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Base => News and Announcements => Topic started by: Rock Miyabi on May 11, 2010, 06:07:10 AM

Title: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on May 11, 2010, 06:07:10 AM
After the success of the Mega Man 10 Contests and recent Mega Man Zero T-Shirt contest, Capcom-Unity (http://www.capcom-unity.com/) is holding yet another fanart contest (http://www.capcom-unity.com/jgonzo/blog/2010/05/10/the_official_mega_man_zero_collection_art_contest:_week_one).

Starting this week, and continuing for another 3, all you have to do is draw something relating to a specific Zero game. Unless there is some twist, it probably will just go in order, with this week focusing on the first Zero game. So in other words, resist drawing some Neige this week, everyone.

Each week, one winner will take home a copy of Udon's Mega Man Zero Official Complete Works and a copy of the Mega Man Zero Collection when it releases on June 8th. Judging won't be public this time around, it'll all be handled by Capcom reps.

Again, to enter, you have to have a Unity account. Just PM jgonzo (http://www.capcom-unity.com/jgonzo) a link to your art, with the subject "Mega Man Zero Fan Art: Week _____" and a short description of your piece.

Week 1 (Megaman Zero) Deadline: Monday, May 17th, 9 AM PST
Week 2 (Megaman Zero 2) Deadline: Monday, May 24th, 9 AM PST
Week 3 (Megaman Zero 3) Deadline: Tuesday, June 1st, 9 AM PST
Week 4 (Megaman Zero 4) Deadline: Monday, June 7th, 9 AM PST

Dankeschön, Klavier
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 11, 2010, 06:18:46 AM
If I find time and I'm bored, I might try something.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Mirby on May 11, 2010, 06:36:28 AM
I'd do something... if I still had access to a scanner. It would lose, but I would try...
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 12, 2010, 12:37:47 AM
[tornado fang] yeah! I´m definitely in! I´ll probably skip this one and make what I can to enter the other contests next week.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 12, 2010, 12:43:20 AM
I cant decide what to do. Zero 2, 3, or 4.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Night on May 12, 2010, 01:15:02 AM
Do Zero 1
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 12, 2010, 01:19:58 AM
I dont want to obviously.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Night on May 12, 2010, 01:21:42 AM
Then do zero 2  :)
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 12, 2010, 01:28:47 AM
I don't know what to draw.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 12, 2010, 01:36:47 AM
Then do zero 2  :)
maybe. I have Ideas for all of them really. But I dont usually do Contests like these, so its like, UGH.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: OBJECTION MAN on May 12, 2010, 05:19:06 AM
I don't know what to draw.

Zero slicing the fatass elephant in two.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Sky on May 12, 2010, 05:40:27 AM
I WOULD JOIN IF I REMEMBERED ANYTHING ABOUT THE ZERO SERIES

i love when my games stop working
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 12, 2010, 05:54:37 AM
Zero slicing the fatass elephant in two.
Y'know what, that's about all I can remember too.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Sky on May 12, 2010, 07:31:57 AM
all i remember is "LOOK AT THIS ART STYLE CHANGE I DONT KNOW IF THIS IS AWESOME OR NOT BUT I AM ENJOYING THIS GAME"
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 12, 2010, 07:37:59 AM
all i remember is "LOOK AT THIS ART STYLE CHANGE I DONT KNOW IF THIS IS AWESOME OR NOT BUT I AM ENJOYING THIS GAME"
"ZERO SUDDENLY HAS A THONG"
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Acid on May 14, 2010, 12:13:20 AM
Sounds cool but I don't even have the slightest chance.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Fxeni on May 14, 2010, 12:48:04 AM
Heh, I remember the shitstorm the fans had over the style change. I wasn't too sure if I'd like it back then, but I grew to like it in it's own way.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: borockman on May 14, 2010, 02:16:54 AM
I'll wait for Zero 4 week.  -_-
*Sol Titani-chan  <3*
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 14, 2010, 05:47:07 PM
You are gonna miss the sexyest one.

*Poler Kamro-chan  <3*
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Blackhook on May 14, 2010, 05:53:02 PM
Well, we will get lotsa Levi-chan
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 14, 2010, 09:38:43 PM
You won't get any from Rad, that's for sure.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Cpie on May 16, 2010, 12:10:29 AM
would have drawn, but i have no chance to win or even be seen haha
besides i have exams
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: dragontamer272 on May 17, 2010, 02:03:07 PM
Well, I tried to do the frist week, but because of work I had no time. Hopefully I can try again on another week.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Ryo on May 17, 2010, 11:11:26 PM
Does anybody know that if Zero himself HAS to be in the submission?
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Akira on May 17, 2010, 11:22:01 PM
I will try with Zero 3
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on May 17, 2010, 11:30:03 PM
Does anybody know that if Zero himself HAS to be in the submission?
No rules saying he does. It just has to deal with something in the game that's the focus of that particular week. So again, like my first example, you can't draw Zero 4 characters until it's Zero 4 week.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 17, 2010, 11:32:13 PM
Does anybody know that if Zero himself HAS to be in the submission?
As far as I'm aware, it just has to be something to do with the current week's game.
So, no I don't think Zero has to be part of the art, just something that happened in the game.
Though, there probably aren't a lot of scenes that don't involve Zero.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Ryo on May 17, 2010, 11:39:45 PM
That's good, because I have an idea that I really wanted to try out. However, I might need some help with it. Would anybody mind helping me think it out?
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 17, 2010, 11:47:00 PM
I'd help but I doubt I'd actually be of any help.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: borockman on May 20, 2010, 03:08:25 AM
The result for Zero 1 contest is out.
http://www.capcom-unity.com/jgonzo/gallery/view_gallery.one?pid=109139643

One word.

DAYUMNN!
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on May 20, 2010, 03:18:37 AM
Thanks for getting to that before I could, borock. Congrats to Audrey/Audio Erf for winning! There were plenty of other super cool entries.

Week 2 is also now a go, with the focus on Zero 2. Although jgonzo has posted that since some people might not be as familiar with certain titles in the series, as long as it's Zero-related, it's eligible to be submitted. Personally, I think that sorta takes the fun and skill out of it a bit, but hopefully it will lead to more entries. So if you were hesitant to submit something for a given week, I guess you have the OK to submit it during any of the remaining three weeks of competition.

Deadline hasn't changed, it's still on Monday at 9 AM PST. And of course that date has been updated in my first post.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 20, 2010, 06:23:45 AM
I don't think I'm gonna get to enter any of the following weeks.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 20, 2010, 10:16:02 AM
Im too lazy. And not too thrilled bout Collection anyway. :P
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Cpie on May 20, 2010, 08:35:19 PM
The result for Zero 1 contest is out.
http://www.capcom-unity.com/jgonzo/gallery/view_gallery.one?pid=109139643

One word.

DAYUMNN!
I can't beleive this one got most votes. RNN's entry was the best, and should have been winner.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Acid on May 20, 2010, 08:41:10 PM
Got a link?
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Gaia on May 20, 2010, 08:42:04 PM
Got a link?

I was wondering that myself.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Cpie on May 20, 2010, 08:42:41 PM
Yes (http://robo-nyanya.deviantart.com/art/UUUUGHHHHHHHHHHHH-164368367?q=sort%3Atime+gallery%3Arobo-nyanya&qo=1)
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Gaia on May 20, 2010, 09:38:00 PM
Damn, that's some impressive fanart.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 21, 2010, 02:00:38 AM
Mmm. Yeah. it should have been reversed, that 1st and 2nd place.

The second one has a MUCH more interesting arrangement of elements, is well drawn, has more detail, and just uses such CRISP colors and lines. Its a much better composition, while the 1st place one is nice, but actually very generic and rather bland. Ill bet it got the otes because it was OMG GRITTY AND BLENDED COLORS. Its arrangement is much more generic and not as intriguing.

Not to mention, IG's entry has more dynamic, and makes your eyes move all around the page smoothly, whereas the other doesnt.

So ill agree with Asena. :P

Posted on: May 20, 2010, 06:56:54 PM
Oh, and since I dont see it here- heres the link to the full results.
http://www.capcom-unity.com/jgonzo/blog/2010/05/19/mega_man_zero_collection_art_contest:_week_one_winner__entries

With all the entries.

Massimo's entry also should have gotten more mention. the style was well done, even if the sword seemed like it was in the way. colors are nice, I especially like Zero and Levys faces. BUT Fefnir's head looks odd.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Gaia on May 21, 2010, 03:13:48 AM
What I liked about IG's entry that it has much more effort than the others. My opinion on the Western Zero peice was pretty amusing too, as it was actually drawn on something other than paper nor digital editing software.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Cpie on May 21, 2010, 09:53:22 AM


Posted on: May 20, 2010, 06:56:54 PM
Oh, and since I dont see it here- heres the link to the full results.
http://www.capcom-unity.com/jgonzo/blog/2010/05/19/mega_man_zero_collection_art_contest:_week_one_winner__entries

With all the entries.

Massimo's entry also should have gotten more mention. the style was well done, even if the sword seemed like it was in the way. colors are nice, I especially like Zero and Levys faces. BUT Fefnir's head looks odd.

RNN wws just unlucky, because I just can't understand how the first got that many votes making it first. Some even lower on the list are better too.
Also, one of the contestants used old art hahaha
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 21, 2010, 10:38:20 AM
yknow, forgive me for asking, but which one is "RNN" I dont see that name.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Dr. Wily II on May 21, 2010, 10:51:27 AM
yknow, forgive me for asking, but which one is "RNN" I dont see that name.
V
Yes (http://robo-nyanya.deviantart.com/art/UUUUGHHHHHHHHHHHH-164368367?q=sort%3Atime+gallery%3Arobo-nyanya&qo=1)
V
Mmm. Yeah. it should have been reversed, that 1st and 2nd place.

The second one has a MUCH more interesting arrangement of elements, is well drawn, has more detail, and just uses such CRISP colors and lines. Its a much better composition, while the 1st place one is nice, but actually very generic and rather bland. Ill bet it got the otes because it was OMG GRITTY AND BLENDED COLORS. Its arrangement is much more generic and not as intriguing.

Not to mention, IG's entry has more dynamic, and makes your eyes move all around the page smoothly, whereas the other doesnt.

So ill agree with Asena. :P
V
See it now?
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 21, 2010, 02:58:32 PM
oh right. Well, It was late, and im sleep deprived...
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 22, 2010, 02:50:07 AM
The second place had a more interesting design, but it lacks a bit on the coloring side in my opinion. Besides Zero in the foreground, the rest looks extremely plain because of the lack of contrast. I haven´t seen the rest of the drawings but the one that one looks really cool.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 22, 2010, 03:05:51 AM
Personally, Speaking as an artist- I felt that it was fine. it used crisp clear colors, and sharp lines. The arrangement of the picture though, is what solidifies my opinion- the arrangement is better. It makes the eye move around the picture, smoothly too, and the white surroundings emphasize the center "circle" that is the picture.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 22, 2010, 08:56:43 AM
Structure-wise, that pic is just a dot in the middle of the canvas. The winning piece has a lot more interesting things, the eye goes straight to Zero and Ciel that stands out from the dark background and then follows the curve of the hair, going up to the red background and getting to see all the characters involved in the piece. It also has the addition of perspective which adds a simple effect of deepness, and the point of view makes Zero look more heroic and the whole drawing more dinamic. That in addition with the coloring gives a great atmosphere in my opinion.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: flowercupid on May 25, 2010, 11:29:23 PM
Structure-wise, that pic is just a dot in the middle of the canvas
Yes, but I'll have you know that dot in the middle of the canvas was a result of a lot of time and effort -- wasted, desperate effort though it may have been:/
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 25, 2010, 11:44:05 PM
I never said it was a bad drawing, but I think the first position deserved it more in my opinion. That other drawing was really cool too, it has an interesting and unique design as I mentioned, which made it really stood out from the rest. But well, the first one surely spent the same effort and time to make it, and only one can win, this happens in contests all the time.

And I really don´t like when everyone says that they wasted their time because they didn´t won. You can be sad or anything you want, but no one is forcing you to draw, you should be doing it for fun.

If you´re the author, then I would encourage you to keep participating if you´re motivated enough, since you seem to have the skills to be a great challenger.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: flowercupid on May 26, 2010, 12:25:15 AM
And I really don´t like when everyone says that they wasted their time because they didn´t won.

Except that I honestly couldn't care less about winning or losing. It was a wasted effort because it's a sub-par picture. And actually, the winner conceded she did her entry very quickly. Oh God, that didn't make me sound like a [tornado fang]ing wanker or anything.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on May 26, 2010, 12:37:03 AM
I really don´t think that it is a subpar picture, and you shouldn´t feel that bad about a second place, considering this time they are properly judging the entries instead of the awful public voting of the previous contests.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rad Lionheart on May 26, 2010, 12:42:33 AM
They're both way better than anything I could have come up with, so no wasted effort.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on May 27, 2010, 05:27:38 AM
Week 2 results (http://www.capcom-unity.com/jgonzo/blog/2010/05/26/mega_man_zero_collection_art_contest:_week_two_winner__entries_) are up, and Gosha Dole (http://www.capcom-unity.com/jgonzo/gallery/view_gallery.one?pid=109738973) took home the prize for his vectorish Zero and Burble Hekelot. hj and kaigetsudo round out the Top 3. Yes, apparently this week they decided to give a top 3 rather than 2. Congrats to those who got their special mentions as well.

The only major update to this week's contest is that the deadline is extended an extra day. Due to Monday being the Memorial Day holiday in the US, this week entries are due on Tuesday, June 1st. Still at 9 AM PST. Still mostly focused on Zero 3, but any Zero-related pics are welcome.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: borockman on May 27, 2010, 06:41:31 AM
Damn, this week also got that high standard.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Flame on May 27, 2010, 08:48:48 AM
Oh wow. Gosha Dole is up in this too?
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: borockman on June 04, 2010, 02:28:53 AM
It's week 4 already.

Week 3 entries.... too many Omega vs Zero.  XD
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on June 04, 2010, 05:38:22 AM
While, yeah, I figured there would be lots of Omega vs. Zero, in all honesty, there were more group pics and variety than I thought there would be. And heck, there was only one Omega in the top 4. So it wasn't all one-sided entries.

Results post (http://www.capcom-unity.com/jgonzo/blog/2010/06/03/mega_man_zero_collection_art_contest:_week_three_winner__entries); won this week by Khuntry (http://fast1.onesite.com/capcom-unity.com/user/jgonzo/large/504073cd1d5cd72d26e29db67bf2c5a3.jpg?v=149400).

Week 4 Deadline is back to a Monday, and still supposed to focus on Zero 4. Although, jgonzo mentioned that there will be one more week of competition next week, with "a surprise twist." Collab week again? Whatever it is, once we know that answer, I'll be sure to spam Robot Chicken's M. Night Shaymallamadingdong's "WHAT A TWIST!" XD
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 11, 2010, 06:01:17 PM
I always find it odd how these art contest topics die out as the contests go through their stages.

That said, there is far too much faith in the concept of judges. If you know in advance who the judges are, it is entirely possible to look into their history, their personal likes/dislikes, and simply pander to that for a significantly improved chance of winning regardless of skill.

Not to mention that all humans are biased, and therefore since the judges in this instance are mods, pleasant or unpleasant interactions with them on the message boards also tip the odds due to unconscious cognitive processes. It is similar in concept to how some prospective graduate school students try to find out who judges the applications, and then try to gain their favor.

In this case, we knew who the judges were as soon as Week 2 hit.

With this is mind, there is equal logic to putting it to a public vote. The only thing you risk in a public vote is cheating, which I believe I did a decent job rooting out in the last contest.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Blackhook on June 11, 2010, 06:08:08 PM
Well, since Miyabi forgot to update it I guess that I´ll just do it instead. Hope you don´t mind.
Result post (http://www.capcom-unity.com/jgonzo/blog/2010/06/10/mega_man_zero_collection_art_contest:_week_four_winner__entries!) of week 4. Winner Wave (http://fast1.onesite.com/capcom-unity.com/user/jgonzo/large/8658d95a2a387b32fde111c01e20d3f8.jpg?v=118087)
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Cpie on June 11, 2010, 07:01:37 PM
they got really sloppy to judge this week! XD
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Align on June 12, 2010, 12:46:28 AM
The winning entry deserved it though.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 12, 2010, 01:50:54 AM
Meh, wish I had the time to enter this one :<

Really cool entry there btw, well deserved.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Rock Miyabi on June 12, 2010, 03:08:22 AM
I didn't forget, I was just too tired to care to update. And dealing with something elsewhere, to boot. It's not like I demanded being the one to update with results all the time.  XD

I thought Wave and hj's were the most deserving, so I'm glad one of them took this week. But yeah, taking my own out of consideration, I feel bad for some of the pieces that didn't get a true honorable mention, while others that did weren't quite up to the same level, IMO. Like Asena implied, some of these weeks have just come across as the most random, odd judging. Suppose I would understand more if there was a more set criteria of what they were looking for.

I almost would be for something more like the NFL Pro Bowl voting, in which voting is taken publicly, by managers, and by the players themselves, and then it's all averaged out. It'd be kinda cool to see the next one split that way, with a public vote, a Capcom vote, and an entrant vote, just to see what the results would bring.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 12, 2010, 03:43:43 AM
I really didn´t liked the public voting method from the previous contests. Some awful entries got within the top ten because they surely voted their own drawing like there´s no tomorrow. One of the entries got banned in the finals for something alike to that, besides other reasons I didn´t fully understood.

If anything they should allow voting to registered users only and control in case there´s some multi accounting going on.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 14, 2010, 06:01:26 AM
I really didn´t liked the public voting method from the previous contests. Some awful entries got within the top ten because they surely voted their own drawing like there´s no tomorrow. One of the entries got banned in the finals for something alike to that, besides other reasons I didn´t fully understood.

If anything they should allow voting to registered users only and control in case there´s some multi accounting going on.

Which entries did you have in mind, out of curiosity?

As for that disqualification incident you mention... hah, you should have seen the damage control from Creepo once I pointed out what was being said over in a Spanish forum. I'm the guy who found out and posted about it. In addition to that he posted a journal, a poll, and an edited version of his picture to DA, essentially triple spamming his watchers' inboxes with notices to vote for him.

Something was incredibly suspicious as soon as he entered the Strike Man contest and won by a margin that was never, ever beaten. It was triple the win margin of anything else in any other public vote Capcom contest whose vote counts I know of. It was unbelievable. Inconceivable, even. Hence why I looked.

Some extra fun information I never posted anywhere... I can tell you that Creepo's DQed entry received around 540 or so votes, out of a maximum of 4,300 or so if my memory serves. I know this because I viewed the source code, which revealed these numbers. So, it is conceivable that even with the cheating he could not have won.

As for the actual winners...

The biggest surprise was third place. I can actually tell you that the final contest's third place did not do anything. I searched high and low for evidence. Completely legit. Tiny fanbase too. It was the only... action shot of the winning three, so I imagine that played a role.

Second place, Andrew Dickman, and I am going to speak plainly here, essentially won due to his massive DA fanbase. He posted a journal and an edited version of his contest picture to double-notify his watchers to vote.

First place, Hollow Zero, posted a journal entry explicitly in response to these DA entries of Creepo and Andrew Dickman, but their fanbase is a fraction of both's, like... a tenth. Searching turns up no foul play.

Ah, reminiscing...

---

As for the registered users restriction... That would help, sure.

Judging does stop outright cheating, but it comes at the expense of allowing mod/admin favoritism and wacky personal preferences to come into the equation, as this topic indicates.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 14, 2010, 09:24:11 AM
Pointing out the entry would be kinda rude, so I´ll try to reduce the rudeness a little bit XD. Let´s just say, for example, that there was one entry in the Chillman´s contest that didn´t deserved to be even close the top ten, considering the large amount of great entries that contest had, and still did. I could also go over the fact that there where other entries that deserved to win instead of the ones that did too, but different people have different tastes, so that wouldn´t really count.

Also, glad to finally hear the true story of what actually happened there, I couldn´t find anything over at Capcom Unity that time. And nice job on finding out that sucker btw XD.

And about the voting thing, I think it´s easier to try to please a bunch of judges than trying to compete against the popular DA users and their journal attacks, you pretty much pointed that out, and I agree with you. It´d be cool to let the entrants vote too probably, and that way try to break a bit the favoritism you mention while still keeping the amount of votes limited to some degree.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 14, 2010, 09:07:09 PM
Heh... after I pointed out what Creepo was saying, he went into complete damage control. What was really interesting was how, in his, uh, 'apologies', he claimed his English was bad. Broken sentences, et cetera.

Andrew Dickman also got an apology, since Creepo had called him a Photoshop noob with no skill. Again, the English was inexplicably bad, not to mention AWD saw the apology as half-hearted despite not even knowing what had happened.

Yet Creepo's entry on DA about it? Good English. Like the rest of his DA entries.

What does THAT tell you?

---

Now, there is one more bit to the story I think I should reveal that I have not said anywhere.

JGonzo eventually, inexplicably reversed course and said it was a big misunderstanding, that it was a joke, et cetera. Never mind that he could read Spanish and initially came to the same conclusion my original interpreter and I did. Some brand of 'unique Chilean humor' was supposedly involved.

What he forgot to mention to everyone, but Creepo was happy to mention on the Chilean (not Spanish, my bad, they were Chilean) forum, was that JGonzo wanted him to be the, uh, South American Capcom Unity fan correspondent. This was because Creepo was from South America and such, and CU wanted a way to reach out to that section of the fanbase. It would be unpaid, plus Creepo was pissy at being disuqalified, so it was turned down.

Relevant to JGonzo's sudden reversal? You decide.

---

Honestly the main issue behind a small group of judges is the fact that if you annoy one, you torpedo your chances of winning. At least with a public system, the favoritism is spread out more.

Of course, it becomes a problem when popular DA artists gets involved and spam their watchers' inboxes, so there's a double-edge to every sword.

Frankly I think this would be mitigated by instituting 'no vote begging' rules. Nobody would be able to do a double spamming of their watchers' inboxes, since anybody who looked would know and disqualification would be immediate.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Night on June 14, 2010, 11:02:39 PM
So, JGonzo takes some possibly shady dealings in a contest and uses it to reach more megaman fans.

I think I like Capcom Unity.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 15, 2010, 12:20:25 AM
It would have been cool to check that thread by myself :P, I´m from South America too, so it wouldn´t be hard to understand what was going on. And lol to the South American Capcom Unity fan correspondent thing.

About the judges part, I guess it´s true that it can be a problem too, there isn´t an easy and fair way to make a proper contest it seems...
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 15, 2010, 02:18:23 AM
So, JGonzo takes some possibly shady dealings in a contest and uses it to reach more megaman fans.

I think I like Capcom Unity.

The operative word is 'tried', haha. It didn't work.

---

Also, KoiDrake...

Here.

http://www.tarreo.com/foro/index.php?/topic/648031-megaowned-final-del-concurso-de-megaman/

They use some very specific slang you may not understand. My interpreter got pretty angry at it, actually, haha.

Good thing they changed the forum layout, it used to be disastrously cluttered.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Night on June 15, 2010, 02:41:40 AM
Aw, that's sad too hear...  :(


Still, it shows how Jgonzo really thinks about the other fans a lot!

Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 15, 2010, 05:18:06 AM
That's certainly one way to think of it.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 15, 2010, 08:34:46 AM
Also, KoiDrake...

Here.

http://www.tarreo.com/foro/index.php?/topic/648031-megaowned-final-del-concurso-de-megaman/

They use some very specific slang you may not understand. My interpreter got pretty angry at it, actually, haha.

Good thing they changed the forum layout, it used to be disastrously cluttered.
Yeah, it was kinda hard to keep the pace, but I got the general idea. I rofl´d after seeing jgonzo´s post in the thread XD
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 15, 2010, 10:17:14 AM
Yeah, it was kinda hard to keep the pace, but I got the general idea. I rofl´d after seeing jgonzo´s post in the thread XD

As an aside for the sake of my own curiosity, do you think everybody was joking there?

I actually got PMed by GeminiSaint about this at some point, because he's Creepo's friend or such. He was rather adamant that I apologize, but I personally never bought the "I WAS KIDDING" excuse, since the concept of it being a joke only appeared after the disqualification came down. I'm curious what somebody else who speaks Spanish thinks.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: KoiDrake on June 15, 2010, 10:32:26 PM
About which part exactly?

Most of the thread is about people voting and some bitching about some Zelda wallpaper he promised to make if he won the first contest, and posted it watermarked. After jgonzo´s post, the thread is like 2/3 pages of "lol pwned" and "posting on epic thread" kind of stuff. A few pages later, Creepo says that there was a misunderstanding with that Zelda wp and some other post he made where he promised to make some pic to someone with a dinamic IP, and then more pages of posts making fun of Creepo. I think you knew all that already.

EDIT: Ok, I think I got what you meant exactly. I would say that the second one sounded like a joke imo (the one where he offered to make a drawing if he amde 70 votes), the other guy voted 30 times anyway, without even knowing about the offer. But there were A LOT of users pissed off for that Zelda wallpaper, so there was surely something fishy in there.
Title: Re: Zero Fanart Contest Begins at Capcom Unity
Post by: Tallgeese on June 16, 2010, 12:22:01 AM
Ah well,  I guess it doesn't really matter, as what's done is done. In my view, if there's a case where you know that somebody's cheating for you, making any sort of crack indicating that you don't look at it in a negative light is essentially approval, and worthy of the disqualification anyway. Thank you kindly for your insight.

Either way, I am amused that I was apparently an instrument of karma. Especially considering my profile theme.
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