Mega Man X: Corrupted (flash fangame)

JKB Games · 572473

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Offline UrielManX7

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Reply #1125 on: December 18, 2010, 06:33:44 PM
So there will be a "root" like flow, like to unlock a certain skill you need certain another skill at a specific level?



Offline Flame

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Reply #1126 on: December 18, 2010, 06:55:13 PM
Oooooh~

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline VirusX

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Reply #1127 on: December 30, 2010, 02:21:05 PM
So this project IS still moving along.

Good, good.
The skill tree looks good. Confusing, but well. Only at a glance, I suppose.

Keep it up.  >0<

Posted on: December 18, 2010, 23:53:51
JKB, I have some questions. Since no one's posted to this thread in a while, my curious mind has gone haywire and I need answers.
Or at least would very much appreciate some if so could so possibly be granted.



*Ahem*
So I wanted to ask, are you still working on the pause screen?
Is it programmed in, or are you working on the design, and then programming it in later?

Second, do you have all the boss sprites made so far? For moves and such? The bosses last anyone saw are statues, and do nothing.
So has your "spriter team" created the sprites yet? If not, I'm perfectly willing to follow your "moveset" instructions and make them myself.
I have too much free time, and you, possibly don't.

That is all.



Offline JKB Games

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Reply #1128 on: December 30, 2010, 06:22:00 PM
So I wanted to ask, are you still working on the pause screen?
Is it programmed in, or are you working on the design, and then programming it in later?
The Pause Menu is going really well, but I had to stop it to reevaluate the skill point system/balance/leveling but a good part of it is already done.

Second, do you have all the boss sprites made so far? For moves and such? The bosses last anyone saw are statues, and do nothing.
So has your "spriter team" created the sprites yet?
No I don't. I might need to get a professional spriter to get all bosses in the same style and stuff.

If not, I'm perfectly willing to follow your "moveset" instructions and make them myself.
Didn't knew you were a spriter. Do you have some examples that I can see?



Offline VirusX

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Reply #1129 on: December 31, 2010, 06:02:59 PM
Quote
The Pause Menu is going really well, but I had to stop it to reevaluate the skill point system/balance/leveling but a good part of it is already done.
That's good to hear.

Quote
No I don't. I might need to get a professional spriter to get all bosses in the same style and stuff.
Professional, eh? Well. I don't think you'll need to go that far.

Quote
Didn't knew you were a spriter. Do you have some examples that I can see?
I don't, sorry.
I'm not a spriter, I just can sprite. I can make edits, or start from scratch.
I'm an actual artist, so I have control.
And I have made a lot of gif animations, so I have a sense of animation. I think I can handle this.


Posted on: December 31, 2010, 02:00:46
Nevermind. Here's an example of me re-doing your Force Starfish sprite in a more MMX style. The colors aren't true SNES colors, but you can change them as you see fit.

A few mistakes in the star on his back, but I rather think it looks more "MMX"ish than the one you have.


Does Force Starfish float, or does he stand most of the fight?
I'll do some jumping animations later. I'm effing tired right now.



Offline JKB Games

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Reply #1130 on: January 01, 2011, 07:12:24 AM
That looks pretty good for someone that doesn't sprite.
And yes, F. Starfish doesn't stand he is always floating.

Well when I said i need some professional help is because I want all bosses to be in the same style and more polished than what I have now.
I highly doubt I'll find someone who can do all that and if I do, he/she would take ages to finish.



Offline VirusX

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Reply #1131 on: January 01, 2011, 07:36:41 AM
So how about it? I'll start with the smallest, most detailed boss first. Which would appear to be Force Starfish.

I assume Force Starfish has a nova strike of some sort.
I'll probably throw away the current sprite and remake the pose you have going there.
Describe, or illustrate (with stickmen, if it's not too much trouble) what kind of moves and movements he has, and I'll get to work right away if you want me to.
*Edit*

I bet I could get all the bosses done in a few weeks. While you're working on the pause screen, and various other things.  '>.>



Offline KoiDrake

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Reply #1132 on: January 01, 2011, 07:56:52 AM
Good job, the sprite doesn't look half bad, can't wait to see how you manage to make the sprite sheet.


Offline VirusX

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Reply #1133 on: January 01, 2011, 04:01:45 PM
Well, all I can draw right now is the floating pose.

I think I know what weapon F. Starfish uses, but I'm not sure how JKB wants it drawn.

Posted on: January 01, 2011, 08:12:31

Remade the pose.

And you know what, I don't need to know any of the boss' moves. Just explain the poses and I'll draw them. I'll draw the effects too.
*Edit*

This maverick is a royal pain in the ass to sprite. Who made the design on this guy, anyway?



Offline JKB Games

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Reply #1134 on: January 16, 2011, 08:57:35 AM
[youtube]http://www.youtube.com/watch?v=Es-Mwfz0f2o[/youtube]



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Reply #1135 on: January 16, 2011, 01:24:28 PM
I don't think words can describe how much resistance it is taking to avoid covering this topic in a white jelly.

That said... rock on, JKB. Rock on. I look forward to more. You have given me a reason to post. And that takes talent, depending these days.



Offline Align

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Reply #1136 on: January 17, 2011, 12:57:33 AM
Was it Hypershell who didn't like XP and levelling?



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Reply #1137 on: January 17, 2011, 02:02:48 AM
Looks fantastic!



Aresian

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Reply #1138 on: January 17, 2011, 10:05:42 AM
Was it Hypershell who didn't like XP and levelling?

Possibly. And for that, he fails. It's an excellent idea and JKB does it well!



Offline Mirby

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Reply #1139 on: January 20, 2011, 09:51:21 PM
HOLY CRAP JKB!

The leveling system and stuff is friggin' phenomenal. I take it that the required SP will be higher in the final version?

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline JKB Games

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Reply #1140 on: January 21, 2011, 02:32:31 AM
HOLY CRAP JKB!

The leveling system and stuff is friggin' phenomenal. I take it that the required SP will be higher in the final version?

No, all first 4 rows cost only 1SP, the 5th 2SP and the last 3SP.
The game won't have that many levels and there are over 120SP worth of skills for each character.



Offline Mirby

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Reply #1141 on: January 21, 2011, 06:28:53 AM
I see. Well, that works too. You gain SP from leveling up?

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline JKB Games

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Reply #1142 on: January 21, 2011, 12:21:04 PM
I see. Well, that works too. You gain SP from leveling up?

1 SP per level and you can also gain SP with achievements.



Offline Mirby

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Reply #1143 on: January 22, 2011, 06:16:00 AM
Achievements? Awesome.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline JKB Games

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Reply #1144 on: February 07, 2011, 02:22:26 AM
Another song by Dominic.

[youtube]http://www.youtube.com/watch?v=tdoRRKcDOj8[/youtube]



Offline Acid

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Reply #1145 on: February 07, 2011, 02:30:30 AM
I like that a lot.

I mean a LOT



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Reply #1146 on: February 07, 2011, 03:47:07 AM
Incredible! Call me crazy, but I think I hear some Boomer Kwanger influence.



Offline VirusChris

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Reply #1147 on: February 07, 2011, 04:15:52 AM
Man I love that! Very nice!

By the way JKB what's the max level X and Zero can go up to? Level 99 or is it less than that?
Also is it possible to max out all of the skill trees?


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Offline borockman

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Reply #1148 on: February 07, 2011, 04:19:02 AM
That's some awesome music there! The intro is enough to know how awesome the rest of the music will be.


Proud member of Indigo tribe!



Offline JKB Games

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Reply #1149 on: February 07, 2011, 04:39:27 AM
By the way JKB what's the max level X and Zero can go up to? Level 99 or is it less than that?
Also is it possible to max out all of the skill trees?

Max level is 60 and you cannot max all skill trees.