RockmanPM Forums

Rockman & Community => Fan Creations => Topic started by: Yllisos Zanon on January 09, 2010, 05:32:34 AM

Title: 'The Madness' returns
Post by: Yllisos Zanon on January 09, 2010, 05:32:34 AM
Last time I posted this, it was a cluttered mess.  So for your viewing pleasure, here it is again. (fingers crossed, hoping it works)  I have X1-X3 in it for collection purposes.

(WILL BE REPLACED)

And yes, the quality should work this time.
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on January 09, 2010, 05:50:47 AM
The png!
Everything's so clear now... Very nice. :3
Title: Re: 'The Madness' returns
Post by: carlos-182 on January 09, 2010, 06:09:18 AM
Last time I posted this, it was a cluttered mess.  So for your viewing pleasure, here it is again. (fingers crossed, hoping it works)  I have X1-X3 in it for collection purposes.

http://img121.imageshack.us/img121/2041/khragoongeneralsheet.png

Posted on: November 28, 2008, 05:40:19
Refer to first post for update... [eyebrow]

And yes, the quality should work this time.

They look awesome, you should help me with my MMX fan project :P,... no really, you should.
Title: Re: 'The Madness' returns
Post by: borockman on January 09, 2010, 06:56:30 AM
Now that's impressive.

Love the bottom half sprites.
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on January 09, 2010, 07:14:22 AM
Trust me when I say, Yes.  I would love to help on someone elses project, but this is actually a window of opportunity.  My uncles computer crashed, he already ordered a disc for repairs.  He'll probably get it fixed early to mid next week.

Any particular favorites... anyone... 8)
Title: Re: 'The Madness' returns
Post by: borockman on January 09, 2010, 09:34:40 AM
Ozone orca. Much cooler edit of Duff mcWhalen I say.

and Mad Nautilus.
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on January 09, 2010, 09:38:54 AM
I like Pyro Pumpkin... :3
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on January 22, 2010, 05:32:56 PM
My cousin likes Lectric Cricket and Stealth Leviathen.  Pyro Pumpkin was fun to make, Ozone Orca was kind of a pain to create.  My Number One Favorite, Tundra Tiamat, why you ask.  He was the first one I made.

Any impressions on the non-animal characters, or the new X armors at that.  I still lack ideas for the last two Capsules.  They would be in the same game, one Light and one Cain.  Also down the lines of being similiar, the Blitz and Krieg armors are a good example.

The Shark and Cacoon, is kind of different.  The Falcon Armor represents the sky, I wanted to do something for water and land.  Therefore, Shark and Cacoon.  So please, don't hesitate to express any ideas you have.

As for the other characters, notice the backward spelling.  I will not change Rekoj, he is my personal favorite.


Posted on: January 10, 2010, 19:19:08
Apologies about the double post, but, you can find another project in the 'Fan Projects' thread.  It is an 8-bit project, for those who crave the 8-bit craziness.  I am looking at Dr. Wily 2 and Vixy.
Title: Re: 'The Madness' returns
Post by: Gaia on January 22, 2010, 07:25:09 PM
Now for some helpful hints.

- Poportion, loving the mavericks here, but the ladies could use some more anatomy work here with the exception of Berkana, which you did a fine job in recreating her Xtreme 2 sprites. Cinnamon looks chunky here. Pallete and a few other's heads are facing the wrong direction, so is Nana (what's up with her body though?).

- Sizes, some may be off, but oh well, you did your best here I suppose.. Botos on the other hand.. well done.

- Detail, you paid great detail with the Limiteds and later mavs (especially Natilus!), but the humanoids do look over-detailed here. must be the style.

Otherwise, lovely mavericks here as a fellow X1-3 spriter. I'd love to pick a fight with Bluc one of these days. Your origionals are nicely done, too.
Title: Re: 'The Madness' returns
Post by: Flame on January 22, 2010, 07:29:38 PM

- Detail, you paid great detail with the Limiteds and later mavs (especially Natilus!), but the humanoids do look over-detailed here. must be the style.

Which goes back to my point of the X series having outgrown the inferior SNES X style. 8U
but thats an argument for another day
Now that they are actually not JPG and are PNG, they look MUCH better regardless. I kinda like the custom bosses too. theyre interesting.
Title: Re: 'The Madness' returns
Post by: Gaia on January 22, 2010, 07:31:29 PM
Indeed I would've rather made my own versions, but eh. let's not bring that argument up again.  -u-'
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on January 23, 2010, 02:17:26 AM
Now for some helpful hints.

- Poportion, loving the mavericks here, but the ladies could use some more anatomy work here with the exception of Berkana, which you did a fine job in recreating her Xtreme 2 sprites. Cinnamon looks chunky here. Pallete and a few other's heads are facing the wrong direction, so is Nana (what's up with her body though?).

- Sizes, some may be off, but oh well, you did your best here I suppose.. Botos on the other hand.. well done.

- Detail, you paid great detail with the Limiteds and later mavs (especially Natilus!), but the humanoids do look over-detailed here. must be the style.

Otherwise, lovely mavericks here as a fellow X1-3 spriter. I'd love to pick a fight with Bluc one of these days. Your origionals are nicely done, too.

Now this is what I like to see, some critisizm.  I agree with the females, they do need some work.

When you say over-detailed, do you mean color wise?  Cause I feel a few of them don't need as much shading, therefore reducing the colors with some of them.

Flame, what you say is true, about the outgrown part.  Honestly though, I don't care about the system or graphics the X series does.  Even if X9 is another 3D game, I shall and will convert the characters into 16-bit.  That is my main purpose behind this project.
Title: Re: 'The Madness' returns
Post by: Gaia on January 23, 2010, 02:43:54 AM
What I meant you put a little too much detail on certain sprites.. and don't comply with the 16-bit limitations of the style.  '>.>
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on January 26, 2010, 04:38:20 PM
Apologies about the double post, but, you can find another project in the 'Fan Projects' thread.  It is an 8-bit project, for those who crave the 8-bit craziness.  I am looking at Dr. Wily 2 and Vixy.
Oh? Mind pointing me to the specific location? -u-'
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on February 02, 2010, 08:53:23 PM
Oh? Mind pointing me to the specific location? -u-'

http://forum.rockmanpm.com/index.php?topic=290.850

You can find the link to the image here, so far, I have created more on both the 8-bit and 16-bit projects.  I have created a few enemies for the 8-bit one, such as Cloud Met, Spiral Met, and Laser Joe.

For the 16-bit project, I have only created one new thing, the Light Capsule from X4-6.  I am still trying to figure out the last two Armors that X will get, so requests are still up for option.

My uncle got his computer fixed again, and the visual update is on my computer, internetless again.
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on February 03, 2010, 01:36:46 AM
Ah, those sprites.
Some looks really nice, though Fhriezt Steel's perspective seems to be a bit off.
His body is facing forward, but the rest of him is at an angle.
Title: Re: 'The Madness' returns
Post by: Mirby on February 03, 2010, 01:42:22 AM
Great! But Diamond is mispelled (even backwards as in Dnomiad)
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on March 14, 2010, 07:09:23 AM
Sorry for the delayed response, but I do have some answers.

Dr. Wily II, I do have a defenition for his name. 
Fhriezt = A liquid that is strong as diamond, an extremely heavy substance.  His dance like movements allow him to seperate his body parts, for longer attack range. 

He is a heavy metal dancer, in short terms.  ;)

Mirby, when you do spell it backwards, Dnomaid.  It kind of sounds feminin.  He, is a fat wizard that has Daimond Grenades.  I switched the two letters to help it sound more manly.
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on March 14, 2010, 07:28:46 AM
I see.
Still, I think his overall perspective is a bit off. >w<
Title: Re: 'The Madness' returns/ plus pictures
Post by: Yllisos Zanon on December 17, 2011, 08:50:06 PM
No Visual my deepest Apologies to begin with, but...

Current infor for anyone who remembers=

16-bit X project listings:
the 7th batch=
Revolver Raven, Warlock Wyrme, Splash Salamander, Rocky Arachnid, Cosmo Ocelot, Napalm Camel, Gigawat Swan and Emerald Mandrago.

the 8th batch=
Barbwire Wombat, Spectrum Locust, Depth Plesio, Quake Orangutan, Gemini Angler, Cinder Racoon, Crash Cardinal and Breeze Cerberus.

Yet to be created batch=
Steel Manatee, Ballade Mallard, Squall Hydra, Shard Greyshark, Cloud Bumblebee, Corona Cactus, Jolt Rabbit and Icicle Iguana.

Others= Protobeast, Tiavat and Wymern.

New Armors= Prowler and Coatl
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Another 8-bit project...

Mega Gaiden info:
Hero= Kyu
Animal Friends=
Gamma= (Beat) Crown =10 second Flight
Theta= (Eddie) Suit =Dashing Tackle
Sigma= (Rush) Arms =Spinning Fists
Delta= (Tango) Boots =Sliding Kick
Kappa= (Octo) Armor =Beast Tag Team

As far as bosses go:
Wargun Gang;
Jade = Bronxaur
Ruby = Evzorque
Opal = Noivust
Boom = Enigma

Dragrood Clan, I'll make a listing when I get a chance.



Posted on: February 15, 2011, 07:33:29
http://www.youtube.com/watch?v=chH9gI2iB-8

A little something I just found, the game may not be mine.  But, the guy did put good use to one of my sprites.  Thumbs up to him.

Plus, Tiavat and Wymern are finally done.  Dnomaid, I converted into a chubby witch.

Posted on: May 04, 2011, 03:16:26
http://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc7/388825_133556343417592_100002896814844_135849_1515680030_n.jpg

An actual picture, first drawn then photographed.

Be honest other wise...

Posted on: November 20, 2011, 07:41:24
http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/301911_106570786116148_100002896814844_32094_3983665_n.jpg

http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/382593_133556140084279_100002896814844_135847_870343898_n.jpg

Non-Mega Man related pictures, but they are some of my favorites.
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on October 16, 2012, 10:24:11 PM

(http://s10.postimage.org/593unf9rp/Chibi.jpg) (http://postimage.org/image/593unf9rp/)

Some eye candy for the time being...

The Madness is dwelling again, this time, the project is on MY New computer.  As soon as I can get an actual 16-bit visual up, patience and coffee mostly on my side.  Won't be easy.
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on November 09, 2012, 03:52:53 AM

(http://s14.postimage.org/yodw07xr1/megaman8bit.jpg) (http://postimage.org/image/yodw07xr1/)

It's an 8-bit collection, next post in this particular subject, will have proper credit to other creators.  Or, how about a small game?  Which sprites are official capcom sprites, who created the others?  Some are of my own, which ones?
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on November 09, 2012, 12:43:37 PM
The constellations... Yesssssssss...
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on November 30, 2012, 09:24:48 PM

(http://s16.postimage.org/muewy6k35/b1_015.jpg) (http://postimage.org/image/muewy6k35/)


(http://s16.postimage.org/ki6x0l7ht/b1_020.jpg) (http://postimage.org/image/ki6x0l7ht/)


(http://s11.postimage.org/j671n8shr/b1_021.jpg) (http://postimage.org/image/j671n8shr/)


(http://s7.postimage.org/pl7ycuzon/b1_013.jpg) (http://postimage.org/image/pl7ycuzon/)

Some stuff, Mega Man and non-Mega Man related.

I'll add more stuff next time around.


(http://s16.postimage.org/b5k41p7w1/b1_018.jpg) (http://postimage.org/image/b5k41p7w1/)
Title: Re: 'The Madness' returns
Post by: Dr. Wily II on December 01, 2012, 03:00:08 AM
Interesting Robot Master and Maverick ideas there... Yessssssssss...
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on December 02, 2012, 11:24:56 PM

(http://s13.postimage.org/o36iio0oj/Khragoon2.jpg) (http://postimage.org/image/o36iio0oj/)

16-bit Collection...  what I have so far.  I still have much more to go...  o-O
Title: Re: 'The Madness' returns
Post by: Karasai♪ on December 03, 2012, 05:26:51 AM
I love that 16 bit Reaper Sigma.
Title: Re: 'The Madness' returns
Post by: Joseph Collins on December 03, 2012, 05:42:06 AM
Wow!  A lot of these look totally awesome!  Some could use a little work here and there, but overall?  Some really great "conversions"!
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on December 12, 2012, 07:16:46 AM

(http://s9.postimage.org/quvfodg6z/Armor.jpg) (http://postimage.org/image/quvfodg6z/)
My own kind of X armor


(http://s15.postimage.org/9e4yzuuyv/Tiamyt.jpg) (http://postimage.org/image/9e4yzuuyv/)
My main character, for a comic book I am hoping to make.


(http://s18.postimage.org/j77m96o11/spartandoon.jpg) (http://postimage.org/image/j77m96o11/)
When I was 16, this was an homework assignment.


(http://s10.postimage.org/thomzkp6d/Dragon.jpg) (http://postimage.org/image/thomzkp6d/)
This was done with a Ballpoint Pen.
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on May 08, 2014, 12:32:12 AM
Been a while I know, I'm still dwelling.  The bigger things of change, Mega Mission characters got redesigned.  Along with couple of new comers.

Also, I am having a hard time, finding pictures of injured reploids from X7 and X8.  Can anyone here help out with that?
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on May 14, 2014, 08:18:38 PM
The first actual project I hope to make.  A side scrolling, metroidvania type game.  That plays more like the Power Battle games.  Certain items, upgrades, and other things are needed before the actual process can start.

There are four new characters, don't have names yet.  They are based on the four main elements, but built with alien technology.  Story and details will be added in the near future.
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on July 07, 2014, 08:26:34 PM
A real deal project that I am officially starting, the basics behind this project are as followed:

 Please, pick a mythical creature first. That will be the Armor. Pick a animal, will represent as half the warriors physical body. Pick a color, that will be the color of the element and glyph.
 Can be Male or Female, Please don't pick Dragon, certain details about this later in a proper topic.

 Sign #1
 Knight Rhajieg
 Armor= Wyvern
 Half Human, Half Eagle= Evtarx Clan
 Blitz Yellow= Sand Knight

 Father of the Evtarx Clan, he is also the piece maker of the twelve knights. The other knights go to him for advice, he is what you would call a scholar and a gentlemen.

 ----------Details-----13th Sign--------
 Lord Khragoon
 Armor= Bahamut
 Half Human, Half Chameleon: Opnortic Species
 Chaos Rainbow= Time Knight

 Stolen from the former Lord, the crown dwells upon his head. The other knights allowed it, because they felt the former Lord wasn't fulfilling his promises.

 ---------

 Ok there are 11 signs remaining, I am hoping to get 11 different people for this. The remaining colors are:
 Red
 Blue
 Orange
 Green
 Purple
 White
 Grey
 Black
 Turquoise
 Brown
 Pink

The Yellow Sign was the starting of this, Dr. Cossack from Interordi.com, I created the 13th sign myself.  Basic designs are already being sketched out, so what do you say?   Do you want to be part of this upcoming project?
Title: Re: 'The Madness' returns
Post by: Yllisos Zanon on August 12, 2014, 06:31:33 AM
First off, the Zodiac project.  New names for the 4 new Bosses, I am sticking with Blitz Flame, Krieg Stone, Reign Storm, Beaux Water.  They are called Martienauts.

Second, a little something I want to call Mega Mario Bros.  The new sprites I admit are a little funky, but they are due to change, depending on feedback.

Thirdly, Mega Man Found Forbidden Island.  You go through 3 optional levels, before fighting one of the Dark Bots.  There are some tricks to go through the levels though, one for sure element I want to do.  Find and defeat all 8 Robot Master Followers or RMFs. 

Be Honest and thank you for your viewing time.