Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Police Girl

Pages: 1 2 3 4 ... 675
26
Roleplay / Re: Wilypocalypse NOW
« on: September 12, 2018, 02:04:11 AM »
"Well if its any consolation, I'm sure if Ruby can point out who's part of her family we might be able to avoid fighting them. Though part of me thinks they won't take it lightly that she's with us."

Touko tried to formulate some sort of plan of action.

"Worst case scenario, if a fight becomes unavoidable, non-lethality should be the goal. She's a kind girl, and I couldn't forgive myself if I brought despair to her life. Looks like she's already had a fair share of it."

"Though i'll be honest, that doctor has already probably been made aware of Ruby's presence here and has probably already found some way to convince her sisters to attack on sight. We'll have to be on our guard."

27
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 10:25:03 PM »
"Well yeah, I more meant if they have like a switch to go rogue to their creators will, or something. Doesnt seem too unthinkable considering wily's actions in the past."

28
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 09:45:41 PM »
"Huh, so essentially the same kind of thing as a waifubot. Except without the horrible QC and breakdowns. I remember the old man telling me about those old things. I didnt think they were a thing that continued to get made."

Touko looked off in the distance.

"The only thing is... Do they know when they're robots? Or if wily made them... Does that mean they can go rouge?"


29
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 09:10:45 PM »
"Hold on, sisters? You're not equipped with any sort of way to locate your sisters, are you?"

Touko continued to question while she continued to process the situation.

"for that matter... If her sisters can track her... Could they potentially track us down?"

"Well any matter, what do you mean by copybot? That either implies an original exists of this girl be it human or machine, or its just a easily reproducible bot. Being formerly of a similar brand of robots I can kind of understand the mistreatment myself."

Touko's golden eyes narrowed for a moment.

"In any case, its a mystery. What's also a mystery is why she's not wearing any clothes. I imagine she's not actually been in the outside world before."

Touko removed her hooded overcoat and threw it to the girl, who's name she still didn't know. Of note was her left arm being covered by a long sleeve unlike the other arm.

"I'll want that back eventually, but I think its more important for you to be modest than for me to look cool, I didn't catch your name by the way."

30
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 08:48:19 PM »
Touko removed her sunglasses, as she didnt need to analyze anything currently.

"I do have to ask though, she looks familiar. Honestly i'd have to really wonder why she was tossed in a dump. I didnt notice anything off about her condition and she's not an old unit."

As she was talking Touko had pulled out a clear bottle with a fizzy clear liquid in it and took a swig. She closed her eyes as if savoring the flavor before putting it away.

31
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 08:16:53 PM »
Touko scratched her head.

"What do you mean? I guess we could have gone backwards through time? I didn't think such a thing was possible but then again it explains why everything looks exactly the same as we left it."

32
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 08:02:21 PM »
"Huh, Keco? Ohhhh... You must of met her before all of this happened. While you're technically right, my new name is Touko."

Touko stretched out a bit. Since it was obvious an explanation was needed she began speaking again.

"Basically, during that big space battle, me, the kid and the small girl ended up getting into a huge wreck, almost killed the kid and the girl had her brain destroyed, I ended up close to death as well so I had to find an old lab of the old man's and in order to save all of us I made the decision to use his old molecular transporters to fuse us together. It did the trick but took a month to finalize. On the plus side I have all these awesome new powers, but now i'm a human/machine hybrid, so i've got like an ethical violation like a sin against nature or something like that."

33
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 07:30:00 PM »
Touko hummed a bit while going down the highway.

Soon enough her and Kai had finally ended up where they were going in the first place, a small van with numerous entities outside of it.

"One... Two humans? And a few androids... hold on a minute..."

Touko focused her analysis on the girl with the red hair.

Internally, she mused "Hmm... Similar architecture... But not a lightcorp era model? They look familiar somehow, but its probably some faulty memory."

34
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 03:14:13 PM »
"Ugh... the taste of pavement never improves"

Touko realigned herself, noticing the hand outstretched.

"Oh, thanks.... Mr Metal looking guy. Are you interested in whatever that big signal is down the road too? I suppose I should introduce myself, I'm Touko."

35
Roleplay / Re: Wilypocalypse NOW
« on: September 11, 2018, 03:55:02 AM »
Touko continued to dash forward the source of the ping, while on her way she noticed a smaller ping roughly heading towards the larger ping.

"Hey that looks like somebody, I'm not sure if that's somebody good or bad but I can determine that when I land."

Re-alignment... check.
"Ok.... stick the landing!"

Touko spun before touching down, intending to look cool. Instead... she tripped over her coat on the way down and faceplanted.


36
Roleplay / Re: Wilypocalypse NOW
« on: September 09, 2018, 05:02:44 PM »
"Tch, still no response? This is why I don't call people."

Touko peeled out of a nearby gas station with her motorcycle (she acquired it from a generous biker bar), she drove down the mostly desolate highway.

"Hmm? Oh god WHAT IS THAT NOISE?!"

She might have been probably nowhere remotely near the source of the sound, but some wavelength of sound was so shrill it disrupted her equipment. Causing her bike to stall out and veer off the road.

"Ugh... this thing is totalled. Guess i'm on foot now... and it seems like i'm getting a ping from some sort of activity a bit farther up."

Touko brushed herself off before prepping her boots for long-distance jumps. She leaped into the air, using the kickback from her boosters to maintain momentum and air as she closed in on the source of the ping.

37
Off The Wall / Re: See ya later!/Welcome back!
« on: September 09, 2018, 05:34:23 AM »
Who ever really leaves?

Though I guess this is the first time i've actually posted since..... last year?

38
Roleplay / Re: Wilypocalypse NOW
« on: September 09, 2018, 04:31:29 AM »
(Uhh so since I vanished from the story, i'm gonna have to kind of fix whatever happened with my stuff.)

This takes place sometime before present day, just outside of the flaming wreckage of a giant machine. A damaged robot girl struggles to bring the destroyed body of a human boy, one she didn't really know much personally, but one that her master had instructed her to watch over, and the empty shell of another robot, away from the scene of the tragic accident.

"Tch, old bastard could have at least provided some sort of backup plan. Why he thought to trust this kid with anything."

The girl limped along, her left arm had fallen off some way back, and her legs, almost down to exposed mechanics, were getting close to failure as well.

"And now, the old man... the girl, even this kid. Dammit, this wasn't supposed to happen."

Exhausting the last of the energy, she approached the building that her master had once lived in, a somewhat eccentric fellow, he was working on ways to repair or replace failing bodies with fusion rather than surgical procedure, but ended up unable to properly test things before succumbing to one of his culinary experiments.

She stumbled down to the basement. Where three cocoon shaped pods sat, one was set a bit off from the rest and featured a standard rest pod at the end of it. A machine designed  to use two bodies with varying amounts of damage to be repaired, with a third added to allow two to be used to fix one that would otherwise be too severe to fix.

"Alright, so if I remember right, the kid goes in the big one, ol' red here goes in that one, and I have to go in the last one."

As she typed in the settings with her one good hand, she reminisced about the adventures they had, and came to the conclusion that for all they hyped everything up they weren't really all that interesting.

"There, everything's set up. 30 second timer... then I guess whenever we wake up... we won't really be 'us' anymore... we'll be somebody new."

The girl slumped down into the final pod as the doors sealed shut behind her. She showed the faintest bit of sadness in her face as she, along with the body of the other girl, vanished into thin air, seemingly disintegrated, as their molecular data transferred into the third pod, which made strange clanking noises as everything inside was being reorganized. The form of a mature woman formed inside of the rest pod, bearing shoulder length dark hair. The left arm, due to one of the sources not having one, ended up being entirely mechanical from the left hand up till about halfway on the lower arm.

The machines whirred down to a halt, signalling the completion of the molecular reconstruction. The console than blared a signal that sounded like somebody running a steak over a fan.

"ERROR: MENTAL DAMAGE TOO SEVERE, INITIATING RE-INITIALIZATION"

The spot over the girl's head lowered down like a visor. The knowledge, memories and personalities of the two intact minds began to blend together and input themselves into their new host.

"ESTIMATED TIME TILL COMPLETION: 672HRS"

As it did this, the machine organized an outfit based on the tastes of the source bodies.

A black overcoat, designed to flow in the wind, with a hood to protect from that awful awful sun.
Fingerless Gloves, strong enough to protect the hands but allowing maximum dexterity (The left hand would get an additional protective glove to conceal its mechanical nature.)
Boots with small boosters laid into them, to allow maximum mobility while reducing strain on the feet.
A long crimson skirt, mostly just as flair but also with thin undercoating to protect from un-sightly clothing damage. This was accompanied by a base grey top to finish off the ensemble.

As everything became finalized, the system designated a name to the girl: Touko.

[28 days later...]

"RE-INITIALIZATION COMPLETE: AWAKENING PROTOCOL ENGAGED"

The capsule made a hissing noise as a months worth of cold air flew out of Touko's capsule.

She hazily opened her eyes, a glistening shade of gold that was unlike any of her predecessors.

"Ugh... my head. I guess I should have expected it to feel like a semi hit me considering I had to re-learn 40 years worth of memories and knowledge between two different people."

As she groggily stepped out of the capsule, a machine in front of her deposited a clear, fizzing drink and pain meds.

"Oh, perfect. Its like the person who built this knew i'd have a migrane."

After recovering from that setback, she took no time in collecting her weapons, the sword "Labryine Beta" and the high-caliber pistol "Harkolite". Before donning a pair of sunglasses imbued with a handy on-board computer, and set out looking to regroup with the resistance they had inadvertantly left behind.  Using the communications relay and a healthy knowledge of the channels used they contacted the resistance hoping to find some source of life.

"Resistance come in, i'm searching for nearest signs of life! Come in resistance! Over"

39
Still think his English voice is too deep, can't tell the VA but its easily very generic.

I do hope for japanese language option, those voices never change.

Hopefully with the shop being present that doesn't mean we'll get MM9's "No items in the stages" nonsense again. They reneged on all the dumb nostalgia setbacks while keeping the actual physics in-line with the NES games.

This is how it should have been done from the [tornado fang]ing beginning, and a physical release makes me very happy.

40
News and Announcements / Re: Megaman X Legacy Collection
« on: April 10, 2018, 10:38:39 PM »
Indeed, that's nasty looking, why did they insist on using it for the entire trailer?

Everything else seems pretty par for the course, I do hope X3 has options for both soundtracks. The only places upped resolution is needed are the 3D games. And even then if it makes the 2D elements smeary looking i'd rather have the normal resolution.

41
Rockman Series / Re: Mega Man X5 improved edition
« on: March 24, 2018, 06:35:14 PM »
What injured sprites are they talking about?

Also, last thing they should fix is swapping out the music in the Ocean level and the Dr. Light Capsules. That way they have new songs instead of the reprises from older games. Does this thing let you get all the option parts like Jumper and stuff?

42
Looks like they at least improved the artstyle a bit.

Did they get rid of that mini-mite thing?

43
News and Announcements / Re: Mega Man 11 OFFICIAL TRAILER Announcement
« on: December 08, 2017, 08:42:04 AM »
I'm just going to say it: I'm glad to see Mega Man without Inafune.  I love Inafune, but his 2D heyday is clearly behind him, and I got really sick and tired of what would have been FOUR Classic games that removed the slide had Universe not been cancelled.  So no more of that.  No more chasing 2's shadow.  No more NES milking, which was questionable at MM10 and would have been just boring now.  And FREAKING EGUCHI IS THE DIRECTOR, WHOO-HOO!

Four?! Where did you get that number from?
But yes, i'm glad they're moving past the "MM2 was the peak" mentality, everybody was sick of it by now.

No more 8-Bit, no more pretend NES, moving forwards instead of trying to reclaim the past through some misguided nostalgia.

44
General / Re: Change my nickname, please
« on: December 04, 2017, 10:12:43 PM »
Kwanzammy
Festivammy
Menorahmy

My suggestions

45
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: November 12, 2017, 08:13:55 PM »
For me the bright side is the hilariously extensive character creator.

Like holy [parasitic bomb] for this short of a game it doesnt need to have as many clothes as it does.

46
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: November 09, 2017, 05:08:28 PM »
Amy's voice is one of the best ones in the post-4Kids era honestly. She really came into her own with Boom, but maybe she's kinda phoning it in.

Rouge always sounds sultry though.

I'd be down for Dreamcast Sonic, actually. Longer spikes and more... rubbery appearance?

47
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: November 08, 2017, 10:27:41 PM »
Sonic's been $40 for a while now.

Anyway yikes, when's the PC version getting cracked open?

48
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: November 01, 2017, 09:56:14 AM »
Ok then.

At least the music is always pretty good.

49
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: November 01, 2017, 02:54:41 AM »
Day one patches are the norm nowadays.

But this is the first time I've seen a Sonic game get one.

50
Gaming / Re: Sonic Forces ~Join the Uprising~
« on: October 31, 2017, 01:56:37 AM »
Well... the games that is.

The show is still perfect.

Pages: 1 2 3 4 ... 675