can i design a couple of enemies for Genie Woman Stage?sure, if you want to ^^
This is one of the enemies i made for Genie Woman Stage...Ok thanks :3 The enemy looks really cool i think ^^
[spoiler](http://img842.imageshack.us/img842/9749/11462070.png)[/spoiler]
Ok thanks :3 The enemy looks really cool i think ^^
Btw isnt it a remade sprite of your "megaman killer" like character from your fan game?
Or am I mistaken?
oh, you saw my artwork from pixiv, well the answer is no, megagirl roll will not have more female robot masters apart from the existing 8 + waltz, that artwork was apart, this fembot is another character i made, in fact i need to made another that will compain her, as a mini boss in genie woman stage, as well of other 3 enemies.well I wasnt asking for more fembots in your game, I only thought the enemy you made looked like a bot from your game, but after a chack I could see I was mistaken.
[spoiler]most of them female[/spoiler]
also im gonna make a few extra tiles for the stage.
But it fits with the boss. Its good after all. good job gatuca owob (For now im thinking the enemie is better as mid boss)well thanks, im glad you like my project ^^ And as you said it isnt a joke game XD
I love the design of Bell Man. From now im thinking that the bell is gonna fly a moment launching shots at random directions while the boss jumps, and then the bell returns at the boss and do another attack (posibly a time stopper). Its my opinion
And i love the tiles that you made. thoses are just perfect, fit with all, and the background fits too. At least this is not a joke game. I'm seeing a good future to this project. Oh and if you can, fix a little the Bass face. you can use The megaman 10 Weapon get ones as reference. I love the hornet man enemy and the megaman helmet on the spikes reference 0v0
Yay its tango returns : D
well I wasnt asking for more fembots in your game, I only thought the enemy you made looked like a bot from your game, but after a chack I could see I was mistaken..
Aslo about the mid-boss thing, I already have a boss planned for her stage which will use a gimick as well, but you could at least show me what you had in mind if you want ^^
.what o3o;
so...you dont want it anymore?, :'(
well, at least i could show you later what i had in mind if you think that maybe add 2 minibosses might help, cause many stages that have animal mid-bosses, they repeat, at least 2 times.
what o3o;
I do want the enemy you made, it looks stylish and intresting :3
All I said is that I dont think you need to make a mid-boss for me since I have already planned out her mid-boss.
But the sword thrower can be in as an bigger enemy ^^
oooh, oohh, oh, sorry :P my bad for the misunderstanding, my idea for the female sword dancer is that is gonna be similar to a boss from megaman 3, at first i tough it could be a simple normal enemie, but i tought it could be something more, but that is your decision man 8)It looks very nice I think ^^I just got an idea.
Posted on: December 30, 2010, 04:31:32 AM
BTW, as for the artwork, i like the way you take, similar to the artwork of the 1st 3 megaman games, but maybe if you do megaman eyes more bigger, and redefine Bass face bit.
ok, now onto the deal.
[spoiler](http://img12.imageshack.us/img12/2954/screenbasefakes.png)
The Scherehezade Trio
These 3 ladies do atack in a similar way the Megaman clones from megaman 3 did, remember those?, the ones that do attack an shot and then teleport, well the idea is slighty similar.
there's 3 robots, 2 of them trow 2 blades at megaman not at the same time, and the blades go on a regular slow speed at first, and megaman has to avoid the blades, meanwhile the 3rd robot just performs a dance, then when one of the robots doesnt have blades, they will perform a mini dance that indicates the moment you can shoot them, but is very brief, before the robots teleport.
the 3 robots will teleport, and switch plataform, when the robot that usually just dances, reach the bottom plataform, she will trowh fire breath that when touchin teh floor, will create a flame floor trap, in the form of flame trowers, if those hit megaman, he will lost a BIG amount of energy, but if he just happens to be in a corner, and the robot spits in that corner, he can slide trough the other side and shoot the robot in the back.
once there's only one robot, it will teleport faster trough the 4 plataforms, until it will stop and perform a dance, and trow a beam or something that will go in many directions, and so for.[/spoiler]
so, what do you think?
and that's exactly the ida i had in mind 8)Oh okey ^^
just give me a couple of hours, i need to finish the sprites as well as the additional tiles i made for that section in particular.
Is Fool Man gonna have a enemy like that walking Chest from Megaman Legends 2?I havent played Megaman Legends 2 so I dont know.
I havent played Megaman Legends 2 so I dont know.
You could send a pic of the enmy if you want to
http://megaman.wikia.com/wiki/Mimic
I dont understand why Bell Man has Pencils as spikesSince its a school stage!
Since its a school stage!
Pencils are directly connected to a school or other work places XP
Oh! I get it now. :|Ok! >w<