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Rockman & Community => Rockman Series => Zero => Topic started by: MadManX on June 06, 2010, 04:59:34 AM

Title: Megaman Zero: The Fandub Project
Post by: MadManX on June 06, 2010, 04:59:34 AM
I know when I got here, I've been blabbing left and right, "OMG IMMA MAKIN' A FANDUB OF MMZ!!" Well, I was finally gonna post the first episode...right about today, but due to setbacks, this project is way behind. On the to-do list:

1. Zero (my main guy) has not sent me in his lines, even though it's been 2 months and everyone else did, and then some (potential recast)
2. Issue between mixing sfx & voice (whether to be minimal, include the arrange album only, or try a custom soundtrack)
3. Whether my direction would either exploit the backstory behind the games, or just cause more confusion

Now, for a few details:

-Direction - This fandub is aimed at mixing the plot and events in-game while having the (translated from direct translation) scripting of the Drama tracks. Along with this, give some lesser characters a little depth while staying within plot constraints, via "codec calls". For example, the intro will be lengthened to put light on Ciel's situation.

-Voice Acting - Even though this is a "kids series", I wish to explore the better parts of it from the Drama CD acting. For something to compare, imagine the likes of Resident Evil: The Darkside Chronicles (minus the cursing and gore :P ), or at least Astro Boy script-wise

-Music & SFX - I have been able to find a sfx rip of all sounds for the whole series, yet some of them have their Jap VA attached to them. Replacement sfx will be needed. However, the means to mix them (Audacity, then Adobe Premiere) has proven long and tedious...not to say I won't do them, but doing all this solo... :\  As for music, some of the early work is...decent, to be nice. Giving more life to the soundtrack (using OSTs from Resident Evil, Parasite Eve, Metal Gear Solid, Mega Man Legends, and other Sci-Fi inspired music) would help flesh out the acting and tension between the scenes. The Arranged sountrack is also available, and even though they make the feel come alive most of the time, some tracks are still lackluster.

So, I'm appealing to the fans, if anyone would like to help check my work on scripting and/or help write future episodes, please contact me via skype, msn/windows live, or email, I'm available!
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Satoryu on June 06, 2010, 07:22:31 AM
Consider me interested. If you need it, I may be able to help in the acting department.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Zan on June 06, 2010, 04:08:41 PM
Just the first game?
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 06, 2010, 04:28:13 PM
All right, my Zero's back on board! Hope it stays that way...

And no Zan, MMZ1 is just the tip of the iceberg. The rest of the series is soon to follow, along with the drama cd tracks when appropriate. I just don't want to plan too far ahead and drop support from the VAA if I can't handle managing it.

I made an audition video a while back stating everything I want to do with this, right here: http://www.youtube.com/watch?v=I4ixvQn6nJ8
(Yes, I edited this to use as an audition video...just stay quiet and the feds will go away...  8D )
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: OBJECTION MAN on June 06, 2010, 05:39:15 PM
I don't think I'd make a particularly good voice actor, but I am mildly interested in this project. I'm curious if the fan community actually has suitable voice talents.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Zan on June 06, 2010, 05:42:16 PM
Quote
And no Zan, MMZ1 is just the tip of the iceberg.

You realize, right, that when it comes to 1 and 3s drama tracks, you'd be relying on inaccurate translations which weren't done for presentation's sake? I don't think you should stray from the game script.

Quote
I don't think I'd make a particularly good voice actor, but I am mildly interested in this project. I'm curious if the fan community actually has suitable voice talents.

You forgot to object.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 06, 2010, 06:19:47 PM
That IS true (as no translation is perfect), I'm just saying the presentation quality could be given a little...oomph. Because, even though conceptually Mega Man Zero is going to be as real as Mega Man will get, the dialogue when said aloud is...clunky, at least. I'm trying to find a middle ground to find what could fit as modern-day conversation, good characterization, and staying truthful to the plot. Granted, some of the drama tracks are only retellings with little "spins" (such as Zero "talking" to Ciel, though it could be mumbling to someone else he imagines). But, there are moments where they explore unexplained events, such as Elpizo's position before the Resistance, and the Elf Wars.

Case in point - the full, unedited english script for MMZ1 here on Gamefaqs: http://www.gamefaqs.com/gba/551912-mega-man-zero/faqs/50121

(Also, if at least some of my script ideas do get an approval, hopefully the Zoom-in feature will avoid text boxes  8) )

Also, just a quick statement, all main characters have found a place for MMZ1. However, if you don't mind waiting for MMZ2 for more characters, or coming in for an extra, I'll send you a script right away!
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Thanatos-Zero on June 06, 2010, 06:30:41 PM
If we going to do a fandub, one certain person shouldn't be forgotten. The voice of Zero, Lucas Gilbertson!
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 06, 2010, 06:39:08 PM
 >0< The point of this is to get his attention to OFFICIALLY dub this! If Capcom said no to dubbing MMZ, it's not like he can do much. He should be under contract to keep his voicework professional, like everyone else.

Besides, if by luck my 2 guys dropped out and he wanted in, he needs to bring his A-game. This wouldn't be anything cheesy enough like Command Mission, in which even Resident Evil would chuckle. Nope, I want his best! MMX4 fandub cutscene-quality, all the way!
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: OBJECTION MAN on June 06, 2010, 06:50:30 PM
He should be under contract to keep his voicework professional, like everyone else.

(http://img40.imageshack.us/img40/5830/trucyapolloobjectionnes.gif)

[youtube]http://www.youtube.com/watch?v=Lf-JE2FKD-k[/youtube]
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Thanatos-Zero on June 06, 2010, 07:04:08 PM
Any idea who should voice Dr. Weil/Vile?
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Satoryu on June 06, 2010, 07:17:53 PM
I wouldn't mind auditioning for that.

For your Zero actor, is he going to be doing a Lucas imitation or his own thing? And are you getting someone different for Omega? Are you even planning this far ahead?

Also, I call Blazin' Flizard. I always enjoyed doing his voice.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 06, 2010, 07:22:34 PM
Yes...but THAT was already released so many times, Capcom wouldn't give a crap about laying a copyright claim on it. Besides, why do you think he only has one video on his YT page?

Speaking of dubbing MMZ, the point is that if the fandub rose to popularity over the official dub (when they decide to release it) by any other means besides unlicensed voice work and mixing, what would you think they do? Pay reparations to the fandub actors for doing a job well done? Most likely, this would be hunted down and sued to kingdom come. So, legally (unless Capcom manages from the bottom of their heart to use this officially at the last second, which would put strain on my fandub actors), I don't think this would be a good idea. Not to say I wouldn't work with Lucas, given the right conditions (and if he saw the Audition post running 2 months on the VAA  >8| ), but it's a fan dream.

Besides, the guys I managed to rope in aren't that bad for Ameteur VA.

Main VA: Koichi Saito - http://www.youtube.com/watch?v=7nukZigZE40

Understudy: Ry-Guy (Ryan H. Nelson) - http://www.youtube.com/watch?v=-79eHagBuEQ (Best I could come up with besides posting his audition lines here, he's also the lead role for Phantom, and numerous understudies)

This. Is. In good hands.


P.S. Oh shiz, Imma gettin' swamped...LEMME GET A PEN AND PENCIL OMG!! :O
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Thanatos-Zero on June 06, 2010, 07:30:15 PM
Here some Omega Voice Clips requested by me from Lucas.
http://www.fileden.com/files/2008/12/13/2221944/iamthemessiah.wav

That happened one year and 5 months ago.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Blackhook on June 06, 2010, 07:39:36 PM
This whole dub thing sounds certainly like a nice idea. How about asking some abridged series voice actors to help? Those guys are talented.
http://www.youtube.com/watch?v=nTLbnDhEYKs
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Night on June 06, 2010, 07:52:27 PM
Saito's voice is perfect for playing "dynamic yet quirky" characters.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 06, 2010, 09:35:11 PM
http://voiceactingalliance.com/board/showthread.php?t=51693

This...was the original audition thread for MMZ1 (if I did the whole series, this would've been suspicious and looks like it will be dropped), beginnning from early March to mid-April. Nobody from MegamanAbridged showed up, but those who did, I salute them. Even though finding the right voice was a tedious task, I know this cast, given time, will play their parts well (and I've been practicing myself for the right Fefnir voice). If anyone would like to hear the full cast, ask and I will give. The only problem I have had is getting the lines in, and me being intimidated by managing and mixing the project by myself.

Considering it, I think asking Lucas Gilbertson as the true form of Omega would be orgasmic, but seeing as his page on Facebook doesn't get checked, I have no way of contacting him.

Finally, this was the plan for how I was going to do these episodes:
1. Play-test for ways to make the experience as story-like as possible (do not exploit glitches in programming, do little things like hint that Zero picked up his pistol rather than have it on himself) before recording
2. Set up a script to go along with the whole gameplay, using editing only as needed to cover mistakes.
3. Once script and footage are made, bundle the script with a download link for the footage to use as reference when sending to the actors. Meanwhile, rip an .mp3 of the movie and use audacity work on inserting the sfx for key moments on a separate .mp3 track, if arranged/custom music will be used.
4. Once all lines are gathered, insert the lines w/ audacity and use Adobe Premiere to insert the music and finalize the movie in a good quality.
Cut, paste, and repeat.

However, since my Zero (Koichi) has not sent me in his lines, and I didn't discover that audacity trick until now, I have kept meek about the project. THIS is why people make fandub groups, not do stuff solo.  X(

After I take care of my own VA work (2 projects right now), I'll start mixing those sfx and improvise the intro scene. I was hoping to find help for mixing, but I guess that's too much to ask. THIS is also why I've posted here, after all this time to do my things.

If you read through this, thank you for listening.   :|

Edit:
I do have plans to hopefully cover the series up until MMZ4, and although I have had thoughts about the main characters (I actually know someone with a good Weil voice, look up AussieRoth7, if I can talk him into it), it's just that I've been slacking on tedious work and yada yada yada...

Well, actually, I feel more confident about doing the mixing! Well, I might take Zan's advice and tone down some of the ideas in favor of doing something more simpler for the intro, but I'll leave the rest in.

Edit 2:
Well, by random stroke of luck, I just found a really cool guy to help on Skype (surprisingly, he sounds a lot like Lucas Gilbertson...but he isn't, and he hasn't even heard of Zero 0.o ), and he's agreed to help mix the sounds. I'm giving him 2 weeks to coincide with my Zero's deadline. Things are looking up!

Edit 3:
As a bonus, for who I have Elpizo in mind, look up JonFawkes. His Zero's...okaaay, but I'd think it's more fitting for a bishounen role. And besides, Lelouch Vi Britannia + Vega/Balrog = Elpizo basically sums him up. Of course, he's in a dubbing group, so I doubt getting him. It's not like I don't have other people...including myself...

*Note: Editing. #1 way to avoid double posting, bitchez! :P
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 13, 2010, 08:32:21 PM
Another update, finally...and now, the prologue!
http://www.youtube.com/v/uZq5tvd-0xU&hl=en_US&fs=1&
It's not much, but it'll do for now due to a recent Custom Windows 7 Update (which eliminated PInnnacle Studio, leaving me more time to understand Adobe software). Zero VA Koichi and Ry-Guy still hasn't given me lines, but thanks to spending some time with Adobe Soundboard, I've already mixed the intro running sequence.

So, progress-wise, here's the list:
Video - 100% - for this episode, taking it one episode at a time
Sound - 20% - finished the intro chase scene, and almost scene 1, but planning to cut some lines for something a little easier
Lines - 80% - have plenty of extras, but Zero's missing (Koichi, Ry-Guy...), and a couple others just skipped out (but I have the lines I can work with for them)

As for a deadline, I'm hoping this saturday will be it (At I'll promise I'll put in the sfx are in by then -u-' )
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Night on June 13, 2010, 09:03:59 PM
Ciel sounds kinda cute, though a little too quiet.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on June 13, 2010, 09:18:06 PM
Ciel sounds kinda cute, though a little too quiet.
I didn't know how to bump audio while I was making that, and once I did, I made the upgrade. So...  >3<

At least that won't happen when I finally mix the episode! owob
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: OBJECTION MAN on June 13, 2010, 10:03:08 PM
Not really feeling Ciel. She doesn't really sound into it, like shes just calmly reading off of a piece of paper.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Protoman Blues on June 13, 2010, 10:09:34 PM
I'm actually gonna have to agree.  I think her voice sounds good for Ciel, but perhaps if she just raised her voice a little more, or put a little more emotion into it.  Otherwise, I'm looking forward to this.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on August 02, 2010, 02:37:17 AM
First episode up!
[youtube]http://www.youtube.com/watch?v=NZeUVmZ1eMs[/youtube]

Now, for some reason, Adobe Premiere CS5 made the video a lot blurrier than it was, even though I used the raw .avi file. If anyone has any explanation, please contact me.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: OBJECTION MAN on August 02, 2010, 02:52:23 AM
THAT'S IT

THIS DOOR IS GOING DOWN

...


That's about where I closed it.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Satoryu on August 02, 2010, 02:56:51 AM
It ain't bad. There's some cheese, but I like cheese in small doses.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on August 02, 2010, 03:16:58 AM
THAT'S IT

THIS DOOR IS GOING DOWN

...


That's about where I closed it.
Did I get anyone to help with visuals? Nope, had to pull it off with words and sounds, by myself. So unless I pull some crazy-ass talent and use sprites or something to make this into a dramatic abridge, more-amount-of-dialogue-than-necessary stays. Besides, had to keep it clean. Zero may be dark, but saying something like " [tornado fang] it! I'm not putting up with this...I went through hell and back for this mission, and I'm not stopping now!" would be a bit much.

Anyway, given the situation, I think some jabs at the predicament wouldn't be too far-fetched. Compared to what I've originally written, it's a load off itself from being too morbid. And I do promise, the other episodes, once there are more than 2 main characters, show up, things will kick in gear!

...Of course, given how long to make it, you might not see another episode. I think some of the actors bailed out on me, so unless I have some support, I don't think I'll keep this up much longer.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Romantic Fool on August 02, 2010, 04:27:45 AM
meh.

It's okay.

I closed it as soon as they got to the door though, and the only reason why I didn't close it then was because the huffing and puffing from ciel sounded erotic, but it's okay. You'll be doing dub fans a huge favor though.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: OBJECTION MAN on August 02, 2010, 05:11:10 AM
Did I get anyone to help with visuals? Nope, had to pull it off with words and sounds, by myself. So unless I pull some crazy-ass talent and use sprites or something to make this into a dramatic abridge, more-amount-of-dialogue-than-necessary stays. Besides, had to keep it clean. Zero may be dark, but saying something like " [tornado fang] it! I'm not putting up with this...I went through hell and back for this mission, and I'm not stopping now!" would be a bit much.

Anyway, given the situation, I think some jabs at the predicament wouldn't be too far-fetched. Compared to what I've originally written, it's a load off itself from being too morbid. And I do promise, the other episodes, once there are more than 2 main characters, show up, things will kick in gear!

...Of course, given how long to make it, you might not see another episode. I think some of the actors bailed out on me, so unless I have some support, I don't think I'll keep this up much longer.

Visuals were not a problem. It was the lines that some characters said.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Flame on August 02, 2010, 06:22:01 AM
Ciel sounded.. A little... Dead in the emotions department..
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: VixyNyan on August 02, 2010, 01:09:52 PM
R-Type Delta music? <3 I like where this is going. >U<
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Blackhook on August 02, 2010, 01:44:24 PM
A new hope....didn´t hear that one before.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Bueno Excelente on August 02, 2010, 01:47:29 PM
General rule with all fandubs. I've actually never seen a good one in my whole life.

Not the fans' fault. I do congratulate them in their efforts, but the problem is, they're not voice actors. So the result is never good.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: MadManX on August 02, 2010, 06:02:51 PM
R-Type Delta music? <3 I like where this is going. >U<
Just wait until the first attack on the base with the drill tank. Stage 3 all the way! And Mega Man Zero 2, Leviathan's second stage...gonna be "Fantastic"!

A new hope....didn´t hear that one before.
An intentional jab, for the "Calm down, you have hibernation sickness" bit. Heck, the intro of the game reeks cheese. Now, let's see what didn't make the cut...
-Ciel SCREAMING "Passsssssssssssyyyy!"
-Zero's dialogue before entering the door, replaced by a giant middle finger with the door panel blowing up
-Voices where they shouldn't have (though, I ran out of room for that one. You can see where they were when I was handing out scripts a while back)
-Ciel calling Zero's gun a "buster", although I'm PRETTY sure he just swiped it off a dead soldier and have it adapted by his systems

General rule with all fandubs. I've actually never seen a good one in my whole life.

Not the fans' fault. I do congratulate them in their efforts, but the problem is, they're not voice actors. So the result is never good.
Eh, take what you can get. I only had about 5 females audition on the Voice Actor's Alliance, and Ciel's understudy is the same voice of Leviathan. Only difference here, I'm rewriting it to how an English speaker would say things, rather than using in-game dialogue, which STILL has spelling errors in the Collection. Nevertheless, that's mostly going to kick in when I have Fefnir and Leviathan in the scene.

Though I have to admit, I guess my Scott McNeil scratchiness wasn't really a good idea, but they're just extras ^^; Only 4 people sent them in anyway.
Title: Re: Megaman Zero: The Fandub - Yea or Nay?
Post by: Bueno Excelente on August 02, 2010, 09:52:12 PM
You know how people who love original voices cringe so much at regular, professional dubs and stuff?

Those guys are PROFESSIONAL, do what's pretty much an amazing job with small tones, sounds and fluidity, and still they get quite alot of criticism for their voices.

Any amateur, no matter how close the voice is to this or that, can not compare to anything regarding quality. Specially with home recording equipment, crappy headsets and stuff like that.

But I say keep doing it. You're putting good work into it, and that's what matters.
Title: Re: Megaman Zero: The Fandub Project
Post by: MadManX on November 27, 2010, 04:30:09 AM
Here's a small update on the project so far:

Currently, episode 2 is almost out of the pre-production phase, as I have almost all of the characters' lines in ready to mix...however, my current Zero VA, Koichi Saito and his understudy Ry-Guy, are AWOL with their own projects and lives. Thus, if anyone is interested in auditioning for Zero in this project, here's the audition thread:

http://voiceactingalliance.com/board/showthread.php?t=60534

And if any of you are close to Lucas Gilbertson...now's your chance to show him this!
Title: Re: Megaman Zero: The Fandub Project
Post by: Night on November 27, 2010, 05:16:44 AM
I think we should let someone else try to voice zero >,>;

As much as I love Mr. Gibertson, I'd like other people to have a chance at voicing zero.
Not to mention how hard it would be to talk to him, and how much trouble it would be to do recordings on his own. >~<;
Title: Re: Megaman Zero: The Fandub Project
Post by: MadManX on November 27, 2010, 05:35:57 AM
Try telling that to some of the people here. Ever since that MMX4 fandub sprung up, that's now official evidence to the fans he can show up anywhere. But he has expressed interest in the Zero series: he at least did voice clips for Omega, which is very cool.

Nonetheless, Zero doesn't have to be voiced by Lucas Gilbertson...but his counterpart, Johnny Young Bosch... >^< Anyone else please, even though it makes perfect sense for MvC3!
Title: Re: Megaman Zero: The Fandub Project
Post by: Night on November 27, 2010, 05:41:09 AM
=w=;; 

Mr. Bosh would be even more unlikely to do a fandub.
Also, I don't think anyone "here" would mind somebody other than Mr. Gibertson voicing Zero. ^^;
Title: Re: Megaman Zero: The Fandub Project
Post by: MadManX on November 27, 2010, 05:58:10 AM
Which brings me back to my point (sorry for wasting space, Vixy  -u-' ): If anyone on this forum would like to audition for Zero, they are free to send me those lines on the link to my buddy Brandon McAllister (his email in the link), or me via madmanx@comcast.net.

And if you're a fanboy with good publicity and you want to shoehorn Lucas in, be my guest. Not that I have any hope to begin with, MUCH less with JYB (who DEFINITELY has too much screentime...seriously, is the power of Britannia not good enough!?  >8| )
Title: Re: Megaman Zero: The Fandub Project
Post by: OBJECTION MAN on November 27, 2010, 09:14:19 AM
Lucas IS Zero

The end.
Title: Re: Megaman Zero: The Fandub Project
Post by: Rin on November 27, 2010, 11:30:42 AM
Lucas IS Zero

The end.
Am I seriously the only person who thinks he's not that good as Zero?
Meh.
Title: Re: Megaman Zero: The Fandub Project
Post by: Hypershell on November 27, 2010, 04:10:00 PM
Yes.  In fact, I'm gonna quote OBJECTION MAN, just 'cuz it's true:

Lucas IS Zero

The end.

That said, a fandub is a fandub, we kinda expect that a no-name will take the role of Zero.  So, good luck.

Ever since that MMX4 fandub sprung up, that's now official evidence to the fans he can show up anywhere.
Well, he did ONE cutscene, plus your varying RPM quotes, for the fun of it.  The rest of X4 was just me screwing with X8/XCM rips.

There's a big difference between that and dedicating oneself to a full project.  If we could get him to do that, I'd still be pestering people about redubbing the rest of X4's videos.  *shrugs*
Title: Re: Megaman Zero: The Fandub Project
Post by: Saber on November 27, 2010, 04:41:11 PM
Urgh, I only managed to get through half of the first episode. I couldn't bear any more, Zero's just talking too much trash.
Title: Re: Megaman Zero: The Fandub Project
Post by: MadManX on November 28, 2010, 04:40:46 AM
Did I mention that a new writer's on board-

*shot*

...no, seriously, he's better than me by a mile! Thanks to him, you won't have Zero with a cheesy superpowerful "dark side", Harpuia won't be a Mary Sue, and Fefnir will have the least amount of Woolseyism as possible! (Okay, that last one's on me.)

As for the first episode, there's no doubt I'll have to revisit it. Visuals are a mess, and dialogue should have been cleaned up...If I gathered up more support. That said, characterization marches on. And by characterization, I mean deconstruction.

There's a big difference between that and dedicating oneself to a full project.  If we could get him to do that, I'd still be pestering people about redubbing the rest of X4's videos.  *shrugs*

Amen to that, but I doubt only an actor could make it fully redeemable. I suggest a script overhaul. Am I the only one who thought an echo should have been used on that iconic line, rather than a big word shout?
Title: Re: Megaman Zero: The Fandub Project
Post by: Saber on December 04, 2010, 05:44:46 PM
As for the first episode, there's no doubt I'll have to revisit it. Visuals are a mess, and dialogue should have been cleaned up...If I gathered up more support. That said, characterization marches on. And by characterization, I mean deconstruction.

Cleaned up is maybe a little too weak a word to use for this. I mean seriously, Ciel shouting "[parasitic bomb]!" ? That absolutely does not match my view of her as a character and person. Her cursing simply doesn't fit her persona at all. She's the soft-spoken type of girl.

As for Zero, he doesn't really talk a lot normally, in the Zero series at least. He was a lot more chatty up to X4, but since then he's become more of the strong silent type, even more so than he already was. He's the kind of guy who only talks when it's necessary.
Title: Re: Megaman Zero: The Fandub Project
Post by: Satoryu on July 06, 2011, 08:52:47 PM
I guess I'll let anyone who was wondering why this hasn't progressed in so long: MadManX has canned the project, citing problems with the video footage aspect of it.

I'm sad to see it go. While there were some rough spots in the first video, it was to be a long project, so it would likely have gotten better over time. At the same time, though, I'm not surprised that it has stopped. It was a very ambitious project. I respect that ambition, though.

And I'm especially sad it stopped before I even got to debut. I was recast as Zero for the second episode. I'll probably put up all my lines some time down the line.