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Other Things => Gaming => Topic started by: Solar on December 11, 2008, 01:47:48 AM

Title: A new TMNT fighting game for Wii...
Post by: Solar on December 11, 2008, 01:47:48 AM
made by former members of Team Ninja and some people that worked on Smash Bros Brawl :O

(http://gonintendo.com/wp-content/photos/IMG00081_20081210_1855.jpg)

Source (http://gonintendo.com/?p=65857#comments)
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 11, 2008, 02:46:23 AM
What's up with all the awesome news regarding the Wii all of a sudden? Here's hoping for some old school Turtle fun. 8)
Title: Re: A new TMNT fighting game for Wii...
Post by: Phi on December 11, 2008, 02:47:06 AM
Mickey FTW! 8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Solar on December 11, 2008, 02:47:52 AM
What's up with all the awesome news regarding the Wii all of a sudden?
We're finally getting the respect we deserve? 8)
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 11, 2008, 02:56:53 AM
I prefer being optimistic about what we've gotten so far, but things look like they're gonna get crazy in the upcoming months.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protodude on December 11, 2008, 05:39:17 AM
Two MEGATONS in one day? Wow. 2009 is sure looking like a winner
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 11, 2008, 06:15:46 AM
First of all, [tornado fang] YEAH!

Second of all, I really hope Mondo Gecko is a character

Third of all, I think wii can ALL agree of the necessity of this in the game! (http://www.youtube.com/watch?v=GFLGRidfFo4)
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 11, 2008, 06:17:08 AM
First of all, [tornado fang] YEAH!

Second of all, I really hope Mondo Gecko is a character

Third of all, I think wii can ALL agree of the necessity of this in the game! (http://www.youtube.com/watch?v=GFLGRidfFo4)

XD XD XD

Oh man, the grin on my face right now.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 11, 2008, 06:22:24 AM
XD XD XD

Oh man, the grin on my face right now.

You can't tell me that it wouldn't be [tornado fang]ing awesome to listen to that while fighting in a TMNT Brawl style fighting game!

As I said, it needs, NEEDS to be in the game. 
Title: Re: A new TMNT fighting game for Wii...
Post by: Solar on December 11, 2008, 06:45:06 AM
First of all, [tornado fang] YEAH!

Second of all, I really hope Mondo Gecko is a character

Third of all, I think wii can ALL agree of the necessity of this in the game! (http://www.youtube.com/watch?v=GFLGRidfFo4)

Very yes.

Anyways, more details.
Quote

-published by Ubisoft
-official development started Jan. 2008
-concept started Oct. 2007
-to be released in Sept. 2009
-2.5D Fighter
-Interactive Stages
-4 player versus
-Story Mode
-Battle Royal
-Tournament
-Winner Stays
-Loser Stays
-Practice
-Unlockable Characters
-Unlockable Stages
-Online aspects said to be better than Brawl implementation
-Each character is color coded with glowing effect to make 4-player battles easy to follow

“While this is a licensed game, it’s not tied to any movie or TV show…for this game to succeed on its own it needs to be a great game.” - Ubisoft producer

What's this? A possibly good Ubisoft related game for the Wii (besides NMH)? Is the world ending or something?
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 11, 2008, 06:47:00 AM
Being that it's Ubisoft, I guess this means no chance of TMNT IV music being used in the game.  Ah well.  XD
Title: Re: A new TMNT fighting game for Wii...
Post by: The Drunken Dishwasher on December 11, 2008, 10:20:54 AM
....I can't wait to see footage of this game :D.
Title: Re: A new TMNT fighting game for Wii...
Post by: Align on December 11, 2008, 12:12:33 PM
I hope fighting game is the new term for beat 'em up, otherwise this fails.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on December 11, 2008, 04:08:52 PM
*scream*
*scream*
*scream*
*scream*
*several more screams*
*many more and more screams*
*collapse*
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on December 11, 2008, 05:54:15 PM
Quote
While this is a licensed game, it’s not tied to any movie or TV show…for this game to succeed on its own it needs to be a great game.
Quote
4-player fighting game

This could be REALLY GOOD.
This could be REALLY BAD.

Right off the bat, it's a 2.5D fighter. While I'm not necessarily against the idea, I'd just as soon have a 3D TMNT Beat-em-up that's as good as TMNT IV or III.

I'm still pretty supportive of anything TMNT, though, as long as it's good. Someone tell Ubisoft to put in Usagi Yojimbo and Slash!
Oh, and use the old style April, and make her...uh...shall we say...mmm...

....ah forget it, it's one of my favorite words, here...

SUBTASTIC.
Title: Re: A new TMNT fighting game for Wii...
Post by: Shiki Tohno on December 11, 2008, 09:01:41 PM
This could be REALLY GOOD.
This could be REALLY BAD.
If they go the Smash way, it's almost sure to be good, if the mechanics play out fine. If they choose to go with the GCN Naruto fighters way, the possibilities of being utterly brilliant or utter crap are both 50/50. If they pick just about anything else, don't even hold your breath, the game's going down the drain.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 11, 2008, 11:41:40 PM
While this IS interesting, part of me REALLY wishes that it could have been Konami FINALLY making a sequel to the SNES "Tournament Fighters" game (which was definitely the best 2D fighter on the SNES that was NOT an arcade port).  ;O;

Ah well, can't have everything. If this game at least has some sort of Triceraton and Leatherhead representin', I'll probably look into it. It can't be any more off the wall than CV: Judgment was, in any case...  -u-'
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 11, 2008, 11:48:52 PM
While this IS interesting, part of me REALLY wishes that it could have been Konami FINALLY making a sequel to the SNES "Tournament Fighters" game (which was definitely the best 2D fighter on the SNES that was NOT an arcade port).  ;O;

"CHROME SPARK!!"

"PUT CHA ON THE LINE!"

Man, Donny was so broken in the game though!   8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on December 12, 2008, 12:21:53 AM
Yeah, but what was up with Karai?

It wasn't "Karai, daughter of Oroko Saki" (which would be awesome, btw), it was just some spinning ninja. On one foot. Weird.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 12, 2008, 05:51:10 AM
"CHROME SPARK!!"

"PUT CHA ON THE LINE!"

Man, Donny was so broken in the game though!   8D

Donny was good, but last I heard, officially, the top tiers in that game were like Mikey and Aska (by virtue of the fact that they had a good deal of stuff, to say the least, an actual anti-air special).

I still laugh about how the vocal effects in the US and JP versions were quite different. Why they made the Turtles sound so much more "gruff" in the US port is something that I'll never understand, especially considering that we grew up with the turtles sounding like young guys, and shouting "COWABUNGA" at the top of their lungs.
Title: Re: A new TMNT fighting game for Wii...
Post by: Shiki Tohno on December 12, 2008, 06:23:22 AM
LOL, I remember that game; Mikey was absurd, and his Rising Thunder had obscene priority; and Aska's butt-butts (HEY, it's TRUE! She attacked you with HER FRICKIN' BUTT!) had a level of strength bordering on [twin slasher].
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 12, 2008, 06:24:25 AM
LOL, I remember that game; Mikey was absurd, and his Rising Thunder had obscene priority; and Aska's butt-butts (HEY, it's TRUE! She attacked you with HER FRICKIN' BUTT!) had a level of strength bordering on [twin slasher].

This made me lol. XD
Title: Re: A new TMNT fighting game for Wii...
Post by: Shiki Tohno on December 12, 2008, 07:15:50 AM
Dude, I Am Not Making This Up (http://tvtropes.org/pmwiki/pmwiki.php/Main/IAmNotMakingThisUp). Proof: http://www.youtube.com/watch?v=5q7qQapAGKM&fmt=18
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 12, 2008, 05:56:01 PM
Donny was good, but last I heard, officially, the top tiers in that game were like Mikey and Aska (by virtue of the fact that they had a good deal of stuff, to say the least, an actual anti-air special).

But that's why I thought Donny was the best personally.  His Fierce Attack was one of the ultimate Anti Air moves, when he twirled his staff upward.  Plus, Donny had such a variety of moves, and the "HEY" spinning head move got his special bar up so quickly if they blocked.  Don't get me wrong, I though Aska was pretty godly too ("CAN'T-A STOP!").
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on December 12, 2008, 05:57:29 PM
Aska VS. Princess Peach

BATTLE OF THE BUTT

FIGHT!
Title: Re: A new TMNT fighting game for Wii...
Post by: Shiki Tohno on December 12, 2008, 10:56:30 PM
I'm telling you, Aska was [twin slasher]. Utter and total [twin slasher]. Whenever a scrub picked up the game, it was almost guaranteed they'd end up picking Aska and button mashing their way to victory with little to no effort. For all intents and purposes, Aska was that game's Eddy Gordo. -_-
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on December 15, 2008, 04:00:51 AM
More details from GoNintendo (http://gonintendo.com/?p=66255)
Quote
- Sept. 09 is the planned release date, but that may not happen
- ‘dark and edgy’ visuals
- ‘We were guaranteed that our ears wouldn’t have to suffer through endless loops of Turtles quips like ‘Slice and dice!’
- no specific generation of TMNT being referenced
- more details about fighting that we don’t know yet
- swing off ledges to do jump-kicks and more
- multiple control schemes (Wiimote, Wiimote and Nunchuk)
- motion controls, but not many
- taunts
- items
- change match settings
- story mode iss ‘not a sidescroller like Subspace Emissary’
- “4 player online is also planned, and the developers are working hard to deliver a smooth experience free of the issues that hindered Brawl. They also want to add something unique to the mix, so expect a new twist or two.”

EDIT - And much more details fromThe Technodrome Forum (http://forums.thetechnodrome.com/showthread.php?t=25834)
Quote
New details:

Peter Laird worked on the story but its not like the Sub story mode of SSBB.

Some other details:
* The CG TMNT movie has the most individual influence on the game, but the comics and cartoon influenced the game, as well.
* The Team Ninja folks had worked on all of the DOA games (except XBV1/2) and Ninja Gaiden series (not DS game).
* Started planning in October 2007 and actual work in January 2008.
* Nothing from previous games is really being added just because it was in the previous games. i.e. Not trying to recreate Tournament Fighters or TMNT IV.
* Game being designed for Wiimote+Nunchuk but multiple control schemes being considered. Wiimote-only? Yes. GameCube? Unknown.
Title: Re: A new TMNT fighting game for Wii...
Post by: Align on December 15, 2008, 10:20:50 AM
>dark and edgy visuals
oh what the [tornado fang]


I suppose you could say that last TMNT game did that, and it wasn't horrible, but it wasn't popular either.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 16, 2008, 02:39:43 AM
>dark and edgy visuals
oh what the [tornado fang]


I suppose you could say that last TMNT game did that, and it wasn't horrible, but it wasn't popular either.

The single highest failing of the last TMNT game, above probably anything else, was that it dared to give the middle finger to what fans wanted most from a game that actually looked quite nice at first glance, on paper: CO-OP brawler action.

Everything else would have been judged in a much different light, had UbiSoft given us that, and did it well.

Who knows what will happen with this particular game, but at least this time, they're being upfront about it. And hopefully, maybe they'll still find a way to work some co-op brawler action for story mode, or something like that (even though the article stated it's not going to be like SSE, that doesn't mean it can't do its own thing in its own way).


Any way, to me, trying to go more for the dark and gritty is, ideally, hopefully doing more to return the series to form, like back in the 80s comics that Eastman and Laird penned. I have as many fond memories of the 80s toon and the Archie comics as much as the next guy, but really, any body can see that they were an utter bastardization of what E & L originally conceived.

If they can at least go back to the level that the 03 cartoon series had for its first few seasons, and/or the recent movie, I'll be pleased enough as an old Turtle buff.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on December 16, 2008, 09:09:43 AM
Finally a pic.
(http://i34.tinypic.com/2nup2xg.jpg)
Stolen from here (http://infinitehollywood.blogspot.com/).
Title: Re: A new TMNT fighting game for Wii...
Post by: Flok on December 16, 2008, 06:04:57 PM
If the game is anything like the old NES or Arcade fighting games(Even the very hard first NES one), count me in.

Quite a suprise to see Sora working on this.
Title: Re: A new TMNT fighting game for Wii...
Post by: pyromonki12 on December 16, 2008, 07:22:20 PM
finally a chance to beat up Leo with Ralph! :D

Mikey should have at least one break dancing move/taunt. 'cause I will spam.  8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Phi on December 16, 2008, 09:47:20 PM
Dude, I Am Not Making This Up (http://tvtropes.org/pmwiki/pmwiki.php/Main/IAmNotMakingThisUp). Proof: http://www.youtube.com/watch?v=5q7qQapAGKM&fmt=18
That's hot.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 17, 2008, 04:39:56 AM
Stolen from here (http://infinitehollywood.blogspot.com/).

Same link has more scans of the article in question posted. Go take a look!

http://i43.tinypic.com/2ia3gk7.jpg
http://i44.tinypic.com/34qse9d.jpg
http://i41.tinypic.com/1j7srp.jpg
http://i39.tinypic.com/2u8ied1.jpg

Hmm...looks actually interesting, even if it is early.
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 17, 2008, 11:00:52 PM
Same link has more scans of the article in question posted. Go take a look!

http://i43.tinypic.com/2ia3gk7.jpg
http://i44.tinypic.com/34qse9d.jpg
http://i41.tinypic.com/1j7srp.jpg
http://i39.tinypic.com/2u8ied1.jpg

Hmm...looks actually interesting, even if it is early.

I'm really digging the art direction here. Also, Sora is becoming one of my favorite developers at this rate.
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on December 18, 2008, 01:43:10 AM
...well, it is looking quite Brawlish! Also, what's with all the surprise crocodiles?

Anyway, looking solid. As long as it "cooks" long enough, I don't foresee any problems.
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 20, 2008, 05:31:25 PM
This bit of text was already posted in the pictures that I linked you all to, but for those of us who can't see them, here you go:

Quote
We wouldn’t have believed it if we hadn’t seen it, but there we were in late November at Ubisofts San Francisco offices, watching turtle-versus-turtle combat. Ubisoft- who will publish the game- had been looking for an opportunity to work with Games Arts, part of the all-star team that developed Brawl under the direction of Super Smash Bros. creator Masahiro Sakurai. The studio became available just as it was time for Ubi to start a new Turtles project to be release in 2009 - the 25th anniversary of TMNT. And then former members of Team Ninja joined the production to officially make this the craziest story we ever heard.

The version of the game that we got to see is very early - it’s been in development for just over a year - but it already looks impressive (Ubisoft is aiming for a September ‘09 release). In fact, the visuals may even surpass the bar set by Brawl; for example, a rooftopd level features a city skyline that is much more detailed then most brawl stages. And we were instantly relieved to see that this isn’t meant to be just a kids’ game. The visuals are dark and edgy for a TMNT title, and we were guaranteed that our ears wouldn’t have to suffer through endless loops of Turtles quips like “slice and dice!” during the action. Further, the team wisely avoided tying the game in with any particular iteration of TMNT- it doesn’t look exactly like any of the comics, cartoons, or toys.

As you can probably gather from these screens, the game is quite similar to Brawl in look and feel. There are some differences in the gameplay that we’ll get into in qa moment - and some other features that will set TMNT apart that Ubisoft isn’t ready to reveal yet - but the action should feel instantly familiar to anyone who’s put time into a Super Smash Bros.-style fighting game.

Up to four players can fight at once, and since competing turtles can be tough to distinguish between when the camera is far away, each character is color-coded with a glowing effect. The fighting is what you’d expect: regular moves, special moves, throws and combos. There are also attacks that use the environment, such as flying kicks off of walls, or attacks while hanging from ledges. In true ninja style, you can run short distances up walls, and some stages have poles that you can grab and swing on for higher jumps and more-punishing jump-kicks.

There will be multiple control schemes to choose from; we can confirm both Wii-remote and -nunchuck and remote only options. No word yet on whether a Gamecube controller will work, but a new control scheme is said to be in development for advanced players. Motion controls will be used, but not extensively- don’t expect to be swinging your remote constantly for common attacks. We can also report that taunts are in the game (we saw Leonardo mock his opponents by spinning his swords in the air) and that items will play a role in the fighting (although the only one we were able to catch a glimpse of was a health restoring pizza).

Players each have a life meter that depletes when they take damage, and it’s possible to be KO’ed instantly by falling off the screen (plus match rules can be customized). the game will have a generous roster of characters pulled from the turtles’ long history (we’ve been told Mirage Studios, which owns the TMNT brand, has been involved with the character-selection process), but so far we’ve been able to peek at only the turtles themselves and Splinter, their rat sensei.

Among the game’s various modes and match types (most of which are still a closely guarded secret) is a story mode. All we could get out of Ubi is that it won’t be a side-scoller like Brawl’s Subspace Emmisarry, and that Peter Laird- co-creator of TMNT- worked on the story. Four-player online battles are also planned, and the developers are working hard to deliver a smooth experience free of the issues that hindered brawl. They also want to add something unique to the mix, so expect a new twist or two.

Finally, we were really impressed by the games stages. We got to check out two of them, and they both looked as though they could hang with the best Brawl had to offer, thanks to lots of environmental interaction and plenty of visual detail. The first stage we saw was a gorgeous rooftop battle against a detailed city skyline, featuring a water tower that could be busted open to send water gushing out at opponents, an electric sign that zapped whoever got knocked into it, lots of long falls between the buildings, and poles to swing on for sky-high acrobatics. The next battle took place in the sewers and started in a small, confined area with water flowing along the ground. But when someone beat on a giant hatch on the left side of the room, it broke open and unleashed a tidal wave that pushed everyone into the stage’s second area, a vertical chamber with slippery platforms and a crocodile that popped out at random to chomp on unsuspecting victims.

We haven’t been this excited about the turtles in years. If the developers can deliver on the promise of what we’ve seen so far, fighting fans will have something pretty special to look forward to in the back half of ‘09. Ubisoft tells us the development team is determined to set a new standard for the genre, and that the fighting may end up being even deeper then Brawl’s. If they can pull that off, the whoa- cowabunga, dude.

Color me impressed.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 07:09:19 PM
Yeah, I have the magazine for myself. So, yeah, color me impressed as well. Hell, go ahead and make it mutagen-green!  8D
I'm  really hoping that this game has what it takes to FINALLY give Smash some decent competition, as among other things, one of the few things I didn't like about Brawl was that I didn't think there was enough in the way of innovation. But with little in the way to contest Smash's dominance in this genre (Lord knows those Digimon games couldn't do it! 8D), I guess Sakurai didn't see the reason to go as far as he could. A bunch of Turtles FINALLY giving Mario competition could stand to change that...

What interested me the most was that, through reading the interview with the chief director, Noriaki Kazama, that, before the development of this game started, a number of the Japanese cast on the development team NEVER saw the recent CG TMNT film (natch, due to how the film was never released over there). Before then, like most, they were familiar with the turtles through the "cutesy turtles" that we all knew through the 80s. When they saw the CG film for the first time, they were amazed.

Quote from: Kazama
Everyone was really surprised, as the turtles looked nothing like the old cartoons that we remembered. These turtles were much cooler. We were really excited thinking, "these turltes will make for a much cooler game!"

Do the damn thang, guys. The Turtles deserve an outstanding game for their 25th anniversary.
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 20, 2008, 07:16:50 PM
I'd just love to see how they can innovate the Smash formula (and we all know that's what's happening, regardless of the TMNT skin). As a fan of the series, I really can't imagine how the envelope could be pushed any further. Looking at this game as a separate entity though, all of the details just keep making for another game that will claim hours of my life. XD
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 07:30:19 PM
I'd just love to see how they can innovate the Smash formula (and we all know that's what's happening, regardless of the TMNT skin). As a fan of the series, I really can't imagine how the envelope could be pushed any further.

I would argue that "Sure, it could be pushed, but without a real incentive to do so, who knows if/when it will happen?"

I mean, the way I think of it is like this: if SNK didn't come around, and basically served as Capcom's main rival during the 90s, who knows if Fighting games would have made the strides that they did?

After all, through SNK, we got Fatal Fury, King of Fighters and Samurai Shodown (among others), while Capcom later tried such things as Vampire/Darkstalkers, the Marvel series, and even SF spin-offs like Zero/Alpha and SF3. All were games that did more to take FGs into new turf, and expand on what SF2 began. Competition is what kept both of these companies sharp (for the most part), and interested in trying new things, and we, as the consumers, only served to benefit from it.

That sort of thing has never happened to Smash (yet). Like I said, when their main competition was through cruddy rip-offs like "Digimon Rumble Arena", Smash, as a series, had no real reason to push itself. Therefore, it was able to get away with basically the old SF2 thing of "Turbo" (Melee) and "Super Turbo" (Brawl).

Ideally, even if TMNT doesn't completely outshine Brawl, it will finally serve to be that SNK-like entity that serves as the catalyst for not only a good means of how to compete with Smash, but take things into new turf, at last.
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on December 20, 2008, 07:33:53 PM
Hmm, good insights there Ben.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 08:06:48 PM
Please put in Usagi Yojimbo!  PLEASE.

Also Ninja Rap!  PLEASE!

However, this game has definitely tickled my fancy.  I'm really looking forward to it, as well as kicking all your asses with Mikey online!   8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 08:46:36 PM
Thanks, Jer.

Please put in Usagi Yojimbo!  PLEASE.

This will probably happen. Usagi and the Turtles have quite an interesting history together, with both characters/series intercepting each through the original comics, the cartoons (both 80s and 2003), a few of the recent games and, of course, the toys.

So, I can't imagine them not putting in Miyamoto Usagi. It's not like Stan Sakai (his creator) would have much reason to say "No!  8D", and it would be nice touch to include a character who has been a part of the TMNT's 25 year history.

Frankly, if it came down to it, I would be much more worried about some one like Ninjara (from the Archie series, and probably was the most interesting addition that came from that comic line). She's a cool character, and I'm sure peeps would like to see her again, but it would be a thing that they would have to track down her creator, and get his "OK". Depending on how things go, this may or may not be feasible.

Quote
Also Ninja Rap!  PLEASE!

Uhhh...well, I suppose they could stand to try to get the song, and just have to pay the royalties involved to use it....   8D

But seriously, the magazine article stated that the tunes were supposed to be all original mixes. So, I'm thinking that nothing from the past tracks is going to get in here, even if it would be classic to have some old tunes in there some how...  bVd

Quote
However, this game has definitely tickled my fancy.  I'm really looking forward to it, as well as kicking all your asses with Mikey online!   8D

If a Triceraton and/or Leatherhead (my fave characters from the original comic and 03 series) gets in, I'll gladly oblige you. Otherwise, I guess I'll have to go back to my old stand-by of Don.

...But I'll only play Leatherhead if he's the smart croc from the comic and 03 series. That "southern-fried" version from the 80s needs to just STAY there.  :V
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 08:51:52 PM
Come on now, Ben.  Even you can't deny how [tornado fang]ing awesome it would be if they had a level that played Ninja Rap to Brawl too.  It'd be so...so beautiful!  XD

Also, I'd hope for Mondo Gecko as well.  LoL, I always liked his design.  But yeah, I can definitely see them putting in Usagi.

...But I'll only play Leatherhead if he's the smart croc from the comic and 03 series. That "southern-fried" version from the 80s needs to just STAY there.  :V

You GAR-RUN-TEE?   8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 09:24:51 PM
Come on now, Ben.  Even you can't deny how [tornado fang]ing awesome it would be if they had a level that played Ninja Rap to Brawl too.  It'd be so...so beautiful!  XD

Who said anything about denial? I'm just saying, realistically, it's not that feasible. There-in lies the difference, dear Blues!  ;)

Quote
You GAR-RUN-TEE?   8D

Pretty much. Only thing that could get me to change my mind, was if it was possibly based off the Archie-version, who teamed up with Donatello in a 4 issue mini-series, was a good guy and was the leader of the "Mutanimals"...until they all died off towards the end of the Archie run.   ;O;
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 09:28:47 PM
Who said anything about denial? I'm just saying, realistically, it's not that feasible. There-in lies the difference, dear Blues!  ;)

LoL, you know I don't deal in reality when talking about my sick fanboyish gaming fantasies!   8)

Quote
Pretty much. Only thing that could get me to change my mind, was if it was possibly based off the Archie-version, who teamed up with Donatello in a 4 issue mini-series, was a good guy and was the leader of the "Mutanimals"...until they all died off towards the end of the Archie run.   ;O;

Well from what it sounds like, this game is going to have very little affiliation with the 80's Cartoon, so I'd imagine you'd get your proper Leatherhead.  I GAR-RUN-TEE!  XD

Also, a return of Aska would be pretty sweet as well.  The one downside I find to Konami not doing this is that we lose out of the classic Turtles gaming music of the past, most likely.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 10:18:43 PM
LoL, you know I don't deal in reality when talking about my sick fanboyish gaming fantasies!   8)

True. Where was my head? XD

Quote
The one downside I find to Konami not doing this is that we lose out of the classic Turtles gaming music of the past, most likely.

Even if Konami WAS doing the game, it wouldn't have any impact on the music tracks.

Those Arcade ports of the classic TMNT games that were included in those newer games a few years back? They had altered tunes for those ports, because technically, the 80s Cartoon (and its infamous theme song) are NOT wholly owned by Mirage. Blame Murakami-Wolf-Swenson Film Productions, Inc. for why we will likely never hear that song again in any other TMNT-related thing of goodness.  -_-

Thankfully...the likes of characters such as Bebop and Rocksteady seem to be immune to this. If they want them in the game, they'll likely be here. Hell, Laird and Eastman seem to be quite protective of the two guys. So much so, that they hated how they had to be dumbed down in later eps of the cartoon, and when the 2nd TMNT movie was in the works, the suits wanted B&R in it (and verbatim to how they were portrayed in the toon), but Eastman and Laird said no. That's how we ended up with Tokka and Rahzar by the end.  8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 10:22:17 PM
Very good points about the music, actually.  And yeah, I remember reading that about Bebop & Rocksteady too. 

MASTER SAY HAVE FUN.  FUNNNNN!   8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 10:37:50 PM
MASTER SAY HAVE FUN.  FUNNNNN!   8D

"They're....BABIES!! They're BABIES!!!" [/Shredder]
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 11:28:40 PM
Ahhhh, so rich with quotes, the Turtles are.

Hmmm, I'm trying to think of what other characters I'd love to see in this fighting game.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on December 20, 2008, 11:46:15 PM
Ahhhh, so rich with quotes, the Turtles are.

Hmmm, I'm trying to think of what other characters I'd love to see in this fighting game.

http://en.wikipedia.org/wiki/List_of_Teenage_Mutant_Ninja_Turtles_characters

Start searching.  8D

Another character I could stand to see would definitely be "Hot Head/Warrior Dragon". If any body remembers him...

Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on December 20, 2008, 11:51:29 PM
Yeah, I was actually just looking at that list.  So many choices.  I mean, I wasn't even going to say Casey Jones, because he should be a standard, I think!  XD
Title: Re: A new TMNT fighting game for Wii...
Post by: Align on December 21, 2008, 01:06:34 AM
A regular foot clan ninja that looks no different yet kicks ass?
Title: Re: A new TMNT fighting game for Wii...
Post by: Solar on January 23, 2009, 10:55:29 PM
With this information form the Ngamer magazine, I command this thread to live!

Quote
- official title is TMNT: Smash Up
- dark, gritty graphics
- some real-world inspired locations: Manhattan skyline, unspecified jungle arena, motel roof
- defeat opponents by depleting health meter or via stage knock-out, much like the Smash Bros. series
- some context-sensitive moves
- no motion-controlled attacks, but there will be motion controls for other aspects
- levels change as you fight, start in one location and end up in another
- pizza restores health
- Peter Laird (TMNT co-creator) is writing the single-player story
- Mirage (comic publisher) is filling out the roster
- Splinter and the Turtles are the only confirmed fighters thus far
- 4-player online reconfirmed
Title: Re: A new TMNT fighting game for Wii...
Post by: Satoryu on January 23, 2009, 11:13:26 PM
Quote
- official title is TMNT: Smash Up

so not a ripoff.
Title: Re: A new TMNT fighting game for Wii...
Post by: Align on January 23, 2009, 11:36:51 PM
If it doesn't let me play with a friend as we slash, thunk, snikt and thwack our way through hordes of footclan soldier-filled levels, it's not worth looking at.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 24, 2009, 12:08:17 AM
With this information form the Ngamer magazine, I command this thread to live!


Unfortunately, nothing really all that new from this particular blurb, except the name.

..."Smash Up". Seriously, guys? You couldn't think of a much more "shellacious" title? TMNT fans, as a whole, would have been able to come up with a better title....20 years ago, when most of us were still in our TMNT pajamas.  :V

Any way, thanks all the same, Taiyo. Still looking forward to this game, I just hope that "crappy title" will be the least of our worries. Don't let us down now, GameArts and Team Ninja...
Title: Re: A new TMNT fighting game for Wii...
Post by: VixyNyan on January 24, 2009, 12:27:35 AM
Quote
- no motion-controlled attacks, but there will be motion controls for other aspects

Hm, kinda like Tatsunoko vs Capcom.
Title: Re: A new TMNT fighting game for Wii...
Post by: Acid on January 24, 2009, 12:34:37 AM
So when you people say "Fighting Game"... do you mean a game like TMNT 1-4... or TMNT Tournament Fighters?

(Either would be cool).
Title: Re: A new TMNT fighting game for Wii...
Post by: Solar on January 24, 2009, 12:56:28 AM
Smash Bros
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on January 24, 2009, 03:10:50 AM
Quote
- Peter Laird (TMNT co-creator) is writing the single-player story
- Mirage (comic publisher) is filling out the roster

Am I going to buy this?
YOU BET I WILL </shredder>

Yeah, and wtf, Smash Up? What happened to Shell Shock? Shell Shredders? Total Take-Out? Ninja Dentist?

...wait.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 24, 2009, 10:02:07 AM
BTW, besides Ninja Rap, is anyone else really hoping for songs from the Coming Out Of Their Shell Tour?   8D

I'd kick so much ass while listening to Pizza Power. 
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 24, 2009, 11:55:04 PM
BTW, besides Ninja Rap, is anyone else really hoping for songs from the Coming Out Of Their Shell Tour?   8D

I'd kick so much ass while listening to Pizza Power. 

We'll probably have to re-sign ourselves to make our "own OSTs for listening pleasure".

Any way, Blues...new mission for your enjoyment. Like I said on the other topic, if you get a chance to see Laird and dem at the NY Comic-con, see if you can chew their ears a lil about this game, if possible.

While I would like to see such characters like Slash, Bebop n Rocksteady and even Chote (if any of y'all know who that is, points to you!), now I'm just wondering where the HELL they got that title from. Tell 'em we need a title that will give us more of "SHELL YEAH!". But any thing would be better than "Smash Up". 

If enough of people like you hit them up and bother them about it, maybe Mirage will be moved enough to tell Ubi and the devs to change it to something better. 
Title: Re: A new TMNT fighting game for Wii...
Post by: pyromonki12 on January 24, 2009, 11:56:39 PM
Unfortunately, nothing really all that new from this particular blurb, except the name.

..."Smash Up". Seriously, guys? You couldn't think of a much more "shellacious" title? TMNT fans, as a whole, would have been able to come up with a better title....20 years ago, when most of us were still in our TMNT pajamas.  :V

20 years ago I was an embryo, kickin' my mom's shell. lol  ;)

but I'm glad for no motion control fighting. My forearms get tired from Samba de Amigo all day.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 25, 2009, 05:51:30 AM
We'll probably have to re-sign ourselves to make our "own OSTs for listening pleasure".

Any way, Blues...new mission for your enjoyment. Like I said on the other topic, if you get a chance to see Laird and dem at the NY Comic-con, see if you can chew their ears a lil about this game, if possible.

While I would like to see such characters like Slash, Bebop n Rocksteady and even Chote (if any of y'all know who that is, points to you!), now I'm just wondering where the HELL they got that title from. Tell 'em we need a title that will give us more of "SHELL YEAH!". But any thing would be better than "Smash Up". 

If enough of people like you hit them up and bother them about it, maybe Mirage will be moved enough to tell Ubi and the devs to change it to something better. 

Haha, I'll do what I can, oh Viewtiful one.  XD
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 25, 2009, 06:05:42 AM
Haha, I'll do what I can, oh Viewtiful one.  XD

Good. Gooooooooooooooooooood! [/Palpatine and his Unlimited Power!!!]

Damn the notion that Maryland Comic-Con isn't until September!
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 25, 2009, 06:23:38 AM
I'm curious if you've ever been to Otakon.  How is it, if you have?
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 25, 2009, 06:34:45 AM
I've been going to Otakon since '99, actually. Yeah. 8D

Any way, it's usually a good con experience, and the question usually is less in the way of "is it any good", so much that it becomes "how good is it".

Two years ago, we were graced with Steve Blum and Tomokazu Seki coming around, who both held individual panels and autograph sessions. I got Blum to autograph the back of my Advent Children Vincent figure (still in box). He's really a nice guy, and I think he may have been the first one who may have leaked the information about "Wolverine and the Xmen". Which was nice.

I was unfortunately unable to get close to Seki at all...too bad, too, I wanted him to sign my "Viewtiful Joe: Battle Carnival"! ;O;

Last year, Kappei Yamaguchi (Ranma, Inuyasha, Yattaro from Kyatto Ninden) and Derek Stephen Prince were the main VAs I got to see. Also were great guys.


Before I had REAL money, and knew about Play-Asia, Otakon and its local vendors who came to town, were my most prevalent sources of getting some nice swag. Recent years, that's not so much the case, but believe it or not...my first year there, I snatched up one of those Rockman 8 figures of Blues, that you have to put together. It was so funny, having that figure right next to my "Super Fighting Robot!" Protoman.  8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 25, 2009, 06:45:18 AM
Before I had REAL money, and knew about Play-Asia, Otakon and its local vendors who came to town, were my most prevalent sources of getting some nice swag. Recent years, that's not so much the case, but believe it or not...my first year there, I snatched up one of those Rockman 8 figures of Blues, that you have to put together. It was so funny, having that figure right next to my "Super Fighting Robot!" Protoman.  8D

Kick ass and lucky!  I've been meaning to drive/train down to the Balt and check it out one year.  LoL, maybe once I have that "REAL Money" you're talking about, I shall.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 25, 2009, 06:54:47 AM
Well, in any case, you do have a measure of time to play with. Otakon isn't until July 17-19 this year.

So, if you and Lou think you may stand to drop by and see "Charm City" for yourself, maybe we could hook up, and make sure your first time at Otakon, is a most SEXCELLENT one.  ;)
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 25, 2009, 07:03:39 AM
That would indeed kick-ze-ass.  LoL, more or less I probably won't have money by then either, but hey anything's possible!  I do play the lotto!   8)

Either way though, I shall try to talk to Laird and let him know that we demand the Coming Out Of Our Shell Tour music in our hopefully newly named TMNT Smash Game.  Perhaps TMNT: Cowabrawla!    8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on January 27, 2009, 04:09:17 AM
PR report came out, with a bevvy of new pics.
(http://images.gamersyde.com/gallery/public/9979/1775_0002.jpg)

(http://images.gamersyde.com/gallery/public/9979/1775_0001.jpg)

 :O

Never saw Leo do anything of THAT sort before...

(http://item.slide.com/r/1/94/i/jVcw_OqZ6D8IZZLg7LXdiDAEkQZh3DLW/)
(http://item.slide.com/r/1/237/i/QOr8a9Y1vz_tKhDvTYBwCLrUwB1xCSq1/)
(http://item.slide.com/r/1/155/i/pLQJlCd2yD_HmOIH0i2b9Su79P8rqT1a/)
(http://item.slide.com/r/1/23/i/z4uE0_P55T_bAOTb_XWMFZxBFnTOBH_x/)
(http://item.slide.com/r/1/219/i/0HaaDKZf4j8lRXGUmAUq8YUZ8Dtelfb5/)


So far, it still looks ok. But again...that name...it'll be on you, Blues!
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on January 27, 2009, 04:11:14 AM
Hey, I'm gonna suggest Cowabrawla instead!   8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Fxeni on January 27, 2009, 04:21:14 AM
This is one knockoff I'll be willing to play, assuming it turns out good :P
Title: Re: A new TMNT fighting game for Wii...
Post by: Klavier Gavin on February 05, 2009, 03:50:22 AM
Trailer (http://wii.ign.com/dor/objects/14305526/tmnt-fighters/videos/tmnt_trailer_020409.html)

Doesn't show much.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on February 05, 2009, 03:58:43 PM
Trailer (http://wii.ign.com/dor/objects/14305526/tmnt-fighters/videos/tmnt_trailer_020409.html)

Doesn't show much.
That's more than enough for me. *drools*
Title: Re: A new TMNT fighting game for Wii...
Post by: Align on February 05, 2009, 09:38:29 PM
meh
Title: Re: A new TMNT fighting game for Wii...
Post by: Klavier Gavin on February 06, 2009, 12:05:31 AM
http://tmntgame.us.ubi.com/
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on May 16, 2009, 05:53:49 PM
Necroposting with IGN blog (http://blogs.ign.com/Ubi_TMNT/) containing some infos about the game and its development.

And also, a new video (http://wii.ign.com/dor/objects/14305526/tmnt-fighters/videos/tmnt_trl_intensefight_51509.html) showing a little bit of gameplay. (Finally!)

It's really feels like Power Stone at 0:12. The glowing effect still looks out of place for me. An option to turn it off would be appreciated.

Now that we've seen some fights, I think it's about time they announce more characters, don't you think so?
Title: Re: A new TMNT fighting game for Wii...
Post by: VixyNyan on May 16, 2009, 06:24:59 PM
Wow, it does feel and look like Brawl. ^^
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on May 16, 2009, 11:10:14 PM
Wow, it does feel and look like Brawl. ^^

Shell yeah! And combined with the TMNTIV arcade remake, it's all the more reason to bust out the pizzas!
And the bandannas I cut holes in when I was a kid...
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on May 17, 2009, 02:02:37 AM
Well, it looks a bit rough, but a few months worth of dev time could possibly make all the difference.

But I do agree...now that we've seen vid footage, it's time to start announcing other characters. At least make for some easy ones, like Casey, April, Leatherhead, and a Triceraton.  8)
Title: Re: A new TMNT fighting game for Wii...
Post by: The Drunken Dishwasher on May 17, 2009, 02:26:37 AM
Don't forget Shredder  8D
Title: Re: A new TMNT fighting game for Wii...
Post by: Jericho on May 17, 2009, 03:17:42 AM
Late to the posting, but yeah this does look a bit too much like Smash. (Not like that's a bad thing though)

Also, the extending pole trick makes me realize that staff users are awesome. XD
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on May 17, 2009, 10:47:37 PM
Playable Splinter. Do want.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on May 29, 2009, 10:38:26 AM
Woohoo~! More info, more video, more fun! (http://e3.gamespot.com/story/6210442/)
And now we know for sure (if it hadn't been sure enough) that Shredder and April is playable.
lol at Shredder being eaten alive by a giant crocodile.
Title: Re: A new TMNT fighting game for Wii...
Post by: VixyNyan on May 29, 2009, 11:59:48 AM
I'm gonna play as April and Splinter~ ovo
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on May 29, 2009, 03:40:22 PM
I still say this game needs Usagi.  However, I'll make do with Mikey!   8)
Title: Re: A new TMNT fighting game for Wii...
Post by: Gaia on May 29, 2009, 04:06:39 PM
I wonder if anyone remembers Aska.. but that's aside the point, this game looks fun to play.
Title: Re: A new TMNT fighting game for Wii...
Post by: Protoman Blues on May 29, 2009, 04:38:21 PM
Hey, if Ms. Put Cha On The Line is in this game, I'd be all types of happy.  I'd love Chromedome too.  CHROME SPARK!
Title: Re: A new TMNT fighting game for Wii...
Post by: VixyNyan on May 29, 2009, 04:54:57 PM
No Turtle fan forgets Aska. ^^;

I want Usagi to be in it too. ovo
Title: Re: A new TMNT fighting game for Wii...
Post by: Gaia on May 29, 2009, 05:03:14 PM
If I remember, I was watching the US version since I was way younger, like 5 (average age to watch action shows like that). Nobody forgets the turtles and their supporting cast and atagonists.. even Rocksteady and the Triceratons.

It'd be intresting to see the Triceratons make an in-game appearance though, probably BG characters.

Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on May 29, 2009, 11:56:28 PM
Actually, I wouldn't be surprised if at least one Triceraton Warrior (prolly a generic) made it in game. The Trikes are long-running characters that have appeared in the original Mirage comics, as well as both cartoon series, and a few game appearances here and there. Peter Laird himself has a special spot for the characters. In fact, as far as original concepts go, the Trikes were actually crafted BEFORE the turtles themselves.  owob

So, all that to say, I think a Triceraton is to be expected, as well as Usagi. Usagi's been rolling with the Turtles for years now, (crossovers in his series, as well as the TMNT's own) and I couldn't imagine him missing out a thing like this. Hell, I think it's safe to presume that most people don't even know that Miyamoto Usagi is actually a character from a separate series altogether.  -u-'

No Turtle fan forgets Aska. ^^;

While I could stand to see Aska, in the end, she was a concept (created by Konami) that was crafted for only that one game, and hasn't been seen since.

Asking for her would be like asking for such characters like Tora the Bad Ass Polar Bear (TMNT2-NES) and/or Sisyphus the Beetle (TMNT Tourney Fighters, GEN/MD). Love 'em, but only the most hardcore of the hardcore TMNT fan would remember them, and we can only be but so marketed to by these guys. 8D

Besides, if it came down to it, I like Aska, but plenty of the females that have appeared in the TMNT multiverse, like Karai, Renet the Timestress, Radical, Lotus Blossom (80s toon), or even Ninjara would be more deserving of that spot, in my eyes. Especially Renet.   *o* *o*
Title: Re: A new TMNT fighting game for Wii...
Post by: The Drunken Dishwasher on May 30, 2009, 01:32:53 AM
Speaking of Usagi, there's also an artbook that came out recently of the artist and the series altogether.  So that's a plus for anyone who wants to fall for such an amazing character.
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on May 30, 2009, 02:03:53 AM
No Turtle fan forgets Aska. ^^;

I want Usagi to be in it too. ovo

 :cookie:

Yep, same 2 people I'd really like to see back.

That, and Karai from the new show. They can even kinda meld Lotus Eater (from the show) and New Karai if they wanted to.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on June 25, 2009, 01:30:46 PM
It's necroposting time.
A new vid (http://wii.ign.com/dor/objects/14305526/tmnt-fighters/videos/tmntsmashwii_trli_vignette1_62409.html), introducing new characters; Foot Ninja, Casey Jones, and Utrominator - an Utrom in a battle suit, which can be seen on this 'new' boxart (http://www.gonintendo.com/viewstory.php?id=85787).

Oh and Gamestop (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75210) seems to list this game under its PS2 games too. Hmm...
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on June 26, 2009, 03:14:33 AM
Quote
Utrominator

Do what now?

Quote
Casey Jones

THAT'S WHAT I'M TALKIN' ABOUT!
Title: Re: A new TMNT fighting game for Wii...
Post by: Pringer X on June 26, 2009, 12:40:54 PM
Oh and Gamestop (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75210) seems to list this game under its PS2 games too. Hmm...

Probably because they can't say that they're a total knock-off of Brawl anymore. Not that I care, the last few Ninja Turtles games have been rather disappointing when it came to quality so why should I bother with a knock-off of Brawl with TMNT characters? I love the turtles, but aside from playing as them in Brawl, for what reason should I buy this game? Turtles in Time was a [tornado fang]ing masterpiece and the 3D re-release actually seems worth it just because of the extra stuff they're adding, and at $10 or so, that seems like a better deal than Super Smash Bros. Turtle Smash-Up.
Title: Hey Hyper, here are two good reasons for you to get TMNT Smash Up...
Post by: Solar on July 07, 2009, 07:19:39 AM
A Rabbid and Sam Fisher Rabbid as playable characters. (http://www.youtube.com/watch?v=VU9pdqyQpw8)

I'm [tornado fang]ing buying this day one now.

Also, wow, both the select screen AND the results screen scream Smash rip-off XD
Title: Re: A new TMNT fighting game for Wii...
Post by: The Drunken Dishwasher on July 07, 2009, 09:11:20 AM
This easily blows away those people who think the gameplay will be slow just because the recent trailers just slow-mo the gameplay stuff.
Title: Re: A new TMNT fighting game for Wii...
Post by: Satoryu on July 07, 2009, 06:23:51 PM
look, i've already been on edge about this game since its announcement. but this, no. just no. i think the Rabbids have no business being in a Turtles game. they certainly don't need to plug them; their fourth game is coming out soon.

if they show up in the Turtles in Time remake, i'm going to be really pissed.
Title: Re: A new TMNT fighting game for Wii...
Post by: Gaia on July 07, 2009, 06:27:35 PM
Yep, rabbids are invading Wii's video games. I'm bringing out my plunger gun on day one.
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on July 07, 2009, 11:31:43 PM
I'm not mad. I'M FURIOUS!

It's bad enough that they're using an Ultrominator instead of Krang, and the new art style instead of the old one, but now THIS?! On a 25th anniversary celebration of all things pizza, turtles, and mutants?!

I'm starting to shy away from this.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on July 08, 2009, 05:06:57 AM
I consider myself pretty open to things. I mean, using the Utrom as they've done is fine, as I'm a fan of the classic TMNT B&W book, and that's more of a shout-out to that, than Krang, any way.

...But, not one, but TWO Rabbids?! There was, really, only ONE long-eared galoot who deserved to be in this game, and his name was Miyamoto Usagi!  o//////o

Shoot, I'm starting to wish they would have just used Miis, instead... -u-'

Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on July 09, 2009, 01:02:29 AM
Major slap in the face if there's an Usagi outfit for one of the Rabbids instead of the actual character.

As for the Utrominator and old B&W books, granted, but Krang was more memorable.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on July 09, 2009, 11:38:17 PM
Major slap in the face if there's an Usagi outfit for one of the Rabbids instead of the actual character.

As for the Utrominator and old B&W books, granted, but Krang was more memorable.

Well, diff'rent strokes, is all I'll say about Krang.

You see Krang, and you see another fond memory from the 80s toon. I see Krang, and how he just represents another facet of how they bastardized the original TMNT, as Eastman and Laird intended. 8D

Ah well, at least Shredder looks to NOT be an Utrom himself. The one main thing I hated about the 2K3 toon, pre-FF era.  -u-'
Title: Re: A new TMNT fighting game for Wii...
Post by: Acid on July 09, 2009, 11:42:23 PM
I was hoping for something more in the TMNT:TF direction.
This... is... well it didn't spark my interest as much as I hoped.

As for the rabbid matter:
I hate those bastards.
Title: Re: A new TMNT fighting game for Wii...
Post by: HokutoNoBen on July 10, 2009, 12:30:34 AM
The moment it was shown to be a Smash clone, those hopes for TF went out the window, in my eyes.

'Sides, unlike the 90s, making a 2D, traditional fighter out of a franchise isn't nearly as lucrative now. Even the likes of the Naruto games have taken a number of liberties that drift away from the "classic" model, and be more newbie-friendly.
Title: Re: A new TMNT fighting game for Wii...
Post by: Solar on July 10, 2009, 12:37:57 AM
The moment it was shown to be a Smash clone, those hopes for TF went out the window, in my eyes.

To be honest, I say that it's between clone and just plain ripoff. Not only in the gameplay, but in the presentation too.


And well, I understand everyone's hate for the rabbids even though their inclusion makes me happy. Ubisoft should worry more about getting the good TMNT characters in first, and then about their shameless advertisement (seriously, that's all that is). How bad this was will depends on how the final roster turns out =/
Title: Re: A new TMNT fighting game for Wii...
Post by: Acid on July 10, 2009, 12:42:24 AM
To be honest, I say that it's between clone and just plain ripoff.

And now you explain the difference.
Title: Re: A new TMNT fighting game for Wii...
Post by: Satoryu on July 10, 2009, 12:44:01 AM
Rosenkreuzstilette is a clone.
Mega Man 3 (PC) is a ripoff.
Title: Re: A new TMNT fighting game for Wii...
Post by: Acid on July 10, 2009, 12:46:06 AM
Give me a clear definition without examples.
Title: Re: A new TMNT fighting game for Wii...
Post by: Gaia on July 10, 2009, 12:50:28 AM
Ripoff - A term used to describe items being the same identical thing as the origional item, but at a more costly or less costly price. usually more/less sturdy than the origional product.

Clone - Something that looks and feels like something else. The only real diffrences are who made the item, and the product's end results.

And there you have it. , because it's mike's super short show! Clear defs for Acid, unless I'm wrong.
Title: Re: A new TMNT fighting game for Wii...
Post by: Satoryu on July 10, 2009, 12:50:56 AM
it's all about shame. a ripoff copies a game for the sake of. but a clone copies the game while giving it the respect it deserves.

although, a clone is not above also poking fun at its source material.
Title: Re: A new TMNT fighting game for Wii...
Post by: Acid on July 10, 2009, 07:53:37 PM
Ah, you know what?

I'll give a try before I judge this. Might be fun. But I must agree with Ben, the newer artstyle was a bad choice. Should have used the 90s cartoon style. Or the TMNT:TF artstyle. That one rocked.
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on July 10, 2009, 09:58:26 PM
If it plays anything like Smash, it'll be fun, but at the same time, everything else about the game will really kill the enjoyment.
Title: Re: A new TMNT fighting game for Wii...
Post by: Fxeni on July 10, 2009, 10:00:55 PM
I'll try it out, but I'll avoid the rabbids as much as possible. If anything, it'll be fun to smack them around if it's absolutely necessary.
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on July 10, 2009, 10:03:13 PM
Indeed, Ubi's probably counting on them being the Dan/Jigglypuff of that game.

Because, well, see how well that works?
Title: Re: A new TMNT fighting game for Wii...
Post by: Fxeni on July 10, 2009, 10:05:31 PM
You mean how they can be absolute beasts in the right hands, but are useless to everyone else? 8D
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on July 10, 2009, 10:08:28 PM
Indeeeeeed.
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on July 22, 2009, 03:48:43 PM
http://comic-con.gamespot.com/video/6213722/ (http://comic-con.gamespot.com/video/6213722/)

[tornado fang] yeah! It's Technodrome! I demand Bebop & Rocksteady RIGHT NOW.

And Utrominator officially replaces Krang... Not that I'm complaining or any thing. I just know that many people will not like this decision...
Title: Re: A new TMNT fighting game for Wii...
Post by: The Drunken Dishwasher on August 16, 2009, 03:47:08 AM
So uh, anything new as far as news is concerned?
Title: Re: A new TMNT fighting game for Wii...
Post by: yanmaoption on August 16, 2009, 12:27:14 PM
Well, it seems likely that it'll be for PS2 too. Check the official site (http://tmntgame.us.ubi.com/) for PS2 logo. At the site, shuffle characters around until you get three turtles with the Shredder, and then watch them brawl to see a little footage of a new train stage.

There are several new videos here (http://next.videogame.it/tmnt-smash-up/video/). The one worth mentioning would be this one (http://next.videogame.it/tmnt-smash-up/video/3746/#media) which contains a glimpse of a tag team mode.
Title: Re: A new TMNT fighting game for Wii...
Post by: Captain Headdy on August 16, 2009, 01:02:09 PM
If it plays anything like Smash, it'll be fun, but at the same time, everything else about the game will really kill the enjoyment.

It's a much faster than the recent offering of Smash Brothers. The stages are also crazy interactive. There are your calm moments where you and the others basically duke it out, but eventually a hazard pops up, or there's some object in the stage that you can interact with to turn the fight in your favor. Several stages also do transitions. And proper transitions mind you, none of that Fire Emblem crap you saw in Brawl.

The sewer level for example. One moment you're fighting in the sewers when a torrent of water pushes all players into another area with platforms that push you away from falling water, and a giant alligator that guards the bottom and pops up every now and then to take out any unlucky S.O.B still at the bottom.

I didn't get a chance to learn much of the move sets yet, but it's pretty simple to get in and have fun, and if you get caught in some annoying juggle, you'll be given a chance to break out from it and counter attack. However, there are some problems where you could end up being cornered by a character if they kept spamming a certain attack. I believe there was a counter to the situation but I didn't have time to properly try it out. There are items that enhance or give you special abilities such as the ability to breath fire to further increase your arsenal attacks.

The game doesn't have the same knockback like system in Smash Brothers, but that's expected with the vitality system. You want to pummel your opponents, not send them flying. However, this is actually a welcome benefit since now you'll be spending a majority of the time fighting rather than playing mind games to try and launch them out.

This game is also visually stunning. There's so much fancy effects going around, and it helps that the stage actually helps in the fight. So not only is it nice to look at, but you can also use it as a distraction or an obstacle against your opponent. I couldn't really judge the music or sound effects of this game, didn't really pay attention to them.

Overall this game is very fun and I'm looking forward to the final release. Still hate those god damn Rabbids though. (Although, they were not playable in the build that I tried.)
Title: Re: A new TMNT fighting game for Wii...
Post by: HyperSonicEXE on August 21, 2009, 11:32:32 PM
I've always said that actual Brawl tournaments need to use the HP mode.

But hey, like they're going to listen; they're too busy crying about tripping and the lack of Wavedashing.
Title: Re: A new TMNT fighting game for Wii...
Post by: pyromonki12 on September 20, 2009, 01:32:48 AM
so I got this game from Best Buy (since they got an early shipment). and I must say I'm enjoying the crap out of it.  Fighting is pretty balanced, and I love the way you can use the stages to your benefit.

However, it may be possible that there are only 20 characters, despite what their website says. The developers have been reluctant to answer, but their might be 3 RABBITS instead of just 2. So yeah, major rage.

Yet, the game is so good, I'd keep it despite the lack of TMNT characters, but I'm still disappointed.