Rockman World: VS Killers/Megaman: The Hunter Numbers

MagVanisher · 72663

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Offline MagVanisher

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Reply #225 on: January 24, 2013, 03:33:29 PM
Updated both Trance and Jazz' quotes on the front page! Sorry for the late reply.



BTW, I'm working on Gothica's tileset, starting with the floor part. What do you think so far?



Offline Blackhook

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Reply #226 on: January 24, 2013, 04:23:25 PM
Hmmm, not too sure what to say about the tiles. Why it doesn't look bad in itself, I think they look a bit flat. Right now it looks like tiles from Super Mario brothers. Perhaps the bricks are too small.

Anyways, I wanted to ask if you need some more spriting help?


Offline MagVanisher

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Reply #227 on: January 24, 2013, 04:35:34 PM


How about this one, is there any improvement?

And yes, I need help! Thank you, Blackhook!



Offline Blackhook

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Reply #228 on: January 24, 2013, 05:02:19 PM
It certainly looks better, but since I don't know the theme of the stage, I can't really tell what you are going for.

Also, if I can help with spriting, I would like a PM of what I should do.


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Reply #229 on: January 24, 2013, 08:41:52 PM
I'm guessing the theme for Gothica's stage is like one of those gothic castle settings that takes place in night-time, sort of like in this pic, for example.



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Offline MagVanisher

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Reply #230 on: January 24, 2013, 10:24:48 PM
I think I'm doing a slightly-cute rendition of Castlevania... with some Alice in Wonderland elements if I could include it.



Offline Blackhook

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Reply #231 on: January 24, 2013, 10:33:58 PM
That is still rather vague though.


Offline MagVanisher

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Reply #232 on: January 27, 2013, 06:53:19 PM


Here's another small update. So far, it's just the wall and platform portion of the stage. I'll do the background once I'm done with the foreground!

EDIT: Added the purple background.



And here's a mock-up of it!



Offline Gatuca

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Reply #233 on: January 28, 2013, 04:37:25 AM
No offense but those tiles still needs lots of work to make me think on Megaman.

maybe you should look at the tiles of the stages of each game like maps to get inspiration on hoe the shading works on those, as well as their forms.

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Offline MagVanisher

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Reply #234 on: January 28, 2013, 06:57:00 AM
Yes, I think so... Maybe I should add some variety on both the foreground and background instead of having generic bricks, correct?



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Reply #235 on: January 28, 2013, 01:07:03 PM
Now you guys know how hard its been for me, making the Met Factory stage tileset! I agree with Gatuca, take a good long look at all the existing GB maps to get a taste of the style of tiles used. Getting that right shading and look, that feels Mega Man-esque, is key!



Offline Blackhook

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Reply #236 on: January 28, 2013, 01:09:51 PM
If you want something castle themed, well, look at castlevania , Knightman and perhaps even Kid Dracula tiles to get the right feeling.


Offline MagVanisher

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Reply #237 on: January 28, 2013, 01:29:14 PM
Yes, even Blade Man too... Of course, I fear that I'm duplicating their tilesets so I have to avoid that.

BTW, can anyone help me make some enemy sprites?



Offline Gatuca

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Reply #238 on: January 30, 2013, 02:50:37 AM
As a Tip, take a look also to the maps of the original NES games (preferably starting with Megaman 3, cause the 1st 2 games graphical cores hasn't aged well) as well of certain late Capcom NES games JUST to get some ideas.

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Offline Blackhook

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Reply #239 on: January 30, 2013, 12:17:40 PM
I would look at Gargoyle's quest.


Offline MagVanisher

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Reply #240 on: February 04, 2013, 04:21:24 PM


Did some updates on Gothica's tileset. As for the pillars, should I use the grey one or the red one, or keep them both?



Offline Gatuca

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Reply #241 on: February 05, 2013, 07:38:57 PM
The Red Pillar Looks Decent Enough. but the rest STILL needs re-work to fit the megaman graphical scheme.

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Reply #242 on: February 12, 2013, 05:09:29 AM


Experimentation time! I would to know what color scheme should I choose for the background and the foreground?



Offline RetroRespecter

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Reply #243 on: February 12, 2013, 06:10:59 AM
Dark Grey and Purple.



Offline MagVanisher

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Reply #244 on: February 12, 2013, 12:11:45 PM
Dark Grey and Purple.

Okay, but pick one which you like it the most. That's for the background.

Now for the walls, which shade of brown should I use?



Offline Kirby Pink

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Reply #245 on: February 12, 2013, 12:48:59 PM
This any better? Just gave it a quick try.



Offline MagVanisher

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Reply #246 on: February 12, 2013, 01:02:11 PM
Yeah, looks better but I want to try it myself. Thank you anyway!



Offline Zan

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Reply #247 on: February 12, 2013, 01:52:30 PM
Quote
Experimentation time! I would to know what color scheme should I choose for the background and the foreground?

As a general rule of thumb, you want darker and/or colder colors in the background. For the foreground tiles, which one can interact with, you should opt for more vibrant brighter ones.



Offline MagVanisher

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Reply #248 on: February 13, 2013, 01:25:23 PM


Any improvements with this one? I hope it does...



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Reply #249 on: February 13, 2013, 02:25:58 PM
lol I see what you did there.