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Other Things => Gaming => Topic started by: Align on August 10, 2009, 11:54:54 PM

Title: Batman: Arkham Asylum/City/Origins/Knight
Post by: Align on August 10, 2009, 11:54:54 PM
! Private video (http://www.youtube.com/watch?v=OMvsqSAd-D8&fmt=18#)
>1:19
Bat-stealth sequence GO

Posted on: February 02, 2009, 00:45:07
Oh [parasitic bomb] I forgot I made this thread
Anyway,
Demo here. (http://www.shacknews.com/onearticle.x/59887)
Stealth game with silent takedowns etc, except now you're Batman, which makes it 3 times as interesting.
I think I'll buy this once it comes out on Steam.
Title: Re: Batman: Arkham Asylum
Post by: Phi on August 10, 2009, 11:56:09 PM
The demo is magnificent.
Title: Re: Batman: Arkham Asylum
Post by: Nekomata on August 11, 2009, 12:59:52 AM
Oh [parasitic bomb] I forgot I made this thread
Anyway,
Demo here. (http://"http://www.shacknews.com/onearticle.x/59887")
Stealth game with silent takedowns etc, except now you're Batman, which makes it 3 times as interesting.
I think I'll buy this once it comes out on Steam.
you fail url tags forever.
Title: Re: Batman: Arkham Asylum
Post by: Alice in Entropy on August 11, 2009, 01:03:12 AM
Oh, god, I WANT this game... D= But the only console I have for "this generation" is the Wii...
Title: Re: Batman: Arkham Asylum
Post by: Align on August 11, 2009, 01:06:42 AM
you fail url tags forever.
Whoops

Copied straight from my post in another forum, which for some reason had put "s around it.
Title: Re: Batman: Arkham Asylum
Post by: The Drunken Dishwasher on August 11, 2009, 09:58:21 AM
The demo is fun~ but as Hitomi pointed out to me in a window.  It's too short >:
Title: Re: Batman: Arkham Asylum
Post by: STM on August 11, 2009, 06:06:19 PM
I was a little skeptical of the game at first, but after the demo, even if it's a little short, I had a lot of fun with it. 360 and PS3 owners, this one's worth looking into.
Title: Re: Batman: Arkham Asylum
Post by: RMX on August 11, 2009, 08:48:46 PM
2GB for a short demo? No thanks. Worms 2's was less than 10MB and I played that to death
Title: Re: Batman: Arkham Asylum
Post by: Kit on August 11, 2009, 09:01:52 PM
I need to make Peter take home his 360 so he can download this~
Title: Re: Batman: Arkham Asylum
Post by: Fxeni on August 11, 2009, 10:25:35 PM
It seems fun, but I'm hoping they pace it in such a way that it doesn't get repetitive.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 13, 2009, 09:15:56 PM
Took me almost 3 hours to download that thing. But it was worth every second of it. Already played through the thing twice and I'm gonna play it once more in a few minutes. God, this game is amazing, even just from this short demo. For once, a really [tornado fang]ing awesome superhero video game. The Batman Begins one was pretty decent and way above most other games of that genre I played, but Arkham Asylum seems to beat all of those. The combat system is pretty cool, even though you only have basically one button for attacking (is there even a blocking move?), one for stunning with the cape and one for countering if the situation allows it, the fights are really quite impressive looking and dynamic, it's always a different motion and different moves, unlike most other senseless beat 'em up games of this kind. Definately, striking from the shadows will take up a major part of the combat in the game, because in pretty much all other games of this kind, you can get gunned down pretty easily. I died during my first run through the demo in the final room with the four armed thugs.

The demo so far only shows a small fraction of what's possible in the game, but it definately leaves desire for more. It's nice how enemies start freaking out when Batman does some stuff unseen. I really liked that feature in the Batman Begins game, though that one was pretty fixed with the situations you could do it in. There also is a little Splinter Cell feel to it, like Batman Begins, due to the sneaking, hiding etc. I hope the game is not so linear like Batman Begins and that there'll be several paths to achieving an objective than the most obvious one.

So far, I just have two gripes with the game. Perhaps it fits because Batman is a big, heavy, muscular man, but I personally think he's moving a bit slow when just walking. And I also don't like it when he's getting in touch with Oracle and can't do anything besides walking. The other thing I didn't like is the localization of the demo over here. They used Christian Bale's German voice actor for Batman, and I don't really like that one. I really hope that the full version of the German game will have switchable language tracks, because I want to play Batman with Kevin Conroy's voice and fight the Joker with Mark Hamill's.
Ended up changing the language of my console from German to English. That was enough to do the trick. Already worked back on the GameCube with Twilight Princess and Ocarina of Time.

Really looking forward to the game.
Title: Re: Batman: Arkham Asylum
Post by: Protoman Blues on August 16, 2009, 04:31:49 PM
Lou has had NOTHING but positive reviews of this game.  Can't wait.

Also, I am the Night!
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 16, 2009, 07:31:57 PM
Lou has had NOTHING but positive reviews of this game.  Can't wait.

Also, I am the Night!

One thing that's kinda pissing me off though is that the Windows version apparently will have additional graphical options than the console versions. Like more destroyable environment, additional physics (like moving paper on the ground or cloth banners on the ceiling being moved by wind), fog etc. Perhaps all that stuff simply wasn't in the console demo, but I'm not sure.
Title: Re: Batman: Arkham Asylum
Post by: Protoman Blues on August 16, 2009, 08:16:04 PM
Hmmm, hopefully it's just the demo.  Either way, if that's the highest complaint, then I'd say we're looking at a grand game!
Title: Re: Batman: Arkham Asylum
Post by: The Drunken Dishwasher on August 17, 2009, 12:38:20 AM
Cracking screens w/ the batarang is already too awesome enough as it is.
Title: Re: Batman: Arkham Asylum
Post by: Jericho on August 17, 2009, 01:59:02 AM
One thing that's kinda pissing me off though is that the Windows version apparently will have additional graphical options than the console versions. Like more destroyable environment, additional physics (like moving paper on the ground or cloth banners on the ceiling being moved by wind), fog etc. Perhaps all that stuff simply wasn't in the console demo, but I'm not sure.

I think this is more due to the limits on the consoles versus the nigh infinite resources the PC has in comparison. It's to be expected if this is a game built with PC optimization in mind.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 17, 2009, 10:20:54 PM
I think this is more due to the limits on the consoles versus the nigh infinite resources the PC has in comparison. It's to be expected if this is a game built with PC optimization in mind.

You are forgetting that 99% of home computers run the OS that was developed by the same guys whose property is the Xbox 360. You'd kinda expect both of these would get equal treatment, no?

Cracking screens w/ the batarang is already too awesome enough as it is.

Except you can't crack anything else. At least I wasn't able to make fire extinguishers blow up with a batarang. You can't even break freaking glass unless you stand on it and execute the break move. You can't break light sources either. Even Batman Begins on the PS2 could do that.
Title: Re: Batman: Arkham Asylum
Post by: Align on August 18, 2009, 12:55:09 AM
You are forgetting that 99% of home computers run the OS that was developed by the same guys whose property is the Xbox 360. You'd kinda expect both of these would get equal treatment, no?
I didn't know MicroSoft did the graphics for this game.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 18, 2009, 07:45:22 AM
I didn't know MicroSoft did the graphics for this game.

No, but you'd think that both the PC and the Xbox versions would look the same.
Title: Re: Batman: Arkham Asylum
Post by: Shiki Tohno on August 18, 2009, 08:53:40 AM
No, but you'd think that both the PC and the Xbox versions would look the same.
No, they wouldn't, because the hardware the 360 has is fixed, while you can keep improving PC hardware. Plus, as much as they try to keep up with firmware updates, the capabilities DirectX 11 can squeeze out of the 360 graphics card can only go so far.
Title: Re: Batman: Arkham Asylum
Post by: The Drunken Dishwasher on August 18, 2009, 10:12:59 AM
Except you can't crack anything else. At least I wasn't able to make fire extinguishers blow up with a batarang. You can't even break freaking glass unless you stand on it and execute the break move. You can't break light sources either. Even Batman Begins on the PS2 could do that.

Obviously I meant the tv screens silly.
Title: Re: Batman: Arkham Asylum
Post by: Align on August 18, 2009, 02:35:19 PM
No, but you'd think that both the PC and the Xbox versions would look the same.
Whyever would you think that? PC games are ideally flexible in both directions (quality <--> framerate) to accomodate both cutting edge and older computers, so I think it's very nice of them to do it for a game that's primarily a console game.
Title: Re: Batman: Arkham Asylum
Post by: Klavier Gavin on August 22, 2009, 01:05:46 AM
Review (http://www.gametrailers.com/player/54790.html)
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 29, 2009, 01:41:42 AM
Got my limited edition in the mail today. That box is freaking huge.

But dear God, this game is so [tornado fang]ing amazing. The combat, the mood, the story. Absolutely everything. Striking at thugs from the shadows and vanishing before they get to me never gets old. Usage of gadgets is awesome as well. I love how the game manages to implement Batman's detective skills and gadgets when examining a crime scene, looking for hints and traces or attempting to solve the Riddler's challenges. This is really a game which makes you feel like you actually ARE the Batman.

I must say, some areas of the game look like they were taken from survival horror games like Resident Evil or Silent Hill. It actually does get scary from time to time. And the Scarecrow sequences, God, the Scarecrow sequences! Very eerie and actually frightening, yet perfectly examining Batman's psyche and persona.

I've played about a fourth of the game now (currently tracing down Warden Sharp who got taken away by Harley, after the "fight" with Zzasz) and pretty much had to force myself to stop there in order to stop myself from finishing the game in just one sitting.

Awesome game, this is gonna occupy me for a long time I hope.
Title: Re: Batman: Arkham Asylum
Post by: Jericho on August 29, 2009, 01:44:10 AM
Sheeeeit, looks like I have another one that needs to go on the backlog. XD
Title: Re: Batman: Arkham Asylum
Post by: Align on August 29, 2009, 02:16:22 AM
(http://img16.imageshack.us/img16/3272/batmansr.jpg) (http://img16.imageshack.us/i/batmansr.jpg/)

this [parasitic bomb] is bananas
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 29, 2009, 10:31:18 PM
(http://img16.imageshack.us/img16/3272/batmansr.jpg) (http://img16.imageshack.us/i/batmansr.jpg/)

this [parasitic bomb] is bananas

It's the goddamn Batman >_>;

Posted on: 29 August 2009, 12:07:00
I finished the game a good 2 hours ago. Damn, what a great game. Could have been a little longer, but every second of it was awesome. And I'm still not done. There's still a lot of riddles I haven't solved and I haven't unlocked all character bios yet, left alone found all of the Arkham runes and patient interviews.

This game is worth every cent, everyone, Batman fan or not, should play this.
Title: Re: Batman: Arkham Asylum
Post by: Fxeni on August 29, 2009, 10:39:02 PM
Yeah, it's great. The way the third Scarecrow sequence started amused me.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 30, 2009, 02:48:09 AM
Yeah, it's great. The way the third Scarecrow sequence started amused me.

At first I actually thought my console had broken down because it was a very hard, sudden cut with graphic errors on the screen, but the entire sequence was awesome. Personally though, I liked the second one the most with young Bruce Wayne and his dead parents in Crime Alley.
Title: Re: Batman: Arkham Asylum
Post by: Fxeni on August 30, 2009, 03:26:21 AM
Yeah, that sequence was nice too, but the way
[spoiler]they recreated the beginning of the game but with the roles reversed, and the "death" they deal you (dodge the gun with the middle stick XD)[/spoiler] was awesome.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 30, 2009, 09:36:38 PM
Solved all Riddler Challenges and collected all of the Arkham Chronicles. Still only 84%. Need to get on Challange Mode for some more Achievements.
Title: Re: Batman: Arkham Asylum
Post by: Acid on August 30, 2009, 09:39:50 PM
You people and your constant praise. You convinced me to get this game.
Title: Re: Batman: Arkham Asylum
Post by: Saber on August 30, 2009, 09:56:16 PM
You people and your constant praise. You convinced me to get this game.

Be sure to change your console's language to English Marc, the German dub isn't nearly as good as the English one >>;
Title: Re: Batman: Arkham Asylum
Post by: Acid on August 30, 2009, 09:58:06 PM
And the because "I'm the goddamned Batman" just won't work in German.

Will do, will do.
Title: Re: Batman: Arkham Asylum
Post by: Klavier Gavin on December 13, 2009, 02:45:49 AM
necro post~

http://kotaku.com/5425116/from-the-vgas-mark-hamill-hints-at-arkham-2-%5Bupdated%5D
Title: Re: Batman: Arkham Asylum
Post by: Phi on December 13, 2009, 03:05:50 AM
[youtube]http://www.youtube.com/watch?v=U4sCbJmXwZc&feature=player_embedded[/youtube]
Title: Re: Batman: Arkham Asylum
Post by: Satoryu on December 13, 2009, 06:46:46 AM
Holy [parasitic bomb]. That is a nice surprise. And seeing Joker like that is creepy and awesome at the same time.

I hope we get to drive the Batmobile in the next game.
Title: Re: Batman: Arkham Asylum
Post by: Align on December 13, 2009, 10:06:24 AM
It looks cool, but it won't get 126.54%!
Title: Re: Batman: Arkham Asylum
Post by: Flame on December 13, 2009, 10:33:45 AM
http://www.escapistmagazine.com/videos/view/zero-punctuation/926-Batman-Arkham-Asylum
Title: Re: Batman: Arkham Asylum
Post by: Black Mage J on December 13, 2009, 10:41:57 AM
http://www.escapistmagazine.com/videos/view/zero-punctuation/926-Batman-Arkham-Asylum
OOH, EDGY!
Title: Re: Batman: Arkham Asylum
Post by: Flame on December 13, 2009, 10:44:40 AM
You definitely dont go to him to hear why a game is good!
Title: Re: Batman: Arkham Asylum
Post by: Black Mage J on December 13, 2009, 10:47:12 AM
You definitely dont go to him to hear why a game is good!
What? I just go to him to hear his accent and things of that sort.
Title: Re: Batman: Arkham Asylum
Post by: Saber on December 13, 2009, 11:20:46 AM
*joygasms*

Please make it an open world Gotham City now, and let it have more characters than Batman to play~
Title: Re: Batman: Arkham Asylum
Post by: Flame on December 13, 2009, 04:39:34 PM
What? I just go to him to hear his accent and things of that sort.
lol. I listen to him for the witty puns and the way he rips games apart.
Title: Re: Batman: Arkham Asylum
Post by: Fxeni on December 23, 2009, 09:30:05 PM
Some of you may find this interesting. (http://kotaku.com/5432992/the-batman+maker-who-didnt-know-the-meaning-of-goty)
Title: Batman: Arkham City
Post by: Phi on August 05, 2010, 07:03:09 PM
(http://i214.photobucket.com/albums/cc288/Superdee100/batman-arkham-asylum-2-20100805080435153.jpg?t=1281027508)

(http://media1.gameinformer.com/imagefeed/featured/warner-bros/batman/arkham2/bat1-1280.jpg)

(http://media1.gameinformer.com/imagefeed/featured/warner-bros/batman/arkham2/bat2-1280.jpg)

Quote
Warner Bros. today confirmed the title and release window for the next Batman videogame developed by Rocksteady Studios. It's called Batman: Arkham City and it's coming next fall to PlayStation 3, Xbox 360, and PC.

As the title implies, Batman is headed to Gotham City for the sequel, which has now become the new maximum security "home" for all of the city's criminals. Not much else was revealed. WB says the game will feature a brand-new story, include a new cast of classic characters and villains, and new enhanced gameplay features.

Arkham City was one of several names registered for the game picked up on last month. Two other confirmed villains  so far include Mr. Freeze, played by voice actor Maurice LaMarche, and Talia al Ghul - daughter of Ra's al Ghul - played by actress Stana Katic.

Actor Mark Hamill confirmed to us in an interview last May he'll be reprising his role as the voice of Joker for the game for the last time ever. "This will be my last, there's no question about that," he said. "But it's the last hurrah."
Title: Re: Batman: Arkham Asylum
Post by: Bueno Excelente on August 05, 2010, 08:22:11 PM
Shouldn't a new topic be made for this?

And HELL YEAH, this has potencial.

The people in charge of Gotham are crazier than ever, moving Arkham into the city itself. So obvious it's gonna cause widespread chaos in the city. =P
Title: Re: Batman: Arkham Asylum
Post by: Satoryu on August 05, 2010, 08:52:07 PM
Nah, this topic's good for it.

And this is about the tenth time you spelled potential incorrectly. Just something I noticed.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on August 05, 2010, 08:57:30 PM
I guess calling it Arkham Asylum 2 would've been silly if it was not actually taking place in the asylum.

EDIT: Wait.
Superdee, source?
Title: Re: Batman: Arkham Asylum
Post by: Klavier Gavin on August 05, 2010, 09:01:07 PM
And this is about the tenth time you spelled potential incorrectly.

Portuguese way, yo.

Superdee, source?

Didn't notice the IGN (http://ps3.ign.com/articles/111/1110595p1.html) logo in the first image, huh?

Also, that Catwoman design...
Title: Re: Batman: Arkham Asylum
Post by: Bueno Excelente on August 05, 2010, 09:02:30 PM
Nah, this topic's good for it.

And this is about the tenth time you spelled potential incorrectly. Just something I noticed.
Portuguese spelling. Seeing as I write for a living, and pretty much type huge blocks of text, three different languages, crap tends to get mixed up. I also confuse words with double c in them and a few others.

...irony being that I'm a fully licensed english teacher.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on August 05, 2010, 09:07:28 PM
...I wouldn´t have admitted that last part :D
That catwoman looks like in DC vs MK. But with a zipped up costume
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on August 05, 2010, 09:09:15 PM
EDIT: Wait.
Superdee, source?

What Gavin said. As well as Gamekyo. (http://www.gamekyo.com/groupnews_article14278.html)
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on August 05, 2010, 09:17:32 PM
Didn't notice the IGN (http://ps3.ign.com/articles/111/1110595p1.html) logo in the first image, huh?
In my defence, I was looking for direct links to the article..
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on August 05, 2010, 10:21:48 PM
Catwoman looks the way Catwoman should look.

Catwomanish.
Title: Re: Batman: Arkham Asylum
Post by: Satoryu on August 06, 2010, 12:21:28 AM
Portuguese spelling. Seeing as I write for a living, and pretty much type huge blocks of text, three different languages, crap tends to get mixed up. I also confuse words with double c in them and a few others.

...irony being that I'm a fully licensed english teacher.

Ah, I see. I woulda never known. I'm American, which means I only speak one language.

[spoiler]That doesn't explain imput, though. That is how it comes out of the mouth phonetically, I know that, but why spell it like that?[/spoiler]
Title: Re: Batman: Arkham Asylum
Post by: Bueno Excelente on August 06, 2010, 12:43:35 AM
Ah, I see. I woulda never known. I'm American, which means I only speak one language.

[spoiler]That doesn't explain imput, though. That is how it comes out of the mouth phonetically, I know that, but why spell it like that?[/spoiler]
Again, typing in several different languages a day does hell to your grammar and ortography. So I end up typing some words the way I remember them being said. For example, I still have trouble remembering that "disappointed" isn't spelled "dissapointed", due to me always placing more pressure on the s.

How it's said is always easier to remember than how it's spelled. And typos do really bother me, but I'm trying my best to correct them.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: RetroRespecter on August 10, 2010, 04:24:25 AM
When I first saw Batman: Arkham Asylum, I completely fell in love with it. Looks like I'm falling in love with the sequel as well.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on August 26, 2010, 08:35:05 PM
Two-Face revealed. (http://www.gamekyo.com/newsfr37252_batman-arkham-city-premieres-images.html)

Posted on: August 11, 2010, 07:45:14 PM
(http://www.gamekyo.com/Webmasters/Images/8229620100826_055228_0_big.jpg)
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on August 26, 2010, 09:18:53 PM
Love Harley's new costume.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on September 01, 2010, 06:49:04 PM
Some screen shots from Arkham City (http://kotaku.com/5627535/all+new-batman-arkham-city-screens-almost-look-too-good-to-be-true)

Absolutely stunning how good it looks. I cannot wait for this game.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Acid on September 01, 2010, 06:50:51 PM
I totally like that CatWoman
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on September 01, 2010, 06:52:05 PM
I like all of them. Catwoman, Harley, Two-Face. They all look fantastic.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on September 01, 2010, 07:15:16 PM
I can´t wait to see Freeze
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Rayl on September 01, 2010, 09:18:34 PM
I want that picture raw without any of the magazine stuffs covering it >_> I have a need to make a wallpaper out of it >_>;
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on September 03, 2010, 11:51:25 PM
Quote
The first confrontation with Two-Face results in Batman getting shot in the chest only for Catwoman to slip out of her chains and hit Two-Face into the acid she was about to be chucked into. A flirtatious conversation is then held between Catwoman and Batman only to be interrupted by a smiley face sniper dot rolling up Catwoman's suit. The shot is fired and misses her by a whisker.
BA-DUM TISS
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on December 12, 2010, 06:42:08 AM
Batman: Arkham City trailer (http://www.youtube.com/watch?v=dlXy7mKX1Iw)

brb while i wipe the drool of my desk.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on December 12, 2010, 10:26:33 AM
Wow, Hugo Strange...didn't expect him
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Saber on December 12, 2010, 11:11:38 AM
Batman: Arkham City trailer (http://www.youtube.com/watch?v=dlXy7mKX1Iw)

brb while i wipe the drool of my desk.

Awesomeness.

And is that... Christopher Lee?

Wow, Hugo Strange...didn't expect him

It was said quite some time ago that he'd be in this game. He's the one in charge of looking after the inmates of Arkham City.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on December 12, 2010, 01:02:59 PM
So, are we to expect bigger mind screwing than Scarecrow was able to provide?
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on June 02, 2011, 08:12:30 PM
*joygasms*

Please make it an open world Gotham City now, and let it have more characters than Batman to play~
[youtube]XzXqNZEL5Fc[/youtube]
You can play as Catwoman
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on June 02, 2011, 08:43:08 PM
Very nice! Nice song playing as well.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on June 21, 2011, 03:50:00 PM
Tim Drake Robin is downloadable&  playable. Awesome. (http://www.comicbookresources.com/?page=article&id=32889)
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Acid on June 21, 2011, 04:03:35 PM
That's Robin?

I though it was Starkiller.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on June 21, 2011, 04:10:57 PM
Robin huh? I guess it was unavoidable but still....
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Acid on July 01, 2011, 08:02:27 PM
First twelve minutes of gameplay, in HD, and comment-free

[youtube]http://www.youtube.com/watch?v=hBXDHznD83g
[/youtube]

http://www.youtube.com/watch?v=hBXDHznD83g

Looks great
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on July 01, 2011, 10:37:34 PM
"Great"? Even "[tornado fang]ing awesome" isn't strong enough. I'm at a loss to describe how impressed I am.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on July 02, 2011, 07:22:45 PM
Having the freedom to glide around town looks fantastic and Catwoman's voice is purfect perfect. Hearing both Mark Hamil and Kevin Conroy is always +100.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on July 03, 2011, 01:57:03 AM
By the way, I'm not really familiar with Catwoman except her appearance before now, did she always constantly make excruciatingly lame puns like that? Can't decide if I love it or hate it.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on July 03, 2011, 02:29:50 AM
By the way, I'm not really familiar with Catwoman except her appearance before now, did she always constantly make excruciatingly lame puns like that? Can't decide if I love it or hate it.

Most Batman villains usually make bad puns.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on July 03, 2011, 02:30:32 AM
By the way, I'm not really familiar with Catwoman except her appearance before now, did she always constantly make excruciatingly lame puns like that? Can't decide if I love it or hate it.

Depends on the writer really. Modern day Catwoman, not so much. Nor does she really flash the cleavage like that either!  8D
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on July 03, 2011, 02:38:05 AM
I can't count how many times, both heroes and villains alike, made puns in Justice League. Hell, even Batman a few times.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on August 02, 2011, 06:55:34 PM
Pre-order costumes.
(http://i54.tinypic.com/29mavsh.jpg)

Supposedly these can all be unlocked ingame, though you only get to use them in challenge mode.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on August 02, 2011, 08:23:24 PM
All of those are awesome, but it still needs Adam West!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: VixyNyan on August 02, 2011, 10:05:12 PM
All of those are awesome, but it still needs Adam West!

(http://i.imgur.com/kqzqK.jpg)

(http://i.imgur.com/yieNo.gif)
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on August 02, 2011, 10:17:28 PM
Pre-order costumes.
(http://i54.tinypic.com/29mavsh.jpg)

Supposedly these can all be unlocked ingame, though you only get to use them in challenge mode.

Oh man, i have my eye on that TAS Batman costume. Though i can't deny that the Batman Beyond suit looks badass as well.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on August 02, 2011, 10:21:51 PM
(http://i.imgur.com/kqzqK.jpg)

(http://i.imgur.com/yieNo.gif)

I love you Vixy!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Satoryu on August 02, 2011, 10:45:05 PM
I hope they can be unlocked in the game. The Beyond costume is just too awesome. But if it came down to it, I'm more than fine with settling for the TAS skin.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Rayl on August 03, 2011, 11:33:34 AM
...Thank god i preordered.

Also what the hell? Challenge mode only again? That's so many levels of BS =/
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on August 15, 2011, 07:49:00 PM
[youtube]http://www.youtube.com/watch?v=18LSLIbFV80&feature=player_embedded[/youtube]

Glad to see how well made his design is.

I still think he had the absolute best villain introductory in TAS:
[spoiler]http://www.youtube.com/watch?v=4VfVTWGwLFo&feature=related (http://www.youtube.com/watch?v=4VfVTWGwLFo&feature=related)[/spoiler]
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on August 15, 2011, 11:55:51 PM
Cool.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Blackhook on August 16, 2011, 10:35:50 AM
Time to kick some ice. I love that design. Freeze is my favourite Batman villain so I am glad what they made with him.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on September 25, 2011, 03:09:16 AM
Have some Mark Hamill

[youtube]http://www.youtube.com/watch?v=QoWgrcoGAaQ[/youtube]
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on September 26, 2011, 07:07:49 PM
I seriously can't wait for this game. Hovering around the city alone will become a sport.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on September 26, 2011, 07:45:46 PM
It's still just so awesome how perfectly Mark Hamill captures the Joker.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Mirby on September 26, 2011, 10:32:34 PM
Mark Hamill is a talented VA, for sure. I mean, I was shocked to find out he was Master Eraqus in Birth by Sleep. Two totally different voices... :D
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on September 26, 2011, 10:38:01 PM
Mark Hamill is a talented VA, for sure. I mean, I was shocked to find out he was Master Eraqus in Birth by Sleep. Two totally different voices... :D
He's got a huge voice repertoir. He's Skips from Regular Show, Ozai from Avatar and Hobgoblin in Spider-Man.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Rin on September 26, 2011, 10:38:46 PM
Mark Hamill is a talented VA, for sure. I mean, I was shocked to find out he was Master Eraqus in Birth by Sleep. Two totally different voices... :D
[youtube]http://www.youtube.com/watch?v=noArYD__29g[/youtube]
He's also THE COUNT!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Flame on September 27, 2011, 09:50:25 PM
[youtube]http://www.youtube.com/watch?v=noArYD__29g[/youtube]
He's also THE COUNT!
That was amusing.

yeah mark hamil is great.

BTW whats the Steam costume supposed to be from?
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on September 27, 2011, 10:07:36 PM
That was amusing.

yeah mark hamil is great.

BTW whats the Steam costume supposed to be from?
Batman Incorporated.

(http://www.popgunchaos.com/wp-content/uploads/2010/12/batman-inc-1-variant.jpg)

That and the Earth One comic, which is also based on this one.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on October 25, 2011, 09:24:04 PM
Just beat the main story. Seriously, one of the best ending to a game ever, especially in the credits!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Phi on October 26, 2011, 12:00:22 AM
I'm about halfway through the main story, but I'm absolutely loving it so far. Would've been further in the story, if not for trying to complete the side missions. I like the challenge mode too, and especially that side scrolling train stage; it feels so old-school.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on October 26, 2011, 12:35:41 AM
Just 100%ed the whole game after a 2-day marathon.

Is it me, or is the story a clusterfuck to anyone not Batman-versed?
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on October 26, 2011, 12:19:17 PM
God [tornado fang] damn it I want to play too >:(
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Mirby on October 26, 2011, 12:34:03 PM
Saw this on GBATemp.
Quote from: Chikaku-chan
(http://i.imgur.com/Z7T0p.jpg)

Quote
In the first week of sales of the latest game of the Batman series, Batman: Arkham City has sold 2 million copies out of the 4.2 million of the total copies that had been shipped.
The LA Times are stating that these figures do not compare Batman: Arkham City to record holders like Call of Duty however this latest Batman game is on track to outsell the previous one ‘ Arkham Asylum ‘ which sold 4.3 million copies in total where as Arkham City has already shipped out 4.6 million copies.
Rocksteady game director Sefton Hill, says ” The true test for any game is what the players think and we have been thrilled by their reaction to Batman: Arkham City, The team at Rocksteady put every ounce of effort into making the best Batman experience we possibly could, so we are overwhelmed by the incredible feedback from the community.”
These are only the sales figures for the Xbox 360 and Playstation 3 version, as the PC version of Batman: Arkham City comes out in November.
Source (http://gametecknow.com/2011/10/batman-arkham-city-sells-2-million-copies-week/)

Also, in case you hadn't heard, Yahoo! Games gave the game a 6 out of 5 (http://uk.videogames.games.yahoo.com/d9/batman-arkham-city-21f0d9.html). Must be rather awesome then. XD
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Align on October 26, 2011, 01:16:18 PM
A repeat of last time, then?
(http://img16.imageshack.us/img16/3272/batmansr.jpg) (http://img16.imageshack.us/i/batmansr.jpg/)

this [parasitic bomb] is bananas
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Mirby on October 26, 2011, 01:52:37 PM
Well, he IS the goddamn Batman.

Why should a little thing like max score matter? He's Batman, he can soar above that and MAKE HIS OWN!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Protoman Blues on October 27, 2011, 05:01:55 AM
It really is that good!
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Bueno Excelente on October 27, 2011, 12:01:06 PM
The game certainly has a ton of strengths, but it has weak points too. The story doesn't seem as good as Arkham Asylum's was, the twist is kind of a disappointment, much of the environment ambience is gone because it's no longer as self-contained, and because it's a prison to begin with, the way Batman restrains and takes out some of the villains, is kinda... well, it feels like he's dealing with them in terms of morality and things that stand in his way, so the whole "whose side is everyone on" sensibilities are lost. One of the things about Joker in the first game, is that as the main villain, he had a constant presence in the game, manipulating everything so it all went perfectly. In this narrative, we just deal with stuff as it comes, and there is no "main villain". Heck, some villains just show up for 5 minutes and that's it. They shoved too much stuff in there.

...EVERYTHING else is 5-star quality. From the way you can "fly" in the game by taking advantage of air currents and grapple points to never touch the ground, the way the new gadgets work, the way the game is harder and you need to be stealthier, the new boss battles... it really is something. Amazing game, glad to have played it, wish there was more.
Title: Batman: Arkham Origins
Post by: Phi on April 10, 2013, 02:29:18 AM
More screens (http://www.superherohype.com/news/articles/176085-first-screenshots-from-batman-arkham-origins)

(http://cdn2-b.examiner.com/sites/default/files/styles/large_lightbox/hash/5c/5f/5c5f992e3c7014420aceeda2bf4ebb0c.jpg?itok=3zojfu94)

(http://img.gawkerassets.com/img/18k3r5x06f42ijpg/k-bigpic.jpg)

There's no actual footage yet

[youtube]http://www.youtube.com/watch?v=6d0geMX4nWA[/youtube]

Quote
- The next Batman game is called Batman: Arkham Origins, and it'll be out October 25 for PS3, Xbox 360, Wii U, and PC. It's a prequel to Arkham Asylum and Arkham City.

- Warner Bros. Montreal is making the game, taking the mantle from Rocksteady Studios, the developer behind the critically-acclaimed first two.

- The game's plot involves eight of the world's deadliest assassins coming to Gotham City on Christmas Eve. Their target: Batman, of course. The game takes place on the streets of Gotham

Source (http://kotaku.com/batman-arkham-origins-is-coming-this-fall-471657142)

And last but not least:

Quote
There's also a handheld spin-off called Batman: Arkham Origins Blackgate for 3DS and Vita, a 2.5-D Metroid-style game developed by Armature Studios, the development house led by ex-Retro staffers who worked on Metroid Prime.

Since it's not Rocksteady, I'm not hyped up yet. Not until we find out more about this.
Title: Re: Batman: Arkham Asylum/Arkham City
Post by: Police Girl on April 10, 2013, 02:38:00 AM
I'm not sure I want to trust the people who were going to develop that shitty looking MMX Reboot.

That being said I'm not sure if Arkham Origins will be great either. I mean I wasn't so thrilled with City after how great Asylum was.
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Fxeni on April 10, 2013, 03:52:51 AM
Is it bad that the portable version intrigues me more? Nahhhh.
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Phi on May 10, 2013, 04:51:55 AM
Right now I just want to see videos from both games. I'm already betting that the portable game will look like crap visually, but if it's actually fun, then who cares.

Edit: The blackgate screens are in my link. Looks alright.

Posted on: April 09, 2013, 10:17:34 PM
(http://www.pcgamesn.com/sites/default/files/rsz_batman_arkham_origins_black_mask01.png)
(http://www.pcgamesn.com/sites/default/files/rsz_batman_arkham_origins__screenshot005.png)
(http://www.pcgamesn.com/sites/default/files/rsz_batman_arkham_origins__screenshot011.png)
(http://www.pcgamesn.com/sites/default/files/rsz_batman_arkham_origins_batman_screenshot_2.png)
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Fxeni on May 10, 2013, 04:53:15 AM
No Kevin Conroy makes me sad.
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Protoman Blues on May 10, 2013, 07:13:48 AM
Yeah, me too!
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Phi on May 21, 2013, 02:24:21 AM
Apparently, they're aiming for a young person to voice Bats because it's his "early years" or something.

... That does not sit well with me.

Posted on: May 10, 2013, 01:26:39 AM
http://www.youtube.com/watch?v=9pnK8akbd2M
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: VirusChris on May 21, 2013, 04:30:24 AM
Roger Craig Smith to voice Batman and Troy Baker as the voice of Joker confirmed for Arkham Origins (http://www.siliconera.com/2013/05/20/troy-baker-to-play-joker-in-batman-arkham-origins-roger-craig-smith-as-batman/)

This will be interesting, I can't really picture Troy as the Joker but someone who saw the preview commented on how Troy nailed Hamill's voice as Joker. We shall see.
Title: Re: Batman: Arkham Asylum/City/Origins
Post by: Phi on June 13, 2013, 02:47:30 AM
Batman: Arkham Origins E3 Gameplay Trailer (http://www.youtube.com/watch?v=i6AoJB54Y2o#ws)

Batman: Arkham Origins - Full Gameplay Demo Walkthrough [E3 2013] (http://www.youtube.com/watch?v=qe88pKGHors#ws)

Wow, Troy Baker does a pretty damn good Joker! (He's at 15:18)
Title: Batman Arkham Knight screens!
Post by: Phi on March 06, 2014, 06:38:45 PM
Behold the magnificence. (http://www.comingsoon.net/news/gamenews.php?id=115623#/slide/7)

(http://i.imgur.com/esCktDb.jpg)
(http://i.imgur.com/gKgkCgS.jpg)
(http://i.imgur.com/HQo5epQ.jpg)
(http://i.imgur.com/Dj74huM.jpg)
(http://i.imgur.com/Ts4qqT6.jpg)
(http://i.imgur.com/VNiOpwc.jpg)
(http://i.imgur.com/DyLyWhZ.jpg)
(http://i.imgur.com/tcyYktI.jpg)

It's cool that we finally get to see how Oracle looks like in this series.

Also, the city will be 5x bigger than that of Arkham City.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on March 06, 2014, 09:19:09 PM
Definitely looking forward to it. Although I still have yet to play Origins and Blackgate.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on March 07, 2014, 03:16:24 AM
Looks gorgeous. Cannot wait.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Nexus on March 07, 2014, 05:51:08 AM
My only 'complaint' is the next-gen only limitation, but hey, I gotta get a PS4 eventually for a number of games. Since i'd rather play this on a console than a PC, that's just another on the growing laundry list.  :P
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Flame on March 07, 2014, 07:32:12 AM
Arkham Knight is Joker. Calling it now.

Also, C'mon Rocksteady, Arkham Beyond when.
Since i'd rather play this on a console than a PC,
Why would you want that
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Nexus on March 07, 2014, 05:28:24 PM
Why would you want that

I may have a controller for my PC but it's third-party low quality crap. I'd rather play a beat-em-up or something like the Arkham series on a console, TV and with a genuinely good controller out of preference, than struggle with keyboard and mouse or the crappy controller and likely struggle with computer issues that the next-gen games are bound to bring if I don't upgrade soon.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on March 07, 2014, 11:45:23 PM
5 times bigger than Arkham City? Ehh... more empty space to travel with like 1000 collectibles to pick up... goody.

Arkham Knight is a dumb name for a character, too.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on March 08, 2014, 02:26:17 AM
5 times bigger than Arkham City? Ehh... more empty space to travel with like 1000 collectibles to pick up... goody.

I loved looking in every nook and cranny for riddler trophies. You're seriously complaining that Arkham City gave you too much to do? Also, driving around in the Batmobile will likely make traveling around much more exciting than the previous games, especially since you'll apparently be able to drive on walls.

And either way, once you get the grappling hook upgrade to shoot yourself into the air, it made traveling from building to building pretty fun.

And hey, they're collectibles for a reason. They're completely optional.

Arkham Knight is a dumb name for a character, too.

A man dresses up in a bat costume and calls himself The Batman.

A guy dons a red cape and calls himself Superman.

ARKHAM KNIGHT is the name you have a problem with?
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on March 08, 2014, 02:44:16 AM
I loved looking in every nook and cranny for riddler trophies. You're seriously complaining that Arkham City gave you too much to do? Also, driving around in the Batmobile will likely make traveling around much more exciting than the previous games, especially since you'll apparently be able to drive on walls.

And either way, once you get the grappling hook upgrade to shoot yourself into the air, it made traveling from building to building pretty fun.

And hey, they're collectibles for a reason. They're completely optional.
I wouldn't call it too much to do... it just felt like busywork more than anything else for me. I kinda liked the way Arkham Asylum was designed better personally, Arkham City didn't feel as fun to traverse for me.

A man dresses up in a bat costume and calls himself The Batman.

A guy dons a red cape and calls himself Superman.

ARKHAM KNIGHT is the name you have a problem with?
Yup, that's exactly what I'm saying! Why would someone call himself after an insane asylum / insane family? Kinda sillier than the other examples if you ask me.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Blue Valkyrie on March 08, 2014, 03:28:04 AM
Maybe we should see how this "Arkham Knight" plays into the story before we judge his choice in alias. Any batman fans here know if this is a character from the comics?
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on March 08, 2014, 03:33:34 AM
I wouldn't call it too much to do... it just felt like busywork more than anything else for me. I kinda liked the way Arkham Asylum was designed better personally, Arkham City didn't feel as fun to traverse for me.
Yup, that's exactly what I'm saying! Why would someone call himself after an insane asylum / insane family? Kinda sillier than the other examples if you ask me.

Why would someone name themselves after an insane family?

Well, why would someone beat a kid to a bloody pulp with a crowbar and blow him up afterwards? Why would someone intoxicate their victims with fear gas and [tornado fang] up their mind?

Gotham is full of crazy [tornado fang]ing people. Perhaps Arkham Knight is no different from those lunatics. Perhaps he's sending some sort of message using the Arkham name. We just have to wait and see what his story is.

And if you want to theorize, it could be what Flame said, in that it could be The Joker in disguise. And although I find that a little unlikely, seeing as how Joker loves an audience, there's no way to tell at this point in time.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on March 08, 2014, 05:30:27 AM
*shrug* I wasn't really going into it that deep, I just find it silly. If they do a good job of tying it together well, then good for them! If they're doing it just for the title, then... uh... not so good.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on March 08, 2014, 05:31:25 AM
I wouldn't call it too much to do... it just felt like busywork more than anything else for me. I kinda liked the way Arkham Asylum was designed better personally, Arkham City didn't feel as fun to traverse for me.

My friend said the same thing to me. He liked Arkham Asylum better, cause it felt more well put together and Batman-ier! Haha
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on March 08, 2014, 05:38:32 AM
My friend said the same thing to me. He liked Arkham Asylum better, cause it felt more well put together and Batman-ier! Haha
That's pretty much my opinion as well, it felt more solid design-wise. Gliding around Arhkam City (and Origins too I guess) was fun at first, but then after a while it lost its luster for me.

The one thing City did better was the Mr. Freeze fight... I really wish there were more like that one to be honest. I felt more like Batman in that boss fight than any of the others.

As for something that looks like it might be good in Knights, is if they pull off the Batmobile well in it (and possibly Batwing closer to the end?) it would be cool.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on March 08, 2014, 07:00:05 AM
Yeah agreed. But man...

Batman Arkham City Soundtrack - Main Theme (Track #1) (http://www.youtube.com/watch?v=SXKrsJZWqK0#ws)

That theme is still the sexcellent sex!  0v0
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on March 08, 2014, 07:14:30 AM
I personally never tired of gliding around Arkham City. If anything, I really started to like it after obtaining the grapple upgrade, which made travel fast and smooth.

Prior to the upgrade, moving around the city was pretty dull.

Batman Arkham City Soundtrack - Main Theme (Track #1) (http://www.youtube.com/watch?v=SXKrsJZWqK0#ws)

I always try to post that theme when talking about Batman music.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on May 21, 2014, 11:58:19 PM
Official Batman: Arkham Knight Gameplay Trailer -- "Evening the Odds" (http://www.youtube.com/watch?v=7q4U_QRcg84#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on May 22, 2014, 12:23:30 AM
For something labeled a gameplay trailer, there really isn't much of that. Just because it's in-engine doesn't make it gameplay...
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on May 22, 2014, 12:36:29 AM
Looks pretty sweet.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on May 22, 2014, 12:45:54 AM
Ain't gonna lie, the Batmobile sold it for me by itself. This game is tempting me to pick up a PS4.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 04, 2014, 12:25:35 AM
Official Batman: Arkham Knight -- Batmobile Battle Mode Reveal (http://www.youtube.com/watch?v=7AykgIIWdPM#ws)

Bad news is that the game is delayed until 2015.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 10, 2014, 06:59:10 AM
Official Batman: Arkham Knight -- Batmobile Battle Mode Gameplay (http://www.youtube.com/watch?v=pO2_iUkojCY#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on June 10, 2014, 09:09:05 AM
Looks pretty [tornado fang]ing spectacular!
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on September 26, 2014, 06:33:38 AM
(http://i.imgur.com/wCxSJYu.jpg)

(http://i.imgur.com/GnXdLnn.jpg)

Man, so difficult to decide between the two.

Now we just need more footage!
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on November 25, 2014, 07:41:33 PM
Official Batman: Arkham Knight - Ace Chemicals Infiltration Trailer: Part 1 (http://www.youtube.com/watch?v=jPXtuCDp47s#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on November 26, 2014, 05:43:01 AM
*Insert obligatory still not feeling the Batmobile post here*

The rest looks good though.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Blue Valkyrie on November 26, 2014, 05:55:40 PM
*Insert obligatory still not feeling the Batmobile post here*

The rest looks good though.

Really? Seems like it really adds a new level of gane design that wouldn't be possible with just Batman. To each their own I suppose.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on November 27, 2014, 12:34:36 AM
Well sure, but the stuff they're doing with it doesn't seem right somehow. The hover strafing around stuff and shooting stuff in particular doesn't sit well, for a character/series that has been more about being sneaking around instead of head on confrontation. Sure the combat system was good, but usually the goal was to not be seen. The one exception to that was the boss battles, and most people weren't a fan of those.

Note: I am not one of those "Batman doesn't use guns!" people. I know the Batmobile has more than once had armaments in it. Heck, one of my favourite Batman movies is the '89 one, and I'm pretty sure he kills people in that one!

Judgement remains until the game is out, but my internal alarms are going off in the meantime nonetheless. At best I'll be pleasantly surprised, at worst I'll have seen it coming.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Protoman Blues on November 27, 2014, 12:53:19 AM
In any case, that game is going to make me get a PS4
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on November 27, 2014, 12:56:40 AM
Well sure, but the stuff they're doing with it doesn't seem right somehow. The hover strafing around stuff and shooting stuff in particular doesn't sit well, for a character/series that has been more about being sneaking around instead of head on confrontation. Sure the combat system was good, but usually the goal was to not be seen. The one exception to that was the boss battles, and most people weren't a fan of those.

Note: I am not one of those "Batman doesn't use guns!" people. I know the Batmobile has more than once had armaments in it. Heck, one of my favourite Batman movies is the '89 one, and I'm pretty sure he kills people in that one!

Judgement remains until the game is out, but my internal alarms are going off in the meantime nonetheless. At best I'll be pleasantly surprised, at worst I'll have seen it coming.

Batman has to confront an army now. The city is being torn apart, from the looks of it.

Constantly sneaking around would not be efficient enough for a "war" on this scale. They're hitting HARD, and he needs to hit back with full force, as well. Sure, there's still stealth elements because he's Batman, and that silent approach works well for smaller groups.

But as you can see, the Batmobile is primarily used to battle against tanks/armored vehicles that would otherwise be difficult for Batman to destroy using just his standard gadgets. It's time to break out the big toys.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on November 27, 2014, 01:12:45 AM
Batman has to confront an army now. The city is being torn apart, from the looks of it.

Constantly sneaking around would not be efficient enough for a "war" on this scale. They're hitting HARD, and he needs to hit back with full force, as well. Sure, there's still stealth elements because he's Batman, and that silent approach works well for smaller groups.

But as you can see, the Batmobile is primarily used to battle against tanks/armored vehicles that would otherwise be difficult for Batman to destroy using just his standard gadgets. It's time to break out the big toys.
While all true, this is because they chose to go down that route. They didn't have to; they wanted to. This is all fine and dandy, but the decision to go that route doesn't sit well with me personally.

Maybe I'm just crazy though. I wasn't a fan of City or Origins, while most other people loved... well, at least City. I'll probably still give this a shot at some point, but a Day 1 buy this is not.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on November 27, 2014, 01:29:05 AM
That's definitely fair. At least think of it this way: This is Rocksteady's last Batman game.

As their last huzzah, what would most fans want from a Batman game? His Batmobile.

Like you stated, they wanted to. Not just for them, but because they know fans would salivate over driving the Batmobile. Rocksteady wanted to have it playable in at least one of the games. In fact, I heard that it was planned for City, but it didn't make the cut due to technical restrictions or something like that.

As the final Arkham installment, it made it all the more crucial to go out with a bang and implement a fully playable Batmobile. That's my theory.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on December 02, 2014, 06:18:28 AM
Official Batman: Arkham Knight - Ace Chemicals Infiltration Trailer: Part 2 (http://www.youtube.com/watch?v=IgIdmphGUoU#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on December 07, 2014, 07:37:11 PM
The conclusion to the three-part Ace Chemicals Infiltration trailers

Official Batman: Arkham Knight - Ace Chemicals Infiltration Trailer: Part 3 (http://www.youtube.com/watch?v=h9H0880kZR0#ws)
Title: Batman: Arkham Knight is Rated M (Trailer inside)
Post by: Phi on February 26, 2015, 04:47:55 AM
Batman Arkham Knight Story Trailer The Penguin, The Riddler, The Arkham Knight, Poison Ivy (http://www.youtube.com/watch?v=evlyfQo6WEE#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on March 26, 2015, 06:26:55 AM
The Official Batman: Arkham Knight Gameplay Video – “Officer Down” (http://www.youtube.com/watch?v=FpfytI2K7-I#ws)

Here's a new video.

Continue not posting in this topic.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: RetroRespecter on March 27, 2015, 05:15:22 PM
Batman doesn't yet know about the Arkham Knight, does he?
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on April 27, 2015, 03:47:30 PM
Official Batman: Arkham Knight Trailer - "All Who Follow You" (http://www.youtube.com/watch?v=CINA288fZUs#ws)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on April 27, 2015, 10:11:33 PM
Gyat daym. The hype is real.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 10, 2015, 10:06:58 AM
http://youtu.be/Bm-6kYvPEdM (http://youtu.be/Bm-6kYvPEdM)

According to Rocksteady, this game will have absolutely NO loading screens.

Meaning that everything will seamlessly transition from cutscene into gameplay, like you see here.

Oh, and also

http://youtu.be/mSkZvzoK_4g (http://youtu.be/mSkZvzoK_4g)
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on June 10, 2015, 11:40:43 AM
By that they mean that all the loading will be done during the cutscenes, thus they will be unskippable.

I know how this works 8D
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 22, 2015, 08:25:21 PM
http://youtu.be/FX1uGqXD2n8 (http://youtu.be/FX1uGqXD2n8)

CAN'T WAIT
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on June 22, 2015, 11:08:06 PM
The hype is real. I'm going to the midnight release.

On a sour note, they did cancel the special edition with the Batmobile statue. Some quality control issue.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on June 23, 2015, 12:06:49 AM
Well, do chime in. I'm curious to see how it turns out. Something tells me I already know who the titular character is, although I won't guess out in the open in the offchance I'm right. Rocksteady isn't exactly known to do plot twists well.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 23, 2015, 12:18:35 AM
I've heard that you can deduce who the Arkham Knight is, well before the twist is revealed.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on June 23, 2015, 12:24:57 AM
Somehow not too surprised by that. That's fine though, although if it is who I think it is... I wonder why all the hulabaloo about it being a "new" character is about. To throw people off the obvious trail, I guess?

Ehh, here's my guess. Don't click on it if you don't want to see it (and don't quote me). You can let me know afterwards if I'm right or not.

[spoiler]Jason Todd.[/spoiler]
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Police Girl on June 23, 2015, 04:50:39 AM
[spoiler]I thought Red Hood was in the game though?[/spoiler]
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on June 23, 2015, 11:34:10 AM
[spoiler]I thought Red Hood was in the game though?[/spoiler]
[spoiler]For the challenge maps, if I recall. No mention for the main game.

Everything AK does and says in all the trailers leads me to believe it's him. It all rings very Jason Todd. Again, just an educated guess, but something tells me I'm not far off the mark.[/spoiler]
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: OBJECTION MAN on June 24, 2015, 03:45:50 AM
2015, 30fps locked PC port

lol

Pass.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 24, 2015, 04:16:05 AM
You'd pass on a game due to framerate, which isn't even that low in the first place?

I hope you're joking.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Police Girl on June 24, 2015, 04:21:22 AM
2015, 30fps locked PC port

lol

Pass.

Somebody's gonna unlock it eventually.

You'd pass on a game due to framerate, which isn't even that low in the first place?

I hope you're joking.

I think its more due to the fact that the other games run 60fps than anything else.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 24, 2015, 04:23:35 AM
Regardless, to completely skip a potentially amazing game due to framerate is inane.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on June 24, 2015, 04:38:40 AM
There are apparently more problems than that on PC. I don't know specifics, but it was being compared to Mortal Kombat X. Someone at WB is getting shot.

PS4 version has been practically flawless so far. I saw one tiny glitchy texture and an NPC slide forward a bit when I talked to him. That's literally been it. Already a far better performance than Origins.

Muscle memory has been killing me so far. Too often when I want to go into Detective Mode, I forget the button's changed and I hit the Batmobile button.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Police Girl on June 24, 2015, 05:13:17 AM
There are apparently more problems than that on PC. I don't know specifics, but it was being compared to Mortal Kombat X. Someone at WB is getting shot.

I'm getting the feeling somebody there doesn't understand how to use a computer or steam.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Fxeni on June 24, 2015, 05:18:07 AM
Nah, they send their games to other studios to port to PC. In my experience, that's rarely a good idea.

But yeah, I've been hearing it's pretty bad. The FPS thing can be changed in a .ini, AFAIK.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 24, 2015, 05:41:53 AM
There are apparently more problems than that on PC. I don't know specifics, but it was being compared to Mortal Kombat X. Someone at WB is getting shot.

PS4 version has been practically flawless so far. I saw one tiny glitchy texture and an NPC slide forward a bit when I talked to him. That's literally been it. Already a far better performance than Origins.

Muscle memory has been killing me so far. Too often when I want to go into Detective Mode, I forget the button's changed and I hit the Batmobile button.

Yeah, my Batman PS4 bundle arrived today and the game runs beautifully. I honestly didn't expect it to look so visually similar to the PC version.

It obviously looks better on PC, but still, it's very damn close and I can barely tell the difference.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: OBJECTION MAN on June 24, 2015, 11:45:08 PM
Elaboration:

Not paying full price for a PC port that they can't give two shits about enough to put the game at 60fps. Mods for that come out within days of release usually, showing how truly lazy the devs are. That kind of attitude doesn't deserve my money. I don't have much time for games as it is, and I'm not going to putz around with games that can't at least give the option for 60fps.

Apparently the PC port has WAY more issues than that anyway.

The game has been a [parasitic bomb] sandwich since the DLC train was announced, holding hostage a boatload of [parasitic bomb], characters included, for the DLC preorder storm. I don't play that [parasitic bomb]. Much less when the PC port is an afterthought with no options, 30fps locked, glitches galore. I'll get it for 5$ on sale 3 years down the road when the DLC is included and the patches are out to make it at least base level acceptable. That is the best you can hope for with AAA garbage these days, and it is really [tornado fang]ing sad.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 25, 2015, 12:21:05 AM
Elaboration:

Not paying full price for a PC port that they can't give two shits about enough to put the game at 60fps. Mods for that come out within days of release usually, showing how truly lazy the devs are. That kind of attitude doesn't deserve my money. I don't have much time for games as it is, and I'm not going to putz around with games that can't at least give the option for 60fps.

Apparently the PC port has WAY more issues than that anyway.

The game has been a [parasitic bomb] sandwich since the DLC train was announced, holding hostage a boatload of [parasitic bomb], characters included, for the DLC preorder storm. I don't play that [parasitic bomb]. Much less when the PC port is an afterthought with no options, 30fps locked, glitches galore. I'll get it for 5$ on sale 3 years down the road when the DLC is included and the patches are out to make it at least base level acceptable. That is the best you can hope for with AAA garbage these days, and it is really [tornado fang]ing sad.

Do you have any of the next-gen consoles?
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: ViperAcidZX on June 25, 2015, 06:26:14 AM
To further Objection Man's point (and if anyone have the time)...

[youtube]https://youtu.be/bFBd5GgGkMs[/youtube]
Personally, I can probably accept the PC version running at 30 FPS since I have an idea of how Arkham City plays out on PS3, but a port this badly gimped and optimized? No thanks, I rather sell out $400 on a PS4 and get that version instead unless a Wii U port happens like it did for City and Origins since getting a PS4 isn't on my priorities at the moment. Not to mention it eats up 45-55GB of hard drive space. That's just as bad as Final Fantasy XIII's PC port.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Satoryu on June 25, 2015, 06:31:09 AM
I stopped watching once he said Blackgate was terrible. I really enjoyed that game while Origins proper was just meh.

My sister was playing earlier tonight and legit fell out her chair when
[spoiler]she was grappling up a building and Man-Bat appeared.[/spoiler]
I wish I was there to see that. It definitely gave me a jump, but not quite like that.

And what are you saying about the PS4? Cause this game is perfect on that, as is every game I've played on it. I'm extremely happy with the PS4.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: ViperAcidZX on June 25, 2015, 06:34:13 AM
And what are you saying about the PS4? Cause this game is perfect on that, as is every game I've played on it. I'm extremely happy with the PS4.
No I meant what happened to Phi's actual PS4 hardware...

-EDIT-
I stopped watching once he said Blackgate was terrible.
If it's any consolation to you, the TL;DW version is TotalBuscuit said even Blackgate was far better programmed and optimized than Arkham Knight, despite not liking the former.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: OBJECTION MAN on June 25, 2015, 02:41:22 PM
Do you have any of the next-gen consoles?

No, depending if you count the WiiU or not (which I personally don't). This gen I've fully converted over to PC as my primary platform.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Police Girl on June 25, 2015, 03:39:19 PM
[youtube]! No longer available (http://www.youtube.com/watch?v=yo1NVshXpyw#)[/youtube]

God DAMN.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: OBJECTION MAN on June 25, 2015, 10:41:23 PM
Yup.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 26, 2015, 03:24:24 AM
In the meantime, I'm loving every second of the PS4 version.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: ViperAcidZX on June 26, 2015, 05:24:24 AM
A follow-up from TotalBuscuit in regards to the recent events of Arkham Knights PC (00:35-07:57).

[yt]https://youtu.be/vJ2wGmsdHBs[/yt]
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: Phi on June 27, 2015, 01:33:49 AM
My sister was playing earlier tonight and legit fell out her chair when
[spoiler]she was grappling up a building and Man-Bat appeared.[/spoiler]
I wish I was there to see that. It definitely gave me a jump, but not quite like that.

YES. THAT.

I did that part yesterday, and it scared the [parasitic bomb] out of me.

I actually had to do it twice because a tank killed me, and it equally shocked me the second time, as you never know when he's going to suddenly pop out at you.
Title: Re: Batman: Arkham Asylum/City/Origins/Knight
Post by: VirusChris on June 29, 2015, 07:12:30 AM
Oh yeah I jumped and yelled "What the hell?!" when that happen. This game has a good number of jump scares in it.

Also did anyone initial jump or get spooked during the ACE Chemical Building arc? You know what I'm talking about, I mean we knew it was coming, though I wasn't expecting it like that.