Legend of Zelda - The official Zelda thread

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Offline Amatiramisu

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Reply #1550 on: October 21, 2013, 09:26:47 PM
UMMMM, JAF WANTS THIS TOO


Offline Protoman Blues

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Reply #1551 on: November 22, 2013, 11:58:17 PM
UMMMM, PB WANTS THIS!!!

AND PB GOTS THIS!! THANKS NINTENDO WORLD!  8D



Also, these are niiiiice!  0v0



Offline Mirby

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Reply #1552 on: November 23, 2013, 04:12:58 AM
ordered mine once I saw those

also OH MY GOD THIS GAME IS SO [tornado fang]ing PERFECT LIKE SERIOUSLY IT IS AMAZING <3 <3 <3 <3 <3

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Protoman Blues

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Reply #1553 on: November 23, 2013, 06:35:31 AM
[youtube]http://www.youtube.com/watch?v=lVYClGjvNww[/youtube]

Oh that man!  <3



Offline Fxeni

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Reply #1554 on: November 25, 2013, 04:05:52 AM
Well, I'm enjoying the game overall. Certainly more than some of the more recent Zeldas... but this is coming from someone who usually gravitates towards the 2D Zeldas, so there's that. The dungeons feel kinda... short sometimes though. That might just be me, mind you.



Offline Mirby

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Reply #1555 on: November 25, 2013, 06:01:33 AM
Yeah the dungeons are a bit short, but my god this is some of the best dungeon design I've seen in some time. I hope that Zelda Wii U follows suit with the "not finding items in dungeons" route for non-linear gameplay because it certainly helps.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Hypershell

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Reply #1556 on: November 30, 2013, 11:04:33 PM
Yeah the dungeons are a bit short, but my god this is some of the best dungeon design I've seen in some time. I hope that Zelda Wii U follows suit with the "not finding items in dungeons" route for non-linear gameplay because it certainly helps.
I...respectfully disagree.  I can appreciate the novelty of trying to shake up the Zelda formula, and I honestly was looking forward to trying it out.  But LttP managed a few non-linear aspects to it without resorting to Rupee-hoarding as the main means of powering up, so I don't see the necessity of an all-or-nothing approach.  Between Worlds comes off as extreme in that regard, and arguably a bit of a cop-out.  My problem is that it makes the dungeons (which ARE otherwise well-designed) less rewarding.  There's no real sense of surprise since the necessary item is plastered on the front door, there's no sense of accomplishment in that clearing a dungeon doesn't gain you much of anything other than a game progress checklist, and it makes it rather frustrating in that you have no idea where to find the key items that aren't up for rent ("Where the hell are the Pegasus Boots?" is a question that lingers throughout much of the early game).  You're simply tossed into the wild with little other than a Heart Container to claim as your victory prize for any given challenge.

Honestly, it's not without potential.  But it needs some polishing.  Maybe it could have worked out better if the upgrades were tied to the dungeons instead of to Maimai fetching.

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Offline Fxeni

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Reply #1557 on: December 01, 2013, 05:56:36 AM
Maybe it could have worked out better if the upgrades were tied to the dungeons instead of to Maimai fetching.
This has crossed my mind. I think the aspect of getting any of the items you wanted before the dungeon was interesting, but the renting didn't really serve its purpose quite as much as it could of. The moment I could buy the items outright, that's exactly what I did. Next time around, it would be cool to buy outright whatever items you want and get the upgrades in the dungeons.



Offline Hypershell

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Reply #1558 on: December 01, 2013, 07:57:43 PM
Having played the game a little further, it gets better in Lorule since there actually is important stuff to find again.  But it's still bad pacing.  The whole point of the item rentals was to get you "out there" quickly, but it amounts to making the first third of the game feel like a very menial chore, because there is so little else of value to be found during that time.

I was surprised, I will say that.  I was expecting to dread Lorule, since Hyrule sells on nostalgia alone and the idea of "Dark World nostalgia" didn't interest me much beyond the forest/mountain theme.  But they actually did step up the design, thankfully.

...finding one Ore for upgrading your sword only to find out that you need two, though, that was just a frikkin' cocktease. -_-

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Offline Fxeni

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Reply #1559 on: December 01, 2013, 08:51:59 PM
Oh, I was speaking as someone who finished the game, so yeah... while there is indeed more to find, some of them kinda felt like cop-outs (like the ores).

So how does this game hold up? Well, it's no Link to the Past... but then again, it's unrealistic for anything to reach that level for me (since LttP is probably my favourite game ever). That said, I enjoyed it immensely more than the other recent offerings, although I need to see how it feels on a replay to know where it stacks up against the other games of the series. It feels nice to have another 2D Zelda.



Offline Mirby

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Reply #1560 on: December 01, 2013, 11:47:15 PM
Yeah, I've beaten the game also. Beat it again on Hero Mode, and that made it much more enjoyable and thus beating it felt much more triumphant to me. I enjoyed every part of it, even finding ore to upgrade the Master Sword.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Protoman Blues

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Reply #1561 on: December 05, 2013, 07:16:46 PM
[youtube]http://www.youtube.com/watch?v=arAL9xMQc18[/youtube]

THIS IS THE GREATEST MINI GAME SONG EVER!!! IT'S SCOTTISHAWESOME!!!  8)



Offline Amatiramisu

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Offline Fxeni

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Reply #1563 on: December 06, 2013, 01:09:15 AM
[youtube]http://www.youtube.com/watch?v=arAL9xMQc18[/youtube]

THIS IS THE GREATEST MINI GAME SONG EVER!!! IT'S SCOTTISHAWESOME!!!  8)
That theme is just so freaking catchy.



Offline Mirby

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Reply #1564 on: December 06, 2013, 01:45:03 AM
it's the perfect theme while trying to hit 999 seconds on endless cucco

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Protoman Blues

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Reply #1565 on: December 06, 2013, 05:16:54 AM
it's the perfect theme while trying to hit 999 seconds on endless cucco

No it is not. Cause I have to restrain myself from dancing along!



Offline Mirby

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Reply #1566 on: December 06, 2013, 05:22:29 AM
exactly! it's diabolical 8D

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Rin

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Reply #1567 on: December 06, 2013, 07:51:37 AM
That song isn't even that cool, you guys.
I mean it isn't bad for a mini-game song, but-
Oh wait yes I forgot, Nintendo. Ahahaha.

HOLY [parasitic bomb]! THAT SONG IS THE GREATEST THING EVER!!



Offline Protoman Blues

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Reply #1568 on: December 06, 2013, 08:54:22 AM
I DID say Minigame song!  8D



Offline Hypershell

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Reply #1569 on: December 08, 2013, 06:25:41 AM
It is catchy, but the remixed tracks in general (minigame included) seem a lot more memorable than any originals that Between Worlds tossed out.

Beat the game today, and STILL never found the Pegasus Boots.  So I read up on where they were hidden.

...dick move, Nintendo.

Anyways, I actually DID like the ending.  The actions were predictable but the motives/backstory were very interesting.

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Offline Protoman Blues

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Reply #1570 on: December 08, 2013, 07:44:13 AM
The Pegasus boots were hidden? I could've sworn I got those immediately!



Offline Fxeni

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Reply #1571 on: December 08, 2013, 11:43:49 AM
They can be skipped entirely... in fact, several things are. I like it that way!



Offline Protoman Blues

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Reply #1572 on: December 08, 2013, 07:21:49 PM
It is catchy, but the remixed tracks in general (minigame included) seem a lot more memorable than any originals that Between Worlds tossed out.

Also, I really like the music in this game. Especially the Dungeon themes. Really well done.

But yeah the remixed Overworld/Dark World tracks are amazeballs.



Offline Fxeni

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Reply #1573 on: December 08, 2013, 09:31:37 PM
As far as original tracks go, I'm a fan of the Lorule Castle theme (and all it's variations).



Offline Protoman Blues

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Reply #1574 on: December 08, 2013, 10:54:17 PM
Yeah, Lorule Castle kicks massive amounts of ass.

Just beat the game. Yeah, love the ending as well!  8)