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Other Things => Gaming => Topic started by: VixyNyan on June 17, 2010, 04:33:11 PM

Title: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on June 17, 2010, 04:33:11 PM
Also known as the "Sorry to keep you waiting!" and "Bark like a dog!" thread. XD

And lots of egg plants too! XD



Kid Icarus / 光神話 パルテナの鏡 / Hikari Shinwa: Parutena no Kagami
Nintendo R&D1
(Famicom Disk System / Nintendo Entertainment System / Game Boy Advance / Virtual Console)
flagjp 1986.12.18 (FDS)
flagus 1987.07 (NES)
flageu 1987 (NES)
flagjp 2004.08.10 (GBA)(FDS)
flagjp 2007.01.23 (VC)(FDS)
flagus 2007.02.12 (VC)(NES)
flageu 2007.02.23 (VC)(NES)

Live Stream - Full Run - Best Ending!!
Part 1 (http://www.justin.tv/vixynyan/b/265522282)
Part 2 (http://www.justin.tv/vixynyan/b/265522382)

(http://lol.rockmanpm.com/kidicarusnes001.png) (http://lol.rockmanpm.com/kidicarusnes002.png)

Have some music~
Underworld (http://www.youtube.com/watch?v=kUBsXUt5RQE)
Castle (http://www.youtube.com/watch?v=nEo0DX_61RU)
Overworld (http://www.youtube.com/watch?v=VHB_yzx2lLY)
Sky Palace (http://www.youtube.com/watch?v=xjYvGiMiEbk)
Title (Famicom Disk System version) (http://www.youtube.com/watch?v=SJ6sTbl4HBA)
Ending (Famicom Disk System version) (http://www.youtube.com/watch?v=Oh0pii6K_Ac)



Kid Icarus: Of Myths and Monsters
Nintendo R&D1
(Game Boy)
flagus 1991.11 (GB)
flageu 1992.05.21 (GB)

(http://lol.rockmanpm.com/kidicarusgb001.png) (http://lol.rockmanpm.com/kidicarusgb002.png)



Kid Icarus: Uprising / 新光神話 パルテナの鏡 / Shin Hikari Shinwa: Parutena no Kagami
Project Sora
(Nintendo 3DS)
flagjp 2012.Q1
flagus 2012?
flageu 2012?

English Site: http://e3.nintendo.com/3ds/game/?g=kidicarus
Japanese Site: http://www.nintendo.co.jp/n10/e3_2010/3ds/kid_icarus.html

English Trailer (http://www.youtube.com/watch?v=cMlU6J1GXLs)
Japanese Trailer (http://www.youtube.com/watch?v=p2okwRRDxL8)
[youtube]http://www.youtube.com/watch?v=p2okwRRDxL8[/youtube]
Cephi, does Palutena's voice remind you of something? x3

[youtube]http://www.youtube.com/watch?v=moitMMOHjr4[/youtube]

(http://lol.rockmanpm.com/kidicarusuprising/ss1.png) (http://lol.rockmanpm.com/kidicarusuprising/ss2.png) (http://lol.rockmanpm.com/kidicarusuprising/ss3.png) (http://lol.rockmanpm.com/kidicarusuprising/ss4.png) (http://lol.rockmanpm.com/kidicarusuprising/ss5.png) (http://lol.rockmanpm.com/kidicarusuprising/ss6.png) (http://lol.rockmanpm.com/kidicarusuprising/ss7.png) (http://lol.rockmanpm.com/kidicarusuprising/ss8.png) (http://lol.rockmanpm.com/kidicarusuprising/ss9.png) (http://lol.rockmanpm.com/kidicarusuprising/ss10.png) (http://lol.rockmanpm.com/kidicarusuprising/ss11.png)



Lovely Palutena~ *hug her* <3

(http://lol.rockmanpm.com/1276727219165.jpg) (http://lol.rockmanpm.com/1276727219165.jpg)

And Medusa too. ^^

(http://lol.rockmanpm.com/1276726447959.jpg) (http://lol.rockmanpm.com/1276726447959.jpg)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Acid on June 17, 2010, 04:34:31 PM
Medusa is sexy.

So how about some Icarus streaming?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Jericho on June 17, 2010, 04:57:02 PM
Seriously, I love the redesigned characters so much. On a unrelated note, it'd be a damn shame if they put that much effort into re-imagining Pit, Palutena & Medusa and in the next Smash all 3 weren't playable. XD

That said, bring on Uprising. I'll be here trying to master Kid Icarus 1 on VC in the meantime.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Klavier Gavin on June 17, 2010, 05:08:56 PM
"Sorry to keep you waiting!" "Bark like a dog!"

THE PIT OF OLD HAS A FEW NEW MOVES TO SHOW YOU
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Chainsaw Guitar on June 17, 2010, 06:25:59 PM
I have never played Kid Icarus before. Is Medusa just as big a pushover as she is in Castlevania? :V
Regardless, I am mad hyped for this game.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Fxeni on June 17, 2010, 08:02:39 PM
I have never played Kid Icarus before. Is Medusa just as big a pushover as she is in Castlevania? :V
In the original... sort of. There's this spot you can stay in that you'll be more or less safe through the whole thing. Getting there is another thing entirely though.

I'm liking what I've seen so far, that's for sure. The game makes me think of a mix of Star Fox and Sin & Punishment, which is certainly not a bad thing as far as I'm concerned. Those flying segments really make me want a new Star Fox in the vein though XD
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on June 17, 2010, 08:26:52 PM
I've been waiting for a new Kid Icarus game for the longest, and this looks like it will no disappoint.  The redesigns are beautiful, Medusa looks evil Hot, and if that's just a sample of the music from the game, I'm going to be super happy!  8D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on June 18, 2010, 02:19:00 AM
(http://i214.photobucket.com/albums/cc288/Superdee100/997768_20100615_screen028.jpg?t=1276820250)

(http://i214.photobucket.com/albums/cc288/Superdee100/997768_20100615_screen027.jpg?t=1276820277)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on June 18, 2010, 02:26:20 AM
I had the original Kid Icarus. That game was hard.

Pit being one of my mains in Brawl, I'm excited to see how this turns out. ^_^
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 18, 2010, 03:14:15 AM
The music, the designs, the flight that even looks mind-boggling in 2D (can't wait to see it on the system), and the dead evil sexiness of Medusa.  There is NOTHING to not love about this game.  I must have it.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on June 18, 2010, 03:23:15 AM
I wonder how the Eggplant thing will work with a flying game...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on June 18, 2010, 06:35:05 PM
Eggplants don't get thrown very high into the air, I'd guess?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on June 18, 2010, 08:17:50 PM
Eggplant magic perhaps?

Also, eggplants are nasty.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Psycho Yuffie on June 18, 2010, 09:46:05 PM
This game looks GORGEOUS. I couldn't have thought of a better demo to play during E3 to stamp out the mutterings of the 3DS being "just another model of the NDS." This game proves that the 3DS is a brand new system. Higher quality graphics for sure. The old NDS struggles to match N64-quality graphics. The 3DS surpasses the GameCube. I'm sure the 3D screen has a higher resolution too, otherwise those screenshots would be a lot more jaggedy.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on June 18, 2010, 09:48:53 PM
This game looks GORGEOUS. I couldn't have thought of a better demo to play during E3 to stamp out the mutterings of the 3DS being "just another model of the NDS." This game proves that the 3DS is a brand new system. Higher quality graphics for sure. The old NDS struggles to match N64-quality graphics. The 3DS surpasses the GameCube. I'm sure the 3D screen has a higher resolution too, otherwise those screenshots would be a lot more jaggedy.
...we're still not sure it SURPASSES the Gamecube. It seems to be quite powerful, but it remains to be seen.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 18, 2010, 09:52:06 PM
I'm fairly confident that it does in processing muscle, even if not in end results.  You have to bear in mind that the 3DS is effectively rendering three screens at all time: The touch screen plus two different screen angles for the 3D effect.

And remember, after all, that we are looking at launch titles.

I'm sure the 3D screen has a higher resolution too, otherwise those screenshots would be a lot more jaggedy.
It does.  Vix's screenshots are actually the native resolution of the 3DS images, according to Nintendo's specs.  400x240, up from the previous DS's 256x192.

(that said, it's a common practice to show preview screen renders that do not match the actual hardware's output resolution; so wrong reason, right result)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on June 18, 2010, 10:09:55 PM
I'm fairly confident that it does in processing muscle, even if not in end results.  You have to bear in mind that the 3DS is effectively rendering three screens at all time: The touch screen plus two different screen angles for the 3D effect.

And remember, after all, that we are looking at launch titles.
It does.  Vix's screenshots are actually the native resolution of the 3DS images, according to Nintendo's specs.  400x240, up from the previous DS's 256x192.

(that said, it's a common practice to show preview screen renders that do not match the actual hardware's output resolution; so wrong reason, right result)
We'll still need to see alot more of the console's titles before we judge that, as well as gameplay. But I'm confident it's at least as powerful as a PS2.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on June 19, 2010, 06:25:14 PM
http://www.justin.tv/vixynyan
While we wait for the 3DS one~ x3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Jericho on June 19, 2010, 07:07:12 PM
We'll still need to see alot more of the console's titles before we judge that, as well as gameplay. But I'm confident it's at least as powerful as a PS2.

Honestly, I think it's closer to a Gamecube but with more modern tricks on the GPU side, allowing it to be efficient, cheap, and boast excellent graphics.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 19, 2010, 07:13:28 PM
One thing I've taken notice of is that the system seems to have excellent draw distance.  I'm seeing very faraway stuff in the trailer with no fogging.  On the other hand, that may just be because this is the first game trailer in many years which I have watched two dozen times over. 8)

Makes sense, I suppose, that if the system's whole shpiel is depth perception, somebody thought to see to it that you actually can see far.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on June 19, 2010, 08:20:43 PM
One thing I've taken notice of is that the system seems to have excellent draw distance.  I'm seeing very faraway stuff in the trailer with no fogging.  On the other hand, that may just be because this is the first game trailer in many years which I have watched two dozen times over. 8)

Makes sense, I suppose, that if the system's whole shpiel is depth perception, somebody thought to see to it that you actually can see far.
3D shooter games can push a hardware quite well because they're maintained on a singular straight path instead of following where the player wants to go. So it's easier to load draw distances where you want them to be loaded.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Sub Tank on June 19, 2010, 08:39:36 PM
Did Kid Icarus always look like Megaman?  Look at the size of his hands and feet!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 19, 2010, 10:28:34 PM
3D shooter games can push a hardware quite well because they're maintained on a singular straight path instead of following where the player wants to go. So it's easier to load draw distances where you want them to be loaded.
I dunno, for a shooter the camera is pretty dynamic.  I'm talking about whenever Pit is flying over stuff.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Black Mage J on June 19, 2010, 10:33:54 PM
This sure is anticipated, the hype and love this game will get oh my god.
Then we'll all forget it because games have such a short life span, and the only thing this can do to keep afloat is online capabilities, but it won't last long, it will be shoved off. [Marvin]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: CephiYumi on June 19, 2010, 10:47:05 PM
Cephi, does Palutena's voice remind you of something? x3

Yes, but only because you told me
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on June 19, 2010, 10:47:42 PM
I dunno, for a shooter the camera is pretty dynamic.  I'm talking about whenever Pit is flying over stuff.
Still, the game chooses where the player goes and what he sees. So it's obvious there's more control.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on June 19, 2010, 10:48:26 PM
The live stream was awesome and I got the Best Ending on the first run too~ <3

Part 1 (http://www.justin.tv/vixynyan/b/265522282)
Part 2 (http://www.justin.tv/vixynyan/b/265522382)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on July 01, 2010, 06:57:29 PM
Exclusive - Kid Icarus Uprising interview  (http://www.e3coverage.com/2010/exclusive-kid-icarus-uprising-developer-interview-with-masahiro-sakurai/)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on July 02, 2010, 03:06:11 AM
Sakurai is the one giving Pit the new love again, eh?  Man, Geno is going to be pissed.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on July 02, 2010, 03:15:27 AM
If something goes wrong here, we can all yell out (say it with me):

SAKURAIIIIIIIIIIIIIIIIIII!!!!!!!!!!!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on July 02, 2010, 03:19:24 AM
Seems like one hell of a shooter. I'm just worried about the controls.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on July 02, 2010, 03:25:57 AM
It sounds to me like he's describing an analogue version of the Metroid Prime Hunters setup.  Not my favorite config, but it does work.  Pit's obviously a bit more nimble than Samus, though, so I'm wondering how dashing/dodging will feel.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on July 02, 2010, 03:32:44 AM
It sounds to me like he's describing an analogue version of the Metroid Prime Hunters setup.  Not my favorite config, but it does work.  Pit's obviously a bit more nimble than Samus, though, so I'm wondering how dashing/dodging will feel.
Exactly what I'm worried about. Shooting with the left trigger? Balancing the DS on your left hand while using the stylus, or going mad with the thumbstrap or something?

Why can't it have more Panzer Dragoon-like controls? (Starfox-like, for all you Nintendites)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on July 02, 2010, 03:35:00 AM
(http://home.comcast.net/~Anguirus/holdit.gif)

You might want to specify "traditional" Star Fox.  We're talking about a game with a touch screen, and we don't want anyone thinking that you're endorsing Star Fox Command's controls.  *shudder*
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Jericho on September 30, 2010, 01:24:34 AM
(http://i77.photobucket.com/albums/j75/JCudney/Sora1.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora2.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora3.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora4.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora5.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora6.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora7.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora8.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora9.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora10.jpg)
(http://i77.photobucket.com/albums/j75/JCudney/Sora11.jpg)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on September 30, 2010, 01:26:15 AM
Looks very beautiful-icus!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on September 30, 2010, 02:15:17 AM
Yes, yes they are. 8)  I see no possible way to not love those visuals.

Medusa definitely looks darker/more sinister than before, too..
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on September 30, 2010, 11:16:30 AM
Why does he have a gun?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on October 01, 2010, 03:25:37 AM
Pit frequently changes weapons.  Recall, Palutena's Bow was highlighted in the first trailer, so I'm assuming that'll be a particularly powerful one, but not necessarily something he starts with.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Acid on October 01, 2010, 03:29:06 AM
Why does he have a gun?

To make the game sell more in America!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on October 01, 2010, 02:06:41 PM
I'm not really objecting, it just doesn't seem very Nintendo...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on October 02, 2010, 03:13:52 AM
Oh, that.  Well, I doubt it's a "gun".  It's more likely a "blaster". -AC
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on October 02, 2010, 03:15:37 AM
Actually, I think it's used as both a sword and a light blaster. Perhaps it's a Zapperblade?  8D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on October 02, 2010, 03:18:03 AM
Makes sense.  I thought I noticed a "gunblade" aspect to one or two of them.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on January 07, 2011, 10:10:40 AM
Hopefully he gets a Super Score as well!  8)

Posted on: October 02, 2010, 02:21:49
Some minor screen shots! (http://www.gonintendo.com/viewstory.php?id=146696)

BUMP-ICUS!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on January 08, 2011, 05:45:29 PM
[youtube]http://www.youtube.com/watch?v=pS5eFKJbuso&feature=player_embedded[/youtube]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Night on January 08, 2011, 09:55:28 PM
 *o*

I want it so much!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on January 08, 2011, 11:24:02 PM
Uhm...

I don't doubt that it could be fun, but it sure doesn't look Kid Icarus-y
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Blackhook on January 08, 2011, 11:45:51 PM
You expected it to be like the Nes version? Really? Kid Icarus had like two games (Nes and GB). How did you expect it to be Kid Icarus-y?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on January 09, 2011, 12:06:09 AM
More more-or-less greek references? Less shooty raily?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Aresian on January 09, 2011, 01:38:28 AM
More more-or-less greek references? Less shooty raily?

Considering that, I'm glad with this direction. It's a shooter game that I actually can approve of.

I like the way you think Nintendo. Kudos.

And well, I'm sure there will be plenty of greek references, wayyy too early to tell.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on January 09, 2011, 02:50:57 AM
I guess, yeah probably. There were just so many things that weirded me out.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Blackhook on January 09, 2011, 09:32:16 AM
Go and play God Of War if you want greek references
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on January 09, 2011, 01:38:35 PM
It's not like that was the most important part.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on February 25, 2011, 01:09:06 AM
[youtube]http://www.youtube.com/watch?v=LxcuoEPlHCk[/youtube]

O^O W-waaaaaant~! :cookie:
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on February 25, 2011, 01:40:07 AM
I just noticed, he sounds less annoying than he did in Brawl (I was never too fond of his VA.. yeah.)

Gameplay looks challenging, especailly the boss.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on February 25, 2011, 01:52:34 AM
Game looks beautiful. I just hope the movement and such is okay.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Fxeni on February 25, 2011, 02:20:56 AM
The bottom screen reminded me a bit of Star Fox Command, but it looked like the DPad was used for movement, so I assume the bottom screen is for aiming. Curious to see how it turns out.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on February 25, 2011, 02:41:04 AM
It also looks like it's used for turning in non-flight mode.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on February 26, 2011, 12:19:51 AM
IE: The game controls are akin to Metroid Prime Hunters.  Not my favorite setup, but it works.

And DAMN that video is awesome! *o* Ah, the wait until that game is out is going to be painful...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on March 18, 2011, 04:48:58 AM
Here's my very own video, everyone~ (I tried as best as I could nya) >u<;

[youtube]http://www.youtube.com/watch?v=Ubnn8C9a1Os[/youtube]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on March 18, 2011, 07:56:49 PM
Here's my very own video, everyone~ (I tried as best as I could nya) >u<;

[youtube]http://www.youtube.com/watch?v=Ubnn8C9a1Os[/youtube]
I can't see much, but it looks pretty nice. Thanks for the vid, Vix.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on June 07, 2011, 09:05:23 PM
[youtube]http://www.youtube.com/watch?v=moitMMOHjr4[/youtube]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on June 07, 2011, 09:10:00 PM
PREPARE TO MEET THE LIGHT!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on June 07, 2011, 09:32:24 PM
KINGDOM HEARTS IS.... wait, wrong series.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 08, 2011, 01:21:55 AM
Those of you with a 3DS and WiFi can actually download the 3D version of the trailer, among others.

Looks freaking sweet. 8)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on September 13, 2011, 11:22:53 AM
Oh that's right, you could actually download trailers from the eShop and store them on the SD Card! XD

Thanks for mentioning that, I'm doing that right now.

Posted on: June 08, 2011, 01:30:29
More Uprising, this time it's against the three-headed (hilarious) Hydra. XD

[youtube]http://www.youtube.com/watch?v=AIai28Qman4[/youtube]

And I think some of the script got changed too. ^^;

Posted on: July 11, 2011, 17:29:31
Big papercraft is big~! <3

[youtube]http://www.youtube.com/watch?v=gngzIWfFpqU[/youtube]

And also Sakurai!

Posted on: July 14, 2011, 01:55:20
More from the game. This time Chapter 2 and 3! :cookie:

[youtube]http://www.youtube.com/watch?v=KwpxZ0K_1YQ[/youtube]

[youtube]http://www.youtube.com/watch?v=3tEb0KlGE3k[/youtube]

I really really really love the funny and witty dialog (or at least the script itself) of the game!! Want it NOW!! 0v0

And of course they break a couple of 4th walls too! XD

Oh and they are showing Magnus too~ :3

Posted on: August 19, 2011, 01:11:57
http://kotaku.com/5839588/kid-icarus-uprising-wont-make-it-to-nintendo-3ds-this-year

Aww oh well. Waiting~ >U<
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 13, 2011, 12:08:34 PM
I hope they make it compatible with the second analog too. I like to be able to hold my console with both my hands.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on September 14, 2011, 04:14:03 AM
[youtube]http://www.youtube.com/watch?v=l2xg_0KTA94[/youtube]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on September 14, 2011, 04:26:52 AM
AR Battle..? 'Bout [tornado fang]ing time nintendo.  O:<

Huh, the direction of this "dark pit" sounds really intresting. Wonder if he would do if all anti-heroes did and ditch his master..
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: megaman24681012 on September 14, 2011, 05:25:00 AM
Unique weapons?! Dark Pit?! Voice Acting and Cutscenes?! Huge varieties of levels and enemies?! this game just went from cool to TOTALLY. [tornado fang]ing. AWESOME.

Nintendo, Shut up and take my money! Again!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 14, 2011, 10:19:42 AM
Anybody else think it's kinda weird that Nintendo's basically banking every single thing they got into a franchise that hasn't come out yet? I mean, this isn't even a case of testing the waters. They've done a full big-budget reboot of the Kid Icarus "saga" (which so far only had a single game), and now they're even giving it an anime? When the game hasn't even come out? That is a big popularity gamble.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 14, 2011, 10:47:22 AM
Hate to nitpick, Flash, but there was the original game, and then the lesser-known Game Boy sequel Kid Icarus: Of Myths and Monsters.

Thus there were two games.

But yeah, I see your point there; the anime is a bit of a risk.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 14, 2011, 10:56:16 AM
Hm, never knew about the second game.

Was it a big hit? Or was it popular or something?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 14, 2011, 10:57:50 AM
I don't think so... that's why I said "lesser-known"... XD
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 14, 2011, 11:18:34 AM
Then it might as well have not existed. =P I'm talking about the overall popularity this game has, that would grant an anime after it.

But yeah, you're right. One single game that people sometimes hear about, and an obscure Game Boy title.  Still not enough to style a big franchise. Did his Brawl version just have an INSANE amount of popularity or something? If so, why no Ice Climber HD or Mother HD, Nintondu?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 14, 2011, 11:22:54 AM
Screw that noise.

BRING BACK R.O.B.!!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on September 14, 2011, 03:46:41 PM
Kid Icarus: Of Myths and Monsters (Game Boy) was made by the main R&D1 team at Nintendo but was only published in NA and EU. That's why in the Uprising conversations between Palutena (<3), Pit and Medusa, they only mention the first game and how long it has been since they met (more than 20 years, breaking 4th walls, and so on. XD). Not to mention that most of the enemies and bosses were picked from the NES/FDS version of the game and then remade for Uprising.

The Game Boy game also had a completely different last boss and plot, so it wasn't really part of the main chronology, but more in the sidelines.

[youtube]http://www.youtube.com/watch?v=fTlJS9EtanA[/youtube]

The reason for popularity is maybe because of the complete design overhaul they had to do for all the characters and the setting of the overall series in general. Because Sakurai and his HAL team tested the waters with Dairantou X (Brawl), it would be fair enough to see how the feedback on the redesign and their view on the Greek Mythology fairs in the Land of the Rising Sun. Also I think the up-spirited personality of the characters and their familiarity in the eyes of the beholder ended up being such a big success that they would make an animated adaption of the series (anime).

And so on. ;3

F-Zero and Star Tropics would be nice to see too. ^^
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 14, 2011, 04:13:16 PM
F-Zero and Star Tropics would be nice to see too. ^^
Thanks, Vixy!

Also, [tornado fang] YEAH STARTROPICS!!

They really need to look at that one again... ;_;
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 14, 2011, 06:26:47 PM
I just honestly don't know the reasoning behind a Kid Icarus AAA game plus an anime, since he was far from the most popular character in Brawl. I just suspected Nintendo would make a new Mother/F-Zero/Ice Climber game as well.

...or something new, for a change. >_>;;;
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on September 14, 2011, 10:51:56 PM
plus an anime

Honestly, pics or it didn't happen. Since this is japan, I bet when that's dubbed here they'll make him say "icarus" at the end of almost every damn sentence. >____>
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 14, 2011, 11:29:28 PM
Honestly, pics or it didn't happen. Since this is japan, I bet when that's dubbed here they'll make him say "icarus" at the end of almost every damn sentence. >____>
Don't you rike it, Gaia-chan? Kawaii-desu-ne-uguuzuu? Mochichi peepee kaka moe! =3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on September 14, 2011, 11:34:38 PM
Dammit, now ya make me wanna take a suntan from an oven now, thanks. <_<

Wondering how long'll it will take before anyone realizes we'll get obviously diddly squat from nintendo in the anime front.. and it will take at least three years to get a trailer for it to surface in the winter lineup.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on September 14, 2011, 11:50:11 PM
Wondering how long'll it will take before anyone realizes we'll get obviously diddly squat from nintendo in the anime front.. and it will take at least three years to get a trailer for it to surface in the winter lineup.

I'm sure someone with a Japanese 3DS will upload it on YouTube. Plus, Vixy has one.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 15, 2011, 02:49:10 AM
Why they called him Icarus, I'll never know. I always associate the name with a guy who got into family trouble, his cooldad gave him a way out, and he went full retard. HEAT MELTS WAX, YOU TARD.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on September 15, 2011, 05:24:14 AM
I'm thinking, if Palutena and Medusa's artwork is on the first post of this topic, where's Pit's artwork?  o~O
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 15, 2011, 06:21:49 AM
Why they called him Icarus, I'll never know. I always associate the name with a guy who got into family trouble, his cooldad gave him a way out, and he went full retard. HEAT MELTS WAX, YOU TARD.
The Greek myth of Icarus involved a boy who, upon wings made by his own father, flew too close to the sun and his wings failed.

No doubt they named the games Kid Icarus because you play as a boy with wings. With Greek influences.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 15, 2011, 10:46:34 AM
The Greek myth of Icarus involved a boy who, upon wings made by his own father, flew too close to the sun and his wings failed.

No doubt they named the games Kid Icarus because you play as a boy with wings. With Greek influences.
Yes, it was Deadalus' son, and they did it to escape Minos' Labyrinth, after Deadalus made sure it was inescapable, Theseus managed to escape it by tying a string to the exit, and following it as he went out. Deadalus and Icarus were locked inside, and Deadalus made wings out of wax and seagull feathers for them to escape. Then Theseus was so happy with his new wings, flew too close to the sun and the wax melted. He fell in the sea and died, while his dad escaped to another kingdom.

There's a whole lotta [parasitic bomb] that happens with Deadalus, but Icarus is just that, a stupid kid written as an example of stupid children who don't listen to their parents in greek myths. And yet, he gets referenced everywhere for this and that.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 15, 2011, 10:51:08 AM
I guess Icarus fit better, since you're controlling a boy.

Who knows, maybe Pit was supposed to be a bit stupid just like Icarus...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 15, 2011, 11:10:45 AM
I just dunno why the game is called "Kid Icarus" at all. Since Icarus is just a footnote in greek mythology, and has nothing to do with actual winged beings/angels in the first place. He's just a stupid kid metaphor.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on September 15, 2011, 01:47:34 PM
In the gameboy game, you get a cutscene after beating the final boss of flying upwards and, indeed, losing your wings as the sun gets close. I think emulated versions of the game freeze at that exact point, leaving you wondering what the hell happens after.
EDIT: ah no, it freezes before you get there. But I owned a cart, might still have it somewhere...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 15, 2011, 09:52:58 PM
Probably symbolic. I kinda hate that Icarus, being a shitty footnote, got more known than Deadalus, who was a sly pimp mothafucka. He was probably the greatest character in greek mythology, along with Ulysses.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on September 15, 2011, 10:28:34 PM
What about best buds Damon and Pythias? They've pretty much SOLIDIFIED the concept of the power of friendship right there. I'm pretty sure there were other stories of rebel children in greek mythology other than the story of Icarus, although technically the protagonist's name is PIT and the JP's name is THE LIGHT MYTH, why'd they call it Kid Icarus? Why not The Light Kid instead?

But yeah, I'd like to see more artwork in this topic in the future, there's a lack of scans and such in this topic anywhoo.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on September 16, 2011, 01:09:11 AM
Anybody else think it's kinda weird that Nintendo's basically banking every single thing they got into a franchise that hasn't come out yet?
A little.  But Kid Icarus was pretty much their showcase 3DS title back when the system was announced, so I'd imagine they've been watching the hype train closely if nothing else.

That and lots of people seem to [sonic slicer] that they rely too heavily on Mario and Zelda.  *shrugs*
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Bueno Excelente on September 16, 2011, 01:43:32 AM
I just hope it doesn't backfire. But Kid Icarus seems to be a completely new concept for them in terms of everything, and they're fully treating it like a new IP. So it seems quite alot more interesting.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on September 20, 2011, 04:42:23 PM
[youtube]http://www.youtube.com/watch?v=5Zu8X3A_tWU[/youtube]

Same trailer as before, but some extra seconds added at the very end. Something secret.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on September 20, 2011, 05:05:29 PM
That looks really awesome.

I can't wait to play it. ^.^
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on October 22, 2011, 05:04:57 AM
Kid Icarus & Kirby's Adventure to become 3D Classics in the eshop~ 0v0 (http://www.gamesradar.com/kid-icarus-and-kirbys-adventure-getting-3d-classics/)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on October 22, 2011, 03:44:41 PM
I'd be curious to know how they're going to make effective use of the 3D effect in a black-background game.  Maybe they'll pull some camera angle tricks like in Excite Bike?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on October 22, 2011, 09:40:34 PM
I've always wanted to try Kid Icarus, It'd be cool if they included it with Uprising. The 3D Classics on the shop seem lacking to me, and these games might change that.

Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on December 02, 2011, 07:09:37 PM
[youtube]http://www.youtube.com/watch?v=JazHwdKIikw[/youtube]

Backgrounds nya~ owo
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on December 02, 2011, 08:55:55 PM
The only 3D Classics I have is the free Excitebike. That will change.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on December 02, 2011, 11:57:51 PM
Damn straight it will.

(same here)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on December 18, 2011, 05:36:15 AM
Meet American Pit!

(http://lol.rockmanpm.com/81dJbcLT7GL__AA1500_.jpg)

Japanese Pit might be happier. 8D
Or it might have a half naked Palutena~ 0v0
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on December 18, 2011, 05:41:20 AM
Miiiiight be. Otherwise, it's a nice US boxart for Uprising, which gives veterans a familiar vibe when they first see it.

"Hey, I've seen this guy on Smash Bros Brawl's boxart! I'll buy this~".
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on December 31, 2011, 01:22:51 PM
I got my free 3D Classics Kid Icarus~ <3

http://www.siliconera.com/2011/12/30/hands-on-3d-classics-kid-icarus/
"As a thank you for purchasing two Japanese 3DS games, Nintendo gave 3DS owners in Japan advance copies of 3D Classics: Kid Icarus."
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on January 01, 2012, 12:02:31 AM
Japan gets the eshop demos, now free 3D Classics Kid Icarus? When the [tornado fang] are they not going to screw over the US?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on January 14, 2012, 04:20:37 AM
Sakurai tweeted box arts. (https://twitter.com/#!/Sora_Sakurai/status/157793410042970112)

The Kirby syndrome shows up once again, with a bit of pinkness too~ :3

(http://lol.rockmanpm.com/Kid-Icarus-JP-Box-Art.jpg)

(http://lol.rockmanpm.com/Kid-Icarus-NA-Box-Art.jpg)

http://gematsu.com/2012/01/whats-the-difference-between-kid-icarus-uprisings-us-and-japanese-box-arts
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on January 14, 2012, 06:13:59 AM
Wow, you were right on the money with the facial expression thing. I'm inclined to believe that this is a running gag between NoJ and NoA.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on January 14, 2012, 07:18:43 AM
And the characters are closer than what was on the JP boxart.. (The harpies are further in the background than they are in the US version)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on January 14, 2012, 10:53:57 AM
I heard that we're getting a free stand as to alleviate hand cramp. YAY!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on February 23, 2012, 12:52:39 AM
Update~

[youtube]http://www.youtube.com/watch?v=0Nwg0vFVyHo[/youtube]

[youtube]http://www.youtube.com/watch?v=6yA4LfGNqew[/youtube]

http://www.gametrailers.com/side-mission/2012/01/19/kid-icarus-uprising-has-tanks-90-levels-of-difficulty-and-a-free-stand-with-every-copy/
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on February 26, 2012, 05:19:07 PM
Heavily impressed by the sheer variety and traits of the weapons. Online looks like a blast too. If I wasn't sold before, I am now.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on February 26, 2012, 07:56:01 PM
In related news, I just got a Kid Icarus: Uprising puzzle added to Puzzle Swap in the StreetPass Mii Plaza sooo... yeah.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on February 26, 2012, 10:29:04 PM
Me too. And Iwata special Mii came on a visit and gave a pink puzzle piece too. :3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 09, 2012, 09:31:55 PM
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=WGR8wXl4QTM[/youtube]

Probably the best trailer of the game so far. And some eargasmic music. (http://www.nintendo.co.jp./3ds/akdj/music/music01.html)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 10, 2012, 02:30:25 AM
I swear when Palutena mentions how long the power of flight lasts, Pit looks like he's in the Prosecutor's chair in one of Phoenix Wright's trials.

"Remember when you'd be like, 'I'm finished!' all the time?"
"I...still say that.  A lot."

Oh yeah, and angelic ride armor!  SWEET!

Man, I am SO looking forward to this.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on March 10, 2012, 11:27:14 AM
Okay I guess it does look pretty awesome.
Man... I can't afford a new console now...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: xnamkcor on March 14, 2012, 10:12:42 AM
http://kidicarus.nintendo.com/uprising/explore-the-game/arcards.html#giveaway
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 14, 2012, 06:44:14 PM
Thanks! I totally oredered my cards. I really can't wait for this game. What struck me as funny though, was that it said allow 6~8 weeks to ship and then 1~2 weeks for it to be delivered.  o~O
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: xnamkcor on March 15, 2012, 02:17:21 AM
Ship is when it actually gets shipped, as in leaves their location. Delivered means it arrives. So 1-2 weeks from the date of shipping.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on March 15, 2012, 03:43:36 AM
I finally got around to listening to some music samples. Gotta say, the soundtrack to this game is absolutely excellent thus far!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 16, 2012, 01:49:33 AM
Yeah, I made it a point to rip that battle theme.  Been absolutely hooked. 8)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Protoman Blues on March 16, 2012, 02:25:18 AM
Black Pit's theme is all kinds of sexcellent! Love that guitar!

Also, I'm not sure what part the last song is from 1/49 or whatever, but I love it.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on March 16, 2012, 09:37:19 AM
For all those curious, the sound team was revealed (http://andriasang.com/con0af/kid_icarus_sound_team/). Looks like Sakurai's using his connections.

I'm personally in love with the boss theme (http://www.nintendo.co.jp/3ds/akdj/music/music05.html), composed by Yasunori Mitsuda.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 16, 2012, 10:14:12 PM
I think this game utilizes the 3D effect the best, judging from the eShop trailer.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on March 21, 2012, 03:02:31 AM
Animation: Thanatos Rising
1. http://www.youtube.com/watch?v=qnT-BDlZb4U
2. http://www.youtube.com/watch?v=aK-k-Vkq1hc
3. http://www.youtube.com/watch?v=XjuBAIk6Dqk

Animation: Medusa's Revenge
http://www.youtube.com/watch?v=nBdG0Bw-nBY

Animation: Palutena's Revolting Dinner <3 :cookie:
http://www.youtube.com/watch?v=ARj6v2AEtMk
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on March 21, 2012, 06:20:22 AM
Animation: Thanatos Rising
1. http://www.youtube.com/watch?v=qnT-BDlZb4U
2. http://www.youtube.com/watch?v=aK-k-Vkq1hc
3. http://www.youtube.com/watch?v=XjuBAIk6Dqk

Animation: Medusa's Revenge
http://www.youtube.com/watch?v=nBdG0Bw-nBY

Animation: Palutena's Revolting Dinner <3 :cookie:
http://www.youtube.com/watch?v=ARj6v2AEtMk

Thanks for posting these Vixy! I've seen the first four in English, but I haven't seen the Dinner one yet.

Just saw it, pretty damn funny! What is it with the Japanese media with beautiful girls that can't cook or create disaster when they cook? I know that's not true on all accounts, but you do this type of stereotype... though I don't mind.

It was hilarious and Pit saying "Again" cracked me up, poor guy.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 21, 2012, 06:52:59 AM
Wow, that is ironic. Today, I finally tapped on the Nintendo Video icon and it turns out I was missing video since I got the 3DS in December. I didn't really mind until I saw that I was missing out on the Kid Icarus videos, then I was sad. Thanks Vixy! Now I don't have to go look for it. :D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on March 21, 2012, 08:33:47 AM
Thanks for the post, Vix! Very useful.

Also, still lovin' dat boss theme. :3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on March 21, 2012, 09:44:06 AM
Gotta say, I love how the humans are actually fighting back.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 22, 2012, 11:32:02 PM
Animation: Palutena's Revolting Dinner <3 :cookie:
http://www.youtube.com/watch?v=ARj6v2AEtMk
That one cracked me up so much. 8)
(I'm gonna be so sad when it's no longer on my Nintendo Video...)

Tomorrow the game releases!  Got my pre-order ready with 3D Classics and all.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 22, 2012, 11:38:21 PM
I pre-ordered Kid Icarus Uprising about 2 days ago. So I'm getting the 3D Classics Kid Icarus free, thanks to Amazon's pre-order bonus. If everything goes right, It should arrive tomorrow.

Same here. I hope there's a join game option like MK7.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on March 22, 2012, 11:48:21 PM
Same here. I hope there's a join game option like MK7.

Well since the JOIN GAME option was added in a firmware update and not just exclusive to MK7, I'm sure there will be. Which would be awesome.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on March 23, 2012, 01:04:54 AM
I second that!

Got my pre-order and ready for pick-up!
Also I wish there was a way to save the videos on Nintendo Video, just not the same when some of the videos use the 3DS effect greatly like the Kid Icarus anime ones!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on March 23, 2012, 02:51:29 AM
Wow. You know what suprised me yesterday? That Uprising was already at one Gamestop at my local mall. Damn, those guys are quick enough to even give me a chance to pre-order. ::)

I might have to buy a new card book when the AR cards come in on my doorstep, and when the booster packs go on sale (by then I might have the game to actually USE them, but they might make nice collector's items).
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Jericho on March 23, 2012, 06:31:35 PM
OMG THIS GAME IS SO MUCH [tornado fang]ing FUN

Also Pit & Palutena are the best characters to come from Nintendo in ages while also having the best writing to come from Nintendo since Super Paper Mario.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 23, 2012, 07:26:05 PM
I came It came. I'll give my first impressions later.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 23, 2012, 09:54:04 PM
God, I love this game... *o*

The writing and and voice acting in the game makes this game so much more enjoyable. By the way, what cards did you guys get? I got: Pit, Palutena, Dark Pit, Twinbellows the Ferocious, crusher Arm, and Stackjaw.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 24, 2012, 03:03:45 AM
This game is pretty... well, weird.

First off, this game is no doubt beautiful and vibrant. Terrific and humorous dialog that really immerse you into the story. However, let's state the obvious: the controls. My main issue has been the camera. Whether you're sliding or flicking across the touch screen, I've had multiple problems with aligning myself correctly to my designated path. I feel that the ground battles should have been less close to the character and more "zoomed out" from the battlefield, so you can actually see where you're going if you want to make a quick turn or whatever.

I'm only on Chapter 4, but as of now, I'm pissed at Sakurai for making such an unwieldy control setup. What's more is there is a mother [tornado fang]ing CIRCLE PAD PRO option which could have EASILY remedied this setup. But instead, It's simply the same default controls, but for lefties.

This game is fun as hell, I love it. But the controls make me cringe, and I can play for about 20 minutes at a time before my wrist hurts. Granted, the stand does reduce some pain, but that doesn't fix the terrible controls. Not using the CCP for it's dual [tornado fang]ing analog (right analog for camera, ZR or R for attack) is nuts beyond comprehension.

By the way, what cards did you guys get? I got: Pit, Palutena, Dark Pit, Twinbellows the Ferocious, crusher Arm, and Stackjaw.

Pit, Palutena, Twinbellows, Medusa, Crusher Arm and Monoeye.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on March 24, 2012, 04:16:10 AM
(http://lol.rockmanpm.com/SHAAAFT!.jpg) (http://lol.rockmanpm.com/SHAAAFT!.jpg)
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on March 24, 2012, 05:21:07 AM
This game is pretty... well, weird.

First off, this game is no doubt beautiful and vibrant. Terrific and humorous dialog that really immerse you into the story. However, let's state the obvious: the controls. My main issue has been the camera. Whether you're sliding or flicking across the touch screen, I've had multiple problems with aligning myself correctly to my designated path. I feel that the ground battles should have been less close to the character and more "zoomed out" from the battlefield, so you can actually see where you're going if you want to make a quick turn or whatever.

I'm only on Chapter 4, but as of now, I'm pissed at Sakurai for making such an unwieldy control setup. What's more is there is a mother [tornado fang]ing CIRCLE PAD PRO option which could have EASILY remedied this setup. But instead, It's simply the same default controls, but for lefties.

This game is fun as hell, I love it. But the controls make me cringe, and I can play for about 20 minutes at a time before my wrist hurts. Granted, the stand does reduce some pain, but that doesn't fix the terrible controls. Not using the CCP for it's dual [tornado fang]ing analog (right analog for camera, ZR or R for attack) is nuts beyond comprehension.

Pit, Palutena, Twinbellows, Medusa, Crusher Arm and Monoeye.

You know you can pretty much completely customize the controls to your liking, right?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 24, 2012, 06:48:24 AM
(http://lol.rockmanpm.com/SHAAAFT!.jpg) (http://lol.rockmanpm.com/SHAAAFT!.jpg)
:o

You know you can pretty much completely customize the controls to your liking, right?

Yes, I know you can customize. It's still just as crappy.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 24, 2012, 04:50:53 PM
Anyone besides me notice that the 3D Classics Kid Icarus seems to be off on its SFX/BGM balance?  The music seems too soft to me.  I hate to sound whiny but I hope Nintendo can update that...

Loving Uprising, to be sure.  Breaking only when my battery or my hands demand it so.

(http://lol.rockmanpm.com/SHAAAFT!.jpg) (http://lol.rockmanpm.com/SHAAAFT!.jpg)
We knew that was coming sooner or later.  Not sure I was expecting it from Nintendo Video, though. 8)
(guess it's a safe bet that is either not coming here or at the very least will involve an edited-in swimsuit)

On the cards, got Pit, Palutena, Medusa, Three-Headed Hewdraw, Monoeye, and EZ Cannon.
I'm a little ticked, there was a killer Silver Bow in the weapon shop but I didn't have enough hearts.

And oh yeah, ESRB-less version of IGN's ad background.  Some awesome Medusa art there so I figured it was worth keeping.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 24, 2012, 07:29:37 PM
Alright, I love the weapons, just that I seem to suck at fusion. I can raise the weapons stars, but I always seems to lose the attributes that I want to keep like poison +3 or something like that...

ON a side note, I drop my 3DS and now I got 3 cracks on the screen. They are thin, but still damn. I don't have money for repairs right now. Any advice other than suck it up or send it to nintendo?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on March 24, 2012, 07:33:48 PM
(http://lol.rockmanpm.com/SHAAAFT!.jpg) (http://lol.rockmanpm.com/SHAAAFT!.jpg)

Oh Vixy you! ^_^


Anyway I got the: Pit, Palutena, Magnus, Dark Lord Gaol, Mik, and the Crusher Arm AR Cards.

PS: Loving the game by the way! It's totally awesome and I've gotten use to the default controls!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 25, 2012, 05:07:14 PM
Palutena's Revolting Dinner Part 2 just came up for the U.S.  Nintendo's a bit less uptight than I was expecting. :V

Got a RIDICULOUS set of Jetstream Orbitars from the shop.  4-1/2 Ranged Stars, 1-1/2 Melee, Overall Defense +3, Stamina +3.
Other favorites thus far are a 4-1/2 Ranged Twinbellows Cannon (with Heart bonus and Petrification!) and a 3 Ranged Meteor Bow.

I'm loving this game and the characters simply won't stop being awesome, but there are some stage designs that I don't feel compliment the controls very well, most notably Chapter 10 (I'm up to 17 now so that's well past).  The controls are built more for combat than they are for navigating environmental hazards, and I am NOT saying there's anything wrong with that, but you can sort of tell what levels were and weren't designed to play to those strengths.  The game is not a platformer and your biggest concern should not be to avoid doing a dash attack into a pool of lava.

Alright, I love the weapons, just that I seem to suck at fusion. I can raise the weapons stars, but I always seems to lose the attributes that I want to keep like poison +3 or something like that...
More often than not weapon fusion seems to be a tradeoff.  You can fuse forever and the overall performance of the weapons rarely improves.

Generally I just farm the early levels at high Intensity to get something with high stars, and use Fusion to manipulate the other attributes.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 26, 2012, 03:06:35 AM
Generally I just farm the early levels at high Intensity to get something with high stars, and use Fusion to manipulate the other attributes.
I should have thought of that... -AC

Man, eventually I'll finish story mode, but I can't stop whipping people's but in Light vs. Dark. So, when is RPM having it's first official Multiplayer room? :D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VixyNyan on March 26, 2012, 04:22:23 AM
I don't know, because my game will show up in the mail next week. =w=b
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on March 26, 2012, 08:07:26 PM
It'll be awhile be before I can get my hands on that as well.  :\
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on March 26, 2012, 08:53:38 PM
Finally beat the game!

BEST 3DS GAME EVER! Actually best game in a long time! Loved it!
Can't wait to create the ultimate weapon for me and unlock all of the Treasure Hunt stamps!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 28, 2012, 05:17:27 AM
Just finished it also. I loved the comedic side that this video game brings. I haven't actually enjoyed the dialogue like this game brings out in a long time. It is going to take forever to complete the challenges and it doesn't help that my 3DS' screens' pixels are slowly dying around the cracked area...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on March 28, 2012, 05:05:21 PM
Anyone finish the Boss Battle mode? I've been using the End-All Arm, but running is too slow. It has great range and melee power on the other hand.

I got up to
[spoiler]Hades' heart[/spoiler]
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 28, 2012, 05:50:32 PM
That is farther then what I was able to do. I only made it up to the 18th Boss... Although it is my fault for using Phosphora Bow instead of the Cursed Palm I had. Even then, I honestly don't even know how to last. There are way too many bosses.

On a side note on the challenges, damn you Hades. Your challenges are too damn hard!  >_<
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on March 28, 2012, 11:18:28 PM
I manage to beat Boss Rush mode, on Easy which unlocks Normal and Hard more after that. I was using the Gaol Blade, though I was running out on the Drink of Gods and I had to use the Health Recovery abilities to survive to the end.

Also for the Treasure Hunt challenges, I'm about done with Palutena. Hades is going to be a killer to get done.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 29, 2012, 01:55:15 AM
Jetstream Orbitars never fail me, beat the Easy Boss Rush in a flash.

Right now I'm going back looking for missed treasure (would you believe I didn't find ANY Zodiac weapons until replaying Gaol's level?).  Also made it a point to unlock the Palutena Bow (clear Chapter 24 in under 11 minutes, which I did using the Magnus Club), but finding decent materials to fuse a stronger one could be tricky.  The best I could do for now is 3-1/2 stars.

I also need to farm Chapter 1 and 9 Intensity for more hearts.  Didn't realize fusing weapon gems consumed that freaking many.  X_x



EDITS: You know, I was seriously considering disabling Spot Pass for Nintendo Video to save Palutena's Revoling Dinner.  And AS SOON AS I DID, Part 1 was removed, and in its place was that stupid 14 second preview clip for a science video. O:<
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 29, 2012, 06:36:34 AM
Right now I'm going back looking for missed treasure (would you believe I didn't find ANY Zodiac weapons until replaying Gaol's level?).  Also made it a point to unlock the Palutena Bow (clear Chapter 24 in under 11 minutes, which I did using the Magnus Club), but finding decent materials to fuse a stronger one could be tricky.  The best I could do for now is 3-1/2 stars.
Combos to make Palutena's Bow:
Cursed Palm x Paw Pad Orbitars (My current weapon is a Cursed Palm with 4R-5M Star, so I just need a high valued Paw Pad)
Eyetrack Orbitars x Pudgy Palm
Volcano Arm x Samurai Blade (I got a Volcano with 4.5R-0M & a Samurai with 4R-0M. Ended up with a Palutena Bow with 6R-0M. Pretty good, but I am gonna go for a bow with more melee.)

It seems the way fusion works is the high valued weapon with another high valued weapon will most likely produce a better weapon regardless of stars or its properties. Bollocks...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on March 29, 2012, 11:50:12 PM
Drill Arm x Optical Blade and Twinbellows Cannon x Pandora Claws are the two that I was focused on.

Of course, I don't REALLY want to sacrifice my best Twinbellows Cannon.  But thankfully, I did manage a better Drill/Optical fusion, now at 5R/3.5M.  No defense upgrade, though, which I covet, but it did come with Running and Heart boosts, which are both sweet.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: dragontamer272 on March 30, 2012, 06:14:39 AM
Thanks! I totally oredered my cards. I really can't wait for this game. What struck me as funny though, was that it said allow 6~8 weeks to ship and then 1~2 weeks for it to be delivered.  o~O
Yep, same here. And now, the Club Nintendo exclusive cards are GONE. Now my next part is I want to get some more of the Kid Icarus: Uprising cards... but I hope they DO come out in stores and not in conventions/expos that are NOT in my state.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: dragontamer272 on March 30, 2012, 06:17:41 AM
I was still broke at the time of this game's release, I pre-ordered it at Best Buy, and the day after I sold most of the stuff I was no longer using th get the money to pay the rest of this of... and it was all worth it.

But now I'm only have this one problem... I got the code for 3D Classics: Kid Icarus, but it's not going through... I bet because the game is still not showing up in the eshop.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on March 30, 2012, 09:54:40 AM
I hope I don't regret making my Cursed Palm into a Burst Blade with literally the same star value and properties.
But now I'm only have this one problem... I got the code for 3D Classics: Kid Icarus, but it's not going through... I bet because the game is still not showing up in the eshop.
I believe you have to go to under Account or Options or something like that and the Redeem Code. Its not going to show up like a regular game.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on March 30, 2012, 09:37:35 PM
Redeem Download Code is available in the Settings/Other menu. You can reach it either by tapping the Menu icon and scrolling down to the Settings/Other button, or scroll all the way left from the main eShop screen to the same option. Redeem Download Code is the first choice once there.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 03, 2012, 03:50:48 AM
Is it just me, or is getting a Dark Pit Staff with any decent number of stars a real crapshoot?  Feels like I had to give up an arm and a leg in weapon fusion just to get 4 stars in shooting (although, it also petrifies, which is cool).

So right now I'm camping Chapter 2 looking for a halfway decent Taurus Arm before I continue looking for the other Zodiac weapons.  Finally took my first crack at online and busted some heads with my Magnus Club.  And I made sure to keep my old 170-something Fortune Bow for Light-vs-Dark, so I can get aggressive without costing my team much.

And oh yeah, I got my Club Nintendo cards today!  Drill Arm, Great Reaper, and Palutena (Rare).
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on April 03, 2012, 04:05:18 AM
To be honest, I have a habit of getting attached to weapons I REALLY enjoy using. As in, I won't fuse anything else for a really long while, and beating angel butt with said weapons online (I usually get in 2nd or 1st place). The End-All Arm has been serving me well enough, as did Volcano Arm, Pudgy Palm and Tiger Claws. I'm not much of a staff person, but there's still much more weapons I've yet to try out. It's risky using my 264 value End-All Arm online if I get killed, but I'm pretty efficient with it.

And the same cards came today for me too.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on April 03, 2012, 04:35:52 AM
What time did you guys order them? Mine said that it will come to 4-10 business weeks, I got the conformation email on 3/22/12 and ordered them exactly at 03/16/2012.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 03, 2012, 04:48:16 AM
4-10 business days, which is up to 14 days, since weekends aren't business days. And if you got your confirmation email on 3/22 then it's 4-10 business days after that.

I got my cards already. The numbering on the Palutena (Rare) card means there's at least 404 of these AR Idol Cards D:
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on April 03, 2012, 04:50:54 AM
I knew it was gonna come 14 days after that, I was just asking what was your order dates were. >.>
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: xnamkcor on April 03, 2012, 12:42:05 PM
I got my cards today, but I'm not gonna open them.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 03, 2012, 09:20:02 PM
I got mine last Friday.  :\

Is it just me, or is getting a Dark Pit Staff with any decent number of stars a real crapshoot?  Feels like I had to give up an arm and a leg in weapon fusion just to get 4 stars in shooting (although, it also petrifies, which is cool).

So right now I'm camping Chapter 2 looking for a halfway decent Taurus Arm before I continue looking for the other Zodiac weapons.  Finally took my first crack at online and busted some heads with my Magnus Club.  And I made sure to keep my old 170-something Fortune Bow for Light-vs-Dark, so I can get aggressive without costing my team much.
Any and all staffs are hard to use... Quite honestly, try "No Scoping". Trying to scope is quite hard... Oh and anyone trying to snipe or shoot instead of going in close should try to use Energy Charge Power. It raised the power of your weapon as long as you don't get hit. An example is my 276 Shock Orbitars with 4R stars normally does 110 with a charged forward charge attack, but with Energy Charge lvl4 active, it shot up to 235.
Another power for those who like it close and personal should be Warp. It's fun mind-f***ing people when you suddenly appear near them or suddenly warp somewhere else during their attack. :D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 04, 2012, 12:24:13 AM
I don't have Warp yet.  In the interest of creating mass chaos, I like to pile on the direct-attacking Powers so that the other players have a lot more than just my visible weapon to worry about.  The stat boosts may be more practical, but I just can't deny my inner pyromaniac.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 04, 2012, 12:46:48 AM
I dunno, I had a staff and I loved that thing. I found it quite easy to use myself.

But to each their own, I suppose.

The only reason I don't have it is because I fused it into a Samurai Sword, which I absolutely adore. Plus, it kept the Burning +3 effect! :3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 05, 2012, 11:12:50 AM
The people who have completed the challenge where you beat all 24 levels at Intensity 9 are crazy. I was able to make an Aurum Palm with 5.5R and 5.5M and I was barely able to do the first two levels. I have no idea how to do the rest.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 05, 2012, 12:22:57 PM
It's hard, but rewarding I'm sure.

Also, this game had a phenomenal storyline. The last several chapters in particular drew me in and I just had to keep going until I beat it.

Really well-done game. :3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: CephiYumi on April 05, 2012, 03:34:49 PM
I haven't tried online yet, is it any fun?  Scary?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on April 05, 2012, 08:20:24 PM
The online is very fun! Though I do see some lag but not enough to drive you crazy.
However you might want to create a powerful weapon, and one your fond of, as I've been beaten by a user of Claws in the Free-of-All matches 4 times in a row (though I was in 2nd place for the first three and 3rd in the last one) as Claws dominate close-range battles and are fast too.

I use the Gaol Blade, though the range isn't all the great it's my strongest weapon at the moment and it's got a powerful charge attack and pretty good at melee attacks. Also I combine it with Invisible attacks to attack people who don't see it coming or can't tell when to dodge some attacks.

Also watch out for the Daybreaker (One-Hit Kill attack) when someone collects all 3 parts and the Mega Laser attack (an ability can use for a limited amount of uses) that does some big damage.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 05, 2012, 09:08:45 PM
I haven't experienced any lag while I've been playing... It's extremely fun though. Great playing with friends.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 05, 2012, 10:07:44 PM
It's hard, but rewarding I'm sure.
I saw the reward on a picture: 1 heart short of 1 million...  *o*

I haven't tried online yet, is it any fun?  Scary?
As for online, I haven't met much lag. I think most of the lag was on my part because I am quite far from the wireless router. When I am at my cousin's house, I have no lag whatsoever. Multiplayer is really fun though. It looks like it tries to make the teams with similar weapon values, so it shouldn't be hard. It is expect that you'll lose a few rounds at first, but eventually, you'll find a niche.
I haven't experienced any lag while I've been playing... It's extremely fun though. Great playing with friends.
Alright, I want to play with some RPMers, now!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 05, 2012, 11:39:09 PM
I haven't tried online yet, is it any fun?  Scary?
I played the HELL out of single-player before taking my first steps online, but I made sure to save a low-value-but-still-fairly-strong Fortune Bow for use in Light Vs. Dark.  In free-for-all I prefer my Magnus Club.

Overall, it's a blast.  Matches manage to be chaotic without feeling completely random.  You might think that battling human players in the game would be tedious but I can tell you it beats the heck out of fighting Dark Pit in single player.  Six players is a great balance, as well.  Every once in a while I'd find a small group of players duking it out in free-for-all and nuke them with an Explosive Flame. 8)

The people who have completed the challenge where you beat all 24 levels at Intensity 9 are crazy. I was able to make an Aurum Palm with 5.5R and 5.5M and I was barely able to do the first two levels. I have no idea how to do the rest.
I've beaten Hewdraw on 9.0 Intensity but it took a LOT of repetition.  Yeah, doing that for the whole game is a clear indicator of having no life.

I've found that my Magnus Club works surprisingly well in air battles due to its ability to deflect enemy shots.  But I much prefer to use a Bow (or sometimes Orbitars) on the ground, so, yeah...

Still love the Twinbellows Cannon, but I don't appreciate its slow movement.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: CephiYumi on April 06, 2012, 01:59:57 AM
Ah I see, I'll try online sometime, thanks ^^
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on April 06, 2012, 07:39:19 AM
Concerning the online and performance: what they said. There is sometimes slight lag for me, none of which has screwed me up during a match. The game doesn't offer you much breathing room to fit more than 5 powers in the power grid though, but I guess that's fine. As long as I have my trusty Bumblebee power to trick my opponents and strike them down. Playing Dead might be another power I'll have to use.

I've beaten Hewdraw on 9.0 Intensity but it took a LOT of repetition.  Yeah, doing that for the whole game is a clear indicator of having no life.

Patience, my dear Watson. Patience. Me, I'll finish the whole game on 9.0 Intensity by say, early 2014. 8D
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 06, 2012, 11:25:06 PM
Just jumped into a quick match with Akamaru; he kicked my ass. Got Daybreak to fire in the final 5 seconds of the match, which annihilated me.

oh well it was fun XD
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 06, 2012, 11:27:19 PM
Well, that was fun. :D
Mirby, I didn't expect you to join the room. I just left it there and then next time I noticed: "Mirby joined the Room", and I'm like oh god, I am going to get raped. That final Daybreak in the last 5 seconds just cracked me up. It was a good and fun game.  0v0
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 06, 2012, 11:42:30 PM
Oh I suck at this game. It's just so much fun that I can overlook that and have a good time.

And yeah, that final Daybreak was just lol.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on April 07, 2012, 06:33:11 AM
Finally beat the Boss Battle mode, and in 23 minutes... on easy. I shudder to think what hard is like, I escaped easy with a pebble of health left over. Not touching that mode again until I get better weapons than what I have right now.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Gaia on April 10, 2012, 01:35:46 AM
Safe to assume Mega Man 10's boss attack is a pushover compared to this boss rush.

Also, my cards just came in today: Monday, April 09, 2012.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on April 10, 2012, 04:59:27 AM
Same, my card finally arrived today as well! I kinda forgot about them actually. ^^;
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 13, 2012, 03:37:03 AM
Finally finished Palutena's Treasure Hunt and I got 10 more left on Viridi's. I can never make Palutena's bow with 5 stars in Range and Melee now matter how hard I try. It is like saying, "f*** you" every time I try to merge powerful weapons and use the right combos. Sheesh.

By the way, I think I am going to hold a Free-For-All room open tomorrow around lunch time and on. I'll probably make a room when I see someone log in although various people have to type in my friend code... *cough*
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 14, 2012, 04:21:47 AM
There is evidently a limit to how badass a weapon can be (detailed FAQs on it are out there; I've only skimmed them).

I got a 6R/3M Palutena Bow, which is plenty for me.  My real star-trouble seems to be the Magnus Club (well, that and the Dark Pit staff, but I'm not terribly concerned with it).  I'm trying to preserve one that has a Speed+3 by fusion loops, and even though I raised the overall value of the weapon I actually lost half a Melee star last time.  The best I've yet managed is 4.5.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 14, 2012, 09:12:02 AM
So that means I half spent over 50 weapons trying to make something that doesn't exist? Wow, what a bummer. In that case, let's see if I can make a good enough one then.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 15, 2012, 03:10:27 AM
Not so much that it doesn't exist as it is that there's a reason it's such a pain in the ass to get it.  Stars and custom modifiers both contribute to the weapon's overall value, and the overall value of a fused weapon is based on the value of the weapons you're fusing (the two values have to be within 20 or so in order to rise).  5R/5M stars is perfectly doable (I have a Viridi Palm at 5R/4.5M), but even if you fused weapons with no other custom modifiers, the overall value would have to be above 250.  What's probably going on is that your modifiers are sucking up the weapon's value.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 15, 2012, 06:42:05 AM
I see. So much for trying to keep Freezing +4 and Fwrd Dash Ch Shot + 4 together... So Now trying to do all of Solo on Intensity level 9 and it turns out it is quite easy if you got a 4.5R Dark Bow or a 5R Centurion Orbitars. You gotta just work on timing when it comes to the bosses. Hewdrew was had, but then I breezed all levels till 7. Thatnos screwed me over in his regular form. Didn't know he had the power to make your health bar get cut in halve. Weakening, right?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 15, 2012, 07:26:00 AM
I haven't really attempted to 9.0 any chapters after Hewdraw.  Instead I've been focusing on the Treasure Hunts and on beefing up my weapons arsenal.  The best I did on Thanatos was 8, I think (had to survive at least his flight segment on 9.0 to unlock his Intensity Gate).  

In fact, today I went pretty much bankrupt on my hearts buying a badass 330-something Crusader Blade.  Maybe not the wisest thing to do when I never got the 300k heart achievement, but it gave me the fusion material I needed to make a high-star Dark Pit Staff.  5.5R compared to my old 4R.  And it has Running Speed +3 to boot!

Also today, got a 6R Twinbellows Cannon (thus joining the ranks of my Palutena Bow and Jetstream Orbitars), and FINALLY unlocked Centurion Orbitars.

Still wishing I could break 4.5M on my Magnus Club, but I've exhausted all avenues for now.  So it's back to treasure hunting, restocking my hearts, and maybe some more online later.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 20, 2012, 07:25:51 AM
What I hate the most is that I keep fusing and end up with powerful weapons that I am simply not good at using. My weaknesses being Cannons, Arms, and clubs...

F***ing pirates on level 8. They have more health than normal enemies, so I need multiple shots just to kill one. Energy Charge helps, I am am only so good at avoiding damage. On a side note, I have only 4 more on Viridi's Treasure hunt.

Hades! Now it's really on!
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on April 20, 2012, 09:51:26 AM
I still yet to beat any Chapters on Intensity 9.0, the highest is between 7.0 ~ 8.0 on some chapters.

I need to make a much more powerful weapon if I want to tackle on the bosses on the highest difficulty level. By the way does the weapon you have equipped effect the Three Sacred Treasures or...

[spoiler]the Great Sacred Treasure, the giant transforming mech, in the Final Chapter[/spoiler]

... against the bosses or enemies in those stages? Like more powerful shots than usual because the normal weapon you equipped is powerful?
Sometimes against the Final Boss I feel like I'm not doing enough damage AND it's bloody hard as hell to avoid all of the Final Boss's attack during the [spoiler]Chest section battle.[/spoiler]


Really annoyed by that and I like to know.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 21, 2012, 01:42:25 AM
I honestly don't know if your weapon affects the Sacred Treasures, but I am guessing the only way to find out is to equip a weapon and go out and do charged shots to an enemy from a certain distance and see how many shots it take and then get a more powerful weapon and repeat. If it takes less shots to kill, the obviously, a weapon with better stats and/or damage does really affect the weapon. The only thing I do no is that the benefit of having the Sacred Treasures is that you can kill Ornes.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 21, 2012, 03:48:08 AM
Killing Ornes is handy, but otherwise, I think their strength is fixed.  I've taken notice during a few replays that you can get normal weapons considerably more powerful than Light Arrows.

I'm a little stumped right now trying to No Damage Clear chapter eleven.  That last batch of baddies before Cragalanche always seems to nail a hit on me...
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 21, 2012, 08:00:46 AM
Have you tried the Invincibility Power? You can just activate it then using Tirelessness or Light Weight, run to the end?

I am more having trouble with the Finish Chapter 14 with 230 Kills and Finish Chapter 15 at Full health (5.0 Intensity). To do the first one, I need to be at Intensity 7 or higher to get enough enemies, but with the whole level electrified, my health goes down too fast. The second one, the boss has electrified floors, 8 cannons, and shields surrounding the Aurum Core. It'd be easy at lower Intensities, but 5 is required and that makes it "too long" for me to kill it with no damage whatsoever.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 21, 2012, 05:00:24 PM
There are two things I'm "feathering" my way through: Any "Nearby" stuff (nobody local, sucks but there's nothing that can be done), and the "Narrowly Avoid x Shots in Air Battles".  Yeah, seriously, I've played the game for over 50 Hours without unlocking the FIVE SHOT achievement with Palutena.  I guess they expect you to roll out of the way at the last second?  I dunno.

I have only four blocks left to go in Viridi's hunt, and besides the above-mentioned Chapter 11, the only other single-player block that's giving me trouble is shattering Amazon Pandora's mirrors.  I can drag that fight with her out forever and she never seems to want to throw a mirror up.  I think I've only seen two in my entire history with the game.  Anything you can do to prompt her?

Have you tried the Invincibility Power? You can just activate it then using Tirelessness or Light Weight, run to the end?
It's the end of the maze, where you have to kill the enemies to proceed.  I get nail the Jitterbug quickly enough, but between the little blade guys and the Boom Stomper that follows, one of them seems to always tag me.

Quote
I am more having trouble with the Finish Chapter 14 with 230 Kills and Finish Chapter 15 at Full health (5.0 Intensity). To do the first one, I need to be at Intensity 7 or higher to get enough enemies, but with the whole level electrified, my health goes down too fast. The second one, the boss has electrified floors, 8 cannons, and shields surrounding the Aurum Core. It'd be easy at lower Intensities, but 5 is required and that makes it "too long" for me to kill it with no damage whatsoever.
You do NOT need to be at 7.0 Intensity to get that many kills in Chapter 14.  Quite the opposite, I found lower Intensities to be more helpful, as it allows you to kill more enemies in the Air Battle segment before they escape off the screen.  My Dark Pit Staff worked wonders for that one.

Clearing Chapter 15 at full health wasn't really a problem with me, even on 5.0.  I always pack a high-level Mega Laser, which bypasses the shield nicely, and you can destroy the cannons, leaving the electrified floors your only real concern.  So pick a weapon with decent running speed and bring a Health Restore power just in case.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 21, 2012, 08:18:07 PM
There are two things I'm "feathering" my way through: Any "Nearby" stuff (nobody local, sucks but there's nothing that can be done), and the "Narrowly Avoid x Shots in Air Battles".  Yeah, seriously, I've played the game for over 50 Hours without unlocking the FIVE SHOT achievement with Palutena.  I guess they expect you to roll out of the way at the last second?  I dunno.
I hope you haven't used the feather yet... In order to get it, you need to be Gliding, so that means no shooting. From there, just narrowly avoid shots by moving Pit a bit. No barrel-rolling, though! You'll hear a sound that tells you, you have "avoided a shot" if done correctly. At level 5 and higher is recommended seeing as they relentlessly shoot you, making it faster to earn the shots.

Its hard though in that you have to resist the temptation to shoot...
I have only four blocks left to go in Viridi's hunt, and besides the above-mentioned Chapter 11, the only other single-player block that's giving me trouble is shattering Amazon Pandora's mirrors.  I can drag that fight with her out forever and she never seems to want to throw a mirror up.  I think I've only seen two in my entire history with the game.  Anything you can do to prompt her?
I did this at Intensity level 2, but I don't think it really matters. To get her to throw up the mirrors, I found out that being near her (maybe at your own melee range), she starts making heart shaped mirrors. Then just melee her behind the mirror and it should shatter (She doesn't move for a second or two after she makes the mirror. I guess reason being is that "what is the point of making something that reflects shots if I don't use it"). Obviously, range shots doesn't destroy the mirror. I don't know if I was lucky at the particular fight or not, but she made shields like 5 seconds after I destroyed one.

EDIT: Insert foot here *Akamaru points at his mouth* I mixed up Chapter 11 and Chapter 12. I just got 2 challenges left and that is one of them. I still got a feather, but I wonder if I can even complete the other challenge (Weapon trade 30 times).
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 22, 2012, 03:34:51 AM
FINALLY got Chapter 11 No Damage today (Instead Death Lv1 on the Boom Stomper at the end, and Energy Charge/Mega Laser for Cragalanche, plus my ever-trusty Dark Pit Staff).  So that just leaves Pandora's mirrors and a bit more of Together Mode before I clear Viridi's treasure hunt.

I hope you haven't used the feather yet... In order to get it, you need to be Gliding, so that means no shooting. From there, just narrowly avoid shots by moving Pit a bit. No barrel-rolling, though! You'll hear a sound that tells you, you have "avoided a shot" if done correctly. At level 5 and higher is recommended seeing as they relentlessly shoot you, making it faster to earn the shots.
I have, but at least now I can remove that feather icon from the picture.
Seriously, they couldn't add "while gliding" to the description?  Not shooting flies in the face of both score and hearts.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 22, 2012, 03:53:36 AM
Damn, really? Nice job. All I have left is that mission you just did and another one then I am done with Viridi. I really want to use a feather on that one, but I going to make sure if Spotpass counts as gem trading or not. If it does, it should be easy to get the 30 gem trade challenge. In the mean time, I started doing Hades Treasure Hunt, but with the large black cracks across my screen, I can't dodge attacks or shoot since it obscures my vision.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 22, 2012, 05:51:09 AM
I would be surprised if it did.  The challenge reads "30 people" and all Spot-pass gems come from Palutena's Mii.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 22, 2012, 06:13:19 AM
Nope, that's false. I have been Streetpassing the same 3 people for the past weeks and no one else and the the gem counter goes up in my records. Just to make sure, I am going to meet them again tomorrow and see what happens.

Plus, curse you hot weather! Making my hands too damn sweaty to play with my 3DS.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on April 24, 2012, 03:51:49 AM
I'm glad I'm not the ONLY person to have to wipe my thumbs before handling that damn Circle Pad...

Anyways, in camping the Reaper Fortress (which is surprisingly easy to clear at 8 Intensity; should get 9 done soon enough), got a Dark Bow of sheer badassery with 5.5 Melee and overall value over 300, making it EXCELLENT fusion material for a new Magnus Club!  I can get Speed+4 and 5-star Melee easily.  Gonna see if I can't do a little better on my Speed+4 weapon (I have three of 'em) before committing.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 24, 2012, 10:02:51 AM
Gosh, I need more hearts. Failing and failing again on the Space pirate level. I am gunna seriously consider a type weapon. Most likely Burning Palm, but serious, what the f***? They are much harder than the Underworld Army and the Forces of Nature. I have to make a better Darkness Bow, the melee isn't high enough.

On the plus side, I just finished Palutena's Treasure Hunt, only got 1 left on Viridi's, and f*** you Hades. Stop laughing at me.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on April 24, 2012, 10:17:52 AM
Gosh, I need more hearts. Failing and failing again on the Space pirate level. I am gunna seriously consider a type weapon. Most likely Burning Palm, but serious, what the f***? They are much harder than the Underworld Army and the Forces of Nature. I have to make a better Darkness Bow, the melee isn't high enough.

On the plus side, I just finished Palutena's Treasure Hunt, only got 1 left on Viridi's, and f*** you Hades. Stop laughing at me.

I imagine Hades would say something along the lines of:

"Oh c'mon Pitty poo, are you saying this challenge is too much? You defeated me, this couldn't be that much harder..."

or something
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on April 26, 2012, 05:57:26 PM
Woah.  >_<

I totally read that line in his voice. That ain't cool. Just to go to show that the voice acting was pretty spot on.
Anyways, I only got about 25 boxes left on Hades' hunt (20 if you include the feathers, which I probably WILL have to use). I have no idea how I am I going to the Boss Battles on Normal or Hard and I still got about 15 more levels to do on Intensity 9 and I am pretty sure the Chapter 9 will screw me over and Chapter 23. Medusa and Hades' Heart are kind hard for me to avoid, somehow.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Rin on May 06, 2012, 05:09:16 PM
Because I no longer plan on updating my music thread here(or any of my failtstic creations threads) I'll just risk it and post it up here:
http://www.youtube.com/watch?v=GGR7UER46k8

I'm sorry... I-I was just bored.

If you feel I shouldn't be posting this here, I'll delete this post.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 06, 2012, 05:19:40 PM
And that's not even the only time they do that.  XD

Made some nice weapon progress yesterday.  Fused some awesome Centurion Orbitars (6R/3.5M, same as my Jetstreams).  Also managed to get myself a better Palutena Bow (I had a 6R one before, but its modifiers were pretty much useless).  6R/4M, +2 Paralysis and Melee Dash Attack, and +1 Speed, Dash Charged Shot, and Heart Bonus.

Clearing Chapter 11 at 9.0 Intensity with an Arm, that took a LOT of practice, mainly because I was struggling to fuse a decent Arm in the first place.  Finally pulled it off with a Phoenix Arm.

For now, it's more Together Mode, since playing it 100 times is the only block I have yet to clear in Viridi's Treasure Hunt.  And I'm only missing two blocks in the Power Portrait, so here's hoping!



...oh yeah, and I somehow sank 70+ hours of playtime into the game before realizing that changing your menu theme also changes who shows up in the Offering screen.  Funny how the little things can slip by you.  -u-'
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 08, 2012, 05:16:42 AM
I am sorta jealous of your Centurion Orbitars. Mine is 6R + 0M, but it has Shot Defense +2, Petrification +4, Speed +4, and Forward-dash cont. +4. This weapon let me pass Chapters 1-14 on Intensity 9, plus Chapter 22 and 25. Still, when ever an enemy comes near me or requires to be meleed, I am f***ed.

I also want you Palutena Bow. My Darkness Bow has great stats (5.5R 5M), but hardly any Properties to boast of.

By the way, Has anyone gone to the Kid Icarus AR events at Gamestop or Bestbuy?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 09, 2012, 12:58:21 AM
You know, I COMPLETELY forgot about those.  Probably because I haven't had much of a reason to visit those two stores lately.

Oh yeah, and my Centurion Orbitar properties are Health+1, Shaking+1, Speed+3, Forward Dash Charge Shot+1, Forward Dash Continuous Fire+1, and In-peril Autododge+2.

We ought to just list the stats of our favorite weapons sometime.  I've been trying to keep a solid weapon of every type, although it was an awfully long time before I settled on my Phoenix Arm...

Petrification+4, that is pretty darn sweet.  But yeah, lack of melee can really screw you over in single-player at times.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on May 11, 2012, 07:10:29 PM
http://www.escapistmagazine.com/news/view/117189-Kid-Icarus-Uprising-Sequel-Not-Happening-Says-Creator
>Sakurai fears Uprising's novelty would "grow thin" in a sequel.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Rin on May 11, 2012, 07:39:32 PM
http://www.escapistmagazine.com/news/view/117189-Kid-Icarus-Uprising-Sequel-Not-Happening-Says-Creator
>Sakurai fears Uprising's novelty would "grow thin" in a sequel.
Ha.
He obviously knows jack about BUSINESS.
Watch, as Nintendo makes a sequel anyway.  : P
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 12, 2012, 12:56:53 AM
As I recall, he wasn't particularly interested in making any Smash Bros. games after Melee, either.  Nintendo strong-armed him into doing Brawl by threating to make a game that would suck.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 12, 2012, 07:21:25 AM
It would be hard to one-up this game since pretty much defeating Hades is defeating the main villain. Unless they want something like Zeus suddenly coming out of nowhere and turning evil and having all gods go against him.


We ought to just list the stats of our favorite weapons sometime.  I've been trying to keep a solid weapon of every type, although it was an awfully long time before I settled on my Phoenix Arm...
A list...?  o~O
Let's see. I think I only use 3 weapons really depending on the situation. A Long Range Centurion Orbitors (V323) with 6R/0M (Shot Defense +2, Petrification +4, Speed +4, Forward-dash cont. fire +4), a Mid Range weapon Darkness Bow (V307) with 5R/4.5M (Overall defense +1, Knockback defense +1, Health +1, Burning +2, Walking Speed +1, Backward-dash ch. Shot +1) and a Close Range Burning Palm (V303) with 5R/5.5M (Paralysis +1, Stamina +4, Side-dash cont. fire +1).
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on May 12, 2012, 07:25:05 AM
so i just got my circle pad pro

at first i was annoyed that i couldn't set each circle pad to different things (one aim, the other move) but I think i found a scheme that works well.

circle pad to move (so both will make me move), and touch screen to aim. R is fire, which makes ZR center the camera.

i am pleased.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 13, 2012, 06:19:00 AM
And just when I thought I couldn't find a MORE badass Dark Pit Staff...

6R/3M, +1 to Health, Burning, Shot Range, and Stamina, and +3 to Speed.
Value 312

>BD
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Police Girl on May 13, 2012, 10:44:02 PM
I finally picked Uprising up.

This game is [tornado fang]ing great, and I've only played the first level so far.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on May 13, 2012, 10:58:30 PM
trust me it only gets better from there :3
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 14, 2012, 05:34:37 PM
Finally finished Viridi's Treasure Hunt and I got about 10 more left on Hades. I still got 4 feathers left, so it shouldn't be that hard. If it were for F***ING MAGNUS! God, his level is hard on Intensity 9 seeing as you can only use melee, have no range attacks, and you can't use powers. Plus the Boss Body Pit is one small motherf***ing target! Sigh. Other that that, I only got about 5 more levels on Intensity 9.

I seriously have to consider using a staff. I went to the Palo Alto Kid Icarus Event and found a guy with a Flintlock Staff with Overall Defense +8, Standing ch. shot +4, Health -4, but it did about 420 at it's farthest point. Too bad it looked like the melee sucked balls. It did only 18 in its melee combo.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 15, 2012, 01:03:18 AM
Most players who use a staff aren't that concerned with melee damage, and Flintlock is especially weak in that department IIRC.  But yeah, they're popular weapons for a good reason.  The Dark Pit Staff has pulled me through more high-intensity chapters than I ever imagined.

I'm still trying to No Damage Clear Magnus's level.  Even on Intensity 0, doing a boss fight without getting hit when you have only melee attacks is a real pain.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on May 15, 2012, 02:15:37 AM
What is the level cap for the weapons? Some guy on another forum said he came across a person with a Club valued over 700. I'm not sure how much credit that statement holds, because I haven't seen anyone online with a weapon value more than 400.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 24, 2012, 07:59:46 AM
I think it is either 340 or 350. The highest weapon I have ever owned was a Laser Staff at 331. I did see someone online at 342, but that is the highest I have ever seen.

The last chapters I need to finish Intensity 9 are a pain. Magnus Chapter has you playing as Magnus, Lightning Chariot chapter is super long, Hades' stomach has too many enemies that need to be meleed (something I don't got the greatest weapons for), and there are too many trials from Lord Dyntos...

I finally found a good fusion guide here:
http://www.gamefaqs.com/3ds/997768-kid-icarus-uprising/faqs/64051 (http://www.gamefaqs.com/3ds/997768-kid-icarus-uprising/faqs/64051)

Posted on: May 16, 2012, 09:02:48 AM
Alright! I finally beat all the levels on Intensity 9. The one chapter I really hated the most was Chapter 19. Playing as Magnus was too damn hard. Not even Chapters 24 or 19 compared to that level. Now I get to enjoy my rather lovely gift of 999,999 hearts.  *o*
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: VirusChris on May 25, 2012, 07:52:59 PM
I think it is either 340 or 350. The highest weapon I have ever owned was a Laser Staff at 331. I did see someone online at 342, but that is the highest I have ever seen.

The last chapters I need to finish Intensity 9 are a pain. Magnus Chapter has you playing as Magnus, Lightning Chariot chapter is super long, Hades' stomach has too many enemies that need to be meleed (something I don't got the greatest weapons for), and there are too many trials from Lord Dyntos...

I finally found a good fusion guide here:
http://www.gamefaqs.com/3ds/997768-kid-icarus-uprising/faqs/64051 (http://www.gamefaqs.com/3ds/997768-kid-icarus-uprising/faqs/64051)

Posted on: May 16, 2012, 09:02:48 AM
Alright! I finally beat all the levels on Intensity 9. The one chapter I really hated the most was Chapter 19. Playing as Magnus was too damn hard. Not even Chapters 24 or 19 compared to that level. Now I get to enjoy my rather lovely gift of 999,999 hearts.  *o*

Got any tips on beating all Chapters on Intensity 9?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 26, 2012, 04:24:31 AM
The general consensus is that obtaining a powerful staff is a good place to start, since most of them will let you kill things from a safe distance.  Supposedly Laser and Rose are popular choices, but I personally prefer the Dark Pit Staff for the fact that it packs powerful mid-range rapid fire for when sniping with charged shots isn't practical.

Flintlock Staff is popular in multiplayer because of its absurd shot strength, but it has the most craptacular Melee in the game, which can really screw you over in single player.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 26, 2012, 07:44:20 AM
Got any tips on beating all Chapters on Intensity 9?
Really, what Hypershell said. I used a Rose Staff with 6R/0M (V325) and has Overall defense +5, Health +3, and Speed +4. My close range shots do about 200 while my farthest range is 375. It is a great staff with a melee combo doing 50, so it has no real cons. Just one though is that the shot is "slow", so enemies like Gaol or the Great Sacred Treasure can avoid it due to their crazy speed.

I only got two more challenges in Hades' Treasure Hunt: Collect all Powers and Defeat Boss Battles at Hard. No more feathers, so that means I gotta start practicing timing all boss' shots. Even with my staff, some Bosses have some ridiculous amount of health and I can't take them down fast enough. Then I start gathering up damage. Then I know there is those hardnosed bosses like Pit's Body and Hades' Heart.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 26, 2012, 04:37:21 PM
Yeah, I'm already noticing Pit's Body and Hades's Heart being the complete hardasses on Normal.  I have no idea how in the blue hell I'd beat Boss Battles on Hard even with my Dark Pit Staff of sheer badassery, but then I still have four feathers to burn through, so we'll see.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 27, 2012, 06:40:39 AM
For completionist sake, I purposely didn't use the feathers on those two squares. The other challenges I could have done easily, but I also wanted to do Boos Battle on Hard by myself and I want to have obtained all Powers.

So I say...

[tornado fang] it is hard. Even with my staff, I can only make it to the Pheonix.  O:<
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 27, 2012, 06:53:53 AM
I used to think like that, then the "Clear 100 Man Brawl As Everyone" challenge in Smash Bros. filled me with regret...

And besides, Uprising still keeps track of whether or not you've cleared a "feathered" challenge.  It'll remove the feather icon obstructing the image if you do so, so you always retain the option to "clean up" your record.  Already did that with the "narrowly avoid" challenges that you had to enlighten me on, so that the only feathers still in my images are the local multiplayer ones.
(that said, I *DO* want to make it a point to collect all Powers, since that also impacts the portait image in the extras)

So I'll use the feathers when I am down to my last four challenges, and if in the future I'm still crazy enough to clear them all legitimately, so be it.

I'm on a roll with the challenges today.  Cleared Boss Battles on Normal, 220 kills in 9.0 in the Volcano, and 500,000 points with Dyntos.  Next on my attack list is 35,000 hearts in the Chaos Vortex.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on May 27, 2012, 08:46:43 AM
Oh, really... Guh. My only hope really now is to create a staff with Overall Defense +8. OD +5 isn't enough, but a OD +7 made a total change of how much I suffered. If I do it right, I'll be able to make one with a Hearts -X or a Melee Combo -X. That way the weapon can get another Property. Either way, I gotta just start practicing more. I can do the first 4 or 5 without taking much damage, but Pittoo always screws me over by being such a tiny target. I am seriously thinking of going with an orbitor in order to hit him.

It is nice to know that I can clear up the Treasure Hunt Pictures, but I think just "completing" it is enough for me. It's not like you unlock anything, anyways. As for the Chaos challenge, just beat the level on Intensity 9. Trust me, you get more than enough (got 42k) and you don't have to sacrifice your good weapon to get another weapon with Heart Bonus.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on May 27, 2012, 05:03:26 PM
Oh, I have a plenty good weapon with a Heart Bonus (two, actually, my Palutena Bow and my Magnus Club).  But the level is a bit of a [sonic slicer] to clear at high intensities, and definitely has one of the trickier air battles in the game.  I'm just trying to get by on 8 for now.

I actually don't concern myself much with the Overall Defense thing.  My Viridi Claws picked up stray point by chance, but after offensive power my next concern is generally Speed.  In particular, a Dark Pit Staff with an extra 3 or 4 running speed has no real weaknesses to speak of and is every bit as much a beast in mid-range combat as it is in sniping.

Main exception to that is Cannons.  Try as you might, they will never be fast, you don't really need to move a lot for a 6R/4M Twinbellows Cannon to be dangerous, anyway.  Even with only +3 Defense, nothing quite rains as much rapid-fire death.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on June 01, 2012, 05:17:00 PM
Hyper, I suggest using the feather... I have been at this for about a week and I can't get past Hewdraw Reborn or Pittoo. I got a staff with no Overall Defense, but went for Evasion +3 instead. I get hit less often, but I still need to learn Hewdraw's attacks to time them right. I regret my decision, now.  ;O;
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 03, 2012, 05:51:38 AM
Curious.  The Power Portrait is completed, but the "Aquire All Powers" challenge isn't cleared.  Do they mean for you to collect every possible Level of every Power?  If so, I may have to feather that one after all...

Just cleared the 200 Together Mode challenge.  That leaves 8 challenges to go with 4 feathers to burn.  Next up I'm going to try and take the final battle on Intensity 9 in the hopes of getting a high score over 1 million.

"Thanks for playing!  Hades out!"
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on June 04, 2012, 03:03:22 AM
Hypershell, why do you set the timer so short? Each of the matches were like 1 minute long.

Just cleared the 200 Together Mode challenge.

Did the same thing yesterday.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 04, 2012, 03:06:11 AM
Because I was on the last stretch of the "Play Together Mode 200 Times" challenge when you joined me.

Oh well, was fun regardless. 8) You have one hell of an End All Arm.



Got my 1,000,000 points, and beat Hades's Heart on 9.0 with 150 kills.  So that just leaves Chapter 19 with a club on 9.0, Chapter 8 with no damage, and Chapter 18 with no damage.  If I can do two of those three, I can feather the rest off.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Phi on June 04, 2012, 03:21:07 AM
Because I was on the last stretch of the "Play Together Mode 200 Times" challenge when you joined me.

Oh well, was fun regardless. 8) You have one hell of an End All Arm.

You certainly kept me on my toes all those matches. And were those AI's? They were pretty tricky.

Yeah, that's the weapon I usually choose when I want to dominate online. 8D

I'm currently working on finding a better palm that the Pudgey Palm I have set.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Akamaru on June 07, 2012, 06:32:11 AM
God donut, Hypershell! When are we going to have that match?
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on June 08, 2012, 04:18:55 AM
Hm, good question...  I tend to obsess mostly over the single-player mode.  I've got plenty of weapons I can rock online, though.

So, ALMOST cleared Hades's Treasure Hunt.  Cleared Chapters 8 and 18 with no damage, feathered off Boss Battle on Hard, All Powers (I DID complete the Power Portrait, but the challenge requires getting not only every power but every possible level), and Chapter 19 on 9.0 with a Club, but it turns out you can't feather your way through clearing all levels on Intensity 9.

Should have guessed, eh?  Well, 15 of the 25 levels are already done.  So I guess I'll be picking up my Magnus Club and clearing that last feather off of my image before I get to work on the rest with my Dark Pit Staff (man, Dyntos and Chaos Vortex are going to be a pain...).
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Police Girl on June 09, 2012, 10:11:12 AM
Finally got back to playing this after neglecting it for so long.

Beat up to chapter 3, scraping by at just under 5.0 intensity for now.

Its real hard for me to keep focused on both the Touch Screen and movement, I almost died for the first time fighting the last part of Hedraw, though it didn't help that my stand was sliding away from me.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Align on July 11, 2012, 05:28:22 PM
http://www.escapistmagazine.com/news/view/118391-Kid-Icarus-Uprising-Studio-Closes-Down
A love is over.
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Mirby on July 11, 2012, 09:41:25 PM
Eh, it was just Project Sora, which was formed pretty much just for this anyways. Now that that team's working with Namco for Smash 4, it was somewhat unnecessary anyways.

i mean, sora ltd's still in business and that's what matters
Title: Re: The Light Myth: Palutena's Mirror / Kid Icarus Thread
Post by: Hypershell on July 13, 2012, 12:42:58 AM
What Mirby said.  Heck, I was under the impression that Project Sora was simply the name given to the collaboration between Sora Ltd and Nintendo.