albums/b541/RueCeles/BigBlueAvatarAile_zpsb9340d60.png?t=1388633676)

Blue in her "Aile Cosplay Form" from the mockup I posted in WilyII's thread.

(http://i1291.photobucket.com/albums/b541/RueCeles/BigBlueAvatarCammy_zpsa1ca271d.png)

Blue in a "Cammy Cosplay Form", although not a huge costume change I guess.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 02, 2014, 11:13:43 AM
AILLLLLLLLLLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE <3 *faints*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 02, 2014, 02:17:30 PM
Thought you'd like that.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 02, 2014, 02:19:12 PM
You... Have... Not... Defeated... Me... Yet!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 02, 2014, 02:43:23 PM
Time to make sexy Aile Cosplay form poses.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 02, 2014, 02:54:41 PM
DARN YOU! *faints from mental images*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 01:09:16 AM
Blue manages to navigate the maze like caves of the jagged peaks, however her path is blocked as she enters a open cavern and both the entrance and exit collapse. White Beard piloting his newest machine challenges her yet again.

White Beard Machine#3

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardDrillMechine_zps7917b506.png?t=1388792721)

White Beard uses his new machine's drill and it's size to great advantage to take up large portions of the cavern limiting Blue's ability to maneuver as he rains debris during his accents and descents.

White Beard's pattern is fairly simple, he will drill up into the ceiling raining rocks down on Blue, the larger ones she can picked up and use to toss back at him.

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine3DrillUp_zps1918ebb0.png?t=1388793404)

White Beard then drills down above Blue's postion in attempt to cause collision damage as well as spit up rocks to damage (as well as provide projectiles for Blue)

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine3DrillDown_zps6572c3c4.png?t=1388793580)

All Blue needs to do is whip a rock at White Beard as he passes, however as he takes damage he speeds up becoming harder to avoid and hit.

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMechine3HowtoDamage_zps9c81cae5.png)

As Blue disables White Beard's machine the explosion blows open the cavern allowing her to escape. As the blindness from the new light passes she can't help but be taken aback by the sight before her...Cloud City. However White Beard's forces had already surrounded the floating metropolis, and they may have just found what they were looking for!

Next up, Level 4- Cloud City

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 04, 2014, 04:29:41 AM
White Beard looks so cute in that machine! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 05:05:14 AM
It's the look of "Oh god why do I keep making projectiles for her?!"
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 04, 2014, 05:44:15 AM
I wonder that for myself too! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 05:56:40 AM
Same reason you build easily reachable weak points in your Wily Machines?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 04, 2014, 05:58:36 AM
They are NOT easily reachable!
... It just so happens that I create homing/directional Master Weapons! :W
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 06:35:39 AM
They are NOT easily reachable!
... It just so happens that I create homing/directional Master Weapons! :W

Well any energy based attacks kinda confounds Blue's main offensive option, So just don't send any physical weapons at her in the Wilypocolypse. =P
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 04, 2014, 06:49:44 AM
Hence why buster shots, slash waves, and beam swords! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 06:55:04 AM
Time think up an upgrade that lets her grab small to mid sized energy projectiles.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on January 04, 2014, 08:29:09 AM
Time think up an upgrade that lets her grab small to mid sized energy projectiles.  XD
Animal Crossing Villager cosplay, comes with the pocket he has in Smash 4. Lets Blue grab a projectile and stick it in her pocket to use against the foe.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 04, 2014, 02:46:34 PM
Animal Crossing Villager cosplay, comes with the pocket he has in Smash 4. Lets Blue grab a projectile and stick it in her pocket to use against the foe.

I love that idea, might try to do a Mischief Makers one too for some "Shake Shake".
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on January 06, 2014, 12:35:38 AM
Glad I could help. :D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 06, 2014, 05:03:42 PM
Protoman Blues enters the class room raising his hand to shush the class.

-"Hey everyone, welcome to cosplay powers 101, in this semester we'll be going over all sorts of awesome powers and their uses. Since I'm the most qualified person here Blue has asked me to take charge of the class. Lets get started. *Blues taps his pointer on the screen*

(http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorPB_zpsdb4850af.png?t=1389023373)

-"Now as you most likely know Blue is quite strong, and able to toss things with out much effort. That being said she can't toss large projectiles or  large enemies let alone anything made of energy, kinda a weakness right? Well with this new cosplay power "The Animal Crossing Villager" Blue can "Pocket" all sorts of projectiles both physical and energy. Now unlike her grab this only works on projectiles so no grabbing enemies, and she can only pocket one projectile at a time! So remember to keep an eye on that."

The screen lights up.

-"But I can talk all day, best way to learn is by example. Dim the lights!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AnimalCrossingCosplayPowerPocket1_zpsbd0c3dff.png?t=1389022880) (http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorPB_zpsdb4850af.png?t=1389023373)

-"Okay so Blue is just chilling, enjoying the tropical air of Azure Star when suddenly a WilyII flying at terminal velocity is heading her way. Oh no"

(http://i1291.photobucket.com/albums/b541/RueCeles/AnimalCrossingCosplayPowerPocket2_zps03c93094.png?t=1389023605) (http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorPB_zpsdb4850af.png?t=1389023373)

-"Now she COULD just like jump or something but with this "Pocket" power she can snatch the projectile (WilyII in this case) out of the air..."

(http://i1291.photobucket.com/albums/b541/RueCeles/AnimalCrossingCosplayPowerPocket3_zps18472a26.png) (http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorPB_zpsdb4850af.png?t=1389023373)

-"With WillyII grabbed she'll pocket the projectile right away."

-"W-wait stop I demand you stop...Noooooooo!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AnimalCrossingCosplayPowerPocket4_zps195c6266.png) (http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorPB_zpsdb4850af.png?t=1389023373)

-"And there we have it, Blue can launch her projectile again when ever she wants without behind hindered by carrying it. The ability to pocket energy attacks like buster shots really opens up some combat options huh? As for WilyII...ehhh I'm sure he'll show up someday--maybe."

Blues shuts down the video

"Well kids that's all for today, we'll be back soon for another lesson on how cosplay powers can really give you that edge in battle. Special thanks to Mirby and WilyII and of course for my masterful teaching skills. (these power-points aren't easy to make you know!)"

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 06, 2014, 05:10:58 PM
(DARN YOU PB AND MIRBY DARN YOOOOOOOOOOOOOU)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 06, 2014, 06:43:19 PM
Think of this this way, with both Blue and Bosa Rokkura you'll be distracted by 2 Ailes.  And since Borock-bot also sews we'll have Aile Plushie ammo thrown at you.   YOU'RE DEFEAT WILL BE IN BLISS! 8D

Also I so want this to happen at one point of the RP.

*PB concludes a lesson while wearing Professor PB clothes*

PB- And that concludes the lesson of why Raspberries are the most evil fruit on the planet.  Do you have any questions Zeta?

*Zeta raises hand*

Zeta- Out of all the things you packed and forgot to bring to search for this Wanda chick why did you bring a Professor's outfit, a pointer, chalk and a chalkboard?

PB- ..........
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 06, 2014, 07:03:23 PM
An Aile themed offensive against WilyII you say?  :V
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 06, 2014, 07:08:47 PM
An Aile themed offensive against WilyII you say?  :V
Yes, especially when Borock-bot and Sakura fuse they gain the Power of Cosplay as well.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 06, 2014, 07:12:24 PM
WilyII will stand no chance! *high fives*
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on January 06, 2014, 09:30:08 PM
Hahaha, I do make a good professor!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on January 06, 2014, 09:37:32 PM
*evil laugh*
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 06, 2014, 10:23:39 PM
Hahaha, I do make a good professor!  8D
I just thought that I could make it more ridiculous by including a projector, screen and flash drive containing said presentation of why Raspberries are evil.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on January 06, 2014, 10:50:24 PM
It's just science! They are EVIL!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 06, 2014, 10:54:49 PM
It's just science! They are EVIL!!!
Science requires formulas, theories, graphs and colorful pictures.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 07, 2014, 12:53:23 AM
Glad everyone liked it.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 07, 2014, 12:57:34 AM
Everyone loves professor PB and cosplay.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 07, 2014, 01:10:57 AM
Think of this this way, with both Blue and Bosa Rokkura you'll be distracted by 2 Ailes.  And since Borock-bot also sews we'll have Aile Plushie ammo thrown at you.   YOU'RE DEFEAT WILL BE IN BLISS! 8D
An Aile themed offensive against WilyII you say?  :V
(... DARNIT *faints in pocket space*)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 10, 2014, 03:09:04 PM
New enemies inbound, or rather old..ancient enemies!

(First of a few Guardian enemy types that appear in Level 4b within the depths of the Cloud City. Reaverbots were the inspiration for these designs.)

Scattered throughout the world of Azure Star and perhaps on other worlds too are remnants of the Precursor Civilization, this race clearly had mastery of technology that is far beyond anything the modern world uses. The scattered ruins across Azure Star act as silent testament to this civilization although it does little to solve the mysteries of it's disappearance. Deep within these ruins are machines known as "Guardians" they silently patrol the halls and rooms protecting the secrets within.


Guardian: Skitterbot Charger


(http://i1291.photobucket.com/albums/b541/RueCeles/Skitterbot_zpsfa319271.png?t=1389361966)

Skitter bots chargers are one of the smaller types of guardians, they skitter along the ground quickly charging at anything in their field of view. They can also climb up surfaces such as walls and ceilings to chase down any intruders. They tend to attack in small groups. Like all small enemies Blue can lob these around as projectiles.
 
(http://i1291.photobucket.com/albums/b541/RueCeles/SkitterbotCharger_zpsbcddca9b.png?t=1389362289)


Guardian: Skitterbot Bomber


(http://i1291.photobucket.com/albums/b541/RueCeles/SkitterbotBomber_zps58201b49.png?t=1389362700)

Skitter bot bombers, are mostly identical to their charger counterparts but prefer to lop explosive orbs at their targets from afar, Blue can grab and toss these around for the same effects. Bombers have the same level of mobility and tend to retreat if Blue gets too close.

(http://i1291.photobucket.com/albums/b541/RueCeles/SkitterbotBomber_zps1df3a73f.png)

Blue encounters the Guardians for the first time within the depths of Cloud City, guarding the Omni-Gem and preventing White Beard's forces from advancing. They seem to treat Blue as much a threat if not more.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 10, 2014, 03:12:44 PM
*pops out from pocket space*

REAVERBOTS AAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHH
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 11, 2014, 03:16:40 PM

A more common humanoid type of guardian, they bare a striking resemblance to the Sniper Joes of today. Equipped with large nearly indestructible shields they lob projectiles at intruders and are typically only open to attack during this throw frame of animation. Phalanxes will jump to readjust their position should Blue attempt to jump over them. Blue can tear the shield from their grasp if she can get close enough and it's heavy weight makes it an effective projectile. Other wise the Phalanx themselves are also open to being thrown.

Two types of Phalanx are currently known, the grey and gold types.

Phalanx


(http://i1291.photobucket.com/albums/b541/RueCeles/GuardianPhalanx_zpsd7870711.png?t=1389449043)

The grey Phalanx is the most common, they lob energy lances at their targets and tend to be positioned in locations where they are hard to avoid or present dangers when jumping gaps.

(http://i1291.photobucket.com/albums/b541/RueCeles/PhalanxDemo_zps82abd3b4.png)

Gold Phalanx


(http://i1291.photobucket.com/albums/b541/RueCeles/GoldPhalanx_zps8fe116ae.png)

The Gold Phalanx operate mostly the same as the regular ones, however their projectiles are fireballs that after hitting a wall spread into a hazard that can limit the space Blue can move. This is far more dangerous in claustrophobic areas.

(http://i1291.photobucket.com/albums/b541/RueCeles/GoldPhalanxDemo_zpsc01a5f73.png)

As stated before Phalanx can only be damage when they are in the middle of throwing their projectiles, but since neither type's can be grabbed Blue has another way of dealing with them. By grabbing their shields she can tear it away and use them as a make shift (heavy) projectile.

(http://i1291.photobucket.com/albums/b541/RueCeles/PhalanxSheildDemo_zpsa6a2b8c5.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 12, 2014, 03:28:19 AM
REAVERBOTS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH *still running in circles since last update*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 12, 2014, 04:18:25 AM
Just don't wander into a dark room.  8D *many red eyes appear in the shadows followed by the Reaverbot sound*
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 12, 2014, 04:29:27 AM
*accidentally runs into a dark room* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHH!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 02:50:44 AM

Blue still wasn't sure why these pirates had attacked her home, or what their final goal was. Chasing them across Azure Star's islands, through the thick forests and up a the jagged peaks hadn't done much to enlighten her at all, although Blue found her enjoying all the combat, it was a break from the dull peace she had been used too. Blue never considered herself a fighter despite her powers but her mind set was changing, and these odd robots made for a fun challenge.

Still, of all the odd things she had experienced so far it didn't prepare her for the sight at the top of the mountain. Within the clouds a city floating in the sky, clearly made by the same people who built the ruins dotting Azure Star's landscape...and white beard's crew swarming all over. Jumping to a broken ladder, likely used for maintenance back in the day she managed to surprise a few Buccaneers who had been setting up make shift defenses.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCitySurprisingWhiteBeardsCrew_zps8e2a402e.png?t=1389749899)

Level 4 is easiest the most dangerous level so far, the crumbling ruins have created some treacherous walkways and enemies are placed to take advantage of these jumps. Buccaneers in all types appear here minus the lumberjack and  Smiley Copters and Spine Mines also make their homes in perilous locations.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityCrumblingWalkways_zps967bf1ae.png)

Blue also encounters some of White Beard's heavier forces. The Buccaneer Walker and aircraft pose a serious threat to her as she can't easily dispose of them.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityHeavyResistance_zps0f8ff408.png?t=1389750297)

Finally though Blue pushes through and finds an entrance leading deeper into the city, something calls to Blue something she can't quite place but what ever it is she knows this is what White Beard is after and she'll beat him there.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityIntotheDepths_zps6a40ff22.png?t=1389750542)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 02:55:13 AM
That's one tough Buccaneer... Surviving a fall like that, and still making a :P face. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 02:56:34 AM
Buccaneers are the Servebots of Blue Valkyrie.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 04:00:10 AM
Not ready to talk about the Level 4 Boss in Great Detail, although it's not White beard this time. ((Yes Megaman Juno was what I ripped it's design off of XD))

(http://i1291.photobucket.com/albums/b541/RueCeles/TheGuardianLargeSprite_zps15387c92.png?t=1389754445)

The Guardian, a powerful Precursor robot.

"The Dark Queen has awakened---"

(It's only line will make sense way later, like WAAAAY later but might as well drop some plot points.)

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 04:16:07 AM
PURGE THE CARBONS!

Ahem... Dark Queen ehh... Could use that to my advantage...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 04:27:17 AM
Might be a bit before the "Dark Queen" bit comes into play but I always love dropping early plot lines.

Otherwise The Guardian is not a talkative bot, and is mostly there to guard the Omni-Gem.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 04:45:16 AM
It's simple... YOU ARE X'S WIFE!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 04:52:31 AM
Yes--wait what?
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 05:14:35 AM
You see... You were created by the Precursors, and they installed in you an experimental emotion chip. It gained you emotions, and bestow great power... However, the power was too great, overriding your core programming, turning you into an ultimate killing machine... The Dark Queen...

Almost wiping out the whole Precursor civilization, your creator managed to trick you back into your capsule, and ran diagnostics that will eventually stabilize your core programming with the emotion chip. But it will end way past your creator's lifetime.

AND THUS ADVENTURE 1
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 05:26:39 AM
Does he leave capsules in very convenient locations?

I have the three adventures plotted out already, one or two hints to the "Dark Queen" are dropped in them with three being the payoff. Hopefully it won't happen as people expect.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 05:35:04 AM
Yes, he leaves you capsules... With cosplay powers. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 05:37:30 AM
In truth though it's really WilyII in disguise trolling Blue.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 05:40:04 AM
I like this idea very much! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 07:48:59 AM
Might as well post these before I start working on the Boss Sprites.

Descending the ladder Blue felt a shiver up her spin as her foot touched the ground. She glances around and the true scale of this place hits her, then a sense of familiarity. Could she have been here before?

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityAbadfeeling_zps1caf2ef7.png)

"I-I feel like I know this place." Blue says to herself.

The one eyed denizens of the city are ancient creations of the Precursors and tend to litter their ruins guarding what ever is hidden inside. Treasure hunters have their own theories on how such machines have survived for so long.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityGuardianResistance_zps9ae133e1.png)

The upper city was in disrepair having been abandoned for so long, the damage inside wasn't much better and the security systems were now in full alert, Blue encountered a new type of guardian. The Watcher can only ram into Blue to cause damage but if she gets into their field of vision they can enhance the range and aggro distance of other nearby guardians.

Blue wondered if the Precursors were beings of true evil, as their security systems included the dreaded vanishing blocks. Blue HATED vanishing blocks.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level4CloudCityVanishingBlocks_zps08b4873b.png?t=1389766014)

"Oh common!"

The darkness seemed to drag on forever, but blue began to feel the same draw she had when she found the entrance. What ever was down here was calling to her and she couldn't pull away. Before she could consider this further a light reached her eyes, a massive gem within the core of the city.

(http://i1291.photobucket.com/albums/b541/RueCeles/TheOmniGem1_zpsc0159a33.png)

The Omni-Gem, a Precursor relic and in legend an infinite source of elemental power. It's been the mother load of treasure hunters for years although with Precursor ruins scattered across the galaxy it's location remained hidden until now. White Beard having stolen countless Precursor Star Maps finally tracked the legend of the Omni-Gem to Azure Star and desired to use it's power to achieve his goals.

The Omni-Gem shines with all the elements, Fire, Water, Wind, Earth, Light and Darkness and was responsible for powering Cloud City keeping it airborne. Should the gem be removed the damage to Azure Star from the falling city would be catastrophic.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 08:01:14 AM
Soooooo... Pretty... My precioussssssssssssss...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 02:30:42 PM

Blue looks into the shining gem, she'd never seen anything like it before. Even from that distance she could feel the elemental energies radiating from it, that however felt familiar and she still wasn't sure why. Blue remembers being woken up when a curious native of Azure Star wandered in and tripped the stasis capsule she had been sleeping in, but before that? Blue wasn't even sure there was a before maybe she had been created and never activated.

As Blue approached to get a better look the room begins to shake, the ceiling explodes as Captain White beard piloting a small flying craft emerges from the darkness beyond, a group of smiley copters quickly swarm the Omni-Gem.

"Hahaha, this plan worked out better than I could have hopped!" White Beard laughs

"What are you planning White Beard!" Blue closes her hands into fists preparing for another battle.

(http://i1291.photobucket.com/albums/b541/RueCeles/OmniGem2_zpsa81b8573.png)

"I've been searching the galaxy for over a century for this gem, this is the legendary Omni-Gem a source of infinite power and the greatest of the Precursor's inventions! With this I will achieve all my goals easily!" He puffs from his pipe as the Smiley Copters grapple the Gem and begin pulling it from the shrine.

The City begins to shake nearly knocking Blue off her feet.

"W-whats going on?!" Blue says out loud as the shaking subsides.

"I'd wager without this gem the city will soon run out of power, this plan was perfect! You clear the way for me to the Omni-Gem and if you were destroyed along the way by the Guardians even better, now you and this city will crash into the sea. I win either way!" White Beard flys back up through the hole in the ceiling, the smiley copters follow with the Omni-Gem

"No wait, if this place falls it will destroy the Azure Islands!" Blue reaches out charging after them but not before the ceiling is completely destroyed by a pair of giant fists the impact sends Blue flying back.

(http://i1291.photobucket.com/albums/b541/RueCeles/OmniGem3_zpsc753c5f8.png)

From the new opening a large Guardian robot hovers before her, it's eyes glaring at her as if they know her.

"Oh I forgot to mention, this precursor robot was giving us some trouble, seemed to have issue with us looking for the gem. I'll let you two get acquainted! ARRRR HAHAHA!" Blue hears White Beard's voice in the distance.

(http://i1291.photobucket.com/albums/b541/RueCeles/OmniGem4_zpsd6b78b53.png)

"Target Identified, The Dark Queen has awakened abandoning recovery of Omni-Gem." - A robotic voice fills the room as the city shakes again.

"I don't have time for this! GET OUT OF MY WAY!" Blue prepares to battle the Precursor Guardian.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 02:41:34 PM
Oh boy... This looks like it will hurt. A lot.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 15, 2014, 02:43:58 PM
Yep this precursor robot is quite powerful and easily stronger than Blue, it's fist crushed the shrine like it was tissue paper. It will be a tough fight.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 15, 2014, 02:46:09 PM
Maybe the shrine... WAS made of tissue paper. o:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 04:52:32 PM

Level 4 Boss - Precursor Guardian


This battle is fought in three stages, it inflicts heavy damage with most of it's attacks. Blue will need to stay on the move for the whole battle to avoid the onslaught of attacks.

Phase 1

The Guardian has three attacks in phase 1, one is required to gain a projectile needed to damage it. For this phase is will fly just above Blue sticking to the center for most of it's attacks.

Attack 1: Stomp


It jumps into the air (like Juno from Mega man Legends) above Blue and stomps down causing the room to shake, should Blue be standing on the ground she'll be knocked off her feet and will be vulnerable to the small shock waves that travel in both directions. Getting landed causes heavy damage while the shock waves do minor damage.

(http://i1291.photobucket.com/albums/b541/RueCeles/PrecursorGuardianStompAttack_zps69f17c04.png?t=1390231582)

Attack 2: Hand Beam

(http://i1291.photobucket.com/albums/b541/RueCeles/PrecursorGuardianArmBeamAttack_zps412291af.png)

The Precursor Guardian's Hand floats near one of the walls and fires a highly damaging beam that follows Blue to the other side of the room. It can't be avoided unless Blue Stands next to the wall on the other side of room where the beam cuts off at. It will then repeat the attack from the other side.

Attack 3: Punch

(http://i1291.photobucket.com/albums/b541/RueCeles/PrecursorGuardianPunchAttack_zps82e1081b.png)

The Precursor Guardian will sit on one side of the room and have one of it's arms hover over Blue's head. Stand still till it shakes then run out of the way to avoid being crushed. The Hand will remain stuck in the ground for a split second allowing Blue to---

(http://i1291.photobucket.com/albums/b541/RueCeles/PrecursorGuardianDamageMethod_zps43bb1586.png)

Grab the fist, it's too heavy to move or jump with so you only have a second or so to throw the fist at the Guardian before it flys out of range and the arm breaks free of Blue's grasp. The arm will explode after connecting with the Guardian, you will need to repeat this tactic twice.

Note: The Guardian's Hand beam will only fire once after one of the arms is destroyed.


Phase 2


After repeating this attack twice and "disarming" the guardian it will begin doing it's stomp attack three times in a row with the same effects. Quick jumping will be required to evade the ground pounds AND shock waves. On it's third stomp debris will fall that Blue can grab to throw at the Guardian. Two hits will destroy it's lower torso rendering it unable to attack--or so it seems.


Phase 3

(http://i1291.photobucket.com/albums/b541/RueCeles/PrecursorGuardianFinalPhase_zpse77f2d41.png)

For the final phase the Precursor Guardian hovers around like Alien Wily from MM2, it only has one attack left firing balls of energy at Blue that simply fly at her dealing moderate damage. Debris falls every so often as the city slowly begins to fall from the sky. Blue must grab the falling debris and toss them back, after three hits the Guardian will finally be destroyed.

With the threat dealt with Blue wastes no time escaping and making her way back up the surface of the city. The city is slowly falling from the sky but the power of the Omni-Gem hasn't complete been used up yet, there is still time to get it back and save the Azure Islands! However White Beard's forces are pulling back and grabbing a hover bike from a Buccaneer Blue gives chase.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 20, 2014, 05:07:25 PM
Woa... I like this guy... I REALLY like this guy...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 05:10:56 PM
Thanks, took some time to get his attack patterns thought up. This is also my first fully scratched sprite.  :D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 20, 2014, 05:18:39 PM
And it looks really nice. You mentioned Juno back there, but to be honest... He's got nothing on this guy. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 05:23:53 PM
Juno's problem is that his attacks are all to floaty and easily countered by Jumping. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 20, 2014, 05:29:36 PM
Note to self.

Never be too floaty...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 05:34:39 PM
Or telegraph your attacks with dialogue.

Juno attacks quickly and often and his attacks are flashy, but once you get past the panic factor a lot of Mega man Legends enemies and bosses use to take the player by surprise (especially the second form of Juno) you realize you have a surprising amount of time to jump or roll and his voice clips always make it clear whats coming. I still love that boss fight though, it's one of the more memorable final duels in the whole franchise.  :)

Anyway, one level to do still as well as two more boss fights. I won't take as long to get them done I hope. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 20, 2014, 05:38:03 PM
If it means your defeat... WOOT!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 05:42:47 PM
If she gets defeated before the end of the Second adventure it'll create a time paradox!  >w<
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 20, 2014, 05:47:45 PM
You know what that will mean.

TIME TRAVEL ARC!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 06:03:19 PM
Hmm maybe time to make a time themed Star General. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 20, 2014, 09:34:18 PM
Level 5 - The Dark Star

(http://i1291.photobucket.com/albums/b541/RueCeles/TheFloatingCity_zps79206fd3.png?t=1390247017)

The final level of the first adventure. With the Omni-Gem in White Beard's possession he orders his troops to leave Azure Star, grabbing an abandoned hover bike she gives chase. However the skies are still filled with White Beard's forces who begin to target her as she approaches.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkStarScrollingArea1_zps73b32835.png)

Level 5 is split into different areas, the first is a scrolling area. The hover bike fires pellets of energy and various power ups appear at certain points grant various new weapons. This section plays like the second half of the PSX Tengu Man stage.

R Power up
The rapid fire power up replaces your normal shot with a weaker but more rapidly firing machine gun, it allows you to cover more of the screen and deal with enemies and physical projectiles.

A Power Up
Fires a large arrow shaped shot that does high damage and able to go through multiple foes at once. It's one negative is that it's rate of fire is quite slow.

C Power Up
Fires normal shots but allows you to charge them up for even higher damage. It does more damage than the A power up and likewise goes through multiple enemies.

D Power Up
Creates a small drone that follows and fires shots to supplement your fire power.

Blue blasts her way through White Beard's fleet and soon his flag ship the Dark Star comes into view. The ship's anti-air defenses make getting close tricky but she continues to push forward.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkStarScrollingArea2_zps4e8aa76a.png)

Blue's is by no means skilled at piloting but she admits she's getting the hang of it, as soon as that thought crosses her mind a stray shot impacts the engine of her jet bike and it begins to go up in flames. Blue diving from the ruined bike falls into the Hanger Bay elevator shaft.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkDockingBay_zps3232cfe6.png)

The Second Portion of the level is an gauntlet of minor enemies to fight, mostly Buccaneers. The arena is the elevator shaft descending into the ship's hanger.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheCargoElevator_zps38f6e794.png)

As the lift reaches the bottom of the elevator shaft Blue sets off into the ship's corridors looking for White Beard.

((I'll do this level in two parts))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 21, 2014, 02:11:14 AM
That one Buccaneer is back! That one with a bird on his head! Still :P-Ing!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 21, 2014, 02:49:38 AM
Hey when you take your work seriously you'll go to any length to get the job done!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 21, 2014, 02:33:07 PM
Level 5 - The Dark Star (Part 2)

Blue figured that White Beard would not have had much time to get ready since his retreat from cloud city and the best place to look was in the hanger and storage areas, stepping off the lift she began working her way through the ship encountering heavy resistance.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkStar1_zpsafd6292f.png?t=1390310518)

White Beard attempting to buy time tries to force Blue off the ship using the launch tubes along the bottom of the ship, but Blue is more than experienced with dealing with such hazards by now.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkStar2_zps580f9419.png?t=1390310758)

Blue wonders if she had fought her way through the whole crew by the time she reached the hanger bay entrance, feeling the odd urge to jump through the doors she emerges in the hanger beyond, poorly lit a pair of red optics belonging to a familiar bot greet her.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrie-Level5TheDarkStarCopyValkyrieBossRoom_zps17510d71.png)

Next Up: Boss Fight "Copy Blue Mk.1"

Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on January 21, 2014, 02:43:02 PM
At first, I thought Copy Blue might have been yellow as in inverted blue.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 21, 2014, 02:47:12 PM
Not a bad idea, I just threw together a quick recolour of blue for the mockup so her colour scheme is not decided on yet.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 21, 2014, 02:55:27 PM
I don't know, I like Copy's current black look. So evil-looking.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 21, 2014, 03:03:40 PM
Yeah I just tried yellow, it doesn't blend to well with her skin colour and the white.

Here is a quick comparison of Yellow, Black and a Red pallet. What one looks better?

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1ColourPalletChoices_zpsdc0b7e7a.png?t=1390312968)

I'm leaning more toward red myself but the darker colour scheme looks good too.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on January 21, 2014, 03:06:16 PM
If her skin was inverted, maybe. But black's still better, if your going for an ominous look.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 21, 2014, 03:10:09 PM
Being that she's a copy robot keeping the skin colour the same is best, however this is a two phase battle so it won't matter too much how her outer shell looks like in the end, more or less going to look very different during the phase 2 battle.

So...

Black Outfit: 1 Votes
Yellow Outfit: 0 Votes
Red Outfit: 0 Votes

I'll check to see what people think after I get back from work today.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 21, 2014, 03:15:26 PM
I'm sticking with my black vote.
Red reminded me of Flare. :P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 22, 2014, 01:23:37 AM
Alright so "Nega Blue" it is. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 07:17:34 AM
((Sorry this update took so long, real life has been kinda busy lately.))
Copy Blue Mk.1

Blue still isn't sure how White beard managed to not only make an exact copy of her but build one so quickly, but ignoring the creepy factor it put up a surprisingly good fight and would serve for later attempts at mimicking her design.

Phase 1

Phase one is like fighting another Blue (as a copy bot should be), blocks occasionally fall from the ceiling and it becomes a mad dash to grab and throw one at the other blue. The copy bot will attempt to aggressively attack if she gets a block and avoid if the real Blue gets one.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1Battle_zps0490d838.png?t=1390801764)

After a few hits the copy bot explodes---or so it seems.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1Destroyed_zps60152fca.png?t=1390802431)

However only the outer shell is destroyed reviling the inner bot.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1Round2_zpsf700c5d9.png?t=1390802520)

Phase 2

Phase 2 gives the copy bot some new attacks, it can dash at blue quickly on the ground causing damage if she impacts with Blue.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1DashAttackGround_zps86b45ab0.png?t=1390802660)

She can also air dash catching blue off guard if she jumps recklessly.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk1DashAttackAir_zps6d3bf63f.png?t=1390802770)

Copy Blue has a new ranged attack where she fires her arm like a rocket fist at Blue--however this gives Blue the chance she needs to damage Copy Blue as the falling blocks no longer appear.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk2RocketPunch_zps5688e0b1.png?t=1390802893)

Launching it back Blue is finally able to destroy the copy and has a open path deeper into the cargo bay where she hopes to reclaim the Omni-Gem from white beard.

(http://i1291.photobucket.com/albums/b541/RueCeles/CopyBlueMk2DamageMethod_zps4841154e.png?t=1390803030)

Up next the final battle for adventure one!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 07:42:04 AM
Interesting copy battle. Nothing creepy about White Beard. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 02:56:57 PM
Yeah nothing creepy about having robotic copies of a certain woman running around right?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 03:06:26 PM
Nope. I see absolutely no problem with that! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 03:15:34 PM
Your not making copy bots of the female resistance members are you?  :P
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 27, 2014, 03:17:20 PM
Your not making copy bots of the female resistance members are you?  :P
Considering he already made one of a male member.......
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 03:20:40 PM
I have in fact made the female leader of the Resistance (http://anime86fan.deviantart.com/art/DW2N-FB027-Wily-II-Vixy-273098686)!

Posted on: January 27, 2014, 22:18:29
Considering he already made one of a male member.......
Not one (http://anime86fan.deviantart.com/art/DW2N-FB028-Wily-II-Protoman-Blues-274198679)... But TWO (http://anime86fan.deviantart.com/art/DW2N-FB026-Wily-II-Borockman-271967173)!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 03:23:32 PM
Well you know what they say "Imitation is the sincerest form of flattery".  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 03:25:04 PM
Pity W2PB is currently working with the Resistance... Though... [eyebrow]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 03:28:35 PM
Working "with" huh? =P
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 03:40:10 PM
The time will come... Eventually. :P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 03:43:18 PM
The time will come... Eventually. :P

Really need to update the Willypocolypse threat now that I think about it! We finished with those joes yet?
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 04:23:45 PM
Just gonna let PB and Sakura finish up their planned stuff.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 04:37:54 PM
Alright.

Little demo for the final boss of adventure#1.

The White beard Machine#4

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMachine4_zps83a665eb.png?t=1390836960)

One of White beard's most powerful inventions it's only flaw was it lacked a power source strong enough to move it---till now!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 04:46:30 PM
An Iron Kong.

... AN IRON KONG!?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 04:47:06 PM
Yep, although a little of Sonic 2's final boss in there too.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 27, 2014, 04:48:16 PM
Needs laser cannon. 8D

Still... This should be fun.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 06:32:24 PM
Final Boss:White Beard Machine#4

While the captain was unable to fully complete this machine before Blue attacked the Dark Star it was by no means unarmed and equipped with the Omni-Gem this machine has all the power it will ever need.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBosspre-fight_zps8ce1726d.png?t=1390843002)

White Beard's mech lands causing the ship to shake.

White Beard: "I've just about had enough of you wench!" White Beard looks furious. "This is it, with my ultimate machine I will crush you into scrap!"

Blue: "Return the gem, if that island falls into the sea everyone in the azure sea will die!"

White Beard: "Arrr, you think I'll give up now?! After centuries of searching!"

Tactics
The White Beard Machine will slowly walk too and fro limiting Blue's ability to move, it has multiple attacks and it's large size makes damaging it back challenging.

Attack 1: Punch

The machine slams it's fist into the ground if Blue is crushed by the fist she'll take massive damage, if she avoids it but is on the ground on impact she'll be knocked off her feet and then hit by the shock wave that travels across the room.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossShockwavePunchAttack_zps17bdfea9.png?t=1390843357)

Attack 2: Ground Pound

The machine will boost jump high into the air and land at the center of the room, if Blue is crushed it's an instant death. If she is standing on the ground on impact she'll take minor damage and be knocked off her feet as well as be hit by the shock wave.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossShockwaveJumpAttack_zps2cf47255.png?t=1390843467)

Attack 3: Missile Spam

The Machine will fire multiple homing missiles, they will circle after Blue several times before exploding. Blue can grab them and throw them back at White Beard however she will only be able to reach the cockpit weak point by standing on a missile still chasing her. The missile will explode after being stood on so Blue must be quick.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossMacrossMissileSpamAttack_zps45005ac4.png?t=1390843622)

Damage Method#2
After taking heavy damage White Beard will stop firing missiles and the only way to damage him will be to grab his punch attack before it hits the ground, while Blue can't move after grabbing it she can throw it back without needing to.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDamageMethod2_zps330b7899.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDamageMethod3_zps1c44921b.png)

Next up- Adventure#1 Ending!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 27, 2014, 06:35:24 PM
Just gonna let PB and Sakura finish up their planned stuff.
Yeah I'm going to wait until things calm down with the assignments before I update again.  I'm about to finish making a business plan for a macaron bakery at this moment.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 27, 2014, 09:31:05 PM
Yeah I'm going to wait until things calm down with the assignments before I update again.  I'm about to finish making a business plan for a macaron bakery at this moment.

Oh your in the bakery industry too? I wish you luck!  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 28, 2014, 12:41:27 AM
Oh your in the bakery industry too? I wish you luck!  :)
Nah it's for the sake of the class, I want to make a video game shop.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on January 28, 2014, 12:43:18 AM
White Beard Machine #4 looks menacing!

Nah it's for the sake of the class, I want to make a video game shop.

I'm curious. What kind of shop is this going to be? Just a local place that sells video games, or something much more?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 28, 2014, 01:02:35 AM
White Beard Machine #4 looks menacing! 

Thanks, I really liked how it turned out, Kong Bot or not.  XD


((The Final Battle is on the last page, it got pushed back with the discussion if you missed it.))

The Escape

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDestroyed1_zps1ac30c66.png?t=1390866148)

White Beard: N-no this isn't possible, I can't lose with the Omni-Gem!

Reflecting the giant machine's attacks back at it Blue finally was victorious!

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDestroyed2_zpsbb379529.png?t=1390866262)

Captain White Beard bails out as his Machine explodes, the Omni-Gem survives without a scratch but the damage to the Dark Star is fatal, causing overloads and explosions across critical areas.

White Beard: W-what have you done wench?!

Blue: Taking back what isn't yours!

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDestroyed3_zpsf1ad793b.png)

Explosions rip through the Dark Star the Captain and his crew evacuate, Blue however desperately searches for a way off the ship!

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure1FinalBossDestroyed5_zpse19faa38.png?t=1390866511)

Blue comes across an abandoned Drop ship, storing the Omni-Gem on board she makes her escape.

(http://i1291.photobucket.com/albums/b541/RueCeles/TheFloatingCity-Theend_zps5def422f.png)

But how was she going to prevent the city from falling into the azure sea!? Blue thought to her self, however luck was on her side and the sinking Dark Star collides with the Floating City the resulting explosion vaporizing both.

(http://i1291.photobucket.com/albums/b541/RueCeles/TheFloatingCity-Theend2_zps2b09a644.png?t=1390866787)

Blue returned to the Azure Islands as a hero to it's inhabitants, White Beard's forces had retreated and with the Omni-Gem safely hidden in the same ruin Blue had first awoken in she hoped no one would ever find it again. She wondered what the future had in store for her though, the Precursor robot had seemed to know her and there was still many questions in her mind.

However for now Blue would take a much deserved rest...until she was needed again.

The End (next up Adventure#2!)

Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 28, 2014, 01:06:44 AM
White Beard Machine #4 looks menacing!

I'm curious. What kind of shop is this going to be? Just a local place that sells video games, or something much more?
Well I want it to be a place that sells video games and card games.  The way I want to drum up business is by have some frequent tournaments like maybe every 2 months or something with like Mario Kart, Magic the Gathering, Mario Party, Yu-Gi-Oh, Pokemon and stuff like that and the winners get discount cards or something.  At least that's my current plan, it's subject to change of course.

I figured since the industry is just so risky right now with Gamestop, Amazon, Steam and Digitally Downloaded games that the best way to stay competitive that I can see is to promote a social element.  It probably sounds totally naive but I just don't like the sort of cold environment of pick up a game on the shelf, buy it, maybe chat with the clerk and go.

Though if I can't get it to work the Macaron bakery is going to be a backup plan.  
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on January 28, 2014, 01:12:22 AM
Hooray for Blue!! VICTORY!!!

Well I want it to be a place that sells video games and card games.  The way I want to drum up business is by have some frequent tournaments like maybe every 2 months or something with like Mario Kart, Magic the Gathering, Mario Party, Yu-Gi-Oh, Pokemon and stuff like that and the winners get discount cards or something.  At least that's my current plan, it's subject to change of course.

I figured since the industry is just so risky right now with Gamestop, Amazon, Steam and Digitally Downloaded games that the best way to stay competitive that I can see is to promote a social element.  It probably sounds totally naive but I just don't like the sort of cold environment of pick up a game on the shelf, buy it, maybe chat with the clerk and go.

Though if I can't get it to work the Macaron bakery is going to be a backup plan.  

That's a decent plan.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 28, 2014, 01:13:37 AM
No I don't think you are being naive at all, you have some really good ideas. You may want to include some other hobby stuff like Board Games such as Arkham Horror but the idea of running Tournaments would definitely help bring people in, getting to know your customers is key in this sorta thing as you can't ignore the importance of a loyal customer base.

Location is also very important, you need a place that's easy to get to without being too expensive to rent.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 28, 2014, 01:21:02 AM
Hooray for Blue!! VICTORY!!!

That's a decent plan.
Yeah I was trying make it somewhat different but not overly complicated.  My brother actually suggested a sort of nerd hobby shop with anime, manga, Gundam models, and other related stuff but that just sounds so complicated to make it work, at least to me.  

I might add board games to the mix too and of course take in used games from past generations because I think that more places need to do that in my opinion.

If I was crazy Cards against Humanity tournaments would be there to but I'm not that crazy. :P

No I don't think you are being naive at all, you have some really good ideas. You may want to include some other hobby stuff like Board Games such as Arkham Horror but the idea of running Tournaments would definitely help bring people in, getting to know your customers is key in this sorta thing as you can't ignore the importance of a loyal customer base.

Location is also very important, you need a place that's easy to get to without being too expensive to rent.
Yeah definitely especially since the building is probably going to be bigger than the average game shop to accommodate that social element.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 28, 2014, 01:24:38 AM
Keeping it simple is a good idea, you can always add other merchandise like imports later if you wanted and there was a big enough demand. Cards against Humanity Turneys would be interesting.   XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 28, 2014, 01:30:13 AM
Keeping it simple is a good idea, you can always add other merchandise like imports later if you wanted and there was a big enough demand. Cards against Humanity Turneys would be interesting.   XD
I worry about the soccer mom protests. XD After all I have no idea who would sign up for said tournaments and I have to be mindful of who shows up in my shop.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on January 28, 2014, 01:31:31 AM
Yeah, but you have to worry about customers with any shop!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on January 28, 2014, 01:35:00 AM
Yeah, but you have to worry about customers with any shop!
Well yeah of course.  I'll probably add a rule about no cussing in tournaments for the sake of who ever may show up.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 28, 2014, 02:21:14 AM
I have got to say... That final battle was really good... ... ... ... *swipes blueprints*

Ahem, as mentioned earlier I really like the look of Iron Kong. :P
The way to damage it is really nice... Especially the final part. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 28, 2014, 02:26:30 AM
Thanks everyone, I had alot of fun telling Blue's back story with these mock "game screen shots" and I'll get work started on Adventure#2 soon bringing her story up to speed for the Wilypocolypse RP.

In the meantime just something I did for the hell of it--What game music best fits the stages in the first Adventure.


Level 1 - Azure Islands
Kirby Super Star (Grape Garden)
http://www.youtube.com/watch?v=LVi8Wu3KiDA

Grape Garden sums up the tropical feeling of the Azure Islands really well, there's also a slight sense of urgency in this track that also fits Blue's desire to protect her home from White Beard's attack.

Level 2 - Emerald Forest
Kirby 64 - Quiet Forest
http://www.youtube.com/watch?v=LIduNx7zW4I

I love Kirby 64's soundtrack, it had upbeat music, calm music, even relaxing music. Quiet Forests sums up the calm of the Emerald Forest really well, the tree cover is quite heavy and you would rarely see the sun giving it a feeling like your in another world.

Level 3 - Jagged Peaks
Kirby 64 - Rock Star
http://www.youtube.com/watch?v=-r9c7529IkY

Another Kirby 64 track, it's catchy upbeat tune makes Rock Star a perfect fit for the Jagged Peaks as Blue quickly ascends the mountain after white beard. This track would work for the outside and caverns.

Level 4 - Cloud City (Outside)
Kirby 64 - Neo Star
http://www.youtube.com/watch?v=AcdGyC83trA&list=PL65674D59A772CAE2&index=44
http://www.youtube.com/watch?v=bW5lFMv3pUo (Black Fortress)

It was a tie between this and the Black Fortress Stage from Bomber Man 64 for outside Cloud City. Neo Star gives me the feeling of technology yet at the same time a feel of wonder as if you discovered a ruin centuries old, this is ultimately why I picked it over Black Fortress. Black Fortress might be a better choice for a tech themed base of some sort.

Level 4 - Cloud City (Inside)
Megaman Legends - Inside Cardon Sub Gate
http://www.youtube.com/watch?v=zhbdpBCnVh8

Inside the Cloud City is the dark halls of the city's inner workings filled with forgotten robots still guarding the Omni-Gem within, I had in mind a more Atmospheric track that kinda had you on edge. Megaman Legends' first OST fit that perfectly.

Level 5 - Pursuing the Dark Star
Megaman 8 Tengu Man's Stage (PSX version)
http://www.youtube.com/watch?v=HFnXxTG_9-c

This track fits perfectly as Blue using the hover bike is not that different from Megaman riding rush jet through Tengu Man's stage. The track just screams "Soaring Through the sky" to me.

Level 5 - The Dark Star
Kirby Super Star - Taking over the Halberd
http://www.youtube.com/watch?v=Wj300sIS_1s

This track fit the Dark Star perfectly, it really sums up Blue's assault on the ship in her efforts to retake the Omni-Gem

Boss Theme
Kirby 64 - Boss Theme
http://www.youtube.com/watch?v=u5DOCc5-Qug

Blue's adventures are more light hearted and this track just had the right mix of energy and urgency for Blue's battles with White Beard's Machines, the Precursor Guardian and the Copy Bot.

Final Boss Theme
Megaman 8 - Wily Machine #8
http://www.youtube.com/watch?v=MfVETYCmIlk

I always though Megaman 8's soundtrack was very underrated. I loved the two final battle tracks. This track has a menacing feel to it, much like the White Beard Machine#4, and it's alien theme fits white beard well.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 28, 2014, 02:45:35 AM
Mmm... Will have to give these a listen when I get back home.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 28, 2014, 02:19:49 PM
I'll add what music I think fits the levels for Adventure#2 as I make them when I get around to post it.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 28, 2014, 03:27:55 PM
OH GOD THE LAST 2 WERE EXTENDED

Ahem, those are some nice choices, and they do fit well with your intentions.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 29, 2014, 12:42:12 AM
You didn't have to listen to the whole thing you know!  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 29, 2014, 06:34:20 AM
IT'S ALL TOO LATE NOW

YOU WILL PAY
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 29, 2014, 06:39:11 AM
I'll just add it to the list of things Blue did to enrage DrWilyII.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 29, 2014, 06:42:28 AM
... What else is in that list...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on January 29, 2014, 07:31:54 AM
#1: Using you as a projectile for the Power Demonstration

#2: Trapping you in the pocket dimension.

#3: Joining the Resistance.

This would be #4:Keeping WilyII busy with extended you tube soundtracks while the resistance blows up his [parasitic bomb].  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on January 29, 2014, 08:41:36 AM
... STOP BLOWING MY [parasitic bomb] UP!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 01, 2014, 05:20:56 PM
Adventure #2 prologue

Two years have passed since Blue saved the Azure sea from captain White Beard and all seems peaceful again for it's inhabitants, however Blue's fears of others attacking the planet looking for the Omni-Gem force her to hide it deep within the same ruin she once slumbered in. For two years she remains close by guarding it closely on her own.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream1_zpsd4ff2a28.png)

The days have begun to blend together for Blue, she isn't even sure how long she's been down there guarding the Gem, sleep proves to be the only way to drown out the silence of her "home" but lately her dreams have been fraught with nightmares.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream2_zpscc07d7d9.png?t=1391270100)

Blue feeling a presence wakes from her slumber  "Hmm...?" Odd her proximity sensors hadn't gone off, no one had entered the ruins.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream3_zpsc71fb021.png)

She's sure there's something in here with her, and as Blue jumps to her feet she sees what. A dark essence rising from the Omni-Gem.

"How long are you going to keep up this farce my dear?" The voice doesn't echo, it's not being spoken at least not directly, Blue feels the voice in her head.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream4_zpsb9e5ebc0.png)

"What are you talking about, who are you?!" Blue grasps her head as the pain becomes worse.

"Do you think you're a hero? That saving these primitives somehow changes what you really are?" The creature's shadowy limb points at her accusingly.

"They will know what you are soon enough, no amount of good deeds can erase what we did together my dear."

"I-I don't understa--" Blue responds, still grasping her head.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream5_zpsdafe41dc.png?t=1391270703)

"You are but a shell, stop this nonsense and free me-us from this prison immediately!!!" The voice screams out louder than anything Blue had ever heard before. The sound jars her awake.

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream6_zps4b9b531e.png?t=1391270905)

"Ah! T-the same dream--again." Blue frowns and looks to the Omni-Gem, still floating there as it had for two years. Nothing had changed.

Suddenly the floor below her shook, as if some great force above had hit.

"W-what?!" Blue jumps to her feet shaking her head as if to confirm she's still not dreaming. What ever that was it came from outside, someone was trying to get in or get her attention!

Blue jumped up to the higher platform and made a break for the surface, who ever it was wasn't getting the Omni-Gem or hurting the natives of Azure Star to get it!

(http://i1291.photobucket.com/albums/b541/RueCeles/Adventure2PrologueDream7_zps374d5e82.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 01, 2014, 05:35:06 PM
Blue is so brave! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 01, 2014, 05:37:43 PM
She's pretty much the only one on azure star with the ability to fend off any extra-terrestrial threats so in her mind she has a duty to keep the natives safe. Sitting in a room for two years would be maddening though, even for an android.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 01, 2014, 06:16:43 PM
Totally. She should have brought a book!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 01, 2014, 06:21:42 PM
Totally. She should have brought a book!  8)

Dr WilyII's World Domination for Dummies?  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 01, 2014, 06:24:13 PM
Precisely!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 01, 2014, 06:27:00 PM
Oh and before anyone asks Quickie's Creepy Pasta Hypno is not responsible for Blue's nightmares---or is it?!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 01, 2014, 06:38:51 PM
DUN DUN DUNNNNN!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 01, 2014, 06:54:04 PM
I guess it does answer the old question, androids DO dream of Electric Sheepmen!

(http://i1291.photobucket.com/albums/b541/RueCeles/DoAndroidsDreamofElectricSheepmen_zpsc79bde22.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 02, 2014, 03:08:37 AM
Oh boy... Blue is going crazy~

AND SHEEP MAN
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 02, 2014, 04:53:59 AM
You better hope so because the Omni-Gem is currently sitting in your base and if there is something lurking within---  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 02, 2014, 04:59:52 AM
I have already dealt with a Devil that ate me... AND I SURVIVED

So... This is nothing. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 02, 2014, 05:01:56 AM
I have already dealt with a Devil that ate me... AND I SURVIVED

So... This is nothing. 8D

We shall see.  :D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 03, 2014, 03:25:16 PM
Adventure#2

Blue's optics had to adjust to Azure Star's sun, the islands hadn't changed too much over the last two years. White Beard's forces had already taken control of the skies, and were beginning to occupy the islands. Stretching a little Blue hoped right back into action.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevel-Opening_zps46030662.png)

Opening Stage

Level Theme: Mega Man 8 Opening Stage
http://www.youtube.com/watch?v=kKsLqbjXCfE

Not unlike the first level of Adventure#1, taking place on the Azure Islands, Buccaneers are common here in their basic, blade, buster, and rockaneer types. Buccaneer copters control the skies as do smiley copters and the occasional gob fish. Hazards in the form of bottomless bits are scattered around sparingly. (seems like Blue still can't swim!)

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevel-MockShot1_zps2706e4a0.png)

The air support was giving Blue some issues, she wouldn't be able to get too far if she was being bombed the whole time, let alone the damage done to the island, one of the cave systems she used before gave her some freedom to get around.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevel-MockShot2_zpsa3229b49.png)

However some of White Beard's troops had already begun to occupy the caves too, Blue quickly delt with them and returned to the surface finding her self on an open beach.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevel-MockShot3_zps3c056476.png?t=1391437009)

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevel-MockShot4_zps7e515e0e.png?t=1391437063)


Next up-Opening Stage Boss!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 03, 2014, 03:45:48 PM
And it has began anew!

Giant enemy crab? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 03, 2014, 06:07:20 PM
Deal!  XD

Boss Fight - White Beard Machine#5 (Giant Enemy Crap ARRR)
White Beard Boss Theme (Kirby 64 Mini Boss) - http://www.youtube.com/watch?v=5-r83fGkwiM

(http://i1291.photobucket.com/albums/b541/RueCeles/CaptainWhiteBeardMachine5LargeSprite_zps27821c0e.png?t=1391445931)

Designed for underwater combat Machine#5 is highly effective in that field of battle, however White Beard's decision to battle on land proves to be it's undoing as it lacked the same level of mobility that Blue enjoyed. Despite this however the machine#5 is still a dangerous carrier mech, it's ranged attacks are varied and it's large size allows it to try and crush it's enemy.

Attacks and Patterns

Machine#5 walks back and forth during battle limiting Blue's movement space abit in between it's attacks.

Attack#1 - Stomp

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroStage-BossStompAttack_zps3530490e.png)

Jumping high into the air and landing down hard Blue will take heavy damage if she fails to get out of the way, being on the ground will knock her off her feet for a short time giving White Beard a chance to follow up with one of his two ranged attacks.

Attack#2 - Homing Torpedo

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroStage-BossHomingMissileAttack_zps2a809030.png?t=1391446273)

White Beard fires several moderately fast moving projectiles, they will attempt several turns before exploding. Blue can grab and toss them back at White Beard.

Attack#3 - Beam Gun

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroStage-BossChargeShotAttack_zps45d762d4.png)

Machine#5 fires three balls of energy at Blue, she must time her jumps to avoid the barrage however if she's stunned she'll be an easy target.

Attack#4 - Rocket Claw

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroStage-BossRocketClawAttack_zps49a8e23a.png?t=1391446498)

As the Machine#5 takes damage White Beard stops firing torpedoes and tries to crush blue with it's rocket powered claw, however Blue's shown before she can grab extremely heavy objects and punishes White Beard landing the final hit...with it's own weapon.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroStage-BossDefeated_zps20652c69.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 01:36:02 AM
Woot for giant enemy crab! XD

Pity Blue hit its weak spot for massive damage... 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 01:38:47 AM
Thought you'd like that!  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 02:58:24 AM
Of course! More machines for me to swipe!

... Ehh... I mean to appreciate!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 03:45:28 AM
Blue kinda blew them up though.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 03:49:36 AM
Blueprints, my dear Blue...
Blue-prints. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 04:12:52 AM
I'm sure white beard is swiping your stuff at the moment too =D

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 05:11:44 AM
... *rushes back to the WDS*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 06:17:18 AM

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevelEnding_zps0ae0e6af.png?t=1391488830)

Blue approached White Beard, she was in no mood for his escape this time. "Tell your crew to leave this planet and I'll let you leave with just a bruised ego!"
White Beard simply laughed, not quite the response she was hoping for. "Arrr-tell me girl, did you think I learned nothing from our previous encounter?! That I did not have a plan?" White Beard scoffed as he climbed to his feet taking a puff from his pipe.

Suddenly five beams of light, teleport beams impacted around White Beard causing a small dust cloud to rise. Blue's eyes widened as the cloud cleared relieving five robots standing guard around the captain.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevelEnding2_zps9a1c2d89.png?t=1391489081)

Blue took a few steps back, the situation had completely flipped on her now. "W-who are they?!" she managed to say taking a defensive pose. "My Star Generals, my elite guard!" White Beard responded with a certain arrogance. "I created them after our last battle, you should be honored I made them specifically to deal with annoyances like you!."

The five robots watched her remaining silent until the one in purple with the full helmet spoke up. "Captain, my forces have reclaimed the Omni-Gem, it is safely on board your plan was a success." Blue looks back, she swore under her breath realizing she had been played drawn far from her vigil in the heat of battle. "Excellent, well I must really take my leave my dear but I recommend you stay our of our way lest your friends suffer the cost."

White Beard and all but two of the star generals remain. The latter, the female bot glares at blue with genuine rage before warping up, the last one in the cape steps forward. "I could destroy you---but I admit I am more interested to see how you fair against my brothers and sister. Here--if you decide to fight, I look forward to seeing the results." Shadow Star tosses Blue a small device, she wasn't sure what to say but his sudden departure made that a non issue.

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevelEnding3_zps7e650549.png?t=1391489501)

(http://i1291.photobucket.com/albums/b541/RueCeles/IntroLevelEnding4_zps28559491.png?t=1391489680)

Left alone Blue examined the small machine, it seemed to be a tracking device used by the Buccaneers encase they ever lost their way, if it read right it was showing the major activities of White Beard's troops on Azure Star! It seemed White Beard was still intent of plundering more precursor ruins on the planet. Blue returned "home" where she hid the drop ship, with the device and her ride she believed she could find White Beard's points of interest and put a stop to his plans, she would have to deal with these "Star Generals" as they appeared.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 07:20:49 AM
That Shadow Star... Traitor!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 02:39:51 PM
Stage Select!

(http://i1291.photobucket.com/albums/b541/RueCeles/StageSelect1_zpsbebf9e97.png)

http://www.youtube.com/watch?v=IPSofpdoq0s

So everyone vote on who Blue should go up against first, I'll keep track of the votes and we'll start with that Star General!

Aqua Star - Underwater Ruin Stage (top) - 1 Vote
Flare Star - Volcano Base Stage (Left) - 2 Votes
Terra Star - Crystal Quarry Stage (Bottom) - 1 Vote
Tempest Star - Precursor Archives Stage (Right) - 1 Vote
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 04, 2014, 02:46:21 PM
By reading the Wily RP, my vote is on Flare Star.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 02:47:09 PM
Cool, one vote for Flare Star then! (I have a feeling WilyII will vote Flare Star too XD)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 04, 2014, 02:55:31 PM
Nope. I'm voting Flare to be the LAST one to be fought.

As for FIRST, I'm voting for Aqua.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 02:56:48 PM
Well that was a surprise!

I'll see if anyone else votes after I get back from work and see who the winner(loser) is.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 04, 2014, 02:58:49 PM
Tempest Star!

get rid of that airhead!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 04, 2014, 02:59:57 PM
One vote for Tempest Star, pretty even so far, we might need a tie breaker at this rate! (Poor Terra Star, or maybe it's good he's not going down first? XD)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 04, 2014, 07:24:56 PM
Terra Star gets my vote!

Also, the Stage Select song is more fun when you sing it like "BLUEBLUEBLUEBLUE BLUE-BLUE-BLUE-BLUUEEEE" and so on!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 04, 2014, 07:27:35 PM
I've been debating what silly nickname Zeta will give Blue when they meet after the Joe battle, I'm torn between Wonder Blue and Super Blue.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 04, 2014, 07:29:10 PM
I've been debating what silly nickname Zeta will give Blue when they meet after the Joe battle, I'm torn between Wonder Blue and Super Blue.

Blue Mary.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 04, 2014, 07:30:59 PM
I've been debating what silly nickname Zeta will give Blue when they meet after the Joe battle, I'm torn between Wonder Blue and Super Blue.

"Da Ba Dee?"
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 04, 2014, 07:33:10 PM
Blue Mary.
Zeta wouldn't do something like that, her nicknames are relatively simple and cutesy.  Usually she just adds a y or i, extra syllable, shortens or abbreviate names, or describe characteristics of people though there are exceptions such as Sky Child being called Skyla, Hitomi being called Neko when she's more elf like at times.  She'll definitely call Phi Wi-Phi though. 8D

"Da Ba Dee?"
I don't think she would do that either.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 04, 2014, 07:40:48 PM
PB would!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 04, 2014, 07:41:54 PM
PB would!  8)
He definitely would since he also nicknames things.  That's why he still occasionally calls Asch PBB. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 12:48:58 AM
I've been debating what silly nickname Zeta will give Blue when they meet after the Joe battle, I'm torn between Wonder Blue and Super Blue.

Blue needs a nickname? Her name is only four letters long!  XD

Also vote, I'm counting on you to break this four way tie!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 01:01:55 AM
Blue needs a nickname? Her name is only four letters long!  XD

Also vote, I'm counting on you to break this four way tie!
I'll say Flare Star.

And yes she does because Zeta almost calls everyone by nicknames.  I think I'm leaning towards Super Blue.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 01:21:04 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarChosen_zps04ff1bc4.png)

http://www.youtube.com/watch?v=_PF-csEjjPE

Flare Star wins the vote and will be Blue's first challenge!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 01:44:40 AM
I wanted to see a catfight finale... Oh well...

BURN BLUE A NEW ONE FLARE!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 03:09:45 AM
Will be a few days before I get my brain storming for adventure#2 done so I'll post some random stuff in the meantime.

Was thinking in joining in the Pokemon Rp at some point, so here is a Pokemon inspired Blue.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueandherMachop_zps29176c51.png?t=1391565428)

Blue never cared much about being a trainer, she just wanted to push her limits and trained in various forms of martial arts across the various regions. She and her Machop share a close bond, both share the desire to become stronger and learn as many styles of fighting as they can and out of respect Blue never tried to force her Machop into a pokeball treating him more like a companion than a pet.

Blue and her Machop can often be seen training together.

((I figured the martial arts like trainers fit Blue best, if anyone can think of a good nickname for the Machop I would appreciate it!))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 04:00:50 AM
Dat Blue. 8B

Posted on: February 05, 2014, 10:59:36
Also, how about Bruce?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 04:04:46 AM
Bruce, hmm have to think about it. I hate giving my pokemon nicknames I'm terrible at it. XD

Also I admit "Dat Blue" is basically her normal design with a pokemon hat.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 04:19:46 AM
Well... Bruce starts with B, sounds like Blue, and Bruce Lee! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 04:28:43 AM
I'm picturing a Machop mimicking Bruce Lee now.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 04:30:15 AM
I have a Mamoswine in the Wily RP that mimic's Armstrong from FMA.  SO MANY MANLY TEARS!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 04:31:47 AM
I'm picturing a Machop mimicking Bruce Lee now.  XD
He looks good in the yellow tracksuit... Plus give him plenty of Fresh WatAAAAAAAAAAAAAAAAAA!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 04:52:13 AM
I have a Mamoswine in the Wily RP that mimic's Armstrong from FMA.  SO MANY MANLY TEARS!

Best kind of tears!  XD

And yes I agree we must have an acceptable amount of "Waaaaataaaaa" in martial art fights.  8D

Some random stuff, and a little thank you for taking part in the topic so far!

(http://i1291.photobucket.com/albums/b541/RueCeles/DrWilyIILargeSprite_zpse543cb91.png?t=1391572051)

(http://i1291.photobucket.com/albums/b541/RueCeles/PBLargeSprite_zps554c0cef.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraLargeSprite_zpsa0eda307.png?t=1391572171)
(Wasn't sure of your current design Sakura so I just went by your Sig, so tell me if I got it wrong.)

(http://i1291.photobucket.com/albums/b541/RueCeles/EvilGeniusFistPump_zps1ea7d70c.png)

I imagine Dr WilyII and White Beard's team up started with an evil genius fist pump personally.  XD

I wasn't sure what your character looked like TENK so if you want an 8-bit sprite just say so, although your a much better spriter than I am. I kinda want to make a sheet full of RMPM characters someday, just single poses. (so request if you want.)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 05, 2014, 05:03:40 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/PBLargeSprite_zps554c0cef.png)

 0v0

NIIIIIIIIIIIIIIIIIIIIICE!!! THANK YOU SO MUCH!!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 05:08:15 AM
I chopped off my hair about 2 years ago so it should look like this.

http://borockman.deviantart.com/art/Sakura-Leic-RPM-ranger-376256215

As for outfits I need a new one so surprise me.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 05:10:49 AM
0v0

NIIIIIIIIIIIIIIIIIIIIICE!!! THANK YOU SO MUCH!!!!

Just a simple edit but it turned out great.

I chopped off my hair about 2 years ago so it should look like this.

http://borockman.deviantart.com/art/Sakura-Leic-RPM-ranger-376256215

As for outfits I need a new one so surprise me.

Practical outfit,flashy,or casual?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 05:12:20 AM
What's the difference between Practical and Casual?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 05:13:40 AM
Well a combat suit or a casual one. Sorry should have worded that better.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 05:15:20 AM
Casual then. 
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 05:16:34 AM
Alright, I'll whip something up.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 05:17:28 AM
Thanks so much. :3
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 05:46:51 AM
Mwahahaha! Nothing like a fist pump! [eyebrow]

Also, needs more Aile. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 06:08:08 AM
Heres some random costumes, if none of them work for you I can keep brainstorming.

#1 Green Outfit

I really like how this one turned out, it has the MMZ style black under suit and it breaks up the colour scheme pretty well. Green suits your character well IMO.

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraGreenOutfit_zps853d1e46.png?t=1391576381)

#2 Casual Jeans and Pink Shirt

Not much to say, jeans and shirt really.

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraPinkCasual_zps6f246010.png)

#3 MMZ style outfit

I used your original pink so that WilyII wouldn't think you were cosplaying as Aile.  8D

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraPinkAileOutfit_zpsa23f3e2b.png)

#4 PB Cosplay

Just for fun!

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraPBCosplay_zps1e37cf56.png)

Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 06:12:02 AM
I really like that green one and the PB cosplay, not so much for jeans unfortunately, even in real life.  I think I would like to see a red version of the ZX outfit to be honest, or just a red outfit in general.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 06:12:55 AM
Sure, just take a bit.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 06:14:11 AM
No problem take your time.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 05, 2014, 06:15:24 AM
I must say, I do like the PB Cosplay!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 06:17:54 AM
I must say, I do like the PB Cosplay!

I thought you might!  XD

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraRedDesigns_zpse29ecf31.png)

So took the MMZ and Green outfit and gave them a red colour scheme like you asked. I also touched up the MMZ Costume shorts a bit. Better?  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 05, 2014, 06:18:37 AM
Very much so thanks. 8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 06:20:08 AM
Any time, it's fun spriting other member's characters.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 05, 2014, 06:29:46 AM
I thought you might!  XD

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraRedDesigns_zpse29ecf31.png)

So took the MMZ and Green outfit and gave them a red colour scheme like you asked. I also touched up the MMZ Costume shorts a bit. Better?  :)

Very nice. I like it! She looks great!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 07:01:54 AM
Thanks!

Working on the concept designs for Blue's elemental forms, when she defeats one of the Star Generals she absorbs their elemental energy allowing her to transform. Each form has it's own costume and attacks.

I'd love some input as to what Blue's costume should be for each form.

Fire Form - Mostly uses long range projectiles, can mimic Flare's fire dash.

Water Form - Can freeze enemies as make shift projectiles or to use as a platform, when blue enters water she'll transform into a Mermaid form and gain more mobility.

Air Form - Can rapidly damage at long or close range. It's main advantage is granting Blue the ability to air dash, double jump and float for a short time.

Ground Form - Enhances Blue's strength to even greater levels. She can pick up nearly anything, and can generate boulders to throw at will.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 05, 2014, 10:16:58 AM
[spoiler](http://i801.photobucket.com/albums/yy296/Ahmad360/love_vs_hate_by_thembrsmntninjakitty-d6lsr6i_zps9786ab8c.png)[/spoiler]
The guy on Vixy's right is me.

Now that I think about spriting. I'm thinking of messing around with some SNK Fighter sprites a little. I think I'll focus on that, once I've done drawing Kathy's mother.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 05, 2014, 01:05:44 PM
AILEEEEEEEEEEEEEEEEEEE

Ahem, really cute Sakuras around!
As for elemental costumes for Blue... Why not go with a modified Star Guardian look?
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 05, 2014, 02:02:45 PM
Oh I see, I don't get a sprite.

I GUESS I'M NOT WANTED AROUND HERE  ;^;

(kidding, those are pretty damn cool)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 02:13:54 PM
[spoiler](http://i801.photobucket.com/albums/yy296/Ahmad360/love_vs_hate_by_thembrsmntninjakitty-d6lsr6i_zps9786ab8c.png)[/spoiler]
The guy on Vixy's right is me.

Now that I think about spriting. I'm thinking of messing around with some SNK Fighter sprites a little. I think I'll focus on that, once I've done drawing Kathy's mother.


The SNK fighter sprites are fun to work with, but yeah I'll get started on your character.




Oh I see, I don't get a sprite.

I GUESS I'M NOT WANTED AROUND HERE  ;^;

(kidding, those are pretty damn cool)

Give me a picture to work with and I'll do one for you too.  :P
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 05, 2014, 02:41:07 PM
Pics (https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-frc3/t31/473023_563834390323351_1010392824_o.jpg) like (https://dl.dropboxusercontent.com/u/64835841/customtrainerv2stickt.png) these? (https://dl.dropboxusercontent.com/u/64835841/secret/mirbhfth.PNG)

:P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 02:45:08 PM
That works! I'll try to get these done these done tonight after work assuming I don't need to stay too late.  :)

Update: Gotta head to work but I managed to get TENK's sprite done, I like how it turned out. If I missed anything or got some detail wrong just give me a heads up and I'll fix it later. Hope you like! Mirby's one is up next!

(http://i1291.photobucket.com/albums/b541/RueCeles/TENKLargeSprite_zps3d658a0a.png?t=1391609098)

"Rwaaaaar!"
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 05, 2014, 04:48:16 PM
Gotta say, I never looked so cute in 8-bit. 8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 04:49:43 PM
I picture you chasing someone just swinging that blade around wildly.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 05, 2014, 04:58:08 PM
Possibly some random amokinetic, other than Vixy or Kathy's mother, on my little "Lovefreak Extermination". >BD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 05:02:05 PM
With adorable "Rawrs" of course.  XD

Edit: Here you go Mirby enjoy!

(http://i1291.photobucket.com/albums/b541/RueCeles/MirbySprite_zpsa60d6b6e.png)

Again if I messed anything up or you don't like a certain part I can give it another go.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 05, 2014, 05:44:37 PM
Haha YES! That's awesome. :D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 05, 2014, 05:59:11 PM
Cool, glad you like it! Alright back to making Flare Star's stage then.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 06, 2014, 01:08:58 AM
Now we have sprites for Days of RPM Lives. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 06, 2014, 02:41:41 PM
Flare Star's stage is nearly ready for posting, in the mean time I was doing some brainstorming for two of the elemental forms. These are prototypes, and they might turn out very different in the end.

Water Form


(Just the Mermaid aspect of this form done for the moment)

(http://i1291.photobucket.com/albums/b541/RueCeles/PrototypeWaterFormMermaid_zps66b7e199.png?t=1391693346)

The Water Form grants blue immunity to ice and water type attacks, on land her basic throw is joined by an ice projectile that freezes enemies solid. SHe can use the frozen enemies as stepping stones, or pick up and throw them.

When Blue enters a body of water normally she will sink to the bottom like mega man, in this form however she will take the form of a Mermaid and be given full range of movement in any body of water. Her attacks do not change.


Fire Form


(http://i1291.photobucket.com/albums/b541/RueCeles/PrototypeFireform_zps7e2d4738.png)

Fire Form grants Blue ranged attack options as well as immunity to fire attacks and lava hazzards. Her throw is replaced by a bouncing fireball (like a Mario fire flower), this fire ball can burn certain objects or even enemies susceptible to fire attacks. Blue can charge up the fire ball to blast her enemies with a larger projectile that flies forward destroying weak enemies without disappearing.

Blue can also mimic Flare Star's fire ball dash attack, it allows her to quickly fly forward causing damage to any enemy she hits as long as she's still in that form. This attack can be used in the air as an Air Dash.


Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 06, 2014, 02:49:32 PM
Fire Blue needs to dance like Shantae now. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 06, 2014, 02:50:22 PM
Fire Blue needs to dance like Shantae now. 8D

I think I have the Shantae sprites lying around somewhere.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 07, 2014, 05:58:42 AM
Volcano Stage

Long ago this island was like many in the Azure Sea, beautiful filled with nature and wild life. This all changed when the volcano erupted, the island has stood abandoned and lifeless since but oddly the structure built into the volcano it's self had mostly survived. Likely a precursor ruin designed to siphon thermal energy before the Omni-Gem was created Blue thought to her self as she used the drop ship's teleporter to reach the base.

Upon closer inspection White Beard's troops had occupied the ruin and seemed to have already made the necessary repairs to get it working again, she wondered why they had bothered if the Omni-Gem was in his possession---before it dawned on her that White Beard had been on planet for some time and two years HAD passed it stood to reason that White Beard may have had some difficulty in tracking her that far underground, the energy here would be quite usefull.

Blue looked back and forth before jumping into the ruined base, she wasn't sure why Shadow Star had given her the means to track his own troops but it was the only lead she had for the moment, still she would be careful this could easily be a trap.

Level Theme (Bomberman 64: Red Mountain)
http://www.youtube.com/watch?v=wBG4Xak_4_k

Flare Star's stage is a mix of treacherous jumps over instant death lava rivers, and claustrophobic hall ways filled with dangerous enemies. Several unique enemies show up here.

Fire Elemental

(http://i1291.photobucket.com/albums/b541/RueCeles/FireElemental_zps5291b031.png?t=1391745686)

Neither pirate nor precursor the fire elemental is an essence of fire elemental energy that is in common supply down in this volcano. They seem to have little to no sentience but will pop out of lave rivers and slowly follow Blue until they either impact or fall behind. Being made of pure flame they can't be grabbed.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarStage1_zps27d8409a.png?t=1391747667)

Burnaneer

(http://i1291.photobucket.com/albums/b541/RueCeles/Burnaneer_zps9abdde42.png?t=1391747775)

A new variant on the Buccaneer type bot, they are equipped with a flame thrower buster that while lacking in ranged combat are quite dangerous at mid to short range. They use this weapon to great effect to keep Blue away from them although they cannot fire this flame stream indefinitely and this is when Blue can close the distance and attack.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarStage2_zpse999335e.png?t=1391747934)

Flare Guard

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareGuard_zps59169e2d.png)

A new type of robot series created by White Beard, mostly superior to their Buccaneer predecessors they come in five different types and serve as the star general's personal guard. Each type has a unique weapon. The Flare Guard will charge up energy when Blue gets into their field of view and after a second or two will fire a wave of flame that is very hard to dodge in small corridors. The time in between charging and firing allows Blue to close the gap and grab them.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarStage3_zpsb0795387.png?t=1391748345)

Hell Hound

(http://i1291.photobucket.com/albums/b541/RueCeles/HellHound_zps054f2e78.png?t=1391748390)

Developed to siphon thermal energy and weaponize it, they act as guard dogs at key points in the volcano ruins. The Hell hound has three major weapons at it's disposal, first it's size makes it hard for Blue to bypass and thus forces her to deal with it. Two, it's fire breath arcs down across the ground then up forcing blue to jump twice as the second head soon follows suit. Three, it can use it's gathered thermal energy to create a fire elemental to give Blue trouble.

As this is such a large enemy Blue can't pick it up, however there tend to be objects or other enemies nearby she can use to damage it assuming she can stay out of the way of it's fire breath.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarStage4_zpsf4f2f579.png?t=1391748606)

After traversing the crumbling ruins of the volcano base Blue finds herself in a command room of some kind, the gates suddenly shut behind her and blue swings back at the loud noise. Taking a deep breath Blue glances across the room as if expecting an attack, her suspicions prove true as a teleporter beam cuts through the ceiling---one of Shadow Star's generals have noticed her attack!

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarStageBossRoom_zpsa67b9827.png)

Next up: Vs Flare Star
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 07, 2014, 06:36:39 AM
Go get em' Blue!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 07, 2014, 09:51:12 AM
Nice... Liking the Guards and the Hell Hound.

GO GET HER FLARE
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 07, 2014, 05:20:19 PM
Boss Fight Flare Star

Star General Pre-Battle Theme (Bomber Man 64 The Second Attack: Astral Knight Theme)
http://www.youtube.com/watch?v=s-LHH3eF4eQ

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-Encounter_zps03b8fe47.png?t=1391787356)

Flare Star emerges from the beam, a silence lingers in the room as the two size each other up. Blue isn't sure why but there is something familiar about this Star General, Flare Star finally breaks the silence. "I'm so happy you came here first, it's a shame though the others will miss out on the fun." Flare clenches her fist fire engulfing it.

Blue takes a step back "What not even going to give me a name, it's rude to fight someone without telling them who they are you know!" Flare chuckles in response. "Flare Star, but there isn't much point you and I are much alike, although I'm clearly the better." Flare's voice is filled with a certain venom she clearly knows something Blue doesn't. "You sound familiar, whats your problem anyway or are you just sore I kicked you captain's butt before?" Blue puts a hand on her hip mockingly gesturing with her free hand at Flare Star.

"I was created to be your better in every way! I have all your strengths and none of your weaknesses, and thats only to start!" Flare angrily responds taking a step forward fire emitting from her armor. "Oh--so your just a supped up copy bot huh?" Blue retorts almost sounding disappointed. "Should I be worried that creepy pirate is making copies of me?"

"C-copy?! I am your superior you in every way, I'll prove it by destroying you here and now!" The two ready them selves for battle.

Boss Battle Flare Star

Battle Theme (Bomberman 64 the Second Attack: Astral Knight Battle theme)
http://www.youtube.com/watch?v=IP83rGmtljQ

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar_zpsb7204dcb.png?t=1391787576)

Flare Star is one of the most aggressive of the Star Generals, she moves quickly and attacks often giving only a little breathing room for Blue to evade or respond.

Attack #1: Fire Ball

Fire Ball is Flare's basic projectile, she sends a large blast across the room at Blue. As the fire ball travels it leaves a trail of small fire hazards meaning if Blue jumps short she'll still take damage. The Fire ball deals moderate damage with the hazards only doing minor damage. Flare can use this attack on the ground or in the air, it depends on Blue's position.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FireBallAttack_zpsbebeb7fb.png)

Attack #2: Flare Dash

Flare transforms into a fire ball and dashes at Blue in an effort to hit her, if Blue gets hit it inflicts heavy damage however like the fire ball attack it leaves a trail of flames that punish a short jump. Managing to avoid the attack Flare will impact the wall causing the room to shake and blocks to fall. Blue can grab the blocks before they hit the ground and use them as projectiles against Flare Star.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FlareDash1_zpsd88029f7.png?t=1391788012)
(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FlareDash2_zps76986e39.png)

Attacks #3: Fire Needle

Flare jumps into the air and launches needles of fire at various points of the room, they inflict moderate damage if blue bungles into one but their main danger is the large flames they create limiting blue's movement and spurting random flames that cause minor damage.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FlameNeedle1_zpsbd1cb2d1.png?t=1391789218)
(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FlameNeedle2_zpsc7e210dc.png?t=1391789260)

Damage Method
#1: Grab the blocks dropped by Flare's dash attack and lob them at her.
#2: If Blue has already beaten Aqua Star she can use her Water Form to freeze the projectiles Flare shoots and use them to attack her more quickly.

Blue and Flare jump back to opposite sides of the room, blue grips her side she's taken fairly heavy damage although Flare Star isn't in much better shape. "H-heh not bad for a copy." Blue winces abit. "It's been fun Blue but It's time to end this, you did well but you never really had a chance." Flare charges at Blue generating a fireball in her hand going in for killing blow, Blue runs forward jumping up to meet Flare's attack deflecting her hand away before punching through Flare with all her remaining strength.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FinishingBlow_zps2880ed9b.png)

Flare looks at Blue in shock "H-how---I was winning--th-this can't be---" Flare's reactor goes critical just as Blue tries to get clear the resulting explosion sends her hitting the wall hard and everything goes dark.

(Aftermath next.)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 08, 2014, 03:38:58 AM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

But I have to admit, Flare did put up a great fight.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 08, 2014, 03:42:33 AM
OH NO. WHAT'S BECOME OF BLUE?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 08, 2014, 04:15:43 AM
OH NO. WHAT'S BECOME OF BLUE?

Cliff-hanger! (until tomorrow!)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 09, 2014, 03:31:40 AM
((Sorry this took a little longer than I though, ended up being busy today.))

Blue's vision blurred, the damage from the explosion had caused her to impact the wall quite hard. She tried to get up but to no avail, forced to remain still while her auto-repair systems did their work. At the very least she was thankful she hadn't lost her arm in the blast, her vision blurs again as an odd humming fills her audio sensors.  "Huh---?" Blue mumbles as Flare Star's fire chip hovers above her having somehow survived the blast---

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FireForm1_zpse7306a54.png?t=1391909863)

The chip was brimming with fire elemental energy and that energy was being drawn to her, the humming only increased as the chip descended.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FireForm3_zpse4629501.png?t=1391910849)

As the chip made contact it exploded engulfing Blue in a blast of raw elemental energy, Blue felt both a sense of nostalgia and surprise as the element fused with her.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStar-FireForm4_zps2e7e5684.png)

The blast cleared and Blue felt different, the fire elemental energy had altered her form granting her near immunity to fire and heat as well as access to new powers. Feeling fully restored Blue allowed herself to let loose and test her new abilities.

Fire Form

(http://i1291.photobucket.com/albums/b541/RueCeles/FireForm-LargeSprite_zps0f589f53.png?t=1391911542)

Absorbing the energy within Flare Star's fire chip Blue can transform into this form at will as long as she has the energy for the transformation. Blue can turn back to normal at will although she will need to allow her body to recharge for at least an hour before attempting another transformation at the risk of damaging herself.

Blue's fire form grants her immunity to all fire and heat based attacks, however she also gains a weakness to water and cold type attacks. Her throw is replaced by flame type projectiles that can be charged for greater effect as well as a new dash attack that can be used in the air as well for greater mobility.

Attack#1: Fire Ball

(http://i1291.photobucket.com/albums/b541/RueCeles/FireForm-Projectile_zps259a5d6c.png?t=1391911993)
(http://i1291.photobucket.com/albums/b541/RueCeles/FireForm-ProjectileCharged_zps8db5133b.png?t=1391912180)

The fire ball replaces blue's basic throw attack, she can fire up to three fireballs at one time, they bounce along the ground until they hit their target or a surface. These fireballs will dissipate after traveling a long distance however. This attack can also be charged up to unleash a mega man style charged buster shot that can
destroy multiple small enemies at once although it will dissipate against larger foes. Both versions can also burn certain objects or enemies if they are flammable.

Attack#2: Flare Dash

(http://i1291.photobucket.com/albums/b541/RueCeles/FireForm-FlareDash1_zpseb09626b.png)
(http://i1291.photobucket.com/albums/b541/RueCeles/FireForm-FlareDash2_zpsde795e80.png?t=1391912402)

Mimicking Flare Star's dash attack Blue can travel quickly along the ground damaging enemies that get in her way (or burning certain objects) she can also preform this attack in the air to gain distance during dangerous jumps.

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 09, 2014, 03:44:30 AM
DANCE FOR ME BLUE

... Ahem, with this, one Star General will get burned hard...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 09, 2014, 03:51:22 AM
So no complaints for Fire Form Blue then?  XD

Will need to get a vote on who the next Star General to go down will be tomorrow!
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 09, 2014, 04:36:10 AM
Very awesome. GO BLUE GO!

Also, TERRA!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 09, 2014, 04:38:42 AM
So no complaints for Fire Form Blue then?  XD

Will need to get a vote on who the next Star General to go down will be tomorrow!
Nope, seems balanced enough. And given the new threats, the boosts are fine. XD

And go weakness cycle... So... It's Terra?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 09, 2014, 04:52:00 AM
Yep, going by the weakness cycle of the Star Generals

Flare Star is weak to Water
Terra Star is weak to Fire
Aqua Star is weak to Wind
Tempest Star is weak to Earth
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 09, 2014, 06:16:39 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/StageSelect2_zps710f90eb.png?t=1391922382)

http://www.youtube.com/watch?v=IPSofpdoq0s

Terra Star wins the next vote!

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarChosen_zpsc81e70ca.png?t=1391956604)

http://www.youtube.com/watch?v=_PF-csEjjPE

-Crystal Quarry Stage

Theme: Wild Arms 3 (Losing one's way in Darkness) http://www.youtube.com/watch?v=hiUIYtsqd6I&list=PL284A9F9923332ED6

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStage1_zps9dbf56e7.png?t=1391964546)

Raw elemental energy in it's natural state is common across Azure Star, sometimes this energy crystallizes and these crystals have become quite valuable across the galaxy not just for their beautiful luster but also their ability to produce energy. Blue believed that after his defeat White Beard would lack the means to execute a large scale attack again but the captain had plans, setting up bases at key points around azure star white beard had helped make up for his previous losses and this mine was no exception.

The miners not only hit the mother load of rare ores needed to build his machines but also had discovered a much deeper cavern filled with crystals, these along with his thermal energy plant would help produce more than enough energy to power his war machines until the omni-gem was back in his hands. As Blue emerged from the warp beam she frowned at the damage to the island, white beard had no regard for what his ambitions cost others, blue hopped onto the hill and slid down where she was met by the usual resistance.

This stage has abit of a wild west theme to it and is split into two sections, and will be done in two updates as I have to come up with some enemy ideas. I had a lot of fun doing this stage so far.

Enemies

Smiley Copter Miners

(http://i1291.photobucket.com/albums/b541/RueCeles/SmileyCopter-RockDroppers_zps70998bbd.png)

White Beard assigned Terra Star a fleet of smiley copters to assist in the clearing of rocks and other debris, they are well suited to these tasks after all. The smiley copters will hover like they always do and attempt to drop boulders on Blue's head that she can grab and throw back.

Buccaneer Miner

(http://i1291.photobucket.com/albums/b541/RueCeles/BucaneerMiner_zpscbbf6543.png?t=1391966323)

The Buccaneer Miner is a variant equipped with a special pick axe and protective gear. When they see Blue they will lob their pickaxes at Blue and use their shields to avoid being grabbed. If Blue can maneuver behind them she can attempt to grab the enemy. Their pickaxes while hard to grab are also possible projectiles for Blue to use.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStage2_zps0bcd4df5.png?t=1391965009)

Buccaneer Digger

(http://i1291.photobucket.com/albums/b541/RueCeles/BucaneerDigger_zpsaa5a949b.png?t=1391965259)

The Buccaneer Digger uses a ride armor to crush rock and quickly excavate tunnels for the miners to get at the ores and crystals. While not designed for combat the digger is quite dangerous as it's from crusher can one shot Blue.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStage5_zpsbd2adbd1.png?t=1391965368)

Terra Guard

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraGuard_zps6371aa6b.png)

Another variant of the guard series robots, like the Flare Guard this type serves as Terra Star's personal force. Their unique weapon is a shockwave attack, stomping their foot into the ground they cause the area to shake and can knock Blue off her feet making her vulnerable to the following showave that travels a moderate distance. Blue can toss them like any other enemy and and range attacks can assure Blue doesn't get harmed by their attack.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStage4_zpsf5ae278b.png?t=1391965430)

Blue navigated the the quarry as best she could, treacherous jumps and white beard's forces got in her way constantly and the heavy mining equipment presented more than a few dangers, as she approached the large cavernous interior of the mine blue was forced to use a mine kart to traverse the large pit safely. Blue kinda regrets this choice looking back on it now...

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStage6_zps96350d70.png)

The Kart hit the end of the track and almost seemed to float in the air for a brief second before Blue fell into the caverns below, the miners had blown the track in an effort to rid them selves of her. Blue gripped onto the kart as it fell like a rock, just as it hit the ground she jumped off and rolled to soften her landing. "That was close---" blue said to herself as she took a moment to take in her new surroundings, the cavern was much larger than she had thought and large crystals lined the walls creating light where one would not expect it...

Next up- Terra Star Stage: Crystal Caverns Area.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 09, 2014, 06:17:36 PM
She's so brave!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 09, 2014, 06:21:51 PM
It helps that White Beard's forces not the most competent foes ever.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 10, 2014, 01:36:48 AM
I thought Blue had to jump from cart to cart ala Guts Man platforms. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 10, 2014, 01:42:29 AM
Oh she did, she just ran out of track!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 10, 2014, 02:02:18 AM
Ahhh... White Beard is a genius. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 10, 2014, 04:34:01 PM
Terra Star Stage - Crystal Cavern Area

Area Theme - Mining Melancholy : http://www.youtube.com/watch?v=QycKXVOtVjs

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageCrystalCaverns1_zpse6a0fb0a.png)

"Ouch---" Blue rubbed her head, mine cart rides were not as fun as she originally thought. "Oh well back to saving the world I suppose.." Blue mumbled brushing herself off before hopping down into the mines.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageCrystalCavern2_zps9113d9b3.png)

The crystal cavern area was filled with treacherous jumps, the miners had really been busy and there wasn't much to use as footing, not to mention the sloppy mining had left a lot of jagged crystals everywhere (Natures instant kill spikes!) and blue couldn't risk continuing like this. "There has got to be a better way to get through here...huh?" Blue notices another automated mine cart. "Uh---well I suppose I could try again." Blue hops into the cart and hits the on switch it picks up speed quickly zooming down the mine shaft.

Blue: "Weeeeeee!!!"

Buccaneer: "Run for your lives the blue destroyer has returned!!!"

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageCrystalCavern3_zpsf83e7ad1.png?t=1392044984)


Blue: "Wh-why isn't this thing slowing down?!"

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageCrystalCavern4_zps0430bd4f.png?t=1392045241)

Terra Star: "Greetings---Blue Valkyrie---I have been wait---WHAT ARE YOU DOING!?"

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageCrystalCavern5_zps50fff922.png?t=1392046060)

*Crash*
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 10, 2014, 04:37:56 PM
... That's a twist I never expected at all. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 10, 2014, 04:44:50 PM
Why do I imagine Terra Star about to be one-shotted here?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 10, 2014, 04:46:35 PM
I was tempted by the idea honestly, but in the end I made a full sheet for him would be a shame to waste it.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 10, 2014, 04:48:43 PM
Goes to show how the miners were not thinking straight. Them, or Terra. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 10, 2014, 05:43:29 PM
I'm guessing Terra Star's too sturdy to be oneshotted by the mine cart. Maybe damaged a tiny bit, but not oneshotted.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 10, 2014, 06:04:40 PM
Pretty much yeah, only intense heat can melt through his armor. Other wise he's the more durable of the Star Generals.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 12, 2014, 05:44:09 AM
Still my favorite theme in DKC2!  0v0
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 12, 2014, 06:17:22 AM
Yeah after our DKC2 talk I thought it would work.  :D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 12, 2014, 06:18:31 AM
It does. More songs in life need to use anvils as musical instruments.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 12, 2014, 06:30:27 AM
They do, I think the factory music in DCK3 used that too, or maybe it was a crashing metal sound?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 12, 2014, 02:19:47 PM
With all the images in an update I think I'll start using spoiler tags, unless people prefer it the other way. Anyway the forum mini crash stopped me from posting this so before I forget...

Blue vs Terra Star!
Terra Star

Many thoughts passed through both Blue and Terra Star's heads as they collided, such as "Why did I use this damn cart?" or "Why did I instal these damn carts?" Or "Why is this cart on my head?"

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarIntro1_zps210b04dc.png?t=1392059939)

"Ugh-o-okay no more driving for me..." Blue frowns a look of intense annoyance on her face" Terra Star began thrashing about as the cart rested humorously on his head. "I--cannot--see!" his voice echoed below the cart.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarIntro2_zps0eca4e77.png?t=1392061626)

"Umm..." Blue sighs as all dramatic tension was lost. "ARRRRGH!!!" Terra star throws the cart off in anger "You-will-pay-for-this-Insult!!!" screaming in his slow ponderous voice. "Whoa big boy calm your self---oh forget it." Blue shrugs.

Boss Fight - Terra Star

Theme - http://www.youtube.com/watch?v=d6cGv2pngOo

Terra Star uses his large size, drill and surprising speed to defeat his foes. While he appears to be little more than an angry brute he is in fact quite intelligent and uses his opponent's preconceptions against them in battle often plotting a trap should his fighting skills fail to end a battle in his favor.

Attack#1: Drill Dash

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarDashAttack_zpsb478d9f7.png?t=1392062204)

Terra Star dashes at his target drill first, it deals heavy damage if Blue fails to jump over him in time. When Terra hits the wall he begins drilling into sending debris everywhere. Blue can grab the large rocks and use them to inflict damage if she is fighting in normal form.

Attack#2: Stomp Attack

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStompAttack1_zps4f5832ec.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStompAttack2_zps4132c921.png)

Terra Star jumps high into the air and tries to land on Blue causing heavy damage if she fails to get out of the way, she'll get knocked off her feet if she avoids the jump but is still on the ground and may get hit by the debris being thrown up around Terra Star. Blue can grab the large rocks and use them in the normal form.

Attack#3 Drill Launcher

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarDrillShotAttack_zps335d8fdf.png?t=1392062816)

Terra fires a fast flying projectile at Blue, she can't grab it and it deals heavy damage if she gets hit. It will dig up debris that like most of his other attacks can be used against him. The drill will explode after a few seconds causing damage if Blue is too close.

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 12, 2014, 02:42:44 PM
Go go Terra!

... And to be honest...
[spoiler]I prefer non-spoiler tags. XD[/spoiler]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 12, 2014, 02:48:45 PM
Alright, although I might go back to spoiler tags if anyone complains about the number of images per page.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 12, 2014, 02:53:55 PM
Simple.

If they complain... BANNINGS FOR THEM >BD
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on February 12, 2014, 02:57:12 PM
Simple.

If they complain... BANNINGS FOR THEM >BD

Your just being cruel now... and I like that. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 01:59:59 AM
Terra star staggered as Blue whipped another boulder at him, retreating back to the wall Terra Star roared out in anger. "Tch dumb brute." Blue throught to her self as she charged in to take Terra Star out once and for all. Suddenly Terra Star aimed his drill upward and fired, the drill bit digging into the crystal formation above before detonating.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd1_zps4b6f44dd.png)

"You-shouldn't-judge-a-book-by-it's-cover, you-walked-right-into-my-trap." the room shook "W-what, trap what trap?" Blue raises an eyebrow as Terra Star glanced up. "Oh no..." Blue's eyes widened as the crystals above her began to shake loose of the ceiling and fell.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd2_zps10717d4c.png?t=1392251685)

"Heh, act-like-a-brute-and-they-fall-for-anything." Terra Star chuckles to him self, failing to notice the build up of heat.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd3_zpsdf1341fc.png?t=1392252431)

A fireball erupts from the cave in hovering above it Blue emerges in her fire form. "That-hurt." she frowns "Not bad you got me pretty good, now it's my turn." Blue charges all her fire elemental energy into a single fireball and with some effort as if the fireball has some weight to it launches it at Terra Star.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd4_zps40be5b24.png)

Terra Star doesn't even have a chance to respond as the fireball engulfs him melting his thick armor and causing a reactor overload. The Resulting explosion takes most of the room with it and Blue counts her self lucky that it didn't cause a cave in. Terra Star's elemental chip like Flare's survived the explosion and the earth elemental energy hovered toward it's new host.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd5_zpsc9a54a58.png?t=1392252967)
(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarStageEnd6_zps9afe8404.png?t=1392253021)

(Will do an over-view on Earth Form after I finish the sprites)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 13, 2014, 02:08:08 AM
Such an evil... Hole that is. D:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 02:09:35 AM
Weird, the last two pics got messed up somehow. Eh, can't be arsed to edit them now.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 13, 2014, 02:12:59 AM
It's like Terra's reactor meltdown ripped a hole in the space-time continuum... D:

That Blue is a menace and must be stopped! At all costs!! D:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 02:18:58 AM
It's like Terra's reactor meltdown ripped a hole in the space-time continuum... D:

Well it was powered by elemental energy the force that makes up the universe, well that or I rushed the last too and didn't notice my mistake.  8D

Menace or not she's gaining more elemental power as she wins, beware in the RP WilyII!   >BD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 13, 2014, 03:44:18 AM
Hooray for Blue!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 04:47:55 AM
Yep another Star General down!  :D

Earth Form

(http://i1291.photobucket.com/albums/b541/RueCeles/EarthForm-LargeSprite_zps12af66eb.png)

Absorbing the power from Terra Star's elemental chip she gains access to a new form. The Earth Form enhances blue's normal abilities skyrocketing her strength and endurance, she takes half damage from all attacks as well as immunity to instant death spikes. Blue can also lift large scale enemies and objects and still retain all of her mobility. The earth elemental energy this form utilizes allows her to generate a large rock projectile at any time as long as she has access to earth.


Enhanced Super Strength

(http://i1291.photobucket.com/albums/b541/RueCeles/EarthForm-SuperiorStrength_zpsb53e922b.png?t=1392262356)

Boulder Generation
(http://i1291.photobucket.com/albums/b541/RueCeles/EarthForm-RockGeneration_zps53dcbddc.png?t=1392262583)

Spike Immunity
(http://i1291.photobucket.com/albums/b541/RueCeles/EarthForm-SpikeWalk_zpsae4dcfe7.png?t=1392262670)

(http://i1291.photobucket.com/albums/b541/RueCeles/StageSelect3_zpsc426029f.png?t=1392263166)

Voting time, two Star Generals left!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 13, 2014, 04:51:20 AM
Naturally Tempest!

Also, that Buccaneer is not amused. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 13, 2014, 04:51:49 AM
Tempest Star!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 04:56:48 AM
Tempest Star: 2
Aqua Star: 0

Gotta whip up a little story sequence before we get to the next Star General though.
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 13, 2014, 08:47:17 AM
Enhanced Super Strength
(http://i1291.photobucket.com/albums/b541/RueCeles/EarthForm-SuperiorStrength_zpsb53e922b.png?t=1392262356)
That Buccaneer is just not having a good day. Look at him, he's just fed up. Like "God dammit not again" all on his face.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 13, 2014, 03:00:54 PM
At this point getting tossed around is kinda their day job, and now they can look forward to be abused by the resistance too!  8D

(http://i1291.photobucket.com/albums/b541/RueCeles/MidLevelScene1_zps3c62c158.png?t=1392297298)

Meanwhile on the Dark Star II

Tempest Star: "Captain, we have just lost contact with our mining operations on Azure Star. I believe Terra was defeated by that Girl."

(http://i1291.photobucket.com/albums/b541/RueCeles/MidLevelScene2_zpsb48ce940.png?t=1392297729)

White Beard: "ARR! What are you fools doing, how can you not stop one lone robot?! This is what I built you for!!!"
????: "Now now captain if you were an organic I would tell you to watch your blood pressure."

(http://i1291.photobucket.com/albums/b541/RueCeles/MidLevelScene3_zps612b96e2.png?t=1392298106)

Shadow Star's Theme (Bomberman 64 The Second Attack: Rukifelth's Theme): http://www.youtube.com/watch?v=xRfTBo1gLxY

Tempest Star: "Watch your tone Shadow Star, you may be my commanding officer but I won't allow my creator to suffer insult from anyone!"
Shadow Star: *sighs* "You are always so serious Tempest, you need to be more like Aqua Star and lighten up. Anyway, yes we have suffered a set back with Terra and Flare Star's defeat and yes we clearly underestimated this girl but we still have the advantage. The Omni-Gem is in our hands and we still have the Dark Star II.

Tempest Star: "And what if Aqua Star and I can't keep her busy and she attacks us directly?"
Shadow Star: "Then we let her come on board and set a trap, Captain I believe you were working on a new machine?"
White Beard: "Yes, one built solely to defeat this pest, but I need some more time to finish it's reactor."
Shadow Star: "Alright then, Tempest Star and Aqua Star will buy us time and if they fail I'll step in personally." Tempest Star warps off.
White Beard: "Fine, just make sure you do it."
Tempest Star: "Keep her busy? Are we expendable?" Tempest Star thinks to him self as he teleports back to his own location to wait for Blue's attack.

Next Up - Tempest Star's stage
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 13, 2014, 03:04:01 PM
That Shadow... So... SHADOWY!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 14, 2014, 05:41:27 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarChosen_zps6a429c70.png?t=1392345381)

Stage: Precursor Archive
Theme: http://www.youtube.com/watch?v=Zt3TxIwSFas

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStage1_zps29b8ab20.png)

Azure Star was once long ago a key Precursor world in their vast empire, cloud city was only one of their many installations and this archives was a vast resource of precursor lore. To any who could decrypt this information the prize would be invaluable, a database of precursor technology. White Beard had discovered this installation by pure chance and had left his most trusted general to guard it as his people went to work to figure out a way to interface with the ancient technology, blue had no reason to attack this place really there was no threat to the natives of this world but she knew white beard would abuse this information and one less star general was by no means a bad thing.

Blue glanced over the side, another building in the sky. Not even a quarter of the size of cloud city but she wasn't fond of heights now that she thought of it.

Tempest Guard
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestGuard_zpsdbce00ea.png)

Tempest Star's personal force, like the other of the guards of the series they mimic the attack of their commander. Tempest Guards throw a giant throwing star at Blue with deadly accuracy this weapon will not bounce off solid objects. Blue can grab it however and lob it back.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStage2_zpsfea56a8d.png)

Guardian Wind Generator
(http://i1291.photobucket.com/albums/b541/RueCeles/GuardianFan_zps15e0549c.png)

Less an enemy more a hazard. These guardian robots take in wind elemental energy and transfer it into power for the archives, however when a threat approaches they will expel strong gusts of wind to try and knock the target off the archive.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStage3_zpsf3f7955d.png)

Dark Elemental
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkElemental_zps2a8bce51.png)

As Blue approached the large specimen tubes what ever was inside violently began trying to escape shattering the tube and glaring with it's one eye. The Dark Elemental is a pure entity of dark element energy, it seems drawn to blue for some reason and causes damage if it collides with her. When above it will begin crying it's tears also cause minor damage. Blue can't grab these and will need to use her form's ranged attacks or throw another enemy or object to dispel them. It seemed the precursors were quite interested in studying dark elemental energy, but there was nothing in the archives to explain why.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStage4_zps1feb3600.png?t=1392395394)

Blue managed to navigate the pitfalls and guards of the Archives even avoiding the escaping dark elementals, it seemed the archives was more than just a storehouse of knowledge but rather contained many laboratories as well. Deeper into the facility Blue came across what she assumed was the main computer system, as she approaches a flash of light caught her eye and just barely she was able to jump back as her target descended from the shadows.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStage5_zps8549d05d.png)

Next up: Blue vs Tempest Star
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 14, 2014, 05:46:04 PM
The Dark Elemental is just lonely... It wants a hug from Blue. O^O
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 14, 2014, 05:48:58 PM
It can never have hugs for it has no arms to embrace.  >BD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 14, 2014, 05:55:21 PM
Darn it Precursors... DARN IT
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 14, 2014, 05:57:12 PM
Well elementals aren't an invention of the Precursors. They are a natural entity, the precursors seemed to have been studying them however. Oh, blue also encountered a fire elemental in Flare Star's stage.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 14, 2014, 06:12:07 PM
Yea, I saw. But it was the Precursors that made it sad. Made it lonely. MADE IT THE WAY IT BECAME
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 14, 2014, 06:19:15 PM
I guess being locked in a tube for possibly thousands of years would be a little depressing.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 14, 2014, 06:25:20 PM
I know that feels... LIKE BEING TRAPPED IN THAT POCKET DIMENSION
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 16, 2014, 06:02:34 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-Encounter_zps82049b56.png?t=1392567863)
Theme: http://www.youtube.com/watch?v=s-LHH3eF4eQ

Tempest Star: Good reflexes.
Blue:Attacking from the shadows huh? It'll take more than cheap sneak attacks to beat me!
Tempest Star: There are no rules in battle, I simply saw an opening and took it.
Blue: Hmph, so I take it your another star general? I remember you from before.
Tempest Star: That is correct, I have been ordered to destroy you by my master white beard. It's nothing personal, I have nothing but respect for you're power.
Blue: Why follow this guy anyway? All he does is steal and hurt people.
Tempest Star: Why do you protect Azure Star or fight us? Simple it's you're duty, as is protecting my creator what I feel doesn't matter. Now Blue Valkyrie, let us battle I look forward to seeing what you are truly capable of!
*Blue Valkyrie takes on her Earth Form*
Blue: Alright if you won't hold anything back neither will I!

Battle:Tempest Star
Theme: http://www.youtube.com/watch?v=lJGJtaVmLwQ

Tempest Star is an agile oppenent who can jump high into the air, run quickly along the ground, and unleash his attacks with frightening speed and precision. Many of his attacks either strike fast or have arcs that punish poor evasion. His weakness to earth element attacks means Earth Form's bolder generation attack is effective in this duel.

Attack#1 Throwing Star
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-ThrowingStarAttack1_zpse8b5fb98.png)
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-ThrowingStarAttack2_zps1aa6f865.png?t=1392568601)

Tempest's large throwing star is one of his fastest attacks, it leaves little time to evade and can be fired in eight directions like metal blade. Tempest star can use this attack both on the ground and in the air, it deals moderate damage if it hits however Blue can grab and throw it back if she's quick. When Tempest Star begins to take heavy damage he'll begin firing three of these in rapid succession changing how blue will need to dodge the attack.

Attack#2 Arcing Gale
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-ArcingGaleAttackGround_zpsf29a050d.png)

(Ground Variant)
Tempest Star fires two gales of razor sharp wind at Blue, they follow along the ground until they reach her position and then arc upwards catching Blue if she tries to jump forward over them. The gales are too quick but if blue leaves herself enough space she can jump backwards getting out of their way as they fly vertically upwards.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-ArcingGaleAttackAir_zps493441f4.png)
Air Variant
When Tempest uses this attack in the air the gales will fly straight in both directions before arcing downward, Blue won't have time to run forward out of harms way but if she turns back quickly she can dodge the wind. Fire Form's flare dash can dodge the attack on either variant.

Attack#3 Tornado
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-TornadoAttack_zpsc2a14008.png?t=1392569180)
Tempest Star jumps to the center of the room and generates a large pillar of wind that slowly sucks blue toward it, she'll need to run in the other direction to avoid getting hit, jumping will cause her to loose ground and if she gets caught she'll take rapid damage that ignores her damage barrier. Only Earth Form can survive more than a few seconds within the tornado. When Tempest takes heavy damage the tornado will begin spitting out one or two gales forcing Blue to jump and making avoiding it much harder.

Counter Attack
(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-CounterAttack_zps36862a40.png)
If Tempest Star stands still at any point in the battle and blue attacks him he'll vanish in a puff of smoke appearing high above launching a fast moving throwing star at blue. She can grab the throwing star like normal however.

Blue had under-estimated her opponent, he was very skilled perhaps lacking the brute strength of Terra or Flare Star but making up for it in his agility and mastery of his attacks. For every hit she scored he had scored several and even her earth form couldn't hold up to this onslaught of attacks for much longer. Blue had gotten a good hit in however and Tempest Star fell to one knee having suffered a large amount of damage himself.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-Defeated1_zpscaa9866a.png)

Blue generated a boulder above and prepared to finish it, nothing flashy he was too dangerous to take lightly even in defe--

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-Defeated2_zps0e97a836.png)

Suddenly Tempest Star vanished in a puff of smoke, multiple throwing stars shot out of the smoke cloud cleaving the boulder and slashing at her. This attack took her completely by surprise and there was little she could do to stop him from escaping.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStar-Defeated3_zpsb7dbf50f.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 16, 2014, 07:40:49 PM
OH NO. GET UP BLUE!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 02:26:24 AM
YESSSSSSSS! BLUE HAS BEEN DEFEATED!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 03:37:34 PM
Some time later....

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStageEnd1_zps57ea800b.png?t=1392646516)

Blue: Ugh--
????: Awake I see?

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStageEnd2_zpsced611ac.png)

Blue: W-who are you?
????: You were in bad shape when I found you, I'm surprised your still alive.
Blue: You repaired me?
????: I can't take credit for that it, seems the precursors equipped you with an effective self-repair system. You have to admire their advances really.
*Blue struggles to her feet.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStageEnd3_zps77510c90.png)

????:Carefull you haven't fully healed yet, and you are little good to anyone if you can't beat white beard.
Blue: Who are you anyway, what do you have against that pirate?
????: We share a common enemy, I have no desire to see you destroyed.
Blue: Hmph, at least step out of the shadows.
????: Here-- *The figure extends the Air Chip*
Blue:Thats---
????:Tempest Star dropped it after he fled the battle, perhaps he left it as a sign of respect for your victory.
Blue:.....

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStageEnd4_zps2fa1d098.png?t=1392647252)

Blue crosses the room to take the chip and get a better look at her new ally.

????: The last star general is located in the Azure Sea, although you seem to have the means to track them already. I imagine once his troops have been dealt with you'll draw the captain to you.
The figure teleports away leaving the chip behind
Blue: W-wait! *sighs*
Blue reaches for the air chip as the latent elemental power transferred to her.

(http://i1291.photobucket.com/albums/b541/RueCeles/TempestStarStageEnd5_zpsf569ff71.png?t=1392647537)

Next Time: Air Form!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 03:45:50 PM
DARN YOU SHADOWY FIGURE!!

... Also, since Aqua is the last one... Just a simple question.
Are there General refights? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 03:50:43 PM
Of course!  8D

Just debating if it should be just a rematch of if they should have "super forms" like the guardians did in Zero 2.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:00:34 PM
... The Mother Precursor? o:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:03:32 PM
Haha, nah there won't be much of the precursors in the second adventure outside some visits to ruins.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:05:24 PM
Nonono... BLUE is the Mother Precursor! The final testament of the Precursors to wipe out the Cursor Virus! O:

Having all the Elemental Chips unlocks the "Warewamessiahnare" program, and she unintentionally infects the Generals! D:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:08:06 PM
I promise not to bring MMX-esq elements into this.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:08:38 PM
My second statement says MMZ. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:10:07 PM
I promise not to bring any Zero-elements into it either.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:18:48 PM
Ok, you win.

FOR NOW!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:23:51 PM
I honestly have her back story all done up to her joining the RP, just a matter of making the images to show the various chapters.

Timeline I'm working with mostly goes like--

Adventure#1
Adventure#2
WilyIIpocolypse
Adventure#3 - This would be where Blue's origins are more or less revealed, this would be a mix of mock screenshots and a separate RP topic.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueandKirbyvsKingDedede_zps51d0d604.png)

 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:28:03 PM
... Oh god, now King Dedede too!?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:30:37 PM
Just a random pic, Kirby is my favorite nintendo franchise.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:40:51 PM
Given the way Blue's Adventures are, I can understand. XD

Still...
PUT DEDEDE DOWN. D:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 04:43:25 PM
She'd certainly be able to fit into a Kirby game well enough, not putting Dedede down till Kirby is done bludgeoning him with his own hammer though.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 17, 2014, 04:53:14 PM
THAT PINK BLOB IS THE REAL MENANCE

EATING THE LOCAL ECOSYSTEMS
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 17, 2014, 06:40:47 PM
Man and I just took the relevant quote out of my sig too.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 07:48:23 PM
Oh?


Wind Form

In this form Blue runs more quickly and can jump higher, her throw is replaced by a small weak but rapid damaging gale attack than can be charged to unleash a short range tornado to damage anything around Blue rapidly. A special counter attack allows Blue to avoid damage and counter attack with proper timing. In short; the wind form is not the strongest of the forms but has great rapid hitting ranged attacks lots of mobility and a counter attack.

(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-LargeSprite_zps94976933.png)

Double Jump
(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-DoubleJump_zps176db3da.png?t=1392662231)

In addition to her heightened jumping abilities Blue can double jump in this form to gain access to even higher locations.

Gale Projectile
(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-GaleAttack_zpsea522d09.png?t=1392662310)

Replacing Blue's grab/throw attack she can now launch a swirling gale projectile that only does minor damage but ignores damage barriers and rapidly hits. Blue can aim it somewhat causing it to arc upwards or fire straight ahead. By charging the attack she can unleash a powerful but short ranged tornado that likewise ignores damage barriers and rapidly strikes enemies.

(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-GaleChargeAttack_zpsabded01c.png)

Counter Attack
(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-Counter1_zps0a0fee43.png?t=1392662516)
(http://i1291.photobucket.com/albums/b541/RueCeles/WindForm-Counter2_zpse298849a.png)

By timing this counter attack with the moment of impact with any enemy or projectile Blue will vanish in a puff of smoke a throwing star flying in the direction of the attack that triggered the counter before re-appearing her self.

Aqua Star Stage next!
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 17, 2014, 08:13:18 PM
too lazy to search here for it so used the wayback machine to look at my profile and grab it haha
Quote
Although Kirby IS a Lovecraftian beast who subjugates smaller nonharmful races to its enormous appetite and brings angryfaced monarchs back into their thrones, so he's probably got something there.

Also nice moveset there. That counter would come in handy with the Joes right now haha
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 08:19:07 PM
Lovecraftian huh?  XD

Blue just needs the energy to try and transform right now, she's in rough shape after crashing/Fighting Rabid Mets/Fighting Flare Star/Fighting Joes.
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 17, 2014, 08:25:46 PM
Time for an E-Tank binge haha
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 17, 2014, 08:32:00 PM
I wonder what flavor E-tanks are?
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 17, 2014, 08:49:56 PM
Mango lemonade.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 18, 2014, 02:07:23 AM
Shinobi... Darn it cute shinobi...
All those Buccaneers are flying in so many directions. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 22, 2014, 07:27:45 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarChosen_zps9bf6995d.png)

Aqua Star Stage
Bomberman 64: The second attack Aquanet I (http://www.youtube.com/watch?v=avZ2ViM9LuA#)

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage1_zps652e47b1.png)

A long abandoned Precursor water purification plant, white beard had sent his troops to investigate the ruin and recover anything of value. Blue knew that like the archives any precursor tech in the captain's hands couldn't be a good thing.

This stage is mostly underwater, Blue moves slower than on land and her jumps are expectedly floaty, instant death spikes litter the level and Gob fish patrol along with Spine Mines and two new enemies.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage2_zpsb33ea8e7.png?t=1393092848)
Gob fish patrol the waters jumping up to nip at Blue if she mistimes her jumps, when in the water they chase her attempting to bite if she gets in range.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage3_zps6c92ce71.png)
Micro Gobs swarm in groups and like gobs bite to attack, they are slightly faster but are easy to grab and destroy with her elemental forms. Their real danger comes from their numbers.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage4_zps0216d90f.png?t=1393093022)
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage5_zpsb5a12f15.png?t=1393093058)
Aqua Guards are the newest version of this highly adaptable robot series. This model is made out of liquid metal and can morph into nearly any shape it desires within it's limit of mass. They typically attack with their whip arms or transform into invincible blobs that will chase down Blue should she try to evade along the ground. Unlike other guard bots she cannot pick these up as they will turn into blobs and escape right away. These aqua guards kinda remind me of someone, blue thinks to her self.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage6_zps2a514707.png)
As Blue enters the last chamber a blob emerges from the sewer grates and begins to take shape, this wasn't a guard robot but---
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarStage7_zps5003e965.png)
But the last of the Star Generals!

Aqua Star: Heeeeeeey!

((Next Up Aqua Star Fight))

Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 22, 2014, 07:38:40 PM
This stage almost looks like Hydrocity Zone.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 22, 2014, 07:41:35 PM
I can't remember what robot master this tileset is from but It does kinda have a Hydro City feel now that I think about it.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 22, 2014, 07:43:36 PM
Yeah the only thing was that there was no sky since Hydrocity Zone is underground, not to mention it had though completely badass spinning platforms that made Sonic look even more badass.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 22, 2014, 07:45:03 PM
There was a lot to like about Hydro City Zone, I can't honestly think of another underwater sonic level that I liked other than it.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 22, 2014, 07:47:50 PM
CentaurWoman! 8D

Also, slime guards. I need those. o:
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 22, 2014, 07:51:13 PM
Oh yeah it was Centaurman, I forgot how weird his stage is. 
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 22, 2014, 07:52:49 PM
Ah thats the stage, been awhile since I played that mega man game. As for the slime guards they are kinda similar in concept to the Devil enemies albeit made from different technology.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 22, 2014, 07:59:15 PM
Cheaper Devil technology. o:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 22, 2014, 08:05:14 PM
For the Aqua Guards yeah, for Aqua Star himself there is quite a bit he can do with enough Water Element energy powering his chip, you'll see more of that for the rematch fight in the fortress stages.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2014, 03:27:54 AM
Aqua Star Battle
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEncounter_zpsca538b8b.png)

Blue: Huh?
Aqua Star: Hey babe was wondering when you'd show up!
Blue: B-babe?
Aqua Star: Oh, right sorry I'm Aqua Star guess I should have introduced myself huh?
Blue: Is this guy for real?
Aqua Star: So I guess you came to shut down this little operation huh? No point really, nothing here of value just rusty scrap.Was just chilling, letting the others do what they wanted till we got called back.
Blue: I--see, you ARE a star general right, I mean you don't really act like the others.
Aqua Star: Ha ha, I get that a lot from the others. I'm just not into this whole take over the galaxy stuff, dull and boring.
Blue: So we're not going to fight?
Aqua Star: Well---about that, see I don't want to fight you. I'm kinda a fan, really I am! But you know captain beardy, he'll dismantle me if I don't destroy or bring you in. *Aqua Star sighs* You know how it is right babe?"
Blue: Please stop calling me that.
Aqua Star: Look, how about I try not to destroy you then beardy can reprogram you. You'd make a kick butt star general.
Blue: I'll pass....
Aqua Star: Aww babe don't be like that, oh well guess we should get to it then.


Aqua Star tends to neither by overly aggressive or agile. He almost casually runs too and from taking shots at Blue on occasion; the trick to this fight however is when he takes damage he'll split into small parts and only by damaging the small fragments can you do any lasting damage to Aqua Star.

Aqua Star's ability to morph his body grants him long ranged attacks and he can easily hit from nearly any place in the room, while his attacks don't do huge damage they are hard to avoid even if he doesn't spam them as much of the other Star Generals. He is weak to wind form's attacks and the gale projectiles can quickly tear him apart.

Arm Whip
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStar-ArmWhip_zps47ad85d1.png?t=1393106833)
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStar-ArmWhip2_zps93f81819.png)
This attack while only moderately damaging has deceptively long range, Aqua Star can hit blue from half a room away if she isn't careful. To dodge blue can time her jump just before the whip hits to avoid damage. Aqua Star can also fire this attack off in the air hitting downward slightly, blue will need to evade through walking to get out the way.

Attack#2: Whip Spear

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStar-WhipSpear1_zps07420a60.png)
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStar-WhipSpear2_zps2a0a5f50.png)

Aqua Star jumps to the center of the room and stabs his arms into the ground as long spears that erupt all the way to both walls, Blue will need to run to the wall and time her jump toward Aqua as his first spears begin to slink back in. This attack deals heavy damage if it hits her.

Segmented Attack
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStar-BounceAttack_zps5022c808.png)
Aqua Star will occasionally break into several spheres that will bounce around the room rapidly, this attack is hard to dodge but only does minor damage per hit. Blue can grab each fragment and damage Aqua by throwing them at the wall, once a short amount of time has passed or if Blue damages three components they will reform. Aqua Star will fragment each time he takes damage from any other source such as the elemental forms.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 23, 2014, 03:47:56 AM
He's almost like Aqua Man, sans the flamboyence. XD

And that arm whip attack, almost looked like tenta- *shot*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2014, 04:01:07 AM
*holsters gun*
I imagine Aqua Star having a suffer dude voice honestly so not too far off, he also copped a feel with that whip attack now that I look at it more closely.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 23, 2014, 04:10:45 AM
*bleeding* Aqua is an hero...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2014, 04:29:41 AM
Hopefully I managed to make all the Star Generals distinct from each other, plan to have them semi-annual enemies in the RP while White Beard and WilyII's alliance last.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 23, 2014, 04:38:56 AM
*still bleeding* You did a fine job with them: Feisty, Feint, Tactical, and Hero.
... If you would excuse me, I think my blood pressure dropped. *collapses*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2014, 12:18:46 AM
Some sprite work for a possible future RPGMakerVX project I wanted to work on for a bit now, they are based on a character templet done by a guy called holder. As for the project I'd like to get others in the RP involved through cameos and possible party members but this is a while off and I'd like to get the Adventures out of the way first.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueStandingLargeSprite_zps538fe65e.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/BluePoseLargeSprite_zpsa0c2220b.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2014, 11:45:55 AM
Now Blue's acting sexy!? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on February 24, 2014, 12:25:53 PM
btw you do realize the top of the aqua star battle post reads "Terra Star battle" right?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2014, 03:25:21 PM
*Cough* I may have been editing the his sprites a little and had Terra Star on the brain; thanks for noticing that it's been fixed.  XD

Aqua Star put up a good fight however he seemed to be holding back; perhaps his fondness for Blue wasn't a lie. He half halfheartedly attempted to slash at Blue with his whip arm while she activated her Wind Form.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEnd1_zps778f78f4.png)

Blue had the timing down; as the blow connected she vanished in a puff of smoke a throwing star came flying from the cloud toward Aqua Star.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEnd2_zps461438f5.png?t=1393249895)

Aqua Star had proved to be quite durable during the battle but the damage he had taken seemed to have taken it's toll as the throwing star embedded it's self deep into his chest.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEnd3_zpsa9cf528c.png)

Aqua Star: N-nice shot babe; you're awesome!
Blue: Why didn't you dodge like before?
Aqua Star: Oh you know *cough* I just didn't have my heart in the battle I guess.
Blue: .....
Aqua Star: Never wanted to fight you babe; just following my orders. Besides I'm sure White Beard will bring me back like the others, so take my elemental chip and be proud you kicked butt, mostly mine. *Aqua Star chuckles a little as his reactor goes critical*

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEnd4_zps9dee4b6e.png?t=1393250379)

Blue: .....
Blue approaches the elemental chip, she felt pride in her victories before less so now. Aqua Star wasn't that bad a person after all.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarEnd5_zps86539437.png?t=1393250507)

Water Form

(http://i1291.photobucket.com/albums/b541/RueCeles/WaterForm-LargeSprite_zpsea62f35e.png)
This form grants blue maximum mobility under water; while on land she doesn't transform at all and still uses her grab and throw attack. Blue does however gain access to a new ability. Water Form can shoot a freezing projectile at opponents and Blue can then pickup the ice block and throw it like normal. When she enters a body of water in this form she'll transform and gain the ability to move in all eight directions. Water form is immune to water and ice based attacks but takes heavy damage from wind and lightning attacks.

Special Attack: Ice Needle

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaFormIceShot1_zpsd8c0b419.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaFormIceShot3_zps5d75a598.png?t=1393250991)

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaFormIceShot4_zpsfda8cb00.png?t=1393251720)
Ice needle will automatically freeze any small to midsize enemy or physical projectile into a solid block of ice. If it connects with a large enemy it will inflict the same damage as an uncharged fireball used by the Fire Form. She can utilize this attack on ground and underwater; once frozen Blue can use the Ice block as cover or as a stepping stone as it can rest on most hazards minus fire based ones like lava. If blue grabs the block it'll inflict a little less than Earth Form's summoned boulders but will instantly kill the trapped enemy within.

Movement
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaFormMovement_zpse148045e.png)

Blue will transform after entering any body of water; she gains full eight direction movement (not unlike Model L from MMZX). Her ability to grab and throw enemies as well as use Ice Needle does not change and she will float in place when not moving.

Well guess it's the fortress stages next; time to see what Shadow Star is playing at and what White Beard's newest weapon really is.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2014, 03:41:30 PM
Aqua is an hero. O^O

Looking at second pic for Ice Needle, looks like one Buccaneer is still new to the job, while the other is a veteran. XD

Can't wait for the fortress stages~
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2014, 04:02:03 PM
I feel kinda bad for killing him off now; you'll see him in a rematch battle though.

The Dark Star II

White Beard's replacement for the ship lost during the first adventure; the Dark Star II is huge in scale compared to the original. More a space station than a star ship it is still capable of moving through FTL under it's own power, despite nearly being the size of a moon. In terms of weaponry the station is more than capable of handling a fleet of attacking ships and equipped with a highly durable energy shield that reflects attacks and prevents beaming in.

The shields were down on one section however and Blue managed to beam into the Dark Star without any trouble unaware of the trap waiting for her; either way she was going to get the omni gem back and kick white beard off her planet.

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStages_zpsb7bb9050.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStage1_zps3ceb736c.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2014, 04:09:27 PM
I was kinda expecting a mini skull with crossbones for the final stage. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2014, 04:20:46 PM
Maybe a skull and crossbones for the Dark Star III in the RP and Adventure#3, anyway the next update might be a few days I have some new sprites for enemies and bosses to whip up.  8D

In the mean time; a terrible paint drawn concept picture that sparked the Blue Valkyrie RPG project idea a year ago. I think I had played Kirby 64 and Majora's Mask  and was inspired to make a scene that was kinda similar with Blue's universe.

"Fall of the Dark Moon"
(http://i1291.photobucket.com/albums/b541/RueCeles/ConceptArt-TheFalloftheBlackSun_zps14fbd838.png)

This sorta thing kinda helps me brainstorm ideas, I wish I could draw though. Maybe it's time to get some commissions done after I get some disposable income again. :\
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2014, 04:31:42 PM
Dark Moon... STAR RULERSSSSSSSSSSSSSSS
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 28, 2014, 05:34:44 AM
((Sorry this update took so long, health issues got in the way.))

Dark Star II Stage 1

Theme: Bomber man 64: Black Fortress
[spoiler]http://www.youtube.com/watch?v=0WMb957mfq8[/spoiler]

Blue warped down onto the outer hull of the Dark Star II the only place that wasn't shielded. This was clearly a trap and Blue knew it.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage11_zps075fe7d8.png)

"What a view..." Blue would have said out loud if she wasn't standing in a vacuum. The new Dark Star was so large it had it's own gravitational field so she wouldn't have to worry about floating off into space; that being said she now knows she can function in space now at least. Nifty.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage12_zps3841b99d.png)

Blue's path takes her across the outer hull of this section of the battle station, without the shields space debris bombard Blue's path.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage13_zps5bc8fa9a.png)

Shadow Guard
The final variation of the guard series robots and certainly the strongest. Their large size and heavy armor make them very difficult to damage let alone destroy; equipped with a potent gravity based homing torpedo that inflicts moderate damage on contact and sucks blue toward the blast point.
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage14_zpsc0cf67e4.png?t=1393557514)
The Shadow Guards are also equipped with jump jets and will use their size to crush their targets.
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage15_zpsba426c8b.png?t=1393558066)

Suddenly the attacks stop..

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage16_zpsd32ab9e0.png?t=1393559288)
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage17_zpsf501210b.png?t=1393559652)

Next Up: Buccaneer Crusher Machine
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 28, 2014, 05:47:47 AM
When Buccaneers go rogue. XD

The Buccaneers will finally have the last laugh! With a crushing victory!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 02, 2014, 05:32:17 AM
Fortress Guardian: Buccaneer Crusher
[spoiler]http://www.youtube.com/watch?v=u5DOCc5-Qug[/spoiler]

This battle takes place over a scrolling battle field; the floor is flat but occasionally instant death spikes will appear forcing Blue to jump. Earth Form will only take damage from them however she can still be crushed by the screen should she fail to jump clear in time.

The Boss will hover back and forth until it unleashes one of it's attacks, and can only be damaged by hitting the top portion. Blue cannot defeat this boss with her normal form for the first phase.

Phase 1
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1Crushingattack_zpsa1caab5e.png?t=1393733583)

The crusher will hover directly above blue's position for a moment and come crashing down destroying a section of the floor and sending blue into a bottomless pit if she fails to get out of the way. The damage from the hit it's self is also quite damaging if Blue's Wind Form manages to double jump out of the put in time.

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1DamageMethod_zps861ee4f3.png)

The only way to damage the crusher is to direct either Earth or Wind Form's projectiles at the dome atop the machine, after causing enough damage the dome will explode...
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1SecondPhase_zps9dae88fd.png)

Phase 2

With the protective dome destroyed the Buccaneer crew within will begin to attack directly along side it's crush attack; every buccaneer type will attempt to unleash it's attacks on you and Normal form can grab and launch these attacks back at the machine it's self as you no longer need to worry about it's armor. They basically throw everything but the kitchen sink at her.

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1Phase2BombThrow_zps32366d3b.png?t=1393734277)

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1Defeated1_zps8d74a135.png?t=1393734324)
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss1Defeated2_zpsd2b4dcc8.png?t=1393734372)

No buccaneers were harmed in the exploding of this machine.

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStage2_zps21e6b62d.png?t=1393734484)

Next Up:Fortress Stage#2
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 02, 2014, 12:18:34 PM
They should have thrown the kitchen sink at Blue... It might have been her real weakness!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 02, 2014, 07:16:10 PM
Bombs,swords,flame throwers,boulders,kitchen sink *bonk*.
Would be an embarrassing weak point.  XD

Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 03, 2014, 03:25:43 AM
Fortress Stage II
[spoiler]http://www.youtube.com/watch?v=kzwNWGfXhfE[/spoiler]
Theme:X-Naught's base

While Fortress Stage 1 was a test of Blue's skill at jumping and evading stage 2 is a enemy endurance run. The entirety of White Beard's forces make their effort to defeat Blue; she encounters every type of Guard bot along the way.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage21_zps37e6768a.png?t=1393812773)

Lots of tight corridors make this a good location for Blue's fire form.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage22_zpsaa285250.png?t=1393812850)

As blue nears the end of this stage enemies try to use their numbers and traps to stop her; Earth or Fire Form are best here.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage23_zpscbceb21d.png?t=1393812980)

Blue manages to fight her way through the trap and comes face to face with a new war weapon.
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarIIStage24_zps1d4531c1.png?t=1393813087)

Next up: Bucaneer Tank
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 03, 2014, 08:31:38 AM
The Buccaneers sure are going all out this time round.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2014, 06:49:19 PM
(Bit of a rushed update; I guess I should have brainstormed some better attacks; oh well I want to get to big story moment of adventure#2 anyway.)

Boss Fight: Buccaneer Tank

A new mass produced weapon of war, the tank is capable of multiple modes of fire has impressive defense against typical weaponry and can launch homing missiles at targets. The large size makes it difficult to destroy however in is also quite slow.

Tactics
The tank will mostly stay in place firing one of it's three types of cannon fire at Blue; occasionally it will charge at her or fire missiles. Blue can only damage it by hitting the cockpit and can only effective strike at it from the raised section of the arena. The tank has no elemental weakness but any form with ranged attacks is effective enough.

Attack#1: Cannon
This attack has three firing options that are used at random. Each shot only deals minor damage but can be hard to avoid.

Mode#1: Normal Shot
Simple ball of energy, it fires directly at the location Blue was at when fired. Jump backwards to avoid.

Mode#2: Spiral Shot
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss2SpirialShot_zps9ed5fbc1.png)
Two spinning balls of plasma fire in blue's general direction; maneuver in-between them to avoid.

Mode#3:Homing Shot
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss2HomingShot_zpsf1ab12a6.png?t=1393952621)

Fires four floating orbs of energy that hover near the top of the room and erratically home in on Blue to confuse her (ala the wily capsule boss fights from MM7 and MM8 )). Run and dodge as required.

Attack#2: Homing missile
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss2HomingMissile_zps63bf1785.png)
Fires three homing missiles of moderate speed, each will home toward her position and impact causing a large area of effect explosion. Normal form blue can grab them and return fire. Inflicts moderate damage from both the missile and the explosion.

Attack#3 Charge
(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss2ChargeAttack_zpsafd29a09.png)
The tank begins to charge up energy in it's engine, blue must get to the small opening left in the room to avoid being crushed by it's charge attack. Inflicts heavy damage if she is hit.

Defeating the tank gives Blue access to a cargo elevator leading to the upper sections of the station....

Next Up: Fortress Stage#3 and the big plot related point of adventure#2.

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStage3_zps7adfa480.png?t=1393953388)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 05, 2014, 02:02:26 AM
Awww... No exploding tank. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on March 05, 2014, 08:18:05 PM
Guess it ran out of gas, therefore Blue just went her merry way, while that buccaneer cried himself to sleep.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 05, 2014, 11:41:13 PM
Fine fine =P

(http://i1291.photobucket.com/albums/b541/RueCeles/FortressStageBoss2Destroyed_zps78d88a7d.png)

Here is your darn explosion guys.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 05, 2014, 11:47:16 PM
I still think the buccaneer cried himself to sleep after this.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 06, 2014, 01:15:55 AM
Yay for explosions! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 06, 2014, 01:18:05 AM
Depression is a common design flaw for the Buccaneers, as is exploding.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 06, 2014, 01:27:54 AM
I believe White Beard has a subsidized medical scheme for all his depressive Buccaneers. It's all about work-life balance! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 06, 2014, 01:30:37 AM
I'd imagine it's cheap too considering how many buccaneers Blue goes through in a level.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 06, 2014, 01:38:58 AM
A grinning copter for every referral! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 10, 2014, 07:52:28 PM
((Whew this update took longer than I planned; mix of real life and laziness.))

Dark Star II Stage 3 - Cargo Elevator

Theme: Kirby: Halberd
[spoiler]http://www.youtube.com/watch?v=LrfjWUizb94[/spoiler]

Majority of this stage takes place on the primary cargo elevator at the core of the Dark Star II, as it rises up through the decks it will occasionally stop to allow Buccaneers out en mass for Blue to fight. The third stop will unleash various Guard bots and the final stop will have blue contend with a Shadow Guard in close quarters before being allowed to proceed.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarStageIII1_zps322cf81e.png?t=1394475028)

Once clear of the elevator it's a short set of hazards to traverse.

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarStageIII2_zps13d329c9.png?t=1394475098)

Entering a large hanger bay Whitebeard decides to make his presence known....

(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarStageIII3BossIntro1_zps4cd82409.png?t=1394475197)
(http://i1291.photobucket.com/albums/b541/RueCeles/DarkStarStageIII4BossIntro2_zps4d2ec5f0.png)

White beard: Arrr, that's far enough wench!
Blue: White beard, if you don't want to lose another ship hand over the omni-gem.
White beard: Haha, I admire your spirit girl but this time things will be different. I've made a few enhancements to my mecha from last time, it's immune to your pathetic little transformations now!

Boss Fight- White Beard Machine#6 (Kong Bot Mk.II)

A highly modified version of the Kong Bot from adventure#1; smaller, sleeker and more agile than before. It's armor is impervious to Blue's elemental forms and any attempt to redirect it's punch attack back at it does nothing but cause a slight stumble.

Machine#6 will attempt to crush Blue as it walks too and from around the arena, after walking a bit it will attempt one it's attacks.

Attack#1 - Super Jump
(http://i1291.photobucket.com/albums/b541/RueCeles/WhitebeardMachine6-JumpAttack_zps635a7206.png)

Much like Machine#4's jump attack it will knock blue off her feet from the quake and cause heavy damage if she's caught in the shock wave. Like before it's a one hit kill if she fails to get out the way and is crushed by the mecha.

Attack#2 - Spark Punch
(http://i1291.photobucket.com/albums/b541/RueCeles/WhitebeardMachine6-SparkPunchAttack_zps0ebf0f13.png?t=1394475913)

The Spark punch works like machine#4's causing heavy damage if it crushes blue. Rather than cause an earthquake or shock wave this time it will generate a stream of electricity along the ground briefly. Blue can jump over this or take moderate damage. Attempting to grab the fist still works but it's armor is now immune to being struck with it's own limb and will electrocute her if she fails to act quickly enough.

(http://i1291.photobucket.com/albums/b541/RueCeles/WhitebeardMachine6-DamageMethod1_zps5148b0d2.png)

Blue unable to directly damage the mech decides to "disarm" it by pulling at it's weakest point, the ball joints on it's limbs, rather than throwing the fist back she pulls it the other way instead...

(http://i1291.photobucket.com/albums/b541/RueCeles/WhitebeardMachine6-DamageMethod2_zpsed4e2489.png)

It proves effective. Blue manages to repeat this a second time robbing the mech of all but one of it's attacks and seeing a chance to directly attack the reinforced cockpit strikes a final blow using the other hand as a makeshift platform.

(http://i1291.photobucket.com/albums/b541/RueCeles/WhitebeardMachine6-Finished_zps86762edc.png)

((Will do the story bit as a separate update; this one got kinda pic heavy.))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 11, 2014, 12:48:48 PM
That was a really interesting battle, pulling instead of pushing. Time for plot twist!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 17, 2014, 05:10:07 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal1_zps44344cde.png?t=1395070452)

White Beard: "W-wait! D-don't kill me!"
Blue: "I'm sick of you; leave this world and it's people and return the omni-gem or you'll lose more than your ship this time."
White Beard: "Sh-shadow star where are you?! Help you're creator!"
????: "Oh this is just sad..."

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal2_zpseeaf3f10.png)

A dark elemental blast hits the wrecked machine causing it to explode.

White Beard: "W-what?!"
Blue: "Ahhh!"

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal3_zpsa977ee33.png?t=1395070848)

Shadow Star teleports down finally.

Shadow Star: "Really white beard have you no dignity at all? It's embarrassing you know, that YOU created me."
White Beard: "W-what are you doing, you nearly killed me!"
Shadow Star: "You wanted me to deal with things and here I am, seriously you truely are a failure you know that "captain".
White Beard: "You dare speak to me like that?! I am the one who gave you life, the captain of this ship!"
Shadow Star: " Things are about to change---"
Blue jumps forward using their argument as a chance to take shadow star out.
Blue: "Ahhhh!" 

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal4_zps428dd639.png?t=1395071000)

Shadow Star traps blue in a shadow ball, a lesser robot would have been crushed but it only damages her, albeit badly. She falls to the ground barely online.

Blue:"Ugn..."
Shadow Star: "How rude---anyway as I was saying. It really took every little bit of restraint I had in me to not laugh, I mean look at you "Captain" can anyone say joke? This is my ship now; my crew and if you want to stay functional you'll be smart and fall in line white beard.
White Beard: "Y-you think anyone will follow you?! Star Generals to my side!"
There is a pause
White Beard: "I said come to you're captain's aid!"
Shadow Star: "Oh I forgot to mention; I made some adjustments to their programing while they were being restored; that and all the guard robots are all under my control now."
White Beard: "H-how is this possible?!"
Shadow Star: "You were so focused on the little lady here you didn't even notice me poking around, and with tempest star out of commission, well it was easy really. Anyway, star generals to me!"

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal5_zps670f5f58.png?t=1395071424)

The Star Generals minus Tempest Star surround White Beard

White Beard: "A-ah wait what are you doing?!"
Shadow Star: "Take the former captain to his new workshop; as long as you keep making new machines for me you'll stay online."
White Beard: "A-ah help!"
The captain and the star generals warp off

Blue: "Y-you were playing m-me from the start..."
Shadow Star: "Oh still alive are you? I had planned to take this ship for myself from the start really; you just proved to be a very useful distraction. I admit though, I never thought you'd be so effective against my brothers and sister."
Blue: "W-why did you save me then...?"
Shadow Star: "Oh, back at the archives? Once I saw how powerful you really were I decided losing you would be a waste of resources really. You'll never be one of MY star generals willingly but with a little re-programing you'll make a fine addition to my forces.

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal6_zpsf2c13f49.png?t=1395071533)

Suddenly Tempest Star Warps down

Tempest Star: "N-not so fast traitor!"
Shadow Star: "Oh look who finally decided to show up, I had wondered where you run off to. Managed to avoid my reprogramming too, bravo!"
Tempest Star: "I-I won't let you get away with this!"
Shadow Star: "Please. You can barely stand let alone face me, honestly you always pissed me off; the little lady over there can be your replacement."
Shadow Star starts charging a dark attack up in his hand.
Tempest Star: "This isn't over yet!"

(http://i1291.photobucket.com/albums/b541/RueCeles/Betrayal7_zpsec8137e0.png)
Tempest Star warps away with Blue before shadow star can make good on his threat.

Shadow Star: "Hmph, I really hate that guy..."
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on March 17, 2014, 05:20:39 PM
Mutiny at its best.

Seems not all anti-heroes, trying to be heroes, bite it in the process. Although I still thought Tempest was going to be scrapped at that moment.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 17, 2014, 05:27:16 PM
I guess White Beard is getting his just desserts, albeit not the way he thought it would be. XD

Wonder how Tempest will help Blue with the coming final battle...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 17, 2014, 05:43:22 PM
Tempest Star is loyal without question; with the situation going so badly Blue might be his only chance to save his creator, but yeah wanted to avoid the whole "Anit-Hero" being offed after being a hero bit.

And yes White Beard is tasting sweet karma.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 17, 2014, 06:58:56 PM
WHAT WILL BLUE DO NOW?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 17, 2014, 07:14:54 PM
Hopefully not go offline.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 18, 2014, 01:54:45 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/Regroup1_zpsf5cfb6d1.png?t=1395144959)

Blue: "Ugh..."
Tempest Star: "Oh good; was wondering if you would ever come back online."
Blue: "Wheres shadow star?!"
Tempest Star: "After he took you offline I stepped in; that traitor is incomplete control of this battle station now.

Blue stands more or less back at 100%

(http://i1291.photobucket.com/albums/b541/RueCeles/Regroup2_zps65f180be.png?t=1395146169)

Blue: "Why did you--"
Tempest Star: "Help you? Because I need you're help; I can't stop shadow star on my own."
Blue: "Why should I care if that jerk takes over the ship not long ago you and white beard were trying to kill me!"
Tempest Star: "Do you think Shadow Star will leave Azure Star alone now? He desires more power and you're home world is treasure trove of advanced precursor technology."
Blue: "That doesn't mean--"
Tempest Star: "I've been scouting around the two days you've been offline; he's been altering the station's main weapons. I fear he plans to scorch the surface to get at the ruins directly."
Blue: "N-No that will kill every living thing on the planet!"
Tempest Star: "This is why we must join forces even if just for now."
Blue: "Fine, but when this is over I'm taking the omni-gem back and white beard never returns to azure star again; understood?"
Tempest Star: "I can't speak for my creator but for the time being I will do what I can to assist you."

Tempest Star puts up a map of the station.

Tempest Star: This lab is a hidden location not found on any map; only white beard and I know of it so this will be our base for the time being. The teleporter should take you to the command center where Shadow Star is preparing for his attack; white beard is being held there too forced to retrofit the new weapon."
Blue: "Teleport me in then."
Tempest Star: "You'd be overwhelmed by the guard robots; I'll teleport to the adjacent section and keep them busy while you attack Shadow Star, once I clean up I'll join the battle."
Blue: "Alright-lets go!"

The two warp out and Blue finds herself within the final defense between her and shadow star.

(http://i1291.photobucket.com/albums/b541/RueCeles/Regroup3_zpsedd5e224.png?t=1395146843)

Next up: Last Stage
(Star General Rematches, last stage and final boss!)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 18, 2014, 02:00:23 PM
Woot for rematches!
Time to see how Aqua form defeats Flare. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on March 18, 2014, 02:07:24 PM
Doesn't the two get the feeling they're being watched, or is that camera just there for show. :D

Woot for rematches!
Time to see how Aqua form defeats Flare. 8D

Other than that, I wanna see if Aqua's happy to see Blue again.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 18, 2014, 02:10:56 PM
Aqua's reprogrammed, he's no longer an hero.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 19, 2014, 04:24:01 AM
Will do a short little update for each rematch; no need to go over their powers again obviously.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarRound21_zps1f9ce4e4.png)

Terra Star: "I-have-been-ordered-to-capture-the-intruder."
Blue: "Reprogrammed or not I'm not falling for that trick again big guy."
Terra Star: "Smarter-than-you-look."
Blue: "I suppose there is no point in saying I'm working with Tempest is there?"
Terra Star: "There-is-not."
Blue: "Le-sigh."
Blue transforms into her fire form.

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarRound22_zpsd06a1090.png)

Blue: "I know your weakness big guy; this won't take long!"
Terra Star: "And-I-know-yours."

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarRound23_zpsd75c8f0a.png?t=1395197476)

Blue: "Ugnn!"
Tempest Star: "You-are-too-eager-to-rush-into-battle."

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarRound24_zps72eef481.png?t=1395197813)
Blue activates her Flare Dash power
Blue: "Rush this!"
Tempest Star: "What-does-that-even-mea-argh!"

(http://i1291.photobucket.com/albums/b541/RueCeles/TerraStarRound25_zps483cd74d.png?t=1395198175)

Blue: "Now stay put..."
Terra Star: "Y-you-will-r-regret-not-finishing-m-me-off..."
Blue: "Yeah yeah you're welcome..."

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 19, 2014, 04:37:34 AM
That was quite quick and efficient. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 19, 2014, 04:44:41 AM
Terra Star is quite slow, and without planning ahead and traps to back him up he has a hard time dealing with nimble foes like Blue. Plus his weakness to fire kinda assured he was going to go down. ((Plus it's fun putting down arrogant jerks like Terra Star anyway =P))
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 19, 2014, 04:45:40 AM
Go get em' Blue!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 05:48:52 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch_zps4cff6055.png)

Aqua Star: "Hey babe."
Blue: "You-you sound normal."
Aqua Star: "New boss or not I'm still me!"
Blue: "The aqua star I met before didn't seem like the type to follow a psycho like shadow star."
Aqua Star: "..."
Blue: "I'd rather not destroy you again; even if you are kinda annoying."
Aqua Star: "Sorry babe, I won't be holding back this time. I have my orders and I can't seem to ignore them like before.
Blue: "I'll just disable you like Terra."
Blue begins to ready her Wind Form.

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch2_zps3154a6d2.png?t=1395286364)
Aqua Star: "Not this time babe."
Blue: "Huh?!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch3_zps1b0a0ef2.png?t=1395286454)

Blue: "Ngh!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch4_zps2a56e3f6.png?t=1395286508)

Blue: "Ahh!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch5_zpscf869bd5.png?t=1395286583)

Aqua Star: "Sorry babe...I really didn't want to fight."
Blue: "H-hey..."
Aqua Star: "Guess you took an attack from the boss no wonder you're still online.."
Blue: "I'm going to---"
Aqua Star: "Going to?"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch6_zps92528811.png?t=1395286815)
Blue: "BEAT THE STUPID OUT OF YOU!"
Aqua Star: "Argh!"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch7_zps7bc0d73b.png?t=1395288013)

Aqua Star: "Ugh..."

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch8_zpsb358b4a4.png)

Aqua Star: "W-what happened?"
Blue: "Your back to normal?"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch9_zpsdec88604.png?t=1395289320)
*smack*
Aqua Star: "Hehe.."
Blue: "W-why you--"

(http://i1291.photobucket.com/albums/b541/RueCeles/AquaStarRematch10_zpsbc750be8.png)

Blue: "Y-you pervy...argh I guess I did beat the reprogramming out of you..."
Blue begins to walk out.
Aqua Star *muffled voice* "Totally worth it babe..."
Blue: "Stop calling me that!"

Oh Aqua Star. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 20, 2014, 06:56:14 AM
He's an hero again! Hooray!
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 20, 2014, 07:06:07 AM
Haha, naughty!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 20, 2014, 07:06:49 AM
Zeta would love fighting him. 
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on March 20, 2014, 09:57:46 AM
I always knew Aqua was happy to spank see Blue again. 8D

You can never reprogram the perverted minded, I always say. At least his 2nd defeat was... fitting... in that wall, I suppose. XD
Note to self: Don't use puns ever again.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 01:36:18 PM
I need to get Aqua Star into the Wilypocolypse.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 20, 2014, 01:44:23 PM
Well you do need your forms in that too sooo...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 01:54:07 PM
True, Flare Star had an appearance already; Terra star is with WilyII waiting to be sent into battle when ever. Tempest Star is currently stealing data from WilyII's mainframe on the Wily Star; leaving just Aqua Star to show up.

Might hold off for a little bit since we just have a major battle with the mets/Flare Star/joes/Omegajoe
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 20, 2014, 01:57:45 PM
Maybe you could just have him show up, do his thing, then vanish. He doesn't have to battle yet haha
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 01:59:22 PM
Show up act pervy then retreat before Blue can toss him through another wall?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 20, 2014, 02:01:00 PM
Plenty of walls in whatever's left of St. Acidburg. :P
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 20, 2014, 02:01:45 PM
Blue throws him through the wall. "Whoa calm down babe, I just have a message from White Beard for ya."

Or something like that.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 02:04:51 PM
I like that idea; i'll have to brain storm ideas when I'm at work today.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 20, 2014, 04:05:07 PM
Oh we got to make sure Zeta is there too since she'll be leaving soon anyway.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 11:23:41 PM
I think we can work that in!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 20, 2014, 11:28:12 PM
Great maybe she can break one pervert's nose and maybe comically beat up another.  She does have the elemental advantage. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 11:32:11 PM
Ha ha, aqua isn't a bad person though really; so maybe comically beat up is best.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 20, 2014, 11:34:13 PM
Ha ha, aqua isn't a bad person though really; so maybe comically beat up is best.  8D
Nah the nose breaking is for Karring, I don't think you can really break a robot's nose anyway.....
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 20, 2014, 11:43:14 PM
You might; under their armor they look human-ish anyway. They were all based somewhat Blue's design from scans White Beard took during the first adventure when she invaded the Dark Star I.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 20, 2014, 11:48:17 PM
Ah okay, but yeah comical beating him up is better.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 21, 2014, 12:05:52 AM
He's used to being lodged in walls by now anyway!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 21, 2014, 12:13:37 AM
But has been hit with a giant hammer before? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 21, 2014, 01:24:05 AM
Hit him into a wall WITH a giant hammer?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 21, 2014, 01:25:50 AM
So much violence on an hero... You all should be ashamed!!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 21, 2014, 01:31:08 AM
Hit him into a wall WITH a giant hammer?  8D
Exactly. 8D

So much violence on an hero... You all should be ashamed!!
Blame her insecurities, Zeta doesn't trust guys who flirt with her and only flirt with her.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 21, 2014, 02:35:32 AM
Blame Blue's---uh bad temper?
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 21, 2014, 04:13:19 AM
I will build a statue in honor of Aqua Star, an hero like no other.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 30, 2014, 05:12:03 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRemtch1_zpsdbc6d6a2.png?t=1396189022)

Flare Star: I'm glad hehe, I really am Blue.
Blue: Oh yay you again...
Flare Star: You've become stronger, defeated my brothers gained new powers; now you take them all out one after another. I admit I under-estimated you.
Blue: What can I say I'm full of surprises.
Flare Star: I made the right choice to join Shadow Star; now we can have a proper fight no holding back.
Blue: Geeze you are like insane; how are you based off of me!? How DID he built a bot based off me anyway?!
Flare Stare: Remember that Copy Bot? White Beard was scanning you during every encounter up to the floating city; wasn't hard to make a copy even if it didn't have the precursor tech. Still; White Beard wasn't happy with the outcome, that's why he created the Star Generals to match you. I was the prototype the first one closest to you in design.
Blue: So that's the reason you hate me? Because you're a copy? Trust me we're nothing alike at all.
Flare Star: SHUT UP! You have no idea what it's like...to share a face with someone else to be constantly compared to another; I am superior to you in EVERY WAY and until you die this face won't be mine!
Blue: Insane like I said.
Flare Star: Do-Don't you DARE MOCK M---ARGH!

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch2_zpsb0709966.png)

Blue: Yeah sorry I'm kinda stopped listening to you.
Flare Star: D-Damn you!

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch3_zps2f12d871.png?t=1396191241)

Flare Star: I'm going to enjoy this!
Blue: Ugh! That makes one of us--

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch4_zps305764dd.png)

Flare Star: Hahaha! Common Blue use your new powers or this will be over too fast!
Blue: Tch--her dash attack; might just be able to---

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch5_zpse5525091.png?t=1396191514)

Blue: Thing is Flare I HAVE been using my "new powers"---
Flare: ---!

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch6_zpsaea27d87.png?t=1396191603)

Blue: My ice powers don't change my appearance unless I'm under water!
Flare: ARGH!

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch7_zps1c31eade.png?t=1396191679)

Blue: I don't know what White Beard was thinking when he programed you---
Flare Star: ARGH!
Blue: But I really should just put you down---to bad I need all the help I can get against Shadow Star.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlareStarRematch8_zpse1e32e81.png?t=1396191816)

Flare Star: Hahaha---
Blue: (frowns) W-whats so funny?
Flare Star: I can't m-move anymore but I-I'm not angry at all. Haha--the pain just makes me want to get stronger so I can defeat you.
Blue: Creepy...
Flare Star: Don't die until then..."Sis" haha.

*Flare Star Teleports off*
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 30, 2014, 05:20:33 PM
That last part... I almost daww'd... Then the creepy part crept in. XD
... Which makes me wonder.

Did Aqua... Hero'd Flare? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 30, 2014, 05:40:15 PM
Aqua Star wouldn't be alive if he did.  XD

Flare Star was the first of the Star Generals; under the mask she looks just like Blue. White Beard gave her the mission to destroy Blue and with that being her only reason to exist had a very negative effect on her personality leading to the obsessed psychosis she currently suffers from. Flare sees Blue's continued existence as negating the worth of her own, it's the only reason she was made after all. Designing someone to hate another and make their destruction their primary goal while at the same time making them look similar proved to be a fatal flaw in Flare's Design.

White Beard managed to avoid this in the next four star models by making them unique but still based on Blue's design. Although he wasn't able to mimic Blue's ability to grow stronger with each victory or defeat despite each of them out preforming her on a technical level.


Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 12:46:00 AM
Awwwwww. A rivalry than will span time!
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 31, 2014, 12:50:39 AM
Wait...

If all the Star Generals are based on Blue's design... And Aqua Star keeps hitting on Blue...

Does that mean he's just in love with what he was based on, and in a way just showing how much he loves himself? :P
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 12:56:19 AM
Wait...

If all the Star Generals are based on Blue's design... And Aqua Star keeps hitting on Blue...

Does that mean he's just in love with what he was based on, and in a way just showing how much he loves himself? :P
Oh crap it's the real robot version of PB.
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on March 31, 2014, 01:01:59 AM
We need a scene in Wilypocalypse between Aqua Star and PB now >0<
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 01:34:59 AM
Well then that should be an interesting meeting!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 01:41:48 AM
Does that mean Zeta has to beat up both of them.....for what reason I wouldn't know.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 01:44:07 AM
Probably!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 31, 2014, 01:47:30 AM
Wait...

If all the Star Generals are based on Blue's design... And Aqua Star keeps hitting on Blue...

Does that mean he's just in love with what he was based on, and in a way just showing how much he loves himself? :P

Haha.  XD

Seriously though Only Flare Star is a copy of Blue the others just take cues from what White Beard was able to figure out about precursor tech. Still thats an interesting way to look at it, an encounter between Aqua Star and PB would be interesting!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 02:17:54 AM
Still wouldn't know what PB would do to make Zeta beat him up....especially since he would know how she would react to such things.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 05:24:29 AM
Say something stupid? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 05:25:26 AM
Say something stupid? XD
Like the proper way to smack a woman's ass, or something along the lines of that? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 05:36:28 AM
Exaaaaaaaactly!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 05:40:48 AM
Yeah she would most likely beat him up out of embarrassment instead of anger. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 31, 2014, 06:07:15 AM
And he'd deserve it!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 31, 2014, 06:08:58 AM
Oh yes he would, I don't know what Sakura would do if she was there.  Facepalm and shake her head? XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 07, 2014, 08:11:15 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm1Pre-Fight1_zps542ba414.png)

Shadow Star: "How tiresome; good help is so hard to find."
Blue: "I won't let you destroy my home Shadow."
Shadow Star: "I admire you're bravery but really girl; the last time we faced off you went down rather quickly. I'll admit you've gotten stronger though, not that it changes anything.
Blue: "We'll see..."

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm1Pre-Fight2_zpsad88b92f.png?t=1396837299)

Shadow Star: "Yes-yes we will...

Final Battle Form#1

Theme: https://www.youtube.com/watch?v=uwcfpAT448w&list=PL33954FBF28AF09BE&index=31 (https://www.youtube.com/watch?v=uwcfpAT448w&list=PL33954FBF28AF09BE&index=31)

Attack#1: Shadow Arrow
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarAttack1ShadowArrow_zpsdd928976.png)

Shadow Star summons up to four portals at random locations all firing a dark element projectile at unpredictable times. The arrows all do moderate damage to blue; but can be avoided with well timed dodging.

Attack#2 Pursuers
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarPersuerAttack_zpsc903c531.png)

Shadow Star summons four orbs that float above him; a shadow arrow fires at Blue if she gets to close to one of them. This attack is more defensive and can be combined with his other abilities for maximum effect. The damage they inflict is the same as Shadow Arrow.

Attack#3 Dark Portal
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarShadowportAttack_zpscab9a71f.png?t=1396845178)

Shadow Star opens a wormhole; attempting to collide with Blue to cause heavy damage. Avoiding is possible if she moves the moment he opens it; fire form's flare dash is effective here. When Shadow Star is badly damaged he'll fire charged shadow arrows in both directions after re-appearing. They inflict catastrophic damage to Blue.

Final Attack: Dark Bomb
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarShadowBombAttack_zpsef175f35.png?t=1396848415)

When low on health Shadow Star will begin charging his ultimate attack; if he finishes charging it the attack will be impossible to dodge and one shot blue. However if she can inflict enough damage it'll cancel out the attack and end the battle.

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarDefeated_zpsedb36077.png)

Shadow Star: "ARGH!"

(Form 2 up next)
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on April 07, 2014, 08:55:14 AM
YOU CAN DO IT BLUE!!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 07, 2014, 01:37:12 PM
... GO SHADOW STAR
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 07, 2014, 06:01:48 PM
Designing Shadow Star's second form blue making frames of animation will take a bit; I'll post a transition scene between form one and two today or tomorrow.

Looking forward to realizing my concepts for the final battle finally  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 08, 2014, 02:57:49 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight1_zpsa82c9859.png)
Shadow Star: N-no this isn't possible; how have you become so strong in so short a time?!
Blue: It's over Shadow Star, you have no one left to help you.
Shadow Star: O-over? N-no this isn't over-not yet.
(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight2_zps089a7324.png?t=1396960456)

Blue: Wait, I won't let you get away!
Shadow Star Teleports away

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight3_zps9e88891b.png?t=1396960842)

Shadow Star: A-All my careful planning, how could everything go so wrong?

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight4_zps111db970.png?t=1396960954)

White Beard: Arrr not so easy to lead is it?
Shadow Star: W-what how did you escape?
White Beard: I built this station; I built all of you. Did you think I wouldn't have a way to bypass security if something like this happened?
Shadow Star: .....

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight5_zps102e3fa8.png)

Tempest Star: It's over; the star generals are free from the reprogramming and all the guard robots have been disabled--ah and it seems Blue has finally caught up.
Blue: So whats it going to be Shadow, surrender or go down fighting? Honestly at this point I'm okay with either.
Shadow Star: Hahaha...
White Beard: Whats so funny?
Shadow Star: Captain you gave me the power to absorb dark element energy directly--
White Beard: Yeah--and?
Shadow Star: I'm standing next to the greatest source of darkness in the galaxy; and you think I'm finished?
White Beard: W-wait are you insane?! You were never designed to absorb that much power!
Tempest Star: You'll destroy us all!
Shadow Star: Haha-at this point what do I have to lose?

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight6_zps64003682.png?t=1396961436)

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarForm2Pre-Fight7_zpsbd6b04a1.png?t=1396961492)

(Next Up: Final Battle)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 08, 2014, 03:09:29 PM
Oh boy... Transformation!!
And Tempest is totally calm amidst the panicky. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 08, 2014, 03:12:09 PM
Yeah haha XD

You know we'll never know if Tempest is making mocking expressions at us due to that mask.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 08, 2014, 03:21:00 PM
True... But he IS the cool one of the lot. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 20, 2014, 07:55:55 PM
((Sorry this took so long; been busy again. This will be cut into two updates, the intro then the battle with the last update of Adventure#2 being the ending))

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro1_zpse46e38a7.png?t=1398014140)

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro2_zps018c99ad.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro3_zps9c4594d3.png?t=1398014261)

Shadow Star: Blue Valkyrie because of you my plans lay in ruin--but now I have the power and the means to shape my destiny with my own two hands. You will suffer for getting in my way; I will make you watch as I destroy your precious Azure Star.

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro4_zpsdb110338.png)

Blue: N-no wait!

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro5_zpse4ffe0b4.png)

White Beard: W-what are you doing you have no idea what that much power will do to you!
Blue: I need to try I can't abandon my home it can't end like this!

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro6_zps14a8a08f.png)

White Beard: Ahhh! How is she-?!
Tempest Star: Blue take that traitor out...

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro7_zps1226fd41.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro8_zps6b8c4554.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossIntro9_zps926fb10f.png?t=1398014961)

Blue: This ends here Shadow Star!
Shadow Star: Absorb all the darkness you want girl but I have become like a god; you have no idea the powers I now wield! Prepare yourself girl this is truly the end and no one is coming to help you this time.

Omni-Form
(http://i1291.photobucket.com/albums/b541/RueCeles/Omni-Form_zps8b871d99.png)
By merging the four elements with either light or darkness Omni-Energy is created; this new energy is the very building blocks of the universe yet only a taste of what is hidden in the omni-gem it's self. This is Blue's ultimate form,her physical strength;endurance and speed skyrocket and she gains the ability to use new non-elemental based attacks.

Flight
(http://i1291.photobucket.com/albums/b541/RueCeles/Omni-Form-Flight_zps08569b37.png)
Blue is able to attain free flight in this form; she can easily escape the atmosphere of a planet in this state and freely maneuver through space.

Crystal Shot
(http://i1291.photobucket.com/albums/b541/RueCeles/Omni-Form-CrystalShot_zpsf875832a.png?t=1398015681)

Blue shoots rapid fire crystals made of Omni-Energy they deal moderate damage individually and with such rapid firing can overwhelm a target quickly.

Crystal Sheild
(http://i1291.photobucket.com/albums/b541/RueCeles/Omni-Form-CrystalSheild_zps774b941b.png)
Blue creates a powerfull omni-sheild that completly nullifies most attacks provided she can time the hit correctly; if she succeeds she'll build up energy until she begins flashing with power and can use her ultimate attack.

Final Strike
(http://i1291.photobucket.com/albums/b541/RueCeles/Omni-Form-FinalStrike_zps333067f4.png)

By absorbing enough energy from blocking with her Crystal Shield Blue can unleash the energy in a devastating final attack that turns her into a comet of pure omni-energy. This attack can easily nullify most of Shadow Star's attacks in the final battle.

Weaknesses


While Blue can permanently absorb the four main elements she cannot seem to absorb Darkness in the same way and is unable to absorb Light at all, thus Blue cannot keep the Omni-Form and once she expends the energy she must re-absorb darkness to transform again.


((Next update is the final battle))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 21, 2014, 02:04:33 AM
Omni-Shield looked like a giant sneeze to me. XD

Also cool form for Blue. As for Shadow, I was seriously expecting bigger wings that those. XD

Like those on Seraph Copy X. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 02:17:44 AM
The Wings will be more practical, serving to assist in his attacks. As for the shield pose; yeah I'll be doing some better sprites for that later I wanted to get the ball rolling for now at least.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 21, 2014, 02:22:06 AM
But I like the sneeze pose. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 02:39:37 AM
Haha either a sneeze or a "Oh god get out of the way" pose.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 05:03:56 AM
Final Boss - Shadow Star Soul
Theme - https://www.youtube.com/watch?v=2dgBoimqWbA&list=PL33954FBF28AF09BE&index=32 (https://www.youtube.com/watch?v=2dgBoimqWbA&list=PL33954FBF28AF09BE&index=32)

(http://i1291.photobucket.com/albums/b541/RueCeles/ShadowStarSoul_zps76e10a18.png?t=1398048122)

Infusing a huge amount of dark elemental energy into himself Shadow Star's super structure is heavily altered, while his size change makes him something of a larger target his ability to control darkness is increased ten fold.

Attack#1: Ultimate Shadow Buster
(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossShadowShot_zps5704da71.png?t=1398048414)
Shadow Star shoots two fully charged buster shots in rapid succession; both can be absorbed by Blue's Crystal Shield to charge her final strike.

Attack#2:Shadow Arm
(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossShadowArm_zps26fb6532.png?t=1398048528)
Shadow Star extends his arms into wormholes, the hands appear at random locations and fire at Blue with small shadow bolts. The projectiles can be absorbed by the Crystal Shield.

Attack#3:Wing Spear

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossWingSpear_zpsd608d469.png?t=1398048635)
Shadow Star Teleports to the center of the screen and his crystal wings extend like blades; Blue can avoid the attack by staying in certain locations.

Attack#4:Teleport
(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossTeleport_zps34f4a995.png)
Shadow Star teleports randomly around the area three times like Nightmare or Marx from Kirby.

Attack#5:Black hole

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossBlackHoleBomb_zps00868e57.png?t=1398048806)
Shadow Star's ultimate attack; the black hole sucks debris toward the attack the debris can damage Blue and being sucked into the black hole is an instant death.

As the two battle across Azure Star's moon Blue absorbs energy from Shadow Star's attacks and in a final clash...


(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossDefeated1_zpsd62ddfb6.png)
Blue: AAAAAAH!
Shadow Star: W-what?!

(http://i1291.photobucket.com/albums/b541/RueCeles/FinalBossDefeated2_zpscec6c5bf.png)
Shadow Star: I-It can't end like-th-this....

(http://i1291.photobucket.com/albums/b541/RueCeles/Ending1_zpse50dec0b.png?t=1398049299)

((Ending Next update))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 21, 2014, 05:09:14 AM
Bye bye moon. D:

That was an epic battle, Kirby was sucking on my brain throughout. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 05:15:22 AM
Bye bye moon. D:

That was an epic battle, Kirby was sucking on my brain throughout. XD

Kirby was a huge inspiration for Blue's world; she and Kirby will team up someday I promise. Was thinking of taking off a large chunk of the moon but that might cause horrific death on Azure Star.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 21, 2014, 05:35:55 AM
A large chunk? Just wipe it out completely. :P

Totally helps with ecosystems. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on April 21, 2014, 05:37:10 AM
Hey think about it this way,  Kirby's and Sonic's moon is still half destroyed and their world are okay.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on April 21, 2014, 05:38:17 AM
GO BLUE GO!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 03:42:11 PM
A large chunk? Just wipe it out completely. :P

Totally helps with ecosystems. 8D

Yeah whats a few tidal waves right? 8D

Hey think about it this way,  Kirby's and Sonic's moon is still half destroyed and their world are okay.

True; I forgot about the cannon hidden in Sonic Adventure 2's moon and Kirby often causes cosmic level destruction in his battles.

GO BLUE GO!

One adventure ends and another begins!

(http://i1291.photobucket.com/albums/b541/RueCeles/Ending2_zpsa8533785.png)

Tempest Star: Captain sensors picked up a huge explosion at the Azarian Moon, Shadow Star's signal has also vanished; it would appear Blue was successful.
White Beard: Arrr--good riddance. Whats the status of our jump drive?
Buccaneer: Sir! Hull integrity is at 60% but we can still jump.
White Beard: Arrr-set course for the meeting place right away then.
Buccaneer: Sir!

(http://i1291.photobucket.com/albums/b541/RueCeles/Ending3_zps7bb60561.png?t=1398086759)

Tempest Star: Captain?
White Beard: We lost more than 80% of our troops, the Dark Star II may be damaged beyond repair and our resources are at an all time low; the Omni-Gem will be key to our recovery. Besides, I have my end of the deal to keep; now over see the repairs I want that hull breach patched up before we arrive.
Tempest Star: Yes captain.

(http://i1291.photobucket.com/albums/b541/RueCeles/Ending4_zpsd852018b.png?t=1398086811)
*The Screen Flickers On*
Computer: Incoming communication---
White Beard: Put it through.
????: Ah captain finally, I've been trying to get through to you all day.
White Beard: My apologies, there was some...complications in the plan.
????: Nothing you couldn't handle I hope captain.
White Beard: A costly victory to be sure but I have the Omni-Gem as I promised.
????: Excellent, if it is as powerful as you claim---
White Beard: It is-I just witnessed that power first hand, now about your end of the bargain.
????: Of course; construction on the Dark Star Mk.III is nearly complete once that is finished my workers will begin work on three Dark Star I mass production units. We will have quite the fleet when all is said and done.
White Beard: Arrr...excellent I think this is the beginning of a wonderful partnership! I will be in system in a few days.
????: I look forward to meeting you in person finally.

(http://i1291.photobucket.com/albums/b541/RueCeles/Ending5_zps0e04cc2d.png)
Blue: Computer can you track the Dark Star?
Computer: Yes-they are heading toward a world several light years away.
Blue: Plot a course for the auto-pilot and prepare for launch.

(http://i1291.photobucket.com/albums/b541/RueCeles/TheEnd_zps62cab728.png)

The End!

Blue takes the stolen Drop ship from adventure#1 and uses the auto-pilot to track White Beard to RMPM where her place in the Wilypocolypse begins. Sorry this took so long to finish but I'm glad I made these it was fun to do and expand on Blue's story, it seems like people enjoyed these so Adventure#3 will be made in the future once Wilypocolypse advances enough; the members of RMPM will be heavily involved in that storyline.

In the meantime between RP updates I'll have a few projects I want to work on including an RPGMaker project that will be a Origin story of sorts.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on April 21, 2014, 05:22:55 PM
Haha, nice. Very awesome ending!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on April 21, 2014, 06:07:56 PM
Thanks, it was fun to tie things together; the coming stories should be interesting.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on April 22, 2014, 02:25:14 AM
I wonder who that handsome silhouette is! 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 10, 2014, 02:28:23 AM
Been working on the next Blue Valkyrie project, its being done on RPG Maker VX ACE. At this point the story is all worked out as are characters; I'm currently working on building characters/weapons/armor/abilities and items as well as some early map designs.

Few foot notes
-Blue Valkyrie Adventure is a prequel to the two stories that have been shown already.

-The whole story is on Azure Star; the player will be able to explore most of the planet even visiting areas from the other stories like the Azure Islands, Emerald Forest and Jagged Peaks.

-Blue is caught up in a war between the two major powers on Azure Star; meanwhile an ancient force begins to resurface threatening the safety of the Azarians.

-Blue will be joined by two other playable characters both natives from Azure Star.

-Will have some cameo optional boss fights for later in the game perhaps of members of the forum?  8D

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueAdventureSpriteLarge_zpscc07bfb2.png)
Working on the RTP styled Blue; looks pretty good so far.

(http://i1291.photobucket.com/albums/b541/RueCeles/WorldMapBeta_zps79ade915.png?t=1399676069)

Really early look at the Azure Star world map; two continents are missing and there a ton of locations and details yet to be added but the upper section shows off the locations from Adventure#1.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Fxeni on May 10, 2014, 02:39:57 AM
It's looking pretty good so far!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 10, 2014, 02:47:06 AM
Thanks, ton of work to do though. Sprites sheets, adding special scripts, going over my story script coming up character dialogue. I'd say the game isn't even 10% done yet. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 10, 2014, 04:07:54 AM
A prequel... Interesting...

Keep up the good work~
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 10, 2014, 06:21:31 AM
Looking great so far!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 11, 2014, 03:44:38 PM
Since posting the world map I've revised it like three times; I think I'm happy with the result now. I'll be cleaning up some things here and there but other wise the placement of everything is final.

(http://i1291.photobucket.com/albums/b541/RueCeles/WorldMapFinal_zps0ba1560c.png)

The volcanic island near the top right is the location where Blue would in the future battle Flare Star for the first time, while that little floating island near the northern continent is the precursor archives; the same place Tempest Star would encounter Blue in. Bottom left is the Precursor water purification facility; Aqua Star's hang out during Adventure#2. Visiting these locations will be optional but give the player a side quest or two even if Blue can't explore everything inside.

Oh and that bottom right island? It's a secret....Ooooooo
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 12, 2014, 03:58:53 PM
Ooooooooooooooooooooooooo...
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 27, 2014, 03:55:41 PM
After some issues with writing a decent narrative for a Blue Valkyrie Adventure origin story as well as some issues in transferring elements into an RPG format I began to focus on the script side of things while I brain stormed this testing of lightning scripts led to new ideas and the project evolved into something very different.

I Introduce Project Asylum; a Koudelka inspired game mixing the exploration of a Resident Evil/Silent Hill/Fatal Frame game with the combat of a turn based RPG. Project Asylum isn't necessarily meant to be a horror themed game rather than it being atmospheric and claustrophobic.

(http://i1291.photobucket.com/albums/b541/RueCeles/RevaStatus_zpsce21d586.png)
You Play as Reva an inmate of black wood asylum set loose by chance; lacking any memories of the past Reva stumbles through the dark halls of the asylum searching for a way to escape. Reva fights on her own and gains a variety of skills granting her effect against the various weak points of the horrors of black wood asylum, the battle system lacks the typical basic attack command and rather uses skills completely to inflict damage; strategic use of powers is key to surviving both the minor and major encounters.

-Exploring is key; thorough players will find healing items, Armlets (Armor) and Rings (Accessories) that will prove key to surviving.
-Enemies all have key weaknesses and strengths; players who target these weak points will waste minimal resources, spamming skills will not get you far.
-Several NPCs will be encountered throughout the game; ensuring their survive will benefit the player and unlock story that might otherwise not be available.
-Three Endings, depending on Reva's actions one of three endings will be available; I'm still deciding on the inclusion of the New Game+ feature. (Perhaps alternate costumes on completion of the game?)

Beta Screenshots (all are from the RPGMaker VX Ace Engine said locations may not be in the playable versions released later.)

(http://i1291.photobucket.com/albums/b541/RueCeles/LightingTest_zps3ad2600e.png)
Testing the Lighting Engine; Reva explores a cell within the Asylum; while she gives off light through her powers torches and other light sources still remain lit helping her navigate. Darkness will help produce a tense and claustrophobic environment alongside the minimal soundtrack.

(http://i1291.photobucket.com/albums/b541/RueCeles/LightingTest2_zpse787956b.png?t=1401197540)
In this screenshot Reva bumps into one of the horrors inhabiting the asylum; a placeholder graphics is being used for now but a generic monster graphic will be used to show enemies for the demo. As of now there are no random encounters in Project Asylum; enemies roam the halls and can be outright avoided if desired; enemies will only re spawn if Reva leaves a major area and enters another (enemies will not re spawn if you simply enter another room and return though.)

(http://i1291.photobucket.com/albums/b541/RueCeles/BattleTest_zpse33c42f2.png?t=1401197735)

Early test of the battle engine, Reva fights a "hollowed" inmate a minor enemy encountered early on; there's a lot of work to do here such as a better interface; I kinda like the dark background though. Depending on reactions I may try to get some drawn backgrounds instead if people desire it.

I'll post screenshots as I progress but I wanted to show I was in the process of making this and past the basic idea phase; kinda bummed Blue Valkyrie Adventure didn't work out but honestly the world I had made for her didn't fit a turn based RPG game very well and I wasn't happy with the early stuff I had managed to finish; I feel this project will pan out better and I've always wanted to do a survival horror themed story.

Whats next---
-Balancing Inventory;Equipment;Powers; and some early monsters.
-Will post bios on several of the enemies, as well as some screenshots of testing areas.

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 27, 2014, 04:46:51 PM
Interesting... And terrifying. D:
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on June 20, 2014, 03:48:31 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/NewSpritestyle_zpsdbc03da3.png)

Captain White Beard and his Buccaneers, their faces were partly inspired by cannon balls; fitting the pirate them I was going for. Mets also had a part in that design, unlike Blue they don't have any human like features besides their shape.

Just to show I'm still working on Blue Valkyrie stuff, a mix of work/other real life issues has kept me from really doing much on the creative side for a while now; but I didn't want to give up on Blue Valkyrie Adventure so I went back to the drawing board. Been thinking about retelling the story rather than porting it to RPGMaker so I'll have better luck making a more enjoyable story when it is finally finished; Asylum helped me learn a little more about events and scripts and has basically served it's purpose (I won't be showing that off as it's really rough looking, some elements from that will be making an appearance though.)). Anyway free time will be spent into making this project work again.

Some time in the future I will need to find an artist to draw up Blue and some of the other main characters, although commissioning artists right now is something I can't afford at the moment sadly.   XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 03, 2014, 09:08:10 AM
Been awhile since I posted any Adventure stuff, kinda concept work at this point.

(http://i1291.photobucket.com/albums/b541/RueCeles/MaskerLargesprite_zps3e424d18.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/MaskerSizeComparison_zps6d4df78f.png?t=1404371095)

Meet Masker a future character for adventure#3, completely scratched for once too; turned out okay, might change some details at some point but the basic look is there.

While Adventure#1 and 2 both had locations from the ancient Precursors they were only referenced due to White beard and Shadow Star being the main antagonists, Adventure#3 will explore Blue's back story and the history behind the precursor empire.

Fitting in with the timeline it'll be taking place after the Wilypocolypse so it again won't officially start until we get further in that, in the mean time I'm going to write up little short stories summing up previous events so that people involved in the RP can easily look stuff up.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 02:00:19 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/BlueNewStyle_zps1d52d6d2.png?t=1404518058)

Blue done in the same scratch style I did for "Masker", planning on relying less on edited graphics and trying to improve by making my own; the old sprite is there for comparison.

Opinions on the new style?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on July 05, 2014, 02:01:34 AM
It looks pretty nice.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 02:05:38 AM
Thanks, I feel like I can get more emotion out of the characters at that scale; will take some more work to make a whole sheet from scratch but it'll be a fun project.  :)

Maybe some random characters done like this before I try to make more frames.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 03:25:11 AM
Don't like to double post but....

(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle_zpsb9f72b7d.png?t=1404523258)

Way back when I did some forum characters, now redrawn; they look good in the new style. Blues in a confident pose; Sakura mimicking her one Sig drawing and WilyII being an evil genius. (Maybe wilyII needs some lightning behind him?  XD)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on July 05, 2014, 03:29:23 AM
PB's hair almost looks like a girl's, in fact that's probably the length that Sakura currently has.  The one in my sig was done a long time ago.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 03:41:37 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zps652f63fd.png?t=1404524454)

Better?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on July 05, 2014, 03:48:12 AM
Much better.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 03:50:44 AM
Cool, enjoy frolicking then!  XD

Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on July 05, 2014, 07:11:16 AM
Hahaha, that's awesome. I love it!
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on July 05, 2014, 12:15:41 PM
Those look decent. I like the new look.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on July 05, 2014, 03:12:14 PM
Hahaha, that's awesome. I love it!

Thanks, I think I got your character's personality down in that pose.  XD

Those look decent. I like the new look.

Thanks gotta keep practicing though, maybe try some more dynamic poses and see how they turn out.

(http://i1291.photobucket.com/albums/b541/RueCeles/BluevsFlareStar_zps9e178cd3.png?t=1404565803)

Blue's pose could have turned out better, but I like how Flare Star came out.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on July 05, 2014, 09:24:22 PM
Thanks, I think I got your character's personality down in that pose.  XD

You did!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 14, 2014, 07:55:26 PM
Thought I'd expand some some stuff in the RPM-Adventure! RP, anything here can be considered somewhat common knowledge or at least known to people who do research.

The Fall of Zepter was about five hundred years before the start of the RP.

The Lost Kingdom of Zepter

The setting of the first chapter of RPM-Adventure, in ancient times Zepter also known as the Golden Kingdom was a land of great prosperity and wealth, also infamous for it's mastery of magic. Led by the Albert family since it's founding, King Albert VIII would be the last of this family line and the last of it's rulers before the fall of Zepter.

King Albert was known to be a greedy and decadent leader, amassing great wealth and magical power to sustain his corrupt rule, the gap between the rich and poor was staggering and the lower portions of the Zeptian Capital were well known for their squalid conditions. King Albert in order to maintain Zepter's power gathered powerful mages from across the world such as Sage Arius the man who would create the legendary spells Meteo and Ultima that have long been lost since.

Near the end of Zepter's reign King Albert married a sorceress known as Miridia and left on a quest to a neighboring kingdom claiming a relic known as the "Beast King's Crown" supposedly granting the aging king immortality and power to control monsters. Despite these powers Zepter soon fell into chaos and any chance of discovering the cause was lost when the Goddess sealed away the kingdom in a deep fog.

In modern time Zepter is seen by some as the folly of magic and the abuse of power, to others the kingdom is a topic of curiosity and adventure as countless hero have braved the fog attempting to claim the lost kingdom's treasure and secrets.

The Gold City
The capital of the Zeptian civilization, build from the stone mined in the near by mountains; the stone's properties give the buildings a golden colour when exposed to light, combined with the wealth of the King the name quickly stuck. The city is split into three districts with the Gold Keep sitting at the top of the city, the Noble quarter built around the keep, the merchant district on ground level and the lower quarter built into a canyon below the city.

Sage's Spire
Magic helped Zepter become the kingdom it did and this power originated from the Mage's Spire, a guild dedicated to magical study and experiment. Run by the Sage Arius many spells taken for granted were developed here as well as several lost spells such as Ultima. When Chaos consumed Zepter all contact was lost with the Spire and no one knows the fate of the mages within.

Dragon's Peak
The large mountain range behind the golden city, a labyrinth of tunnels run through the mine, deep into the mountain is a sea of lava said to be the resting place of the King of Dragons. The stone mined from the mountain was used to construct the Golden City. When the kingdom fell all contact was lost with the mines, legend says the anger of the dragon king caused the mines to collapse.

The Ancient City
The ruined city of a lost civilization, legend says King Albert on the council of his wife invaded the city and pillaged the Beast Crown from it's inner sanctum, not long after Zepter would fall to the same fate. The Ancient City is built deep into the earth, at it's depths is an ancient temple devoted to a long forgotten beast, once a place of worship now it's dark halls are home to undead and ghosts.

Sunken Bastille
An infamous prison used to hold King Albert's enemies. It's said a mad sorcerer experimented on the prisoners before the Bastille was abandoned in the fall of the kingdom, built at the center of the Zeptian lake and now partially sunken into the water only the angered roars of monsters can be heard from this ruin.

((Sorta following a Zelda idea the party will need to complete these places to gain access to Beast King's castle, given some of the personal stories of the party members I figure these areas might be good places to continue them.))
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on August 14, 2014, 08:37:17 PM
Did King Albert VIII have bathair by chance? :P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 15, 2014, 04:37:48 AM
Maaaaaybe.....
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on August 15, 2014, 04:43:55 AM
Would make sense since in one universe he is the only Orange Lantern.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 09, 2014, 01:59:22 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zps652f63fd.png?t=1404524454)

Better?
I know it's late, but lovely job Blue.

Your new style is also quite refreshing.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 09, 2014, 06:37:40 PM
Glad you like it, also glad to have you back!
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 10, 2014, 02:44:41 AM
Hey Blue, I'm curious, are you making sprites for everyone in Wilypocalypse?

Because I was interested in seeing how Phi would look, in sprite form. Arche, too.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 10, 2014, 02:51:07 AM
If you provide some art or detailed description I could try to sure.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 10, 2014, 04:15:47 AM
Arche:

[spoiler](http://i.imgur.com/bqVqHAb.png)[/spoiler]

He looks like this, but he doesn't have lightning bolts on his chestplate. And he doesn't have fangs. Lastly, his eyes are dark orange.

Phi:

[spoiler](http://i.imgur.com/OLDDFff.png)
(http://i.imgur.com/b2ssT0W.png)[/spoiler]

Her jacket is an odd color, going by the first picture (which is official). I'm not sure how one would describe it (very dark green?), but I'd like it to be that color, rather than the color in the second picture. And the bottom of her skirt is blue, unlike the second picture. I messed up there.

Thanks, Blue! Hope it's not too much work.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 14, 2014, 05:13:14 AM
Cool, may take me a few days to get started but I'll try and get them made.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 14, 2014, 05:16:09 AM
Sweet!

Take your time, if you have to. I'm in no rush.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 03:40:33 AM
Been awhile since I did any spriting so I feel out of practice, just say if I got anything wrong or if you think the poses look odd I can give them a go over again.  X(

(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyleSuperDeeandArche_zpsa8a150aa.png)

Wanted to try more emotive poses like with the last bunch. Arche poses for the camera (Wasn't sure if they were physical blades or beam sabers) and Phi is feeling tired after a long/boring day! *yaaaaawn*

(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zpsf85ed7a8.png?t=1413337026)

And a comparison with the older ones.

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 15, 2014, 03:43:18 AM
Hehe, that Phi one is cute, while Dee is trying so hard to be intimidating.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 03:47:53 AM
Can I ask you to sprite Zeta, I honestly would like to see what you can do wit her.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 03:48:49 AM
Thanks yeah I was going for cuter poses.

And sure, do you have a good art base?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 03:52:59 AM
[spoiler](http://i225.photobucket.com/albums/dd124/sakuraleic/zeta.png)

(http://i225.photobucket.com/albums/dd124/sakuraleic/lastscan-19.jpg)[/spoiler]

Just ignore the duel sabers, those aren't her weapons anymore.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 03:54:43 AM
Sure, I'll get started on them soon.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on October 15, 2014, 04:05:29 AM
Wait a minute, I'm not in those sprites!

And after that cool one you made me once.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 04:09:18 AM
I can remake that one in this style too.
Title: Re: Blue Valkyrie's Stuff
Post by: Fxeni on October 15, 2014, 04:13:17 AM
Nifty stuff!
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on October 15, 2014, 04:17:20 AM
I can remake that one in this style too.
That works. Only brought that up cause you already have the character description cause of that sprite.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 04:18:12 AM
Isn't your character blond though?
Title: Re: Blue Valkyrie's Stuff
Post by: Mirby on October 15, 2014, 04:40:04 AM
Dirty blonde, yeah. Either way, that one sprite works.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 04:53:44 AM
They're perfect! 0v0

And yeah, Arche uses dual katana swords. I reaaally like that pose you gave him!

One minor thing: can you try making Phi's coat a dark green?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 04:56:40 AM
Sure! I'll edit the swords too and repost them along side Zeta and Mirby's.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 04:59:18 AM
Thanks!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:00:18 AM
Actually looking at Phi's model in the game it almost looks like a very pale blue that can be mistaken for a pale green.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 05:09:36 AM
Hm, yeah you're right.

I never quite knew what color her coat was exactly, it's weird, but it does seem like that.

Okay, scratch that, Blue. Make it pale blue, instead.

[spoiler](http://img4.wikia.nocookie.net/__cb20121223123426/ninehourspersonsdoors/images/8/89/Phi_elevator.png)[/spoiler]
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:10:38 AM
Okay that one does look pale green, maybe it depends on the lighting.

[spoiler](http://i225.photobucket.com/albums/dd124/sakuraleic/Phi_in_game_zpsc9ff160b.jpg)[/spoiler]
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 05:17:40 AM
Yeah, it seems so. I think it's best to go with pale blue, though.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 15, 2014, 05:18:52 AM
Awesome stuff!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:19:37 AM
Yeah, it seems so. I think it's best to go with pale blue, though.
I think the color on the far right is the one we're looking for.

(http://i225.photobucket.com/albums/dd124/sakuraleic/1398_zpsc610b43b.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 05:26:07 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zpsdca5d9a9.png)

I used the pale blue of err Blue. Seems to fit well.

Oh and Mirby and Zeta are done, plus I fixed Arche's swords.

((I need to get some art work done of Blue someday like everyone else's characters))
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:26:42 AM
Nice job.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 15, 2014, 05:34:15 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zpsdca5d9a9.png)
((I need to get some art work done of Blue someday like everyone else's characters))

Heh, I paid Koidrake a good amount for his drawings of my characters. Cept for the first PBPB he ever drew for me.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 05:35:55 AM
Sadly funds prevent me from requesting commissions right now. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:36:13 AM
If only Borockman was still here, Borock-bot can't fill the void! ;O;
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 15, 2014, 05:36:40 AM
Yes, I miss Borockman as well!
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 05:39:33 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMNewStyle2_zpsdca5d9a9.png)

I used the pale blue of err Blue. Seems to fit well.

Oh and Mirby and Zeta are done, plus I fixed Arche's swords.

((I need to get some art work done of Blue someday like everyone else's characters))

But that's regular blue, not pale blue.

I think the color on the far right is the one we're looking for.

(http://i225.photobucket.com/albums/dd124/sakuraleic/1398_zpsc610b43b.png)

If possible, try making it the middle color.

Sorry, I don't mean to sound demanding or anything. If you can't find the right color, it's totally fine. :)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:42:47 AM
Yes, I miss Borockman as well!
Seriously the biggest hit to the RPM members leaving were the artists. Sky, Tek, Acid, Subby, Tsuyoshi and so many others that I can't even remember.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 05:43:36 AM
I'll try that and post the fix later.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 15, 2014, 05:45:53 AM
Well, at least in the case of borock, Tek, Koi and Blackhook, dA has taken over them.

We should like... Poke or something.


Also, coolio updates... Wait no tempest form? O:
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:46:41 AM
Well, at least in the case of borock, Tek, Koi and Blackhook, dA has taken over them.

We should like... Poke or something.


Also, coolio updates... Wait no tempest form? O:
I know Tsuyoshi is also on DA too.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 15, 2014, 05:49:44 AM
Yeah still need to make Aqua, Tempest and Omni Form.  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 05:49:52 AM
I really miss Tek's work.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 15, 2014, 05:51:30 AM
I know Tsuyoshi is also on DA too.
He hasn't been updating much though.

I really miss Tek's work.
Join us on dA. But don't get brainwashed by the llamas.
THEY ARE EVIL
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 15, 2014, 05:53:10 AM
He hasn't been updating much though.
I figured that was the case.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 05:56:09 AM
He hasn't been updating much though.
Join us on dA. But don't get brainwashed by the llamas.
THEY ARE EVIL

But a lot of the content on dA freaks me out. D:

One wrong click, and I'm suddenly on the page of someone's creepy fetish.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 15, 2014, 05:57:44 AM
Your subconscious like Dem creepy. *nods*
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 15, 2014, 06:36:36 AM
N-No it doesn't! -_-
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 15, 2014, 06:39:48 AM
I am a certified doctor... I know what I see. [eyebrow]
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on October 15, 2014, 07:19:43 AM
Hmm~ Very interesting stuff here~
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 12, 2015, 12:18:55 AM
Mana Verse Time Line


Pre-Mana Verse


- The Age of Chaos

- The "Queen" and her followers arrive from another world and focus their power to form the abyss into the Heart of Chaos, using it's power they forge Arcadia while the chaos' "possibility" allows life to evolve. In order to prevent the chaos from twisting the new life the Omni-Gem is forged as the barrier between chaos and order.

-The "Queen" shares her knowledge with the newly born life such as technology and magic. The Arcadians a winged race form the "First Empire" over two thousand years and rule the world worshiping the Elementals. Satisfied that all was well The "Queen" left to create new worlds.

Mana Verse-Origins

-Mar one of the six Magistrates becomes obsessed with claiming the Heart of Chaos for his own, to this end he begins his plotting. He acquired two failed guardian shells and infused the souls of two convicted criminals into them, Mask and Doll Master were born and served him loyally for their new lease on life. He then mentored the Guardian Rei hoping to raise him as a powerfull warrior and future host for his soul.

Mar ordered his right and left hand warriors to randomly open chaos rifts across Arcadia, knowing these disasters would draw the guardians and military out to counter the threat; Rei would fight the chaos and grow stronger while many other guardians and soldiers would die in the battles leaving the empire weakened from the losses and the angry citizens who felt that the empire had failed to protect them.

Meanwhile Aya teamed up with three other people and continued her mission to close any chaos rifts she encountered while tracking her brother Rei who had gone missing. Eventually she and her team discovered Mar was behind Doll and Mask Master and made haste back to the capital of the empire Pandora the floating city to expose Mar. However, Mar had already finalized his plans, calling for an emergency meeting of the government that would force all Guardians and military forces to return to protect the meet effectively gathering all his foes in one place. Mar using the Omni-Gem to protect himself created a massive Chaos Rift over Pandora twisting all the citizens, magistrates and soldiers into chaos beasts while the surviving guardians were killed in the battle that followed.

Finally returning to Pandora Aya and her allies (her friends shielded from the chaos by special pendants designed to protect the wearers) to challenge Mar, Rei however had already arrived and challenged Mar to battle to avenge his betrayal. Mar revealed that he had raised Rei to be his new body as mortal souls are not unlike that of the gods, and the gods created the guardians to be their hosts should they need to interact with the physical world.

While Rei defeats Mar he is unable to prevent the sorcerer from possessing his body and Mar gains the means to enter the chaos safely as well as immortal body to survive his plan to merge with the heart of chaos. Aya and her friends finally arrive as Mar jumps into the rift, the pendants unable to protect her friends from the chaos near the Heart forced Aya to follow alone.

Aya interrupts Mar's attempt to merge with the heart, but he still managed to absorb a great deal of power and knowledge becoming a demi-god in the process, Aya is unable to defeat Mar but the goddess reva, the elemental of darkness finally interferes possessing Aya and defeating Mar. However, Aya refuses to allow Reva to kill Mar as his body is still Rei's; prevented from completing her mission Reva and the other gods seal Mar/Rei into the Omni-Gem to save the world.

Reva splits herself into three fragments so that no one could ever break the seal on the Omni-Gem and reach the Heart of Chaos again. Aya is sealed away near the Omni-Gem as it's protector while the survivors of the empire begin to live with the other species. The City of Pandora is abandoned and hidden within a whirling storm.

One Thousand years later...ManaVerse RP  (or maybe 500, what ever sounds better  8D )

-Doll and Mask Master still alive after all this time trick the Sky Pirate Captain White Beard by claiming they know how to reach the fabled Omni-Gem. Using his airship the sky pirate manages to steal the omni-gem but fails to capture it's guardian. Aya falls from Pandora landing in the Emerald Forests.

-Aya meets, Sakura, Fxeni, Toshi, Pema, and Calien. They discover the forest had been afflicted by a chaos rift that was twisting the local flora and fauna. With the parties' help Aya manages to close the rift. Suffering from memory loss but desiring to reclaim the Omni-Gem the group travels toward Iron Gate to gather supplies before reaching Skull Cove, White Beard's base of operations.

-In Iron Gate the part meet the professor and friend of Calien. Learning of "The Order" a newer religion that mostly controls the mining town, causes some friction between the non-human members of the team and the order it's self. However a creation of Albertus (the right hand of White Beard) called Shadow Master attacks along side his brother Napalm Master and destroys most of the town in an effort to capture Aya. Thankfull the party save Iron Gate and destroy Napalm Master while Aya forces Shadow Master into retreat.

-With the Professor joining the team the group head toward the Jagged Peak mountains on their way to Skull Cove, while on the way Doll Master causes a landslide to kill the party; evading the attack the group are arrested by the Dwarves who's kingdom lies deep below the mountains.

-Meeting Riagan and his father the king the party manage to explain their plight and gain their trust, however Doll and Mask Master hoping to capture Aya and claim one of the three fragments hidden in the dwarven vaults (claimed from an Arcadian ruin long ago), attack the city opening a chaos rift above the mountain while luring Aya away from the party.

-Aya is captured and Riagan joins the party to help protect his people and the world. Arriving at Skull Cove they discover that Doll Master has used her powers to mind control the towns folks and uses the children to attack them. The party out maneuver her and Doll Master is killed in battle by Riagan.

-Traveling up the tower the professor is confronted by Albertus and a mind controlled Aya, however he is able to stall Aya long enough for the party to catch up and finally Reva awakens freeing Aya from Albertus' control and restoring her memories but is extracted by Mask Master finally gathering the last key.

-The Party reach the top of the tower but fail to prevent Mask Master from breaking the seal thanks to White Beard's interference. The Omni-Gem is shattered and Mar is freed, he kills White Beard after he realizes that Albertus and Mask Master had used him. Mar makes known is desire to reclaim the heart of chaos and become a god before remaking arcadia in his own image. The Party are forced to retreat when it's clear without the god's help they are no match for Mar and escape with White Beard's airship.

-The party lands on the Jagged Peaks and meet with the dwarves to recover. They discuss the need to restore the Omni-Gem as without it chaos rifts will begin opening over the world, as well as free the captive Reva. The shards have likely been sent to various points around the world. Meanwhile Mar makes his plan known to Albertus and Mask Master, he'll allow the party to gather the six shards and then strike when the Omni-Gem is restored so he can open a new rift to the Heart of Chaos and kill Aya so the gods can never interfere again.

((Quick recap, I'll do a better write up later.))
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 25, 2015, 03:45:11 PM
With RPGMaker MV out I wanted to take advantage of the better built in battlesystem, my choices were between a Manaverse prequel story or a reboot of Blue Valkyrie. Might go for the latter.

Did some characters on character maker as a test.

(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMParty_zpspc8kpwya.png?t=1445695980)

From the Left
Aya (Blue) with her typical hair style and let down. She's wearing more clothing this time.  8D

Blues-Came out pretty much perfect, despite the limited resources in the maker.

Sakura - Mage Sakura makes a return? I like the outfit either way.

Phi - While messing with the face generator I managed to accidentally made Phi, not perfect by any means but looks pretty close to her art.

(http://i1291.photobucket.com/albums/b541/RueCeles/RMPMPartyDamaged_zpshjuj3iqf.png)

Some KO'd Sprites

(http://i1291.photobucket.com/albums/b541/RueCeles/AyaFaceSheet_zpso6zvutya.png)

(http://i1291.photobucket.com/albums/b541/RueCeles/AyaFaceLonghairSheet_zpsjj4ipzwa.png?t=1445697048)

Aya's (Blue's) face sprites.

(http://i1291.photobucket.com/albums/b541/RueCeles/BluesFace_zpsbxfxzyzn.png)

The grins worked so well for PB.  8D

(http://i1291.photobucket.com/albums/b541/RueCeles/SakuraFace_zpscs9mpnun.png)

Assuming Sakura still has short hair!

(http://i1291.photobucket.com/albums/b541/RueCeles/Phi_zpsrynogfsq.png)

And last but not least Phi!

Now some battle sprites!

(http://s1291.photobucket.com/user/RueCeles/media/Aya_zpsz9jcwnvx.png.html)
(http://i1291.photobucket.com/albums/b541/RueCeles/AyaHairdown_zpsnwwggglf.png?t=1445697380)

(http://i1291.photobucket.com/albums/b541/RueCeles/Blues_zpsxilbmkht.png)
(http://i1291.photobucket.com/albums/b541/RueCeles/Sakura_zpsmb8jawvf.png?t=1445697460)
(http://i1291.photobucket.com/albums/b541/RueCeles/Phi_zpsyqkixvld.png)

Sorry for all the images, either way Blue Valkyrie reboot is a thing that will be coming in between mana verse updates and work shifts.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on October 25, 2015, 03:57:41 PM
Oh my... Those sprites are cute! *o*
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 25, 2015, 03:58:40 PM
Never thought I would be a mage.  Also I love how I still have the biggest boobs in the sprites so far. XD

This looks pretty good.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 25, 2015, 08:02:17 PM
OMG I LOOK AMAZING!!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 25, 2015, 08:28:14 PM
Though if it's not too much trouble would it be possible to make my hair a darker shade of brown?
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 25, 2015, 09:11:57 PM
Oh. My. God.

I so love how Phi turned out, she looks amazing!

Phi - While messing with the face generator I managed to accidentally made Phi, not perfect by any means but looks pretty close to her art.

Oh, so I'm an accident now, is that it? 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 25, 2015, 10:36:20 PM
I literally hit random and it nearly came out like that.  XD

And sure sakura I can try to see if the editor has a dark brown, hopefully they add more colours in an update as well as more clothing. Unlike VX Ace this maker has the option for adding in new stuff without losing old things.

Real question what role do you all want to be? Aya/Blue is likely the monk with all the punchy punchy.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 25, 2015, 10:37:50 PM
If it's possible to make a Magic Knight with the ability to enchant my s2ord with different elements I would be that.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 25, 2015, 10:42:48 PM
So physical elemental damage? I think I can easily do that. PB' was thinking a tanky character? What about you Phi?
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 25, 2015, 10:46:11 PM
Yeah, PB can totally be a tank!  :V
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 25, 2015, 11:33:33 PM
PB is getting a skill called Charm that lets him turn enemies against their own team  [eyebrow], other wise I have some ideas for giving each character a unique mechanic in the party.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 25, 2015, 11:54:38 PM
Would a stealth-type class be out of the question, for this battle system?
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 12:12:17 AM
PB is getting a skill called Charm that lets him turn enemies against their own team  [eyebrow], other wise I have some ideas for giving each character a unique mechanic in the party.

Works perfectly for PB! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 12:12:32 AM
High agility character, with good luck and evasion who takes advantage of critical hits with skills that lowers enmity sound good?
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 12:14:10 AM
For me or Phi?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 12:16:26 AM
Oh sorry I meant Phi, for PB I had an idea where he could enter an "Aegis" like stance that makes him practically invincible but takes away his ability to act for a few turns, however if he merges that with his other abilities that draw enemy enmity he can became an invincible meat shield that draws all enemies attention onto him.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 12:17:00 AM
Makes sense to me! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 26, 2015, 12:17:20 AM
We need a healer of some sort.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 12:20:45 AM
Well with Sakura being a melee/magic user I might give that role to Aya. Kinda getting bored with her punchy punchy style anyway.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 26, 2015, 12:38:51 AM
Monk Medics are the best Monks.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 26, 2015, 12:48:10 AM
High agility character, with good luck and evasion who takes advantage of critical hits with skills that lowers enmity sound good?

That sounds perfect for Phi!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 01:00:03 AM
So lets go over special character mechanics...

Aya - to be decided, perhaps a white mage monk mix or maybe just white mage. Will get back to everyone on that.

PB - The party tank, deals pretty good physical damage too. PB's abilities tend to raise enmity forcing enemies to target him over other members. His key powers are Provoke, and Aegis. Provoke causes enemies to target him over other party members (minus multi hitting skills), while Aegis causes his HP, Defense and magic defense as well as making him immune to status effects for the five turns Aegis lasts-however it prevents him from making any actions. Mixing Provoke and Aegis allows him to tank the enemy parties for a time. Other wise PB will have some damaging physical skills and "Charm" that cause an enemy to attack it's allies for a time.

Sakura - The main magic damage dealer of the party, Sakura has moderate physical stats too; she can cast sword spells that inflict elemental damage on single or multiple targets. She can also infuse her weapon with elemental magic that allows her physical attacks to deal further damage. Sakura's unique mechanic is "Aether Flow" and Aether Dam", using Aether flow doubles her magic damage but also her MP costs, while Aether Dam halves her magic damage and MP cost as well as granting her a hefty MP regen for as long as the Aether Dam stance is kept active. Swapping between the two stances permit Sakura to remain at full MP at all times while maximizing her damage.

Phi - The speedy rogue of the party, she has high agility, luck, critical, and evasion. Phi can't take hits well but by using her various powers she can evade damage all together, lower the chance enemies will target her or increase her ability to crit making her a very powerful physical attacker. Phi's high luck means she'll grant the party higher drop rates, her unique mechanic is the ability to steal enemy stats for a few turns debuffing them and gain a buff to her own stats. Her abilities mostly deal with status effects otherwise.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 01:37:26 AM
Perfect!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 26, 2015, 01:41:50 AM
I really like that.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 02:08:30 AM
Awesome.

Premise of this game uses a similar concept from my first RP. Taking place on a island, a massive tower at the center has drawn adventurers hoping to claim the crown of the tower's old master-legends claim who ever wears the crown gets their wish granted. None-have entered the tower and succeeded in claiming the crown and fewer have returned.

At the start you will choose one of the four characters-sorta like Wild Arms or that one bit from FF6 and see an intro to each of them explaining their reasons as well as giving a tutorial on their unique abilities.  After each intro the characters meet and enter the tower to explore it. There is a hub town where rescued NPCs return to offer services and other helpful things. The tower is also separated into multiple worlds with varied locations and threats, the party can find checkpoints and return to the tower entrance before preparing for another tower run.

Npcs will offer quests as well and other optional content like enemies, bosses, items and even secret areas. If any of you want to have a certain story to their character post it here if not just say you are okay will me writing for the characters.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 02:34:08 AM
You're free to write PB's story anyway you like! 8)
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 26, 2015, 02:37:29 AM
This all sounds awesome!

I think I'll leave Phi's story to you.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 02:53:58 AM
Any personality traits you would like kept over from the real characters?
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 26, 2015, 03:04:11 AM
My rapier wit and sexcellence!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on October 26, 2015, 03:22:58 AM
Phi is a woman of few words. Intelligent, quick thinking and sarcastic.

However, she's quite loud and overbearing if she gets drunk.

Try not to get her drunk. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 26, 2015, 04:05:26 AM
My rapier wit and sexcellence!  8D

Charm spell for everyone! 

Phi is a woman of few words. Intelligent, quick thinking and sarcastic.

However, she's quite loud and overbearing if she gets drunk.

Try not to get her drunk. 8D

I'm making a tavern in the town JUST for drunken escapades now!  :V
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 31, 2015, 05:59:30 AM
So first big change of note, the original premise was a pure fantasy setting. However as I have decided to start the story in a modern setting (with all four characters native to said setting), with the setting changing to more of a fantasy one once the four characters are drawn to the location the game takes place in. This won't effect characters too much-the base idea behind their old classes are still there just not as obvious outside of battle roll.

Story concept is completed-I am in the process of typing it down and fleshing out some NPCs

Taking place in a modern city the four characters are drawn to a mysterious mansion that at the stroke of midnight transforms into a massive labyrinth with doors leading whole other worlds. The Party must team up to explore these other worlds and find a way to escape the mansion before the monsters get to them while at the same time discovering the identity of the mansion's owner.

The game begins with a prologue for each of the four party members explaining their backstory and how they get caught up in the mansion incident. Aya, Sakura and Phi all attend a local highschool while PB is more or less in the know of the magic element of their world and is looking into the dark secrets of the mansion. Once all four prologues play out the party meets and the game begins proper.

Aya
----
A socially awkward shy girl who just transferred to the high school. Aya comes from a troubled family and finds herself on the reciving end of bullying on her first day of school until Sakura steps in and befriends her. Aya also begins to have nightmares of monsters and a mysterious mansion until the nightmare becomes reality and Aya finds herself trapped within the mansion.

In battle Aya fits the "White Mage" roll, her physical attacks, defense and HP are rather low but she has high MP, Magic Attack and Magic defense as well as average Agility and Luck. She equips canes as weapons.

Level 1 Stats
---------------
HP: 333
Mp: 20
Attack:12
Defense:14
Magic:19
Magic Defense:17
Agility:28
Luck:29

Spells
-------
Heal - Restores hp to one ally.
Heal II - Restores hp to all allies.
Heal III - Restores a lot of hp to one ally.
Heal IV - Restores a lot of hp to all allies.
Cure - Removes poison and blind from one ally.
Cure II - Removes all status from one ally.
Cure III - Removes all status from all allies.
Revive - Restores one ally from KO at 50% hp.
Revive II - Restores one ally from KO at 100% hp.
Regen - Adds a 10% Hp regen effect to one ally for five turns.
Regen II - Adds a 10% Hp regen effect to all allies for five turns.
Nova - Deals magic damage to all enemies.
Nova II - Deals more magic damage to all enemies.
Nova III - Deals massive magic damage to all enemies.

Sakura
--------
Sakura says what she feels, sometimes without always considering the consequences; however she is always caring towards others. Sakura despite her open confident exterior has issues making meaningful relationships and her often forward personality doesn't always help in this regard. However seeing a kindred spirit in Aya the two become friends-that is until Aya suddenly goes missing and Sakura is dragged into the true magic world around them when she is attacked by a monster and saved by the hunter PB (Need a good civie name for you PB btw  XD). Their search leads them to the mansion that was the focus of Aya's nightmares and the two become trapped inside as well.


Sakura is a sword knight style of fighter, possessing powerful offensive magic spells and decent physical stats, however she lack variety in magic and her spells eat through her MP reserves quickly, using her Mana Flow and Mana Dam spells are key to keeping Sakura on the offensive. Sakura wields swords as her weapon.

Level 1 Stats
---------------
HP:408
MP:30
Strength:17
Defense:13
Magic:21
Magic Defense:19
Agility:28
Luck:27

Magic
-------
Mana Flow - Doubles magic damage but also MP costs.
Mana Dam - Halfs magic damage but also doubles MP costs, adds a 40% MP regen rate.
Freeze - Inflicts minor magic damage to one foe-may freeze target paralyzing them.
Freeze II - Inflicts moderate magic damage to one foe-may freeze.
Freeze III - Inflicts massive magic damage to one foe-may freeze.
Flame - Inflicts minor magic damage to all foes, may burn-causing damage over time.
Flame II - Inflicts moderate magic damage to all foes, may burn
Flame III - Inflicts massive magic damage to all foes, may burn
Thunder - Inflicts moderate magic damage to a random foe, may miss.
Thunder II - Inflicts moderate magic damage to two random foes, may miss.
Thunder III - Inflicts moderate magic damage to three random foes, may miss.

PB (Need a good civilian name)
-----------------------------------
Little is known about this hunter of monsters-only that he is well aware of the dark world of magic that has remained hidden from the common eye for so long-while investigating the cause of monster related murders in the city he begins to track the movement of Aya a young girl with known magic potential only to arrive to late when she goes missing from her home-after saving a friend of Aya called Sakura he finds himself teaming up with the her to help Aya. A brave warrior with a love for the fairer sex and a sharp wit to match PB proves to be the parties look into all things magical-and even unlocks their latent powers so they can protect themselves within the mansion.

In battle PB acts as the tank, his high HP physical and magical defense make him hard to take down at the best of times-however his physical attack power is also rather high making him a decent damage dealer with his firearm. He like Aya possess a few healing spells but mostly focuses on buffs. He wields a magic firearm called the "Buster"

Magic
-------
Aegis - Doubles PB's health, defense and magic defense as well as his resistance to status effects; however he is unable to move while in this "stance".
Provoke - Causes all enemies to only target him-mix with Aegis for maximum effect.
Charm - Inflicts the charmed status on a target.
Heal
Heal II
Heal III
Cure
Cure II
Barrier - Raises the defense of one ally.
Barrier II - Raises the defense of the party.
Shield - Raises the magic defense of one ally.
Shield II - Raises the magic defense of the party.
Reflect - Reflects magic back at the caster.
Reflect II - Adds this effect to the whole party.
Pain - Inflicts bleed a damage overtime effect. (stacks with Burn, and Poison)

Phi
----
Phi I'm having some trouble coming up with a decent prologue idea for her, mind if we shoot some ideas around?

Phi is a mix of a fighter and rogue in terms of class, while she has low HP, Defense and Magic Defense her physical attack, agility and luck are all quite high. Phi acts as the party's glass cannon and has a natural high crit rate making her the strongest physical attacker. Her spells deal only light damage but inflict debilitating status effects on their enemies. She can also boost the pary's speed with Haste and her own Critical hit chances. Phi wields a knife.

Magic
-------
Perfect Strike - Raises Phi's Crit chance by 50%
Haste - Buffs ally's agility for five turns.
Haste II - Buffs party's agility.
Slow - Debuffs enemy's agility.
Slow II - Effects all enemies.
(Note the level 2 version is the same but multi-targeting)
Bio - Deals light magical damage but also inflicts poison (stacks with burn and bleed)
Bio II
Blind - Deals light magical damage but also inflicts blind
Blind II
Seal - Deals light damage but mutes target
Seal II
Sleeple - Inflicts light damage and sleep
Sleeple II
Berserk - Inflicts light damage and berserk (enemies can only attack physically)
Berserk II
Muddle - Inflicts light damage and confuse
Muddle II


Names may change, and I may streamline the number of spells (if I find a good optional multi target option for magic)

If there any issues on my planed portrayal of characters please tell me, I only went by what you all posted so if you want me to change something I'm open to ideas. Also PB does your character have a name outside his nickname?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 31, 2015, 06:17:52 AM
PB's name would probably be Greg, though admittedly that kind of falls into the Aerith and Bob territory.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 31, 2015, 06:19:58 AM
True, I think I will streamline these spells a bit-way too many levels of some. But the basic idea of what each party member can do is still there.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 31, 2015, 06:25:12 AM
Also is this school a Western high school or a Japanese high school?   If it's the former make Sakure part of the Fencing team or if it's Japanese make her part of the Kendo team.  Just so it's less strange that she wields a sword.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 31, 2015, 06:34:26 AM
Undecided on the school theme-as for their weapons we find them in the mansion. Sakura being part of either club would work though.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 31, 2015, 06:44:13 AM
Yeah she'll bring her practice sword to the mansion as her starting weapon before getting her ass kicked and being saved by PB.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on October 31, 2015, 06:49:09 AM
Sounds good, when I wake up I'll see if I can streamline the magic a bit though.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on October 31, 2015, 10:54:09 PM
Could be Greg, could be Blues. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on October 31, 2015, 11:00:53 PM
Could be Bruce. 8D *shot*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 03:34:16 AM
Could be Greg, could be Blues. XD

Blues as a nick name Greg as a real name that gets revealed later.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 04:21:10 AM
Sorry for a double post but have a reasonable update.

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20Test_zps6cejwo8h.png?t=1446260597)

A screenshot of me testing the balance of magic and stats, testing out Phi's new move set actually-she is currently piling three different poison effects allowing her to deal around 2500 damage per turn on level 99 ONTOP of her physical attacks.

Anyway-heres the updated magic list-much better.

Aya
----
Cure - Restores HP to a single target
Esuna - Removes negative status effects from an ally.
Nova - Deals magic damage to one target and may blind targets.
Revive - Restores an ally from KO.
Regen - Adds an hp regeneration effect for five turns on the party. (10% regen of HP)
Cure 2 - Restores hp to all allies.
Nova 2 - Deals magic damage to all allies and may blind targets.

Sakura
--------
Mana Flow - Doubles magic damage and MP costs.
Mana Dam - Halfs magic damage and doubles MP costs, MP regenerates by 40% per turn.
Ruin - Inflicts magic damage to a single target.
Sleep - Inflicts sleep on the enemy party.
Mute - Inflicts mute on the enemy party.
Ruin 2 - Inflicts magic damage to all enemies.
Shadow Flare - Inflicts massive magical damage to all enemies.

Blues (Greg)
--------------
Cure - Restores HP to one ally.
Protect - Raises party's defense for five turns
Shell - Raises party's magic defense for five turns
Charm - Inflicts Infatuate on a single target.
Provoke - Causes all enemies to target Blues.
Aegis - Doubles Def and MDef as well as resist all status effects for 5 turns-however he cannot move.

Phi
----
Pain - Deals magic damage to one enemy, inflicts bleed; for five turns causes poison damage.
Haste - Raises the agility of the party.
Slow - Lowers the agility of the enemy group.
Bio - Inflicts poison on the enemy party.
Disease -Decreases target's def/Mdef as well as causing poison damage for five turns.
Pain 2 - Deals magic damage to all enemies, inflicts bleed; for five turn causes poison damage.
Perfect Hit - Doubles Phi's critical hit rate.

While Aya and Phi also have magic attack spells they do less base damage than Sakura's and her higher MAtk means they would do more damage anyway on top of her Mana Flow mechanic. Their versions inflict status effects to make up for less damage.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 01, 2015, 04:25:49 AM
So I don't have the elemental spells anymore?  Guess it makes sense since it seemed really broken anyway.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 04:38:13 AM
Originally your three elemental spells only did magic damage but Freeze targeted one enemy, while Flare damaged the enemy group (doing less damage than Freeze) and Thunder did a lot of damage but misses a lot.

Ruin does magic damage while Ruin II does slightly more and targets the whole group. I figured the gimmick spell was okay to drop. You gained an ultima-esq super damage spell in Shadow Flare to make up for it though.

But yeah only Physical or Magic attacks.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 01, 2015, 04:40:36 AM
Yeah it's best to keep things simple for your first game and all.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 04:42:18 AM
Yeah I figured it was for the best-otherwise happy with the spell list? I went for a Mario RPG/Chrono Trigger style magic list.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 01, 2015, 04:45:43 AM
I'm not sure I like the name Ruin for my main spells but I'm not sure what would be a better name for them.  Shadow Flare is awesome though.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 04:47:16 AM
In Final Fantasy 13 and 14 Ruin was a black magic spell that didn't do elemental damage. In FF14 it was the main offensive spell of the Arcanist and Summoner. Think of it as the equivalent of Fire/Blizzard/Thunder without an elemental effect.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on November 01, 2015, 05:26:25 AM
Sorry for a double post but have a reasonable update.

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20Test_zps6cejwo8h.png?t=1446260597)

For the record, I love this!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 05:29:19 AM
For the record, I love this!

Hope to have something playable for you all to try by the end of the month at the very least. Biggest issue I'm having right now is deciding on music. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 01, 2015, 05:31:07 AM
Hope to have something playable for you all to try by the end of the month at the very least. Biggest issue I'm having right now is deciding on music. XD

I wouldn't mind helping with music.

What kind of style do you think suits it best?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 05:32:32 AM
Well to describe the game. It's not a horror RPGMaker game-it has the same sorta atmosphere as say Persona or Shadow Hearts. Light hearted at times but some dark themes on occasion.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 01, 2015, 07:47:11 AM
A few Trauma Center and Kingdom Hearts tracks come to mind...
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 01, 2015, 07:48:40 AM
I'm thinking Touhou music of all things for some reason.  At least for wandering around.  Maybe some Mario RPGs too.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on November 01, 2015, 01:45:36 PM
Some NIS titles, like Disgaea would sound good. Or maybe some music from the Mana series would go well.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 01, 2015, 02:03:43 PM
I'll give the soundtracks a listen when I get back from work today-will need to find a few tracks here and there for the demo build soon anyway. Thanks everyone.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 01, 2015, 10:07:15 PM
I was thinking of this for the calm/relaxing moments.

[yt]http://www.youtube.com/watch?v=qCAu8Zm-ZV8[/yt]

This for a battle tutorial.

[yt]http://www.youtube.com/watch?v=yw7nliZc5uc[/yt]

And this one for an intense breakthrough/crucial moment in the story.

[yt]http://www.youtube.com/watch?v=m3EHCTP3jic[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 12:19:32 AM
The Trama Center and Danganronpa ones I can see fitting perfectly. I have a few tracks from SMT IV in mind too. Maybe Nocturne and Digital Devil Saga as well.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 12:49:53 AM
I vote for this one for the battle tutorial, it played whenever someone awakened their Persona in the original Revelations version.

[yt]https://m.youtube.com/watch?v=XyzD044nZ4I[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 12:52:09 AM
I feel bad for admiting this but I don't know Persona 1 that well outside the PSP version and people are very divided on it's new soundtrack. Eitherway I could see that track fitting one or two scenes.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 12:55:10 AM
Yeah I still need to compare the soundtracks more thoroughly but I think I liked the original battle theme better than the new one at least.  That one only played when a Persona was awakened and was taken out in the PSP release.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 12:57:41 AM
I think they used the general "something bad" happening theme in the remake.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 12:59:05 AM
Yeah from what I heard they might have.  Tis a shame really.  I'll let you know if I think of something else.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 12:59:48 AM
Cool, thanks again. In the mean time I must make and balance items and armor  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 01:24:04 AM
Hmm you think this would be too out of place with the rest of the soundtrack?

[yt]https://m.youtube.com/watch?list=PLBD4FBA832CE81975&params=OAFIAVgJ&v=ygyraTutBJg&mode=NORMAL[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 01:27:07 AM
Wouldn't sound that out of place honestly.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 01:33:30 AM
Yeah I was trying to sift through the Touhou games OSTs after the PC 98 games to see what I can find that didn't sound too weird.  Touhou has amazing soundtracks but with the massive amounts of brass in some lots of it would be a bit jarring at times despite how awesome it is.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 01:44:10 AM


Think I found a decent city map theme, from Shin megami tensei 3 that kinda fits the modern style for the city areas.

https://www.youtube.com/watch?v=MTHFJacaIb8 (https://www.youtube.com/watch?v=MTHFJacaIb8)
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 02, 2015, 01:57:29 AM
I got your boss music right here.

[yt]http://www.youtube.com/watch?v=chwhPB1QNnQ[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 02:05:41 AM
Oh that reminds me, I should look through Radiant Historia's OST.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 02:19:06 AM
Thats amazing music-I think that'll be perfect!
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on November 02, 2015, 04:00:15 AM
[yt]https://www.youtube.com/watch?v=DFKoFzNfQdA[/yt]

Haha, can we use this in some way?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 04:11:32 AM
That is one of the few Secret of Mana tracks that isn't hit or miss with me and I like it.  Mostly because the majority of the other tracks a just not memorable and the sequel Seiken Densetsu 3 pretty much blows the previous game's OST out of the water.

[yt]https://www.youtube.com/watch?v=8BmZrhGVldk[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on November 02, 2015, 08:56:59 AM
[yt]https://www.youtube.com/watch?v=h4OptMuyJzI[/yt]
I can only recommend this as a boss battle theme.

[yt]https://www.youtube.com/watch?v=4WuEVJFtN1k[/yt]
Oh, and how 'bout a final boss theme.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 03:06:45 PM
[yt]https://www.youtube.com/watch?v=DFKoFzNfQdA[/yt]

Haha, can we use this in some way?  8D

I can think of an area that would fit, one of the worlds the party travel to from the mansion. Not sure Disgea music quite fits the tone though.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 05:27:55 PM
Found a few more tracks.

[yt]https://m.youtube.com/watch?v=ICvr93Bz1S4[/yt]

[yt]https://m.youtube.com/watch?v=j37_JS1cQQI[/yt]

Both of these were boss themes in the game.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 06:08:15 PM
First one is a really nice piece of music-kinda torn between Phi's and that one now.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 02, 2015, 08:47:17 PM
That first one sounds just like Kingdom Hearts.

*checks the composer*

Yep, I knew it.

How many bosses do you plan on having? Because you could give each of them their own theme, and all of our boss tracks could be in there.

If not possible, then I suppose you'll have to decide between Grandiose/Rock (Etrian Odyssey) or Orchestral (Radiant Historia).
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 09:49:15 PM
That first one sounds just like Kingdom Hearts.

*checks the composer*

Yep, I knew it.

How many bosses do you plan on having? Because you could give each of them their own theme, and all of our boss tracks could be in there.

If not possible, then I suppose you'll have to decide between Grandiose/Rock (Etrian Odyssey) or Orchestral (Radiant Historia).

Can't have too much music in the file or it'll be a huge download sadly. My goal is to have at least 1 battle theme, maybe 2 boss themes (one for normal and another for major bosses), and a final boss theme.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 02, 2015, 10:07:36 PM
Hmm, in that case, I think Radiant Historia works for normal bosses, while Etrain Odyssey for major bosses, if not mainly because of how grand it sounds.

As for the final boss, maybe the same theme I suggested for Mar, in Mana-verse?

[yt]http://www.youtube.com/watch?v=BKY8tGxro_I[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 10:13:04 PM
I actually think the Etrian Odyessey track would be perfect for the Final Boss.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 10:16:06 PM
Final Boss track I'll worry about when we get that far-still kinda deciding how I want to handle the ending of the story.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 10:18:05 PM
Okay then what more would we need for right now?
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 02, 2015, 10:20:08 PM
I think we still need a battle theme.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 10:22:04 PM
Something in a similar style to our selected boss and major boss themes though. I'll have to toss out my original choice.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 10:39:08 PM
So the Etriain Odyssey and the confirmed Boss tracks?  I'll try to see what I can find, so far the only thing that pops into my head are the normal battle theme in Radiant Historia, Blue Radiance, and the battle theme from FF5.  I wouldn't be sure if you would want a second Radiant Historia track in there and I admit the FF5 battle theme would be a big stretch to work.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 02, 2015, 11:37:34 PM
Oh no I meant a SMT track for the battle theme. I like the other ones.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on November 02, 2015, 11:41:03 PM
Ah okay then.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on November 03, 2015, 08:28:46 PM
You mean something like this?

[yt]http://www.youtube.com/watch?v=enmbF7E0F0s[/yt]
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 04, 2015, 12:42:26 AM
You mean something like this?

[yt]http://www.youtube.com/watch?v=enmbF7E0F0s[/yt]

Oh I was going to use the SMT IV battle them (first one), I do love that theme too though.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on November 04, 2015, 12:45:36 AM
[yt]https://www.youtube.com/watch?v=vmDDOFXSgAs[/yt]

This should play in the background of every PB solo scene!  8D

(I'm kidding.)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on November 04, 2015, 12:56:40 AM
[yt]https://www.youtube.com/watch?v=vmDDOFXSgAs[/yt]

This should play in the background of every PB solo scene!  8D

(I'm kidding.)

Haha  XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2016, 07:02:23 AM
Had to start from scratch due to old laptop dying but It let me get rid of some stuff that I wasn't happy with.

(http://i1291.photobucket.com/albums/b541/RueCeles/TownPartyTest_zpsqm4wv05k.png)

Working with a map-and seeing how each character animated in action (character creator isn't perfect and I had to fix a few things). Biggest change to the heros is Aya and Sakura who have completely new designs.

(http://i1291.photobucket.com/albums/b541/RueCeles/TownPartyTest2_zpstxnrvptb.png)

Little image issues there-but yeah haven't added door events into Aya's home village of Omi yet-but Aya and the others just wandering around again.

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20Test1_zps3kfo2r7w.png)

For the time being I decided to use the first person view over side view, I'm not overly happy with the side view battlers; they are very limited in animation and way to big for most monster sprites I'd want to use. Anyway, this shot has Aya using her first special tech known as Snap Punch-the skill inflicts some physical damage as well as Stun-if used before an enemy can act Aya can cancel the enemy's attack out right-however the target will be inflicted with a hidden status effect that makes them immune to Stun for 3-5 turns after to prevent spam and more tactical use.

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20test2_zps3w1iiord.png?t=1456118774)

Aya is using her second tech "Touch of Death" a skill that inflicts low physical damage but inflicts a DOT (damage over time) effect (Think poison). Deals about 1% of a target's hp at the start of each turn.

Will be spending the next bit of free time I can to get the party's abilities down, I'll post them up as I go so if you feel I missed anything for your characters you can tell me.  8D


Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 23, 2016, 07:55:10 AM
These are awesome!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2016, 02:39:26 PM
Thanks!

Here's at the moment confirmed skill list for Greg, also Final Fantasy 14 Machinists were the inspiration for most of Greg's theme in Legacy of Arcadia. 8D

(http://www.rpgfan.com/pics/Final_Fantasy_XIV_Heavensward/art-020.jpg)

In battle Greg uses a magitech rifle-he inflicts the third highest physical damage of the whole party-his offensive skills inflict mostly physical damage but also several status effects and debuffs. Greg's defensive skills mostly involve self buffs and skills that increase the chance of enemies targeting him over his allies. His Magic abilities are pure healing-they have higher potency than Phi's but cost more than hers.

Greg can also switch between Normal and Mana ammo allowing his attacks to be effective regardless of enemy defenses. Mana ammo raises his physical attack damage but also slowly drains his mana over time-granting him a burst damage mode at the cost of his MP reserves. Regular Ammo removes the damage buff and MP drain effect as well as reverting his attacks to pure physical.

(May add new skills if I feel Greg or any other character needs a buff.)

Greg's Offensive Skills
------------------------

Slug Shot - Inflicts physical damage, and stun.
Lead Shot - Inflicts physical damage, and poison damage over time effect.
Leg Graze - Inflicts physical damage, and slow.
Meltdown - Inflicts magical damage and reduces physical and magical defense for three turns.
Ricochet - Inflicts physical damage to five random foes-high critical chance.

Greg's Defensive Skills
------------------------

Raging Strikes - Raises Greg's offensive damage and Critical hit chance for five turns.
Overclock - Increases the damage of greg's next physical attack by 30%.
Hawk Eye - Increases chance of hitting by 100% for five turns.
Basic Ammo - Causes Greg's status to return to normal.
Mana Ammo - Causes Greg's physical attack to increase by 50%, MP will drain by 10% each turn.
Prevoke - Increases emnity for five turns. (Higher chance enemies will target him)
Personal Shield - Increases Defense and Magic Defense by 50% and increases Emnity-Reduces Agility and Physical Attack by 50%.

Greg's Defensive Magic
--------------------------

Heal - Recovers health to one ally (More Potent than Phi's Physick skill but costs more SP)
Medica - Recovers health to all allies. (heals less than Heal and Physick)
Leeches - Removes negative status effects from an ally.
Purifying Wind - Negates Status effects for three turns.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 23, 2016, 06:03:50 PM
I approve of the use of guns to debilitate enemies.  Also guns being useful in RPGs.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on February 23, 2016, 09:51:27 PM
Ooooooh I like I like!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 23, 2016, 10:11:37 PM
I approve of the use of guns to debilitate enemies.  Also guns being useful in RPGs.

I second that!

Onto Sakura!

Wielding a sword in battle and powerful offensive magic Sakura is a competent physical attacker-possessing the second highest rate only second to Aya. Sakura's true damage output comes from her spells-she has the simplest move set of the four however all her spells have useful effects either in raw damage-crowd control, buffing her self or debuffing her foes.

Fire Ball and EarthQuake deal basic damage to single and multiple targets and nothing more-While Wind Cutter and Icicle Missile give Sakura so options in dealing with enemy resistances as well as a handy DoT, Draw Mana gives Sakura a quick self recovery for her SP while her buffs enhance her already strong magic power. Aether Flow and Dam work the same as before-one giving her even greater damage output in return for heavy SP costs-and the other all but removing all her damage output in favor of regenerating SP for as long as the effect is active.

In Short Sakura lacks the utility that Phi and Greg possesses but her pure damage potential is arguably the strongest of the whole party. The ability to keep her SP topped up with no items is a huge help to keeping her damage going at it's peek.

Sakura's Offensive Magic
------------------------------

Fire Ball - Inflicts high magical damage to a single target
Earth Quake - Inflicts magical damage to all targets
Wind Cutter - Inflicts magical damage to one target and inflicts the Bleed status effect for five turns.
Icicle Spear - Inflicts magical damage to one target and destroys physical and magical defensive buffs.
Draw Mana - Inflicts magical damage to one target-restores SP based on damage.
Death Flare - Inflicts massive magic damage to all foes but drains all of Sakura's SP.

Sakura's Defensive Magic
----------------------------

Swift Cast - Raises Sakura's Agility by 50% for three turns.
Stone Skin - Raises Sakura's defense by 50% for three turns.
Focus - Raises Sakura's magic attack by 10% for three turns.
Aether Flow - Doubles Sakura's magic attack power but doubles her spell costs. (Cancels Aether Dam)
Aether Dam - halfs Sakura's magic attack power grants her 40% regeneration of SP. (Cancels Aether Flow)
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on February 23, 2016, 11:14:44 PM
Interesting and balanced skill-set, there.

Can't believe I haven't offered any comments on your work before. This looks like it could be a lot of fun!  8)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 12:13:47 AM
No worries-I admit I haven't been that active on it as of late.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 12:17:01 AM
Awesome I like how it's much more simple now and that Aether Dam does actually have a drawback to using unlike how it was before.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on February 24, 2016, 01:12:51 AM
This is shaping up beautifully, awesome job, Blue!
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2016, 01:20:49 AM
Wow, everything has been very well thought out... Really digging the skill sets.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 02:30:31 AM
Awesome I like how it's much more simple now and that Aether Dam does actually have a drawback to using unlike how it was before.

Ather Dam was kinda broken before wasn't it?  XD

Wow, everything has been very well thought out... Really digging the skill sets.

Thanks-thought it was more interesting to have skills based on their talents rather than just having generic spells-more personality that way.

This is shaping up beautifully, awesome job, Blue!

Yay because your up next!  8D

The core of Phi and her psyonic move set is "Utility", for while Phi has neither Aya's brute physical strength nor Sakura's raw magical power she makes up for this for simply being able in ever situation-able to aid and debilitate at a moment's call. Offensively Phi can deal damage with her bread and butter single target spell "Ruin" that while weaker than Sakura's Fireball actually reduces the target's magic resist helping herself and Sakura deal even higher damage in the long run-Pain inflicts a potent DoT that deals greater damage and lasts longer than the other party member's own versions. Sap grants Phi a means to restore her own SP while Lethargy can both slow and sleep a target. Her Kenisis skills allow her to inflict magic damage and other status effects and Dots giving her a total of three stackable damage over time effects (one top of the other party members) giving Phi a massive damage over time potential. Her Final offensive spell Mind Break deals larger damage and reduces the target's magical offensive capabilities.

Phi's Psionic magic spells also have a variety of positive effects too. Physick restores hp to a single target albeit at less potency than Greg's Heal while Restoration will revive a downed ally, Purify removes a negative status effect and Regenerate will restore a target's hp over time. Aura Field adds a defense and magic defense buff to the party and finally calm mind raises the cost of Phi's spells but also increases the effect by an equal percentage for three or so turns.

Phi's Offensive Magic
---------------------
Ruin - Inflicts Non-Elemental damage and decreases magic defense for five turns.
Pain - Inflicts Non-Elemental damage and inflicts "Pain" damage over time status for five turns.
Sap - Inflicts SP damage to a single target and restores' Phi's SP.
Lethargy - Inflicts slow and Sleep on a single target.
Pyro-Kenesis - Inflicts magical damage and inflicts Burn damage over time effect for five turns.
Cryo-Kenesis - Inflicts magical damage and inflicts Slow status to target.
Electro-Kenesis - Inflicts magical damage and Electrecute damage over time effect for five turns.
Mind Break - Inflicts non-elemental damage and reduces the magic attack of the target for five turns.

Phi's Deffensive Magic
----------------------
Physick - Recovers the hp of one ally.
Restoration - Recovers one ally from KO.
Regenerate - Recovers the hp of one ally over time for five turns.
Purify - Removes the negative status effects on one ally.
Aura Field - Raises the Defense and Magic Defense of all allies.
Calm Mind - Raises the costs of all Phi's magic by 50% but increases Magic Attack by 50% for five turns.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 02:39:32 AM
Hey would it be possible to change the bandanna color from blue to black, it kind of clashes.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 02:45:04 AM
Sure shouldn't be an issue!
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 02:53:03 AM
Thanks.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2016, 03:08:09 AM
*Phi uses Calm Mind*
*a serene waterdrop drops into a pool, sending out ripples*
*Phi sparkles with an intense aura!*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 04:06:17 AM
*Phi uses Calm Mind*
*a serene waterdrop drops into a pool, sending out ripples*
*Phi sparkles with an intense aura!*

And then Phi proceeds to break the minds of her enemies.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on February 24, 2016, 04:43:09 AM
MIND CRUSH
*opponents are left in a broken shell of their former selves*
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on February 24, 2016, 10:57:27 AM
I really like Phi's magic skill sets!

But did you mean to write "psychic" instead of physick?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 02:09:30 PM
Nah she said it several times so she meant it.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 09:19:36 PM
I really like Phi's magic skill sets!

But did you mean to write "psychic" instead of physick?

It's a healing spell from Final Fantasy 14, little nod to it since Phi has Psionic powers.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 09:31:34 PM
That is the weirdest name for a healing spell.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on February 24, 2016, 09:38:32 PM
^ Okay, surely that's a typo

It's a healing spell from Final Fantasy 14, little nod to it since Phi has Psionic powers.  8D

Oh, I see.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 09:39:27 PM
Yeah I have no idea how the hell that happened.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 10:23:00 PM
That is the weirdest name for a healing spell.

Is a bit-but I think it kinda stands out sounds unique and all.
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on February 24, 2016, 10:44:36 PM
That is the weirdest name for a healing spell.

Not really. S'just old-school.

"Physick: An archaic term for a laxative, or for the practice of medicine generally, in pre-modern medicine".
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on February 24, 2016, 11:11:24 PM
Please don't post Family Guy, it's the worst.
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on February 24, 2016, 11:12:55 PM
Please don't post Family Guy, it's the worst.

Sorry. I just felt like kind of a buzzkill, that's all.  :|
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 24, 2016, 11:56:56 PM
Please don't post Family Guy, it's the worst.

Wut? Where is family guy?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on February 24, 2016, 11:57:58 PM
Strider took it out.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on February 25, 2016, 12:00:24 AM
Oh, but yeah the definition is correct though.
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on February 25, 2016, 12:03:41 AM
Wut? Where is family guy?

I posted a picture of Buzz Killington.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 03, 2016, 03:25:52 AM
Some updates.

Planning of the main story is moving along-the beginning and end are planned out it's mostly the in between I'm focusing on as well as some world building between the Humans-and the other races on Azure Island.

As stated before Once a new file is selected the player will play through prologues with all four main characters before the game returns to Aya and the main story commences. Once abilities, items and equipment are completed work on these prologues will begin.

Slight change to the battle system-I've decided to give the side view another go as the PSP and Mobile FF monster sprites work really well with it. Even have a few screenies to show it off compared to the older first person view ones.

Aya's move set is complete-and tested, there is some balancing to do still but I feel like it will work for the playable demo. Phi's move set is next.

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20tests%203_zpscft65fcc.png?t=1456885088)

(http://i1291.photobucket.com/albums/b541/RueCeles/Battle%20Test%204_zpscksbqmky.png?t=1456885414)

Until I can edit a battler sheet for Aya she's back to her old design for the time being.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 03, 2016, 03:53:36 AM
DAAAAAH
THE KAWAII SPRITES
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 03, 2016, 04:17:58 AM
Look at all my health!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 03, 2016, 04:22:55 AM
I seems to have the lowest health, which makes sense.  Also love the Red headband.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 03, 2016, 04:35:53 AM
Look at all my health!  8D

Not including future gear bonuses your natural max health in in the high eight thousands by level 99.  8D

I seems to have the lowest health, which makes sense.  Also love the Red headband.

You and I have the lower end of the HP spectrum-that being said your less a glass cannon than I am.  Aya can't take a hit especially in one of her combat Stances.

DAAAAAH
THE KAWAII SPRITES

The Iron Giant clearly doesn't approve though.  O^O
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on March 03, 2016, 05:18:09 AM
Phi casting ruin like a badass~
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 03, 2016, 05:32:54 AM
Phi casting ruin like a badass~

Might say she is "ruining" that Iron Giant's day!  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on March 03, 2016, 05:37:31 AM
Might say she is "ruining" that Iron Giant's day!  8D

Yeeeeeeeah
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 03, 2016, 06:38:09 AM
The Iron Giant clearly doesn't approve though.  O^O
The Iron Giant clearly doesn't appreciate cuteness even if it was smacked in the face with it! Ohwai-

*melts under all the kawaii-ness*
Title: Re: Blue Valkyrie's Stuff
Post by: Cpie on March 04, 2016, 12:56:20 AM
Haha Looks good ! Like the idea of a RPM RPG, RPGM?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 01:22:31 AM
Has a few re-imaginings of RPM characters but it's more or less it's own world with it's own story.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 04, 2016, 01:23:48 AM
And Phi from Virtue's Last Reward/Zero Escape series.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 01:48:54 AM
Oh thought Phi's character was original. Never heard of thoes games myself.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 04, 2016, 01:58:36 AM
Nope she's not original, Phi just loves those games so much.   Doesn't help that there's not a lot of fan art of her either, the series itself is just so obscure, especially since it's a visual novel that isn't Ace Attorney or the Fate games, and the games are so oddly named too you wouldn't have any idea they are connected unless you are a fan, or in this case know one.  The first game was called 9 Hours, 9 Persons, 9 Doors, or 999, the second is afore mentioned Virtue's Last Reward, or VLR, and the one they are making is called Zero Time Dilemma.  Plot is complicated as hell too, for good reason mind you.

Heck I didn't even know that they went from 2D portraits to 3D models from the first to the second game until we debated about the color of Phi's jacket thing.  Point is he loves this series about as much as you gush about FF14.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 02:03:38 AM
Nope she's not original, Phi just loves those games so much.   Doesn't help that there's not a lot of fan art of her either, the series itself is just so obscure, especially since it's a visual novel that isn't Ace Attorney or the Fate games, and the games are so oddly named too you wouldn't have any idea they are connected unless you are a fan, or in this case know one.  The first game was called 9 Hours, 9 Persons, 9 Doors, or 999, the second is afore mentioned Virtue's Last Reward, or VLR, and the one they are making is called Zero Time Dilemma.  Plot is complicated as hell too, for good reason mind you.

Heck I didn't even know that they went from 2D portraits to 3D models from the first to the second game until we debated about the color of Phi's jacket thing.  Point is he loves this series about as much as you gush about FF14.

Oh nice-I really had never heard of them-I'll look em up when I get a chance. I wasn't criticizing or anything though-Blue is based on Marina from Mischief Makers quite a bit too and Aya has a bit of Korra and Aqua in her personality.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 04, 2016, 02:06:26 AM
Like I said before Sakura's moveset in the RP's is basically Zero's attacks in the X and Zero series with some Tales series Swordmen moves thrown in.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on March 04, 2016, 02:15:02 AM
Oh nice-I really had never heard of them-I'll look em up when I get a chance. I wasn't criticizing or anything though-Blue is based on Marina from Mischief Makers quite a bit too and Aya has a bit of Korra and Aqua in her personality.

Pema's character design is from Etrian Odyssey IV, but her personality and name is completely my creation. All playable characters from EO to EO4 are blank slates.

It wasn't until the Etrian Odyssey Untold games that Atlus decided to give characters personality traits.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on March 04, 2016, 02:18:48 AM
Zeta did start as a gender bent version of Zero in the Battle Network Universe, for a fan fiction I will never write, but genkier.  But then I gave her a Spear Hammer thing and the ability to control Wind like an Air Bender.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 02:19:28 AM
Pema's character design is from Etrian Odyssey IV, but her personality and name is completely my creation. All characters from EO to EO4 are blank slates.

It wasn't until the Etrian Odyssey Untold games that Atlus decided to give characters personality traits.

Only ever played the first one to be honest, I feel like I worded my post badly-that wasn't me criticizing I actually love the Phi and Pema characters from the RPs regardless of what inspired them. Sorry. X_x
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on March 04, 2016, 02:28:32 AM
Nah, I never thought you were criticizing them, don't worry about it.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 02:34:35 AM
By the way expect to get Pms with early versions of your character's personal stories by tomorrow. If you have any criticisms or request that would be a decent time to run them by me.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 04, 2016, 02:49:07 AM
ALBERTUS! 8D *yoinks*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 04, 2016, 03:07:37 AM
Don't worry you too =P
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 21, 2016, 03:18:08 PM
Slight update to the Prof's defense.

(http://i1291.photobucket.com/albums/b541/RueCeles/TheProf1.5_zps1hggwzdn.png?t=1458482262)
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 21, 2016, 03:23:41 PM
ZE KYUTE *cuddles*
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on March 21, 2016, 04:16:46 PM
Haha, nice!
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on March 21, 2016, 09:25:41 PM
Awwwwwwwww
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 21, 2016, 11:15:36 PM
Prof is adorable in any size.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 23, 2016, 02:54:25 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/TheProf2.0_zpsxsg4ee4n.png?t=1458654106)

Professor is all done-need to see how he animated in game but the sprites are finished.

(http://i1291.photobucket.com/albums/b541/RueCeles/Aya1.0_zpsa2uemv4q.png?t=1458654838)

Aya sheet is being worked on.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 23, 2016, 03:46:06 PM
prof is too cute for this world *heart attacks*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 23, 2016, 03:54:11 PM
He is : >

No idea how I'm gonna sprite Aya's scarf.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on March 23, 2016, 04:00:33 PM
Based it on Greg's?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on March 23, 2016, 04:05:31 PM
Maybe-I'll need to get the hand right-and well as have a few frames for it talking.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 17, 2016, 03:31:42 PM
Dark Tower

King Albertus Mar brought great prosperity to his northern kingdom of Allura, however as he entered his twilight years he grew melancholy. "What would happen to my kingdom after I passed away?" he wondered to himself-his children soft in a time of peace would not be able to protect Alura from the outside world. Fear of death festered into madness and in his darkest days Albertus left with his most trusted knights and sought the legendary blacksmith Makoto.

Upon his return Albertus returned with naught but an obsidian crown-with a single black gem at it's center-and without his trusted knights. Albertus' had changed-his madness having festered he began a witch hunt for all his rivals-famlies dragged off in the night executed for treason by the king's own hands-but it didn't end there soon innocent people began to disappear never to be seen again. With each life taken the king's power only increased the gem on the crown glowing a little more each time. The madness of the king reached it's climax when Albertus paranoid of betrayal from all sides and drunk on the dark power of his new crown unleashed it's true power on the land-a massive obsidian tower emerged from the void and unleashed hordes of monsters on Alura-at the head of the invasion? Albertus himself-claiming the title Beast King. Alura was quickly overwhelmed and the streets ran red with the blood of innocents while others were dragged off never to be seen again, the royal family vanished along side Alura's most stoic defenders.

However it was not Alura's end-stories tell of a single warrior known as the silver maiden who invaded the dark tower holy blade in hand and slew the four guardians before engaging Albertus himself, only scattered records remain of the silver maiden's exploits however those that escaped the tower thanks to her efforts claim she slew the beast king and sealed away both the crown and the tower it's self before herself vanishing from history. In modern times Alura is only spoken in passing-the cautionary tale of absolute power and it's corrupting nature. Yet stories of the crown remained and some claim that the Dark Tower could still be seen fading in and out of the deep fog when the moon glows red.

((Little bit of crucial backstory for the future RPGMaker game-going to do some more stories concerning important characters like the Silver Maiden, and the blacksmith Makoto.))
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 17, 2016, 04:19:40 PM
THE POWER
I CAN STILL FEEL IT COURSING THROUGH MY VEINS
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 17, 2016, 10:56:02 PM
Albertus never stays dead for long far too much POWAR!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 23, 2016, 06:54:47 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/BlueRedesign_zpsbuepzmfv.png?t=1463935325)

Blue Redesign I spoke of in the chat prior-outfit remains similar but with a white waist cape thingy to help break up the pallet in favor of the white belt. Her hair has also been made a lighter shade of blue to again break up the pallet.

Since this is for the prequel story for Blue prior to white beard and the showing of her retcon transformation it could be considered an incomplete form that doesn't really change her much outside of her hair getting longer and spikier.

Basically in battle Blue builds of TP (Transformation Points) and can expend them when they reach 100 to gain a massive boost to her Physical Attack/Mana Attack/Physical Defense/Mana Defense and Agility. Once ten combat turns turns pass her stats return to normal.

Or in RP terms she can't stay transformed forever.

The Prequal begins with Blue being woken by the antagonist's forces and dragged into a conflict between them and the locals trying to protect their land from invasion. Blue will learn over the story she isn't a regular inhabitant of the islands and grow into her character she would be during the invasion by White Beard a year latter.

More or less I wanted to world build Azure Star more since it seemed kinda abandoned from the old Adventure series.  8D

Anyway thoughts on the redesign?
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on May 23, 2016, 07:06:27 PM
I like it. I like it a lot. Simple, but it's effective at the same time.

Great work, Blue!
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on May 23, 2016, 07:09:03 PM
I kinda like the new look. Although, I'm kinda going to miss the more blue-ish hair of hers.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 23, 2016, 07:21:01 PM
I like it. I like it a lot. Simple, but it's effective at the same time.

Great work, Blue!

Keeping it simple was a requirement for me-I always loved her original look for the same reason.

I kinda like the new look. Although, I'm kinda going to miss the more blue-ish hair of hers.

Yeah-I kinda agree-but the lighter shade of blue certainly helps her color scheme alot.
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on May 24, 2016, 02:04:54 AM
http://youtu.be/tPOqDShuE2M (http://youtu.be/tPOqDShuE2M)

I definitely prefer the ponytail look though!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 24, 2016, 02:15:20 AM
Same-luckily the long haired mode is only for her transformation =D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 24, 2016, 02:18:08 AM
Hmmm I like the outfit....but I can't help but think it would look better if the blue was black/very dark grey instead.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 24, 2016, 02:34:20 AM
Hmmm I like the outfit....but I can't help but think it would look better if the blue was black/very dark grey instead.

(http://i1291.photobucket.com/albums/b541/RueCeles/Alternate%20Colour_zpswlgw8jf9.png)

Eh-not sure I like it more but what does everyone else think?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 24, 2016, 02:38:06 AM
Yeah it looks better to me in my opinion, but it might just be me.
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on May 24, 2016, 06:16:45 AM
Yeah, the black/white is better in my opinion as well. The blue makes you look like some generic RPG NPC haha.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 24, 2016, 10:08:29 AM
*glomps the sprites*

Ahem... Definitely liking the various shades of blue for Blue.
As for me, I still prefer the blue over the black. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Strider Xhaiden on May 24, 2016, 10:17:59 AM
I think the blue's a better fit, too. Maybe just darken it a little, like a Navy Blue or something?
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on May 24, 2016, 02:45:37 PM
^Yeah I think Xhaiden has a point. Even though I still prefer some blue on her costume, still feel like her name should have some meaning as to why we call her Blue.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 24, 2016, 02:51:08 PM
I don't think you have to wear all Blue to be called Blue, just look at Pokemon and Pokemon Adventures, and even then Blue was called Green the Japanese version and he still wore Blue at first and then kept changing his clothes.

Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 24, 2016, 02:58:14 PM
I'll tweak the colors after work again and see if I can find a balance but for now I wanted to show a design tweak. I will be trying a darker blue later and seeing how it effects the character.

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueDesign2_zpsnmgs8jpq.png)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 24, 2016, 03:02:21 PM
Ooh I really like that.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 24, 2016, 03:02:31 PM
Hmmm... That stripe looks nice actually... Hmm...
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on May 24, 2016, 03:27:16 PM
I'd be okay with blue stripes. It goes well with the dark colors.
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on May 24, 2016, 09:31:19 PM
I do likey.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 24, 2016, 09:51:58 PM
So overall Yay to this design/colour sceheme?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 24, 2016, 11:40:38 PM
I think the blue strike works very well
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 24, 2016, 11:52:44 PM
Think it needs to be brighter? Or is it easy to see?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 24, 2016, 11:53:16 PM
Seems fine to me.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on May 25, 2016, 12:00:54 AM
I can see it perfectly well.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 12:15:09 AM
Okay, sheet time.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 12:27:08 AM
I think the blue stripe works very well
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 12:28:24 AM
Whelp since everyone likes it I'll start doing a sheet and seeing how it looks in motion.
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 12:34:37 AM
Lol, that was meant to be modified, not quoted. In any case, good luck. Look forward to seeing it! XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 12:44:51 AM
Lol, that was meant to be modified, not quoted. In any case, good luck. Look forward to seeing it! XD

Redesign Blue gave me the motivation to get back into the Wilypocolypse again too.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 25, 2016, 02:21:41 AM
I was thinking swap the colours, but... This is fine too. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 02:38:26 AM
Seems like veryone likes this scheme I guess. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 03:32:27 AM
Woohoooooooo!!!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 04:02:54 AM
Woohoooooooo!!!

Well once Blue gets repaired-she's kinda badly damaged right now.  O^O
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 04:04:36 AM
Yeah I really need to update that soonish, hopefully I can gather some motivation and Fxeni returns from Ubisoft Pergatory/Hell.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 04:06:12 AM
Yeah I really need to update that soonish, hopefully I can gather some motivation and Fxeni returns from Ubisoft Pergatory/Hell.

Ubisoft Purgatory sounds awful D=
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 04:07:37 AM
Yeah, if it's related to the mess the Division created I wouldn't be shocked. 
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 05:14:06 AM
Well once Blue gets repaired-she's kinda badly damaged right now.  O^O

PBPB isn't in good shape either
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 05:20:28 AM
Sakura's going to take both situations pretty hard.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 05:28:33 AM
PBPB isn't in good shape either

That battle didn't go exactly smoothly.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 05:30:38 AM
Reaper's a jerkstore!  :V
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 25, 2016, 05:32:37 AM
MORE PAIN
MORE SUFFERING
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 05:33:57 AM
Doesn't help that Blue had very little experience and Peebs only very recently tried out an experimental suit.  Thank goodness the Bridget Frame was there, and maybe Phi can get at least some payback on Reaper.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 05:41:24 AM
I think Blue was also down an arm and a leg after she tanked her suit exploding.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 05:43:28 AM
So wait Blue needs to have her limbs replaced as well?  Not that it's really a big deal for a robot.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 05:48:25 AM
Her body would eventually self repair on it's own but the greater the damage the longer it would take-obviously getting fixed up directly would be quicker assuming they can figure out precursor magitech.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 05:49:57 AM
Right Sakura is definitely not sleeping after she's done with the mech battle, though I think the physical damage wouldn't be that much more difficult to fix Magitech or no.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 05:59:20 AM
Right Sakura is definitely not sleeping after she's done with the mech battle, though I think the physical damage wouldn't be that much more difficult to fix Magitech or no.

As long as her internals aren't to badly damage they should be able to apply their repairs to her without too much trouble.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 06:00:54 AM
Exactly.  The only thing Sakura would not be able to fix is her corrupted Battle Data regarding her Elemental Forms since that's honestly beyond her understanding to crack and fix.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 25, 2016, 06:13:07 AM
Exactly.  The only thing Sakura would not be able to fix is her corrupted Battle Data regarding her Elemental Forms since that's honestly beyond her understanding to crack and fix.

Basically yeah-although I'm retconning the elemental forms for the reboot story, but might as we;; give a reason in the RP.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 06:14:13 AM
Might as well be a non issue if it doesn't exist anymore. :\
Title: Re: Blue Valkyrie's Stuff
Post by: Protoman Blues on May 25, 2016, 06:38:40 AM
I could actually write more of PB's arc & Evil Quickie's as well.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 25, 2016, 06:43:51 AM
That would be great right about now, been aching to write for Zeta again.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 28, 2016, 06:37:13 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/BlueValkyrieCastRedesigns_zpsvvfpwlok.png)

Some early concepts for the redesigns of several key characters from the original story.

From left to Right...

Blue: No need to discuss-she's here for reference.

Havok: One of the party characters-has a pretty important role in the prequel.

White Beard: Big change is turning him from an android into a flesh and blood character-otherwise pretty much the same.

Buccaneer: Biggest redesign of the bunch-will need to see how people like them compared to the classic design, I couldn't get the met like face to look good with RPGmaker's style so I decided to give them a more unique robot/sailor look.

Flare/Tempest/Aqua/Terra/Shadow: This and the other Five Star Generals aren't finished-more concepts to see how they translate into the style. Terra Star will need the most work since he's rather bulky but hey it's a start.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 28, 2016, 06:50:16 PM
Do you need to do any complex programing stuff to make RPG maker sprites, or is there a simple generator to make the sprites.  By that I mean how simple is it to make these things?

But yeah I like the ones you have so far, and changing White Beard to being human makes much more sense.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 28, 2016, 06:51:55 PM
Do you need to do any complex programing stuff to make RPG maker sprites, or is there a simple generator to make the sprites.  By that I mean how simple is it to make these things?

But yeah I like the ones you have so far, and changing White Beard to being human makes much more sense.

Nah just taking the templet sprites and editing them.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 28, 2016, 07:00:25 PM
I see, it seems a bit more complicated than I initially thought. :\
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 28, 2016, 07:08:55 PM
Well there is the character creator in the program and thats click and go-but it doesn't have much I could really use to make my BV characters outside the human looking ones.
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 28, 2016, 07:42:15 PM
*stares at the new Buccaneer*
Jiiiiiiiiiiiiiiiiiiiiiiiii
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 28, 2016, 08:25:24 PM
Is that good? Or is it too much staring into your soul?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 29, 2016, 05:10:03 AM
Well... To me... The new one lost the charm of the old one, but you did mention that it wasn't easy to recreate the cutesy Met look of the old one. Might need time to readjust, haha.

Though, the rest are really nice, especially digging White Beard, and caped Shadow.
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on May 29, 2016, 05:21:26 AM
Yeah I do admit I like the old Buccaneers better, if only because they looked more piratey.  Then again that could be because they looked like those mooks in Shantae that I don't remember the name off the top of my head. :\
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on May 29, 2016, 02:27:42 PM
Well it's only a concept I can try to mess around with it when I get some free time.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on May 29, 2016, 02:38:44 PM
Play with them... PLAY WITH THEM MORE

... Ahem. *walks out*
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2016, 07:45:41 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/Sprite%20example_zpsleyuicmf.png)

So after a failed attempt to make FF6 sprites look good in the editor I went back to the MV sprites-thankfully I kept them all so theres not much loss of work.

So...

Blue Warrior Form, Blue Cleric Form, Pema (design pending as soon as Phi gets back to me.  8D), The Prof, White Beard, A buccaneer, Havok and Aya.

Now what I wanted feed back on was on Whitebeard/the buccaneers. Keep them as the classic robot design or make them golbins ala the Prof? (these are the goblin concept)
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on August 24, 2016, 07:47:26 PM
Probably should make White Beard and the Bucaneers different colors if you're going for the Goblin concept.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2016, 07:49:01 PM
Probably should make White Beard and the Bucaneers different colors if you're going for the Goblin concept.

Well curious to see if you all prefer robot Whitebeard or Goblin Whitebeard?
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on August 24, 2016, 07:51:11 PM
I think I may like the Goblins a little more, though maybe White Beard can still be a Robot.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2016, 07:54:22 PM
A goblin robit gone awry?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on August 24, 2016, 07:55:27 PM
Maybe. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2016, 08:13:34 PM
You know robit White Beard doesn't look that bad.

(http://i1291.photobucket.com/albums/b541/RueCeles/WhiteBeardConcept_zpsz95mh8s9.png?t=1471975931)

I might add some ear reploid thingies to add to the head but I was worried adding too much shading would ruin the met look. *shrugs*
Title: Re: Blue Valkyrie's Stuff
Post by: Sakura Leic on August 24, 2016, 08:14:56 PM
That looks pretty good to me.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2016, 10:17:57 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/WhiteBeardConcept2_zpsizyfvlyn.png)

Here did a Buccaneer too.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on August 25, 2016, 11:15:28 AM
(http://i1291.photobucket.com/albums/b541/RueCeles/WhiteBeardConcept2_zpsizyfvlyn.png)

Here did a Buccaneer too.  8D
This. Definitely this. XD
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 04:17:44 PM
Another graphical update-character designs for the main cast are basically confirmed now, and I'm working on the sheets between my workshifts.  X(

(http://i1291.photobucket.com/albums/b541/RueCeles/BlueSpriteSheet_zpsf664sbde.png?t=1472823013)
First Up is Blue, In both her "Cleric" and "Warrior' forms-replacing her old transformations.
Warrior Form is all about strong physical attacks and techs to enhance her naturally strong normal attacks. While in Cleric form Blue has access to a ton of healing and buffing spells but loses her super strength. She can use both sets of skills at any time but her stats won't be high enough for one set if she's in the wrong form for them to be of any real use.

(http://i1291.photobucket.com/albums/b541/RueCeles/PemaSpriteSheet_zpsfsyephma.png)
Pema up next, her sheet is still in progress. Pema is the black mage of the party, She has access to a ton of damage and debuff spells but her main mechanic other than targeting weaknesses is to switch between two stances, one raises her damage rate but also the costs of her spells while the other lowers her damage but causes her MP to regenerate.

Phi if you have any comments on this Pema design please toss me a post or PM.

(http://i1291.photobucket.com/albums/b541/RueCeles/ProfessorSpriteSheet_zpsvmsxt8rf.png?t=1472825611)
The Professor is the sorta tank/secondary healer of the party, he uses magitech inventions and alchemy potions to aid his allies. His magitech inventions allow him to draw enemy agro and raise barriers to soak up damage rather than lose HP while his potions can lightly heal and regenerate HP to himself and his allies.

Quickie if the Prof's design has changed please let me know but I belive this is up to date.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 03, 2016, 04:32:56 PM
I like Pema's current design. Those pigtails look adorable on her. >w<
Title: Re: Blue Valkyrie's Stuff
Post by: Da Dood on September 03, 2016, 04:47:35 PM
This is all very cool stuff, Valkyrie. You are super talented!
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 04:54:52 PM
I like Pema's current design. Those pigtails look adorable on her. >w<

I think they fit her well too!

This is all very cool stuff, Valkyrie. You are super talented!

Can't take too much credit since I mostly edited existing RPGmaker MV sprites, although thats not always a quick process. (Most of Blue's design had to be done from scratch over a naked MV caracter creator base though minus the hair.) But thank you.  :)

Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 03, 2016, 07:06:15 PM
PEMA SO CUTE MUST PINCH CHEEKS
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 07:18:01 PM
For science right?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 03, 2016, 07:20:23 PM
YES FOR SCIENCE
WILL THERE BE A SQUEAKING SOUND WHEN CHEEKS ARE PINCHED
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 07:27:17 PM
Pema's cheeks are TFS Goku's ribs?  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 03, 2016, 07:39:23 PM
Maybe.
FOR SCIENCE!!
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on September 03, 2016, 07:49:53 PM
y u no florence ;_;
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 08:11:13 PM
Huh?
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 03, 2016, 08:14:10 PM
I think he meant Florence, from our Mana RP?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 08:20:27 PM
I think he meant Florence, from our Mana RP?

Ooooo...I can't remember what Florence looked like, plus this is more a BV reboot with some of the RP characters getting some use. Wouldn't have an issue adding Florence as an NPC in the hub down.
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 03, 2016, 08:27:17 PM
Click the Florence link in his sig.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 03, 2016, 08:45:18 PM
Trying to think where Florence would fit in, I'll need to hash some stuff up Nanny in PM.
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 04, 2016, 02:23:41 AM
Ooh, I love the ears and nose ya put on the professor!
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on September 04, 2016, 02:44:14 AM
My little Pema is adorbs, I love her design~

Her eyes are blue though, and technically, she should have the same blue tinted hair as Aya.

But at the risk of her looking too similar to Aya, you can just change her eye color.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 04, 2016, 03:13:22 AM
Ooh, I love the ears and nose ya put on the professor!

Prof is adorable.  8D

My little Pema is adorbs, I love her design~

Her eyes are blue though, and technically, she should have the same blue tinted hair as Aya.

But at the risk of her looking too similar to Aya, you can just change her eye color.

Will change the eye colour-I guess I forgot to edit it from the head I used. Glad you like the re-design.  :)
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 04, 2016, 05:23:53 AM
I'm guessing you're making the folks that had appeared in Mana-verse (am I remembering the name right)?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 04, 2016, 07:21:01 AM
Would like to have at least a few appear as NPCs perhaps related to quests, main party is going to be Blue, Pema and Prof.
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 04, 2016, 10:03:18 AM
I have a Sapph made I could send ya if you're interested. :3c (I think he'd fit the bill an an npc, yeah?)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 04, 2016, 02:48:21 PM
Yeah go ahead post/send it my way, I need a NPC who guards the hub town gate!  : 8D

Whipped up a decent Florence sprite with the MV character maker that fits her art pretty well.

(http://i1291.photobucket.com/albums/b541/RueCeles/FlorenceSheet_zpsabzxxkcs.png?t=1472906851)
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 04, 2016, 03:40:50 PM
Nice. :D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 04, 2016, 05:15:56 PM
That does look nice!
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on September 04, 2016, 08:46:47 PM
"I'm in."
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 04, 2016, 10:19:58 PM
Woo-we have our Monster Hunting Mart quest NPC now.  8D

I'll post up some character info once Seph sends me character stuff.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 06, 2016, 06:43:05 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/PartyWalkTest_zpsle5rr6ju.png)

Not much but a little test of Blue, Prof and Pema walking around a test map-sprites animated correctly and are ready to go.

Gonna take a break from spriting and get some scripts installed for the battle system and such.
Title: Re: Blue Valkyrie's Stuff
Post by: Phi on September 07, 2016, 01:40:26 AM
Those cracks don't look suspicious at all. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 07, 2016, 02:29:19 AM
It's not like it's a trap. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 07, 2016, 02:47:41 AM
Probably just a bit of paranoia. o3o
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 07, 2016, 04:12:03 AM
Not like I hid an ancient killer robot behind them.  8D
 
Title: Re: Blue Valkyrie's Stuff
Post by: Dr. Wily II on September 07, 2016, 04:35:52 AM
Who would do such a thing. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 07, 2016, 04:48:40 AM
Damn that gives me ideas. =w=
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 07, 2016, 05:40:02 AM
My first thought was that they were bomb-able walls. 8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 07, 2016, 06:10:20 AM
The Prof's alchemy often blows up in his face that could work.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 12, 2016, 05:07:38 PM
(http://i1291.photobucket.com/albums/b541/RueCeles/New%20Battle%20Skill%20Menu%20test_zpszoenm13k.png)

A new script has been added, it's a simple one but it basically lets me use skill commands on the main combat menu over a typical skill menu. Doesn't sound like much on it own but it does help show how combat is gonna work.

Credit to "姫HimeWorks" and "Yanfly" for these scripts thus far-i'll be giving credit to anyone who directly or indirectly helped with this or even just offered their characters for cameos.



All characters will have a unique "Normal Attack" that normally is free to use (some exceptions like Pema's that cost SP), three skills that normally help assist the character be as effective at their role as possible; these skills can cost SP and some will have "cooldowns" before they can be used again. Finally there are "Ultimates" Ultimate skills require the Ultimate bar to fill to 100 (either by getting damaged, inflicting damage or simply getting new turns) before they can be used-they typically have great effect.

Characters are split into three categories. Assault (Deals damage), Tank (Takes damage for the party), Support (heals allies or debuffs enemies.

An example of this battle system would be...

Blue (Assault)
-----
Normal Attack: "Pummel" (Deals damage based off of P.Atk versus P.Def)
Skill 1: "Snap Punch" (Deals light damage and reduces the target's P.Def for five turns) - 25 Sp
Skill 2: "Touch of Death" (Deals light damage and inflicts 2% dmg for seven turns) - 15 Sp
Skill 3: "Feather Foot" (Raises Blue's dodge by 50% for three turns.) - 20 Sp (5 turn cool down)
Ultimate: "Unleash Potential" (Raises Blue's P.Atk and critical hit rate by 50% for five turns)

Blue - Assault (still considering how to implement her transformation or if that will even be in her power set in the first game)
Pema - Assault
Professor - Support
Sephh - Tank
Florance - Support.

Ideally I would like to have at least 3 characters of each role but thats not at the top of my list of things to do right now.

Other scripts added right now are some small things like the ability to multi target some spells like in Final Fantasy 1-9, showing enemy health bars, making the battle system look a little better in first person. Showing the time remaining on all status/buffs as well as any stacking, skill cooldowns, and updated Victory screens.

Will have a party system implemented soon.
Title: Re: Blue Valkyrie's Stuff
Post by: Amatiramisu on September 13, 2016, 04:01:20 AM
I thought Florence was just gonna be an NPC?

If she has a combat role she better have item stealing functionality because I know that kind of thing would be inconvenient to script for the sake of lore-friendliess. :^)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 13, 2016, 04:17:00 AM
I thought Florence was just gonna be an NPC?

If she has a combat role she better have item stealing functionality because I know that kind of thing would be inconvenient to script for the sake of lore-friendliess. :^)

Was the plan-but I found a script for skills that made the idea of a larger party more interesting. I think I can get a steal skill in there.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 13, 2016, 04:36:50 AM
Who's Sephh? o.o
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 13, 2016, 04:43:31 AM
Who's Sephh? o.o

Sorry was tired when I typed that..still am.  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Sapphire Knight on September 13, 2016, 05:17:05 AM
Sorry was tired when I typed that..still am.  8D
Is it supposed to be 'Sapph'?
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 13, 2016, 05:28:39 AM
Is it supposed to be 'Sapph'?

Yeah, kept the name on your sprite sheet.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 21, 2016, 05:01:46 AM
Looking for a little music related help.

I've gotten 99% of the sountrack for Blue Valkyrie Adventure chosen and ready to import when needed, however I'm having issues finding a good Battle and boss theme.

I've tired to keep all music tracks to PSX and N64 era music so it more or less feels consistent in quality but I've hit a bit a road block with these tracks. Mostly looking for music thats light hearted without being silly but not to dramatic.

Title: Re: Blue Valkyrie's Stuff
Post by: Phi on September 21, 2016, 05:21:46 AM
Looking for a little music related help.

I've gotten 99% of the sountrack for Blue Valkyrie Adventure chosen and ready to import when needed, however I'm having issues finding a good Battle and boss theme.

I've tired to keep all music tracks to PSX and N64 era music so it more or less feels consistent in quality but I've hit a bit a road block with these tracks. Mostly looking for music thats light hearted without being silly but not to dramatic.

[yt]http://www.youtube.com/watch?v=zOsRITXDBxk[/yt]

[yt]http://www.youtube.com/watch?v=J6GrZYE2il0[/yt]

???
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 21, 2016, 06:03:33 AM
[spoiler=3 Tracks]
http://youtu.be/3vO4oOmVazQ (http://youtu.be/3vO4oOmVazQ)
http://youtu.be/tVmgGMczOe0 (http://youtu.be/tVmgGMczOe0)
http://youtu.be/g0sRq3FA-tc (http://youtu.be/g0sRq3FA-tc)
[/spoiler]

Breath of Fire III might be my best bet here.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 21, 2016, 04:51:20 PM
Love the Breath of Fire 3 soundtrack-but it's a little more serious sounding than I'm trying to go for in Blue Valkyrie Adventure, that being said the later stories get more serious so I'll keep them in mind for then.

Jenova's theme also felt like it was needed for a certain type of boss, not sure it would fit in this game, I really like the Etrian Odyssey battle theme there though, gonna play it next to everything else and see how it goes.

https://www.youtube.com/watch?v=2M-KuC8RDAY (https://www.youtube.com/watch?v=2M-KuC8RDAY)

Hows this sound for a boss theme?
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on September 21, 2016, 06:14:56 PM
Not sure why I'm reminded of Megaman Starforce 3's Omega Boss theme (https://youtu.be/z3DzaDCVxAQ), when I'm listening to it, but I think it should fit well as a Boss theme.

I wonder if this one would be better.

http://youtu.be/g7G84WymoN0 (http://youtu.be/g7G84WymoN0)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 21, 2016, 07:07:21 PM
I feel like I'm in the minority who doesn't really care much for SoM and SoM2's ost that much.  :\

Been going back through the music choosing more living music thats not stuf to the early 3D counsels.

Title: Re: Blue Valkyrie's Stuff
Post by: Phi on September 21, 2016, 08:03:13 PM
[yt]http://www.youtube.com/watch?v=V5wJMKmtbkU[/yt]

Try using this?

One of my all time favorite boss themes.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on September 21, 2016, 10:17:46 PM
[yt]http://www.youtube.com/watch?v=V5wJMKmtbkU[/yt]

Try using this?

One of my all time favorite boss themes.

ooo I like that one! *saves for future battle plans*  8D
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2017, 04:27:17 PM
Whelp RIP Blue Valkyrie Adventure.  :(

In the mean time here have some pocket sized Blue!

(http://i.imgur.com/gkCQhfn.jpg?1)

(http://i.imgur.com/iI4npEa.jpg)
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2017, 05:11:53 PM
But yeah Blue needs to be human so...still looking for armor to replicate her bathingsuit wearing preferences.  8D

(http://i.imgur.com/yeKA7a4.jpg)

(http://i.imgur.com/Qb28lRU.jpg)
Title: Re: Blue Valkyrie's Stuff
Post by: Mr. Haxwell on August 24, 2017, 05:23:18 PM
Mini blue is adorbs owo
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 24, 2017, 05:25:13 PM
Blue got hit by the mini spell  8D

Was thinking of writing up a story in my spare time and using screenies from the game to show stuff thats happening.
Title: Re: Blue Valkyrie's Stuff
Post by: Blue Valkyrie on August 31, 2017, 04:22:49 PM
Blue Valkyrie aka Ruelia Valkyrie (Blue is more a nickname by her friends and allies)

(https://i.imgur.com/JiUweVq.jpg)

Born on the mainland to a family of little importance in a village of even less note, her life of poverty turned for the better when her untrained magical potential gained the attention of a red clad spectacled mage who offered to be a teacher to not only bring out her potential but teach her both White and Black magic arts ontop of swordplay for the bard was a red mage a user of all forms of magic and fencer to boot.

For several years Ruelia traveled the lands following her teacher even meeting other students who had since begun to strike out on their own and Ruelia found herself well adapted to both schools of magic and even enjoyed the swordplay employed by the fighting style. Ruelia like many of her master's pupils eventually set out on her own gaining a fascination for the tales of the ancient "Deep Dungeons" scattered across the world and desired to learn more...her martial skills proving quite effective at surviving these otherwise dangerous places.

Equipment

Ruelia typically wields a shortsword/Saber/Rapier in her main hand and a catalyst in the other-a small floating crystal that channels her mana into effective spells, the crystal normally floats freely controled by Blue's hand movements when in use but can also be attacked to the pomel of her blade to create a makeshift staff on the fly. She tends to wear light clothing or light armor as being nimble on her feet is a cornerstone to a Red Mage's fighting style.

Spells and Abilities
[youtube]https://www.youtube.com/watch?v=sygV4tIP8qI&index=1&list=PLUC1Am4T5paDHvLR0GSGIVVytSQy-x6bx (https://www.youtube.com/watch?v=sygV4tIP8qI&index=1&list=PLUC1Am4T5paDHvLR0GSGIVVytSQy-x6bx)[/youtube]

(I recommend watching in fullscreen so you know what skills are what, I dont use Tether or Moulinet though oops)

Ruelia utilizes a mix of white and black spells as well as quick blinding fencing attacks and evasive maneuvers to retreat before an enemy can strike back. Because mastery of both Black and White magic is not the way of the Red, Ruelia relies heavily on the secret technique of the Red Mages, "Dual Cast" allowing a second spell to be instantly cast without any requirement cast time-this allows a red mage to cast a quick weak spell like Jolt then chain in a stronger elemental spell right after avoiding it's ponderous charging time.

The primary issues Red Mages must deal with in battle however is the managing of both white and black mana-the more balanced they are between the two the more powerfull their spells are-as people who master one art or the other this is never and issue for they are always intune with their own magic a red mage runs the risk of losing balance and having their spells suffer in strength as such many of their non-elemental spells help raise their mana in equal fashion.

Red Magic

Dual Cast - The cornerstone of all Red Mage spells, as the Red mage cannot master both white and black mana at once they often suffer longer cast times for many spells of those schools, Dual Cast is triggered every time a Red Mage lands a magic spell allowing them to instantly cast another spell of their choice with no cast time (although the drain on MP is unchanged)

Jolt/Jolt II - The basic bread and butter spell of all Red Mages, the magic does only light to moderate damage and has no element but is quick to cast and reliable in most situations, easily triggering Dual cast for more powerful spells; it raises white and black mana equally

Tether - A non-elemental spell that binds enemies in place for a short time around the target.

Scatter - A non-elemental spell that deals light damage to the target and enemies around it, it raises black and white mana equally.

Fleche - a non-elemental spell that transforms the user's mana into blades of light that home in on the target from multiple angles, it has an instant cast time and is usefull for support fire.

Contre Sixte - A variant on the Fleche spell- the user generate further blades and launches them as an AOE attack dealing light to medium damage once again with an instant cast time but like Fleche requires some rest between castings.

Acceleration - A support spell that ensures the next casting of Verthunder or Veraero will trigger the users ability to cast Verfire or Verstone

Embolden - a support spell that raises the user's magical power as well as any ally nearby for a short time.

Manafication - A support spell that doubles the current stores of white and black mana of the user and resets the cool downs on the techniques likenCorps-a-Corps and Displacement allowing the red mage to charge in for melee attacks and retreat more often and unleash their ultimate spells more often, the spell it'self does have an extensive cool down however.

Impact - The strongest of the unique Red Mage spells, impact deals higher damage than Jolt and even raises mana equally more quickly however the spell is a continuation of the Jolt magic and as such can only be cast when Jolt or Jolt II successfully connect triggering the new spell.

Black Magic

Verthunder - A variant of the Thunder magic, it doesnt deal as high damage as if a black mage had cast thunder but raises black mana by a significant level, however as Red Mages lack the mastery of Black magic the cast time for this spell is quite long and Red mages must wait for Dual Cast to trigger to effective utilize this magic in battle. Verthunder can trigger the use of the more powerfull spell Verfire.

Verfire - A more advanced black magic spell and a variant of the basic Fire spells, the spell is only triggered by chance when Verthunder is cast but deals higher damage and raises black mana for the user more drastically. It has a normal spell cast time however and does not require Dual Cast to use efficiently.

Verflare - The strongest of all the Red Mage's black magic Verflare can ONLY be cast when the Red Mage has unleashed all their built up Black and White mana in a flurry of physical strikes allowing them to cast a weaker varient of the Flare spell to inflict high damage on a single target AND regain a substantial amount of Black Mana, the spell has no cast time but cannot be cast again until the user's mana are once again at max and in balance.

White Magic

Veraero - a variant on the White Mage's Aero spell-dealing equal damage to Verthunder the spell helps build white mana quickly but like it's counterpart has a woefully slow cast time and can only be realistically used through Dual Casting. Veraero has a chance to trigger the more powerfull spell Verstone.

Verstone - a varient on the Stone spell, this magic is the counter part to the Verfire spell and has the same effect on building white mana as well as it possessing a normal cast time.

VerHoly - Acting as the white mana counterpart of Verflare, Verholy can only be unleashed during the height of a redmage's power when all built up mana is expended allowing a quick regain of white mana depending on what of the two manas are currently lower after the red mage's power subsides.

Vercure - While not as powerful as a white mage's variant of the spell Vercure heals moderately and can be dual cast in a pinch for the user or ally. It also does not suffer from a long cast time although it also cant build up white mana.

Verraise - A variant of the Raise or Revive white magic spells, it mostly acts the same way but requires more MP from the caster than a White mage casting the base version. It does have a slow cast time like all revival magicks but can also be chain cast through Dual Cast.

Sword techniques

Riposte -> Zwerchhau -> Redoublement - While redmages often lack the physical strength of melee focused jobs they do infuse their attacks with the mana they build up over time turning this simple fencing combo into the start of a devastating physical/magical onsaught that unleashes all the power of the Red at once ending with the cast of a high level white or black magic spell.

Moulinet - a sword tech that unleashes a cone of mana in front of the user dealing damage to enemies ahead, it consumes some of the built of mana of a red mage.

Corps-de-Corps - Infusing mana into their movements a Red Mage dashes forward toward the target quickly closing any distance allowing the user to begin their powerfull melee combo.

Displacement - a spell that alters the gravity around the caster allowing them to leap a great distance back once their power is expended in their melee combo and giving the space needed to resume casting once again.

Ruelia/Blue will be a RPing character mostly but also give me a hero for any stories I might want to post, I plan to use FF14 footage to give a visual to stuff I describe. I have a story plotted up but I'm just waiting for a good day off to start typing.

(https://i.imgur.com/Yh9V48F.jpg)