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Rockman & Community => Rockman Series => Topic started by: OKeijiDragon on July 11, 2009, 02:30:23 AM

Title: How has Rockman performed in Japan?
Post by: OKeijiDragon on July 11, 2009, 02:30:23 AM
So I was hanging out in some Japanese sites, then I came across this. Sales data for the recent Rockman games in Japan!

http://www.japan-gamecharts.com/


It's pretty reliable since all the numbers come from the Japanese Famitsu publication:

So for Rockman, these numbers count for total sales the each game

GAMECUBE: (http://www.japan-gamecharts.com/gc.php)
Mega Man Network Transmission
ロックマンエグゼ トランスミッション
79,360 Units

Mega Man X: Command Mission
ロックマンX コマンドミッション
18,599 Units


GAME BOY ADVANCE: (http://www.japan-gamecharts.com/gba.php)
Mega Man Battle Network 4 Red Sun / Blue Moon
ロックマンエグゼ4 トーナメントブルームーン / レッドサン
928,850 Units

Mega Man Battle Network 6 Cybeast Falzar / Cybeast Gregar
ロックマン エグゼ6 電脳獣グレイガ / 電脳獣ファルザー
595,447 Units

Mega Man Battle Network 3 White
ロックマンエグゼ3
500,001 Units

Mega Man Battle Network 2
バトルネットワーク ロックマンエグゼ2
446,938 Units

Mega Man Battle Network 5: Team Protoman
ロックマンエグゼ5 チーム オブ ブルース
415,630 Units

Mega Man Zero
ロックマンゼロ
231,166 Units

Mega Man Battle Network
バトルネットワーク ロックマンエグゼ
207,288 Units

Mega Man Battle Network 5: Team Colonel
ロックマンエグゼ5 チームオブカーネル
194,472 Units

Mega Man Battle Network 3 Blue
バトルネットワーク ロックマンエグゼ3 BLACK
173,144 Units

Mega Man Zero 2
ロックマン ゼロ2
158,479 Units

Mega Man Zero 3
ロックマンゼロ 3
121,847 Units

DS: (http://www.japan-gamecharts.com/ds.php)
Mega Man Star Force: Pegasus / Leo / Dragon
流星のロックマン ペガサス/レオ/ドラゴン
593,886 Units

Mega Man Star Force 2: Zerker x Ninja / Zerker x Saurian
流星のロックマン2 ベルセルク×ダイナソー / ベルセルク×シノビ
291,962 Units

Mega Man Battle Network 5: Double Team
ロックマン エグゼ5DS ツインリーダーズ
106,526 Units

Mega Man ZX
ロックマン ゼクス
94,341 Units

Mega Man ZX Advent
ロックマン ゼクス アドベント
63,977 Units

PSP? (http://www.japan-gamecharts.com/psp.php)

Irregular Hunter X
ROCKMAN ROCKMAN
Rockman DASH
Rockman DASH 2

They didn't make it to the top 236, which are apparently those that sold over 20,000 units...  :(

PS2 (http://www.japan-gamecharts.com/ps2.php)

Rockman X7
Rockman X8
Rockman X: Command Mission
Rockman Power Battles/Fighters Disc

Not on the list either. They apparently didn't sell over 200,000 units...

PlayStation (http://www.japan-gamecharts.com/ps1.php)

Mega Man X5
ロックマンX5
201,153 Units

Rockman Battle & Chase
Rockman DASH
Rockman DASH 2
Rockman 8
Rockman X3
Rockman X4
Rockman X6
Rockman Complete Works series

Nothing for these titles. Didn't cross the 200,000 mark.

------------
That is all.
Title: Re: How has Rockman performed in Japan?
Post by: Acid on July 11, 2009, 02:32:34 AM
With numbers like these I'm nut surprised Capcom milks the MMBN/MMSF series.

And what the hell:

Quote
Mega Man X: Command Mission
ロックマンX コマンドミッション
18,599 Units

That's a hard kick to the groin.
Title: Re: How has Rockman performed in Japan?
Post by: X-3 on July 11, 2009, 02:38:14 AM
Huh, I didn't know BN4 sold that well. Meanwhile, CM's sales make me depressed. ;O; The PSP/PS2 sales sound pretty lame too.

Title: Re: How has Rockman performed in Japan?
Post by: Irgendein on July 11, 2009, 02:44:18 AM
Well, this explains alot :\
Also:
CM's sales make me depressed. ;O;
^This, and just the sales of every series other than BN and SF in general :'(
Title: Re: How has Rockman performed in Japan?
Post by: Gotham Ranger on July 11, 2009, 02:50:19 AM
What? WHAT?! EXE4 was the peak of the series and the ZX series sold like [parasitic bomb]?

Good god, Japan. When did you stop having taste?
Title: Re: How has Rockman performed in Japan?
Post by: Bag of Magic Food on July 11, 2009, 04:31:20 AM
Why are EXE4's and EXE6's dual editions lumped together, while EXE3's and EXE5's are separated?

They didn't make it to the top 236, which are apparently those that sold over 20,000 units...
...
They apparently didn't sell over 200,000 units...
...
Didn't cross the 200,000 mark.
So is it 20,000, or 200,000?  Make up your mind!
Title: Re: How has Rockman performed in Japan?
Post by: HyperSonicEXE on July 11, 2009, 04:39:41 AM
Quote
Mega Man X: Command Mission
ロックマンX コマンドミッション
18,599 Units

That's messed up. That's really messed up. CM is an extremely fun RPG and better than any main FF that's been put out for a while.

Quote
Mega Man ZX
ロックマン ゼクス
94,341 Units

Really? Ugh.
Title: Re: How has Rockman performed in Japan?
Post by: OKeijiDragon on July 11, 2009, 05:00:18 AM
Why are EXE4's and EXE6's dual editions lumped together, while EXE3's and EXE5's are separated?
So is it 20,000, or 200,000?  Make up your mind!
Look at the lists.

The lowest selling games on each list where either 20,000 and 200,000. I separated those numbers on purpose.
Title: Re: How has Rockman performed in Japan?
Post by: Bag of Magic Food on July 11, 2009, 07:27:59 AM
With numbers like these I'm nut surprised Capcom milks the MMBN/MMSF series.
Never doubt the power of "Gotta catch 'em all!"
Title: Re: How has Rockman performed in Japan?
Post by: Hypershell on July 11, 2009, 05:12:32 PM
Besides the whole Japan-lacking-taste thing, why the hell is X5 the best-selling PS1 game?

I also don't see Z4 on the list.
Title: Re: How has Rockman performed in Japan?
Post by: Emiri Landeel on July 11, 2009, 05:23:25 PM
That list give me a sad face.  :(
Title: Re: How has Rockman performed in Japan?
Post by: RMX on July 11, 2009, 09:26:21 PM
Quote
Mega Man Battle Network 4 Red Sun / Blue Moon
ロックマンエグゼ4 トーナメントブルームーン / レッドサン
928,850 Units

[tornado fang] YOU JAPAN
Title: Re: How has Rockman performed in Japan?
Post by: Align on July 11, 2009, 10:21:06 PM
Besides the whole Japan-lacking-taste thing, why the hell is X5 the best-selling PS1 game?
X vs Zero, possibly.

Z series getting progressively worse sales makes me want to shake some sense into someone.
Title: Re: How has Rockman performed in Japan?
Post by: X-3 on July 11, 2009, 11:06:28 PM
It looks like there could be a, "been there, done that" aspect to it, which only hurts MegaMan because of how similar a lot of it's games are to each other. SF, for example, dropped with each game, and last I heard 3 did poorly in Japan.

This doesn't excuse BN4 being high, though.
Title: Re: How has Rockman performed in Japan?
Post by: Bag of Magic Food on July 12, 2009, 12:48:26 AM
Maybe they expected great things after X 4 and Battle Network 3 and didn't wait for reviews?
Title: Re: How has Rockman performed in Japan?
Post by: Fxeni on July 12, 2009, 01:16:42 AM
That's messed up. That's really messed up. CM is an extremely fun RPG and better than any main FF that's been put out for a while.
Uhh... you do realize it's basically FFX with Rockman slapped onto it, right? >_>'
Title: Re: How has Rockman performed in Japan?
Post by: Rodrigo Shin on July 12, 2009, 08:06:21 PM
PS1 titles:
I'd wager this list isn't absolutely untouchable and incomplete at the moment or what have you before taking that for face value. They still have some updates going there, so who knows.

Regardless, that Command Mission bombed in Japan is a well documented fact ever since the game's release.
Title: Re: How has Rockman performed in Japan?
Post by: Ramzal on July 12, 2009, 08:10:12 PM
Uhh... you do realize it's basically FFX with Rockman slapped onto it, right? >_>'

With bland textures, lack of diverse enemy's, lack of challenge, stiff character models, no romance, acceptable yet minimal character development, sure. One thing disliked about Command mission was once  you hit level 40, you. are. GOD!

Quote
Mega Man Battle Network 4 Red Sun / Blue Moon
ロックマンエグゼ4 トーナメントブルームーン / レッドサン
928,850 Units

I swear, I'm gonna remove what little japanese DNA that's in me just because of that.
Title: Re: How has Rockman performed in Japan?
Post by: AdamTheHedgehog on July 12, 2009, 08:16:55 PM
Well, command mission was a decent MMX-style clone of FFX; Not to mention that neat little thing you get when you have command mission save data on your card...

(http://i4.ytimg.com/vi/3mHWPzbpzEE/default.jpg)
Let's see how you do against KUNG-FU CUTMAN!
Title: Re: How has Rockman performed in Japan?
Post by: Hypershell on July 12, 2009, 09:49:10 PM
no romance
Well, there was that part where Axl thought Marino had the hots for him.  Turns out she was contemplating stealing his Copy Chip...

So far as visuals go, I think that XCM, even if not revolutionary, was the definite best-looking 3D MegaMan game.
Title: Re: How has Rockman performed in Japan?
Post by: Protoman on July 13, 2009, 06:54:56 AM
Such a shame that Rockman Rocman (Powered Up) and Command Mission did so poorly.   I would like to see more from both.

Looks like Capcom sees the Rockman franchise being fueled by children due to the EXE/Ryuusei sales.  HRRRRMMMMMM.......
Title: Re: How has Rockman performed in Japan?
Post by: Galappan on July 13, 2009, 12:37:02 PM
My heart is aching for the Real Timeline Rockman games. :(

Quote
Mega Man Battle Network 4 Red Sun / Blue Moon
ロックマンエグゼ4 トーナメントブルームーン / レッドサン
928,850 Units
SHAME ON THEM!!!  O:<

Quote
Never doubt the power of "Gotta catch 'em all!"
I want to burn the pioneer "Gotta catch 'em all!"  :W
Which is...ummm Pokemon?  -_-
Title: Re: How has Rockman performed in Japan?
Post by: Dr. Wily II on July 13, 2009, 01:14:40 PM
I want to burn the pioneer "Gotta catch 'em all!"  :W
Which is...ummm Pokemon?  -_-
... I love Pokemon... O^O
Title: Re: How has Rockman performed in Japan?
Post by: TheOnly on July 13, 2009, 07:49:25 PM
Me too, it's becuase of pokemon that got me into RPG in the 1st place.
Title: Re: How has Rockman performed in Japan?
Post by: Thanatos-Zero on July 13, 2009, 11:27:49 PM
Japan... Although I love you for many things, but isn´t it absurd that the alternate series from the original is more loved?
People, what are the sales in the USA? I know they are bigger, but I want the numbers.
Title: Re: How has Rockman performed in Japan?
Post by: Fragman on July 15, 2009, 08:31:08 AM
I wonder how that stacks up against American sales.  Here in the U.S. I suspect Classic and X have a following among older gamers.
Title: Re: How has Rockman performed in Japan?
Post by: ParasiteBirth on July 16, 2009, 06:29:17 PM
ZX sold better than ZXA.. does that means......  >8| o//////o ;^; -AC :O -_- >w< -End Seizure here-
Title: Re: How has Rockman performed in Japan?
Post by: Galappan on July 17, 2009, 01:14:36 PM
... I love Pokemon... O^O
Hey WilyII I have a confession to tell you...

There was a time that I enjoyed Pokemon (Emerald). My Pokemon Party:
[spoiler](http://img187.imageshack.us/img187/4545/dfgddf.png)
tadah! [/spoiler]

Ehem....Anyway what I want is balance! Balance is the key! LOL Avatar hangover. There's Rockman.EXE Operate Shooting Star...fine! Then there should also be on the other side of the track. But going back on being realistic I kinda understand why Capcom doing things one step at a time. Though I'm still not convince with the 28 DS title in fiscal something.

I'm also thinking the deciding factor of Rockman.EXE Operate Shooting Star that may influence Capcom in the future. Let say:

A) Rockman.EXE Operate Shooting Star sells VERY well. Record Breaking Sales!!!
Keiji Inafune: "I knew it! EXE doesn't fails me. Here I come Rockman.EXE Operate Shooting Star 2,3,4,5,6,7,8,9,9000th! Hurray! For Everlasting Milking!" -_-

B) Rockman.EXE Operate Shooting Star sales doesn't reach it's quota.
Keiji Inafune: "Crap...maybe I should reconsider & focus more on the potential of other Rockman series."  owob

C) Rockman.EXE Operate Shooting Star sells poorly. (which I doubt  -_-)
Keiji Inafune: "Well...I guess it time for Rockman...to rest in everlasting peace." NOOOOOO!!!!

Definitely not C nor A. I'm looking forward for B.  8D
Title: Re: How has Rockman performed in Japan?
Post by: Dr. Wily II on July 17, 2009, 01:31:14 PM
Emerald~ <3

Ahem, but yeah, that reasoning sounds good enough. :3
Title: Re: How has Rockman performed in Japan?
Post by: Align on July 18, 2009, 01:39:37 AM
But he's already seen that platformers don't reach their quota either so that's right out.
Title: Re: How has Rockman performed in Japan?
Post by: ParasiteBirth on July 18, 2009, 04:00:37 AM
its kinda hilarious how we're looking down to Operate Shooting star, every single Rockman Remakes that capcom gave us so far were great, so what's different for another one?

- We were exepecting a new adventure, example, ZX 3 or something, -

So am I! but that doesn't mean we can't at least enjoy it! >.<


B) Rockman.EXE Operate Shooting Star sales doesn't reach it's quota.
Keiji Inafune: "Crap...maybe I should reconsider & focus more on the potential of other Rockman series."  owob

I'm also for Option B. After Operate  Shooting star, it'll be pointless to make any sequel to this series--

Did I just say series? is this gonna be our new Rockman series? O_o - highly doubt it, its with EXE so far but could become a series if there's Operate shooting star 2.

by the time, I wonder what Inafune's been thinking.

nothing like :

''The fans must be looking foward a third ZX installment in the series by now.''

'' They want a new Classic, X, ZX or Legends title.''

Sure thing is : Rockman Operate Shooting star is indeed going to be a good Remake, how can I be so sure? well Inafune would never give us anything bad duh >.>...

For those who don't want to look into it, well wait another year then. for those who will look into it without being a big fan of the idea, well I'm like that too, I just know it'll be good, not as good as a Platform game, but still enjoyable, I'd sure rather ZX3 or even Megaman 10, X9 or Legends 3. but that's what we've got for now. so I just go on with it.

Title: Re: How has Rockman performed in Japan?
Post by: Duke87 on July 26, 2009, 07:44:55 PM
ZX sold better than ZXA..

According to VG Chartz:

ZX, JP: 99, 523
ZX, US: 125, 943
ZXA, JP: 93,184
ZXA, US: 205,099

So, in Japan, yes, ZX did marginally better than ZXA. Over here, ZXA did better by a huge margin. Hell, ZXA sold more than twice as many copies in the US as it did in Japan.

In the greater scheme of things, this is unheard of. Rockman games perpetually sell better in Japan. Which underscores the problem here: the "failure" of the ZX series is only because Capcom doesn't consider overseas sales in the picture. Japan is hooked on the gimmicky card-tradey stuff. Meanwhile, the rest of the world still prefers the classic platformer games, by and large. But it has to pass Japan's approval first, so we don't get it. No Japanese company is going to favor what the NA/PAL people want over what their own people want. First to your own brethren.
Title: Re: How has Rockman performed in Japan?
Post by: Hypershell on July 26, 2009, 09:21:15 PM
IMHO they need to take a page out of NSMBWii's book.  You can't tell me half the fanbase hasn't been waiting for co-op since at least X4, and two of the last three games to the series carried pre-release translation errors getting peoples' hopes up.  You'd think Cappy would take a hint, it can't be all THAT impossible to have two characters walk through a gate, and Inti is already into selective damage barriers.

In a way, that's part of what BN/SF has going for it.  It may not be co-op, but it is multiplayer.  Trading, battling, etc., it keeps players interacting with each other.  Sometimes I wonder if that isn't what's tilting the scales in the whole casual-versus-hardcore shpiel.  Think about it, how many casual games are single-player only?
Title: Re: How has Rockman performed in Japan?
Post by: Bag of Magic Food on July 27, 2009, 06:12:29 AM
First to your own brethren.
Eh, for once I'd rather see the company just try to make as much money as possible.
Title: Re: How has Rockman performed in Japan?
Post by: ParasiteBirth on July 27, 2009, 11:05:19 AM
All that I've got to say is
[spoiler]DAMN! GIVE US A ZX3 ALREADY!  o//////o >8|[/spoiler]

But when you look, ZX had better sells than ZXA >.>.. almost reminds me of Legends.
Title: Re: How has Rockman performed in Japan?
Post by: Romantic Fool on August 06, 2009, 04:42:29 AM
I am shocked and appalled by this lack of sales.

*downloads roms*

Seriously though, I think that this wouldn't have happened if Capcom put in more effort to make rockman more popular. I mean, the Rockman exe. movies came out while the anime was running and they were still selling games, to be honest, it's no wonder why the BN series had gotten a lot of sales.

Capcom did the same thing for RnR, while selling the game, they also released an anime adaptation, which is kinda a ten-minute commercial anyways as opposed to BN's 30 min show.

To make it all short.
1. Make the Game
2. Sell the Game
3. Make into Anime/movie
4. ??????
5. PROFIT!

Hey, it's what Konami did to Yu-gi-oh! and it's still making money and selling a lot of crap from it.
Title: Re: How has Rockman performed in Japan?
Post by: Fxeni on August 06, 2009, 08:25:36 PM
Sounds good in theory, but that's not the reason EXE was more popular. Or Yu-gi-oh! for that matter. You see, card based games are popular in Japan, especially with the younger crowd. That's why they sold better than ZX, not because of an anime adaption.
Title: Re: How has Rockman performed in Japan?
Post by: Romantic Fool on August 07, 2009, 03:45:47 AM
Meh, I tried to make some sense out of this crap. Still, it's pretty horrible that some rockman games sold badly. Damn japs need to get nuked again. JK.
Title: Re: How has Rockman performed in Japan?
Post by: Bag of Magic Food on August 07, 2009, 03:59:02 AM
What, you don't like my theory that everybody bought the sequels to the best games?
Title: How has Rockman performed in Japan? Well... the DASH ports sold like [parasitic bomb].
Post by: OKeijiDragon on June 23, 2010, 08:47:48 AM
HELL-O. Remember this?

Yeah, I just found. The PSP port of Rockman DASH 2 sold 1万 5309本, or 15,309 copies in Japan. =( Also, DASH1 for PSP was not on the list, and DASH2 was the 498th top game sold in 2005.

Source: http://geimin.net/da/db/2005_ne_fa/index.php

I'm currently finding to see if any other Rockman games on are the Japanese sales lists here.
Title: Re: How has Rockman performed in Japan?
Post by: Turian on June 23, 2010, 09:30:14 AM
Capcom needs to release side scrolling action games in America, and card battle games in Japan. That would solve a great number of problems.
Title: Re: How has Rockman performed in Japan? Well... the DASH ports sold like [parasitic bomb].
Post by: Hypershell on June 23, 2010, 11:53:08 PM
Yeah, I just found. The PSP port of Rockman DASH 2 sold 1万 5309本, or 15,309 copies in Japan. =( Also, DASH1 for PSP was not on the list, and DASH2 was the 498th top game sold in 2005.
As much as I maintain that anyone who dares call themselves a fan is obligated to own some version of Legends, I really don't see how direct unenhanced PS1 ports not selling well on the PSP went unexpected.  If you're going to emulate an obsolete title, much less one that is terribly underrated in the first place, you could at least do so in a collection.  Otherwise the public denounces it as poor value.
Title: Re: How has Rockman performed in Japan?
Post by: Flame on June 24, 2010, 05:24:11 AM
As much as I maintain that anyone who dares call themselves a fan is obligated to own some version of Legends,
Im working on that...
Title: Re: How has Rockman performed in Japan?
Post by: Turian on June 24, 2010, 06:33:57 AM
Im working on that...

I have a solution if you have a CFW PSP.