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Topics - Protoman Blues

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26

Welllllllll, I'm really not good with photoshop, so if anyone wants to clean this up for me in terms of the white dots, by all means please, PLEASE do. Thanx to Hypershell for the fix to Tweet Beat.

ANYWAY, onto more important matters than my pathetic [acid burst]-poor photoshoping predicament. As you all know, this weekend is going to be a pretty big Mega Man information weekend for us fans. My beloved home of New York City will be host to not one, but two Capcom events. The first event is a special playing of Megaman Universe in Brooklyn tomorrow. The second is all the Capcom information that will possibly be announced at the NYCC, ranging from info & trailers of Megaman Legends 3 to perhaps a Megaman related Marvel vs. Capcom 3 announcement as well. Who knows what this weekend will hold for us.

Well, hopefully YOU will know as fast as I do. For I, your beloved and heroic, and possibly annoying, Protoman Blues will be full on at both the Brooklyn event and the New York Comic Con and I will be doing my best to tweet the information to you all as best as I can via RPM's Twitter. Yes, we actually DO have a twitter account, and now it's time to put it to use.

Now sadly I do not have a net capable phone (damn expensive data plans), so I cannot promise pictures. We shall try to work around that. However my tweets are tested and they're totally, triumphantly ready for twitter. This is my first tweet fest, so bare with me and insult me if anything goes wrong, and I'll read said bare insults when I get home.

Also, I should warn you that any Blues information shall probably be tweeted in CAPSLOCK, and possibly 2-15 times.  8D

Well, first up is tomorrow's playable MegaMan Universe event in Brooklyn. Enjoy.

27
Gaming / Nintendo To Unveil New 3Details, Possibly In 3Disney Musical Form
« on: September 29, 2010, 03:48:03 AM »
I mean, wouldn't that be something? Releasing all their information in a musical form? Anyway, well it may only be going on 1AM here on the glorious East Coast, more specifically in New York City where the Nintendo Store is located, but in jolly ol' Japan, Nintendo is getting ready to Japanese-ily release some juicy new info at their Fall Conference. What will this new info consist of?

-A release date and pricing info of their up-incoming new 3DS?
-Even MORE glorious games to tickle our gaming fancy?
-An HD-Wii?
-A SHRUBBERY?

Well, hopefully we will find all this out very shortly. Feel free to use this topic to post any new, interesting, relevant, or just downright plum sexy info from this conference. Enjoy my fellow Nintendophiles!

Time until the event in your timezone!

IGN

Mark MacDonald's Twitter

Anoop's Second-Hand Liveblog

Nikkei's Twitter

Martyn Williams

3DSblog's liveblog



UPDATES:

3DS priced at 25,000 yen and will be released Feb. 26th, 2011 in Japan.
March for US & Europe, no official price given yet. (I'll guess $250)

- Last Story on Jan. 27th
- Super Mario 25 DSi LL (lolwut)
- Instant Mii maker via 3DS camera
- Internet Browser and Tag Modes
- Game Boy titles playable with 3DS's Virtual Console function
- Nintendo will be bundling a 2GB SD card with the system.
- They'll be selling Game Boy and Game Boy Advance "Virtual Console" games.
- They will also sell "Classic Games" viewed in 3D.
- 3DS can connect on WiFi when in sleep mode and auto-download data, including rankings, ghost rankings, free software, and more.

28
More music makes PB something someting...

First Dragonball Kai and now this. Wait...they have nothing in common. Ah well, the important thing is that TGS, and soon after all of us, will have new MegaMan music to grace our files. Here's the track list, via Protodude's Rockman Corner which is via MMN:

01. Blow Through Tornado by Team Nekocan (Rockman 9 Tornadoman)
02. Snake dance by Shachou  (Rockman 3 Snakeman)
03. DIVING DAY by Yamadan (Rockman 4 Diveman)
04. RELOADED by Soy-SOUTH (Rockman 5 Napalmman)
05. Upside Down Phenomenology by Deadball P (Rockman 5 Gravityman)
06. Imitation Castle ~To The Castle of Lies~ by kanipan (Rockman 5 Darkman)
07. Scissor Head by Sound CYCLONE (Rockman 1 Cutman)
08. Thermal Power by IOSYS (Rockman 6 Flameman)
09. Knightmare night by Princess Tissue &  Yutaka Sekine (Rockman 6 Knightman)
10. I’m BUBBLEMAN by Hyadain (Rockman 2 Bubbleman)
11.  Power of the Unknown ~Eight Power of Rock!~ by JUNCA (Rockman 2 opening and staff roll)

as well as bonus songs from Team Neko that essentially let us know that beating Airman is impossible, Eddie mocks you with weapon energy, and a night of Megaman 1 can be a long one.

Hey look, a 20 minute preview. Rock on!

-Thanks once again to Protodude's Protoman Corner and Blues Network.

29
Look. Free stuff none of us are getting.

According to posts on RPM, via Protodude's Rockman Corner, via Capcom-Unity, via possibly the Inafune himself, MEGAMAN UNIVERSE, that new MM game to which we've seen nothing besides kick-ass trailers of, will be at PAX Prime this upcoming weekend. Apparently, actual gameplay will be shown as well as levels, new trailers, and free swag all of us wish we could get. So hold onto your E-Cans ladies and gentlemen, for we might actually have some more information coming to you this "Mega-weekend."

-Thanks to Protodude's Rockman Corner and his sexy info, TheOnly for his initial topic, and Acid for making me make this.

Also, on a personal note, I have been going to PAX for about 4 years now. I missed last years PAX in Seattle, but was able to go to PAX East this year. I've said it before and I will say it again; PAX is an event gamers should try to go to at least once in their life, because I truly believe that their is no experience like it for our exclusive clan. More than E3, PAX is for us. It is an incredible event in which gamers from across the country, and hopefully the world, can come together and really just hang out with other gamers, sign out video games both old and new, and just have a lot of fun with gamers you've never met before. Sure, there's XBL, PSN, and Friend Codes, but it's just not the same as actually being there with another gamer. I love just being able to pic up a mic with 4 random people playing The Beatles: Rock Band, and start singing. Not to mention the panels for those hoping to break into the gaming industry, the demos that more and more companies are bringing, LIKE THE AFOREMENTIONED MEGAMAN UNIVERSE, as well as the concerts. Like The Protomen? Well they're performing this year.  

So, if you have the means, I highly recommend you plan a vacation one year to try to go. Trust me when I say, it's 100% worth it. I honestly wish I could afford to go to both PAX Prime & PAX East.

30
News and Announcements / Kotobukiya Bluesily Bought Instantly
« on: August 30, 2010, 05:41:40 AM »

Also new on the sexy Blues front is Blues, rather the Kotobukiya Blues figure which can now be seen in all his gray, colorless, and awesome detail. This will be the third installment of Kotobukiyawesomeness to go along with Kotobukiya Rockman, out next month, and Kotobukiya Roll, which is out in December and available for pre-order right now on certain websites.  No official release date on K-Blues, but it's supposedly next year, which is obviously not soon enough. We can hope for Kotobukiya Forte and other's in the future, for the sole purpose that I like saying Kotobukiya! XD

Thanks to Protodude's Rockman Corner & the MMN for the info.

Also interesting on the Rockman figure journey is the Rockman Chozokeidamashii Mini-Figures Box of 12 set is sold out just about everywhere, so it's good to know that our beloved hero still manages to make a profit. Cause if there's one thing that can keep our Rockman boozing on E-Cans, it's proof of money making ability!

Keep Boozing on E-Cans, Rockman! For Everlasting Games!


31
[youtube]http://www.youtube.com/watch?v=YnunSRIyqWs[/youtube]

Well, at least his Globe-Otter-Tits are as green and firm as ever. Must be the high CPU processor.

Anyway, to save myself time, effort, and because everything I tell you will be from the Protodude's Rockman Corner, here's what he said.

Quote
So... wow. From the looks of it, we just bared witness to some sort of robot uprising taking place within a dystopian classic series universe -- yet -- the trailer cuts to footage of Iris, Alia and Signas (X series characters), toiling away as if they're providing aid to the very situation at hand. Classic/X series crossover, anyone?

According to Stoo.com, the source of the trailer, the game will indeed feature characters from both series, specifically outlining the presence of classic Rockman, Blues (Proto Man), Forte (Bass), X and Zero. Just how these characters will relate to one another is unknown at this time so it's up for speculation.

Aside from the above tidbit about characters, no new details about the game were reveal. However, once again, various Korean sites are promising more details will trickle out in the near future.

If you're new to this whole Rockman Online hubbub, allow me to summarize what we know so far: Rockman Online is a side-scrolling action RPG, boasting 3D graphics on a two dimensional plane, much like Mega Man X8 and Maverick Hunter X. Familiar faces and NPCs will make up the game's cast in addition to online players.

The game is being cooperatively developed by Capcom and NeoWiz with plans to distribute the title exclusively in Korea and Asian markets by the end of 2010.  While there's been no word of a release for the West, a Japanese release is likely, if a trademark is to be believed.

Hopefully, more updates sooner rather than later.

-Protodude's Rockman Corner

And so here we are, still in the exact same place we were 3 days ago? Any new thoughts? Any old thoughts? Blues certainly looks awesome, doesn't he?  8D

32
It still spells out RPM!

Anyway, Acid and I were talking and we thought this might be a fun pre-crash crash thread to revive for some of our newest RPMers and such.  It's very simple.  Who from RPM would you personally like to meet, hang out with, etc.  Feel free to post reasons why and all that!  Enjoy!

33
Anime & Manga / Supernatural: The Animation
« on: June 10, 2010, 09:08:40 PM »
Supernatural: The Animation

According to io9, the CW TV show Supernatural will be made into an anime, with some episodes redone into animation and others that have never been seen. The head creator, Eric Kripke will be heading the project, so that makes me happy.  All in all, I am looking forward to this very much.  Supernatural is one of my favorite shows on TV, so I'll be sure to check this anime out.

34
Gaming / ModNation Racers
« on: June 07, 2010, 07:46:08 AM »
Okay, so I've owned this game for literally a day and I've decided to make a topic about it.  Now, those PB fans who actually remember and keep track of what I say and post might remember my huge E3 2009 post last year in which I stated that ModNation Racers was the game I was most interested in that was showcased at E3, because it looked like a fully customizable Mario Kart 64.  Well, I can safely tell you that it's not and that once again I don't think any game will come close to topping Mario Kart 64 as my favorite racing/kart game ever made (okay it's my 2nd fav game of all so it's a tough bar to cross).  HOWEVER, after playing it for a good portion of the day, I can probably safely say that Mario Kart Wii serves little purpose, and that Nintendo is going to have to do something really extraordinary with their next Kart game to top this.

Again, I haven't played a huge portion of it yet, but ModNation Racers is an absolutely fantastic game.  It's so customizable that you can literally spend your entire day in the game and not race, but instead create and mod your character, your kart, and your own race tracks.  The customization in the game is pretty much flawless, cept of course for them charging you real money for stuff at times.  Not a whole lot mind you, but PB ain't having none of dat. 

As you progress in the Career Mode, you unlock more items in which to customize your character/kart/track with.  The Career Mode itself is a lot of fun, with hilarious dialog & writing, very silly scenarios, and of course lots of fun driving.  The handling for the karts is similar to Sonic & Sega All Stars, in terms of drifting, but I believe it handles it better.  Not only that, but you can customize your handling as well.  Also, the drift/boost system is very well done and adds an awesome level of skill & strategy to the game.

When you drift, you build up your meter.  The longer you drift, the more meter points you get.  What's great is that you can use your meter for 3 things: boosting, shields, or sideswiping.  This is where the skill & strategy comes in, because all 3 meter abilities are very useful.  The weapons in the game are very creative, even though there are only 4 of them: bolts, missiles, sonics, and turbo.  The creativity comes in with the ability to upgrade your weapons with each item box you get.  The level 3 weapons are pretty devastating and this is why one might want to save their shields instead of constantly boosting.

Another great feature of the game is the fact that you can share your customizations with everyone, as well as download other people's creations as well.  Currently I have the Green Ranger and Lion-O for racers.  I haven't even fully explored all the customization features yet, but what you can do is incredible, just judging by what I've seen available for download.

All in all, this is a game I would highly recommend to all PS3 owners who love Mario Kart type games.  This game is sexcellently awesome.  I hope some RPMers get it so they can race with the PB!

35
Entertainment / NEW THUNDERCATS......HOOOOOOOOOOOOOOOOOO!
« on: June 03, 2010, 09:31:35 PM »
New Thundercats Series to appear on Cartoon Network

Well, I'm watching.  There's no doubt about it.  However, as excited as I am by this, I'm still curious how they are going to change things.  Either way, HOOOOOOOOOOO!

36
Gaming / Virtual On Force coming to 360. PB on Yellow Alert
« on: May 19, 2010, 08:52:00 AM »
New Virtual On game comes to 360

Now, I am sorta excited about this bit of gaming news.  The only problem is that the last sequel to my favorite game of all time was.....well it [tornado fang]ing sucked and was 100% unplayable.  Needless to say, I can still hope this is good.  If they release a special pack with Twin Sticks, it's bought instantly!

37
Original / Name that Classic Rockman Stage Tune
« on: May 17, 2010, 12:06:53 AM »
Just something I thought of when listening to my Classic MM Playlist on shuffle.  I was just thinking how MM9 & MM10 give their stage tunes a name, like Thunder Tornado, Cybersheep Dream, and so on.  So my question is, if you were to give classic MM music stages names corresponding to the Robot Masters name or any Castle theme, what would YOU name it?

Annnnnnnnnnnnnnnnd GO!

38
Entertainment / R.I.P. Frank Frazetta
« on: May 10, 2010, 09:50:37 PM »
R.I.P Frank Frazetta

This is indeed a sad day. Frank Frazetta was one of my favorite artists of all time.  When I think of characters like Conan, Buck Rogers, and Tarzan, I think of this man's art.

I'll never forget when I first started shopping at my Comic Book store, and my rebate came up on my birthday (which is your rebate number), and they gave me a free copy of a Frank Frazetta artbook. They earned themselves a VERY loyal customer that day.

R.I.P. Frank and thanks for all your talent.

39
Off The Wall / GO ELECTRON BOY (This is just awesome)
« on: May 03, 2010, 10:12:02 PM »
The Make-A-Wish Foundation comes through in superheroic fashion

I read this today on io9 and they were right.  This is probably the greatest thing that I've read today.  What an awesome thing to do for this kid.  Seattle rocks!

40
News and Announcements / Mega Man: The Fan Film coming out on May 7th
« on: April 22, 2010, 10:19:04 PM »
Greetings RPMers one and all.  As all of you know, or at least some of you, a Mr. Eddie LeBron has been working on a live action Mega Man movie for some time now.  Well, after a year or so of tireless film making, we are getting closer to the boss gates.  The film will be released on May 7th, only two weeks away.  Mr. LeBron has released a new trailer for the movie on Screw Attack.

Mega Man Trailer

I am hoping to get a chance to speak with Mr. LeBron in person either before or after the movie, as I just so love getting to know people, especially in the film industry.  Either way, I have been looking forward to this for a long time now, so I can wait another 2 weeks.  XD

41
Fan Creations / The Galaxy of Rockman Perfect Memories w/ ART
« on: April 16, 2010, 10:10:35 AM »

Well, for the select few of you who actually pay attention to what I'm saying, you might remember that I said I had something special in store for you for my next GoRPM.  The wait is over and today I am extremely pleased to announce that The Galaxy of Rockman Perfect Memories is no longer just a written comic strip/script, but now it has ART.  Precious, PRECIOUS ART.  Allow me to introduce the new Head Artist of The Galaxy of Rockman Perfect Memories, Quickie!

Quickie: Yep, you've read right, the skits will now have pretty pictures to go with them.  And even though I hold the title of head artist, that doesn't mean that anyone can't volunteer.  If you wanna draw up a script, let us know.  These comics, just as with the past thread, will be updated on a whenever-the-hell-we-get-one-done schedule, which works fine for me and my other projects.  

What's in your hand? BACK AT ME.  Like my lovely Quickie said, if you feel like drawing up a GoRPM script in the future, feel free to post so in this thread, as well as PM Quickie or myself to let us know.  In fact, the previous topic has been locked and renamed GoRPM Archives, so if for some strange reason you feel compelled to draw and older GoRPM, please feel free. Keep in mind though that this is not a Comic Jam.  You may draw a script if you wish, but Quickie & I will be the only ones writing.  Also like she said, since I'm already so spontaneous in when I update these, due to work, school, gaming, life, masturbation, etc., they will continue like that.  

Now, in addition to being the head artist of GoRPM, Quickie is also a co-writer & editor, as her editing skills have gone on to make Wookiepedia a much happier place to read Star Wars info.  If I am the brains behind GoRPM, she is now definitely its heart, and possibly its liver too.  I'm definitely its eyes and ears.  Like with my scripts before, I will try my best to include everyone on RPM with an actual character, but keep in mind that the scripts are still whatever craziness comes out of my mind.  We hope you enjoy this as much as Quickie & I enjoyed making it. Welcome to the NEW Galaxy of Rockman Perfect Memories!  Anywho, without further ado...

Chaos Con Carne



Staff Comments

PB: Now, if any of you are wondering if I made this GoRPM for the SOLE purpose of seeing Ninja Lou in a Mexican Sombrero, shame on you.  Would I do something like that?  Anyway, as you all know, I love Tacos, and so I thought what better way to open up a Taco restaurant in RPM City than with a food fight & racism!  8D

Quickie: Don't expect the rest to be coloured, it takes too long.  This one got the colouring treatment because it was first.


GoRPM Staff

Protoman Blues
Head Writer

Quickie
Head Artist

VixyNyan
Head Publisher

 

42
[youtube]http://www.youtube.com/watch?v=auvG_1UyV9A[/youtube]

 :'(

Rest in peace Mr. Graves.  Yes, I watch movies about Gladiators.

43
Rejoice my fellow Blues fans, for today on the Wii in the US, Blues 10 is finally here and available for download on the WiiWare.  Oh, but that's not all.  According to the famed Protodude of Protodude's Rockman Corner, Nintendo has released their upcoming WiiWare DLC content, and it looks like 8-bit Playable Forte/Bass will join the crew for 200 Wii Points on 4/5/10.  In addition to ol' Finhead, it shows the pricing for the Endless Mode & Special Stages as well as their release dates.

So naturally, like the predictable children you all are, I fully expect this topic to range from people being excited about Forte to bitching about spending 800 Wii Points, or $8, for all the DLC.  Either way, I'll be enjoying myself some Playable Blues.  Enjoy RPM!

44
Capcom-Unity has revealed the release dates for all three systems, as well as the 8 Weapons your Rock or Blues will be receiving when they teach those Robot Masters to respect the ways of Justice, Peace, and Yellow Scarves.  

You could simply follow the link above, or I can just tell you.  Either way, you win!

WiiWare = March 1st
PSN = March 11th
XBL = March 31st

Of course, this clearly means that Nintendo wins the Console Race, for the first to have Playable Blues wins EVERYTHING!   8)

Secondly, the Weapons.  




The "Mega Man Challenges" lets you practice on stages by clearing a couple of challenges and it will also let players learn the basics of the game before jumping right into the main course, which is the Story Mode itself. No matter if you're a scrub or a champ, the game will help you become better and better.


"Easy Mode" is excellent for the players who haven't been playing these type of games in ages, and will help keep up in tip-top shape.

Quote from: JGonzo
"Easy mode is tailored to the novice player. In addition to having fewer enemies, hazards and pitfalls, items you find have more benefits, and there are more checkpoints and remaining lives right from the beginning.

Not only the stage structure but also attack patterns from enemies are different from Normal Mode."

Easy Mode
Normal Mode



Last, but not very least, a whole lot of screenshots for your Mega Pleasure!


Thanx Capcom-Unity!

45
News and Announcements / Live Stream of MM10 Demo
« on: January 08, 2010, 10:04:45 PM »
http://www.ustream.tv/channel/unity-events

It seems like there are only broadcasting the opening, but quickly go if you want to see & hear awesome 8-Bit Music, and see Heroic Playable Blues!

46
Original / MegaMan 10 - More Playable Blues
« on: December 10, 2009, 11:00:36 AM »
Soooooooooooooooo hey RPM.  We've got a new Classic series MegaMan game on the way, with even more Playable Blues I might add.  Like I said in the News topic, I've decided to create this one for ALL our fanboyish/fangirlish speculation, hopes, dreams, desires, sexual fantasies, etc.  Who knows when this game is coming out, so we'll have plenty of time for nonsensical MM10 fun in here.  Post all your stuff, make up some fan art, guess which Robot Masters are on the way, and just have fun. 

Well, we already have SheepMan.  Judging by two of the levels they described, plus one shown in the Nintendo Power, there will possibly be a VolcanoMan, a CyberMan, and an ArcticMan.  OR WOMAN!  Who knows? 

47
Entertainment / The Muppets: Bohemian Rhapsody
« on: November 25, 2009, 09:13:44 PM »
[youtube]http://www.youtube.com/watch?v=tgbNymZ7vqY[/youtube]

This was worthy of it's own topic.  [tornado fang]ing brilliant.

48
Fan Creations / The RPM Lantern Corps
« on: November 02, 2009, 07:37:26 AM »


Greetings all of RPM.  What you see here, is a collaboration project between myself and Quickie, as you can tell by the awesome poster art above.  We are huge fans of the Green Lantern universe and what's going on in it right now, and we thought that perhaps we could bring some of the fun to the RPM community.  With this, I have written bios for each Lantern that you see above.  Feel free to read them.  This poster and these bios are not the end either.  In the future, there will hopefully be more drawings & bios.  Also, for anyone who wants to join in, you're more than welcome to draw yourself as a lantern or write a bio or ignore the topic all together!  Either way, I hope everything enjoys!



Blue Lantern of Sector 1337: Saint Jericho

Emotion:
Hope

Homeworld:
Odym

History:
From his outward appearance, Jericho would seem to be a very laid back and carefree individual.  He is very optimistic, curious, and an all around nice person to be around.  That is only his outward appearance though.  In reality, Jericho is one of the seven Children of the Stars, who may or may not have ties to the Emotional Spectrum of the universe.  Jericho represents the brilliant Blue Sapphire Comet, and has travelled the universe with his companion Yuna, child of the Red Ruby Comet, in search of adventure.  In his travels across the cosmos, Jericho has always helped out those in need, spreading hope far and wide to as many people as he can.  It is even rumored that Jericho himself might be the essence and representation of the adventurous hope that all young children in the universe have.  However, just like the Children of the Stars’ ties to the Emotional Spectrum, this is unknown at this time.  After traveling the universe for so long, Jericho has found a place he feels like he truly belongs; the planet Websitia in Sector 1337.  More specifically, the city of RPM, for it is there where he has made countless friends and where he has managed to help many people hope for the best in life, just as he does.

Over the years though, things have not always gone Jericho’s way.  During one of the Sparkvernian attacks on RPM, Jericho’s Rump Shaker, his dance club and home, was destroyed.  Nonetheless, he still continued to hope.   His friends came through and helped him to build a new home.  Due to the actions of his mischievous friend and fellow Child of the Stars, Silhouette, Jericho came very close to losing some close friends of his in RPM.  Nonetheless, he still continued to hope, and through talking it out and  friends back to him.  After working on some new game ideas, his computer crashed and he lost everything.  Nonetheless, he still continued to hope and despite all the situations in which life tried to beat him down and break his spirit, he still continued to hope that all would be well.  One day while in his home, a blue light shined above Jericho’s head while he was in bed stating, “JERICHO OF WEBSITIA.  YOU HAVE THE ABILITY TO INSTILL GREAT HOPE.”  Jericho’s could already feel what the blue light was offering, and as he accepted it’s power, the blue light revealed a blue power ring, which flew onto his finger, making Jericho a Blue Lantern.  Jericho, now called Saint Jericho, had discovered that his friend Acid was the Blue Lantern of the neighboring Sector 1336, and that he was the one who had chosen Jericho to be Sector 1337’s Blue Lantern.  Jericho was then instructed by Brother Acid to go to the planet Odym to be guided by Ganthet and Sayd, the two banished Guardians of the Universe who created the Blue Lantern Corps.  There, he was to be instructed on what it means to be a Blue Lantern, as well as the sacrifice he would have to make to the Blue Lantern cause.  No matter what lied in store for Saint Jericho, he knew he would not pass up this opportunity, for he would always hope and he would always believe that all will be well.  

Oath:  
In Fearful Day, In Raging Night,
With strong hearts full, our souls ignite,
When all seems lost in the War of Light,
Look to the stars-- For Hope Burns Bright!


Powers:
All Blue Lanterns are armed with a blue power ring, fueled by the emotion hope.  While under the influence of a nearby green power ring, Blue Lanterns have the ability to heal wounds.  The ring's power can be supplemented with the hope of other living beings.  A blue ring can negatively impact the performance of rings on the opposite side of the emotional spectrum.  It can neutralize the corruptive effects of red power rings, block the energy-stealing properties of orange rings, and drain the power of yellow power rings.  Conversely, a blue ring can charge a green power ring to twice its maximum power level.  This effect can also negatively impact a green ring, as close proximity to the blue central power battery will overcharge a green ring, causing it to implode (taking the user's hand with it).  Blue power rings manifest their constructs by reading the target's psyche.  Blue rings also grant precognitive visions to their wielders.

Weaknesses:
Blue Lanterns must be near an active Green Lantern's power ring to tap into their own rings' full power.  Otherwise, the rings are only capable of the default abilities of flight and the generation of a protective aura.  This flaw is a result of the fact that the power of hope is nothing without the willpower to enact it.  Blue rings must be fueled by true hope in order to operate at their user's command.



Agent Orange: Dr. Wily II

Emotion:
Avarice

Homeworld:
Okaara

History:
Dr. Wily II is an average mad scientist, living on Websitia in Sector 1337, with a genius intellect and a mastery of robotics.  Over the years, he has created numerous “Robot Masters” in addition to various other feats of technological achievement.  However, instead of sharing his technology with the world and its people, he intends to use it for his own selfish goals, one of which is nothing short of world domination.  Ironically enough, he has become one of the city of RPM’s most valued citizens at times.  There are times when he has allied himself with Czar Sparky of Sparkvernia, a neighboring country to the south which wants to conquer or destroy RPM.  Dr. Wily II is also considered one of Websitia’s most knowledgeable experts on Pokemon.  He is obsessed with catching them all and studying them, possibly to further his ambition to rule the world.  Even though his personality has been known to be unpredictable at times, Dr. Wily II is a man who should not be taken lightly.

In his quest to find new power sources for his technological manifestations, Dr. Wily II sent some of his Robot Masters into different sectors of space to track some down.  One day, he received a transmission from his creation, NegateMan, from Sector 2828.  NegateMan informed Dr. Wily II that he had discovered an incredible source of power on the planet Okaara, in the Forbidden Forest of Weeds, and that he was going to investigate it.  Dr. Wily II wanted to see this mysterious power for himself, so he boarded his DWII Yamato spaceship with his Robot Masters and headed straight for Okaara.  Once arriving there, NegateMan would not answer his communications, until finally NegateMan responded by telling Dr. Wily II to “leave him alone.”  Curious by NegateMan’s disobedience, Dr. Wily II decided to venture down to the planet on his own, ordering his other Robot Master to stay aboard the DWII Yamato, as he did not want to risk them being possibly corrupted by this mysterious power as well.  Using the homing beacon implanted in NegateMan, Dr. Wily II followed the signal to a secret passageway in the Forbidden Forest of Weeds, which lead to an underground cavern.  Once there, he found NegateMan clutching an orange lantern, which seemed to call out to Dr. Wily to take it, no matter what.  NegateMan refused to give Dr. Wily II the orange lantern, so Dr. Wily II activated NegateMan’s self destruct and killed him.  Dr. Wily II then took the Orange Lantern and was completely immersed by its unimaginable power.  Seeing the broken pieces of NegateMan, Dr. Wily II used the orange power ring on his finger to consume NegateMan’s identity and place it inside of an Orange Doc Lantern construct.  Due to the untold avarice he now felt, Dr. Wily II had no more interest in using this power on creating new Robot Masters, as that would mean getting rid of even the slightest ounce of the Orange Light’s power.  Once arriving back on the DWII Yamato, he proceeded to consume and replicate all his Robot Masters, creating the beginnings of an Orange Doc Lantern Corps.   Currently, Dr. Wily II’s whereabouts are unknown, and it is also unknown what his new intentions are.  It is rumored that he has built a new castle on Okaara in the Forbidden Forest of Weeds, but no one who has ventured there has ever returned.

Oath:  
Unknown

Powers:
Agent Orange exclusively wields the power of the Orange Light of Avarice, which fuels his orange power ring and power battery.  Some of his basic abilities are shared with other Corps: flight, aura projection, and the ability to create constructs made from orange light.  The most notable and unique aspect of Dr. Wily II’s abilities, however, is his power to steal the identities of those he kills.  After these individuals have died, an orange light construct resembling a Doc Robot forms around them, imprisoning their identity within, thus adding a new member to his Orange Lantern Corps. The Orange Doc Lanterns are able to steal the identities of others, for Dr. Wily II, in the same way.  These Orange Doc Lanterns absorb constructs created by green power rings as well as mystical energies.  
Dr. Wily II’s power is amplified by being in constant contact with his power battery.  As a result of this, he can maintain his entire Orange Doc Lantern constructs, even when separated from the battery. By reabsorbing all of his constructs back into his power battery, he is able to charge his power ring to over 7000 percent power.

Weaknesses:
Dr. Wily II and his Orange Doc Lanterns are unable to absorb constructs produced by the Violet Light of Love and the Blue Light of Hope.  It’s interaction with the Indigo Light of Compassion are as yet unknown.  Interestingly, a side effect of wielding the orange light is that Agent Orange suffers from an insatiable hunger that is never quelled regardless of how much food he eats.  Other addictive side effects are unknown.



Hitomi of Sector 1337: Hitomi Agada

Emotion:
Fear

Homeworld:
Qward

History:
In all of Sector 1337, there are two beings with whose Ego knows no bounds; Protoman Blues and Hitomi Agada.  Along with a healthy ego that overshadowed most other people, they also both had extremely strong willpower, were very honest, and were both able to overcome great fear.  PB and Hitomi were neighbors on the planet Websitia, in the City of RPM.  While Hitomi ran her Shack of Weaponry, PB ran the Sex Shack down the way.  One day, while Hitomi was at the Sex Shack with a business proposition to PB, a green light burst through the roof and hovering in front of Protoman Blues was a green power ring, which offered him a chance to join the Green Lantern Corps.  PB accepted and became the Green Lantern of Sector 1337, while Hitomi watched on with somewhat disgust.  Hitomi Agada had known of the Green Lantern Corps for quite some time now through her interplanetary dealings, and she did not think highly of them for their lack of ability to truly bring order to a chaotic universe.  Too many criminals in the universe did not fear the Green Lantern Corps, and she knew how powerful a force fear could be.  Having known Protoman Blues over these past years, Hitomi knew that the scoundrels and criminals within Sector 1337 would never fear him.  She decided to take action into her own hands.

Hitomi had studied the Green Lantern Corps and learned about the previous “Yellow Impurity” in the rings, which turned out to be the living fear entity known as Parallax.  She realized that if the Green Lantern’s Light was based on Willpower, then it might be possible to make her own corps based on the yellow light of fear. Working with her brother, Tsuyoshi, Hitomi traveled into the Anti-Matter Universe to the planet Qward, where she and her brother managed to summon and gather the yellow light of fear into a huge Yellow Lantern Battery that he had constructed.  Through this, they were able to create a Yellow power ring, which would be fueled by the light of fear, instead of willpower.  With this act, Hitomi began to form her own Corps of Yellow Lanterns, which she decided to call the Hitomi Corps. Hitomi had Tsuyoshi construct more yellow power rings and batteries, and sent the rings across the universe to gather beings who were capable of instilling great fear in others.  She created a force to rival the Green Lantern Corps and would eventually challenge Green Lantern Protoman Blues, with the ideal that instilling fear in others was the proper way to bring order into a universe rampant with chaos and disorder.  PB and Hitomi have clashed on many occasions, each pitting constructs against the other.  Before too long, Hitomi and her corps launched a war against the Green Lantern Corps, however the Green Lantern Corps was victorious when lethal force was authorized against the Hitomi Corps by the Guardians of the Universe.  The Hitomi Corps retreated to Qward, and Hitomi was captured by the Green Lantern Corps.  Recently freed by her corps, she now turns her attention to the fact that other corps across the universe were starting to rise up, as well as a possible mutiny in her own corps, lead by Tek.  There is also a rumor that this entire matter with PB & the Green Lantern Corps stems from him failing to get Hitomi a Wii.

Oath:
In blackest day, in brightest night,
Beware your fears made into light.
Let those who try to stop what's right,
Burn like my power... Hitomi's might!


Powers:
Members of the Hitomi Corps use yellow power rings, which are fueled by fear instead of willpower, but otherwise function the same.  It allows the wearer to create constructs based on fear.  Also, the yellow rings provide the standard protective aura and flight that all power rings allow, as well as the ability to create force fields of various shapes and sizes.

Weaknesses:
Aside from the recharging limitations common among the various Corps, their only known weakness is that their power can by drained by a Blue Lantern’s power ring.



Green Lantern of Sector 1337: Protoman Blues

Emotion:
Willpower

Homeworld:
Oa

History:
Protoman Blues is a being unique to this universe, in terms of his origins.  Originating from the planet Earth in Sector 2814, there was a simple New Yorker named Greg, whose unbridled arrogance and ego as well as his hyper imagination and wit created a powerful force.  This force combined with his fanboy love for a fictional Rockman video game character named Blues, to create the being known as Protoman Blues.  Protoman Blues was a very optimistic individual with an uplifting personality.  He was also always known for his blatant and forthcoming honesty as well.  An explorer, Protoman Blues decided to venture outside of his beloved NYC, as his new found power granted him abilities far beyond those of average fanboys and men.  Deciding to follow his life long friend Ninja Lou, in order to keep their long time rivalry alive, Prootman Blues ventured to the planet Websitia in Sector 1337.  It was on this planet that Protoman Blues first found himself in the city of RPM, that Ninja Lou had told him about.  As was his nature, Protoman Blues, soon nicknamed PB by the citizens of RPM, befriended many people, including the kind and generous Vixy, admin, mistress and founder of RPM.  PB and Vixy formed a special bond of friendship together, and after proving his worth over the years, Vixy knighted PB as a protector of the city,  honoring the rules, code and conduct set forth by her.  Due to RPM’s very light-hearted, open and perverted nature, Protoman Blues decided to make RPM his new home and set up a place where people could come and enjoy passions and pleasures of all kinds; a place he called PB’s Sex Shack.

Protoman Blues slowly became one of RPM’s most honored and respected citizens.  With the Sex Shack doing well, PB decided to venture into certain business deals and arrangements with his friend and neighbor, Hitomi Agada.  PB and Hitomi had mutual respect for one another, as they both could sense that the other had an ego equal to their own.  One day, while Hitomi was offering PB a business proposition, a green light burst through the roof and suddenly hovering in front of Protoman Blues was a green power ring, which stated “PROTOMAN BLUES OF WEBSITIA.  YOU HAVE THE ABILITY TO OVERCOME GREAT FEAR.  WELCOME TO THE GREEN LANTERN CORPS!”  Without hesitation, PB accepted the ring and a Green Lantern uniform appeared on him.  The ring then took PB through hyperspace to the planet Oa, home world of the Guardians of the Universe who created of the Green Lantern Corps.  Protoman Blues was then trained on Oa, under Green Lantern Kilowog, on how to properly use the ring, instructed on its powers and its limitations.  After training, Protoman Blues returned to Sector 1337 as its newest Green Lantern.  With his vibrant imagination, Protoman Blues’ constructs were mostly comprised of his childhood fantasies and entertainment growing up.  They would serve him well in the upcoming crisis that was about to emerge in Sector 1337.

Oath:  
In Brightest Day, In Blackest Night,
No evil shall escape my sight.
Let those who worship evil’s might,
Beware My Power... Green Lantern’s Light!


Powers:
Each Green Lantern wields a power ring that can generate a variety of effects, sustained purely by the ring wearer's strength of will. The greater the user's willpower, the more effective the ring. The limits of the power ring's abilities are not clearly defined and it has been referred to as "the most powerful weapon in the universe" on more than one occasion.

When active, a power ring will encase its user in a protective, life-supporting force field. This force field allows the user to fly, travel through inhospitable environments (outer space, underwater, etc.), and enter hyperspace in order to move vast distances quickly. The ring also generates its wearer's Green Lantern uniform: the uniform appears over their normal attire and vanishes at the user's will.  The uniform varies from Lantern to Lantern, based on anatomy, personal preference, and the social norms of their race.  

Power rings also appear to be highly advanced computers; they are able to talk to and advise the wearer as to various courses of action, as well as act as a universal translator.  Power rings are capable of generating electromagnetic radiation at various frequencies. This radiation can be focused by the wearer into a beam, similar in appearance and effect to a powerful laser.  The ring can also scan for energy signatures or particular objects. Less frequently used capabilities include splitting atomic nuclei and manipulating subatomic particles (thereby transmuting chemical elements).  A power ring is also capable of creating fully-functional duplicates of itself.  While power rings have to be worn to be effective, at several points Green Lanterns have shown the ability to summon the ring to them from a distance (even if someone else is wearing it) or order it to carry out commands automatically after being removed.

Weaknesses:
Power rings typically hold a limited charge.  In earlier appearances, they required recharging every 24 hours, but more recently it seems that they possess a fixed amount of regular charge.  Green Lantern Corps rings typically reserve a small portion of their power for a passive force field that "protects the wielder from mortal harm."  In dire emergencies, that energy reserve can be tapped at the expense of said protection.  Mind control, hallucinogens, psychic attacks, "neural chaff" and other phenomena that disrupt thought processes will all indirectly impair a power ring's effectiveness.  

By far, the most significant limitation of the power ring is the willpower of the wielder.



Star Sapphire of Sector 1337: Vixy

Emotion:
Love

Homeworld:
Zamaron

History:
Princess Vixy was the foremost expert on Love in all of Sector 1337.  Her city of RPM was steadily growing, and her new found romance with fellow member Akira, had only helped her achieve great happiness.  However, that happiness would not last, as a crisis had emerged.  The leader of Sparkvernia, Czar Sparky, had learned of an ancient blood ritual which granted him possession of the powerful Red Light of Rage, thus becoming the leader of the Red Lanterns.  Using his new powers, Czar Sparky attacked RPM in an attempt to finish off Vixy, and for Sparkvernia to conquer RPM once and for all.  Vixy had fought gallantly along side her citizens, using all of her Super Heart powers to fend off the Sparkvernia invasion.  The Red Light of Rage was too powerful for even her though, but before Czar Sparky could finish Vixy off, Akira stepped in front of Vixy and unleashed his own hidden powers.  The combined energy created a shockwave powerful enough to force Czar Sparky to retreat, but the damage to Akira was great.  Severely damaged, Akira vanished, but not before telling Vixy that he loved her.

As repairs to the city were being completed, Vixy sat alone in her Game Corner,  She was happy that her city and her citizens were still okay, but there was an empty hole in her heart from losing Akira.  RPMers everywhere came to pay their respects for the fallen, and try as they might, none of them could seem to cheer Vixy up, as all she would do is sit alone in her Game Corner.  As she looked up into the night sky, a Violet light could be seen falling from the heavens, when suddenly it crashed through her window.  As her eyes opened, she saw a Violet Power Ring hovering over her, which stated “VIXY OF RPM.  YOU HAVE GREAT LOSS IN YOUR HEART.  THIS RING CAN FILL THAT HOLE IN EXCHANGE FOR YOUR SERVITUDE TO THE STAR SAPPHIRES, WHICH SPREAD LOVE ACROSS THE UNIVERSE." Vixy asked the ring why she was chosen, due to the fact that she felt she could not spread love anymore without Akira in her life.  “THROUGHOUT YOUR LIFE, YOU HAVE EMBRACED LOVE AND GIVEN IT TO THOSE IN NEED.  DURING THIS MOST RECENT CONFLICT, YOU WERE WILLING TO SACRIFICE EVERYTHING FOR THOSE YOU LOVE AND CARE FOR, JUST AS YOUR TRUE LOVE DID FOR YOU.  THE ONES YOU STILL CARE FOR AND LOVE AND STILL THREATENED.  A CHOICE NOW PRESENTS ITSELF: TURN AWAY OR EMBRACE THE LIGHT AND ALLOW THE STAR SAPPHIRE TO FILL THE HOLE OF YOUR BROKEN HEART SO THAT LOVE MAY CONTINUE TO BATTLE HATE AND FEAR ACROSS THE UNIVERSE.  WHICH SHALL IT BE?” the ring asked.  Vixy knew what had to be done, and she accepted.  The violet ring stated, “WELCOME, STAR SAPPHIRE.” before encasing Vixy in a violet crystal.  When Vixy emerged from the crystal, she was dressed in a Star Sapphire uniform.  Due to the power of the violet light, Vixy could see that Akira was not actually killed, but had returned to his own universe in order to repair and heal himself.  In time, she knew she would be with him again, but for now, Vixy embraced the light of the Star Sapphire and vowed to spread love to all.

Oath:  
For hearts long lost and full of fright,
For those alone in blackest night,
Accept our ring and join our fight,
Love conquers all-- With violet light!


Powers:
Corps members of the Star Sapphires all wear a violet power ring, fueled by the emotion of love. Their capabilities appear to be comparable to those of Green Lanterns. They allow the wearer to fly, generate a protective aura (which creates distinct feathered and organic shapes), and create violet light constructs.
Violet rings have several unique abilities. They can create crystals which can be used to imprison members of other Lantern Corps on the Zamaron planet.  Over time, the rings of the prisoners trapped in stasis within the crystals are infected with violet energy. After spending enough time inside, the prisoner will emerge as a Star Sapphire. The rings can also detect when a love is in jeopardy, locate it, and then create a connection to the embattled heart that can be used as a tether. Sapphires are also shown as being able to show others their greatest love. Unlike constructs created by Green Lanterns, Orange Lanterns do not appear to be able to absorb those made by Star Sapphires. Star Sapphires appear to be able to teleport in order to escape attackers, while their energy constructs release a disorienting dust when destroyed. These two abilities can be combined effectively to avoid being pursued.

Weaknesses:
Though Star Sapphires do not have a particular weakness to the abilities of the other Corps, they are more susceptible to being controlled by their own power. Love is one of the two emotions on the far ends of the emotional spectrum (the other being rage), and thus has a much stronger influence over its users. Unlike the Star Sapphire gem, which could force itself on a user, violet power rings must be accepted by the wearer "if the [violet] light is to be wielded and not blinding.



Indigo Tribeswoman of Sector 1337: Quickie

Emotion:
Compassion

Homeworld:
Unknown

History:
Along with being the fastest woman in all of RPM, Quickie has always been one of the most compassionate women in all of RPM.  Her empathy and sorrow for her fellow RPM citizen’s misfortune is accompanied by a strong need and desire to alleviate their suffering.  Quickie’s super speed has made it where she has time to help as many people as she can if they need her, and she has always used her time wisely.  One day, while inside her office at her establishment, Greedo’s Cantina, Quickie received a distress call from a friend named Graestan, somewhere in Sector 3577.  Quickie immediately jumped into her G-1A Transport named Silent But Deadly, and headed towards Sector 3577 in order to help him.  Gone for months, Quickie finally returned to RPM as a member of the Indigo Tribe, wielding an Indigo Power Ring and a Power Staff.

Quickie had come to warn the Green Lantern of Sector 1337, Protoman Blues, that a great danger was coming that would affect not only Websitia, but the entire universe as well, including all of the wielders of the Emotional Spectrum.  Through becoming an Indigo Lantern, Quickie had gained knowledge of how the White Light of Creation was split into the 7 separate lights of the Emotion Spectrum, which are the Red Light of Rage, the Orange Light of Avarice, the Yellow Light of Fear, the Green Light of Willpower, the Blue Light of Hope, the Indigo Light of Compassion, and the Violet Light of Love.  Only by the combined powers of the Emotional Spectrum could this new Universal Threat be stopped, and Quickie was determined to gather the most powerful members of each light in order to combat the coming darkness.

It is unknown how Quickie came into possession of an Indigo Power Ring or Power Staff.

Oath:  
Tor lorek san bor nakka mur.
Notromo faan tornek wot ur.
Ter Lantern ker lo Abin Sur.
Taan lek lek nok-- Formorrow Sur!


Powers:
The Indigo Tribe wields the indigo light of compassion. Though their powers have not been fully explored, the most distinct ability of the Indigo Tribe appears to be the ability to absorb & channel the light & powers of other Lanterns Corps and, depending upon the motivation of the source, use them as their own.  The Indigo light also seems to grant the wearer empathic powers, being able to sense emotions.  Also, wielders of the light of compassion seem to have the ability to instantaneously teleport across the universe by mere thought.  However, this does seem to drain their powers.  Like all power rings, Indigo rings appear to be capable of the default Corps abilities of flight and protective aura generation.

Whereas members of other Corps project a light display in front of the emblem on their uniform when using their abilities, Indigo Tribe members project their Corps symbol in an indigo light display from the "pod" on their staffs.  The exact relationship between power staffs and rings of all colors is currently unknown.  The staff has been shown to be used as a weapon, as well.

Weaknesses:
Unknown



Red Lantern of Sector 1337: Czar Sparky

Emotion:
Rage

Homeworld:
Ysmault

History:
Sparky was born a descendant of the ancient Satanee civilization, advanced for their time and whom worshiped a pantheon of wisdom and war gods.  Arriving at the planet Websitia in Sector 1337 when he came of age, Sparky learned of a great city to the north with was supposedly a city of great power and wealth, which naturally he was curious about due to his upbringing.  However, when he arrive at the city of RPM, he was shocked and enraged by what he found.  Furious by the openly sexual atmosphere of RPM and its people, especially the leader Vixy, Sparky immediately left and travelled south, where he developed and built his own city to counter RPM, naming it Sparkvernia.  Sparky crowned himself Czar Sparky, and has tried multiple times to conquer the city of RPM, believing it to be a stepping stone to achieving the “Utopian Universe” that he was raised to respect and strive for.  Years have passed though, with Sparkvernia growing more wealthy and powerful.  However, despite many efforts, Czar Sparky has not achieved his goals of RPM’s conquest, a fact which has only fueled his hate and rage to further heights.

As Sparky’s hate grew, so did his power, which he started to notice more and more of.  Despite his transformation into Black Hole Sparky, he still found that his powers were still not great enough to further his conquest.  As time grew, Sparky was convinced that he was only tapping into the hatred, but not the full extent of his rage, which prompted him to venture back to his home world.  Back on his home planet, Sparky spent months researching into the ancient prophecies and rituals of his Satanee ancestry, to see if there was a way he could tap into the power of his rage as well as his hate.  Sparky then found one of the oldest and most ancient pamphlets of his ancestry, telling of a red light of rage that exists across the universe, which could be harnessed and forged into a weapon of untold power.  After returning back to Websitia, Sparky followed the pamphlets’ instructions on the blood ritual in which to harness the red light of rage.  Sacrificing a large number of the “Unmentionable Minority” and performing the blood magic ritual, Sparky is able to forge a Red Lantern Battery from the pool of blood.  After grabbing a hold of the Red Lantern Battery, he then puts his hand to the battery and recites the oath written on the pamphlet, creating a red ring on his finger which renders his heart useless, spoils his blood from within, and forcibly expels violently flammable and corrosive material from his mouth.  Sparky transforms himself into Sector 1337’s Red Lantern and could feel the rage growing in his own body, as well as the hearts in others around him.  Using his newfound powers, Sparky musters the Sparkvernian Army for an attack on the city of RPM.  While the Sparkvernian Army would focus on the city itself, the new Red Lantern had only one thing on his now rage filled mind, only one thing to which has driven him to this attack on RPM; the death of RPM’s leader, Vixy.

Oath:
With blood and rage of crimson red,
Ripped from a corpse so freshly dead,
Together with our hellish hate,
We'll burn you all--That is your fate!


Powers:
Red Lanterns use red power rings, fueled by the rage of their users and those around them.  Like other power rings, the ring covers the user in a protective aura which shields them from harm and enables flight.  The power ring can also create force fields of various sizes and shapes to protect the wearer and others around them.  The power ring fires blasts of rage energy, which takes the form of corrosive, rage-energized blood.  The user can also regurgitate this blood.  The blood has the effect of bursting into flames of rage; the flames are so potent that they will burn even in space.  The blood can melt through the constructs of other ring wielders and corrupt their rings, depleting their energy at an accelerated rate.  Though most red ring wielders are little more than beasts driven mad by rage, individuals with strong willpower are able to manipulate the blood to create constructs.  The Red Lantern ring is unique in that the user can manipulate its base of power, rage.  A Red Lantern can detect the rage in the heart of others and, by connection, the blood that pumps that rage.  Those who face a Red Lantern already in a state of anger are even more vulnerable to a red power ring's attack, as their anger only feeds the attack and increases its destructive power.

Weaknesses:
The red power ring has also displayed a number of weaknesses as well.  To wear a red power ring is to be overtaken by the red light of rage, reducing the wearer to act on pure instinct, driven to kill and destroy with no reason or forethought.  To date, only a select few have shown to  keep control of their mental faculties.  Also, a red power ring operates by expelling the lifeblood of the wearer, replacing it with its red light.  As a result, removing a Red Lantern's power ring will instantly result in the wearer's death.  However, a Blue Lantern's ring has shown the ability to reverse this process, thus freeing the wearer from the ring.  The combined powers of the blue and green power rings can destroy the red ring.



RPM Lantern Corps - Black Hand: Sky Child

Emotion:
Death

Homeworld:
Ryut

History:
Sky Child always had a love of Zombies and beings that were dead.  In a place such as the City of RPM, where life, light, and emotion flourished endlessly, she felt somewhat out of place at times.  Constantly leaving and coming back, confused as to her place and her purpose in RPM, she would roam around aimlessly, meeting new people and trying new things out.  Despite her reluctance at times, she still managed to maintain a friendship with many RPMers, including many of the bearers of light in Sector 1337, before they got their rings of power.  Sky Child was knighted by Vixy, RPM’s founder, to be a protector and upholder of the peace.  For a time, she seemed happy with this, but it’s possible that the power of dealing out banishment and death is what truly appealed to her more than anything.  Even though she was a fantastic RPM Knight, there was still a part of her that felt out of place, and that feeling was growing more and more as time passed.  Later on, Sky Child renounced her knighthood and stepped down from power.  Soon after that, she left RPM and wandered around Websitia aimlessly.  She could hear a voice calling out to her.

During her journey of self discovery, this voice continued to talk with her about the nature of death and banishment in the universe, a subject which continued to fascinate her more and more.  She was told not only about the white light of creation, but about the war between the light and the darkness when life in the universe first came to be and how the white light splintered off into the seven lights which make up the emotional spectrum.  The more Sky seemed to hear about this, the more she fell into darkness.  As the darkness inside of her grew more and more, the War of Light foretold in the Book of OA ignited throughout the universe.  Finally, when the voice told her that she would not only be able to command zombie-like beings reanimated from those that were dead or banished but that she would have the opportunity to become one herself, she gave into the darkness completely.  She arrived back at the city of RPM and managed to get one of the knights to banish her soul and essence from her body.  As her body lay there, one of the Guardians of the Universe named Scar appeared and she created a Black Ring, which flew onto Sky Child’s finger and reanimated her body.  She was reborn into the Black Hand, an avatar of death, and the living embodiment of the soon-to-be-formed Black Lantern Corps.  Her purpose was now clear; to eradicate the light so that the darkness would prevail and bring the universe back to peace.

Oath:
The Blackest Night falls from the skies,
The darkness grows as all light dies.
We crave your hearts and your demise,
By Sky’s Black Hand -- The Dead Shall Rise


Powers:
The Black Lanterns are corpses reanimated by black power rings, which are fueled by the power of death. Black Hand is the avatar, or living embodiment of the Black Lantern Corps as Ion, Parallax, and the Predator are to the green, yellow and violet lights of the emotional spectrum, respectively.

The fictional structure of black power rings is similar to dark matter, which permeates the universe and constantly transmits energy to an unknown source. Corpses reanimated by black power rings are reconstructed if damaged, keeping the body in working order at all times. Black power rings are capable of regenerating typically fatal injuries inflicted upon their users (including decapitation and complete dissolution). The rings generate black tendrils to "root" themselves into the corpses, making it impossible to remove them by physical force.

The first black power rings possess no charge, but each time a Black Lantern kills someone and removes their heart, .01 percent power is restored to every ring in the Corps.  Even at low power levels, black rings enable their user to fly and create black energy constructs. They are also unaffected by magic. In "classic" zombie fashion, the bite of a Black Lantern induces a slow-acting necrosis that eventually turns the victim into a fellow Black Lantern. It's unknown if this power can work on any living being, or only those characters who have been resurrected from death before. It is also potentially lethal to touch a Black Lantern's blood.

Black Lanterns are able to read the emotions of the living as a colored auras that correlate to the emotional spectrum.  Multiple emotions read as a multi-colored aura, while unreadable emotions come out as white. Furthermore, demonic and underworld dwellers are read with a black aura, apparently as unreadable as the white one due to their dead nature. In addition to the abilities granted to them by the rings, Black Lanterns retain any superpowers they may have had in life.  Beings that have been resurrected from death in the past are also vulnerable to being recruited to the Black Lantern Corps.

Weaknesses:
A combination of the green light of willpower with any of the other six lights of the emotional spectrum can neutralize the black rings, rendering them vulnerable to conventional damage. Once a black ring is destroyed, the corpse it animates becomes inert.  Black Lanterns are shown to be fatally vulnerable to the white energy or the "white light of creation." A state of profound suspended animation is enough to fool a Black Lantern by making the target of suspended-animation invisible to the senses of the Black Lantern. Emotionless hearts also render their bearers equally invisible to the Black Lanterns.



RPM Lantern Corps Members

Sparky
TeaofJay

Agent Orange, Dr. Wily ll
Irgendein

Hitomi
Ninja Lou
Tek

PB
Sakura
Taiyo
Fxeni
Gaia
Tsuyoshi

Saint Jericho
Lucky Star
Acid
VulpexPyreX
Blackhook
Sapphire-Knight
Captain Lantern

Quickie
Borockman
Akira

Vixy
Wanderer
Nodoka
CephiYumi

Sky Child
Flame
Kitsu
Archer/A.K.A. Roa
Black Devil
Black Nova

49
Entertainment / Warning: Incoming Game.
« on: October 21, 2009, 01:11:37 AM »
ReBoot gets Rebooted!

PB is VERY happy right now.

50
Gaming / This is the Droid I'm looking for...
« on: September 22, 2009, 06:46:11 AM »

R2-D2 Gaming Rig

Perhaps this doesn't deserve it's own topic...but I don't care.  My Star Wars fandom has gotten the better of me, and thus here we are.  Personally, I think this is [tornado fang]ing bad-ass. 

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